@nice2dev/game-engine 1.3.15 → 1.3.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -0
- package/dist/cjs/accessibility/Accessibility.js +152 -165
- package/dist/cjs/ai/AI.js +292 -294
- package/dist/cjs/ai/BehaviorTree.js +1029 -1113
- package/dist/cjs/ai/StateMachine.js +694 -756
- package/dist/cjs/animation/Animation.js +232 -241
- package/dist/cjs/audio/AudioAdvanced.js +221 -236
- package/dist/cjs/audio/AudioBridge.js +441 -435
- package/dist/cjs/audio/AudioManager.js +242 -259
- package/dist/cjs/build-cloud/BuildOrchestration.js +1059 -1098
- package/dist/cjs/build-cloud/GodotBuildCloud.js +641 -670
- package/dist/cjs/build-cloud/UnityBuildCloud.js +563 -610
- package/dist/cjs/build-cloud/UnrealBuildCloud.js +610 -635
- package/dist/cjs/core/EventBus.js +51 -56
- package/dist/cjs/core/GameClock.js +62 -66
- package/dist/cjs/core/GameConfig.js +72 -79
- package/dist/cjs/core/GameLoop.js +80 -89
- package/dist/cjs/core/ServiceLocator.js +61 -65
- package/dist/cjs/core/Validation.js +72 -82
- package/dist/cjs/core/math.js +108 -112
- package/dist/cjs/devtools/DevTools.js +542 -563
- package/dist/cjs/devtools/DeveloperExperience.js +521 -559
- package/dist/cjs/devtools/GameplayAnalytics.js +636 -646
- package/dist/cjs/dialogue/DialogueSystem.js +984 -986
- package/dist/cjs/docs/DocGenerator.js +339 -364
- package/dist/cjs/ecs/World.js +355 -371
- package/dist/cjs/editor/AchievementEditor.js +580 -636
- package/dist/cjs/editor/AdvancedEditor.js +184 -191
- package/dist/cjs/editor/AnimationRetargeting.js +696 -741
- package/dist/cjs/editor/AssetBrowser.js +1072 -1160
- package/dist/cjs/editor/AssetManager.js +187 -192
- package/dist/cjs/editor/ConsolePro.js +971 -1061
- package/dist/cjs/editor/CraftingEditor.js +680 -730
- package/dist/cjs/editor/DebugTools.js +187 -185
- package/dist/cjs/editor/DialogueSystem.js +844 -901
- package/dist/cjs/editor/LeaderboardSystem.js +429 -483
- package/dist/cjs/editor/NiceGameEditor.js +1903 -1201
- package/dist/cjs/editor/PrefabSystem.js +772 -838
- package/dist/cjs/editor/ProfilerPanel.js +649 -700
- package/dist/cjs/editor/QuestEditor.js +792 -839
- package/dist/cjs/editor/ReplaySystem.js +585 -634
- package/dist/cjs/editor/SceneEditor.js +176 -200
- package/dist/cjs/editor/ScreenshotMode.js +621 -688
- package/dist/cjs/editor/ShaderGraph.js +1556 -1582
- package/dist/cjs/editor/TimelineEditor.js +715 -778
- package/dist/cjs/editor/UndoRedoPro.js +830 -904
- package/dist/cjs/editor/VRARMode.js +582 -645
- package/dist/cjs/engine/NiceGameEngine.js +141 -164
- package/dist/cjs/engine/SaveSystem.js +441 -495
- package/dist/cjs/enterprise/Enterprise.js +254 -261
- package/dist/cjs/export/BevyExporter.js +927 -967
- package/dist/cjs/export/CocosExporter.js +644 -673
- package/dist/cjs/export/Construct3Exporter.js +783 -794
- package/dist/cjs/export/DefoldExporter.js +1028 -1069
- package/dist/cjs/export/GDevelopExporter.js +674 -708
- package/dist/cjs/export/GameMakerExporter.js +791 -805
- package/dist/cjs/export/GodotExporter.js +1003 -1045
- package/dist/cjs/export/MinecraftBedrockExporter.js +573 -578
- package/dist/cjs/export/MonoGameExporter.js +1265 -1293
- package/dist/cjs/export/Pico8Exporter.js +766 -812
- package/dist/cjs/export/PlatformExporter.js +188 -206
- package/dist/cjs/export/RPGMakerExporter.js +860 -879
- package/dist/cjs/export/RobloxExporter.js +883 -919
- package/dist/cjs/export/Solar2DExporter.js +1218 -1256
- package/dist/cjs/export/ThreeJSExporter.js +1006 -1073
- package/dist/cjs/export/Tic80Exporter.js +1210 -1267
- package/dist/cjs/export/UnityExporter.js +1116 -1131
- package/dist/cjs/export/UnrealExporter.js +889 -919
- package/dist/cjs/export/WebExporter.js +931 -970
- package/dist/cjs/export/index.js +42 -65
- package/dist/cjs/godot-integration/GodotAssetLibrary.js +659 -692
- package/dist/cjs/godot-integration/GodotImport.js +929 -1027
- package/dist/cjs/godot-integration/GodotLiveLink.js +915 -945
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +911 -611
- package/dist/cjs/i18n/I18n.js +860 -900
- package/dist/cjs/i18n/useTranslation.js +84 -89
- package/dist/cjs/import/AsepriteImporter.js +658 -716
- package/dist/cjs/import/DragonBonesImporter.js +437 -461
- package/dist/cjs/import/GameMakerImporter.js +511 -521
- package/dist/cjs/import/GodotSceneImporter.js +788 -822
- package/dist/cjs/import/LDtkImporter.js +436 -454
- package/dist/cjs/import/Live2DImporter.js +497 -518
- package/dist/cjs/import/NdgFormat.js +424 -457
- package/dist/cjs/import/OgmoImporter.js +466 -493
- package/dist/cjs/import/RPGMakerImporter.js +451 -477
- package/dist/cjs/import/SceneImporter.js +378 -423
- package/dist/cjs/import/SpineImporter.js +511 -546
- package/dist/cjs/import/SpriterImporter.js +590 -613
- package/dist/cjs/import/TiledMapImporter.js +811 -846
- package/dist/cjs/import/UnitySceneImporter.js +687 -703
- package/dist/cjs/import/index.js +206 -251
- package/dist/cjs/index.js +275 -278
- package/dist/cjs/input/GamepadNavigation.js +185 -205
- package/dist/cjs/input/InputManager.js +397 -421
- package/dist/cjs/input/useGamepads.js +70 -81
- package/dist/cjs/integration/IconSprite.js +129 -256
- package/dist/cjs/inventory/InventorySystem.js +920 -995
- package/dist/cjs/kids/KidMode.js +997 -1022
- package/dist/cjs/kids/KidTools.js +570 -594
- package/dist/cjs/monetization/Monetization.js +170 -177
- package/dist/cjs/multiplayer/LocalMultiplayer.js +287 -287
- package/dist/cjs/multiplayer/MiniGameTypes.js +49 -59
- package/dist/cjs/native-engine/AnimationSystem.js +731 -806
- package/dist/cjs/native-engine/AssetPipeline.js +454 -515
- package/dist/cjs/native-engine/AudioEngine.js +763 -804
- package/dist/cjs/native-engine/InputSystem.js +1075 -1145
- package/dist/cjs/native-engine/NetworkingSystem.js +733 -793
- package/dist/cjs/native-engine/PhysicsEngine.js +583 -607
- package/dist/cjs/native-engine/RenderingEngine.js +302 -350
- package/dist/cjs/native-engine/SceneGraph.js +769 -808
- package/dist/cjs/network/MultiplayerTransport.js +97 -132
- package/dist/cjs/network/Networking.js +549 -564
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js +21 -29
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +35 -43
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +10 -15
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js +103 -135
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +131 -158
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +39 -53
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +5 -8
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +494 -572
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +826 -953
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +125 -146
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +13 -23
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js +11 -25
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js +13 -24
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +108 -121
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js +10 -14
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +150 -185
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +158 -196
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +90 -105
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js +30 -35
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +16 -21
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js +215 -248
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +135 -157
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +76 -85
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js +24 -27
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +3 -4
- package/dist/cjs/pathfinding/Pathfinding.js +245 -263
- package/dist/cjs/performance/AssetStreaming.js +561 -635
- package/dist/cjs/performance/BenchmarkSuite.js +283 -311
- package/dist/cjs/performance/DeltaCompression.js +467 -526
- package/dist/cjs/performance/DeterministicPhysics.js +450 -498
- package/dist/cjs/performance/ECSOptimization.js +644 -695
- package/dist/cjs/performance/GameSaveSystem.js +509 -556
- package/dist/cjs/performance/HotReload.js +447 -500
- package/dist/cjs/performance/InputRecording.js +511 -561
- package/dist/cjs/performance/InterestManagement.js +453 -500
- package/dist/cjs/performance/LocalizationRuntime.js +376 -423
- package/dist/cjs/performance/MemoryManagement.js +410 -470
- package/dist/cjs/performance/ModSupport.js +445 -496
- package/dist/cjs/performance/MultiThreadedPhysics.js +400 -443
- package/dist/cjs/performance/NetworkPrediction.js +424 -482
- package/dist/cjs/performance/ObjectPooling.js +569 -617
- package/dist/cjs/performance/Performance.js +174 -190
- package/dist/cjs/performance/PerformanceAdvanced.js +614 -637
- package/dist/cjs/performance/WebGPURenderer.js +656 -683
- package/dist/cjs/physics/PhysicsAdvanced.js +345 -379
- package/dist/cjs/physics/PhysicsEngine2D.js +391 -427
- package/dist/cjs/plugins/PluginSDK.js +432 -466
- package/dist/cjs/plugins/PluginTestKit.js +307 -330
- package/dist/cjs/procedural/Procedural.js +243 -254
- package/dist/cjs/procedural/WorldBuilding.js +297 -314
- package/dist/cjs/quest/QuestSystem.js +975 -932
- package/dist/cjs/release/MobileExport.js +157 -163
- package/dist/cjs/release/Release.js +225 -238
