@antv/l7-layers 2.9.37-alpha.2 → 2.9.37-alpha.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (648) hide show
  1. package/es/Geometry/index.d.ts +23 -0
  2. package/es/Geometry/index.js +105 -0
  3. package/es/Geometry/models/billboard.d.ts +17 -0
  4. package/es/Geometry/models/billboard.js +215 -0
  5. package/es/Geometry/models/index.d.ts +5 -0
  6. package/es/Geometry/models/index.js +9 -0
  7. package/es/Geometry/models/plane.d.ts +36 -0
  8. package/es/Geometry/models/plane.js +406 -0
  9. package/es/Geometry/models/sprite.d.ts +38 -0
  10. package/es/Geometry/models/sprite.js +288 -0
  11. package/es/Geometry/shaders/billboard_frag.glsl +13 -0
  12. package/es/Geometry/shaders/billboard_vert.glsl +50 -0
  13. package/es/Geometry/shaders/plane_frag.glsl +22 -0
  14. package/es/Geometry/shaders/plane_vert.glsl +53 -0
  15. package/es/Geometry/shaders/sprite_frag.glsl +21 -0
  16. package/es/Geometry/shaders/sprite_vert.glsl +28 -0
  17. package/es/canvas/index.d.ts +14 -0
  18. package/es/canvas/index.js +108 -0
  19. package/es/canvas/models/canvas.d.ts +18 -0
  20. package/es/canvas/models/canvas.js +212 -0
  21. package/es/canvas/models/index.d.ts +5 -0
  22. package/es/canvas/models/index.js +5 -0
  23. package/es/citybuliding/building.d.ts +8 -0
  24. package/es/citybuliding/building.js +73 -0
  25. package/es/citybuliding/models/build.d.ts +22 -0
  26. package/es/citybuliding/models/build.js +187 -0
  27. package/es/citybuliding/shaders/build_frag.glsl +117 -0
  28. package/es/citybuliding/shaders/build_vert.glsl +54 -0
  29. package/es/core/BaseLayer.d.ts +225 -0
  30. package/es/core/BaseLayer.js +1439 -0
  31. package/es/core/BaseModel.d.ts +140 -0
  32. package/es/core/BaseModel.js +490 -0
  33. package/es/core/interface.d.ts +225 -0
  34. package/es/core/interface.js +30 -0
  35. package/es/core/schema.d.ts +27 -0
  36. package/es/core/schema.js +25 -0
  37. package/es/core/shape/Path.d.ts +39 -0
  38. package/es/core/shape/Path.js +62 -0
  39. package/es/core/shape/extrude.d.ts +17 -0
  40. package/es/core/shape/extrude.js +148 -0
  41. package/es/core/triangulation.d.ts +130 -0
  42. package/es/core/triangulation.js +552 -0
  43. package/es/earth/index.d.ts +22 -0
  44. package/es/earth/index.js +98 -0
  45. package/es/earth/models/atmosphere.d.ts +9 -0
  46. package/es/earth/models/atmosphere.js +135 -0
  47. package/es/earth/models/base.d.ts +16 -0
  48. package/es/earth/models/base.js +206 -0
  49. package/es/earth/models/bloomsphere.d.ts +9 -0
  50. package/es/earth/models/bloomsphere.js +134 -0
  51. package/es/earth/shaders/atmosphere_frag.glsl +17 -0
  52. package/es/earth/shaders/atmosphere_vert.glsl +26 -0
  53. package/es/earth/shaders/base_frag.glsl +13 -0
  54. package/es/earth/shaders/base_vert.glsl +52 -0
  55. package/es/earth/shaders/bloomsphere_frag.glsl +15 -0
  56. package/es/earth/shaders/bloomsphere_vert.glsl +20 -0
  57. package/es/earth/utils.d.ts +26 -0
  58. package/es/earth/utils.js +104 -0
  59. package/es/glsl.d.ts +5 -0
  60. package/es/heatmap/index.d.ts +12 -0
  61. package/es/heatmap/index.js +128 -0
  62. package/es/heatmap/models/grid.d.ts +8 -0
  63. package/es/heatmap/models/grid.js +106 -0
  64. package/es/heatmap/models/grid3d.d.ts +8 -0
  65. package/es/heatmap/models/grid3d.js +140 -0
  66. package/es/heatmap/models/heatmap.d.ts +24 -0
  67. package/es/heatmap/models/heatmap.js +461 -0
  68. package/es/heatmap/models/hexagon.d.ts +8 -0
  69. package/es/heatmap/models/hexagon.js +107 -0
  70. package/es/heatmap/models/index.d.ts +5 -0
  71. package/es/heatmap/models/index.js +12 -0
  72. package/es/heatmap/shaders/grid_vert.glsl +42 -0
  73. package/es/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
  74. package/es/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
  75. package/es/heatmap/shaders/heatmap_frag.glsl +47 -0
  76. package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
  77. package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
  78. package/es/heatmap/shaders/heatmap_vert.glsl +10 -0
  79. package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  80. package/es/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
  81. package/es/heatmap/shaders/hexagon_frag.glsl +12 -0
  82. package/es/heatmap/shaders/hexagon_vert.glsl +41 -0
  83. package/es/heatmap/triangulation.d.ts +5 -0
  84. package/es/heatmap/triangulation.js +37 -0
  85. package/es/image/index.d.ts +10 -0
  86. package/es/image/index.js +91 -0
  87. package/es/image/models/dataImage.d.ts +13 -0
  88. package/es/image/models/dataImage.js +186 -0
  89. package/es/image/models/image.d.ts +10 -0
  90. package/es/image/models/image.js +150 -0
  91. package/es/image/models/index.d.ts +5 -0
  92. package/es/image/models/index.js +9 -0
  93. package/es/image/models/tileDataImage.d.ts +10 -0
  94. package/es/image/models/tileDataImage.js +160 -0
  95. package/es/image/shaders/dataImage_frag.glsl +38 -0
  96. package/es/image/shaders/image_frag.glsl +9 -0
  97. package/es/image/shaders/image_vert.glsl +17 -0
  98. package/es/index.d.ts +17 -0
  99. package/es/index.js +107 -0
  100. package/es/line/index.d.ts +34 -0
  101. package/es/line/index.js +127 -0
  102. package/es/line/models/arc.d.ts +17 -0
  103. package/es/line/models/arc.js +356 -0
  104. package/es/line/models/arc_3d.d.ts +17 -0
  105. package/es/line/models/arc_3d.js +333 -0
  106. package/es/line/models/earthArc_3d.d.ts +17 -0
  107. package/es/line/models/earthArc_3d.js +336 -0
  108. package/es/line/models/great_circle.d.ts +12 -0
  109. package/es/line/models/great_circle.js +294 -0
  110. package/es/line/models/half.d.ts +18 -0
  111. package/es/line/models/half.js +281 -0
  112. package/es/line/models/index.d.ts +5 -0
  113. package/es/line/models/index.js +25 -0
  114. package/es/line/models/line.d.ts +21 -0
  115. package/es/line/models/line.js +443 -0
  116. package/es/line/models/linearline.d.ts +11 -0
  117. package/es/line/models/linearline.js +275 -0
  118. package/es/line/models/simpleLine.d.ts +14 -0
  119. package/es/line/models/simpleLine.js +234 -0
  120. package/es/line/models/simpleTileLine.d.ts +9 -0
  121. package/es/line/models/simpleTileLine.js +100 -0
  122. package/es/line/models/tile.d.ts +8 -0
  123. package/es/line/models/tile.js +178 -0
  124. package/es/line/models/wall.d.ts +12 -0
  125. package/es/line/models/wall.js +293 -0
  126. package/es/line/shaders/arc_chunks.vert.glsl +21 -0
  127. package/es/line/shaders/dash/arc_dash_frag.glsl +28 -0
  128. package/es/line/shaders/dash/arc_dash_vert.glsl +150 -0
  129. package/es/line/shaders/dash/line_dash_frag.glsl +31 -0
  130. package/es/line/shaders/dash/line_dash_vert.glsl +93 -0
  131. package/es/line/shaders/half/line_half_frag.glsl +53 -0
