@nice2dev/game-engine 1.3.14 → 1.3.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -0
- package/dist/cjs/accessibility/Accessibility.js +152 -165
- package/dist/cjs/ai/AI.js +292 -294
- package/dist/cjs/ai/BehaviorTree.js +1029 -1113
- package/dist/cjs/ai/StateMachine.js +694 -756
- package/dist/cjs/animation/Animation.js +232 -241
- package/dist/cjs/audio/AudioAdvanced.js +221 -236
- package/dist/cjs/audio/AudioBridge.js +441 -435
- package/dist/cjs/audio/AudioManager.js +242 -259
- package/dist/cjs/build-cloud/BuildOrchestration.js +1059 -1098
- package/dist/cjs/build-cloud/GodotBuildCloud.js +641 -670
- package/dist/cjs/build-cloud/UnityBuildCloud.js +563 -610
- package/dist/cjs/build-cloud/UnrealBuildCloud.js +610 -635
- package/dist/cjs/core/EventBus.js +51 -56
- package/dist/cjs/core/GameClock.js +62 -66
- package/dist/cjs/core/GameConfig.js +72 -79
- package/dist/cjs/core/GameLoop.js +80 -89
- package/dist/cjs/core/ServiceLocator.js +61 -65
- package/dist/cjs/core/Validation.js +72 -82
- package/dist/cjs/core/math.js +108 -112
- package/dist/cjs/devtools/DevTools.js +542 -563
- package/dist/cjs/devtools/DeveloperExperience.js +521 -559
- package/dist/cjs/devtools/GameplayAnalytics.js +636 -646
- package/dist/cjs/dialogue/DialogueSystem.js +984 -986
- package/dist/cjs/docs/DocGenerator.js +339 -364
- package/dist/cjs/ecs/World.js +355 -371
- package/dist/cjs/editor/AchievementEditor.js +580 -636
- package/dist/cjs/editor/AdvancedEditor.js +184 -191
- package/dist/cjs/editor/AnimationRetargeting.js +696 -741
- package/dist/cjs/editor/AssetBrowser.js +1072 -1160
- package/dist/cjs/editor/AssetManager.js +187 -192
- package/dist/cjs/editor/ConsolePro.js +971 -1061
- package/dist/cjs/editor/CraftingEditor.js +680 -730
- package/dist/cjs/editor/DebugTools.js +187 -185
- package/dist/cjs/editor/DialogueSystem.js +844 -901
- package/dist/cjs/editor/LeaderboardSystem.js +429 -483
- package/dist/cjs/editor/NiceGameEditor.js +1903 -1201
- package/dist/cjs/editor/PrefabSystem.js +772 -838
- package/dist/cjs/editor/ProfilerPanel.js +649 -700
- package/dist/cjs/editor/QuestEditor.js +792 -839
- package/dist/cjs/editor/ReplaySystem.js +585 -634
- package/dist/cjs/editor/SceneEditor.js +176 -200
- package/dist/cjs/editor/ScreenshotMode.js +621 -688
- package/dist/cjs/editor/ShaderGraph.js +1556 -1582
- package/dist/cjs/editor/TimelineEditor.js +715 -778
- package/dist/cjs/editor/UndoRedoPro.js +830 -904
- package/dist/cjs/editor/VRARMode.js +582 -645
- package/dist/cjs/engine/NiceGameEngine.js +141 -164
- package/dist/cjs/engine/SaveSystem.js +441 -495
- package/dist/cjs/enterprise/Enterprise.js +254 -261
- package/dist/cjs/export/BevyExporter.js +927 -967
- package/dist/cjs/export/CocosExporter.js +644 -673
- package/dist/cjs/export/Construct3Exporter.js +783 -794
- package/dist/cjs/export/DefoldExporter.js +1028 -1069
- package/dist/cjs/export/GDevelopExporter.js +674 -708
- package/dist/cjs/export/GameMakerExporter.js +791 -805
- package/dist/cjs/export/GodotExporter.js +1003 -1045
- package/dist/cjs/export/MinecraftBedrockExporter.js +573 -578
- package/dist/cjs/export/MonoGameExporter.js +1265 -1293
- package/dist/cjs/export/Pico8Exporter.js +766 -812
- package/dist/cjs/export/PlatformExporter.js +188 -206
- package/dist/cjs/export/RPGMakerExporter.js +860 -879
- package/dist/cjs/export/RobloxExporter.js +883 -919
- package/dist/cjs/export/Solar2DExporter.js +1218 -1256
- package/dist/cjs/export/ThreeJSExporter.js +1006 -1073
- package/dist/cjs/export/Tic80Exporter.js +1210 -1267
- package/dist/cjs/export/UnityExporter.js +1116 -1131
- package/dist/cjs/export/UnrealExporter.js +889 -919
- package/dist/cjs/export/WebExporter.js +931 -970
- package/dist/cjs/export/index.js +42 -65
- package/dist/cjs/godot-integration/GodotAssetLibrary.js +659 -692
- package/dist/cjs/godot-integration/GodotImport.js +929 -1027
- package/dist/cjs/godot-integration/GodotLiveLink.js +915 -945
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +911 -611
- package/dist/cjs/i18n/I18n.js +860 -900
- package/dist/cjs/i18n/useTranslation.js +84 -89
- package/dist/cjs/import/AsepriteImporter.js +658 -716
- package/dist/cjs/import/DragonBonesImporter.js +437 -461
- package/dist/cjs/import/GameMakerImporter.js +511 -521
- package/dist/cjs/import/GodotSceneImporter.js +788 -822
- package/dist/cjs/import/LDtkImporter.js +436 -454
- package/dist/cjs/import/Live2DImporter.js +497 -518
- package/dist/cjs/import/NdgFormat.js +424 -457
- package/dist/cjs/import/OgmoImporter.js +466 -493
- package/dist/cjs/import/RPGMakerImporter.js +451 -477
- package/dist/cjs/import/SceneImporter.js +378 -423
- package/dist/cjs/import/SpineImporter.js +511 -546
- package/dist/cjs/import/SpriterImporter.js +590 -613
- package/dist/cjs/import/TiledMapImporter.js +811 -846
- package/dist/cjs/import/UnitySceneImporter.js +687 -703
- package/dist/cjs/import/index.js +206 -251
- package/dist/cjs/index.js +275 -278
- package/dist/cjs/input/GamepadNavigation.js +185 -205
- package/dist/cjs/input/InputManager.js +397 -421
- package/dist/cjs/input/useGamepads.js +70 -81
- package/dist/cjs/integration/IconSprite.js +129 -256
- package/dist/cjs/inventory/InventorySystem.js +920 -995
- package/dist/cjs/kids/KidMode.js +997 -1022
- package/dist/cjs/kids/KidTools.js +570 -594
- package/dist/cjs/monetization/Monetization.js +170 -177
- package/dist/cjs/multiplayer/LocalMultiplayer.js +287 -287
- package/dist/cjs/multiplayer/MiniGameTypes.js +49 -59
- package/dist/cjs/native-engine/AnimationSystem.js +731 -806
- package/dist/cjs/native-engine/AssetPipeline.js +454 -515
- package/dist/cjs/native-engine/AudioEngine.js +763 -804
- package/dist/cjs/native-engine/InputSystem.js +1075 -1145
- package/dist/cjs/native-engine/NetworkingSystem.js +733 -793
- package/dist/cjs/native-engine/PhysicsEngine.js +583 -607
- package/dist/cjs/native-engine/RenderingEngine.js +302 -350
- package/dist/cjs/native-engine/SceneGraph.js +769 -808
- package/dist/cjs/network/MultiplayerTransport.js +97 -132
- package/dist/cjs/network/Networking.js +549 -564
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js +21 -29
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +35 -43
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +10 -15
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js +103 -135
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +131 -158
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +39 -53
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +5 -8
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +494 -572
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +826 -953
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +125 -146
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +13 -23
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js +11 -25
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js +13 -24
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +108 -121
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js +10 -14
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +150 -185
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +158 -196
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +90 -105
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js +30 -35
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +16 -21
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js +215 -248
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +135 -157
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +76 -85
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js +24 -27
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +3 -4
- package/dist/cjs/pathfinding/Pathfinding.js +245 -263
- package/dist/cjs/performance/AssetStreaming.js +561 -635
- package/dist/cjs/performance/BenchmarkSuite.js +283 -311
- package/dist/cjs/performance/DeltaCompression.js +467 -526
- package/dist/cjs/performance/DeterministicPhysics.js +450 -498
- package/dist/cjs/performance/ECSOptimization.js +644 -695
- package/dist/cjs/performance/GameSaveSystem.js +509 -556
- package/dist/cjs/performance/HotReload.js +447 -500
- package/dist/cjs/performance/InputRecording.js +511 -561
- package/dist/cjs/performance/InterestManagement.js +453 -500
- package/dist/cjs/performance/LocalizationRuntime.js +376 -423
- package/dist/cjs/performance/MemoryManagement.js +410 -470
- package/dist/cjs/performance/ModSupport.js +445 -496
- package/dist/cjs/performance/MultiThreadedPhysics.js +400 -443
- package/dist/cjs/performance/NetworkPrediction.js +424 -482
- package/dist/cjs/performance/ObjectPooling.js +569 -617
- package/dist/cjs/performance/Performance.js +174 -190
- package/dist/cjs/performance/PerformanceAdvanced.js +614 -637
- package/dist/cjs/performance/WebGPURenderer.js +656 -683
- package/dist/cjs/physics/PhysicsAdvanced.js +345 -379
- package/dist/cjs/physics/PhysicsEngine2D.js +391 -427
- package/dist/cjs/plugins/PluginSDK.js +432 -466
- package/dist/cjs/plugins/PluginTestKit.js +307 -330
- package/dist/cjs/procedural/Procedural.js +243 -254
- package/dist/cjs/procedural/WorldBuilding.js +297 -314
- package/dist/cjs/quest/QuestSystem.js +975 -932
- package/dist/cjs/release/MobileExport.js +157 -163
- package/dist/cjs/release/Release.js +225 -238
- package/dist/cjs/rendering/Camera2D.js +121 -124
- package/dist/cjs/rendering/Renderer2D.js +321 -335
- package/dist/cjs/rendering/WebGPURenderPipeline.js +632 -651
- package/dist/cjs/runtime3d/Runtime3D.js +359 -378
- package/dist/cjs/runtime3d/SceneEditor3D.js +252 -263
- package/dist/cjs/scene/SceneManager.js +177 -193
- package/dist/cjs/scripting/GraphToAST.js +574 -547
- package/dist/cjs/scripting/LanguageExporter.js +254 -279
- package/dist/cjs/scripting/NodeGraph.js +546 -570
- package/dist/cjs/scripting/ScriptAST.js +31 -39
- package/dist/cjs/scripting/VisualScripting2.js +1016 -1065
- package/dist/cjs/scripting/exporters/CSharpExporter.js +464 -496
- package/dist/cjs/scripting/exporters/GDScriptExporter.js +390 -442
