@nice2dev/game-engine 1.3.15 → 1.3.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -0
- package/dist/cjs/accessibility/Accessibility.js +152 -165
- package/dist/cjs/ai/AI.js +292 -294
- package/dist/cjs/ai/BehaviorTree.js +1029 -1113
- package/dist/cjs/ai/StateMachine.js +694 -756
- package/dist/cjs/animation/Animation.js +232 -241
- package/dist/cjs/audio/AudioAdvanced.js +221 -236
- package/dist/cjs/audio/AudioBridge.js +441 -435
- package/dist/cjs/audio/AudioManager.js +242 -259
- package/dist/cjs/build-cloud/BuildOrchestration.js +1059 -1098
- package/dist/cjs/build-cloud/GodotBuildCloud.js +641 -670
- package/dist/cjs/build-cloud/UnityBuildCloud.js +563 -610
- package/dist/cjs/build-cloud/UnrealBuildCloud.js +610 -635
- package/dist/cjs/core/EventBus.js +51 -56
- package/dist/cjs/core/GameClock.js +62 -66
- package/dist/cjs/core/GameConfig.js +72 -79
- package/dist/cjs/core/GameLoop.js +80 -89
- package/dist/cjs/core/ServiceLocator.js +61 -65
- package/dist/cjs/core/Validation.js +72 -82
- package/dist/cjs/core/math.js +108 -112
- package/dist/cjs/devtools/DevTools.js +542 -563
- package/dist/cjs/devtools/DeveloperExperience.js +521 -559
- package/dist/cjs/devtools/GameplayAnalytics.js +636 -646
- package/dist/cjs/dialogue/DialogueSystem.js +984 -986
- package/dist/cjs/docs/DocGenerator.js +339 -364
- package/dist/cjs/ecs/World.js +355 -371
- package/dist/cjs/editor/AchievementEditor.js +580 -636
- package/dist/cjs/editor/AdvancedEditor.js +184 -191
- package/dist/cjs/editor/AnimationRetargeting.js +696 -741
- package/dist/cjs/editor/AssetBrowser.js +1072 -1160
- package/dist/cjs/editor/AssetManager.js +187 -192
- package/dist/cjs/editor/ConsolePro.js +971 -1061
- package/dist/cjs/editor/CraftingEditor.js +680 -730
- package/dist/cjs/editor/DebugTools.js +187 -185
- package/dist/cjs/editor/DialogueSystem.js +844 -901
- package/dist/cjs/editor/LeaderboardSystem.js +429 -483
- package/dist/cjs/editor/NiceGameEditor.js +1903 -1201
- package/dist/cjs/editor/PrefabSystem.js +772 -838
- package/dist/cjs/editor/ProfilerPanel.js +649 -700
- package/dist/cjs/editor/QuestEditor.js +792 -839
- package/dist/cjs/editor/ReplaySystem.js +585 -634
- package/dist/cjs/editor/SceneEditor.js +176 -200
- package/dist/cjs/editor/ScreenshotMode.js +621 -688
- package/dist/cjs/editor/ShaderGraph.js +1556 -1582
- package/dist/cjs/editor/TimelineEditor.js +715 -778
- package/dist/cjs/editor/UndoRedoPro.js +830 -904
- package/dist/cjs/editor/VRARMode.js +582 -645
- package/dist/cjs/engine/NiceGameEngine.js +141 -164
- package/dist/cjs/engine/SaveSystem.js +441 -495
- package/dist/cjs/enterprise/Enterprise.js +254 -261
- package/dist/cjs/export/BevyExporter.js +927 -967
- package/dist/cjs/export/CocosExporter.js +644 -673
- package/dist/cjs/export/Construct3Exporter.js +783 -794
- package/dist/cjs/export/DefoldExporter.js +1028 -1069
- package/dist/cjs/export/GDevelopExporter.js +674 -708
- package/dist/cjs/export/GameMakerExporter.js +791 -805
- package/dist/cjs/export/GodotExporter.js +1003 -1045
- package/dist/cjs/export/MinecraftBedrockExporter.js +573 -578
- package/dist/cjs/export/MonoGameExporter.js +1265 -1293
- package/dist/cjs/export/Pico8Exporter.js +766 -812
- package/dist/cjs/export/PlatformExporter.js +188 -206
- package/dist/cjs/export/RPGMakerExporter.js +860 -879
- package/dist/cjs/export/RobloxExporter.js +883 -919
- package/dist/cjs/export/Solar2DExporter.js +1218 -1256
- package/dist/cjs/export/ThreeJSExporter.js +1006 -1073
- package/dist/cjs/export/Tic80Exporter.js +1210 -1267
- package/dist/cjs/export/UnityExporter.js +1116 -1131
- package/dist/cjs/export/UnrealExporter.js +889 -919
- package/dist/cjs/export/WebExporter.js +931 -970
- package/dist/cjs/export/index.js +42 -65
- package/dist/cjs/godot-integration/GodotAssetLibrary.js +659 -692
- package/dist/cjs/godot-integration/GodotImport.js +929 -1027
- package/dist/cjs/godot-integration/GodotLiveLink.js +915 -945
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +911 -611
- package/dist/cjs/i18n/I18n.js +860 -900
- package/dist/cjs/i18n/useTranslation.js +84 -89
- package/dist/cjs/import/AsepriteImporter.js +658 -716
- package/dist/cjs/import/DragonBonesImporter.js +437 -461
- package/dist/cjs/import/GameMakerImporter.js +511 -521
- package/dist/cjs/import/GodotSceneImporter.js +788 -822
- package/dist/cjs/import/LDtkImporter.js +436 -454
- package/dist/cjs/import/Live2DImporter.js +497 -518
- package/dist/cjs/import/NdgFormat.js +424 -457
- package/dist/cjs/import/OgmoImporter.js +466 -493
- package/dist/cjs/import/RPGMakerImporter.js +451 -477
- package/dist/cjs/import/SceneImporter.js +378 -423
- package/dist/cjs/import/SpineImporter.js +511 -546
- package/dist/cjs/import/SpriterImporter.js +590 -613
- package/dist/cjs/import/TiledMapImporter.js +811 -846
- package/dist/cjs/import/UnitySceneImporter.js +687 -703
- package/dist/cjs/import/index.js +206 -251
- package/dist/cjs/index.js +275 -278
- package/dist/cjs/input/GamepadNavigation.js +185 -205
- package/dist/cjs/input/InputManager.js +397 -421
- package/dist/cjs/input/useGamepads.js +70 -81
- package/dist/cjs/integration/IconSprite.js +129 -256
- package/dist/cjs/inventory/InventorySystem.js +920 -995
- package/dist/cjs/kids/KidMode.js +997 -1022
- package/dist/cjs/kids/KidTools.js +570 -594
- package/dist/cjs/monetization/Monetization.js +170 -177
- package/dist/cjs/multiplayer/LocalMultiplayer.js +287 -287
- package/dist/cjs/multiplayer/MiniGameTypes.js +49 -59
- package/dist/cjs/native-engine/AnimationSystem.js +731 -806
- package/dist/cjs/native-engine/AssetPipeline.js +454 -515
- package/dist/cjs/native-engine/AudioEngine.js +763 -804
- package/dist/cjs/native-engine/InputSystem.js +1075 -1145
- package/dist/cjs/native-engine/NetworkingSystem.js +733 -793
- package/dist/cjs/native-engine/PhysicsEngine.js +583 -607
- package/dist/cjs/native-engine/RenderingEngine.js +302 -350
- package/dist/cjs/native-engine/SceneGraph.js +769 -808
- package/dist/cjs/network/MultiplayerTransport.js +97 -132
- package/dist/cjs/network/Networking.js +549 -564
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js +21 -29
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +35 -43
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +10 -15
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js +103 -135
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +131 -158
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +39 -53
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +5 -8
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +494 -572
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +826 -953
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +125 -146
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +13 -23
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js +11 -25
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js +13 -24
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +108 -121
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js +10 -14
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +150 -185
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +158 -196
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +90 -105
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js +30 -35
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +16 -21
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js +215 -248
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +135 -157
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +76 -85
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js +24 -27
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +3 -4
- package/dist/cjs/pathfinding/Pathfinding.js +245 -263
- package/dist/cjs/performance/AssetStreaming.js +561 -635
- package/dist/cjs/performance/BenchmarkSuite.js +283 -311
- package/dist/cjs/performance/DeltaCompression.js +467 -526
- package/dist/cjs/performance/DeterministicPhysics.js +450 -498
- package/dist/cjs/performance/ECSOptimization.js +644 -695
- package/dist/cjs/performance/GameSaveSystem.js +509 -556
- package/dist/cjs/performance/HotReload.js +447 -500
- package/dist/cjs/performance/InputRecording.js +511 -561
- package/dist/cjs/performance/InterestManagement.js +453 -500
- package/dist/cjs/performance/LocalizationRuntime.js +376 -423
- package/dist/cjs/performance/MemoryManagement.js +410 -470
- package/dist/cjs/performance/ModSupport.js +445 -496
- package/dist/cjs/performance/MultiThreadedPhysics.js +400 -443
- package/dist/cjs/performance/NetworkPrediction.js +424 -482
- package/dist/cjs/performance/ObjectPooling.js +569 -617
- package/dist/cjs/performance/Performance.js +174 -190
- package/dist/cjs/performance/PerformanceAdvanced.js +614 -637
- package/dist/cjs/performance/WebGPURenderer.js +656 -683
- package/dist/cjs/physics/PhysicsAdvanced.js +345 -379
- package/dist/cjs/physics/PhysicsEngine2D.js +391 -427
- package/dist/cjs/plugins/PluginSDK.js +432 -466
- package/dist/cjs/plugins/PluginTestKit.js +307 -330
- package/dist/cjs/procedural/Procedural.js +243 -254
- package/dist/cjs/procedural/WorldBuilding.js +297 -314
- package/dist/cjs/quest/QuestSystem.js +975 -932
- package/dist/cjs/release/MobileExport.js +157 -163
- package/dist/cjs/release/Release.js +225 -238
- package/dist/cjs/rendering/Camera2D.js +121 -124
- package/dist/cjs/rendering/Renderer2D.js +321 -335
- package/dist/cjs/rendering/WebGPURenderPipeline.js +632 -651
- package/dist/cjs/runtime3d/Runtime3D.js +359 -378
- package/dist/cjs/runtime3d/SceneEditor3D.js +252 -263
- package/dist/cjs/scene/SceneManager.js +177 -193
- package/dist/cjs/scripting/GraphToAST.js +574 -547
- package/dist/cjs/scripting/LanguageExporter.js +254 -279
- package/dist/cjs/scripting/NodeGraph.js +546 -570
- package/dist/cjs/scripting/ScriptAST.js +31 -39
- package/dist/cjs/scripting/VisualScripting2.js +1016 -1065
- package/dist/cjs/scripting/exporters/CSharpExporter.js +464 -496
- package/dist/cjs/scripting/exporters/GDScriptExporter.js +390 -442
- package/dist/cjs/scripting/exporters/LuaExporter.js +406 -447
- package/dist/cjs/scripting/exporters/PythonExporter.js +484 -549
- package/dist/cjs/scripting/exporters/RustExporter.js +459 -512
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js +505 -556
- package/dist/cjs/social/Social.js +72 -80
- package/dist/cjs/systems/LightingSystem.js +844 -931
- package/dist/cjs/systems/ParticleSystem2.js +1447 -1451
- package/dist/cjs/systems/PhysicsDebugSystem.js +1070 -1141
- package/dist/cjs/systems/TerrainSystem.js +985 -1098
- package/dist/cjs/templates/ActionTemplates.js +296 -309
- package/dist/cjs/templates/FightingTemplate.js +417 -463
- package/dist/cjs/templates/MetroidvaniaTemplate.js +353 -405
- package/dist/cjs/templates/PartyTemplates.js +190 -202
- package/dist/cjs/templates/PuzzleTemplates.js +245 -261
- package/dist/cjs/templates/RPGTemplates.js +160 -178
- package/dist/cjs/templates/SportsTemplates.js +237 -250
- package/dist/cjs/templates/StrategyTemplates.js +143 -153
- package/dist/cjs/templates/SurvivalTemplate.js +336 -380
- package/dist/cjs/templates/WaveDefense.js +499 -526
- package/dist/cjs/tilemap/Tilemap.js +207 -214
- package/dist/cjs/tutorials/TutorialBranching.js +396 -417
- package/dist/cjs/tutorials/TutorialEngine.js +888 -931
- package/dist/cjs/tutorials/TutorialOverlay.js +602 -640
- package/dist/cjs/tutorials/content/Tutorials_T05_T08.js +787 -809
- package/dist/cjs/tutorials/content/Tutorials_T09_T11.js +736 -756
- package/dist/cjs/tutorials/content/Tutorials_T12_T15.js +754 -778
- package/dist/cjs/ui/GameUI.js +295 -312
- package/dist/cjs/unity-integration/UnityAssetStore.js +700 -741
- package/dist/cjs/unity-integration/UnityImport.js +1066 -1176
- package/dist/cjs/unity-integration/UnityLiveLink.js +934 -981
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +1233 -757
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +1240 -768
- package/dist/cjs/unreal-integration/UnrealImport.js +391 -412
- package/dist/cjs/unreal-integration/UnrealLiveLink.js +1102 -1137
- package/dist/cjs/unreal-integration/UnrealMarketplace.js +436 -473
- package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +1150 -767
- package/dist/cjs/xr/ARVR.js +167 -175
- package/dist/esm/accessibility/Accessibility.js +160 -164
- package/dist/esm/ai/AI.js +310 -293
- package/dist/esm/ai/BehaviorTree.js +1057 -1112
- package/dist/esm/ai/StateMachine.js +709 -755
- package/dist/esm/animation/Animation.js +237 -240