  132. package/es/line/shaders/half/line_half_vert.glsl +169 -0
  133. package/es/line/shaders/line_arc2d_vert.glsl +114 -0
  134. package/es/line/shaders/line_arc_3d_frag.glsl +103 -0
  135. package/es/line/shaders/line_arc_3d_vert.glsl +206 -0
  136. package/es/line/shaders/line_arc_frag.glsl +88 -0
  137. package/es/line/shaders/line_arc_great_circle_frag.glsl +101 -0
  138. package/es/line/shaders/line_arc_great_circle_vert.glsl +214 -0
  139. package/es/line/shaders/line_arc_vert.glsl +178 -0
  140. package/es/line/shaders/line_bezier_vert.glsl +85 -0
  141. package/es/line/shaders/line_frag.glsl +99 -0
  142. package/es/line/shaders/line_vert.glsl +192 -0
  143. package/es/line/shaders/linear/arc3d_linear_frag.glsl +46 -0
  144. package/es/line/shaders/linear/arc3d_linear_vert.glsl +206 -0
  145. package/es/line/shaders/linear/arc_linear_frag.glsl +38 -0
  146. package/es/line/shaders/linear/arc_linear_vert.glsl +138 -0
  147. package/es/line/shaders/linear/line_linear_frag.glsl +27 -0
  148. package/es/line/shaders/linearLine/line_linear_frag.glsl +20 -0
  149. package/es/line/shaders/linearLine/line_linear_vert.glsl +112 -0
  150. package/es/line/shaders/simple/simpleline_frag.glsl +10 -0
  151. package/es/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
  152. package/es/line/shaders/simple/simpleline_vert.glsl +79 -0
  153. package/es/line/shaders/tile/line_tile_map_vert.glsl +25 -0
  154. package/es/line/shaders/tile/line_tile_vert.glsl +52 -0
  155. package/es/line/shaders/tile/simpleline_map_vert.glsl +15 -0
  156. package/es/line/shaders/tile/simpleline_vert.glsl +21 -0
  157. package/es/line/shaders/wall/wall_frag.glsl +89 -0
  158. package/es/line/shaders/wall/wall_vert.glsl +77 -0
  159. package/es/mask/index.d.ts +18 -0
  160. package/es/mask/index.js +147 -0
  161. package/es/mask/models/fill.d.ts +12 -0
  162. package/es/mask/models/fill.js +124 -0
  163. package/es/mask/models/index.d.ts +5 -0
  164. package/es/mask/models/index.js +7 -0
  165. package/es/mask/shaders/mask_vert.glsl +16 -0
  166. package/es/plugins/DataMappingPlugin.d.ts +18 -0
  167. package/es/plugins/DataMappingPlugin.js +413 -0
  168. package/es/plugins/DataSourcePlugin.d.ts +7 -0
  169. package/es/plugins/DataSourcePlugin.js +84 -0
  170. package/es/plugins/FeatureScalePlugin.d.ts +24 -0
  171. package/es/plugins/FeatureScalePlugin.js +342 -0
  172. package/es/plugins/LayerAnimateStylePlugin.d.ts +5 -0
  173. package/es/plugins/LayerAnimateStylePlugin.js +29 -0
  174. package/es/plugins/LayerModelPlugin.d.ts +10 -0
  175. package/es/plugins/LayerModelPlugin.js +72 -0
  176. package/es/plugins/LayerStylePlugin.d.ts +8 -0
  177. package/es/plugins/LayerStylePlugin.js +39 -0
  178. package/es/plugins/LightingPlugin.d.ts +36 -0
  179. package/es/plugins/LightingPlugin.js +104 -0
  180. package/es/plugins/MultiPassRendererPlugin.d.ts +23 -0
  181. package/es/plugins/MultiPassRendererPlugin.js +65 -0
  182. package/es/plugins/PixelPickingPlugin.d.ts +8 -0
  183. package/es/plugins/PixelPickingPlugin.js +126 -0
  184. package/es/plugins/RegisterStyleAttributePlugin.d.ts +15 -0
  185. package/es/plugins/RegisterStyleAttributePlugin.js +151 -0
  186. package/es/plugins/ShaderUniformPlugin.d.ts +21 -0
  187. package/es/plugins/ShaderUniformPlugin.js +106 -0
  188. package/es/plugins/UpdateModelPlugin.d.ts +8 -0
  189. package/es/plugins/UpdateModelPlugin.js +31 -0
  190. package/es/plugins/UpdateStyleAttributePlugin.d.ts +12 -0
  191. package/es/plugins/UpdateStyleAttributePlugin.js +83 -0
  192. package/es/point/index.d.ts +31 -0
  193. package/es/point/index.js +216 -0
  194. package/es/point/models/earthExtrude.d.ts +24 -0
  195. package/es/point/models/earthExtrude.js +274 -0
  196. package/es/point/models/earthFill.d.ts +11 -0
  197. package/es/point/models/earthFill.js +258 -0
  198. package/es/point/models/extrude.d.ts +24 -0
  199. package/es/point/models/extrude.js +295 -0
  200. package/es/point/models/fill.d.ts +40 -0
  201. package/es/point/models/fill.js +403 -0
  202. package/es/point/models/fillmage.d.ts +25 -0
  203. package/es/point/models/fillmage.js +366 -0
  204. package/es/point/models/image.d.ts +11 -0
  205. package/es/point/models/image.js +239 -0
  206. package/es/point/models/index.d.ts +5 -0
  207. package/es/point/models/index.js +30 -0
  208. package/es/point/models/normal.d.ts +16 -0
  209. package/es/point/models/normal.js +124 -0
  210. package/es/point/models/radar.d.ts +24 -0
  211. package/es/point/models/radar.js +232 -0
  212. package/es/point/models/simplePoint.d.ts +16 -0
  213. package/es/point/models/simplePoint.js +179 -0
  214. package/es/point/models/text.d.ts +57 -0
  215. package/es/point/models/text.js +619 -0
  216. package/es/point/models/tile.d.ts +15 -0
  217. package/es/point/models/tile.js +175 -0
  218. package/es/point/models/tileText.d.ts +52 -0
  219. package/es/point/models/tileText.js +509 -0
  220. package/es/point/shaders/animate/wave_frag.glsl +65 -0
  221. package/es/point/shaders/earth/extrude_frag.glsl +44 -0
  222. package/es/point/shaders/earth/extrude_vert.glsl +140 -0
  223. package/es/point/shaders/earth/fill_frag.glsl +86 -0
  224. package/es/point/shaders/earth/fill_vert.glsl +125 -0
  225. package/es/point/shaders/extrude/extrude_frag.glsl +44 -0
  226. package/es/point/shaders/extrude/extrude_vert.glsl +121 -0
  227. package/es/point/shaders/fill_frag.glsl +84 -0
  228. package/es/point/shaders/fill_vert.glsl +188 -0
  229. package/es/point/shaders/image/fillImage_frag.glsl +20 -0
  230. package/es/point/shaders/image/fillImage_vert.glsl +116 -0
  231. package/es/point/shaders/image_frag.glsl +39 -0
  232. package/es/point/shaders/image_vert.glsl +90 -0
  233. package/es/point/shaders/normal_frag.glsl +6 -0
  234. package/es/point/shaders/normal_vert.glsl +24 -0
  235. package/es/point/shaders/radar/radar_frag.glsl +53 -0
  236. package/es/point/shaders/radar/radar_vert.glsl +70 -0
  237. package/es/point/shaders/simplePoint_frag.glsl +53 -0
  238. package/es/point/shaders/simplePoint_vert.glsl +79 -0
  239. package/es/point/shaders/text_frag.glsl +48 -0
  240. package/es/point/shaders/text_vert.glsl +131 -0
  241. package/es/point/shaders/tile/fill_tile_frag.glsl +76 -0
  242. package/es/point/shaders/tile/fill_tile_vert.glsl +78 -0
  243. package/es/point/shaders/tile/text_frag.glsl +33 -0
  244. package/es/point/shaders/tile/text_map_frag.glsl +31 -0
  245. package/es/point/shaders/tile/text_map_vert.glsl +38 -0
  246. package/es/point/shaders/tile/text_vert.glsl +48 -0
  247. package/es/point/shape/extrude.d.ts +15 -0
  248. package/es/point/shape/extrude.js +63 -0
  249. package/es/polygon/index.d.ts +18 -0
  250. package/es/polygon/index.js +133 -0
  251. package/es/polygon/models/extrude.d.ts +28 -0