- package/dist/cjs/scripting/exporters/LuaExporter.js +406 -447
- package/dist/cjs/scripting/exporters/PythonExporter.js +484 -549
- package/dist/cjs/scripting/exporters/RustExporter.js +459 -512
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js +505 -556
- package/dist/cjs/social/Social.js +72 -80
- package/dist/cjs/systems/LightingSystem.js +844 -931
- package/dist/cjs/systems/ParticleSystem2.js +1447 -1451
- package/dist/cjs/systems/PhysicsDebugSystem.js +1070 -1141
- package/dist/cjs/systems/TerrainSystem.js +985 -1098
- package/dist/cjs/templates/ActionTemplates.js +296 -309
- package/dist/cjs/templates/FightingTemplate.js +417 -463
- package/dist/cjs/templates/MetroidvaniaTemplate.js +353 -405
- package/dist/cjs/templates/PartyTemplates.js +190 -202
- package/dist/cjs/templates/PuzzleTemplates.js +245 -261
- package/dist/cjs/templates/RPGTemplates.js +160 -178
- package/dist/cjs/templates/SportsTemplates.js +237 -250
- package/dist/cjs/templates/StrategyTemplates.js +143 -153
- package/dist/cjs/templates/SurvivalTemplate.js +336 -380
- package/dist/cjs/templates/WaveDefense.js +499 -526
- package/dist/cjs/tilemap/Tilemap.js +207 -214
- package/dist/cjs/tutorials/TutorialBranching.js +396 -417
- package/dist/cjs/tutorials/TutorialEngine.js +888 -931
- package/dist/cjs/tutorials/TutorialOverlay.js +602 -640
- package/dist/cjs/tutorials/content/Tutorials_T05_T08.js +787 -809
- package/dist/cjs/tutorials/content/Tutorials_T09_T11.js +736 -756
- package/dist/cjs/tutorials/content/Tutorials_T12_T15.js +754 -778
- package/dist/cjs/ui/GameUI.js +295 -312
- package/dist/cjs/unity-integration/UnityAssetStore.js +700 -741
- package/dist/cjs/unity-integration/UnityImport.js +1066 -1176
- package/dist/cjs/unity-integration/UnityLiveLink.js +934 -981
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +1233 -757
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +1240 -768
- package/dist/cjs/unreal-integration/UnrealImport.js +391 -412
- package/dist/cjs/unreal-integration/UnrealLiveLink.js +1102 -1137
- package/dist/cjs/unreal-integration/UnrealMarketplace.js +436 -473
- package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +1150 -767
- package/dist/cjs/xr/ARVR.js +167 -175
- package/dist/esm/accessibility/Accessibility.js +160 -164
- package/dist/esm/ai/AI.js +310 -293
- package/dist/esm/ai/BehaviorTree.js +1057 -1112
- package/dist/esm/ai/StateMachine.js +709 -755
- package/dist/esm/animation/Animation.js +237 -240
- package/dist/esm/audio/AudioAdvanced.js +239 -235
- package/dist/esm/audio/AudioBridge.js +448 -434
- package/dist/esm/audio/AudioManager.js +243 -258
- package/dist/esm/build-cloud/BuildOrchestration.js +1071 -1097
- package/dist/esm/build-cloud/GodotBuildCloud.js +647 -669
- package/dist/esm/build-cloud/UnityBuildCloud.js +571 -609
- package/dist/esm/build-cloud/UnrealBuildCloud.js +615 -634
- package/dist/esm/core/EventBus.js +52 -55
- package/dist/esm/core/GameClock.js +63 -65
- package/dist/esm/core/GameConfig.js +77 -78
- package/dist/esm/core/GameLoop.js +81 -88
- package/dist/esm/core/ServiceLocator.js +63 -64
- package/dist/esm/core/Validation.js +82 -81
- package/dist/esm/core/math.js +109 -111
- package/dist/esm/devtools/DevTools.js +546 -562
- package/dist/esm/devtools/DeveloperExperience.js +535 -558
- package/dist/esm/devtools/GameplayAnalytics.js +647 -645
- package/dist/esm/dialogue/DialogueSystem.js +998 -985
- package/dist/esm/docs/DocGenerator.js +342 -363
- package/dist/esm/ecs/World.js +358 -370
- package/dist/esm/editor/AchievementEditor.js +584 -635
- package/dist/esm/editor/AdvancedEditor.js +191 -190
- package/dist/esm/editor/AnimationRetargeting.js +700 -740
- package/dist/esm/editor/AssetBrowser.js +1078 -1159
- package/dist/esm/editor/AssetManager.js +188 -191
- package/dist/esm/editor/ConsolePro.js +977 -1060
- package/dist/esm/editor/CraftingEditor.js +684 -729
- package/dist/esm/editor/DebugTools.js +194 -184
- package/dist/esm/editor/DialogueSystem.js +849 -900
- package/dist/esm/editor/LeaderboardSystem.js +433 -482
- package/dist/esm/editor/NiceGameEditor.js +1908 -1200
- package/dist/esm/editor/PrefabSystem.js +777 -837
- package/dist/esm/editor/ProfilerPanel.js +654 -699
- package/dist/esm/editor/QuestEditor.js +795 -838
- package/dist/esm/editor/ReplaySystem.js +591 -633
- package/dist/esm/editor/SceneEditor.js +189 -199
- package/dist/esm/editor/ScreenshotMode.js +628 -687
- package/dist/esm/editor/ShaderGraph.js +1565 -1581
- package/dist/esm/editor/TimelineEditor.js +733 -777
- package/dist/esm/editor/UndoRedoPro.js +835 -903
- package/dist/esm/editor/VRARMode.js +586 -644
- package/dist/esm/engine/NiceGameEngine.js +142 -163
- package/dist/esm/engine/SaveSystem.js +447 -494
- package/dist/esm/enterprise/Enterprise.js +265 -260
- package/dist/esm/export/BevyExporter.js +929 -966
- package/dist/esm/export/CocosExporter.js +646 -672
- package/dist/esm/export/Construct3Exporter.js +785 -793
- package/dist/esm/export/DefoldExporter.js +1030 -1068
- package/dist/esm/export/GDevelopExporter.js +676 -707
- package/dist/esm/export/GameMakerExporter.js +793 -804
- package/dist/esm/export/GodotExporter.js +1004 -1044
- package/dist/esm/export/MinecraftBedrockExporter.js +575 -577
- package/dist/esm/export/MonoGameExporter.js +1267 -1292
- package/dist/esm/export/Pico8Exporter.js +768 -811
- package/dist/esm/export/PlatformExporter.js +193 -205
- package/dist/esm/export/RPGMakerExporter.js +862 -878
- package/dist/esm/export/RobloxExporter.js +885 -918
- package/dist/esm/export/Solar2DExporter.js +1220 -1255
- package/dist/esm/export/ThreeJSExporter.js +1007 -1072
- package/dist/esm/export/Tic80Exporter.js +1212 -1266
- package/dist/esm/export/UnityExporter.js +1117 -1130
- package/dist/esm/export/UnrealExporter.js +891 -918
- package/dist/esm/export/WebExporter.js +933 -969
- package/dist/esm/export/index.js +86 -71
- package/dist/esm/godot-integration/GodotAssetLibrary.js +663 -691
- package/dist/esm/godot-integration/GodotImport.js +935 -1026
- package/dist/esm/godot-integration/GodotLiveLink.js +918 -944
- package/dist/esm/godot-integration/components/GodotProjectBrowser.js +912 -610
- package/dist/esm/i18n/I18n.js +871 -899
- package/dist/esm/i18n/useTranslation.js +88 -88
- package/dist/esm/import/AsepriteImporter.js +637 -715
- package/dist/esm/import/DragonBonesImporter.js +417 -460
- package/dist/esm/import/GameMakerImporter.js +491 -520
- package/dist/esm/import/GodotSceneImporter.js +767 -821
- package/dist/esm/import/LDtkImporter.js +415 -453
- package/dist/esm/import/Live2DImporter.js +477 -517
- package/dist/esm/import/NdgFormat.js +410 -456
- package/dist/esm/import/OgmoImporter.js +446 -492
- package/dist/esm/import/RPGMakerImporter.js +431 -476
- package/dist/esm/import/SceneImporter.js +385 -422
- package/dist/esm/import/SpineImporter.js +491 -545
- package/dist/esm/import/SpriterImporter.js +570 -612
- package/dist/esm/import/TiledMapImporter.js +790 -845
- package/dist/esm/import/UnitySceneImporter.js +666 -702
- package/dist/esm/import/index.js +247 -258
- package/dist/esm/index.js +1332 -188
- package/dist/esm/input/GamepadNavigation.js +187 -204
- package/dist/esm/input/InputManager.js +401 -420
- package/dist/esm/input/useGamepads.js +72 -80
- package/dist/esm/integration/IconSprite.js +143 -255
- package/dist/esm/inventory/InventorySystem.js +925 -994
- package/dist/esm/kids/KidMode.js +1003 -1021
- package/dist/esm/kids/KidTools.js +573 -593
- package/dist/esm/monetization/Monetization.js +180 -176
- package/dist/esm/multiplayer/LocalMultiplayer.js +290 -286
- package/dist/esm/multiplayer/MiniGameTypes.js +58 -58
- package/dist/esm/native-engine/AnimationSystem.js +735 -805
- package/dist/esm/native-engine/AssetPipeline.js +456 -514
- package/dist/esm/native-engine/AudioEngine.js +765 -803
- package/dist/esm/native-engine/InputSystem.js +1079 -1144
- package/dist/esm/native-engine/NetworkingSystem.js +740 -792
- package/dist/esm/native-engine/PhysicsEngine.js +585 -606
- package/dist/esm/native-engine/RenderingEngine.js +304 -349
- package/dist/esm/native-engine/SceneGraph.js +773 -807
- package/dist/esm/network/MultiplayerTransport.js +99 -131
- package/dist/esm/network/Networking.js +556 -563
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js +22 -28
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +41 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +36 -42
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +11 -14
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js +111 -134
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +132 -157
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +40 -52
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +6 -7
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +42 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +496 -571
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +828 -952
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +126 -145
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +14 -23
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js +12 -25
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js +15 -24
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +109 -120
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js +11 -13
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +151 -184
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +159 -195
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +91 -104
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js +31 -34
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +17 -20
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js +230 -248
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +136 -156
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +77 -84
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/index.js +31 -12
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +4 -3
- package/dist/esm/pathfinding/Pathfinding.js +249 -262