- package/dist/esm/audio/AudioAdvanced.js +239 -235
- package/dist/esm/audio/AudioBridge.js +448 -434
- package/dist/esm/audio/AudioManager.js +243 -258
- package/dist/esm/build-cloud/BuildOrchestration.js +1071 -1097
- package/dist/esm/build-cloud/GodotBuildCloud.js +647 -669
- package/dist/esm/build-cloud/UnityBuildCloud.js +571 -609
- package/dist/esm/build-cloud/UnrealBuildCloud.js +615 -634
- package/dist/esm/core/EventBus.js +52 -55
- package/dist/esm/core/GameClock.js +63 -65
- package/dist/esm/core/GameConfig.js +77 -78
- package/dist/esm/core/GameLoop.js +81 -88
- package/dist/esm/core/ServiceLocator.js +63 -64
- package/dist/esm/core/Validation.js +82 -81
- package/dist/esm/core/math.js +109 -111
- package/dist/esm/devtools/DevTools.js +546 -562
- package/dist/esm/devtools/DeveloperExperience.js +535 -558
- package/dist/esm/devtools/GameplayAnalytics.js +647 -645
- package/dist/esm/dialogue/DialogueSystem.js +998 -985
- package/dist/esm/docs/DocGenerator.js +342 -363
- package/dist/esm/ecs/World.js +358 -370
- package/dist/esm/editor/AchievementEditor.js +584 -635
- package/dist/esm/editor/AdvancedEditor.js +191 -190
- package/dist/esm/editor/AnimationRetargeting.js +700 -740
- package/dist/esm/editor/AssetBrowser.js +1078 -1159
- package/dist/esm/editor/AssetManager.js +188 -191
- package/dist/esm/editor/ConsolePro.js +977 -1060
- package/dist/esm/editor/CraftingEditor.js +684 -729
- package/dist/esm/editor/DebugTools.js +194 -184
- package/dist/esm/editor/DialogueSystem.js +849 -900
- package/dist/esm/editor/LeaderboardSystem.js +433 -482
- package/dist/esm/editor/NiceGameEditor.js +1908 -1200
- package/dist/esm/editor/PrefabSystem.js +777 -837
- package/dist/esm/editor/ProfilerPanel.js +654 -699
- package/dist/esm/editor/QuestEditor.js +795 -838
- package/dist/esm/editor/ReplaySystem.js +591 -633
- package/dist/esm/editor/SceneEditor.js +189 -199
- package/dist/esm/editor/ScreenshotMode.js +628 -687
- package/dist/esm/editor/ShaderGraph.js +1565 -1581
- package/dist/esm/editor/TimelineEditor.js +733 -777
- package/dist/esm/editor/UndoRedoPro.js +835 -903
- package/dist/esm/editor/VRARMode.js +586 -644
- package/dist/esm/engine/NiceGameEngine.js +142 -163
- package/dist/esm/engine/SaveSystem.js +447 -494
- package/dist/esm/enterprise/Enterprise.js +265 -260
- package/dist/esm/export/BevyExporter.js +929 -966
- package/dist/esm/export/CocosExporter.js +646 -672
- package/dist/esm/export/Construct3Exporter.js +785 -793
- package/dist/esm/export/DefoldExporter.js +1030 -1068
- package/dist/esm/export/GDevelopExporter.js +676 -707
- package/dist/esm/export/GameMakerExporter.js +793 -804
- package/dist/esm/export/GodotExporter.js +1004 -1044
- package/dist/esm/export/MinecraftBedrockExporter.js +575 -577
- package/dist/esm/export/MonoGameExporter.js +1267 -1292
- package/dist/esm/export/Pico8Exporter.js +768 -811
- package/dist/esm/export/PlatformExporter.js +193 -205
- package/dist/esm/export/RPGMakerExporter.js +862 -878
- package/dist/esm/export/RobloxExporter.js +885 -918
- package/dist/esm/export/Solar2DExporter.js +1220 -1255
- package/dist/esm/export/ThreeJSExporter.js +1007 -1072
- package/dist/esm/export/Tic80Exporter.js +1212 -1266
- package/dist/esm/export/UnityExporter.js +1117 -1130
- package/dist/esm/export/UnrealExporter.js +891 -918
- package/dist/esm/export/WebExporter.js +933 -969
- package/dist/esm/export/index.js +86 -71
- package/dist/esm/godot-integration/GodotAssetLibrary.js +663 -691
- package/dist/esm/godot-integration/GodotImport.js +935 -1026
- package/dist/esm/godot-integration/GodotLiveLink.js +918 -944
- package/dist/esm/godot-integration/components/GodotProjectBrowser.js +912 -610
- package/dist/esm/i18n/I18n.js +871 -899
- package/dist/esm/i18n/useTranslation.js +88 -88
- package/dist/esm/import/AsepriteImporter.js +637 -715
- package/dist/esm/import/DragonBonesImporter.js +417 -460
- package/dist/esm/import/GameMakerImporter.js +491 -520
- package/dist/esm/import/GodotSceneImporter.js +767 -821
- package/dist/esm/import/LDtkImporter.js +415 -453
- package/dist/esm/import/Live2DImporter.js +477 -517
- package/dist/esm/import/NdgFormat.js +410 -456
- package/dist/esm/import/OgmoImporter.js +446 -492
- package/dist/esm/import/RPGMakerImporter.js +431 -476
- package/dist/esm/import/SceneImporter.js +385 -422
- package/dist/esm/import/SpineImporter.js +491 -545
- package/dist/esm/import/SpriterImporter.js +570 -612
- package/dist/esm/import/TiledMapImporter.js +790 -845
- package/dist/esm/import/UnitySceneImporter.js +666 -702
- package/dist/esm/import/index.js +247 -258
- package/dist/esm/index.js +1332 -188
- package/dist/esm/input/GamepadNavigation.js +187 -204
- package/dist/esm/input/InputManager.js +401 -420
- package/dist/esm/input/useGamepads.js +72 -80
- package/dist/esm/integration/IconSprite.js +143 -255
- package/dist/esm/inventory/InventorySystem.js +925 -994
- package/dist/esm/kids/KidMode.js +1003 -1021
- package/dist/esm/kids/KidTools.js +573 -593
- package/dist/esm/monetization/Monetization.js +180 -176
- package/dist/esm/multiplayer/LocalMultiplayer.js +290 -286
- package/dist/esm/multiplayer/MiniGameTypes.js +58 -58
- package/dist/esm/native-engine/AnimationSystem.js +735 -805
- package/dist/esm/native-engine/AssetPipeline.js +456 -514
- package/dist/esm/native-engine/AudioEngine.js +765 -803
- package/dist/esm/native-engine/InputSystem.js +1079 -1144
- package/dist/esm/native-engine/NetworkingSystem.js +740 -792
- package/dist/esm/native-engine/PhysicsEngine.js +585 -606
- package/dist/esm/native-engine/RenderingEngine.js +304 -349
- package/dist/esm/native-engine/SceneGraph.js +773 -807
- package/dist/esm/network/MultiplayerTransport.js +99 -131
- package/dist/esm/network/Networking.js +556 -563
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js +22 -28
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +41 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +36 -42
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +11 -14
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js +111 -134
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +132 -157
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +40 -52
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +6 -7
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +42 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +496 -571
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +828 -952
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +126 -145
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +14 -23
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js +12 -25
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js +15 -24
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +109 -120
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js +11 -13
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +151 -184
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +159 -195
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +91 -104
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js +31 -34
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +17 -20
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js +230 -248
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +136 -156
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +77 -84
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/index.js +31 -12
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +4 -3
- package/dist/esm/pathfinding/Pathfinding.js +249 -262
- package/dist/esm/performance/AssetStreaming.js +567 -634
- package/dist/esm/performance/BenchmarkSuite.js +285 -310
- package/dist/esm/performance/DeltaCompression.js +478 -525
- package/dist/esm/performance/DeterministicPhysics.js +479 -497
- package/dist/esm/performance/ECSOptimization.js +653 -694
- package/dist/esm/performance/GameSaveSystem.js +515 -555
- package/dist/esm/performance/HotReload.js +454 -499
- package/dist/esm/performance/InputRecording.js +520 -560
- package/dist/esm/performance/InterestManagement.js +460 -499
- package/dist/esm/performance/LocalizationRuntime.js +382 -422
- package/dist/esm/performance/MemoryManagement.js +415 -469
- package/dist/esm/performance/ModSupport.js +455 -495
- package/dist/esm/performance/MultiThreadedPhysics.js +408 -442
- package/dist/esm/performance/NetworkPrediction.js +436 -481
- package/dist/esm/performance/ObjectPooling.js +582 -616
- package/dist/esm/performance/Performance.js +182 -189
- package/dist/esm/performance/PerformanceAdvanced.js +621 -636
- package/dist/esm/performance/WebGPURenderer.js +660 -682
- package/dist/esm/physics/PhysicsAdvanced.js +359 -378
- package/dist/esm/physics/PhysicsEngine2D.js +393 -426
- package/dist/esm/plugins/PluginSDK.js +435 -465
- package/dist/esm/plugins/PluginTestKit.js +315 -329
- package/dist/esm/procedural/Procedural.js +248 -253
- package/dist/esm/procedural/WorldBuilding.js +316 -313
- package/dist/esm/quest/QuestSystem.js +982 -931
- package/dist/esm/release/MobileExport.js +163 -162
- package/dist/esm/release/Release.js +234 -237
- package/dist/esm/rendering/Camera2D.js +122 -123
- package/dist/esm/rendering/Renderer2D.js +323 -334
- package/dist/esm/rendering/WebGPURenderPipeline.js +647 -650
- package/dist/esm/runtime3d/Runtime3D.js +368 -377
- package/dist/esm/runtime3d/SceneEditor3D.js +268 -262
- package/dist/esm/scene/SceneManager.js +178 -192
- package/dist/esm/scripting/GraphToAST.js +576 -546
- package/dist/esm/scripting/LanguageExporter.js +263 -278
- package/dist/esm/scripting/NodeGraph.js +550 -569
- package/dist/esm/scripting/ScriptAST.js +45 -38
- package/dist/esm/scripting/VisualScripting2.js +1025 -1064
- package/dist/esm/scripting/exporters/CSharpExporter.js +465 -495
- package/dist/esm/scripting/exporters/GDScriptExporter.js +391 -441
- package/dist/esm/scripting/exporters/LuaExporter.js +407 -446
- package/dist/esm/scripting/exporters/PythonExporter.js +485 -548
- package/dist/esm/scripting/exporters/RustExporter.js +460 -511
- package/dist/esm/scripting/exporters/TypeScriptExporter.js +506 -555
- package/dist/esm/social/Social.js +77 -79
- package/dist/esm/systems/LightingSystem.js +855 -930
- package/dist/esm/systems/ParticleSystem2.js +1453 -1450
- package/dist/esm/systems/PhysicsDebugSystem.js +1078 -1140
- package/dist/esm/systems/TerrainSystem.js +996 -1097
- package/dist/esm/templates/ActionTemplates.js +307 -308
- package/dist/esm/templates/FightingTemplate.js +439 -462
- package/dist/esm/templates/MetroidvaniaTemplate.js +391 -404
- package/dist/esm/templates/PartyTemplates.js +206 -201
- package/dist/esm/templates/PuzzleTemplates.js +260 -260
- package/dist/esm/templates/RPGTemplates.js +172 -177
- package/dist/esm/templates/SportsTemplates.js +251 -249
- package/dist/esm/templates/StrategyTemplates.js +158 -152
- package/dist/esm/templates/SurvivalTemplate.js +367 -379
- package/dist/esm/templates/WaveDefense.js +501 -525
- package/dist/esm/tilemap/Tilemap.js +209 -213
- package/dist/esm/tutorials/TutorialBranching.js +399 -416
- package/dist/esm/tutorials/TutorialEngine.js +893 -930
- package/dist/esm/tutorials/TutorialOverlay.js +603 -639
- package/dist/esm/tutorials/content/Tutorials_T05_T08.js +792 -808
- package/dist/esm/tutorials/content/Tutorials_T09_T11.js +740 -755
- package/dist/esm/tutorials/content/Tutorials_T12_T15.js +759 -777
- package/dist/esm/ui/GameUI.js +296 -311
- package/dist/esm/unity-integration/UnityAssetStore.js +704 -740
- package/dist/esm/unity-integration/UnityImport.js +1071 -1175
- package/dist/esm/unity-integration/UnityLiveLink.js +938 -980
- package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js +1234 -756
- package/dist/esm/unity-integration/components/UnityProjectBrowser.js +1241 -767
- package/dist/esm/unreal-integration/UnrealImport.js +395 -411
- package/dist/esm/unreal-integration/UnrealLiveLink.js +1105 -1136
- package/dist/esm/unreal-integration/UnrealMarketplace.js +442 -472
- package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js +1151 -766
- package/dist/esm/xr/ARVR.js +181 -174
- package/package.json +7 -12
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/* ────────────────────────────────────────────────────────────────
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Godot Project Exporter
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Exports Nice2Dev projects to Godot 4.x format.
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Generates .tscn scenes, .tres resources, and .gd scripts.