- package/dist/cjs/rendering/Camera2D.js +121 -124
- package/dist/cjs/rendering/Renderer2D.js +321 -335
- package/dist/cjs/rendering/WebGPURenderPipeline.js +632 -651
- package/dist/cjs/runtime3d/Runtime3D.js +359 -378
- package/dist/cjs/runtime3d/SceneEditor3D.js +252 -263
- package/dist/cjs/scene/SceneManager.js +177 -193
- package/dist/cjs/scripting/GraphToAST.js +574 -547
- package/dist/cjs/scripting/LanguageExporter.js +254 -279
- package/dist/cjs/scripting/NodeGraph.js +546 -570
- package/dist/cjs/scripting/ScriptAST.js +31 -39
- package/dist/cjs/scripting/VisualScripting2.js +1016 -1065
- package/dist/cjs/scripting/exporters/CSharpExporter.js +464 -496
- package/dist/cjs/scripting/exporters/GDScriptExporter.js +390 -442
- package/dist/cjs/scripting/exporters/LuaExporter.js +406 -447
- package/dist/cjs/scripting/exporters/PythonExporter.js +484 -549
- package/dist/cjs/scripting/exporters/RustExporter.js +459 -512
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js +505 -556
- package/dist/cjs/social/Social.js +72 -80
- package/dist/cjs/systems/LightingSystem.js +844 -931
- package/dist/cjs/systems/ParticleSystem2.js +1447 -1451
- package/dist/cjs/systems/PhysicsDebugSystem.js +1070 -1141
- package/dist/cjs/systems/TerrainSystem.js +985 -1098
- package/dist/cjs/templates/ActionTemplates.js +296 -309
- package/dist/cjs/templates/FightingTemplate.js +417 -463
- package/dist/cjs/templates/MetroidvaniaTemplate.js +353 -405
- package/dist/cjs/templates/PartyTemplates.js +190 -202
- package/dist/cjs/templates/PuzzleTemplates.js +245 -261
- package/dist/cjs/templates/RPGTemplates.js +160 -178
- package/dist/cjs/templates/SportsTemplates.js +237 -250
- package/dist/cjs/templates/StrategyTemplates.js +143 -153
- package/dist/cjs/templates/SurvivalTemplate.js +336 -380
- package/dist/cjs/templates/WaveDefense.js +499 -526
- package/dist/cjs/tilemap/Tilemap.js +207 -214
- package/dist/cjs/tutorials/TutorialBranching.js +396 -417
- package/dist/cjs/tutorials/TutorialEngine.js +888 -931
- package/dist/cjs/tutorials/TutorialOverlay.js +602 -640
- package/dist/cjs/tutorials/content/Tutorials_T05_T08.js +787 -809
- package/dist/cjs/tutorials/content/Tutorials_T09_T11.js +736 -756
- package/dist/cjs/tutorials/content/Tutorials_T12_T15.js +754 -778
- package/dist/cjs/ui/GameUI.js +295 -312
- package/dist/cjs/unity-integration/UnityAssetStore.js +700 -741
- package/dist/cjs/unity-integration/UnityImport.js +1066 -1176
- package/dist/cjs/unity-integration/UnityLiveLink.js +934 -981
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +1233 -757
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +1240 -768
- package/dist/cjs/unreal-integration/UnrealImport.js +391 -412
- package/dist/cjs/unreal-integration/UnrealLiveLink.js +1102 -1137
- package/dist/cjs/unreal-integration/UnrealMarketplace.js +436 -473
- package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +1150 -767
- package/dist/cjs/xr/ARVR.js +167 -175
- package/dist/esm/accessibility/Accessibility.js +160 -164
- package/dist/esm/ai/AI.js +310 -293
- package/dist/esm/ai/BehaviorTree.js +1057 -1112
- package/dist/esm/ai/StateMachine.js +709 -755
- package/dist/esm/animation/Animation.js +237 -240
- package/dist/esm/audio/AudioAdvanced.js +239 -235
- package/dist/esm/audio/AudioBridge.js +448 -434
- package/dist/esm/audio/AudioManager.js +243 -258
- package/dist/esm/build-cloud/BuildOrchestration.js +1071 -1097
- package/dist/esm/build-cloud/GodotBuildCloud.js +647 -669
- package/dist/esm/build-cloud/UnityBuildCloud.js +571 -609
- package/dist/esm/build-cloud/UnrealBuildCloud.js +615 -634
- package/dist/esm/core/EventBus.js +52 -55
- package/dist/esm/core/GameClock.js +63 -65
- package/dist/esm/core/GameConfig.js +77 -78
- package/dist/esm/core/GameLoop.js +81 -88
- package/dist/esm/core/ServiceLocator.js +63 -64
- package/dist/esm/core/Validation.js +82 -81
- package/dist/esm/core/math.js +109 -111
- package/dist/esm/devtools/DevTools.js +546 -562
- package/dist/esm/devtools/DeveloperExperience.js +535 -558
- package/dist/esm/devtools/GameplayAnalytics.js +647 -645
- package/dist/esm/dialogue/DialogueSystem.js +998 -985
- package/dist/esm/docs/DocGenerator.js +342 -363
- package/dist/esm/ecs/World.js +358 -370
- package/dist/esm/editor/AchievementEditor.js +584 -635
- package/dist/esm/editor/AdvancedEditor.js +191 -190
- package/dist/esm/editor/AnimationRetargeting.js +700 -740
- package/dist/esm/editor/AssetBrowser.js +1078 -1159
- package/dist/esm/editor/AssetManager.js +188 -191
- package/dist/esm/editor/ConsolePro.js +977 -1060
- package/dist/esm/editor/CraftingEditor.js +684 -729
- package/dist/esm/editor/DebugTools.js +194 -184
- package/dist/esm/editor/DialogueSystem.js +849 -900
- package/dist/esm/editor/LeaderboardSystem.js +433 -482
- package/dist/esm/editor/NiceGameEditor.js +1908 -1200
- package/dist/esm/editor/PrefabSystem.js +777 -837
- package/dist/esm/editor/ProfilerPanel.js +654 -699
- package/dist/esm/editor/QuestEditor.js +795 -838
- package/dist/esm/editor/ReplaySystem.js +591 -633
- package/dist/esm/editor/SceneEditor.js +189 -199
- package/dist/esm/editor/ScreenshotMode.js +628 -687
- package/dist/esm/editor/ShaderGraph.js +1565 -1581
- package/dist/esm/editor/TimelineEditor.js +733 -777
- package/dist/esm/editor/UndoRedoPro.js +835 -903
- package/dist/esm/editor/VRARMode.js +586 -644
- package/dist/esm/engine/NiceGameEngine.js +142 -163
- package/dist/esm/engine/SaveSystem.js +447 -494
- package/dist/esm/enterprise/Enterprise.js +265 -260
- package/dist/esm/export/BevyExporter.js +929 -966
- package/dist/esm/export/CocosExporter.js +646 -672
- package/dist/esm/export/Construct3Exporter.js +785 -793
- package/dist/esm/export/DefoldExporter.js +1030 -1068
- package/dist/esm/export/GDevelopExporter.js +676 -707
- package/dist/esm/export/GameMakerExporter.js +793 -804
- package/dist/esm/export/GodotExporter.js +1004 -1044
- package/dist/esm/export/MinecraftBedrockExporter.js +575 -577
- package/dist/esm/export/MonoGameExporter.js +1267 -1292
- package/dist/esm/export/Pico8Exporter.js +768 -811
- package/dist/esm/export/PlatformExporter.js +193 -205
- package/dist/esm/export/RPGMakerExporter.js +862 -878
- package/dist/esm/export/RobloxExporter.js +885 -918
- package/dist/esm/export/Solar2DExporter.js +1220 -1255
- package/dist/esm/export/ThreeJSExporter.js +1007 -1072
- package/dist/esm/export/Tic80Exporter.js +1212 -1266
- package/dist/esm/export/UnityExporter.js +1117 -1130
- package/dist/esm/export/UnrealExporter.js +891 -918
- package/dist/esm/export/WebExporter.js +933 -969
- package/dist/esm/export/index.js +86 -71
- package/dist/esm/godot-integration/GodotAssetLibrary.js +663 -691
- package/dist/esm/godot-integration/GodotImport.js +935 -1026
- package/dist/esm/godot-integration/GodotLiveLink.js +918 -944
- package/dist/esm/godot-integration/components/GodotProjectBrowser.js +912 -610
- package/dist/esm/i18n/I18n.js +871 -899
- package/dist/esm/i18n/useTranslation.js +88 -88
- package/dist/esm/import/AsepriteImporter.js +637 -715
- package/dist/esm/import/DragonBonesImporter.js +417 -460
- package/dist/esm/import/GameMakerImporter.js +491 -520
- package/dist/esm/import/GodotSceneImporter.js +767 -821
- package/dist/esm/import/LDtkImporter.js +415 -453
- package/dist/esm/import/Live2DImporter.js +477 -517
- package/dist/esm/import/NdgFormat.js +410 -456
- package/dist/esm/import/OgmoImporter.js +446 -492
- package/dist/esm/import/RPGMakerImporter.js +431 -476
- package/dist/esm/import/SceneImporter.js +385 -422
- package/dist/esm/import/SpineImporter.js +491 -545
- package/dist/esm/import/SpriterImporter.js +570 -612
- package/dist/esm/import/TiledMapImporter.js +790 -845
- package/dist/esm/import/UnitySceneImporter.js +666 -702
- package/dist/esm/import/index.js +247 -258
- package/dist/esm/index.js +1332 -188
- package/dist/esm/input/GamepadNavigation.js +187 -204
- package/dist/esm/input/InputManager.js +401 -420
- package/dist/esm/input/useGamepads.js +72 -80
- package/dist/esm/integration/IconSprite.js +143 -255
- package/dist/esm/inventory/InventorySystem.js +925 -994
- package/dist/esm/kids/KidMode.js +1003 -1021
- package/dist/esm/kids/KidTools.js +573 -593
- package/dist/esm/monetization/Monetization.js +180 -176
- package/dist/esm/multiplayer/LocalMultiplayer.js +290 -286
- package/dist/esm/multiplayer/MiniGameTypes.js +58 -58
- package/dist/esm/native-engine/AnimationSystem.js +735 -805
- package/dist/esm/native-engine/AssetPipeline.js +456 -514
- package/dist/esm/native-engine/AudioEngine.js +765 -803
- package/dist/esm/native-engine/InputSystem.js +1079 -1144
- package/dist/esm/native-engine/NetworkingSystem.js +740 -792
- package/dist/esm/native-engine/PhysicsEngine.js +585 -606
- package/dist/esm/native-engine/RenderingEngine.js +304 -349
- package/dist/esm/native-engine/SceneGraph.js +773 -807
- package/dist/esm/network/MultiplayerTransport.js +99 -131
- package/dist/esm/network/Networking.js +556 -563
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js +22 -28
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +41 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +36 -42
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +11 -14
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js +111 -134
