@nice2dev/game-engine 1.3.15 → 1.3.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -0
- package/dist/cjs/accessibility/Accessibility.js +152 -165
- package/dist/cjs/ai/AI.js +292 -294
- package/dist/cjs/ai/BehaviorTree.js +1029 -1113
- package/dist/cjs/ai/StateMachine.js +694 -756
- package/dist/cjs/animation/Animation.js +232 -241
- package/dist/cjs/audio/AudioAdvanced.js +221 -236
- package/dist/cjs/audio/AudioBridge.js +441 -435
- package/dist/cjs/audio/AudioManager.js +242 -259
- package/dist/cjs/build-cloud/BuildOrchestration.js +1059 -1098
- package/dist/cjs/build-cloud/GodotBuildCloud.js +641 -670
- package/dist/cjs/build-cloud/UnityBuildCloud.js +563 -610
- package/dist/cjs/build-cloud/UnrealBuildCloud.js +610 -635
- package/dist/cjs/core/EventBus.js +51 -56
- package/dist/cjs/core/GameClock.js +62 -66
- package/dist/cjs/core/GameConfig.js +72 -79
- package/dist/cjs/core/GameLoop.js +80 -89
- package/dist/cjs/core/ServiceLocator.js +61 -65
- package/dist/cjs/core/Validation.js +72 -82
- package/dist/cjs/core/math.js +108 -112
- package/dist/cjs/devtools/DevTools.js +542 -563
- package/dist/cjs/devtools/DeveloperExperience.js +521 -559
- package/dist/cjs/devtools/GameplayAnalytics.js +636 -646
- package/dist/cjs/dialogue/DialogueSystem.js +984 -986
- package/dist/cjs/docs/DocGenerator.js +339 -364
- package/dist/cjs/ecs/World.js +355 -371
- package/dist/cjs/editor/AchievementEditor.js +580 -636
- package/dist/cjs/editor/AdvancedEditor.js +184 -191
- package/dist/cjs/editor/AnimationRetargeting.js +696 -741
- package/dist/cjs/editor/AssetBrowser.js +1072 -1160
- package/dist/cjs/editor/AssetManager.js +187 -192
- package/dist/cjs/editor/ConsolePro.js +971 -1061
- package/dist/cjs/editor/CraftingEditor.js +680 -730
- package/dist/cjs/editor/DebugTools.js +187 -185
- package/dist/cjs/editor/DialogueSystem.js +844 -901
- package/dist/cjs/editor/LeaderboardSystem.js +429 -483
- package/dist/cjs/editor/NiceGameEditor.js +1903 -1201
- package/dist/cjs/editor/PrefabSystem.js +772 -838
- package/dist/cjs/editor/ProfilerPanel.js +649 -700
- package/dist/cjs/editor/QuestEditor.js +792 -839
- package/dist/cjs/editor/ReplaySystem.js +585 -634
- package/dist/cjs/editor/SceneEditor.js +176 -200
- package/dist/cjs/editor/ScreenshotMode.js +621 -688
- package/dist/cjs/editor/ShaderGraph.js +1556 -1582
- package/dist/cjs/editor/TimelineEditor.js +715 -778
- package/dist/cjs/editor/UndoRedoPro.js +830 -904
- package/dist/cjs/editor/VRARMode.js +582 -645
- package/dist/cjs/engine/NiceGameEngine.js +141 -164
- package/dist/cjs/engine/SaveSystem.js +441 -495
- package/dist/cjs/enterprise/Enterprise.js +254 -261
- package/dist/cjs/export/BevyExporter.js +927 -967
- package/dist/cjs/export/CocosExporter.js +644 -673
- package/dist/cjs/export/Construct3Exporter.js +783 -794
- package/dist/cjs/export/DefoldExporter.js +1028 -1069
- package/dist/cjs/export/GDevelopExporter.js +674 -708
- package/dist/cjs/export/GameMakerExporter.js +791 -805
- package/dist/cjs/export/GodotExporter.js +1003 -1045
- package/dist/cjs/export/MinecraftBedrockExporter.js +573 -578
- package/dist/cjs/export/MonoGameExporter.js +1265 -1293
- package/dist/cjs/export/Pico8Exporter.js +766 -812
- package/dist/cjs/export/PlatformExporter.js +188 -206
- package/dist/cjs/export/RPGMakerExporter.js +860 -879
- package/dist/cjs/export/RobloxExporter.js +883 -919
- package/dist/cjs/export/Solar2DExporter.js +1218 -1256
- package/dist/cjs/export/ThreeJSExporter.js +1006 -1073
- package/dist/cjs/export/Tic80Exporter.js +1210 -1267
- package/dist/cjs/export/UnityExporter.js +1116 -1131
- package/dist/cjs/export/UnrealExporter.js +889 -919
- package/dist/cjs/export/WebExporter.js +931 -970
- package/dist/cjs/export/index.js +42 -65
- package/dist/cjs/godot-integration/GodotAssetLibrary.js +659 -692
- package/dist/cjs/godot-integration/GodotImport.js +929 -1027
- package/dist/cjs/godot-integration/GodotLiveLink.js +915 -945
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +911 -611
- package/dist/cjs/i18n/I18n.js +860 -900
- package/dist/cjs/i18n/useTranslation.js +84 -89
- package/dist/cjs/import/AsepriteImporter.js +658 -716
- package/dist/cjs/import/DragonBonesImporter.js +437 -461
- package/dist/cjs/import/GameMakerImporter.js +511 -521
- package/dist/cjs/import/GodotSceneImporter.js +788 -822
- package/dist/cjs/import/LDtkImporter.js +436 -454
- package/dist/cjs/import/Live2DImporter.js +497 -518
- package/dist/cjs/import/NdgFormat.js +424 -457
- package/dist/cjs/import/OgmoImporter.js +466 -493
- package/dist/cjs/import/RPGMakerImporter.js +451 -477
- package/dist/cjs/import/SceneImporter.js +378 -423
- package/dist/cjs/import/SpineImporter.js +511 -546
- package/dist/cjs/import/SpriterImporter.js +590 -613
- package/dist/cjs/import/TiledMapImporter.js +811 -846
- package/dist/cjs/import/UnitySceneImporter.js +687 -703
- package/dist/cjs/import/index.js +206 -251
- package/dist/cjs/index.js +275 -278
- package/dist/cjs/input/GamepadNavigation.js +185 -205
- package/dist/cjs/input/InputManager.js +397 -421
- package/dist/cjs/input/useGamepads.js +70 -81
- package/dist/cjs/integration/IconSprite.js +129 -256
- package/dist/cjs/inventory/InventorySystem.js +920 -995
- package/dist/cjs/kids/KidMode.js +997 -1022
- package/dist/cjs/kids/KidTools.js +570 -594
- package/dist/cjs/monetization/Monetization.js +170 -177
- package/dist/cjs/multiplayer/LocalMultiplayer.js +287 -287
- package/dist/cjs/multiplayer/MiniGameTypes.js +49 -59
- package/dist/cjs/native-engine/AnimationSystem.js +731 -806
- package/dist/cjs/native-engine/AssetPipeline.js +454 -515
- package/dist/cjs/native-engine/AudioEngine.js +763 -804
- package/dist/cjs/native-engine/InputSystem.js +1075 -1145
- package/dist/cjs/native-engine/NetworkingSystem.js +733 -793
- package/dist/cjs/native-engine/PhysicsEngine.js +583 -607
- package/dist/cjs/native-engine/RenderingEngine.js +302 -350
- package/dist/cjs/native-engine/SceneGraph.js +769 -808
- package/dist/cjs/network/MultiplayerTransport.js +97 -132
- package/dist/cjs/network/Networking.js +549 -564
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js +21 -29
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +35 -43
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +10 -15
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js +103 -135
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +131 -158
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +39 -53
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +5 -8
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +494 -572
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +826 -953
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +125 -146
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +13 -23
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js +11 -25
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js +13 -24
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +108 -121
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js +10 -14
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +150 -185
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +158 -196
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +90 -105
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js +30 -35
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +16 -21
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js +215 -248
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +135 -157
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +76 -85
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js +24 -27
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +3 -4
- package/dist/cjs/pathfinding/Pathfinding.js +245 -263
- package/dist/cjs/performance/AssetStreaming.js +561 -635
- package/dist/cjs/performance/BenchmarkSuite.js +283 -311
- package/dist/cjs/performance/DeltaCompression.js +467 -526
- package/dist/cjs/performance/DeterministicPhysics.js +450 -498
- package/dist/cjs/performance/ECSOptimization.js +644 -695
- package/dist/cjs/performance/GameSaveSystem.js +509 -556
- package/dist/cjs/performance/HotReload.js +447 -500
- package/dist/cjs/performance/InputRecording.js +511 -561
- package/dist/cjs/performance/InterestManagement.js +453 -500
- package/dist/cjs/performance/LocalizationRuntime.js +376 -423
- package/dist/cjs/performance/MemoryManagement.js +410 -470
- package/dist/cjs/performance/ModSupport.js +445 -496
- package/dist/cjs/performance/MultiThreadedPhysics.js +400 -443
- package/dist/cjs/performance/NetworkPrediction.js +424 -482
- package/dist/cjs/performance/ObjectPooling.js +569 -617
- package/dist/cjs/performance/Performance.js +174 -190
- package/dist/cjs/performance/PerformanceAdvanced.js +614 -637
- package/dist/cjs/performance/WebGPURenderer.js +656 -683
- package/dist/cjs/physics/PhysicsAdvanced.js +345 -379
- package/dist/cjs/physics/PhysicsEngine2D.js +391 -427
- package/dist/cjs/plugins/PluginSDK.js +432 -466
- package/dist/cjs/plugins/PluginTestKit.js +307 -330
- package/dist/cjs/procedural/Procedural.js +243 -254
- package/dist/cjs/procedural/WorldBuilding.js +297 -314
- package/dist/cjs/quest/QuestSystem.js +975 -932
- package/dist/cjs/release/MobileExport.js +157 -163
- package/dist/cjs/release/Release.js +225 -238
- package/dist/cjs/rendering/Camera2D.js +121 -124
- package/dist/cjs/rendering/Renderer2D.js +321 -335
- package/dist/cjs/rendering/WebGPURenderPipeline.js +632 -651
- package/dist/cjs/runtime3d/Runtime3D.js +359 -378
- package/dist/cjs/runtime3d/SceneEditor3D.js +252 -263
- package/dist/cjs/scene/SceneManager.js +177 -193
- package/dist/cjs/scripting/GraphToAST.js +574 -547
- package/dist/cjs/scripting/LanguageExporter.js +254 -279
- package/dist/cjs/scripting/NodeGraph.js +546 -570
- package/dist/cjs/scripting/ScriptAST.js +31 -39
- package/dist/cjs/scripting/VisualScripting2.js +1016 -1065
- package/dist/cjs/scripting/exporters/CSharpExporter.js +464 -496
- package/dist/cjs/scripting/exporters/GDScriptExporter.js +390 -442
- package/dist/cjs/scripting/exporters/LuaExporter.js +406 -447
- package/dist/cjs/scripting/exporters/PythonExporter.js +484 -549
- package/dist/cjs/scripting/exporters/RustExporter.js +459 -512
