@nice2dev/game-engine 1.3.14 → 1.3.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -0
- package/dist/cjs/accessibility/Accessibility.js +152 -165
- package/dist/cjs/ai/AI.js +292 -294
- package/dist/cjs/ai/BehaviorTree.js +1029 -1113
- package/dist/cjs/ai/StateMachine.js +694 -756
- package/dist/cjs/animation/Animation.js +232 -241
- package/dist/cjs/audio/AudioAdvanced.js +221 -236
- package/dist/cjs/audio/AudioBridge.js +441 -435
- package/dist/cjs/audio/AudioManager.js +242 -259
- package/dist/cjs/build-cloud/BuildOrchestration.js +1059 -1098
- package/dist/cjs/build-cloud/GodotBuildCloud.js +641 -670
- package/dist/cjs/build-cloud/UnityBuildCloud.js +563 -610
- package/dist/cjs/build-cloud/UnrealBuildCloud.js +610 -635
- package/dist/cjs/core/EventBus.js +51 -56
- package/dist/cjs/core/GameClock.js +62 -66
- package/dist/cjs/core/GameConfig.js +72 -79
- package/dist/cjs/core/GameLoop.js +80 -89
- package/dist/cjs/core/ServiceLocator.js +61 -65
- package/dist/cjs/core/Validation.js +72 -82
- package/dist/cjs/core/math.js +108 -112
- package/dist/cjs/devtools/DevTools.js +542 -563
- package/dist/cjs/devtools/DeveloperExperience.js +521 -559
- package/dist/cjs/devtools/GameplayAnalytics.js +636 -646
- package/dist/cjs/dialogue/DialogueSystem.js +984 -986
- package/dist/cjs/docs/DocGenerator.js +339 -364
- package/dist/cjs/ecs/World.js +355 -371
- package/dist/cjs/editor/AchievementEditor.js +580 -636
- package/dist/cjs/editor/AdvancedEditor.js +184 -191
- package/dist/cjs/editor/AnimationRetargeting.js +696 -741
- package/dist/cjs/editor/AssetBrowser.js +1072 -1160
- package/dist/cjs/editor/AssetManager.js +187 -192
- package/dist/cjs/editor/ConsolePro.js +971 -1061
- package/dist/cjs/editor/CraftingEditor.js +680 -730
- package/dist/cjs/editor/DebugTools.js +187 -185
- package/dist/cjs/editor/DialogueSystem.js +844 -901
- package/dist/cjs/editor/LeaderboardSystem.js +429 -483
- package/dist/cjs/editor/NiceGameEditor.js +1903 -1201
- package/dist/cjs/editor/PrefabSystem.js +772 -838
- package/dist/cjs/editor/ProfilerPanel.js +649 -700
- package/dist/cjs/editor/QuestEditor.js +792 -839
- package/dist/cjs/editor/ReplaySystem.js +585 -634
- package/dist/cjs/editor/SceneEditor.js +176 -200
- package/dist/cjs/editor/ScreenshotMode.js +621 -688
- package/dist/cjs/editor/ShaderGraph.js +1556 -1582
- package/dist/cjs/editor/TimelineEditor.js +715 -778
- package/dist/cjs/editor/UndoRedoPro.js +830 -904
- package/dist/cjs/editor/VRARMode.js +582 -645
- package/dist/cjs/engine/NiceGameEngine.js +141 -164
- package/dist/cjs/engine/SaveSystem.js +441 -495
- package/dist/cjs/enterprise/Enterprise.js +254 -261
- package/dist/cjs/export/BevyExporter.js +927 -967
- package/dist/cjs/export/CocosExporter.js +644 -673
- package/dist/cjs/export/Construct3Exporter.js +783 -794
- package/dist/cjs/export/DefoldExporter.js +1028 -1069
- package/dist/cjs/export/GDevelopExporter.js +674 -708
- package/dist/cjs/export/GameMakerExporter.js +791 -805
- package/dist/cjs/export/GodotExporter.js +1003 -1045
- package/dist/cjs/export/MinecraftBedrockExporter.js +573 -578
- package/dist/cjs/export/MonoGameExporter.js +1265 -1293
- package/dist/cjs/export/Pico8Exporter.js +766 -812
- package/dist/cjs/export/PlatformExporter.js +188 -206
- package/dist/cjs/export/RPGMakerExporter.js +860 -879
- package/dist/cjs/export/RobloxExporter.js +883 -919
- package/dist/cjs/export/Solar2DExporter.js +1218 -1256
- package/dist/cjs/export/ThreeJSExporter.js +1006 -1073
- package/dist/cjs/export/Tic80Exporter.js +1210 -1267
- package/dist/cjs/export/UnityExporter.js +1116 -1131
- package/dist/cjs/export/UnrealExporter.js +889 -919
- package/dist/cjs/export/WebExporter.js +931 -970
- package/dist/cjs/export/index.js +42 -65
- package/dist/cjs/godot-integration/GodotAssetLibrary.js +659 -692
- package/dist/cjs/godot-integration/GodotImport.js +929 -1027
- package/dist/cjs/godot-integration/GodotLiveLink.js +915 -945
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +911 -611
- package/dist/cjs/i18n/I18n.js +860 -900
- package/dist/cjs/i18n/useTranslation.js +84 -89
- package/dist/cjs/import/AsepriteImporter.js +658 -716
- package/dist/cjs/import/DragonBonesImporter.js +437 -461
- package/dist/cjs/import/GameMakerImporter.js +511 -521
- package/dist/cjs/import/GodotSceneImporter.js +788 -822
- package/dist/cjs/import/LDtkImporter.js +436 -454
- package/dist/cjs/import/Live2DImporter.js +497 -518
- package/dist/cjs/import/NdgFormat.js +424 -457
- package/dist/cjs/import/OgmoImporter.js +466 -493
- package/dist/cjs/import/RPGMakerImporter.js +451 -477
- package/dist/cjs/import/SceneImporter.js +378 -423
- package/dist/cjs/import/SpineImporter.js +511 -546
- package/dist/cjs/import/SpriterImporter.js +590 -613
- package/dist/cjs/import/TiledMapImporter.js +811 -846
- package/dist/cjs/import/UnitySceneImporter.js +687 -703
- package/dist/cjs/import/index.js +206 -251
- package/dist/cjs/index.js +275 -278
- package/dist/cjs/input/GamepadNavigation.js +185 -205
- package/dist/cjs/input/InputManager.js +397 -421
- package/dist/cjs/input/useGamepads.js +70 -81
- package/dist/cjs/integration/IconSprite.js +129 -256
- package/dist/cjs/inventory/InventorySystem.js +920 -995
- package/dist/cjs/kids/KidMode.js +997 -1022
- package/dist/cjs/kids/KidTools.js +570 -594
- package/dist/cjs/monetization/Monetization.js +170 -177
- package/dist/cjs/multiplayer/LocalMultiplayer.js +287 -287
- package/dist/cjs/multiplayer/MiniGameTypes.js +49 -59
- package/dist/cjs/native-engine/AnimationSystem.js +731 -806
- package/dist/cjs/native-engine/AssetPipeline.js +454 -515
- package/dist/cjs/native-engine/AudioEngine.js +763 -804
- package/dist/cjs/native-engine/InputSystem.js +1075 -1145
- package/dist/cjs/native-engine/NetworkingSystem.js +733 -793
- package/dist/cjs/native-engine/PhysicsEngine.js +583 -607
- package/dist/cjs/native-engine/RenderingEngine.js +302 -350
- package/dist/cjs/native-engine/SceneGraph.js +769 -808
- package/dist/cjs/network/MultiplayerTransport.js +97 -132
- package/dist/cjs/network/Networking.js +549 -564
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js +21 -29
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +35 -43
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +10 -15
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js +103 -135
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +131 -158
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +39 -53
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +5 -8
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +494 -572
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +826 -953
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +125 -146
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +13 -23
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js +11 -25
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js +13 -24
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +108 -121
