@nice2dev/game-engine 1.3.15 → 1.3.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -0
- package/dist/cjs/accessibility/Accessibility.js +152 -165
- package/dist/cjs/ai/AI.js +292 -294
- package/dist/cjs/ai/BehaviorTree.js +1029 -1113
- package/dist/cjs/ai/StateMachine.js +694 -756
- package/dist/cjs/animation/Animation.js +232 -241
- package/dist/cjs/audio/AudioAdvanced.js +221 -236
- package/dist/cjs/audio/AudioBridge.js +441 -435
- package/dist/cjs/audio/AudioManager.js +242 -259
- package/dist/cjs/build-cloud/BuildOrchestration.js +1059 -1098
- package/dist/cjs/build-cloud/GodotBuildCloud.js +641 -670
- package/dist/cjs/build-cloud/UnityBuildCloud.js +563 -610
- package/dist/cjs/build-cloud/UnrealBuildCloud.js +610 -635
- package/dist/cjs/core/EventBus.js +51 -56
- package/dist/cjs/core/GameClock.js +62 -66
- package/dist/cjs/core/GameConfig.js +72 -79
- package/dist/cjs/core/GameLoop.js +80 -89
- package/dist/cjs/core/ServiceLocator.js +61 -65
- package/dist/cjs/core/Validation.js +72 -82
- package/dist/cjs/core/math.js +108 -112
- package/dist/cjs/devtools/DevTools.js +542 -563
- package/dist/cjs/devtools/DeveloperExperience.js +521 -559
- package/dist/cjs/devtools/GameplayAnalytics.js +636 -646
- package/dist/cjs/dialogue/DialogueSystem.js +984 -986
- package/dist/cjs/docs/DocGenerator.js +339 -364
- package/dist/cjs/ecs/World.js +355 -371
- package/dist/cjs/editor/AchievementEditor.js +580 -636
- package/dist/cjs/editor/AdvancedEditor.js +184 -191
- package/dist/cjs/editor/AnimationRetargeting.js +696 -741
- package/dist/cjs/editor/AssetBrowser.js +1072 -1160
- package/dist/cjs/editor/AssetManager.js +187 -192
- package/dist/cjs/editor/ConsolePro.js +971 -1061
- package/dist/cjs/editor/CraftingEditor.js +680 -730
- package/dist/cjs/editor/DebugTools.js +187 -185
- package/dist/cjs/editor/DialogueSystem.js +844 -901
- package/dist/cjs/editor/LeaderboardSystem.js +429 -483
- package/dist/cjs/editor/NiceGameEditor.js +1903 -1201
- package/dist/cjs/editor/PrefabSystem.js +772 -838
- package/dist/cjs/editor/ProfilerPanel.js +649 -700
- package/dist/cjs/editor/QuestEditor.js +792 -839
- package/dist/cjs/editor/ReplaySystem.js +585 -634
- package/dist/cjs/editor/SceneEditor.js +176 -200
- package/dist/cjs/editor/ScreenshotMode.js +621 -688
- package/dist/cjs/editor/ShaderGraph.js +1556 -1582
- package/dist/cjs/editor/TimelineEditor.js +715 -778
- package/dist/cjs/editor/UndoRedoPro.js +830 -904
- package/dist/cjs/editor/VRARMode.js +582 -645
- package/dist/cjs/engine/NiceGameEngine.js +141 -164
- package/dist/cjs/engine/SaveSystem.js +441 -495
- package/dist/cjs/enterprise/Enterprise.js +254 -261
- package/dist/cjs/export/BevyExporter.js +927 -967
- package/dist/cjs/export/CocosExporter.js +644 -673
- package/dist/cjs/export/Construct3Exporter.js +783 -794
- package/dist/cjs/export/DefoldExporter.js +1028 -1069
- package/dist/cjs/export/GDevelopExporter.js +674 -708
- package/dist/cjs/export/GameMakerExporter.js +791 -805
- package/dist/cjs/export/GodotExporter.js +1003 -1045
- package/dist/cjs/export/MinecraftBedrockExporter.js +573 -578
- package/dist/cjs/export/MonoGameExporter.js +1265 -1293
- package/dist/cjs/export/Pico8Exporter.js +766 -812
- package/dist/cjs/export/PlatformExporter.js +188 -206
- package/dist/cjs/export/RPGMakerExporter.js +860 -879
- package/dist/cjs/export/RobloxExporter.js +883 -919
- package/dist/cjs/export/Solar2DExporter.js +1218 -1256
- package/dist/cjs/export/ThreeJSExporter.js +1006 -1073
- package/dist/cjs/export/Tic80Exporter.js +1210 -1267
- package/dist/cjs/export/UnityExporter.js +1116 -1131
- package/dist/cjs/export/UnrealExporter.js +889 -919
- package/dist/cjs/export/WebExporter.js +931 -970
- package/dist/cjs/export/index.js +42 -65
- package/dist/cjs/godot-integration/GodotAssetLibrary.js +659 -692
- package/dist/cjs/godot-integration/GodotImport.js +929 -1027
- package/dist/cjs/godot-integration/GodotLiveLink.js +915 -945
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +911 -611
- package/dist/cjs/i18n/I18n.js +860 -900
- package/dist/cjs/i18n/useTranslation.js +84 -89
- package/dist/cjs/import/AsepriteImporter.js +658 -716
- package/dist/cjs/import/DragonBonesImporter.js +437 -461
- package/dist/cjs/import/GameMakerImporter.js +511 -521
- package/dist/cjs/import/GodotSceneImporter.js +788 -822
- package/dist/cjs/import/LDtkImporter.js +436 -454
- package/dist/cjs/import/Live2DImporter.js +497 -518
- package/dist/cjs/import/NdgFormat.js +424 -457
- package/dist/cjs/import/OgmoImporter.js +466 -493
- package/dist/cjs/import/RPGMakerImporter.js +451 -477
- package/dist/cjs/import/SceneImporter.js +378 -423
- package/dist/cjs/import/SpineImporter.js +511 -546
- package/dist/cjs/import/SpriterImporter.js +590 -613
- package/dist/cjs/import/TiledMapImporter.js +811 -846
- package/dist/cjs/import/UnitySceneImporter.js +687 -703
- package/dist/cjs/import/index.js +206 -251
- package/dist/cjs/index.js +275 -278
- package/dist/cjs/input/GamepadNavigation.js +185 -205
- package/dist/cjs/input/InputManager.js +397 -421
- package/dist/cjs/input/useGamepads.js +70 -81
- package/dist/cjs/integration/IconSprite.js +129 -256
- package/dist/cjs/inventory/InventorySystem.js +920 -995
- package/dist/cjs/kids/KidMode.js +997 -1022
- package/dist/cjs/kids/KidTools.js +570 -594
- package/dist/cjs/monetization/Monetization.js +170 -177
- package/dist/cjs/multiplayer/LocalMultiplayer.js +287 -287
- package/dist/cjs/multiplayer/MiniGameTypes.js +49 -59
- package/dist/cjs/native-engine/AnimationSystem.js +731 -806
- package/dist/cjs/native-engine/AssetPipeline.js +454 -515
- package/dist/cjs/native-engine/AudioEngine.js +763 -804
- package/dist/cjs/native-engine/InputSystem.js +1075 -1145
- package/dist/cjs/native-engine/NetworkingSystem.js +733 -793
- package/dist/cjs/native-engine/PhysicsEngine.js +583 -607
- package/dist/cjs/native-engine/RenderingEngine.js +302 -350
- package/dist/cjs/native-engine/SceneGraph.js +769 -808
- package/dist/cjs/network/MultiplayerTransport.js +97 -132
- package/dist/cjs/network/Networking.js +549 -564
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js +21 -29
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +35 -43
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +10 -15
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js +103 -135
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +131 -158
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +39 -53
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +5 -8
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +494 -572
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +826 -953
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +125 -146
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +13 -23
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js +11 -25
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js +13 -24
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +108 -121