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──────────────────────────────────────────────────────────────── */
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/* ── Godot Exporter Class ─────────────────────────────────────── */
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import { GDScriptExporter } from "../scripting/exporters/GDScriptExporter.js";
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import { PlatformExporter } from "./PlatformExporter.js";
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constructor() {
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id: "godot",
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name: "Godot Engine",
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description: "Free and open source game engine",
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website: "https://godotengine.org",
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features: [
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"2d-rendering",
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"3d-rendering",
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"physics-2d",
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"animation"
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],
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supportedAssets: [
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"sprite",
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"tileset",
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"audio",
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"font",
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"script",
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"scene",
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"prefab",
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"material",
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"shader",
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"animation",
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"tilemap",
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"particleSystem"
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],
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exportFormats: [".tscn", ".tres", ".gd", ".godot"]
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};
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this.gdscriptExporter = new GDScriptExporter();
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this.graphToAST = new GraphToAST();
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this.uidCounter = 1;
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}
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async doExport(project, options) {
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const projectName = options.projectName || project.name;
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this.exportProjectFile(project, projectName, godot);
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await this.exportScripts(project, options, godot);
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await this.exportScenes(project, options);
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await this.exportPrefabs(project, options);
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await this.exportResources(project, options);
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}
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/* ── Project File ───────────────────────────────────────────── */
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exportProjectFile(project, projectName, godot) {
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config_version=5
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[application]
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config/name="${project.name}"
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config/description="${project.description || ""}"
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config/version="${project.version}"
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run/main_scene="res://scenes/${this.sanitizeName(project.scenes[0]?.name || "main")}.tscn"
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config/features=PackedStringArray("${version}", "Forward Plus")
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config/icon="res://icon.svg"
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[autoload]
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GameManager="*res://scripts/autoload/GameManager.gd"
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AudioManager="*res://scripts/autoload/AudioManager.gd"
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)]
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move_right={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)]
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}
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move_up={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)]
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}
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move_down={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)]
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}
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jump={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)]
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}
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action={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"echo":false,"script":null)]
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}
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[layer_names]
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2d_physics/layer_1="player"
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2d_physics/layer_2="enemies"
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2d_physics/layer_3="world"
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2d_physics/layer_4="projectiles"
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2d_physics/layer_5="pickups"
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[physics]
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2d/default_gravity=${project.settings.physics?.gravity.y ?? 980}
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2d/default_gravity_vector=Vector2(${project.settings.physics?.gravity.x ?? 0}, 1)
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[rendering]
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renderer/rendering_method="${renderer}"
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textures/canvas_textures/default_texture_filter=${project.settings.rendering?.pixelArt ? 0 : 1}
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environment/defaults/default_clear_color=Color(${this.hexToGodotColor(project.settings.backgroundColor)})
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`;
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this.addTextFile("project.godot", content);
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}
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/* ── Scripts ────────────────────────────────────────────────── */
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async exportScripts(project, options, _godot) {
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for (const script of project.scripts) {
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try {
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const ast = this.graphToAST.convert(script);
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const result = this.gdscriptExporter.export(ast, {
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includeDebugComments: options.debug
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});
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for (const file of result.files) {
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const path = `scripts/${file.path}`;
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this.addTextFile(path, file.content);
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}
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this.
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} catch (error) {
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this.addWarning(
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"SCRIPT_EXPORT_ERROR",
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`Failed to export script "${script.name}": ${error}`,
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"Check visual script for errors"
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);
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}
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|
-
; Format:
|
|
88
|
-
; [section] ; section goes between []
|
|
89
|
-
; param=value ; assign values to parameters
|
|
90
|
-
|
|
91
|
-
config_version=5
|
|
92
|
-
|
|
93
|
-
[application]
|
|
94
|
-
|
|
95
|
-
config/name="${project.name}"
|
|
96
|
-
config/description="${project.description || ''}"
|
|
97
|
-
config/version="${project.version}"
|
|
98
|
-
run/main_scene="res://scenes/${this.sanitizeName(project.scenes[0]?.name || 'main')}.tscn"
|
|
99
|
-
config/features=PackedStringArray("${version}", "Forward Plus")
|
|
100
|
-
config/icon="res://icon.svg"
|
|
101
|
-
|
|
102
|
-
[autoload]
|
|
103
|
-
|
|
104
|
-
GameManager="*res://scripts/autoload/GameManager.gd"
|
|
105
|
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AudioManager="*res://scripts/autoload/AudioManager.gd"
|
|
106
|
-
EventBus="*res://scripts/autoload/EventBus.gd"
|
|
107
|
-
|
|
108
|
-
[display]
|
|
109
|
-
|
|
110
|
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window/size/viewport_width=${project.settings.resolution.width}
|
|
111
|
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window/size/viewport_height=${project.settings.resolution.height}
|
|
112
|
-
window/stretch/mode="canvas_items"
|
|
113
|
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window/stretch/aspect="keep"
|
|
114
|
-
|
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115
|
-
[input]
|
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116
|
-
|
|
117
|
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move_left={
|
|
118
|
-
"deadzone": 0.5,
|
|
119
|
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)]
|
|
120
|
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}
|
|
121
|
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move_right={
|
|
122
|
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"deadzone": 0.5,
|
|
123
|
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)]
|
|
124
|
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}
|
|
125
|
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move_up={
|
|
126
|
-
"deadzone": 0.5,
|
|
127
|
-
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)]
|
|
128
|
-
}
|
|
129
|
-
move_down={
|
|
130
|
-
"deadzone": 0.5,
|
|
131
|
-
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)]
|
|
132
|
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}
|
|
133
|
-
jump={
|
|
134
|
-
"deadzone": 0.5,
|
|
135
|
-
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)]
|
|
136
|
-
}
|
|
137
|
-
action={
|
|
138
|
-
"deadzone": 0.5,
|
|
139
|
-
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"echo":false,"script":null)]
|
|
140
|
-
}
|
|
141
|
-
|
|
142
|
-
[layer_names]
|
|
143
|
-
|
|
144
|
-
2d_physics/layer_1="player"
|
|
145
|
-
2d_physics/layer_2="enemies"
|
|
146
|
-
2d_physics/layer_3="world"
|
|
147
|
-
2d_physics/layer_4="projectiles"
|
|
148
|
-
2d_physics/layer_5="pickups"
|
|
149
|
-
|
|
150
|
-
[physics]
|
|
151
|
-
|
|
152
|
-
2d/default_gravity=${project.settings.physics?.gravity.y ?? 980}
|
|
153
|
-
2d/default_gravity_vector=Vector2(${project.settings.physics?.gravity.x ?? 0}, 1)
|
|
154
|
-
|
|
155
|
-
[rendering]
|
|
156
|
-
|
|
157
|
-
renderer/rendering_method="${renderer}"
|
|
158
|
-
textures/canvas_textures/default_texture_filter=${project.settings.rendering?.pixelArt ? 0 : 1}
|
|
159
|
-
environment/defaults/default_clear_color=Color(${this.hexToGodotColor(project.settings.backgroundColor)})
|
|
160
|
-
`;
|
|
161
|
-
this.addTextFile('project.godot', content);
|
|
166
|
+
}
|
|
167
|
+
/* ── Scenes ─────────────────────────────────────────────────── */
|
|
168
|
+
async exportScenes(project, _options) {
|
|
169
|
+
for (const scene of project.scenes) {
|
|
170
|
+
const tscn = this.createSceneTSCN(scene, project);
|
|
171
|
+
const path = `scenes/${this.sanitizeName(scene.name)}.tscn`;
|
|
172
|
+
this.addTextFile(path, tscn);
|
|
162
173
|
}
|
|
163
|
-
|
|
164
|
-
|
|
165
|
-
|
|
166
|
-
|
|
167
|
-
|
|
168
|
-
|
|
169
|
-
|
|
170
|
-
|
|
171
|
-
|
|
172
|
-
|
|
173
|
-
|
|
174
|
-
|
|
175
|
-
|
|
176
|
-
catch (error) {
|
|
177
|
-
this.addWarning('SCRIPT_EXPORT_ERROR', `Failed to export script "${script.name}": ${error}`, 'Check visual script for errors');