- package/dist/esm/performance/AssetStreaming.js +567 -634
- package/dist/esm/performance/BenchmarkSuite.js +285 -310
- package/dist/esm/performance/DeltaCompression.js +478 -525
- package/dist/esm/performance/DeterministicPhysics.js +479 -497
- package/dist/esm/performance/ECSOptimization.js +653 -694
- package/dist/esm/performance/GameSaveSystem.js +515 -555
- package/dist/esm/performance/HotReload.js +454 -499
- package/dist/esm/performance/InputRecording.js +520 -560
- package/dist/esm/performance/InterestManagement.js +460 -499
- package/dist/esm/performance/LocalizationRuntime.js +382 -422
- package/dist/esm/performance/MemoryManagement.js +415 -469
- package/dist/esm/performance/ModSupport.js +455 -495
- package/dist/esm/performance/MultiThreadedPhysics.js +408 -442
- package/dist/esm/performance/NetworkPrediction.js +436 -481
- package/dist/esm/performance/ObjectPooling.js +582 -616
- package/dist/esm/performance/Performance.js +182 -189
- package/dist/esm/performance/PerformanceAdvanced.js +621 -636
- package/dist/esm/performance/WebGPURenderer.js +660 -682
- package/dist/esm/physics/PhysicsAdvanced.js +359 -378
- package/dist/esm/physics/PhysicsEngine2D.js +393 -426
- package/dist/esm/plugins/PluginSDK.js +435 -465
- package/dist/esm/plugins/PluginTestKit.js +315 -329
- package/dist/esm/procedural/Procedural.js +248 -253
- package/dist/esm/procedural/WorldBuilding.js +316 -313
- package/dist/esm/quest/QuestSystem.js +982 -931
- package/dist/esm/release/MobileExport.js +163 -162
- package/dist/esm/release/Release.js +234 -237
- package/dist/esm/rendering/Camera2D.js +122 -123
- package/dist/esm/rendering/Renderer2D.js +323 -334
- package/dist/esm/rendering/WebGPURenderPipeline.js +647 -650
- package/dist/esm/runtime3d/Runtime3D.js +368 -377
- package/dist/esm/runtime3d/SceneEditor3D.js +268 -262
- package/dist/esm/scene/SceneManager.js +178 -192
- package/dist/esm/scripting/GraphToAST.js +576 -546
- package/dist/esm/scripting/LanguageExporter.js +263 -278
- package/dist/esm/scripting/NodeGraph.js +550 -569
- package/dist/esm/scripting/ScriptAST.js +45 -38
- package/dist/esm/scripting/VisualScripting2.js +1025 -1064
- package/dist/esm/scripting/exporters/CSharpExporter.js +465 -495
- package/dist/esm/scripting/exporters/GDScriptExporter.js +391 -441
- package/dist/esm/scripting/exporters/LuaExporter.js +407 -446
- package/dist/esm/scripting/exporters/PythonExporter.js +485 -548
- package/dist/esm/scripting/exporters/RustExporter.js +460 -511
- package/dist/esm/scripting/exporters/TypeScriptExporter.js +506 -555
- package/dist/esm/social/Social.js +77 -79
- package/dist/esm/systems/LightingSystem.js +855 -930
- package/dist/esm/systems/ParticleSystem2.js +1453 -1450
- package/dist/esm/systems/PhysicsDebugSystem.js +1078 -1140
- package/dist/esm/systems/TerrainSystem.js +996 -1097
- package/dist/esm/templates/ActionTemplates.js +307 -308
- package/dist/esm/templates/FightingTemplate.js +439 -462
- package/dist/esm/templates/MetroidvaniaTemplate.js +391 -404
- package/dist/esm/templates/PartyTemplates.js +206 -201
- package/dist/esm/templates/PuzzleTemplates.js +260 -260
- package/dist/esm/templates/RPGTemplates.js +172 -177
- package/dist/esm/templates/SportsTemplates.js +251 -249
- package/dist/esm/templates/StrategyTemplates.js +158 -152
- package/dist/esm/templates/SurvivalTemplate.js +367 -379
- package/dist/esm/templates/WaveDefense.js +501 -525
- package/dist/esm/tilemap/Tilemap.js +209 -213
- package/dist/esm/tutorials/TutorialBranching.js +399 -416
- package/dist/esm/tutorials/TutorialEngine.js +893 -930
- package/dist/esm/tutorials/TutorialOverlay.js +603 -639
- package/dist/esm/tutorials/content/Tutorials_T05_T08.js +792 -808
- package/dist/esm/tutorials/content/Tutorials_T09_T11.js +740 -755
- package/dist/esm/tutorials/content/Tutorials_T12_T15.js +759 -777
- package/dist/esm/ui/GameUI.js +296 -311
- package/dist/esm/unity-integration/UnityAssetStore.js +704 -740
- package/dist/esm/unity-integration/UnityImport.js +1071 -1175
- package/dist/esm/unity-integration/UnityLiveLink.js +938 -980
- package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js +1234 -756
- package/dist/esm/unity-integration/components/UnityProjectBrowser.js +1241 -767
- package/dist/esm/unreal-integration/UnrealImport.js +395 -411
- package/dist/esm/unreal-integration/UnrealLiveLink.js +1105 -1136
- package/dist/esm/unreal-integration/UnrealMarketplace.js +442 -472
- package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js +1151 -766
- package/dist/esm/xr/ARVR.js +181 -174
- package/package.json +7 -12
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/* ────────────────────────────────────────────────────────────────
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GameMaker Exporter — GameMaker Studio 2 Project Export
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Exports Nice2Dev projects to GameMaker Studio 2 format including:
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- Project file (.yyp)
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──────────────────────────────────────────────────────────────── */
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/* ── GameMaker UUID Generator ─────────────────────────────────── */
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"use strict";
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const PlatformExporter = require("./PlatformExporter.js");
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return "xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx".replace(/[xy]/g, (c) => {
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const v = c === "x" ? r : r & 3 | 8;
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return v.toString(16);
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});
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/* ── GameMaker Event Types ────────────────────────────────────── */
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CREATE: { type: 0, num: 0 },
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STEP: { type: 3, num: 0 },
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DRAW: { type: 8, num: 0 }
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};
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class GameMakerExporter extends PlatformExporter.PlatformExporter {
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constructor() {
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super(...arguments);
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this.platformId = "gamemaker";
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this.platformInfo = {
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id: "gamemaker",
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name: "GameMaker Studio 2",
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description: "YoYo Games GameMaker Studio 2 with GML scripting",
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website: "https://gamemaker.io",
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features: [
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"2d-rendering",
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"physics-2d",
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"audio",
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"networking",
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"ui-system",
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"tilemaps",
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"particles",
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"animation"
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],
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supportedAssets: [
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"sprite",
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"tileset",
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"audio",
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"font",
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"script",
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"scene",
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"prefab",
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"particleSystem",
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"data"
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],
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exportFormats: [".yyp", ".yy", ".gml"]
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};
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this.projectName = "Nice2DevGame";
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this.resourceTree = [];
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this.objectScripts = /* @__PURE__ */ new Map();
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}
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async doExport(project, options) {
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this.projectName = (options.projectName ?? project.name).replace(/[^a-zA-Z0-9_]/g, "_");
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this.resourceTree = [];
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this.objectScripts.clear();
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await this.generateProjectFile(project, options);
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await this.generateScripts(project, options);
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await this.generateObjects(project, options);
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await this.generateSprite(asset, options);
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} else if (asset.type === "audio") {
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await this.generateSound(asset, options);
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}
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}
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}
