@nice2dev/game-engine 1.3.14 → 1.3.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -0
- package/dist/cjs/accessibility/Accessibility.js +152 -165
- package/dist/cjs/ai/AI.js +292 -294
- package/dist/cjs/ai/BehaviorTree.js +1029 -1113
- package/dist/cjs/ai/StateMachine.js +694 -756
- package/dist/cjs/animation/Animation.js +232 -241
- package/dist/cjs/audio/AudioAdvanced.js +221 -236
- package/dist/cjs/audio/AudioBridge.js +441 -435
- package/dist/cjs/audio/AudioManager.js +242 -259
- package/dist/cjs/build-cloud/BuildOrchestration.js +1059 -1098
- package/dist/cjs/build-cloud/GodotBuildCloud.js +641 -670
- package/dist/cjs/build-cloud/UnityBuildCloud.js +563 -610
- package/dist/cjs/build-cloud/UnrealBuildCloud.js +610 -635
- package/dist/cjs/core/EventBus.js +51 -56
- package/dist/cjs/core/GameClock.js +62 -66
- package/dist/cjs/core/GameConfig.js +72 -79
- package/dist/cjs/core/GameLoop.js +80 -89
- package/dist/cjs/core/ServiceLocator.js +61 -65
- package/dist/cjs/core/Validation.js +72 -82
- package/dist/cjs/core/math.js +108 -112
- package/dist/cjs/devtools/DevTools.js +542 -563
- package/dist/cjs/devtools/DeveloperExperience.js +521 -559
- package/dist/cjs/devtools/GameplayAnalytics.js +636 -646
- package/dist/cjs/dialogue/DialogueSystem.js +984 -986
- package/dist/cjs/docs/DocGenerator.js +339 -364
- package/dist/cjs/ecs/World.js +355 -371
- package/dist/cjs/editor/AchievementEditor.js +580 -636
- package/dist/cjs/editor/AdvancedEditor.js +184 -191
- package/dist/cjs/editor/AnimationRetargeting.js +696 -741
- package/dist/cjs/editor/AssetBrowser.js +1072 -1160
- package/dist/cjs/editor/AssetManager.js +187 -192
- package/dist/cjs/editor/ConsolePro.js +971 -1061
- package/dist/cjs/editor/CraftingEditor.js +680 -730
- package/dist/cjs/editor/DebugTools.js +187 -185
- package/dist/cjs/editor/DialogueSystem.js +844 -901
- package/dist/cjs/editor/LeaderboardSystem.js +429 -483
- package/dist/cjs/editor/NiceGameEditor.js +1903 -1201
- package/dist/cjs/editor/PrefabSystem.js +772 -838
- package/dist/cjs/editor/ProfilerPanel.js +649 -700
- package/dist/cjs/editor/QuestEditor.js +792 -839
- package/dist/cjs/editor/ReplaySystem.js +585 -634
- package/dist/cjs/editor/SceneEditor.js +176 -200
- package/dist/cjs/editor/ScreenshotMode.js +621 -688
- package/dist/cjs/editor/ShaderGraph.js +1556 -1582
- package/dist/cjs/editor/TimelineEditor.js +715 -778
- package/dist/cjs/editor/UndoRedoPro.js +830 -904
- package/dist/cjs/editor/VRARMode.js +582 -645
- package/dist/cjs/engine/NiceGameEngine.js +141 -164
- package/dist/cjs/engine/SaveSystem.js +441 -495
- package/dist/cjs/enterprise/Enterprise.js +254 -261
- package/dist/cjs/export/BevyExporter.js +927 -967
- package/dist/cjs/export/CocosExporter.js +644 -673
- package/dist/cjs/export/Construct3Exporter.js +783 -794
- package/dist/cjs/export/DefoldExporter.js +1028 -1069
- package/dist/cjs/export/GDevelopExporter.js +674 -708
- package/dist/cjs/export/GameMakerExporter.js +791 -805
- package/dist/cjs/export/GodotExporter.js +1003 -1045
- package/dist/cjs/export/MinecraftBedrockExporter.js +573 -578
- package/dist/cjs/export/MonoGameExporter.js +1265 -1293
- package/dist/cjs/export/Pico8Exporter.js +766 -812
- package/dist/cjs/export/PlatformExporter.js +188 -206
- package/dist/cjs/export/RPGMakerExporter.js +860 -879
- package/dist/cjs/export/RobloxExporter.js +883 -919
- package/dist/cjs/export/Solar2DExporter.js +1218 -1256
- package/dist/cjs/export/ThreeJSExporter.js +1006 -1073
- package/dist/cjs/export/Tic80Exporter.js +1210 -1267
- package/dist/cjs/export/UnityExporter.js +1116 -1131
- package/dist/cjs/export/UnrealExporter.js +889 -919
- package/dist/cjs/export/WebExporter.js +931 -970
- package/dist/cjs/export/index.js +42 -65
- package/dist/cjs/godot-integration/GodotAssetLibrary.js +659 -692
- package/dist/cjs/godot-integration/GodotImport.js +929 -1027
- package/dist/cjs/godot-integration/GodotLiveLink.js +915 -945
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +911 -611
- package/dist/cjs/i18n/I18n.js +860 -900
- package/dist/cjs/i18n/useTranslation.js +84 -89
- package/dist/cjs/import/AsepriteImporter.js +658 -716
- package/dist/cjs/import/DragonBonesImporter.js +437 -461
- package/dist/cjs/import/GameMakerImporter.js +511 -521
- package/dist/cjs/import/GodotSceneImporter.js +788 -822
- package/dist/cjs/import/LDtkImporter.js +436 -454
- package/dist/cjs/import/Live2DImporter.js +497 -518
- package/dist/cjs/import/NdgFormat.js +424 -457
- package/dist/cjs/import/OgmoImporter.js +466 -493
- package/dist/cjs/import/RPGMakerImporter.js +451 -477
- package/dist/cjs/import/SceneImporter.js +378 -423
- package/dist/cjs/import/SpineImporter.js +511 -546
- package/dist/cjs/import/SpriterImporter.js +590 -613
- package/dist/cjs/import/TiledMapImporter.js +811 -846
- package/dist/cjs/import/UnitySceneImporter.js +687 -703
- package/dist/cjs/import/index.js +206 -251
- package/dist/cjs/index.js +275 -278
- package/dist/cjs/input/GamepadNavigation.js +185 -205
- package/dist/cjs/input/InputManager.js +397 -421
- package/dist/cjs/input/useGamepads.js +70 -81
- package/dist/cjs/integration/IconSprite.js +129 -256
- package/dist/cjs/inventory/InventorySystem.js +920 -995
- package/dist/cjs/kids/KidMode.js +997 -1022
- package/dist/cjs/kids/KidTools.js +570 -594
- package/dist/cjs/monetization/Monetization.js +170 -177
- package/dist/cjs/multiplayer/LocalMultiplayer.js +287 -287
- package/dist/cjs/multiplayer/MiniGameTypes.js +49 -59
- package/dist/cjs/native-engine/AnimationSystem.js +731 -806
- package/dist/cjs/native-engine/AssetPipeline.js +454 -515
- package/dist/cjs/native-engine/AudioEngine.js +763 -804
- package/dist/cjs/native-engine/InputSystem.js +1075 -1145
- package/dist/cjs/native-engine/NetworkingSystem.js +733 -793
- package/dist/cjs/native-engine/PhysicsEngine.js +583 -607
- package/dist/cjs/native-engine/RenderingEngine.js +302 -350
- package/dist/cjs/native-engine/SceneGraph.js +769 -808
- package/dist/cjs/network/MultiplayerTransport.js +97 -132
- package/dist/cjs/network/Networking.js +549 -564
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js +21 -29
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +35 -43
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +10 -15
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js +103 -135
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +131 -158
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +39 -53
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +5 -8
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +494 -572
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +826 -953
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +125 -146
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +13 -23
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js +11 -25
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js +13 -24
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +108 -121
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js +10 -14
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +150 -185
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +158 -196
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +90 -105
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js +30 -35
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +16 -21
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js +215 -248
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +135 -157
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +76 -85
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js +24 -27
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +3 -4
- package/dist/cjs/pathfinding/Pathfinding.js +245 -263
- package/dist/cjs/performance/AssetStreaming.js +561 -635
- package/dist/cjs/performance/BenchmarkSuite.js +283 -311
- package/dist/cjs/performance/DeltaCompression.js +467 -526
- package/dist/cjs/performance/DeterministicPhysics.js +450 -498
- package/dist/cjs/performance/ECSOptimization.js +644 -695
- package/dist/cjs/performance/GameSaveSystem.js +509 -556
- package/dist/cjs/performance/HotReload.js +447 -500