  252. package/es/polygon/models/extrude.js +302 -0
  253. package/es/polygon/models/fill.d.ts +17 -0
  254. package/es/polygon/models/fill.js +210 -0
  255. package/es/polygon/models/index.d.ts +5 -0
  256. package/es/polygon/models/index.js +28 -0
  257. package/es/polygon/models/ocean.d.ts +21 -0
  258. package/es/polygon/models/ocean.js +201 -0
  259. package/es/polygon/models/tile.d.ts +12 -0
  260. package/es/polygon/models/tile.js +101 -0
  261. package/es/polygon/models/water.d.ts +16 -0
  262. package/es/polygon/models/water.js +178 -0
  263. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
  264. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
  265. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
  266. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
  267. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
  268. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
  269. package/es/polygon/shaders/polygon_frag.glsl +12 -0
  270. package/es/polygon/shaders/polygon_linear_frag.glsl +22 -0
  271. package/es/polygon/shaders/polygon_linear_vert.glsl +74 -0
  272. package/es/polygon/shaders/polygon_vert.glsl +66 -0
  273. package/es/polygon/shaders/tile/polygon_tile_map_vert.glsl +16 -0
  274. package/es/polygon/shaders/tile/polygon_tile_vert.glsl +42 -0
  275. package/es/polygon/shaders/water/polygon_ocean_frag.glsl +247 -0
  276. package/es/polygon/shaders/water/polygon_ocean_vert.glsl +21 -0
  277. package/es/polygon/shaders/water/polygon_water_frag.glsl +71 -0
  278. package/es/polygon/shaders/water/polygon_water_vert.glsl +26 -0
  279. package/es/raster/buffers/triangulation.d.ts +6 -0
  280. package/es/raster/buffers/triangulation.js +25 -0
  281. package/es/raster/index.d.ts +10 -0
  282. package/es/raster/index.js +94 -0
  283. package/es/raster/models/index.d.ts +5 -0
  284. package/es/raster/models/index.js +10 -0
  285. package/es/raster/models/raster.d.ts +22 -0
  286. package/es/raster/models/raster.js +241 -0
  287. package/es/raster/models/rasterRgb.d.ts +20 -0
  288. package/es/raster/models/rasterRgb.js +225 -0
  289. package/es/raster/models/rasterTile.d.ts +18 -0
  290. package/es/raster/models/rasterTile.js +139 -0
  291. package/es/raster/raster.d.ts +21 -0
  292. package/es/raster/raster.js +161 -0
  293. package/es/raster/shaders/raster_2d_frag.glsl +64 -0
  294. package/es/raster/shaders/raster_2d_vert.glsl +17 -0
  295. package/es/raster/shaders/raster_frag.glsl +9 -0
  296. package/es/raster/shaders/raster_rgb_frag.glsl +12 -0
  297. package/es/raster/shaders/raster_vert.glsl +44 -0
  298. package/es/shader/minify_frag.glsl +7 -0
  299. package/es/shader/minify_picking_frag.glsl +10 -0
  300. package/es/tile/interaction/TilePickService.d.ts +16 -0
  301. package/es/tile/interaction/TilePickService.js +129 -0
  302. package/es/tile/interaction/getFeatureData.d.ts +0 -0
  303. package/es/tile/interaction/getFeatureData.js +0 -0
  304. package/es/tile/interaction/getRasterData.d.ts +4 -0
  305. package/es/tile/interaction/getRasterData.js +70 -0
  306. package/es/tile/interaction/utils.d.ts +11 -0
  307. package/es/tile/interaction/utils.js +97 -0
  308. package/es/tile/interface.d.ts +28 -0
  309. package/es/tile/interface.js +1 -0
  310. package/es/tile/manager/base.d.ts +30 -0
  311. package/es/tile/manager/base.js +146 -0
  312. package/es/tile/manager/layerManager.d.ts +19 -0
  313. package/es/tile/manager/layerManager.js +254 -0
  314. package/es/tile/manager/mapLayerManager.d.ts +7 -0
  315. package/es/tile/manager/mapLayerManager.js +119 -0
  316. package/es/tile/models/tileModel.d.ts +10 -0
  317. package/es/tile/models/tileModel.js +81 -0
  318. package/es/tile/render/TileRenderService.d.ts +10 -0
  319. package/es/tile/render/TileRenderService.js +68 -0
  320. package/es/tile/style/TileStyleService.d.ts +17 -0
  321. package/es/tile/style/TileStyleService.js +118 -0
  322. package/es/tile/style/constants.d.ts +13 -0
  323. package/es/tile/style/constants.js +17 -0
  324. package/es/tile/style/utils.d.ts +9 -0
  325. package/es/tile/style/utils.js +139 -0
  326. package/es/tile/tileFactory/base.d.ts +45 -0
  327. package/es/tile/tileFactory/base.js +403 -0
  328. package/es/tile/tileFactory/index.d.ts +5 -0
  329. package/es/tile/tileFactory/index.js +38 -0
  330. package/es/tile/tileFactory/layers/rasterDataLayer.d.ts +11 -0
  331. package/es/tile/tileFactory/layers/rasterDataLayer.js +77 -0
  332. package/es/tile/tileFactory/layers/tileTest.d.ts +15 -0
  333. package/es/tile/tileFactory/layers/tileTest.js +62 -0
  334. package/es/tile/tileFactory/layers/vectorLayer.d.ts +30 -0
  335. package/es/tile/tileFactory/layers/vectorLayer.js +253 -0
  336. package/es/tile/tileFactory/line.d.ts +12 -0
  337. package/es/tile/tileFactory/line.js +59 -0
  338. package/es/tile/tileFactory/mask.d.ts +12 -0
  339. package/es/tile/tileFactory/mask.js +60 -0
  340. package/es/tile/tileFactory/point.d.ts +12 -0
  341. package/es/tile/tileFactory/point.js +60 -0
  342. package/es/tile/tileFactory/polygon.d.ts +12 -0
  343. package/es/tile/tileFactory/polygon.js +59 -0
  344. package/es/tile/tileFactory/raster.d.ts +12 -0
  345. package/es/tile/tileFactory/raster.js +55 -0
  346. package/es/tile/tileFactory/rasterData.d.ts +12 -0
  347. package/es/tile/tileFactory/rasterData.js +81 -0
  348. package/es/tile/tileFactory/test.d.ts +12 -0
  349. package/es/tile/tileFactory/test.js +94 -0
  350. package/es/tile/tileLayer/MapTileLayer.d.ts +6 -0
  351. package/es/tile/tileLayer/MapTileLayer.js +48 -0
  352. package/es/tile/tileLayer/TileLayer.d.ts +22 -0
  353. package/es/tile/tileLayer/TileLayer.js +198 -0
  354. package/es/tile/tileLayer/base.d.ts +33 -0
  355. package/es/tile/tileLayer/base.js +212 -0
  356. package/es/tile/utils.d.ts +22 -0
  357. package/es/tile/utils.js +149 -0
  358. package/es/utils/blend.d.ts +2 -0
  359. package/es/utils/blend.js +54 -0
  360. package/es/utils/collision-index.d.ts +47 -0
  361. package/es/utils/collision-index.js +102 -0
  362. package/es/utils/dataMappingStyle.d.ts +31 -0
  363. package/es/utils/dataMappingStyle.js +147 -0
  364. package/es/utils/extrude_polyline.d.ts +68 -0
  365. package/es/utils/extrude_polyline.js +613 -0
  366. package/es/utils/grid-index.d.ts +28 -0
  367. package/es/utils/grid-index.js +179 -0
  368. package/es/utils/layerData.d.ts +2 -0
  369. package/es/utils/layerData.js +179 -0
  370. package/es/utils/multiPassRender.d.ts +16 -0
  371. package/es/utils/multiPassRender.js +49 -0
  372. package/es/utils/polylineNormal.d.ts +9 -0
  373. package/es/utils/polylineNormal.js +191 -0
  374. package/es/utils/simpleLine.d.ts +23 -0
  375. package/es/utils/simpleLine.js +103 -0
  376. package/es/utils/symbol-layout.d.ts +43 -0
  377. package/es/utils/symbol-layout.js +299 -0