|
|
178
|
-
}
|
|
179
|
-
}
|
|
174
|
+
}
|
|
175
|
+
createSceneTSCN(scene, project) {
|
|
176
|
+
const resources = [];
|
|
177
|
+
const nodes = [];
|
|
178
|
+
const rootNode = {
|
|
179
|
+
name: scene.name,
|
|
180
|
+
type: "Node2D",
|
|
181
|
+
properties: {},
|
|
182
|
+
children: []
|
|
183
|
+
};
|
|
184
|
+
for (const entity of scene.entities) {
|
|
185
|
+
const node = this.createGodotNode(entity, project, resources);
|
|
186
|
+
rootNode.children.push(node);
|
|
180
187
|
}
|
|
181
|
-
|
|
182
|
-
|
|
183
|
-
|
|
184
|
-
const tscn = this.createSceneTSCN(scene, project);
|
|
185
|
-
const path = `scenes/${this.sanitizeName(scene.name)}.tscn`;
|
|
186
|
-
this.addTextFile(path, tscn);
|
|
187
|
-
}
|
|
188
|
+
for (const tilemap of scene.tilemaps ?? []) {
|
|
189
|
+
const tilemapNode = this.createTilemapNode(tilemap, project, resources);
|
|
190
|
+
rootNode.children.push(tilemapNode);
|
|
188
191
|
}
|
|
189
|
-
|
|
190
|
-
|
|
191
|
-
|
|
192
|
-
|
|
193
|
-
|
|
194
|
-
|
|
195
|
-
|
|
196
|
-
|
|
197
|
-
|
|
198
|
-
|
|
199
|
-
|
|
200
|
-
|
|
201
|
-
|
|
202
|
-
|
|
203
|
-
|
|
204
|
-
|
|
205
|
-
|
|
206
|
-
|
|
207
|
-
|
|
208
|
-
}
|
|
209
|
-
nodes.push(rootNode);
|
|
210
|
-
return this.serializeTSCN(resources, nodes, scene.name);
|
|
192
|
+
nodes.push(rootNode);
|
|
193
|
+
return this.serializeTSCN(resources, nodes, scene.name);
|
|
194
|
+
}
|
|
195
|
+
createGodotNode(entity, project, resources) {
|
|
196
|
+
let nodeType = "Node2D";
|
|
197
|
+
const properties = {};
|
|
198
|
+
entity.components.some((c) => c.type === "sprite");
|
|
199
|
+
const hasRigidbody = entity.components.some((c) => c.type === "rigidbody-2d");
|
|
200
|
+
const hasCharacterBody = entity.components.some((c) => c.type === "character-body-2d");
|
|
201
|
+
const hasArea = entity.components.some((c) => c.type === "area-2d");
|
|
202
|
+
const isUI = entity.components.some((c) => c.type.startsWith("ui-"));
|
|
203
|
+
if (hasCharacterBody) {
|
|
204
|
+
nodeType = "CharacterBody2D";
|
|
205
|
+
} else if (hasRigidbody) {
|
|
206
|
+
nodeType = "RigidBody2D";
|
|
207
|
+
} else if (hasArea) {
|
|
208
|
+
nodeType = "Area2D";
|
|
209
|
+
} else if (isUI) {
|
|
210
|
+
nodeType = "Control";
|
|
211
211
|
}
|
|
212
|
-
|
|
213
|
-
|
|
214
|
-
|
|
215
|
-
|
|
216
|
-
|
|
217
|
-
|
|
218
|
-
|
|
219
|
-
|
|
220
|
-
|
|
221
|
-
|
|
222
|
-
|
|
223
|
-
|
|
224
|
-
|
|
225
|
-
|
|
226
|
-
nodeType = 'RigidBody2D';
|
|
227
|
-
}
|
|
228
|
-
else if (hasArea) {
|
|
229
|
-
nodeType = 'Area2D';
|
|
230
|
-
}
|
|
231
|
-
else if (isUI) {
|
|
232
|
-
nodeType = 'Control';
|
|
233
|
-
}
|
|
234
|
-
// Set transform
|
|
235
|
-
properties.position = `Vector2(${entity.position?.x ?? 0}, ${entity.position?.y ?? 0})`;
|
|
236
|
-
properties.rotation = entity.rotation ?? 0;
|
|
237
|
-
properties.scale = `Vector2(${entity.scale?.x ?? 1}, ${entity.scale?.y ?? 1})`;
|
|
238
|
-
const node = {
|
|
239
|
-
name: entity.name,
|
|
240
|
-
type: nodeType,
|
|
241
|
-
properties,
|
|
242
|
-
children: [],
|
|
243
|
-
};
|
|
244
|
-
// Add child nodes for components
|
|
245
|
-
for (const component of entity.components) {
|
|
246
|
-
const childNode = this.createComponentNode(component, entity, project, resources);
|
|
247
|
-
if (childNode) {
|
|
248
|
-
node.children.push(childNode);
|
|
249
|
-
}
|
|
250
|
-
}
|
|
251
|
-
// Add script if present
|
|
252
|
-
if (entity.scriptId) {
|
|
253
|
-
const script = project.scripts.find((s) => s.id === entity.scriptId);
|
|
254
|
-
if (script) {
|
|
255
|
-
properties.script = `ExtResource("${this.addScriptResource(script, resources)}")`;
|
|
256
|
-
}
|
|
257
|
-
}
|
|
258
|
-
// Process children entities
|
|
259
|
-
if (entity.children) {
|
|
260
|
-
for (const child of entity.children) {
|
|
261
|
-
const childNode = this.createGodotNode(child, project, resources);
|
|
262
|
-
node.children.push(childNode);
|
|
263
|
-
}
|
|
264
|
-
}
|
|
265
|
-
// Handle prefab instances
|
|
266
|
-
if (entity.prefabId) {
|
|
267
|
-
const prefab = project.prefabs.find((p) => p.id === entity.prefabId);
|
|
268
|
-
if (prefab) {
|
|
269
|
-
return {
|
|
270
|
-
name: entity.name,
|
|
271
|
-
type: 'Node2D',
|
|
272
|
-
instance: `res://prefabs/${this.sanitizeName(prefab.name)}.tscn`,
|
|
273
|
-
properties: {
|
|
274
|
-
position: `Vector2(${entity.position?.x ?? 0}, ${entity.position?.y ?? 0})`,
|
|
275
|
-
},
|
|
276
|
-
};
|
|
277
|
-
}
|
|
278
|
-
}
|
|
279
|
-
return node;
|
|
212
|
+
properties.position = `Vector2(${entity.position?.x ?? 0}, ${entity.position?.y ?? 0})`;
|
|
213
|
+
properties.rotation = entity.rotation ?? 0;
|
|
214
|
+
properties.scale = `Vector2(${entity.scale?.x ?? 1}, ${entity.scale?.y ?? 1})`;
|
|
215
|
+
const node = {
|
|
216
|
+
name: entity.name,
|
|
217
|
+
type: nodeType,
|
|
218
|
+
properties,
|
|
219
|
+
children: []
|
|
220
|
+
};
|
|
221
|
+
for (const component of entity.components) {
|
|
222
|
+
const childNode = this.createComponentNode(component, entity, project, resources);
|
|
223
|
+
if (childNode) {
|
|
224
|
+
node.children.push(childNode);
|
|
225
|
+
}
|
|
280
226
|
}
|
|
281
|
-
|
|
282
|
-
|
|
283
|
-
|
|
284
|
-
|
|
285
|
-
|
|
286
|
-
|
|
287
|
-
|
|
288
|
-
|
|
289
|
-
|
|
290
|
-
|
|
291
|
-
|
|
292
|
-
|
|
293
|
-
|
|
294
|
-
|
|
295
|
-
|
|
296
|
-
|
|
297
|
-
|
|
298
|
-
|
|
299
|
-
|
|
300
|
-
|
|
301
|
-
|
|
302
|
-
|
|
303
|
-
|
|
304
|
-
|
|
305
|
-
properties: {
|
|
306
|
-
autoplay: props.autoplay,
|
|
307
|
-
frame: props.frame ?? 0,
|
|
308
|
-
speed_scale: props.speedScale ?? 1,
|
|
309
|
-
},
|
|
310
|
-
};
|
|
311
|
-
}
|
|
312
|
-
case 'box-collider-2d': {
|
|
313
|
-
const shapeId = this.nextResourceId();
|
|
314
|
-
resources.push({
|
|
315
|
-
type: 'RectangleShape2D',
|
|
316
|
-
id: shapeId,
|
|
317
|
-
properties: {
|
|
318
|
-
size: `Vector2(${props.width ?? 32}, ${props.height ?? 32})`,
|
|
319
|
-
},
|
|
320
|
-
});
|
|
321
|
-
return {
|
|
322
|
-
name: 'CollisionShape2D',
|
|
323
|
-
type: 'CollisionShape2D',
|
|
324
|
-
properties: {
|
|
325
|
-
shape: `SubResource("${shapeId}")`,
|
|
326
|
-
position: `Vector2(${props.offsetX ?? 0}, ${props.offsetY ?? 0})`,
|
|
327
|
-
disabled: props.disabled || false,
|
|
328
|
-
},
|
|
329
|
-
};
|
|
330
|
-
}
|
|
331
|
-
case 'circle-collider-2d': {
|
|
332
|
-
const shapeId = this.nextResourceId();
|
|
333
|
-
resources.push({
|
|
334
|
-
type: 'CircleShape2D',
|
|
335
|
-
id: shapeId,
|
|
336
|
-
properties: {
|
|
337
|
-
radius: props.radius ?? 16,
|
|
338
|
-
},
|
|
339
|
-
});
|
|
340
|
-
return {
|
|
341
|
-
name: 'CollisionShape2D',
|
|
342
|
-
type: 'CollisionShape2D',
|
|
343
|
-
properties: {
|
|
344
|
-
shape: `SubResource("${shapeId}")`,
|
|
345
|
-
position: `Vector2(${props.offsetX ?? 0}, ${props.offsetY ?? 0})`,
|
|
346
|
-
},
|
|
347
|
-
};
|
|
348
|
-
}
|
|
349
|
-
case 'capsule-collider-2d': {
|
|
350
|
-
const shapeId = this.nextResourceId();
|
|
351
|
-
resources.push({
|
|
352
|
-
type: 'CapsuleShape2D',
|
|
353
|
-
id: shapeId,
|
|
354
|
-
properties: {
|
|
355
|
-
radius: props.radius ?? 16,
|
|
356
|
-
height: props.height ?? 64,
|
|
357
|
-
},
|
|
358
|
-
});
|
|
359
|
-
return {
|
|
360
|
-
name: 'CollisionShape2D',
|
|
361
|
-
type: 'CollisionShape2D',
|
|
362
|
-
properties: {
|
|
363
|
-
shape: `SubResource("${shapeId}")`,
|
|
364
|
-
},
|
|
365
|
-
};
|
|
366
|
-
}
|
|
367
|
-
case 'audio-source': {
|
|
368
|
-
const clipId = props.clipId;
|
|
369
|
-
const clip = project.assets.find((a) => a.id === clipId);
|
|
370
|
-
const audioResId = clip ? this.addAudioResource(clip, resources) : null;
|
|
371
|
-
return {
|
|
372
|
-
name: 'AudioStreamPlayer2D',
|
|
373
|
-
type: props.is3D ? 'AudioStreamPlayer3D' : 'AudioStreamPlayer2D',
|
|
374
|
-
properties: {
|
|
375
|
-
stream: audioResId ? `ExtResource("${audioResId}")` : 'null',
|
|
376
|
-
autoplay: props.playOnAwake || false,
|
|
377
|
-
volume_db: props.volume !== undefined ? this.linearToDb(props.volume) : 0,
|
|
378
|
-
pitch_scale: props.pitch ?? 1,
|
|
379
|
-
max_distance: props.maxDistance ?? 2000,
|
|
380
|
-
},
|
|
381
|
-
};
|
|
382
|
-
}
|
|
383
|
-
case 'particle-system': {
|
|
384
|
-
return {
|
|
385
|
-
name: 'GPUParticles2D',
|
|
386
|
-
type: 'GPUParticles2D',
|
|
387
|
-
properties: {
|
|
388
|
-
emitting: props.playOnAwake !== false,
|
|
389
|
-
amount: props.maxParticles ?? 100,
|
|
390
|
-
lifetime: props.duration ?? 1,
|
|
391
|
-
one_shot: !props.looping,
|
|
392
|
-
preprocess: props.prewarm ? (props.duration ?? 1) : 0,
|
|
393
|
-
speed_scale: props.speedScale ?? 1,
|
|
394
|
-
},
|
|
395
|
-
};
|
|
396
|
-
}
|
|
397
|
-
case 'camera': {
|
|
398
|
-
return {
|
|
399
|
-
name: 'Camera2D',
|
|
400
|
-
type: 'Camera2D',
|
|
401
|
-
properties: {
|
|
402
|
-
current: props.isMain || false,
|
|
403
|
-
zoom: `Vector2(${props.zoom ?? 1}, ${props.zoom ?? 1})`,
|
|
404
|
-
position_smoothing_enabled: props.smoothing || false,
|
|
405
|
-
position_smoothing_speed: props.smoothingSpeed ?? 5,
|
|
406
|
-
drag_horizontal_enabled: props.dragEnabled || false,
|
|
407
|
-
drag_vertical_enabled: props.dragEnabled || false,
|
|
408
|
-
},
|
|
409
|
-
};
|
|
410
|
-
}
|
|
411
|
-
case 'ui-text': {
|
|
412
|
-
return {
|
|
413
|
-
name: 'Label',
|
|
414
|
-
type: 'Label',
|
|
415
|
-
properties: {
|
|
416
|
-
text: props.text ?? '',
|
|
417
|
-
horizontal_alignment: this.getHorizontalAlignment(props.alignment),
|
|
418
|
-
vertical_alignment: this.getVerticalAlignment(props.alignment),
|
|
419
|
-
},
|
|
420
|
-
};
|
|
421
|
-
}
|
|
422
|
-
case 'ui-button': {
|
|
423
|
-
return {
|
|
424
|
-
name: 'Button',
|
|
425
|
-
type: 'Button',
|
|
426
|
-
properties: {
|
|
427
|
-
text: props.text ?? 'Button',
|
|
428
|
-
disabled: props.disabled || false,
|
|
429
|
-
},
|
|
430
|
-
};
|
|
431
|
-
}
|
|
432
|
-
case 'ui-image': {
|
|
433
|
-
const spriteId = props.spriteId;
|
|
434
|
-
const sprite = project.assets.find((a) => a.id === spriteId);
|
|
435
|
-
const textureResId = sprite ? this.addTextureResource(sprite, resources) : null;
|
|
436
|
-
return {
|
|
437
|
-
name: 'TextureRect',
|
|
438
|
-
type: 'TextureRect',
|
|
439
|
-
properties: {
|
|
440
|
-
texture: textureResId ? `ExtResource("${textureResId}")` : 'null',
|
|
441
|
-
expand_mode: 1, // ExpandMode.IGNORE_SIZE
|
|
442
|
-
stretch_mode: 5, // StretchMode.KEEP_ASPECT_CENTERED
|
|
443
|
-
},
|
|
444
|
-
};
|
|
445
|
-
}
|
|
446
|
-
case 'raycast': {
|
|
447
|
-
return {
|
|
448
|
-
name: 'RayCast2D',
|
|
449
|
-
type: 'RayCast2D',
|
|
450
|
-
properties: {
|
|
451
|
-
enabled: true,
|
|
452
|
-
target_position: `Vector2(${props.direction?.x ?? 0}, ${props.direction?.y ?? 50})`,
|
|
453
|
-
collision_mask: props.collisionMask ?? 1,
|
|
454
|
-
},
|
|
455
|
-
};
|
|
456
|
-
}
|
|
457
|
-
case 'light-2d': {
|
|
458
|
-
return {
|
|
459
|
-
name: 'PointLight2D',
|
|
460
|
-
type: 'PointLight2D',
|
|
461
|
-
properties: {
|
|
462
|
-
enabled: props.enabled !== false,
|
|
463
|
-
color: props.color
|
|
464
|
-
? `Color(${this.hexToGodotColor(props.color)})`
|
|
465
|
-
: 'Color(1, 1, 1, 1)',
|
|
466
|
-
energy: props.intensity ?? 1,
|
|
467
|
-
texture_scale: props.range ?? 1,
|
|
468
|
-
},
|
|
469
|
-
};
|
|
470
|
-
}
|
|
471
|
-
default:
|
|
472
|
-
// Skip unknown components
|
|
473
|
-
return null;
|
|
474
|
-
}
|
|
227
|
+
if (entity.scriptId) {
|
|
228
|
+
const script = project.scripts.find((s) => s.id === entity.scriptId);
|
|
229
|
+
if (script) {
|
|
230
|
+
properties.script = `ExtResource("${this.addScriptResource(script, resources)}")`;
|
|
231
|
+
}
|
|
232
|
+
}
|
|
233
|
+
if (entity.children) {
|
|
234
|
+
for (const child of entity.children) {
|
|
235
|
+
const childNode = this.createGodotNode(child, project, resources);
|
|
236
|
+
node.children.push(childNode);
|
|
237
|
+
}
|
|
238
|
+
}
|
|
239
|
+
if (entity.prefabId) {
|
|
240
|
+
const prefab = project.prefabs.find((p) => p.id === entity.prefabId);
|
|
241
|
+
if (prefab) {
|
|
242
|
+
return {
|
|
243
|
+
name: entity.name,
|
|
244
|
+
type: "Node2D",
|
|
245
|
+
instance: `res://prefabs/${this.sanitizeName(prefab.name)}.tscn`,
|
|
246
|
+
properties: {
|
|
247
|
+
position: `Vector2(${entity.position?.x ?? 0}, ${entity.position?.y ?? 0})`
|
|
248
|
+
}
|
|
249
|
+
};
|
|
250
|
+
}
|
|
475
251
|
}
|
|
476
|
-
|
|
477
|
-
|
|
478
|
-
|
|
479
|
-
|
|
480
|
-
|
|
481
|
-
|
|
252
|
+
return node;
|
|
253
|
+
}
|
|
254
|
+
createComponentNode(component, entity, project, resources) {
|
|
255
|
+
const props = component.properties ?? {};
|
|
256
|
+
switch (component.type) {
|
|
257
|
+
case "sprite": {
|
|
258
|
+
const spriteId = props.spriteId;
|
|
259
|
+
const sprite = project.assets.find((a) => a.id === spriteId);
|
|
260
|
+
const textureResId = sprite ? this.addTextureResource(sprite, resources) : null;
|
|
261
|
+
return {
|
|
262
|
+
name: "Sprite2D",
|
|
263
|
+
