@nice2dev/game-engine 1.3.15 → 1.3.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -0
- package/dist/cjs/accessibility/Accessibility.js +152 -165
- package/dist/cjs/ai/AI.js +292 -294
- package/dist/cjs/ai/BehaviorTree.js +1029 -1113
- package/dist/cjs/ai/StateMachine.js +694 -756
- package/dist/cjs/animation/Animation.js +232 -241
- package/dist/cjs/audio/AudioAdvanced.js +221 -236
- package/dist/cjs/audio/AudioBridge.js +441 -435
- package/dist/cjs/audio/AudioManager.js +242 -259
- package/dist/cjs/build-cloud/BuildOrchestration.js +1059 -1098
- package/dist/cjs/build-cloud/GodotBuildCloud.js +641 -670
- package/dist/cjs/build-cloud/UnityBuildCloud.js +563 -610
- package/dist/cjs/build-cloud/UnrealBuildCloud.js +610 -635
- package/dist/cjs/core/EventBus.js +51 -56
- package/dist/cjs/core/GameClock.js +62 -66
- package/dist/cjs/core/GameConfig.js +72 -79
- package/dist/cjs/core/GameLoop.js +80 -89
- package/dist/cjs/core/ServiceLocator.js +61 -65
- package/dist/cjs/core/Validation.js +72 -82
- package/dist/cjs/core/math.js +108 -112
- package/dist/cjs/devtools/DevTools.js +542 -563
- package/dist/cjs/devtools/DeveloperExperience.js +521 -559
- package/dist/cjs/devtools/GameplayAnalytics.js +636 -646
- package/dist/cjs/dialogue/DialogueSystem.js +984 -986
- package/dist/cjs/docs/DocGenerator.js +339 -364
- package/dist/cjs/ecs/World.js +355 -371
- package/dist/cjs/editor/AchievementEditor.js +580 -636
- package/dist/cjs/editor/AdvancedEditor.js +184 -191
- package/dist/cjs/editor/AnimationRetargeting.js +696 -741
- package/dist/cjs/editor/AssetBrowser.js +1072 -1160
- package/dist/cjs/editor/AssetManager.js +187 -192
- package/dist/cjs/editor/ConsolePro.js +971 -1061
- package/dist/cjs/editor/CraftingEditor.js +680 -730
- package/dist/cjs/editor/DebugTools.js +187 -185
- package/dist/cjs/editor/DialogueSystem.js +844 -901
- package/dist/cjs/editor/LeaderboardSystem.js +429 -483
- package/dist/cjs/editor/NiceGameEditor.js +1903 -1201
- package/dist/cjs/editor/PrefabSystem.js +772 -838
- package/dist/cjs/editor/ProfilerPanel.js +649 -700
- package/dist/cjs/editor/QuestEditor.js +792 -839
- package/dist/cjs/editor/ReplaySystem.js +585 -634
- package/dist/cjs/editor/SceneEditor.js +176 -200
- package/dist/cjs/editor/ScreenshotMode.js +621 -688
- package/dist/cjs/editor/ShaderGraph.js +1556 -1582
- package/dist/cjs/editor/TimelineEditor.js +715 -778
- package/dist/cjs/editor/UndoRedoPro.js +830 -904
- package/dist/cjs/editor/VRARMode.js +582 -645
- package/dist/cjs/engine/NiceGameEngine.js +141 -164
- package/dist/cjs/engine/SaveSystem.js +441 -495
- package/dist/cjs/enterprise/Enterprise.js +254 -261
- package/dist/cjs/export/BevyExporter.js +927 -967
- package/dist/cjs/export/CocosExporter.js +644 -673
- package/dist/cjs/export/Construct3Exporter.js +783 -794
- package/dist/cjs/export/DefoldExporter.js +1028 -1069
- package/dist/cjs/export/GDevelopExporter.js +674 -708
- package/dist/cjs/export/GameMakerExporter.js +791 -805
- package/dist/cjs/export/GodotExporter.js +1003 -1045
- package/dist/cjs/export/MinecraftBedrockExporter.js +573 -578
- package/dist/cjs/export/MonoGameExporter.js +1265 -1293
- package/dist/cjs/export/Pico8Exporter.js +766 -812
- package/dist/cjs/export/PlatformExporter.js +188 -206
- package/dist/cjs/export/RPGMakerExporter.js +860 -879
- package/dist/cjs/export/RobloxExporter.js +883 -919
- package/dist/cjs/export/Solar2DExporter.js +1218 -1256
- package/dist/cjs/export/ThreeJSExporter.js +1006 -1073
- package/dist/cjs/export/Tic80Exporter.js +1210 -1267
- package/dist/cjs/export/UnityExporter.js +1116 -1131
- package/dist/cjs/export/UnrealExporter.js +889 -919
- package/dist/cjs/export/WebExporter.js +931 -970
- package/dist/cjs/export/index.js +42 -65
- package/dist/cjs/godot-integration/GodotAssetLibrary.js +659 -692
- package/dist/cjs/godot-integration/GodotImport.js +929 -1027
- package/dist/cjs/godot-integration/GodotLiveLink.js +915 -945
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +911 -611
- package/dist/cjs/i18n/I18n.js +860 -900
- package/dist/cjs/i18n/useTranslation.js +84 -89
- package/dist/cjs/import/AsepriteImporter.js +658 -716
- package/dist/cjs/import/DragonBonesImporter.js +437 -461
- package/dist/cjs/import/GameMakerImporter.js +511 -521
- package/dist/cjs/import/GodotSceneImporter.js +788 -822
- package/dist/cjs/import/LDtkImporter.js +436 -454
- package/dist/cjs/import/Live2DImporter.js +497 -518
- package/dist/cjs/import/NdgFormat.js +424 -457
- package/dist/cjs/import/OgmoImporter.js +466 -493
- package/dist/cjs/import/RPGMakerImporter.js +451 -477
- package/dist/cjs/import/SceneImporter.js +378 -423
- package/dist/cjs/import/SpineImporter.js +511 -546
- package/dist/cjs/import/SpriterImporter.js +590 -613
- package/dist/cjs/import/TiledMapImporter.js +811 -846
- package/dist/cjs/import/UnitySceneImporter.js +687 -703
- package/dist/cjs/import/index.js +206 -251
- package/dist/cjs/index.js +275 -278
- package/dist/cjs/input/GamepadNavigation.js +185 -205
- package/dist/cjs/input/InputManager.js +397 -421
- package/dist/cjs/input/useGamepads.js +70 -81
- package/dist/cjs/integration/IconSprite.js +129 -256
- package/dist/cjs/inventory/InventorySystem.js +920 -995
- package/dist/cjs/kids/KidMode.js +997 -1022
- package/dist/cjs/kids/KidTools.js +570 -594
- package/dist/cjs/monetization/Monetization.js +170 -177
- package/dist/cjs/multiplayer/LocalMultiplayer.js +287 -287
- package/dist/cjs/multiplayer/MiniGameTypes.js +49 -59
- package/dist/cjs/native-engine/AnimationSystem.js +731 -806
- package/dist/cjs/native-engine/AssetPipeline.js +454 -515
- package/dist/cjs/native-engine/AudioEngine.js +763 -804
- package/dist/cjs/native-engine/InputSystem.js +1075 -1145
- package/dist/cjs/native-engine/NetworkingSystem.js +733 -793
- package/dist/cjs/native-engine/PhysicsEngine.js +583 -607
- package/dist/cjs/native-engine/RenderingEngine.js +302 -350
- package/dist/cjs/native-engine/SceneGraph.js +769 -808
- package/dist/cjs/network/MultiplayerTransport.js +97 -132
- package/dist/cjs/network/Networking.js +549 -564
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js +21 -29
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +35 -43
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +10 -15
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js +103 -135
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +131 -158
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +39 -53
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +5 -8
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +494 -572
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +826 -953
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +125 -146
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +13 -23
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js +11 -25
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js +13 -24
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +108 -121
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js +10 -14
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +150 -185
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +158 -196
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +90 -105
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js +30 -35
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +16 -21
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js +215 -248
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +135 -157
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +76 -85
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js +24 -27
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +3 -4
- package/dist/cjs/pathfinding/Pathfinding.js +245 -263
- package/dist/cjs/performance/AssetStreaming.js +561 -635
- package/dist/cjs/performance/BenchmarkSuite.js +283 -311
- package/dist/cjs/performance/DeltaCompression.js +467 -526
- package/dist/cjs/performance/DeterministicPhysics.js +450 -498
- package/dist/cjs/performance/ECSOptimization.js +644 -695
