@antv/l7-layers 2.9.37-alpha.2 → 2.9.37-alpha.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/Geometry/index.d.ts +23 -0
- package/es/Geometry/index.js +105 -0
- package/es/Geometry/models/billboard.d.ts +17 -0
- package/es/Geometry/models/billboard.js +215 -0
- package/es/Geometry/models/index.d.ts +5 -0
- package/es/Geometry/models/index.js +9 -0
- package/es/Geometry/models/plane.d.ts +36 -0
- package/es/Geometry/models/plane.js +406 -0
- package/es/Geometry/models/sprite.d.ts +38 -0
- package/es/Geometry/models/sprite.js +288 -0
- package/es/Geometry/shaders/billboard_frag.glsl +13 -0
- package/es/Geometry/shaders/billboard_vert.glsl +50 -0
- package/es/Geometry/shaders/plane_frag.glsl +22 -0
- package/es/Geometry/shaders/plane_vert.glsl +53 -0
- package/es/Geometry/shaders/sprite_frag.glsl +21 -0
- package/es/Geometry/shaders/sprite_vert.glsl +28 -0
- package/es/canvas/index.d.ts +14 -0
- package/es/canvas/index.js +108 -0
- package/es/canvas/models/canvas.d.ts +18 -0
- package/es/canvas/models/canvas.js +212 -0
- package/es/canvas/models/index.d.ts +5 -0
- package/es/canvas/models/index.js +5 -0
- package/es/citybuliding/building.d.ts +8 -0
- package/es/citybuliding/building.js +73 -0
- package/es/citybuliding/models/build.d.ts +22 -0
- package/es/citybuliding/models/build.js +187 -0
- package/es/citybuliding/shaders/build_frag.glsl +117 -0
- package/es/citybuliding/shaders/build_vert.glsl +54 -0
- package/es/core/BaseLayer.d.ts +225 -0
- package/es/core/BaseLayer.js +1439 -0
- package/es/core/BaseModel.d.ts +140 -0
- package/es/core/BaseModel.js +490 -0
- package/es/core/interface.d.ts +225 -0
- package/es/core/interface.js +30 -0
- package/es/core/schema.d.ts +27 -0
- package/es/core/schema.js +25 -0
- package/es/core/shape/Path.d.ts +39 -0
- package/es/core/shape/Path.js +62 -0
- package/es/core/shape/extrude.d.ts +17 -0
- package/es/core/shape/extrude.js +148 -0
- package/es/core/triangulation.d.ts +130 -0
- package/es/core/triangulation.js +552 -0
- package/es/earth/index.d.ts +22 -0
- package/es/earth/index.js +98 -0
- package/es/earth/models/atmosphere.d.ts +9 -0
- package/es/earth/models/atmosphere.js +135 -0
- package/es/earth/models/base.d.ts +16 -0
- package/es/earth/models/base.js +206 -0
- package/es/earth/models/bloomsphere.d.ts +9 -0
- package/es/earth/models/bloomsphere.js +134 -0
- package/es/earth/shaders/atmosphere_frag.glsl +17 -0
- package/es/earth/shaders/atmosphere_vert.glsl +26 -0
- package/es/earth/shaders/base_frag.glsl +13 -0
- package/es/earth/shaders/base_vert.glsl +52 -0
- package/es/earth/shaders/bloomsphere_frag.glsl +15 -0
- package/es/earth/shaders/bloomsphere_vert.glsl +20 -0
- package/es/earth/utils.d.ts +26 -0
- package/es/earth/utils.js +104 -0
- package/es/glsl.d.ts +5 -0
- package/es/heatmap/index.d.ts +12 -0
- package/es/heatmap/index.js +128 -0
- package/es/heatmap/models/grid.d.ts +8 -0
- package/es/heatmap/models/grid.js +106 -0
- package/es/heatmap/models/grid3d.d.ts +8 -0
- package/es/heatmap/models/grid3d.js +140 -0
- package/es/heatmap/models/heatmap.d.ts +24 -0
- package/es/heatmap/models/heatmap.js +461 -0
- package/es/heatmap/models/hexagon.d.ts +8 -0
- package/es/heatmap/models/hexagon.js +107 -0
- package/es/heatmap/models/index.d.ts +5 -0
- package/es/heatmap/models/index.js +12 -0
- package/es/heatmap/shaders/grid_vert.glsl +42 -0
- package/es/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
- package/es/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
- package/es/heatmap/shaders/heatmap_frag.glsl +47 -0
- package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
- package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
- package/es/heatmap/shaders/heatmap_vert.glsl +10 -0
- package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
- package/es/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
- package/es/heatmap/shaders/hexagon_frag.glsl +12 -0
- package/es/heatmap/shaders/hexagon_vert.glsl +41 -0
- package/es/heatmap/triangulation.d.ts +5 -0
- package/es/heatmap/triangulation.js +37 -0
- package/es/image/index.d.ts +10 -0
- package/es/image/index.js +91 -0
- package/es/image/models/dataImage.d.ts +13 -0
- package/es/image/models/dataImage.js +186 -0
- package/es/image/models/image.d.ts +10 -0
- package/es/image/models/image.js +150 -0
- package/es/image/models/index.d.ts +5 -0
- package/es/image/models/index.js +9 -0
- package/es/image/models/tileDataImage.d.ts +10 -0
- package/es/image/models/tileDataImage.js +160 -0
- package/es/image/shaders/dataImage_frag.glsl +38 -0
- package/es/image/shaders/image_frag.glsl +9 -0
- package/es/image/shaders/image_vert.glsl +17 -0
- package/es/index.d.ts +17 -0
- package/es/index.js +107 -0
- package/es/line/index.d.ts +34 -0
- package/es/line/index.js +127 -0
- package/es/line/models/arc.d.ts +17 -0
