ruby2d 0.12.0 → 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (619) hide show
  1. checksums.yaml +4 -4
  2. data/LICENSE.md +7 -0
  3. data/README.md +141 -0
  4. data/USAGE.md +2435 -0
  5. data/assets/Rakefile +637 -0
  6. data/assets/build_support/CMakeLists.txt +94 -0
  7. data/assets/build_support/mruby/build_config.rb +34 -0
  8. data/assets/build_support/mruby/build_config_wasm.rb +30 -0
  9. data/assets/build_support/sdl_test.c +174 -0
  10. data/assets/deps.yaml +16 -0
  11. data/assets/platform/include/SDL3/SDL.h +91 -0
  12. data/assets/platform/include/SDL3/SDL_assert.h +705 -0
  13. data/assets/platform/include/SDL3/SDL_asyncio.h +550 -0
  14. data/assets/platform/include/SDL3/SDL_atomic.h +692 -0
  15. data/assets/platform/include/SDL3/SDL_audio.h +2370 -0
  16. data/assets/platform/include/SDL3/SDL_begin_code.h +553 -0
  17. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_bits.h +47 -27
  18. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_blendmode.h +59 -55
  19. data/assets/platform/include/SDL3/SDL_camera.h +535 -0
  20. data/assets/platform/include/SDL3/SDL_clipboard.h +331 -0
  21. data/assets/{include/SDL2/close_code.h → platform/include/SDL3/SDL_close_code.h} +9 -8
  22. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_copying.h +3 -1
  23. data/assets/platform/include/SDL3/SDL_cpuinfo.h +374 -0
  24. data/assets/platform/include/SDL3/SDL_dialog.h +343 -0
  25. data/assets/platform/include/SDL3/SDL_dlopennote.h +234 -0
  26. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_egl.h +11 -8
  27. data/assets/platform/include/SDL3/SDL_endian.h +645 -0
  28. data/assets/platform/include/SDL3/SDL_error.h +226 -0
  29. data/assets/platform/include/SDL3/SDL_events.h +1645 -0
  30. data/assets/platform/include/SDL3/SDL_filesystem.h +537 -0
  31. data/assets/platform/include/SDL3/SDL_gamepad.h +1656 -0
  32. data/assets/platform/include/SDL3/SDL_gpu.h +4608 -0
  33. data/assets/platform/include/SDL3/SDL_guid.h +106 -0
  34. data/assets/platform/include/SDL3/SDL_haptic.h +1461 -0
  35. data/assets/platform/include/SDL3/SDL_hidapi.h +571 -0
  36. data/assets/platform/include/SDL3/SDL_hints.h +5001 -0
  37. data/assets/platform/include/SDL3/SDL_init.h +507 -0
  38. data/assets/platform/include/SDL3/SDL_intrin.h +410 -0
  39. data/assets/platform/include/SDL3/SDL_iostream.h +1379 -0
  40. data/assets/platform/include/SDL3/SDL_joystick.h +1385 -0
  41. data/assets/platform/include/SDL3/SDL_keyboard.h +608 -0
  42. data/assets/platform/include/SDL3/SDL_keycode.h +347 -0
  43. data/assets/platform/include/SDL3/SDL_loadso.h +145 -0
  44. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_locale.h +40 -24
  45. data/assets/platform/include/SDL3/SDL_log.h +541 -0
  46. data/assets/platform/include/SDL3/SDL_main.h +704 -0
  47. data/assets/platform/include/SDL3/SDL_main_impl.h +151 -0
  48. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_messagebox.h +85 -48
  49. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_metal.h +29 -29
  50. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_misc.h +13 -12
  51. data/assets/platform/include/SDL3/SDL_mouse.h +813 -0
  52. data/assets/platform/include/SDL3/SDL_mutex.h +1117 -0
  53. data/assets/platform/include/SDL3/SDL_oldnames.h +1339 -0
  54. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl.h +1247 -278
  55. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl_glext.h +5 -1
  56. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles.h +6 -7
  57. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2.h +10 -11
  58. data/assets/platform/include/SDL3/SDL_pen.h +198 -0
  59. data/assets/platform/include/SDL3/SDL_pixels.h +1441 -0
  60. data/assets/{include/SDL2/SDL_test_log.h → platform/include/SDL3/SDL_platform.h} +25 -26