- package/dist/cjs/performance/InputRecording.js +511 -561
- package/dist/cjs/performance/InterestManagement.js +453 -500
- package/dist/cjs/performance/LocalizationRuntime.js +376 -423
- package/dist/cjs/performance/MemoryManagement.js +410 -470
- package/dist/cjs/performance/ModSupport.js +445 -496
- package/dist/cjs/performance/MultiThreadedPhysics.js +400 -443
- package/dist/cjs/performance/NetworkPrediction.js +424 -482
- package/dist/cjs/performance/ObjectPooling.js +569 -617
- package/dist/cjs/performance/Performance.js +174 -190
- package/dist/cjs/performance/PerformanceAdvanced.js +614 -637
- package/dist/cjs/performance/WebGPURenderer.js +656 -683
- package/dist/cjs/physics/PhysicsAdvanced.js +345 -379
- package/dist/cjs/physics/PhysicsEngine2D.js +391 -427
- package/dist/cjs/plugins/PluginSDK.js +432 -466
- package/dist/cjs/plugins/PluginTestKit.js +307 -330
- package/dist/cjs/procedural/Procedural.js +243 -254
- package/dist/cjs/procedural/WorldBuilding.js +297 -314
- package/dist/cjs/quest/QuestSystem.js +975 -932
- package/dist/cjs/release/MobileExport.js +157 -163
- package/dist/cjs/release/Release.js +225 -238
- package/dist/cjs/rendering/Camera2D.js +121 -124
- package/dist/cjs/rendering/Renderer2D.js +321 -335
- package/dist/cjs/rendering/WebGPURenderPipeline.js +632 -651
- package/dist/cjs/runtime3d/Runtime3D.js +359 -378
- package/dist/cjs/runtime3d/SceneEditor3D.js +252 -263
- package/dist/cjs/scene/SceneManager.js +177 -193
- package/dist/cjs/scripting/GraphToAST.js +574 -547
- package/dist/cjs/scripting/LanguageExporter.js +254 -279
- package/dist/cjs/scripting/NodeGraph.js +546 -570
- package/dist/cjs/scripting/ScriptAST.js +31 -39
- package/dist/cjs/scripting/VisualScripting2.js +1016 -1065
- package/dist/cjs/scripting/exporters/CSharpExporter.js +464 -496
- package/dist/cjs/scripting/exporters/GDScriptExporter.js +390 -442
- package/dist/cjs/scripting/exporters/LuaExporter.js +406 -447
- package/dist/cjs/scripting/exporters/PythonExporter.js +484 -549
- package/dist/cjs/scripting/exporters/RustExporter.js +459 -512
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js +505 -556
- package/dist/cjs/social/Social.js +72 -80
- package/dist/cjs/systems/LightingSystem.js +844 -931
- package/dist/cjs/systems/ParticleSystem2.js +1447 -1451
- package/dist/cjs/systems/PhysicsDebugSystem.js +1070 -1141
- package/dist/cjs/systems/TerrainSystem.js +985 -1098
- package/dist/cjs/templates/ActionTemplates.js +296 -309
- package/dist/cjs/templates/FightingTemplate.js +417 -463
- package/dist/cjs/templates/MetroidvaniaTemplate.js +353 -405
- package/dist/cjs/templates/PartyTemplates.js +190 -202
- package/dist/cjs/templates/PuzzleTemplates.js +245 -261
- package/dist/cjs/templates/RPGTemplates.js +160 -178
- package/dist/cjs/templates/SportsTemplates.js +237 -250
- package/dist/cjs/templates/StrategyTemplates.js +143 -153
- package/dist/cjs/templates/SurvivalTemplate.js +336 -380
- package/dist/cjs/templates/WaveDefense.js +499 -526
- package/dist/cjs/tilemap/Tilemap.js +207 -214
- package/dist/cjs/tutorials/TutorialBranching.js +396 -417
- package/dist/cjs/tutorials/TutorialEngine.js +888 -931
- package/dist/cjs/tutorials/TutorialOverlay.js +602 -640
- package/dist/cjs/tutorials/content/Tutorials_T05_T08.js +787 -809
- package/dist/cjs/tutorials/content/Tutorials_T09_T11.js +736 -756
- package/dist/cjs/tutorials/content/Tutorials_T12_T15.js +754 -778
- package/dist/cjs/ui/GameUI.js +295 -312
- package/dist/cjs/unity-integration/UnityAssetStore.js +700 -741
- package/dist/cjs/unity-integration/UnityImport.js +1066 -1176
- package/dist/cjs/unity-integration/UnityLiveLink.js +934 -981
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +1233 -757
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +1240 -768
- package/dist/cjs/unreal-integration/UnrealImport.js +391 -412
- package/dist/cjs/unreal-integration/UnrealLiveLink.js +1102 -1137
- package/dist/cjs/unreal-integration/UnrealMarketplace.js +436 -473
- package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +1150 -767
- package/dist/cjs/xr/ARVR.js +167 -175
- package/dist/esm/accessibility/Accessibility.js +160 -164
- package/dist/esm/ai/AI.js +310 -293
- package/dist/esm/ai/BehaviorTree.js +1057 -1112
- package/dist/esm/ai/StateMachine.js +709 -755
- package/dist/esm/animation/Animation.js +237 -240
- package/dist/esm/audio/AudioAdvanced.js +239 -235
- package/dist/esm/audio/AudioBridge.js +448 -434
- package/dist/esm/audio/AudioManager.js +243 -258
- package/dist/esm/build-cloud/BuildOrchestration.js +1071 -1097
- package/dist/esm/build-cloud/GodotBuildCloud.js +647 -669
- package/dist/esm/build-cloud/UnityBuildCloud.js +571 -609
- package/dist/esm/build-cloud/UnrealBuildCloud.js +615 -634
- package/dist/esm/core/EventBus.js +52 -55
- package/dist/esm/core/GameClock.js +63 -65
- package/dist/esm/core/GameConfig.js +77 -78
- package/dist/esm/core/GameLoop.js +81 -88
- package/dist/esm/core/ServiceLocator.js +63 -64
- package/dist/esm/core/Validation.js +82 -81
- package/dist/esm/core/math.js +109 -111
- package/dist/esm/devtools/DevTools.js +546 -562
- package/dist/esm/devtools/DeveloperExperience.js +535 -558
- package/dist/esm/devtools/GameplayAnalytics.js +647 -645
- package/dist/esm/dialogue/DialogueSystem.js +998 -985
- package/dist/esm/docs/DocGenerator.js +342 -363
- package/dist/esm/ecs/World.js +358 -370
- package/dist/esm/editor/AchievementEditor.js +584 -635
- package/dist/esm/editor/AdvancedEditor.js +191 -190
- package/dist/esm/editor/AnimationRetargeting.js +700 -740
- package/dist/esm/editor/AssetBrowser.js +1078 -1159
- package/dist/esm/editor/AssetManager.js +188 -191
- package/dist/esm/editor/ConsolePro.js +977 -1060
- package/dist/esm/editor/CraftingEditor.js +684 -729
- package/dist/esm/editor/DebugTools.js +194 -184
- package/dist/esm/editor/DialogueSystem.js +849 -900
- package/dist/esm/editor/LeaderboardSystem.js +433 -482
- package/dist/esm/editor/NiceGameEditor.js +1908 -1200
- package/dist/esm/editor/PrefabSystem.js +777 -837
- package/dist/esm/editor/ProfilerPanel.js +654 -699
- package/dist/esm/editor/QuestEditor.js +795 -838
- package/dist/esm/editor/ReplaySystem.js +591 -633
- package/dist/esm/editor/SceneEditor.js +189 -199
- package/dist/esm/editor/ScreenshotMode.js +628 -687
- package/dist/esm/editor/ShaderGraph.js +1565 -1581
- package/dist/esm/editor/TimelineEditor.js +733 -777
- package/dist/esm/editor/UndoRedoPro.js +835 -903
- package/dist/esm/editor/VRARMode.js +586 -644
- package/dist/esm/engine/NiceGameEngine.js +142 -163
- package/dist/esm/engine/SaveSystem.js +447 -494
- package/dist/esm/enterprise/Enterprise.js +265 -260
- package/dist/esm/export/BevyExporter.js +929 -966
- package/dist/esm/export/CocosExporter.js +646 -672
- package/dist/esm/export/Construct3Exporter.js +785 -793
- package/dist/esm/export/DefoldExporter.js +1030 -1068
- package/dist/esm/export/GDevelopExporter.js +676 -707
- package/dist/esm/export/GameMakerExporter.js +793 -804
- package/dist/esm/export/GodotExporter.js +1004 -1044
- package/dist/esm/export/MinecraftBedrockExporter.js +575 -577
- package/dist/esm/export/MonoGameExporter.js +1267 -1292
- package/dist/esm/export/Pico8Exporter.js +768 -811
- package/dist/esm/export/PlatformExporter.js +193 -205
- package/dist/esm/export/RPGMakerExporter.js +862 -878
- package/dist/esm/export/RobloxExporter.js +885 -918
- package/dist/esm/export/Solar2DExporter.js +1220 -1255
- package/dist/esm/export/ThreeJSExporter.js +1007 -1072
- package/dist/esm/export/Tic80Exporter.js +1212 -1266
- package/dist/esm/export/UnityExporter.js +1117 -1130
- package/dist/esm/export/UnrealExporter.js +891 -918
- package/dist/esm/export/WebExporter.js +933 -969
- package/dist/esm/export/index.js +86 -71
- package/dist/esm/godot-integration/GodotAssetLibrary.js +663 -691
- package/dist/esm/godot-integration/GodotImport.js +935 -1026
- package/dist/esm/godot-integration/GodotLiveLink.js +918 -944
- package/dist/esm/godot-integration/components/GodotProjectBrowser.js +912 -610
- package/dist/esm/i18n/I18n.js +871 -899
- package/dist/esm/i18n/useTranslation.js +88 -88
