@nice2dev/game-engine 1.3.15 → 1.3.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -0
- package/dist/cjs/accessibility/Accessibility.js +152 -165
- package/dist/cjs/ai/AI.js +292 -294
- package/dist/cjs/ai/BehaviorTree.js +1029 -1113
- package/dist/cjs/ai/StateMachine.js +694 -756
- package/dist/cjs/animation/Animation.js +232 -241
- package/dist/cjs/audio/AudioAdvanced.js +221 -236
- package/dist/cjs/audio/AudioBridge.js +441 -435
- package/dist/cjs/audio/AudioManager.js +242 -259
- package/dist/cjs/build-cloud/BuildOrchestration.js +1059 -1098
- package/dist/cjs/build-cloud/GodotBuildCloud.js +641 -670
- package/dist/cjs/build-cloud/UnityBuildCloud.js +563 -610
- package/dist/cjs/build-cloud/UnrealBuildCloud.js +610 -635
- package/dist/cjs/core/EventBus.js +51 -56
- package/dist/cjs/core/GameClock.js +62 -66
- package/dist/cjs/core/GameConfig.js +72 -79
- package/dist/cjs/core/GameLoop.js +80 -89
- package/dist/cjs/core/ServiceLocator.js +61 -65
- package/dist/cjs/core/Validation.js +72 -82
- package/dist/cjs/core/math.js +108 -112
- package/dist/cjs/devtools/DevTools.js +542 -563
- package/dist/cjs/devtools/DeveloperExperience.js +521 -559
- package/dist/cjs/devtools/GameplayAnalytics.js +636 -646
- package/dist/cjs/dialogue/DialogueSystem.js +984 -986
- package/dist/cjs/docs/DocGenerator.js +339 -364
- package/dist/cjs/ecs/World.js +355 -371
- package/dist/cjs/editor/AchievementEditor.js +580 -636
- package/dist/cjs/editor/AdvancedEditor.js +184 -191
- package/dist/cjs/editor/AnimationRetargeting.js +696 -741
- package/dist/cjs/editor/AssetBrowser.js +1072 -1160
- package/dist/cjs/editor/AssetManager.js +187 -192
- package/dist/cjs/editor/ConsolePro.js +971 -1061
- package/dist/cjs/editor/CraftingEditor.js +680 -730
- package/dist/cjs/editor/DebugTools.js +187 -185
- package/dist/cjs/editor/DialogueSystem.js +844 -901
- package/dist/cjs/editor/LeaderboardSystem.js +429 -483
- package/dist/cjs/editor/NiceGameEditor.js +1903 -1201
- package/dist/cjs/editor/PrefabSystem.js +772 -838
- package/dist/cjs/editor/ProfilerPanel.js +649 -700
- package/dist/cjs/editor/QuestEditor.js +792 -839
- package/dist/cjs/editor/ReplaySystem.js +585 -634
- package/dist/cjs/editor/SceneEditor.js +176 -200
- package/dist/cjs/editor/ScreenshotMode.js +621 -688
- package/dist/cjs/editor/ShaderGraph.js +1556 -1582
- package/dist/cjs/editor/TimelineEditor.js +715 -778
- package/dist/cjs/editor/UndoRedoPro.js +830 -904
- package/dist/cjs/editor/VRARMode.js +582 -645
- package/dist/cjs/engine/NiceGameEngine.js +141 -164
- package/dist/cjs/engine/SaveSystem.js +441 -495
- package/dist/cjs/enterprise/Enterprise.js +254 -261
- package/dist/cjs/export/BevyExporter.js +927 -967
- package/dist/cjs/export/CocosExporter.js +644 -673
- package/dist/cjs/export/Construct3Exporter.js +783 -794
- package/dist/cjs/export/DefoldExporter.js +1028 -1069
- package/dist/cjs/export/GDevelopExporter.js +674 -708
- package/dist/cjs/export/GameMakerExporter.js +791 -805
- package/dist/cjs/export/GodotExporter.js +1003 -1045
- package/dist/cjs/export/MinecraftBedrockExporter.js +573 -578
- package/dist/cjs/export/MonoGameExporter.js +1265 -1293
- package/dist/cjs/export/Pico8Exporter.js +766 -812
- package/dist/cjs/export/PlatformExporter.js +188 -206
- package/dist/cjs/export/RPGMakerExporter.js +860 -879
- package/dist/cjs/export/RobloxExporter.js +883 -919
- package/dist/cjs/export/Solar2DExporter.js +1218 -1256
- package/dist/cjs/export/ThreeJSExporter.js +1006 -1073
- package/dist/cjs/export/Tic80Exporter.js +1210 -1267
- package/dist/cjs/export/UnityExporter.js +1116 -1131
- package/dist/cjs/export/UnrealExporter.js +889 -919
- package/dist/cjs/export/WebExporter.js +931 -970
- package/dist/cjs/export/index.js +42 -65
- package/dist/cjs/godot-integration/GodotAssetLibrary.js +659 -692
- package/dist/cjs/godot-integration/GodotImport.js +929 -1027
- package/dist/cjs/godot-integration/GodotLiveLink.js +915 -945
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +911 -611
- package/dist/cjs/i18n/I18n.js +860 -900
- package/dist/cjs/i18n/useTranslation.js +84 -89
- package/dist/cjs/import/AsepriteImporter.js +658 -716
- package/dist/cjs/import/DragonBonesImporter.js +437 -461
- package/dist/cjs/import/GameMakerImporter.js +511 -521
- package/dist/cjs/import/GodotSceneImporter.js +788 -822
- package/dist/cjs/import/LDtkImporter.js +436 -454
- package/dist/cjs/import/Live2DImporter.js +497 -518
- package/dist/cjs/import/NdgFormat.js +424 -457
- package/dist/cjs/import/OgmoImporter.js +466 -493
- package/dist/cjs/import/RPGMakerImporter.js +451 -477
- package/dist/cjs/import/SceneImporter.js +378 -423
- package/dist/cjs/import/SpineImporter.js +511 -546
- package/dist/cjs/import/SpriterImporter.js +590 -613
- package/dist/cjs/import/TiledMapImporter.js +811 -846
- package/dist/cjs/import/UnitySceneImporter.js +687 -703
- package/dist/cjs/import/index.js +206 -251
- package/dist/cjs/index.js +275 -278
- package/dist/cjs/input/GamepadNavigation.js +185 -205
- package/dist/cjs/input/InputManager.js +397 -421
- package/dist/cjs/input/useGamepads.js +70 -81
- package/dist/cjs/integration/IconSprite.js +129 -256
- package/dist/cjs/inventory/InventorySystem.js +920 -995
- package/dist/cjs/kids/KidMode.js +997 -1022
- package/dist/cjs/kids/KidTools.js +570 -594
- package/dist/cjs/monetization/Monetization.js +170 -177
- package/dist/cjs/multiplayer/LocalMultiplayer.js +287 -287
- package/dist/cjs/multiplayer/MiniGameTypes.js +49 -59
- package/dist/cjs/native-engine/AnimationSystem.js +731 -806
- package/dist/cjs/native-engine/AssetPipeline.js +454 -515
- package/dist/cjs/native-engine/AudioEngine.js +763 -804
- package/dist/cjs/native-engine/InputSystem.js +1075 -1145
- package/dist/cjs/native-engine/NetworkingSystem.js +733 -793
- package/dist/cjs/native-engine/PhysicsEngine.js +583 -607
- package/dist/cjs/native-engine/RenderingEngine.js +302 -350
- package/dist/cjs/native-engine/SceneGraph.js +769 -808
- package/dist/cjs/network/MultiplayerTransport.js +97 -132
- package/dist/cjs/network/Networking.js +549 -564
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js +21 -29
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +35 -43
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +10 -15
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js +103 -135
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +131 -158
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +39 -53
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +5 -8
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +494 -572
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +826 -953
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +125 -146
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +13 -23
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js +11 -25
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js +13 -24
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +108 -121
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js +10 -14
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +150 -185
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +158 -196
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +90 -105
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js +30 -35
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +16 -21
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js +215 -248
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +135 -157
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +76 -85
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js +24 -27
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +3 -4
- package/dist/cjs/pathfinding/Pathfinding.js +245 -263
- package/dist/cjs/performance/AssetStreaming.js +561 -635
- package/dist/cjs/performance/BenchmarkSuite.js +283 -311
- package/dist/cjs/performance/DeltaCompression.js +467 -526
- package/dist/cjs/performance/DeterministicPhysics.js +450 -498
- package/dist/cjs/performance/ECSOptimization.js +644 -695
- package/dist/cjs/performance/GameSaveSystem.js +509 -556
- package/dist/cjs/performance/HotReload.js +447 -500
- package/dist/cjs/performance/InputRecording.js +511 -561
- package/dist/cjs/performance/InterestManagement.js +453 -500
- package/dist/cjs/performance/LocalizationRuntime.js +376 -423
- package/dist/cjs/performance/MemoryManagement.js +410 -470
- package/dist/cjs/performance/ModSupport.js +445 -496
- package/dist/cjs/performance/MultiThreadedPhysics.js +400 -443
- package/dist/cjs/performance/NetworkPrediction.js +424 -482
- package/dist/cjs/performance/ObjectPooling.js +569 -617
- package/dist/cjs/performance/Performance.js +174 -190
- package/dist/cjs/performance/PerformanceAdvanced.js +614 -637
- package/dist/cjs/performance/WebGPURenderer.js +656 -683
- package/dist/cjs/physics/PhysicsAdvanced.js +345 -379
- package/dist/cjs/physics/PhysicsEngine2D.js +391 -427
- package/dist/cjs/plugins/PluginSDK.js +432 -466
- package/dist/cjs/plugins/PluginTestKit.js +307 -330
- package/dist/cjs/procedural/Procedural.js +243 -254
- package/dist/cjs/procedural/WorldBuilding.js +297 -314
- package/dist/cjs/quest/QuestSystem.js +975 -932
- package/dist/cjs/release/MobileExport.js +157 -163
- package/dist/cjs/release/Release.js +225 -238
- package/dist/cjs/rendering/Camera2D.js +121 -124
- package/dist/cjs/rendering/Renderer2D.js +321 -335
- package/dist/cjs/rendering/WebGPURenderPipeline.js +632 -651
- package/dist/cjs/runtime3d/Runtime3D.js +359 -378
- package/dist/cjs/runtime3d/SceneEditor3D.js +252 -263
- package/dist/cjs/scene/SceneManager.js +177 -193
- package/dist/cjs/scripting/GraphToAST.js +574 -547
- package/dist/cjs/scripting/LanguageExporter.js +254 -279
- package/dist/cjs/scripting/NodeGraph.js +546 -570
- package/dist/cjs/scripting/ScriptAST.js +31 -39
- package/dist/cjs/scripting/VisualScripting2.js +1016 -1065
- package/dist/cjs/scripting/exporters/CSharpExporter.js +464 -496
- package/dist/cjs/scripting/exporters/GDScriptExporter.js +390 -442
- package/dist/cjs/scripting/exporters/LuaExporter.js +406 -447
- package/dist/cjs/scripting/exporters/PythonExporter.js +484 -549
- package/dist/cjs/scripting/exporters/RustExporter.js +459 -512
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js +505 -556
- package/dist/cjs/social/Social.js +72 -80
- package/dist/cjs/systems/LightingSystem.js +844 -931
- package/dist/cjs/systems/ParticleSystem2.js +1447 -1451
- package/dist/cjs/systems/PhysicsDebugSystem.js +1070 -1141
- package/dist/cjs/systems/TerrainSystem.js +985 -1098
- package/dist/cjs/templates/ActionTemplates.js +296 -309
- package/dist/cjs/templates/FightingTemplate.js +417 -463
- package/dist/cjs/templates/MetroidvaniaTemplate.js +353 -405
- package/dist/cjs/templates/PartyTemplates.js +190 -202
- package/dist/cjs/templates/PuzzleTemplates.js +245 -261
- package/dist/cjs/templates/RPGTemplates.js +160 -178
- package/dist/cjs/templates/SportsTemplates.js +237 -250
- package/dist/cjs/templates/StrategyTemplates.js +143 -153
- package/dist/cjs/templates/SurvivalTemplate.js +336 -380
- package/dist/cjs/templates/WaveDefense.js +499 -526
- package/dist/cjs/tilemap/Tilemap.js +207 -214
- package/dist/cjs/tutorials/TutorialBranching.js +396 -417
- package/dist/cjs/tutorials/TutorialEngine.js +888 -931
- package/dist/cjs/tutorials/TutorialOverlay.js +602 -640
- package/dist/cjs/tutorials/content/Tutorials_T05_T08.js +787 -809
- package/dist/cjs/tutorials/content/Tutorials_T09_T11.js +736 -756
- package/dist/cjs/tutorials/content/Tutorials_T12_T15.js +754 -778
- package/dist/cjs/ui/GameUI.js +295 -312
- package/dist/cjs/unity-integration/UnityAssetStore.js +700 -741
- package/dist/cjs/unity-integration/UnityImport.js +1066 -1176
- package/dist/cjs/unity-integration/UnityLiveLink.js +934 -981
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +1233 -757
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +1240 -768