  61. data/assets/platform/include/SDL3/SDL_platform_defines.h +497 -0
  62. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_power.h +40 -20
  63. data/assets/platform/include/SDL3/SDL_process.h +441 -0
  64. data/assets/platform/include/SDL3/SDL_properties.h +572 -0
  65. data/assets/platform/include/SDL3/SDL_rect.h +528 -0
  66. data/assets/platform/include/SDL3/SDL_render.h +3028 -0
  67. data/assets/platform/include/SDL3/SDL_revision.h +59 -0
  68. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_scancode.h +59 -68
  69. data/assets/platform/include/SDL3/SDL_sensor.h +321 -0
  70. data/assets/platform/include/SDL3/SDL_stdinc.h +6186 -0
  71. data/assets/platform/include/SDL3/SDL_storage.h +686 -0
  72. data/assets/platform/include/SDL3/SDL_surface.h +1769 -0
  73. data/assets/platform/include/SDL3/SDL_system.h +840 -0
  74. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test.h +16 -22
  75. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_assert.h +27 -34
  76. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_common.h +109 -52
  77. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_compare.h +22 -14
  78. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_crc32.h +27 -30
  79. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_font.h +50 -49
  80. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_fuzzer.h +64 -79
  81. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_harness.h +47 -30
  82. data/assets/platform/include/SDL3/SDL_test_log.h +83 -0
  83. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_md5.h +21 -28
  84. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_memory.h +19 -16
  85. data/assets/platform/include/SDL3/SDL_thread.h +602 -0
  86. data/assets/platform/include/SDL3/SDL_time.h +249 -0
  87. data/assets/platform/include/SDL3/SDL_timer.h +454 -0
  88. data/assets/platform/include/SDL3/SDL_touch.h +184 -0
  89. data/assets/platform/include/SDL3/SDL_tray.h +544 -0
  90. data/assets/platform/include/SDL3/SDL_version.h +198 -0
  91. data/assets/platform/include/SDL3/SDL_video.h +3497 -0
  92. data/assets/platform/include/SDL3/SDL_vulkan.h +287 -0
  93. data/assets/platform/include/SDL3_image/SDL_image.h +3328 -0
  94. data/assets/platform/include/SDL3_mixer/SDL_mixer.h +3369 -0
  95. data/assets/platform/include/SDL3_ttf/SDL_textengine.h +181 -0
  96. data/assets/platform/include/SDL3_ttf/SDL_ttf.h +2833 -0
  97. data/assets/{include → platform/include}/mrbconf.h +42 -31
  98. data/assets/{include → platform/include}/mruby/array.h +3 -4
  99. data/assets/{include → platform/include}/mruby/boxing_nan.h +10 -0
  100. data/assets/platform/include/mruby/boxing_no.h +59 -0
  101. data/assets/{include → platform/include}/mruby/boxing_word.h +72 -26
  102. data/assets/platform/include/mruby/class.h +157 -0
  103. data/assets/{include → platform/include}/mruby/common.h +30 -1
  104. data/assets/{include → platform/include}/mruby/compile.h +52 -74
  105. data/assets/{include → platform/include}/mruby/data.h +2 -2
  106. data/assets/{include → platform/include}/mruby/debug.h +12 -5
  107. data/assets/{include → platform/include}/mruby/dump.h +7 -9
  108. data/assets/{include → platform/include}/mruby/endian.h +1 -1
  109. data/assets/platform/include/mruby/error.h +173 -0
  110. data/assets/platform/include/mruby/gc.h +79 -0
  111. data/assets/{include → platform/include}/mruby/hash.h +1 -7
  112. data/assets/platform/include/mruby/internal.h +282 -0
  113. data/assets/platform/include/mruby/irep.h +143 -0
  114. data/assets/{include → platform/include}/mruby/istruct.h +1 -1
  115. data/assets/platform/include/mruby/khash.h +455 -0
  116. data/assets/platform/include/mruby/mempool.h +19 -0
  117. data/assets/{include → platform/include}/mruby/numeric.h +7 -10