  378. package/es/utils/updateShape.d.ts +2 -0
  379. package/es/utils/updateShape.js +20 -0
  380. package/es/wind/index.d.ts +11 -0
  381. package/es/wind/index.js +85 -0
  382. package/es/wind/models/index.d.ts +5 -0
  383. package/es/wind/models/index.js +5 -0
  384. package/es/wind/models/utils.d.ts +19 -0
  385. package/es/wind/models/utils.js +226 -0
  386. package/es/wind/models/wind.d.ts +24 -0
  387. package/es/wind/models/wind.js +317 -0
  388. package/es/wind/models/windRender.d.ts +104 -0
  389. package/es/wind/models/windRender.js +357 -0
  390. package/es/wind/models/windShader.d.ts +12 -0
  391. package/es/wind/models/windShader.js +12 -0
  392. package/es/wind/shaders/wind_frag.glsl +9 -0
  393. package/es/wind/shaders/wind_vert.glsl +17 -0
  394. package/lib/Geometry/index.js +117 -0
  395. package/lib/Geometry/models/billboard.js +229 -0
  396. package/lib/Geometry/models/index.js +22 -0
  397. package/lib/Geometry/models/plane.js +421 -0
  398. package/lib/Geometry/models/sprite.js +302 -0
  399. package/lib/Geometry/shaders/billboard_frag.glsl +13 -0
  400. package/lib/Geometry/shaders/billboard_vert.glsl +50 -0
  401. package/lib/Geometry/shaders/plane_frag.glsl +22 -0
  402. package/lib/Geometry/shaders/plane_vert.glsl +53 -0
  403. package/lib/Geometry/shaders/sprite_frag.glsl +21 -0
  404. package/lib/Geometry/shaders/sprite_vert.glsl +28 -0
  405. package/lib/canvas/index.js +120 -0
  406. package/lib/canvas/models/canvas.js +221 -0
  407. package/lib/canvas/models/index.js +16 -0
  408. package/lib/citybuliding/building.js +86 -0
  409. package/lib/citybuliding/models/build.js +202 -0
  410. package/lib/citybuliding/shaders/build_frag.glsl +117 -0
  411. package/lib/citybuliding/shaders/build_vert.glsl +54 -0
  412. package/lib/core/BaseLayer.js +1434 -0
  413. package/lib/core/BaseModel.js +507 -0
  414. package/lib/core/interface.js +41 -0
  415. package/lib/core/schema.js +33 -0
  416. package/lib/core/shape/Path.js +88 -0
  417. package/lib/core/shape/extrude.js +180 -0
  418. package/lib/core/triangulation.js +620 -0
  419. package/lib/earth/index.js +113 -0
  420. package/lib/earth/models/atmosphere.js +149 -0
  421. package/lib/earth/models/base.js +216 -0
  422. package/lib/earth/models/bloomsphere.js +148 -0
  423. package/lib/earth/shaders/atmosphere_frag.glsl +17 -0
  424. package/lib/earth/shaders/atmosphere_vert.glsl +26 -0
  425. package/lib/earth/shaders/base_frag.glsl +13 -0
  426. package/lib/earth/shaders/base_vert.glsl +52 -0
  427. package/lib/earth/shaders/bloomsphere_frag.glsl +15 -0
  428. package/lib/earth/shaders/bloomsphere_vert.glsl +20 -0
  429. package/lib/earth/utils.js +136 -0
  430. package/lib/glsl.d.ts +5 -0
  431. package/lib/heatmap/index.js +141 -0
  432. package/lib/heatmap/models/grid.js +120 -0
  433. package/lib/heatmap/models/grid3d.js +154 -0
  434. package/lib/heatmap/models/heatmap.js +484 -0
  435. package/lib/heatmap/models/hexagon.js +121 -0
  436. package/lib/heatmap/models/index.js +26 -0
  437. package/lib/heatmap/shaders/grid_vert.glsl +42 -0
  438. package/lib/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
  439. package/lib/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
  440. package/lib/heatmap/shaders/heatmap_frag.glsl +47 -0
  441. package/lib/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
  442. package/lib/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
  443. package/lib/heatmap/shaders/heatmap_vert.glsl +10 -0
  444. package/lib/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  445. package/lib/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
  446. package/lib/heatmap/shaders/hexagon_frag.glsl +12 -0
  447. package/lib/heatmap/shaders/hexagon_vert.glsl +41 -0
  448. package/lib/heatmap/triangulation.js +44 -0
  449. package/lib/image/index.js +104 -0
  450. package/lib/image/models/dataImage.js +201 -0
  451. package/lib/image/models/image.js +164 -0
  452. package/lib/image/models/index.js +22 -0
  453. package/lib/image/models/tileDataImage.js +174 -0
  454. package/lib/image/shaders/dataImage_frag.glsl +38 -0
  455. package/lib/image/shaders/image_frag.glsl +9 -0
  456. package/lib/image/shaders/image_vert.glsl +17 -0
  457. package/lib/index.js +275 -0
  458. package/lib/line/index.js +139 -0
  459. package/lib/line/models/arc.js +373 -0
  460. package/lib/line/models/arc_3d.js +351 -0
  461. package/lib/line/models/earthArc_3d.js +354 -0
  462. package/lib/line/models/great_circle.js +310 -0
  463. package/lib/line/models/half.js +298 -0
  464. package/lib/line/models/index.js +46 -0
  465. package/lib/line/models/line.js +460 -0
  466. package/lib/line/models/linearline.js +292 -0
  467. package/lib/line/models/simpleLine.js +249 -0
  468. package/lib/line/models/simpleTileLine.js +115 -0
  469. package/lib/line/models/tile.js +194 -0
  470. package/lib/line/models/wall.js +309 -0
  471. package/lib/line/shaders/arc_chunks.vert.glsl +21 -0
  472. package/lib/line/shaders/dash/arc_dash_frag.glsl +28 -0
  473. package/lib/line/shaders/dash/arc_dash_vert.glsl +150 -0
  474. package/lib/line/shaders/dash/line_dash_frag.glsl +31 -0
  475. package/lib/line/shaders/dash/line_dash_vert.glsl +93 -0
  476. package/lib/line/shaders/half/line_half_frag.glsl +53 -0
  477. package/lib/line/shaders/half/line_half_vert.glsl +169 -0
  478. package/lib/line/shaders/line_arc2d_vert.glsl +114 -0
  479. package/lib/line/shaders/line_arc_3d_frag.glsl +103 -0
  480. package/lib/line/shaders/line_arc_3d_vert.glsl +206 -0
  481. package/lib/line/shaders/line_arc_frag.glsl +88 -0
  482. package/lib/line/shaders/line_arc_great_circle_frag.glsl +101 -0
  483. package/lib/line/shaders/line_arc_great_circle_vert.glsl +214 -0
  484. package/lib/line/shaders/line_arc_vert.glsl +178 -0
  485. package/lib/line/shaders/line_bezier_vert.glsl +85 -0
  486. package/lib/line/shaders/line_frag.glsl +99 -0
  487. package/lib/line/shaders/line_vert.glsl +192 -0
  488. package/lib/line/shaders/linear/arc3d_linear_frag.glsl +46 -0
  489. package/lib/line/shaders/linear/arc3d_linear_vert.glsl +206 -0
  490. package/lib/line/shaders/linear/arc_linear_frag.glsl +38 -0
  491. package/lib/line/shaders/linear/arc_linear_vert.glsl +138 -0
  492. package/lib/line/shaders/linear/line_linear_frag.glsl +27 -0
  493. package/lib/line/shaders/linearLine/line_linear_frag.glsl +20 -0
  494. package/lib/line/shaders/linearLine/line_linear_vert.glsl +112 -0
  495. package/lib/line/shaders/simple/simpleline_frag.glsl +10 -0
  496. package/lib/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
  497. package/lib/line/shaders/simple/simpleline_vert.glsl +79 -0
  498. package/lib/line/shaders/tile/line_tile_map_vert.glsl +25 -0
  499. package/lib/line/shaders/tile/line_tile_vert.glsl +52 -0
