@antv/l7-layers 2.9.37-alpha.2 → 2.9.37-alpha.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (648) hide show
  1. package/es/Geometry/index.d.ts +23 -0
  2. package/es/Geometry/index.js +105 -0
  3. package/es/Geometry/models/billboard.d.ts +17 -0
  4. package/es/Geometry/models/billboard.js +215 -0
  5. package/es/Geometry/models/index.d.ts +5 -0
  6. package/es/Geometry/models/index.js +9 -0
  7. package/es/Geometry/models/plane.d.ts +36 -0
  8. package/es/Geometry/models/plane.js +406 -0
  9. package/es/Geometry/models/sprite.d.ts +38 -0
  10. package/es/Geometry/models/sprite.js +288 -0
  11. package/es/Geometry/shaders/billboard_frag.glsl +13 -0
  12. package/es/Geometry/shaders/billboard_vert.glsl +50 -0
  13. package/es/Geometry/shaders/plane_frag.glsl +22 -0
  14. package/es/Geometry/shaders/plane_vert.glsl +53 -0
  15. package/es/Geometry/shaders/sprite_frag.glsl +21 -0
  16. package/es/Geometry/shaders/sprite_vert.glsl +28 -0
  17. package/es/canvas/index.d.ts +14 -0
  18. package/es/canvas/index.js +108 -0
  19. package/es/canvas/models/canvas.d.ts +18 -0
  20. package/es/canvas/models/canvas.js +212 -0
  21. package/es/canvas/models/index.d.ts +5 -0
  22. package/es/canvas/models/index.js +5 -0
  23. package/es/citybuliding/building.d.ts +8 -0
  24. package/es/citybuliding/building.js +73 -0
  25. package/es/citybuliding/models/build.d.ts +22 -0
  26. package/es/citybuliding/models/build.js +187 -0
  27. package/es/citybuliding/shaders/build_frag.glsl +117 -0
  28. package/es/citybuliding/shaders/build_vert.glsl +54 -0
  29. package/es/core/BaseLayer.d.ts +225 -0
  30. package/es/core/BaseLayer.js +1439 -0
  31. package/es/core/BaseModel.d.ts +140 -0
  32. package/es/core/BaseModel.js +490 -0
  33. package/es/core/interface.d.ts +225 -0
  34. package/es/core/interface.js +30 -0
  35. package/es/core/schema.d.ts +27 -0
  36. package/es/core/schema.js +25 -0
  37. package/es/core/shape/Path.d.ts +39 -0
  38. package/es/core/shape/Path.js +62 -0
  39. package/es/core/shape/extrude.d.ts +17 -0
  40. package/es/core/shape/extrude.js +148 -0
  41. package/es/core/triangulation.d.ts +130 -0
  42. package/es/core/triangulation.js +552 -0
  43. package/es/earth/index.d.ts +22 -0
  44. package/es/earth/index.js +98 -0
  45. package/es/earth/models/atmosphere.d.ts +9 -0
  46. package/es/earth/models/atmosphere.js +135 -0
  47. package/es/earth/models/base.d.ts +16 -0
  48. package/es/earth/models/base.js +206 -0
  49. package/es/earth/models/bloomsphere.d.ts +9 -0
  50. package/es/earth/models/bloomsphere.js +134 -0
  51. package/es/earth/shaders/atmosphere_frag.glsl +17 -0
  52. package/es/earth/shaders/atmosphere_vert.glsl +26 -0
  53. package/es/earth/shaders/base_frag.glsl +13 -0
  54. package/es/earth/shaders/base_vert.glsl +52 -0
  55. package/es/earth/shaders/bloomsphere_frag.glsl +15 -0
  56. package/es/earth/shaders/bloomsphere_vert.glsl +20 -0
  57. package/es/earth/utils.d.ts +26 -0
  58. package/es/earth/utils.js +104 -0
  59. package/es/glsl.d.ts +5 -0
  60. package/es/heatmap/index.d.ts +12 -0
  61. package/es/heatmap/index.js +128 -0
  62. package/es/heatmap/models/grid.d.ts +8 -0
  63. package/es/heatmap/models/grid.js +106 -0
  64. package/es/heatmap/models/grid3d.d.ts +8 -0
  65. package/es/heatmap/models/grid3d.js +140 -0
  66. package/es/heatmap/models/heatmap.d.ts +24 -0
  67. package/es/heatmap/models/heatmap.js +461 -0
  68. package/es/heatmap/models/hexagon.d.ts +8 -0
  69. package/es/heatmap/models/hexagon.js +107 -0
  70. package/es/heatmap/models/index.d.ts +5 -0
  71. package/es/heatmap/models/index.js +12 -0
  72. package/es/heatmap/shaders/grid_vert.glsl +42 -0
  73. package/es/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
  74. package/es/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
  75. package/es/heatmap/shaders/heatmap_frag.glsl +47 -0
  76. package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
  77. package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
  78. package/es/heatmap/shaders/heatmap_vert.glsl +10 -0
  79. package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  80. package/es/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
  81. package/es/heatmap/shaders/hexagon_frag.glsl +12 -0
  82. package/es/heatmap/shaders/hexagon_vert.glsl +41 -0
  83. package/es/heatmap/triangulation.d.ts +5 -0
  84. package/es/heatmap/triangulation.js +37 -0
  85. package/es/image/index.d.ts +10 -0
  86. package/es/image/index.js +91 -0
  87. package/es/image/models/dataImage.d.ts +13 -0
  88. package/es/image/models/dataImage.js +186 -0
  89. package/es/image/models/image.d.ts +10 -0
  90. package/es/image/models/image.js +150 -0
  91. package/es/image/models/index.d.ts +5 -0
  92. package/es/image/models/index.js +9 -0
  93. package/es/image/models/tileDataImage.d.ts +10 -0
  94. package/es/image/models/tileDataImage.js +160 -0
  95. package/es/image/shaders/dataImage_frag.glsl +38 -0
  96. package/es/image/shaders/image_frag.glsl +9 -0
  97. package/es/image/shaders/image_vert.glsl +17 -0
  98. package/es/index.d.ts +17 -0
  99. package/es/index.js +107 -0
  100. package/es/line/index.d.ts +34 -0
  101. package/es/line/index.js +127 -0
  102. package/es/line/models/arc.d.ts +17 -0
  103. package/es/line/models/arc.js +356 -0
  104. package/es/line/models/arc_3d.d.ts +17 -0
  105. package/es/line/models/arc_3d.js +333 -0
  106. package/es/line/models/earthArc_3d.d.ts +17 -0
  107. package/es/line/models/earthArc_3d.js +336 -0
  108. package/es/line/models/great_circle.d.ts +12 -0
  109. package/es/line/models/great_circle.js +294 -0