  118. data/assets/platform/include/mruby/object.h +51 -0
  119. data/assets/{include → platform/include}/mruby/opcode.h +5 -5
  120. data/assets/{include → platform/include}/mruby/ops.h +19 -6
  121. data/assets/platform/include/mruby/presym/id.h +1447 -0
  122. data/assets/{include → platform/include}/mruby/presym/scanning.h +10 -7
  123. data/assets/platform/include/mruby/presym/table.h +2893 -0
  124. data/assets/platform/include/mruby/presym.h +65 -0
  125. data/assets/platform/include/mruby/proc.h +184 -0
  126. data/assets/{include → platform/include}/mruby/range.h +0 -2
  127. data/assets/{include → platform/include}/mruby/string.h +33 -53
  128. data/assets/platform/include/mruby/throw.h +81 -0
  129. data/assets/{include → platform/include}/mruby/value.h +64 -29
  130. data/assets/{include → platform/include}/mruby/variable.h +6 -23
  131. data/assets/{include → platform/include}/mruby/version.h +7 -7
  132. data/assets/{include → platform/include}/mruby.h +238 -116
  133. data/assets/platform/macos-arm64/bin/mrbc +0 -0
  134. data/assets/platform/macos-arm64/lib/libSDL3.a +0 -0
  135. data/assets/platform/macos-arm64/lib/libSDL3_image.a +0 -0
  136. data/assets/platform/macos-arm64/lib/libSDL3_mixer.a +0 -0
  137. data/assets/platform/macos-arm64/lib/libSDL3_ttf.a +0 -0
  138. data/assets/platform/macos-arm64/lib/libmruby.a +0 -0
  139. data/assets/platform/wasm/lib/libFLAC.a +0 -0
  140. data/assets/platform/wasm/lib/libSDL3.a +0 -0
  141. data/assets/platform/wasm/lib/libSDL3_image.a +0 -0
  142. data/assets/platform/wasm/lib/libSDL3_mixer.a +0 -0
  143. data/assets/platform/wasm/lib/libSDL3_ttf.a +0 -0
  144. data/assets/platform/wasm/lib/libfreetype.a +0 -0
  145. data/assets/platform/wasm/lib/libharfbuzz.a +0 -0
  146. data/assets/platform/wasm/lib/libmruby.a +0 -0
  147. data/assets/platform/wasm/lib/libogg.a +0 -0
  148. data/assets/platform/wasm/lib/libplutosvg.a +0 -0
  149. data/assets/platform/wasm/lib/libplutovg.a +0 -0
  150. data/assets/platform/wasm/lib/libpng.a +0 -0
  151. data/assets/platform/wasm/lib/libpng16.a +0 -0
  152. data/assets/platform/wasm/lib/libvorbis.a +0 -0
  153. data/assets/platform/wasm/lib/libvorbisfile.a +0 -0
  154. data/assets/platform/wasm/lib/libzlibstatic.a +0 -0
  155. data/assets/platform/windows-arm64-mingw-ucrt/bin/mrbc.exe +0 -0
  156. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3.a +0 -0
  157. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_image.a +0 -0
  158. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
  159. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
  160. data/assets/platform/windows-arm64-mingw-ucrt/lib/libmruby.a +0 -0
  161. data/assets/platform/windows-x86_64-mingw-ucrt/bin/mrbc.exe +0 -0
  162. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3.a +0 -0
  163. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_image.a +0 -0
  164. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
  165. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
  166. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libmruby.a +0 -0
  167. data/assets/resources/fonts/outfit/OFL.txt +93 -0
  168. data/assets/resources/fonts/outfit/outfit.ttf +0 -0
  169. data/assets/resources/fonts/roboto_mono/OFL.txt +91 -0
  170. data/assets/resources/fonts/roboto_mono/roboto_mono.ttf +0 -0
  171. data/assets/resources/icons/icon.icns +0 -0
  172. data/assets/resources/icons/icon.png +0 -0
  173. data/assets/resources/spritesheets/License.txt +28 -0
  174. data/assets/resources/spritesheets/spritesheet-backgrounds.png +0 -0
  175. data/assets/resources/spritesheets/spritesheet-backgrounds.xml +16 -0
  176. data/assets/resources/spritesheets/spritesheet-characters.png +0 -0
  177. data/assets/resources/spritesheets/spritesheet-characters.xml +47 -0