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js +10 -14
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +150 -185
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +158 -196
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +90 -105
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js +30 -35
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +16 -21
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js +215 -248
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +135 -157
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +76 -85
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js +24 -27
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +3 -4
- package/dist/cjs/pathfinding/Pathfinding.js +245 -263
- package/dist/cjs/performance/AssetStreaming.js +561 -635
- package/dist/cjs/performance/BenchmarkSuite.js +283 -311
- package/dist/cjs/performance/DeltaCompression.js +467 -526
- package/dist/cjs/performance/DeterministicPhysics.js +450 -498
- package/dist/cjs/performance/ECSOptimization.js +644 -695
- package/dist/cjs/performance/GameSaveSystem.js +509 -556
- package/dist/cjs/performance/HotReload.js +447 -500
- package/dist/cjs/performance/InputRecording.js +511 -561
- package/dist/cjs/performance/InterestManagement.js +453 -500
- package/dist/cjs/performance/LocalizationRuntime.js +376 -423
- package/dist/cjs/performance/MemoryManagement.js +410 -470
- package/dist/cjs/performance/ModSupport.js +445 -496
- package/dist/cjs/performance/MultiThreadedPhysics.js +400 -443
- package/dist/cjs/performance/NetworkPrediction.js +424 -482
- package/dist/cjs/performance/ObjectPooling.js +569 -617
- package/dist/cjs/performance/Performance.js +174 -190
- package/dist/cjs/performance/PerformanceAdvanced.js +614 -637
- package/dist/cjs/performance/WebGPURenderer.js +656 -683
- package/dist/cjs/physics/PhysicsAdvanced.js +345 -379
- package/dist/cjs/physics/PhysicsEngine2D.js +391 -427
- package/dist/cjs/plugins/PluginSDK.js +432 -466
- package/dist/cjs/plugins/PluginTestKit.js +307 -330
- package/dist/cjs/procedural/Procedural.js +243 -254
- package/dist/cjs/procedural/WorldBuilding.js +297 -314
- package/dist/cjs/quest/QuestSystem.js +975 -932
- package/dist/cjs/release/MobileExport.js +157 -163
- package/dist/cjs/release/Release.js +225 -238
- package/dist/cjs/rendering/Camera2D.js +121 -124
- package/dist/cjs/rendering/Renderer2D.js +321 -335
- package/dist/cjs/rendering/WebGPURenderPipeline.js +632 -651
- package/dist/cjs/runtime3d/Runtime3D.js +359 -378
- package/dist/cjs/runtime3d/SceneEditor3D.js +252 -263
- package/dist/cjs/scene/SceneManager.js +177 -193
- package/dist/cjs/scripting/GraphToAST.js +574 -547
- package/dist/cjs/scripting/LanguageExporter.js +254 -279
- package/dist/cjs/scripting/NodeGraph.js +546 -570
- package/dist/cjs/scripting/ScriptAST.js +31 -39
- package/dist/cjs/scripting/VisualScripting2.js +1016 -1065
- package/dist/cjs/scripting/exporters/CSharpExporter.js +464 -496
- package/dist/cjs/scripting/exporters/GDScriptExporter.js +390 -442
- package/dist/cjs/scripting/exporters/LuaExporter.js +406 -447
- package/dist/cjs/scripting/exporters/PythonExporter.js +484 -549
- package/dist/cjs/scripting/exporters/RustExporter.js +459 -512
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js +505 -556
- package/dist/cjs/social/Social.js +72 -80
- package/dist/cjs/systems/LightingSystem.js +844 -931
- package/dist/cjs/systems/ParticleSystem2.js +1447 -1451
- package/dist/cjs/systems/PhysicsDebugSystem.js +1070 -1141
- package/dist/cjs/systems/TerrainSystem.js +985 -1098
- package/dist/cjs/templates/ActionTemplates.js +296 -309
- package/dist/cjs/templates/FightingTemplate.js +417 -463
- package/dist/cjs/templates/MetroidvaniaTemplate.js +353 -405
- package/dist/cjs/templates/PartyTemplates.js +190 -202
- package/dist/cjs/templates/PuzzleTemplates.js +245 -261
- package/dist/cjs/templates/RPGTemplates.js +160 -178
- package/dist/cjs/templates/SportsTemplates.js +237 -250
- package/dist/cjs/templates/StrategyTemplates.js +143 -153
- package/dist/cjs/templates/SurvivalTemplate.js +336 -380
- package/dist/cjs/templates/WaveDefense.js +499 -526
- package/dist/cjs/tilemap/Tilemap.js +207 -214
- package/dist/cjs/tutorials/TutorialBranching.js +396 -417
- package/dist/cjs/tutorials/TutorialEngine.js +888 -931
- package/dist/cjs/tutorials/TutorialOverlay.js +602 -640
- package/dist/cjs/tutorials/content/Tutorials_T05_T08.js +787 -809
- package/dist/cjs/tutorials/content/Tutorials_T09_T11.js +736 -756
- package/dist/cjs/tutorials/content/Tutorials_T12_T15.js +754 -778
- package/dist/cjs/ui/GameUI.js +295 -312
- package/dist/cjs/unity-integration/UnityAssetStore.js +700 -741
- package/dist/cjs/unity-integration/UnityImport.js +1066 -1176
- package/dist/cjs/unity-integration/UnityLiveLink.js +934 -981
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +1233 -757
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +1240 -768
- package/dist/cjs/unreal-integration/UnrealImport.js +391 -412
- package/dist/cjs/unreal-integration/UnrealLiveLink.js +1102 -1137
- package/dist/cjs/unreal-integration/UnrealMarketplace.js +436 -473
- package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +1150 -767
- package/dist/cjs/xr/ARVR.js +167 -175
- package/dist/esm/accessibility/Accessibility.js +160 -164
- package/dist/esm/ai/AI.js +310 -293
- package/dist/esm/ai/BehaviorTree.js +1057 -1112
- package/dist/esm/ai/StateMachine.js +709 -755
- package/dist/esm/animation/Animation.js +237 -240
- package/dist/esm/audio/AudioAdvanced.js +239 -235
- package/dist/esm/audio/AudioBridge.js +448 -434
- package/dist/esm/audio/AudioManager.js +243 -258
- package/dist/esm/build-cloud/BuildOrchestration.js +1071 -1097
- package/dist/esm/build-cloud/GodotBuildCloud.js +647 -669
- package/dist/esm/build-cloud/UnityBuildCloud.js +571 -609
- package/dist/esm/build-cloud/UnrealBuildCloud.js +615 -634
- package/dist/esm/core/EventBus.js +52 -55
- package/dist/esm/core/GameClock.js +63 -65
- package/dist/esm/core/GameConfig.js +77 -78
- package/dist/esm/core/GameLoop.js +81 -88
- package/dist/esm/core/ServiceLocator.js +63 -64
- package/dist/esm/core/Validation.js +82 -81
- package/dist/esm/core/math.js +109 -111
- package/dist/esm/devtools/DevTools.js +546 -562
- package/dist/esm/devtools/DeveloperExperience.js +535 -558
- package/dist/esm/devtools/GameplayAnalytics.js +647 -645
- package/dist/esm/dialogue/DialogueSystem.js +998 -985
- package/dist/esm/docs/DocGenerator.js +342 -363
- package/dist/esm/ecs/World.js +358 -370
- package/dist/esm/editor/AchievementEditor.js +584 -635
- package/dist/esm/editor/AdvancedEditor.js +191 -190
- package/dist/esm/editor/AnimationRetargeting.js +700 -740
- package/dist/esm/editor/AssetBrowser.js +1078 -1159
- package/dist/esm/editor/AssetManager.js +188 -191
- package/dist/esm/editor/ConsolePro.js +977 -1060
- package/dist/esm/editor/CraftingEditor.js +684 -729
- package/dist/esm/editor/DebugTools.js +194 -184