- package/dist/cjs/performance/GameSaveSystem.js +509 -556
- package/dist/cjs/performance/HotReload.js +447 -500
- package/dist/cjs/performance/InputRecording.js +511 -561
- package/dist/cjs/performance/InterestManagement.js +453 -500
- package/dist/cjs/performance/LocalizationRuntime.js +376 -423
- package/dist/cjs/performance/MemoryManagement.js +410 -470
- package/dist/cjs/performance/ModSupport.js +445 -496
- package/dist/cjs/performance/MultiThreadedPhysics.js +400 -443
- package/dist/cjs/performance/NetworkPrediction.js +424 -482
- package/dist/cjs/performance/ObjectPooling.js +569 -617
- package/dist/cjs/performance/Performance.js +174 -190
- package/dist/cjs/performance/PerformanceAdvanced.js +614 -637
- package/dist/cjs/performance/WebGPURenderer.js +656 -683
- package/dist/cjs/physics/PhysicsAdvanced.js +345 -379
- package/dist/cjs/physics/PhysicsEngine2D.js +391 -427
- package/dist/cjs/plugins/PluginSDK.js +432 -466
- package/dist/cjs/plugins/PluginTestKit.js +307 -330
- package/dist/cjs/procedural/Procedural.js +243 -254
- package/dist/cjs/procedural/WorldBuilding.js +297 -314
- package/dist/cjs/quest/QuestSystem.js +975 -932
- package/dist/cjs/release/MobileExport.js +157 -163
- package/dist/cjs/release/Release.js +225 -238
- package/dist/cjs/rendering/Camera2D.js +121 -124
- package/dist/cjs/rendering/Renderer2D.js +321 -335
- package/dist/cjs/rendering/WebGPURenderPipeline.js +632 -651
- package/dist/cjs/runtime3d/Runtime3D.js +359 -378
- package/dist/cjs/runtime3d/SceneEditor3D.js +252 -263
- package/dist/cjs/scene/SceneManager.js +177 -193
- package/dist/cjs/scripting/GraphToAST.js +574 -547
- package/dist/cjs/scripting/LanguageExporter.js +254 -279
- package/dist/cjs/scripting/NodeGraph.js +546 -570
- package/dist/cjs/scripting/ScriptAST.js +31 -39
- package/dist/cjs/scripting/VisualScripting2.js +1016 -1065
- package/dist/cjs/scripting/exporters/CSharpExporter.js +464 -496
- package/dist/cjs/scripting/exporters/GDScriptExporter.js +390 -442
- package/dist/cjs/scripting/exporters/LuaExporter.js +406 -447
- package/dist/cjs/scripting/exporters/PythonExporter.js +484 -549
- package/dist/cjs/scripting/exporters/RustExporter.js +459 -512
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js +505 -556
- package/dist/cjs/social/Social.js +72 -80
- package/dist/cjs/systems/LightingSystem.js +844 -931
- package/dist/cjs/systems/ParticleSystem2.js +1447 -1451
- package/dist/cjs/systems/PhysicsDebugSystem.js +1070 -1141
- package/dist/cjs/systems/TerrainSystem.js +985 -1098
- package/dist/cjs/templates/ActionTemplates.js +296 -309
- package/dist/cjs/templates/FightingTemplate.js +417 -463
- package/dist/cjs/templates/MetroidvaniaTemplate.js +353 -405
- package/dist/cjs/templates/PartyTemplates.js +190 -202
- package/dist/cjs/templates/PuzzleTemplates.js +245 -261
- package/dist/cjs/templates/RPGTemplates.js +160 -178
- package/dist/cjs/templates/SportsTemplates.js +237 -250
- package/dist/cjs/templates/StrategyTemplates.js +143 -153
- package/dist/cjs/templates/SurvivalTemplate.js +336 -380
- package/dist/cjs/templates/WaveDefense.js +499 -526
- package/dist/cjs/tilemap/Tilemap.js +207 -214
- package/dist/cjs/tutorials/TutorialBranching.js +396 -417
- package/dist/cjs/tutorials/TutorialEngine.js +888 -931
- package/dist/cjs/tutorials/TutorialOverlay.js +602 -640
- package/dist/cjs/tutorials/content/Tutorials_T05_T08.js +787 -809
- package/dist/cjs/tutorials/content/Tutorials_T09_T11.js +736 -756
- package/dist/cjs/tutorials/content/Tutorials_T12_T15.js +754 -778
- package/dist/cjs/ui/GameUI.js +295 -312
- package/dist/cjs/unity-integration/UnityAssetStore.js +700 -741
- package/dist/cjs/unity-integration/UnityImport.js +1066 -1176
- package/dist/cjs/unity-integration/UnityLiveLink.js +934 -981
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +1233 -757
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +1240 -768
- package/dist/cjs/unreal-integration/UnrealImport.js +391 -412
- package/dist/cjs/unreal-integration/UnrealLiveLink.js +1102 -1137
- package/dist/cjs/unreal-integration/UnrealMarketplace.js +436 -473
- package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +1150 -767
- package/dist/cjs/xr/ARVR.js +167 -175
- package/dist/esm/accessibility/Accessibility.js +160 -164
- package/dist/esm/ai/AI.js +310 -293
- package/dist/esm/ai/BehaviorTree.js +1057 -1112
- package/dist/esm/ai/StateMachine.js +709 -755
- package/dist/esm/animation/Animation.js +237 -240
- package/dist/esm/audio/AudioAdvanced.js +239 -235
- package/dist/esm/audio/AudioBridge.js +448 -434
- package/dist/esm/audio/AudioManager.js +243 -258
- package/dist/esm/build-cloud/BuildOrchestration.js +1071 -1097
- package/dist/esm/build-cloud/GodotBuildCloud.js +647 -669
- package/dist/esm/build-cloud/UnityBuildCloud.js +571 -609
- package/dist/esm/build-cloud/UnrealBuildCloud.js +615 -634
- package/dist/esm/core/EventBus.js +52 -55
- package/dist/esm/core/GameClock.js +63 -65
- package/dist/esm/core/GameConfig.js +77 -78
- package/dist/esm/core/GameLoop.js +81 -88
- package/dist/esm/core/ServiceLocator.js +63 -64
- package/dist/esm/core/Validation.js +82 -81
- package/dist/esm/core/math.js +109 -111
- package/dist/esm/devtools/DevTools.js +546 -562
- package/dist/esm/devtools/DeveloperExperience.js +535 -558
- package/dist/esm/devtools/GameplayAnalytics.js +647 -645
- package/dist/esm/dialogue/DialogueSystem.js +998 -985
- package/dist/esm/docs/DocGenerator.js +342 -363
- package/dist/esm/ecs/World.js +358 -370
- package/dist/esm/editor/AchievementEditor.js +584 -635
- package/dist/esm/editor/AdvancedEditor.js +191 -190
- package/dist/esm/editor/AnimationRetargeting.js +700 -740
- package/dist/esm/editor/AssetBrowser.js +1078 -1159
- package/dist/esm/editor/AssetManager.js +188 -191
- package/dist/esm/editor/ConsolePro.js +977 -1060
- package/dist/esm/editor/CraftingEditor.js +684 -729
- package/dist/esm/editor/DebugTools.js +194 -184
- package/dist/esm/editor/DialogueSystem.js +849 -900
- package/dist/esm/editor/LeaderboardSystem.js +433 -482
- package/dist/esm/editor/NiceGameEditor.js +1908 -1200
- package/dist/esm/editor/PrefabSystem.js +777 -837
- package/dist/esm/editor/ProfilerPanel.js +654 -699
- package/dist/esm/editor/QuestEditor.js +795 -838
- package/dist/esm/editor/ReplaySystem.js +591 -633
- package/dist/esm/editor/SceneEditor.js +189 -199
- package/dist/esm/editor/ScreenshotMode.js +628 -687
- package/dist/esm/editor/ShaderGraph.js +1565 -1581
- package/dist/esm/editor/TimelineEditor.js +733 -777
- package/dist/esm/editor/UndoRedoPro.js +835 -903
- package/dist/esm/editor/VRARMode.js +586 -644
- package/dist/esm/engine/NiceGameEngine.js +142 -163
- package/dist/esm/engine/SaveSystem.js +447 -494
- package/dist/esm/enterprise/Enterprise.js +265 -260
- package/dist/esm/export/BevyExporter.js +929 -966
- package/dist/esm/export/CocosExporter.js +646 -672
- package/dist/esm/export/Construct3Exporter.js +785 -793
- package/dist/esm/export/DefoldExporter.js +1030 -1068
- package/dist/esm/export/GDevelopExporter.js +676 -707
- package/dist/esm/export/GameMakerExporter.js +793 -804
- package/dist/esm/export/GodotExporter.js +1004 -1044
- package/dist/esm/export/MinecraftBedrockExporter.js +575 -577
- package/dist/esm/export/MonoGameExporter.js +1267 -1292
- package/dist/esm/export/Pico8Exporter.js +768 -811
- package/dist/esm/export/PlatformExporter.js +193 -205
- package/dist/esm/export/RPGMakerExporter.js +862 -878
- package/dist/esm/export/RobloxExporter.js +885 -918
- package/dist/esm/export/Solar2DExporter.js +1220 -1255
- package/dist/esm/export/ThreeJSExporter.js +1007 -1072
- package/dist/esm/export/Tic80Exporter.js +1212 -1266
- package/dist/esm/export/UnityExporter.js +1117 -1130
- package/dist/esm/export/UnrealExporter.js +891 -918
- package/dist/esm/export/WebExporter.js +933 -969
- package/dist/esm/export/index.js +86 -71
- package/dist/esm/godot-integration/GodotAssetLibrary.js +663 -691