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js +10 -14
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +150 -185
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +158 -196
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +90 -105
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js +30 -35
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +16 -21
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js +215 -248
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +135 -157
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +76 -85
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js +24 -27
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +3 -4
- package/dist/cjs/pathfinding/Pathfinding.js +245 -263
- package/dist/cjs/performance/AssetStreaming.js +561 -635
- package/dist/cjs/performance/BenchmarkSuite.js +283 -311
- package/dist/cjs/performance/DeltaCompression.js +467 -526
- package/dist/cjs/performance/DeterministicPhysics.js +450 -498
- package/dist/cjs/performance/ECSOptimization.js +644 -695
- package/dist/cjs/performance/GameSaveSystem.js +509 -556
- package/dist/cjs/performance/HotReload.js +447 -500
- package/dist/cjs/performance/InputRecording.js +511 -561
- package/dist/cjs/performance/InterestManagement.js +453 -500
- package/dist/cjs/performance/LocalizationRuntime.js +376 -423
- package/dist/cjs/performance/MemoryManagement.js +410 -470
- package/dist/cjs/performance/ModSupport.js +445 -496
- package/dist/cjs/performance/MultiThreadedPhysics.js +400 -443
- package/dist/cjs/performance/NetworkPrediction.js +424 -482
- package/dist/cjs/performance/ObjectPooling.js +569 -617
- package/dist/cjs/performance/Performance.js +174 -190
- package/dist/cjs/performance/PerformanceAdvanced.js +614 -637
- package/dist/cjs/performance/WebGPURenderer.js +656 -683
- package/dist/cjs/physics/PhysicsAdvanced.js +345 -379
- package/dist/cjs/physics/PhysicsEngine2D.js +391 -427
- package/dist/cjs/plugins/PluginSDK.js +432 -466
- package/dist/cjs/plugins/PluginTestKit.js +307 -330
- package/dist/cjs/procedural/Procedural.js +243 -254
- package/dist/cjs/procedural/WorldBuilding.js +297 -314
- package/dist/cjs/quest/QuestSystem.js +975 -932
- package/dist/cjs/release/MobileExport.js +157 -163
- package/dist/cjs/release/Release.js +225 -238
- package/dist/cjs/rendering/Camera2D.js +121 -124
- package/dist/cjs/rendering/Renderer2D.js +321 -335
- package/dist/cjs/rendering/WebGPURenderPipeline.js +632 -651
- package/dist/cjs/runtime3d/Runtime3D.js +359 -378
- package/dist/cjs/runtime3d/SceneEditor3D.js +252 -263
- package/dist/cjs/scene/SceneManager.js +177 -193
- package/dist/cjs/scripting/GraphToAST.js +574 -547
- package/dist/cjs/scripting/LanguageExporter.js +254 -279
- package/dist/cjs/scripting/NodeGraph.js +546 -570
- package/dist/cjs/scripting/ScriptAST.js +31 -39
- package/dist/cjs/scripting/VisualScripting2.js +1016 -1065
- package/dist/cjs/scripting/exporters/CSharpExporter.js +464 -496
- package/dist/cjs/scripting/exporters/GDScriptExporter.js +390 -442
- package/dist/cjs/scripting/exporters/LuaExporter.js +406 -447
- package/dist/cjs/scripting/exporters/PythonExporter.js +484 -549
- package/dist/cjs/scripting/exporters/RustExporter.js +459 -512
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js +505 -556
- package/dist/cjs/social/Social.js +72 -80
- package/dist/cjs/systems/LightingSystem.js +844 -931
- package/dist/cjs/systems/ParticleSystem2.js +1447 -1451
- package/dist/cjs/systems/PhysicsDebugSystem.js +1070 -1141
- package/dist/cjs/systems/TerrainSystem.js +985 -1098
- package/dist/cjs/templates/ActionTemplates.js +296 -309
- package/dist/cjs/templates/FightingTemplate.js +417 -463
- package/dist/cjs/templates/MetroidvaniaTemplate.js +353 -405
- package/dist/cjs/templates/PartyTemplates.js +190 -202
- package/dist/cjs/templates/PuzzleTemplates.js +245 -261
- package/dist/cjs/templates/RPGTemplates.js +160 -178
- package/dist/cjs/templates/SportsTemplates.js +237 -250
- package/dist/cjs/templates/StrategyTemplates.js +143 -153
- package/dist/cjs/templates/SurvivalTemplate.js +336 -380
- package/dist/cjs/templates/WaveDefense.js +499 -526
- package/dist/cjs/tilemap/Tilemap.js +207 -214
- package/dist/cjs/tutorials/TutorialBranching.js +396 -417
- package/dist/cjs/tutorials/TutorialEngine.js +888 -931
- package/dist/cjs/tutorials/TutorialOverlay.js +602 -640
- package/dist/cjs/tutorials/content/Tutorials_T05_T08.js +787 -809
- package/dist/cjs/tutorials/content/Tutorials_T09_T11.js +736 -756
- package/dist/cjs/tutorials/content/Tutorials_T12_T15.js +754 -778
- package/dist/cjs/ui/GameUI.js +295 -312
- package/dist/cjs/unity-integration/UnityAssetStore.js +700 -741
- package/dist/cjs/unity-integration/UnityImport.js +1066 -1176
- package/dist/cjs/unity-integration/UnityLiveLink.js +934 -981
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +1233 -757
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +1240 -768
- package/dist/cjs/unreal-integration/UnrealImport.js +391 -412
- package/dist/cjs/unreal-integration/UnrealLiveLink.js +1102 -1137
- package/dist/cjs/unreal-integration/UnrealMarketplace.js +436 -473
- package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +1150 -767
- package/dist/cjs/xr/ARVR.js +167 -175
- package/dist/esm/accessibility/Accessibility.js +160 -164
- package/dist/esm/ai/AI.js +310 -293
- package/dist/esm/ai/BehaviorTree.js +1057 -1112
- package/dist/esm/ai/StateMachine.js +709 -755
- package/dist/esm/animation/Animation.js +237 -240
- package/dist/esm/audio/AudioAdvanced.js +239 -235
- package/dist/esm/audio/AudioBridge.js +448 -434
- package/dist/esm/audio/AudioManager.js +243 -258
- package/dist/esm/build-cloud/BuildOrchestration.js +1071 -1097
- package/dist/esm/build-cloud/GodotBuildCloud.js +647 -669
- package/dist/esm/build-cloud/UnityBuildCloud.js +571 -609
- package/dist/esm/build-cloud/UnrealBuildCloud.js +615 -634
- package/dist/esm/core/EventBus.js +52 -55
- package/dist/esm/core/GameClock.js +63 -65
- package/dist/esm/core/GameConfig.js +77 -78
- package/dist/esm/core/GameLoop.js +81 -88
- package/dist/esm/core/ServiceLocator.js +63 -64
- package/dist/esm/core/Validation.js +82 -81
- package/dist/esm/core/math.js +109 -111
- package/dist/esm/devtools/DevTools.js +546 -562
- package/dist/esm/devtools/DeveloperExperience.js +535 -558
- package/dist/esm/devtools/GameplayAnalytics.js +647 -645
- package/dist/esm/dialogue/DialogueSystem.js +998 -985
- package/dist/esm/docs/DocGenerator.js +342 -363
- package/dist/esm/ecs/World.js +358 -370
- package/dist/esm/editor/AchievementEditor.js +584 -635
- package/dist/esm/editor/AdvancedEditor.js +191 -190
- package/dist/esm/editor/AnimationRetargeting.js +700 -740
- package/dist/esm/editor/AssetBrowser.js +1078 -1159
- package/dist/esm/editor/AssetManager.js +188 -191
- package/dist/esm/editor/ConsolePro.js +977 -1060
- package/dist/esm/editor/CraftingEditor.js +684 -729
- package/dist/esm/editor/DebugTools.js +194 -184