  110. package/es/line/models/half.d.ts +18 -0
  111. package/es/line/models/half.js +281 -0
  112. package/es/line/models/index.d.ts +5 -0
  113. package/es/line/models/index.js +25 -0
  114. package/es/line/models/line.d.ts +21 -0
  115. package/es/line/models/line.js +443 -0
  116. package/es/line/models/linearline.d.ts +11 -0
  117. package/es/line/models/linearline.js +275 -0
  118. package/es/line/models/simpleLine.d.ts +14 -0
  119. package/es/line/models/simpleLine.js +234 -0
  120. package/es/line/models/simpleTileLine.d.ts +9 -0
  121. package/es/line/models/simpleTileLine.js +100 -0
  122. package/es/line/models/tile.d.ts +8 -0
  123. package/es/line/models/tile.js +178 -0
  124. package/es/line/models/wall.d.ts +12 -0
  125. package/es/line/models/wall.js +293 -0
  126. package/es/line/shaders/arc_chunks.vert.glsl +21 -0
  127. package/es/line/shaders/dash/arc_dash_frag.glsl +28 -0
  128. package/es/line/shaders/dash/arc_dash_vert.glsl +150 -0
  129. package/es/line/shaders/dash/line_dash_frag.glsl +31 -0
  130. package/es/line/shaders/dash/line_dash_vert.glsl +93 -0
  131. package/es/line/shaders/half/line_half_frag.glsl +53 -0
  132. package/es/line/shaders/half/line_half_vert.glsl +169 -0
  133. package/es/line/shaders/line_arc2d_vert.glsl +114 -0
  134. package/es/line/shaders/line_arc_3d_frag.glsl +103 -0
  135. package/es/line/shaders/line_arc_3d_vert.glsl +206 -0
  136. package/es/line/shaders/line_arc_frag.glsl +88 -0
  137. package/es/line/shaders/line_arc_great_circle_frag.glsl +101 -0
  138. package/es/line/shaders/line_arc_great_circle_vert.glsl +214 -0
  139. package/es/line/shaders/line_arc_vert.glsl +178 -0
  140. package/es/line/shaders/line_bezier_vert.glsl +85 -0
  141. package/es/line/shaders/line_frag.glsl +99 -0
  142. package/es/line/shaders/line_vert.glsl +192 -0
  143. package/es/line/shaders/linear/arc3d_linear_frag.glsl +46 -0
  144. package/es/line/shaders/linear/arc3d_linear_vert.glsl +206 -0
  145. package/es/line/shaders/linear/arc_linear_frag.glsl +38 -0
  146. package/es/line/shaders/linear/arc_linear_vert.glsl +138 -0
  147. package/es/line/shaders/linear/line_linear_frag.glsl +27 -0
  148. package/es/line/shaders/linearLine/line_linear_frag.glsl +20 -0
  149. package/es/line/shaders/linearLine/line_linear_vert.glsl +112 -0
  150. package/es/line/shaders/simple/simpleline_frag.glsl +10 -0
  151. package/es/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
  152. package/es/line/shaders/simple/simpleline_vert.glsl +79 -0
  153. package/es/line/shaders/tile/line_tile_map_vert.glsl +25 -0
  154. package/es/line/shaders/tile/line_tile_vert.glsl +52 -0
  155. package/es/line/shaders/tile/simpleline_map_vert.glsl +15 -0
  156. package/es/line/shaders/tile/simpleline_vert.glsl +21 -0
  157. package/es/line/shaders/wall/wall_frag.glsl +89 -0
  158. package/es/line/shaders/wall/wall_vert.glsl +77 -0
  159. package/es/mask/index.d.ts +18 -0
  160. package/es/mask/index.js +147 -0
  161. package/es/mask/models/fill.d.ts +12 -0
  162. package/es/mask/models/fill.js +124 -0
  163. package/es/mask/models/index.d.ts +5 -0
  164. package/es/mask/models/index.js +7 -0
  165. package/es/mask/shaders/mask_vert.glsl +16 -0
  166. package/es/plugins/DataMappingPlugin.d.ts +18 -0
  167. package/es/plugins/DataMappingPlugin.js +413 -0
  168. package/es/plugins/DataSourcePlugin.d.ts +7 -0
  169. package/es/plugins/DataSourcePlugin.js +84 -0
  170. package/es/plugins/FeatureScalePlugin.d.ts +24 -0
  171. package/es/plugins/FeatureScalePlugin.js +342 -0
  172. package/es/plugins/LayerAnimateStylePlugin.d.ts +5 -0
  173. package/es/plugins/LayerAnimateStylePlugin.js +29 -0
  174. package/es/plugins/LayerModelPlugin.d.ts +10 -0
  175. package/es/plugins/LayerModelPlugin.js +72 -0
  176. package/es/plugins/LayerStylePlugin.d.ts +8 -0
  177. package/es/plugins/LayerStylePlugin.js +39 -0
  178. package/es/plugins/LightingPlugin.d.ts +36 -0
  179. package/es/plugins/LightingPlugin.js +104 -0
  180. package/es/plugins/MultiPassRendererPlugin.d.ts +23 -0
  181. package/es/plugins/MultiPassRendererPlugin.js +65 -0
  182. package/es/plugins/PixelPickingPlugin.d.ts +8 -0
  183. package/es/plugins/PixelPickingPlugin.js +126 -0
  184. package/es/plugins/RegisterStyleAttributePlugin.d.ts +15 -0
  185. package/es/plugins/RegisterStyleAttributePlugin.js +151 -0
  186. package/es/plugins/ShaderUniformPlugin.d.ts +21 -0
  187. package/es/plugins/ShaderUniformPlugin.js +106 -0
  188. package/es/plugins/UpdateModelPlugin.d.ts +8 -0
  189. package/es/plugins/UpdateModelPlugin.js +31 -0
  190. package/es/plugins/UpdateStyleAttributePlugin.d.ts +12 -0
  191. package/es/plugins/UpdateStyleAttributePlugin.js +83 -0
  192. package/es/point/index.d.ts +31 -0
  193. package/es/point/index.js +216 -0
  194. package/es/point/models/earthExtrude.d.ts +24 -0
  195. package/es/point/models/earthExtrude.js +274 -0
  196. package/es/point/models/earthFill.d.ts +11 -0
  197. package/es/point/models/earthFill.js +258 -0
  198. package/es/point/models/extrude.d.ts +24 -0
  199. package/es/point/models/extrude.js +295 -0
  200. package/es/point/models/fill.d.ts +40 -0
  201. package/es/point/models/fill.js +403 -0
  202. package/es/point/models/fillmage.d.ts +25 -0
  203. package/es/point/models/fillmage.js +366 -0
  204. package/es/point/models/image.d.ts +11 -0
  205. package/es/point/models/image.js +239 -0
  206. package/es/point/models/index.d.ts +5 -0
  207. package/es/point/models/index.js +30 -0
  208. package/es/point/models/normal.d.ts +16 -0
  209. package/es/point/models/normal.js +124 -0
  210. package/es/point/models/radar.d.ts +24 -0