- package/dist/esm/godot-integration/GodotImport.js +935 -1026
- package/dist/esm/godot-integration/GodotLiveLink.js +918 -944
- package/dist/esm/godot-integration/components/GodotProjectBrowser.js +912 -610
- package/dist/esm/i18n/I18n.js +871 -899
- package/dist/esm/i18n/useTranslation.js +88 -88
- package/dist/esm/import/AsepriteImporter.js +637 -715
- package/dist/esm/import/DragonBonesImporter.js +417 -460
- package/dist/esm/import/GameMakerImporter.js +491 -520
- package/dist/esm/import/GodotSceneImporter.js +767 -821
- package/dist/esm/import/LDtkImporter.js +415 -453
- package/dist/esm/import/Live2DImporter.js +477 -517
- package/dist/esm/import/NdgFormat.js +410 -456
- package/dist/esm/import/OgmoImporter.js +446 -492
- package/dist/esm/import/RPGMakerImporter.js +431 -476
- package/dist/esm/import/SceneImporter.js +385 -422
- package/dist/esm/import/SpineImporter.js +491 -545
- package/dist/esm/import/SpriterImporter.js +570 -612
- package/dist/esm/import/TiledMapImporter.js +790 -845
- package/dist/esm/import/UnitySceneImporter.js +666 -702
- package/dist/esm/import/index.js +247 -258
- package/dist/esm/index.js +1332 -188
- package/dist/esm/input/GamepadNavigation.js +187 -204
- package/dist/esm/input/InputManager.js +401 -420
- package/dist/esm/input/useGamepads.js +72 -80
- package/dist/esm/integration/IconSprite.js +143 -255
- package/dist/esm/inventory/InventorySystem.js +925 -994
- package/dist/esm/kids/KidMode.js +1003 -1021
- package/dist/esm/kids/KidTools.js +573 -593
- package/dist/esm/monetization/Monetization.js +180 -176
- package/dist/esm/multiplayer/LocalMultiplayer.js +290 -286
- package/dist/esm/multiplayer/MiniGameTypes.js +58 -58
- package/dist/esm/native-engine/AnimationSystem.js +735 -805
- package/dist/esm/native-engine/AssetPipeline.js +456 -514
- package/dist/esm/native-engine/AudioEngine.js +765 -803
- package/dist/esm/native-engine/InputSystem.js +1079 -1144
- package/dist/esm/native-engine/NetworkingSystem.js +740 -792
- package/dist/esm/native-engine/PhysicsEngine.js +585 -606
- package/dist/esm/native-engine/RenderingEngine.js +304 -349
- package/dist/esm/native-engine/SceneGraph.js +773 -807
- package/dist/esm/network/MultiplayerTransport.js +99 -131
- package/dist/esm/network/Networking.js +556 -563
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js +22 -28
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +41 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +36 -42
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +11 -14
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js +111 -134
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +132 -157
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +40 -52
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +6 -7
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +42 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +496 -571
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +828 -952
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +126 -145
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +14 -23
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js +12 -25
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js +15 -24
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +109 -120
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js +11 -13
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +151 -184
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +159 -195
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +91 -104
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js +31 -34
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +17 -20
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js +230 -248
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +136 -156
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +77 -84
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/index.js +31 -12
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +4 -3
- package/dist/esm/pathfinding/Pathfinding.js +249 -262
- package/dist/esm/performance/AssetStreaming.js +567 -634
- package/dist/esm/performance/BenchmarkSuite.js +285 -310
- package/dist/esm/performance/DeltaCompression.js +478 -525
- package/dist/esm/performance/DeterministicPhysics.js +479 -497
- package/dist/esm/performance/ECSOptimization.js +653 -694
- package/dist/esm/performance/GameSaveSystem.js +515 -555
- package/dist/esm/performance/HotReload.js +454 -499
- package/dist/esm/performance/InputRecording.js +520 -560
- package/dist/esm/performance/InterestManagement.js +460 -499
- package/dist/esm/performance/LocalizationRuntime.js +382 -422
- package/dist/esm/performance/MemoryManagement.js +415 -469
- package/dist/esm/performance/ModSupport.js +455 -495
- package/dist/esm/performance/MultiThreadedPhysics.js +408 -442
- package/dist/esm/performance/NetworkPrediction.js +436 -481
- package/dist/esm/performance/ObjectPooling.js +582 -616
- package/dist/esm/performance/Performance.js +182 -189
- package/dist/esm/performance/PerformanceAdvanced.js +621 -636
- package/dist/esm/performance/WebGPURenderer.js +660 -682
- package/dist/esm/physics/PhysicsAdvanced.js +359 -378
- package/dist/esm/physics/PhysicsEngine2D.js +393 -426
- package/dist/esm/plugins/PluginSDK.js +435 -465
- package/dist/esm/plugins/PluginTestKit.js +315 -329
- package/dist/esm/procedural/Procedural.js +248 -253
- package/dist/esm/procedural/WorldBuilding.js +316 -313
- package/dist/esm/quest/QuestSystem.js +982 -931
- package/dist/esm/release/MobileExport.js +163 -162
- package/dist/esm/release/Release.js +234 -237
- package/dist/esm/rendering/Camera2D.js +122 -123
- package/dist/esm/rendering/Renderer2D.js +323 -334
- package/dist/esm/rendering/WebGPURenderPipeline.js +647 -650
- package/dist/esm/runtime3d/Runtime3D.js +368 -377
- package/dist/esm/runtime3d/SceneEditor3D.js +268 -262
- package/dist/esm/scene/SceneManager.js +178 -192
- package/dist/esm/scripting/GraphToAST.js +576 -546
- package/dist/esm/scripting/LanguageExporter.js +263 -278
- package/dist/esm/scripting/NodeGraph.js +550 -569
- package/dist/esm/scripting/ScriptAST.js +45 -38
- package/dist/esm/scripting/VisualScripting2.js +1025 -1064
- package/dist/esm/scripting/exporters/CSharpExporter.js +465 -495
- package/dist/esm/scripting/exporters/GDScriptExporter.js +391 -441
- package/dist/esm/scripting/exporters/LuaExporter.js +407 -446
- package/dist/esm/scripting/exporters/PythonExporter.js +485 -548
- package/dist/esm/scripting/exporters/RustExporter.js +460 -511
- package/dist/esm/scripting/exporters/TypeScriptExporter.js +506 -555
- package/dist/esm/social/Social.js +77 -79
- package/dist/esm/systems/LightingSystem.js +855 -930
- package/dist/esm/systems/ParticleSystem2.js +1453 -1450
- package/dist/esm/systems/PhysicsDebugSystem.js +1078 -1140
- package/dist/esm/systems/TerrainSystem.js +996 -1097
- package/dist/esm/templates/ActionTemplates.js +307 -308
- package/dist/esm/templates/FightingTemplate.js +439 -462
- package/dist/esm/templates/MetroidvaniaTemplate.js +391 -404
- package/dist/esm/templates/PartyTemplates.js +206 -201
- package/dist/esm/templates/PuzzleTemplates.js +260 -260
- package/dist/esm/templates/RPGTemplates.js +172 -177
- package/dist/esm/templates/SportsTemplates.js +251 -249
- package/dist/esm/templates/StrategyTemplates.js +158 -152
- package/dist/esm/templates/SurvivalTemplate.js +367 -379
- package/dist/esm/templates/WaveDefense.js +501 -525
- package/dist/esm/tilemap/Tilemap.js +209 -213
- package/dist/esm/tutorials/TutorialBranching.js +399 -416
- package/dist/esm/tutorials/TutorialEngine.js +893 -930
- package/dist/esm/tutorials/TutorialOverlay.js +603 -639
- package/dist/esm/tutorials/content/Tutorials_T05_T08.js +792 -808
- package/dist/esm/tutorials/content/Tutorials_T09_T11.js +740 -755
- package/dist/esm/tutorials/content/Tutorials_T12_T15.js +759 -777
- package/dist/esm/ui/GameUI.js +296 -311
- package/dist/esm/unity-integration/UnityAssetStore.js +704 -740