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +132 -157
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +40 -52
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +6 -7
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +42 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +496 -571
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +828 -952
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +126 -145
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +14 -23
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js +12 -25
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js +15 -24
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +109 -120
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js +11 -13
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +151 -184
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +159 -195
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +91 -104
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js +31 -34
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +17 -20
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js +230 -248
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +136 -156
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +77 -84
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/index.js +31 -12
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +4 -3
- package/dist/esm/pathfinding/Pathfinding.js +249 -262
- package/dist/esm/performance/AssetStreaming.js +567 -634
- package/dist/esm/performance/BenchmarkSuite.js +285 -310
- package/dist/esm/performance/DeltaCompression.js +478 -525
- package/dist/esm/performance/DeterministicPhysics.js +479 -497
- package/dist/esm/performance/ECSOptimization.js +653 -694
- package/dist/esm/performance/GameSaveSystem.js +515 -555
- package/dist/esm/performance/HotReload.js +454 -499
- package/dist/esm/performance/InputRecording.js +520 -560
- package/dist/esm/performance/InterestManagement.js +460 -499
- package/dist/esm/performance/LocalizationRuntime.js +382 -422
- package/dist/esm/performance/MemoryManagement.js +415 -469
- package/dist/esm/performance/ModSupport.js +455 -495
- package/dist/esm/performance/MultiThreadedPhysics.js +408 -442
- package/dist/esm/performance/NetworkPrediction.js +436 -481
- package/dist/esm/performance/ObjectPooling.js +582 -616
- package/dist/esm/performance/Performance.js +182 -189
- package/dist/esm/performance/PerformanceAdvanced.js +621 -636
- package/dist/esm/performance/WebGPURenderer.js +660 -682
- package/dist/esm/physics/PhysicsAdvanced.js +359 -378
- package/dist/esm/physics/PhysicsEngine2D.js +393 -426
- package/dist/esm/plugins/PluginSDK.js +435 -465
- package/dist/esm/plugins/PluginTestKit.js +315 -329
- package/dist/esm/procedural/Procedural.js +248 -253
- package/dist/esm/procedural/WorldBuilding.js +316 -313
- package/dist/esm/quest/QuestSystem.js +982 -931
- package/dist/esm/release/MobileExport.js +163 -162
- package/dist/esm/release/Release.js +234 -237
- package/dist/esm/rendering/Camera2D.js +122 -123
- package/dist/esm/rendering/Renderer2D.js +323 -334
- package/dist/esm/rendering/WebGPURenderPipeline.js +647 -650
- package/dist/esm/runtime3d/Runtime3D.js +368 -377
- package/dist/esm/runtime3d/SceneEditor3D.js +268 -262
- package/dist/esm/scene/SceneManager.js +178 -192
- package/dist/esm/scripting/GraphToAST.js +576 -546
- package/dist/esm/scripting/LanguageExporter.js +263 -278
- package/dist/esm/scripting/NodeGraph.js +550 -569
- package/dist/esm/scripting/ScriptAST.js +45 -38
- package/dist/esm/scripting/VisualScripting2.js +1025 -1064
- package/dist/esm/scripting/exporters/CSharpExporter.js +465 -495
- package/dist/esm/scripting/exporters/GDScriptExporter.js +391 -441
- package/dist/esm/scripting/exporters/LuaExporter.js +407 -446
- package/dist/esm/scripting/exporters/PythonExporter.js +485 -548
- package/dist/esm/scripting/exporters/RustExporter.js +460 -511
- package/dist/esm/scripting/exporters/TypeScriptExporter.js +506 -555
- package/dist/esm/social/Social.js +77 -79
- package/dist/esm/systems/LightingSystem.js +855 -930
- package/dist/esm/systems/ParticleSystem2.js +1453 -1450
- package/dist/esm/systems/PhysicsDebugSystem.js +1078 -1140
- package/dist/esm/systems/TerrainSystem.js +996 -1097
- package/dist/esm/templates/ActionTemplates.js +307 -308
- package/dist/esm/templates/FightingTemplate.js +439 -462
- package/dist/esm/templates/MetroidvaniaTemplate.js +391 -404
- package/dist/esm/templates/PartyTemplates.js +206 -201
- package/dist/esm/templates/PuzzleTemplates.js +260 -260
- package/dist/esm/templates/RPGTemplates.js +172 -177
- package/dist/esm/templates/SportsTemplates.js +251 -249
- package/dist/esm/templates/StrategyTemplates.js +158 -152
- package/dist/esm/templates/SurvivalTemplate.js +367 -379
- package/dist/esm/templates/WaveDefense.js +501 -525
- package/dist/esm/tilemap/Tilemap.js +209 -213
- package/dist/esm/tutorials/TutorialBranching.js +399 -416
- package/dist/esm/tutorials/TutorialEngine.js +893 -930
- package/dist/esm/tutorials/TutorialOverlay.js +603 -639
- package/dist/esm/tutorials/content/Tutorials_T05_T08.js +792 -808
- package/dist/esm/tutorials/content/Tutorials_T09_T11.js +740 -755
- package/dist/esm/tutorials/content/Tutorials_T12_T15.js +759 -777
- package/dist/esm/ui/GameUI.js +296 -311
- package/dist/esm/unity-integration/UnityAssetStore.js +704 -740
- package/dist/esm/unity-integration/UnityImport.js +1071 -1175
- package/dist/esm/unity-integration/UnityLiveLink.js +938 -980
- package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js +1234 -756
- package/dist/esm/unity-integration/components/UnityProjectBrowser.js +1241 -767
- package/dist/esm/unreal-integration/UnrealImport.js +395 -411
- package/dist/esm/unreal-integration/UnrealLiveLink.js +1105 -1136
- package/dist/esm/unreal-integration/UnrealMarketplace.js +442 -472
- package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js +1151 -766
- package/dist/esm/xr/ARVR.js +181 -174
- package/package.json +7 -12
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/**
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* @file UnrealBuildCloud.ts
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* @description Unreal Engine Build Cloud system for remote compilation
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* PRO-1.7.3: Unreal Engine Build Cloud
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* - REST API for build jobs
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* - Project conversion (Nice2Dev → UE)
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* - Plugin generation
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*/
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class UnrealBuildCloud {
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constructor(config) {
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this.callbacks = {};
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this.config = {
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apiBaseUrl: config?.apiBaseUrl ?? "https://build.nice2dev.com",
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apiKey: config?.apiKey,
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defaultUnrealVersion: config?.defaultUnrealVersion ?? "5.4",
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defaultDDCConfig: config?.defaultDDCConfig ?? {
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localPath: "/ddc/local",
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enabled: true,
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maxSizeGB: 100
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// ─── Build Job Management ──────────────────────────────
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async submitBuild(config) {
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return job;
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}
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createFullBuildConfig(jobId, partial) {
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id: jobId,
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projectName: partial.projectName ?? "Untitled",
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unrealVersion: partial.unrealVersion ?? this.config.defaultUnrealVersion,
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platform: partial.platform ?? "Win64",
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configuration: partial.configuration ?? "Development",
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buildType: partial.buildType ?? "Game",
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outputPath: partial.outputPath ?? `builds/${jobId}`,
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options: partial.options ?? {
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cleanBuild: false,
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iterativeCooking: true,
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compressContent: true,
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encryptPak: false,
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buildEditor: false,
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buildTools: false,