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js +505 -556
- package/dist/cjs/social/Social.js +72 -80
- package/dist/cjs/systems/LightingSystem.js +844 -931
- package/dist/cjs/systems/ParticleSystem2.js +1447 -1451
- package/dist/cjs/systems/PhysicsDebugSystem.js +1070 -1141
- package/dist/cjs/systems/TerrainSystem.js +985 -1098
- package/dist/cjs/templates/ActionTemplates.js +296 -309
- package/dist/cjs/templates/FightingTemplate.js +417 -463
- package/dist/cjs/templates/MetroidvaniaTemplate.js +353 -405
- package/dist/cjs/templates/PartyTemplates.js +190 -202
- package/dist/cjs/templates/PuzzleTemplates.js +245 -261
- package/dist/cjs/templates/RPGTemplates.js +160 -178
- package/dist/cjs/templates/SportsTemplates.js +237 -250
- package/dist/cjs/templates/StrategyTemplates.js +143 -153
- package/dist/cjs/templates/SurvivalTemplate.js +336 -380
- package/dist/cjs/templates/WaveDefense.js +499 -526
- package/dist/cjs/tilemap/Tilemap.js +207 -214
- package/dist/cjs/tutorials/TutorialBranching.js +396 -417
- package/dist/cjs/tutorials/TutorialEngine.js +888 -931
- package/dist/cjs/tutorials/TutorialOverlay.js +602 -640
- package/dist/cjs/tutorials/content/Tutorials_T05_T08.js +787 -809
- package/dist/cjs/tutorials/content/Tutorials_T09_T11.js +736 -756
- package/dist/cjs/tutorials/content/Tutorials_T12_T15.js +754 -778
- package/dist/cjs/ui/GameUI.js +295 -312
- package/dist/cjs/unity-integration/UnityAssetStore.js +700 -741
- package/dist/cjs/unity-integration/UnityImport.js +1066 -1176
- package/dist/cjs/unity-integration/UnityLiveLink.js +934 -981
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +1233 -757
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +1240 -768
- package/dist/cjs/unreal-integration/UnrealImport.js +391 -412
- package/dist/cjs/unreal-integration/UnrealLiveLink.js +1102 -1137
- package/dist/cjs/unreal-integration/UnrealMarketplace.js +436 -473
- package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +1150 -767
- package/dist/cjs/xr/ARVR.js +167 -175
- package/dist/esm/accessibility/Accessibility.js +160 -164
- package/dist/esm/ai/AI.js +310 -293
- package/dist/esm/ai/BehaviorTree.js +1057 -1112
- package/dist/esm/ai/StateMachine.js +709 -755
- package/dist/esm/animation/Animation.js +237 -240
- package/dist/esm/audio/AudioAdvanced.js +239 -235
- package/dist/esm/audio/AudioBridge.js +448 -434
- package/dist/esm/audio/AudioManager.js +243 -258
- package/dist/esm/build-cloud/BuildOrchestration.js +1071 -1097
- package/dist/esm/build-cloud/GodotBuildCloud.js +647 -669
- package/dist/esm/build-cloud/UnityBuildCloud.js +571 -609
- package/dist/esm/build-cloud/UnrealBuildCloud.js +615 -634
- package/dist/esm/core/EventBus.js +52 -55
- package/dist/esm/core/GameClock.js +63 -65
- package/dist/esm/core/GameConfig.js +77 -78
- package/dist/esm/core/GameLoop.js +81 -88
- package/dist/esm/core/ServiceLocator.js +63 -64
- package/dist/esm/core/Validation.js +82 -81
- package/dist/esm/core/math.js +109 -111
- package/dist/esm/devtools/DevTools.js +546 -562
- package/dist/esm/devtools/DeveloperExperience.js +535 -558
- package/dist/esm/devtools/GameplayAnalytics.js +647 -645
- package/dist/esm/dialogue/DialogueSystem.js +998 -985
- package/dist/esm/docs/DocGenerator.js +342 -363
- package/dist/esm/ecs/World.js +358 -370
- package/dist/esm/editor/AchievementEditor.js +584 -635
- package/dist/esm/editor/AdvancedEditor.js +191 -190
- package/dist/esm/editor/AnimationRetargeting.js +700 -740
- package/dist/esm/editor/AssetBrowser.js +1078 -1159
- package/dist/esm/editor/AssetManager.js +188 -191
- package/dist/esm/editor/ConsolePro.js +977 -1060
- package/dist/esm/editor/CraftingEditor.js +684 -729
- package/dist/esm/editor/DebugTools.js +194 -184
- package/dist/esm/editor/DialogueSystem.js +849 -900
- package/dist/esm/editor/LeaderboardSystem.js +433 -482
- package/dist/esm/editor/NiceGameEditor.js +1908 -1200
- package/dist/esm/editor/PrefabSystem.js +777 -837
- package/dist/esm/editor/ProfilerPanel.js +654 -699
- package/dist/esm/editor/QuestEditor.js +795 -838
- package/dist/esm/editor/ReplaySystem.js +591 -633
- package/dist/esm/editor/SceneEditor.js +189 -199
- package/dist/esm/editor/ScreenshotMode.js +628 -687
- package/dist/esm/editor/ShaderGraph.js +1565 -1581
- package/dist/esm/editor/TimelineEditor.js +733 -777
- package/dist/esm/editor/UndoRedoPro.js +835 -903
- package/dist/esm/editor/VRARMode.js +586 -644
- package/dist/esm/engine/NiceGameEngine.js +142 -163
- package/dist/esm/engine/SaveSystem.js +447 -494
- package/dist/esm/enterprise/Enterprise.js +265 -260
- package/dist/esm/export/BevyExporter.js +929 -966
- package/dist/esm/export/CocosExporter.js +646 -672
- package/dist/esm/export/Construct3Exporter.js +785 -793
- package/dist/esm/export/DefoldExporter.js +1030 -1068
- package/dist/esm/export/GDevelopExporter.js +676 -707
- package/dist/esm/export/GameMakerExporter.js +793 -804
- package/dist/esm/export/GodotExporter.js +1004 -1044
- package/dist/esm/export/MinecraftBedrockExporter.js +575 -577
- package/dist/esm/export/MonoGameExporter.js +1267 -1292
- package/dist/esm/export/Pico8Exporter.js +768 -811
- package/dist/esm/export/PlatformExporter.js +193 -205
- package/dist/esm/export/RPGMakerExporter.js +862 -878
- package/dist/esm/export/RobloxExporter.js +885 -918
- package/dist/esm/export/Solar2DExporter.js +1220 -1255
- package/dist/esm/export/ThreeJSExporter.js +1007 -1072
- package/dist/esm/export/Tic80Exporter.js +1212 -1266
- package/dist/esm/export/UnityExporter.js +1117 -1130
- package/dist/esm/export/UnrealExporter.js +891 -918
- package/dist/esm/export/WebExporter.js +933 -969
- package/dist/esm/export/index.js +86 -71
- package/dist/esm/godot-integration/GodotAssetLibrary.js +663 -691
- package/dist/esm/godot-integration/GodotImport.js +935 -1026
- package/dist/esm/godot-integration/GodotLiveLink.js +918 -944
- package/dist/esm/godot-integration/components/GodotProjectBrowser.js +912 -610
- package/dist/esm/i18n/I18n.js +871 -899
- package/dist/esm/i18n/useTranslation.js +88 -88
- package/dist/esm/import/AsepriteImporter.js +637 -715
- package/dist/esm/import/DragonBonesImporter.js +417 -460
- package/dist/esm/import/GameMakerImporter.js +491 -520
- package/dist/esm/import/GodotSceneImporter.js +767 -821
- package/dist/esm/import/LDtkImporter.js +415 -453
- package/dist/esm/import/Live2DImporter.js +477 -517
- package/dist/esm/import/NdgFormat.js +410 -456
- package/dist/esm/import/OgmoImporter.js +446 -492
- package/dist/esm/import/RPGMakerImporter.js +431 -476
- package/dist/esm/import/SceneImporter.js +385 -422
- package/dist/esm/import/SpineImporter.js +491 -545
- package/dist/esm/import/SpriterImporter.js +570 -612
- package/dist/esm/import/TiledMapImporter.js +790 -845
- package/dist/esm/import/UnitySceneImporter.js +666 -702
- package/dist/esm/import/index.js +247 -258
- package/dist/esm/index.js +1332 -188
- package/dist/esm/input/GamepadNavigation.js +187 -204
- package/dist/esm/input/InputManager.js +401 -420
- package/dist/esm/input/useGamepads.js +72 -80
- package/dist/esm/integration/IconSprite.js +143 -255
- package/dist/esm/inventory/InventorySystem.js +925 -994
- package/dist/esm/kids/KidMode.js +1003 -1021
- package/dist/esm/kids/KidTools.js +573 -593
- package/dist/esm/monetization/Monetization.js +180 -176
- package/dist/esm/multiplayer/LocalMultiplayer.js +290 -286
- package/dist/esm/multiplayer/MiniGameTypes.js +58 -58
- package/dist/esm/native-engine/AnimationSystem.js +735 -805
- package/dist/esm/native-engine/AssetPipeline.js +456 -514
- package/dist/esm/native-engine/AudioEngine.js +765 -803
- package/dist/esm/native-engine/InputSystem.js +1079 -1144
- package/dist/esm/native-engine/NetworkingSystem.js +740 -792
- package/dist/esm/native-engine/PhysicsEngine.js +585 -606
- package/dist/esm/native-engine/RenderingEngine.js +304 -349
- package/dist/esm/native-engine/SceneGraph.js +773 -807
- package/dist/esm/network/MultiplayerTransport.js +99 -131
- package/dist/esm/network/Networking.js +556 -563
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js +22 -28
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +41 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +36 -42
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +11 -14
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js +111 -134
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +132 -157
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +40 -52
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +6 -7
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +42 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +496 -571
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +828 -952
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +126 -145
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +14 -23
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js +12 -25
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js +15 -24
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +109 -120
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js +11 -13
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +151 -184
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +159 -195
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +91 -104
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js +31 -34
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +17 -20
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js +230 -248
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +136 -156
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +77 -84
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/index.js +31 -12
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +4 -3
- package/dist/esm/pathfinding/Pathfinding.js +249 -262
- package/dist/esm/performance/AssetStreaming.js +567 -634
- package/dist/esm/performance/BenchmarkSuite.js +285 -310
- package/dist/esm/performance/DeltaCompression.js +478 -525
- package/dist/esm/performance/DeterministicPhysics.js +479 -497
- package/dist/esm/performance/ECSOptimization.js +653 -694
- package/dist/esm/performance/GameSaveSystem.js +515 -555