- package/dist/esm/unity-integration/UnityImport.js +1071 -1175
- package/dist/esm/unity-integration/UnityLiveLink.js +938 -980
- package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js +1234 -756
- package/dist/esm/unity-integration/components/UnityProjectBrowser.js +1241 -767
- package/dist/esm/unreal-integration/UnrealImport.js +395 -411
- package/dist/esm/unreal-integration/UnrealLiveLink.js +1105 -1136
- package/dist/esm/unreal-integration/UnrealMarketplace.js +442 -472
- package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js +1151 -766
- package/dist/esm/xr/ARVR.js +181 -174
- package/package.json +7 -12
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import { SceneImporter } from
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/**
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* @file GameMakerImporter.ts
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* @description GameMaker Studio 2 Room Importer
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* PRO-1.3: Scene Format Interoperability
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*
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* Supports GameMaker Studio 2 .yy format (JSON-based).
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*
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* File Types:
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* - *.yy - Room, object, sprite, script files
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* - *.yyp - Project file
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*/
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// ============================================================
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// GameMaker Importer
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// ============================================================
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import { SceneImporter } from "./SceneImporter.js";
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class GameMakerImporter extends SceneImporter {
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constructor() {
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super("gamemaker");
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this.objects = /* @__PURE__ */ new Map();
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this.sprites = /* @__PURE__ */ new Map();
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}
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canHandle(filePath) {
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const ext = filePath.substring(filePath.lastIndexOf(".")).toLowerCase();
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return ext === ".yy" || ext === ".yyp";
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}
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async import(options) {
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const startTime = Date.now();
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this.options = options;
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this.clearMessages();
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const scenes = [];
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const assets = [];
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try {
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const content = await this.readFile(options.sourcePath);
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const data = JSON.parse(content);
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if (this.isRoomFile(data)) {
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const room = data;
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const scene = this.convertRoomToScene(room);
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scenes.push(scene);
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this.extractAssetsFromLayers(room.layers, assets);
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} else if (this.isSpriteFile(data)) {
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const sprite = data;
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assets.push(this.convertSpriteToAsset(sprite));
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} else if (this.isObjectFile(data)) {
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const object = data;
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assets.push({
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id: this.generateId(),
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name: object.name,
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type: "prefab",
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path: options.sourcePath,
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data: {
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spriteId: object.spriteId?.name,
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solid: object.solid,
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visible: object.visible,
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persistent: object.persistent,
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physics: object.physicsObject ? {
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sensor: object.physicsSensor,
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shape: object.physicsShape,
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density: object.physicsDensity,
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friction: object.physicsFriction,
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restitution: object.physicsRestitution
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} : void 0
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}
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});
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}
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} catch (error) {
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this.addError(
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"IMPORT_ERROR",
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`Failed to import: ${error}`,
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options.sourcePath,
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void 0,
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true
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);
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return this.createResult(scenes, assets, startTime);
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}
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async parseFile(content, _filePath) {
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const stringContent = typeof content === "string" ? content : new TextDecoder().decode(content);
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try {
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const data = JSON.parse(stringContent);
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if (this.isRoomFile(data)) {
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return this.convertRoomToParsed(data);
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}
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} catch {
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return null;
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return null;
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}
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async validate(sourcePath) {
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const errors = [];
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if (!this.canHandle(sourcePath)) {
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errors.push({
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code: "INVALID_FORMAT",
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message: `File ${sourcePath} is not a valid GameMaker file`,
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file: sourcePath,