- package/dist/esm/editor/DialogueSystem.js +849 -900
- package/dist/esm/editor/LeaderboardSystem.js +433 -482
- package/dist/esm/editor/NiceGameEditor.js +1908 -1200
- package/dist/esm/editor/PrefabSystem.js +777 -837
- package/dist/esm/editor/ProfilerPanel.js +654 -699
- package/dist/esm/editor/QuestEditor.js +795 -838
- package/dist/esm/editor/ReplaySystem.js +591 -633
- package/dist/esm/editor/SceneEditor.js +189 -199
- package/dist/esm/editor/ScreenshotMode.js +628 -687
- package/dist/esm/editor/ShaderGraph.js +1565 -1581
- package/dist/esm/editor/TimelineEditor.js +733 -777
- package/dist/esm/editor/UndoRedoPro.js +835 -903
- package/dist/esm/editor/VRARMode.js +586 -644
- package/dist/esm/engine/NiceGameEngine.js +142 -163
- package/dist/esm/engine/SaveSystem.js +447 -494
- package/dist/esm/enterprise/Enterprise.js +265 -260
- package/dist/esm/export/BevyExporter.js +929 -966
- package/dist/esm/export/CocosExporter.js +646 -672
- package/dist/esm/export/Construct3Exporter.js +785 -793
- package/dist/esm/export/DefoldExporter.js +1030 -1068
- package/dist/esm/export/GDevelopExporter.js +676 -707
- package/dist/esm/export/GameMakerExporter.js +793 -804
- package/dist/esm/export/GodotExporter.js +1004 -1044
- package/dist/esm/export/MinecraftBedrockExporter.js +575 -577
- package/dist/esm/export/MonoGameExporter.js +1267 -1292
- package/dist/esm/export/Pico8Exporter.js +768 -811
- package/dist/esm/export/PlatformExporter.js +193 -205
- package/dist/esm/export/RPGMakerExporter.js +862 -878
- package/dist/esm/export/RobloxExporter.js +885 -918
- package/dist/esm/export/Solar2DExporter.js +1220 -1255
- package/dist/esm/export/ThreeJSExporter.js +1007 -1072
- package/dist/esm/export/Tic80Exporter.js +1212 -1266
- package/dist/esm/export/UnityExporter.js +1117 -1130
- package/dist/esm/export/UnrealExporter.js +891 -918
- package/dist/esm/export/WebExporter.js +933 -969
- package/dist/esm/export/index.js +86 -71
- package/dist/esm/godot-integration/GodotAssetLibrary.js +663 -691
- package/dist/esm/godot-integration/GodotImport.js +935 -1026
- package/dist/esm/godot-integration/GodotLiveLink.js +918 -944
- package/dist/esm/godot-integration/components/GodotProjectBrowser.js +912 -610
- package/dist/esm/i18n/I18n.js +871 -899
- package/dist/esm/i18n/useTranslation.js +88 -88
- package/dist/esm/import/AsepriteImporter.js +637 -715
- package/dist/esm/import/DragonBonesImporter.js +417 -460
- package/dist/esm/import/GameMakerImporter.js +491 -520
- package/dist/esm/import/GodotSceneImporter.js +767 -821
- package/dist/esm/import/LDtkImporter.js +415 -453
- package/dist/esm/import/Live2DImporter.js +477 -517
- package/dist/esm/import/NdgFormat.js +410 -456
- package/dist/esm/import/OgmoImporter.js +446 -492
- package/dist/esm/import/RPGMakerImporter.js +431 -476
- package/dist/esm/import/SceneImporter.js +385 -422
- package/dist/esm/import/SpineImporter.js +491 -545
- package/dist/esm/import/SpriterImporter.js +570 -612
- package/dist/esm/import/TiledMapImporter.js +790 -845
- package/dist/esm/import/UnitySceneImporter.js +666 -702
- package/dist/esm/import/index.js +247 -258
- package/dist/esm/index.js +1332 -188
- package/dist/esm/input/GamepadNavigation.js +187 -204
- package/dist/esm/input/InputManager.js +401 -420
- package/dist/esm/input/useGamepads.js +72 -80
- package/dist/esm/integration/IconSprite.js +143 -255
- package/dist/esm/inventory/InventorySystem.js +925 -994
- package/dist/esm/kids/KidMode.js +1003 -1021
- package/dist/esm/kids/KidTools.js +573 -593
- package/dist/esm/monetization/Monetization.js +180 -176
- package/dist/esm/multiplayer/LocalMultiplayer.js +290 -286
- package/dist/esm/multiplayer/MiniGameTypes.js +58 -58
- package/dist/esm/native-engine/AnimationSystem.js +735 -805
- package/dist/esm/native-engine/AssetPipeline.js +456 -514
- package/dist/esm/native-engine/AudioEngine.js +765 -803
- package/dist/esm/native-engine/InputSystem.js +1079 -1144
- package/dist/esm/native-engine/NetworkingSystem.js +740 -792
- package/dist/esm/native-engine/PhysicsEngine.js +585 -606
- package/dist/esm/native-engine/RenderingEngine.js +304 -349
- package/dist/esm/native-engine/SceneGraph.js +773 -807
- package/dist/esm/network/MultiplayerTransport.js +99 -131
- package/dist/esm/network/Networking.js +556 -563
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js +22 -28
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +41 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +36 -42
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +11 -14
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js +111 -134
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +132 -157
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +40 -52
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +6 -7
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +42 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +496 -571
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +828 -952
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +126 -145
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +14 -23
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js +12 -25
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js +15 -24
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +109 -120
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js +11 -13
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +151 -184
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +159 -195
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +91 -104
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js +31 -34
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +17 -20
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js +230 -248
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +136 -156
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +77 -84
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/index.js +31 -12
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +4 -3
- package/dist/esm/pathfinding/Pathfinding.js +249 -262
- package/dist/esm/performance/AssetStreaming.js +567 -634
- package/dist/esm/performance/BenchmarkSuite.js +285 -310
- package/dist/esm/performance/DeltaCompression.js +478 -525
- package/dist/esm/performance/DeterministicPhysics.js +479 -497
- package/dist/esm/performance/ECSOptimization.js +653 -694
- package/dist/esm/performance/GameSaveSystem.js +515 -555
- package/dist/esm/performance/HotReload.js +454 -499
- package/dist/esm/performance/InputRecording.js +520 -560
- package/dist/esm/performance/InterestManagement.js +460 -499
- package/dist/esm/performance/LocalizationRuntime.js +382 -422
- package/dist/esm/performance/MemoryManagement.js +415 -469
- package/dist/esm/performance/ModSupport.js +455 -495
- package/dist/esm/performance/MultiThreadedPhysics.js +408 -442
- package/dist/esm/performance/NetworkPrediction.js +436 -481
- package/dist/esm/performance/ObjectPooling.js +582 -616