- package/dist/esm/performance/HotReload.js +454 -499
- package/dist/esm/performance/InputRecording.js +520 -560
- package/dist/esm/performance/InterestManagement.js +460 -499
- package/dist/esm/performance/LocalizationRuntime.js +382 -422
- package/dist/esm/performance/MemoryManagement.js +415 -469
- package/dist/esm/performance/ModSupport.js +455 -495
- package/dist/esm/performance/MultiThreadedPhysics.js +408 -442
- package/dist/esm/performance/NetworkPrediction.js +436 -481
- package/dist/esm/performance/ObjectPooling.js +582 -616
- package/dist/esm/performance/Performance.js +182 -189
- package/dist/esm/performance/PerformanceAdvanced.js +621 -636
- package/dist/esm/performance/WebGPURenderer.js +660 -682
- package/dist/esm/physics/PhysicsAdvanced.js +359 -378
- package/dist/esm/physics/PhysicsEngine2D.js +393 -426
- package/dist/esm/plugins/PluginSDK.js +435 -465
- package/dist/esm/plugins/PluginTestKit.js +315 -329
- package/dist/esm/procedural/Procedural.js +248 -253
- package/dist/esm/procedural/WorldBuilding.js +316 -313
- package/dist/esm/quest/QuestSystem.js +982 -931
- package/dist/esm/release/MobileExport.js +163 -162
- package/dist/esm/release/Release.js +234 -237
- package/dist/esm/rendering/Camera2D.js +122 -123
- package/dist/esm/rendering/Renderer2D.js +323 -334
- package/dist/esm/rendering/WebGPURenderPipeline.js +647 -650
- package/dist/esm/runtime3d/Runtime3D.js +368 -377
- package/dist/esm/runtime3d/SceneEditor3D.js +268 -262
- package/dist/esm/scene/SceneManager.js +178 -192
- package/dist/esm/scripting/GraphToAST.js +576 -546
- package/dist/esm/scripting/LanguageExporter.js +263 -278
- package/dist/esm/scripting/NodeGraph.js +550 -569
- package/dist/esm/scripting/ScriptAST.js +45 -38
- package/dist/esm/scripting/VisualScripting2.js +1025 -1064
- package/dist/esm/scripting/exporters/CSharpExporter.js +465 -495
- package/dist/esm/scripting/exporters/GDScriptExporter.js +391 -441
- package/dist/esm/scripting/exporters/LuaExporter.js +407 -446
- package/dist/esm/scripting/exporters/PythonExporter.js +485 -548
- package/dist/esm/scripting/exporters/RustExporter.js +460 -511
- package/dist/esm/scripting/exporters/TypeScriptExporter.js +506 -555
- package/dist/esm/social/Social.js +77 -79
- package/dist/esm/systems/LightingSystem.js +855 -930
- package/dist/esm/systems/ParticleSystem2.js +1453 -1450
- package/dist/esm/systems/PhysicsDebugSystem.js +1078 -1140
- package/dist/esm/systems/TerrainSystem.js +996 -1097
- package/dist/esm/templates/ActionTemplates.js +307 -308
- package/dist/esm/templates/FightingTemplate.js +439 -462
- package/dist/esm/templates/MetroidvaniaTemplate.js +391 -404
- package/dist/esm/templates/PartyTemplates.js +206 -201
- package/dist/esm/templates/PuzzleTemplates.js +260 -260
- package/dist/esm/templates/RPGTemplates.js +172 -177
- package/dist/esm/templates/SportsTemplates.js +251 -249
- package/dist/esm/templates/StrategyTemplates.js +158 -152
- package/dist/esm/templates/SurvivalTemplate.js +367 -379
- package/dist/esm/templates/WaveDefense.js +501 -525
- package/dist/esm/tilemap/Tilemap.js +209 -213
- package/dist/esm/tutorials/TutorialBranching.js +399 -416
- package/dist/esm/tutorials/TutorialEngine.js +893 -930
- package/dist/esm/tutorials/TutorialOverlay.js +603 -639
- package/dist/esm/tutorials/content/Tutorials_T05_T08.js +792 -808
- package/dist/esm/tutorials/content/Tutorials_T09_T11.js +740 -755
- package/dist/esm/tutorials/content/Tutorials_T12_T15.js +759 -777
- package/dist/esm/ui/GameUI.js +296 -311
- package/dist/esm/unity-integration/UnityAssetStore.js +704 -740
- package/dist/esm/unity-integration/UnityImport.js +1071 -1175
- package/dist/esm/unity-integration/UnityLiveLink.js +938 -980
- package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js +1234 -756
- package/dist/esm/unity-integration/components/UnityProjectBrowser.js +1241 -767
- package/dist/esm/unreal-integration/UnrealImport.js +395 -411
- package/dist/esm/unreal-integration/UnrealLiveLink.js +1105 -1136
- package/dist/esm/unreal-integration/UnrealMarketplace.js +442 -472
- package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js +1151 -766
- package/dist/esm/xr/ARVR.js +181 -174
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/* ────────────────────────────────────────────────────────────────
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Quest & Mission System
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A comprehensive quest system with:
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- Objectives with progress tracking
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──────────────────────────────────────────────────────────────── */
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/* ═══════════════════════════════════════════════════════════════
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QUEST MANAGER
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══════════════════════════════════════════════════════════════════ */
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"use strict";
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const ui = require("@nice2dev/ui");
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// Create fresh objectives with 0 progress
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const objectives = quest.objectives.map((obj) => ({
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...obj,
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current: 0,
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completed: false,
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}));
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const state = {
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questId,
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status: 'active',
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objectives,
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startedAt: Date.now(),
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completionCount: this.getQuestState(questId)?.completionCount ?? 0,
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};
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state.timeRemaining = quest.timeLimit * 1000;
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}
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return true;
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}
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abandonQuest(questId) {
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}
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}
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const state = this.journal.activeQuests[stateIndex];
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this.journal.activeQuests.splice(stateIndex, 1);
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this.emitEvent('quest:abandoned', questId, {});
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return true;
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}
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/* ── Objective Progress ───────────────────────────────────────── */
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updateObjectiveProgress(questId, objectiveId, amount) {
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const state = this.journal.activeQuests.find((q) => q.questId === questId);
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return false;
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}
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const objective = state.objectives.find((o) => o.id === objectiveId);
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return false;
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}
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const previousValue = objective.current;
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objective.current = Math.min(objective.current + amount, objective.target);
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this.emitEvent('quest:objective-progress', questId, {
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objectiveId,
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previous: previousValue,
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current: objective.current,
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target: objective.target,
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});
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// Check if objective completed
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if (objective.current >= objective.target) {
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objective.completed = true;
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this.emitEvent('quest:objective-completed', questId, { objectiveId });
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this.checkQuestCompletion(questId);
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}
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constructor(events) {
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this.quests = /* @__PURE__ */ new Map();
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this.journal = {
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activeQuests: [],
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completedQuests: [],
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failedQuests: []
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};
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this.playerLevel = 1;
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this.playerItems = /* @__PURE__ */ new Set();
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this.playerSkills = /* @__PURE__ */ new Set();
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this.reputation = /* @__PURE__ */ new Map();
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this.customConditions = /* @__PURE__ */ new Map();
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this.events = events ?? new EventBus.EventBus();
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}
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/* ── Quest Registration ───────────────────────────────────────── */