- package/dist/cjs/unreal-integration/UnrealImport.js +391 -412
- package/dist/cjs/unreal-integration/UnrealLiveLink.js +1102 -1137
- package/dist/cjs/unreal-integration/UnrealMarketplace.js +436 -473
- package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +1150 -767
- package/dist/cjs/xr/ARVR.js +167 -175
- package/dist/esm/accessibility/Accessibility.js +160 -164
- package/dist/esm/ai/AI.js +310 -293
- package/dist/esm/ai/BehaviorTree.js +1057 -1112
- package/dist/esm/ai/StateMachine.js +709 -755
- package/dist/esm/animation/Animation.js +237 -240
- package/dist/esm/audio/AudioAdvanced.js +239 -235
- package/dist/esm/audio/AudioBridge.js +448 -434
- package/dist/esm/audio/AudioManager.js +243 -258
- package/dist/esm/build-cloud/BuildOrchestration.js +1071 -1097
- package/dist/esm/build-cloud/GodotBuildCloud.js +647 -669
- package/dist/esm/build-cloud/UnityBuildCloud.js +571 -609
- package/dist/esm/build-cloud/UnrealBuildCloud.js +615 -634
- package/dist/esm/core/EventBus.js +52 -55
- package/dist/esm/core/GameClock.js +63 -65
- package/dist/esm/core/GameConfig.js +77 -78
- package/dist/esm/core/GameLoop.js +81 -88
- package/dist/esm/core/ServiceLocator.js +63 -64
- package/dist/esm/core/Validation.js +82 -81
- package/dist/esm/core/math.js +109 -111
- package/dist/esm/devtools/DevTools.js +546 -562
- package/dist/esm/devtools/DeveloperExperience.js +535 -558
- package/dist/esm/devtools/GameplayAnalytics.js +647 -645
- package/dist/esm/dialogue/DialogueSystem.js +998 -985
- package/dist/esm/docs/DocGenerator.js +342 -363
- package/dist/esm/ecs/World.js +358 -370
- package/dist/esm/editor/AchievementEditor.js +584 -635
- package/dist/esm/editor/AdvancedEditor.js +191 -190
- package/dist/esm/editor/AnimationRetargeting.js +700 -740
- package/dist/esm/editor/AssetBrowser.js +1078 -1159
- package/dist/esm/editor/AssetManager.js +188 -191
- package/dist/esm/editor/ConsolePro.js +977 -1060
- package/dist/esm/editor/CraftingEditor.js +684 -729
- package/dist/esm/editor/DebugTools.js +194 -184
- package/dist/esm/editor/DialogueSystem.js +849 -900
- package/dist/esm/editor/LeaderboardSystem.js +433 -482
- package/dist/esm/editor/NiceGameEditor.js +1908 -1200
- package/dist/esm/editor/PrefabSystem.js +777 -837
- package/dist/esm/editor/ProfilerPanel.js +654 -699
- package/dist/esm/editor/QuestEditor.js +795 -838
- package/dist/esm/editor/ReplaySystem.js +591 -633
- package/dist/esm/editor/SceneEditor.js +189 -199
- package/dist/esm/editor/ScreenshotMode.js +628 -687
- package/dist/esm/editor/ShaderGraph.js +1565 -1581
- package/dist/esm/editor/TimelineEditor.js +733 -777
- package/dist/esm/editor/UndoRedoPro.js +835 -903
- package/dist/esm/editor/VRARMode.js +586 -644
- package/dist/esm/engine/NiceGameEngine.js +142 -163
- package/dist/esm/engine/SaveSystem.js +447 -494
- package/dist/esm/enterprise/Enterprise.js +265 -260
- package/dist/esm/export/BevyExporter.js +929 -966
- package/dist/esm/export/CocosExporter.js +646 -672
- package/dist/esm/export/Construct3Exporter.js +785 -793
- package/dist/esm/export/DefoldExporter.js +1030 -1068
- package/dist/esm/export/GDevelopExporter.js +676 -707
- package/dist/esm/export/GameMakerExporter.js +793 -804
- package/dist/esm/export/GodotExporter.js +1004 -1044
- package/dist/esm/export/MinecraftBedrockExporter.js +575 -577
- package/dist/esm/export/MonoGameExporter.js +1267 -1292
- package/dist/esm/export/Pico8Exporter.js +768 -811
- package/dist/esm/export/PlatformExporter.js +193 -205
- package/dist/esm/export/RPGMakerExporter.js +862 -878
- package/dist/esm/export/RobloxExporter.js +885 -918
- package/dist/esm/export/Solar2DExporter.js +1220 -1255
- package/dist/esm/export/ThreeJSExporter.js +1007 -1072
- package/dist/esm/export/Tic80Exporter.js +1212 -1266
- package/dist/esm/export/UnityExporter.js +1117 -1130
- package/dist/esm/export/UnrealExporter.js +891 -918
- package/dist/esm/export/WebExporter.js +933 -969
- package/dist/esm/export/index.js +86 -71
- package/dist/esm/godot-integration/GodotAssetLibrary.js +663 -691
- package/dist/esm/godot-integration/GodotImport.js +935 -1026
- package/dist/esm/godot-integration/GodotLiveLink.js +918 -944
- package/dist/esm/godot-integration/components/GodotProjectBrowser.js +912 -610
- package/dist/esm/i18n/I18n.js +871 -899
- package/dist/esm/i18n/useTranslation.js +88 -88
- package/dist/esm/import/AsepriteImporter.js +637 -715
- package/dist/esm/import/DragonBonesImporter.js +417 -460
- package/dist/esm/import/GameMakerImporter.js +491 -520
- package/dist/esm/import/GodotSceneImporter.js +767 -821
- package/dist/esm/import/LDtkImporter.js +415 -453
- package/dist/esm/import/Live2DImporter.js +477 -517
- package/dist/esm/import/NdgFormat.js +410 -456
- package/dist/esm/import/OgmoImporter.js +446 -492
- package/dist/esm/import/RPGMakerImporter.js +431 -476
- package/dist/esm/import/SceneImporter.js +385 -422
- package/dist/esm/import/SpineImporter.js +491 -545
- package/dist/esm/import/SpriterImporter.js +570 -612
- package/dist/esm/import/TiledMapImporter.js +790 -845
- package/dist/esm/import/UnitySceneImporter.js +666 -702
- package/dist/esm/import/index.js +247 -258
- package/dist/esm/index.js +1332 -188
- package/dist/esm/input/GamepadNavigation.js +187 -204
- package/dist/esm/input/InputManager.js +401 -420
- package/dist/esm/input/useGamepads.js +72 -80
- package/dist/esm/integration/IconSprite.js +143 -255
- package/dist/esm/inventory/InventorySystem.js +925 -994
- package/dist/esm/kids/KidMode.js +1003 -1021
- package/dist/esm/kids/KidTools.js +573 -593
- package/dist/esm/monetization/Monetization.js +180 -176
- package/dist/esm/multiplayer/LocalMultiplayer.js +290 -286
- package/dist/esm/multiplayer/MiniGameTypes.js +58 -58
- package/dist/esm/native-engine/AnimationSystem.js +735 -805
- package/dist/esm/native-engine/AssetPipeline.js +456 -514
- package/dist/esm/native-engine/AudioEngine.js +765 -803
- package/dist/esm/native-engine/InputSystem.js +1079 -1144
- package/dist/esm/native-engine/NetworkingSystem.js +740 -792
- package/dist/esm/native-engine/PhysicsEngine.js +585 -606
- package/dist/esm/native-engine/RenderingEngine.js +304 -349
- package/dist/esm/native-engine/SceneGraph.js +773 -807
- package/dist/esm/network/MultiplayerTransport.js +99 -131
- package/dist/esm/network/Networking.js +556 -563
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js +22 -28
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +41 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +36 -42
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +11 -14
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js +111 -134
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +132 -157
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +40 -52
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +6 -7
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +42 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +496 -571
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +828 -952
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +126 -145
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +14 -23
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js +12 -25
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js +15 -24
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +109 -120
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js +11 -13
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +151 -184
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +159 -195
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +91 -104
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js +31 -34
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +17 -20
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js +230 -248
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +136 -156
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +77 -84
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/index.js +31 -12
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +4 -3
- package/dist/esm/pathfinding/Pathfinding.js +249 -262
- package/dist/esm/performance/AssetStreaming.js +567 -634
- package/dist/esm/performance/BenchmarkSuite.js +285 -310
- package/dist/esm/performance/DeltaCompression.js +478 -525
- package/dist/esm/performance/DeterministicPhysics.js +479 -497
- package/dist/esm/performance/ECSOptimization.js +653 -694
- package/dist/esm/performance/GameSaveSystem.js +515 -555
- package/dist/esm/performance/HotReload.js +454 -499
- package/dist/esm/performance/InputRecording.js +520 -560
- package/dist/esm/performance/InterestManagement.js +460 -499
- package/dist/esm/performance/LocalizationRuntime.js +382 -422
- package/dist/esm/performance/MemoryManagement.js +415 -469
- package/dist/esm/performance/ModSupport.js +455 -495
- package/dist/esm/performance/MultiThreadedPhysics.js +408 -442
- package/dist/esm/performance/NetworkPrediction.js +436 -481
- package/dist/esm/performance/ObjectPooling.js +582 -616
- package/dist/esm/performance/Performance.js +182 -189
- package/dist/esm/performance/PerformanceAdvanced.js +621 -636
- package/dist/esm/performance/WebGPURenderer.js +660 -682
- package/dist/esm/physics/PhysicsAdvanced.js +359 -378
- package/dist/esm/physics/PhysicsEngine2D.js +393 -426
- package/dist/esm/plugins/PluginSDK.js +435 -465
- package/dist/esm/plugins/PluginTestKit.js +315 -329
- package/dist/esm/procedural/Procedural.js +248 -253
- package/dist/esm/procedural/WorldBuilding.js +316 -313
- package/dist/esm/quest/QuestSystem.js +982 -931
- package/dist/esm/release/MobileExport.js +163 -162
- package/dist/esm/release/Release.js +234 -237
- package/dist/esm/rendering/Camera2D.js +122 -123
- package/dist/esm/rendering/Renderer2D.js +323 -334
- package/dist/esm/rendering/WebGPURenderPipeline.js +647 -650
- package/dist/esm/runtime3d/Runtime3D.js +368 -377
- package/dist/esm/runtime3d/SceneEditor3D.js +268 -262
- package/dist/esm/scene/SceneManager.js +178 -192
- package/dist/esm/scripting/GraphToAST.js +576 -546
- package/dist/esm/scripting/LanguageExporter.js +263 -278
- package/dist/esm/scripting/NodeGraph.js +550 -569
- package/dist/esm/scripting/ScriptAST.js +45 -38
- package/dist/esm/scripting/VisualScripting2.js +1025 -1064
- package/dist/esm/scripting/exporters/CSharpExporter.js +465 -495
- package/dist/esm/scripting/exporters/GDScriptExporter.js +391 -441
- package/dist/esm/scripting/exporters/LuaExporter.js +407 -446
- package/dist/esm/scripting/exporters/PythonExporter.js +485 -548
- package/dist/esm/scripting/exporters/RustExporter.js +460 -511
- package/dist/esm/scripting/exporters/TypeScriptExporter.js +506 -555
- package/dist/esm/social/Social.js +77 -79
- package/dist/esm/systems/LightingSystem.js +855 -930
- package/dist/esm/systems/ParticleSystem2.js +1453 -1450
- package/dist/esm/systems/PhysicsDebugSystem.js +1078 -1140
- package/dist/esm/systems/TerrainSystem.js +996 -1097
- package/dist/esm/templates/ActionTemplates.js +307 -308
- package/dist/esm/templates/FightingTemplate.js +439 -462
- package/dist/esm/templates/MetroidvaniaTemplate.js +391 -404
- package/dist/esm/templates/PartyTemplates.js +206 -201
- package/dist/esm/templates/PuzzleTemplates.js +260 -260
- package/dist/esm/templates/RPGTemplates.js +172 -177
- package/dist/esm/templates/SportsTemplates.js +251 -249
- package/dist/esm/templates/StrategyTemplates.js +158 -152
- package/dist/esm/templates/SurvivalTemplate.js +367 -379
- package/dist/esm/templates/WaveDefense.js +501 -525
- package/dist/esm/tilemap/Tilemap.js +209 -213
- package/dist/esm/tutorials/TutorialBranching.js +399 -416
- package/dist/esm/tutorials/TutorialEngine.js +893 -930
- package/dist/esm/tutorials/TutorialOverlay.js +603 -639
- package/dist/esm/tutorials/content/Tutorials_T05_T08.js +792 -808
- package/dist/esm/tutorials/content/Tutorials_T09_T11.js +740 -755
- package/dist/esm/tutorials/content/Tutorials_T12_T15.js +759 -777