  500. package/lib/line/shaders/tile/simpleline_map_vert.glsl +15 -0
  501. package/lib/line/shaders/tile/simpleline_vert.glsl +21 -0
  502. package/lib/line/shaders/wall/wall_frag.glsl +89 -0
  503. package/lib/line/shaders/wall/wall_vert.glsl +77 -0
  504. package/lib/mask/index.js +163 -0
  505. package/lib/mask/models/fill.js +141 -0
  506. package/lib/mask/models/index.js +19 -0
  507. package/lib/mask/shaders/mask_vert.glsl +16 -0
  508. package/lib/plugins/DataMappingPlugin.js +427 -0
  509. package/lib/plugins/DataSourcePlugin.js +97 -0
  510. package/lib/plugins/FeatureScalePlugin.js +365 -0
  511. package/lib/plugins/LayerAnimateStylePlugin.js +41 -0
  512. package/lib/plugins/LayerModelPlugin.js +83 -0
  513. package/lib/plugins/LayerStylePlugin.js +50 -0
  514. package/lib/plugins/LightingPlugin.js +119 -0
  515. package/lib/plugins/MultiPassRendererPlugin.js +77 -0
  516. package/lib/plugins/PixelPickingPlugin.js +139 -0
  517. package/lib/plugins/RegisterStyleAttributePlugin.js +164 -0
  518. package/lib/plugins/ShaderUniformPlugin.js +119 -0
  519. package/lib/plugins/UpdateModelPlugin.js +42 -0
  520. package/lib/plugins/UpdateStyleAttributePlugin.js +94 -0
  521. package/lib/point/index.js +229 -0
  522. package/lib/point/models/earthExtrude.js +290 -0
  523. package/lib/point/models/earthFill.js +293 -0
  524. package/lib/point/models/extrude.js +312 -0
  525. package/lib/point/models/fill.js +419 -0
  526. package/lib/point/models/fillmage.js +382 -0
  527. package/lib/point/models/image.js +255 -0
  528. package/lib/point/models/index.js +53 -0
  529. package/lib/point/models/normal.js +141 -0
  530. package/lib/point/models/radar.js +249 -0
  531. package/lib/point/models/simplePoint.js +196 -0
  532. package/lib/point/models/text.js +634 -0
  533. package/lib/point/models/tile.js +189 -0
  534. package/lib/point/models/tileText.js +524 -0
  535. package/lib/point/shaders/animate/wave_frag.glsl +65 -0
  536. package/lib/point/shaders/earth/extrude_frag.glsl +44 -0
  537. package/lib/point/shaders/earth/extrude_vert.glsl +140 -0
  538. package/lib/point/shaders/earth/fill_frag.glsl +86 -0
  539. package/lib/point/shaders/earth/fill_vert.glsl +125 -0
  540. package/lib/point/shaders/extrude/extrude_frag.glsl +44 -0
  541. package/lib/point/shaders/extrude/extrude_vert.glsl +121 -0
  542. package/lib/point/shaders/fill_frag.glsl +84 -0
  543. package/lib/point/shaders/fill_vert.glsl +188 -0
  544. package/lib/point/shaders/image/fillImage_frag.glsl +20 -0
  545. package/lib/point/shaders/image/fillImage_vert.glsl +116 -0
  546. package/lib/point/shaders/image_frag.glsl +39 -0
  547. package/lib/point/shaders/image_vert.glsl +90 -0
  548. package/lib/point/shaders/normal_frag.glsl +6 -0
  549. package/lib/point/shaders/normal_vert.glsl +24 -0
  550. package/lib/point/shaders/radar/radar_frag.glsl +53 -0
  551. package/lib/point/shaders/radar/radar_vert.glsl +70 -0
  552. package/lib/point/shaders/simplePoint_frag.glsl +53 -0
  553. package/lib/point/shaders/simplePoint_vert.glsl +79 -0
  554. package/lib/point/shaders/text_frag.glsl +48 -0
  555. package/lib/point/shaders/text_vert.glsl +131 -0
  556. package/lib/point/shaders/tile/fill_tile_frag.glsl +76 -0
  557. package/lib/point/shaders/tile/fill_tile_vert.glsl +78 -0
  558. package/lib/point/shaders/tile/text_frag.glsl +33 -0
  559. package/lib/point/shaders/tile/text_map_frag.glsl +31 -0
  560. package/lib/point/shaders/tile/text_map_vert.glsl +38 -0
  561. package/lib/point/shaders/tile/text_vert.glsl +48 -0
  562. package/lib/point/shape/extrude.js +78 -0
  563. package/lib/polygon/index.js +147 -0
  564. package/lib/polygon/models/extrude.js +318 -0
  565. package/lib/polygon/models/fill.js +225 -0
  566. package/lib/polygon/models/index.js +50 -0
  567. package/lib/polygon/models/ocean.js +218 -0
  568. package/lib/polygon/models/tile.js +114 -0
  569. package/lib/polygon/models/water.js +195 -0
  570. package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
  571. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
  572. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
  573. package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
  574. package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
  575. package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
  576. package/lib/polygon/shaders/polygon_frag.glsl +12 -0
  577. package/lib/polygon/shaders/polygon_linear_frag.glsl +22 -0
  578. package/lib/polygon/shaders/polygon_linear_vert.glsl +74 -0
  579. package/lib/polygon/shaders/polygon_vert.glsl +66 -0
  580. package/lib/polygon/shaders/tile/polygon_tile_map_vert.glsl +16 -0
  581. package/lib/polygon/shaders/tile/polygon_tile_vert.glsl +42 -0
  582. package/lib/polygon/shaders/water/polygon_ocean_frag.glsl +247 -0
  583. package/lib/polygon/shaders/water/polygon_ocean_vert.glsl +21 -0
  584. package/lib/polygon/shaders/water/polygon_water_frag.glsl +71 -0
  585. package/lib/polygon/shaders/water/polygon_water_vert.glsl +26 -0
  586. package/lib/raster/buffers/triangulation.js +35 -0
  587. package/lib/raster/index.js +107 -0
  588. package/lib/raster/models/index.js +23 -0
  589. package/lib/raster/models/raster.js +258 -0
  590. package/lib/raster/models/rasterRgb.js +240 -0
  591. package/lib/raster/models/rasterTile.js +153 -0
  592. package/lib/raster/raster.js +178 -0
  593. package/lib/raster/shaders/raster_2d_frag.glsl +64 -0
  594. package/lib/raster/shaders/raster_2d_vert.glsl +17 -0
  595. package/lib/raster/shaders/raster_frag.glsl +9 -0
  596. package/lib/raster/shaders/raster_rgb_frag.glsl +12 -0
  597. package/lib/raster/shaders/raster_vert.glsl +44 -0
  598. package/lib/shader/minify_frag.glsl +7 -0
  599. package/lib/shader/minify_picking_frag.glsl +10 -0
  600. package/lib/tile/interaction/TilePickService.js +143 -0
  601. package/lib/tile/interaction/getFeatureData.js +1 -0
  602. package/lib/tile/interaction/getRasterData.js +83 -0
  603. package/lib/tile/interaction/utils.js +120 -0
  604. package/lib/tile/interface.js +5 -0
  605. package/lib/tile/manager/base.js +161 -0
  606. package/lib/tile/manager/layerManager.js +275 -0
  607. package/lib/tile/manager/mapLayerManager.js +134 -0
  608. package/lib/tile/models/tileModel.js +94 -0
  609. package/lib/tile/render/TileRenderService.js +78 -0
  610. package/lib/tile/style/TileStyleService.js +133 -0
  611. package/lib/tile/style/constants.js +26 -0
  612. package/lib/tile/style/utils.js +163 -0
  613. package/lib/tile/tileFactory/base.js +427 -0
  614. package/lib/tile/tileFactory/index.js +71 -0
  615. package/lib/tile/tileFactory/layers/rasterDataLayer.js +91 -0
  616. package/lib/tile/tileFactory/layers/tileTest.js +74 -0
  617. package/lib/tile/tileFactory/layers/vectorLayer.js +268 -0