- package/dist/esm/editor/DialogueSystem.js +849 -900
- package/dist/esm/editor/LeaderboardSystem.js +433 -482
- package/dist/esm/editor/NiceGameEditor.js +1908 -1200
- package/dist/esm/editor/PrefabSystem.js +777 -837
- package/dist/esm/editor/ProfilerPanel.js +654 -699
- package/dist/esm/editor/QuestEditor.js +795 -838
- package/dist/esm/editor/ReplaySystem.js +591 -633
- package/dist/esm/editor/SceneEditor.js +189 -199
- package/dist/esm/editor/ScreenshotMode.js +628 -687
- package/dist/esm/editor/ShaderGraph.js +1565 -1581
- package/dist/esm/editor/TimelineEditor.js +733 -777
- package/dist/esm/editor/UndoRedoPro.js +835 -903
- package/dist/esm/editor/VRARMode.js +586 -644
- package/dist/esm/engine/NiceGameEngine.js +142 -163
- package/dist/esm/engine/SaveSystem.js +447 -494
- package/dist/esm/enterprise/Enterprise.js +265 -260
- package/dist/esm/export/BevyExporter.js +929 -966
- package/dist/esm/export/CocosExporter.js +646 -672
- package/dist/esm/export/Construct3Exporter.js +785 -793
- package/dist/esm/export/DefoldExporter.js +1030 -1068
- package/dist/esm/export/GDevelopExporter.js +676 -707
- package/dist/esm/export/GameMakerExporter.js +793 -804
- package/dist/esm/export/GodotExporter.js +1004 -1044
- package/dist/esm/export/MinecraftBedrockExporter.js +575 -577
- package/dist/esm/export/MonoGameExporter.js +1267 -1292
- package/dist/esm/export/Pico8Exporter.js +768 -811
- package/dist/esm/export/PlatformExporter.js +193 -205
- package/dist/esm/export/RPGMakerExporter.js +862 -878
- package/dist/esm/export/RobloxExporter.js +885 -918
- package/dist/esm/export/Solar2DExporter.js +1220 -1255
- package/dist/esm/export/ThreeJSExporter.js +1007 -1072
- package/dist/esm/export/Tic80Exporter.js +1212 -1266
- package/dist/esm/export/UnityExporter.js +1117 -1130
- package/dist/esm/export/UnrealExporter.js +891 -918
- package/dist/esm/export/WebExporter.js +933 -969
- package/dist/esm/export/index.js +86 -71
- package/dist/esm/godot-integration/GodotAssetLibrary.js +663 -691
- package/dist/esm/godot-integration/GodotImport.js +935 -1026
- package/dist/esm/godot-integration/GodotLiveLink.js +918 -944
- package/dist/esm/godot-integration/components/GodotProjectBrowser.js +912 -610
- package/dist/esm/i18n/I18n.js +871 -899
- package/dist/esm/i18n/useTranslation.js +88 -88
- package/dist/esm/import/AsepriteImporter.js +637 -715
- package/dist/esm/import/DragonBonesImporter.js +417 -460
- package/dist/esm/import/GameMakerImporter.js +491 -520
- package/dist/esm/import/GodotSceneImporter.js +767 -821
- package/dist/esm/import/LDtkImporter.js +415 -453
- package/dist/esm/import/Live2DImporter.js +477 -517
- package/dist/esm/import/NdgFormat.js +410 -456
- package/dist/esm/import/OgmoImporter.js +446 -492
- package/dist/esm/import/RPGMakerImporter.js +431 -476
- package/dist/esm/import/SceneImporter.js +385 -422
- package/dist/esm/import/SpineImporter.js +491 -545
- package/dist/esm/import/SpriterImporter.js +570 -612
- package/dist/esm/import/TiledMapImporter.js +790 -845
- package/dist/esm/import/UnitySceneImporter.js +666 -702
- package/dist/esm/import/index.js +247 -258
- package/dist/esm/index.js +1332 -188
- package/dist/esm/input/GamepadNavigation.js +187 -204
- package/dist/esm/input/InputManager.js +401 -420
- package/dist/esm/input/useGamepads.js +72 -80
- package/dist/esm/integration/IconSprite.js +143 -255
- package/dist/esm/inventory/InventorySystem.js +925 -994
- package/dist/esm/kids/KidMode.js +1003 -1021
- package/dist/esm/kids/KidTools.js +573 -593
- package/dist/esm/monetization/Monetization.js +180 -176
- package/dist/esm/multiplayer/LocalMultiplayer.js +290 -286
- package/dist/esm/multiplayer/MiniGameTypes.js +58 -58
- package/dist/esm/native-engine/AnimationSystem.js +735 -805
- package/dist/esm/native-engine/AssetPipeline.js +456 -514
- package/dist/esm/native-engine/AudioEngine.js +765 -803
- package/dist/esm/native-engine/InputSystem.js +1079 -1144
- package/dist/esm/native-engine/NetworkingSystem.js +740 -792
- package/dist/esm/native-engine/PhysicsEngine.js +585 -606
- package/dist/esm/native-engine/RenderingEngine.js +304 -349
- package/dist/esm/native-engine/SceneGraph.js +773 -807
- package/dist/esm/network/MultiplayerTransport.js +99 -131
- package/dist/esm/network/Networking.js +556 -563
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js +22 -28
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +41 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +36 -42
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +11 -14
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js +111 -134
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +132 -157
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +40 -52
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +6 -7
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +42 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +496 -571
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +828 -952
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +126 -145
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +14 -23
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js +12 -25
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js +15 -24
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +109 -120
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js +11 -13
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +151 -184
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +159 -195
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +91 -104
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js +31 -34
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +17 -20
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js +230 -248
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +136 -156
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +77 -84
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/index.js +31 -12
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +4 -3
- package/dist/esm/pathfinding/Pathfinding.js +249 -262
- package/dist/esm/performance/AssetStreaming.js +567 -634
- package/dist/esm/performance/BenchmarkSuite.js +285 -310
- package/dist/esm/performance/DeltaCompression.js +478 -525
- package/dist/esm/performance/DeterministicPhysics.js +479 -497
- package/dist/esm/performance/ECSOptimization.js +653 -694
- package/dist/esm/performance/GameSaveSystem.js +515 -555
- package/dist/esm/performance/HotReload.js +454 -499
- package/dist/esm/performance/InputRecording.js +520 -560
- package/dist/esm/performance/InterestManagement.js +460 -499
- package/dist/esm/performance/LocalizationRuntime.js +382 -422
- package/dist/esm/performance/MemoryManagement.js +415 -469
- package/dist/esm/performance/ModSupport.js +455 -495
- package/dist/esm/performance/MultiThreadedPhysics.js +408 -442
- package/dist/esm/performance/NetworkPrediction.js +436 -481
- package/dist/esm/performance/ObjectPooling.js +582 -616