- package/dist/esm/ui/GameUI.js +296 -311
- package/dist/esm/unity-integration/UnityAssetStore.js +704 -740
- package/dist/esm/unity-integration/UnityImport.js +1071 -1175
- package/dist/esm/unity-integration/UnityLiveLink.js +938 -980
- package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js +1234 -756
- package/dist/esm/unity-integration/components/UnityProjectBrowser.js +1241 -767
- package/dist/esm/unreal-integration/UnrealImport.js +395 -411
- package/dist/esm/unreal-integration/UnrealLiveLink.js +1105 -1136
- package/dist/esm/unreal-integration/UnrealMarketplace.js +442 -472
- package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js +1151 -766
- package/dist/esm/xr/ARVR.js +181 -174
- package/package.json +7 -12
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// ============================================================
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// ============================================================
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const UNITY_CLASS_IDS = {
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1: "GameObject",
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2: "Component",
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3: "LevelGameManager",
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4: "Transform",
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20: "Camera",
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21: "Material",
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23: "MeshRenderer",
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25: "Renderer",
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28: "Texture2D",
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33: "MeshFilter",
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43: "Mesh",
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48: "Shader",
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49: "TextAsset",
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54: "Rigidbody",
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56: "Collider",
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61: "BoxCollider",
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64: "MeshCollider",
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65: "SphereCollider",
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82: "AudioSource",
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83: "AudioClip",
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84: "RenderTexture",
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87: "MeshAnimator",
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89: "Cubemap",
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91: "AnimationClip",
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93: "RuntimeAnimatorController",
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95: "Animator",
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104: "RenderSettings",
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108: "Light",
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109: "CGProgram",
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111: "Animation",
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114: "MonoBehaviour",
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115: "MonoScript",
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120: "LineRenderer",
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122: "TrailRenderer",
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124: "Behaviour",
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128: "Font",
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134: "PhysicMaterial",
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135: "SphereCollider",
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136: "CapsuleCollider",
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137: "SkinnedMeshRenderer",
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142: "AssetBundle",
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143: "Prefab",
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150: "PreviewAnimationClip",
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152: "AudioListener",
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156: "Terrain",
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157: "TerrainCollider",
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158: "TerrainData",
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177: "VideoClip",
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181: "VideoPlayer",
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183: "Sprite",
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184: "CachedSpriteAtlas",
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186: "ReflectionProbe",
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187: "ReflectionProbes",
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188: "Terrain",
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189: "LightProbes",
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191: "LightProbeGroup",
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192: "SpriteAtlas",
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193: "SpriteAtlasDatabase",
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195: "NavMeshArea",
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196: "NavMeshAgent",
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198: "ParticleSystem",
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199: "ParticleSystemRenderer",
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200: "ShaderVariantCollection",
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205: "LODGroup",
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206: "BlendTree",
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207: "AudioMixer",
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208: "AudioMixerController",
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212: "SpriteRenderer",
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213: "Tilemap",
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218: "AudioMixerGroup",
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220: "CinemachineVirtualCamera",
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221: "AnimatorOverrideController",
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222: "Canvas",
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223: "CanvasRenderer",
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224: "RectTransform",
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225: "CanvasGroup",
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226: "BillboardAsset",
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227: "BillboardRenderer",
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228: "SpeedTreeWindAsset",
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229: "AnchoredJoint2D",
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230: "Joint2D",
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231: "SpringJoint2D",
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232: "DistanceJoint2D",
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233: "HingeJoint2D",
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234: "SliderJoint2D",
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235: "WheelJoint2D",
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238: "NavMeshData",
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240: "AudioMixerSnapshot",
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241: "AudioMixerEffectController",
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243: "PhysicsMaterial2D",
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244: "Rigidbody2D",
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245: "Collider2D",
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246: "BoxCollider2D",
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247: "CircleCollider2D",
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248: "CompositeCollider2D",
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249: "EdgeCollider2D",
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250: "PolygonCollider2D",
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251: "CapsuleCollider2D",
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328: "VideoClip",
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334: "PlayerSettings",
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367: "VideoPlayer"
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264
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};
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|
265
225
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function getUnityClassName(classID) {
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266
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-
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return UNITY_CLASS_IDS[classID] ?? `Unknown_${classID}`;
|
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267
227
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}
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class UnityProjectImporter {
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constructor() {
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230
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+
this.callbacks = {};
|
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231
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+
}
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// ─── Project Scanning ──────────────────────────────────
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+
async scanProject(projectPath) {
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234
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+
this.project = {
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name: this.extractProjectName(projectPath),
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path: projectPath,
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|
+
unityVersion: "",
|
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238
|
+
renderPipeline: "builtin",
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+
assets: /* @__PURE__ */ new Map(),
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+
scenes: [],
|
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+
prefabs: [],
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+
scripts: [],
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+
materials: [],
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missingRefs: []
|
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245
|
+
};
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246
|
+
this.project.unityVersion = await this.detectUnityVersion(projectPath);
|
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this.project.renderPipeline = await this.detectRenderPipeline(projectPath);
|
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248
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+
await this.scanAssetsFolder(`${projectPath}/Assets`);
|
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249
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+
this.buildDependencyGraph();
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250
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this.detectMissingReferences();
|
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251
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+
this.callbacks.onProjectScanned?.(this.project);
|
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252
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+
return this.project;
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253
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+
}
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254