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fatal: true
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});
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}
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return errors;
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}
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// ----------------------------------------
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// Type Checks
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// ----------------------------------------
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isRoomFile(data) {
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const obj = data;
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return obj?.resourceType === "GMRoom";
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}
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isSpriteFile(data) {
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const obj = data;
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return obj?.resourceType === "GMSprite";
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}
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isObjectFile(data) {
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const obj = data;
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return obj?.resourceType === "GMObject";
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}
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// ----------------------------------------
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// Room Conversion
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// ----------------------------------------
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convertRoomToScene(room) {
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const entities = [];
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for (const layer of room.layers) {
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const layerEntities = this.convertLayer(layer);
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entities.push(...layerEntities);
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}
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return {
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id: this.generateId(),
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name: room.name,
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entities,
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settings: {
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width: room.roomSettings.Width,
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height: room.roomSettings.Height,
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backgroundColor: "#000000",
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persistent: room.roomSettings.persistent,
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physics: room.physicsSettings.PhysicsWorld ? {
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gravityX: room.physicsSettings.PhysicsWorldGravityX,
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gravityY: room.physicsSettings.PhysicsWorldGravityY,
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pixelsPerMeter: room.physicsSettings.PhysicsWorldPixToMetres
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} : void 0,
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views: room.viewSettings.enableViews
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}
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};
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}
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convertRoomToParsed(room) {
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const layers = [];
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const entities = [];
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for (const layer of room.layers) {
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const [parsedLayer, layerEntities] = this.convertLayerToParsed(layer);
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if (parsedLayer) {
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layers.push(parsedLayer);
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}
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entities.push(...layerEntities);
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}
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return {
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name: room.name,
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width: room.roomSettings.Width,
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height: room.roomSettings.Height,
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backgroundColor: "#000000",
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layers,
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entities,
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properties: {
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persistent: room.roomSettings.persistent,
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physics: room.physicsSettings.PhysicsWorld,
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views: room.viewSettings.enableViews
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}
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};
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}
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// ----------------------------------------
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// Layer Conversion
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// ----------------------------------------
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convertLayer(layer) {
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const entities = [];
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switch (layer.resourceType) {
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case "GMRLayer":
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if ("instances" in layer && layer.instances) {
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for (const instance of layer.instances) {
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entities.push(this.convertInstance(instance, layer.depth));
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}
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}
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if (layer.layers) {
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for (const sublayer of layer.layers) {
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entities.push(...this.convertLayer(sublayer));
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}
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});
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break;
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case "GMRTileLayer":
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entities.push(this.convertTileLayer(layer));
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break;
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case "GMRBackgroundLayer":
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entities.push(this.convertBackgroundLayer(layer));
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break;
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case "GMRAssetLayer":
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for (const asset of layer.assets) {
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entities.push(this.convertAsset(asset, layer.depth));
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}
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}
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// ----------------------------------------
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// Type Checks
|
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// ----------------------------------------