  211. package/es/point/models/radar.js +232 -0
  212. package/es/point/models/simplePoint.d.ts +16 -0
  213. package/es/point/models/simplePoint.js +179 -0
  214. package/es/point/models/text.d.ts +57 -0
  215. package/es/point/models/text.js +619 -0
  216. package/es/point/models/tile.d.ts +15 -0
  217. package/es/point/models/tile.js +175 -0
  218. package/es/point/models/tileText.d.ts +52 -0
  219. package/es/point/models/tileText.js +509 -0
  220. package/es/point/shaders/animate/wave_frag.glsl +65 -0
  221. package/es/point/shaders/earth/extrude_frag.glsl +44 -0
  222. package/es/point/shaders/earth/extrude_vert.glsl +140 -0
  223. package/es/point/shaders/earth/fill_frag.glsl +86 -0
  224. package/es/point/shaders/earth/fill_vert.glsl +125 -0
  225. package/es/point/shaders/extrude/extrude_frag.glsl +44 -0
  226. package/es/point/shaders/extrude/extrude_vert.glsl +121 -0
  227. package/es/point/shaders/fill_frag.glsl +84 -0
  228. package/es/point/shaders/fill_vert.glsl +188 -0
  229. package/es/point/shaders/image/fillImage_frag.glsl +20 -0
  230. package/es/point/shaders/image/fillImage_vert.glsl +116 -0
  231. package/es/point/shaders/image_frag.glsl +39 -0
  232. package/es/point/shaders/image_vert.glsl +90 -0
  233. package/es/point/shaders/normal_frag.glsl +6 -0
  234. package/es/point/shaders/normal_vert.glsl +24 -0
  235. package/es/point/shaders/radar/radar_frag.glsl +53 -0
  236. package/es/point/shaders/radar/radar_vert.glsl +70 -0
  237. package/es/point/shaders/simplePoint_frag.glsl +53 -0
  238. package/es/point/shaders/simplePoint_vert.glsl +79 -0
  239. package/es/point/shaders/text_frag.glsl +48 -0
  240. package/es/point/shaders/text_vert.glsl +131 -0
  241. package/es/point/shaders/tile/fill_tile_frag.glsl +76 -0
  242. package/es/point/shaders/tile/fill_tile_vert.glsl +78 -0
  243. package/es/point/shaders/tile/text_frag.glsl +33 -0
  244. package/es/point/shaders/tile/text_map_frag.glsl +31 -0
  245. package/es/point/shaders/tile/text_map_vert.glsl +38 -0
  246. package/es/point/shaders/tile/text_vert.glsl +48 -0
  247. package/es/point/shape/extrude.d.ts +15 -0
  248. package/es/point/shape/extrude.js +63 -0
  249. package/es/polygon/index.d.ts +18 -0
  250. package/es/polygon/index.js +133 -0
  251. package/es/polygon/models/extrude.d.ts +28 -0
  252. package/es/polygon/models/extrude.js +302 -0
  253. package/es/polygon/models/fill.d.ts +17 -0
  254. package/es/polygon/models/fill.js +210 -0
  255. package/es/polygon/models/index.d.ts +5 -0
  256. package/es/polygon/models/index.js +28 -0
  257. package/es/polygon/models/ocean.d.ts +21 -0
  258. package/es/polygon/models/ocean.js +201 -0
  259. package/es/polygon/models/tile.d.ts +12 -0
  260. package/es/polygon/models/tile.js +101 -0
  261. package/es/polygon/models/water.d.ts +16 -0
  262. package/es/polygon/models/water.js +178 -0
  263. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
  264. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
  265. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
  266. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
  267. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
  268. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
  269. package/es/polygon/shaders/polygon_frag.glsl +12 -0
  270. package/es/polygon/shaders/polygon_linear_frag.glsl +22 -0
  271. package/es/polygon/shaders/polygon_linear_vert.glsl +74 -0
  272. package/es/polygon/shaders/polygon_vert.glsl +66 -0
  273. package/es/polygon/shaders/tile/polygon_tile_map_vert.glsl +16 -0
  274. package/es/polygon/shaders/tile/polygon_tile_vert.glsl +42 -0
  275. package/es/polygon/shaders/water/polygon_ocean_frag.glsl +247 -0
  276. package/es/polygon/shaders/water/polygon_ocean_vert.glsl +21 -0
  277. package/es/polygon/shaders/water/polygon_water_frag.glsl +71 -0
  278. package/es/polygon/shaders/water/polygon_water_vert.glsl +26 -0
  279. package/es/raster/buffers/triangulation.d.ts +6 -0
  280. package/es/raster/buffers/triangulation.js +25 -0
  281. package/es/raster/index.d.ts +10 -0
  282. package/es/raster/index.js +94 -0
  283. package/es/raster/models/index.d.ts +5 -0
  284. package/es/raster/models/index.js +10 -0
  285. package/es/raster/models/raster.d.ts +22 -0
  286. package/es/raster/models/raster.js +241 -0
  287. package/es/raster/models/rasterRgb.d.ts +20 -0
  288. package/es/raster/models/rasterRgb.js +225 -0
  289. package/es/raster/models/rasterTile.d.ts +18 -0
  290. package/es/raster/models/rasterTile.js +139 -0
  291. package/es/raster/raster.d.ts +21 -0
  292. package/es/raster/raster.js +161 -0
  293. package/es/raster/shaders/raster_2d_frag.glsl +64 -0
  294. package/es/raster/shaders/raster_2d_vert.glsl +17 -0
  295. package/es/raster/shaders/raster_frag.glsl +9 -0
  296. package/es/raster/shaders/raster_rgb_frag.glsl +12 -0
  297. package/es/raster/shaders/raster_vert.glsl +44 -0
  298. package/es/shader/minify_frag.glsl +7 -0
  299. package/es/shader/minify_picking_frag.glsl +10 -0
  300. package/es/tile/interaction/TilePickService.d.ts +16 -0
  301. package/es/tile/interaction/TilePickService.js +129 -0
  302. package/es/tile/interaction/getFeatureData.d.ts +0 -0
  303. package/es/tile/interaction/getFeatureData.js +0 -0
  304. package/es/tile/interaction/getRasterData.d.ts +4 -0
  305. package/es/tile/interaction/getRasterData.js +70 -0
  306. package/es/tile/interaction/utils.d.ts +11 -0
  307. package/es/tile/interaction/utils.js +97 -0
  308. package/es/tile/interface.d.ts +28 -0
  309. package/es/tile/interface.js +1 -0
  310. package/es/tile/manager/base.d.ts +30 -0