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+
extractProjectName(path) {
|
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255
|
+
const parts = path.replace(/\\/g, "/").split("/");
|
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256
|
+
return parts[parts.length - 1] || "UnknownProject";
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257
|
+
}
|
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258
|
+
async detectUnityVersion(_projectPath) {
|
|
259
|
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return "2022.3.10f1";
|
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260
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}
|
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261
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+
async detectRenderPipeline(_projectPath) {
|
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262
|
+
return "builtin";
|
|
263
|
+
}
|
|
264
|
+
async scanAssetsFolder(_assetsPath) {
|
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265
|
+
this.callbacks.onScanProgress?.("Scanning assets...", 0);
|
|
266
|
+
}
|
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267
|
+
// ─── Scene Import ──────────────────────────────────────
|
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268
|
+
async importScene(scenePath, sceneContent) {
|
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269
|
+
const documents = parseUnityYAML(sceneContent);
|
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270
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+
const scene = {
|
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271
|
+
name: this.extractFileName(scenePath),
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|
+
path: scenePath,
|
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273
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+
objects: /* @__PURE__ */ new Map(),
|
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|
+
roots: []
|
|
275
|
+
};
|
|
276
|
+
for (const doc of documents) {
|
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277
|
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const typeName = getUnityClassName(doc.classID);
|
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|
+
scene.objects.set(doc.fileID, {
|
|
279
|
+
fileID: doc.fileID,
|
|
280
|
+
type: typeName,
|
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281
|
+
classID: doc.classID,
|
|
282
|
+
data: doc.data
|
|
283
|
+
});
|
|
284
|
+
if (typeName === "RenderSettings") {
|
|
285
|
+
scene.renderSettings = doc.data;
|
|
286
|
+
} else if (typeName === "LightmapSettings") {
|
|
287
|
+
scene.lightmapSettings = doc.data;
|
|
288
|
+
} else if (typeName === "NavMeshSettings") {
|
|
289
|
+
scene.navMeshSettings = doc.data;
|
|
290
|
+
} else if (typeName === "OcclusionCullingSettings") {
|
|
291
|
+
scene.occlusionSettings = doc.data;
|
|
292
|
+
}
|
|
271
293
|
}
|
|
272
|
-
|
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273
|
-
|
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274
|
-
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275
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-
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276
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-
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-
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278
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-
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-
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-
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281
|
-
|
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282
|
-
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283
|
-
|
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284
|
-
|
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285
|
-
};
|
|
286
|
-
// Detect Unity version from ProjectSettings
|
|
287
|
-
this.project.unityVersion = await this.detectUnityVersion(projectPath);
|
|
288
|
-
// Detect render pipeline
|
|
289
|
-
this.project.renderPipeline = await this.detectRenderPipeline(projectPath);
|
|
290
|
-
// Scan Assets folder
|
|
291
|
-
await this.scanAssetsFolder(`${projectPath}/Assets`);
|
|
292
|
-
// Build dependency graph
|
|
293
|
-
this.buildDependencyGraph();
|
|
294
|
-
// Detect missing references
|
|
295
|
-
this.detectMissingReferences();
|
|
296
|
-
this.callbacks.onProjectScanned?.(this.project);
|
|
297
|
-
return this.project;
|
|
294
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+
for (const obj of scene.objects.values()) {
|
|
295
|
+
if (obj.type === "Transform") {
|
|
296
|
+
const transform = obj.data["Transform"];
|
|
297
|
+
if (transform) {
|
|
298
|
+
const parent = transform["m_Father"];
|
|
299
|
+
if (!parent || parent.fileID === 0) {
|
|
300
|
+
const goRef = transform["m_GameObject"];
|
|
301
|
+
if (goRef?.fileID) {
|
|
302
|
+
scene.roots.push(goRef.fileID);
|
|
303
|
+
}
|
|
304
|
+
}
|
|
305
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+
}
|
|
306
|
+
}
|
|
298
307
|
}
|
|
299
|
-
|
|
300
|
-
|
|
301
|
-
|
|
308
|
+
this.callbacks.onSceneImported?.(scene);
|
|
309
|
+
return scene;
|
|
310
|
+
}
|
|
311
|
+
extractFileName(path) {
|
|
312
|
+
const parts = path.replace(/\\/g, "/").split("/");
|
|
313
|
+
const filename = parts[parts.length - 1];
|
|
314
|
+
return filename.replace(/\.[^/.]+$/, "");
|
|
315
|
+
}
|
|
316
|
+
// ─── Prefab Import ─────────────────────────────────────
|
|
317
|
+
async importPrefab(prefabPath, prefabContent, guid) {
|
|
318
|
+
const documents = parseUnityYAML(prefabContent);
|
|
319
|
+
const prefab = {
|
|
320
|
+
name: this.extractFileName(prefabPath),
|
|
321
|
+
guid,
|
|
322
|
+
path: prefabPath,
|
|
323
|
+
rootFileID: 0,
|
|
324
|
+
objects: /* @__PURE__ */ new Map(),
|
|
325
|
+
isVariant: false
|
|
326
|
+
};
|
|
327
|
+
for (const doc of documents) {
|
|
328
|
+
const typeName = getUnityClassName(doc.classID);
|
|
329
|
+
if (typeName === "PrefabInstance") {
|
|
330
|
+
prefab.isVariant = true;
|
|
331
|
+
const prefabInstance = doc.data["PrefabInstance"];
|
|
332
|
+
if (prefabInstance) {
|
|
333
|
+
const sourceRef = prefabInstance["m_SourcePrefab"];
|
|
334
|
+
if (sourceRef?.guid) {
|
|
335
|
+
prefab.basePrefabGUID = sourceRef.guid;
|
|
336
|
+
}
|
|
337
|
+
}
|
|
338
|
+
}
|
|
339
|
+
prefab.objects.set(doc.fileID, {
|
|
340
|
+
fileID: doc.fileID,
|
|
341
|
+
type: typeName,
|
|
342
|
+
classID: doc.classID,
|
|
343
|
+
data: doc.data
|
|
344
|
+
});
|
|
302
345
|
}
|
|
303
|
-
|
|
304
|
-
|
|
305
|
-
|
|
306
|
-
|
|
307
|
-
|
|
346
|
+
for (const obj of prefab.objects.values()) {
|
|
347
|
+
if (obj.type === "Transform") {
|
|
348
|
+
const transform = obj.data["Transform"];
|
|
349
|
+
if (transform) {
|
|
350
|
+
const parent = transform["m_Father"];
|
|
351
|
+
if (!parent || parent.fileID === 0) {
|
|
352
|
+
const goRef = transform["m_GameObject"];
|
|
353
|
+
if (goRef?.fileID) {
|
|
354
|
+
prefab.rootFileID = goRef.fileID;
|
|
355
|
+
break;
|
|
356
|
+
}
|
|
357
|
+
}
|
|
358
|
+
}
|
|
359
|
+
}
|
|
308
360
|
}
|
|
309
|
-
|
|
310
|
-
|
|
311
|
-
|
|
312
|
-
|
|
361
|
+
this.callbacks.onPrefabImported?.(prefab);
|
|
362
|
+
return prefab;
|
|
363
|
+
}
|
|
364
|
+
// ─── Script Import ─────────────────────────────────────
|
|
365
|
+
parseScript(scriptPath, scriptContent, guid) {
|
|
366
|
+
const scriptInfo = {
|
|
367
|
+
guid,
|
|
368
|
+
path: scriptPath,
|
|
369
|
+
type: "script",
|
|
370
|
+
className: "",
|
|
371
|
+
isMonoBehaviour: false,
|
|
372
|
+
isScriptableObject: false,
|
|
373
|
+
serializedFields: [],
|
|
374
|
+
publicMethods: [],
|
|
375
|
+
unityMessages: [],
|
|
376
|
+
dependencies: [],
|
|
377
|
+
dependents: []
|
|
378
|
+
};
|
|
379
|
+
scriptContent.split("\n");
|
|
380
|
+
const namespaceMatch = scriptContent.match(/namespace\s+([\w.]+)/);
|
|
381
|
+
if (namespaceMatch) {
|
|
382
|
+
scriptInfo.namespace = namespaceMatch[1];
|
|
313
383
|
}
|
|
314
|
-
|
|
315
|
-
|
|
316
|
-
|
|
317
|
-
|
|
318
|
-
|
|
319
|
-
|
|
320
|
-
|
|
321
|
-
|
|
322
|
-
|
|
323
|
-
|
|
324
|
-
// - etc.
|
|
384
|
+
const classMatch = scriptContent.match(/class\s+(\w+)\s*(?::\s*([\w,\s<>]+))?/);
|
|
385
|
+
if (classMatch) {
|
|
386
|
+
scriptInfo.className = classMatch[1];
|
|
387
|
+
const baseClasses = classMatch[2]?.split(",").map((s) => s.trim()) ?? [];
|
|
388
|
+
scriptInfo.isMonoBehaviour = baseClasses.some(
|
|
389
|
+
(b) => b === "MonoBehaviour" || b.includes("MonoBehaviour")
|
|
390
|
+
);
|
|
391
|
+
scriptInfo.isScriptableObject = baseClasses.some(
|
|
392
|
+
(b) => b === "ScriptableObject" || b.includes("ScriptableObject")
|
|
393
|
+
);
|
|
325
394
|
}
|
|
326
|
-
|
|
327
|
-
|
|
328
|
-
|
|
329
|
-
|
|
330
|
-
|
|
331
|
-
|
|
332
|
-
|
|
333
|
-
roots: [],
|
|
334
|
-
};
|
|
335
|
-
// First pass: create all objects
|
|
336
|
-
for (const doc of documents) {
|
|
337
|
-
const typeName = getUnityClassName(doc.classID);
|
|
338
|
-
scene.objects.set(doc.fileID, {
|
|
339
|
-
fileID: doc.fileID,
|
|
340
|
-
type: typeName,
|
|
341
|
-
classID: doc.classID,
|
|
342
|
-
data: doc.data,
|
|
343
|
-
});
|
|
344
|
-
// Extract settings
|
|
345
|
-
if (typeName === 'RenderSettings') {
|
|
346
|
-
scene.renderSettings = doc.data;
|
|
347
|
-
}
|
|
348
|
-
else if (typeName === 'LightmapSettings') {
|
|
349
|
-
scene.lightmapSettings = doc.data;
|
|
350
|
-
}
|
|
351
|
-
else if (typeName === 'NavMeshSettings') {
|
|
352
|
-
scene.navMeshSettings = doc.data;
|
|
353
|
-
}
|
|
354
|
-
else if (typeName === 'OcclusionCullingSettings') {
|
|
355
|
-
scene.occlusionSettings = doc.data;
|
|
356
|
-
}
|
|
357
|
-
}
|
|
358
|
-
// Second pass: find root objects
|
|
359
|
-
for (const obj of scene.objects.values()) {
|
|
360
|
-
if (obj.type === 'Transform') {
|
|
361
|
-
const transform = obj.data['Transform'];
|
|
362
|
-
if (transform) {
|
|
363
|
-
const parent = transform['m_Father'];
|
|
364
|
-
if (!parent || parent.fileID === 0) {
|
|
365
|
-
// This is a root transform, find its GameObject
|
|
366
|
-
const goRef = transform['m_GameObject'];
|
|
367
|
-
if (goRef?.fileID) {
|
|
368
|
-
scene.roots.push(goRef.fileID);
|
|
369
|
-
}
|
|
370
|
-
}
|
|
371
|
-
}
|
|
372
|
-
}
|
|
373
|
-
}
|
|
374
|
-
this.callbacks.onSceneImported?.(scene);
|
|
375
|
-
return scene;
|
|
395
|
+
const fieldRegex = /\[SerializeField\][\s\S]*?(?:private|protected)?\s*([\w<>[\],\s]+)\s+(\w+)\s*[;=]/g;
|
|
396
|
+
const publicFieldRegex = /public\s+([\w<>[\],\s]+)\s+(\w+)\s*[;=]/g;
|
|
397
|
+
const methodRegex = /(?:public|private|protected)\s+(?:override\s+)?(?:virtual\s+)?(?:async\s+)?(\w+(?:<[\w,\s]+>)?)\s+(\w+)\s*\(/g;
|
|
398
|
+
let fieldMatch;
|
|
399
|
+
while ((fieldMatch = fieldRegex.exec(scriptContent)) !== null) {
|
|
400
|
+
const field = this.parseFieldDeclaration(fieldMatch[1], fieldMatch[2], false, true);
|
|
401
|
+
scriptInfo.serializedFields.push(field);
|
|
376
402
|
}
|
|
377
|
-
|
|
378
|
-
|
|
379
|
-
|
|
380
|
-
|
|
403
|
+
while ((fieldMatch = publicFieldRegex.exec(scriptContent)) !== null) {
|
|
404
|
+
const field = this.parseFieldDeclaration(fieldMatch[1], fieldMatch[2], true, false);
|
|
405
|
+
if (!scriptContent.slice(Math.max(0, fieldMatch.index - 20), fieldMatch.index).includes("static")) {
|
|
406
|
+
scriptInfo.serializedFields.push(field);
|
|
407
|
+
}
|
|
381
408
|
}
|
|
382
|
-
|
|
383
|
-
|
|
384
|
-
|
|
385
|
-
|
|
386
|
-
|
|
387
|
-
|
|
388
|
-
|
|
389
|
-
|
|
390
|
-
|
|
391
|
-
|
|
409
|
+
let methodMatch;
|
|
410
|
+
while ((methodMatch = methodRegex.exec(scriptContent)) !== null) {
|
|
411
|
+
const methodName = methodMatch[2];
|
|
412
|
+
if (UNITY_MESSAGES.includes(methodName)) {
|
|
413
|
+
scriptInfo.unityMessages.push(methodName);
|
|
414
|
+
}
|
|
415
|
+
const methodContext = scriptContent.slice(
|
|
416
|
+
Math.max(0, methodMatch.index - 10),
|
|
417
|
+