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distributedBuild: false,
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debugSymbols: false,
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forceMonolithic: false
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},
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projectSettings: partial.projectSettings,
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cookSettings: partial.cookSettings ?? {
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maps: ["/Game/Maps/MainMenu", "/Game/Maps/GameLevel"],
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cookInEditorMode: false,
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additionalAssets: [],
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internationalization: "English",
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cultures: ["en"],
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textureStreaming: true,
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usePakFile: true
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pakSettings: partial.pakSettings ?? {
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useIoStore: true,
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compression: "Oodle",
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compressionLevel: 5,
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splitByChunk: false,
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maxPakSizeMB: 2048
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},
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buildFarmSettings: partial.buildFarmSettings,
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env: partial.env,
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preBuildCommands: partial.preBuildCommands,
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postBuildCommands: partial.postBuildCommands
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};
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}
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generateJobId() {
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return `unreal-${Date.now().toString(36)}-${Math.random().toString(36).slice(2, 8)}`;
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}
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async startBuildSimulation(job) {
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const stages = [
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{ status: "queued", duration: 500, progress: 2 },
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{ status: "preparing", duration: 1e3, progress: 5 },
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{ status: "compiling", duration: 5e3, progress: 40 },
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{ status: "cooking", duration: 4e3, progress: 80 },
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{ status: "packaging", duration: 2e3, progress: 95 },
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{ status: "uploading", duration: 1e3, progress: 100 }
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];
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job.startedAt = Date.now();
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this.callbacks.onBuildStarted?.(job);
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for (const stage of stages) {
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|
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}
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job.status = stage.status;
|
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this.addLog(job, "info", `Build stage: ${stage.status}`, "UBT");
|
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if (stage.status === "compiling") {
|
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job.shaderStats = {
|
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totalShaders: 15e3,
|
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compiledShaders: 0,
|
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cachedShaders: 0,
|
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failedShaders: 0,
|
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avgCompileTime: 0.5,
|
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totalCompileTime: 0,
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peakMemory: 0
|
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{ status: 'compiling', duration: 5000, progress: 40 },
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{ status: 'cooking', duration: 4000, progress: 80 },
|
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{ status: 'packaging', duration: 2000, progress: 95 },
|
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{ status: 'uploading', duration: 1000, progress: 100 },
|
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];
|
|
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job.startedAt = Date.now();
|
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this.callbacks.onBuildStarted?.(job);
|
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for (const stage of stages) {
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}
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job.status = stage.status;
|
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this.addLog(job, 'info', `Build stage: ${stage.status}`, 'UBT');
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// Simulate shader compilation during compile stage
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if (stage.status === 'compiling') {
|
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job.shaderStats = {
|
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totalShaders: 15000,
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compiledShaders: 0,
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cachedShaders: 0,
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failedShaders: 0,
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avgCompileTime: 0.5,
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totalCompileTime: 0,
|
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peakMemory: 0,
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};
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}
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const startProgress = job.progress;
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const progressDelta = stage.progress - startProgress;
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const steps = 10;
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|
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}
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job.progress = startProgress + (progressDelta * (i + 1)) / steps;
|
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this.callbacks.onBuildProgress?.(job, job.progress);
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// Update shader stats during compilation
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if (stage.status === 'compiling' && job.shaderStats) {
|
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const shaderProgress = (i + 1) / steps;
|
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job.shaderStats.compiledShaders = Math.floor(10000 * shaderProgress);
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job.shaderStats.cachedShaders = Math.floor(5000 * shaderProgress);
|
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|
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job.shaderStats.totalCompileTime = shaderProgress * 180;
|
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|
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job.shaderStats.peakMemory = 8000000000 * shaderProgress;
|
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this.callbacks.onShaderProgress?.(job, job.shaderStats);
|
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}
|
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-
}
|
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+
}
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const startProgress = job.progress;
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const progressDelta = stage.progress - startProgress;
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const steps = 10;
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for (let i = 0; i < steps; i++) {
|
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await new Promise((resolve) => setTimeout(resolve, stage.duration / steps));
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if (job.status === "cancelled") {
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return;
|
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checksum: this.generateChecksum(),
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downloadUrl: `${this.config.apiBaseUrl}/api/build/unreal/${job.id}/artifacts/pak`,
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expiresAt: Date.now() + 7 * 24 * 60 * 60 * 1000,
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type: 'pak',
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{
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name: `${job.config.projectName}.${this.getExecutableExtension(job.config.platform)}`,