- package/dist/esm/import/AsepriteImporter.js +637 -715
- package/dist/esm/import/DragonBonesImporter.js +417 -460
- package/dist/esm/import/GameMakerImporter.js +491 -520
- package/dist/esm/import/GodotSceneImporter.js +767 -821
- package/dist/esm/import/LDtkImporter.js +415 -453
- package/dist/esm/import/Live2DImporter.js +477 -517
- package/dist/esm/import/NdgFormat.js +410 -456
- package/dist/esm/import/OgmoImporter.js +446 -492
- package/dist/esm/import/RPGMakerImporter.js +431 -476
- package/dist/esm/import/SceneImporter.js +385 -422
- package/dist/esm/import/SpineImporter.js +491 -545
- package/dist/esm/import/SpriterImporter.js +570 -612
- package/dist/esm/import/TiledMapImporter.js +790 -845
- package/dist/esm/import/UnitySceneImporter.js +666 -702
- package/dist/esm/import/index.js +247 -258
- package/dist/esm/index.js +1332 -188
- package/dist/esm/input/GamepadNavigation.js +187 -204
- package/dist/esm/input/InputManager.js +401 -420
- package/dist/esm/input/useGamepads.js +72 -80
- package/dist/esm/integration/IconSprite.js +143 -255
- package/dist/esm/inventory/InventorySystem.js +925 -994
- package/dist/esm/kids/KidMode.js +1003 -1021
- package/dist/esm/kids/KidTools.js +573 -593
- package/dist/esm/monetization/Monetization.js +180 -176
- package/dist/esm/multiplayer/LocalMultiplayer.js +290 -286
- package/dist/esm/multiplayer/MiniGameTypes.js +58 -58
- package/dist/esm/native-engine/AnimationSystem.js +735 -805
- package/dist/esm/native-engine/AssetPipeline.js +456 -514
- package/dist/esm/native-engine/AudioEngine.js +765 -803
- package/dist/esm/native-engine/InputSystem.js +1079 -1144
- package/dist/esm/native-engine/NetworkingSystem.js +740 -792
- package/dist/esm/native-engine/PhysicsEngine.js +585 -606
- package/dist/esm/native-engine/RenderingEngine.js +304 -349
- package/dist/esm/native-engine/SceneGraph.js +773 -807
- package/dist/esm/network/MultiplayerTransport.js +99 -131
- package/dist/esm/network/Networking.js +556 -563
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js +22 -28
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +41 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +36 -42
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +11 -14
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js +111 -134
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +132 -157
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +40 -52
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +6 -7
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +42 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +496 -571
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +828 -952
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +126 -145
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +14 -23
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js +12 -25
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js +15 -24
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +109 -120
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js +11 -13
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +151 -184
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +159 -195
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +91 -104
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js +31 -34
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +17 -20
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js +230 -248
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +136 -156
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +77 -84
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/index.js +31 -12
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +4 -3
- package/dist/esm/pathfinding/Pathfinding.js +249 -262
- package/dist/esm/performance/AssetStreaming.js +567 -634
- package/dist/esm/performance/BenchmarkSuite.js +285 -310
- package/dist/esm/performance/DeltaCompression.js +478 -525
- package/dist/esm/performance/DeterministicPhysics.js +479 -497
- package/dist/esm/performance/ECSOptimization.js +653 -694
- package/dist/esm/performance/GameSaveSystem.js +515 -555
- package/dist/esm/performance/HotReload.js +454 -499
- package/dist/esm/performance/InputRecording.js +520 -560
- package/dist/esm/performance/InterestManagement.js +460 -499
- package/dist/esm/performance/LocalizationRuntime.js +382 -422
- package/dist/esm/performance/MemoryManagement.js +415 -469
- package/dist/esm/performance/ModSupport.js +455 -495
- package/dist/esm/performance/MultiThreadedPhysics.js +408 -442
- package/dist/esm/performance/NetworkPrediction.js +436 -481
- package/dist/esm/performance/ObjectPooling.js +582 -616
- package/dist/esm/performance/Performance.js +182 -189
- package/dist/esm/performance/PerformanceAdvanced.js +621 -636
- package/dist/esm/performance/WebGPURenderer.js +660 -682
- package/dist/esm/physics/PhysicsAdvanced.js +359 -378
- package/dist/esm/physics/PhysicsEngine2D.js +393 -426
- package/dist/esm/plugins/PluginSDK.js +435 -465
- package/dist/esm/plugins/PluginTestKit.js +315 -329
- package/dist/esm/procedural/Procedural.js +248 -253
- package/dist/esm/procedural/WorldBuilding.js +316 -313
- package/dist/esm/quest/QuestSystem.js +982 -931
- package/dist/esm/release/MobileExport.js +163 -162
- package/dist/esm/release/Release.js +234 -237
- package/dist/esm/rendering/Camera2D.js +122 -123
- package/dist/esm/rendering/Renderer2D.js +323 -334
- package/dist/esm/rendering/WebGPURenderPipeline.js +647 -650
- package/dist/esm/runtime3d/Runtime3D.js +368 -377
- package/dist/esm/runtime3d/SceneEditor3D.js +268 -262
- package/dist/esm/scene/SceneManager.js +178 -192
- package/dist/esm/scripting/GraphToAST.js +576 -546
- package/dist/esm/scripting/LanguageExporter.js +263 -278
- package/dist/esm/scripting/NodeGraph.js +550 -569
- package/dist/esm/scripting/ScriptAST.js +45 -38
- package/dist/esm/scripting/VisualScripting2.js +1025 -1064
- package/dist/esm/scripting/exporters/CSharpExporter.js +465 -495
- package/dist/esm/scripting/exporters/GDScriptExporter.js +391 -441
- package/dist/esm/scripting/exporters/LuaExporter.js +407 -446
- package/dist/esm/scripting/exporters/PythonExporter.js +485 -548
- package/dist/esm/scripting/exporters/RustExporter.js +460 -511
- package/dist/esm/scripting/exporters/TypeScriptExporter.js +506 -555
- package/dist/esm/social/Social.js +77 -79
- package/dist/esm/systems/LightingSystem.js +855 -930
- package/dist/esm/systems/ParticleSystem2.js +1453 -1450
- package/dist/esm/systems/PhysicsDebugSystem.js +1078 -1140
- package/dist/esm/systems/TerrainSystem.js +996 -1097
- package/dist/esm/templates/ActionTemplates.js +307 -308
- package/dist/esm/templates/FightingTemplate.js +439 -462
- package/dist/esm/templates/MetroidvaniaTemplate.js +391 -404
- package/dist/esm/templates/PartyTemplates.js +206 -201
- package/dist/esm/templates/PuzzleTemplates.js +260 -260
- package/dist/esm/templates/RPGTemplates.js +172 -177
- package/dist/esm/templates/SportsTemplates.js +251 -249
- package/dist/esm/templates/StrategyTemplates.js +158 -152
- package/dist/esm/templates/SurvivalTemplate.js +367 -379
- package/dist/esm/templates/WaveDefense.js +501 -525
- package/dist/esm/tilemap/Tilemap.js +209 -213
- package/dist/esm/tutorials/TutorialBranching.js +399 -416
- package/dist/esm/tutorials/TutorialEngine.js +893 -930
- package/dist/esm/tutorials/TutorialOverlay.js +603 -639
- package/dist/esm/tutorials/content/Tutorials_T05_T08.js +792 -808
- package/dist/esm/tutorials/content/Tutorials_T09_T11.js +740 -755
- package/dist/esm/tutorials/content/Tutorials_T12_T15.js +759 -777
- package/dist/esm/ui/GameUI.js +296 -311
- package/dist/esm/unity-integration/UnityAssetStore.js +704 -740
- package/dist/esm/unity-integration/UnityImport.js +1071 -1175
- package/dist/esm/unity-integration/UnityLiveLink.js +938 -980
- package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js +1234 -756
- package/dist/esm/unity-integration/components/UnityProjectBrowser.js +1241 -767
- package/dist/esm/unreal-integration/UnrealImport.js +395 -411
- package/dist/esm/unreal-integration/UnrealLiveLink.js +1105 -1136
- package/dist/esm/unreal-integration/UnrealMarketplace.js +442 -472