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/* ── Project File ───────────────────────────────────────────── */
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async generateProjectFile(project, _options) {
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resourceType: "GMProject",
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resourceVersion: "1.6",
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name: this.projectName,
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AudioGroups: [
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{
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resourceType: "GMAudioGroup",
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resourceVersion: "1.3",
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name: "audiogroup_default",
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configs: {
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children: [],
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name: "Default"
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},
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defaultScriptType: 1,
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// GML
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Folders: this.generateFolderStructure(),
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IncludedFiles: [],
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isEcma: false,
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LibaryEmitters: [],
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MetaData: {
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IDEVersion: "2024.2.0.132"
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},
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resources: this.resourceTree,
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RoomOrderNodes: project.scenes.map((s) => ({
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roomId: { name: `rm_${s.name}`, path: `rooms/rm_${s.name}/rm_${s.name}.yy` }
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})),
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templateType: null,
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TextureGroups: [
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{
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resourceType: "GMTextureGroup",
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resourceVersion: "1.3",
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name: "Default",
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autocrop: true,
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border: 2,
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compressFormat: "bz2",
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directory: "",
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groupParent: null,
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isScaled: true,
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loadType: "default",
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mipsToGenerate: 0,
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targets: -1
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]
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};
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this.addTextFile(`${this.projectName}.yyp`, JSON.stringify(projectFile, null, 2));
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}
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generateFolderStructure() {
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return [
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this.createFolder("Sprites", "sprites"),
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this.createFolder("Sounds", "sounds"),
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this.createFolder("Scripts", "scripts"),
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this.createFolder("Objects", "objects"),
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this.createFolder("Rooms", "rooms")
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];
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}
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createFolder(name, _folderPath) {
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return {
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resourceType: "GMFolder",
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resourceVersion: "1.0",
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name,
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folderPath: `folders/${name}.yy`,
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order: 0
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};
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}
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/* ── Scripts ────────────────────────────────────────────────── */
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async generateScripts(_project, _options) {
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const utilScript = `/// @description Nice2Dev Utility Functions
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/// @function n2d_move_towards(target_x, target_y, speed)
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/// @param target_x
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/// @param target_y
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/// @param speed
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function n2d_move_towards(_target_x, _target_y, _speed) {
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var _dir = point_direction(x, y, _target_x, _target_y);
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var _dist = point_distance(x, y, _target_x, _target_y);
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if (_dist <= _speed) {
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x = _target_x;
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y = _target_y;
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} else {
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x += lengthdir_x(_speed, _dir);
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y += lengthdir_y(_speed, _dir);
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}
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/// @function n2d_look_at(target_x, target_y)
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/// @param target_x
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function n2d_look_at(_target_x, _target_y) {
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image_angle = point_direction(x, y, _target_x, _target_y);
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}
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function n2d_random_point_in_circle(_cx, _cy, _radius) {
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}
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// Utility script
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const utilScript = `/// @description Nice2Dev Utility Functions
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function n2d_move_towards(_target_x, _target_y, _speed) {
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function n2d_look_at(_target_x, _target_y) {
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}
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function n2d_random_point_in_circle(_cx, _cy, _radius) {
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var _angle = random(360);
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var _dist = sqrt(random(1)) * _radius;
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return {
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x: _cx + lengthdir_x(_dist, _angle),
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y: _cy + lengthdir_y(_dist, _angle)
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};
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}
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/// @function n2d_spawn_entity(object, x_, y_)
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function n2d_spawn_entity(_object, _x, _y) {
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return instance_create_layer(_x, _y, "Instances", _object);
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}
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|
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|
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/// @function n2d_find_by_tag(tag)
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|
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/// @param tag
|
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|
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function n2d_find_by_tag(_tag) {
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|
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var _result = [];
|
|
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|
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with (obj_nice2dev_base) {
|
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|
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if (variable_instance_exists(id, "tags")) {
|
|
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|
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for (var i = 0; i < array_length(tags); i++) {
|
|
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|
-
if (tags[i] == _tag) {
|
|
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|
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array_push(_result, id);
|
|
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|
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break;
|
|
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|
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}
|
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|
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}
|
|
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|