  618. package/lib/tile/tileFactory/line.js +70 -0
  619. package/lib/tile/tileFactory/mask.js +71 -0
  620. package/lib/tile/tileFactory/point.js +71 -0
  621. package/lib/tile/tileFactory/polygon.js +70 -0
  622. package/lib/tile/tileFactory/raster.js +68 -0
  623. package/lib/tile/tileFactory/rasterData.js +93 -0
  624. package/lib/tile/tileFactory/test.js +106 -0
  625. package/lib/tile/tileLayer/MapTileLayer.js +63 -0
  626. package/lib/tile/tileLayer/TileLayer.js +215 -0
  627. package/lib/tile/tileLayer/base.js +225 -0
  628. package/lib/tile/utils.js +181 -0
  629. package/lib/utils/blend.js +65 -0
  630. package/lib/utils/collision-index.js +118 -0
  631. package/lib/utils/dataMappingStyle.js +151 -0
  632. package/lib/utils/extrude_polyline.js +656 -0
  633. package/lib/utils/grid-index.js +188 -0
  634. package/lib/utils/layerData.js +191 -0
  635. package/lib/utils/multiPassRender.js +60 -0
  636. package/lib/utils/polylineNormal.js +230 -0
  637. package/lib/utils/simpleLine.js +116 -0
  638. package/lib/utils/symbol-layout.js +308 -0
  639. package/lib/utils/updateShape.js +27 -0
  640. package/lib/wind/index.js +98 -0
  641. package/lib/wind/models/index.js +16 -0
  642. package/lib/wind/models/utils.js +253 -0
  643. package/lib/wind/models/wind.js +332 -0
  644. package/lib/wind/models/windRender.js +373 -0
  645. package/lib/wind/models/windShader.js +25 -0
  646. package/lib/wind/shaders/wind_frag.glsl +9 -0
  647. package/lib/wind/shaders/wind_vert.glsl +17 -0
  648. package/package.json +6 -6
@@ -0,0 +1,212 @@
1
+ import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
2
+ import _createClass from "@babel/runtime/helpers/createClass";
3
+ import _defineProperty from "@babel/runtime/helpers/defineProperty";
4
+ import { debounce } from 'lodash';
5
+ import { updateTileVisible } from "../utils";
6
+ export var Base = /*#__PURE__*/function () {
7
+ function Base() {
8
+ _classCallCheck(this, Base);
9
+
10
+ _defineProperty(this, "initedTileset", false);
11
+
12
+ _defineProperty(this, "viewchange", debounce(this.mapchange, 200));
13
+ }
14
+
15
+ _createClass(Base, [{
16
+ key: "children",
17
+ get: function get() {
18
+ return this.tileLayerManager.children;
19
+ }
20
+ }, {
21
+ key: "mapchange",
22
+ value: function mapchange() {
23
+ var _this$tilesetManager;
24
+
25
+ var _this$getCurrentView = this.getCurrentView(),
26
+ latLonBounds = _this$getCurrentView.latLonBounds,
27
+ zoom = _this$getCurrentView.zoom;
28
+
29
+ if (this.mapService.version === 'GAODE1.x') {
30
+ var _this$parent$getLayer = this.parent.getLayerConfig(),
31
+ visible = _this$parent$getLayer.visible;
32
+
33
+ if (zoom < 3 && visible) {
34
+ this.parent.updateLayerConfig({
35
+ visible: false
36
+ });
37
+ this.layerService.reRender();
38
+ } else if (zoom >= 3 && !visible) {
39
+ this.parent.updateLayerConfig({
40
+ visible: true
41
+ });
42
+ this.layerService.reRender();
43
+ }
44
+ }
45
+
46
+ if (this.lastViewStates && this.lastViewStates.zoom === zoom && this.lastViewStates.latLonBounds.toString() === latLonBounds.toString()) {
47
+ return;
48
+ }
49
+
50
+ this.lastViewStates = {
51
+ zoom: zoom,
52
+ latLonBounds: latLonBounds
53
+ };
54
+ (_this$tilesetManager = this.tilesetManager) === null || _this$tilesetManager === void 0 ? void 0 : _this$tilesetManager.throttleUpdate(zoom, latLonBounds);
55
+ }
56
+ }, {
57
+ key: "getCurrentView",
58
+ value: function getCurrentView() {
59
+ var bounds = this.mapService.getBounds();
60
+ var latLonBounds = [bounds[0][0], bounds[0][1], bounds[1][0], bounds[1][1]];
61
+ var zoom = this.mapService.getZoom();
62
+ return {
63
+ latLonBounds: latLonBounds,
64
+ zoom: zoom
65
+ };
66
+ }
67
+ }, {
68
+ key: "initTileSetManager",
69
+ value: function initTileSetManager() {
70
+ var _this$tilesetManager2;
71
+
72
+ var source = this.parent.getSource();
73
+ this.tilesetManager = source.tileset;
74
+
75
+ if (!this.initedTileset) {
76
+ this.bindTilesetEvent();
77
+ this.initedTileset = true;
78
+ }
79
+
80
+ var _this$getCurrentView2 = this.getCurrentView(),
81
+ latLonBounds = _this$getCurrentView2.latLonBounds,
82
+ zoom = _this$getCurrentView2.zoom;
83
+
84
+ (_this$tilesetManager2 = this.tilesetManager) === null || _this$tilesetManager2 === void 0 ? void 0 : _this$tilesetManager2.update(zoom, latLonBounds);
85
+ }
86
+ }, {
87
+ key: "bindTilesetEvent",
88
+ value: function bindTilesetEvent() {
89
+ var _this = this;
90
+
91
+ if (!this.tilesetManager) {
92
+ return;
93
+ } // 瓦片数据加载成功
94
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
95
+
96
+
97
+ this.tilesetManager.on('tile-loaded', function (tile) {// 将事件抛出,图层上可以监听使用
98
+ }); // 瓦片数据从缓存删除或被执行重新加载
99
+
100
+ this.tilesetManager.on('tile-unload', function (tile) {
101
+ // 将事件抛出,图层上可以监听使用
102
+ _this.tileUnLoad(tile);
103
+ }); // 瓦片数据加载失败
104
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
105
+
106
+ this.tilesetManager.on('tile-error', function (error, tile) {
107
+ // 将事件抛出,图层上可以监听使用
108
+ _this.tileError(error);
109
+ }); // 瓦片显隐状态更新
110
+
111
+ this.tilesetManager.on('tile-update', function () {
112
+ _this.tileUpdate();
113
+ }); // 地图视野发生改变
114
+
115
+ this.mapService.on('zoomend', function () {
116
+ return _this.viewchange();
117
+ });
118
+ this.mapService.on('moveend', function () {
119
+ return _this.viewchange();
120
+ });
121
+ }
122
+ }, {
123
+ key: "render",
124
+ value: function render() {
125
+ this.tileLayerManager.render();
126
+ } // 防抖操作
127
+
128
+ }, {
129
+ key: "tileLoaded",
130
+ value: // eslint-disable-next-line @typescript-eslint/no-unused-vars
131
+ function tileLoaded(tile) {//
132
+ }
133
+ }, {
134
+ key: "tileError",
135
+ value: function tileError(error) {
136
+ console.warn('error:', error);
137
+ }
138
+ }, {
139
+ key: "destroy",
140
+ value: function destroy() {
141
+ var _this$tilesetManager3;
142
+
143
+ (_this$tilesetManager3 = this.tilesetManager) === null || _this$tilesetManager3 === void 0 ? void 0 : _this$tilesetManager3.destroy();
144
+ this.tileLayerManager.destroy();
145
+ }
146
+ }, {
147
+ key: "tileUnLoad",
148
+ value: function tileUnLoad(tile) {
149
+ this.tileLayerManager.removeTile(tile);
150
+ }
151
+ }, {
152
+ key: "tileUpdate",
153
+ value: function tileUpdate() {
154
+ var _this2 = this;
155
+
156
+ if (!this.tilesetManager) {
157
+ return;
158
+ }
159
+
160
+ this.tilesetManager.tiles.filter(function (tile) {
161
+ return tile.isLoaded;
162
+ }).map(function (tile) {
163
+ if (!_this2.isTileReady(tile)) return;
164
+
165
+ if (!_this2.tileLayerManager.hasTile(tile)) {
166
+ var _this2$tileLayerManag = _this2.tileLayerManager.addTile(tile),
167
+ layers = _this2$tileLayerManag.layers;
168
+
169
+ _this2.setPickState(layers);
170
+ } else {
171
+ if (!tile.isVisibleChange) {
172
+ return;
173
+ }
174
+
175