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registerQuest(quest) {
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this.quests.set(quest.id, quest);
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}
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registerQuests(quests) {
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for (const quest of quests) {
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this.registerQuest(quest);
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}
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}
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unregisterQuest(questId) {
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this.quests.delete(questId);
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}
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getQuest(questId) {
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return this.quests.get(questId);
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}
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getAllQuests() {
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return Array.from(this.quests.values());
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}
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/* ── Player State ─────────────────────────────────────────────── */
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setPlayerLevel(level) {
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this.playerLevel = level;
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this.checkQuestUnlocks();
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}
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addPlayerItem(itemId) {
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this.playerItems.add(itemId);
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this.checkQuestUnlocks();
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}
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removePlayerItem(itemId) {
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this.playerItems.delete(itemId);
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}
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addPlayerSkill(skillId) {
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this.playerSkills.add(skillId);
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this.checkQuestUnlocks();
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}
|
|
55
|
+
setReputation(factionId, amount) {
|
|
56
|
+
this.reputation.set(factionId, amount);
|
|
57
|
+
this.checkQuestUnlocks();
|
|
58
|
+
}
|
|
59
|
+
addReputation(factionId, amount) {
|
|
60
|
+
const current = this.reputation.get(factionId) ?? 0;
|
|
61
|
+
this.reputation.set(factionId, current + amount);
|
|
62
|
+
this.checkQuestUnlocks();
|
|
63
|
+
}
|
|
64
|
+
registerCustomCondition(key, condition) {
|
|
65
|
+
this.customConditions.set(key, condition);
|
|
66
|
+
}
|
|
67
|
+
/* ── Quest State ──────────────────────────────────────────────── */
|
|
68
|
+
getQuestState(questId) {
|
|
69
|
+
return this.journal.activeQuests.find((q) => q.questId === questId) ?? this.journal.completedQuests.find((q) => q.questId === questId) ?? this.journal.failedQuests.find((q) => q.questId === questId);
|
|
70
|
+
}
|
|
71
|
+
getQuestStatus(questId) {
|
|
72
|
+
const state = this.getQuestState(questId);
|
|
73
|
+
if (state) {
|
|
74
|
+
return state.status;
|
|
75
|
+
}
|
|
76
|
+
const quest = this.quests.get(questId);
|
|
77
|
+
if (!quest) {
|
|
78
|
+
return "locked";
|
|
79
|
+
}
|
|
80
|
+
return this.canUnlockQuest(questId) ? "available" : "locked";
|
|
81
|
+
}
|
|
82
|
+
getActiveQuests() {
|
|
83
|
+
return [...this.journal.activeQuests];
|
|
84
|
+
}
|
|
85
|
+
getCompletedQuests() {
|
|
86
|
+
return [...this.journal.completedQuests];
|
|
87
|
+
}
|
|
88
|
+
getAvailableQuests() {
|
|
89
|
+
return this.getAllQuests().filter((q) => {
|
|
90
|
+
const status = this.getQuestStatus(q.id);
|
|
91
|
+
return status === "available";
|
|
92
|
+
});
|
|
93
|
+
}
|
|
94
|
+
getJournal() {
|
|
95
|
+
return { ...this.journal };
|
|
96
|
+
}
|
|
97
|
+
/* ── Quest Flow ───────────────────────────────────────────────── */
|
|
98
|
+
canUnlockQuest(questId) {
|
|
99
|
+
const quest = this.quests.get(questId);
|
|
100
|
+
if (!quest) {
|
|
101
|
+
return false;
|
|
102
|
+
}
|
|
103
|
+
const existingState = this.getQuestState(questId);
|
|
104
|
+
if (existingState && (existingState.status === "active" || existingState.status === "completed")) {
|
|
105
|
+
if (!quest.repeatable) {
|
|
106
|
+
return false;
|
|
107
|
+
}
|
|
108
|
+
if (existingState.lastCompletedAt && quest.repeatCooldown) {
|
|
109
|
+
if (Date.now() - existingState.lastCompletedAt < quest.repeatCooldown) {
|
|
110
|
+
return false;
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
}
|
|
114
|
+
return quest.prerequisites.every((prereq) => this.checkPrerequisite(prereq));
|
|
115
|
+
}
|
|
116
|
+
checkPrerequisite(prereq) {
|
|
117
|
+
switch (prereq.type) {
|
|
118
|
+
case "quest": {
|
|
119
|
+
if (!prereq.questId) {
|
|
120
|
+
return true;
|
|
121
|
+
}
|
|
122
|
+
const state = this.getQuestState(prereq.questId);
|
|
123
|
+
return state?.status === "completed";
|
|
124
|
+
}
|
|
125
|
+
case "level":
|
|
126
|
+
return this.playerLevel >= (prereq.level ?? 0);
|
|
127
|
+
case "item":
|
|
128
|
+
return prereq.itemId ? this.playerItems.has(prereq.itemId) : true;
|
|
129
|
+
case "reputation": {
|
|
130
|
+
if (!prereq.reputation) {
|
|
131
|
+
return true;
|
|
132
|
+
}
|
|
133
|
+
const rep = this.reputation.get(prereq.reputation.factionId) ?? 0;
|
|
134
|
+
return rep >= prereq.reputation.amount;
|
|
135
|
+
}
|
|
136
|
+
case "skill":
|
|
137
|
+
return prereq.skillId ? this.playerSkills.has(prereq.skillId) : true;
|
|
138
|
+
case "time": {
|
|
139
|
+
if (!prereq.timeWindow) {
|
|
140
|
+
return true;
|
|
141
|
+
}
|
|
142
|
+
const now = Date.now();
|
|
143
|
+
return now >= prereq.timeWindow.start && now <= prereq.timeWindow.end;
|
|
144
|
+
}
|
|
145
|
+
case "custom": {
|
|
146
|
+
if (!prereq.customKey) {
|
|
147
|
+
return true;
|
|
148
|
+
}
|
|
149
|
+
const condition = this.customConditions.get(prereq.customKey);
|
|
150
|
+
return condition ? condition() : false;
|
|
151
|
+
}
|
|
152
|
+
default:
|
|
247
153
|
return true;
|
|
248
154
|
}
|
|
249
|
-
|
|
250
|
-
|
|
251
|
-
|
|
252
|
-
|
|
253
|
-
}
|
|
254
|
-
const objective = state.objectives.find((o) => o.id === objectiveId);
|
|
255
|
-
if (!objective || objective.completed) {
|
|
256
|
-
return false;
|
|
257
|
-
}
|
|
258
|
-
const previousValue = objective.current;
|
|
259
|
-
objective.current = Math.min(value, objective.target);
|
|
260
|
-
if (objective.current !== previousValue) {
|
|
261
|
-
this.emitEvent('quest:objective-progress', questId, {
|
|
262
|
-
objectiveId,
|
|
263
|
-
previous: previousValue,
|
|
264
|
-
current: objective.current,
|
|
265
|
-
target: objective.target,
|
|
266
|
-
});
|
|
267
|
-
}
|
|
268
|
-
if (objective.current >= objective.target) {
|
|
269
|
-
objective.completed = true;
|
|
270
|
-
this.emitEvent('quest:objective-completed', questId, { objectiveId });
|
|
271
|
-
this.checkQuestCompletion(questId);
|
|
272
|
-
}
|
|
273
|
-
return true;
|
|
155
|
+
}
|
|
156
|
+
acceptQuest(questId) {
|
|
157
|
+
if (!this.canUnlockQuest(questId)) {
|
|
158
|
+
return false;
|
|
274
159
|
}
|
|
275
|
-
|
|
276
|
-
|
|
277
|
-
|
|
278
|
-
return false;
|
|
279
|
-
}
|
|
280
|
-
const objective = state.objectives.find((o) => o.id === objectiveId);
|
|
281
|
-
if (!objective || objective.completed) {
|
|
282
|
-
return false;
|
|
283
|
-
}
|
|
284
|
-
objective.current = objective.target;
|
|
285
|
-
objective.completed = true;
|
|
286
|
-
this.emitEvent('quest:objective-completed', questId, { objectiveId });
|
|
287
|
-
this.checkQuestCompletion(questId);
|
|
288
|
-
return true;
|
|
289
|
-
}
|
|
290
|
-
/* ── Quest Completion ─────────────────────────────────────────── */
|
|
291
|
-
checkQuestCompletion(questId) {
|
|
292
|
-
const state = this.journal.activeQuests.find((q) => q.questId === questId);
|
|
293
|
-
if (!state) {
|
|
294
|
-
return;
|
|
295
|
-
}
|
|
296
|
-
// Check if all required objectives are complete
|
|
297
|
-
const requiredComplete = state.objectives.filter((o) => !o.optional).every((o) => o.completed);
|
|
298
|
-
if (requiredComplete) {
|
|
299
|
-
this.completeQuest(questId);
|
|
300
|
-
}
|
|
301
|
-
}
|
|
302
|
-
completeQuest(questId) {
|
|
303
|
-
const stateIndex = this.journal.activeQuests.findIndex((q) => q.questId === questId);
|
|
304
|
-
if (stateIndex === -1) {
|
|
305
|
-
return false;
|
|
306
|
-
}
|
|
307
|
-
const state = this.journal.activeQuests[stateIndex];
|
|
308
|
-
state.status = 'completed';
|
|
309
|
-
state.endedAt = Date.now();
|
|
310
|
-
state.completionCount++;
|
|
311
|
-
state.lastCompletedAt = Date.now();
|
|
312
|
-
this.journal.activeQuests.splice(stateIndex, 1);
|
|
313
|
-
this.journal.completedQuests.push(state);
|
|
314
|
-
this.emitEvent('quest:completed', questId, { state: { ...state } });
|
|
315
|
-
this.checkQuestUnlocks();
|
|
316
|
-
this.checkFollowUpQuests(questId);
|
|
317
|
-
return true;
|
|
318
|
-
}
|
|
319
|
-
failQuest(questId) {
|
|
320
|
-
const stateIndex = this.journal.activeQuests.findIndex((q) => q.questId === questId);
|
|
321
|
-
if (stateIndex === -1) {
|
|
322
|
-
return false;
|
|
323
|
-
}
|
|
324
|
-
const state = this.journal.activeQuests[stateIndex];
|
|
325
|
-
state.status = 'failed';
|
|
326
|
-
state.endedAt = Date.now();
|
|
327
|
-
this.journal.activeQuests.splice(stateIndex, 1);
|
|
328
|
-
this.journal.failedQuests.push(state);
|
|
329
|
-
this.emitEvent('quest:failed', questId, {});
|
|
330
|
-
return true;
|
|
331
|
-
}
|
|
332
|
-
checkQuestUnlocks() {
|
|
333
|
-
for (const quest of this.quests.values()) {
|
|
334
|
-
const status = this.getQuestStatus(quest.id);
|
|
335
|
-
if (status === 'locked' && this.canUnlockQuest(quest.id)) {
|
|
336
|
-
this.emitEvent('quest:unlocked', quest.id, {});
|
|
337
|
-
}
|
|
338
|
-
}
|
|
339
|
-
}
|
|
340
|
-