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}
|
|
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|
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}
|
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|
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return _result;
|
|
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|
-
}
|
|
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|
+
return _result;
|
|
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|
+
}
|
|
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206
|
`;
|
|
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|
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|
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|
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}
|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
|
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|
-
}
|
|
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|
-
|
|
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|
-
/// @function
|
|
260
|
-
|
|
261
|
-
|
|
262
|
-
|
|
263
|
-
}
|
|
264
|
-
|
|
265
|
-
/// @function
|
|
266
|
-
/// @param
|
|
267
|
-
function
|
|
268
|
-
|
|
269
|
-
|
|
270
|
-
|
|
271
|
-
|
|
272
|
-
|
|
273
|
-
|
|
274
|
-
var
|
|
275
|
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|
|
276
|
-
|
|
277
|
-
}
|
|
278
|
-
|
|
279
|
-
|
|
280
|
-
|
|
281
|
-
|
|
282
|
-
|
|
283
|
-
|
|
284
|
-
|
|
285
|
-
|
|
286
|
-
|
|
287
|
-
|
|
288
|
-
|
|
289
|
-
|
|
290
|
-
|
|
291
|
-
|
|
207
|
+
this.addTextFile("scripts/scr_nice2dev_utils/scr_nice2dev_utils.gml", utilScript);
|
|
208
|
+
this.addTextFile(
|
|
209
|
+
"scripts/scr_nice2dev_utils/scr_nice2dev_utils.yy",
|
|
210
|
+
JSON.stringify(
|
|
211
|
+
{
|
|
212
|
+
resourceType: "GMScript",
|
|
213
|
+
resourceVersion: "1.0",
|
|
214
|
+
name: "scr_nice2dev_utils",
|
|
215
|
+
isCompatibility: false,
|
|
216
|
+
isDnD: false,
|
|
217
|
+
parent: { name: "Scripts", path: "folders/Scripts.yy" }
|
|
218
|
+
},
|
|
219
|
+
null,
|
|
220
|
+
2
|
|
221
|
+
)
|
|
222
|
+
);
|
|
223
|
+
this.resourceTree.push({
|
|
224
|
+
id: { name: "scr_nice2dev_utils", path: "scripts/scr_nice2dev_utils/scr_nice2dev_utils.yy" }
|
|
225
|
+
});
|
|
226
|
+
const gameScript = `/// @description Game Controller Functions
|
|
227
|
+
|
|
228
|
+
globalvar game_paused;
|
|
229
|
+
game_paused = false;
|
|
230
|
+
|
|
231
|
+
/// @function game_pause()
|
|
232
|
+
function game_pause() {
|
|
233
|
+
game_paused = true;
|
|
234
|
+
// Deactivate all instances except UI
|
|
235
|
+
instance_deactivate_all(true);
|
|
236
|
+
// Keep UI active
|
|
237
|
+
// instance_activate_object(obj_ui_controller);
|
|
238
|
+
}
|
|
239
|
+
|
|
240
|
+
/// @function game_resume()
|
|
241
|
+
function game_resume() {
|
|
242
|
+
game_paused = false;
|
|
243
|
+
instance_activate_all();
|
|
244
|
+
}
|
|
245
|
+
|
|
246
|
+
/// @function game_goto_room(room_name)
|
|
247
|
+
/// @param room_name
|
|
248
|
+
function game_goto_room(_room_name) {
|
|
249
|
+
room_goto(asset_get_index(_room_name));
|
|
250
|
+
}
|
|
251
|
+
|
|
252
|
+
/// @function game_save(slot)
|
|
253
|
+
/// @param slot
|
|
254
|
+
function game_save(_slot) {
|
|
255
|
+
var _save_data = {
|
|
256
|
+
room: room_get_name(room),
|
|
257
|
+
// Add more save data as needed
|
|
258
|
+
};
|
|
259
|
+
|
|
260
|
+
var _filename = "save_" + string(_slot) + ".json";
|
|
261
|
+
var _file = file_text_open_write(_filename);
|
|
262
|
+
file_text_write_string(_file, json_stringify(_save_data));
|
|
263
|
+
file_text_close(_file);
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
/// @function game_load(slot)
|
|
267
|
+
/// @param slot
|
|
268
|
+
function game_load(_slot) {
|
|
269
|
+
var _filename = "save_" + string(_slot) + ".json";
|
|
270
|
+
if (file_exists(_filename)) {
|
|
271
|
+
var _file = file_text_open_read(_filename);
|
|
272
|
+
var _json = file_text_read_string(_file);
|
|
273
|
+
file_text_close(_file);
|
|
274
|
+
|
|
275
|
+
var _data = json_parse(_json);
|
|
276
|
+
room_goto(asset_get_index(_data.room));
|
|
277
|
+
}
|
|
278
|
+
}
|
|
292
279
|
`;
|
|
293
|
-
|
|
294
|
-
|
|
295
|
-
|
|
296
|
-
|
|
297
|
-
|
|
298
|
-
|
|
299
|
-
|
|
300
|
-
|
|
301
|
-
|
|
302
|
-
|
|
303
|
-
|
|
304
|
-
|
|
305
|
-
|
|
306
|
-
|
|
307
|
-
|
|
280
|
+
this.addTextFile("scripts/scr_game_controller/scr_game_controller.gml", gameScript);
|
|
281
|
+
this.addTextFile(
|
|
282
|
+
"scripts/scr_game_controller/scr_game_controller.yy",
|
|
283
|
+
JSON.stringify(
|
|
284
|
+
{
|
|
285
|
+
resourceType: "GMScript",
|
|
286
|
+
resourceVersion: "1.0",
|
|
287
|
+
name: "scr_game_controller",
|
|
288
|
+
isCompatibility: false,
|
|
289
|
+
isDnD: false,
|
|
290
|
+
parent: { name: "Scripts", path: "folders/Scripts.yy" }
|
|
291
|
+
},
|
|
292
|
+
null,
|
|
293
|
+
2
|
|
294
|
+
)
|
|
295
|
+
);
|
|
296
|
+
this.resourceTree.push({
|
|
297
|
+
id: {
|
|
298
|
+
name: "scr_game_controller",
|
|
299
|
+
path: "scripts/scr_game_controller/scr_game_controller.yy"
|
|
300
|
+
}
|
|
301
|
+
});
|
|
302
|
+
}
|
|
303
|
+
/* ── Objects ────────────────────────────────────────────────── */
|
|
304
|
+
async generateObjects(project, options) {
|
|
305
|
+
await this.generateBaseObject();
|
|
306
|
+
for (const prefab of project.prefabs) {
|
|
307
|
+
await this.generateObjectFromEntity(prefab.entity, `obj_${prefab.name}`, options);
|
|
308
308
|
}
|
|
309
|
-
/*
|
|
310
|
-
|
|
311
|
-
|
|
312
|
-
|
|
313
|
-
|
|
314
|
-
for (const prefab of project.prefabs) {
|
|
315
|
-
await this.generateObjectFromEntity(prefab.entity, `obj_${prefab.name}`, options);
|
|
309
|
+
const entityTypes = /* @__PURE__ */ new Set();
|
|
310
|
+
for (const scene of project.scenes) {
|
|
311
|
+
for (const entity of scene.entities) {
|
|
312
|
+
if (entity.type && !project.prefabs.find((p) => p.name === entity.type)) {
|
|
313
|
+
entityTypes.add(entity.type);
|
|
316
314
|
}
|
|
317
|
-
|
|
318
|
-
|
|
319
|
-
|
|
320
|
-
|
|
321
|
-
|
|
322
|
-
|
|
323
|
-
|
|
324
|
-
|
|
315
|
+
}
|
|
316
|
+
}
|
|
317
|
+
for (const entityType of entityTypes) {
|
|
318
|
+
const templateEntity = this.findEntityByType(project, entityType);
|
|
319
|
+
if (templateEntity) {
|
|
320
|
+
await this.generateObjectFromEntity(templateEntity, `obj_${entityType}`, options);
|
|
321
|
+
}
|
|
322
|
+
}
|
|
323
|
+
}
|
|
324
|
+
findEntityByType(project, type) {
|
|
325
|
+
for (const scene of project.scenes) {
|
|
326
|
+
const found = scene.entities.find((e) => e.type === type);
|
|
327
|
+
if (found) {
|
|
328
|
+
return found;
|
|
329
|
+
}
|
|
330
|
+
}
|
|
331
|
+
return null;
|
|
332
|
+
}
|
|
333
|
+
async generateBaseObject() {
|
|
334
|
+
const objectDef = {
|
|
335
|
+
resourceType: "GMObject",
|
|
336
|
+
resourceVersion: "1.0",
|
|
337
|
+
name: "obj_nice2dev_base",
|
|
338
|
+
solid: false,
|
|
339
|
+
visible: true,
|
|
340
|
+
managed: true,
|
|
341
|
+
persistent: false,
|
|
342
|
+
physicsObject: false,
|
|
343
|
+
physicsShape: 1,
|
|
344
|
+
eventList: [
|
|
345
|
+
{
|
|
346
|
+
resourceType: "GMEvent",
|
|
347
|
+
resourceVersion: "1.0",
|
|
348
|
+
isDnD: false,
|
|
349
|
+
eventNum: GM_EVENTS.CREATE.num,
|
|
350
|
+
eventType: GM_EVENTS.CREATE.type
|
|
325
351
|
}
|
|
326
|
-
|
|
327
|
-
|
|
328
|
-
|
|
329
|
-
|
|
330
|
-
|
|
352
|
+
],
|
|
353
|
+
properties: [
|
|
354
|
+
{
|
|
355
|
+
resourceType: "GMObjectProperty",
|
|
356
|
+
resourceVersion: "1.0",
|
|
357
|
+
name: "entity_id",
|
|
358
|
+
varType: 1,
|
|
359
|
+
// String
|
|
360
|
+
value: '""'
|
|
361
|
+
},
|
|
362
|
+
{
|
|
363
|
+
resourceType: "GMObjectProperty",
|
|
364
|
+
resourceVersion: "1.0",
|
|
365
|
+
name: "tags",
|
|
366
|
+
varType: 5,
|
|
367
|
+
// Array
|
|
368
|
+
value: "[]"
|
|
331
369
|
}
|
|
370
|
+
],
|
|
371
|
+
overriddenProperties: [],
|
|
372
|
+
parent: { name: "Objects", path: "folders/Objects.yy" }
|
|
373
|
+
};
|
|
374
|
+
this.addTextFile(
|
|
375
|
+
"objects/obj_nice2dev_base/obj_nice2dev_base.yy",
|
|
376
|
+
JSON.stringify(objectDef, null, 2)
|
|
377
|
+
);
|
|
378
|
+
const createEvent = `/// @description Initialize base Nice2Dev entity
|
|
379
|
+
entity_id = "";
|
|
380
|
+
tags = [];
|
|
381
|
+
|
|
382
|
+
// Override in child objects
|
|
383
|
+
event_inherited();
|
|
384
|
+
`;
|
|
385
|
+
this.addTextFile("objects/obj_nice2dev_base/Create_0.gml", createEvent);
|
|
386
|
+
this.resourceTree.push({
|
|
387
|
+
id: { name: "obj_nice2dev_base", path: "objects/obj_nice2dev_base/obj_nice2dev_base.yy" }
|
|
388
|
+
});
|
|
389
|
+
}
|
|
390
|
+
async generateObjectFromEntity(entity, objectName, _options) {
|
|
391
|
+
const safeName = objectName.replace(/[^a-zA-Z0-9_]/g, "_");
|
|
392
|
+
const hasPhysics = entity.components.some((c) => c.type === "rigidbody");
|
|
393
|
+
const spriteComp = entity.components.find((c) => c.type === "sprite");
|
|
394
|
+
const spriteName = spriteComp?.properties?.["texture"];
|
|
395
|
+
const objectDef = {
|
|
396
|
+
resourceType: "GMObject",
|
|
397
|
+
resourceVersion: "1.0",
|
|
398
|
+
name: safeName,
|
|
399
|
+
spriteId: spriteName ? { name: `spr_${spriteName}`, path: `sprites/spr_${spriteName}/spr_${spriteName}.yy` } : void 0,
|
|
400
|
+
solid: entity.components.some(
|
|
401
|
+
(c) => c.type === "boxCollider" && !c.properties?.["isTrigger"]
|
|
402
|
+
),
|
|
403
|
+
visible: entity.active !== false,
|
|
404
|
+
managed: true,
|
|
405
|
+
persistent: false,
|
|
406
|
+
parentObjectId: {
|
|
407
|
+
name: "obj_nice2dev_base",
|
|
408
|
+
path: "objects/obj_nice2dev_base/obj_nice2dev_base.yy"
|
|
409
|
+
},
|
|
410
|
+
physicsObject: hasPhysics,
|
|
411
|
+
physicsShape: 1,
|
|
412
|
+
eventList: this.generateEventList(entity),
|
|
413
|
+
properties: this.extractEntityProperties(entity),
|
|
414
|
+
overriddenProperties: [],
|
|
415
|
+
parent: { name: "Objects", path: "folders/Objects.yy" }
|
|
416
|
+
};
|
|
417
|
+
this.addTextFile(`objects/${safeName}/${safeName}.yy`, JSON.stringify(objectDef, null, 2));