- package/es/line/models/arc.js +356 -0
- package/es/line/models/arc_3d.d.ts +17 -0
- package/es/line/models/arc_3d.js +333 -0
- package/es/line/models/earthArc_3d.d.ts +17 -0
- package/es/line/models/earthArc_3d.js +336 -0
- package/es/line/models/great_circle.d.ts +12 -0
- package/es/line/models/great_circle.js +294 -0
- package/es/line/models/half.d.ts +18 -0
- package/es/line/models/half.js +281 -0
- package/es/line/models/index.d.ts +5 -0
- package/es/line/models/index.js +25 -0
- package/es/line/models/line.d.ts +21 -0
- package/es/line/models/line.js +443 -0
- package/es/line/models/linearline.d.ts +11 -0
- package/es/line/models/linearline.js +275 -0
- package/es/line/models/simpleLine.d.ts +14 -0
- package/es/line/models/simpleLine.js +234 -0
- package/es/line/models/simpleTileLine.d.ts +9 -0
- package/es/line/models/simpleTileLine.js +100 -0
- package/es/line/models/tile.d.ts +8 -0
- package/es/line/models/tile.js +178 -0
- package/es/line/models/wall.d.ts +12 -0
- package/es/line/models/wall.js +293 -0
- package/es/line/shaders/arc_chunks.vert.glsl +21 -0
- package/es/line/shaders/dash/arc_dash_frag.glsl +28 -0
- package/es/line/shaders/dash/arc_dash_vert.glsl +150 -0
- package/es/line/shaders/dash/line_dash_frag.glsl +31 -0
- package/es/line/shaders/dash/line_dash_vert.glsl +93 -0
- package/es/line/shaders/half/line_half_frag.glsl +53 -0
- package/es/line/shaders/half/line_half_vert.glsl +169 -0
- package/es/line/shaders/line_arc2d_vert.glsl +114 -0
- package/es/line/shaders/line_arc_3d_frag.glsl +103 -0
- package/es/line/shaders/line_arc_3d_vert.glsl +206 -0
- package/es/line/shaders/line_arc_frag.glsl +88 -0
- package/es/line/shaders/line_arc_great_circle_frag.glsl +101 -0
- package/es/line/shaders/line_arc_great_circle_vert.glsl +214 -0
- package/es/line/shaders/line_arc_vert.glsl +178 -0
- package/es/line/shaders/line_bezier_vert.glsl +85 -0
- package/es/line/shaders/line_frag.glsl +99 -0
- package/es/line/shaders/line_vert.glsl +192 -0
- package/es/line/shaders/linear/arc3d_linear_frag.glsl +46 -0
- package/es/line/shaders/linear/arc3d_linear_vert.glsl +206 -0
- package/es/line/shaders/linear/arc_linear_frag.glsl +38 -0
- package/es/line/shaders/linear/arc_linear_vert.glsl +138 -0
- package/es/line/shaders/linear/line_linear_frag.glsl +27 -0
- package/es/line/shaders/linearLine/line_linear_frag.glsl +20 -0
- package/es/line/shaders/linearLine/line_linear_vert.glsl +112 -0
- package/es/line/shaders/simple/simpleline_frag.glsl +10 -0
- package/es/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
- package/es/line/shaders/simple/simpleline_vert.glsl +79 -0
- package/es/line/shaders/tile/line_tile_map_vert.glsl +25 -0
- package/es/line/shaders/tile/line_tile_vert.glsl +52 -0
- package/es/line/shaders/tile/simpleline_map_vert.glsl +15 -0
- package/es/line/shaders/tile/simpleline_vert.glsl +21 -0
- package/es/line/shaders/wall/wall_frag.glsl +89 -0
- package/es/line/shaders/wall/wall_vert.glsl +77 -0
- package/es/mask/index.d.ts +18 -0
- package/es/mask/index.js +147 -0
- package/es/mask/models/fill.d.ts +12 -0
- package/es/mask/models/fill.js +124 -0
- package/es/mask/models/index.d.ts +5 -0
- package/es/mask/models/index.js +7 -0
- package/es/mask/shaders/mask_vert.glsl +16 -0
- package/es/plugins/DataMappingPlugin.d.ts +18 -0
- package/es/plugins/DataMappingPlugin.js +413 -0
- package/es/plugins/DataSourcePlugin.d.ts +7 -0
- package/es/plugins/DataSourcePlugin.js +84 -0
- package/es/plugins/FeatureScalePlugin.d.ts +24 -0
- package/es/plugins/FeatureScalePlugin.js +342 -0
- package/es/plugins/LayerAnimateStylePlugin.d.ts +5 -0
- package/es/plugins/LayerAnimateStylePlugin.js +29 -0
- package/es/plugins/LayerModelPlugin.d.ts +10 -0
- package/es/plugins/LayerModelPlugin.js +72 -0
- package/es/plugins/LayerStylePlugin.d.ts +8 -0
- package/es/plugins/LayerStylePlugin.js +39 -0
- package/es/plugins/LightingPlugin.d.ts +36 -0
- package/es/plugins/LightingPlugin.js +104 -0
- package/es/plugins/MultiPassRendererPlugin.d.ts +23 -0
- package/es/plugins/MultiPassRendererPlugin.js +65 -0
- package/es/plugins/PixelPickingPlugin.d.ts +8 -0
- package/es/plugins/PixelPickingPlugin.js +126 -0
- package/es/plugins/RegisterStyleAttributePlugin.d.ts +15 -0
- package/es/plugins/RegisterStyleAttributePlugin.js +151 -0
- package/es/plugins/ShaderUniformPlugin.d.ts +21 -0
- package/es/plugins/ShaderUniformPlugin.js +106 -0
- package/es/plugins/UpdateModelPlugin.d.ts +8 -0
- package/es/plugins/UpdateModelPlugin.js +31 -0
- package/es/plugins/UpdateStyleAttributePlugin.d.ts +12 -0
- package/es/plugins/UpdateStyleAttributePlugin.js +83 -0
- package/es/point/index.d.ts +31 -0
- package/es/point/index.js +216 -0
- package/es/point/models/earthExtrude.d.ts +24 -0
- package/es/point/models/earthExtrude.js +274 -0
- package/es/point/models/earthFill.d.ts +11 -0
- package/es/point/models/earthFill.js +258 -0