checkFollowUpQuests(completedQuestId) {
|
|
341
|
-
const quest = this.quests.get(completedQuestId);
|
|
342
|
-
if (!quest?.followUpQuests) {
|
|
343
|
-
return;
|
|
344
|
-
}
|
|
345
|
-
for (const followUpId of quest.followUpQuests) {
|
|
346
|
-
if (this.canUnlockQuest(followUpId)) {
|
|
347
|
-
this.emitEvent('quest:unlocked', followUpId, {});
|
|
348
|
-
}
|
|
349
|
-
}
|
|
350
|
-
}
|
|
351
|
-
/* ── Rewards ──────────────────────────────────────────────────── */
|
|
352
|
-
getQuestRewards(questId) {
|
|
353
|
-
const quest = this.quests.get(questId);
|
|
354
|
-
const state = this.getQuestState(questId);
|
|
355
|
-
if (!quest || state?.status !== 'completed') {
|
|
356
|
-
return null;
|
|
357
|
-
}
|
|
358
|
-
const main = [...quest.rewards];
|
|
359
|
-
const bonus = [];
|
|
360
|
-
// Add bonus rewards if optional objectives completed
|
|
361
|
-
if (quest.bonusRewards && state) {
|
|
362
|
-
const optionalComplete = state.objectives.filter((o) => o.optional).every((o) => o.completed);
|
|
363
|
-
if (optionalComplete) {
|
|
364
|
-
bonus.push(...quest.bonusRewards);
|
|
365
|
-
}
|
|
366
|
-
}
|
|
367
|
-
return { main, bonus };
|
|
368
|
-
}
|
|
369
|
-
claimRewards(questId) {
|
|
370
|
-
const rewards = this.getQuestRewards(questId);
|
|
371
|
-
if (!rewards) {
|
|
372
|
-
return null;
|
|
373
|
-
}
|
|
374
|
-
const allRewards = [...rewards.main, ...rewards.bonus];
|
|
375
|
-
this.emitEvent('quest:reward-claimed', questId, { rewards: allRewards });
|
|
376
|
-
return allRewards;
|
|
377
|
-
}
|
|
378
|
-
/* ── Quest Tracking ───────────────────────────────────────────── */
|
|
379
|
-
trackQuest(questId) {
|
|
380
|
-
const state = this.journal.activeQuests.find((q) => q.questId === questId);
|
|
381
|
-
if (!state) {
|
|
382
|
-
return;
|
|
383
|
-
}
|
|
384
|
-
this.journal.trackedQuestId = questId;
|
|
385
|
-
this.emitEvent('quest:tracked', questId, {});
|
|
386
|
-
}
|
|
387
|
-
untrackQuest() {
|
|
388
|
-
this.journal.trackedQuestId = undefined;
|
|
389
|
-
}
|
|
390
|
-
getTrackedQuest() {
|
|
391
|
-
if (!this.journal.trackedQuestId) {
|
|
392
|
-
return undefined;
|
|
393
|
-
}
|
|
394
|
-
return this.journal.activeQuests.find((q) => q.questId === this.journal.trackedQuestId);
|
|
395
|
-
}
|
|
396
|
-
/* ── Timer Update ─────────────────────────────────────────────── */
|
|
397
|
-
update(deltaMs) {
|
|
398
|
-
for (const state of this.journal.activeQuests) {
|
|
399
|
-
if (state.timeRemaining !== undefined && state.timeRemaining > 0) {
|
|
400
|
-
state.timeRemaining -= deltaMs;
|
|
401
|
-
if (state.timeRemaining <= 0) {
|
|
402
|
-
state.timeRemaining = 0;
|
|
403
|
-
this.failQuest(state.questId);
|
|
404
|
-
}
|
|
405
|
-
}
|
|
406
|
-
}
|
|
407
|
-
}
|
|
408
|
-
/* ── Persistence ──────────────────────────────────────────────── */
|
|
409
|
-
saveState() {
|
|
410
|
-
return JSON.parse(JSON.stringify(this.journal));
|
|
411
|
-
}
|
|
412
|
-
loadState(journal) {
|
|
413
|
-
this.journal = JSON.parse(JSON.stringify(journal));
|
|
414
|
-
}
|
|
415
|
-
/* ── Events ───────────────────────────────────────────────────── */
|
|
416
|
-
emitEvent(type, questId, data) {
|
|
417
|
-
this.events.emit(type, {
|
|
418
|
-
type,
|
|
419
|
-
questId,
|
|
420
|
-
data,
|
|
421
|
-
timestamp: Date.now(),
|
|
422
|
-
});
|
|
423
|
-
}
|
|
424
|
-
subscribe(eventType, handler) {
|
|
425
|
-
return this.events.on(eventType, handler);
|
|
160
|
+
const quest = this.quests.get(questId);
|
|
161
|
+
if (!quest) {
|
|
162
|
+
return false;
|
|
426
163
|
}
|
|
164
|
+
this.journal.failedQuests = this.journal.failedQuests.filter((q) => q.questId !== questId);
|
|
165
|
+
const objectives = quest.objectives.map((obj) => ({
|
|
166
|
+
...obj,
|
|
167
|
+
current: 0,
|
|
168
|
+
completed: false
|
|
169
|
+
}));
|
|
170
|
+
const state = {
|
|
171
|
+
questId,
|
|
172
|
+
status: "active",
|
|
173
|
+
objectives,
|
|
174
|
+
startedAt: Date.now(),
|
|
175
|
+
completionCount: this.getQuestState(questId)?.completionCount ?? 0
|
|
176
|
+
};
|
|
177
|
+
if (quest.timeLimit) {
|
|
178
|
+
state.timeRemaining = quest.timeLimit * 1e3;
|
|
179
|
+
}
|
|
180
|
+
this.journal.activeQuests.push(state);
|
|
181
|
+
this.emitEvent("quest:accepted", questId, {});
|
|
182
|
+
return true;
|
|
183
|
+
}
|
|
184
|
+
abandonQuest(questId) {
|
|
185
|
+
const quest = this.quests.get(questId);
|
|
186
|
+
if (!quest?.canAbandon) {
|
|
187
|
+
return false;
|
|
188
|
+
}
|
|
189
|
+
const stateIndex = this.journal.activeQuests.findIndex((q) => q.questId === questId);
|
|
190
|
+
if (stateIndex === -1) {
|
|
191
|
+
return false;
|
|
192
|
+
}
|
|
193
|
+
const state = this.journal.activeQuests[stateIndex];
|
|
194
|
+
state.status = "failed";
|
|
195
|
+
state.endedAt = Date.now();
|
|
196
|
+
this.journal.activeQuests.splice(stateIndex, 1);
|
|
197
|
+
this.journal.failedQuests.push(state);
|
|
198
|
+
this.emitEvent("quest:abandoned", questId, {});
|
|
199
|
+
return true;
|
|
200
|
+
}
|
|
201
|
+
/* ── Objective Progress ───────────────────────────────────────── */
|
|
202
|
+
updateObjectiveProgress(questId, objectiveId, amount) {
|
|
203
|
+
const state = this.journal.activeQuests.find((q) => q.questId === questId);
|
|
204
|
+
if (!state || state.status !== "active") {
|
|
205
|
+
return false;
|
|
206
|
+
}
|
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207
|
+
const objective = state.objectives.find((o) => o.id === objectiveId);
|
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208
|
+
if (!objective || objective.completed) {
|
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209
|
+
return false;
|
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210
|
+
}
|
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211
|
+
const previousValue = objective.current;
|
|
212
|
+
objective.current = Math.min(objective.current + amount, objective.target);
|
|
213
|
+
this.emitEvent("quest:objective-progress", questId, {
|
|
214
|
+
objectiveId,
|
|
215
|
+
previous: previousValue,
|
|
216
|
+
current: objective.current,
|
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217
|
+
target: objective.target
|
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218
|
+
});
|
|
219
|
+
if (objective.current >= objective.target) {
|
|
220
|
+
objective.completed = true;
|
|
221
|
+
this.emitEvent("quest:objective-completed", questId, { objectiveId });
|
|
222
|
+
this.checkQuestCompletion(questId);
|
|
223
|
+
}
|
|
224
|
+
return true;
|
|
225
|
+
}
|
|
226
|
+
setObjectiveProgress(questId, objectiveId, value) {
|
|
227
|
+
const state = this.journal.activeQuests.find((q) => q.questId === questId);
|
|
228
|
+
if (!state || state.status !== "active") {
|
|
229
|
+
return false;
|
|
230
|
+
}
|
|
231
|
+
const objective = state.objectives.find((o) => o.id === objectiveId);
|
|
232
|
+
if (!objective || objective.completed) {
|
|
233
|
+
return false;
|
|
234
|
+
}
|
|
235
|
+
const previousValue = objective.current;
|
|
236
|
+
objective.current = Math.min(value, objective.target);
|
|
237
|
+
if (objective.current !== previousValue) {
|
|
238
|
+
this.emitEvent("quest:objective-progress", questId, {
|
|
239
|
+
objectiveId,
|
|
240
|
+
previous: previousValue,
|
|
241
|
+
current: objective.current,
|
|
242
|
+
target: objective.target
|
|
243
|
+
});
|
|
244
|
+
}
|
|
245
|
+
if (objective.current >= objective.target) {
|
|
246
|
+
objective.completed = true;
|
|
247
|
+
this.emitEvent("quest:objective-completed", questId, { objectiveId });
|
|
248
|
+
this.checkQuestCompletion(questId);
|
|
249
|
+
}
|
|
250
|
+
return true;
|
|
251
|
+
}
|
|
252
|
+
completeObjective(questId, objectiveId) {
|
|
253
|
+
const state = this.journal.activeQuests.find((q) => q.questId === questId);
|
|
254
|
+
if (!state || state.status !== "active") {
|
|
255
|
+
return false;
|
|
256
|
+
}
|
|
257
|
+
const objective = state.objectives.find((o) => o.id === objectiveId);
|
|
258
|
+
if (!objective || objective.completed) {
|
|
259
|
+
return false;
|
|
260
|
+
}
|
|
261
|
+
objective.current = objective.target;
|
|
262
|
+
objective.completed = true;
|
|
263
|
+
this.emitEvent("quest:objective-completed", questId, { objectiveId });
|
|
264
|
+
this.checkQuestCompletion(questId);
|
|
265
|
+
return true;
|
|
266
|
+
}
|
|
267
|
+
/* ── Quest Completion ─────────────────────────────────────────── */
|
|
268
|
+
checkQuestCompletion(questId) {
|
|
269
|
+
const state = this.journal.activeQuests.find((q) => q.questId === questId);
|
|
270
|
+
if (!state) {
|
|
271
|
+
return;
|
|
272
|
+
}
|
|
273
|
+
const requiredComplete = state.objectives.filter((o) => !o.optional).every((o) => o.completed);
|
|
274
|
+
if (requiredComplete) {
|
|
275
|
+
this.completeQuest(questId);
|
|
276
|
+
}
|
|
277
|
+
}
|
|
278
|
+
completeQuest(questId) {
|
|
279
|
+
const stateIndex = this.journal.activeQuests.findIndex((q) => q.questId === questId);
|
|
280
|
+
if (stateIndex === -1) {
|
|
281
|
+
return false;
|
|
282
|
+
}
|
|
283
|
+
const state = this.journal.activeQuests[stateIndex];
|
|
284
|
+
state.status = "completed";
|
|
285
|
+
state.endedAt = Date.now();
|
|
286
|
+
state.completionCount++;
|
|
287
|
+
state.lastCompletedAt = Date.now();
|
|
288
|
+
this.journal.activeQuests.splice(stateIndex, 1);
|
|
289
|
+
this.journal.completedQuests.push(state);
|
|
290
|
+
this.emitEvent("quest:completed", questId, { state: { ...state } });
|
|
291
|
+
this.checkQuestUnlocks();
|
|
292
|
+
this.checkFollowUpQuests(questId);
|
|
293
|
+
return true;
|
|
294
|
+
}
|
|
295
|
+
failQuest(questId) {
|
|
296
|
+
const stateIndex = this.journal.activeQuests.findIndex((q) => q.questId === questId);
|
|
297
|
+
if (stateIndex === -1) {
|
|
298
|
+
return false;
|
|
299
|
+
}
|
|
300
|
+
const state = this.journal.activeQuests[stateIndex];
|
|
301
|
+
state.status = "failed";
|
|
302
|
+
state.endedAt = Date.now();
|
|
303
|
+
this.journal.activeQuests.splice(stateIndex, 1);
|
|
304
|
+
this.journal.failedQuests.push(state);
|
|
305
|
+
this.emitEvent("quest:failed", questId, {});
|
|
306
|
+
return true;
|
|
307
|
+
}
|
|
308
|
+
checkQuestUnlocks() {
|
|
309
|
+
for (const quest of this.quests.values()) {
|
|
310
|
+