- package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js +1151 -766
- package/dist/esm/xr/ARVR.js +181 -174
- package/package.json +7 -12
|
@@ -1,646 +1,599 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
/**
|
|
4
|
-
* @file UnityBuildCloud.ts
|
|
5
|
-
* @description Unity Build Cloud system for remote compilation
|
|
6
|
-
* PRO-1.7.1: Unity Build Cloud
|
|
7
|
-
*
|
|
8
|
-
* Features:
|
|
9
|
-
* - Unity Docker Image configuration
|
|
10
|
-
* - Multi-version support (2021 LTS, 2022 LTS, 6000 LTS)
|
|
11
|
-
* - IL2CPP toolchain support
|
|
12
|
-
* - Platform-specific builds (Android, iOS, WebGL, Linux Server)
|
|
13
|
-
* - License activation automation
|
|
14
|
-
* - REST API for build jobs
|
|
15
|
-
* - Project conversion (Nice2Dev → Unity)
|
|
16
|
-
* - Package generation (.unitypackage)
|
|
17
|
-
* - Build caching (Library folder, IL2CPP)
|
|
18
|
-
*/
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
|
19
3
|
const UNITY_MODULES = [
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
4
|
+
{ name: "Windows Build Support", id: "windows", size: 5e8, installed: true },
|
|
5
|
+
{ name: "Linux Build Support", id: "linux", size: 4e8, installed: false },
|
|
6
|
+
{ name: "macOS Build Support", id: "mac-mono", size: 45e7, installed: false },
|
|
7
|
+
{ name: "Android Build Support", id: "android", size: 6e8, installed: false },
|
|
8
|
+
{ name: "iOS Build Support", id: "ios", size: 55e7, installed: false },
|
|
9
|
+
{ name: "WebGL Build Support", id: "webgl", size: 35e7, installed: false },
|
|
10
|
+
{
|
|
11
|
+
name: "Windows Server Build Support",
|
|
12
|
+
id: "windows-server",
|
|
13
|
+
size: 3e8,
|
|
14
|
+
installed: false
|
|
15
|
+
},
|
|
16
|
+
{ name: "Linux Server Build Support", id: "linux-server", size: 28e7, installed: false },
|
|
17
|
+
{ name: "IL2CPP Support", id: "linux-il2cpp", size: 8e8, installed: false },
|
|
18
|
+
{ name: "Documentation", id: "documentation", size: 2e8, installed: false }
|
|
35
19
|
];
|
|
36
20
|
({
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
21
|
+
"2021.3": {
|
|
22
|
+
modules: UNITY_MODULES.map((m) => ({ ...m }))
|
|
23
|
+
},
|
|
24
|
+
"2022.3": {
|
|
25
|
+
modules: UNITY_MODULES.map((m) => ({ ...m }))
|
|
26
|
+
},
|
|
27
|
+
"6000.0": {
|
|
28
|
+
modules: UNITY_MODULES.map((m) => ({ ...m }))
|
|
29
|
+
}
|
|
30
|
+
});
|
|
43
31
|
class UnityBuildCloud {
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
|
|
71
|
-
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
licenseFile: result.licenseFile,
|
|
77
|
-
};
|
|
78
|
-
this.callbacks.onLicenseActivated?.(this.license);
|
|
79
|
-
}
|
|
80
|
-
else {
|
|
81
|
-
this.callbacks.onLicenseError?.(result.message);
|
|
82
|
-
}
|
|
83
|
-
return result;
|
|
84
|
-
}
|
|
85
|
-
catch (error) {
|
|
86
|
-
const message = error instanceof Error ? error.message : 'License activation failed';
|
|
87
|
-
this.callbacks.onLicenseError?.(message);
|
|
88
|
-
return { success: false, message };
|
|
89
|
-
}
|
|
90
|
-
}
|
|
91
|
-
generateActivationRequest(license) {
|
|
92
|
-
// Generate hardware ID and activation request
|
|
93
|
-
const hwid = this.generateHardwareId();
|
|
94
|
-
return JSON.stringify({
|
|
95
|
-
type: license.type,
|
|
96
|
-
serial: license.serial,
|
|
97
|
-
hwid,
|
|
98
|
-
timestamp: Date.now(),
|
|
99
|
-
});
|
|
100
|
-
}
|
|
101
|
-
generateHardwareId() {
|
|
102
|
-
// In production, this would gather actual hardware info
|
|
103
|
-
// For Docker containers, use container ID or mounted serial
|
|
104
|
-
return `container-${Date.now().toString(36)}-${Math.random().toString(36).slice(2)}`;
|
|
105
|
-
}
|
|
106
|
-
async simulateLicenseActivation(license) {
|
|
107
|
-
// Simulate network delay
|
|
108
|
-
await new Promise((resolve) => setTimeout(resolve, 500));
|
|
109
|
-
if (license.type === 'Personal') {
|
|
110
|
-
return {
|
|
111
|
-
success: true,
|
|
112
|
-
message: 'Unity Personal license activated',
|
|
113
|
-
licenseFile: Buffer.from('SIMULATED_LICENSE_FILE').toString('base64'),
|
|
114
|
-
expiresAt: Date.now() + 365 * 24 * 60 * 60 * 1000, // 1 year
|
|
115
|
-
};
|
|
116
|
-
}
|
|
117
|
-
if (license.serial && license.serial.startsWith('PRO-')) {
|
|
118
|
-
return {
|
|
119
|
-
success: true,
|
|
120
|
-
message: 'Unity Pro license activated',
|
|
121
|
-
licenseFile: Buffer.from('SIMULATED_PRO_LICENSE').toString('base64'),
|
|
122
|
-
expiresAt: Date.now() + 365 * 24 * 60 * 60 * 1000,
|
|
123
|
-
};
|
|
124
|
-
}
|
|
125
|
-
return {
|
|
126
|
-
success: false,
|
|
127
|
-
message: 'Invalid license credentials',
|
|
128
|
-
};
|
|
129
|
-
}
|
|
130
|
-
getLicense() {
|
|
131
|
-
return this.license ? { ...this.license } : null;
|
|
132
|
-
}
|
|
133
|
-
isLicenseValid() {
|
|
134
|
-
if (!this.license?.activated) {
|
|
135
|
-
return false;
|
|
136
|
-
}
|
|
137
|
-
if (this.license.expiresAt && this.license.expiresAt < Date.now()) {
|
|
138
|
-
return false;
|
|
139
|
-
}
|
|
140
|
-
return true;
|
|
141
|
-
}
|
|
142
|
-
// ─── Build Job Management ──────────────────────────────
|
|
143
|
-
async submitBuild(config) {
|
|
144
|
-
const jobId = this.generateJobId();
|
|
145
|
-
const fullConfig = this.createFullBuildConfig(jobId, config);
|
|
146
|
-
const job = {
|
|
147
|
-
id: jobId,
|
|
148
|
-
config: fullConfig,
|
|
149
|
-
status: 'pending',
|
|
150
|
-
progress: 0,
|
|
151
|
-
logs: [],
|
|
152
|
-
warnings: [],
|
|
153
|
-
};
|
|
154
|
-
this.jobs.set(jobId, job);
|
|
155
|
-
this.callbacks.onBuildSubmitted?.(job);
|
|
156
|
-
this.addLog(job, 'info', 'Build job submitted');
|
|
157
|
-
// In production, this would send to the build API
|
|
158
|
-
// For now, simulate the build process
|
|
159
|
-
this.startBuildSimulation(job);
|
|
160
|
-
return job;
|
|
161
|
-
}
|
|
162
|
-
createFullBuildConfig(jobId, partial) {
|
|
163
|
-
return {
|
|
164
|
-
id: jobId,
|
|
165
|
-
projectName: partial.projectName ?? 'Untitled',
|
|
166
|
-
unityVersion: partial.unityVersion ?? this.config.defaultUnityVersion,
|
|
167
|
-
platform: partial.platform ?? 'StandaloneWindows64',
|
|
168
|
-
renderPipeline: partial.renderPipeline ?? 'BuiltIn',
|
|
169
|
-
scriptingBackend: partial.scriptingBackend ?? 'Mono',
|
|
170
|
-
scenes: partial.scenes ?? [],
|
|
171
|
-
outputPath: partial.outputPath ?? `builds/${jobId}`,
|
|
172
|
-
options: partial.options ?? {
|
|
173
|
-
development: false,
|
|
174
|
-
allowDebugging: false,
|
|
175
|
-
deepProfiling: false,
|
|
176
|
-
scriptDebugging: false,
|
|
177
|
-
strictMode: false,
|
|
178
|
-
compression: 'LZ4',
|
|
179
|
-
scriptsOnly: false,
|
|
180
|
-
cleanBuild: false,
|
|
181
|
-
buildAddressables: false,
|
|
182
|
-
showBuiltPlayer: false,
|
|
183
|
-
autoRunPlayer: false,
|
|
184
|
-
},
|
|
185
|
-
playerSettings: partial.playerSettings,
|
|
186
|
-
env: partial.env,
|
|
187
|
-
preBuildCommands: partial.preBuildCommands,
|
|
188
|
-
postBuildCommands: partial.postBuildCommands,
|
|
189
|
-
cacheConfig: partial.cacheConfig ?? this.config.defaultCacheConfig,
|
|
190
|
-
license: partial.license ?? this.license ?? undefined,
|
|
191
|
-
};
|
|
192
|
-
}
|
|
193
|
-
generateJobId() {
|
|
194
|
-
return `unity-${Date.now().toString(36)}-${Math.random().toString(36).slice(2, 8)}`;
|
|
195
|
-
}
|
|
196
|
-
async startBuildSimulation(job) {
|
|
197
|
-
const stages = [
|
|
198
|
-
{ status: 'queued', duration: 500, progress: 5 },
|
|
199
|
-
{ status: 'preparing', duration: 1000, progress: 10 },
|
|
200
|
-
{ status: 'building', duration: 3000, progress: 70 },
|
|
201
|
-
{ status: 'packaging', duration: 1000, progress: 90 },
|
|
202
|
-
{ status: 'uploading', duration: 500, progress: 100 },
|
|
203
|
-
];
|
|
204
|
-
job.startedAt = Date.now();
|
|
205
|
-
this.callbacks.onBuildStarted?.(job);
|
|
206
|
-
for (const stage of stages) {
|
|
207
|
-
if (job.status === 'cancelled') {
|
|
208
|
-
return;
|
|
209
|
-
}
|
|
210
|
-
job.status = stage.status;
|
|
211
|
-
this.addLog(job, 'info', `Build stage: ${stage.status}`);
|
|
212
|
-
// Simulate progress during the stage
|
|
213
|
-
const startProgress = job.progress;
|
|
214
|
-