- package/es/point/models/extrude.d.ts +24 -0
- package/es/point/models/extrude.js +295 -0
- package/es/point/models/fill.d.ts +40 -0
- package/es/point/models/fill.js +403 -0
- package/es/point/models/fillmage.d.ts +25 -0
- package/es/point/models/fillmage.js +366 -0
- package/es/point/models/image.d.ts +11 -0
- package/es/point/models/image.js +239 -0
- package/es/point/models/index.d.ts +5 -0
- package/es/point/models/index.js +30 -0
- package/es/point/models/normal.d.ts +16 -0
- package/es/point/models/normal.js +124 -0
- package/es/point/models/radar.d.ts +24 -0
- package/es/point/models/radar.js +232 -0
- package/es/point/models/simplePoint.d.ts +16 -0
- package/es/point/models/simplePoint.js +179 -0
- package/es/point/models/text.d.ts +57 -0
- package/es/point/models/text.js +619 -0
- package/es/point/models/tile.d.ts +15 -0
- package/es/point/models/tile.js +175 -0
- package/es/point/models/tileText.d.ts +52 -0
- package/es/point/models/tileText.js +509 -0
- package/es/point/shaders/animate/wave_frag.glsl +65 -0
- package/es/point/shaders/earth/extrude_frag.glsl +44 -0
- package/es/point/shaders/earth/extrude_vert.glsl +140 -0
- package/es/point/shaders/earth/fill_frag.glsl +86 -0
- package/es/point/shaders/earth/fill_vert.glsl +125 -0
- package/es/point/shaders/extrude/extrude_frag.glsl +44 -0
- package/es/point/shaders/extrude/extrude_vert.glsl +121 -0
- package/es/point/shaders/fill_frag.glsl +84 -0
- package/es/point/shaders/fill_vert.glsl +188 -0
- package/es/point/shaders/image/fillImage_frag.glsl +20 -0
- package/es/point/shaders/image/fillImage_vert.glsl +116 -0
- package/es/point/shaders/image_frag.glsl +39 -0
- package/es/point/shaders/image_vert.glsl +90 -0
- package/es/point/shaders/normal_frag.glsl +6 -0
- package/es/point/shaders/normal_vert.glsl +24 -0
- package/es/point/shaders/radar/radar_frag.glsl +53 -0
- package/es/point/shaders/radar/radar_vert.glsl +70 -0
- package/es/point/shaders/simplePoint_frag.glsl +53 -0
- package/es/point/shaders/simplePoint_vert.glsl +79 -0
- package/es/point/shaders/text_frag.glsl +48 -0
- package/es/point/shaders/text_vert.glsl +131 -0
- package/es/point/shaders/tile/fill_tile_frag.glsl +76 -0
- package/es/point/shaders/tile/fill_tile_vert.glsl +78 -0
- package/es/point/shaders/tile/text_frag.glsl +33 -0
- package/es/point/shaders/tile/text_map_frag.glsl +31 -0
- package/es/point/shaders/tile/text_map_vert.glsl +38 -0
- package/es/point/shaders/tile/text_vert.glsl +48 -0
- package/es/point/shape/extrude.d.ts +15 -0
- package/es/point/shape/extrude.js +63 -0
- package/es/polygon/index.d.ts +18 -0
- package/es/polygon/index.js +133 -0
- package/es/polygon/models/extrude.d.ts +28 -0
- package/es/polygon/models/extrude.js +302 -0
- package/es/polygon/models/fill.d.ts +17 -0
- package/es/polygon/models/fill.js +210 -0
- package/es/polygon/models/index.d.ts +5 -0
- package/es/polygon/models/index.js +28 -0
- package/es/polygon/models/ocean.d.ts +21 -0
- package/es/polygon/models/ocean.js +201 -0
- package/es/polygon/models/tile.d.ts +12 -0
- package/es/polygon/models/tile.js +101 -0
- package/es/polygon/models/water.d.ts +16 -0
- package/es/polygon/models/water.js +178 -0
- package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
- package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
- package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
- package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
- package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
- package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
- package/es/polygon/shaders/polygon_frag.glsl +12 -0
- package/es/polygon/shaders/polygon_linear_frag.glsl +22 -0
- package/es/polygon/shaders/polygon_linear_vert.glsl +74 -0
- package/es/polygon/shaders/polygon_vert.glsl +66 -0
- package/es/polygon/shaders/tile/polygon_tile_map_vert.glsl +16 -0
- package/es/polygon/shaders/tile/polygon_tile_vert.glsl +42 -0
- package/es/polygon/shaders/water/polygon_ocean_frag.glsl +247 -0
- package/es/polygon/shaders/water/polygon_ocean_vert.glsl +21 -0
- package/es/polygon/shaders/water/polygon_water_frag.glsl +71 -0
- package/es/polygon/shaders/water/polygon_water_vert.glsl +26 -0
- package/es/raster/buffers/triangulation.d.ts +6 -0
- package/es/raster/buffers/triangulation.js +25 -0
- package/es/raster/index.d.ts +10 -0
- package/es/raster/index.js +94 -0
- package/es/raster/models/index.d.ts +5 -0
- package/es/raster/models/index.js +10 -0
- package/es/raster/models/raster.d.ts +22 -0
- package/es/raster/models/raster.js +241 -0
- package/es/raster/models/rasterRgb.d.ts +20 -0
- package/es/raster/models/rasterRgb.js +225 -0
- package/es/raster/models/rasterTile.d.ts +18 -0
- package/es/raster/models/rasterTile.js +139 -0
- package/es/raster/raster.d.ts +21 -0
- package/es/raster/raster.js +161 -0