methodMatch.index
|
|
418
|
+
);
|
|
419
|
+
if (methodContext.includes("public")) {
|
|
420
|
+
scriptInfo.publicMethods.push(methodName);
|
|
421
|
+
}
|
|
422
|
+
}
|
|
423
|
+
this.parseFieldAttributes(scriptContent, scriptInfo.serializedFields);
|
|
424
|
+
this.callbacks.onScriptParsed?.(scriptInfo);
|
|
425
|
+
return scriptInfo;
|
|
426
|
+
}
|
|
427
|
+
parseFieldDeclaration(typeStr, name, isPublic, hasSerializeField) {
|
|
428
|
+
const cleanType = typeStr.trim();
|
|
429
|
+
const isArray = cleanType.endsWith("[]") || cleanType.includes("List<");
|
|
430
|
+
return {
|
|
431
|
+
name,
|
|
432
|
+
type: this.mapCSharpType(cleanType),
|
|
433
|
+
customType: this.isCustomType(cleanType) ? cleanType : void 0,
|
|
434
|
+
isArray,
|
|
435
|
+
isPublic,
|
|
436
|
+
hasSerializeField
|
|
437
|
+
};
|
|
438
|
+
}
|
|
439
|
+
mapCSharpType(typeStr) {
|
|
440
|
+
const baseType = typeStr.replace("[]", "").replace(/List<(.+)>/, "$1").trim();
|
|
441
|
+
const typeMap = {
|
|
442
|
+
int: "int",
|
|
443
|
+
Int32: "int",
|
|
444
|
+
float: "float",
|
|
445
|
+
Single: "float",
|
|
446
|
+
double: "float",
|
|
447
|
+
bool: "bool",
|
|
448
|
+
Boolean: "bool",
|
|
449
|
+
string: "string",
|
|
450
|
+
String: "string",
|
|
451
|
+
Vector2: "Vector2",
|
|
452
|
+
Vector3: "Vector3",
|
|
453
|
+
Vector4: "Vector4",
|
|
454
|
+
Quaternion: "Quaternion",
|
|
455
|
+
Color: "Color",
|
|
456
|
+
Color32: "Color",
|
|
457
|
+
LayerMask: "LayerMask",
|
|
458
|
+
AnimationCurve: "AnimationCurve",
|
|
459
|
+
Gradient: "Gradient",
|
|
460
|
+
GameObject: "Object",
|
|
461
|
+
Transform: "Object",
|
|
462
|
+
Sprite: "Object",
|
|
463
|
+
Texture: "Object",
|
|
464
|
+
Texture2D: "Object",
|
|
465
|
+
Material: "Object",
|
|
466
|
+
AudioClip: "Object"
|
|
467
|
+
};
|
|
468
|
+
return typeMap[baseType] ?? "Custom";
|
|
469
|
+
}
|
|
470
|
+
isCustomType(typeStr) {
|
|
471
|
+
const knownTypes = [
|
|
472
|
+
"int",
|
|
473
|
+
"float",
|
|
474
|
+
"double",
|
|
475
|
+
"bool",
|
|
476
|
+
"string",
|
|
477
|
+
"Vector2",
|
|
478
|
+
"Vector3",
|
|
479
|
+
"Vector4",
|
|
480
|
+
"Quaternion",
|
|
481
|
+
"Color",
|
|
482
|
+
"Color32",
|
|
483
|
+
"LayerMask",
|
|
484
|
+
"AnimationCurve",
|
|
485
|
+
"Gradient",
|
|
486
|
+
"GameObject",
|
|
487
|
+
"Transform",
|
|
488
|
+
"Sprite",
|
|
489
|
+
"Texture",
|
|
490
|
+
"Texture2D",
|
|
491
|
+
"Material",
|
|
492
|
+
"AudioClip",
|
|
493
|
+
"Rigidbody",
|
|
494
|
+
"Collider"
|
|
495
|
+
];
|
|
496
|
+
const baseType = typeStr.replace("[]", "").replace(/List<(.+)>/, "$1").trim();
|
|
497
|
+
return !knownTypes.includes(baseType);
|
|
498
|
+
}
|
|
499
|
+
parseFieldAttributes(scriptContent, fields) {
|
|
500
|
+
for (const field of fields) {
|
|
501
|
+
const fieldPattern = new RegExp(
|
|
502
|
+
`((?:\\[.*?\\]\\s*)*?)(?:public|private|protected)?\\s*\\w+\\s+${field.name}\\s*[;=]`,
|
|
503
|
+
"s"
|
|
504
|
+
);
|
|
505
|
+
const match = scriptContent.match(fieldPattern);
|
|
506
|
+
if (!match) {
|
|
507
|
+
continue;
|
|
508
|
+
}
|
|
509
|
+
const attrBlock = match[1];
|
|
510
|
+
const headerMatch = attrBlock.match(/\[Header\("([^"]+)"\)\]/);
|
|
511
|
+
if (headerMatch) {
|
|
512
|
+
field.header = headerMatch[1];
|
|
513
|
+
}
|
|
514
|
+
const tooltipMatch = attrBlock.match(/\[Tooltip\("([^"]+)"\)\]/);
|
|
515
|
+
if (tooltipMatch) {
|
|
516
|
+
field.tooltip = tooltipMatch[1];
|
|
517
|
+
}
|
|
518
|
+
const rangeMatch = attrBlock.match(/\[Range\(([^,]+),\s*([^)]+)\)\]/);
|
|
519
|
+
if (rangeMatch) {
|
|
520
|
+
field.range = {
|
|
521
|
+
min: parseFloat(rangeMatch[1]),
|
|
522
|
+
max: parseFloat(rangeMatch[2])
|
|
392
523
|
};
|
|
393
|
-
|
|
394
|
-
|
|
395
|
-
|
|
396
|
-
|
|
397
|
-
|
|
398
|
-
|
|
399
|
-
|
|
400
|
-
|
|
401
|
-
|
|
402
|
-
|
|
403
|
-
|
|
404
|
-
|
|
405
|
-
|
|
406
|
-
|
|
407
|
-
|
|
408
|
-
|
|
409
|
-
|
|
410
|
-
|
|
411
|
-
|
|
524
|
+
}
|
|
525
|
+
}
|
|
526
|
+
}
|
|
527
|
+
// ─── Material Import ───────────────────────────────────
|
|
528
|
+
parseMaterial(matPath, matContent, guid) {
|
|
529
|
+
const documents = parseUnityYAML(matContent);
|
|
530
|
+
const matInfo = {
|
|
531
|
+
guid,
|
|
532
|
+
path: matPath,
|
|
533
|
+
type: "material",
|
|
534
|
+
shaderName: "Standard",
|
|
535
|
+
textures: {},
|
|
536
|
+
floats: {},
|
|
537
|
+
colors: {},
|
|
538
|
+
vectors: {},
|
|
539
|
+
renderQueue: 2e3,
|
|
540
|
+
keywords: [],
|
|
541
|
+
dependencies: [],
|
|
542
|
+
dependents: []
|
|
543
|
+
};
|
|
544
|
+
for (const doc of documents) {
|
|
545
|
+
if (getUnityClassName(doc.classID) === "Material") {
|
|
546
|
+
const material = doc.data["Material"];
|
|
547
|
+
if (!material) {
|
|
548
|
+
continue;
|
|
412
549
|
}
|
|
413
|
-
|
|
414
|
-
|
|
415
|
-
|
|
416
|
-
|
|
417
|
-
|
|
418
|
-
|
|
419
|
-
|
|
420
|
-
|
|
421
|
-
|
|
422
|
-
|
|
423
|
-
|
|
424
|
-
|
|
425
|
-
|
|
426
|
-
|
|
427
|
-
|
|
550
|
+
const shaderRef = material["m_Shader"];
|
|
551
|
+
if (shaderRef?.guid) {
|
|
552
|
+
matInfo.shaderGUID = shaderRef.guid;
|
|
553
|
+
}
|
|
554
|
+
const shaderKeywords = material["m_ShaderKeywords"];
|
|
555
|
+
if (shaderKeywords) {
|
|
556
|
+
matInfo.keywords = shaderKeywords.split(" ").filter(Boolean);
|
|
557
|
+
}
|
|
558
|
+
const texEnvs = material["m_TexEnvs"];
|
|
559
|
+
if (texEnvs) {
|
|
560
|
+
for (const texEnv of texEnvs) {
|
|
561
|
+
const name = Object.keys(texEnv)[0];
|
|
562
|
+
const data = texEnv[name];
|
|
563
|
+
const texRef = data?.["m_Texture"];
|
|
564
|
+
matInfo.textures[name] = texRef?.guid ?? null;
|
|
565
|
+
}
|
|
566
|
+
}
|
|
567
|
+
const floats = material["m_Floats"];
|
|
568
|
+
if (floats) {
|
|
569
|
+
for (const floatProp of floats) {
|
|
570
|
+
const name = Object.keys(floatProp)[0];
|
|
571
|
+
matInfo.floats[name] = floatProp[name];
|
|
572
|
+
}
|
|
428
573
|
}
|
|
429
|
-
|
|
430
|
-
|
|
574
|
+
const colors = material["m_Colors"];
|
|
575
|
+
if (colors) {
|
|
576
|
+
for (const colorProp of colors) {
|
|
577
|
+
const name = Object.keys(colorProp)[0];
|
|
578
|
+
const c = colorProp[name];
|
|
579
|
+
matInfo.colors[name] = {
|
|
580
|
+
r: c.r ?? 0,
|
|
581
|
+
g: c.g ?? 0,
|
|
582
|
+
b: c.b ?? 0,
|
|
583
|
+
a: c.a ?? 1
|
|
584
|
+
};
|
|
585
|
+
}
|
|
586
|
+
}
|
|
587
|
+
if (typeof material["m_CustomRenderQueue"] === "number") {
|
|
588
|
+
matInfo.renderQueue = material["m_CustomRenderQueue"];
|
|
589
|
+
}
|
|
590
|
+
}
|
|
431
591
|
}
|
|
432
|
-
|
|
433
|
-
|
|
434
|
-
|
|
435
|
-
|
|
436
|
-
|
|
437
|
-
|
|
438
|
-
|
|
439
|
-
|
|
440
|
-
|
|
441
|
-
|
|
442
|
-
|
|
443
|
-
|
|
444
|
-
|
|
445
|
-
|
|
446
|
-
|
|
447
|
-
|
|
448
|
-
|
|
449
|
-
|
|
450
|
-
|
|
451
|
-
|
|
452
|
-
|
|
592
|
+
this.callbacks.onMaterialParsed?.(matInfo);
|
|
593
|
+
return matInfo;
|
|
594
|
+
}
|
|
595
|
+
// ─── Animation Import ──────────────────────────────────
|
|
596
|
+
parseAnimationClip(clipPath, clipContent, guid) {
|
|
597
|
+
const documents = parseUnityYAML(clipContent);
|
|
598
|
+
const clipInfo = {
|
|
599
|
+
guid,
|
|
600
|
+
path: clipPath,
|
|
601
|
+
name: this.extractFileName(clipPath),
|
|
602
|
+
length: 0,
|
|
603
|
+
frameRate: 60,
|
|
604
|
+
wrapMode: "Default",
|
|
605
|
+
isLooping: false,
|
|
606
|
+
curves: [],
|
|
607
|
+
events: []
|
|
608
|
+
};
|
|
609
|
+
for (const doc of documents) {
|
|
610
|
+
if (getUnityClassName(doc.classID) === "AnimationClip") {
|
|
611
|
+
const clip = doc.data["AnimationClip"];
|
|
612
|
+
if (!clip) {
|
|
613
|
+
continue;
|
|
453
614
|
}
|
|
454
|
-
|
|
455
|
-
const
|
|
456
|
-
if (
|
|
457
|
-
|
|
458
|
-
|
|
459
|
-
scriptInfo.isMonoBehaviour = baseClasses.some((b) => b === 'MonoBehaviour' || b.includes('MonoBehaviour'));
|
|
460
|
-
scriptInfo.isScriptableObject = baseClasses.some((b) => b === 'ScriptableObject' || b.includes('ScriptableObject'));
|
|
615
|
+
clipInfo.name = clip["m_Name"] ?? clipInfo.name;
|
|
616
|
+
const settings = clip["m_AnimationClipSettings"];
|
|
617
|
+
if (settings) {
|
|
618
|
+
clipInfo.length = settings["m_StopTime"] ?? 0;
|
|
619
|
+
clipInfo.isLooping = settings["m_LoopTime"] ?? false;
|
|
461
620
|
}
|
|
462
|
-
|
|
463
|
-
const
|
|
464
|
-
const
|
|
465
|
-
const
|
|
466
|
-
|
|
467
|
-
|
|
468
|
-
|
|
469
|
-
|
|
470
|
-
|
|
621
|
+
clipInfo.frameRate = clip["m_SampleRate"] ?? 60;
|
|
622
|
+
const positionCurves = clip["m_PositionCurves"];
|
|
623
|
+
const rotationCurves = clip["m_RotationCurves"];
|
|
624
|
+
const scaleCurves = clip["m_ScaleCurves"];
|
|
625
|
+
const floatCurves = clip["m_FloatCurves"];
|
|
626
|
+
if (positionCurves) {
|
|
627
|
+
for (const curve of positionCurves) {
|
|
628
|
+
clipInfo.curves.push(this.parseCurve(curve, "position"));
|
|
629
|
+
}
|
|
471
630
|
}
|
|
472
|
-
|
|
473
|
-
|
|
474
|
-
|
|
475
|
-
|
|
476
|
-
|
|
477
|
-
|
|
478
|
-
|
|
479
|
-
|
|
480
|
-
|
|
631
|
+
if (rotationCurves) {
|
|
632
|
+
for (const curve of rotationCurves) {
|
|
633
|
+
clipInfo.curves.push(this.parseCurve(curve, "rotation"));
|
|
634
|
+
}
|
|
635
|
+
}
|
|
636
|
+
if (scaleCurves) {
|
|
637
|
+
for (const curve of scaleCurves) {
|
|
638
|
+
clipInfo.curves.push(this.parseCurve(curve, "scale"));
|
|
639
|
+
}
|
|
481
640
|
}
|
|
482
|
-
|
|
483
|
-
|
|
484
|
-
|
|
485
|
-
|
|
486
|
-
|
|
487
|
-
|
|
488
|
-
|
|
641
|
+
if (floatCurves) {
|
|
642
|
+
for (const curve of floatCurves) {
|
|
643
|
+
clipInfo.curves.push(this.parseCurve(curve, "float"));
|
|
644
|
+
}
|
|
645
|
+
}
|
|
646
|
+
const events = clip["m_Events"];
|
|
647
|
+
if (events) {
|
|
648
|
+
for (const event of events) {
|
|
649
|
+
clipInfo.events.push(this.parseAnimationEvent(event));
|
|
650
|
+
}
|
|
651
|
+
}
|
|
652
|
+
}
|
|
653
|
+
}
|
|
654
|
+
return clipInfo;
|
|
655
|
+
}
|
|
656
|
+
parseCurve(curve, type) {
|
|
657
|
+
return {
|
|
658
|
+
path: curve["path"] ?? "",
|
|
659
|
+
propertyName: curve["attribute"] ?? type,
|
|
660
|
+
type,
|
|
661
|
+
keyframes: []
|
|
662
|
+
// Would parse m_Curve keyframes
|
|
663
|
+
};
|
|
664
|
+
}
|
|
665
|
+
parseAnimationEvent(event) {
|
|
666
|
+
return {
|
|
667
|
+
time: event["time"] ?? 0,
|
|
668
|
+
functionName: event["functionName"] ?? "",
|
|
669
|
+
stringParameter: event["data"],
|
|
670
|
+
floatParameter: event["floatParameter"],
|
|
671
|
+
intParameter: event["intParameter"],
|
|
672
|
+
objectReferenceParameter: event["objectReferenceParameter"]?.guid
|
|
673
|
+
};
|
|
674
|
+
}
|
|
675
|
+
parseAnimatorController(controllerPath, controllerContent, guid) {
|
|
676
|
+
const documents = parseUnityYAML(controllerContent);
|
|
677
|
+
const controllerInfo = {
|
|
678
|
+
guid,
|
|
679
|
+
path: controllerPath,
|
|
680
|
+
name: this.extractFileName(controllerPath),
|
|
681
|
+
parameters: [],
|
|
682
|
+
layers: []
|
|
683
|
+
};
|
|
684
|
+
const states = /* @__PURE__ */ new Map();
|
|
685
|
+
const transitions = /* @__PURE__ */ new Map();
|
|
686
|
+
for (const doc of documents) {
|
|
687
|
+
const typeName = getUnityClassName(doc.classID);
|
|
688
|
+
if (typeName === "AnimatorController") {
|
|
689
|
+
const controller = doc.data["AnimatorController"];
|
|
690
|
+
if (controller) {
|
|
691
|
+
controllerInfo.name = controller["m_Name"] ?? controllerInfo.name;
|
|
692
|
+
const params = controller["m_AnimatorParameters"];
|
|
693
|
+
if (params) {
|
|
694
|
+
for (const param of params) {
|
|
695
|
+
const p = param;
|
|
696
|
+
const defaultVal = p["m_DefaultFloat"] ?? p["m_DefaultInt"] ?? p["m_DefaultBool"];
|
|
697
|
+
controllerInfo.parameters.push({
|
|
698
|
+
name: p["m_Name"] ?? "",
|
|
699
|
+
type: this.mapAnimatorParameterType(p["m_Type"]),
|
|
700
|
+
defaultValue: typeof defaultVal === "number" || typeof defaultVal === "boolean" ? defaultVal : 0
|
|
701
|
+
});
|
|
489
702
|
}
|
|
490
|
-
|
|
491
|
-
|
|
492
|
-
|
|
493
|
-
|
|
703
|
+
}
|
|
704
|
+
}
|
|
705
|
+
} else if (typeName === "AnimatorStateMachine") {
|
|
706
|
+
const stateMachine = doc.data["AnimatorStateMachine"];