  311. package/es/tile/manager/base.js +146 -0
  312. package/es/tile/manager/layerManager.d.ts +19 -0
  313. package/es/tile/manager/layerManager.js +254 -0
  314. package/es/tile/manager/mapLayerManager.d.ts +7 -0
  315. package/es/tile/manager/mapLayerManager.js +119 -0
  316. package/es/tile/models/tileModel.d.ts +10 -0
  317. package/es/tile/models/tileModel.js +81 -0
  318. package/es/tile/render/TileRenderService.d.ts +10 -0
  319. package/es/tile/render/TileRenderService.js +68 -0
  320. package/es/tile/style/TileStyleService.d.ts +17 -0
  321. package/es/tile/style/TileStyleService.js +118 -0
  322. package/es/tile/style/constants.d.ts +13 -0
  323. package/es/tile/style/constants.js +17 -0
  324. package/es/tile/style/utils.d.ts +9 -0
  325. package/es/tile/style/utils.js +139 -0
  326. package/es/tile/tileFactory/base.d.ts +45 -0
  327. package/es/tile/tileFactory/base.js +403 -0
  328. package/es/tile/tileFactory/index.d.ts +5 -0
  329. package/es/tile/tileFactory/index.js +38 -0
  330. package/es/tile/tileFactory/layers/rasterDataLayer.d.ts +11 -0
  331. package/es/tile/tileFactory/layers/rasterDataLayer.js +77 -0
  332. package/es/tile/tileFactory/layers/tileTest.d.ts +15 -0
  333. package/es/tile/tileFactory/layers/tileTest.js +62 -0
  334. package/es/tile/tileFactory/layers/vectorLayer.d.ts +30 -0
  335. package/es/tile/tileFactory/layers/vectorLayer.js +253 -0
  336. package/es/tile/tileFactory/line.d.ts +12 -0
  337. package/es/tile/tileFactory/line.js +59 -0
  338. package/es/tile/tileFactory/mask.d.ts +12 -0
  339. package/es/tile/tileFactory/mask.js +60 -0
  340. package/es/tile/tileFactory/point.d.ts +12 -0
  341. package/es/tile/tileFactory/point.js +60 -0
  342. package/es/tile/tileFactory/polygon.d.ts +12 -0
  343. package/es/tile/tileFactory/polygon.js +59 -0
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@@ -0,0 +1,94 @@
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+ import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
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+ import _createClass from "@babel/runtime/helpers/createClass";
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+ import _assertThisInitialized from "@babel/runtime/helpers/assertThisInitialized";
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+ import _inherits from "@babel/runtime/helpers/inherits";
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+ import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
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+ import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
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+ import _defineProperty from "@babel/runtime/helpers/defineProperty";
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+
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+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
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+
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+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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+
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+ import BaseLayer from "../core/BaseLayer";
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+ import RasterModels from "./models/index";
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+
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+ var RaterLayer = /*#__PURE__*/function (_BaseLayer) {
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+ _inherits(RaterLayer, _BaseLayer);
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+
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+ var _super = _createSuper(RaterLayer);
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+
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+ function RaterLayer() {
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+ var _this;
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+
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+ _classCallCheck(this, RaterLayer);
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+
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+ for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
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+ args[_key] = arguments[_key];
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+ }
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+
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+ _this = _super.call.apply(_super, [this].concat(args));
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+
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+ _defineProperty(_assertThisInitialized(_this), "type", 'RasterLayer');
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+
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+ return _this;
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+ }
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+
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+ _createClass(RaterLayer, [{
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+ key: "buildModels",
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+ value: function buildModels() {
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+ var _this2 = this;
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+
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+ var modelType = this.getModelType();
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+ this.layerModel = new RasterModels[modelType](this);
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+ this.layerModel.initModels(function (models) {