- package/es/raster/shaders/raster_2d_frag.glsl +64 -0
- package/es/raster/shaders/raster_2d_vert.glsl +17 -0
- package/es/raster/shaders/raster_frag.glsl +9 -0
- package/es/raster/shaders/raster_rgb_frag.glsl +12 -0
- package/es/raster/shaders/raster_vert.glsl +44 -0
- package/es/shader/minify_frag.glsl +7 -0
- package/es/shader/minify_picking_frag.glsl +10 -0
- package/es/tile/interaction/TilePickService.d.ts +16 -0
- package/es/tile/interaction/TilePickService.js +129 -0
- package/es/tile/interaction/getFeatureData.d.ts +0 -0
- package/es/tile/interaction/getFeatureData.js +0 -0
- package/es/tile/interaction/getRasterData.d.ts +4 -0
- package/es/tile/interaction/getRasterData.js +70 -0
- package/es/tile/interaction/utils.d.ts +11 -0
- package/es/tile/interaction/utils.js +97 -0
- package/es/tile/interface.d.ts +28 -0
- package/es/tile/interface.js +1 -0
- package/es/tile/manager/base.d.ts +30 -0
- package/es/tile/manager/base.js +146 -0
- package/es/tile/manager/layerManager.d.ts +19 -0
- package/es/tile/manager/layerManager.js +254 -0
- package/es/tile/manager/mapLayerManager.d.ts +7 -0
- package/es/tile/manager/mapLayerManager.js +119 -0
- package/es/tile/models/tileModel.d.ts +10 -0
- package/es/tile/models/tileModel.js +81 -0
- package/es/tile/render/TileRenderService.d.ts +10 -0
- package/es/tile/render/TileRenderService.js +68 -0
- package/es/tile/style/TileStyleService.d.ts +17 -0
- package/es/tile/style/TileStyleService.js +118 -0
- package/es/tile/style/constants.d.ts +13 -0
- package/es/tile/style/constants.js +17 -0
- package/es/tile/style/utils.d.ts +9 -0
- package/es/tile/style/utils.js +139 -0
- package/es/tile/tileFactory/base.d.ts +45 -0
- package/es/tile/tileFactory/base.js +403 -0
- package/es/tile/tileFactory/index.d.ts +5 -0
- package/es/tile/tileFactory/index.js +38 -0
- package/es/tile/tileFactory/layers/rasterDataLayer.d.ts +11 -0
- package/es/tile/tileFactory/layers/rasterDataLayer.js +77 -0
- package/es/tile/tileFactory/layers/tileTest.d.ts +15 -0
- package/es/tile/tileFactory/layers/tileTest.js +62 -0
- package/es/tile/tileFactory/layers/vectorLayer.d.ts +30 -0
- package/es/tile/tileFactory/layers/vectorLayer.js +253 -0
- package/es/tile/tileFactory/line.d.ts +12 -0
- package/es/tile/tileFactory/line.js +59 -0
- package/es/tile/tileFactory/mask.d.ts +12 -0
- package/es/tile/tileFactory/mask.js +60 -0
- package/es/tile/tileFactory/point.d.ts +12 -0
- package/es/tile/tileFactory/point.js +60 -0
- package/es/tile/tileFactory/polygon.d.ts +12 -0
- package/es/tile/tileFactory/polygon.js +59 -0
- package/es/tile/tileFactory/raster.d.ts +12 -0
- package/es/tile/tileFactory/raster.js +55 -0
- package/es/tile/tileFactory/rasterData.d.ts +12 -0
- package/es/tile/tileFactory/rasterData.js +81 -0
- package/es/tile/tileFactory/test.d.ts +12 -0
- package/es/tile/tileFactory/test.js +94 -0
- package/es/tile/tileLayer/MapTileLayer.d.ts +6 -0
- package/es/tile/tileLayer/MapTileLayer.js +48 -0
- package/es/tile/tileLayer/TileLayer.d.ts +22 -0
- package/es/tile/tileLayer/TileLayer.js +198 -0
- package/es/tile/tileLayer/base.d.ts +33 -0
- package/es/tile/tileLayer/base.js +212 -0
- package/es/tile/utils.d.ts +22 -0
- package/es/tile/utils.js +149 -0
- package/es/utils/blend.d.ts +2 -0
- package/es/utils/blend.js +54 -0
- package/es/utils/collision-index.d.ts +47 -0
- package/es/utils/collision-index.js +102 -0
- package/es/utils/dataMappingStyle.d.ts +31 -0
- package/es/utils/dataMappingStyle.js +147 -0
- package/es/utils/extrude_polyline.d.ts +68 -0
- package/es/utils/extrude_polyline.js +613 -0
- package/es/utils/grid-index.d.ts +28 -0
- package/es/utils/grid-index.js +179 -0
- package/es/utils/layerData.d.ts +2 -0
- package/es/utils/layerData.js +179 -0
- package/es/utils/multiPassRender.d.ts +16 -0
- package/es/utils/multiPassRender.js +49 -0
- package/es/utils/polylineNormal.d.ts +9 -0
- package/es/utils/polylineNormal.js +191 -0
- package/es/utils/simpleLine.d.ts +23 -0
- package/es/utils/simpleLine.js +103 -0
- package/es/utils/symbol-layout.d.ts +43 -0
- package/es/utils/symbol-layout.js +299 -0
- package/es/utils/updateShape.d.ts +2 -0
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- package/package.json +6 -6
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_this.positions[i + 2] -= updateZ;
|
|
65
|
+
|
|
66
|
+
if (_this.positions[i + 2] < bottomZ) {
|
|
67
|
+
_this.positions[i + 2] = topZ;
|
|
68
|
+
}
|
|
69
|
+
}
|
|
70
|
+
}
|
|
71
|
+
|
|
72
|
+
return {
|
|
73
|
+
vertices: _this.positions,
|
|
74
|
+
indices: _this.indices,
|
|
75
|
+
size: 5
|
|
76
|
+
};
|
|
77
|
+
});
|
|
78
|
+
|
|
79
|
+
_defineProperty(_assertThisInitialized(_this), "updateModel", function () {
|
|
80
|
+
// @ts-ignore
|
|
81
|
+
var attributes = _this.layer.createAttributes({
|
|
82
|
+
triangulation: _this.planeGeometryUpdateTriangulation
|