  178. data/assets/resources/spritesheets/spritesheet-enemies.png +0 -0
  179. data/assets/resources/spritesheets/spritesheet-enemies.xml +62 -0
  180. data/assets/resources/spritesheets/spritesheet-tiles.png +0 -0
  181. data/assets/resources/spritesheets/spritesheet-tiles.xml +316 -0
  182. data/assets/{wasm → resources/web}/template.html +1 -1
  183. data/assets/target.rb +131 -0
  184. data/bin/ruby2d +281 -82
  185. data/examples/astar.rb +269 -0
  186. data/examples/asteroids.rb +403 -0
  187. data/examples/bezier_editor.rb +96 -0
  188. data/examples/boids.rb +191 -0
  189. data/examples/bouncing_balls.rb +119 -0
  190. data/examples/breakout.rb +186 -0
  191. data/examples/constellations.rb +100 -0
  192. data/examples/dashboard.rb +133 -0
  193. data/examples/double_pendulum.rb +254 -0
  194. data/examples/falling_sand.rb +291 -0
  195. data/examples/fireworks.rb +110 -0
  196. data/examples/fluid_dynamics.rb +340 -0
  197. data/examples/fourier_epicycles.rb +142 -0
  198. data/examples/fractal_tree.rb +326 -0
  199. data/examples/game_of_life.rb +148 -0
  200. data/examples/gamepads.rb +333 -0
  201. data/examples/hill_driver.rb +613 -0
  202. data/examples/logo_animation.rb +251 -0
  203. data/examples/lorenz_attractor.rb +115 -0
  204. data/examples/mandelbrot.rb +207 -0
  205. data/examples/marching_squares.rb +200 -0
  206. data/examples/maze.rb +323 -0
  207. data/examples/nbody.rb +338 -0
  208. data/examples/outrun.rb +391 -0
  209. data/examples/pixel_paint.rb +313 -0
  210. data/examples/platformer.rb +335 -0
  211. data/examples/ray_casting_maze.rb +175 -0
  212. data/examples/shadow_casting.rb +151 -0
  213. data/examples/shape_recognizer.rb +908 -0
  214. data/examples/snake.rb +144 -0
  215. data/examples/sprite_sheets.rb +246 -0
  216. data/examples/swarm.rb +206 -0
  217. data/examples/tsp_annealing.rb +104 -0
  218. data/examples/ui_controls.rb +163 -0
  219. data/examples/wireframe_3d.rb +139 -0
  220. data/ext/ruby2d/audio.c +324 -0
  221. data/ext/ruby2d/canvas.c +1715 -494
  222. data/ext/ruby2d/ext.c +541 -0
  223. data/ext/ruby2d/extconf.rb +122 -145
  224. data/ext/ruby2d/font.c +566 -20
  225. data/ext/ruby2d/fps.c +92 -0
  226. data/ext/ruby2d/image.c +466 -41
  227. data/ext/ruby2d/ruby2d.c +374 -1890
  228. data/ext/ruby2d/ruby2d.h +840 -460
  229. data/ext/ruby2d/shapes.c +931 -101
  230. data/ext/ruby2d/text.c +586 -21
  231. data/ext/ruby2d/window.c +1693 -283
  232. data/lib/ruby2d/atlas_parser.rb +194 -0
  233. data/lib/ruby2d/audio.rb +73 -0
  234. data/lib/ruby2d/benchmark.rb +259 -0
  235. data/lib/ruby2d/bitmap_text.rb +155 -0
  236. data/lib/ruby2d/button.rb +402 -0
  237. data/lib/ruby2d/canvas.rb +703 -279
  238. data/lib/ruby2d/circle.rb +206 -29
  239. data/lib/ruby2d/cli/browser.rb +314 -0
  240. data/lib/ruby2d/cli/build.rb +471 -257
  241. data/lib/ruby2d/cli/colorize.rb +7 -5
  242. data/lib/ruby2d/cli/examples.rb +127 -0
  243. data/lib/ruby2d/cli/launch.rb +24 -39
  244. data/lib/ruby2d/cli/lib_files.rb +48 -0
  245. data/lib/ruby2d/cli/messages.rb +40 -0
  246. data/lib/ruby2d/cli/setup.rb +273 -0
  247. data/lib/ruby2d/cli/static_server.rb +160 -0
  248. data/lib/ruby2d/cli/usage.rb +255 -0
  249. data/lib/ruby2d/color.rb +191 -69
  250. data/lib/ruby2d/core.rb +37 -19
  251. data/lib/ruby2d/deps_help.rb +89 -0
  252. data/lib/ruby2d/dsl.rb +51 -12
  253. data/lib/ruby2d/ellipse.rb +228 -0
  254. data/lib/ruby2d/exceptions.rb +0 -2
  255. data/lib/ruby2d/font.rb +34 -74
  256. data/lib/ruby2d/gamepad.rb +323 -0
  257. data/lib/ruby2d/gem_paths.rb +19 -0
  258. data/lib/ruby2d/image.rb +155 -52
  259. data/lib/ruby2d/interactive.rb +103 -0
  260. data/lib/ruby2d/json_parser.rb +268 -0
  261. data/lib/ruby2d/line.rb +194 -85