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+ _this2.dispatchModelLoad(models);
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+ });
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+ }
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+ }, {
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+ key: "rebuildModels",
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+ value: function rebuildModels() {
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+ var _this3 = this;
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+
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+ this.layerModel.buildModels(function (models) {
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+ _this3.dispatchModelLoad(models);
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+ });
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+ }
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+ }, {
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+ key: "getDefaultConfig",
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+ value: function getDefaultConfig() {
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+ var type = this.getModelType();
61
+ var defaultConfig = {
62
+ raster: {},
63
+ rasterRgb: {},
64
+ raster3d: {},
65
+ rasterTile: {}
66
+ };
67
+ return defaultConfig[type];
68
+ }
69
+ }, {
70
+ key: "getModelType",
71
+ value: function getModelType() {
72
+ // 根据 source 的类型判断 model type
73
+ var parserType = this.layerSource.getParserType();
74
+
75
+ switch (parserType) {
76
+ case 'raster':
77
+ return 'raster';
78
+
79
+ case 'rasterRgb':
80
+ return 'rasterRgb';
81
+
82
+ case 'rasterTile':
83
+ return 'rasterTile';
84
+
85
+ default:
86
+ return 'raster';
87
+ }
88
+ }
89
+ }]);
90
+
91
+ return RaterLayer;
92
+ }(BaseLayer);
93
+
94
+ export { RaterLayer as default };
@@ -0,0 +1,5 @@
1
+ export declare type RasterModelType = 'raster' | 'raster3d' | 'rasterTile' | 'rasterRgb';
2
+ declare const RasterModels: {
3
+ [key in RasterModelType]: any;
4
+ };
5
+ export default RasterModels;
@@ -0,0 +1,10 @@
1
+ import RasterTileModel from "../../tile/models/tileModel";
2
+ import RasterModel from "./raster";
3
+ import RasterRgbModel from "./rasterRgb";
4
+ var RasterModels = {
5
+ raster: RasterModel,
6
+ rasterRgb: RasterRgbModel,
7
+ raster3d: RasterModel,
8
+ rasterTile: RasterTileModel
9
+ };
10
+ export default RasterModels;
@@ -0,0 +1,22 @@
1
+ import { IModel, ITexture2D } from '@antv/l7-core';
2
+ import BaseModel from '../../core/BaseModel';
3
+ export default class RasterModel extends BaseModel {
4
+ protected texture: ITexture2D;
5
+ protected colorTexture: ITexture2D;
6
+ private rampColors;
7
+ getUninforms(): {
8
+ u_opacity: number;
9
+ u_texture: ITexture2D;
10
+ u_domain: [number, number];
11
+ u_clampLow: boolean;
12
+ u_clampHigh: boolean;
13
+ u_noDataValue: number;
14
+ u_colorTexture: ITexture2D;
15
+ };
16
+ private getRasterData;
17
+ initModels(callbackModel: (models: IModel[]) => void): Promise<void>;
18
+ buildModels(callbackModel: (models: IModel[]) => void): void;
19
+ clearModels(): void;
20
+ protected registerBuiltinAttributes(): void;
21
+ private updateColorTexture;
22
+ }
@@ -0,0 +1,241 @@
1
+ import _asyncToGenerator from "@babel/runtime/helpers/asyncToGenerator";
2
+ import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
3
+ import _createClass from "@babel/runtime/helpers/createClass";
4
+ import _inherits from "@babel/runtime/helpers/inherits";
5
+ import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
6
+ import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
7
+ import _regeneratorRuntime from "@babel/runtime/regenerator";
8
+
9
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
10
+
11
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
+
13
+ import { AttributeType, gl } from '@antv/l7-core';
14
+ import { generateColorRamp, getMask } from '@antv/l7-utils';
15
+ import { isEqual } from 'lodash';
16
+ import BaseModel from "../../core/BaseModel";
17
+ import { RasterImageTriangulation } from "../../core/triangulation";
18
+
19
+ /* babel-plugin-inline-import '../shaders/raster_2d_frag.glsl' */
20
+ var rasterFrag = "precision mediump float;\nuniform float u_opacity: 1.0;\nuniform sampler2D u_texture;\nuniform sampler2D u_colorTexture;\nuniform float u_min;\nuniform float u_max;\nuniform vec2 u_domain;\nuniform float u_noDataValue;\nuniform bool u_clampLow: true;\nuniform bool u_clampHigh: true;\nvarying vec2 v_texCoord;\n\n\n\n// float getBlurIndusty() {\n// vec2 u_ViewportSize = vec2(1024);\n\n// float vW = 2.0/u_ViewportSize.x;\n// float vH = 2.0/u_ViewportSize.y;\n// vec2 vUv = v_texCoord;\n// float i11 = texture2D( u_texture, vec2( vUv.x - 1.0 * vW, vUv.y + 1.0 * vH) ).r;\n// float i12 = texture2D( u_texture, vec2( vUv.x - 0.0 * vW, vUv.y + 1.0 * vH) ).r;\n// float i13 = texture2D( u_texture, vec2( vUv.x + 1.0 * vW, vUv.y + 1.0 * vH) ).r;\n\n// float i21 = texture2D( u_texture, vec2( vUv.x - 1.0 * vW, vUv.y) ).r;\n// float i22 = texture2D( u_texture, vec2( vUv.x , vUv.y) ).r;\n// float i23 = texture2D( u_texture, vec2( vUv.x + 1.0 * vW, vUv.y) ).r;\n\n// float i31 = texture2D( u_texture, vec2( vUv.x - 1.0 * vW, vUv.y-1.0*vH) ).r;\n// float i32 = texture2D( u_texture, vec2( vUv.x - 0.0 * vW, vUv.y-1.0*vH) ).r;\n// float i33 = texture2D( u_texture, vec2( vUv.x + 1.0 * vW, vUv.y-1.0*vH) ).r;\n\n// return(\n// i11 + \n// i12 + \n// i13 + \n// i21 + \n// i21 + \n// i22 + \n// i23 + \n// i31 + \n// i32 + \n// i33\n// )/9.0;\n// }\n\nvoid main() {\n\n float value = texture2D(u_texture,vec2(v_texCoord.x,v_texCoord.y)).r;\n\n // float value = getBlurIndusty();\n\n\n if (value == u_noDataValue)\n gl_FragColor = vec4(0.0, 0, 0, 0.0);\n else if ((!u_clampLow && value < u_domain[0]) || (!u_clampHigh && value > u_domain[1]))\n gl_FragColor = vec4(0, 0, 0, 0);\n else {\n float normalisedValue =(value - u_domain[0]) / (u_domain[1] -u_domain[0]);\n vec4 color = texture2D(u_colorTexture,vec2(normalisedValue, 0));\n gl_FragColor = color;\n gl_FragColor.a = gl_FragColor.a * u_opacity ;\n }\n}\n";