|
83
|
+
});
|
|
84
|
+
|
|
85
|
+
_this.layer.models.map(function (m) {
|
|
86
|
+
m.updateAttributes(attributes);
|
|
87
|
+
});
|
|
88
|
+
|
|
89
|
+
_this.layerService.throttleRenderLayers();
|
|
90
|
+
|
|
91
|
+
_this.timer = requestAnimationFrame(_this.updateModel);
|
|
92
|
+
});
|
|
93
|
+
|
|
94
|
+
_defineProperty(_assertThisInitialized(_this), "planeGeometryTriangulation", function () {
|
|
95
|
+
var _this2;
|
|
96
|
+
|
|
97
|
+
var _ref2 = _this.layer.getLayerConfig(),
|
|
98
|
+
_ref2$center = _ref2.center,
|
|
99
|
+
center = _ref2$center === void 0 ? [120, 30] : _ref2$center,
|
|
100
|
+
_ref2$spriteCount = _ref2.spriteCount,
|
|
101
|
+
spriteCount = _ref2$spriteCount === void 0 ? 100 : _ref2$spriteCount,
|
|
102
|
+
_ref2$spriteRadius = _ref2.spriteRadius,
|
|
103
|
+
spriteRadius = _ref2$spriteRadius === void 0 ? 10 : _ref2$spriteRadius;
|
|
104
|
+
|
|
105
|
+
var _this$initSprite = (_this2 = _this).initSprite.apply(_this2, [spriteRadius, spriteCount].concat(_toConsumableArray(center))),
|
|
106
|
+
indices = _this$initSprite.indices,
|
|
107
|
+
positions = _this$initSprite.positions;
|
|
108
|
+
|
|
109
|
+
_this.positions = positions;
|
|
110
|
+
_this.indices = indices;
|
|
111
|
+
return {
|
|
112
|
+
vertices: positions,
|
|
113
|
+
indices: indices,
|
|
114
|
+
size: 5
|
|
115
|
+
};
|
|
116
|
+
});
|
|
117
|
+
|
|
118
|
+
return _this;
|
|
119
|
+
}
|
|
120
|
+
|
|
121
|
+
_createClass(SpriteModel, [{
|
|
122
|
+
key: "initSprite",
|
|
123
|
+
value: function initSprite() {
|
|
124
|
+
var radius = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 10;
|
|
125
|
+
var spriteCount = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 100;
|
|
126
|
+
var lng = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 120;
|
|
127
|
+
var lat = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 30;
|
|
128
|
+
var indices = [];
|
|
129
|
+
var positions = [];
|
|
130
|
+
var mapService = this.mapService;
|
|
131
|
+
var heightLimit = this.spriteAnimate === SPRITE_ANIMATE_DIR.UP ? -this.spriteTop : this.spriteTop;
|
|
132
|
+
|
|
133
|
+
for (var i = 0; i < spriteCount; i++) {
|
|
134
|
+
var height = Math.random() * heightLimit;
|
|
135
|
+
positions.push.apply(positions, _toConsumableArray(getPos(height)));
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
for (var _i = 0; _i < spriteCount; _i++) {
|
|
139
|
+
indices.push(_i);
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
function getPos(z) {
|
|
143
|
+
var randomX = radius * Math.random();
|
|
144
|
+
var randomY = radius * Math.random();
|
|
145
|
+
var x = -radius / 2 + randomX;
|
|
146
|
+
var y = -radius / 2 + randomY;
|
|
147
|
+
|
|
148
|
+
if (mapService.version === Version['GAODE2.x']) {
|
|
149
|
+
// @ts-ignore
|
|
150
|
+
var _ref3 = mapService.lngLatToCoord([x + lng, -y + lat]),
|
|
151
|
+
_ref4 = _slicedToArray(_ref3, 2),
|
|
152
|
+
a = _ref4[0],
|
|
153
|
+
b = _ref4[1];
|
|
154
|
+
|
|
155
|
+
return [a, b, z, 0, 0];
|
|
156
|
+
} else {
|
|
157
|
+
return [x + lng, -y + lat, z, 0, 0];
|
|
158
|
+
}
|
|
159
|
+
}
|
|
160
|
+
|
|
161
|
+
return {
|
|
162
|
+
indices: indices,
|
|
163
|
+
positions: positions
|
|
164
|
+
};
|
|
165
|
+
}
|
|
166
|
+
}, {
|
|
167
|
+
key: "getUninforms",
|
|
168
|
+
value: function getUninforms() {
|
|
169
|
+
var _ref5 = this.layer.getLayerConfig(),
|
|
170
|
+
opacity = _ref5.opacity,
|
|
171
|
+
mapTexture = _ref5.mapTexture,
|
|
172
|
+
_ref5$spriteScale = _ref5.spriteScale,
|
|
173
|
+
spriteScale = _ref5$spriteScale === void 0 ? 1 : _ref5$spriteScale;
|
|
174
|
+
|
|
175
|
+
if (this.mapTexture !== mapTexture) {
|
|
176
|
+
var _this$texture;
|
|
177
|
+
|
|
178
|
+
this.mapTexture = mapTexture;
|
|
179
|
+
(_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
|
|
180
|
+
this.updateTexture(mapTexture);
|
|
181
|
+
}
|
|
182
|
+
|
|
183
|
+
return {
|
|
184
|
+
u_opacity: opacity || 1,
|
|
185
|
+
u_mapFlag: mapTexture ? 1 : 0,
|
|
186
|
+
u_texture: this.texture,
|
|
187
|
+
u_Scale: spriteScale
|
|
188
|
+
};
|
|
189
|
+
}
|
|
190
|
+
}, {
|
|
191
|
+
key: "clearModels",
|
|
192
|
+
value: function clearModels() {
|
|
193
|
+
var _this$texture2;
|
|
194
|
+
|
|
195
|
+
cancelAnimationFrame(this.timer);
|
|
196
|
+
(_this$texture2 = this.texture) === null || _this$texture2 === void 0 ? void 0 : _this$texture2.destroy();
|
|
197
|
+
}
|
|
198
|
+
}, {
|
|
199
|
+
key: "initModels",
|
|
200
|
+
value: function initModels(callbackModel) {
|
|
201
|
+
var _this3 = this;
|
|
202
|
+
|
|
203
|
+
var _ref6 = this.layer.getLayerConfig(),
|
|
204
|
+
mapTexture = _ref6.mapTexture,
|
|
205
|
+
_ref6$spriteTop = _ref6.spriteTop,
|
|
206
|
+
spriteTop = _ref6$spriteTop === void 0 ? 5000000 : _ref6$spriteTop,
|
|
207
|
+
_ref6$spriteUpdate = _ref6.spriteUpdate,
|
|
208
|
+
spriteUpdate = _ref6$spriteUpdate === void 0 ? 10000 : _ref6$spriteUpdate,