|
|
418
|
+
await this.generateEventScripts(entity, safeName);
|
|
419
|
+
this.resourceTree.push({
|
|
420
|
+
id: { name: safeName, path: `objects/${safeName}/${safeName}.yy` }
|
|
421
|
+
});
|
|
422
|
+
}
|
|
423
|
+
generateEventList(entity) {
|
|
424
|
+
const events = [
|
|
425
|
+
{
|
|
426
|
+
resourceType: "GMEvent",
|
|
427
|
+
resourceVersion: "1.0",
|
|
428
|
+
isDnD: false,
|
|
429
|
+
eventNum: GM_EVENTS.CREATE.num,
|
|
430
|
+
eventType: GM_EVENTS.CREATE.type
|
|
431
|
+
},
|
|
432
|
+
{
|
|
433
|
+
resourceType: "GMEvent",
|
|
434
|
+
resourceVersion: "1.0",
|
|
435
|
+
isDnD: false,
|
|
436
|
+
eventNum: GM_EVENTS.STEP.num,
|
|
437
|
+
eventType: GM_EVENTS.STEP.type
|
|
438
|
+
}
|
|
439
|
+
];
|
|
440
|
+
if (entity.components.some((c) => c.type === "sprite")) {
|
|
441
|
+
events.push({
|
|
442
|
+
resourceType: "GMEvent",
|
|
443
|
+
resourceVersion: "1.0",
|
|
444
|
+
isDnD: false,
|
|
445
|
+
eventNum: GM_EVENTS.DRAW.num,
|
|
446
|
+
eventType: GM_EVENTS.DRAW.type
|
|
447
|
+
});
|
|
332
448
|
}
|
|
333
|
-
|
|
334
|
-
|
|
335
|
-
|
|
336
|
-
|
|
337
|
-
|
|
338
|
-
|
|
449
|
+
return events;
|
|
450
|
+
}
|
|
451
|
+
extractEntityProperties(entity) {
|
|
452
|
+
const props = [];
|
|
453
|
+
for (const comp of entity.components) {
|
|
454
|
+
if (comp.properties) {
|
|
455
|
+
for (const [key, value] of Object.entries(comp.properties)) {
|
|
456
|
+
const varType = this.getGMLVarType(value);
|
|
457
|
+
props.push({
|
|
458
|
+
resourceType: "GMObjectProperty",
|
|
459
|
+
resourceVersion: "1.0",
|
|
460
|
+
name: `${comp.type}_${key}`,
|
|
461
|
+
varType,
|
|
462
|
+
value: this.valueToGML(value)
|
|
463
|
+
});
|
|
339
464
|
}
|
|
340
|
-
|
|
465
|
+
}
|
|
341
466
|
}
|
|
342
|
-
|
|
343
|
-
|
|
344
|
-
|
|
345
|
-
|
|
346
|
-
|
|
347
|
-
solid: false,
|
|
348
|
-
visible: true,
|
|
349
|
-
managed: true,
|
|
350
|
-
persistent: false,
|
|
351
|
-
physicsObject: false,
|
|
352
|
-
physicsShape: 1,
|
|
353
|
-
eventList: [
|
|
354
|
-
{
|
|
355
|
-
resourceType: 'GMEvent',
|
|
356
|
-
resourceVersion: '1.0',
|
|
357
|
-
isDnD: false,
|
|
358
|
-
eventNum: GM_EVENTS.CREATE.num,
|
|
359
|
-
eventType: GM_EVENTS.CREATE.type,
|
|
360
|
-
},
|
|
361
|
-
],
|
|
362
|
-
properties: [
|
|
363
|
-
{
|
|
364
|
-
resourceType: 'GMObjectProperty',
|
|
365
|
-
resourceVersion: '1.0',
|
|
366
|
-
name: 'entity_id',
|
|
367
|
-
varType: 1, // String
|
|
368
|
-
value: '""',
|
|
369
|
-
},
|
|
370
|
-
{
|
|
371
|
-
resourceType: 'GMObjectProperty',
|
|
372
|
-
resourceVersion: '1.0',
|
|
373
|
-
name: 'tags',
|
|
374
|
-
varType: 5, // Array
|
|
375
|
-
value: '[]',
|
|
376
|
-
},
|
|
377
|
-
],
|
|
378
|
-
overriddenProperties: [],
|
|
379
|
-
parent: { name: 'Objects', path: 'folders/Objects.yy' },
|
|
380
|
-
};
|
|
381
|
-
this.addTextFile('objects/obj_nice2dev_base/obj_nice2dev_base.yy', JSON.stringify(objectDef, null, 2));
|
|
382
|
-
// Create event
|
|
383
|
-
const createEvent = `/// @description Initialize base Nice2Dev entity
|
|
384
|
-
entity_id = "";
|
|
385
|
-
tags = [];
|
|
386
|
-
|
|
387
|
-
// Override in child objects
|
|
388
|
-
event_inherited();
|
|
389
|
-
`;
|
|
390
|
-
this.addTextFile('objects/obj_nice2dev_base/Create_0.gml', createEvent);
|
|
391
|
-
this.resourceTree.push({
|
|
392
|
-
id: { name: 'obj_nice2dev_base', path: 'objects/obj_nice2dev_base/obj_nice2dev_base.yy' },
|
|
393
|
-
});
|
|
467
|
+
return props;
|
|
468
|
+
}
|
|
469
|
+
getGMLVarType(value) {
|
|
470
|
+
if (typeof value === "number") {
|
|
471
|
+
return Number.isInteger(value) ? 0 : 2;
|
|
394
472
|
}
|
|
395
|
-
|
|
396
|
-
|
|
397
|
-
const hasPhysics = entity.components.some((c) => c.type === 'rigidbody');
|
|
398
|
-
// Find sprite component
|
|
399
|
-
const spriteComp = entity.components.find((c) => c.type === 'sprite');
|
|
400
|
-
const spriteName = spriteComp?.properties?.['texture'];
|
|
401
|
-
const objectDef = {
|
|
402
|
-
resourceType: 'GMObject',
|
|
403
|
-
resourceVersion: '1.0',
|
|
404
|
-
name: safeName,
|
|
405
|
-
spriteId: spriteName
|
|
406
|
-
? { name: `spr_${spriteName}`, path: `sprites/spr_${spriteName}/spr_${spriteName}.yy` }
|
|
407
|
-
: undefined,
|
|
408
|
-
solid: entity.components.some((c) => c.type === 'boxCollider' && !c.properties?.['isTrigger']),
|
|
409
|
-
visible: entity.active !== false,
|
|
410
|
-
managed: true,
|
|
411
|
-
persistent: false,
|
|
412
|
-
parentObjectId: {
|
|
413
|
-
name: 'obj_nice2dev_base',
|
|
414
|
-
path: 'objects/obj_nice2dev_base/obj_nice2dev_base.yy',
|
|
415
|
-
},
|
|
416
|
-
physicsObject: hasPhysics,
|
|
417
|
-
physicsShape: 1,
|
|
418
|
-
eventList: this.generateEventList(entity),
|
|
419
|
-
properties: this.extractEntityProperties(entity),
|
|
420
|
-
overriddenProperties: [],
|
|
421
|
-
parent: { name: 'Objects', path: 'folders/Objects.yy' },
|
|
422
|
-
};
|
|
423
|
-
this.addTextFile(`objects/${safeName}/${safeName}.yy`, JSON.stringify(objectDef, null, 2));
|
|
424
|
-
// Generate event scripts
|
|
425
|
-
await this.generateEventScripts(entity, safeName);
|
|
426
|
-
this.resourceTree.push({
|
|
427
|
-
id: { name: safeName, path: `objects/${safeName}/${safeName}.yy` },
|
|
428
|
-
});
|
|
473
|
+
if (typeof value === "string") {
|
|
474
|
+
return 1;
|
|
429
475
|
}
|
|
430
|
-
|
|
431
|
-
|
|
432
|
-
{
|
|
433
|
-
resourceType: 'GMEvent',
|
|
434
|
-
resourceVersion: '1.0',
|
|
435
|
-
isDnD: false,
|
|
436
|
-
eventNum: GM_EVENTS.CREATE.num,
|
|
437
|
-
eventType: GM_EVENTS.CREATE.type,
|
|
438
|
-
},
|
|
439
|
-
{
|
|
440
|
-
resourceType: 'GMEvent',
|
|
441
|
-
resourceVersion: '1.0',
|
|
442
|
-
isDnD: false,
|
|
443
|
-
eventNum: GM_EVENTS.STEP.num,
|
|
444
|
-
eventType: GM_EVENTS.STEP.type,
|
|
445
|
-
},
|
|
446
|
-
];
|
|
447
|
-
// Add draw event if sprite
|
|
448
|
-
if (entity.components.some((c) => c.type === 'sprite')) {
|
|
449
|
-
events.push({
|
|
450
|
-
resourceType: 'GMEvent',
|
|
451
|
-
resourceVersion: '1.0',
|
|
452
|
-
isDnD: false,
|
|
453
|
-
eventNum: GM_EVENTS.DRAW.num,
|
|
454
|
-
eventType: GM_EVENTS.DRAW.type,
|
|
455
|
-
});
|
|
456
|
-
}
|
|
457
|
-
return events;
|
|
476
|
+
if (typeof value === "boolean") {
|
|
477
|
+
return 3;
|
|
458
478
|
}
|
|
459
|
-
|
|
460
|
-
|
|
461
|
-
// Add common properties
|
|
462
|
-
for (const comp of entity.components) {
|
|
463
|
-
if (comp.properties) {
|
|
464
|
-
for (const [key, value] of Object.entries(comp.properties)) {
|
|
465
|
-
const varType = this.getGMLVarType(value);
|
|
466
|
-
props.push({
|
|
467
|
-
resourceType: 'GMObjectProperty',
|
|
468
|
-
resourceVersion: '1.0',
|
|
469
|
-
name: `${comp.type}_${key}`,
|
|
470
|
-
varType,
|
|
471
|
-
value: this.valueToGML(value),
|
|
472
|
-
});
|
|
473
|
-
}
|
|
474
|
-
}
|
|
475
|
-
}
|
|
476
|
-
return props;
|
|
479
|
+
if (Array.isArray(value)) {
|
|
480
|
+
return 5;
|
|
477
481
|
}
|
|
478
|
-
|
|
479
|
-
|
|
480
|
-
|
|
481
|
-
|
|
482
|
-
|
|
483
|
-
return 1;
|
|
484
|
-
} // String
|
|
485
|
-
if (typeof value === 'boolean') {
|
|
486
|
-
return 3;
|
|
487
|
-
} // Bool
|
|
488
|
-
if (Array.isArray(value)) {
|
|
489
|
-
return 5;
|
|
490
|
-
} // Array
|
|
491
|
-
return 1; // Default to string
|
|
482
|
+
return 1;
|
|
483
|
+
}
|
|
484
|
+
valueToGML(value) {
|
|
485
|
+
if (typeof value === "string") {
|
|
486
|
+
return `"${value}"`;
|
|
492
487
|
}
|
|
493
|
-
|
|
494
|
-
|
|
495
|
-
return `"${value}"`;
|
|
496
|
-
}
|
|
497
|
-
if (typeof value === 'boolean') {
|
|
498
|
-
return value ? 'true' : 'false';
|
|
499
|
-
}
|
|
500
|
-
if (Array.isArray(value)) {
|
|
501
|
-
return JSON.stringify(value);
|
|
502
|
-
}
|
|
503
|
-
if (typeof value === 'object' && value !== null) {
|
|
504
|
-
return JSON.stringify(value);
|
|
505
|
-
}
|
|
506
|
-
return String(value);
|
|
488
|
+
if (typeof value === "boolean") {
|
|
489
|
+
return value ? "true" : "false";
|
|
507
490
|
}
|
|
508
|
-
|
|
509
|
-
|
|
510
|
-
|
|
511
|
-
|
|
512
|
-
|
|
513
|
-
|
|
491
|
+
if (Array.isArray(value)) {
|
|
492
|
+
return JSON.stringify(value);
|
|
493
|
+
}
|
|
494
|
+
if (typeof value === "object" && value !== null) {
|
|
495
|
+
return JSON.stringify(value);
|
|
496
|
+
}
|
|
497
|
+
return String(value);
|
|
498
|
+
}
|
|
499
|
+
async generateEventScripts(entity, objectName) {
|
|
500
|
+
let createScript = `/// @description Initialize ${entity.name ?? objectName}
|
|
501
|
+
event_inherited();
|
|
502
|
+
|
|
503
|
+
entity_id = "${entity.id}";
|
|
514
504
|
`;
|
|
515
|
-
|
|
516
|
-
|
|
517
|
-
createScript += `tags = ${JSON.stringify(entity.tags)};\n`;
|
|
518
|
-
}
|
|
519
|
-
// Add component-specific initialization
|
|
520
|
-
for (const comp of entity.components) {
|
|
521
|
-
createScript += this.generateComponentInit(comp);
|
|
522
|
-
}
|
|
523
|
-
this.addTextFile(`objects/${objectName}/Create_0.gml`, createScript);
|
|
524
|
-
// Step event
|
|
525
|
-
const stepScript = `/// @description Step event for ${entity.name ?? objectName}
|
|
526
|
-
|
|
527
|
-
// Add update logic here
|
|
505
|
+
if (entity.tags && entity.tags.length > 0) {
|
|
506
|
+
createScript += `tags = ${JSON.stringify(entity.tags)};
|
|
528
507
|
`;
|
|
529
|
-
|
|
530
|
-
|
|
531
|
-
|
|
532
|
-
|
|
533
|
-
|
|
508
|
+
}
|
|
509
|
+
for (const comp of entity.components) {
|
|
510
|
+
createScript += this.generateComponentInit(comp);
|
|
511
|
+
}
|
|
512
|
+
this.addTextFile(`objects/${objectName}/Create_0.gml`, createScript);
|
|
513
|
+
const stepScript = `/// @description Step event for ${entity.name ?? objectName}
|
|
514
|
+
|
|
515
|
+
// Add update logic here
|
|
534
516
|
`;
|
|
535
|
-
|
|
536
|
-
|
|
517
|
+
this.addTextFile(`objects/${objectName}/Step_0.gml`, stepScript);
|
|
518
|
+
if (entity.components.some((c) => c.type === "sprite")) {
|
|
519
|
+
const drawScript = `/// @description Draw event
|
|
520
|
+
draw_self();
|
|
521
|
+
`;
|
|
522
|
+
this.addTextFile(`objects/${objectName}/Draw_0.gml`, drawScript);
|
|
537
523
|
}
|
|
538
|
-
|
|
539
|
-
|
|