type: "Sprite2D",
|
|
264
|
+
properties: {
|
|
265
|
+
texture: textureResId ? `ExtResource("${textureResId}")` : "null",
|
|
266
|
+
flip_h: props.flipX || false,
|
|
267
|
+
flip_v: props.flipY || false,
|
|
268
|
+
modulate: props.color ? `Color(${this.hexToGodotColor(props.color)})` : void 0
|
|
269
|
+
}
|
|
270
|
+
};
|
|
271
|
+
}
|
|
272
|
+
case "animated-sprite": {
|
|
273
|
+
return {
|
|
274
|
+
name: "AnimatedSprite2D",
|
|
275
|
+
type: "AnimatedSprite2D",
|
|
276
|
+
properties: {
|
|
277
|
+
autoplay: props.autoplay,
|
|
278
|
+
frame: props.frame ?? 0,
|
|
279
|
+
speed_scale: props.speedScale ?? 1
|
|
280
|
+
}
|
|
281
|
+
};
|
|
282
|
+
}
|
|
283
|
+
case "box-collider-2d": {
|
|
284
|
+
const shapeId = this.nextResourceId();
|
|
285
|
+
resources.push({
|
|
286
|
+
type: "RectangleShape2D",
|
|
287
|
+
id: shapeId,
|
|
288
|
+
properties: {
|
|
289
|
+
size: `Vector2(${props.width ?? 32}, ${props.height ?? 32})`
|
|
290
|
+
}
|
|
291
|
+
});
|
|
292
|
+
return {
|
|
293
|
+
name: "CollisionShape2D",
|
|
294
|
+
type: "CollisionShape2D",
|
|
295
|
+
properties: {
|
|
296
|
+
shape: `SubResource("${shapeId}")`,
|
|
297
|
+
position: `Vector2(${props.offsetX ?? 0}, ${props.offsetY ?? 0})`,
|
|
298
|
+
disabled: props.disabled || false
|
|
299
|
+
}
|
|
300
|
+
};
|
|
301
|
+
}
|
|
302
|
+
case "circle-collider-2d": {
|
|
303
|
+
const shapeId = this.nextResourceId();
|
|
304
|
+
resources.push({
|
|
305
|
+
type: "CircleShape2D",
|
|
306
|
+
id: shapeId,
|
|
307
|
+
properties: {
|
|
308
|
+
radius: props.radius ?? 16
|
|
309
|
+
}
|
|
310
|
+
});
|
|
482
311
|
return {
|
|
483
|
-
|
|
484
|
-
|
|
485
|
-
|
|
486
|
-
|
|
487
|
-
|
|
488
|
-
|
|
489
|
-
children: tilemap.layers.map((layer, index) => ({
|
|
490
|
-
name: layer.name,
|
|
491
|
-
type: 'TileMapLayer',
|
|
492
|
-
properties: {
|
|
493
|
-
visible: layer.visible,
|
|
494
|
-
modulate: `Color(1, 1, 1, ${layer.opacity})`,
|
|
495
|
-
z_index: index,
|
|
496
|
-
},
|
|
497
|
-
})),
|
|
312
|
+
name: "CollisionShape2D",
|
|
313
|
+
type: "CollisionShape2D",
|
|
314
|
+
properties: {
|
|
315
|
+
shape: `SubResource("${shapeId}")`,
|
|
316
|
+
position: `Vector2(${props.offsetX ?? 0}, ${props.offsetY ?? 0})`
|
|
317
|
+
}
|
|
498
318
|
};
|
|
319
|
+
}
|
|
320
|
+
case "capsule-collider-2d": {
|
|
321
|
+
const shapeId = this.nextResourceId();
|
|
322
|
+
resources.push({
|
|
323
|
+
type: "CapsuleShape2D",
|
|
324
|
+
id: shapeId,
|
|
325
|
+
properties: {
|
|
326
|
+
radius: props.radius ?? 16,
|
|
327
|
+
height: props.height ?? 64
|
|
328
|
+
}
|
|
329
|
+
});
|
|
330
|
+
return {
|
|
331
|
+
name: "CollisionShape2D",
|
|
332
|
+
type: "CollisionShape2D",
|
|
333
|
+
properties: {
|
|
334
|
+
shape: `SubResource("${shapeId}")`
|
|
335
|
+
}
|
|
336
|
+
};
|
|
337
|
+
}
|
|
338
|
+
case "audio-source": {
|
|
339
|
+
const clipId = props.clipId;
|
|
340
|
+
const clip = project.assets.find((a) => a.id === clipId);
|
|
341
|
+
const audioResId = clip ? this.addAudioResource(clip, resources) : null;
|
|
342
|
+
return {
|
|
343
|
+
name: "AudioStreamPlayer2D",
|
|
344
|
+
type: props.is3D ? "AudioStreamPlayer3D" : "AudioStreamPlayer2D",
|
|
345
|
+
properties: {
|
|
346
|
+
stream: audioResId ? `ExtResource("${audioResId}")` : "null",
|
|
347
|
+
autoplay: props.playOnAwake || false,
|
|
348
|
+
volume_db: props.volume !== void 0 ? this.linearToDb(props.volume) : 0,
|
|
349
|
+
pitch_scale: props.pitch ?? 1,
|
|
350
|
+
max_distance: props.maxDistance ?? 2e3
|
|
351
|
+
}
|
|
352
|
+
};
|
|
353
|
+
}
|
|
354
|
+
case "particle-system": {
|
|
355
|
+
return {
|
|
356
|
+
name: "GPUParticles2D",
|
|
357
|
+
type: "GPUParticles2D",
|
|
358
|
+
properties: {
|
|
359
|
+
emitting: props.playOnAwake !== false,
|
|
360
|
+
amount: props.maxParticles ?? 100,
|
|
361
|
+
lifetime: props.duration ?? 1,
|
|
362
|
+
one_shot: !props.looping,
|
|
363
|
+
preprocess: props.prewarm ? props.duration ?? 1 : 0,
|
|
364
|
+
speed_scale: props.speedScale ?? 1
|
|
365
|
+
}
|
|
366
|
+
};
|
|
367
|
+
}
|
|
368
|
+
case "camera": {
|
|
369
|
+
return {
|
|
370
|
+
name: "Camera2D",
|
|
371
|
+
type: "Camera2D",
|
|
372
|
+
properties: {
|
|
373
|
+
current: props.isMain || false,
|
|
374
|
+
zoom: `Vector2(${props.zoom ?? 1}, ${props.zoom ?? 1})`,
|
|
375
|
+
position_smoothing_enabled: props.smoothing || false,
|
|
376
|
+
position_smoothing_speed: props.smoothingSpeed ?? 5,
|
|
377
|
+
drag_horizontal_enabled: props.dragEnabled || false,
|
|
378
|
+
drag_vertical_enabled: props.dragEnabled || false
|
|
379
|
+
}
|
|
380
|
+
};
|
|
381
|
+
}
|
|
382
|
+
case "ui-text": {
|
|
383
|
+
return {
|
|
384
|
+
name: "Label",
|
|
385
|
+
type: "Label",
|
|
386
|
+
properties: {
|
|
387
|
+
text: props.text ?? "",
|
|
388
|
+
horizontal_alignment: this.getHorizontalAlignment(
|
|
389
|
+
props.alignment
|
|
390
|
+
),
|
|
391
|
+
vertical_alignment: this.getVerticalAlignment(props.alignment)
|
|
392
|
+
}
|
|
393
|
+
};
|
|
394
|
+
}
|
|
395
|
+
case "ui-button": {
|
|
396
|
+
return {
|
|
397
|
+
name: "Button",
|
|
398
|
+
type: "Button",
|
|
399
|
+
properties: {
|
|
400
|
+
text: props.text ?? "Button",
|
|
401
|
+
disabled: props.disabled || false
|
|
402
|
+
}
|
|
403
|
+
};
|
|
404
|
+
}
|
|
405
|
+
case "ui-image": {
|
|
406
|
+
const spriteId = props.spriteId;
|
|
407
|
+
const sprite = project.assets.find((a) => a.id === spriteId);
|
|
408
|
+
const textureResId = sprite ? this.addTextureResource(sprite, resources) : null;
|
|
409
|
+
return {
|
|
410
|
+
name: "TextureRect",
|
|
411
|
+
type: "TextureRect",
|
|
412
|
+
properties: {
|
|
413
|
+
texture: textureResId ? `ExtResource("${textureResId}")` : "null",
|
|
414
|
+
expand_mode: 1,
|
|
415
|
+
// ExpandMode.IGNORE_SIZE
|
|
416
|
+
stretch_mode: 5
|
|
417
|
+
// StretchMode.KEEP_ASPECT_CENTERED
|
|
418
|
+
}
|
|
419
|
+
};
|
|
420
|
+
}
|
|
421
|
+
case "raycast": {
|
|
422
|
+
return {
|
|
423
|
+
name: "RayCast2D",
|
|
424
|
+
type: "RayCast2D",
|
|
425
|
+
properties: {
|
|
426
|
+
enabled: true,
|
|
427
|
+
target_position: `Vector2(${props.direction?.x ?? 0}, ${props.direction?.y ?? 50})`,
|
|
428
|
+
collision_mask: props.collisionMask ?? 1
|
|
429
|
+
}
|
|
430
|
+
};
|
|
431
|
+
}
|
|
432
|
+
case "light-2d": {
|
|
433
|
+
return {
|
|
434
|
+
name: "PointLight2D",
|
|
435
|
+
type: "PointLight2D",
|
|
436
|
+
properties: {
|
|
437
|
+
enabled: props.enabled !== false,
|
|
438
|
+
color: props.color ? `Color(${this.hexToGodotColor(props.color)})` : "Color(1, 1, 1, 1)",
|
|
439
|
+
energy: props.intensity ?? 1,
|
|
440
|
+
texture_scale: props.range ?? 1
|
|
441
|
+
}
|
|
442
|
+
};
|
|
443
|
+
}
|
|
444
|
+
default:
|
|
445
|
+
return null;
|
|
499
446
|
}
|
|
500
|
-
|
|
501
|
-
|
|
502
|
-
|
|
503
|
-
|
|
504
|
-
|
|
505
|
-
|
|
447
|
+
}
|
|
448
|
+
/* ── Tilemaps ───────────────────────────────────────────────── */
|
|
449
|
+
createTilemapNode(tilemap, project, resources) {
|
|
450
|
+
const tilesetAsset = project.assets.find((a) => a.id === tilemap.tilesetId);
|
|
451
|
+
const tilesetResId = tilesetAsset ? this.addTileSetResource(tilesetAsset, tilemap, resources) : null;
|
|
452
|
+
return {
|
|
453
|
+
name: tilemap.name,
|
|
454
|
+
type: "TileMap",
|
|
455
|
+
properties: {
|
|
456
|
+
tile_set: tilesetResId ? `ExtResource("${tilesetResId}")` : "null",
|
|
457
|
+
cell_quadrant_size: tilemap.tileSize
|
|
458
|
+
},
|
|
459
|
+
children: tilemap.layers.map((layer, index) => ({
|
|
460
|
+
name: layer.name,
|
|
461
|
+
type: "TileMapLayer",
|
|
462
|
+
properties: {
|
|
463
|
+
visible: layer.visible,
|
|
464
|
+
modulate: `Color(1, 1, 1, ${layer.opacity})`,
|
|
465
|
+
z_index: index
|
|
506
466
|
}
|
|
467
|
+
}))
|
|
468
|
+
};
|
|
469
|
+
}
|
|
470
|
+
/* ── Prefabs ────────────────────────────────────────────────── */
|
|
471
|
+
async exportPrefabs(project, _options) {
|
|
472
|
+
for (const prefab of project.prefabs) {
|
|
473
|
+
const tscn = this.createPrefabTSCN(prefab, project);
|
|
474
|
+
const path = `prefabs/${this.sanitizeName(prefab.name)}.tscn`;
|
|
475
|
+
this.addTextFile(path, tscn);
|
|
507
476
|
}
|
|
508
|
-
|
|
509
|
-
|
|
510
|
-
|
|
511
|
-
|
|
512
|
-
|
|
477
|
+
}
|
|
478
|
+
createPrefabTSCN(prefab, project) {
|
|
479
|
+
const resources = [];
|
|
480
|
+
const rootNode = this.createGodotNode(prefab.entity, project, resources);
|
|
481
|
+
rootNode.name = prefab.name;
|
|
482
|
+
return this.serializeTSCN(resources, [rootNode], prefab.name);
|
|
483
|
+
}
|
|
484
|
+
/* ── Resources ──────────────────────────────────────────────── */
|
|
485
|
+
async exportResources(project, _options) {
|
|
486
|
+
const materials = project.assets.filter((a) => a.type === "material");
|
|
487
|
+
for (const material of materials) {
|
|
488
|
+
const tres = this.createMaterialTRES(material);
|
|
489
|
+
const path = `resources/materials/${this.sanitizeName(material.name)}.tres`;
|
|
490
|
+
this.addTextFile(path, tres);
|
|
513
491
|
}
|
|
514
|
-
|
|
515
|
-
|
|
516
|
-
|
|
517
|
-
|
|
518
|
-
for (const material of materials) {
|
|
519
|
-
const tres = this.createMaterialTRES(material);
|
|
520
|
-
const path = `resources/materials/${this.sanitizeName(material.name)}.tres`;
|
|
521
|
-
this.addTextFile(path, tres);
|
|
522
|
-
}
|
|
523
|
-
// Export animations as AnimationLibrary
|
|
524
|
-
const animations = project.assets.filter((a) => a.type === 'animation');
|
|
525
|
-
if (animations.length > 0) {
|
|
526
|
-
const animLib = this.createAnimationLibrary(animations);
|
|
527
|
-
this.addTextFile('resources/animations/animation_library.tres', animLib);
|
|
528
|
-
}
|
|
492
|
+
const animations = project.assets.filter((a) => a.type === "animation");
|
|
493
|
+
if (animations.length > 0) {
|
|
494
|
+
const animLib = this.createAnimationLibrary(animations);
|
|
495
|
+
this.addTextFile("resources/animations/animation_library.tres", animLib);
|
|
529
496
|
}
|
|
530
|
-
|
|
531
|
-
|
|
532
|
-
|
|
533
|
-
|
|
534
|
-
|
|
535
|
-
|
|
536
|
-
|
|
497
|
+
}
|
|
498
|
+
createMaterialTRES(material) {
|
|
499
|
+
const color = material.metadata?.color ?? "#ffffff";
|
|
500
|
+
return `[gd_resource type="ShaderMaterial" format=3]
|
|
501
|
+
|
|
502
|
+
[resource]
|
|
503
|
+
shader = null
|
|
504
|
+
shader_parameter/color = Color(${this.hexToGodotColor(color)})
|
|
537
505
|
`;
|
|
538
|
-
|
|
539
|
-
|
|
540
|
-
|
|
541
|
-
|
|
506
|
+
}
|
|
507
|
+
createAnimationLibrary(animations) {
|
|
508
|
+
let content = `[gd_resource type="AnimationLibrary" format=3]
|
|
509
|
+
|
|
542
510
|
`;
|
|
543
|
-
|
|
544
|
-
|
|
545
|
-
|
|
546
|
-
resource_name = "${anim.name}"
|
|
547
|
-
length = ${anim.metadata?.length || 1
|
|
548
|
-
step = ${1 / frameRate}
|
|
549
|
-
|
|
511
|
+
for (const anim of animations) {
|
|
512
|
+
const frameRate = anim.metadata?.frameRate ?? 12;
|
|
513
|
+
content += `[sub_resource type="Animation" id="${this.nextResourceId()}"]
|
|
514
|
+
resource_name = "${anim.name}"
|
|
515
|
+
length = ${anim.metadata?.length || 1}
|
|
516
|
+
step = ${1 / frameRate}
|
|
517
|
+
|
|
550
518
|
`;
|
|
551
|
-
|
|
552
|
-
|
|
553
|
-
_data = {
|
|
519
|
+
}
|
|
520
|
+
content += `[resource]
|
|
521
|
+
_data = {
|
|
554
522
|
`;
|
|
555
|
-
|
|
556
|
-
|
|
523
|
+
for (const anim of animations) {
|
|
524
|
+
content += `"${anim.name}": SubResource("${this.resourceIdCounter - animations.length + animations.indexOf(anim)}"),
|
|
557
525
|
`;
|
|
558
|
-
}
|
|
559
|
-
content += `}`;
|
|
560
|
-
return content;
|
|
561
526
|
}
|
|
562
|
-
|
|
563
|
-
|
|
564
|
-
|
|
565
|
-
|
|
566
|
-
|
|
567
|
-
|
|
568
|
-
|
|
569
|
-
|
|
527
|
+
content += `}`;
|
|
528
|
+
return content;
|
|
529
|
+
}
|
|
530
|
+
/* ── Tilesets ───────────────────────────────────────────────── */
|
|
531
|
+
async exportTilesets(project, _options) {
|
|
532
|
+
const tilesets = project.assets.filter((a) => a.type === "tileset");
|
|
533
|
+
for (const tileset of tilesets) {
|
|
534
|
+
const tres = this.createTileSetTRES(tileset);
|
|
535
|
+
const path = `resources/tilesets/${this.sanitizeName(tileset.name)}.tres`;
|
|
536
|
+
this.addTextFile(path, tres);
|
|
570
537
|
}
|
|
571
|
-
|
|
572
|
-
|
|
573
|
-
|
|
574
|
-
|
|
575
|
-
|
|
576
|
-
|
|
577
|
-
|
|
578
|
-
|
|
579
|
-
|
|
580
|
-
|
|
581
|
-
|
|
582
|
-
sources/0/
|
|
538
|
+
}
|
|
539
|
+
createTileSetTRES(tileset) {
|
|
540
|
+
const tileSize = tileset.metadata?.tileSize ?? 16;
|
|
541
|
+
tileset.metadata?.columns ?? 8;
|
|
542
|
+
return `[gd_resource type="TileSet" load_steps=2 format=3 uid="uid://${this.nextUID()}"]
|
|
543
|
+
|
|
544
|
+
[ext_resource type="Texture2D" path="res://assets/tilesets/${tileset.name}" id="1"]
|
|
545
|
+
|
|
546
|
+
[resource]
|
|
547
|
+
tile_shape = 0
|
|
548
|
+
tile_size = Vector2i(${tileSize}, ${tileSize})
|
|
549
|
+
sources/0/texture = ExtResource("1")
|
|
550
|
+
sources/0/texture_region_size = Vector2i(${tileSize}, ${tileSize})
|
|
583
551
|
`;