- package/dist/esm/performance/Performance.js +182 -189
- package/dist/esm/performance/PerformanceAdvanced.js +621 -636
- package/dist/esm/performance/WebGPURenderer.js +660 -682
- package/dist/esm/physics/PhysicsAdvanced.js +359 -378
- package/dist/esm/physics/PhysicsEngine2D.js +393 -426
- package/dist/esm/plugins/PluginSDK.js +435 -465
- package/dist/esm/plugins/PluginTestKit.js +315 -329
- package/dist/esm/procedural/Procedural.js +248 -253
- package/dist/esm/procedural/WorldBuilding.js +316 -313
- package/dist/esm/quest/QuestSystem.js +982 -931
- package/dist/esm/release/MobileExport.js +163 -162
- package/dist/esm/release/Release.js +234 -237
- package/dist/esm/rendering/Camera2D.js +122 -123
- package/dist/esm/rendering/Renderer2D.js +323 -334
- package/dist/esm/rendering/WebGPURenderPipeline.js +647 -650
- package/dist/esm/runtime3d/Runtime3D.js +368 -377
- package/dist/esm/runtime3d/SceneEditor3D.js +268 -262
- package/dist/esm/scene/SceneManager.js +178 -192
- package/dist/esm/scripting/GraphToAST.js +576 -546
- package/dist/esm/scripting/LanguageExporter.js +263 -278
- package/dist/esm/scripting/NodeGraph.js +550 -569
- package/dist/esm/scripting/ScriptAST.js +45 -38
- package/dist/esm/scripting/VisualScripting2.js +1025 -1064
- package/dist/esm/scripting/exporters/CSharpExporter.js +465 -495
- package/dist/esm/scripting/exporters/GDScriptExporter.js +391 -441
- package/dist/esm/scripting/exporters/LuaExporter.js +407 -446
- package/dist/esm/scripting/exporters/PythonExporter.js +485 -548
- package/dist/esm/scripting/exporters/RustExporter.js +460 -511
- package/dist/esm/scripting/exporters/TypeScriptExporter.js +506 -555
- package/dist/esm/social/Social.js +77 -79
- package/dist/esm/systems/LightingSystem.js +855 -930
- package/dist/esm/systems/ParticleSystem2.js +1453 -1450
- package/dist/esm/systems/PhysicsDebugSystem.js +1078 -1140
- package/dist/esm/systems/TerrainSystem.js +996 -1097
- package/dist/esm/templates/ActionTemplates.js +307 -308
- package/dist/esm/templates/FightingTemplate.js +439 -462
- package/dist/esm/templates/MetroidvaniaTemplate.js +391 -404
- package/dist/esm/templates/PartyTemplates.js +206 -201
- package/dist/esm/templates/PuzzleTemplates.js +260 -260
- package/dist/esm/templates/RPGTemplates.js +172 -177
- package/dist/esm/templates/SportsTemplates.js +251 -249
- package/dist/esm/templates/StrategyTemplates.js +158 -152
- package/dist/esm/templates/SurvivalTemplate.js +367 -379
- package/dist/esm/templates/WaveDefense.js +501 -525
- package/dist/esm/tilemap/Tilemap.js +209 -213
- package/dist/esm/tutorials/TutorialBranching.js +399 -416
- package/dist/esm/tutorials/TutorialEngine.js +893 -930
- package/dist/esm/tutorials/TutorialOverlay.js +603 -639
- package/dist/esm/tutorials/content/Tutorials_T05_T08.js +792 -808
- package/dist/esm/tutorials/content/Tutorials_T09_T11.js +740 -755
- package/dist/esm/tutorials/content/Tutorials_T12_T15.js +759 -777
- package/dist/esm/ui/GameUI.js +296 -311
- package/dist/esm/unity-integration/UnityAssetStore.js +704 -740
- package/dist/esm/unity-integration/UnityImport.js +1071 -1175
- package/dist/esm/unity-integration/UnityLiveLink.js +938 -980
- package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js +1234 -756
- package/dist/esm/unity-integration/components/UnityProjectBrowser.js +1241 -767
- package/dist/esm/unreal-integration/UnrealImport.js +395 -411
- package/dist/esm/unreal-integration/UnrealLiveLink.js +1105 -1136
- package/dist/esm/unreal-integration/UnrealMarketplace.js +442 -472
- package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js +1151 -766
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/**
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* @file MultiThreadedPhysics.ts
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* @description Physics simulation with Web Worker threading
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* PRO-1.5: Runtime & Performance
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* Features:
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*/
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// ============================================================
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// Default Configuration
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// ============================================================
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"use strict";
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const DEFAULT_PHYSICS_CONFIG = {
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useSharedMemory: false,
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maxBodies: 1e3,
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substeps: 4,
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fixedTimestep: 1 / 60,
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gravity: { x: 0, y: -9.81, z: 0 }
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};
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// Shared Memory Layout
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const BODY_STRIDE = 64; // bytes per body
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const BODY_STRIDE = 64;
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const POSITION_OFFSET = 0;
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const ROTATION_OFFSET = 12;
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const VELOCITY_OFFSET = 28;
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const ANGULAR_VEL_OFFSET = 40;
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const MASS_OFFSET = 52;
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// ============================================================
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// Thread Pool
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// ============================================================
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class PhysicsThreadPool {
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}
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constructor(workerUrl, numWorkers) {
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this.workers = [];
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this.taskQueue = [];
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this.availableWorkers = [];
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this.workerTasks = /* @__PURE__ */ new Map();
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this.nextTaskId = 0;
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this.pendingTasks = /* @__PURE__ */ new Map();
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for (let i = 0; i < numWorkers; i++) {
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const worker = new Worker(workerUrl, { type: "module" });
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worker.onmessage = (e) => this.handleMessage(worker, e.data);