+ var _layers = _this2.tileLayerManager.getChildren(tile.layerIDList);
176
+
177
+ updateTileVisible(tile, _layers, _this2.layerService);
178
+
179
+ _this2.setPickState(_layers);
180
+ }
181
+ });
182
+
183
+ if (this.tilesetManager.isLoaded) {
184
+ // 将事件抛出,图层上可以使用瓦片
185
+ this.parent.emit('tiles-loaded', this.tilesetManager.currentTiles);
186
+ }
187
+ }
188
+ }, {
189
+ key: "isTileReady",
190
+ value: function isTileReady(tile) {
191
+ var _tile$data;
192
+
193
+ if ((_tile$data = tile.data) !== null && _tile$data !== void 0 && _tile$data.layers && this.sourceLayer) {
194
+ // vector
195
+ var vectorTileLayer = tile.data.layers[this.sourceLayer];
196
+ var features = vectorTileLayer === null || vectorTileLayer === void 0 ? void 0 : vectorTileLayer.features;
197
+
198
+ if (!(Array.isArray(features) && features.length > 0)) {
199
+ return false;
200
+ }
201
+ }
202
+
203
+ return true;
204
+ } // eslint-disable-next-line @typescript-eslint/no-unused-vars
205
+
206
+ }, {
207
+ key: "setPickState",
208
+ value: function setPickState(layers) {}
209
+ }]);
210
+
211
+ return Base;
212
+ }();
@@ -0,0 +1,22 @@
1
+ import { ILayer, ILayerService } from '@antv/l7-core';
2
+ import { Tile } from '@antv/l7-utils';
3
+ export declare const tileVectorParser: string[];
4
+ /**
5
+ * 判断当前图层是否是瓦片图层
6
+ * @param layer
7
+ * @returns
8
+ */
9
+ export declare function isTileGroup(layer: ILayer): boolean;
10
+ export declare function isVectorTile(parserType: string): boolean;
11
+ export declare function registerLayers(parentLayer: ILayer, layers: ILayer[]): void;
12
+ export declare function getLayerShape(layerType: string, layer: ILayer): string | string[];
13
+ export declare function getMaskValue(layerType: string, mask: boolean): boolean;
14
+ export declare function getContainerSize(container: HTMLCanvasElement | HTMLElement): DOMRect | {
15
+ width: number;
16
+ height: number;
17
+ };
18
+ export declare function isTileLoaded(tile: Tile): boolean;
19
+ export declare function isTileChildLoaded(tile: Tile): boolean;
20
+ export declare function isTileParentLoaded(tile: Tile): boolean;
21
+ export declare function tileAllLoad(tile: Tile, callback: () => void): void;
22
+ export declare function updateTileVisible(tile: Tile, layers: ILayer[], layerService: ILayerService): void;
@@ -0,0 +1,149 @@
1
+ import { createLayerContainer } from '@antv/l7-core';
2
+ import { DOM } from '@antv/l7-utils';
3
+ import { updateLayersConfig } from "./style/utils";
4
+ export var tileVectorParser = ['mvt', 'geojsonvt', 'testTile'];
5
+ /**
6
+ * 判断当前图层是否是瓦片图层
7
+ * @param layer
8
+ * @returns
9
+ */
10
+
11
+ export function isTileGroup(layer) {
12
+ var source = layer.getSource();
13
+ return tileVectorParser.includes(source.parser.type);
14
+ }
15
+ export function isVectorTile(parserType) {
16
+ return tileVectorParser.indexOf(parserType) >= 0;
17
+ }
18
+ export function registerLayers(parentLayer, layers) {
19
+ layers.map(function (layer) {
20
+ var container = createLayerContainer(parentLayer.sceneContainer);
21
+ layer.setContainer(container, parentLayer.sceneContainer);
22
+ layer.init();
23
+ });
24
+ }
25
+ export function getLayerShape(layerType, layer) {
26
+ var _layerShape$scale;
27
+
28
+ var layerShape = layer.getAttribute('shape');
29
+
30
+ if (layerShape && (_layerShape$scale = layerShape.scale) !== null && _layerShape$scale !== void 0 && _layerShape$scale.field) {
31
+ var _layerShape$scale2;
32
+
33
+ if (((_layerShape$scale2 = layerShape.scale) === null || _layerShape$scale2 === void 0 ? void 0 : _layerShape$scale2.values) === 'text') {
34
+ return [layerShape.scale.field, layerShape.scale.values];
35
+ }
36
+
37
+ return layerShape.scale.field;
38
+ }
39
+
40
+ switch (layerType) {
41
+ case 'PolygonLayer':
42
+ return 'fill';
43
+
44
+ case 'LineLayer':
45
+ return 'tileline';
46
+
47
+ case 'PointLayer':
48
+ return 'circle';
49
+
50
+ case 'RasterLayer':
51
+ return 'image';
52
+
53
+ default:
54
+ return '';
55
+ }
56
+ }
57
+ export function getMaskValue(layerType, mask) {
58
+ switch (layerType) {
59
+ case 'PolygonLayer':
60
+ return true;
61
+
62
+ case 'LineLayer':
63
+ return true;
64
+
65
+ case 'PointLayer':
66
+ return false;
67
+
68
+ case 'RasterLayer':
69
+ return mask;
70
+
71
+ default:
72
+ return mask;
73
+ }
74
+ }
75
+ export function getContainerSize(container) {
76
+ if (container.getContext) {
77
+ return {
78
+ width: container.width / DOM.DPR,
79
+ height: container.height / DOM.DPR
80
+ };
81
+ } else {
82
+ return container.getBoundingClientRect();
83
+ }
84
+ }
85
+ export function isTileLoaded(tile) {
86
+ return tile.layerIDList.length === tile.loadedLayers;
87
+ }
88
+ export function isTileChildLoaded(tile) {
89
+ var children = tile.children;
90
+ return children.filter(function (child) {
91
+ return isTileLoaded(child);
92
+ }).length === children.length;
93
+ }
94
+ export function isTileParentLoaded(tile) {
95
+ var parent = tile.parent;
96
+
97
+ if (!parent) {
98
+ return true;
99
+ } else {
100
+ return isTileLoaded(parent);
101
+ }
102
+ }
103
+ export function tileAllLoad(tile, callback) {
104
+ var timer = window.setInterval(function () {
105
+ var tileLoaded = isTileLoaded(tile);
106
+ var tileChildLoaded = isTileChildLoaded(tile);
107
+ var tileParentLoaded = isTileParentLoaded(tile);
108
+
109
+ if (tileLoaded && tileChildLoaded && tileParentLoaded) {
110
+ callback();
111
+ window.clearInterval(timer);
112
+ }
113
+ }, 36);
114
+ }
115
+
116
+ function dispatchTileVisibleChange(tile, callback) {
117
+ if (tile.isVisible) {
118
+ callback();
119
+ } else {
120
+ tileAllLoad(tile, function () {
121
+ callback();
122
+ });
123
+ }
124
+ }
125
+
126
+ function updateImmediately(layers) {
127
+ var immediately = true;
128
+ layers.map(function (layer) {
129
+ if (layer.type !== 'PointLayer') {
130
+ immediately = false;
131
+ }
132
+ });
133
+ return immediately;
134
+ }
135
+
136
+ export function updateTileVisible(tile, layers, layerService) {
137
+ if (layers.length === 0) return;
138
+
139
+ if (updateImmediately(layers)) {
140
+ updateLayersConfig(layers, 'visible', tile.isVisible);
141
+ layerService.reRender();
142
+ return;
143
+ }
144
+
145
+ dispatchTileVisibleChange(tile, function () {
146
+ updateLayersConfig(layers, 'visible', tile.isVisible);
147
+ layerService.reRender();
148
+ });
149
+ }
@@ -0,0 +1,2 @@
1
+ import { IBlendTypes } from '@antv/l7-core';
2
+ export declare const BlendTypes: IBlendTypes;
@@ -0,0 +1,54 @@
1
+ import _defineProperty from "@babel/runtime/helpers/defineProperty";
2
+
3
+ var _BlendTypes;
4
+
5
+ import { BlendType, gl } from '@antv/l7-core';
6
+ export var BlendTypes = (_BlendTypes = {}, _defineProperty(_BlendTypes, BlendType.additive, {
7
+ enable: true,
8
+ func: {
9
+ srcRGB: gl.ONE,