const status = this.getQuestStatus(quest.id);
|
|
311
|
+
if (status === "locked" && this.canUnlockQuest(quest.id)) {
|
|
312
|
+
this.emitEvent("quest:unlocked", quest.id, {});
|
|
313
|
+
}
|
|
314
|
+
}
|
|
315
|
+
}
|
|
316
|
+
checkFollowUpQuests(completedQuestId) {
|
|
317
|
+
const quest = this.quests.get(completedQuestId);
|
|
318
|
+
if (!quest?.followUpQuests) {
|
|
319
|
+
return;
|
|
320
|
+
}
|
|
321
|
+
for (const followUpId of quest.followUpQuests) {
|
|
322
|
+
if (this.canUnlockQuest(followUpId)) {
|
|
323
|
+
this.emitEvent("quest:unlocked", followUpId, {});
|
|
324
|
+
}
|
|
325
|
+
}
|
|
326
|
+
}
|
|
327
|
+
/* ── Rewards ──────────────────────────────────────────────────── */
|
|
328
|
+
getQuestRewards(questId) {
|
|
329
|
+
const quest = this.quests.get(questId);
|
|
330
|
+
const state = this.getQuestState(questId);
|
|
331
|
+
if (!quest || state?.status !== "completed") {
|
|
332
|
+
return null;
|
|
333
|
+
}
|
|
334
|
+
const main = [...quest.rewards];
|
|
335
|
+
const bonus = [];
|
|
336
|
+
if (quest.bonusRewards && state) {
|
|
337
|
+
const optionalComplete = state.objectives.filter((o) => o.optional).every((o) => o.completed);
|
|
338
|
+
if (optionalComplete) {
|
|
339
|
+
bonus.push(...quest.bonusRewards);
|
|
340
|
+
}
|
|
341
|
+
}
|
|
342
|
+
return { main, bonus };
|
|
343
|
+
}
|
|
344
|
+
claimRewards(questId) {
|
|
345
|
+
const rewards = this.getQuestRewards(questId);
|
|
346
|
+
if (!rewards) {
|
|
347
|
+
return null;
|
|
348
|
+
}
|
|
349
|
+
const allRewards = [...rewards.main, ...rewards.bonus];
|
|
350
|
+
this.emitEvent("quest:reward-claimed", questId, { rewards: allRewards });
|
|
351
|
+
return allRewards;
|
|
352
|
+
}
|
|
353
|
+
/* ── Quest Tracking ───────────────────────────────────────────── */
|
|
354
|
+
trackQuest(questId) {
|
|
355
|
+
const state = this.journal.activeQuests.find((q) => q.questId === questId);
|
|
356
|
+
if (!state) {
|
|
357
|
+
return;
|
|
358
|
+
}
|
|
359
|
+
this.journal.trackedQuestId = questId;
|
|
360
|
+
this.emitEvent("quest:tracked", questId, {});
|
|
361
|
+
}
|
|
362
|
+
untrackQuest() {
|
|
363
|
+
this.journal.trackedQuestId = void 0;
|
|
364
|
+
}
|
|
365
|
+
getTrackedQuest() {
|
|
366
|
+
if (!this.journal.trackedQuestId) {
|
|
367
|
+
return void 0;
|
|
368
|
+
}
|
|
369
|
+
return this.journal.activeQuests.find((q) => q.questId === this.journal.trackedQuestId);
|
|
370
|
+
}
|
|
371
|
+
/* ── Timer Update ─────────────────────────────────────────────── */
|
|
372
|
+
update(deltaMs) {
|
|
373
|
+
for (const state of this.journal.activeQuests) {
|
|
374
|
+
if (state.timeRemaining !== void 0 && state.timeRemaining > 0) {
|
|
375
|
+
state.timeRemaining -= deltaMs;
|
|
376
|
+
if (state.timeRemaining <= 0) {
|
|
377
|
+
state.timeRemaining = 0;
|
|
378
|
+
this.failQuest(state.questId);
|
|
379
|
+
}
|
|
380
|
+
}
|
|
381
|
+
}
|
|
382
|
+
}
|
|
383
|
+
/* ── Persistence ──────────────────────────────────────────────── */
|
|
384
|
+
saveState() {
|
|
385
|
+
return JSON.parse(JSON.stringify(this.journal));
|
|
386
|
+
}
|
|
387
|
+
loadState(journal) {
|
|
388
|
+
this.journal = JSON.parse(JSON.stringify(journal));
|
|
389
|
+
}
|
|
390
|
+
/* ── Events ───────────────────────────────────────────────────── */
|
|
391
|
+
emitEvent(type, questId, data) {
|
|
392
|
+
this.events.emit(type, {
|
|
393
|
+
type,
|
|
394
|
+
questId,
|
|
395
|
+
data,
|
|
396
|
+
timestamp: Date.now()
|
|
397
|
+
});
|
|
398
|
+
}
|
|
399
|
+
subscribe(eventType, handler) {
|
|
400
|
+
return this.events.on(eventType, handler);
|
|
401
|
+
}
|
|
427
402
|
}
|
|
428
|
-
/* ═══════════════════════════════════════════════════════════════
|
|
429
|
-
QUEST BUILDER (Fluent API)
|
|
430
|
-
══════════════════════════════════════════════════════════════════ */
|
|
431
403
|
class QuestBuilder {
|
|
432
|
-
|
|
433
|
-
|
|
434
|
-
|
|
435
|
-
|
|
436
|
-
|
|
437
|
-
|
|
438
|
-
|
|
439
|
-
|
|
440
|
-
|
|
441
|
-
|
|
442
|
-
|
|
443
|
-
|
|
444
|
-
|
|
445
|
-
|
|
446
|
-
|
|
447
|
-
|
|
448
|
-
|
|
449
|
-
|
|
450
|
-
|
|
451
|
-
|
|
452
|
-
|
|
453
|
-
|
|
454
|
-
|
|
455
|
-
|
|
456
|
-
|
|
457
|
-
|
|
458
|
-
|
|
459
|
-
|
|
460
|
-
|
|
461
|
-
|
|
462
|
-
|
|
463
|
-
|
|
464
|
-
|
|
465
|
-
|
|
466
|
-
|
|
467
|
-
|
|
468
|
-
|
|
469
|
-
|
|
470
|
-
|
|
471
|
-
|
|
472
|
-
|
|
473
|
-
|
|
474
|
-
|
|
475
|
-
|
|
476
|
-
|
|
477
|
-
|
|
478
|
-
|
|
479
|
-
|
|
480
|
-
|
|
481
|
-
|
|
482
|
-
|
|
483
|
-
|
|
484
|
-
|
|
485
|
-
|
|
486
|
-
|
|
487
|
-
|
|
488
|
-
|
|
489
|
-
|
|
490
|
-
|
|
491
|
-
|
|
492
|
-
|
|
493
|
-
|
|
494
|
-
|
|
495
|
-
|
|
496
|
-
|
|
497
|
-
|
|
498
|
-
|
|
499
|
-
|
|
500
|
-
|
|
501
|
-
|
|
502
|
-
|
|
503
|
-
|
|
504
|
-
|
|
505
|
-
|
|
506
|
-
|
|
507
|
-
|
|
508
|
-
|
|
509
|
-
|
|
510
|
-
|
|
511
|
-
|
|
512
|
-
|
|
513
|
-
|
|
514
|
-
|
|
515
|
-
|
|
516
|
-
|
|
517
|
-
|
|
518
|
-
|
|
519
|
-
|
|
520
|
-
|
|
521
|
-
|
|
522
|
-
|
|
523
|
-
|
|
524
|
-
|
|
525
|
-
|
|
526
|
-
|
|
527
|
-
|
|
528
|
-
|
|
529
|
-
|
|
530
|
-
|
|
531
|
-
|
|
532
|
-
|
|
533
|
-
|
|
534
|
-
|
|
535
|
-
|
|
536
|
-
|
|
537
|
-
|
|
538
|
-
|
|
539
|
-
|
|
540
|
-
|
|
541
|
-
|
|
542
|
-
|
|
543
|
-
|
|
544
|
-
|
|
545
|
-
|
|
546
|
-
|
|
547
|
-
|
|
548
|
-
|
|
549
|
-
|
|
550
|
-
|
|
551
|
-
|
|
552
|
-
|
|
553
|
-
|
|
554
|
-
|
|
555
|
-
|
|
556
|
-
|
|
557
|
-
|
|
558
|
-
|
|
559
|
-
|
|
560
|
-
|
|
561
|
-
|
|
562
|
-
|
|
563
|
-
|
|
564
|
-
|
|
565
|
-
|
|
566
|
-
|
|
567
|
-
|
|
568
|
-
|
|
569
|
-
|
|
570
|
-
|
|
571
|
-
|
|
572
|
-
|
|
573
|
-
|
|
574
|
-
|
|
575
|
-
|
|
576
|
-
|
|
577
|
-
|
|
578
|
-
|
|
579
|
-
|
|
580
|
-
|
|
581
|
-
|
|
582
|
-
|
|
583
|
-
|
|
584
|
-
|
|
585
|
-
|
|
586
|
-
|
|
587
|
-
|
|
588
|
-
|
|
589
|
-
|
|
590
|
-
|
|
591
|
-
|
|
592
|
-
|
|
593
|
-
|
|
594
|
-
|
|
595
|
-
|
|
596
|
-
|
|
597
|
-
|
|
598
|
-
|
|
599
|
-
|
|
600
|
-
|
|
601
|
-
|
|
602
|
-
|
|
603
|
-
|
|
604
|
-
|
|
605
|
-
|
|
606
|
-
|
|
607
|
-
|
|
608
|
-
|
|
609
|
-
|
|
610
|
-
|
|
611
|
-
|
|
612
|
-
|
|
613
|
-
|
|
614
|
-
|
|
615
|
-
|
|
616
|
-
|
|
617
|
-
|
|
618
|
-
|
|
619
|
-
|
|
620
|
-
|
|
621
|
-
|
|
622
|
-
|
|
623
|
-
|
|
624
|
-
|
|
625
|
-
|
|
626
|
-
|
|
627
|
-
|
|
628
|
-
|
|
629
|
-
|
|
630
|
-
|
|
631
|
-
|
|
632
|
-
|
|
633
|
-
|
|
634
|
-
|
|
635
|
-
|
|
636
|
-
|
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637
|
-
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|
638
|
-
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|
639
|
-
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|
640
|
-
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|
641
|
-
|
|
642
|
-
|
|
643
|
-
|
|
644
|
-
|
|
645
|
-
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|
646
|
-
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|
647
|
-
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|
648
|
-
|
|
649
|
-
|
|
650
|
-
|
|
651
|
-
|
|
652
|
-
|
|
653
|
-
|
|
654
|
-
|
|
655
|
-
|
|
656
|
-
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|
657
|
-
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|
658
|
-
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|
659
|
-
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|
660
|
-
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|
661
|
-
|
|
662
|
-
|
|
663
|
-
|
|
664
|
-
|
|
665
|
-
|
|
666
|
-
|
|
667
|
-
|
|
668
|
-
|
|
669
|
-
|
|
670
|
-
|
|
671
|
-
|
|
672
|
-
|
|
673
|
-
|
|
674
|
-
|
|
675
|
-
|
|
676
|
-
|
|
677
|
-
|
|
678
|
-
|
|
679
|
-
|
|
680
|
-
|
|
681
|
-
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|
682
|
-
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|
683
|
-
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|
684
|
-
|
|
685
|
-
|
|
686
|
-
|
|
687
|
-
|
|
688
|
-
|
|
689
|
-
|
|
690
|
-
|
|
691
|
-
|
|
692
|
-
|
|
693
|
-
|
|
694
|
-
|
|
695
|
-
|
|
696
|
-
|
|
697
|
-
|
|
698
|
-
|
|
699
|
-
|
|
700
|
-
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|
701
|
-
|
|
702
|
-
|
|
703
|
-
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|
704
|
-
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705
|
-
|
|
706
|
-
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|
707
|
-
|
|
708
|
-
|
|
709
|
-
|
|
710
|
-
|
|
711
|
-
|
|
712
|
-
|
|
713
|
-
|
|
714
|
-
|
|
715
|
-
|
|
716
|
-
|
|
717
|
-
|
|
718
|
-
|
|
719
|
-
|
|
720
|
-
|
|
721
|
-
|
|
722
|
-
|
|
723
|
-
|
|
724
|
-
|
|
725
|
-
|
|
726
|
-
|
|
727
|
-
|
|
728
|
-
|
|
729
|
-
|
|
730
|
-
|
|
731
|
-
|
|
732
|
-
|
|
733
|
-
|
|
734
|
-
|
|
735
|
-
|
|
736
|
-
|
|
737
|
-
|
|
738
|
-
|
|
739
|
-
|
|
740
|
-
|
|
741
|
-
|
|
742
|
-
|
|
743
|
-
|
|
744
|
-
|
|
745
|
-
|
|
746
|
-
|
|
747
|
-
|
|
404
|
+
constructor(id, name) {
|
|
405
|
+
this.objectiveCounter = 0;
|
|
406
|
+
this.rewardCounter = 0;
|
|
407
|
+
this.quest = {
|
|
408
|
+
id,
|
|
409
|
+
name,
|
|
410
|
+
summary: "",
|
|
411
|
+
description: "",
|
|
412
|
+
type: "side",
|
|
413
|
+
difficulty: "normal",
|
|
414
|
+
objectives: [],
|
|
415
|
+
rewards: [],
|
|
416
|
+
prerequisites: [],
|
|
417
|
+
canAbandon: true,
|
|
418
|
+
repeatable: false
|
|
419
|
+
};
|
|
420
|
+
}
|
|
421
|
+
summary(summary) {
|
|
422
|
+
this.quest.summary = summary;
|
|
423
|
+
return this;
|
|
424
|
+
}
|
|
425
|
+
description(description) {
|
|
426
|
+
this.quest.description = description;
|
|
427
|
+
return this;
|
|
428
|
+
}
|
|
429
|
+
type(type) {
|
|
430
|
+
this.quest.type = type;
|
|
431
|
+
return this;
|
|
432
|
+
}
|
|
433
|
+
difficulty(difficulty) {
|
|
434
|
+
this.quest.difficulty = difficulty;
|
|
435
|
+
return this;
|
|
436
|
+
}
|
|
437
|
+
icon(icon) {
|
|
438
|
+
this.quest.icon = icon;
|
|
439
|
+
return this;
|
|
440
|
+
}
|
|
441
|
+
giver(npcId) {
|
|
442
|
+
this.quest.giverNpcId = npcId;
|
|
443
|
+
return this;
|
|
444
|
+
}
|
|
445
|
+
turnIn(npcId) {
|
|
446
|
+
this.quest.turnInNpcId = npcId;
|
|
447
|
+
return this;
|
|
448
|
+
}
|
|
449
|
+
location(hint) {
|
|
450
|
+
this.quest.locationHint = hint;
|
|
451
|
+
return this;
|
|
452
|
+
}
|
|
453
|
+
level(level) {
|
|
454
|
+
this.quest.recommendedLevel = level;
|
|
455
|
+
return this;
|
|
456
|
+
}
|
|
457
|
+
timeLimit(seconds) {
|
|
458
|
+
this.quest.timeLimit = seconds;
|
|