- package/dist/esm/performance/Performance.js +182 -189
- package/dist/esm/performance/PerformanceAdvanced.js +621 -636
- package/dist/esm/performance/WebGPURenderer.js +660 -682
- package/dist/esm/physics/PhysicsAdvanced.js +359 -378
- package/dist/esm/physics/PhysicsEngine2D.js +393 -426
- package/dist/esm/plugins/PluginSDK.js +435 -465
- package/dist/esm/plugins/PluginTestKit.js +315 -329
- package/dist/esm/procedural/Procedural.js +248 -253
- package/dist/esm/procedural/WorldBuilding.js +316 -313
- package/dist/esm/quest/QuestSystem.js +982 -931
- package/dist/esm/release/MobileExport.js +163 -162
- package/dist/esm/release/Release.js +234 -237
- package/dist/esm/rendering/Camera2D.js +122 -123
- package/dist/esm/rendering/Renderer2D.js +323 -334
- package/dist/esm/rendering/WebGPURenderPipeline.js +647 -650
- package/dist/esm/runtime3d/Runtime3D.js +368 -377
- package/dist/esm/runtime3d/SceneEditor3D.js +268 -262
- package/dist/esm/scene/SceneManager.js +178 -192
- package/dist/esm/scripting/GraphToAST.js +576 -546
- package/dist/esm/scripting/LanguageExporter.js +263 -278
- package/dist/esm/scripting/NodeGraph.js +550 -569
- package/dist/esm/scripting/ScriptAST.js +45 -38
- package/dist/esm/scripting/VisualScripting2.js +1025 -1064
- package/dist/esm/scripting/exporters/CSharpExporter.js +465 -495
- package/dist/esm/scripting/exporters/GDScriptExporter.js +391 -441
- package/dist/esm/scripting/exporters/LuaExporter.js +407 -446
- package/dist/esm/scripting/exporters/PythonExporter.js +485 -548
- package/dist/esm/scripting/exporters/RustExporter.js +460 -511
- package/dist/esm/scripting/exporters/TypeScriptExporter.js +506 -555
- package/dist/esm/social/Social.js +77 -79
- package/dist/esm/systems/LightingSystem.js +855 -930
- package/dist/esm/systems/ParticleSystem2.js +1453 -1450
- package/dist/esm/systems/PhysicsDebugSystem.js +1078 -1140
- package/dist/esm/systems/TerrainSystem.js +996 -1097
- package/dist/esm/templates/ActionTemplates.js +307 -308
- package/dist/esm/templates/FightingTemplate.js +439 -462
- package/dist/esm/templates/MetroidvaniaTemplate.js +391 -404
- package/dist/esm/templates/PartyTemplates.js +206 -201
- package/dist/esm/templates/PuzzleTemplates.js +260 -260
- package/dist/esm/templates/RPGTemplates.js +172 -177
- package/dist/esm/templates/SportsTemplates.js +251 -249
- package/dist/esm/templates/StrategyTemplates.js +158 -152
- package/dist/esm/templates/SurvivalTemplate.js +367 -379
- package/dist/esm/templates/WaveDefense.js +501 -525
- package/dist/esm/tilemap/Tilemap.js +209 -213
- package/dist/esm/tutorials/TutorialBranching.js +399 -416
- package/dist/esm/tutorials/TutorialEngine.js +893 -930
- package/dist/esm/tutorials/TutorialOverlay.js +603 -639
- package/dist/esm/tutorials/content/Tutorials_T05_T08.js +792 -808
- package/dist/esm/tutorials/content/Tutorials_T09_T11.js +740 -755
- package/dist/esm/tutorials/content/Tutorials_T12_T15.js +759 -777
- package/dist/esm/ui/GameUI.js +296 -311
- package/dist/esm/unity-integration/UnityAssetStore.js +704 -740
- package/dist/esm/unity-integration/UnityImport.js +1071 -1175
- package/dist/esm/unity-integration/UnityLiveLink.js +938 -980
- package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js +1234 -756
- package/dist/esm/unity-integration/components/UnityProjectBrowser.js +1241 -767
- package/dist/esm/unreal-integration/UnrealImport.js +395 -411
- package/dist/esm/unreal-integration/UnrealLiveLink.js +1105 -1136
- package/dist/esm/unreal-integration/UnrealMarketplace.js +442 -472
- package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js +1151 -766
- package/dist/esm/xr/ARVR.js +181 -174
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/* ────────────────────────────────────────────────────────────────
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DeveloperExperience — LEGENDARY DX improvements
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──────────────────────────────────────────────────────────────── */
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/** Error code registry with friendly messages */
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severity: "error"
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severity: "error"
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message: "WebGL context lost",
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suggestion: "The browser lost the rendering context. This usually happens with GPU memory issues. Try reducing texture sizes.",
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W001: {
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message: "Frame time exceeds budget",
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suggestion: "The frame took longer than 16.67ms (60 FPS). Profile your systems to find the bottleneck.",
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{
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method: "world.createEntity",
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module: "ECS",
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description: "Create a new entity in the world",
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params: [
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returns: "EntityId — unique numeric ID",
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signature: "world.addComponent<K>(entityId, type: K, data?: Partial<ComponentMap[K]>): ComponentMap[K]",
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description: "Add a component to an entity",
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example: 'world.addComponent(player, "Transform", { x: 100, y: 200 });',
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params: [
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name: "type",
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type: "string",
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description: 'Component type name (e.g., "Transform", "Sprite")'
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description: "Initial component data",
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optional: true
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tags: ["ecs", "component", "add"]
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},
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{
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method: "world.getComponent",
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module: "ECS",
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signature: "world.getComponent<K>(entityId, type: K): ComponentMap[K]",
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description: "Get a component from an entity",
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example: 'const pos = world.getComponent(player, "Transform");',
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params: [
|
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|