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worker.onerror = (e) => this.handleError(worker, e);
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this.workers.push(worker);
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async execute(task) {
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task,
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resolve,
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reject
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});
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}
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processQueue() {
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const { task, resolve, reject } = this.taskQueue.shift();
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const taskId = this.nextTaskId++;
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this.workerTasks.set(worker, taskId);
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this.pendingTasks.set(taskId, { resolve, reject });
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worker.postMessage({ type: "task", id: taskId, data: task });
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handleMessage(worker, message) {
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this.workerTasks.delete(worker);
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handleError(worker, error) {
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constructor(maxBodies) {
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getBuffer() {
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writeBody(index, body) {
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this.bodyData[baseOffset + MASS_OFFSET / 4] = body.mass;
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this.bodyData[baseOffset + POSITION_OFFSET / 4] = body.position.x;
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this.bodyData[baseOffset + POSITION_OFFSET / 4 + 1] = body.position.y;
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this.bodyData[baseOffset + POSITION_OFFSET / 4 + 2] = body.position.z;
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this.bodyData[baseOffset + ROTATION_OFFSET / 4] = body.rotation.x;
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this.bodyData[baseOffset + ROTATION_OFFSET / 4 + 1] = body.rotation.y;
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this.bodyData[baseOffset + ROTATION_OFFSET / 4 + 2] = body.rotation.z;
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this.bodyData[baseOffset + ROTATION_OFFSET / 4 + 3] = body.rotation.w;
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this.bodyData[baseOffset + VELOCITY_OFFSET / 4] = body.velocity.x;
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this.bodyData[baseOffset + VELOCITY_OFFSET / 4 + 1] = body.velocity.y;
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this.bodyData[baseOffset + VELOCITY_OFFSET / 4 + 2] = body.velocity.z;
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this.bodyData[baseOffset + ANGULAR_VEL_OFFSET / 4] = body.angularVelocity.x;
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this.bodyData[baseOffset + ANGULAR_VEL_OFFSET / 4 + 1] = body.angularVelocity.y;
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this.bodyData[baseOffset + ANGULAR_VEL_OFFSET / 4 + 2] = body.angularVelocity.z;
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this.bodyData[baseOffset + MASS_OFFSET / 4] = body.mass;
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}
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readBody(index) {
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return {};
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}
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lock(lockIndex) {
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unlock(lockIndex) {
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const baseOffset = index * (BODY_STRIDE / 4);
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return {
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position: {
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x: this.bodyData[baseOffset + POSITION_OFFSET / 4],
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y: this.bodyData[baseOffset + POSITION_OFFSET / 4 + 1],
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z: this.bodyData[baseOffset + POSITION_OFFSET / 4 + 2]
|
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},
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rotation: {
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x: this.bodyData[baseOffset + ROTATION_OFFSET / 4],
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y: this.bodyData[baseOffset + ROTATION_OFFSET / 4 + 1],
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z: this.bodyData[baseOffset + ROTATION_OFFSET / 4 + 2],
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w: this.bodyData[baseOffset + ROTATION_OFFSET / 4 + 3]
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},
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velocity: {
|
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x: this.bodyData[baseOffset + VELOCITY_OFFSET / 4],
|
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y: this.bodyData[baseOffset + VELOCITY_OFFSET / 4 + 1],
|
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z: this.bodyData[baseOffset + VELOCITY_OFFSET / 4 + 2]
|
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},
|
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angularVelocity: {
|
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x: this.bodyData[baseOffset + ANGULAR_VEL_OFFSET / 4],
|
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y: this.bodyData[baseOffset + ANGULAR_VEL_OFFSET / 4 + 1],
|
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z: this.bodyData[baseOffset + ANGULAR_VEL_OFFSET / 4 + 2]
|
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},
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|
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mass: this.bodyData[baseOffset + MASS_OFFSET / 4]
|
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+
};
|
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|
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}
|
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lock(lockIndex) {
|
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while (Atomics.compareExchange(this.lockArray, lockIndex, 0, 1) !== 0) {
|
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Atomics.wait(this.lockArray, lockIndex, 1);
|
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}
|
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unlock(lockIndex) {
|
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Atomics.store(this.lockArray, lockIndex, 0);
|
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Atomics.notify(this.lockArray, lockIndex);
|
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}
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167