const progressDelta = stage.progress - startProgress;
|
|
215
|
-
const steps = 5;
|
|
216
|
-
for (let i = 0; i < steps; i++) {
|
|
217
|
-
await new Promise((resolve) => setTimeout(resolve, stage.duration / steps));
|
|
218
|
-
if (job.status === 'cancelled') {
|
|
219
|
-
return;
|
|
220
|
-
}
|
|
221
|
-
job.progress = startProgress + (progressDelta * (i + 1)) / steps;
|
|
222
|
-
this.callbacks.onBuildProgress?.(job, job.progress);
|
|
223
|
-
}
|
|
224
|
-
}
|
|
225
|
-
// Complete the build
|
|
226
|
-
job.status = 'completed';
|
|
227
|
-
job.completedAt = Date.now();
|
|
228
|
-
job.progress = 100;
|
|
229
|
-
// Generate fake artifact
|
|
230
|
-
job.artifacts = [
|
|
231
|
-
{
|
|
232
|
-
name: `${job.config.projectName}_${job.config.platform}.zip`,
|
|
233
|
-
path: `${job.config.outputPath}/build.zip`,
|
|
234
|
-
size: 50000000 + Math.random() * 100000000,
|
|
235
|
-
checksum: this.generateChecksum(),
|
|
236
|
-
downloadUrl: `${this.config.apiBaseUrl}/api/build/unity/${job.id}/artifacts/build.zip`,
|
|
237
|
-
expiresAt: Date.now() + 7 * 24 * 60 * 60 * 1000, // 7 days
|
|
238
|
-
},
|
|
239
|
-
];
|
|
240
|
-
job.metrics = {
|
|
241
|
-
totalTime: job.completedAt - job.startedAt,
|
|
242
|
-
prepareTime: 1000,
|
|
243
|
-
buildTime: 3000,
|
|
244
|
-
packagingTime: 1000,
|
|
245
|
-
uploadTime: 500,
|
|
246
|
-
scriptCompileTime: 800,
|
|
247
|
-
assetImportTime: 1200,
|
|
248
|
-
cacheHits: Math.floor(Math.random() * 100),
|
|
249
|
-
cacheMisses: Math.floor(Math.random() * 20),
|
|
250
|
-
peakMemory: 4000000000 + Math.random() * 2000000000,
|
|
251
|
-
artifactSize: job.artifacts[0].size,
|
|
252
|
-
};
|
|
253
|
-
this.addLog(job, 'info', 'Build completed successfully');
|
|
254
|
-
this.callbacks.onBuildCompleted?.(job);
|
|
255
|
-
this.callbacks.onArtifactReady?.(job, job.artifacts[0]);
|
|
256
|
-
}
|
|
257
|
-
generateChecksum() {
|
|
258
|
-
const chars = '0123456789abcdef';
|
|
259
|
-
let hash = '';
|
|
260
|
-
for (let i = 0; i < 64; i++) {
|
|
261
|
-
hash += chars[Math.floor(Math.random() * chars.length)];
|
|
262
|
-
}
|
|
263
|
-
return hash;
|
|
264
|
-
}
|
|
265
|
-
addLog(job, level, message, source) {
|
|
266
|
-
const entry = {
|
|
267
|
-
timestamp: Date.now(),
|
|
268
|
-
level,
|
|
269
|
-
message,
|
|
270
|
-
source,
|
|
32
|
+
constructor(config) {
|
|
33
|
+
this.jobs = /* @__PURE__ */ new Map();
|
|
34
|
+
this.license = null;
|
|
35
|
+
this.callbacks = {};
|
|
36
|
+
this.wsConnections = /* @__PURE__ */ new Map();
|
|
37
|
+
this.config = {
|
|
38
|
+
apiBaseUrl: config?.apiBaseUrl ?? "https://build.nice2dev.com",
|
|
39
|
+
apiKey: config?.apiKey,
|
|
40
|
+
defaultUnityVersion: config?.defaultUnityVersion ?? "2022.3",
|
|
41
|
+
defaultCacheConfig: config?.defaultCacheConfig ?? {
|
|
42
|
+
useLibraryCache: true,
|
|
43
|
+
useAssetImportCache: true,
|
|
44
|
+
useIl2CppCache: true,
|
|
45
|
+
cacheTtlHours: 168
|
|
46
|
+
// 1 week
|
|
47
|
+
},
|
|
48
|
+
maxConcurrentBuilds: config?.maxConcurrentBuilds ?? 5,
|
|
49
|
+
buildTimeout: config?.buildTimeout ?? 36e5
|
|
50
|
+
// 1 hour
|
|
51
|
+
};
|
|
52
|
+
}
|
|
53
|
+
// ─── License Management ────────────────────────────────
|
|
54
|
+
async activateLicense(license) {
|
|
55
|
+
try {
|
|
56
|
+
const _activationRequest = this.generateActivationRequest(license);
|
|
57
|
+
const result = await this.simulateLicenseActivation(license);
|
|
58
|
+
if (result.success) {
|
|
59
|
+
this.license = {
|
|
60
|
+
...license,
|
|
61
|
+
activated: true,
|
|
62
|
+
expiresAt: result.expiresAt,
|
|
63
|
+
licenseFile: result.licenseFile
|
|
271
64
|
};
|
|
272
|
-
|
|
273
|
-
|
|
65
|
+
this.callbacks.onLicenseActivated?.(this.license);
|
|
66
|
+
} else {
|
|
67
|
+
this.callbacks.onLicenseError?.(result.message);
|
|
68
|
+
}
|
|
69
|
+
return result;
|
|
70
|
+
} catch (error) {
|
|
71
|
+
const message = error instanceof Error ? error.message : "License activation failed";
|
|
72
|
+
this.callbacks.onLicenseError?.(message);
|
|
73
|
+
return { success: false, message };
|
|
274
74
|
}
|
|
275
|
-
|
|
276
|
-
|
|
277
|
-
|
|
278
|
-
|
|
279
|
-
|
|
280
|
-
|
|
281
|
-
|
|
282
|
-
|
|
283
|
-
|
|
284
|
-
|
|
285
|
-
|
|
286
|
-
|
|
287
|
-
|
|
75
|
+
}
|
|
76
|
+
generateActivationRequest(license) {
|
|
77
|
+
const hwid = this.generateHardwareId();
|
|
78
|
+
return JSON.stringify({
|
|
79
|
+
type: license.type,
|
|
80
|
+
serial: license.serial,
|
|
81
|
+
hwid,
|
|
82
|
+
timestamp: Date.now()
|
|
83
|
+
});
|
|
84
|
+
}
|
|
85
|
+
generateHardwareId() {
|
|
86
|
+
return `container-${Date.now().toString(36)}-${Math.random().toString(36).slice(2)}`;
|
|
87
|
+
}
|
|
88
|
+
async simulateLicenseActivation(license) {
|
|
89
|
+
await new Promise((resolve) => setTimeout(resolve, 500));
|
|
90
|
+
if (license.type === "Personal") {
|
|
91
|
+
return {
|
|
92
|
+
success: true,
|
|
93
|
+
message: "Unity Personal license activated",
|
|
94
|
+
licenseFile: Buffer.from("SIMULATED_LICENSE_FILE").toString("base64"),
|
|
95
|
+
expiresAt: Date.now() + 365 * 24 * 60 * 60 * 1e3
|
|
96
|
+
// 1 year
|
|
97
|
+
};
|
|
288
98
|
}
|
|
289
|
-
|
|
290
|
-
|
|
291
|
-
|
|
99
|
+
if (license.serial && license.serial.startsWith("PRO-")) {
|
|
100
|
+
return {
|
|
101
|
+
success: true,
|
|
102
|
+
message: "Unity Pro license activated",
|
|
103
|
+
licenseFile: Buffer.from("SIMULATED_PRO_LICENSE").toString("base64"),
|
|
104
|
+
expiresAt: Date.now() + 365 * 24 * 60 * 60 * 1e3
|
|
105
|
+
};
|
|
292
106
|
}
|
|
293
|
-
|
|
294
|
-
|
|
295
|
-
|
|
296
|
-
|
|
297
|
-
|
|
298
|
-
|
|
299
|
-
|
|
107
|
+
return {
|
|
108
|
+
success: false,
|
|
109
|
+
message: "Invalid license credentials"
|
|
110
|
+
};
|
|
111
|
+
}
|
|
112
|
+
getLicense() {
|
|
113
|
+
return this.license ? { ...this.license } : null;
|
|
114
|
+
}
|
|
115
|
+
isLicenseValid() {
|
|
116
|
+
if (!this.license?.activated) {
|
|
117
|
+
return false;
|
|
300
118
|
}
|
|
301
|
-
|
|
302
|
-
|
|
303
|
-
// In production, this would establish a WebSocket connection
|
|
304
|
-
// For now, we just add the callback to the job's log handler
|
|
305
|
-
const originalOnLog = this.callbacks.onBuildLog;
|
|
306
|
-
this.callbacks.onBuildLog = (job, log) => {
|
|
307
|
-
if (job.id === jobId) {
|
|
308
|
-
callback(log);
|
|
309
|
-
}
|
|
310
|
-
originalOnLog?.(job, log);
|
|
311
|
-
};
|
|
312
|
-
// Return unsubscribe function
|
|
313
|
-
return () => {
|
|
314
|
-
this.callbacks.onBuildLog = originalOnLog;
|
|
315
|
-
};
|
|
119
|
+
if (this.license.expiresAt && this.license.expiresAt < Date.now()) {
|
|
120
|
+
return false;
|
|
316
121
|
}
|
|
317
|
-
|
|
318
|
-
|
|
319
|
-
|
|
320
|
-
|
|
321
|
-
|
|
322
|
-
|
|
323
|
-
|
|
324
|
-
|
|
325
|
-
|
|
326
|
-
|
|
327
|
-
|
|
328
|
-
|
|
329
|
-
|
|
330
|
-
|
|
331
|
-
|
|
332
|
-
|
|
333
|
-
|
|
334
|
-
|
|
335
|
-
|
|
336
|
-
|
|
337
|
-
|
|
338
|
-
|
|
339
|
-
|
|
340
|
-
|
|
341
|
-
|
|
342
|
-
|
|
343
|
-
|
|
344
|
-
|
|
345
|
-
|
|
346
|
-
|
|
347
|
-
|
|
348
|
-
|
|
349
|
-
|
|
350
|
-
|
|
351
|
-
|
|
352
|
-
|
|
353
|
-
|
|
354
|
-
|
|
355
|
-
|
|
356
|
-
|
|
357
|
-
|
|
358
|
-
|
|
359
|
-
|
|
360
|
-
|
|
361
|
-
|
|
362
|
-
|
|
363
|
-
|
|
364
|
-
|
|
365
|
-
|
|
366
|
-
|
|
367
|
-
|
|
122
|
+
return true;
|
|
123
|
+
}
|
|
124
|
+
// ─── Build Job Management ──────────────────────────────
|
|
125
|
+
async submitBuild(config) {
|
|
126
|
+
const jobId = this.generateJobId();
|
|
127
|
+
const fullConfig = this.createFullBuildConfig(jobId, config);
|
|
128
|
+
const job = {
|
|
129
|
+
id: jobId,
|
|
130
|
+
config: fullConfig,
|
|
131
|
+
status: "pending",
|
|
132
|
+
progress: 0,
|
|
133
|
+
logs: [],
|
|
134
|
+
warnings: []
|
|
135
|
+
};
|
|
136
|
+
this.jobs.set(jobId, job);
|
|
137
|
+
this.callbacks.onBuildSubmitted?.(job);
|
|
138
|
+
this.addLog(job, "info", "Build job submitted");
|
|
139
|
+
this.startBuildSimulation(job);
|
|
140
|
+
return job;
|
|
141
|
+
}
|
|
142
|
+
createFullBuildConfig(jobId, partial) {
|
|
143
|
+
return {
|
|
144
|
+
id: jobId,
|
|
145
|
+
projectName: partial.projectName ?? "Untitled",
|
|
146
|
+
unityVersion: partial.unityVersion ?? this.config.defaultUnityVersion,