10
+ dstRGB: gl.ONE,
11
+ srcAlpha: 1,
12
+ dstAlpha: 1
13
+ }
14
+ }), _defineProperty(_BlendTypes, BlendType.none, {
15
+ enable: false
16
+ }), _defineProperty(_BlendTypes, BlendType.normal, {
17
+ enable: true,
18
+ func: {
19
+ srcRGB: gl.SRC_ALPHA,
20
+ dstRGB: gl.ONE_MINUS_SRC_ALPHA,
21
+ srcAlpha: 1,
22
+ dstAlpha: 1
23
+ }
24
+ }), _defineProperty(_BlendTypes, BlendType.subtractive, {
25
+ enable: true,
26
+ func: {
27
+ srcRGB: gl.ONE,
28
+ dstRGB: gl.ONE,
29
+ srcAlpha: gl.ZERO,
30
+ dstAlpha: gl.ONE_MINUS_SRC_COLOR
31
+ },
32
+ equation: {
33
+ rgb: gl.FUNC_SUBTRACT,
34
+ alpha: gl.FUNC_SUBTRACT
35
+ }
36
+ }), _defineProperty(_BlendTypes, BlendType.max, {
37
+ enable: true,
38
+ func: {
39
+ srcRGB: gl.ONE,
40
+ dstRGB: gl.ONE
41
+ },
42
+ equation: {
43
+ rgb: gl.MAX_EXT
44
+ }
45
+ }), _defineProperty(_BlendTypes, BlendType.min, {
46
+ enable: true,
47
+ func: {
48
+ srcRGB: gl.ONE,
49
+ dstRGB: gl.ONE
50
+ },
51
+ equation: {
52
+ rgb: gl.MIN_EXT
53
+ }
54
+ }), _BlendTypes);
@@ -0,0 +1,47 @@
1
+ export interface ICollisionBox {
2
+ x1: number;
3
+ y1: number;
4
+ x2: number;
5
+ y2: number;
6
+ anchorPointX: number;
7
+ anchorPointY: number;
8
+ }
9
+ /**
10
+ * 基于网格实现文本避让,大幅提升包围盒碰撞检测效率
11
+ * @see https://zhuanlan.zhihu.com/p/74373214
12
+ */
13
+ export default class CollisionIndex {
14
+ private width;
15
+ private height;
16
+ private grid;
17
+ private viewportPadding;
18
+ private screenRightBoundary;
19
+ private screenBottomBoundary;
20
+ private gridRightBoundary;
21
+ private gridBottomBoundary;
22
+ constructor(width: number, height: number);
23
+ placeCollisionBox(collisionBox: ICollisionBox): {
24
+ box: number[];
25
+ };
26
+ insertCollisionBox(box: number[], featureIndex: number): void;
27
+ /**
28
+ * 后续碰撞检测都需要投影到 viewport 坐标系
29
+ * @param {THREE.Matrix4} mvpMatrix mvp矩阵
30
+ * @param {number} x P20 平面坐标X
31
+ * @param {number} y P20 平面坐标Y
32
+ * @return {Point} projectedPoint
33
+ */
34
+ project(mvpMatrix: number[], x: number, y: number): {
35
+ x: number;
36
+ y: number;
37
+ };
38
+ /**
39
+ * 判断包围盒是否在整个网格内,需要加上 buffer
40
+ * @param {number} x1 x1
41
+ * @param {number} y1 y1
42
+ * @param {number} x2 x2
43
+ * @param {number} y2 y2
44
+ * @return {Point} isInside
45
+ */
46
+ isInsideGrid(x1: number, y1: number, x2: number, y2: number): boolean;
47
+ }
@@ -0,0 +1,102 @@
1
+ import _toConsumableArray from "@babel/runtime/helpers/toConsumableArray";
2
+ import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
3
+ import _createClass from "@babel/runtime/helpers/createClass";
4
+ import _defineProperty from "@babel/runtime/helpers/defineProperty";
5
+ // @mapbox/grid-index 并没有类似 hitTest 的单纯获取碰撞检测结果的方法,query 将导致计算大量多余的包围盒结果,因此使用改良版
6
+ import { mat4, vec4 } from 'gl-matrix';
7
+ import GridIndex from "./grid-index";
8
+ /**
9
+ * 基于网格实现文本避让,大幅提升包围盒碰撞检测效率
10
+ * @see https://zhuanlan.zhihu.com/p/74373214
11
+ */
12
+
13
+ var CollisionIndex = /*#__PURE__*/function () {
14
+ function CollisionIndex(width, height) {
15
+ _classCallCheck(this, CollisionIndex);
16
+
17
+ _defineProperty(this, "viewportPadding", 100);
18
+
19
+ this.width = width;
20
+ this.height = height;
21
+ this.viewportPadding = Math.max(width, height); // 创建网格索引
22
+
23
+ this.grid = new GridIndex(width + this.viewportPadding, height + this.viewportPadding, 25);
24
+ this.screenRightBoundary = width + this.viewportPadding;
25
+ this.screenBottomBoundary = height + this.viewportPadding;
26
+ this.gridRightBoundary = width + 2 * this.viewportPadding;
27
+ this.gridBottomBoundary = height + 2 * this.viewportPadding;
28
+ }
29
+
30
+ _createClass(CollisionIndex, [{
31
+ key: "placeCollisionBox",
32
+ value: function placeCollisionBox(collisionBox) {
33
+ // const projectedPoint = this.project(
34
+ // mvpMatrix,
35
+ // collisionBox.anchorPointX,
36
+ // collisionBox.anchorPointY,
37
+ // );
38
+ var tlX = collisionBox.x1 + collisionBox.anchorPointX + this.viewportPadding;
39
+ var tlY = collisionBox.y1 + collisionBox.anchorPointY + this.viewportPadding;
40
+ var brX = collisionBox.x2 + collisionBox.anchorPointX + this.viewportPadding;
41
+ var brY = collisionBox.y2 + collisionBox.anchorPointY + this.viewportPadding;
42
+
43
+ if (!this.isInsideGrid(tlX, tlY, brX, brY) || this.grid.hitTest(tlX, tlY, brX, brY)) {
44
+ return {
45
+ box: []
46
+ };
47
+ }
48
+
49
+ return {
50
+ box: [tlX, tlY, brX, brY]
51
+ };
52
+ }
53
+ }, {
54
+ key: "insertCollisionBox",
55
+ value: function insertCollisionBox(box, featureIndex) {
56
+ var key = {
57
+ featureIndex: featureIndex
58
+ };
59
+ this.grid.insert(key, box[0], box[1], box[2], box[3]);
60
+ }
61
+ /**
62
+ * 后续碰撞检测都需要投影到 viewport 坐标系
63
+ * @param {THREE.Matrix4} mvpMatrix mvp矩阵
64
+ * @param {number} x P20 平面坐标X
65
+ * @param {number} y P20 平面坐标Y
66
+ * @return {Point} projectedPoint
67
+ */
68
+
69
+ }, {
70
+ key: "project",
71
+ value: function project(mvpMatrix, x, y) {
72
+ var point = vec4.fromValues(x, y, 0, 1);
73
+ var out = vec4.create(); // @ts-ignore
74
+
75
+ var mat = mat4.fromValues.apply(mat4, _toConsumableArray(mvpMatrix));
76
+ vec4.transformMat4(out, point, mat); // GL 坐标系[-1, 1] -> viewport 坐标系[width, height]
77
+
78
+ return {
79
+ x: (out[0] / out[3] + 1) / 2 * this.width + this.viewportPadding,
80
+ y: (-out[1] / out[3] + 1) / 2 * this.height + this.viewportPadding
81
+ };
82
+ }
83
+ /**
84
+ * 判断包围盒是否在整个网格内,需要加上 buffer
85
+ * @param {number} x1 x1
86
+ * @param {number} y1 y1
87
+ * @param {number} x2 x2
88
+ * @param {number} y2 y2
89
+ * @return {Point} isInside
90
+ */
91
+
92
+ }, {
93
+ key: "isInsideGrid",
94
+ value: function isInsideGrid(x1, y1, x2, y2) {
95
+ return x2 >= 0 && x1 < this.gridRightBoundary && y2 >= 0 && y1 < this.gridBottomBoundary;
96
+ }
97
+ }]);
98
+
99
+ return CollisionIndex;
100
+ }();
101
+
102
+ export { CollisionIndex as default };
@@ -0,0 +1,31 @@
1
+ import { ILayer } from '@antv/l7-core';
2
+ /**
3
+ * 该文件中的工具方法主要用于对 style 中的属性进行 数据映射
4
+ */
5
+ interface IConfigToUpdate {
6
+ thetaOffset?: any;
7
+ opacity?: any;
8
+ strokeOpacity?: any;
9
+ stroke?: any;
10
+ strokeWidth?: any;
11
+ offsets?: any;
12
+ textOffset?: any;
13
+ }
14
+ /**
15
+ * 当样式发生变化时判断是否需要进行数据映射
16
+ * @param configToUpdate
17
+ * @param layer
18
+ */
19
+ declare function handleStyleDataMapping(configToUpdate: IConfigToUpdate, layer: any): void;
20
+ /**
21
+ * 根据传入参数 float 的类型和值做相应的操作
22
+ */
23
+ declare function handleStyleFloat(fieldName: string, layer: ILayer, styleFloat: any): void;
24
+ /**
25
+ * 根据传入参数 stroke / color 的类型和值做相应的操作
26
+ * @param fieldName
27
+ * @param layer
28
+ * @param styleColor
29
+ */
30
+ declare function handleStyleColor(fieldName: string, layer: ILayer, styleColor: any): void;
31
+ export { handleStyleDataMapping, handleStyleFloat, handleStyleColor };