|
|
209
|
+
_ref6$spriteAnimate = _ref6.spriteAnimate,
|
|
210
|
+
spriteAnimate = _ref6$spriteAnimate === void 0 ? SPRITE_ANIMATE_DIR.DOWN : _ref6$spriteAnimate;
|
|
211
|
+
|
|
212
|
+
this.mapTexture = mapTexture;
|
|
213
|
+
this.spriteTop = spriteTop;
|
|
214
|
+
this.spriteUpdate = spriteUpdate;
|
|
215
|
+
spriteAnimate === 'up' ? this.spriteAnimate = SPRITE_ANIMATE_DIR.UP : this.spriteAnimate = SPRITE_ANIMATE_DIR.DOWN;
|
|
216
|
+
var createTexture2D = this.rendererService.createTexture2D;
|
|
217
|
+
this.texture = createTexture2D({
|
|
218
|
+
height: 0,
|
|
219
|
+
width: 0
|
|
220
|
+
});
|
|
221
|
+
this.updateTexture(mapTexture);
|
|
222
|
+
setTimeout(function () {
|
|
223
|
+
_this3.updateModel();
|
|
224
|
+
}, 100);
|
|
225
|
+
this.layer.buildLayerModel({
|
|
226
|
+
moduleName: 'geometrySprite',
|
|
227
|
+
vertexShader: spriteVert,
|
|
228
|
+
fragmentShader: spriteFrag,
|
|
229
|
+
triangulation: this.planeGeometryTriangulation,
|
|
230
|
+
primitive: gl.POINTS,
|
|
231
|
+
depth: {
|
|
232
|
+
enable: false
|
|
233
|
+
},
|
|
234
|
+
blend: this.getBlend()
|
|
235
|
+
}).then(function (model) {
|
|
236
|
+
callbackModel([model]);
|
|
237
|
+
}).catch(function (err) {
|
|
238
|
+
console.warn(err);
|
|
239
|
+
callbackModel([]);
|
|
240
|
+
});
|
|
241
|
+
}
|
|
242
|
+
}, {
|
|
243
|
+
key: "buildModels",
|
|
244
|
+
value: function buildModels(callbackModel) {
|
|
245
|
+
this.initModels(callbackModel);
|
|
246
|
+
}
|
|
247
|
+
}, {
|
|
248
|
+
key: "updateTexture",
|
|
249
|
+
value: function updateTexture(mapTexture) {
|
|
250
|
+
var _this4 = this;
|
|
251
|
+
|
|
252
|
+
var createTexture2D = this.rendererService.createTexture2D;
|
|
253
|
+
|
|
254
|
+
if (mapTexture) {
|
|
255
|
+
var img = new Image();
|
|
256
|
+
img.crossOrigin = 'anonymous';
|
|
257
|
+
|
|
258
|
+
img.onload = function () {
|
|
259
|
+
_this4.texture = createTexture2D({
|
|
260
|
+
data: img,
|
|
261
|
+
width: img.width,
|
|
262
|
+
height: img.height,
|
|
263
|
+
wrapS: gl.CLAMP_TO_EDGE,
|
|
264
|
+
wrapT: gl.CLAMP_TO_EDGE
|
|
265
|
+
});
|
|
266
|
+
|
|
267
|
+
_this4.layerService.reRender();
|
|
268
|
+
};
|
|
269
|
+
|
|
270
|
+
img.src = mapTexture;
|
|
271
|
+
} else {
|
|
272
|
+
this.texture = createTexture2D({
|
|
273
|
+
width: 0,
|
|
274
|
+
height: 0
|
|
275
|
+
});
|
|
276
|
+
}
|
|
277
|
+
}
|
|
278
|
+
}, {
|
|
279
|
+
key: "registerBuiltinAttributes",
|
|
280
|
+
value: function registerBuiltinAttributes() {
|
|
281
|
+
return '';
|
|
282
|
+
}
|
|
283
|
+
}]);
|
|
284
|
+
|
|
285
|
+
return SpriteModel;
|
|
286
|
+
}(BaseModel);
|
|
287
|
+
|
|
288
|
+
export { SpriteModel as default };
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
|
|
2
|
+
uniform sampler2D u_texture;
|
|
3
|
+
uniform float u_opacity;
|
|
4
|
+
|
|
5
|
+
varying vec3 v_Color;
|
|
6
|
+
varying vec2 v_uv;
|
|
7
|
+
|
|
8
|
+
#pragma include "picking"
|
|
9
|
+
void main() {
|
|
10
|
+
gl_FragColor = texture2D(u_texture, vec2(v_uv.x, 1.0 - v_uv.y));
|
|
11
|
+
gl_FragColor.a *= u_opacity;
|
|
12
|
+
gl_FragColor = filterColor(gl_FragColor);
|
|
13
|
+
}
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
precision highp float;
|
|
2
|
+
uniform mat4 u_ModelMatrix;
|
|
3
|
+
uniform float u_raisingHeight: 0.0;
|
|
4
|
+
uniform mat4 u_Mvp;
|
|
5
|
+
uniform float u_opacity;
|
|
6
|
+
uniform vec2 u_size: [1.0, 1.0];
|
|
7
|
+
uniform mat2 u_RotateMatrix;
|
|
8
|
+
|
|
9
|
+
attribute vec3 a_Extrude;
|
|
10
|
+
attribute vec3 a_Position;
|
|
11
|
+
attribute vec2 a_Uv;
|
|
12
|
+
attribute vec3 a_Color;
|
|
13
|
+
|
|
14
|
+
varying vec3 v_Color;
|
|
15
|
+
varying vec2 v_uv;
|
|
16
|
+
|
|
17
|
+
#pragma include "projection"
|
|
18
|
+
#pragma include "picking"
|
|
19
|
+
void main() {
|
|
20
|
+
vec3 extrude = a_Extrude;
|
|
21
|
+
v_Color = a_Color;
|
|
22
|
+
v_uv = a_Uv;
|
|
23
|
+
|
|
24
|
+
float raiseHeight = u_raisingHeight;
|
|
25
|
+
if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {
|
|
26
|
+
float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);
|
|
27
|
+
raiseHeight = u_raisingHeight * mapboxZoomScale;
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
// 计算经纬度点位坐标
|
|
31
|
+
vec4 project_pos = project_position(vec4(a_Position.xy, 0.0, 1.0));
|
|
32
|
+
|
|
33
|
+
// 计算绕 z 轴旋转后的偏移
|
|
34
|
+
vec2 offsetXY = project_pixel(u_RotateMatrix * vec2(extrude.x * u_size.x, 0.0));
|
|
35
|
+
// 绕 z 轴旋转
|
|
36
|
+
float x = project_pos.x + offsetXY.x;
|
|
37
|
+
float y = project_pos.y + offsetXY.y;
|
|
38
|
+
// z 轴不参与旋转
|
|
39
|
+
float z = project_pixel(extrude.y * u_size.y + raiseHeight);
|
|
40
|
+
|
|
41
|
+
|
|
42
|
+
if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
|
|
43
|
+
// gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));
|
|
44
|
+
gl_Position = u_Mvp * (vec4(x, y, z, 1.0));