|
|
707
|
+
if (stateMachine) {
|
|
708
|
+
const layer = {
|
|
709
|
+
name: stateMachine["m_Name"] ?? "Base Layer",
|
|
710
|
+
stateMachine: {
|
|
711
|
+
fileID: doc.fileID,
|
|
712
|
+
states: [],
|
|
713
|
+
transitions: [],
|
|
714
|
+
defaultStateIndex: 0
|
|
715
|
+
},
|
|
716
|
+
weight: 1,
|
|
717
|
+
blendingMode: "Override"
|
|
718
|
+
};
|
|
719
|
+
controllerInfo.layers.push(layer);
|
|
720
|
+
}
|
|
721
|
+
} else if (typeName === "AnimatorState") {
|
|
722
|
+
const state = doc.data["AnimatorState"];
|
|
723
|
+
if (state) {
|
|
724
|
+
const stateInfo = {
|
|
725
|
+
fileID: doc.fileID,
|
|
726
|
+
name: state["m_Name"] ?? "",
|
|
727
|
+
speed: state["m_Speed"] ?? 1,
|
|
728
|
+
motionGUID: state["m_Motion"]?.guid,
|
|
729
|
+
transitions: []
|
|
730
|
+
};
|
|
731
|
+
states.set(doc.fileID, stateInfo);
|
|
732
|
+
}
|
|
733
|
+
} else if (typeName === "AnimatorStateTransition") {
|
|
734
|
+
const transition = doc.data["AnimatorStateTransition"];
|
|
735
|
+
if (transition) {
|
|
736
|
+
const transInfo = {
|
|
737
|
+
fileID: doc.fileID,
|
|
738
|
+
destinationStateID: transition["m_DstState"]?.fileID ?? 0,
|
|
739
|
+
hasExitTime: transition["m_HasExitTime"] ?? false,
|
|
740
|
+
exitTime: transition["m_ExitTime"] ?? 0.9,
|
|
741
|
+
duration: transition["m_TransitionDuration"] ?? 0.25,
|
|
742
|
+
conditions: []
|
|
743
|
+
};
|
|
744
|
+
const conditions = transition["m_Conditions"];
|
|
745
|
+
if (conditions) {
|
|
746
|
+
for (const cond of conditions) {
|
|
747
|
+
const c = cond;
|
|
748
|
+
transInfo.conditions.push({
|
|
749
|
+
parameter: c["m_ConditionEvent"] ?? "",
|
|
750
|
+
mode: this.mapConditionMode(c["m_ConditionMode"]),
|
|
751
|
+
threshold: c["m_EventTreshold"] ?? 0
|
|
752
|
+
});
|
|
494
753
|
}
|
|
754
|
+
}
|
|
755
|
+
transitions.set(doc.fileID, transInfo);
|
|
495
756
|
}
|
|
496
|
-
|
|
497
|
-
this.parseFieldAttributes(scriptContent, scriptInfo.serializedFields);
|
|
498
|
-
this.callbacks.onScriptParsed?.(scriptInfo);
|
|
499
|
-
return scriptInfo;
|
|
757
|
+
}
|
|
500
758
|
}
|
|
501
|
-
|
|
502
|
-
|
|
503
|
-
|
|
504
|
-
|
|
505
|
-
|
|
506
|
-
|
|
507
|
-
|
|
508
|
-
|
|
509
|
-
|
|
510
|
-
|
|
511
|
-
|
|
759
|
+
return controllerInfo;
|
|
760
|
+
}
|
|
761
|
+
mapAnimatorParameterType(type) {
|
|
762
|
+
const types = {
|
|
763
|
+
1: "Float",
|
|
764
|
+
3: "Int",
|
|
765
|
+
4: "Bool",
|
|
766
|
+
9: "Trigger"
|
|
767
|
+
};
|
|
768
|
+
return types[type] ?? "Float";
|
|
769
|
+
}
|
|
770
|
+
mapConditionMode(mode) {
|
|
771
|
+
const modes = {
|
|
772
|
+
1: "If",
|
|
773
|
+
2: "IfNot",
|
|
774
|
+
3: "Greater",
|
|
775
|
+
4: "Less",
|
|
776
|
+
6: "Equals",
|
|
777
|
+
7: "NotEquals"
|
|
778
|
+
};
|
|
779
|
+
return modes[mode] ?? "If";
|
|
780
|
+
}
|
|
781
|
+
// ─── Dependency Graph ──────────────────────────────────
|
|
782
|
+
buildDependencyGraph() {
|
|
783
|
+
for (const [guid, asset] of this.project.assets) {
|
|
784
|
+
for (const depGUID of asset.dependencies) {
|
|
785
|
+
const depAsset = this.project.assets.get(depGUID);
|
|
786
|
+
if (depAsset && !depAsset.dependents.includes(guid)) {
|
|
787
|
+
depAsset.dependents.push(guid);
|
|
788
|
+
}
|
|
789
|
+
}
|
|
512
790
|
}
|
|
513
|
-
|
|
514
|
-
|
|
515
|
-
|
|
516
|
-
|
|
517
|
-
|
|
518
|
-
|
|
519
|
-
|
|
520
|
-
|
|
521
|
-
|
|
522
|
-
|
|
523
|
-
|
|
524
|
-
|
|
525
|
-
|
|
526
|
-
|
|
527
|
-
String: 'string',
|
|
528
|
-
Vector2: 'Vector2',
|
|
529
|
-
Vector3: 'Vector3',
|
|
530
|
-
Vector4: 'Vector4',
|
|
531
|
-
Quaternion: 'Quaternion',
|
|
532
|
-
Color: 'Color',
|
|
533
|
-
Color32: 'Color',
|
|
534
|
-
LayerMask: 'LayerMask',
|
|
535
|
-
AnimationCurve: 'AnimationCurve',
|
|
536
|
-
Gradient: 'Gradient',
|
|
537
|
-
GameObject: 'Object',
|
|
538
|
-
Transform: 'Object',
|
|
539
|
-
Sprite: 'Object',
|
|
540
|
-
Texture: 'Object',
|
|
541
|
-
Texture2D: 'Object',
|
|
542
|
-
Material: 'Object',
|
|
543
|
-
AudioClip: 'Object',
|
|
544
|
-
};
|
|
545
|
-
return typeMap[baseType] ?? 'Custom';
|
|
791
|
+
}
|
|
792
|
+
detectMissingReferences() {
|
|
793
|
+
for (const [guid, asset] of this.project.assets) {
|
|
794
|
+
for (const depGUID of asset.dependencies) {
|
|
795
|
+
if (!this.project.assets.has(depGUID)) {
|
|
796
|
+
this.project.missingRefs.push({
|
|
797
|
+
assetGUID: guid,
|
|
798
|
+
assetPath: asset.path,
|
|
799
|
+
missingGUID: depGUID,
|
|
800
|
+
propertyPath: "unknown"
|
|
801
|
+
// Would need context to determine
|
|
802
|
+
});
|
|
803
|
+
}
|
|
804
|
+
}
|
|
546
805
|
}
|
|
547
|
-
|
|
548
|
-
|
|
549
|
-
|
|
550
|
-
|
|
551
|
-
|
|
552
|
-
|
|
553
|
-
|
|
554
|
-
|
|
555
|
-
|
|
556
|
-
|
|
557
|
-
|
|
558
|
-
|
|
559
|
-
|
|
560
|
-
|
|
561
|
-
'AnimationCurve',
|
|
562
|
-
'Gradient',
|
|
563
|
-
'GameObject',
|
|
564
|
-
'Transform',
|
|
565
|
-
'Sprite',
|
|
566
|
-
'Texture',
|
|
567
|
-
'Texture2D',
|
|
568
|
-
'Material',
|
|
569
|
-
'AudioClip',
|
|
570
|
-
'Rigidbody',
|
|
571
|
-
'Collider',
|
|
572
|
-
];
|
|
573
|
-
const baseType = typeStr
|
|
574
|
-
.replace('[]', '')
|
|
575
|
-
.replace(/List<(.+)>/, '$1')
|
|
576
|
-
.trim();
|
|
577
|
-
return !knownTypes.includes(baseType);
|
|
806
|
+
}
|
|
807
|
+
// ─── Conversion to Nice2Dev ────────────────────────────
|
|
808
|
+
convertSceneToNice2Dev(scene) {
|
|
809
|
+
const nice2devScene = {
|
|
810
|
+
name: scene.name,
|
|
811
|
+
entities: [],
|
|
812
|
+
cameras: [],
|
|
813
|
+
lights: []
|
|
814
|
+
};
|
|
815
|
+
for (const rootID of scene.roots) {
|
|
816
|
+
const entity = this.convertGameObject(scene, rootID);
|
|
817
|
+
if (entity) {
|
|
818
|
+
nice2devScene.entities.push(entity);
|
|
819
|
+
}
|
|
578
820
|
}
|
|
579
|
-
|
|
580
|
-
|
|
581
|
-
|
|
582
|
-
|
|
583
|
-
|
|
584
|
-
|
|
585
|
-
|
|
586
|
-
|
|
587
|
-
|
|
588
|
-
|
|
589
|
-
|
|
590
|
-
|
|
591
|
-
|
|
821
|
+
return nice2devScene;
|
|
822
|
+
}
|
|
823
|
+
convertGameObject(scene, fileID) {
|
|
824
|
+
const goObj = scene.objects.get(fileID);
|
|
825
|
+
if (!goObj || goObj.type !== "GameObject") {
|
|
826
|
+
return null;
|
|
827
|
+
}
|
|
828
|
+
const goData = goObj.data["GameObject"];
|
|
829
|
+
if (!goData) {
|
|
830
|
+
return null;
|
|
831
|
+
}
|
|
832
|
+
const entity = {
|
|
833
|
+
name: goData["m_Name"] ?? "GameObject",
|
|
834
|
+
active: goData["m_IsActive"] ?? true,
|
|
835
|
+
tag: goData["m_Tag"] ?? "Untagged",
|
|
836
|
+
layer: goData["m_Layer"] ?? 0,
|
|
837
|
+
transform: {
|
|
838
|
+
position: { x: 0, y: 0, z: 0 },
|
|
839
|
+
rotation: { x: 0, y: 0, z: 0, w: 1 },
|
|
840
|
+
scale: { x: 1, y: 1, z: 1 }
|
|
841
|
+
},
|
|
842
|
+
components: [],
|
|
843
|
+
children: []
|
|
844
|
+
};
|
|
845
|
+
const components = goData["m_Component"];
|
|
846
|
+
if (components) {
|
|
847
|
+
for (const compRef of components) {
|
|
848
|
+
if (compRef.component.fileID === void 0) {
|
|
849
|
+
continue;
|
|
850
|
+
}
|
|
851
|
+
const compObj = scene.objects.get(compRef.component.fileID);
|
|
852
|
+
if (!compObj) {
|
|
853
|
+
continue;
|
|
854
|
+
}
|
|
855
|
+
if (compObj.type === "Transform" || compObj.type === "RectTransform") {
|
|
856
|
+
const transform = compObj.data[compObj.type];
|
|
857
|
+
if (transform) {
|
|
858
|
+
const pos = transform["m_LocalPosition"];
|
|
859
|
+
const rot = transform["m_LocalRotation"];
|
|
860
|
+
const scale = transform["m_LocalScale"];
|
|
861
|
+
if (pos) {
|
|
862
|
+
entity.transform.position = { x: pos.x, y: pos.y, z: pos.z };
|
|
592
863
|
}
|
|
593
|
-
|
|
594
|
-
|
|
595
|
-
if (tooltipMatch) {
|
|
596
|
-
field.tooltip = tooltipMatch[1];
|
|
864
|
+
if (rot) {
|
|
865
|
+
entity.transform.rotation = { x: rot.x, y: rot.y, z: rot.z, w: rot.w };
|
|
597
866
|
}
|
|
598
|
-
|
|
599
|
-
|
|
600
|
-
if (rangeMatch) {
|
|
601
|
-
field.range = {
|
|
602
|
-
min: parseFloat(rangeMatch[1]),
|
|
603
|
-
max: parseFloat(rangeMatch[2]),
|
|
604
|
-
};
|
|
867
|
+
if (scale) {
|
|
868
|
+
entity.transform.scale = { x: scale.x, y: scale.y, z: scale.z };
|
|
605
869
|
}
|
|
606
|
-
|
|
607
|
-
|
|
608
|
-
|
|
609
|
-
|
|
610
|
-
|
|
611
|
-
const matInfo = {
|
|
612
|
-
guid,
|
|
613
|
-
path: matPath,
|
|
614
|
-
type: 'material',
|
|
615
|
-
shaderName: 'Standard',
|
|
616
|
-
textures: {},
|
|
617
|
-
floats: {},
|
|
618
|
-
colors: {},
|
|
619
|
-
vectors: {},
|
|
620
|
-
renderQueue: 2000,
|
|
621
|
-
keywords: [],
|
|
622
|
-
dependencies: [],
|
|
623
|
-
dependents: [],
|
|
624
|
-
};
|
|
625
|
-
for (const doc of documents) {
|
|
626
|
-
if (getUnityClassName(doc.classID) === 'Material') {
|
|
627
|
-
const material = doc.data['Material'];
|
|
628
|
-
if (!material) {
|
|
629
|
-
continue;
|
|
630
|
-
}
|
|
631
|
-
// Shader reference
|
|
632
|
-
const shaderRef = material['m_Shader'];
|
|
633
|
-
if (shaderRef?.guid) {
|
|
634
|
-
matInfo.shaderGUID = shaderRef.guid;
|
|
635
|
-
}
|
|
636
|
-
// Shader name from saved properties (if built-in shader)
|
|
637
|
-
const shaderKeywords = material['m_ShaderKeywords'];
|
|
638
|
-
if (shaderKeywords) {
|
|
639
|
-
matInfo.keywords = shaderKeywords.split(' ').filter(Boolean);
|
|
870
|
+
const children = transform["m_Children"];
|
|
871
|
+
if (children) {
|
|
872
|
+
for (const childRef of children) {
|
|
873
|
+
if (childRef.fileID === void 0) {
|
|
874
|
+
continue;
|
|
640
875
|
}
|
|
641
|
-
|
|
642
|
-
|
|
643
|
-
|
|
644
|
-
|
|
645
|
-
|
|
646
|
-
|
|
647
|
-
|
|
648
|
-
matInfo.textures[name] = texRef?.guid ?? null;
|
|
876
|
+
const childTransform = scene.objects.get(childRef.fileID);
|
|
877
|
+
if (childTransform) {
|
|
878
|
+
const childGO = childTransform.data["Transform"]?.["m_GameObject"];
|
|
879
|
+
if (childGO?.fileID) {
|
|
880
|
+
const childEntity = this.convertGameObject(scene, childGO.fileID);
|
|
881
|
+
if (childEntity) {
|
|
882
|
+
entity.children.push(childEntity);
|
|
649
883
|
}
|
|
884
|
+
}
|
|
650
885
|
}
|
|
651
|
-
|
|
652
|
-
const floats = material['m_Floats'];
|
|
653
|
-
if (floats) {
|
|
654
|
-
for (const floatProp of floats) {
|
|
655
|
-
const name = Object.keys(floatProp)[0];
|
|
656
|
-
matInfo.floats[name] = floatProp[name];
|
|
657
|
-
}
|
|
658
|
-
}
|
|
659
|
-
// Color properties
|
|
660
|
-
const colors = material['m_Colors'];
|
|
661
|
-
if (colors) {
|
|
662
|
-
for (const colorProp of colors) {
|
|
663
|
-
const name = Object.keys(colorProp)[0];
|
|
664
|
-
const c = colorProp[name];
|
|
665
|
-
matInfo.colors[name] = {
|
|
666
|
-
r: c.r ?? 0,
|
|
667
|
-
g: c.g ?? 0,
|
|
668
|
-
b: c.b ?? 0,
|
|
669
|
-
a: c.a ?? 1,
|
|
670
|
-
};
|
|
671
|
-
}
|
|
672
|
-
}
|
|
673
|
-
// Render queue
|
|
674
|
-
if (typeof material['m_CustomRenderQueue'] === 'number') {
|
|
675
|
-
matInfo.renderQueue = material['m_CustomRenderQueue'];
|
|
676
|
-
}
|
|
886
|
+
}
|
|
677
887
|
}
|
|
888
|
+
}
|
|
889
|
+
} else {
|
|
890
|
+
const compData = this.convertComponent(compObj);
|
|
891
|
+
if (compData) {
|
|
892
|
+
entity.components.push(compData);
|
|
893
|
+
}
|
|
678
894
|
}
|
|
679
|
-
|
|
680
|
-
return matInfo;
|
|
895
|
+
}
|
|
681
896
|
}
|
|
682
|
-
|
|
683
|
-
|
|
684
|
-
|
|
685
|
-
|
|
686
|
-
|
|
687
|
-
|
|
688
|
-
|
|
689
|
-
length: 0,
|
|
690
|
-
frameRate: 60,
|
|
691
|
-
wrapMode: 'Default',
|
|
692
|
-
isLooping: false,
|
|
693
|
-
curves: [],
|
|
694
|
-
events: [],
|
|
695
|
-
};
|
|
696
|
-
for (const doc of documents) {
|
|
697
|
-
if (getUnityClassName(doc.classID) === 'AnimationClip') {
|
|
698
|
-
const clip = doc.data['AnimationClip'];
|
|
699
|
-
if (!clip) {
|
|
700
|
-
continue;
|
|
701
|
-
}
|
|
702
|
-
clipInfo.name = clip['m_Name'] ?? clipInfo.name;
|
|
703
|
-
const settings = clip['m_AnimationClipSettings'];
|
|
704
|
-
if (settings) {
|
|
705
|
-
clipInfo.length = settings['m_StopTime'] ?? 0;
|
|
706
|
-
clipInfo.isLooping = settings['m_LoopTime'] ?? false;
|
|
707
|
-
}
|
|
708
|
-
clipInfo.frameRate = clip['m_SampleRate'] ?? 60;
|
|
709
|
-
// Parse curves
|
|
710
|
-
const positionCurves = clip['m_PositionCurves'];