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{ name: "entityId", type: "EntityId", description: "Entity to get from" },
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|
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{ name: "type", type: "string", description: "Component type name" }
|
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|
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],
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|
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returns: "The component data",
|
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|
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since: "0.1.0",
|
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|
+
tags: ["ecs", "component", "get"]
|
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|
+
},
|
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|
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{
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|
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method: "world.query",
|
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|
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module: "ECS",
|
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|
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signature: "world.query(...types: string[]): EntityId[]",
|
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|
+
description: "Find all entities with ALL specified components",
|
|
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|
+
example: 'const movers = world.query("Transform", "RigidBody2D");',
|
|
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|
+
params: [
|
|
193
|
+
{ name: "types", type: "...string[]", description: "Component types to match (spread)" }
|
|
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|
+
],
|
|
195
|
+
returns: "Array of matching EntityIds",
|
|
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|
+
since: "0.1.0",
|
|
197
|
+
tags: ["ecs", "query", "search"]
|
|
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|
+
},
|
|
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|
+
{
|
|
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|
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method: "engine.start",
|
|
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|
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module: "Engine",
|
|
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|
+
signature: "engine.start(): void",
|
|
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|
+
description: "Start the game loop",
|
|
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|
+
example: "engine.start();",
|
|
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|
+
params: [],
|
|
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|
+
returns: "void",
|
|
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|
+
since: "0.1.0",
|
|
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|
+
tags: ["engine", "start", "loop"]
|
|
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|
+
},
|
|
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|
+
{
|
|
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|
+
method: "input.isKeyDown",
|
|
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|
+
module: "Input",
|
|
213
|
+
signature: "input.isKeyDown(key: string): boolean",
|
|
214
|
+
description: "Check if a key is currently held down (continuous)",
|
|
215
|
+
example: 'if (input.isKeyDown("ArrowRight")) { /* move */ }',
|
|
216
|
+
params: [
|
|
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|
+
{ name: "key", type: "string", description: 'Key code (e.g., "ArrowLeft", "Space", "KeyA")' }
|
|
218
|
+
],
|
|
219
|
+
returns: "boolean",
|
|
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|
+
since: "0.1.0",
|
|
221
|
+
tags: ["input", "keyboard", "continuous"]
|
|
222
|
+
},
|
|
223
|
+
{
|
|
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|
+
method: "input.isKeyPressed",
|
|
225
|
+
module: "Input",
|
|
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|
+
signature: "input.isKeyPressed(key: string): boolean",
|
|
227
|
+
description: "Check if a key was just pressed this frame (single-frame)",
|
|
228
|
+
example: 'if (input.isKeyPressed("Space")) { /* jump */ }',
|
|
229
|
+
params: [{ name: "key", type: "string", description: "Key code" }],
|
|
230
|
+
returns: "boolean — true only on the first frame",
|
|
231
|
+
since: "0.1.0",
|
|
232
|
+
tags: ["input", "keyboard", "single-frame"]
|
|
233
|
+
},
|
|
234
|
+
{
|
|
235
|
+
method: "sceneManager.loadScene",
|
|
236
|
+
module: "Scene",
|
|
237
|
+
signature: "sceneManager.loadScene(id: string, transition?: TransitionType): void",
|
|
238
|
+
description: "Load a registered scene with optional transition",
|
|
239
|
+
example: 'sceneManager.loadScene("level2", "fade");',
|
|
240
|
+
params: [
|
|
241
|
+
{ name: "id", type: "string", description: "Scene ID" },
|
|
242
|
+
{
|
|
243
|
+
name: "transition",
|
|
244
|
+
type: "TransitionType",
|
|
245
|
+
description: "Transition effect",
|
|
246
|
+
optional: true
|
|
247
|
+
}
|
|
248
|
+
],
|
|
249
|
+
returns: "void",
|
|
250
|
+
since: "0.1.0",
|
|
251
|
+
tags: ["scene", "load", "transition"]
|
|
252
|
+
}
|
|
269
253
|
];
|
|
270
|
-
/** Search API hints */
|
|
271
254
|
function searchAPIHints(query) {
|
|
272
|
-
|
|
273
|
-
|
|
274
|
-
|
|
275
|
-
|
|
255
|
+
const lower = query.toLowerCase();
|
|
256
|
+
return API_HINTS.filter(
|
|
257
|
+
(h) => h.method.toLowerCase().includes(lower) || h.description.toLowerCase().includes(lower) || h.tags.some((t) => t.includes(lower))
|
|
258
|
+
);
|
|
276
259
|
}
|
|
277
260
|
function createPerfDashboard(maxSnapshots = 300) {
|
|
278
|
-
|
|
261
|
+
return { snapshots: [], maxSnapshots, warnings: [] };
|
|
279
262
|
}
|
|
280
263
|
function recordPerfSnapshot(dashboard, snapshot) {
|
|
281
|
-
|
|
282
|
-
|
|
283
|
-
|
|
284
|
-
|
|
285
|
-
|
|
286
|
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|
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|
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|
|
288
|
-
|
|
289
|
-
|
|
290
|
-
|
|
291
|
-
}
|
|
292
|
-
|
|
293
|
-
|
|
294
|
-
}
|
|
295
|
-
|
|
296
|
-
|
|
297
|
-
|
|
298
|
-
|
|
264
|
+
dashboard.snapshots.push(snapshot);
|
|
265
|
+
if (dashboard.snapshots.length > dashboard.maxSnapshots) {
|
|
266
|
+
dashboard.snapshots.shift();
|
|
267
|
+
}
|
|
268
|
+
if (snapshot.fps < 30) {
|
|
269
|
+
dashboard.warnings.push(
|
|
270
|
+
`Low FPS: ${snapshot.fps.toFixed(1)} at ${new Date(snapshot.timestamp).toISOString()}`
|
|
271
|
+
);
|
|
272
|
+
}
|
|
273
|
+
if (snapshot.frameTimeMs > 33) {
|
|
274
|
+
dashboard.warnings.push(`Frame time spike: ${snapshot.frameTimeMs.toFixed(1)}ms`);
|
|
275
|
+
}
|
|
276
|
+
if (snapshot.entityCount > 5e3) {
|
|
277
|
+
dashboard.warnings.push(`High entity count: ${snapshot.entityCount}`);
|
|
278
|
+
}
|
|
279
|
+