|
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isRoomFile(data) {
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const obj = data;
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|
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}
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|
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isSpriteFile(data) {
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|
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|
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|
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|
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isObjectFile(data) {
|
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|
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|
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|
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break;
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181
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}
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convertLayerToParsed(layer) {
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const entities = [];
|
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let parsedLayer = null;
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switch (layer.resourceType) {
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case "GMRTileLayer": {
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const tileLayer = layer;
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parsedLayer = {
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tileData: tileLayer.tiles ? {
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|
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tileWidth: 32,
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|
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|
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tileHeight: 32
|
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} : void 0,
|
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properties: {
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|
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|
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}
|
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210
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|
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|
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|
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|
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if (parsedLayer) {
|
|
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|
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layers.push(parsedLayer);
|
|
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|
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}
|
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|
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entities.push(...layerEntities);
|
|
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|
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break;
|
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|
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}
|
|
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|
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case "GMRLayer":
|
|
214
|
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if ("instances" in layer && layer.instances) {
|
|
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|
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for (const instance of layer.instances) {
|
|
216
|
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entities.push(this.convertInstanceToParsed(instance, layer.depth));
|
|
217
|
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}
|
|
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218
|
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|
|
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|
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|
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|
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|
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|
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|
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|
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169
|
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|
|
170
|
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|
|
219
|
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parsedLayer = {
|
|
220
|
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name: layer.name,
|
|
221
|
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type: "object",
|
|
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|
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visible: layer.visible,
|
|
223
|
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opacity: 1,
|
|
224
|
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offsetX: 0,
|
|
225
|
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offsetY: 0,
|
|
226
|
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zIndex: -layer.depth,
|
|
227
|
+
properties: {}
|
|
228
|
+
};
|
|
229
|
+
break;
|
|
230
|
+
case "GMRBackgroundLayer": {
|
|
231
|
+
const bgLayer = layer;
|
|
232
|
+
parsedLayer = {
|
|
233
|
+
name: layer.name,
|
|
234
|
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type: "image",
|
|
235
|
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visible: layer.visible,
|
|
236
|
+
opacity: 1,
|
|
237
|
+
offsetX: layer.x,
|
|
238
|
+
offsetY: layer.y,
|
|
239
|
+
zIndex: -layer.depth,
|
|
240
|
+
properties: {
|
|
241
|
+
sprite: bgLayer.spriteId?.name,
|
|
242
|
+
htiled: bgLayer.htiled,
|
|
243
|
+
vtiled: bgLayer.vtiled,
|
|
244
|
+
stretch: bgLayer.stretch
|
|
245
|
+
}
|
|
171
246
|
};
|
|
247
|
+
break;
|
|
248
|
+
}
|
|
172
249
|
}
|
|
173
|
-
|
|
174
|
-
|
|
175
|
-
|
|
176
|
-
|
|
177
|
-
|
|
178
|
-
|
|
179
|
-
|
|
180
|
-
|
|
181
|
-
|
|
182
|
-
|
|
183
|
-
|
|
184
|
-
|
|
185
|
-
|
|
186
|
-
// Process sublayers
|
|
187
|
-
if (layer.layers) {
|
|
188
|
-
for (const sublayer of layer.layers) {
|
|
189
|
-
entities.push(...this.convertLayer(sublayer));
|
|
190
|
-
}
|
|
191
|
-
}
|
|
192
|
-
break;
|
|
193
|
-
case 'GMRTileLayer':
|
|
194
|
-
entities.push(this.convertTileLayer(layer));
|
|
195
|
-
break;
|
|
196
|
-
case 'GMRBackgroundLayer':
|
|
197
|
-
entities.push(this.convertBackgroundLayer(layer));
|
|
198
|
-
break;
|
|
199
|
-
case 'GMRAssetLayer':
|
|
200
|
-
for (const asset of layer.assets) {
|
|
201
|
-
entities.push(this.convertAsset(asset, layer.depth));
|
|
202
|
-
}
|
|
203
|
-
break;
|
|
250
|
+
return [parsedLayer, entities];
|
|
251
|
+
}
|
|
252
|
+
// ----------------------------------------
|
|
253
|
+
// Instance Conversion
|
|
254
|
+
// ----------------------------------------
|
|
255
|
+
convertInstance(instance, depth) {
|
|
256
|
+
const components = [
|
|
257
|
+
{
|
|
258
|
+
type: "Transform",
|
|
259
|
+
data: {
|
|
260
|
+
position: { x: instance.x, y: instance.y },
|
|
261
|
+
rotation: instance.rotation,
|
|
262
|
+
scale: { x: instance.scaleX, y: instance.scaleY }
|
|
204
263
|
}
|
|
205
|
-
|
|
206
|
-
|
|
207
|
-
|
|
208
|
-
|
|
209
|
-
|
|
210
|
-
|
|
211
|
-
|
|
212
|
-
|
|
213
|
-
parsedLayer = {
|
|
214
|
-
name: layer.name,
|
|
215
|
-
type: 'tile',
|
|
216
|
-
visible: layer.visible,
|
|
217
|
-
opacity: 1,
|
|
218
|
-
offsetX: layer.x,
|
|
219
|
-
offsetY: layer.y,
|
|
220
|
-
zIndex: -layer.depth, // GM uses depth (negative = front)
|
|
221
|
-
tileData: tileLayer.tiles
|
|
222
|
-
? {
|
|
223
|
-
width: tileLayer.tiles.SerialiseWidth,
|
|
224
|
-
height: tileLayer.tiles.SerialiseHeight,
|
|
225
|
-
tiles: tileLayer.tiles.TileSerialiseData || this.decompressTileData(tileLayer.tiles),
|
|
226
|
-
tileWidth: 32, // Default, would need tileset info
|
|
227
|
-
tileHeight: 32,
|
|