|
|
147
|
+
platform: partial.platform ?? "StandaloneWindows64",
|
|
148
|
+
renderPipeline: partial.renderPipeline ?? "BuiltIn",
|
|
149
|
+
scriptingBackend: partial.scriptingBackend ?? "Mono",
|
|
150
|
+
scenes: partial.scenes ?? [],
|
|
151
|
+
outputPath: partial.outputPath ?? `builds/${jobId}`,
|
|
152
|
+
options: partial.options ?? {
|
|
153
|
+
development: false,
|
|
154
|
+
allowDebugging: false,
|
|
155
|
+
deepProfiling: false,
|
|
156
|
+
scriptDebugging: false,
|
|
157
|
+
strictMode: false,
|
|
158
|
+
compression: "LZ4",
|
|
159
|
+
scriptsOnly: false,
|
|
160
|
+
cleanBuild: false,
|
|
161
|
+
buildAddressables: false,
|
|
162
|
+
showBuiltPlayer: false,
|
|
163
|
+
autoRunPlayer: false
|
|
164
|
+
},
|
|
165
|
+
playerSettings: partial.playerSettings,
|
|
166
|
+
env: partial.env,
|
|
167
|
+
preBuildCommands: partial.preBuildCommands,
|
|
168
|
+
postBuildCommands: partial.postBuildCommands,
|
|
169
|
+
cacheConfig: partial.cacheConfig ?? this.config.defaultCacheConfig,
|
|
170
|
+
license: partial.license ?? this.license ?? void 0
|
|
171
|
+
};
|
|
172
|
+
}
|
|
173
|
+
generateJobId() {
|
|
174
|
+
return `unity-${Date.now().toString(36)}-${Math.random().toString(36).slice(2, 8)}`;
|
|
175
|
+
}
|
|
176
|
+
async startBuildSimulation(job) {
|
|
177
|
+
const stages = [
|
|
178
|
+
{ status: "queued", duration: 500, progress: 5 },
|
|
179
|
+
{ status: "preparing", duration: 1e3, progress: 10 },
|
|
180
|
+
{ status: "building", duration: 3e3, progress: 70 },
|
|
181
|
+
{ status: "packaging", duration: 1e3, progress: 90 },
|
|
182
|
+
{ status: "uploading", duration: 500, progress: 100 }
|
|
183
|
+
];
|
|
184
|
+
job.startedAt = Date.now();
|
|
185
|
+
this.callbacks.onBuildStarted?.(job);
|
|
186
|
+
for (const stage of stages) {
|
|
187
|
+
if (job.status === "cancelled") {
|
|
188
|
+
return;
|
|
189
|
+
}
|
|
190
|
+
job.status = stage.status;
|
|
191
|
+
this.addLog(job, "info", `Build stage: ${stage.status}`);
|
|
192
|
+
const startProgress = job.progress;
|
|
193
|
+
const progressDelta = stage.progress - startProgress;
|
|
194
|
+
const steps = 5;
|
|
195
|
+
for (let i = 0; i < steps; i++) {
|
|
196
|
+
await new Promise((resolve) => setTimeout(resolve, stage.duration / steps));
|
|
197
|
+
if (job.status === "cancelled") {
|
|
198
|
+
return;
|
|
368
199
|
}
|
|
369
|
-
|
|
200
|
+
job.progress = startProgress + progressDelta * (i + 1) / steps;
|
|
201
|
+
this.callbacks.onBuildProgress?.(job, job.progress);
|
|
202
|
+
}
|
|
370
203
|
}
|
|
371
|
-
|
|
372
|
-
|
|
373
|
-
|
|
374
|
-
|
|
375
|
-
|
|
376
|
-
|
|
377
|
-
|
|
378
|
-
|
|
379
|
-
|
|
380
|
-
|
|
381
|
-
|
|
382
|
-
|
|
383
|
-
|
|
384
|
-
|
|
385
|
-
|
|
386
|
-
|
|
387
|
-
|
|
388
|
-
|
|
389
|
-
|
|
390
|
-
|
|
391
|
-
|
|
392
|
-
|
|
393
|
-
|
|
394
|
-
|
|
395
|
-
|
|
396
|
-
|
|
397
|
-
|
|
398
|
-
|
|
399
|
-
|
|
400
|
-
|
|
204
|
+
job.status = "completed";
|
|
205
|
+
job.completedAt = Date.now();
|
|
206
|
+
job.progress = 100;
|
|
207
|
+
job.artifacts = [
|
|
208
|
+
{
|
|
209
|
+
name: `${job.config.projectName}_${job.config.platform}.zip`,
|
|
210
|
+
path: `${job.config.outputPath}/build.zip`,
|
|
211
|
+
size: 5e7 + Math.random() * 1e8,
|
|
212
|
+
checksum: this.generateChecksum(),
|
|
213
|
+
downloadUrl: `${this.config.apiBaseUrl}/api/build/unity/${job.id}/artifacts/build.zip`,
|
|
214
|
+
expiresAt: Date.now() + 7 * 24 * 60 * 60 * 1e3
|
|
215
|
+
// 7 days
|
|
216
|
+
}
|
|
217
|
+
];
|
|
218
|
+
job.metrics = {
|
|
219
|
+
totalTime: job.completedAt - job.startedAt,
|
|
220
|
+
prepareTime: 1e3,
|
|
221
|
+
buildTime: 3e3,
|
|
222
|
+
packagingTime: 1e3,
|
|
223
|
+
uploadTime: 500,
|
|
224
|
+
scriptCompileTime: 800,
|
|
225
|
+
assetImportTime: 1200,
|
|
226
|
+
cacheHits: Math.floor(Math.random() * 100),
|
|
227
|
+
cacheMisses: Math.floor(Math.random() * 20),
|
|
228
|
+
peakMemory: 4e9 + Math.random() * 2e9,
|
|
229
|
+
artifactSize: job.artifacts[0].size
|
|
230
|
+
};
|
|
231
|
+
this.addLog(job, "info", "Build completed successfully");
|
|
232
|
+
this.callbacks.onBuildCompleted?.(job);
|
|
233
|
+
this.callbacks.onArtifactReady?.(job, job.artifacts[0]);
|
|
234
|
+
}
|
|
235
|
+
generateChecksum() {
|
|
236
|
+
const chars = "0123456789abcdef";
|
|
237
|
+
let hash = "";
|
|
238
|
+
for (let i = 0; i < 64; i++) {
|
|
239
|
+
hash += chars[Math.floor(Math.random() * chars.length)];
|
|
401
240
|
}
|
|
402
|
-
|
|
403
|
-
|
|
404
|
-
|
|
405
|
-
|
|
406
|
-
|
|
407
|
-
|
|
408
|
-
|
|
409
|
-
|
|
410
|
-
|
|
411
|
-
|
|
412
|
-
|
|
413
|
-
|
|
414
|
-
|
|
415
|
-
|
|
416
|
-
|
|
417
|
-
|
|
418
|
-
};
|
|
241
|
+
return hash;
|
|
242
|
+
}
|
|
243
|
+
addLog(job, level, message, source) {
|
|
244
|
+
const entry = {
|
|
245
|
+
timestamp: Date.now(),
|
|
246
|
+
level,
|
|
247
|
+
message,
|
|
248
|
+
source
|
|
249
|
+
};
|
|
250
|
+
job.logs.push(entry);
|
|
251
|
+
this.callbacks.onBuildLog?.(job, entry);
|
|
252
|
+
}
|
|
253
|
+
async cancelBuild(jobId) {
|
|
254
|
+
const job = this.jobs.get(jobId);
|
|
255
|
+
if (!job) {
|
|
256
|
+
return false;
|
|
419
257
|
}
|
|
420
|
-
|
|
421
|
-
|
|
422
|
-
name: asm.name,
|
|
423
|
-
rootNamespace: asm.rootNamespace,
|
|
424
|
-
references: asm.references,
|
|
425
|
-
includePlatforms: asm.includePlatforms,
|
|
426
|
-
excludePlatforms: asm.excludePlatforms,
|
|
427
|
-
allowUnsafeCode: asm.allowUnsafeCode,
|
|
428
|
-
overrideReferences: false,
|
|
429
|
-
precompiledReferences: [],
|
|
430
|
-
autoReferenced: asm.autoReferenced,
|
|
431
|
-
defineConstraints: asm.defineConstraints,
|
|
432
|
-
versionDefines: asm.versionDefines,
|
|
433
|
-
noEngineReferences: false,
|
|
434
|
-
}, null, 2);
|
|
258
|
+
if (job.status === "completed" || job.status === "failed" || job.status === "cancelled") {
|
|
259
|
+
return false;
|
|
435
260
|
}
|
|
436
|
-
|
|
437
|
-
|
|
438
|
-
|
|
261
|
+
job.status = "cancelled";
|
|
262
|
+
job.completedAt = Date.now();
|
|
263
|
+
this.addLog(job, "info", "Build cancelled by user");
|
|
264
|
+
this.callbacks.onBuildCancelled?.(job);
|
|
265
|
+
return true;
|
|
266
|
+
}
|
|
267
|
+
getJob(jobId) {
|
|
268
|
+
const job = this.jobs.get(jobId);
|
|
269
|
+
return job ? { ...job } : void 0;
|
|
270
|
+
}
|
|
271
|
+
getJobs() {
|
|
272
|
+
return Array.from(this.jobs.values()).map((job) => ({ ...job }));
|
|
273
|
+
}
|
|
274
|
+
getJobsByStatus(status) {
|
|
275
|
+
return Array.from(this.jobs.values()).filter((job) => job.status === status).map((job) => ({ ...job }));
|
|
276
|
+
}
|
|
277
|
+
// ─── Log Streaming ─────────────────────────────────────
|
|
278
|
+
subscribeToLogs(jobId, callback) {
|
|
279
|
+
const originalOnLog = this.callbacks.onBuildLog;
|
|
280
|
+
this.callbacks.onBuildLog = (job, log) => {
|
|
281
|
+
if (job.id === jobId) {
|
|
282
|
+
callback(log);
|
|
283
|
+
}
|
|
284
|
+
originalOnLog?.(job, log);
|
|
285
|
+
};
|
|
286
|
+
return () => {
|
|
287
|
+
this.callbacks.onBuildLog = originalOnLog;
|
|
288
|
+
};
|
|
289
|
+
}
|
|
290
|
+
// ─── Project Conversion ────────────────────────────────
|
|
291
|
+
async convertProject(config) {
|
|
292
|
+
const result = {
|
|
293
|
+
success: true,
|
|
294
|
+
convertedFiles: [],
|
|
295
|
+
warnings: [],
|
|
296
|
+
errors: []
|
|
297
|
+
};
|
|
298
|
+
try {
|
|
299
|
+
result.convertedFiles.push({
|
|
300
|
+
path: "ProjectSettings/ProjectSettings.asset",
|
|
301
|
+
type: "settings"
|
|
302
|
+
});
|
|
303
|
+
result.convertedFiles.push({
|
|
304
|
+
path: "Packages/manifest.json",
|
|
305
|
+
type: "manifest"
|
|
306
|
+
});
|
|
307
|
+
if (config.generateScripts) {
|
|
308
|
+
result.convertedFiles.push({
|
|
309
|
+
path: "Assets/Scripts/GameManager.cs",
|
|
310
|
+
type: "script"
|
|
311
|
+
});
|
|
312
|
+
}
|
|
313
|
+
if (config.renderPipeline !== "BuiltIn") {
|
|
314
|
+
result.convertedFiles.push({
|
|
315
|
+
path: `Assets/Settings/${config.renderPipeline}Asset.asset`,
|
|
316
|
+
type: "settings"
|
|
317
|
+
});
|
|
318
|
+
}
|
|
319
|
+
if (config.inputSystemSetup.useNewInputSystem) {
|
|
320
|
+
result.convertedFiles.push({
|
|
321
|
+
path: "Assets/Settings/InputActions.inputactions",