|
|
584
|
-
|
|
585
|
-
|
|
586
|
-
|
|
587
|
-
|
|
588
|
-
|
|
589
|
-
|
|
590
|
-
|
|
591
|
-
##
|
|
592
|
-
|
|
593
|
-
|
|
594
|
-
signal
|
|
595
|
-
signal
|
|
596
|
-
signal
|
|
597
|
-
|
|
598
|
-
|
|
599
|
-
var
|
|
600
|
-
var
|
|
601
|
-
var
|
|
602
|
-
|
|
603
|
-
|
|
604
|
-
|
|
605
|
-
|
|
606
|
-
|
|
607
|
-
|
|
608
|
-
|
|
609
|
-
|
|
610
|
-
|
|
611
|
-
|
|
612
|
-
|
|
613
|
-
|
|
614
|
-
|
|
615
|
-
|
|
616
|
-
|
|
617
|
-
|
|
618
|
-
|
|
619
|
-
|
|
620
|
-
|
|
621
|
-
|
|
622
|
-
|
|
623
|
-
|
|
624
|
-
|
|
625
|
-
|
|
626
|
-
|
|
627
|
-
|
|
628
|
-
|
|
629
|
-
|
|
630
|
-
|
|
631
|
-
|
|
632
|
-
|
|
633
|
-
|
|
634
|
-
|
|
635
|
-
|
|
636
|
-
|
|
637
|
-
|
|
638
|
-
|
|
639
|
-
|
|
640
|
-
|
|
641
|
-
|
|
642
|
-
|
|
643
|
-
|
|
644
|
-
|
|
645
|
-
|
|
646
|
-
|
|
647
|
-
|
|
648
|
-
level += 1
|
|
552
|
+
}
|
|
553
|
+
/* ── Autoloads ──────────────────────────────────────────────── */
|
|
554
|
+
exportAutoloads(_project, _projectName) {
|
|
555
|
+
const gameManager = `extends Node
|
|
556
|
+
class_name GameManager
|
|
557
|
+
|
|
558
|
+
## Game Manager singleton for Nice2Dev exported project.
|
|
559
|
+
## Handles global game state and entity registry.
|
|
560
|
+
|
|
561
|
+
signal game_started
|
|
562
|
+
signal game_paused
|
|
563
|
+
signal game_resumed
|
|
564
|
+
signal game_over
|
|
565
|
+
|
|
566
|
+
var entities: Dictionary = {}
|
|
567
|
+
var is_paused: bool = false
|
|
568
|
+
var score: int = 0
|
|
569
|
+
var level: int = 1
|
|
570
|
+
|
|
571
|
+
func _ready() -> void:
|
|
572
|
+
process_mode = Node.PROCESS_MODE_ALWAYS
|
|
573
|
+
|
|
574
|
+
func register_entity(id: String, entity: Node) -> void:
|
|
575
|
+
entities[id] = entity
|
|
576
|
+
|
|
577
|
+
func unregister_entity(id: String) -> void:
|
|
578
|
+
entities.erase(id)
|
|
579
|
+
|
|
580
|
+
func get_entity(id: String) -> Node:
|
|
581
|
+
return entities.get(id)
|
|
582
|
+
|
|
583
|
+
func pause_game() -> void:
|
|
584
|
+
if not is_paused:
|
|
585
|
+
is_paused = true
|
|
586
|
+
get_tree().paused = true
|
|
587
|
+
game_paused.emit()
|
|
588
|
+
|
|
589
|
+
func resume_game() -> void:
|
|
590
|
+
if is_paused:
|
|
591
|
+
is_paused = false
|
|
592
|
+
get_tree().paused = false
|
|
593
|
+
game_resumed.emit()
|
|
594
|
+
|
|
595
|
+
func toggle_pause() -> void:
|
|
596
|
+
if is_paused:
|
|
597
|
+
resume_game()
|
|
598
|
+
else:
|
|
599
|
+
pause_game()
|
|
600
|
+
|
|
601
|
+
func start_game() -> void:
|
|
602
|
+
score = 0
|
|
603
|
+
level = 1
|
|
604
|
+
is_paused = false
|
|
605
|
+
get_tree().paused = false
|
|
606
|
+
game_started.emit()
|
|
607
|
+
|
|
608
|
+
func end_game() -> void:
|
|
609
|
+
game_over.emit()
|
|
610
|
+
|
|
611
|
+
func add_score(amount: int) -> void:
|
|
612
|
+
score += amount
|
|
613
|
+
|
|
614
|
+
func next_level() -> void:
|
|
615
|
+
level += 1
|
|
649
616
|
`;
|
|
650
|
-
|
|
651
|
-
|
|
652
|
-
|
|
653
|
-
|
|
654
|
-
|
|
655
|
-
##
|
|
656
|
-
|
|
657
|
-
|
|
658
|
-
var
|
|
659
|
-
var
|
|
660
|
-
var
|
|
661
|
-
var
|
|
662
|
-
|
|
663
|
-
|
|
664
|
-
|
|
665
|
-
|
|
666
|
-
|
|
667
|
-
music_player =
|
|
668
|
-
music_player
|
|
669
|
-
|
|
670
|
-
|
|
671
|
-
|
|
672
|
-
|
|
673
|
-
player
|
|
674
|
-
|
|
675
|
-
|
|
676
|
-
|
|
677
|
-
|
|
678
|
-
|
|
679
|
-
|
|
680
|
-
tween.
|
|
681
|
-
|
|
682
|
-
|
|
683
|
-
music_player.
|
|
684
|
-
music_player.
|
|
685
|
-
|
|
686
|
-
|
|
687
|
-
|
|
688
|
-
|
|
689
|
-
|
|
690
|
-
tween.
|
|
691
|
-
|
|
692
|
-
|
|
693
|
-
|
|
694
|
-
|
|
695
|
-
|
|
696
|
-
|
|
697
|
-
player.
|
|
698
|
-
player.
|
|
699
|
-
player.
|
|
700
|
-
|
|
701
|
-
|
|
702
|
-
|
|
703
|
-
|
|
704
|
-
|
|
705
|
-
|
|
706
|
-
|
|
707
|
-
|
|
708
|
-
|
|
709
|
-
|
|
710
|
-
|
|
711
|
-
|
|
712
|
-
|
|
713
|
-
|
|
714
|
-
|
|
715
|
-
|
|
716
|
-
|
|
717
|
-
|
|
718
|
-
|
|
719
|
-
|
|
720
|
-
music_player.volume_db = linear_to_db(music_volume * master_volume)
|
|
617
|
+
this.addTextFile("scripts/autoload/GameManager.gd", gameManager);
|
|
618
|
+
const audioManager = `extends Node
|
|
619
|
+
class_name AudioManager
|
|
620
|
+
|
|
621
|
+
## Audio Manager singleton for Nice2Dev exported project.
|
|
622
|
+
## Handles music and sound effect playback.
|
|
623
|
+
|
|
624
|
+
var music_player: AudioStreamPlayer
|
|
625
|
+
var sfx_players: Array[AudioStreamPlayer] = []
|
|
626
|
+
var music_volume: float = 1.0
|
|
627
|
+
var sfx_volume: float = 1.0
|
|
628
|
+
var master_volume: float = 1.0
|
|
629
|
+
|
|
630
|
+
const MAX_SFX_PLAYERS = 8
|
|
631
|
+
|
|
632
|
+
func _ready() -> void:
|
|
633
|
+
music_player = AudioStreamPlayer.new()
|
|
634
|
+
music_player.bus = "Music"
|
|
635
|
+
add_child(music_player)
|
|
636
|
+
|
|
637
|
+
for i in MAX_SFX_PLAYERS:
|
|
638
|
+
var player = AudioStreamPlayer.new()
|
|
639
|
+
player.bus = "SFX"
|
|
640
|
+
add_child(player)
|
|
641
|
+
sfx_players.append(player)
|
|
642
|
+
|
|
643
|
+
func play_music(stream: AudioStream, fade_in: float = 0.5) -> void:
|
|
644
|
+
if music_player.playing:
|
|
645
|
+
var tween = create_tween()
|
|
646
|
+
tween.tween_property(music_player, "volume_db", -80.0, fade_in)
|
|
647
|
+
await tween.finished
|
|
648
|
+
|
|
649
|
+
music_player.stream = stream
|
|
650
|
+
music_player.volume_db = linear_to_db(music_volume * master_volume)
|
|
651
|
+
music_player.play()
|
|
652
|
+
|
|
653
|
+
func stop_music(fade_out: float = 0.5) -> void:
|
|
654
|
+
if music_player.playing:
|
|
655
|
+
var tween = create_tween()
|
|
656
|
+
tween.tween_property(music_player, "volume_db", -80.0, fade_out)
|
|
657
|
+
await tween.finished
|
|
658
|
+
music_player.stop()
|
|
659
|
+
|
|
660
|
+
func play_sfx(stream: AudioStream, volume: float = 1.0, pitch: float = 1.0) -> void:
|
|
661
|
+
var player = _get_available_sfx_player()
|
|
662
|
+
if player:
|
|
663
|
+
player.stream = stream
|
|
664
|
+
player.volume_db = linear_to_db(volume * sfx_volume * master_volume)
|
|
665
|
+
player.pitch_scale = pitch
|
|
666
|
+
player.play()
|
|
667
|
+
|
|
668
|
+
func _get_available_sfx_player() -> AudioStreamPlayer:
|
|
669
|
+
for player in sfx_players:
|
|
670
|
+
if not player.playing:
|
|
671
|
+
return player
|
|
672
|
+
return sfx_players[0] # Fallback to first
|
|
673
|
+
|
|
674
|
+
func set_master_volume(volume: float) -> void:
|
|
675
|
+
master_volume = clamp(volume, 0.0, 1.0)
|
|
676
|
+
_update_volumes()
|
|
677
|
+
|
|
678
|
+
func set_music_volume(volume: float) -> void:
|
|
679
|
+
music_volume = clamp(volume, 0.0, 1.0)
|
|
680
|
+
_update_volumes()
|
|
681
|
+
|
|
682
|
+
func set_sfx_volume(volume: float) -> void:
|
|
683
|
+
sfx_volume = clamp(volume, 0.0, 1.0)
|
|
684
|
+
|
|
685
|
+
func _update_volumes() -> void:
|
|
686
|
+
music_player.volume_db = linear_to_db(music_volume * master_volume)
|
|
721
687
|
`;
|
|
722
|
-
|
|
723
|
-
|
|
724
|
-
|
|
725
|
-
|
|
726
|
-
|
|
727
|
-
##
|
|
728
|
-
|
|
729
|
-
|
|
730
|
-
|
|
731
|
-
signal
|
|
732
|
-
signal
|
|
733
|
-
signal
|
|
734
|
-
signal
|
|
735
|
-
signal
|
|
736
|
-
|
|
737
|
-
|
|
738
|
-
|
|
739
|
-
signal
|
|
740
|
-
signal
|
|
741
|
-
|
|
742
|
-
|
|
743
|
-
|
|
744
|
-
signal
|
|
745
|
-
signal
|
|
746
|
-
|
|
747
|
-
|
|
748
|
-
|
|
749
|
-
|
|
750
|
-
|
|
751
|
-
|
|
752
|
-
|
|
753
|
-
|
|
754
|
-
|
|
755
|
-
|
|
756
|
-
|
|
757
|
-
|
|
758
|
-
|
|
759
|
-
|
|
760
|
-
|
|
761
|
-
|
|
762
|
-
|
|
763
|
-
|
|
764
|
-
|
|
765
|
-
|
|
766
|
-
)
|
|
688
|
+
this.addTextFile("scripts/autoload/AudioManager.gd", audioManager);