21
+
22
+ /* babel-plugin-inline-import '../shaders/raster_2d_vert.glsl' */
23
+ var rasterVert = "precision highp float;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nattribute vec3 a_Position;\nattribute vec2 a_Uv;\nvarying vec2 v_texCoord;\n#pragma include \"projection\"\nvoid main() {\n v_texCoord = a_Uv;\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy,0., 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));\n }\n}\n";
24
+
25
+ var RasterModel = /*#__PURE__*/function (_BaseModel) {
26
+ _inherits(RasterModel, _BaseModel);
27
+
28
+ var _super = _createSuper(RasterModel);
29
+
30
+ function RasterModel() {
31
+ _classCallCheck(this, RasterModel);
32
+
33
+ return _super.apply(this, arguments);
34
+ }
35
+
36
+ _createClass(RasterModel, [{
37
+ key: "getUninforms",
38
+ value: function getUninforms() {
39
+ var _ref = this.layer.getLayerConfig(),
40
+ _ref$opacity = _ref.opacity,
41
+ opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
42
+ _ref$clampLow = _ref.clampLow,
43
+ clampLow = _ref$clampLow === void 0 ? true : _ref$clampLow,
44
+ _ref$clampHigh = _ref.clampHigh,
45
+ clampHigh = _ref$clampHigh === void 0 ? true : _ref$clampHigh,
46
+ _ref$noDataValue = _ref.noDataValue,
47
+ noDataValue = _ref$noDataValue === void 0 ? -9999999 : _ref$noDataValue,
48
+ _ref$domain = _ref.domain,
49
+ domain = _ref$domain === void 0 ? [0, 1] : _ref$domain,
50
+ rampColors = _ref.rampColors;
51
+
52
+ if (!isEqual(this.rampColors, rampColors)) {
53
+ this.updateColorTexture();
54
+ this.rampColors = rampColors;
55
+ }
56
+
57
+ return {
58
+ u_opacity: opacity || 1,
59
+ u_texture: this.texture,
60
+ u_domain: domain,
61
+ u_clampLow: clampLow,
62
+ u_clampHigh: typeof clampHigh !== 'undefined' ? clampHigh : clampLow,
63
+ u_noDataValue: noDataValue,
64
+ u_colorTexture: this.colorTexture
65
+ };
66
+ }
67
+ }, {
68
+ key: "getRasterData",
69
+ value: function () {
70
+ var _getRasterData = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee(parserDataItem) {
71
+ var _yield$parserDataItem, rasterData, width, height;
72
+
73
+ return _regeneratorRuntime.wrap(function _callee$(_context) {
74
+ while (1) {
75
+ switch (_context.prev = _context.next) {
76
+ case 0:
77
+ if (!Array.isArray(parserDataItem.data)) {
78
+ _context.next = 4;
79
+ break;
80
+ }
81
+
82
+ return _context.abrupt("return", {
83
+ data: parserDataItem.data,
84
+ width: parserDataItem.width,
85
+ height: parserDataItem.height
86
+ });
87
+
88
+ case 4:
89
+ _context.next = 6;
90
+ return parserDataItem.data;
91
+
92
+ case 6:
93
+ _yield$parserDataItem = _context.sent;
94
+ rasterData = _yield$parserDataItem.rasterData;
95
+ width = _yield$parserDataItem.width;
96
+ height = _yield$parserDataItem.height;
97
+ return _context.abrupt("return", {
98
+ data: Array.from(rasterData),
99
+ width: width,
100
+ height: height
101
+ });
102
+
103
+ case 11:
104
+ case "end":
105
+ return _context.stop();
106
+ }
107
+ }
108
+ }, _callee);
109
+ }));
110
+
111
+ function getRasterData(_x) {
112
+ return _getRasterData.apply(this, arguments);
113
+ }
114
+
115
+ return getRasterData;
116
+ }()
117
+ }, {
118
+ key: "initModels",
119
+ value: function () {
120
+ var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2(callbackModel) {
121
+ var _ref2, _ref2$mask, mask, _ref2$maskInside, maskInside, rampColorsData, rampColors, source, createTexture2D, parserDataItem, _yield$this$getRaster, data, width, height, imageData;
122
+
123
+ return _regeneratorRuntime.wrap(function _callee2$(_context2) {
124
+ while (1) {
125
+ switch (_context2.prev = _context2.next) {
126
+ case 0:
127
+ _ref2 = this.layer.getLayerConfig(), _ref2$mask = _ref2.mask, mask = _ref2$mask === void 0 ? false : _ref2$mask, _ref2$maskInside = _ref2.maskInside, maskInside = _ref2$maskInside === void 0 ? true : _ref2$maskInside, rampColorsData = _ref2.rampColorsData, rampColors = _ref2.rampColors;
128
+ source = this.layer.getSource();
129
+ createTexture2D = this.rendererService.createTexture2D;
130
+ parserDataItem = source.data.dataArray[0];
131
+ _context2.next = 6;
132
+ return this.getRasterData(parserDataItem);
133
+
134
+ case 6:
135
+ _yield$this$getRaster = _context2.sent;
136
+ data = _yield$this$getRaster.data;
137
+ width = _yield$this$getRaster.width;
138
+ height = _yield$this$getRaster.height;
139
+ this.texture = createTexture2D({
140
+ data: data,
141
+ width: width,
142
+ height: height,
143
+ format: gl.LUMINANCE,
144
+ type: gl.FLOAT // aniso: 4,
145
+
146
+ });
147
+ imageData = rampColorsData ? rampColorsData : generateColorRamp(rampColors);
148
+ this.colorTexture = createTexture2D({
149
+ data: imageData.data,
150
+ width: imageData.width,
151
+ height: imageData.height,
152
+ flipY: false
153
+ });
154
+ this.layer.buildLayerModel({
155
+ moduleName: 'rasterImageData',
156
+ vertexShader: rasterVert,
157
+ fragmentShader: rasterFrag,
158
+ triangulation: RasterImageTriangulation,
159
+ primitive: gl.TRIANGLES,
160
+ depth: {
161
+ enable: false
162
+ },
163
+ stencil: getMask(mask, maskInside)
164
+ }).then(function (model) {
165
+ callbackModel([model]);
166
+ }).catch(function (err) {
167