if (dashboard.warnings.length > 50) {
|
|
280
|
+
dashboard.warnings.splice(0, dashboard.warnings.length - 50);
|
|
281
|
+
}
|
|
299
282
|
}
|
|
300
|
-
/** Get average FPS from last N snapshots */
|
|
301
283
|
function getAverageFPS(dashboard, lastN = 60) {
|
|
302
|
-
|
|
303
|
-
|
|
304
|
-
|
|
305
|
-
|
|
306
|
-
|
|
307
|
-
|
|
308
|
-
|
|
309
|
-
|
|
310
|
-
|
|
311
|
-
|
|
312
|
-
|
|
284
|
+
const snapshots = dashboard.snapshots;
|
|
285
|
+
const start = Math.max(0, snapshots.length - lastN);
|
|
286
|
+
const slice = snapshots.slice(start);
|
|
287
|
+
if (slice.length === 0) {
|
|
288
|
+
return 0;
|
|
289
|
+
}
|
|
290
|
+
let sum = 0;
|
|
291
|
+
for (const s of slice) {
|
|
292
|
+
sum += s.fps;
|
|
293
|
+
}
|
|
294
|
+
return sum / slice.length;
|
|
313
295
|
}
|
|
314
|
-
/** Get performance summary */
|
|
315
296
|
function getPerfSummary(dashboard) {
|
|
316
|
-
|
|
317
|
-
|
|
318
|
-
|
|
319
|
-
|
|
320
|
-
|
|
321
|
-
|
|
322
|
-
|
|
323
|
-
|
|
324
|
-
|
|
325
|
-
|
|
326
|
-
|
|
327
|
-
|
|
328
|
-
|
|
329
|
-
|
|
330
|
-
|
|
331
|
-
|
|
332
|
-
|
|
333
|
-
|
|
334
|
-
|
|
335
|
-
|
|
336
|
-
|
|
337
|
-
|
|
338
|
-
|
|
339
|
-
|
|
340
|
-
|
|
341
|
-
|
|
342
|
-
|
|
343
|
-
|
|
344
|
-
|
|
345
|
-
|
|
297
|
+
const snaps = dashboard.snapshots;
|
|
298
|
+
if (snaps.length === 0) {
|
|
299
|
+
return { avgFPS: 0, minFPS: 0, maxFPS: 0, avgFrameTime: 0, peakFrameTime: 0, totalWarnings: 0 };
|
|
300
|
+
}
|
|
301
|
+
let sumFPS = 0;
|
|
302
|
+
let minFPS = Infinity;
|
|
303
|
+
let maxFPS = 0;
|
|
304
|
+
let sumFrameTime = 0;
|
|
305
|
+
let peakFrameTime = 0;
|
|
306
|
+
for (const s of snaps) {
|
|
307
|
+
sumFPS += s.fps;
|
|
308
|
+
sumFrameTime += s.frameTimeMs;
|
|
309
|
+
if (s.fps < minFPS) {
|
|
310
|
+
minFPS = s.fps;
|
|
311
|
+
}
|
|
312
|
+
if (s.fps > maxFPS) {
|
|
313
|
+
maxFPS = s.fps;
|
|
314
|
+
}
|
|
315
|
+
if (s.frameTimeMs > peakFrameTime) {
|
|
316
|
+
peakFrameTime = s.frameTimeMs;
|
|
317
|
+
}
|
|
318
|
+
}
|
|
319
|
+
return {
|
|
320
|
+
avgFPS: sumFPS / snaps.length,
|
|
321
|
+
minFPS,
|
|
322
|
+
maxFPS,
|
|
323
|
+
avgFrameTime: sumFrameTime / snaps.length,
|
|
324
|
+
peakFrameTime,
|
|
325
|
+
totalWarnings: dashboard.warnings.length
|
|
326
|
+
};
|
|
346
327
|
}
|
|
347
|
-
/** Run a health check on common engine misconfigurations */
|
|
348
328
|
function runHealthCheck(config) {
|
|
349
|
-
|
|
350
|
-
|
|
351
|
-
|
|
352
|
-
|
|
353
|
-
|
|
354
|
-
|
|
355
|
-
|
|
356
|
-
|
|
357
|
-
|
|
358
|
-
|
|
359
|
-
|
|
360
|
-
|
|
361
|
-
|
|
362
|
-
|
|
363
|
-
|
|
364
|
-
|
|
365
|
-
|
|
366
|
-
|
|
367
|
-
|
|
368
|
-
|
|
369
|
-
|
|
370
|
-
|
|
371
|
-
|
|
372
|
-
|
|
373
|
-
|
|
374
|
-
|
|
375
|
-
|
|
376
|
-
|
|
377
|
-
|
|
378
|
-
|
|
379
|
-
|
|
380
|
-
|
|
381
|
-
|
|
382
|
-
|
|
383
|
-
|
|
384
|
-
|
|
385
|
-
|
|
386
|
-
|
|
387
|
-
|
|
388
|
-
|
|
389
|
-
|
|
390
|
-
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391
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}
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432
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|
-
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|
434
|
-
// Texture
|
|
435
|
-
if (config.maxTextureDimension > 4096) {
|
|
436
|
-
results.push({
|
|
437
|
-
category: 'Assets',
|
|
438
|
-
status: 'warning',
|
|
439
|
-
message: 'Large textures detected',
|
|
440
|
-
details: `Max dimension: ${config.maxTextureDimension}px. Consider texture atlasing.`,
|
|
441
|
-
});
|
|
442
|
-
}
|
|
443
|
-
else {
|
|
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|
-
results.push({ category: 'Assets', status: 'ok', message: 'Texture sizes are reasonable' });
|
|
445
|
-
}
|
|
446
|
-
return results;
|
|
329
|
+
const results = [];
|
|
330
|
+
if (config.canvasWidth > 3840 || config.canvasHeight > 2160) {
|
|
331
|
+
results.push({
|
|
332
|
+
category: "Rendering",
|
|
333
|
+
status: "warning",
|
|
334
|
+
message: "Canvas resolution is very high",
|
|
335
|
+
details: `${config.canvasWidth}x${config.canvasHeight} — may cause performance issues on lower-end devices.`
|
|
336
|
+
});
|
|
337
|
+
} else {
|
|
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|
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results.push({
|
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|
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category: "Rendering",
|
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|
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status: "ok",
|
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|
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message: "Canvas resolution is reasonable"
|
|
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|
+
});
|
|
343
|
+
}
|
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344
|
+
if (config.entityCount > 1e4) {
|
|
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|
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results.push({
|
|
346
|
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category: "ECS",
|
|
347
|
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status: "error",
|
|
348
|
+
message: "Very high entity count",
|
|
349
|
+
details: `${config.entityCount} entities. Consider object pooling or culling.`
|
|
350
|
+
});
|
|
351
|
+
} else if (config.entityCount > 5e3) {
|
|
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|
+
results.push({
|
|
353
|
+
category: "ECS",
|
|
354
|
+
status: "warning",
|
|
355
|
+
message: "High entity count",
|
|
356
|
+
details: `${config.entityCount} entities. Monitor FPS closely.`
|
|
357
|
+
});
|
|
358
|
+
} else {
|
|
359
|
+
results.push({
|
|
360
|
+
category: "ECS",
|
|
361
|
+
status: "ok",
|
|
362
|
+
message: `${config.entityCount} entities — healthy`
|
|
363
|
+
});
|
|
364
|
+
}
|
|
365
|
+
if (config.targetFps > 144) {
|
|
366
|
+
results.push({
|
|
367
|
+
category: "Performance",
|
|
368
|
+
status: "warning",
|
|
369
|
+
message: "Target FPS is unusually high",
|
|
370
|
+
details: `${config.targetFps} FPS target. Most displays are 60-144Hz.`
|
|
371
|
+
});
|
|
372
|
+
} else {
|
|
373
|
+
results.push({
|
|
374
|
+
category: "Performance",
|
|
375
|
+
status: "ok",
|
|
376
|
+
message: `Target FPS: ${config.targetFps}`
|
|
377
|
+
});
|
|
378
|
+
}
|
|
379
|
+
if (config.physicsTimestep < 1 / 120) {
|
|
380
|
+
results.push({
|
|
381
|
+
category: "Physics",
|
|
382
|
+
status: "warning",
|
|
383
|
+
message: "Physics timestep is very small",
|
|
384
|
+
details: `${config.physicsTimestep.toFixed(6)}s — will use more CPU. Standard is 1/60.`
|
|
385
|
+
});
|
|
386
|
+
} else {
|
|
387
|
+
results.push({ category: "Physics", status: "ok", message: "Physics timestep is standard" });
|
|
388
|
+
}
|
|
389
|
+
if (config.systemCount === 0) {
|
|
390
|
+
results.push({
|
|
391
|
+
category: "ECS",
|
|
392
|
+
status: "warning",
|
|
393
|
+
message: "No systems registered",
|
|
394
|
+
details: "Add systems to process game logic."