|
|
689
|
+
const eventBus = `extends Node
|
|
690
|
+
class_name EventBus
|
|
691
|
+
|
|
692
|
+
## Event Bus singleton for Nice2Dev exported project.
|
|
693
|
+
## Provides global event communication between nodes.
|
|
694
|
+
|
|
695
|
+
# Gameplay events
|
|
696
|
+
signal player_spawned(player: Node)
|
|
697
|
+
signal player_died(player: Node)
|
|
698
|
+
signal enemy_spawned(enemy: Node)
|
|
699
|
+
signal enemy_died(enemy: Node)
|
|
700
|
+
signal item_collected(item: Node, collector: Node)
|
|
701
|
+
signal damage_dealt(target: Node, amount: float, source: Node)
|
|
702
|
+
|
|
703
|
+
# UI events
|
|
704
|
+
signal ui_button_pressed(button_id: String)
|
|
705
|
+
signal dialog_started(dialog_id: String)
|
|
706
|
+
signal dialog_ended(dialog_id: String)
|
|
707
|
+
|
|
708
|
+
# Level events
|
|
709
|
+
signal level_started(level_id: String)
|
|
710
|
+
signal level_completed(level_id: String)
|
|
711
|
+
signal checkpoint_reached(checkpoint_id: String)
|
|
712
|
+
|
|
713
|
+
# Custom events dictionary for dynamic events
|
|
714
|
+
var _custom_handlers: Dictionary = {}
|
|
715
|
+
|
|
716
|
+
func emit_custom(event_name: String, data: Variant = null) -> void:
|
|
717
|
+
if _custom_handlers.has(event_name):
|
|
718
|
+
for handler in _custom_handlers[event_name]:
|
|
719
|
+
if is_instance_valid(handler.object):
|
|
720
|
+
handler.object.call(handler.method, data)
|
|
721
|
+
|
|
722
|
+
func subscribe(event_name: String, object: Object, method: String) -> void:
|
|
723
|
+
if not _custom_handlers.has(event_name):
|
|
724
|
+
_custom_handlers[event_name] = []
|
|
725
|
+
_custom_handlers[event_name].append({"object": object, "method": method})
|
|
726
|
+
|
|
727
|
+
func unsubscribe(event_name: String, object: Object, method: String) -> void:
|
|
728
|
+
if _custom_handlers.has(event_name):
|
|
729
|
+
_custom_handlers[event_name] = _custom_handlers[event_name].filter(
|
|
730
|
+
func(h): return h.object != object or h.method != method
|
|
731
|
+
)
|
|
767
732
|
`;
|
|
768
|
-
|
|
769
|
-
|
|
770
|
-
|
|
771
|
-
|
|
772
|
-
|
|
773
|
-
|
|
774
|
-
|
|
775
|
-
[resource]
|
|
776
|
-
background_mode = 1
|
|
777
|
-
background_color = Color(${bgColor})
|
|
733
|
+
this.addTextFile("scripts/autoload/EventBus.gd", eventBus);
|
|
734
|
+
}
|
|
735
|
+
/* ── Environment ────────────────────────────────────────────── */
|
|
736
|
+
exportEnvironment(project) {
|
|
737
|
+
const bgColor = this.hexToGodotColor(project.settings.backgroundColor);
|
|
738
|
+
const env = `[gd_resource type="Environment" format=3]
|
|
739
|
+
|
|
740
|
+
[resource]
|
|
741
|
+
background_mode = 1
|
|
742
|
+
background_color = Color(${bgColor})
|
|
778
743
|
`;
|
|
779
|
-
|
|
780
|
-
|
|
781
|
-
|
|
782
|
-
|
|
783
|
-
|
|
784
|
-
|
|
785
|
-
|
|
786
|
-
|
|
787
|
-
|
|
788
|
-
|
|
789
|
-
}
|
|
744
|
+
this.addTextFile("resources/default_env.tres", env);
|
|
745
|
+
}
|
|
746
|
+
/* ── Asset Imports ──────────────────────────────────────────── */
|
|
747
|
+
exportAssetImports(project) {
|
|
748
|
+
for (const asset of project.assets) {
|
|
749
|
+
const importFile = this.createImportFile(asset);
|
|
750
|
+
if (importFile) {
|
|
751
|
+
const assetPath = this.getAssetPath(asset);
|
|
752
|
+
this.addTextFile(`${assetPath}.import`, importFile);
|
|
753
|
+
}
|
|
790
754
|
}
|
|
791
|
-
|
|
792
|
-
|
|
793
|
-
|
|
794
|
-
|
|
795
|
-
|
|
796
|
-
|
|
797
|
-
|
|
798
|
-
|
|
799
|
-
|
|
800
|
-
|
|
801
|
-
|
|
802
|
-
|
|
803
|
-
|
|
804
|
-
|
|
805
|
-
|
|
806
|
-
|
|
807
|
-
|
|
808
|
-
|
|
809
|
-
compress/
|
|
810
|
-
compress/
|
|
811
|
-
compress/
|
|
812
|
-
compress/
|
|
813
|
-
compress/
|
|
814
|
-
|
|
815
|
-
mipmaps/
|
|
816
|
-
|
|
817
|
-
roughness/
|
|
818
|
-
|
|
819
|
-
process/
|
|
820
|
-
process/
|
|
821
|
-
process/
|
|
822
|
-
process/
|
|
823
|
-
process/
|
|
824
|
-
|
|
755
|
+
}
|
|
756
|
+
createImportFile(asset) {
|
|
757
|
+
switch (asset.type) {
|
|
758
|
+
case "sprite":
|
|
759
|
+
return `[remap]
|
|
760
|
+
|
|
761
|
+
importer="texture"
|
|
762
|
+
type="CompressedTexture2D"
|
|
763
|
+
uid="uid://${this.nextUID()}"
|
|
764
|
+
path="res://.godot/imported/${asset.name}.ctex"
|
|
765
|
+
|
|
766
|
+
[deps]
|
|
767
|
+
|
|
768
|
+
source_file="res://assets/sprites/${asset.name}"
|
|
769
|
+
dest_files=["res://.godot/imported/${asset.name}.ctex"]
|
|
770
|
+
|
|
771
|
+
[params]
|
|
772
|
+
|
|
773
|
+
compress/mode=0
|
|
774
|
+
compress/high_quality=false
|
|
775
|
+
compress/lossy_quality=0.7
|
|
776
|
+
compress/hdr_compression=1
|
|
777
|
+
compress/normal_map=0
|
|
778
|
+
compress/channel_pack=0
|
|
779
|
+
mipmaps/generate=false
|
|
780
|
+
mipmaps/limit=-1
|
|
781
|
+
roughness/mode=0
|
|
782
|
+
roughness/src_normal=""
|
|
783
|
+
process/fix_alpha_border=true
|
|
784
|
+
process/premult_alpha=false
|
|
785
|
+
process/normal_map_invert_y=false
|
|
786
|
+
process/hdr_as_srgb=false
|
|
787
|
+
process/hdr_clamp_exposure=false
|
|
788
|
+
process/size_limit=0
|
|
789
|
+
detect_3d/compress_to=1
|
|
825
790
|
`;
|
|
826
|
-
|
|
827
|
-
|
|
828
|
-
|
|
829
|
-
importer="wav"
|
|
830
|
-
type="AudioStreamWAV"
|
|
831
|
-
uid="uid://${this.nextUID()}"
|
|
832
|
-
path="res://.godot/imported/${asset.name}.sample"
|
|
833
|
-
|
|
834
|
-
[deps]
|
|
835
|
-
|
|
836
|
-
source_file="res://assets/audio/${asset.name}"
|
|
837
|
-
dest_files=["res://.godot/imported/${asset.name}.sample"]
|
|
838
|
-
|
|
839
|
-
[params]
|
|
840
|
-
|
|
841
|
-
force/8_bit=false
|
|
842
|
-
force/mono=false
|
|
843
|
-
force/max_rate=false
|
|
844
|
-
force/max_rate_hz=44100
|
|
845
|
-
edit/trim=false
|
|
846
|
-
edit/normalize=false
|
|
847
|
-
edit/loop_mode=0
|
|
848
|
-
edit/loop_begin=0
|
|
849
|
-
edit/loop_end=-1
|
|
850
|
-
compress/mode=0
|
|
791
|
+
case "audio":
|
|
792
|
+
return `[remap]
|
|
793
|
+
|
|
794
|
+
importer="wav"
|
|
795
|
+
type="AudioStreamWAV"
|
|
796
|
+
uid="uid://${this.nextUID()}"
|
|
797
|
+
path="res://.godot/imported/${asset.name}.sample"
|
|
798
|
+
|
|
799
|
+
[deps]
|
|
800
|
+
|
|
801
|
+
source_file="res://assets/audio/${asset.name}"
|
|
802
|
+
dest_files=["res://.godot/imported/${asset.name}.sample"]
|
|
803
|
+
|
|
804
|
+
[params]
|
|
805
|
+
|
|
806
|
+
force/8_bit=false
|
|
807
|
+
force/mono=false
|
|
808
|
+
force/max_rate=false
|
|
809
|
+
force/max_rate_hz=44100
|
|
810
|
+
edit/trim=false
|
|
811
|
+
edit/normalize=false
|
|
812
|
+
edit/loop_mode=0
|
|
813
|
+
edit/loop_begin=0
|
|
814
|
+
edit/loop_end=-1
|
|
815
|
+
compress/mode=0
|
|
851
816
|
`;
|
|
852
|
-
|
|
853
|
-
|
|
854
|
-
|
|
855
|
-
importer="font_data_dynamic"
|
|
856
|
-
type="FontFile"
|
|
857
|
-
uid="uid://${this.nextUID()}"
|
|
858
|
-
path="res://.godot/imported/${asset.name}.fontdata"
|
|
859
|
-
|
|
860
|
-
[deps]
|
|
861
|
-
|
|
862
|
-
source_file="res://assets/fonts/${asset.name}"
|
|
863
|
-
dest_files=["res://.godot/imported/${asset.name}.fontdata"]
|
|
864
|
-
|
|
865
|
-
[params]
|
|
866
|
-
|
|
867
|
-
Rendering=null
|
|
868
|
-
antialiasing=1
|
|
869
|
-
generate_mipmaps=false
|
|
870
|
-
multichannel_signed_distance_field=false
|
|
871
|
-
msdf_pixel_range=8
|
|
872
|
-
msdf_size=48
|
|
873
|
-
allow_system_fallback=true
|
|
874
|
-
force_autohinter=false
|
|
875
|
-
hinting=1
|
|
876
|
-
subpixel_positioning=1
|
|
877
|
-
oversampling=0.0
|
|
878
|
-
Fallbacks=null
|
|
879
|
-
fallbacks=[]
|
|
880
|
-
Compress=null
|
|
881
|
-
compress=true
|
|
882
|
-
preload=[]
|
|
883
|
-
language_support={}
|
|
884
|
-
script_support={}
|
|
885
|
-
opentype_features={}
|
|
817
|
+
case "font":
|
|
818
|
+
return `[remap]
|
|
819
|
+
|
|
820
|
+
importer="font_data_dynamic"
|
|
821
|
+
type="FontFile"
|
|
822
|
+
uid="uid://${this.nextUID()}"
|
|
823
|
+
path="res://.godot/imported/${asset.name}.fontdata"
|
|
824
|
+
|
|
825
|
+
[deps]
|
|
826
|
+
|
|
827
|
+
source_file="res://assets/fonts/${asset.name}"
|
|
828
|
+
dest_files=["res://.godot/imported/${asset.name}.fontdata"]
|
|
829
|
+
|
|
830
|
+
[params]
|
|
831
|
+
|
|
832
|
+
Rendering=null
|
|
833
|
+
antialiasing=1
|
|
834
|
+
generate_mipmaps=false
|
|
835
|
+
multichannel_signed_distance_field=false
|
|
836
|
+
msdf_pixel_range=8
|
|
837
|
+
msdf_size=48
|
|
838
|
+
allow_system_fallback=true
|
|
839
|
+
force_autohinter=false
|
|
840
|
+
hinting=1
|
|
841
|
+
subpixel_positioning=1
|
|
842
|
+
oversampling=0.0
|
|
843
|
+
Fallbacks=null
|
|
844
|
+
fallbacks=[]
|
|
845
|
+
Compress=null
|
|
846
|
+
compress=true
|
|
847
|
+
preload=[]
|
|
848
|
+
language_support={}
|
|
849
|
+
script_support={}
|
|
850
|
+
opentype_features={}
|
|
886
851
|
`;
|
|
887
|
-
|
|
888
|
-
|
|
889
|
-
}
|
|
890
|
-
}
|
|
891
|
-
getAssetPath(asset) {
|
|
892
|
-
switch (asset.type) {
|
|
893
|
-
case 'sprite':
|
|
894
|
-
return `assets/sprites/${asset.name}`;
|
|
895
|
-
case 'audio':
|
|
896
|
-
return `assets/audio/${asset.name}`;
|
|
897
|
-
case 'font':
|
|
898
|
-
return `assets/fonts/${asset.name}`;
|
|
899
|
-
case 'tileset':
|
|
900
|
-
return `assets/tilesets/${asset.name}`;
|
|
901
|
-
default:
|
|
902
|
-
return `assets/${asset.name}`;
|
|
903
|
-
}
|
|
852
|
+
default:
|
|
853
|
+
return null;
|
|
904
854
|
}
|
|
905
|
-
|
|
906
|
-
|
|
907
|
-
|
|
908
|
-
|
|
909
|
-
|
|
910
|
-
|
|
911
|
-
|
|
912
|
-
|
|
913
|
-
}
|
|
914
|
-
|
|
855
|
+
}
|
|
856
|
+
getAssetPath(asset) {
|
|
857
|
+
switch (asset.type) {
|
|
858
|
+
case "sprite":
|
|
859
|
+
return `assets/sprites/${asset.name}`;
|
|
860
|
+
case "audio":
|
|
861
|
+
return `assets/audio/${asset.name}`;
|
|
862
|
+
case "font":
|
|
863
|
+
return `assets/fonts/${asset.name}`;
|
|
864
|
+
case "tileset":
|
|
865
|
+
return `assets/tilesets/${asset.name}`;
|
|
866
|
+
default:
|
|
867
|
+
return `assets/${asset.name}`;
|
|
915
868
|
}
|
|
916
|
-
|
|
917
|
-
|
|
918
|
-
|
|
919
|
-
|
|
920
|
-
|
|
921
|
-
|
|
922
|
-
|
|
923
|
-
|
|
924
|
-
|
|
925
|
-
}
|
|
926
|
-
|
|
927
|
-
|
|
928
|
-
|
|
929
|
-
|
|
930
|
-
|
|
931
|
-
|
|
932
|
-
|
|
933
|
-
|
|
934
|
-
|
|
869
|
+
}
|
|
870
|
+
/* ── Resource Helpers ───────────────────────────────────────── */