+ console.warn(err);
168
+ callbackModel([]);
169
+ });
170
+
171
+ case 14:
172
+ case "end":
173
+ return _context2.stop();
174
+ }
175
+ }
176
+ }, _callee2, this);
177
+ }));
178
+
179
+ function initModels(_x2) {
180
+ return _initModels.apply(this, arguments);
181
+ }
182
+
183
+ return initModels;
184
+ }()
185
+ }, {
186
+ key: "buildModels",
187
+ value: function buildModels(callbackModel) {
188
+ this.initModels(callbackModel);
189
+ }
190
+ }, {
191
+ key: "clearModels",
192
+ value: function clearModels() {
193
+ var _this$texture, _this$colorTexture;
194
+
195
+ (_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
196
+ (_this$colorTexture = this.colorTexture) === null || _this$colorTexture === void 0 ? void 0 : _this$colorTexture.destroy();
197
+ }
198
+ }, {
199
+ key: "registerBuiltinAttributes",
200
+ value: function registerBuiltinAttributes() {
201
+ // point layer size;
202
+ this.styleAttributeService.registerStyleAttribute({
203
+ name: 'uv',
204
+ type: AttributeType.Attribute,
205
+ descriptor: {
206
+ name: 'a_Uv',
207
+ buffer: {
208
+ // give the WebGL driver a hint that this buffer may change
209
+ usage: gl.DYNAMIC_DRAW,
210
+ data: [],
211
+ type: gl.FLOAT
212
+ },
213
+ size: 2,
214
+ update: function update(feature, featureIdx, vertex) {
215
+ return [vertex[3], vertex[4]];
216
+ }
217
+ }
218
+ });
219
+ }
220
+ }, {
221
+ key: "updateColorTexture",
222
+ value: function updateColorTexture() {
223
+ var createTexture2D = this.rendererService.createTexture2D;
224
+
225
+ var _ref3 = this.layer.getLayerConfig(),
226
+ rampColors = _ref3.rampColors;
227
+
228
+ var imageData = generateColorRamp(rampColors);
229
+ this.colorTexture = createTexture2D({
230
+ data: imageData.data,
231
+ width: imageData.width,
232
+ height: imageData.height,
233
+ flipY: false
234
+ });
235
+ }
236
+ }]);
237
+
238
+ return RasterModel;
239
+ }(BaseModel);
240
+
241
+ export { RasterModel as default };
@@ -0,0 +1,20 @@
1
+ import { IModel, ITexture2D } from '@antv/l7-core';
2
+ import BaseModel from '../../core/BaseModel';
3
+ export default class RasterModel extends BaseModel {
4
+ protected texture: ITexture2D;
5
+ protected channelRMax: number;
6
+ protected channelGMax: number;
7
+ protected channelBMax: number;
8
+ getUninforms(): {
9
+ u_opacity: number;
10
+ u_texture: ITexture2D;
11
+ u_channelRMax: number;
12
+ u_channelGMax: number;
13
+ u_channelBMax: number;
14
+ };
15
+ private getRasterData;
16
+ initModels(callbackModel: (models: IModel[]) => void): Promise<void>;
17
+ buildModels(callbackModel: (models: IModel[]) => void): void;
18
+ clearModels(): void;
19
+ protected registerBuiltinAttributes(): void;
20
+ }
@@ -0,0 +1,225 @@
1
+ import _asyncToGenerator from "@babel/runtime/helpers/asyncToGenerator";
2
+ import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
3
+ import _createClass from "@babel/runtime/helpers/createClass";
4
+ import _assertThisInitialized from "@babel/runtime/helpers/assertThisInitialized";
5
+ import _inherits from "@babel/runtime/helpers/inherits";
6
+ import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
7
+ import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
8
+ import _defineProperty from "@babel/runtime/helpers/defineProperty";
9
+ import _regeneratorRuntime from "@babel/runtime/regenerator";
10
+
11
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
12
+
13
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
14
+
15
+ import { AttributeType, gl } from '@antv/l7-core';
16
+ import { getMask } from '@antv/l7-utils';
17
+ import BaseModel from "../../core/BaseModel";
18
+ import { RasterImageTriangulation } from "../../core/triangulation";
19
+
20
+ /* babel-plugin-inline-import '../shaders/raster_rgb_frag.glsl' */
21
+ var rasterFrag = "precision mediump float;\nuniform float u_opacity: 1.0;\nuniform sampler2D u_texture;\nuniform float u_channelRMax: 256.;\nuniform float u_channelGMax: 256.;\nuniform float u_channelBMax: 256.;\nvarying vec2 v_texCoord;\n\nvoid main() {\n vec3 rgb = texture2D(u_texture,vec2(v_texCoord.x,v_texCoord.y)).rgb;\n gl_FragColor = vec4(rgb.r/u_channelRMax, rgb.g/u_channelGMax, rgb.b/u_channelBMax, u_opacity);\n}";
22
+
23
+ /* babel-plugin-inline-import '../shaders/raster_2d_vert.glsl' */
24
+ var rasterVert = "precision highp float;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nattribute vec3 a_Position;\nattribute vec2 a_Uv;\nvarying vec2 v_texCoord;\n#pragma include \"projection\"\nvoid main() {\n v_texCoord = a_Uv;\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy,0., 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));\n }\n}\n";
25
+
26
+ var RasterModel = /*#__PURE__*/function (_BaseModel) {
27
+ _inherits(RasterModel, _BaseModel);
28
+
29
+ var _super = _createSuper(RasterModel);
30
+
31
+ function RasterModel() {
32
+ var _this;
33
+
34
+ _classCallCheck(this, RasterModel);
35
+
36
+ for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
37
+ args[_key] = arguments[_key];
38
+ }
39
+
40
+ _this = _super.call.apply(_super, [this].concat(args));
41
+
42
+ _defineProperty(_assertThisInitialized(_this), "channelRMax", 256);
43
+
44
+ _defineProperty(_assertThisInitialized(_this), "channelGMax", 256);
45
+
46
+ _defineProperty(_assertThisInitialized(_this), "channelBMax", 256);
47
+
48
+ return _this;
49
+ }
50
+
51
+ _createClass(RasterModel, [{
52
+ key: "getUninforms",
53
+ value: function getUninforms() {
54
+ var _ref = this.layer.getLayerConfig(),
55
+ _ref$opacity = _ref.opacity,
56
+ opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
57
+ channelRMax = _ref.channelRMax,
58