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path: `${job.config.outputPath}/Binaries/${job.config.platform}/${job.config.projectName}.${this.getExecutableExtension(job.config.platform)}`,
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size: 50000000 + Math.random() * 100000000,
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checksum: this.generateChecksum(),
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downloadUrl: `${this.config.apiBaseUrl}/api/build/unreal/${job.id}/artifacts/executable`,
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expiresAt: Date.now() + 7 * 24 * 60 * 60 * 1000,
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compileTime: 5000,
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ddcHits: 50000 + Math.floor(Math.random() * 20000),
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ddcMisses: 5000 + Math.floor(Math.random() * 5000),
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ddcBytesRead: 10000000000 + Math.random() * 5000000000,
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ddcBytesWritten: 500000000 + Math.random() * 500000000,
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peakMemory: 16000000000 + Math.random() * 8000000000,
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artifactSize: job.artifacts.reduce((sum, a) => sum + a.size, 0),
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objectFilesBuilt: 2000 + Math.floor(Math.random() * 500),
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translationUnitsCompiled: 800 + Math.floor(Math.random() * 200),
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};
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this.addLog(job, 'info', 'Build completed successfully', 'UBT');
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this.callbacks.onBuildCompleted?.(job);
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for (const artifact of job.artifacts) {
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this.callbacks.onArtifactReady?.(job, artifact);
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job.progress = startProgress + progressDelta * (i + 1) / steps;
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this.callbacks.onBuildProgress?.(job, job.progress);
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if (stage.status === "compiling" && job.shaderStats) {
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const shaderProgress = (i + 1) / steps;
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job.shaderStats.compiledShaders = Math.floor(1e4 * shaderProgress);
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job.shaderStats.cachedShaders = Math.floor(5e3 * shaderProgress);
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job.shaderStats.totalCompileTime = shaderProgress * 180;
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job.shaderStats.peakMemory = 8e9 * shaderProgress;
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this.callbacks.onShaderProgress?.(job, job.shaderStats);
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}
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}
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}
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job.status = "completed";
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job.completedAt = Date.now();
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job.progress = 100;
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job.artifacts = [
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{
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name: `${job.config.projectName}-${job.config.platform}-${job.config.configuration}.pak`,
|
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|
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path: `${job.config.outputPath}/Content/Paks/pakchunk0-${job.config.platform}.pak`,
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|
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size: 5e8 + Math.random() * 1e9,
|
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checksum: this.generateChecksum(),
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downloadUrl: `${this.config.apiBaseUrl}/api/build/unreal/${job.id}/artifacts/pak`,
|
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|
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expiresAt: Date.now() + 7 * 24 * 60 * 60 * 1e3,
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type: "pak"
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},
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{
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name: `${job.config.projectName}.${this.getExecutableExtension(job.config.platform)}`,
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|
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path: `${job.config.outputPath}/Binaries/${job.config.platform}/${job.config.projectName}.${this.getExecutableExtension(job.config.platform)}`,
|
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|
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size: 5e7 + Math.random() * 1e8,
|
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|
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checksum: this.generateChecksum(),
|
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|
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downloadUrl: `${this.config.apiBaseUrl}/api/build/unreal/${job.id}/artifacts/executable`,
|
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|
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expiresAt: Date.now() + 7 * 24 * 60 * 60 * 1e3,
|
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|
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type: "executable"
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}
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];
|
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|
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job.metrics = {
|
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|
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totalTime: job.completedAt - job.startedAt,
|
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|
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compileTime: 5e3,
|
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|
+
cookTime: 4e3,
|
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|
+
packagingTime: 2e3,
|
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|
+
uploadTime: 1e3,
|
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|
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shaderCompileTime: job.shaderStats?.totalCompileTime ?? 0,
|
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161
|
+
ddcHits: 5e4 + Math.floor(Math.random() * 2e4),
|
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162
|
+
ddcMisses: 5e3 + Math.floor(Math.random() * 5e3),
|
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|
+
ddcBytesRead: 1e10 + Math.random() * 5e9,
|
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164
|
+
ddcBytesWritten: 5e8 + Math.random() * 5e8,
|
|
165
|
+
peakMemory: 16e9 + Math.random() * 8e9,
|
|
166
|
+
artifactSize: job.artifacts.reduce((sum, a) => sum + a.size, 0),
|
|
167
|
+
objectFilesBuilt: 2e3 + Math.floor(Math.random() * 500),
|
|
168
|
+
translationUnitsCompiled: 800 + Math.floor(Math.random() * 200)
|
|
169
|
+
};
|
|
170
|
+
this.addLog(job, "info", "Build completed successfully", "UBT");
|
|
171
|
+
this.callbacks.onBuildCompleted?.(job);
|
|
172
|
+
for (const artifact of job.artifacts) {
|
|
173
|
+
this.callbacks.onArtifactReady?.(job, artifact);
|
|
219
174
|
}
|
|
220
|
-
|
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221
|
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|
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|
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|
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|
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|
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|
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228
|
-
|
|
229
|
-
|
|
175
|
+
}
|
|
176
|
+
getExecutableExtension(platform) {
|
|
177
|
+
switch (platform) {
|
|
178
|
+
case "Win64":
|
|
179
|
+
case "WindowsServer":
|
|
180
|
+
return "exe";
|
|
181
|
+
case "Linux":
|
|
182
|
+
case "LinuxServer":
|
|
183
|
+
return "";
|
|
184
|
+
case "Mac":
|
|
185
|
+
return "app";
|
|
186
|
+
case "Android":
|
|
187
|
+
return "apk";
|
|
188
|
+
case "IOS":
|
|
189
|
+
return "ipa";
|
|
190
|
+
default:
|
|
191
|
+
return "";
|
|
230
192
|
}
|
|
231
|
-
|
|
232
|
-
|
|
233
|
-
|
|
234
|
-
|
|
235
|
-
|
|
236
|
-
|
|
237
|
-
return false;
|
|
238
|
-
}
|
|
239
|
-
job.status = 'cancelled';
|
|
240
|
-
job.completedAt = Date.now();
|
|
241
|
-
this.addLog(job, 'info', 'Build cancelled by user', 'UBT');
|
|
242
|
-
this.callbacks.onBuildCancelled?.(job);
|
|
243
|
-
return true;
|
|
193
|
+
}
|
|
194
|
+
generateChecksum() {
|
|
195
|
+
const chars = "0123456789abcdef";
|
|
196
|
+
let hash = "";
|
|
197
|
+
for (let i = 0; i < 64; i++) {
|
|
198
|
+
hash += chars[Math.floor(Math.random() * chars.length)];
|
|
244
199
|
}
|
|
245
|
-
|
|
246
|
-
|
|
247
|
-
|
|
248
|
-
|
|
249