|
|
322
|
+
type: "input"
|
|
323
|
+
});
|
|
324
|
+
}
|
|
325
|
+
if (config.addressablesSetup?.enabled) {
|
|
326
|
+
result.convertedFiles.push({
|
|
327
|
+
path: "Assets/AddressableAssetsData/AddressableAssetSettings.asset",
|
|
328
|
+
type: "settings"
|
|
329
|
+
});
|
|
330
|
+
}
|
|
331
|
+
} catch (error) {
|
|
332
|
+
result.success = false;
|
|
333
|
+
result.errors.push(error instanceof Error ? error.message : "Unknown conversion error");
|
|
439
334
|
}
|
|
440
|
-
|
|
441
|
-
|
|
442
|
-
|
|
335
|
+
return result;
|
|
336
|
+
}
|
|
337
|
+
// ─── Package Generation ────────────────────────────────
|
|
338
|
+
async generatePackage(config) {
|
|
339
|
+
const result = {
|
|
340
|
+
success: true,
|
|
341
|
+
packagePath: "",
|
|
342
|
+
size: 0,
|
|
343
|
+
warnings: []
|
|
344
|
+
};
|
|
345
|
+
try {
|
|
346
|
+
const packageJson = this.generatePackageJson(config);
|
|
347
|
+
const asmdefs = config.assemblies.map((asm) => this.generateAssemblyDefinition(asm));
|
|
348
|
+
result.size = JSON.stringify(packageJson).length;
|
|
349
|
+
for (const asmdef of asmdefs) {
|
|
350
|
+
result.size += asmdef.length;
|
|
351
|
+
}
|
|
352
|
+
for (const _asset of config.assets) {
|
|
353
|
+
result.size += 1e3;
|
|
354
|
+
}
|
|
355
|
+
result.packagePath = `${config.name}-${config.version}.unitypackage`;
|
|
356
|
+
result.success = true;
|
|
357
|
+
} catch (error) {
|
|
358
|
+
result.success = false;
|
|
359
|
+
result.warnings.push(error instanceof Error ? error.message : "Package generation failed");
|
|
443
360
|
}
|
|
444
|
-
|
|
445
|
-
|
|
446
|
-
|
|
447
|
-
|
|
448
|
-
|
|
449
|
-
|
|
361
|
+
return result;
|
|
362
|
+
}
|
|
363
|
+
generatePackageJson(config) {
|
|
364
|
+
return {
|
|
365
|
+
name: config.name,
|
|
366
|
+
displayName: config.displayName,
|
|
367
|
+
version: config.version,
|
|
368
|
+
description: config.description,
|
|
369
|
+
unity: config.unity,
|
|
370
|
+
unityRelease: config.unityRelease,
|
|
371
|
+
dependencies: config.dependencies,
|
|
372
|
+
keywords: config.keywords,
|
|
373
|
+
author: config.author,
|
|
374
|
+
category: config.category,
|
|
375
|
+
documentationUrl: config.documentationUrl,
|
|
376
|
+
changelogUrl: config.changelogUrl,
|
|
377
|
+
licensesUrl: config.licensesUrl,
|
|
378
|
+
samples: config.samples
|
|
379
|
+
};
|
|
380
|
+
}
|
|
381
|
+
generateAssemblyDefinition(asm) {
|
|
382
|
+
return JSON.stringify(
|
|
383
|
+
{
|
|
384
|
+
name: asm.name,
|
|
385
|
+
rootNamespace: asm.rootNamespace,
|
|
386
|
+
references: asm.references,
|
|
387
|
+
includePlatforms: asm.includePlatforms,
|
|
388
|
+
excludePlatforms: asm.excludePlatforms,
|
|
389
|
+
allowUnsafeCode: asm.allowUnsafeCode,
|
|
390
|
+
overrideReferences: false,
|
|
391
|
+
precompiledReferences: [],
|
|
392
|
+
autoReferenced: asm.autoReferenced,
|
|
393
|
+
defineConstraints: asm.defineConstraints,
|
|
394
|
+
versionDefines: asm.versionDefines,
|
|
395
|
+
noEngineReferences: false
|
|
396
|
+
},
|
|
397
|
+
null,
|
|
398
|
+
2
|
|
399
|
+
);
|
|
400
|
+
}
|
|
401
|
+
// ─── Callbacks ─────────────────────────────────────────
|
|
402
|
+
setCallbacks(callbacks) {
|
|
403
|
+
this.callbacks = { ...this.callbacks, ...callbacks };
|
|
404
|
+
}
|
|
405
|
+
// ─── Cleanup ───────────────────────────────────────────
|
|
406
|
+
clearJobs() {
|
|
407
|
+
this.jobs.clear();
|
|
408
|
+
}
|
|
409
|
+
clearCompletedJobs() {
|
|
410
|
+
for (const [id, job] of this.jobs) {
|
|
411
|
+
if (job.status === "completed" || job.status === "failed" || job.status === "cancelled") {
|
|
412
|
+
this.jobs.delete(id);
|
|
413
|
+
}
|
|
450
414
|
}
|
|
415
|
+
}
|
|
451
416
|
}
|
|
452
|
-
// ============================================================
|
|
453
|
-
// Dockerfile Generation
|
|
454
|
-
// ============================================================
|
|
455
417
|
function generateUnityDockerfile(image) {
|
|
456
|
-
|
|
457
|
-
|
|
458
|
-
|
|
459
|
-
|
|
460
|
-
|
|
461
|
-
|
|
462
|
-
|
|
463
|
-
|
|
464
|
-
|
|
465
|
-
|
|
466
|
-
|
|
467
|
-
|
|
468
|
-
|
|
469
|
-
|
|
470
|
-
|
|
471
|
-
|
|
472
|
-
|
|
473
|
-
|
|
474
|
-
|
|
475
|
-
|
|
476
|
-
|
|
477
|
-
|
|
478
|
-
|
|
479
|
-
|
|
480
|
-
|
|
481
|
-
|
|
482
|
-
|
|
483
|
-
|
|
484
|
-
|
|
485
|
-
|
|
486
|
-
|
|
487
|
-
|
|
488
|
-
|
|
489
|
-
|
|
490
|
-
|
|
491
|
-
|
|
492
|
-
|
|
493
|
-
|
|
494
|
-
|
|
495
|
-
|
|
496
|
-
|
|
497
|
-
|
|
498
|
-
&&
|
|
499
|
-
&&
|
|
500
|
-
|
|
501
|
-
|
|
502
|
-
|
|
503
|
-
|
|
504
|
-
|
|
505
|
-
|
|
506
|
-
|
|
507
|
-
|
|
508
|
-
|
|
509
|
-
|
|
510
|
-
|
|
511
|
-
|
|
512
|
-
|
|
513
|
-
|
|
514
|
-
#
|
|
515
|
-
|
|
516
|
-
|
|
517
|
-
|
|
518
|
-
|
|
519
|
-
# Copy build scripts
|
|
520
|
-
COPY --chown=unity:unity scripts/ /home/unity/scripts/
|
|
521
|
-
|
|
522
|
-
ENTRYPOINT ["/home/unity/scripts/build.sh"]
|
|
418
|
+
const modules = image.modules.filter((m) => m.installed).map((m) => m.id).join(" ");
|
|
419
|
+
return `# Unity ${image.unityVersion} Docker Image
|
|
420
|
+
# Generated by Nice2Dev Build Cloud
|
|
421
|
+
|
|
422
|
+
FROM ubuntu:22.04
|
|
423
|
+
|
|
424
|
+
# Set environment variables
|
|
425
|
+
ENV UNITY_VERSION=${image.unityVersion}
|
|
426
|
+
ENV DEBIAN_FRONTEND=noninteractive
|
|
427
|
+
|
|
428
|
+
# Install dependencies
|
|
429
|
+
RUN apt-get update && apt-get install -y \\
|
|
430
|
+
curl \\
|
|
431
|
+
wget \\
|
|
432
|
+
unzip \\
|
|
433
|
+
libglu1-mesa \\
|
|
434
|
+
libxcursor1 \\
|
|
435
|
+
libxrandr2 \\
|
|
436
|
+
libxi6 \\
|
|
437
|
+
libxinerama1 \\
|
|
438
|
+
libxxf86vm1 \\
|
|
439
|
+
libasound2 \\
|
|
440
|
+
ca-certificates \\
|
|
441
|
+
xvfb \\
|
|
442
|
+
&& rm -rf /var/lib/apt/lists/*
|
|
443
|
+
|
|
444
|
+
# Install Unity Hub
|
|
445
|
+
RUN wget -qO- https://hub.unity3d.com/linux/repos/deb/pool/main/u/unity/unityhub_amd64/unityhub-amd64.deb -O unityhub.deb \\
|
|
446
|
+
&& dpkg -i unityhub.deb \\
|
|
447
|
+
&& rm unityhub.deb
|
|
448
|
+
|
|
449
|
+
# Install Unity Editor
|
|
450
|
+
RUN xvfb-run --auto-servernum unityhub --headless install --version ${image.unityVersion} --module ${modules}
|
|
451
|
+
|
|
452
|
+
${image.androidSdkVersion ? `
|
|
453
|
+
# Install Android SDK
|
|
454
|
+
ENV ANDROID_SDK_ROOT=/opt/android-sdk
|
|
455
|
+
RUN mkdir -p \${ANDROID_SDK_ROOT}/cmdline-tools \\
|
|
456
|
+
&& wget -q https://dl.google.com/android/repository/commandlinetools-linux-latest.zip -O cmdline-tools.zip \\
|
|
457
|
+
&& unzip cmdline-tools.zip -d \${ANDROID_SDK_ROOT}/cmdline-tools \\
|
|
458
|
+
&& mv \${ANDROID_SDK_ROOT}/cmdline-tools/cmdline-tools \${ANDROID_SDK_ROOT}/cmdline-tools/latest \\
|
|
459
|
+
&& rm cmdline-tools.zip \\
|
|
460
|
+
&& yes | \${ANDROID_SDK_ROOT}/cmdline-tools/latest/bin/sdkmanager --licenses \\
|
|
461
|
+
&& \${ANDROID_SDK_ROOT}/cmdline-tools/latest/bin/sdkmanager "platforms;android-${image.androidSdkVersion}" "build-tools;${image.androidSdkVersion}.0.0"
|
|
462
|
+
|
|
463
|
+
# Install Android NDK
|
|
464
|
+
ENV ANDROID_NDK_ROOT=/opt/android-ndk
|
|
465
|
+
RUN wget -q https://dl.google.com/android/repository/android-ndk-r${image.androidNdkVersion?.split(".")[0]}-linux.zip -O android-ndk.zip \\
|
|
466
|
+
&& unzip android-ndk.zip -d /opt \\
|
|
467
|
+
&& mv /opt/android-ndk-* \${ANDROID_NDK_ROOT} \\
|
|
468
|
+
&& rm android-ndk.zip
|
|
469
|
+
` : ""}
|
|
470
|
+
|
|
471
|
+
# Create build user
|
|
472
|
+
RUN useradd -m -s /bin/bash unity
|
|
473
|
+
USER unity
|
|
474
|
+
WORKDIR /home/unity
|
|
475
|
+
|
|
476
|
+
# Copy build scripts
|
|
477
|
+
COPY --chown=unity:unity scripts/ /home/unity/scripts/
|
|
478
|
+
|
|
479
|
+
ENTRYPOINT ["/home/unity/scripts/build.sh"]
|
|
523
480
|
`;
|
|
524
481
|
}
|
|
525
482
|
function generateBuildScript() {
|
|
526
|
-
|
|
527
|
-
# Unity Build Script
|
|
528
|
-
# Generated by Nice2Dev Build Cloud
|
|
529
|
-
|
|
530
|
-
set -e
|
|
531
|
-
|
|
532
|
-
PROJECT_PATH="\${PROJECT_PATH:-/project}"
|
|
533
|
-
BUILD_TARGET="\${BUILD_TARGET:-StandaloneWindows64}"
|
|
534
|
-
OUTPUT_PATH="\${OUTPUT_PATH:-/output}"
|
|
535
|
-
BUILD_OPTIONS="\${BUILD_OPTIONS:-}"
|
|
536
|
-
|
|
537
|
-
echo "Starting Unity build..."