459
|
+
return this;
|
|
460
|
+
}
|
|
461
|
+
cannotAbandon() {
|
|
462
|
+
this.quest.canAbandon = false;
|
|
463
|
+
return this;
|
|
464
|
+
}
|
|
465
|
+
repeatable(cooldownMs = 0) {
|
|
466
|
+
this.quest.repeatable = true;
|
|
467
|
+
this.quest.repeatCooldown = cooldownMs;
|
|
468
|
+
return this;
|
|
469
|
+
}
|
|
470
|
+
tags(tags) {
|
|
471
|
+
this.quest.tags = tags;
|
|
472
|
+
return this;
|
|
473
|
+
}
|
|
474
|
+
followUp(questIds) {
|
|
475
|
+
this.quest.followUpQuests = questIds;
|
|
476
|
+
return this;
|
|
477
|
+
}
|
|
478
|
+
/* ── Prerequisites ────────────────────────────────────────────── */
|
|
479
|
+
requireQuest(questId) {
|
|
480
|
+
this.quest.prerequisites.push({ type: "quest", questId });
|
|
481
|
+
return this;
|
|
482
|
+
}
|
|
483
|
+
requireLevel(level) {
|
|
484
|
+
this.quest.prerequisites.push({ type: "level", level });
|
|
485
|
+
return this;
|
|
486
|
+
}
|
|
487
|
+
requireItem(itemId) {
|
|
488
|
+
this.quest.prerequisites.push({ type: "item", itemId });
|
|
489
|
+
return this;
|
|
490
|
+
}
|
|
491
|
+
requireReputation(factionId, amount) {
|
|
492
|
+
this.quest.prerequisites.push({ type: "reputation", reputation: { factionId, amount } });
|
|
493
|
+
return this;
|
|
494
|
+
}
|
|
495
|
+
requireSkill(skillId) {
|
|
496
|
+
this.quest.prerequisites.push({ type: "skill", skillId });
|
|
497
|
+
return this;
|
|
498
|
+
}
|
|
499
|
+
requireCustom(customKey) {
|
|
500
|
+
this.quest.prerequisites.push({ type: "custom", customKey });
|
|
501
|
+
return this;
|
|
502
|
+
}
|
|
503
|
+
/* ── Objectives ───────────────────────────────────────────────── */
|
|
504
|
+
addObjective(objective) {
|
|
505
|
+
const id = `obj_${++this.objectiveCounter}`;
|
|
506
|
+
this.quest.objectives.push({
|
|
507
|
+
...objective,
|
|
508
|
+
id,
|
|
509
|
+
current: 0,
|
|
510
|
+
completed: false
|
|
511
|
+
});
|
|
512
|
+
return this;
|
|
513
|
+
}
|
|
514
|
+
collect(itemId, amount, description, optional = false) {
|
|
515
|
+
return this.addObjective({
|
|
516
|
+
type: "collect",
|
|
517
|
+
description,
|
|
518
|
+
target: amount,
|
|
519
|
+
optional,
|
|
520
|
+
trackingData: { itemId }
|
|
521
|
+
});
|
|
522
|
+
}
|
|
523
|
+
kill(enemyType, amount, description, optional = false) {
|
|
524
|
+
return this.addObjective({
|
|
525
|
+
type: "kill",
|
|
526
|
+
description,
|
|
527
|
+
target: amount,
|
|
528
|
+
optional,
|
|
529
|
+
trackingData: { enemyType }
|
|
530
|
+
});
|
|
531
|
+
}
|
|
532
|
+
interact(entityId, description, optional = false) {
|
|
533
|
+
return this.addObjective({
|
|
534
|
+
type: "interact",
|
|
535
|
+
description,
|
|
536
|
+
target: 1,
|
|
537
|
+
optional,
|
|
538
|
+
trackingData: { entityId }
|
|
539
|
+
});
|
|
540
|
+
}
|
|
541
|
+
reach(locationId, description, optional = false) {
|
|
542
|
+
return this.addObjective({
|
|
543
|
+
type: "reach",
|
|
544
|
+
description,
|
|
545
|
+
target: 1,
|
|
546
|
+
optional,
|
|
547
|
+
trackingData: { locationId }
|
|
548
|
+
});
|
|
549
|
+
}
|
|
550
|
+
escort(npcId, locationId, description, optional = false) {
|
|
551
|
+
return this.addObjective({
|
|
552
|
+
type: "escort",
|
|
553
|
+
description,
|
|
554
|
+
target: 1,
|
|
555
|
+
optional,
|
|
556
|
+
trackingData: { npcId, locationId }
|
|
557
|
+
});
|
|
558
|
+
}
|
|
559
|
+
defend(seconds, description, optional = false) {
|
|
560
|
+
return this.addObjective({
|
|
561
|
+
type: "defend",
|
|
562
|
+
description,
|
|
563
|
+
target: seconds,
|
|
564
|
+
optional
|
|
565
|
+
});
|
|
566
|
+
}
|
|
567
|
+
survive(seconds, description, optional = false) {
|
|
568
|
+
return this.addObjective({
|
|
569
|
+
type: "survive",
|
|
570
|
+
description,
|
|
571
|
+
target: seconds,
|
|
572
|
+
optional
|
|
573
|
+
});
|
|
574
|
+
}
|
|
575
|
+
craft(itemId, amount, description, optional = false) {
|
|
576
|
+
return this.addObjective({
|
|
577
|
+
type: "craft",
|
|
578
|
+
description,
|
|
579
|
+
target: amount,
|
|
580
|
+
optional,
|
|
581
|
+
trackingData: { itemId }
|
|
582
|
+
});
|
|
583
|
+
}
|
|
584
|
+
talk(npcId, description, optional = false) {
|
|
585
|
+
return this.addObjective({
|
|
586
|
+
type: "talk",
|
|
587
|
+
description,
|
|
588
|
+
target: 1,
|
|
589
|
+
optional,
|
|
590
|
+
trackingData: { npcId }
|
|
591
|
+
});
|
|
592
|
+
}
|
|
593
|
+
discover(locationId, description, optional = false) {
|
|
594
|
+
return this.addObjective({
|
|
595
|
+
type: "discover",
|
|
596
|
+
description,
|
|
597
|
+
target: 1,
|
|
598
|
+
optional,
|
|
599
|
+
trackingData: { locationId }
|
|
600
|
+
});
|
|
601
|
+
}
|
|
602
|
+
score(threshold, description, optional = false) {
|
|
603
|
+
return this.addObjective({
|
|
604
|
+
type: "score",
|
|
605
|
+
description,
|
|
606
|
+
target: threshold,
|
|
607
|
+
optional
|
|
608
|
+
});
|
|
609
|
+
}
|
|
610
|
+
customObjective(type, target, description, data, optional = false) {
|
|
611
|
+
return this.addObjective({
|
|
612
|
+
type: "custom",
|
|
613
|
+
description,
|
|
614
|
+
target,
|
|
615
|
+
optional,
|
|
616
|
+
trackingData: data
|
|
617
|
+
});
|
|
618
|
+
}
|
|
619
|
+
/* ── Rewards ──────────────────────────────────────────────────── */
|
|
620
|
+
generateRewardId() {
|
|
621
|
+
return `reward_${++this.rewardCounter}`;
|
|
622
|
+
}
|
|
623
|
+
rewardXP(amount, name = "Experience") {
|
|
624
|
+
this.quest.rewards.push({
|
|
625
|
+
id: this.generateRewardId(),
|
|
626
|
+
type: "experience",
|
|
627
|
+
name,
|
|
628
|
+
amount
|
|
629
|
+
});
|
|
630
|
+
return this;
|
|
631
|
+
}
|
|
632
|
+
rewardCurrency(amount, currencyName = "Gold") {
|
|
633
|
+
this.quest.rewards.push({
|
|
634
|
+
id: this.generateRewardId(),
|
|
635
|
+
type: "currency",
|
|
636
|
+
name: currencyName,
|
|
637
|
+
amount
|
|
638
|
+
});
|
|
639
|
+
return this;
|
|
640
|
+
}
|
|
641
|
+
rewardItem(itemId, name, quantity = 1, icon) {
|
|
642
|
+
this.quest.rewards.push({
|
|
643
|
+
id: this.generateRewardId(),
|
|
644
|
+
type: "item",
|
|
645
|
+
name,
|
|
646
|
+
itemId,
|
|
647
|
+
quantity,
|
|
648
|
+
icon
|
|
649
|
+
});
|
|
650
|
+
return this;
|
|
651
|
+
}
|
|
652
|
+
rewardSkill(skillId, name, icon) {
|
|
653
|
+
this.quest.rewards.push({
|
|
654
|
+
id: this.generateRewardId(),
|
|
655
|
+
type: "skill",
|
|
656
|
+
name,
|
|
657
|
+
skillId,
|
|
658
|
+
icon
|
|
659
|
+
});
|
|
660
|
+
return this;
|
|
661
|
+
}
|
|
662
|
+
rewardReputation(factionId, amount, factionName) {
|
|
663
|
+
this.quest.rewards.push({
|
|
664
|
+
id: this.generateRewardId(),
|
|
665
|
+
type: "reputation",
|
|
666
|
+
name: `${factionName} Reputation`,
|
|
667
|
+
reputation: { factionId, amount }
|
|
668
|
+
});
|
|
669
|
+
return this;
|
|
670
|
+
}
|
|
671
|
+
rewardUnlock(unlockId, name, icon) {
|
|
672
|
+
this.quest.rewards.push({
|
|
673
|
+
id: this.generateRewardId(),
|
|
674
|
+
type: "unlock",
|
|
675
|
+
name,
|
|
676
|
+
unlockId,
|
|
677
|
+
icon
|
|
678
|
+
});
|
|
679
|
+
return this;
|
|
680
|
+
}
|
|
681
|
+
rewardAchievement(achievementId, name, icon) {
|
|
682
|
+
this.quest.rewards.push({
|
|
683
|
+
id: this.generateRewardId(),
|
|
684
|
+
type: "achievement",
|
|
685
|
+
name,
|
|
686
|
+
unlockId: achievementId,
|
|
687
|
+
icon
|
|
688
|
+
});
|
|
689
|
+
return this;
|
|
690
|
+
}
|
|
691
|
+
bonusXP(amount, name = "Bonus Experience") {
|
|
692
|
+
if (!this.quest.bonusRewards) {
|
|
693
|
+
this.quest.bonusRewards = [];
|
|
694
|
+
}
|
|
695
|
+
this.quest.bonusRewards.push({
|
|
696
|
+
id: this.generateRewardId(),
|
|
697
|
+
type: "experience",
|
|
698
|
+
name,
|
|
699
|
+
amount
|
|
700
|
+
});
|
|
701
|
+
return this;
|
|
702
|
+
}
|
|
703
|
+
bonusItem(itemId, name, quantity = 1, icon) {
|
|
704
|
+
if (!this.quest.bonusRewards) {
|
|
705
|
+
this.quest.bonusRewards = [];
|
|
706
|
+
}
|
|
707
|
+
this.quest.bonusRewards.push({
|
|
708
|
+
id: this.generateRewardId(),
|
|
709
|
+
type: "item",
|
|
710
|
+
name,
|
|
711
|
+
itemId,
|
|
712
|
+
quantity,
|
|
713
|
+
icon
|
|
714
|
+
});
|
|
715
|
+
return this;
|
|
716
|
+
}
|
|
717
|
+
build() {
|
|
718
|
+
return { ...this.quest };
|
|
719
|
+
}
|
|
748
720
|
}
|
|
749
|
-
const QuestList = ({
|
|
750
|
-
|
|
751
|
-
|
|
752
|
-
|
|
753
|
-
|
|
754
|
-
|
|
755
|
-
|
|
756
|
-
|
|
757
|
-
|
|
758
|
-
|
|
759
|
-
|
|
760
|
-
|
|
761
|
-
|
|
762
|
-
|
|
721
|
+
const QuestList = ({
|
|
722
|
+
quests,
|
|
723
|
+
questDefinitions,
|
|
724
|
+
trackedId,
|
|
725
|
+
onSelect,
|
|
726
|
+
onTrack,
|
|
727
|
+
filter,
|
|
728
|
+
className = "",
|
|
729
|
+
style
|
|
730
|
+
}) => {
|
|
731
|
+
const filteredQuests = filter ? quests.filter((q) => {
|
|
732
|
+
const def = questDefinitions.get(q.questId);
|
|
733
|
+
return def && filter.includes(def.type);
|
|
734
|
+
}) : quests;
|
|
735
|
+
return React.createElement(
|
|
736
|
+
"div",
|
|
737
|
+
{
|
|
738
|
+
className: `nice-quest-list ${className}`,
|
|
739
|
+
style: {
|
|
740
|
+
display: "flex",
|
|
741
|
+
flexDirection: "column",
|
|
742
|
+
gap: "8px",
|
|
743
|
+
...style
|
|
744
|
+
}
|
|
745
|
+
},
|
|
746
|
+
filteredQuests.map((state) => {
|
|
747
|
+
const quest = questDefinitions.get(state.questId);
|
|
748
|
+
if (!quest) {
|
|
749
|
+
return null;
|
|
750
|
+
}
|
|
751
|
+
const progress = state.objectives.filter((o) => !o.optional);
|
|
752
|
+
const completed = progress.filter((o) => o.completed).length;
|
|
753
|
+
const total = progress.length;
|
|
754
|
+
const isTracked = trackedId === state.questId;
|
|
755
|
+
return React.createElement(
|
|
756
|
+
"div",
|
|
757
|
+
{
|
|
758
|
+
key: state.questId,
|
|
759
|
+
className: `nice-quest-item ${isTracked ? "tracked" : ""}`,
|
|
760
|
+
onClick: () => onSelect?.(state.questId),
|
|
761
|
+
style: {
|
|
762
|
+
padding: "12px",
|
|
763
|
+
backgroundColor: isTracked ? "rgba(100, 181, 246, 0.2)" : "rgba(255, 255, 255, 0.05)",
|
|
764
|
+
border: isTracked ? "2px solid #64b5f6" : "2px solid transparent",
|
|
765
|
+
borderRadius: "8px",
|
|
766
|
+
cursor: "pointer"
|
|
767
|
+
}
|
|
763
768
|
},
|
|
764
|
-
|
|
765
|
-
|
|
766
|
-
|
|
767
|
-
|
|
768
|
-
|
|
769
|
-
|
|
770
|
-
const completed = progress.filter((o) => o.completed).length;
|
|
771
|
-
const total = progress.length;