|
}
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|
-
// ============================================================
|
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200
|
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// Physics Worker Manager
|
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201
|
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// ============================================================
|
|
202
168
|
class MultiThreadedPhysics {
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205
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206
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|
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216
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217
|
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220
|
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|
|
221
|
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|
|
222
|
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|
|
223
|
-
if (this.config.useSharedMemory && typeof SharedArrayBuffer !== 'undefined') {
|
|
224
|
-
this.sharedBuffer = new SharedPhysicsBuffer(this.config.maxBodies);
|
|
225
|
-
}
|
|
226
|
-
// Initialize worker
|
|
227
|
-
await this.sendMessage('init', {
|
|
228
|
-
config: this.config,
|
|
229
|
-
sharedBuffer: this.sharedBuffer?.getBuffer(),
|
|
230
|
-
});
|
|
231
|
-
this.isRunning = true;
|
|
169
|
+
constructor(config) {
|
|
170
|
+
this.worker = null;
|
|
171
|
+
this.sharedBuffer = null;
|
|
172
|
+
this.bodies = /* @__PURE__ */ new Map();
|
|
173
|
+
this.bodyIndices = /* @__PURE__ */ new Map();
|
|
174
|
+
this.nextBodyIndex = 0;
|
|
175
|
+
this.messageId = 0;
|
|
176
|
+
this.pendingMessages = /* @__PURE__ */ new Map();
|
|
177
|
+
this.accumulator = 0;
|
|
178
|
+
this.isRunning = false;
|
|
179
|
+
this.config = { ...DEFAULT_PHYSICS_CONFIG, ...config };
|
|
180
|
+
}
|
|
181
|
+
// ─── Initialization ────────────────────────────────────
|
|
182
|
+
async initialize(workerUrl) {
|
|
183
|
+
const url = workerUrl || this.config.workerUrl || this.createWorkerBlob();
|
|
184
|
+
this.worker = new Worker(url, { type: "module" });
|
|
185
|
+
this.worker.onmessage = (e) => this.handleMessage(e.data);
|
|
186
|
+
this.worker.onerror = (e) => this.handleError(e);
|
|
187
|
+
if (this.config.useSharedMemory && typeof SharedArrayBuffer !== "undefined") {
|
|
188
|
+
this.sharedBuffer = new SharedPhysicsBuffer(this.config.maxBodies);
|
|
232
189
|
}
|
|
233
|
-
|
|
234
|
-
|
|
235
|
-
|
|
236
|
-
|
|
237
|
-
|
|
238
|
-
|
|
239
|
-
|
|
240
|
-
|
|
241
|
-
|
|
242
|
-
|
|
243
|
-
|
|
244
|
-
|
|
245
|
-
|
|
246
|
-
|
|
247
|
-
|
|
248
|
-
|
|
249
|
-
|
|
250
|
-
|
|
251
|
-
|
|
252
|
-
|
|
253
|
-
|
|
254
|
-
syncState();
|
|
255
|
-
break;
|
|
256
|
-
|
|
257
|
-
case 'add-body':
|
|
258
|
-
world.bodies.set(data.id, data.body);
|
|
259
|
-
self.postMessage({ type: 'add-body', id, data: { success: true } });
|
|
260
|
-
break;
|
|
261
|
-
|
|
262
|
-
case 'remove-body':
|
|
263
|
-
world.bodies.delete(data.id);
|
|
264
|
-
self.postMessage({ type: 'remove-body', id, data: { success: true } });
|
|
265
|
-
break;
|
|
266
|
-
|
|
267
|
-
case 'raycast':
|
|
268
|
-
const result = performRaycast(data.origin, data.direction, data.maxDistance);
|
|
269
|
-
self.postMessage({ type: 'raycast-result', id, data: result });
|
|
270
|
-
break;
|
|
271
|
-
}
|
|
272
|
-
};
|
|
273
|
-
|
|
274
|
-
function simulateStep(dt) {
|
|
275
|
-
const substepDt = dt / config.substeps;
|
|
276
|
-
for (let i = 0; i < config.substeps; i++) {
|
|
277
|
-
integrate(substepDt);
|
|
278
|
-
detectCollisions();
|
|
279
|
-
resolveCollisions();
|
|
280
|
-
}
|
|
281
|
-
}
|
|
282
|
-
|
|
283
|
-
function integrate(dt) {
|
|
284
|
-
for (const body of world.bodies.values()) {
|
|
285
|
-
if (body.isStatic) continue;
|
|
286
|
-
body.velocity.x += world.gravity.x * dt;
|
|
287
|
-
body.velocity.y += world.gravity.y * dt;
|
|
288
|
-
body.velocity.z += world.gravity.z * dt;
|
|
289
|
-
body.position.x += body.velocity.x * dt;
|
|
290
|
-
body.position.y += body.velocity.y * dt;
|
|
291
|
-
body.position.z += body.velocity.z * dt;
|
|
292
|
-
}
|
|
293
|
-
}
|
|
294
|
-
|
|
295
|
-
function detectCollisions() {
|
|
296
|
-
// Simplified collision detection
|
|
297
|
-
}
|
|
298
|
-
|
|
299
|
-
function resolveCollisions() {
|
|
300
|
-
// Simplified collision resolution
|
|
301
|
-
}
|
|
302
|
-
|
|
303
|
-
function syncState() {
|
|
304
|
-
const stateData = {};
|
|
305
|
-
for (const [id, body] of world.bodies) {
|
|
306
|
-
stateData[id] = {
|
|
307
|
-
position: { ...body.position },
|
|
308
|
-
rotation: { ...body.rotation },
|
|
309
|
-
velocity: { ...body.velocity },
|
|
310
|
-
angularVelocity: { ...body.angularVelocity },
|
|
311
|
-
};
|
|
312
|
-
}
|
|
313
|
-
self.postMessage({ type: 'state-update', data: stateData });
|
|
314
|
-
}
|
|
315
|
-
|
|
316
|
-
function performRaycast(origin, direction, maxDistance) {
|
|
317
|
-
// Simplified raycast
|
|
318
|
-
return { hit: false };
|
|
319
|
-
}
|
|
320
|
-
`;
|
|
321
|
-
const blob = new Blob([workerCode], { type: 'application/javascript' });
|
|
322
|
-
return URL.createObjectURL(blob);
|
|
323
|
-
}
|
|
324
|
-
// ─── Body Management ───────────────────────────────────
|
|
325
|
-
async addBody(body) {
|
|
326
|
-
const index = this.nextBodyIndex++;
|
|
327
|
-
this.bodies.set(body.id, { index, body: { ...body } });
|
|
328
|
-
this.bodyIndices.set(index, body.id);
|
|
329
|
-
if (this.sharedBuffer) {
|
|
330
|
-
this.sharedBuffer.writeBody(index, body);
|
|
331
|
-
}
|
|
332
|
-
await this.sendMessage('add-body', { id: body.id, body, index });
|
|
333
|
-
}
|
|
334
|
-
async removeBody(id) {
|
|
335
|
-
const entry = this.bodies.get(id);
|
|
336
|
-
if (entry) {
|
|
337
|
-
this.bodies.delete(id);
|
|
338
|
-
this.bodyIndices.delete(entry.index);
|
|
339
|
-
await this.sendMessage('remove-body', { id });
|
|
340
|
-
}
|
|
341
|
-
}
|
|
342
|
-
async updateBody(id, updates) {
|
|
343
|
-
const entry = this.bodies.get(id);
|
|
344
|
-
if (entry) {
|
|
345
|
-
Object.assign(entry.body, updates);
|
|
346
|
-
if (this.sharedBuffer) {
|
|
347
|
-
this.sharedBuffer.writeBody(entry.index, entry.body);
|
|
190
|
+
await this.sendMessage("init", {
|
|
191
|
+
config: this.config,
|
|
192
|
+
sharedBuffer: this.sharedBuffer?.getBuffer()
|
|
193
|
+
});
|
|
194
|
+
this.isRunning = true;
|
|
195
|
+
}
|
|
196
|
+
createWorkerBlob() {
|
|
197
|
+
const workerCode = `
|
|
198
|
+
let world = { bodies: new Map(), gravity: { x: 0, y: -9.81, z: 0 } };
|
|
199
|
+
let config = null;
|
|
200
|
+
let sharedBuffer = null;
|
|
201
|
+
|
|
202
|
+
self.onmessage = function(e) {
|
|
203
|
+
const { type, id, data } = e.data;
|
|
204
|
+
|
|
205
|
+
switch (type) {
|
|
206
|
+
case 'init':
|
|
207
|
+
config = data.config;
|
|
208
|
+
world.gravity = config.gravity;
|
|
209
|
+
if (data.sharedBuffer) {
|
|
210
|
+