|
|
871
|
+
addScriptResource(script, resources) {
|
|
872
|
+
const id = this.nextResourceId().toString();
|
|
873
|
+
resources.push({
|
|
874
|
+
type: "GDScript",
|
|
875
|
+
id,
|
|
876
|
+
path: `res://scripts/${this.sanitizeName(script.name)}.gd`,
|
|
877
|
+
properties: {}
|
|
878
|
+
});
|
|
879
|
+
return id;
|
|
880
|
+
}
|
|
881
|
+
addTextureResource(asset, resources) {
|
|
882
|
+
const id = this.nextResourceId().toString();
|
|
883
|
+
resources.push({
|
|
884
|
+
type: "Texture2D",
|
|
885
|
+
id,
|
|
886
|
+
path: `res://assets/sprites/${asset.name}`,
|
|
887
|
+
properties: {}
|
|
888
|
+
});
|
|
889
|
+
return id;
|
|
890
|
+
}
|
|
891
|
+
addAudioResource(asset, resources) {
|
|
892
|
+
const id = this.nextResourceId().toString();
|
|
893
|
+
resources.push({
|
|
894
|
+
type: "AudioStream",
|
|
895
|
+
id,
|
|
896
|
+
path: `res://assets/audio/${asset.name}`,
|
|
897
|
+
properties: {}
|
|
898
|
+
});
|
|
899
|
+
return id;
|
|
900
|
+
}
|
|
901
|
+
addTileSetResource(asset, tilemap, resources) {
|
|
902
|
+
const id = this.nextResourceId().toString();
|
|
903
|
+
resources.push({
|
|
904
|
+
type: "TileSet",
|
|
905
|
+
id,
|
|
906
|
+
path: `res://resources/tilesets/${this.sanitizeName(asset.name)}.tres`,
|
|
907
|
+
properties: {}
|
|
908
|
+
});
|
|
909
|
+
return id;
|
|
910
|
+
}
|
|
911
|
+
/* ── TSCN Serialization ─────────────────────────────────────── */
|
|
912
|
+
serializeTSCN(resources, nodes, _sceneName) {
|
|
913
|
+
const extResources = resources.filter((r) => r.path);
|
|
914
|
+
const subResources = resources.filter((r) => !r.path);
|
|
915
|
+
const loadSteps = extResources.length + subResources.length + 1;
|
|
916
|
+
let output = `[gd_scene load_steps=${loadSteps} format=3 uid="uid://${this.nextUID()}"]
|
|
917
|
+
|
|
918
|
+
`;
|
|
919
|
+
for (const res of extResources) {
|
|
920
|
+
output += `[ext_resource type="${res.type}" path="${res.path}" id="${res.id}"]
|
|
921
|
+
`;
|
|
935
922
|
}
|
|
936
|
-
|
|
937
|
-
|
|
938
|
-
resources.push({
|
|
939
|
-
type: 'TileSet',
|
|
940
|
-
id,
|
|
941
|
-
path: `res://resources/tilesets/${this.sanitizeName(asset.name)}.tres`,
|
|
942
|
-
properties: {},
|
|
943
|
-
});
|
|
944
|
-
return id;
|
|
923
|
+
if (extResources.length > 0) {
|
|
924
|
+
output += "\n";
|
|
945
925
|
}
|
|
946
|
-
|
|
947
|
-
|
|
948
|
-
|
|
949
|
-
|
|
950
|
-
|
|
951
|
-
|
|
952
|
-
|
|
926
|
+
for (const res of subResources) {
|
|
927
|
+
output += `[sub_resource type="${res.type}" id="${res.id}"]
|
|
928
|
+
`;
|
|
929
|
+
for (const [key, value] of Object.entries(res.properties)) {
|
|
930
|
+
if (value !== void 0) {
|
|
931
|
+
output += `${key} = ${this.formatValue(value)}
|
|
953
932
|
`;
|
|
954
|
-
// External resources
|
|
955
|
-
for (const res of extResources) {
|
|
956
|
-
output += `[ext_resource type="${res.type}" path="${res.path}" id="${res.id}"]\n`;
|
|
957
|
-
}
|
|
958
|
-
if (extResources.length > 0) {
|
|
959
|
-
output += '\n';
|
|
960
|
-
}
|
|
961
|
-
// Sub-resources
|
|
962
|
-
for (const res of subResources) {
|
|
963
|
-
output += `[sub_resource type="${res.type}" id="${res.id}"]\n`;
|
|
964
|
-
for (const [key, value] of Object.entries(res.properties)) {
|
|
965
|
-
if (value !== undefined) {
|
|
966
|
-
output += `${key} = ${this.formatValue(value)}\n`;
|
|
967
|
-
}
|
|
968
|
-
}
|
|
969
|
-
output += '\n';
|
|
970
|
-
}
|
|
971
|
-
// Nodes
|
|
972
|
-
output += this.serializeNodes(nodes);
|
|
973
|
-
return output;
|
|
974
|
-
}
|
|
975
|
-
serializeNodes(nodes, parent) {
|
|
976
|
-
let output = '';
|
|
977
|
-
for (const node of nodes) {
|
|
978
|
-
if (node.instance) {
|
|
979
|
-
// Instance of packed scene
|
|
980
|
-
output += `[node name="${node.name}" parent="${parent || '.'}" instance=ExtResource("${node.instance}")]\n`;
|
|
981
|
-
}
|
|
982
|
-
else if (!parent) {
|
|
983
|
-
// Root node
|
|
984
|
-
output += `[node name="${node.name}" type="${node.type}"]\n`;
|
|
985
|
-
}
|
|
986
|
-
else {
|
|
987
|
-
output += `[node name="${node.name}" type="${node.type}" parent="${parent}"]\n`;
|
|
988
|
-
}
|
|
989
|
-
// Node properties
|
|
990
|
-
for (const [key, value] of Object.entries(node.properties)) {
|
|
991
|
-
if (value !== undefined && key !== 'script') {
|
|
992
|
-
output += `${key} = ${this.formatValue(value)}\n`;
|
|
993
|
-
}
|
|
994
|
-
}
|
|
995
|
-
// Script last
|
|
996
|
-
if (node.properties.script) {
|
|
997
|
-
output += `script = ${node.properties.script}\n`;
|
|
998
|
-
}
|
|
999
|
-
output += '\n';
|
|
1000
|
-
// Children
|
|
1001
|
-
if (node.children && node.children.length > 0) {
|
|
1002
|
-
const nodePath = parent ? `${parent}/${node.name}` : '.';
|
|
1003
|
-
output += this.serializeNodes(node.children, nodePath);
|
|
1004
|
-
}
|
|
1005
933
|
}
|
|
1006
|
-
|
|
934
|
+
}
|
|
935
|
+
output += "\n";
|
|
1007
936
|
}
|
|
1008
|
-
|
|
1009
|
-
|
|
1010
|
-
|
|
1011
|
-
|
|
1012
|
-
|
|
1013
|
-
|
|
1014
|
-
|
|
1015
|
-
|
|
1016
|
-
|
|
1017
|
-
|
|
1018
|
-
|
|
1019
|
-
|
|
1020
|
-
|
|
1021
|
-
|
|
1022
|
-
|
|
1023
|
-
|
|
1024
|
-
|
|
1025
|
-
|
|
1026
|
-
|
|
1027
|
-
|
|
937
|
+
output += this.serializeNodes(nodes);
|
|
938
|
+
return output;
|
|
939
|
+
}
|
|
940
|
+
serializeNodes(nodes, parent) {
|
|
941
|
+
let output = "";
|
|
942
|
+
for (const node of nodes) {
|
|
943
|
+
if (node.instance) {
|
|
944
|
+
output += `[node name="${node.name}" parent="${parent || "."}" instance=ExtResource("${node.instance}")]
|
|
945
|
+
`;
|
|
946
|
+
} else if (!parent) {
|
|
947
|
+
output += `[node name="${node.name}" type="${node.type}"]
|
|
948
|
+
`;
|
|
949
|
+
} else {
|
|
950
|
+
output += `[node name="${node.name}" type="${node.type}" parent="${parent}"]
|
|
951
|
+
`;
|
|
952
|
+
}
|
|
953
|
+
for (const [key, value] of Object.entries(node.properties)) {
|
|
954
|
+
if (value !== void 0 && key !== "script") {
|
|
955
|
+
output += `${key} = ${this.formatValue(value)}
|
|
956
|
+
`;
|
|
1028
957
|
}
|
|
1029
|
-
|
|
958
|
+
}
|
|
959
|
+
if (node.properties.script) {
|
|
960
|
+
output += `script = ${node.properties.script}
|
|
961
|
+
`;
|
|
962
|
+
}
|
|
963
|
+
output += "\n";
|
|
964
|
+
if (node.children && node.children.length > 0) {
|
|
965
|
+
const nodePath = parent ? `${parent}/${node.name}` : ".";
|
|
966
|
+
output += this.serializeNodes(node.children, nodePath);
|
|
967
|
+
}
|
|
1030
968
|
}
|
|
1031
|
-
|
|
1032
|
-
|
|
1033
|
-
|
|
1034
|
-
|
|
1035
|
-
|
|
1036
|
-
|
|
1037
|
-
return
|
|
969
|
+
return output;
|
|
970
|
+
}
|
|
971
|
+
/* ── Utility Methods ────────────────────────────────────────── */
|
|
972
|
+
formatValue(value) {
|
|
973
|
+
if (typeof value === "string") {
|
|
974
|
+
if (value.startsWith("Vector2(") || value.startsWith("Vector3(") || value.startsWith("Color(") || value.startsWith("ExtResource(") || value.startsWith("SubResource(")) {
|
|
975
|
+
return value;
|
|
976
|
+
}
|
|
977
|
+
return `"${value}"`;
|
|
1038
978
|
}
|
|
1039
|
-
|
|
1040
|
-
|
|
1041
|
-
return -80;
|
|
1042
|
-
}
|
|
1043
|
-
return 20 * Math.log10(linear);
|
|
979
|
+
if (typeof value === "boolean") {
|
|
980
|
+
return value ? "true" : "false";
|
|
1044
981
|
}
|
|
1045
|
-
|
|
1046
|
-
|
|
982
|
+
if (typeof value === "number") {
|
|
983
|
+
return value.toString();
|
|
1047
984
|
}
|
|
1048
|
-
|
|
1049
|
-
|
|
985
|
+
if (value === null) {
|
|
986
|
+
return "null";
|
|
1050
987
|
}
|
|
1051
|
-
|
|
1052
|
-
|
|
988
|
+
return String(value);
|
|
989
|
+
}
|
|
990
|
+
hexToGodotColor(hex) {
|
|
991
|
+
const clean = hex.replace("#", "");
|
|
992
|
+
const r = parseInt(clean.slice(0, 2), 16) / 255;
|
|
993
|
+
const g = parseInt(clean.slice(2, 4), 16) / 255;
|
|
994
|
+
const b = parseInt(clean.slice(4, 6), 16) / 255;
|
|
995
|
+
const a = clean.length > 6 ? parseInt(clean.slice(6, 8), 16) / 255 : 1;
|
|
996
|
+
return `${r.toFixed(3)}, ${g.toFixed(3)}, ${b.toFixed(3)}, ${a.toFixed(3)}`;
|
|
997
|
+
}
|
|
998
|
+
linearToDb(linear) {
|
|
999
|
+
if (linear <= 0) {
|
|
1000
|
+
return -80;
|
|
1053
1001
|
}
|
|
1054
|
-
|
|
1055
|
-
|
|
1056
|
-
|
|
1057
|
-
|
|
1058
|
-
|
|
1059
|
-
|
|
1060
|
-
|
|
1061
|
-
|
|
1062
|
-
|
|
1063
|
-
|
|
1064
|
-
|
|
1065
|
-
|
|
1066
|
-
|
|
1067
|
-
|
|
1068
|
-
|
|
1069
|
-
|
|
1070
|
-
|
|
1002
|
+
return 20 * Math.log10(linear);
|
|
1003
|
+
}
|
|
1004
|
+
sanitizeName(name) {
|
|
1005
|
+
return name.replace(/[^a-zA-Z0-9_]/g, "_");
|
|
1006
|
+
}
|
|
1007
|
+
nextResourceId() {
|
|
1008
|
+
return this.resourceIdCounter++;
|
|
1009
|
+
}
|
|
1010
|
+
nextUID() {
|
|
1011
|
+
return (this.uidCounter++).toString().padStart(12, "0");
|
|
1012
|
+
}
|
|
1013
|
+
getHorizontalAlignment(alignment) {
|
|
1014
|
+
switch (alignment) {
|
|
1015
|
+
case "left":
|
|
1016
|
+
case "top-left":
|
|
1017
|
+
case "bottom-left":
|
|
1018
|
+
return 0;
|
|
1019
|
+
case "center":
|
|
1020
|
+
case "top-center":
|
|
1021
|
+
case "bottom-center":
|
|
1022
|
+
return 1;
|
|
1023
|
+
case "right":
|
|
1024
|
+
case "top-right":
|
|
1025
|
+
case "bottom-right":
|
|
1026
|
+
return 2;
|
|
1027
|
+
default:
|
|
1028
|
+
return 0;
|
|
1071
1029
|
}
|
|
1072
|
-
|
|
1073
|
-
|
|
1074
|
-
|
|
1075
|
-
|
|
1076
|
-
|
|
1077
|
-
|
|
1078
|
-
|
|
1079
|
-
|
|
1080
|
-
|
|
1081
|
-
|
|
1082
|
-
|
|
1083
|
-
|
|
1084
|
-
|
|
1085
|
-
|
|
1086
|
-
|
|
1087
|
-
|
|
1088
|
-
|
|
1089
|
-
|
|
1090
|
-
|
|
1030
|
+
}
|
|
1031
|
+
getVerticalAlignment(alignment) {
|
|
1032
|
+
switch (alignment) {
|
|
1033
|
+
case "top":
|
|
1034
|
+
case "top-left":
|
|
1035
|
+
case "top-center":
|
|
1036
|
+
case "top-right":
|
|
1037
|
+
return 0;
|
|
1038
|
+
case "center":
|
|
1039
|
+
case "left":
|
|
1040
|
+
case "right":
|
|
1041
|
+
return 1;
|
|
1042
|
+
case "bottom":
|
|
1043
|
+
case "bottom-left":
|
|
1044
|
+
case "bottom-center":
|
|
1045
|
+
case "bottom-right":
|
|
1046
|
+
return 2;
|
|
1047
|
+
default:
|
|
1048
|
+
return 0;
|
|
1091
1049
|
}
|
|
1050
|
+
}
|
|
1092
1051
|
}
|
|
1093
|
-
|
|
1094
|
-
|
|
1052
|
+
export {
|
|
1053
|
+
GodotExporter
|
|
1054
|
+
};
|