|
|
395
|
+
});
|
|
396
|
+
} else {
|
|
397
|
+
results.push({
|
|
398
|
+
category: "ECS",
|
|
399
|
+
status: "ok",
|
|
400
|
+
message: `${config.systemCount} systems registered`
|
|
401
|
+
});
|
|
402
|
+
}
|
|
403
|
+
if (config.maxTextureDimension > 4096) {
|
|
404
|
+
results.push({
|
|
405
|
+
category: "Assets",
|
|
406
|
+
status: "warning",
|
|
407
|
+
message: "Large textures detected",
|
|
408
|
+
details: `Max dimension: ${config.maxTextureDimension}px. Consider texture atlasing.`
|
|
409
|
+
});
|
|
410
|
+
} else {
|
|
411
|
+
results.push({ category: "Assets", status: "ok", message: "Texture sizes are reasonable" });
|
|
412
|
+
}
|
|
413
|
+
return results;
|
|
447
414
|
}
|
|
448
415
|
const DEFAULT_DEBUG_OVERLAY = {
|
|
449
|
-
|
|
450
|
-
|
|
451
|
-
|
|
452
|
-
|
|
453
|
-
|
|
454
|
-
|
|
455
|
-
|
|
456
|
-
|
|
457
|
-
|
|
458
|
-
|
|
416
|
+
showFPS: true,
|
|
417
|
+
showEntityCount: true,
|
|
418
|
+
showDrawCalls: false,
|
|
419
|
+
showPhysicsDebug: false,
|
|
420
|
+
showGrid: false,
|
|
421
|
+
gridSize: 32,
|
|
422
|
+
showBoundingBoxes: false,
|
|
423
|
+
showOrigins: false,
|
|
424
|
+
position: "top-left",
|
|
425
|
+
opacity: 0.85
|
|
459
426
|
};
|
|
460
|
-
/** Render a debug text overlay onto a canvas context */
|
|
461
427
|
function renderDebugOverlay(ctx, config, stats, canvasSize) {
|
|
462
|
-
|
|
463
|
-
|
|
464
|
-
|
|
465
|
-
|
|
466
|
-
|
|
467
|
-
|
|
468
|
-
|
|
469
|
-
|
|
470
|
-
|
|
471
|
-
|
|
472
|
-
|
|
473
|
-
|
|
474
|
-
|
|
475
|
-
|
|
476
|
-
|
|
477
|
-
|
|
478
|
-
|
|
479
|
-
|
|
480
|
-
|
|
481
|
-
|
|
482
|
-
|
|
483
|
-
|
|
484
|
-
|
|
485
|
-
|
|
486
|
-
|
|
487
|
-
|
|
488
|
-
|
|
489
|
-
|
|
490
|
-
|
|
491
|
-
|
|
492
|
-
|
|
493
|
-
|
|
494
|
-
|
|
495
|
-
|
|
496
|
-
|
|
497
|
-
|
|
498
|
-
|
|
499
|
-
|
|
500
|
-
ctx.
|
|
501
|
-
|
|
502
|
-
|
|
503
|
-
ctx.fillText(lines[i], x + padding, y + padding + i * lineHeight);
|
|
504
|
-
}
|
|
505
|
-
ctx.restore();
|
|
428
|
+
const lines = [];
|
|
429
|
+
if (config.showFPS) {
|
|
430
|
+
lines.push(`FPS: ${stats.fps.toFixed(0)} (${stats.frameTimeMs.toFixed(1)}ms)`);
|
|
431
|
+
}
|
|
432
|
+
if (config.showEntityCount) {
|
|
433
|
+
lines.push(`Entities: ${stats.entityCount}`);
|
|
434
|
+
}
|
|
435
|
+
if (config.showDrawCalls) {
|
|
436
|
+
lines.push(`Draw Calls: ${stats.drawCalls}`);
|
|
437
|
+
}
|
|
438
|
+
if (lines.length === 0) {
|
|
439
|
+
return;
|
|
440
|
+
}
|
|
441
|
+
const lineHeight = 16;
|
|
442
|
+
const padding = 6;
|
|
443
|
+
const width = 180;
|
|
444
|
+
const height = lines.length * lineHeight + padding * 2;
|
|
445
|
+
let x = padding;
|
|
446
|
+
let y = padding;
|
|
447
|
+
if (config.position === "top-right") {
|
|
448
|
+
x = canvasSize.x - width - padding;
|
|
449
|
+
}
|
|
450
|
+
if (config.position === "bottom-left") {
|
|
451
|
+
y = canvasSize.y - height - padding;
|
|
452
|
+
}
|
|
453
|
+
if (config.position === "bottom-right") {
|
|
454
|
+
x = canvasSize.x - width - padding;
|
|
455
|
+
y = canvasSize.y - height - padding;
|
|
456
|
+
}
|
|
457
|
+
ctx.save();
|
|
458
|
+
ctx.globalAlpha = config.opacity;
|
|
459
|
+
ctx.fillStyle = "#000";
|
|
460
|
+
ctx.fillRect(x, y, width, height);
|
|
461
|
+
ctx.globalAlpha = 1;
|
|
462
|
+
ctx.fillStyle = stats.fps < 30 ? "#ff4444" : stats.fps < 55 ? "#ffaa00" : "#44ff44";
|
|
463
|
+
ctx.font = "12px monospace";
|
|
464
|
+
ctx.textBaseline = "top";
|
|
465
|
+
for (let i = 0; i < lines.length; i++) {
|
|
466
|
+
ctx.fillText(lines[i], x + padding, y + padding + i * lineHeight);
|
|
467
|
+
}
|
|
468
|
+
ctx.restore();
|
|
506
469
|
}
|
|
507
470
|
const QUICK_START_TEMPLATES = [
|
|
508
|
-
|
|
509
|
-
|
|
510
|
-
|
|
511
|
-
|
|
512
|
-
|
|
513
|
-
|
|
514
|
-
|
|
515
|
-
|
|
516
|
-
canvas: document.getElementById("game") as HTMLCanvasElement,
|
|
517
|
-
settings: { width: 800, height: 600, targetFps: 60 },
|
|
518
|
-
});
|
|
519
|
-
|
|
520
|
-
engine.start()
|
|
521
|
-
|
|
522
|
-
|
|
523
|
-
|
|
524
|
-
|
|
525
|
-
|
|
526
|
-
|
|
527
|
-
|
|
528
|
-
|
|
529
|
-
|
|
530
|
-
canvas: document.getElementById("game") as HTMLCanvasElement,
|
|
531
|
-
});
|
|
532
|
-
|
|
533
|
-
const entity = engine.world.createEntity("Square");
|
|
534
|
-
engine.world.addComponent(entity, "Transform", { x: 400, y: 300 });
|
|
535
|
-
engine.world.addComponent(entity, "Sprite", {
|
|
536
|
-
shape: "rect", width: 50, height: 50, color: "#00ff88",
|
|
537
|
-
});
|
|
538
|
-
|
|
539
|
-
// Rotate every frame
|
|
540
|
-
engine.events.on("engine:update", () => {
|
|
541
|
-
const t = engine.world.getComponent(entity, "Transform");
|
|
542
|
-
t.rotation += 2;
|
|
543
|
-
});
|
|
544
|
-
|
|
545
|
-
engine.start();`,
|
|
546
|
-
},
|
|
547
|
-
{
|
|
548
|
-
id: 'platformer-starter',
|
|
549
|
-
name: 'Platformer Starter',
|
|
550
|
-
description: 'A basic platformer with player, ground, and gravity',
|
|
551
|
-
category: 'game',
|
|
552
|
-
difficulty: 'intermediate',
|
|
553
|
-
tags: ['platformer', 'physics', '2d'],
|
|
554
|
-
code: `const engine = new NiceGameEngine({