sharedBuffer = new Float32Array(data.sharedBuffer);
|
|
348
211
|
}
|
|
349
|
-
|
|
212
|
+
self.postMessage({ type: 'init', id, data: { success: true } });
|
|
213
|
+
break;
|
|
214
|
+
|
|
215
|
+
case 'step':
|
|
216
|
+
simulateStep(data.dt);
|
|
217
|
+
syncState();
|
|
218
|
+
break;
|
|
219
|
+
|
|
220
|
+
case 'add-body':
|
|
221
|
+
world.bodies.set(data.id, data.body);
|
|
222
|
+
self.postMessage({ type: 'add-body', id, data: { success: true } });
|
|
223
|
+
break;
|
|
224
|
+
|
|
225
|
+
case 'remove-body':
|
|
226
|
+
world.bodies.delete(data.id);
|
|
227
|
+
self.postMessage({ type: 'remove-body', id, data: { success: true } });
|
|
228
|
+
break;
|
|
229
|
+
|
|
230
|
+
case 'raycast':
|
|
231
|
+
const result = performRaycast(data.origin, data.direction, data.maxDistance);
|
|
232
|
+
self.postMessage({ type: 'raycast-result', id, data: result });
|
|
233
|
+
break;
|
|
350
234
|
}
|
|
351
|
-
|
|
352
|
-
|
|
353
|
-
|
|
354
|
-
|
|
355
|
-
|
|
356
|
-
|
|
357
|
-
|
|
358
|
-
|
|
235
|
+
};
|
|
236
|
+
|
|
237
|
+
function simulateStep(dt) {
|
|
238
|
+
const substepDt = dt / config.substeps;
|
|
239
|
+
for (let i = 0; i < config.substeps; i++) {
|
|
240
|
+
integrate(substepDt);
|
|
241
|
+
detectCollisions();
|
|
242
|
+
resolveCollisions();
|
|
359
243
|
}
|
|
360
|
-
|
|
361
|
-
|
|
362
|
-
|
|
363
|
-
|
|
364
|
-
|
|
365
|
-
|
|
366
|
-
|
|
244
|
+
}
|
|
245
|
+
|
|
246
|
+
function integrate(dt) {
|
|
247
|
+
for (const body of world.bodies.values()) {
|
|
248
|
+
if (body.isStatic) continue;
|
|
249
|
+
body.velocity.x += world.gravity.x * dt;
|
|
250
|
+
body.velocity.y += world.gravity.y * dt;
|
|
251
|
+
body.velocity.z += world.gravity.z * dt;
|
|
252
|
+
body.position.x += body.velocity.x * dt;
|
|
253
|
+
body.position.y += body.velocity.y * dt;
|
|
254
|
+
body.position.z += body.velocity.z * dt;
|
|
367
255
|
}
|
|
256
|
+
}
|
|
257
|
+
|
|
258
|
+
function detectCollisions() {
|
|
259
|
+
// Simplified collision detection
|
|
260
|
+
}
|
|
261
|
+
|
|
262
|
+
function resolveCollisions() {
|
|
263
|
+
// Simplified collision resolution
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
function syncState() {
|
|
267
|
+
const stateData = {};
|
|
268
|
+
for (const [id, body] of world.bodies) {
|
|
269
|
+
stateData[id] = {
|
|
270
|
+
position: { ...body.position },
|
|
271
|
+
rotation: { ...body.rotation },
|
|
272
|
+
velocity: { ...body.velocity },
|
|
273
|
+
angularVelocity: { ...body.angularVelocity },
|
|
274
|
+
};
|
|
275
|
+
}
|
|
276
|
+
self.postMessage({ type: 'state-update', data: stateData });
|
|
277
|
+
}
|
|
278
|
+
|
|
279
|
+
function performRaycast(origin, direction, maxDistance) {
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280
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// Simplified raycast
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return { hit: false };
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}
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|
+
`;
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|
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const blob = new Blob([workerCode], { type: "application/javascript" });
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285
|
+
return URL.createObjectURL(blob);
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+
}
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// ─── Body Management ───────────────────────────────────
|
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|
+
async addBody(body) {
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|
+
const index = this.nextBodyIndex++;
|
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290
|
+
this.bodies.set(body.id, { index, body: { ...body } });
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291
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+
this.bodyIndices.set(index, body.id);
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if (this.sharedBuffer) {
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+
this.sharedBuffer.writeBody(index, body);
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294
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}
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369
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-
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370
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-
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371
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-
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295
|
+
await this.sendMessage("add-body", { id: body.id, body, index });
|
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296
|
+
}
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297
|
+
async removeBody(id) {
|
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298
|
+
const entry = this.bodies.get(id);
|
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299
|
+
if (entry) {
|
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300
|
+
this.bodies.delete(id);
|
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301
|
+
this.bodyIndices.delete(entry.index);
|
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302
|
+
await this.sendMessage("remove-body", { id });
|
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372
303
|
}
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373
|
-
|
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374
|
-
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304
|
+
}
|
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305
|
+
async updateBody(id, updates) {
|
|
306
|
+
const entry = this.bodies.get(id);
|
|
307
|
+
if (entry) {
|
|
308
|
+
Object.assign(entry.body, updates);
|
|
309
|
+
if (this.sharedBuffer) {
|
|
310
|
+
this.sharedBuffer.writeBody(entry.index, entry.body);
|
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311
|
+
}
|
|
312
|
+
await this.sendMessage("update-body", { id, updates });
|
|
375
313
|
}
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376
|
-
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377
|
-
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378
|
-
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379
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380
|
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381
|
-
|
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382
|
-
|
|
314
|
+
}
|
|
315
|
+
getBody(id) {
|
|
316
|
+
return this.bodies.get(id)?.body;
|
|
317
|
+
}
|
|
318
|
+
// ─── Simulation ────────────────────────────────────────
|
|
319
|
+
step(dt) {
|
|
320
|
+
if (!this.isRunning || !this.worker) {
|
|
321
|
+
return;
|
|
383
322
|
}
|
|
384
|
-
|
|
385
|
-
|
|
386
|
-
|
|
387
|
-
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|
388
|
-
|
|
389
|
-
|
|
390
|
-
|
|
323
|
+
this.accumulator += dt;
|
|
324
|
+
while (this.accumulator >= this.config.fixedTimestep) {
|
|
325
|
+
this.worker.postMessage({