540
|
-
|
|
541
|
-
|
|
542
|
-
|
|
543
|
-
|
|
544
|
-
|
|
545
|
-
|
|
546
|
-
|
|
547
|
-
|
|
548
|
-
|
|
549
|
-
code += `phy_active = true;\n`;
|
|
550
|
-
if (comp.properties?.['mass']) {
|
|
551
|
-
code += `phy_mass = ${comp.properties['mass']};\n`;
|
|
552
|
-
}
|
|
553
|
-
if (comp.properties?.['linearDamping']) {
|
|
554
|
-
code += `phy_linear_damping = ${comp.properties['linearDamping']};\n`;
|
|
555
|
-
}
|
|
556
|
-
break;
|
|
557
|
-
case 'audioSource':
|
|
558
|
-
if (comp.properties?.['playOnAwake']) {
|
|
559
|
-
const clip = comp.properties['clip'];
|
|
560
|
-
if (clip) {
|
|
561
|
-
code += `audio_play_sound(snd_${clip}, 1, ${comp.properties['loop'] ? 'true' : 'false'});\n`;
|
|
562
|
-
}
|
|
563
|
-
}
|
|
564
|
-
break;
|
|
524
|
+
}
|
|
525
|
+
generateComponentInit(comp) {
|
|
526
|
+
let code = `
|
|
527
|
+
// ${comp.type} component
|
|
528
|
+
`;
|
|
529
|
+
switch (comp.type) {
|
|
530
|
+
case "sprite": {
|
|
531
|
+
const color = comp.properties?.["color"];
|
|
532
|
+
if (color) {
|
|
533
|
+
code += `image_blend = ${this.colorToGML(color)};
|
|
534
|
+
`;
|
|
565
535
|
}
|
|
566
|
-
|
|
567
|
-
|
|
568
|
-
|
|
569
|
-
|
|
570
|
-
|
|
571
|
-
|
|
572
|
-
|
|
573
|
-
|
|
574
|
-
const b = parseInt(hex.substr(4, 2), 16);
|
|
575
|
-
return `make_colour_rgb(${r}, ${g}, ${b})`;
|
|
536
|
+
break;
|
|
537
|
+
}
|
|
538
|
+
case "rigidbody":
|
|
539
|
+
code += `phy_active = true;
|
|
540
|
+
`;
|
|
541
|
+
if (comp.properties?.["mass"]) {
|
|
542
|
+
code += `phy_mass = ${comp.properties["mass"]};
|
|
543
|
+
`;
|
|
576
544
|
}
|
|
577
|
-
|
|
578
|
-
|
|
579
|
-
|
|
580
|
-
async generateRoom(scene, project, options) {
|
|
581
|
-
const roomName = `rm_${scene.name.replace(/[^a-zA-Z0-9_]/g, '_')}`;
|
|
582
|
-
const width = project.settings.resolution.width;
|
|
583
|
-
const height = project.settings.resolution.height;
|
|
584
|
-
const platformOpts = options.platformOptions ?? {};
|
|
585
|
-
const instances = [];
|
|
586
|
-
const instanceOrder = [];
|
|
587
|
-
// Generate instances from entities
|
|
588
|
-
for (const entity of scene.entities) {
|
|
589
|
-
const objName = entity.prefabId
|
|
590
|
-
? `obj_${entity.prefabId}`
|
|
591
|
-
: entity.type
|
|
592
|
-
? `obj_${entity.type}`
|
|
593
|
-
: 'obj_nice2dev_base';
|
|
594
|
-
const instanceName = `inst_${generateGMUUID().substr(0, 8)}`;
|
|
595
|
-
const pos = entity.position ?? { x: 0, y: 0 };
|
|
596
|
-
instances.push({
|
|
597
|
-
resourceType: 'GMRoomInstance',
|
|
598
|
-
resourceVersion: '1.0',
|
|
599
|
-
name: instanceName,
|
|
600
|
-
properties: [],
|
|
601
|
-
isDnd: false,
|
|
602
|
-
objectId: { name: objName, path: `objects/${objName}/${objName}.yy` },
|
|
603
|
-
inheritCode: false,
|
|
604
|
-
hasCreationCode: false,
|
|
605
|
-
colour: 4294967295,
|
|
606
|
-
rotation: entity.rotation ?? 0,
|
|
607
|
-
scaleX: entity.scale?.x ?? 1,
|
|
608
|
-
scaleY: entity.scale?.y ?? 1,
|
|
609
|
-
x: pos.x,
|
|
610
|
-
y: pos.y,
|
|
611
|
-
});
|
|
612
|
-
instanceOrder.push({ name: instanceName, path: `rooms/${roomName}/${roomName}.yy` });
|
|
545
|
+
if (comp.properties?.["linearDamping"]) {
|
|
546
|
+
code += `phy_linear_damping = ${comp.properties["linearDamping"]};
|
|
547
|
+
`;
|
|
613
548
|
}
|
|
614
|
-
|
|
615
|
-
|
|
616
|
-
|
|
617
|
-
|
|
618
|
-
|
|
619
|
-
|
|
620
|
-
|
|
621
|
-
|
|
622
|
-
userdefinedDepth: false,
|
|
623
|
-
inheritLayerDepth: false,
|
|
624
|
-
inheritLayerSettings: false,
|
|
625
|
-
instances,
|
|
626
|
-
},
|
|
627
|
-
{
|
|
628
|
-
resourceType: 'GMRBackgroundLayer',
|
|
629
|
-
resourceVersion: '1.0',
|
|
630
|
-
name: 'Background',
|
|
631
|
-
visible: true,
|
|
632
|
-
depth: 100,
|
|
633
|
-
userdefinedDepth: false,
|
|
634
|
-
inheritLayerDepth: false,
|
|
635
|
-
inheritLayerSettings: false,
|
|
636
|
-
},
|
|
637
|
-
];
|
|
638
|
-
// Add tile layers from tilemaps
|
|
639
|
-
if (scene.tilemaps) {
|
|
640
|
-
for (const tilemap of scene.tilemaps) {
|
|
641
|
-
layers.push(this.createTileLayer(tilemap, project));
|
|
642
|
-
}
|
|
549
|
+
break;
|
|
550
|
+
case "audioSource":
|
|
551
|
+
if (comp.properties?.["playOnAwake"]) {
|
|
552
|
+
const clip = comp.properties["clip"];
|
|
553
|
+
if (clip) {
|
|
554
|
+
code += `audio_play_sound(snd_${clip}, 1, ${comp.properties["loop"] ? "true" : "false"});
|
|
555
|
+
`;
|
|
556
|
+
}
|
|
643
557
|
}
|
|
644
|
-
|
|
645
|
-
resourceType: 'GMRoom',
|
|
646
|
-
resourceVersion: '1.0',
|
|
647
|
-
name: roomName,
|
|
648
|
-
isDnd: false,
|
|
649
|
-
creationCodeFile: '',
|
|
650
|
-
inheritCode: false,
|
|
651
|
-
inheritCreationOrder: false,
|
|
652
|
-
inheritLayers: false,
|
|
653
|
-
instanceCreationOrder: instanceOrder,
|
|
654
|
-
layers,
|
|
655
|
-
parent: { name: 'Rooms', path: 'folders/Rooms.yy' },
|
|
656
|
-
roomSettings: {
|
|
657
|
-
inheritRoomSettings: false,
|
|
658
|
-
Width: width,
|
|
659
|
-
Height: height,
|
|
660
|
-
persistent: false,
|
|
661
|
-
},
|
|
662
|
-
viewSettings: {
|
|
663
|
-
inheritViewSettings: false,
|
|
664
|
-
enableViews: true,
|
|
665
|
-
clearViewBackground: true,
|
|
666
|
-
clearDisplayBuffer: true,
|
|
667
|
-
},
|
|
668
|
-
physicsSettings: {
|
|
669
|
-
inheritPhysicsSettings: false,
|
|
670
|
-
PhysicsWorld: platformOpts.enablePhysics ?? project.settings.physics.enabled,
|
|
671
|
-
PhysicsWorldGravityX: project.settings.physics.gravity.x,
|
|
672
|
-
PhysicsWorldGravityY: project.settings.physics.gravity.y,
|
|
673
|
-
PhysicsWorldPixToMetres: 0.1,
|
|
674
|
-
},
|
|
675
|
-
};
|
|
676
|
-
this.addTextFile(`rooms/${roomName}/${roomName}.yy`, JSON.stringify(room, null, 2));
|
|
677
|
-
this.resourceTree.push({
|
|
678
|
-
id: { name: roomName, path: `rooms/${roomName}/${roomName}.yy` },
|
|
679
|
-
});
|
|
558
|
+
break;
|
|
680
559
|
}
|
|
681
|
-
|
|
682
|
-
|
|
683
|
-
|
|
684
|
-
|
|
685
|
-
|
|
686
|
-
|
|
687
|
-
|
|
688
|
-
|
|
689
|
-
|
|
690
|
-
inheritLayerSettings: false,
|
|
691
|
-
tiles: {
|
|
692
|
-
SerialiseWidth: tilemap.width,
|
|
693
|
-
SerialiseHeight: tilemap.height,
|
|
694
|
-
TileSerialiseData: tilemap.layers[0]?.data ?? [],
|
|
695
|
-
},
|
|
696
|
-
};
|
|
560
|
+
return code;
|
|
561
|
+
}
|
|
562
|
+
colorToGML(color) {
|
|
563
|
+
if (color.startsWith("#")) {
|
|
564
|
+
const hex = color.replace("#", "");
|
|
565
|
+
const r = parseInt(hex.substr(0, 2), 16);
|
|
566
|
+
const g = parseInt(hex.substr(2, 2), 16);
|
|
567
|
+
const b = parseInt(hex.substr(4, 2), 16);
|
|
568
|
+
return `make_colour_rgb(${r}, ${g}, ${b})`;
|
|
697
569
|
}
|
|
698
|
-
|
|
699
|
-
|
|
700
|
-
|
|
701
|
-
|
|
702
|
-
|
|
703
|
-
|
|
704
|
-
|
|
705
|
-
|
|
706
|
-
|
|
707
|
-
|
|
708
|
-
|
|
709
|
-
|
|
710
|
-
|
|
711
|
-
|
|
712
|
-
|
|
713
|
-
|
|
714
|
-
|
|
715
|
-
|
|
716
|
-
|
|
717
|
-
|
|
718
|
-
|
|
719
|
-
|
|
720
|
-
|
|
721
|
-
|
|
722
|
-
|
|
723
|
-
|
|
724
|
-
|
|
725
|
-
|
|
726
|
-
|
|
727
|
-
|
|
728
|
-
|
|
729
|
-
edgeFiltering: false,
|
|
730
|
-
For3D: false,
|
|
731
|
-
frames: [
|
|
732
|
-
{
|
|
733
|
-
resourceType: 'GMSpriteFrame',
|
|
734
|
-
resourceVersion: '1.1',
|
|
735
|
-
name: generateGMUUID(),
|
|
736
|
-
},
|
|
737
|
-
],
|
|
738
|
-
gridX: 0,
|
|
739
|
-
gridY: 0,
|
|
740
|
-
height: 32,
|
|
741
|
-
HTile: false,
|
|
742
|
-
layers: [
|
|
743
|
-
{
|
|
744
|
-
resourceType: 'GMImageLayer',
|
|
745
|
-
resourceVersion: '1.0',
|
|
746
|
-
name: generateGMUUID(),
|
|
747
|
-
blendMode: 0,
|
|
748
|
-
displayName: 'default',
|
|
749
|
-
isLocked: false,
|
|
750
|
-
opacity: 100,
|
|
751
|
-
visible: true,
|
|
752
|
-
},
|
|
753
|
-
],
|
|
754
|
-
nineSlice: null,
|
|
755
|
-
origin: platformOpts.spriteOrigin === 'center'
|
|
756
|
-
? 4
|
|
757
|
-
: platformOpts.spriteOrigin === 'bottom-center'
|
|
758
|
-
? 7
|
|
759
|
-
: 0,
|
|
760
|
-
parent: { name: 'Sprites', path: 'folders/Sprites.yy' },
|
|
761
|
-
preMultiplyAlpha: false,
|
|
762
|
-
sequence: {
|
|
763
|
-
resourceType: 'GMSequence',
|
|
764
|
-
resourceVersion: '1.4',
|
|
765
|
-
name: spriteName,
|
|
766
|
-
autoRecord: true,
|
|
767
|
-
backdropHeight: 768,
|
|
768
|
-
backdropImageOpacity: 0.5,
|
|
769
|
-
backdropImagePath: '',
|
|
770
|
-
backdropWidth: 1366,
|
|
771
|
-
backdropXOffset: 0.0,
|
|
772
|
-
backdropYOffset: 0.0,
|
|
773
|
-
events: {
|
|
774
|
-
Keyframes: [],
|
|
775
|
-
resourceType: 'KeyframeStore<MessageEventKeyframe>',
|
|
776
|
-
resourceVersion: '1.0',
|
|
777
|
-
},
|
|
778
|
-
eventStubScript: null,
|
|
779
|
-
eventToFunction: {},
|
|
780
|
-
length: 1.0,
|
|
781
|
-
lockOrigin: false,
|
|
782
|
-
moments: {
|
|
783
|
-
Keyframes: [],
|
|
784
|
-
resourceType: 'KeyframeStore<MomentsEventKeyframe>',
|
|
785
|
-
resourceVersion: '1.0',
|
|
786
|
-
},
|
|
787
|
-
playback: 1,
|
|
788
|
-
playbackSpeed: 15.0,
|
|
789
|
-
playbackSpeedType: 0,
|
|
790
|
-
showBackdrop: true,
|
|
791
|
-
showBackdropImage: false,
|
|
792
|
-
spriteId: { name: spriteName, path: `sprites/${spriteName}/${spriteName}.yy` },
|
|
793
|
-
timeUnits: 1,
|
|
794
|
-
tracks: [],
|
|
795
|
-
volume: 1.0,
|
|
796
|
-
xorigin: Math.floor(32 * originX),
|
|
797
|
-
yorigin: Math.floor(32 * originY),
|
|
798
|
-
},
|
|
799
|
-
swatchColours: null,
|
|
800
|
-
swfPrecision: 2.525,
|
|
801
|
-
textureGroupId: { name: 'Default', path: 'texturegroups/Default' },
|
|
802
|
-
type: 0,
|
|
803
|
-
VTile: false,
|
|
804
|
-
width: 32,
|
|
805
|
-
};
|
|
806
|
-
this.addTextFile(`sprites/${spriteName}/${spriteName}.yy`, JSON.stringify(spriteDef, null, 2));
|
|
807
|
-
// Add warning for actual image file
|
|
808
|
-
this.addWarning('SPRITE_MANUAL', `Sprite "${asset.name}" requires manual image import`, `Copy sprite image to sprites/${spriteName}/ folder`);
|
|
809
|
-
this.resourceTree.push({
|
|
810
|
-
id: { name: spriteName, path: `sprites/${spriteName}/${spriteName}.yy` },
|
|
811
|
-
});
|
|
570
|
+
return "c_white";
|
|
571
|
+
}
|
|
572
|
+
/* ── Rooms ──────────────────────────────────────────────────── */
|
|
573
|
+
async generateRoom(scene, project, options) {