+ channelGMax = _ref.channelGMax,
59
+ channelBMax = _ref.channelBMax;
60
+
61
+ return {
62
+ u_opacity: opacity || 1,
63
+ u_texture: this.texture,
64
+ u_channelRMax: channelRMax !== undefined ? channelRMax : this.channelRMax,
65
+ u_channelGMax: channelGMax !== undefined ? channelGMax : this.channelGMax,
66
+ u_channelBMax: channelBMax !== undefined ? channelBMax : this.channelBMax
67
+ };
68
+ }
69
+ }, {
70
+ key: "getRasterData",
71
+ value: function () {
72
+ var _getRasterData = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee(parserDataItem) {
73
+ var _yield$parserDataItem, rasterData, width, height, channelR, channelG, channelB;
74
+
75
+ return _regeneratorRuntime.wrap(function _callee$(_context) {
76
+ while (1) {
77
+ switch (_context.prev = _context.next) {
78
+ case 0:
79
+ if (!Array.isArray(parserDataItem.data)) {
80
+ _context.next = 4;
81
+ break;
82
+ }
83
+
84
+ return _context.abrupt("return", {
85
+ data: parserDataItem.data,
86
+ width: parserDataItem.width,
87
+ height: parserDataItem.height
88
+ });
89
+
90
+ case 4:
91
+ _context.next = 6;
92
+ return parserDataItem.data;
93
+
94
+ case 6:
95
+ _yield$parserDataItem = _context.sent;
96
+ rasterData = _yield$parserDataItem.rasterData;
97
+ width = _yield$parserDataItem.width;
98
+ height = _yield$parserDataItem.height;
99
+ channelR = _yield$parserDataItem.channelR;
100
+ channelG = _yield$parserDataItem.channelG;
101
+ channelB = _yield$parserDataItem.channelB;
102
+ this.channelRMax = channelR;
103
+ this.channelGMax = channelG;
104
+ this.channelBMax = channelB;
105
+ return _context.abrupt("return", {
106
+ data: Array.from(rasterData),
107
+ width: width,
108
+ height: height
109
+ });
110
+
111
+ case 17:
112
+ case "end":
113
+ return _context.stop();
114
+ }
115
+ }
116
+ }, _callee, this);
117
+ }));
118
+
119
+ function getRasterData(_x) {
120
+ return _getRasterData.apply(this, arguments);
121
+ }
122
+
123
+ return getRasterData;
124
+ }()
125
+ }, {
126
+ key: "initModels",
127
+ value: function () {
128
+ var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2(callbackModel) {
129
+ var _ref2, _ref2$mask, mask, _ref2$maskInside, maskInside, source, createTexture2D, parserDataItem, _yield$this$getRaster, data, width, height;
130
+
131
+ return _regeneratorRuntime.wrap(function _callee2$(_context2) {
132
+ while (1) {
133
+ switch (_context2.prev = _context2.next) {
134
+ case 0:
135
+ _ref2 = this.layer.getLayerConfig(), _ref2$mask = _ref2.mask, mask = _ref2$mask === void 0 ? false : _ref2$mask, _ref2$maskInside = _ref2.maskInside, maskInside = _ref2$maskInside === void 0 ? true : _ref2$maskInside;
136
+ source = this.layer.getSource();
137
+ createTexture2D = this.rendererService.createTexture2D;
138
+ parserDataItem = source.data.dataArray[0];
139
+ _context2.next = 6;
140
+ return this.getRasterData(parserDataItem);
141
+
142
+ case 6:
143
+ _yield$this$getRaster = _context2.sent;
144
+ data = _yield$this$getRaster.data;
145
+ width = _yield$this$getRaster.width;
146
+ height = _yield$this$getRaster.height;
147
+ this.texture = createTexture2D({
148
+ // @ts-ignore
149
+ data: data,
150
+ width: width,
151
+ height: height,
152
+ format: gl.RGB,
153
+ type: gl.FLOAT
154
+ });
155
+ this.layer.buildLayerModel({
156
+ moduleName: 'rasterImageDataRGBA',
157
+ vertexShader: rasterVert,
158
+ fragmentShader: rasterFrag,
159
+ triangulation: RasterImageTriangulation,
160
+ primitive: gl.TRIANGLES,
161
+ depth: {
162
+ enable: false
163
+ },
164
+ stencil: getMask(mask, maskInside)
165
+ }).then(function (model) {
166
+ callbackModel([model]);
167
+ }).catch(function (err) {
168
+ console.warn(err);
169
+ callbackModel([]);
170
+ });
171
+
172
+ case 12:
173
+ case "end":
174
+ return _context2.stop();
175
+ }
176
+ }
177
+ }, _callee2, this);
178
+ }));
179
+
180
+ function initModels(_x2) {
181
+ return _initModels.apply(this, arguments);
182
+ }
183
+
184
+ return initModels;
185
+ }()
186
+ }, {
187
+ key: "buildModels",
188
+ value: function buildModels(callbackModel) {
189
+ this.initModels(callbackModel);
190
+ }
191
+ }, {
192
+ key: "clearModels",
193
+ value: function clearModels() {
194
+ var _this$texture;
195
+
196
+ (_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
197
+ }
198
+ }, {
199
+ key: "registerBuiltinAttributes",
200
+ value: function registerBuiltinAttributes() {
201
+ // point layer size;
202
+ this.styleAttributeService.registerStyleAttribute({
203
+ name: 'uv',
204
+ type: AttributeType.Attribute,
205
+ descriptor: {
206
+ name: 'a_Uv',
207
+ buffer: {
208
+ // give the WebGL driver a hint that this buffer may change
209
+ usage: gl.DYNAMIC_DRAW,
210
+ data: [],
211
+ type: gl.FLOAT
212
+ },
213
+ size: 2,
214
+ update: function update(feature, featureIdx, vertex) {
215
+ return [vertex[3], vertex[4]];
216
+ }
217
+ }
218
+ });
219
+ }
220
+ }]);
221
+
222
+ return RasterModel;
223
+ }(BaseModel);
224
+
225
+ export { RasterModel as default };
@@ -0,0 +1,18 @@
1
+ import { IModel, ITexture2D } from '@antv/l7-core';
2
+ import BaseModel from '../../core/BaseModel';
3
+ export default class RasterModel extends BaseModel {
4
+ protected texture: ITexture2D;
5
+ getUninforms(): {
6
+ u_opacity: number;
7
+ u_texture: ITexture2D;
8
+ u_domain: [number, number];
9
+ u_clampLow: boolean;
10
+ u_clampHigh: boolean;
11
+ u_noDataValue: number;
12
+ u_colorTexture: ITexture2D;
13
+ };
14
+ initModels(callbackModel: (models: IModel[]) => void): void;
15
+ buildModels(callbackModel: (models: IModel[]) => void): void;
16
+ clearModels(): void;
17
+ protected registerBuiltinAttributes(): void;
18
+ }