|
|
326
|
+
type: "step",
|
|
327
|
+
data: { dt: this.config.fixedTimestep }
|
|
328
|
+
});
|
|
329
|
+
this.accumulator -= this.config.fixedTimestep;
|
|
391
330
|
}
|
|
392
|
-
|
|
393
|
-
|
|
394
|
-
|
|
395
|
-
|
|
396
|
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|
|
397
|
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|
|
398
|
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|
|
399
|
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|
|
400
|
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|
|
401
|
-
|
|
402
|
-
|
|
403
|
-
|
|
404
|
-
|
|
405
|
-
|
|
406
|
-
|
|
407
|
-
|
|
331
|
+
}
|
|
332
|
+
// ─── Force Application ─────────────────────────────────
|
|
333
|
+
async applyForce(bodyId, force) {
|
|
334
|
+
await this.sendMessage("apply-force", { bodyId, force });
|
|
335
|
+
}
|
|
336
|
+
async applyImpulse(bodyId, impulse, point) {
|
|
337
|
+
await this.sendMessage("apply-impulse", { bodyId, impulse, point });
|
|
338
|
+
}
|
|
339
|
+
// ─── Queries ───────────────────────────────────────────
|
|
340
|
+
async raycast(origin, direction, maxDistance) {
|
|
341
|
+
return await this.sendMessage("raycast", {
|
|
342
|
+
origin,
|
|
343
|
+
direction,
|
|
344
|
+
maxDistance
|
|
345
|
+
});
|
|
346
|
+
}
|
|
347
|
+
// ─── Message Handling ──────────────────────────────────
|
|
348
|
+
sendMessage(type, data) {
|
|
349
|
+
return new Promise((resolve, reject) => {
|
|
350
|
+
const id = this.messageId++;
|
|
351
|
+
this.pendingMessages.set(id, { resolve, reject });
|
|
352
|
+
this.worker?.postMessage({ type, id, data });
|
|
353
|
+
});
|
|
354
|
+
}
|
|
355
|
+
handleMessage(message) {
|
|
356
|
+
switch (message.type) {
|
|
357
|
+
case "state-update":
|
|
358
|
+
this.handleStateUpdate(message.data);
|
|
359
|
+
break;
|
|
360
|
+
case "collision-events":
|
|
361
|
+
this.handleCollisionEvents(message.data);
|
|
362
|
+
break;
|
|
363
|
+
default:
|
|
364
|
+
if (message.id !== void 0) {
|
|
365
|
+
const pending = this.pendingMessages.get(message.id);
|
|
366
|
+
if (pending) {
|
|
367
|
+
pending.resolve(message.data);
|
|
368
|
+
this.pendingMessages.delete(message.id);
|
|
369
|
+
}
|
|
408
370
|
}
|
|
409
371
|
}
|
|
410
|
-
|
|
411
|
-
|
|
412
|
-
|
|
413
|
-
|
|
414
|
-
|
|
415
|
-
|
|
416
|
-
|
|
417
|
-
}
|
|
418
|
-
if (updates.rotation) {
|
|
419
|
-
entry.body.rotation = { ...updates.rotation };
|
|
420
|
-
}
|
|
421
|
-
if (updates.velocity) {
|
|
422
|
-
entry.body.velocity = { ...updates.velocity };
|
|
423
|
-
}
|
|
424
|
-
if (updates.angularVelocity) {
|
|
425
|
-
entry.body.angularVelocity = { ...updates.angularVelocity };
|
|
426
|
-
}
|
|
427
|
-
}
|
|
372
|
+
}
|
|
373
|
+
handleStateUpdate(state) {
|
|
374
|
+
for (const [id, updates] of Object.entries(state)) {
|
|
375
|
+
const entry = this.bodies.get(id);
|
|
376
|
+
if (entry) {
|
|
377
|
+
if (updates.position) {
|
|
378
|
+
entry.body.position = { ...updates.position };
|
|
428
379
|
}
|
|
429
|
-
|
|
430
|
-
|
|
431
|
-
const bodiesMap = new Map();
|
|
432
|
-
for (const [id, entry] of this.bodies) {
|
|
433
|
-
bodiesMap.set(id, entry.body);
|
|
434
|
-
}
|
|
435
|
-
this.onStateUpdate(bodiesMap);
|
|
380
|
+
if (updates.rotation) {
|
|
381
|
+
entry.body.rotation = { ...updates.rotation };
|
|
436
382
|
}
|
|
437
|
-
|
|
438
|
-
|
|
439
|
-
if (this.onCollision) {
|
|
440
|
-
for (const event of events) {
|
|
441
|
-
this.onCollision(event);
|
|
442
|
-
}
|
|
383
|
+
if (updates.velocity) {
|
|
384
|
+
entry.body.velocity = { ...updates.velocity };
|
|
443
385
|
}
|
|
386
|
+
if (updates.angularVelocity) {
|
|
387
|
+
entry.body.angularVelocity = { ...updates.angularVelocity };
|
|
388
|
+
}
|
|
389
|
+
}
|
|
444
390
|
}
|
|
445
|
-
|
|
446
|
-
|
|
447
|
-
|
|
448
|
-
|
|
449
|
-
|
|
450
|
-
|
|
451
|
-
}
|
|
452
|
-
setOnStateUpdate(callback) {
|
|
453
|
-
this.onStateUpdate = callback;
|
|
391
|
+
if (this.onStateUpdate) {
|
|
392
|
+
const bodiesMap = /* @__PURE__ */ new Map();
|
|
393
|
+
for (const [id, entry] of this.bodies) {
|
|
394
|
+
bodiesMap.set(id, entry.body);
|
|
395
|
+
}
|
|
396
|
+
this.onStateUpdate(bodiesMap);
|
|
454
397
|
}
|
|
455
|
-
|
|
456
|
-
|
|
457
|
-
|
|
458
|
-
|
|
459
|
-
this.
|
|
460
|
-
|
|
461
|
-
this.bodyIndices.clear();
|
|
462
|
-
this.pendingMessages.clear();
|
|
463
|
-
this.sharedBuffer = null;
|
|
398
|
+
}
|
|
399
|
+
handleCollisionEvents(events) {
|
|
400
|
+
if (this.onCollision) {
|
|
401
|
+
for (const event of events) {
|
|
402
|
+
this.onCollision(event);
|
|
403
|
+
}
|
|
464
404
|
}
|
|
405
|
+
}
|
|
406
|
+
handleError(error) {
|
|
407
|
+
console.error("Physics worker error:", error);
|
|
408
|
+
}
|
|
409
|
+
// ─── Callbacks ─────────────────────────────────────────
|
|
410
|
+
setOnCollision(callback) {
|
|
411
|
+
this.onCollision = callback;
|
|
412
|
+
}
|
|
413
|
+
setOnStateUpdate(callback) {
|
|
414
|
+
this.onStateUpdate = callback;
|
|
415
|
+
}
|
|
416
|
+
// ─── Cleanup ───────────────────────────────────────────
|
|
417
|
+
dispose() {
|
|
418
|
+
this.isRunning = false;
|
|
419
|
+
this.worker?.terminate();
|
|
420
|
+
this.worker = null;
|
|
421
|
+
this.bodies.clear();
|
|
422
|
+
this.bodyIndices.clear();
|
|
423
|
+
this.pendingMessages.clear();
|
|
424
|
+
this.sharedBuffer = null;
|
|
425
|
+
}
|
|
465
426
|
}
|
|
466
|
-
// ============================================================
|
|
467
|
-
// Factory Functions
|
|
468
|
-
// ============================================================
|
|
469
427
|
function createMultiThreadedPhysics(config) {
|
|
470
|
-
|
|
428
|
+
return new MultiThreadedPhysics(config);
|
|
471
429
|
}
|
|
472
430
|
function createPhysicsBody(id, options) {
|
|
473
|
-
|
|
474
|
-
|
|
475
|
-
|
|
476
|
-
|
|
477
|
-
|
|
478
|
-
|
|
479
|
-
|
|
480
|
-
|
|
481
|
-
|
|
482
|
-
|
|
483
|
-
|
|
431
|
+
return {
|
|
432
|
+
id,
|
|
433
|
+
position: options?.position ?? { x: 0, y: 0, z: 0 },
|
|
434
|
+
rotation: options?.rotation ?? { x: 0, y: 0, z: 0, w: 1 },
|
|
435
|
+
velocity: options?.velocity ?? { x: 0, y: 0, z: 0 },
|
|
436
|
+
angularVelocity: options?.angularVelocity ?? { x: 0, y: 0, z: 0 },
|
|
437
|
+
mass: options?.mass ?? 1,
|
|
438
|
+
isStatic: options?.isStatic ?? false,
|
|
439
|
+
shapeType: options?.shapeType ?? "box",
|
|
440
|
+
shapeData: options?.shapeData ?? { halfExtents: { x: 0.5, y: 0.5, z: 0.5 } }
|
|
441
|
+
};
|
|
484
442
|
}
|
|
485
443
|
function createThreadPool(workerUrl, numWorkers = navigator.hardwareConcurrency || 4) {
|
|
486
|
-
|
|
444
|
+
return new PhysicsThreadPool(workerUrl, numWorkers);
|
|
487
445
|
}
|
|
488
446
|
function createSharedPhysicsBuffer(maxBodies) {
|
|
489
|
-
|
|
447
|
+
return new SharedPhysicsBuffer(maxBodies);
|
|
490
448
|
}
|
|
491
|
-
|
|
492
449
|
exports.DEFAULT_PHYSICS_CONFIG = DEFAULT_PHYSICS_CONFIG;
|
|
493
450
|
exports.MultiThreadedPhysics = MultiThreadedPhysics;
|
|
494
451
|
exports.PhysicsThreadPool = PhysicsThreadPool;
|