|
|
555
|
-
canvas: document.getElementById("game") as HTMLCanvasElement,
|
|
556
|
-
settings: {
|
|
557
|
-
width: 800, height: 600, targetFps: 60,
|
|
558
|
-
physics: { gravity: { x: 0, y: 980 } },
|
|
559
|
-
},
|
|
560
|
-
});
|
|
561
|
-
|
|
562
|
-
// Player
|
|
563
|
-
const player = engine.world.createEntity("Player");
|
|
564
|
-
engine.world.addComponent(player, "Transform", { x: 400, y: 400 });
|
|
565
|
-
engine.world.addComponent(player, "Sprite", {
|
|
566
|
-
shape: "rect", width: 32, height: 48, color: "#4488ff",
|
|
567
|
-
});
|
|
568
|
-
engine.world.addComponent(player, "RigidBody2D", { type: "dynamic" });
|
|
569
|
-
engine.world.addComponent(player, "Collider2D", {
|
|
570
|
-
shape: "box", width: 32, height: 48,
|
|
571
|
-
});
|
|
572
|
-
|
|
573
|
-
// Ground
|
|
574
|
-
const ground = engine.world.createEntity("Ground");
|
|
575
|
-
engine.world.addComponent(ground, "Transform", { x: 400, y: 580 });
|
|
576
|
-
engine.world.addComponent(ground, "Sprite", {
|
|
577
|
-
shape: "rect", width: 800, height: 40, color: "#44aa44",
|
|
578
|
-
});
|
|
579
|
-
engine.world.addComponent(ground, "RigidBody2D", { type: "static" });
|
|
580
|
-
engine.world.addComponent(ground, "Collider2D", {
|
|
581
|
-
shape: "box", width: 800, height: 40,
|
|
582
|
-
});
|
|
583
|
-
|
|
584
|
-
engine.start();`,
|
|
585
|
-
},
|
|
586
|
-
];
|
|
471
|
+
{
|
|
472
|
+
id: "empty-project",
|
|
473
|
+
name: "Empty Project",
|
|
474
|
+
description: "A blank canvas to start from scratch",
|
|
475
|
+
category: "prototype",
|
|
476
|
+
difficulty: "beginner",
|
|
477
|
+
tags: ["empty", "starter"],
|
|
478
|
+
code: `const engine = new NiceGameEngine({
|
|
479
|
+
canvas: document.getElementById("game") as HTMLCanvasElement,
|
|
480
|
+
settings: { width: 800, height: 600, targetFps: 60 },
|
|
481
|
+
});
|
|
482
|
+
|
|
483
|
+
engine.start();`
|
|
484
|
+
},
|
|
485
|
+
{
|
|
486
|
+
id: "hello-world",
|
|
487
|
+
name: "Hello World",
|
|
488
|
+
description: "A rotating square to verify everything works",
|
|
489
|
+
category: "demo",
|
|
490
|
+
difficulty: "beginner",
|
|
491
|
+
tags: ["hello", "demo", "beginner"],
|
|
492
|
+
code: `const engine = new NiceGameEngine({
|
|
493
|
+
canvas: document.getElementById("game") as HTMLCanvasElement,
|
|
494
|
+
});
|
|
495
|
+
|
|
496
|
+
const entity = engine.world.createEntity("Square");
|
|
497
|
+
engine.world.addComponent(entity, "Transform", { x: 400, y: 300 });
|
|
498
|
+
engine.world.addComponent(entity, "Sprite", {
|
|
499
|
+
shape: "rect", width: 50, height: 50, color: "#00ff88",
|
|
500
|
+
});
|
|
501
|
+
|
|
502
|
+
// Rotate every frame
|
|
503
|
+
engine.events.on("engine:update", () => {
|
|
504
|
+
const t = engine.world.getComponent(entity, "Transform");
|
|
505
|
+
t.rotation += 2;
|
|
506
|
+
});
|
|
587
507
|
|
|
588
|
-
|
|
508
|
+
engine.start();`
|
|
509
|
+
},
|
|
510
|
+
{
|
|
511
|
+
id: "platformer-starter",
|
|
512
|
+
name: "Platformer Starter",
|
|
513
|
+
description: "A basic platformer with player, ground, and gravity",
|
|
514
|
+
category: "game",
|
|
515
|
+
difficulty: "intermediate",
|
|
516
|
+
tags: ["platformer", "physics", "2d"],
|
|
517
|
+
code: `const engine = new NiceGameEngine({
|
|
518
|
+
canvas: document.getElementById("game") as HTMLCanvasElement,
|
|
519
|
+
settings: {
|
|
520
|
+
width: 800, height: 600, targetFps: 60,
|
|
521
|
+
physics: { gravity: { x: 0, y: 980 } },
|
|
522
|
+
},
|
|
523
|
+
});
|
|
524
|
+
|
|
525
|
+
// Player
|
|
526
|
+
const player = engine.world.createEntity("Player");
|
|
527
|
+
engine.world.addComponent(player, "Transform", { x: 400, y: 400 });
|
|
528
|
+
engine.world.addComponent(player, "Sprite", {
|
|
529
|
+
shape: "rect", width: 32, height: 48, color: "#4488ff",
|
|
530
|
+
});
|
|
531
|
+
engine.world.addComponent(player, "RigidBody2D", { type: "dynamic" });
|
|
532
|
+
engine.world.addComponent(player, "Collider2D", {
|
|
533
|
+
shape: "box", width: 32, height: 48,
|
|
534
|
+
});
|
|
535
|
+
|
|
536
|
+
// Ground
|
|
537
|
+
const ground = engine.world.createEntity("Ground");
|
|
538
|
+
engine.world.addComponent(ground, "Transform", { x: 400, y: 580 });
|
|
539
|
+
engine.world.addComponent(ground, "Sprite", {
|
|
540
|
+
shape: "rect", width: 800, height: 40, color: "#44aa44",
|
|
541
|
+
});
|
|
542
|
+
engine.world.addComponent(ground, "RigidBody2D", { type: "static" });
|
|
543
|
+
engine.world.addComponent(ground, "Collider2D", {
|
|
544
|
+
shape: "box", width: 800, height: 40,
|
|
545
|
+
});
|
|
546
|
+
|
|
547
|
+
engine.start();`
|
|
548
|
+
}
|
|
549
|
+
];
|
|
550
|
+
export {
|
|
551
|
+
API_HINTS,
|
|
552
|
+
DEFAULT_DEBUG_OVERLAY,
|
|
553
|
+
QUICK_START_TEMPLATES,
|
|
554
|
+
createPerfDashboard,
|
|
555
|
+
formatEngineError,
|
|
556
|
+
getAverageFPS,
|
|
557
|
+
getEngineError,
|
|
558
|
+
getPerfSummary,
|
|
559
|
+
recordPerfSnapshot,
|
|
560
|
+
renderDebugOverlay,
|
|
561
|
+
runHealthCheck,
|
|
562
|
+
searchAPIHints,
|
|
563
|
+
throwEngineError,
|
|
564
|
+
warnEngine
|
|
565
|
+
};
|