228
|
-
}
|
|
229
|
-
: undefined,
|
|
230
|
-
properties: {
|
|
231
|
-
tileset: tileLayer.tilesetId?.name,
|
|
232
|
-
},
|
|
233
|
-
};
|
|
234
|
-
break;
|
|
235
|
-
}
|
|
236
|
-
case 'GMRLayer':
|
|
237
|
-
if ('instances' in layer && layer.instances) {
|
|
238
|
-
for (const instance of layer.instances) {
|
|
239
|
-
entities.push(this.convertInstanceToParsed(instance, layer.depth));
|
|
240
|
-
}
|
|
241
|
-
}
|
|
242
|
-
parsedLayer = {
|
|
243
|
-
name: layer.name,
|
|
244
|
-
type: 'object',
|
|
245
|
-
visible: layer.visible,
|
|
246
|
-
opacity: 1,
|
|
247
|
-
offsetX: 0,
|
|
248
|
-
offsetY: 0,
|
|
249
|
-
zIndex: -layer.depth,
|
|
250
|
-
properties: {},
|
|
251
|
-
};
|
|
252
|
-
break;
|
|
253
|
-
case 'GMRBackgroundLayer': {
|
|
254
|
-
const bgLayer = layer;
|
|
255
|
-
parsedLayer = {
|
|
256
|
-
name: layer.name,
|
|
257
|
-
type: 'image',
|
|
258
|
-
visible: layer.visible,
|
|
259
|
-
opacity: 1,
|
|
260
|
-
offsetX: layer.x,
|
|
261
|
-
offsetY: layer.y,
|
|
262
|
-
zIndex: -layer.depth,
|
|
263
|
-
properties: {
|
|
264
|
-
sprite: bgLayer.spriteId?.name,
|
|
265
|
-
htiled: bgLayer.htiled,
|
|
266
|
-
vtiled: bgLayer.vtiled,
|
|
267
|
-
stretch: bgLayer.stretch,
|
|
268
|
-
},
|
|
269
|
-
};
|
|
270
|
-
break;
|
|
271
|
-
}
|
|
264
|
+
},
|
|
265
|
+
{
|
|
266
|
+
type: "Sprite",
|
|
267
|
+
data: {
|
|
268
|
+
imageIndex: instance.imageIndex,
|
|
269
|
+
imageSpeed: instance.imageSpeed,
|
|
270
|
+
color: this.colorToHex(instance.colour),
|
|
271
|
+
depth
|
|
272
272
|
}
|
|
273
|
-
|
|
273
|
+
}
|
|
274
|
+
];
|
|
275
|
+
if (instance.properties.length > 0) {
|
|
276
|
+
const props = {};
|
|
277
|
+
for (const prop of instance.properties) {
|
|
278
|
+
props[prop.propertyId.name] = prop.value;
|
|
279
|
+
}
|
|
280
|
+
components.push({
|
|
281
|
+
type: "Properties",
|
|
282
|
+
data: props
|
|
283
|
+
});
|
|
274
284
|
}
|
|
275
|
-
|
|
276
|
-
|
|
277
|
-
|
|
278
|
-
|
|
279
|
-
|
|
280
|
-
|
|
281
|
-
|
|
282
|
-
|
|
283
|
-
|
|
284
|
-
|
|
285
|
-
|
|
286
|
-
|
|
287
|
-
|
|
288
|
-
|
|
289
|
-
|
|
290
|
-
|
|
291
|
-
|
|
292
|
-
|
|
293
|
-
|
|
294
|
-
|
|
295
|
-
|
|
296
|
-
|
|
297
|
-
|
|
298
|
-
|
|
299
|
-
|
|
300
|
-
|
|
301
|
-
|
|
302
|
-
|
|
303
|
-
|
|
304
|
-
|
|
305
|
-
|
|
306
|
-
|
|
307
|
-
|
|
285
|
+
return {
|
|
286
|
+
id: instance.name,
|
|
287
|
+
name: instance.objectId.name,
|
|
288
|
+
components,
|
|
289
|
+
children: [],
|
|
290
|
+
tags: ["instance", ...instance.tags || []],
|
|
291
|
+
active: !instance.ignore
|
|
292
|
+
};
|
|
293
|
+
}
|
|
294
|
+
convertInstanceToParsed(instance, depth) {
|
|
295
|
+
return {
|
|
296
|
+
id: instance.name,
|
|
297
|
+
name: instance.objectId.name,
|
|
298
|
+
type: instance.objectId.name,
|
|
299
|
+
x: instance.x,
|
|
300
|
+
y: instance.y,
|
|
301
|
+
width: 32,
|
|
302
|
+
// Would need sprite info
|
|
303
|
+
height: 32,
|
|
304
|
+
rotation: instance.rotation,
|
|
305
|
+
scaleX: instance.scaleX,
|
|
306
|
+
scaleY: instance.scaleY,
|
|
307
|
+
visible: !instance.ignore,
|
|
308
|
+
components: [],
|
|
309
|
+
children: [],
|
|
310
|
+
properties: {
|
|
311
|
+
objectId: instance.objectId.path,
|
|
312
|
+
imageIndex: instance.imageIndex,
|
|
313
|
+
imageSpeed: instance.imageSpeed,
|
|
314
|
+
color: this.colorToHex(instance.colour),
|
|
315
|
+
depth,
|
|
316
|
+
tags: instance.tags
|
|
317
|
+
}
|
|
318
|
+
};
|
|
319
|
+
}
|
|
320
|
+
// ----------------------------------------
|
|
321
|
+
// Tile Layer Conversion
|
|
322
|
+
// ----------------------------------------
|
|
323
|
+
convertTileLayer(layer) {
|
|
324
|
+
const tileData = layer.tiles.TileSerialiseData || this.decompressTileData(layer.tiles);
|
|
325
|
+
return {
|
|
326
|
+
id: this.generateId(),
|
|
327
|
+
name: layer.name,
|
|
328
|
+
components: [
|
|
329
|
+
{
|
|
330
|
+
type: "Transform",
|
|
331
|
+
data: {
|
|
332
|
+
position: { x: layer.x, y: layer.y },
|
|
333
|
+
rotation: 0,
|
|
334
|
+
scale: { x: 1, y: 1 }
|
|
335
|
+
}
|
|
336
|
+
},
|
|
337
|
+
{
|
|
338
|
+
type: "Tilemap",
|
|
339
|
+
data: {
|
|
340
|
+
tileset: layer.tilesetId?.name,
|
|
341
|
+
width: layer.tiles.SerialiseWidth,
|
|
342
|
+
height: layer.tiles.SerialiseHeight,
|
|
343
|
+
data: tileData,
|
|
344
|
+
depth: layer.depth
|
|
345
|
+
}
|
|
308
346
|
}
|
|
309
|
-
|
|
310
|
-
|
|
311
|
-
|
|
312
|
-
|
|
313
|
-
|
|
314
|
-
|
|
315
|
-
|
|
316
|
-
|
|
317
|
-
|
|
318
|
-
convertInstanceToParsed(instance, depth) {
|
|
319
|
-
return {
|
|
320
|
-
id: instance.name,
|
|
321
|
-
name: instance.objectId.name,
|
|
322
|
-
type: instance.objectId.name,
|
|
323
|
-
x: instance.x,
|
|
324
|
-
y: instance.y,
|
|
325
|
-
width: 32, // Would need sprite info
|
|
326
|
-
height: 32,
|
|
327
|
-
rotation: instance.rotation,
|
|
328
|
-
scaleX: instance.scaleX,
|
|
329
|
-
scaleY: instance.scaleY,
|
|
330
|
-
visible: !instance.ignore,
|
|
331
|
-
components: [],
|
|
332
|
-
children: [],
|
|
333
|
-
properties: {
|
|
334
|
-
objectId: instance.objectId.path,
|
|
335
|
-
imageIndex: instance.imageIndex,
|
|
336
|
-
imageSpeed: instance.imageSpeed,
|
|
337
|
-
color: this.colorToHex(instance.colour),
|
|
338
|
-
depth,
|
|
339
|
-
tags: instance.tags,
|
|
340
|
-
},
|
|
341
|
-
};
|
|
347
|
+
],
|
|
348
|
+
children: [],
|
|
349
|
+
tags: ["tilemap", layer.name],
|
|
350
|
+
active: layer.visible
|
|
351
|
+
};
|
|
352
|
+
}
|
|
353
|
+
decompressTileData(tiles) {
|
|
354
|
+
if (tiles.TileSerialiseData) {
|
|
355
|
+
return tiles.TileSerialiseData;
|
|
342
356
|
}
|
|
343
|
-
|
|
344
|
-
|
|
345
|
-
|
|
346
|
-
|
|
347
|
-
const
|
|
348
|
-
|
|
349
|
-
|
|
350
|
-
|
|
351
|
-
|
|
352
|
-
|
|
353
|
-
|
|
354
|
-
data: {
|
|
355
|
-
position: { x: layer.x, y: layer.y },
|
|
356
|
-
rotation: 0,
|
|
357
|
-
scale: { x: 1, y: 1 },
|
|
358
|
-
},
|
|
359
|
-
},
|
|
360
|
-
{
|
|
361
|
-
type: 'Tilemap',
|
|
362
|
-
data: {
|
|
363
|
-
tileset: layer.tilesetId?.name,
|
|
364
|
-
width: layer.tiles.SerialiseWidth,
|
|
365
|
-
height: layer.tiles.SerialiseHeight,
|
|
366
|
-
data: tileData,
|
|
367
|
-
depth: layer.depth,
|
|
368
|
-
},
|
|
369
|
-
},
|
|
370
|
-
],
|
|
371
|
-
children: [],
|
|
372
|
-
tags: ['tilemap', layer.name],
|
|
373
|
-
active: layer.visible,
|
|
374
|
-
};
|
|
357
|
+
if (tiles.TileCompressedData && tiles.TileDataFormat === 1) {
|
|
358
|
+
const result = [];
|
|
359
|
+
const data = tiles.TileCompressedData;
|
|
360
|
+
for (let i = 0; i < data.length; i += 2) {
|
|
361
|
+
const count = data[i];
|
|
362
|
+
const value = data[i + 1];
|
|
363
|
+
for (let j = 0; j < count; j++) {
|
|
364
|
+
result.push(value);
|
|
365
|
+
}
|
|
366
|
+
}
|
|
367
|
+
return result;
|
|
375
368
|
}
|
|
376
|
-
|
|
377
|
-
|
|
378
|
-
|
|
369
|
+
return [];
|
|
370
|
+
}
|
|
371
|
+
// ----------------------------------------
|
|
372
|
+
// Background Layer Conversion
|
|
373
|
+
// ----------------------------------------
|
|
374
|
+
convertBackgroundLayer(layer) {
|
|
375
|
+
return {
|
|
376
|
+
id: this.generateId(),
|
|
377
|
+
name: layer.name,
|
|
378
|
+
components: [
|
|
379
|
+
{
|
|
380
|
+
type: "Transform",
|
|
381
|
+
data: {
|
|
382
|
+
position: { x: layer.x, y: layer.y },
|
|
383
|
+
rotation: 0,
|
|
384
|
+
scale: { x: 1, y: 1 }
|
|
385
|
+
}
|
|
386
|
+
},
|
|
387
|
+
{
|
|
388
|
+
type: "Background",
|
|
389
|
+
data: {
|
|
390
|
+
sprite: layer.spriteId?.name,
|
|
391
|
+
color: this.colorToHex(layer.colour),
|
|
392
|
+
stretch: layer.stretch,
|
|
393
|
+
htiled: layer.htiled,
|
|
394
|
+
vtiled: layer.vtiled,
|
|
395
|
+
animationFPS: layer.animationFPS,
|
|
396
|
+
depth: layer.depth,
|
|
397
|
+
hspeed: layer.hspeed,
|
|
398
|
+
vspeed: layer.vspeed
|
|
399
|
+
}
|
|
379
400
|
}
|
|
380
|
-
|
|
381
|
-
|
|
382
|
-
|
|
383
|
-
|
|
384
|
-
|
|
385
|
-
|
|
386
|
-
|
|
387
|
-
|
|
388
|
-
|
|
389
|
-
|
|
390
|
-
|
|
391
|
-
|
|
401
|
+
],
|
|
402
|
+
children: [],
|
|
403
|
+
tags: ["background"],
|
|
404
|
+
active: layer.visible
|
|
405
|
+
};
|
|
406
|
+
}
|
|
407