|
|
772
|
-
const isTracked = trackedId === state.questId;
|
|
773
|
-
return React.createElement('div', {
|
|
774
|
-
key: state.questId,
|
|
775
|
-
className: `nice-quest-item ${isTracked ? 'tracked' : ''}`,
|
|
776
|
-
onClick: () => onSelect?.(state.questId),
|
|
777
|
-
style: {
|
|
778
|
-
padding: '12px',
|
|
779
|
-
backgroundColor: isTracked ? 'rgba(100, 181, 246, 0.2)' : 'rgba(255, 255, 255, 0.05)',
|
|
780
|
-
border: isTracked ? '2px solid #64b5f6' : '2px solid transparent',
|
|
781
|
-
borderRadius: '8px',
|
|
782
|
-
cursor: 'pointer',
|
|
769
|
+
[
|
|
770
|
+
React.createElement(
|
|
771
|
+
"div",
|
|
772
|
+
{
|
|
773
|
+
key: "header",
|
|
774
|
+
style: { display: "flex", justifyContent: "space-between", marginBottom: "4px" }
|
|
783
775
|
},
|
|
784
|
-
|
|
785
|
-
|
|
786
|
-
|
|
787
|
-
|
|
788
|
-
|
|
789
|
-
|
|
790
|
-
|
|
791
|
-
|
|
792
|
-
|
|
793
|
-
|
|
794
|
-
|
|
795
|
-
|
|
796
|
-
|
|
797
|
-
|
|
798
|
-
|
|
799
|
-
|
|
800
|
-
|
|
801
|
-
|
|
802
|
-
|
|
803
|
-
|
|
804
|
-
|
|
805
|
-
|
|
806
|
-
|
|
807
|
-
|
|
808
|
-
|
|
809
|
-
|
|
810
|
-
|
|
811
|
-
|
|
812
|
-
|
|
813
|
-
|
|
814
|
-
|
|
815
|
-
|
|
816
|
-
|
|
817
|
-
|
|
818
|
-
|
|
819
|
-
|
|
820
|
-
|
|
821
|
-
|
|
822
|
-
|
|
823
|
-
|
|
824
|
-
|
|
825
|
-
|
|
826
|
-
},
|
|
827
|
-
|
|
828
|
-
|
|
829
|
-
|
|
830
|
-
|
|
831
|
-
|
|
832
|
-
|
|
833
|
-
|
|
834
|
-
|
|
835
|
-
|
|
836
|
-
|
|
837
|
-
|
|
838
|
-
|
|
839
|
-
|
|
840
|
-
|
|
841
|
-
|
|
842
|
-
|
|
843
|
-
|
|
844
|
-
|
|
845
|
-
|
|
846
|
-
|
|
776
|
+
[
|
|
777
|
+
React.createElement(
|
|
778
|
+
"span",
|
|
779
|
+
{
|
|
780
|
+
key: "name",
|
|
781
|
+
style: { fontWeight: "bold" }
|
|
782
|
+
},
|
|
783
|
+
quest.name
|
|
784
|
+
),
|
|
785
|
+
React.createElement(
|
|
786
|
+
"span",
|
|
787
|
+
{
|
|
788
|
+
key: "type",
|
|
789
|
+
style: {
|
|
790
|
+
fontSize: "12px",
|
|
791
|
+
padding: "2px 6px",
|
|
792
|
+
backgroundColor: getTypeColor(quest.type),
|
|
793
|
+
borderRadius: "4px"
|
|
794
|
+
}
|
|
795
|
+
},
|
|
796
|
+
quest.type.toUpperCase()
|
|
797
|
+
)
|
|
798
|
+
]
|
|
799
|
+
),
|
|
800
|
+
React.createElement(
|
|
801
|
+
"div",
|
|
802
|
+
{
|
|
803
|
+
key: "progress",
|
|
804
|
+
style: { display: "flex", alignItems: "center", gap: "8px", marginTop: "8px" }
|
|
805
|
+
},
|
|
806
|
+
[
|
|
807
|
+
React.createElement(
|
|
808
|
+
"div",
|
|
809
|
+
{
|
|
810
|
+
key: "bar",
|
|
811
|
+
style: {
|
|
812
|
+
flex: 1,
|
|
813
|
+
height: "4px",
|
|
814
|
+
backgroundColor: "rgba(255, 255, 255, 0.2)",
|
|
815
|
+
borderRadius: "2px",
|
|
816
|
+
overflow: "hidden"
|
|
817
|
+
}
|
|
818
|
+
},
|
|
819
|
+
React.createElement("div", {
|
|
820
|
+
style: {
|
|
821
|
+
width: `${completed / total * 100}%`,
|
|
822
|
+
height: "100%",
|
|
823
|
+
backgroundColor: "#4caf50"
|
|
824
|
+
}
|
|
825
|
+
})
|
|
826
|
+
),
|
|
827
|
+
React.createElement(
|
|
828
|
+
"span",
|
|
829
|
+
{
|
|
830
|
+
key: "text",
|
|
831
|
+
style: { fontSize: "12px", opacity: 0.7 }
|
|
832
|
+
},
|
|
833
|
+
`${completed}/${total}`
|
|
834
|
+
),
|
|
835
|
+
onTrack && React.createElement(
|
|
836
|
+
"button",
|
|
837
|
+
{
|
|
838
|
+
key: "track",
|
|
839
|
+
onClick: (e) => {
|
|
840
|
+
e.stopPropagation();
|
|
841
|
+
onTrack(state.questId);
|
|
842
|
+
},
|
|
843
|
+
style: {
|
|
844
|
+
padding: "4px 8px",
|
|
845
|
+
fontSize: "10px",
|
|
846
|
+
backgroundColor: isTracked ? "#64b5f6" : "transparent",
|
|
847
|
+
border: "1px solid #64b5f6",
|
|
848
|
+
borderRadius: "4px",
|
|
849
|
+
color: isTracked ? "#000" : "#64b5f6",
|
|
850
|
+
cursor: "pointer"
|
|
851
|
+
}
|
|
852
|
+
},
|
|
853
|
+
isTracked ? "TRACKED" : "TRACK"
|
|
854
|
+
)
|
|
855
|
+
]
|
|
856
|
+
)
|
|
857
|
+
]
|
|
858
|
+
);
|
|
859
|
+
})
|
|
860
|
+
);
|
|
847
861
|
};
|
|
848
862
|
function getTypeColor(type) {
|
|
849
|
-
|
|
850
|
-
|
|
851
|
-
|
|
852
|
-
|
|
853
|
-
|
|
854
|
-
|
|
855
|
-
|
|
856
|
-
|
|
857
|
-
|
|
858
|
-
|
|
859
|
-
|
|
860
|
-
|
|
861
|
-
|
|
862
|
-
|
|
863
|
-
|
|
864
|
-
|
|
865
|
-
|
|
866
|
-
|
|
863
|
+
switch (type) {
|
|
864
|
+
case "main":
|
|
865
|
+
return "#f44336";
|
|
866
|
+
case "side":
|
|
867
|
+
return "#2196f3";
|
|
868
|
+
case "daily":
|
|
869
|
+
return "#4caf50";
|
|
870
|
+
case "weekly":
|
|
871
|
+
return "#9c27b0";
|
|
872
|
+
case "achievement":
|
|
873
|
+
return "#ff9800";
|
|
874
|
+
case "tutorial":
|
|
875
|
+
return "#00bcd4";
|
|
876
|
+
case "hidden":
|
|
877
|
+
return "#607d8b";
|
|
878
|
+
default:
|
|
879
|
+
return "#9e9e9e";
|
|
880
|
+
}
|
|
867
881
|
}
|
|
868
|
-
const QuestTracker = ({
|
|
869
|
-
|
|
870
|
-
|
|
871
|
-
|
|
872
|
-
|
|
873
|
-
|
|
874
|
-
|
|
875
|
-
|
|
876
|
-
|
|
877
|
-
|
|
878
|
-
|
|
882
|
+
const QuestTracker = ({
|
|
883
|
+
state,
|
|
884
|
+
quest,
|
|
885
|
+
showOptional = false,
|
|
886
|
+
className = "",
|
|
887
|
+
style
|
|
888
|
+
}) => {
|
|
889
|
+
const objectives = showOptional ? state.objectives : state.objectives.filter((o) => !o.optional);
|
|
890
|
+
return React.createElement(
|
|
891
|
+
"div",
|
|
892
|
+
{
|
|
893
|
+
className: `nice-quest-tracker ${className}`,
|
|
894
|
+
style: {
|
|
895
|
+
padding: "12px",
|
|
896
|
+
backgroundColor: "rgba(0, 0, 0, 0.6)",
|
|
897
|
+
borderRadius: "8px",
|
|
898
|
+
color: "white",
|
|
899
|
+
minWidth: "200px",
|
|
900
|
+
...style
|
|
901
|
+
}
|
|
902
|
+
},
|
|
903
|
+
[
|
|
904
|
+
React.createElement(
|
|
905
|
+
"div",
|
|
906
|
+
{
|
|
907
|
+
key: "header",
|
|
908
|
+
style: {
|
|
909
|
+
fontWeight: "bold",
|
|
910
|
+
marginBottom: "8px",
|
|
911
|
+
paddingBottom: "8px",
|
|
912
|
+
borderBottom: "1px solid rgba(255, 255, 255, 0.2)"
|
|
913
|
+
}
|
|
879
914
|
},
|
|
880
|
-
|
|
881
|
-
|
|
882
|
-
|
|
883
|
-
|
|
884
|
-
|
|
885
|
-
|
|
886
|
-
|
|
887
|
-
|
|
888
|
-
|
|
889
|
-
|
|
890
|
-
|
|
891
|
-
|
|
892
|
-
|
|
893
|
-
|
|
894
|
-
|
|
895
|
-
|
|
896
|
-
|
|
897
|
-
alignItems: 'center',
|
|
898
|
-
gap: '8px',
|
|
915
|
+
quest.name
|
|
916
|
+
),
|
|
917
|
+
React.createElement(
|
|
918
|
+
"div",
|
|
919
|
+
{
|
|
920
|
+
key: "objectives",
|
|
921
|
+
style: { display: "flex", flexDirection: "column", gap: "4px" }
|
|
922
|
+
},
|
|
923
|
+
objectives.map(
|
|
924
|
+
(obj) => React.createElement(
|
|
925
|
+
"div",
|
|
926
|
+
{
|
|
927
|
+
key: obj.id,
|
|
928
|
+
style: {
|
|
929
|
+
display: "flex",
|
|
930
|
+
alignItems: "center",
|
|
931
|
+
gap: "8px",
|
|
899
932
|
opacity: obj.completed ? 0.5 : 1,
|
|
900
|
-
textDecoration: obj.completed ?
|
|
901
|
-
fontSize:
|
|
933
|
+
textDecoration: obj.completed ? "line-through" : "none",
|
|
934
|
+
fontSize: "14px"
|
|
935
|
+
}
|
|
902
936
|
},
|
|
903
|
-
|
|
904
|
-
|
|
905
|
-
|
|
906
|
-
|
|
907
|
-
|
|
908
|
-
|
|
909
|
-
size: 12,
|
|
910
|
-
})),
|
|
911
|
-
React.createElement('span', { key: 'desc' }, obj.description),
|
|
912
|
-
obj.target > 1 &&
|
|
913
|
-
React.createElement('span', {
|
|
914
|
-
key: 'progress',
|
|
915
|
-
style: { marginLeft: 'auto', fontSize: '12px', opacity: 0.7 },
|
|
916
|
-
}, `${obj.current}/${obj.target}`),
|
|
917
|
-
]))),
|
|
918
|
-
state.timeRemaining !== undefined &&
|
|
919
|
-
state.timeRemaining > 0 &&
|
|
920
|
-
React.createElement('div', {
|
|
921
|
-
key: 'timer',
|
|
922
|
-
style: {
|
|
923
|
-
marginTop: '8px',
|
|
924
|
-
paddingTop: '8px',
|
|
925
|
-
borderTop: '1px solid rgba(255, 255, 255, 0.2)',
|
|
926
|
-
textAlign: 'center',
|
|
927
|
-
color: state.timeRemaining < 30000 ? '#f44336' : '#fff',
|
|
937
|
+
[
|
|
938
|
+
React.createElement(
|
|
939
|
+
"span",
|
|
940
|
+
{
|
|
941
|
+
key: "check",
|
|
942
|
+
style: { color: obj.completed ? "#4caf50" : "#9e9e9e" }
|
|
928
943
|
},
|
|
929
|
-
|
|
930
|
-
|
|
944
|
+
React.createElement(ui.NiceIcon, {
|
|
945
|
+
name: obj.completed ? "check" : "circle",
|
|
946
|
+
size: 12
|
|
947
|
+
})
|
|
948
|
+
),
|
|
949
|
+
React.createElement("span", { key: "desc" }, obj.description),
|
|
950
|
+
obj.target > 1 && React.createElement(
|
|
951
|
+
"span",
|
|
952
|
+
{
|
|
953
|
+
key: "progress",
|
|
954
|
+
style: { marginLeft: "auto", fontSize: "12px", opacity: 0.7 }
|
|
955
|
+
},
|
|
956
|
+
`${obj.current}/${obj.target}`
|
|
957
|
+
)
|
|
958
|
+
]
|
|
959
|
+
)
|
|
960
|
+
)
|
|
961
|
+
),
|
|
962
|
+
state.timeRemaining !== void 0 && state.timeRemaining > 0 && React.createElement(
|
|
963
|
+
"div",
|
|
964
|
+
{
|
|
965
|
+
key: "timer",
|
|
966
|
+
style: {
|
|
967
|
+
marginTop: "8px",
|
|
968
|
+
paddingTop: "8px",
|
|
969
|
+
borderTop: "1px solid rgba(255, 255, 255, 0.2)",
|
|
970
|
+
textAlign: "center",
|
|
971
|
+
color: state.timeRemaining < 3e4 ? "#f44336" : "#fff"
|
|
972
|
+
}
|
|
973
|
+
},
|
|
974
|
+
`Time: ${formatTime(state.timeRemaining)}`
|
|
975
|
+
)
|
|
976
|
+
]
|
|
977
|
+
);
|
|
931
978
|
};
|
|
932
979
|
function formatTime(ms) {
|
|
933
|
-
|
|
934
|
-
|
|
935
|
-
|
|
936
|
-
|
|
980
|
+
const seconds = Math.floor(ms / 1e3);
|
|
981
|
+
const minutes = Math.floor(seconds / 60);
|
|
982
|
+
const remainingSeconds = seconds % 60;
|
|
983
|
+
return `${minutes}:${remainingSeconds.toString().padStart(2, "0")}`;
|
|
937
984
|
}
|
|
938
|
-
/* ═══════════════════════════════════════════════════════════════
|
|
939
|
-
UTILITY FUNCTIONS
|
|
940
|
-
══════════════════════════════════════════════════════════════════ */
|
|
941
985
|
function createEmptyQuest(id, name) {
|
|
942
|
-
|
|
986
|
+
return new QuestBuilder(id, name).build();
|
|
943
987
|
}
|
|
944
988
|
const DIFFICULTY_COLORS = {
|
|
945
|
-
|
|
946
|
-
|
|
947
|
-
|
|
948
|
-
|
|
949
|
-
|
|
989
|
+
trivial: "#9e9e9e",
|
|
990
|
+
easy: "#4caf50",
|
|
991
|
+
normal: "#2196f3",
|
|
992
|
+
hard: "#ff9800",
|
|
993
|
+
legendary: "#f44336"
|
|
950
994
|
};
|
|
951
995
|
const DIFFICULTY_XP_MULTIPLIERS = {
|
|
952
|
-
|
|
953
|
-
|
|
954
|
-
|
|
955
|
-
|
|
956
|
-
|
|
996
|
+
trivial: 0.5,
|
|
997
|
+
easy: 0.75,
|
|
998
|
+
normal: 1,
|
|
999
|
+
hard: 1.5,
|
|
1000
|
+
legendary: 2
|
|
957
1001
|
};
|
|
958
|
-
|
|
959
1002
|
exports.DIFFICULTY_COLORS = DIFFICULTY_COLORS;
|
|
960
1003
|
exports.DIFFICULTY_XP_MULTIPLIERS = DIFFICULTY_XP_MULTIPLIERS;
|
|
961
1004
|
exports.QuestBuilder = QuestBuilder;
|