|
-
|
|
250
|
-
|
|
200
|
+
return hash;
|
|
201
|
+
}
|
|
202
|
+
addLog(job, level, message, source, category) {
|
|
203
|
+
const entry = {
|
|
204
|
+
timestamp: Date.now(),
|
|
205
|
+
level,
|
|
206
|
+
message,
|
|
207
|
+
source,
|
|
208
|
+
category
|
|
209
|
+
};
|
|
210
|
+
job.logs.push(entry);
|
|
211
|
+
this.callbacks.onBuildLog?.(job, entry);
|
|
212
|
+
}
|
|
213
|
+
async cancelBuild(jobId) {
|
|
214
|
+
const job = this.jobs.get(jobId);
|
|
215
|
+
if (!job) {
|
|
216
|
+
return false;
|
|
251
217
|
}
|
|
252
|
-
|
|
253
|
-
|
|
254
|
-
const result = {
|
|
255
|
-
success: true,
|
|
256
|
-
convertedFiles: [],
|
|
257
|
-
warnings: [],
|
|
258
|
-
errors: [],
|
|
259
|
-
};
|
|
260
|
-
try {
|
|
261
|
-
// Generate .uproject file
|
|
262
|
-
result.convertedFiles.push({
|
|
263
|
-
path: `${config.outputPath}/${config.outputPath.split('/').pop()}.uproject`,
|
|
264
|
-
type: 'project',
|
|
265
|
-
content: this.generateUProjectFile(config),
|
|
266
|
-
});
|
|
267
|
-
// Generate DefaultGame.ini
|
|
268
|
-
result.convertedFiles.push({
|
|
269
|
-
path: 'Config/DefaultGame.ini',
|
|
270
|
-
type: 'config',
|
|
271
|
-
content: this.generateDefaultGameIni(config),
|
|
272
|
-
});
|
|
273
|
-
// Generate DefaultEngine.ini
|
|
274
|
-
result.convertedFiles.push({
|
|
275
|
-
path: 'Config/DefaultEngine.ini',
|
|
276
|
-
type: 'config',
|
|
277
|
-
content: this.generateDefaultEngineIni(config),
|
|
278
|
-
});
|
|
279
|
-
// Generate C++ game module if requested
|
|
280
|
-
if (config.generateCpp) {
|
|
281
|
-
result.convertedFiles.push({
|
|
282
|
-
path: `Source/${config.outputPath.split('/').pop()}/${config.outputPath.split('/').pop()}.Build.cs`,
|
|
283
|
-
type: 'script',
|
|
284
|
-
content: this.generateBuildCs(config),
|
|
285
|
-
});
|
|
286
|
-
result.convertedFiles.push({
|
|
287
|
-
path: `Source/${config.outputPath.split('/').pop()}/${config.outputPath.split('/').pop()}.cpp`,
|
|
288
|
-
type: 'script',
|
|
289
|
-
content: this.generateModuleCpp(config),
|
|
290
|
-
});
|
|
291
|
-
result.convertedFiles.push({
|
|
292
|
-
path: `Source/${config.outputPath.split('/').pop()}/${config.outputPath.split('/').pop()}.h`,
|
|
293
|
-
type: 'script',
|
|
294
|
-
content: this.generateModuleHeader(config),
|
|
295
|
-
});
|
|
296
|
-
}
|
|
297
|
-
// Generate Enhanced Input assets
|
|
298
|
-
if (config.enhancedInputMapping.generateInputMappingContext) {
|
|
299
|
-
result.convertedFiles.push({
|
|
300
|
-
path: `Content/Input/IMC_${config.enhancedInputMapping.defaultMappingContextName}.uasset`,
|
|
301
|
-
type: 'asset',
|
|
302
|
-
});
|
|
303
|
-
}
|
|
304
|
-
}
|
|
305
|
-
catch (error) {
|
|
306
|
-
result.success = false;
|
|
307
|
-
result.errors.push(error instanceof Error ? error.message : 'Unknown conversion error');
|
|
308
|
-
}
|
|
309
|
-
return result;
|
|
218
|
+
if (job.status === "completed" || job.status === "failed" || job.status === "cancelled") {
|
|
219
|
+
return false;
|
|
310
220
|
}
|
|
311
|
-
|
|
312
|
-
|
|
313
|
-
|
|
314
|
-
|
|
315
|
-
|
|
316
|
-
|
|
317
|
-
|
|
318
|
-
|
|
319
|
-
|
|
320
|
-
|
|
321
|
-
|
|
322
|
-
|
|
323
|
-
|
|
324
|
-
|
|
325
|
-
|
|
326
|
-
|
|
327
|
-
|
|
328
|
-
|
|
329
|
-
|
|
330
|
-
|
|
331
|
-
|
|
332
|
-
|
|
221
|
+
job.status = "cancelled";
|
|
222
|
+
job.completedAt = Date.now();
|
|
223
|
+
this.addLog(job, "info", "Build cancelled by user", "UBT");
|
|
224
|
+
this.callbacks.onBuildCancelled?.(job);
|
|
225
|
+
return true;
|
|
226
|
+
}
|
|
227
|
+
getJob(jobId) {
|
|
228
|
+
const job = this.jobs.get(jobId);
|
|
229
|
+
return job ? { ...job } : void 0;
|
|
230
|
+
}
|
|
231
|
+
getJobs() {
|
|
232
|
+
return Array.from(this.jobs.values()).map((job) => ({ ...job }));
|
|
233
|
+
}
|
|
234
|
+
// ─── Project Conversion ────────────────────────────────
|
|
235
|
+
async convertProject(config) {
|
|
236
|
+
const result = {
|
|
237
|
+
success: true,
|
|
238
|
+
convertedFiles: [],
|
|
239
|
+
warnings: [],
|
|
240
|
+
errors: []
|
|
241
|
+
};
|
|
242
|
+
try {
|
|
243
|
+
result.convertedFiles.push({
|
|
244
|
+
path: `${config.outputPath}/${config.outputPath.split("/").pop()}.uproject`,
|
|
245
|
+
type: "project",
|
|
246
|
+
content: this.generateUProjectFile(config)
|
|
247
|
+
});
|
|
248
|
+
result.convertedFiles.push({
|
|
249
|
+
path: "Config/DefaultGame.ini",
|
|
250
|
+
type: "config",
|
|
251
|
+
content: this.generateDefaultGameIni(config)
|
|
252
|
+
});
|
|
253
|
+
result.convertedFiles.push({
|
|
254
|
+
path: "Config/DefaultEngine.ini",
|
|
255
|
+
type: "config",
|
|
256
|
+
content: this.generateDefaultEngineIni(config)
|
|
257
|
+
});
|
|
258
|
+
if (config.generateCpp) {
|
|
259
|
+
result.convertedFiles.push({
|
|
260
|
+
path: `Source/${config.outputPath.split("/").pop()}/${config.outputPath.split("/").pop()}.Build.cs`,
|
|
261
|
+
type: "script",
|
|
262
|
+
content: this.generateBuildCs(config)
|
|
263
|
+
});
|
|
264
|
+
result.convertedFiles.push({
|
|
265
|
+
path: `Source/${config.outputPath.split("/").pop()}/${config.outputPath.split("/").pop()}.cpp`,
|
|
266
|
+
type: "script",
|
|
267
|
+
content: this.generateModuleCpp(config)
|
|
268
|
+
});
|
|
269
|
+
result.convertedFiles.push({
|
|
270
|
+
path: `Source/${config.outputPath.split("/").pop()}/${config.outputPath.split("/").pop()}.h`,
|
|
271
|
+
type: "script",
|
|
272
|
+
content: this.generateModuleHeader(config)
|
|
273
|
+
});
|
|
274
|
+
}
|
|
275
|
+
if (config.enhancedInputMapping.generateInputMappingContext) {
|
|
276
|
+
result.convertedFiles.push({
|
|
277
|
+
path: `Content/Input/IMC_${config.enhancedInputMapping.defaultMappingContextName}.uasset`,
|
|
278
|
+
type: "asset"
|
|
279
|
+
});
|
|
280
|
+
}
|
|
281
|
+
} catch (error) {
|
|
282
|
+
result.success = false;
|
|
283
|
+
result.errors.push(error instanceof Error ? error.message : "Unknown conversion error");
|
|
333
284
|
}
|
|
334
|
-
|
|
335
|
-
|
|
336
|
-
|
|
337
|
-
|
|
338
|
-
|
|
339
|
-
|
|
285
|
+
return result;
|
|
286
|
+
}
|
|
287
|
+
generateUProjectFile(config) {
|
|
288
|
+
const projectName = config.outputPath.split("/").pop() ?? "MyProject";
|
|
289
|
+
return JSON.stringify(
|
|
290
|
+
{
|
|
291
|
+
FileVersion: 3,
|
|
292
|
+
EngineAssociation: config.targetUnrealVersion === "custom" ? "5.4" : config.targetUnrealVersion,
|
|
293
|
+
Category: "",
|
|
294
|
+
Description: "",
|
|
295
|
+
Modules: config.generateCpp ? [
|
|
296
|
+
{
|
|
297
|
+
Name: projectName,
|
|
298
|
+
Type: "Runtime",
|
|
299
|
+
LoadingPhase: "Default",
|
|
300
|
+
AdditionalDependencies: ["Engine", "CoreUObject"]
|
|
301
|
+
}
|
|
302
|
+
] : [],
|
|
303
|
+
Plugins: [
|
|
304
|
+
{ Name: "EnhancedInput", Enabled: true },
|
|
305
|
+
{ Name: "Paper2D", Enabled: false }
|
|
306
|
+
]
|
|
307
|
+
},
|
|
308
|
+
null,
|
|
309
|
+
2
|
|
310
|
+
);
|
|
311
|
+
}
|
|
312
|
+
generateDefaultGameIni(_config) {
|
|
313
|
+
return `[/Script/EngineSettings.GeneralProjectSettings]
|
|
314
|
+
ProjectID=${this.generateGuid()}
|
|
315
|
+
ProjectName=Nice2Dev Project
|
|
316
|
+
CompanyName=Nice2Dev
|
|
317
|
+
Description=Converted from Nice2Dev
|
|
340
318
|
`;
|
|
341
|
-
|
|
342
|
-
|
|
343
|
-
|
|
344
|
-
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
|
|
345
|
-
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
|
|
346
|
-
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
|
|
347
|
-
|
|
348
|
-
[/Script/HardwareTargeting.HardwareTargetingSettings]
|
|
349
|
-
TargetedHardwareClass=Desktop
|
|
350
|
-
AppliedTargetedHardwareClass=Desktop
|
|
351
|
-
DefaultGraphicsPerformance=Maximum
|
|
352
|
-
AppliedDefaultGraphicsPerformance=Maximum
|
|
353
|
-
|
|
354
|
-
[/Script/Engine.Engine]
|
|
355
|
-
+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/Nice2DevProject")
|
|
319
|
+
}
|
|
320
|
+
generateDefaultEngineIni(_config) {
|
|
321
|
+
return `[/Script/Engine.RendererSettings]
|
|
322
|
+
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
|
|
323
|
+
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
|
|
324
|
+
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
|
|
325
|
+
|
|
326
|
+
[/Script/HardwareTargeting.HardwareTargetingSettings]
|
|
327
|
+
TargetedHardwareClass=Desktop
|
|
328
|
+
AppliedTargetedHardwareClass=Desktop
|
|
329
|
+
DefaultGraphicsPerformance=Maximum
|
|
330
|
+
AppliedDefaultGraphicsPerformance=Maximum
|
|
331
|
+
|
|
332
|
+
[/Script/Engine.Engine]
|
|
333
|
+
+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/Nice2DevProject")
|
|
356
334
|
`;
|
|
335
|
+
}
|
|
336
|
+
generateBuildCs(config) {
|
|
337
|
+
const projectName = config.outputPath.split("/").pop() ?? "MyProject";
|
|
338
|
+
return `// Generated by Nice2Dev Build Cloud
|
|
339
|
+
|
|
340
|
+
using UnrealBuildTool;
|
|
341
|
+
|
|
342
|
+
public class ${projectName} : ModuleRules
|
|
343
|
+
{
|
|
344
|
+
public ${projectName}(ReadOnlyTargetRules Target) : base(Target)
|
|
345
|
+
{
|
|
346
|
+
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
|
|
347
|
+
|
|
348
|
+
PublicDependencyModuleNames.AddRange(new string[] {
|
|
349
|
+
"Core",
|
|
350
|
+
"CoreUObject",
|
|
351
|
+
"Engine",
|
|
352
|
+
"InputCore",
|
|
353
|
+
"EnhancedInput"
|
|
354
|
+
});
|
|
355
|
+
|
|
356
|
+
PrivateDependencyModuleNames.AddRange(new string[] {