|
|
538
|
-
echo "Project: $PROJECT_PATH"
|
|
539
|
-
echo "Target: $BUILD_TARGET"
|
|
540
|
-
echo "Output: $OUTPUT_PATH"
|
|
541
|
-
|
|
542
|
-
# Activate license if needed
|
|
543
|
-
if [ -n "$UNITY_LICENSE_FILE" ]; then
|
|
544
|
-
echo "$UNITY_LICENSE_FILE" | base64 -d > /home/unity/.local/share/unity3d/Unity/Unity_lic.ulf
|
|
545
|
-
fi
|
|
546
|
-
|
|
547
|
-
# Run Unity build
|
|
548
|
-
xvfb-run --auto-servernum unity \\
|
|
549
|
-
-projectPath "$PROJECT_PATH" \\
|
|
550
|
-
-buildTarget "$BUILD_TARGET" \\
|
|
551
|
-
-executeMethod Nice2Dev.BuildCloud.BuildScript.PerformBuild \\
|
|
552
|
-
-batchmode \\
|
|
553
|
-
-nographics \\
|
|
554
|
-
-quit \\
|
|
555
|
-
-logFile - \\
|
|
556
|
-
$BUILD_OPTIONS
|
|
557
|
-
|
|
558
|
-
echo "Build completed!"
|
|
483
|
+
return `#!/bin/bash
|
|
484
|
+
# Unity Build Script
|
|
485
|
+
# Generated by Nice2Dev Build Cloud
|
|
486
|
+
|
|
487
|
+
set -e
|
|
488
|
+
|
|
489
|
+
PROJECT_PATH="\${PROJECT_PATH:-/project}"
|
|
490
|
+
BUILD_TARGET="\${BUILD_TARGET:-StandaloneWindows64}"
|
|
491
|
+
OUTPUT_PATH="\${OUTPUT_PATH:-/output}"
|
|
492
|
+
BUILD_OPTIONS="\${BUILD_OPTIONS:-}"
|
|
493
|
+
|
|
494
|
+
echo "Starting Unity build..."
|
|
495
|
+
echo "Project: $PROJECT_PATH"
|
|
496
|
+
echo "Target: $BUILD_TARGET"
|
|
497
|
+
echo "Output: $OUTPUT_PATH"
|
|
498
|
+
|
|
499
|
+
# Activate license if needed
|
|
500
|
+
if [ -n "$UNITY_LICENSE_FILE" ]; then
|
|
501
|
+
echo "$UNITY_LICENSE_FILE" | base64 -d > /home/unity/.local/share/unity3d/Unity/Unity_lic.ulf
|
|
502
|
+
fi
|
|
503
|
+
|
|
504
|
+
# Run Unity build
|
|
505
|
+
xvfb-run --auto-servernum unity \\
|
|
506
|
+
-projectPath "$PROJECT_PATH" \\
|
|
507
|
+
-buildTarget "$BUILD_TARGET" \\
|
|
508
|
+
-executeMethod Nice2Dev.BuildCloud.BuildScript.PerformBuild \\
|
|
509
|
+
-batchmode \\
|
|
510
|
+
-nographics \\
|
|
511
|
+
-quit \\
|
|
512
|
+
-logFile - \\
|
|
513
|
+
$BUILD_OPTIONS
|
|
514
|
+
|
|
515
|
+
echo "Build completed!"
|
|
559
516
|
`;
|
|
560
517
|
}
|
|
561
|
-
// ============================================================
|
|
562
|
-
// Factory Functions
|
|
563
|
-
// ============================================================
|
|
564
518
|
function createUnityBuildCloud(config) {
|
|
565
|
-
|
|
519
|
+
return new UnityBuildCloud(config);
|
|
566
520
|
}
|
|
567
521
|
function createUnityBuildConfig(projectName, platform, options) {
|
|
568
|
-
|
|
569
|
-
|
|
570
|
-
|
|
571
|
-
|
|
572
|
-
|
|
522
|
+
return {
|
|
523
|
+
projectName,
|
|
524
|
+
platform,
|
|
525
|
+
...options
|
|
526
|
+
};
|
|
573
527
|
}
|
|
574
528
|
function createUnityPackageConfig(name, version, options) {
|
|
575
|
-
|
|
576
|
-
|
|
577
|
-
|
|
578
|
-
|
|
579
|
-
|
|
580
|
-
|
|
581
|
-
|
|
582
|
-
|
|
583
|
-
|
|
584
|
-
|
|
585
|
-
|
|
586
|
-
|
|
587
|
-
|
|
588
|
-
|
|
589
|
-
|
|
590
|
-
|
|
591
|
-
|
|
529
|
+
return {
|
|
530
|
+
name,
|
|
531
|
+
displayName: options?.displayName ?? name,
|
|
532
|
+
version,
|
|
533
|
+
description: options?.description ?? "",
|
|
534
|
+
author: options?.author ?? { name: "Nice2Dev" },
|
|
535
|
+
unity: options?.unity ?? "2021.3",
|
|
536
|
+
dependencies: options?.dependencies ?? {},
|
|
537
|
+
keywords: options?.keywords ?? [],
|
|
538
|
+
category: options?.category ?? "Tools",
|
|
539
|
+
assets: options?.assets ?? [],
|
|
540
|
+
assemblies: options?.assemblies ?? [],
|
|
541
|
+
samples: options?.samples,
|
|
542
|
+
documentationUrl: options?.documentationUrl,
|
|
543
|
+
changelogUrl: options?.changelogUrl,
|
|
544
|
+
licensesUrl: options?.licensesUrl
|
|
545
|
+
};
|
|
592
546
|
}
|
|
593
547
|
function createNiceToUnityConfig(sourcePath, outputPath, options) {
|
|
594
|
-
|
|
595
|
-
|
|
596
|
-
|
|
597
|
-
|
|
598
|
-
|
|
599
|
-
|
|
600
|
-
|
|
601
|
-
|
|
602
|
-
|
|
603
|
-
|
|
604
|
-
|
|
605
|
-
|
|
606
|
-
|
|
607
|
-
|
|
608
|
-
|
|
609
|
-
|
|
610
|
-
|
|
611
|
-
|
|
612
|
-
|
|
613
|
-
|
|
614
|
-
|
|
615
|
-
|
|
616
|
-
|
|
617
|
-
|
|
618
|
-
|
|
619
|
-
|
|
620
|
-
|
|
621
|
-
|
|
622
|
-
|
|
623
|
-
|
|
624
|
-
|
|
625
|
-
|
|
626
|
-
|
|
627
|
-
|
|
628
|
-
|
|
629
|
-
|
|
630
|
-
|
|
631
|
-
|
|
632
|
-
|
|
633
|
-
|
|
634
|
-
|
|
635
|
-
|
|
636
|
-
|
|
637
|
-
|
|
638
|
-
|
|
639
|
-
|
|
640
|
-
|
|
641
|
-
|
|
548
|
+
return {
|
|
549
|
+
sourcePath,
|
|
550
|
+
outputPath,
|
|
551
|
+
targetUnityVersion: options?.targetUnityVersion ?? "2022.3",
|
|
552
|
+
renderPipeline: options?.renderPipeline ?? "URP",
|
|
553
|
+
generateScripts: options?.generateScripts ?? true,
|
|
554
|
+
convertVisualScripts: options?.convertVisualScripts ?? true,
|
|
555
|
+
materialConversion: options?.materialConversion ?? {
|
|
556
|
+
targetShader: "URP/Lit",
|
|
557
|
+
preserveAlbedo: true,
|
|
558
|
+
preserveNormal: true,
|
|
559
|
+
preserveMetallic: true,
|
|
560
|
+
preserveEmission: true,
|
|
561
|
+
preserveOcclusion: true,
|
|
562
|
+
textureImportSettings: {
|
|
563
|
+
maxSize: 2048,
|
|
564
|
+
compression: "NormalQuality",
|
|
565
|
+
generateMips: true,
|
|
566
|
+
filterMode: "Bilinear",
|
|
567
|
+
wrapMode: "Repeat",
|
|
568
|
+
sRGB: true
|
|
569
|
+
}
|
|
570
|
+
},
|
|
571
|
+
animationConversion: options?.animationConversion ?? {
|
|
572
|
+
importClips: true,
|
|
573
|
+
importControllers: true,
|
|
574
|
+
importAvatarMasks: true,
|
|
575
|
+
convertEvents: true,
|
|
576
|
+
compression: "KeyframeReduction",
|
|
577
|
+
rootMotion: {
|
|
578
|
+
bakeIntoPoseY: false,
|
|
579
|
+
bakeIntoPoseXZ: false,
|
|
580
|
+
motionY: "Original",
|
|
581
|
+
motionXZ: "Original"
|
|
582
|
+
}
|
|
583
|
+
},
|
|
584
|
+
physicsMapping: options?.physicsMapping ?? {
|
|
585
|
+
convert2D: true,
|
|
586
|
+
convert3D: true,
|
|
587
|
+
layerMapping: {}
|
|
588
|
+
},
|
|
589
|
+
inputSystemSetup: options?.inputSystemSetup ?? {
|
|
590
|
+
useNewInputSystem: true,
|
|
591
|
+
generateInputActions: true,
|
|
592
|
+
actionMaps: []
|
|
593
|
+
},
|
|
594
|
+
addressablesSetup: options?.addressablesSetup
|
|
595
|
+
};
|
|
642
596
|
}
|
|
643
|
-
|
|
644
597
|
exports.UNITY_MODULES = UNITY_MODULES;
|
|
645
598
|
exports.UnityBuildCloud = UnityBuildCloud;
|
|
646
599
|
exports.createNiceToUnityConfig = createNiceToUnityConfig;
|