|
+
// ----------------------------------------
|
|
408
|
+
// Asset Conversion
|
|
409
|
+
// ----------------------------------------
|
|
410
|
+
convertAsset(asset, depth) {
|
|
411
|
+
return {
|
|
412
|
+
id: this.generateId(),
|
|
413
|
+
name: asset.name,
|
|
414
|
+
components: [
|
|
415
|
+
{
|
|
416
|
+
type: "Transform",
|
|
417
|
+
data: {
|
|
418
|
+
position: { x: asset.x, y: asset.y },
|
|
419
|
+
rotation: asset.rotation,
|
|
420
|
+
scale: { x: asset.scaleX, y: asset.scaleY }
|
|
421
|
+
}
|
|
422
|
+
},
|
|
423
|
+
{
|
|
424
|
+
type: "Sprite",
|
|
425
|
+
data: {
|
|
426
|
+
texture: asset.spriteId?.name || asset.sequenceId?.name,
|
|
427
|
+
color: this.colorToHex(asset.colour),
|
|
428
|
+
animationSpeed: asset.animationSpeed,
|
|
429
|
+
depth
|
|
430
|
+
}
|
|
392
431
|
}
|
|
393
|
-
|
|
394
|
-
|
|
395
|
-
|
|
396
|
-
|
|
397
|
-
|
|
398
|
-
|
|
399
|
-
|
|
432
|
+
],
|
|
433
|
+
children: [],
|
|
434
|
+
tags: ["asset", asset.resourceType],
|
|
435
|
+
active: !asset.ignore
|
|
436
|
+
};
|
|
437
|
+
}
|
|
438
|
+
convertSpriteToAsset(sprite) {
|
|
439
|
+
return {
|
|
440
|
+
id: this.generateId(),
|
|
441
|
+
name: sprite.name,
|
|
442
|
+
type: "texture",
|
|
443
|
+
path: `sprites/${sprite.name}/${sprite.name}.png`,
|
|
444
|
+
data: {
|
|
445
|
+
width: sprite.width,
|
|
446
|
+
height: sprite.height,
|
|
447
|
+
origin: { x: sprite.xorigin, y: sprite.yorigin },
|
|
448
|
+
bbox: {
|
|
449
|
+
left: sprite.bbox_left,
|
|
450
|
+
top: sprite.bbox_top,
|
|
451
|
+
right: sprite.bbox_right,
|
|
452
|
+
bottom: sprite.bbox_bottom
|
|
453
|
+
},
|
|
454
|
+
frameCount: sprite.frames.length,
|
|
455
|
+
collisionKind: sprite.collisionKind,
|
|
456
|
+
nineSlice: sprite.nineSlice
|
|
457
|
+
}
|
|
458
|
+
};
|
|
459
|
+
}
|
|
460
|
+
extractAssetsFromLayers(layers, assets) {
|
|
461
|
+
for (const layer of layers) {
|
|
462
|
+
if (layer.resourceType === "GMRTileLayer") {
|
|
463
|
+
const tileLayer = layer;
|
|
464
|
+
if (tileLayer.tilesetId) {
|
|
465
|
+
assets.push({
|
|
400
466
|
id: this.generateId(),
|
|
401
|
-
name:
|
|
402
|
-
|
|
403
|
-
|
|
404
|
-
|
|
405
|
-
|
|
406
|
-
|
|
407
|
-
|
|
408
|
-
|
|
409
|
-
|
|
410
|
-
|
|
411
|
-
{
|
|
412
|
-
type: 'Background',
|
|
413
|
-
data: {
|
|
414
|
-
sprite: layer.spriteId?.name,
|
|
415
|
-
color: this.colorToHex(layer.colour),
|
|
416
|
-
stretch: layer.stretch,
|
|
417
|
-
htiled: layer.htiled,
|
|
418
|
-
vtiled: layer.vtiled,
|
|
419
|
-
animationFPS: layer.animationFPS,
|
|
420
|
-
depth: layer.depth,
|
|
421
|
-
hspeed: layer.hspeed,
|
|
422
|
-
vspeed: layer.vspeed,
|
|
423
|
-
},
|
|
424
|
-
},
|
|
425
|
-
],
|
|
426
|
-
children: [],
|
|
427
|
-
tags: ['background'],
|
|
428
|
-
active: layer.visible,
|
|
429
|
-
};
|
|
430
|
-
}
|
|
431
|
-
// ----------------------------------------
|
|
432
|
-
// Asset Conversion
|
|
433
|
-
// ----------------------------------------
|
|
434
|
-
convertAsset(asset, depth) {
|
|
435
|
-
return {
|
|
436
|
-
id: this.generateId(),
|
|
437
|
-
name: asset.name,
|
|
438
|
-
components: [
|
|
439
|
-
{
|
|
440
|
-
type: 'Transform',
|
|
441
|
-
data: {
|
|
442
|
-
position: { x: asset.x, y: asset.y },
|
|
443
|
-
rotation: asset.rotation,
|
|
444
|
-
scale: { x: asset.scaleX, y: asset.scaleY },
|
|
445
|
-
},
|
|
446
|
-
},
|
|
447
|
-
{
|
|
448
|
-
type: 'Sprite',
|
|
449
|
-
data: {
|
|
450
|
-
texture: asset.spriteId?.name || asset.sequenceId?.name,
|
|
451
|
-
color: this.colorToHex(asset.colour),
|
|
452
|
-
animationSpeed: asset.animationSpeed,
|
|
453
|
-
depth,
|
|
454
|
-
},
|
|
455
|
-
},
|
|
456
|
-
],
|
|
457
|
-
children: [],
|
|
458
|
-
tags: ['asset', asset.resourceType],
|
|
459
|
-
active: !asset.ignore,
|
|
460
|
-
};
|
|
461
|
-
}
|
|
462
|
-
convertSpriteToAsset(sprite) {
|
|
463
|
-
return {
|
|
467
|
+
name: tileLayer.tilesetId.name,
|
|
468
|
+
type: "tileset",
|
|
469
|
+
path: tileLayer.tilesetId.path,
|
|
470
|
+
data: {}
|
|
471
|
+
});
|
|
472
|
+
}
|
|
473
|
+
} else if (layer.resourceType === "GMRBackgroundLayer") {
|
|
474
|
+
const bgLayer = layer;
|
|
475
|
+
if (bgLayer.spriteId) {
|
|
476
|
+
assets.push({
|
|
464
477
|
id: this.generateId(),
|
|
465
|
-
name:
|
|
466
|
-
type:
|
|
467
|
-
path:
|
|
468
|
-
data: {
|
|
469
|
-
|
|
470
|
-
height: sprite.height,
|
|
471
|
-
origin: { x: sprite.xorigin, y: sprite.yorigin },
|
|
472
|
-
bbox: {
|
|
473
|
-
left: sprite.bbox_left,
|
|
474
|
-
top: sprite.bbox_top,
|
|
475
|
-
right: sprite.bbox_right,
|
|
476
|
-
bottom: sprite.bbox_bottom,
|
|
477
|
-
},
|
|
478
|
-
frameCount: sprite.frames.length,
|
|
479
|
-
collisionKind: sprite.collisionKind,
|
|
480
|
-
nineSlice: sprite.nineSlice,
|
|
481
|
-
},
|
|
482
|
-
};
|
|
483
|
-
}
|
|
484
|
-
extractAssetsFromLayers(layers, assets) {
|
|
485
|
-
for (const layer of layers) {
|
|
486
|
-
if (layer.resourceType === 'GMRTileLayer') {
|
|
487
|
-
const tileLayer = layer;
|
|
488
|
-
if (tileLayer.tilesetId) {
|
|
489
|
-
assets.push({
|
|
490
|
-
id: this.generateId(),
|
|
491
|
-
name: tileLayer.tilesetId.name,
|
|
492
|
-
type: 'tileset',
|
|
493
|
-
path: tileLayer.tilesetId.path,
|
|
494
|
-
data: {},
|
|
495
|
-
});
|
|
496
|
-
}
|
|
497
|
-
}
|
|
498
|
-
else if (layer.resourceType === 'GMRBackgroundLayer') {
|
|
499
|
-
const bgLayer = layer;
|
|
500
|
-
if (bgLayer.spriteId) {
|
|
501
|
-
assets.push({
|
|
502
|
-
id: this.generateId(),
|
|
503
|
-
name: bgLayer.spriteId.name,
|
|
504
|
-
type: 'texture',
|
|
505
|
-
path: bgLayer.spriteId.path,
|
|
506
|
-
data: {},
|
|
507
|
-
});
|
|
508
|
-
}
|
|
509
|
-
}
|
|
510
|
-
// Process sublayers
|
|
511
|
-
if (layer.layers) {
|
|
512
|
-
this.extractAssetsFromLayers(layer.layers, assets);
|
|
513
|
-
}
|
|
478
|
+
name: bgLayer.spriteId.name,
|
|
479
|
+
type: "texture",
|
|
480
|
+
path: bgLayer.spriteId.path,
|
|
481
|
+
data: {}
|
|
482
|
+
});
|
|
514
483
|
}
|
|
484
|
+
}
|
|
485
|
+
if (layer.layers) {
|
|
486
|
+
this.extractAssetsFromLayers(layer.layers, assets);
|
|
487
|
+
}
|
|
515
488
|
}
|
|
516
|
-
|
|
517
|
-
|
|
518
|
-
|
|
519
|
-
|
|
520
|
-
|
|
521
|
-
|
|
522
|
-
|
|
523
|
-
|
|
524
|
-
|
|
525
|
-
|
|
526
|
-
|
|
527
|
-
}
|
|
528
|
-
return `#${r.toString(16).padStart(2, '0')}${g.toString(16).padStart(2, '0')}${b.toString(16).padStart(2, '0')}`;
|
|
489
|
+
}
|
|
490
|
+
// ----------------------------------------
|
|
491
|
+
// Utilities
|
|
492
|
+
// ----------------------------------------
|
|
493
|
+
colorToHex(color) {
|
|
494
|
+
const a = color >> 24 & 255;
|
|
495
|
+
const r = color >> 16 & 255;
|
|
496
|
+
const g = color >> 8 & 255;
|
|
497
|
+
const b = color & 255;
|
|
498
|
+
if (a < 255) {
|
|
499
|
+
return `rgba(${r}, ${g}, ${b}, ${a / 255})`;
|
|
529
500
|
}
|
|
530
|
-
|
|
531
|
-
|
|
532
|
-
|
|
533
|
-
|
|
534
|
-
|
|
535
|
-
|
|
536
|
-
|
|
537
|
-
|
|
538
|
-
|
|
539
|
-
throw new Error('Unable to read file in current environment');
|
|
501
|
+
return `#${r.toString(16).padStart(2, "0")}${g.toString(16).padStart(2, "0")}${b.toString(16).padStart(2, "0")}`;
|
|
502
|
+
}
|
|
503
|
+
async readFile(path) {
|
|
504
|
+
if (typeof globalThis.process !== "undefined" && globalThis.process.versions?.node) {
|
|
505
|
+
const fs = await import("fs");
|
|
506
|
+
return fs.readFileSync(path, "utf-8");
|
|
507
|
+
} else if (typeof fetch !== "undefined") {
|
|
508
|
+
const response = await fetch(path);
|
|
509
|
+
return response.text();
|
|
540
510
|
}
|
|
511
|
+
throw new Error("Unable to read file in current environment");
|
|
512
|
+
}
|
|
541
513
|
}
|
|
542
|
-
// ============================================================
|
|
543
|
-
// Factory Function
|
|
544
|
-
// ============================================================
|
|
545
514
|
function createGameMakerImporter() {
|
|
546
|
-
|
|
515
|
+
return new GameMakerImporter();
|
|
547
516
|
}
|
|
548
|
-
|
|
549
|
-
|
|
517
|
+
export {
|
|
518
|
+
GameMakerImporter,
|
|
519
|
+
createGameMakerImporter
|
|
520
|
+
};
|