|
|
357
|
+
});
|
|
357
358
|
}
|
|
358
|
-
|
|
359
|
-
const projectName = config.outputPath.split('/').pop() ?? 'MyProject';
|
|
360
|
-
return `// Generated by Nice2Dev Build Cloud
|
|
361
|
-
|
|
362
|
-
using UnrealBuildTool;
|
|
363
|
-
|
|
364
|
-
public class ${projectName} : ModuleRules
|
|
365
|
-
{
|
|
366
|
-
public ${projectName}(ReadOnlyTargetRules Target) : base(Target)
|
|
367
|
-
{
|
|
368
|
-
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
|
|
369
|
-
|
|
370
|
-
PublicDependencyModuleNames.AddRange(new string[] {
|
|
371
|
-
"Core",
|
|
372
|
-
"CoreUObject",
|
|
373
|
-
"Engine",
|
|
374
|
-
"InputCore",
|
|
375
|
-
"EnhancedInput"
|
|
376
|
-
});
|
|
377
|
-
|
|
378
|
-
PrivateDependencyModuleNames.AddRange(new string[] {
|
|
379
|
-
});
|
|
380
|
-
}
|
|
381
|
-
}
|
|
359
|
+
}
|
|
382
360
|
`;
|
|
383
|
-
|
|
384
|
-
|
|
385
|
-
|
|
386
|
-
|
|
387
|
-
|
|
388
|
-
#include "${projectName}.h"
|
|
389
|
-
#include "Modules/ModuleManager.h"
|
|
390
|
-
|
|
391
|
-
IMPLEMENT_PRIMARY_GAME_MODULE(FDefaultGameModuleImpl, ${projectName}, "${projectName}");
|
|
361
|
+
}
|
|
362
|
+
generateModuleCpp(config) {
|
|
363
|
+
const projectName = config.outputPath.split("/").pop() ?? "MyProject";
|
|
364
|
+
return `// Generated by Nice2Dev Build Cloud
|
|
365
|
+
|
|
366
|
+
#include "${projectName}.h"
|
|
367
|
+
#include "Modules/ModuleManager.h"
|
|
368
|
+
|
|
369
|
+
IMPLEMENT_PRIMARY_GAME_MODULE(FDefaultGameModuleImpl, ${projectName}, "${projectName}");
|
|
392
370
|
`;
|
|
393
|
-
|
|
394
|
-
|
|
395
|
-
|
|
396
|
-
|
|
397
|
-
|
|
398
|
-
#pragma once
|
|
399
|
-
|
|
400
|
-
#include "CoreMinimal.h"
|
|
371
|
+
}
|
|
372
|
+
generateModuleHeader(config) {
|
|
373
|
+
config.outputPath.split("/").pop() ?? "MyProject";
|
|
374
|
+
return `// Generated by Nice2Dev Build Cloud
|
|
375
|
+
|
|
376
|
+
#pragma once
|
|
377
|
+
|
|
378
|
+
#include "CoreMinimal.h"
|
|
401
379
|
`;
|
|
402
|
-
|
|
403
|
-
|
|
404
|
-
|
|
405
|
-
|
|
406
|
-
|
|
407
|
-
|
|
380
|
+
}
|
|
381
|
+
generateGuid() {
|
|
382
|
+
return "xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx".replace(/[xy]/g, (c) => {
|
|
383
|
+
const r = Math.random() * 16 | 0;
|
|
384
|
+
const v = c === "x" ? r : r & 3 | 8;
|
|
385
|
+
return v.toString(16).toUpperCase();
|
|
386
|
+
});
|
|
387
|
+
}
|
|
388
|
+
// ─── Plugin Generation ─────────────────────────────────
|
|
389
|
+
async generatePlugin(config) {
|
|
390
|
+
const result = {
|
|
391
|
+
success: true,
|
|
392
|
+
pluginPath: `Plugins/${config.name}`,
|
|
393
|
+
files: [],
|
|
394
|
+
warnings: []
|
|
395
|
+
};
|
|
396
|
+
try {
|
|
397
|
+
result.files.push({
|
|
398
|
+
path: `Plugins/${config.name}/${config.name}.uplugin`,
|
|
399
|
+
content: this.generateUpluginFile(config)
|
|
400
|
+
});
|
|
401
|
+
for (const module of config.modules) {
|
|
402
|
+
result.files.push({
|
|
403
|
+
path: `Plugins/${config.name}/Source/${module.name}/${module.name}.Build.cs`,
|
|
404
|
+
content: this.generatePluginBuildCs(config, module)
|
|
408
405
|
});
|
|
406
|
+
result.files.push({
|
|
407
|
+
path: `Plugins/${config.name}/Source/${module.name}/Private/${module.name}Module.cpp`,
|
|
408
|
+
content: this.generatePluginModuleCpp(config, module)
|
|
409
|
+
});
|
|
410
|
+
result.files.push({
|
|
411
|
+
path: `Plugins/${config.name}/Source/${module.name}/Public/${module.name}Module.h`,
|
|
412
|
+
content: this.generatePluginModuleHeader(config, module)
|
|
413
|
+
});
|
|
414
|
+
}
|
|
415
|
+
} catch (error) {
|
|
416
|
+
result.success = false;
|
|
417
|
+
result.warnings.push(error instanceof Error ? error.message : "Plugin generation failed");
|
|
409
418
|
}
|
|
410
|
-
|
|
411
|
-
|
|
412
|
-
|
|
413
|
-
|
|
414
|
-
|
|
415
|
-
|
|
416
|
-
|
|
417
|
-
|
|
418
|
-
|
|
419
|
-
|
|
420
|
-
|
|
421
|
-
|
|
422
|
-
|
|
423
|
-
|
|
424
|
-
|
|
425
|
-
|
|
426
|
-
|
|
427
|
-
|
|
428
|
-
|
|
429
|
-
|
|
430
|
-
|
|
431
|
-
|
|
432
|
-
|
|
433
|
-
|
|
434
|
-
|
|
435
|
-
|
|
436
|
-
|
|
437
|
-
|
|
438
|
-
|
|
439
|
-
|
|
440
|
-
|
|
441
|
-
|
|
442
|
-
|
|
443
|
-
|
|
444
|
-
|
|
445
|
-
|
|
446
|
-
|
|
447
|
-
|
|
448
|
-
|
|
449
|
-
|
|
450
|
-
|
|
451
|
-
|
|
452
|
-
|
|
453
|
-
|
|
454
|
-
|
|
455
|
-
|
|
456
|
-
|
|
457
|
-
|
|
458
|
-
|
|
459
|
-
|
|
460
|
-
|
|
461
|
-
|
|
462
|
-
|
|
463
|
-
|
|
464
|
-
|
|
465
|
-
|
|
466
|
-
|
|
467
|
-
|
|
468
|
-
|
|
469
|
-
|
|
470
|
-
|
|
471
|
-
|
|
472
|
-
|
|
419
|
+
return result;
|
|
420
|
+
}
|
|
421
|
+
generateUpluginFile(config) {
|
|
422
|
+
return JSON.stringify(
|
|
423
|
+
{
|
|
424
|
+
FileVersion: 3,
|
|
425
|
+
Version: parseInt(config.version) || 1,
|
|
426
|
+
VersionName: config.versionName,
|
|
427
|
+
FriendlyName: config.friendlyName,
|
|
428
|
+
Description: config.description,
|
|
429
|
+
Category: config.category,
|
|
430
|
+
CreatedBy: config.createdBy,
|
|
431
|
+
CreatedByURL: config.createdByURL || "",
|
|
432
|
+
DocsURL: config.docsURL || "",
|
|
433
|
+
MarketplaceURL: config.marketplaceURL || "",
|
|
434
|
+
SupportURL: config.supportURL || "",
|
|
435
|
+
CanContainContent: config.canContainContent,
|
|
436
|
+
IsBetaVersion: config.isBetaVersion,
|
|
437
|
+
IsExperimentalVersion: config.isExperimental,
|
|
438
|
+
Installed: config.installed,
|
|
439
|
+
Modules: config.modules.map((m) => ({
|
|
440
|
+
Name: m.name,
|
|
441
|
+
Type: m.type,
|
|
442
|
+
LoadingPhase: m.loadingPhase
|
|
443
|
+
})),
|
|
444
|
+
Plugins: config.plugins.map((p) => ({
|
|
445
|
+
Name: p.name,
|
|
446
|
+
Enabled: p.enabled
|
|
447
|
+
}))
|
|
448
|
+
},
|
|
449
|
+
null,
|
|
450
|
+
2
|
|
451
|
+
);
|
|
452
|
+
}
|
|
453
|
+
generatePluginBuildCs(config, module) {
|
|
454
|
+
return `// Generated by Nice2Dev Build Cloud
|
|
455
|
+
|
|
456
|
+
using UnrealBuildTool;
|
|
457
|
+
|
|
458
|
+
public class ${module.name} : ModuleRules
|
|
459
|
+
{
|
|
460
|
+
public ${module.name}(ReadOnlyTargetRules Target) : base(Target)
|
|
461
|
+
{
|
|
462
|
+
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
|
|
463
|
+
|
|
464
|
+
PublicIncludePaths.AddRange(new string[] {
|
|
465
|
+
});
|
|
466
|
+
|
|
467
|
+
PrivateIncludePaths.AddRange(new string[] {
|
|
468
|
+
});
|
|
469
|
+
|
|
470
|
+
PublicDependencyModuleNames.AddRange(new string[] {
|
|
471
|
+
"Core",
|
|
472
|
+
});
|
|
473
|
+
|
|
474
|
+
PrivateDependencyModuleNames.AddRange(new string[] {
|
|
475
|
+
"CoreUObject",
|
|
476
|
+
"Engine",
|
|
477
|
+
"Slate",
|
|
478
|
+
"SlateCore",
|
|
479
|
+
${module.type.includes("Editor") ? '"UnrealEd",' : ""}
|
|
480
|
+
});
|
|
481
|
+
|
|
482
|
+
DynamicallyLoadedModuleNames.AddRange(new string[] {
|
|
483
|
+
});
|
|
473
484
|
}
|
|
474
|
-
|
|
475
|
-
return `// Generated by Nice2Dev Build Cloud
|
|
476
|
-
|
|
477
|
-
using UnrealBuildTool;
|
|
478
|
-
|
|
479
|
-
public class ${module.name} : ModuleRules
|
|
480
|
-
{
|
|
481
|
-
public ${module.name}(ReadOnlyTargetRules Target) : base(Target)
|
|
482
|
-
{
|
|
483
|
-
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
|
|
484
|
-
|
|
485
|
-
PublicIncludePaths.AddRange(new string[] {
|
|
486
|
-
});
|
|
487
|
-
|
|
488
|
-
PrivateIncludePaths.AddRange(new string[] {
|
|
489
|
-
});
|
|
490
|
-
|
|
491
|
-
PublicDependencyModuleNames.AddRange(new string[] {
|
|
492
|
-
"Core",
|
|
493
|
-
});
|
|
494
|
-
|
|
495
|
-
PrivateDependencyModuleNames.AddRange(new string[] {
|
|
496
|
-
"CoreUObject",
|
|
497
|
-
"Engine",
|
|
498
|
-
"Slate",
|
|
499
|
-
"SlateCore",
|
|
500
|
-
${module.type.includes('Editor') ? '"UnrealEd",' : ''}
|
|
501
|
-
});
|
|
502
|
-
|
|
503
|
-
DynamicallyLoadedModuleNames.AddRange(new string[] {
|
|
504
|
-
});
|
|
505
|
-
}
|
|
506
|
-
}
|
|
485
|
+
}
|
|
507
486
|
`;
|
|
508
|
-
|
|
509
|
-
|
|
510
|
-
|
|
511
|
-
|
|
512
|
-
#include "${module.name}Module.h"
|
|
513
|
-
|
|
514
|
-
#define LOCTEXT_NAMESPACE "F${module.name}Module"
|
|
515
|
-
|
|
516
|
-
void F${module.name}Module::StartupModule()
|
|
517
|
-
{
|
|
518
|
-
// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
|
|
519
|
-
UE_LOG(LogTemp, Log, TEXT("${module.name} module started"));
|
|
520
|
-
}
|
|
521
|
-
|
|
522
|
-
void F${module.name}Module::ShutdownModule()
|
|
523
|
-
{
|
|
524
|
-
// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
|
|
525
|
-
// we call this function before unloading the module.
|
|
526
|
-
UE_LOG(LogTemp, Log, TEXT("${module.name} module shut down"));
|
|
527
|
-
}
|
|
528
|
-
|
|
529
|
-
#undef LOCTEXT_NAMESPACE
|
|
530
|
-
|
|
531
|
-
IMPLEMENT_MODULE(F${module.name}Module, ${module.name})
|
|
487
|
+
}
|
|
488
|
+
generatePluginModuleCpp(config, module) {
|
|
489
|
+
return `// Generated by Nice2Dev Build Cloud
|
|
490
|
+
|
|
491
|
+
#include "${module.name}Module.h"
|
|
492
|
+
|
|
493
|
+
#define LOCTEXT_NAMESPACE "F${module.name}Module"
|
|
494
|
+
|
|
495
|
+
void F${module.name}Module::StartupModule()
|
|
496
|
+
{
|
|
497
|
+
// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
|
|
498
|
+
UE_LOG(LogTemp, Log, TEXT("${module.name} module started"));
|
|
499
|
+
}
|
|
500
|
+
|
|
501
|
+
void F${module.name}Module::ShutdownModule()
|
|
502
|
+
{
|
|
503
|
+
// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
|
|
504
|
+
// we call this function before unloading the module.