|
|
45
|
+
} else {
|
|
46
|
+
gl_Position = project_common_position_to_clipspace(vec4(x , y, z , 1.0));
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
setPickingColor(a_PickingColor);
|
|
50
|
+
}
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
|
|
2
|
+
uniform sampler2D u_texture;
|
|
3
|
+
uniform float u_mapFlag;
|
|
4
|
+
uniform float u_opacity;
|
|
5
|
+
|
|
6
|
+
varying vec3 v_Color;
|
|
7
|
+
varying vec2 v_uv;
|
|
8
|
+
varying float v_clip;
|
|
9
|
+
|
|
10
|
+
#pragma include "picking"
|
|
11
|
+
void main() {
|
|
12
|
+
// gl_FragColor = vec4(v_Color, u_opacity);
|
|
13
|
+
if(u_mapFlag > 0.0) {
|
|
14
|
+
gl_FragColor = texture2D(u_texture, vec2(v_uv.x, 1.0 - v_uv.y));
|
|
15
|
+
gl_FragColor.a *= u_opacity;
|
|
16
|
+
} else {
|
|
17
|
+
// gl_FragColor = vec4(v_uv, 0.0, u_opacity);
|
|
18
|
+
gl_FragColor = vec4(v_Color, u_opacity);
|
|
19
|
+
}
|
|
20
|
+
gl_FragColor.a *= v_clip;
|
|
21
|
+
gl_FragColor = filterColor(gl_FragColor);
|
|
22
|
+
}
|
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
precision highp float;
|
|
2
|
+
uniform mat4 u_ModelMatrix;
|
|
3
|
+
|
|
4
|
+
uniform mat4 u_Mvp;
|
|
5
|
+
uniform float u_opacity;
|
|
6
|
+
uniform float u_terrainClipHeight;
|
|
7
|
+
|
|
8
|
+
attribute vec3 a_Position;
|
|
9
|
+
attribute vec2 a_Uv;
|
|
10
|
+
attribute vec3 a_Color;
|
|
11
|
+
|
|
12
|
+
varying vec3 v_Color;
|
|
13
|
+
varying vec2 v_uv;
|
|
14
|
+
varying float v_clip;
|
|
15
|
+
|
|
16
|
+
#pragma include "projection"
|
|
17
|
+
#pragma include "picking"
|
|
18
|
+
void main() {
|
|
19
|
+
v_Color = a_Color;
|
|
20
|
+
v_uv = a_Uv;
|
|
21
|
+
|
|
22
|
+
vec4 project_pos = project_position(vec4(a_Position, 1.0));
|
|
23
|
+
|
|
24
|
+
v_clip = 1.0;
|
|
25
|
+
if(a_Position.z < u_terrainClipHeight) {
|
|
26
|
+
v_clip = 0.0;
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
// gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));
|
|
30
|
+
|
|
31
|
+
// float x = 1.0;
|
|
32
|
+
// float y = 0.0;
|
|
33
|
+
// float z = 0.0;
|
|
34
|
+
// mat3 translateMatrix = mat3(
|
|
35
|
+
// 1.0, 0.0, 0.0
|
|
36
|
+
// 0.0, 1.0, 0.0
|
|
37
|
+
// -project_pos.x, -project_pos.y, 1.0
|
|
38
|
+
// );
|
|
39
|
+
// mat4 translateMatrix = mat4(
|
|
40
|
+
// 1.0, 0.0, 0.0, 0.0 ,
|
|
41
|
+
// 0.0, 1.0, 0.0, 0.0,
|
|
42
|
+
// 0.0, 0.0, 1.0, 0.0,
|
|
43
|
+
// 1.0, 0.0, 0.0, 1.0
|
|
44
|
+
// );
|
|
45
|
+
|
|
46
|
+
if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
|
|
47
|
+
gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));
|
|
48
|
+
} else {
|
|
49
|
+
gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, a_Position.z, 1.0));
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
setPickingColor(a_PickingColor);
|
|
53
|
+
}
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
|
|
2
|
+
uniform sampler2D u_texture;
|
|
3
|
+
uniform float u_mapFlag;
|
|
4
|
+
uniform float u_opacity;
|
|
5
|
+
|
|
6
|
+
varying vec3 v_Color;
|
|
7
|
+
varying float v_d;
|
|
8
|
+
|
|
9
|
+
void main() {
|
|
10
|
+
|
|
11
|
+
if(v_d < 0.0) {
|
|
12
|
+
discard;
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
if(u_mapFlag > 0.0) {
|
|
16
|
+
gl_FragColor = texture2D(u_texture, gl_PointCoord);
|
|
17
|
+
gl_FragColor.a *= u_opacity;
|
|
18
|
+
} else {
|
|
19
|
+
gl_FragColor = vec4(v_Color, u_opacity);
|
|
20
|
+
}
|
|
21
|
+
}
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
precision highp float;
|
|
2
|
+
|
|
3
|
+
attribute vec3 a_Position;
|
|
4
|
+
attribute vec3 a_Color;
|
|
5
|
+
|
|
6
|
+
uniform mat4 u_ModelMatrix;
|
|
7
|
+
uniform mat4 u_Mvp;
|
|
8
|
+
uniform float u_opacity;
|
|
9
|
+
uniform float u_Scale;
|
|
10
|
+
varying vec3 v_Color;
|
|
11
|
+
varying float v_d;
|
|
12
|
+
|
|
13
|
+
#pragma include "projection"
|
|
14
|
+
void main() {
|
|
15
|
+
v_Color = a_Color;
|
|
16
|
+
|
|
17
|
+
vec4 project_pos = project_position(vec4(a_Position, 1.0));
|
|
18
|
+
|
|
19
|
+
v_d = a_Position.z;
|
|
20
|
+
|
|
21
|
+
if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
|
|
22
|
+
gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));
|
|
23
|
+
} else {
|
|
24
|
+
gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, a_Position.z, 1.0));
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
gl_PointSize = pow((u_Zoom - 1.0), 2.0) * u_Scale;
|
|
28
|
+
}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import BaseLayer from '../core/BaseLayer';
|
|
2
|
+
import { ILayer } from '@antv/l7-core';
|
|
3
|
+
import { ICanvasLayerStyleOptions } from '../core/interface';
|
|
4
|
+
import { CanvasModelType } from './models/index';
|
|
5
|
+
export default class CanvasLayer extends BaseLayer<ICanvasLayerStyleOptions> {
|
|
6
|
+
type: string;
|
|
7
|
+
forceRender: boolean;
|
|
8
|
+
buildModels(): void;
|
|
9
|
+
rebuildModels(): void;
|
|
10
|
+
hide(): ILayer;
|
|
11
|
+