|
|
711
|
-
const rotationCurves = clip['m_RotationCurves'];
|
|
712
|
-
const scaleCurves = clip['m_ScaleCurves'];
|
|
713
|
-
const floatCurves = clip['m_FloatCurves'];
|
|
714
|
-
if (positionCurves) {
|
|
715
|
-
for (const curve of positionCurves) {
|
|
716
|
-
clipInfo.curves.push(this.parseCurve(curve, 'position'));
|
|
717
|
-
}
|
|
718
|
-
}
|
|
719
|
-
if (rotationCurves) {
|
|
720
|
-
for (const curve of rotationCurves) {
|
|
721
|
-
clipInfo.curves.push(this.parseCurve(curve, 'rotation'));
|
|
722
|
-
}
|
|
723
|
-
}
|
|
724
|
-
if (scaleCurves) {
|
|
725
|
-
for (const curve of scaleCurves) {
|
|
726
|
-
clipInfo.curves.push(this.parseCurve(curve, 'scale'));
|
|
727
|
-
}
|
|
728
|
-
}
|
|
729
|
-
if (floatCurves) {
|
|
730
|
-
for (const curve of floatCurves) {
|
|
731
|
-
clipInfo.curves.push(this.parseCurve(curve, 'float'));
|
|
732
|
-
}
|
|
733
|
-
}
|
|
734
|
-
// Parse events
|
|
735
|
-
const events = clip['m_Events'];
|
|
736
|
-
if (events) {
|
|
737
|
-
for (const event of events) {
|
|
738
|
-
clipInfo.events.push(this.parseAnimationEvent(event));
|
|
739
|
-
}
|
|
740
|
-
}
|
|
741
|
-
}
|
|
742
|
-
}
|
|
743
|
-
return clipInfo;
|
|
897
|
+
return entity;
|
|
898
|
+
}
|
|
899
|
+
convertComponent(compObj) {
|
|
900
|
+
const typeName = compObj.type;
|
|
901
|
+
const data = compObj.data[typeName];
|
|
902
|
+
if (!data) {
|
|
903
|
+
return null;
|
|
744
904
|
}
|
|
745
|
-
|
|
905
|
+
switch (typeName) {
|
|
906
|
+
case "Camera":
|
|
746
907
|
return {
|
|
747
|
-
|
|
748
|
-
|
|
749
|
-
|
|
750
|
-
|
|
908
|
+
type: "Camera",
|
|
909
|
+
data: {
|
|
910
|
+
fieldOfView: data["field of view"] ?? 60,
|
|
911
|
+
nearClip: data["near clip plane"] ?? 0.3,
|
|
912
|
+
farClip: data["far clip plane"] ?? 1e3,
|
|
913
|
+
orthographic: data["orthographic"] ?? false,
|
|
914
|
+
orthographicSize: data["orthographic size"] ?? 5
|
|
915
|
+
}
|
|
751
916
|
};
|
|
752
|
-
|
|
753
|
-
parseAnimationEvent(event) {
|
|
917
|
+
case "Light":
|
|
754
918
|
return {
|
|
755
|
-
|
|
756
|
-
|
|
757
|
-
|
|
758
|
-
|
|
759
|
-
|
|
760
|
-
|
|
919
|
+
type: "Light",
|
|
920
|
+
data: {
|
|
921
|
+
type: this.mapLightType(data["m_Type"]),
|
|
922
|
+
color: data["m_Color"] ?? { r: 1, g: 1, b: 1, a: 1 },
|
|
923
|
+
intensity: data["m_Intensity"] ?? 1,
|
|
924
|
+
range: data["m_Range"] ?? 10,
|
|
925
|
+
spotAngle: data["m_SpotAngle"] ?? 30,
|
|
926
|
+
shadows: data["m_Shadows"] !== 0
|
|
927
|
+
}
|
|
761
928
|
};
|
|
762
|
-
|
|
763
|
-
|
|
764
|
-
|
|
765
|
-
|
|
766
|
-
|
|
767
|
-
|
|
768
|
-
|
|
769
|
-
|
|
770
|
-
|
|
929
|
+
case "MeshRenderer":
|
|
930
|
+
case "SkinnedMeshRenderer":
|
|
931
|
+
return {
|
|
932
|
+
type: "MeshRenderer",
|
|
933
|
+
data: {
|
|
934
|
+
enabled: data["m_Enabled"] ?? true,
|
|
935
|
+
castShadows: data["m_CastShadows"] ?? true,
|
|
936
|
+
receiveShadows: data["m_ReceiveShadows"] ?? true,
|
|
937
|
+
materials: []
|
|
938
|
+
// Would resolve material GUIDs
|
|
939
|
+
}
|
|
771
940
|
};
|
|
772
|
-
|
|
773
|
-
|
|
774
|
-
|
|
775
|
-
|
|
776
|
-
|
|
777
|
-
|
|
778
|
-
|
|
779
|
-
|
|
780
|
-
|
|
781
|
-
|
|
782
|
-
if (params) {
|
|
783
|
-
for (const param of params) {
|
|
784
|
-
const p = param;
|
|
785
|
-
const defaultVal = p['m_DefaultFloat'] ?? p['m_DefaultInt'] ?? p['m_DefaultBool'];
|
|
786
|
-
controllerInfo.parameters.push({
|
|
787
|
-
name: p['m_Name'] ?? '',
|
|
788
|
-
type: this.mapAnimatorParameterType(p['m_Type']),
|
|
789
|
-
defaultValue: typeof defaultVal === 'number' || typeof defaultVal === 'boolean'
|
|
790
|
-
? defaultVal
|
|
791
|
-
: 0,
|
|
792
|
-
});
|
|
793
|
-
}
|
|
794
|
-
}
|
|
795
|
-
}
|
|
796
|
-
}
|
|
797
|
-
else if (typeName === 'AnimatorStateMachine') {
|
|
798
|
-
const stateMachine = doc.data['AnimatorStateMachine'];
|
|
799
|
-
if (stateMachine) {
|
|
800
|
-
const layer = {
|
|
801
|
-
name: stateMachine['m_Name'] ?? 'Base Layer',
|
|
802
|
-
stateMachine: {
|
|
803
|
-
fileID: doc.fileID,
|
|
804
|
-
states: [],
|
|
805
|
-
transitions: [],
|
|
806
|
-
defaultStateIndex: 0,
|
|
807
|
-
},
|
|
808
|
-
weight: 1,
|
|
809
|
-
blendingMode: 'Override',
|
|
810
|
-
};
|
|
811
|
-
controllerInfo.layers.push(layer);
|
|
812
|
-
}
|
|
813
|
-
}
|
|
814
|
-
else if (typeName === 'AnimatorState') {
|
|
815
|
-
const state = doc.data['AnimatorState'];
|
|
816
|
-
if (state) {
|
|
817
|
-
const stateInfo = {
|
|
818
|
-
fileID: doc.fileID,
|
|
819
|
-
name: state['m_Name'] ?? '',
|
|
820
|
-
speed: state['m_Speed'] ?? 1,
|
|
821
|
-
motionGUID: state['m_Motion']?.guid,
|
|
822
|
-
transitions: [],
|
|
823
|
-
};
|
|
824
|
-
states.set(doc.fileID, stateInfo);
|
|
825
|
-
}
|
|
826
|
-
}
|
|
827
|
-
else if (typeName === 'AnimatorStateTransition') {
|
|
828
|
-
const transition = doc.data['AnimatorStateTransition'];
|
|
829
|
-
if (transition) {
|
|
830
|
-
const transInfo = {
|
|
831
|
-
fileID: doc.fileID,
|
|
832
|
-
destinationStateID: transition['m_DstState']?.fileID ?? 0,
|
|
833
|
-
hasExitTime: transition['m_HasExitTime'] ?? false,
|
|
834
|
-
exitTime: transition['m_ExitTime'] ?? 0.9,
|
|
835
|
-
duration: transition['m_TransitionDuration'] ?? 0.25,
|
|
836
|
-
conditions: [],
|
|
837
|
-
};
|
|
838
|
-
const conditions = transition['m_Conditions'];
|
|
839
|
-
if (conditions) {
|
|
840
|
-
for (const cond of conditions) {
|
|
841
|
-
const c = cond;
|
|
842
|
-
transInfo.conditions.push({
|
|
843
|
-
parameter: c['m_ConditionEvent'] ?? '',
|
|
844
|
-
mode: this.mapConditionMode(c['m_ConditionMode']),
|
|
845
|
-
threshold: c['m_EventTreshold'] ?? 0,
|
|
846
|
-
});
|
|
847
|
-
}
|
|
848
|
-
}
|
|
849
|
-
transitions.set(doc.fileID, transInfo);
|
|
850
|
-
}
|
|
851
|
-
}
|
|
852
|
-
}
|
|
853
|
-
// Link states and transitions to layers
|
|
854
|
-
// (Simplified - real implementation would trace m_ChildStates references)
|
|
855
|
-
return controllerInfo;
|
|
856
|
-
}
|
|
857
|
-
mapAnimatorParameterType(type) {
|
|
858
|
-
const types = {
|
|
859
|
-
1: 'Float',
|
|
860
|
-
3: 'Int',
|
|
861
|
-
4: 'Bool',
|
|
862
|
-
9: 'Trigger',
|
|
941
|
+
case "SpriteRenderer":
|
|
942
|
+
return {
|
|
943
|
+
type: "SpriteRenderer",
|
|
944
|
+
data: {
|
|
945
|
+
color: data["m_Color"] ?? { r: 1, g: 1, b: 1, a: 1 },
|
|
946
|
+
flipX: data["m_FlipX"] ?? false,
|
|
947
|
+
flipY: data["m_FlipY"] ?? false,
|
|
948
|
+
sortingLayer: data["m_SortingLayer"] ?? 0,
|
|
949
|
+
sortingOrder: data["m_SortingOrder"] ?? 0
|
|
950
|
+
}
|
|
863
951
|
};
|
|
864
|
-
|
|
865
|
-
|
|
866
|
-
|
|
867
|
-
|
|
868
|
-
|
|
869
|
-
|
|
870
|
-
|
|
871
|
-
|
|
872
|
-
|
|
873
|
-
|
|
952
|
+
case "Rigidbody":
|
|
953
|
+
return {
|
|
954
|
+
type: "Rigidbody3D",
|
|
955
|
+
data: {
|
|
956
|
+
mass: data["m_Mass"] ?? 1,
|
|
957
|
+
drag: data["m_Drag"] ?? 0,
|
|
958
|
+
angularDrag: data["m_AngularDrag"] ?? 0.05,
|
|
959
|
+
useGravity: data["m_UseGravity"] ?? true,
|
|
960
|
+
isKinematic: data["m_IsKinematic"] ?? false
|
|
961
|
+
}
|
|
874
962
|
};
|
|
875
|
-
|
|
876
|
-
|
|
877
|
-
|
|
878
|
-
|
|
879
|
-
|
|
880
|
-
|
|
881
|
-
|
|
882
|
-
|
|
883
|
-
|
|
884
|
-
|
|
885
|
-
}
|
|
886
|
-
}
|
|
887
|
-
}
|
|
888
|
-
}
|
|
889
|
-
detectMissingReferences() {
|
|
890
|
-
for (const [guid, asset] of this.project.assets) {
|
|
891
|
-
for (const depGUID of asset.dependencies) {
|
|
892
|
-
if (!this.project.assets.has(depGUID)) {
|
|
893
|
-
this.project.missingRefs.push({
|
|
894
|
-
assetGUID: guid,
|
|
895
|
-
assetPath: asset.path,
|
|
896
|
-
missingGUID: depGUID,
|
|
897
|
-
propertyPath: 'unknown', // Would need context to determine
|
|
898
|
-
});
|
|
899
|
-
}
|
|
900
|
-
}
|
|
901
|
-
}
|
|
902
|
-
}
|
|
903
|
-
// ─── Conversion to Nice2Dev ────────────────────────────
|
|
904
|
-
convertSceneToNice2Dev(scene) {
|
|
905
|
-
const nice2devScene = {
|
|
906
|
-
name: scene.name,
|
|
907
|
-
entities: [],
|
|
908
|
-
cameras: [],
|
|
909
|
-
lights: [],
|
|
963
|
+
case "Rigidbody2D":
|
|
964
|
+
return {
|
|
965
|
+
type: "Rigidbody2D",
|
|
966
|
+
data: {
|
|
967
|
+
bodyType: this.mapRigidBodyType(data["m_BodyType"]),
|
|
968
|
+
mass: data["m_Mass"] ?? 1,
|
|
969
|
+
linearDrag: data["m_LinearDrag"] ?? 0,
|
|
970
|
+
angularDrag: data["m_AngularDrag"] ?? 0.05,
|
|
971
|
+
gravityScale: data["m_GravityScale"] ?? 1
|
|
972
|
+
}
|
|
910
973
|
};
|
|
911
|
-
|
|
912
|
-
|
|
913
|
-
|
|
914
|
-
|
|
915
|
-
|
|
916
|
-
}
|
|
917
|
-
|
|
918
|
-
|
|
919
|
-
}
|
|
920
|
-
convertGameObject(scene, fileID) {
|
|
921
|
-
const goObj = scene.objects.get(fileID);
|
|
922
|
-
if (!goObj || goObj.type !== 'GameObject') {
|
|
923
|
-
return null;
|
|
924
|
-
}
|
|
925
|
-
const goData = goObj.data['GameObject'];
|
|
926
|
-
if (!goData) {
|
|
927
|
-
return null;
|
|
928
|
-
}
|
|
929
|
-
const entity = {
|
|
930
|
-
name: goData['m_Name'] ?? 'GameObject',
|
|
931
|
-
active: goData['m_IsActive'] ?? true,
|
|
932
|
-
tag: goData['m_Tag'] ?? 'Untagged',
|
|
933
|
-
layer: goData['m_Layer'] ?? 0,
|
|
934
|
-
transform: {
|
|
935
|
-
position: { x: 0, y: 0, z: 0 },
|
|
936
|
-
rotation: { x: 0, y: 0, z: 0, w: 1 },
|
|
937
|
-
scale: { x: 1, y: 1, z: 1 },
|
|
938
|
-
},
|
|
939
|
-
components: [],
|
|
940
|
-
children: [],
|
|
974
|
+
case "BoxCollider":
|
|
975
|
+
return {
|
|
976
|
+
type: "BoxCollider3D",
|
|
977
|
+
data: {
|
|
978
|
+
isTrigger: data["m_IsTrigger"] ?? false,
|
|
979
|
+
center: data["m_Center"] ?? { x: 0, y: 0, z: 0 },
|
|
980
|
+
size: data["m_Size"] ?? { x: 1, y: 1, z: 1 }
|
|
981
|
+
}
|
|
941
982
|
};
|
|
942
|
-
|
|
943
|
-
|
|
944
|
-
|
|
945
|
-
|
|
946
|
-
|
|
947
|
-
|
|
948
|
-
|
|
949
|
-
|
|
950
|
-
if (!compObj) {
|
|
951
|
-
continue;
|
|
952
|
-
}
|
|
953
|
-
if (compObj.type === 'Transform' || compObj.type === 'RectTransform') {
|
|
954
|
-
const transform = compObj.data[compObj.type];
|
|
955
|
-
if (transform) {
|
|
956
|
-
const pos = transform['m_LocalPosition'];
|
|
957
|
-
const rot = transform['m_LocalRotation'];
|
|
958
|
-
const scale = transform['m_LocalScale'];
|
|
959
|
-
if (pos) {
|
|
960
|
-
entity.transform.position = { x: pos.x, y: pos.y, z: pos.z };
|
|
961
|
-
}
|
|
962
|
-
if (rot) {
|
|
963
|
-
entity.transform.rotation = { x: rot.x, y: rot.y, z: rot.z, w: rot.w };
|
|
964
|
-
}
|
|
965
|
-
if (scale) {
|
|
966
|
-
entity.transform.scale = { x: scale.x, y: scale.y, z: scale.z };
|
|
967
|
-
}
|
|
968
|
-
// Get children
|
|
969
|
-
const children = transform['m_Children'];
|
|
970
|
-
if (children) {
|
|
971
|
-
for (const childRef of children) {
|
|
972
|
-
if (childRef.fileID === undefined) {
|
|
973
|
-
continue;
|
|
974
|
-
}
|
|
975
|
-
const childTransform = scene.objects.get(childRef.fileID);
|
|
976
|
-
if (childTransform) {
|
|
977
|
-
const childGO = childTransform.data['Transform']?.['m_GameObject'];
|
|
978
|
-
if (childGO?.fileID) {
|
|
979
|
-
const childEntity = this.convertGameObject(scene, childGO.fileID);
|
|
980
|
-
if (childEntity) {
|
|
981
|
-
entity.children.push(childEntity);
|
|
982
|
-
}
|
|
983
|
-
}
|
|
984
|
-
}
|
|
985
|
-
}
|
|
986
|
-
}
|
|
987
|
-
}
|
|
988
|
-
}
|
|
989
|
-
else {
|
|
990
|
-
// Convert other components
|
|
991
|
-
const compData = this.convertComponent(compObj);
|
|
992
|
-
if (compData) {
|
|
993
|
-
entity.components.push(compData);
|
|
994
|
-
}
|
|
995
|
-
}
|
|
996
|
-
}
|
|
997
|
-
}
|
|
998
|
-
return entity;
|
|
999
|
-
}
|
|
1000
|
-
convertComponent(compObj) {
|
|
1001
|
-
const typeName = compObj.type;
|
|
1002
|
-
const data = compObj.data[typeName];
|
|
1003
|
-
if (!data) {
|
|
1004
|
-
return null;
|
|
1005
|
-
}
|
|
1006
|
-
switch (typeName) {
|
|
1007
|
-
case 'Camera':
|
|
1008
|
-
return {
|
|
1009
|
-
type: 'Camera',
|
|
1010
|
-
data: {
|
|
1011
|
-
fieldOfView: data['field of view'] ?? 60,
|
|
1012
|
-
nearClip: data['near clip plane'] ?? 0.3,
|
|
1013
|
-
farClip: data['far clip plane'] ?? 1000,
|
|
1014
|
-
orthographic: data['orthographic'] ?? false,
|
|
1015
|
-