|
|
505
|
+
UE_LOG(LogTemp, Log, TEXT("${module.name} module shut down"));
|
|
506
|
+
}
|
|
507
|
+
|
|
508
|
+
#undef LOCTEXT_NAMESPACE
|
|
509
|
+
|
|
510
|
+
IMPLEMENT_MODULE(F${module.name}Module, ${module.name})
|
|
532
511
|
`;
|
|
533
|
-
|
|
534
|
-
|
|
535
|
-
|
|
536
|
-
|
|
537
|
-
#pragma once
|
|
538
|
-
|
|
539
|
-
#include "CoreMinimal.h"
|
|
540
|
-
#include "Modules/ModuleManager.h"
|
|
541
|
-
|
|
542
|
-
class F${module.name}Module : public IModuleInterface
|
|
543
|
-
{
|
|
544
|
-
public:
|
|
545
|
-
/** IModuleInterface implementation */
|
|
546
|
-
virtual void StartupModule() override;
|
|
547
|
-
virtual void ShutdownModule() override;
|
|
548
|
-
};
|
|
512
|
+
}
|
|
513
|
+
generatePluginModuleHeader(config, module) {
|
|
514
|
+
return `// Generated by Nice2Dev Build Cloud
|
|
515
|
+
|
|
516
|
+
#pragma once
|
|
517
|
+
|
|
518
|
+
#include "CoreMinimal.h"
|
|
519
|
+
#include "Modules/ModuleManager.h"
|
|
520
|
+
|
|
521
|
+
class F${module.name}Module : public IModuleInterface
|
|
522
|
+
{
|
|
523
|
+
public:
|
|
524
|
+
/** IModuleInterface implementation */
|
|
525
|
+
virtual void StartupModule() override;
|
|
526
|
+
virtual void ShutdownModule() override;
|
|
527
|
+
};
|
|
549
528
|
`;
|
|
550
|
-
|
|
551
|
-
|
|
552
|
-
|
|
553
|
-
|
|
554
|
-
|
|
555
|
-
|
|
556
|
-
|
|
557
|
-
|
|
529
|
+
}
|
|
530
|
+
// ─── Callbacks ─────────────────────────────────────────
|
|
531
|
+
setCallbacks(callbacks) {
|
|
532
|
+
this.callbacks = { ...this.callbacks, ...callbacks };
|
|
533
|
+
}
|
|
534
|
+
clearJobs() {
|
|
535
|
+
this.jobs.clear();
|
|
536
|
+
}
|
|
558
537
|
}
|
|
559
|
-
// ============================================================
|
|
560
|
-
// Factory Functions
|
|
561
|
-
// ============================================================
|
|
562
538
|
function createUnrealBuildCloud(config) {
|
|
563
|
-
|
|
539
|
+
return new UnrealBuildCloud(config);
|
|
564
540
|
}
|
|
565
541
|
function createUnrealBuildConfig(projectName, platform, configuration, options) {
|
|
566
|
-
|
|
567
|
-
|
|
568
|
-
|
|
569
|
-
|
|
570
|
-
|
|
571
|
-
|
|
542
|
+
return {
|
|
543
|
+
projectName,
|
|
544
|
+
platform,
|
|
545
|
+
configuration,
|
|
546
|
+
...options
|
|
547
|
+
};
|
|
572
548
|
}
|
|
573
549
|
function createNiceToUnrealConfig(sourcePath, outputPath, options) {
|
|
574
|
-
|
|
575
|
-
|
|
576
|
-
|
|
577
|
-
|
|
578
|
-
|
|
579
|
-
|
|
580
|
-
|
|
581
|
-
|
|
582
|
-
|
|
583
|
-
|
|
584
|
-
|
|
585
|
-
|
|
586
|
-
|
|
587
|
-
|
|
588
|
-
|
|
589
|
-
|
|
590
|
-
|
|
591
|
-
|
|
592
|
-
|
|
593
|
-
|
|
594
|
-
|
|
595
|
-
|
|
596
|
-
|
|
597
|
-
|
|
598
|
-
|
|
599
|
-
|
|
600
|
-
|
|
601
|
-
|
|
602
|
-
|
|
603
|
-
|
|
604
|
-
|
|
605
|
-
|
|
606
|
-
|
|
607
|
-
|
|
608
|
-
|
|
609
|
-
|
|
610
|
-
|
|
611
|
-
|
|
612
|
-
|
|
613
|
-
|
|
614
|
-
|
|
615
|
-
|
|
616
|
-
|
|
617
|
-
|
|
618
|
-
|
|
619
|
-
|
|
620
|
-
|
|
621
|
-
|
|
622
|
-
|
|
623
|
-
|
|
624
|
-
|
|
625
|
-
|
|
626
|
-
|
|
627
|
-
|
|
628
|
-
|
|
629
|
-
|
|
630
|
-
|
|
631
|
-
|
|
632
|
-
|
|
633
|
-
|
|
634
|
-
|
|
635
|
-
|
|
636
|
-
|
|
637
|
-
|
|
550
|
+
return {
|
|
551
|
+
sourcePath,
|
|
552
|
+
outputPath,
|
|
553
|
+
targetUnrealVersion: options?.targetUnrealVersion ?? "5.4",
|
|
554
|
+
generateCpp: options?.generateCpp ?? true,
|
|
555
|
+
generateBlueprints: options?.generateBlueprints ?? true,
|
|
556
|
+
levelConversion: options?.levelConversion ?? {
|
|
557
|
+
useSublevels: false,
|
|
558
|
+
streamingMethod: "AlwaysLoaded",
|
|
559
|
+
generateNavmesh: true,
|
|
560
|
+
generateLightmaps: true,
|
|
561
|
+
lightmapResolution: 64
|
|
562
|
+
},
|
|
563
|
+
blueprintConversion: options?.blueprintConversion ?? {
|
|
564
|
+
convertVisualScripts: true,
|
|
565
|
+
generateActorBlueprints: true,
|
|
566
|
+
generateComponentBlueprints: true,
|
|
567
|
+
blueprintPrefix: "BP_",
|
|
568
|
+
blueprintSuffix: "",
|
|
569
|
+
generateDataTables: true
|
|
570
|
+
},
|
|
571
|
+
materialConversion: options?.materialConversion ?? {
|
|
572
|
+
targetMaterialType: "Standard",
|
|
573
|
+
generateMaterialInstances: true,
|
|
574
|
+
textureSettings: {
|
|
575
|
+
maxSize: 2048,
|
|
576
|
+
compression: "Default",
|
|
577
|
+
generateMips: true,
|
|
578
|
+
sRGB: true,
|
|
579
|
+
virtualTextureStreaming: false
|
|
580
|
+
},
|
|
581
|
+
useVirtualTextures: false
|
|
582
|
+
},
|
|
583
|
+
animationConversion: options?.animationConversion ?? {
|
|
584
|
+
importClips: true,
|
|
585
|
+
importAnimBlueprints: true,
|
|
586
|
+
generateBlendSpaces: true,
|
|
587
|
+
generateMontages: true,
|
|
588
|
+
rootMotion: {
|
|
589
|
+
enable: true,
|
|
590
|
+
lockZAxis: false,
|
|
591
|
+
forceRootLock: false
|
|
592
|
+
},
|
|
593
|
+
retargeting: {
|
|
594
|
+
enabled: false
|
|
595
|
+
}
|
|
596
|
+
},
|
|
597
|
+
physicsAssetConfig: options?.physicsAssetConfig ?? {
|
|
598
|
+
generatePhysicsAssets: true,
|
|
599
|
+
collisionComplexity: "UseSimpleAndComplex",
|
|
600
|
+
generateRagdoll: false,
|
|
601
|
+
bodySetupDefaults: {
|
|
602
|
+
collisionTraceFlag: "Default",
|
|
603
|
+
physicsType: "Default"
|
|
604
|
+
}
|
|
605
|
+
},
|
|
606
|
+
gasMapping: options?.gasMapping,
|
|
607
|
+
enhancedInputMapping: options?.enhancedInputMapping ?? {
|
|
608
|
+
generateInputMappingContext: true,
|
|
609
|
+
generateInputActions: true,
|
|
610
|
+
actionMappings: [],
|
|
611
|
+
defaultMappingContextName: "Default"
|
|
612
|
+
}
|
|
613
|
+
};
|
|
638
614
|
}
|
|
639
615
|
function createUnrealPluginConfig(name, version, options) {
|
|
640
|
-
|
|
616
|
+
return {
|
|
617
|
+
name,
|
|
618
|
+
friendlyName: options?.friendlyName ?? name,
|
|
619
|
+
version,
|
|
620
|
+
versionName: options?.versionName ?? version,
|
|
621
|
+
description: options?.description ?? "",
|
|
622
|
+
category: options?.category ?? "Other",
|
|
623
|
+
createdBy: options?.createdBy ?? "Nice2Dev",
|
|
624
|
+
createdByURL: options?.createdByURL,
|
|
625
|
+
docsURL: options?.docsURL,
|
|
626
|
+
marketplaceURL: options?.marketplaceURL,
|
|
627
|
+
supportURL: options?.supportURL,
|
|
628
|
+
canContainContent: options?.canContainContent ?? true,
|
|
629
|
+
isBetaVersion: options?.isBetaVersion ?? false,
|
|
630
|
+
isExperimental: options?.isExperimental ?? false,
|
|
631
|
+
installed: options?.installed ?? false,
|
|
632
|
+
modules: options?.modules ?? [
|
|
633
|
+
{
|
|
641
634
|
name,
|
|
642
|
-
|
|
643
|
-
|
|
644
|
-
|
|
645
|
-
|
|
646
|
-
|
|
647
|
-
|
|
648
|
-
createdByURL: options?.createdByURL,
|
|
649
|
-
docsURL: options?.docsURL,
|
|
650
|
-
marketplaceURL: options?.marketplaceURL,
|
|
651
|
-
supportURL: options?.supportURL,
|
|
652
|
-
canContainContent: options?.canContainContent ?? true,
|
|
653
|
-
isBetaVersion: options?.isBetaVersion ?? false,
|
|
654
|
-
isExperimental: options?.isExperimental ?? false,
|
|
655
|
-
installed: options?.installed ?? false,
|
|
656
|
-
modules: options?.modules ?? [
|
|
657
|
-
{
|
|
658
|
-
name,
|
|
659
|
-
type: 'Runtime',
|
|
660
|
-
loadingPhase: 'Default',
|
|
661
|
-
},
|
|
662
|
-
],
|
|
663
|
-
plugins: options?.plugins ?? [],
|
|
664
|
-
};
|
|
635
|
+
type: "Runtime",
|
|
636
|
+
loadingPhase: "Default"
|
|
637
|
+
}
|
|
638
|
+
],
|
|
639
|
+
plugins: options?.plugins ?? []
|
|
640
|
+
};
|
|
665
641
|
}
|
|
666
|
-
|
|
667
|
-
|
|
642
|
+
export {
|
|
643
|
+
UnrealBuildCloud,
|
|
644
|
+
createNiceToUnrealConfig,
|
|
645
|
+
createUnrealBuildCloud,
|
|
646
|
+
createUnrealBuildConfig,
|
|
647
|
+
createUnrealPluginConfig
|
|
648
|
+
};
|