renderModels(): this;
|
|
12
|
+
protected getDefaultConfig(): {};
|
|
13
|
+
protected getModelType(): CanvasModelType;
|
|
14
|
+
}
|
|
@@ -0,0 +1,108 @@
|
|
|
1
|
+
import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
|
|
2
|
+
import _createClass from "@babel/runtime/helpers/createClass";
|
|
3
|
+
import _assertThisInitialized from "@babel/runtime/helpers/assertThisInitialized";
|
|
4
|
+
import _inherits from "@babel/runtime/helpers/inherits";
|
|
5
|
+
import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
|
|
6
|
+
import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
|
|
7
|
+
import _defineProperty from "@babel/runtime/helpers/defineProperty";
|
|
8
|
+
|
|
9
|
+
function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
|
|
10
|
+
|
|
11
|
+
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
|
|
12
|
+
|
|
13
|
+
import BaseLayer from "../core/BaseLayer";
|
|
14
|
+
import CanvasModels from "./models/index";
|
|
15
|
+
|
|
16
|
+
var CanvasLayer = /*#__PURE__*/function (_BaseLayer) {
|
|
17
|
+
_inherits(CanvasLayer, _BaseLayer);
|
|
18
|
+
|
|
19
|
+
var _super = _createSuper(CanvasLayer);
|
|
20
|
+
|
|
21
|
+
function CanvasLayer() {
|
|
22
|
+
var _this;
|
|
23
|
+
|
|
24
|
+
_classCallCheck(this, CanvasLayer);
|
|
25
|
+
|
|
26
|
+
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
|
|
27
|
+
args[_key] = arguments[_key];
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
_this = _super.call.apply(_super, [this].concat(args));
|
|
31
|
+
|
|
32
|
+
_defineProperty(_assertThisInitialized(_this), "type", 'CanvasLayer');
|
|
33
|
+
|
|
34
|
+
_defineProperty(_assertThisInitialized(_this), "forceRender", true);
|
|
35
|
+
|
|
36
|
+
return _this;
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
_createClass(CanvasLayer, [{
|
|
40
|
+
key: "buildModels",
|
|
41
|
+
value: function buildModels() {
|
|
42
|
+
var _this2 = this;
|
|
43
|
+
|
|
44
|
+
var modelType = this.getModelType();
|
|
45
|
+
this.layerModel = new CanvasModels[modelType](this);
|
|
46
|
+
this.layerModel.initModels(function (models) {
|
|
47
|
+
_this2.dispatchModelLoad(models);
|
|
48
|
+
});
|
|
49
|
+
}
|
|
50
|
+
}, {
|
|
51
|
+
key: "rebuildModels",
|
|
52
|
+
value: function rebuildModels() {
|
|
53
|
+
var _this3 = this;
|
|
54
|
+
|
|
55
|
+
this.layerModel.buildModels(function (models) {
|
|
56
|
+
_this3.dispatchModelLoad(models);
|
|
57
|
+
});
|
|
58
|
+
}
|
|
59
|
+
}, {
|
|
60
|
+
key: "hide",
|
|
61
|
+
value: function hide() {
|
|
62
|
+
var _this$layerModel;
|
|
63
|
+
|
|
64
|
+
// 清除画布
|
|
65
|
+
this.layerModel.clearCanvas && ((_this$layerModel = this.layerModel) === null || _this$layerModel === void 0 ? void 0 : _this$layerModel.clearCanvas());
|
|
66
|
+
this.updateLayerConfig({
|
|
67
|
+
visible: false
|
|
68
|
+
});
|
|
69
|
+
this.reRender();
|
|
70
|
+
return this;
|
|
71
|
+
}
|
|
72
|
+
}, {
|
|
73
|
+
key: "renderModels",
|
|
74
|
+
value: function renderModels() {
|
|
75
|
+
var _this$layerModel2,
|
|
76
|
+
_this4 = this;
|
|
77
|
+
|
|
78
|
+
if (this !== null && this !== void 0 && (_this$layerModel2 = this.layerModel) !== null && _this$layerModel2 !== void 0 && _this$layerModel2.renderUpdate) {
|
|
79
|
+
this.layerModel.renderUpdate();
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
this.models.forEach(function (model) {
|
|
83
|
+
model.draw({
|
|
84
|
+
uniforms: _this4.layerModel.getUninforms()
|
|
85
|
+
}, false);
|
|
86
|
+
});
|
|
87
|
+
return this;
|
|
88
|
+
}
|
|
89
|
+
}, {
|
|
90
|
+
key: "getDefaultConfig",
|
|
91
|
+
value: function getDefaultConfig() {
|
|
92
|
+
var type = this.getModelType();
|
|
93
|
+
var defaultConfig = {
|
|
94
|
+
canvas: {}
|
|
95
|
+
};
|
|
96
|
+
return defaultConfig[type];
|
|
97
|
+
}
|
|
98
|
+
}, {
|
|
99
|
+
key: "getModelType",
|
|
100
|
+
value: function getModelType() {
|
|
101
|
+
return 'canvas';
|
|
102
|
+
}
|
|
103
|
+
}]);
|
|
104
|
+
|
|
105
|
+
return CanvasLayer;
|
|
106
|
+
}(BaseLayer);
|
|
107
|
+
|
|
108
|
+
export { CanvasLayer as default };
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
import BaseModel from '../../core/BaseModel';
|
|
2
|
+
import { CanvasUpdateType } from '../../core/interface';
|
|
3
|
+
export default class CanvaModel extends BaseModel {
|
|
4
|
+
protected updateMode: CanvasUpdateType;
|
|
5
|
+
protected canvas: HTMLCanvasElement;
|
|
6
|
+
protected ctx: CanvasRenderingContext2D;
|
|
7
|
+
protected prevSize: [number, number];
|
|
8
|
+
renderUpdate: () => void;
|
|
9
|
+
unBindListener: () => void;
|
|
10
|
+
bindListener: () => void;
|
|
11
|
+
clearModels(): void;
|
|
12
|
+
initModels(): never[];
|
|
13
|
+
initCanvas(): void;
|
|
14
|
+
clearCanvas: () => void;
|
|
15
|
+
renderCanvas: () => void;
|
|
16
|
+
buildModels(): never[];
|
|
17
|
+
protected registerBuiltinAttributes(): void;
|
|
18
|
+
}
|