|
|
574
|
+
const roomName = `rm_${scene.name.replace(/[^a-zA-Z0-9_]/g, "_")}`;
|
|
575
|
+
const width = project.settings.resolution.width;
|
|
576
|
+
const height = project.settings.resolution.height;
|
|
577
|
+
const platformOpts = options.platformOptions ?? {};
|
|
578
|
+
const instances = [];
|
|
579
|
+
const instanceOrder = [];
|
|
580
|
+
for (const entity of scene.entities) {
|
|
581
|
+
const objName = entity.prefabId ? `obj_${entity.prefabId}` : entity.type ? `obj_${entity.type}` : "obj_nice2dev_base";
|
|
582
|
+
const instanceName = `inst_${generateGMUUID().substr(0, 8)}`;
|
|
583
|
+
const pos = entity.position ?? { x: 0, y: 0 };
|
|
584
|
+
instances.push({
|
|
585
|
+
resourceType: "GMRoomInstance",
|
|
586
|
+
resourceVersion: "1.0",
|
|
587
|
+
name: instanceName,
|
|
588
|
+
properties: [],
|
|
589
|
+
isDnd: false,
|
|
590
|
+
objectId: { name: objName, path: `objects/${objName}/${objName}.yy` },
|
|
591
|
+
inheritCode: false,
|
|
592
|
+
hasCreationCode: false,
|
|
593
|
+
colour: 4294967295,
|
|
594
|
+
rotation: entity.rotation ?? 0,
|
|
595
|
+
scaleX: entity.scale?.x ?? 1,
|
|
596
|
+
scaleY: entity.scale?.y ?? 1,
|
|
597
|
+
x: pos.x,
|
|
598
|
+
y: pos.y
|
|
599
|
+
});
|
|
600
|
+
instanceOrder.push({ name: instanceName, path: `rooms/${roomName}/${roomName}.yy` });
|
|
812
601
|
}
|
|
813
|
-
|
|
814
|
-
|
|
815
|
-
|
|
816
|
-
|
|
817
|
-
|
|
818
|
-
|
|
819
|
-
|
|
820
|
-
|
|
821
|
-
|
|
822
|
-
|
|
823
|
-
|
|
824
|
-
|
|
825
|
-
|
|
826
|
-
|
|
827
|
-
|
|
828
|
-
|
|
829
|
-
|
|
830
|
-
|
|
831
|
-
|
|
832
|
-
|
|
833
|
-
|
|
834
|
-
|
|
835
|
-
|
|
836
|
-
|
|
837
|
-
|
|
602
|
+
const layers = [
|
|
603
|
+
{
|
|
604
|
+
resourceType: "GMRLayer",
|
|
605
|
+
resourceVersion: "1.0",
|
|
606
|
+
name: "Instances",
|
|
607
|
+
visible: true,
|
|
608
|
+
depth: 0,
|
|
609
|
+
userdefinedDepth: false,
|
|
610
|
+
inheritLayerDepth: false,
|
|
611
|
+
inheritLayerSettings: false,
|
|
612
|
+
instances
|
|
613
|
+
},
|
|
614
|
+
{
|
|
615
|
+
resourceType: "GMRBackgroundLayer",
|
|
616
|
+
resourceVersion: "1.0",
|
|
617
|
+
name: "Background",
|
|
618
|
+
visible: true,
|
|
619
|
+
depth: 100,
|
|
620
|
+
userdefinedDepth: false,
|
|
621
|
+
inheritLayerDepth: false,
|
|
622
|
+
inheritLayerSettings: false
|
|
623
|
+
}
|
|
624
|
+
];
|
|
625
|
+
if (scene.tilemaps) {
|
|
626
|
+
for (const tilemap of scene.tilemaps) {
|
|
627
|
+
layers.push(this.createTileLayer(tilemap, project));
|
|
628
|
+
}
|
|
629
|
+
}
|
|
630
|
+
const room = {
|
|
631
|
+
resourceType: "GMRoom",
|
|
632
|
+
resourceVersion: "1.0",
|
|
633
|
+
name: roomName,
|
|
634
|
+
isDnd: false,
|
|
635
|
+
creationCodeFile: "",
|
|
636
|
+
inheritCode: false,
|
|
637
|
+
inheritCreationOrder: false,
|
|
638
|
+
inheritLayers: false,
|
|
639
|
+
instanceCreationOrder: instanceOrder,
|
|
640
|
+
layers,
|
|
641
|
+
parent: { name: "Rooms", path: "folders/Rooms.yy" },
|
|
642
|
+
roomSettings: {
|
|
643
|
+
inheritRoomSettings: false,
|
|
644
|
+
Width: width,
|
|
645
|
+
Height: height,
|
|
646
|
+
persistent: false
|
|
647
|
+
},
|
|
648
|
+
viewSettings: {
|
|
649
|
+
inheritViewSettings: false,
|
|
650
|
+
enableViews: true,
|
|
651
|
+
clearViewBackground: true,
|
|
652
|
+
clearDisplayBuffer: true
|
|
653
|
+
},
|
|
654
|
+
physicsSettings: {
|
|
655
|
+
inheritPhysicsSettings: false,
|
|
656
|
+
PhysicsWorld: platformOpts.enablePhysics ?? project.settings.physics.enabled,
|
|
657
|
+
PhysicsWorldGravityX: project.settings.physics.gravity.x,
|
|
658
|
+
PhysicsWorldGravityY: project.settings.physics.gravity.y,
|
|
659
|
+
PhysicsWorldPixToMetres: 0.1
|
|
660
|
+
}
|
|
661
|
+
};
|
|
662
|
+
this.addTextFile(`rooms/${roomName}/${roomName}.yy`, JSON.stringify(room, null, 2));
|
|
663
|
+
this.resourceTree.push({
|
|
664
|
+
id: { name: roomName, path: `rooms/${roomName}/${roomName}.yy` }
|
|
665
|
+
});
|
|
666
|
+
}
|
|
667
|
+
createTileLayer(tilemap, _project) {
|
|
668
|
+
return {
|
|
669
|
+
resourceType: "GMRTileLayer",
|
|
670
|
+
resourceVersion: "1.1",
|
|
671
|
+
name: tilemap.name,
|
|
672
|
+
visible: true,
|
|
673
|
+
depth: 50,
|
|
674
|
+
userdefinedDepth: false,
|
|
675
|
+
inheritLayerDepth: false,
|
|
676
|
+
inheritLayerSettings: false,
|
|
677
|
+
tiles: {
|
|
678
|
+
SerialiseWidth: tilemap.width,
|
|
679
|
+
SerialiseHeight: tilemap.height,
|
|
680
|
+
TileSerialiseData: tilemap.layers[0]?.data ?? []
|
|
681
|
+
}
|
|
682
|
+
};
|
|
683
|
+
}
|
|
684
|
+
/* ── Sprites ────────────────────────────────────────────────── */
|
|
685
|
+
async generateSprite(asset, options) {
|
|
686
|
+
const spriteName = `spr_${asset.name.replace(/[^a-zA-Z0-9_]/g, "_")}`;
|
|
687
|
+
const platformOpts = options.platformOptions ?? {};
|
|
688
|
+
let originX = 0, originY = 0;
|
|
689
|
+
switch (platformOpts.spriteOrigin) {
|
|
690
|
+
case "center":
|
|
691
|
+
originX = 0.5;
|
|
692
|
+
originY = 0.5;
|
|
693
|
+
break;
|
|
694
|
+
case "bottom-center":
|
|
695
|
+
originX = 0.5;
|
|
696
|
+
originY = 1;
|
|
697
|
+
break;
|
|
698
|
+
default:
|
|
699
|
+
originX = 0;
|
|
700
|
+
originY = 0;
|
|
838
701
|
}
|
|
702
|
+
const spriteDef = {
|
|
703
|
+
resourceType: "GMSprite",
|
|
704
|
+
resourceVersion: "1.0",
|
|
705
|
+
name: spriteName,
|
|
706
|
+
bboxMode: 0,
|
|
707
|
+
bbox_bottom: 31,
|
|
708
|
+
bbox_left: 0,
|
|
709
|
+
bbox_right: 31,
|
|
710
|
+
bbox_top: 0,
|
|
711
|
+
collisionKind: 1,
|
|
712
|
+
collisionTolerance: 0,
|
|
713
|
+
DynamicTexturePage: false,
|
|
714
|
+
edgeFiltering: false,
|
|
715
|
+
For3D: false,
|
|
716
|
+
frames: [
|
|
717
|
+
{
|
|
718
|
+
resourceType: "GMSpriteFrame",
|
|
719
|
+
resourceVersion: "1.1",
|
|
720
|
+
name: generateGMUUID()
|
|
721
|
+
}
|
|
722
|
+
],
|
|
723
|
+
gridX: 0,
|
|
724
|
+
gridY: 0,
|
|
725
|
+
height: 32,
|
|
726
|
+
HTile: false,
|
|
727
|
+
layers: [
|
|
728
|
+
{
|
|
729
|
+
resourceType: "GMImageLayer",
|
|
730
|
+
resourceVersion: "1.0",
|
|
731
|
+
name: generateGMUUID(),
|
|
732
|
+
blendMode: 0,
|
|
733
|
+
displayName: "default",
|
|
734
|
+
isLocked: false,
|
|
735
|
+
opacity: 100,
|
|
736
|
+
visible: true
|
|
737
|
+
}
|
|
738
|
+
],
|
|
739
|
+
nineSlice: null,
|
|
740
|
+
origin: platformOpts.spriteOrigin === "center" ? 4 : platformOpts.spriteOrigin === "bottom-center" ? 7 : 0,
|
|
741
|
+
parent: { name: "Sprites", path: "folders/Sprites.yy" },
|
|
742
|
+
preMultiplyAlpha: false,
|
|
743
|
+
sequence: {
|
|
744
|
+
resourceType: "GMSequence",
|
|
745
|
+
resourceVersion: "1.4",
|
|
746
|
+
name: spriteName,
|
|
747
|
+
autoRecord: true,
|
|
748
|
+
backdropHeight: 768,
|
|
749
|
+
backdropImageOpacity: 0.5,
|
|
750
|
+
backdropImagePath: "",
|
|
751
|
+
backdropWidth: 1366,
|
|
752
|
+
backdropXOffset: 0,
|
|
753
|
+
backdropYOffset: 0,
|
|
754
|
+
events: {
|
|
755
|
+
Keyframes: [],
|
|
756
|
+
resourceType: "KeyframeStore<MessageEventKeyframe>",
|
|
757
|
+
resourceVersion: "1.0"
|
|
758
|
+
},
|
|
759
|
+
eventStubScript: null,
|
|
760
|
+
eventToFunction: {},
|
|
761
|
+
length: 1,
|
|
762
|
+
lockOrigin: false,
|
|
763
|
+
moments: {
|
|
764
|
+
Keyframes: [],
|
|
765
|
+
resourceType: "KeyframeStore<MomentsEventKeyframe>",
|
|
766
|
+
resourceVersion: "1.0"
|
|
767
|
+
},
|
|
768
|
+
playback: 1,
|
|
769
|
+
playbackSpeed: 15,
|
|
770
|
+
playbackSpeedType: 0,
|
|
771
|
+
showBackdrop: true,
|
|
772
|
+
showBackdropImage: false,
|
|
773
|
+
spriteId: { name: spriteName, path: `sprites/${spriteName}/${spriteName}.yy` },
|
|
774
|
+
timeUnits: 1,
|
|
775
|
+
tracks: [],
|
|
776
|
+
volume: 1,
|
|
777
|
+
xorigin: Math.floor(32 * originX),
|
|
778
|
+
yorigin: Math.floor(32 * originY)
|
|
779
|
+
},
|
|
780
|
+
swatchColours: null,
|
|
781
|
+
swfPrecision: 2.525,
|
|
782
|
+
textureGroupId: { name: "Default", path: "texturegroups/Default" },
|
|
783
|
+
type: 0,
|
|
784
|
+
VTile: false,
|
|
785
|
+
width: 32
|
|
786
|
+
};
|
|
787
|
+
this.addTextFile(`sprites/${spriteName}/${spriteName}.yy`, JSON.stringify(spriteDef, null, 2));
|
|
788
|
+
this.addWarning(
|
|
789
|
+
"SPRITE_MANUAL",
|
|
790
|
+
`Sprite "${asset.name}" requires manual image import`,
|
|
791
|
+
`Copy sprite image to sprites/${spriteName}/ folder`
|
|
792
|
+
);
|
|
793
|
+
this.resourceTree.push({
|
|
794
|
+
id: { name: spriteName, path: `sprites/${spriteName}/${spriteName}.yy` }
|
|
795
|
+
});
|
|
796
|
+
}
|
|
797
|
+
/* ── Sounds ─────────────────────────────────────────────────── */
|
|
798
|
+
async generateSound(asset, _options) {
|
|
799
|
+
const soundName = `snd_${asset.name.replace(/[^a-zA-Z0-9_]/g, "_")}`;
|
|
800
|
+
const soundDef = {
|
|
801
|
+
resourceType: "GMSound",
|
|
802
|
+
resourceVersion: "1.0",
|
|
803
|
+
name: soundName,
|
|
804
|
+
audioGroupId: { name: "audiogroup_default", path: "audiogroups/audiogroup_default" },
|
|
805
|
+
bitDepth: 1,
|
|
806
|
+
bitRate: 128,
|
|
807
|
+
compression: 0,
|
|
808
|
+
conversionMode: 0,
|
|
809
|
+
duration: 1,
|
|
810
|
+
parent: { name: "Sounds", path: "folders/Sounds.yy" },
|
|
811
|
+
preload: false,
|
|
812
|
+
sampleRate: 44100,
|
|
813
|
+
soundFile: `${soundName}.ogg`,
|
|
814
|
+
type: 0,
|
|
815
|
+
volume: 1
|
|
816
|
+
};
|
|
817
|
+
this.addTextFile(`sounds/${soundName}/${soundName}.yy`, JSON.stringify(soundDef, null, 2));
|
|
818
|
+
this.addWarning(
|
|
819
|
+
"SOUND_MANUAL",
|
|
820
|
+
`Sound "${asset.name}" requires manual audio import`,
|
|
821
|
+
`Copy audio file to sounds/${soundName}/ folder as ${soundName}.ogg`
|
|
822
|
+
);
|
|
823
|
+
this.resourceTree.push({
|
|
824
|
+
id: { name: soundName, path: `sounds/${soundName}/${soundName}.yy` }
|
|
825
|
+
});
|
|
826
|
+
}
|
|
839
827
|
}
|
|
840
|
-
/* ── Factory ──────────────────────────────────────────────────── */
|
|
841
828
|
function createGameMakerExporter() {
|
|
842
|
-
|
|
829
|
+
return new GameMakerExporter();
|
|
843
830
|
}
|
|
844
|
-
|
|
845
831
|
exports.GameMakerExporter = GameMakerExporter;
|
|
846
832
|
exports.createGameMakerExporter = createGameMakerExporter;
|