orthographicSize: data['orthographic size'] ?? 5,
|
|
1016
|
-
},
|
|
1017
|
-
};
|
|
1018
|
-
case 'Light':
|
|
1019
|
-
return {
|
|
1020
|
-
type: 'Light',
|
|
1021
|
-
data: {
|
|
1022
|
-
type: this.mapLightType(data['m_Type']),
|
|
1023
|
-
color: data['m_Color'] ?? { r: 1, g: 1, b: 1, a: 1 },
|
|
1024
|
-
intensity: data['m_Intensity'] ?? 1,
|
|
1025
|
-
range: data['m_Range'] ?? 10,
|
|
1026
|
-
spotAngle: data['m_SpotAngle'] ?? 30,
|
|
1027
|
-
shadows: data['m_Shadows'] !== 0,
|
|
1028
|
-
},
|
|
1029
|
-
};
|
|
1030
|
-
case 'MeshRenderer':
|
|
1031
|
-
case 'SkinnedMeshRenderer':
|
|
1032
|
-
return {
|
|
1033
|
-
type: 'MeshRenderer',
|
|
1034
|
-
data: {
|
|
1035
|
-
enabled: data['m_Enabled'] ?? true,
|
|
1036
|
-
castShadows: data['m_CastShadows'] ?? true,
|
|
1037
|
-
receiveShadows: data['m_ReceiveShadows'] ?? true,
|
|
1038
|
-
materials: [], // Would resolve material GUIDs
|
|
1039
|
-
},
|
|
1040
|
-
};
|
|
1041
|
-
case 'SpriteRenderer':
|
|
1042
|
-
return {
|
|
1043
|
-
type: 'SpriteRenderer',
|
|
1044
|
-
data: {
|
|
1045
|
-
color: data['m_Color'] ?? { r: 1, g: 1, b: 1, a: 1 },
|
|
1046
|
-
flipX: data['m_FlipX'] ?? false,
|
|
1047
|
-
flipY: data['m_FlipY'] ?? false,
|
|
1048
|
-
sortingLayer: data['m_SortingLayer'] ?? 0,
|
|
1049
|
-
sortingOrder: data['m_SortingOrder'] ?? 0,
|
|
1050
|
-
},
|
|
1051
|
-
};
|
|
1052
|
-
case 'Rigidbody':
|
|
1053
|
-
return {
|
|
1054
|
-
type: 'Rigidbody3D',
|
|
1055
|
-
data: {
|
|
1056
|
-
mass: data['m_Mass'] ?? 1,
|
|
1057
|
-
drag: data['m_Drag'] ?? 0,
|
|
1058
|
-
angularDrag: data['m_AngularDrag'] ?? 0.05,
|
|
1059
|
-
useGravity: data['m_UseGravity'] ?? true,
|
|
1060
|
-
isKinematic: data['m_IsKinematic'] ?? false,
|
|
1061
|
-
},
|
|
1062
|
-
};
|
|
1063
|
-
case 'Rigidbody2D':
|
|
1064
|
-
return {
|
|
1065
|
-
type: 'Rigidbody2D',
|
|
1066
|
-
data: {
|
|
1067
|
-
bodyType: this.mapRigidBodyType(data['m_BodyType']),
|
|
1068
|
-
mass: data['m_Mass'] ?? 1,
|
|
1069
|
-
linearDrag: data['m_LinearDrag'] ?? 0,
|
|
1070
|
-
angularDrag: data['m_AngularDrag'] ?? 0.05,
|
|
1071
|
-
gravityScale: data['m_GravityScale'] ?? 1,
|
|
1072
|
-
},
|
|
1073
|
-
};
|
|
1074
|
-
case 'BoxCollider':
|
|
1075
|
-
return {
|
|
1076
|
-
type: 'BoxCollider3D',
|
|
1077
|
-
data: {
|
|
1078
|
-
isTrigger: data['m_IsTrigger'] ?? false,
|
|
1079
|
-
center: data['m_Center'] ?? { x: 0, y: 0, z: 0 },
|
|
1080
|
-
size: data['m_Size'] ?? { x: 1, y: 1, z: 1 },
|
|
1081
|
-
},
|
|
1082
|
-
};
|
|
1083
|
-
case 'BoxCollider2D':
|
|
1084
|
-
return {
|
|
1085
|
-
type: 'BoxCollider2D',
|
|
1086
|
-
data: {
|
|
1087
|
-
isTrigger: data['m_IsTrigger'] ?? false,
|
|
1088
|
-
offset: data['m_Offset'] ?? { x: 0, y: 0 },
|
|
1089
|
-
size: data['m_Size'] ?? { x: 1, y: 1 },
|
|
1090
|
-
},
|
|
1091
|
-
};
|
|
1092
|
-
case 'CircleCollider2D':
|
|
1093
|
-
return {
|
|
1094
|
-
type: 'CircleCollider2D',
|
|
1095
|
-
data: {
|
|
1096
|
-
isTrigger: data['m_IsTrigger'] ?? false,
|
|
1097
|
-
offset: data['m_Offset'] ?? { x: 0, y: 0 },
|
|
1098
|
-
radius: data['m_Radius'] ?? 0.5,
|
|
1099
|
-
},
|
|
1100
|
-
};
|
|
1101
|
-
case 'Animator':
|
|
1102
|
-
return {
|
|
1103
|
-
type: 'Animator',
|
|
1104
|
-
data: {
|
|
1105
|
-
controllerGUID: data['m_Controller']?.guid,
|
|
1106
|
-
applyRootMotion: data['m_ApplyRootMotion'] ?? false,
|
|
1107
|
-
updateMode: data['m_UpdateMode'] ?? 0,
|
|
1108
|
-
cullingMode: data['m_CullingMode'] ?? 0,
|
|
1109
|
-
},
|
|
1110
|
-
};
|
|
1111
|
-
case 'AudioSource': {
|
|
1112
|
-
const panCurve = data['panLevelCustomCurve'];
|
|
1113
|
-
const curveData = panCurve?.['m_Curve'];
|
|
1114
|
-
return {
|
|
1115
|
-
type: 'AudioSource',
|
|
1116
|
-
data: {
|
|
1117
|
-
clipGUID: data['m_audioClip']?.guid,
|
|
1118
|
-
playOnAwake: data['m_PlayOnAwake'] ?? true,
|
|
1119
|
-
loop: data['Loop'] ?? false,
|
|
1120
|
-
volume: data['m_Volume'] ?? 1,
|
|
1121
|
-
pitch: data['m_Pitch'] ?? 1,
|
|
1122
|
-
spatialBlend: curveData?.[0]?.value ?? 0,
|
|
1123
|
-
},
|
|
1124
|
-
};
|
|
1125
|
-
}
|
|
1126
|
-
case 'ParticleSystem':
|
|
1127
|
-
return {
|
|
1128
|
-
type: 'ParticleSystem',
|
|
1129
|
-
data: {
|
|
1130
|
-
// Particle systems are complex, just mark as present
|
|
1131
|
-
hasEmission: true,
|
|
1132
|
-
},
|
|
1133
|
-
};
|
|
1134
|
-
case 'MonoBehaviour':
|
|
1135
|
-
return {
|
|
1136
|
-
type: 'Script',
|
|
1137
|
-
data: {
|
|
1138
|
-
scriptGUID: data['m_Script']?.guid,
|
|
1139
|
-
serializedData: this.extractMonoBehaviourData(data),
|
|
1140
|
-
},
|
|
1141
|
-
};
|
|
1142
|
-
default:
|
|
1143
|
-
return {
|
|
1144
|
-
type: 'Unknown',
|
|
1145
|
-
data: { originalType: typeName },
|
|
1146
|
-
};
|
|
1147
|
-
}
|
|
1148
|
-
}
|
|
1149
|
-
mapLightType(type) {
|
|
1150
|
-
const types = {
|
|
1151
|
-
0: 'spot',
|
|
1152
|
-
1: 'directional',
|
|
1153
|
-
2: 'point',
|
|
1154
|
-
3: 'area',
|
|
983
|
+
case "BoxCollider2D":
|
|
984
|
+
return {
|
|
985
|
+
type: "BoxCollider2D",
|
|
986
|
+
data: {
|
|
987
|
+
isTrigger: data["m_IsTrigger"] ?? false,
|
|
988
|
+
offset: data["m_Offset"] ?? { x: 0, y: 0 },
|
|
989
|
+
size: data["m_Size"] ?? { x: 1, y: 1 }
|
|
990
|
+
}
|
|
1155
991
|
};
|
|
1156
|
-
|
|
1157
|
-
|
|
1158
|
-
|
|
1159
|
-
|
|
1160
|
-
|
|
1161
|
-
|
|
1162
|
-
|
|
992
|
+
case "CircleCollider2D":
|
|
993
|
+
return {
|
|
994
|
+
type: "CircleCollider2D",
|
|
995
|
+
data: {
|
|
996
|
+
isTrigger: data["m_IsTrigger"] ?? false,
|
|
997
|
+
offset: data["m_Offset"] ?? { x: 0, y: 0 },
|
|
998
|
+
radius: data["m_Radius"] ?? 0.5
|
|
999
|
+
}
|
|
1000
|
+
};
|
|
1001
|
+
case "Animator":
|
|
1002
|
+
return {
|
|
1003
|
+
type: "Animator",
|
|
1004
|
+
data: {
|
|
1005
|
+
controllerGUID: data["m_Controller"]?.guid,
|
|
1006
|
+
applyRootMotion: data["m_ApplyRootMotion"] ?? false,
|
|
1007
|
+
updateMode: data["m_UpdateMode"] ?? 0,
|
|
1008
|
+
cullingMode: data["m_CullingMode"] ?? 0
|
|
1009
|
+
}
|
|
1010
|
+
};
|
|
1011
|
+
case "AudioSource": {
|
|
1012
|
+
const panCurve = data["panLevelCustomCurve"];
|
|
1013
|
+
const curveData = panCurve?.["m_Curve"];
|
|
1014
|
+
return {
|
|
1015
|
+
type: "AudioSource",
|
|
1016
|
+
data: {
|
|
1017
|
+
clipGUID: data["m_audioClip"]?.guid,
|
|
1018
|
+
playOnAwake: data["m_PlayOnAwake"] ?? true,
|
|
1019
|
+
loop: data["Loop"] ?? false,
|
|
1020
|
+
volume: data["m_Volume"] ?? 1,
|
|
1021
|
+
pitch: data["m_Pitch"] ?? 1,
|
|
1022
|
+
spatialBlend: curveData?.[0]?.value ?? 0
|
|
1023
|
+
}
|
|
1024
|
+
};
|
|
1025
|
+
}
|
|
1026
|
+
case "ParticleSystem":
|
|
1027
|
+
return {
|
|
1028
|
+
type: "ParticleSystem",
|
|
1029
|
+
data: {
|
|
1030
|
+
// Particle systems are complex, just mark as present
|
|
1031
|
+
hasEmission: true
|
|
1032
|
+
}
|
|
1033
|
+
};
|
|
1034
|
+
case "MonoBehaviour":
|
|
1035
|
+
return {
|
|
1036
|
+
type: "Script",
|
|
1037
|
+
data: {
|
|
1038
|
+
scriptGUID: data["m_Script"]?.guid,
|
|
1039
|
+
serializedData: this.extractMonoBehaviourData(data)
|
|
1040
|
+
}
|
|
1041
|
+
};
|
|
1042
|
+
default:
|
|
1043
|
+
return {
|
|
1044
|
+
type: "Unknown",
|
|
1045
|
+
data: { originalType: typeName }
|
|
1163
1046
|
};
|
|
1164
|
-
return types[type] ?? 'dynamic';
|
|
1165
|
-
}
|
|
1166
|
-
extractMonoBehaviourData(data) {
|
|
1167
|
-
const result = {};
|
|
1168
|
-
// Extract all non-internal properties
|
|
1169
|
-
for (const [key, value] of Object.entries(data)) {
|
|
1170
|
-
if (!key.startsWith('m_') ||
|
|
1171
|
-
[
|
|
1172
|
-
'm_Enabled',
|
|
1173
|
-
'm_Script',
|
|
1174
|
-
'm_Name',
|
|
1175
|
-
'm_EditorHideFlags',
|
|
1176
|
-
'm_GameObject',
|
|
1177
|
-
'm_EditorClassIdentifier',
|
|
1178
|
-
].includes(key)) {
|
|
1179
|
-
continue;
|
|
1180
|
-
}
|
|
1181
|
-
// Remove m_ prefix and convert to camelCase
|
|
1182
|
-
const propName = key.slice(2, 3).toLowerCase() + key.slice(3);
|
|
1183
|
-
result[propName] = value;
|
|
1184
|
-
}
|
|
1185
|
-
return result;
|
|
1186
1047
|
}
|
|
1187
|
-
|
|
1188
|
-
|
|
1189
|
-
|
|
1048
|
+
}
|
|
1049
|
+
mapLightType(type) {
|
|
1050
|
+
const types = {
|
|
1051
|
+
0: "spot",
|
|
1052
|
+
1: "directional",
|
|
1053
|
+
2: "point",
|
|
1054
|
+
3: "area"
|
|
1055
|
+
};
|
|
1056
|
+
return types[type] ?? "point";
|
|
1057
|
+
}
|
|
1058
|
+
mapRigidBodyType(type) {
|
|
1059
|
+
const types = {
|
|
1060
|
+
0: "dynamic",
|
|
1061
|
+
1: "kinematic",
|
|
1062
|
+
2: "static"
|
|
1063
|
+
};
|
|
1064
|
+
return types[type] ?? "dynamic";
|
|
1065
|
+
}
|
|
1066
|
+
extractMonoBehaviourData(data) {
|
|
1067
|
+
const result = {};
|
|
1068
|
+
for (const [key, value] of Object.entries(data)) {
|
|
1069
|
+
if (!key.startsWith("m_") || [
|
|
1070
|
+
"m_Enabled",
|
|
1071
|
+
"m_Script",
|
|
1072
|
+
"m_Name",
|
|
1073
|
+
"m_EditorHideFlags",
|
|
1074
|
+
"m_GameObject",
|
|
1075
|
+
"m_EditorClassIdentifier"
|
|
1076
|
+
].includes(key)) {
|
|
1077
|
+
continue;
|
|
1078
|
+
}
|
|
1079
|
+
const propName = key.slice(2, 3).toLowerCase() + key.slice(3);
|
|
1080
|
+
result[propName] = value;
|
|
1190
1081
|
}
|
|
1082
|
+
return result;
|
|
1083
|
+
}
|
|
1084
|
+
// ─── Callbacks ─────────────────────────────────────────
|
|
1085
|
+
setCallbacks(callbacks) {
|
|
1086
|
+
this.callbacks = { ...this.callbacks, ...callbacks };
|
|
1087
|
+
}
|
|
1191
1088
|
}
|
|
1192
|
-
// ============================================================
|
|
1193
|
-
// Unity Messages List
|
|
1194
|
-
// ============================================================
|
|
1195
1089
|
const UNITY_MESSAGES = [
|
|
1196
|
-
|
|
1197
|
-
|
|
1198
|
-
|
|
1199
|
-
|
|
1200
|
-
|
|
1201
|
-
|
|
1202
|
-
|
|
1203
|
-
|
|
1204
|
-
|
|
1205
|
-
|
|
1206
|
-
|
|
1207
|
-
|
|
1208
|
-
|
|
1209
|
-
|
|
1210
|
-
|
|
1211
|
-
|
|
1212
|
-
|
|
1213
|
-
|
|
1214
|
-
|
|
1215
|
-
|
|
1216
|
-
|
|
1217
|
-
|
|
1218
|
-
|
|
1219
|
-
|
|
1220
|
-
|
|
1221
|
-
|
|
1222
|
-
|
|
1223
|
-
|
|
1224
|
-
|
|
1225
|
-
|
|
1226
|
-
|
|
1227
|
-
|
|
1228
|
-
|
|
1229
|
-
|
|
1230
|
-
|
|
1231
|
-
|
|
1232
|
-
|
|
1233
|
-
|
|
1234
|
-
|
|
1235
|
-
|
|
1236
|
-
|
|
1237
|
-
|
|
1238
|
-
|
|
1239
|
-
|
|
1090
|
+
"Awake",
|
|
1091
|
+
"Start",
|
|
1092
|
+
"Update",
|
|
1093
|
+
"FixedUpdate",
|
|
1094
|
+
"LateUpdate",
|
|
1095
|
+
"OnEnable",
|
|
1096
|
+
"OnDisable",
|
|
1097
|
+
"OnDestroy",
|
|
1098
|
+
"OnTriggerEnter",
|
|
1099
|
+
"OnTriggerStay",
|
|
1100
|
+
"OnTriggerExit",
|
|
1101
|
+
"OnTriggerEnter2D",
|
|
1102
|
+
"OnTriggerStay2D",
|
|
1103
|
+
"OnTriggerExit2D",
|
|
1104
|
+
"OnCollisionEnter",
|
|
1105
|
+
"OnCollisionStay",
|
|
1106
|
+
"OnCollisionExit",
|
|
1107
|
+
"OnCollisionEnter2D",
|
|
1108
|
+
"OnCollisionStay2D",
|
|
1109
|
+
"OnCollisionExit2D",
|
|
1110
|
+
"OnMouseDown",
|
|
1111
|
+
"OnMouseUp",
|
|
1112
|
+
"OnMouseEnter",
|
|
1113
|
+
"OnMouseExit",
|
|
1114
|
+
"OnMouseOver",
|
|
1115
|
+
"OnMouseDrag",
|
|
1116
|
+
"OnGUI",
|
|
1117
|
+
"OnDrawGizmos",
|
|
1118
|
+
"OnDrawGizmosSelected",
|
|
1119
|
+
"OnBecameVisible",
|
|
1120
|
+
"OnBecameInvisible",
|
|
1121
|
+
"OnPreCull",
|
|
1122
|
+
"OnPreRender",
|
|
1123
|
+
"OnPostRender",
|
|
1124
|
+
"OnRenderImage",
|
|
1125
|
+
"OnRenderObject",
|
|
1126
|
+
"OnWillRenderObject",
|
|
1127
|
+
"OnAnimatorMove",
|
|
1128
|
+
"OnAnimatorIK",
|
|
1129
|
+
"OnApplicationFocus",
|
|
1130
|
+
"OnApplicationPause",
|
|
1131
|
+
"OnApplicationQuit",
|
|
1132
|
+
"OnValidate",
|
|
1133
|
+
"Reset"
|
|
1240
1134
|
];
|
|
1241
|
-
// ============================================================
|
|
1242
|
-
// Factory Functions
|
|
1243
|
-
// ============================================================
|
|
1244
1135
|
function createUnityProjectImporter() {
|
|
1245
|
-
|
|
1136
|
+
return new UnityProjectImporter();
|
|
1246
1137
|
}
|
|
1247
|
-
|
|
1248
1138
|
exports.UnityProjectImporter = UnityProjectImporter;
|
|
1249
1139
|
exports.createUnityProjectImporter = createUnityProjectImporter;
|
|
1250
1140
|
exports.getUnityClassName = getUnityClassName;
|