  262. data/lib/ruby2d/mruby_compat.rb +12 -0
  263. data/lib/ruby2d/polygon.rb +297 -0
  264. data/lib/ruby2d/polyline.rb +368 -0
  265. data/lib/ruby2d/quad.rb +358 -94
  266. data/lib/ruby2d/rectangle.rb +77 -19
  267. data/lib/ruby2d/renderable.rb +411 -11
  268. data/lib/ruby2d/sprite.rb +471 -180
  269. data/lib/ruby2d/sprite_sheet.rb +64 -0
  270. data/lib/ruby2d/square.rb +29 -17
  271. data/lib/ruby2d/text.rb +196 -65
  272. data/lib/ruby2d/tileset.rb +139 -81
  273. data/lib/ruby2d/triangle.rb +324 -89
  274. data/lib/ruby2d/version.rb +1 -3
  275. data/lib/ruby2d/vertices.rb +62 -85
  276. data/lib/ruby2d/warnings.rb +29 -0
  277. data/lib/ruby2d/window/class_methods.rb +218 -0
  278. data/lib/ruby2d/window/gamepad_events.rb +141 -0
  279. data/lib/ruby2d/window/key_events.rb +74 -0
  280. data/lib/ruby2d/window/mouse_events.rb +171 -0
  281. data/lib/ruby2d/window/object_events.rb +168 -0
  282. data/lib/ruby2d/window.rb +632 -585
  283. data/lib/ruby2d.rb +14 -19
  284. metadata +275 -428
  285. data/assets/app.icns +0 -0
  286. data/assets/include/GLES2/gl2.h +0 -656
  287. data/assets/include/GLES2/gl2ext.h +0 -3949
  288. data/assets/include/GLES2/gl2ext_angle.h +0 -701
  289. data/assets/include/GLES2/gl2platform.h +0 -27
  290. data/assets/include/GLES3/gl3.h +0 -1192
  291. data/assets/include/GLES3/gl31.h +0 -1507
  292. data/assets/include/GLES3/gl32.h +0 -1808
  293. data/assets/include/GLES3/gl3platform.h +0 -27
  294. data/assets/include/KHR/khrplatform.h +0 -290
  295. data/assets/include/SDL2/SDL.h +0 -233
  296. data/assets/include/SDL2/SDL_assert.h +0 -326
  297. data/assets/include/SDL2/SDL_atomic.h +0 -415
  298. data/assets/include/SDL2/SDL_audio.h +0 -1500
  299. data/assets/include/SDL2/SDL_clipboard.h +0 -141
  300. data/assets/include/SDL2/SDL_config.h +0 -61
  301. data/assets/include/SDL2/SDL_config_android.h +0 -194
  302. data/assets/include/SDL2/SDL_config_emscripten.h +0 -218
  303. data/assets/include/SDL2/SDL_config_iphoneos.h +0 -217
  304. data/assets/include/SDL2/SDL_config_macosx.h +0 -277
  305. data/assets/include/SDL2/SDL_config_minimal.h +0 -95
  306. data/assets/include/SDL2/SDL_config_ngage.h +0 -89
  307. data/assets/include/SDL2/SDL_config_os2.h +0 -207
  308. data/assets/include/SDL2/SDL_config_pandora.h +0 -141
  309. data/assets/include/SDL2/SDL_config_windows.h +0 -331
  310. data/assets/include/SDL2/SDL_config_wingdk.h +0 -253
  311. data/assets/include/SDL2/SDL_config_winrt.h +0 -220
  312. data/assets/include/SDL2/SDL_config_xbox.h +0 -235
  313. data/assets/include/SDL2/SDL_cpuinfo.h +0 -594
  314. data/assets/include/SDL2/SDL_endian.h +0 -348
  315. data/assets/include/SDL2/SDL_error.h +0 -163
  316. data/assets/include/SDL2/SDL_events.h +0 -1166
  317. data/assets/include/SDL2/SDL_filesystem.h +0 -149
  318. data/assets/include/SDL2/SDL_gamecontroller.h +0 -1074
  319. data/assets/include/SDL2/SDL_gesture.h +0 -117
  320. data/assets/include/SDL2/SDL_guid.h +0 -100
  321. data/assets/include/SDL2/SDL_haptic.h +0 -1341
  322. data/assets/include/SDL2/SDL_hidapi.h +0 -451
  323. data/assets/include/SDL2/SDL_hints.h +0 -2569
  324. data/assets/include/SDL2/SDL_image.h +0 -2173
  325. data/assets/include/SDL2/SDL_joystick.h +0 -1066
  326. data/assets/include/SDL2/SDL_keyboard.h +0 -353
  327. data/assets/include/SDL2/SDL_keycode.h +0 -358
  328. data/assets/include/SDL2/SDL_loadso.h +0 -115
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  591. data/assets/xcode/tvos/MRuby.framework/MRuby +0 -0
  592. data/assets/xcode/tvos/MyApp.xcodeproj/project.pbxproj +0 -350
  593. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -7
  594. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -8
  595. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -30
  596. data/assets/xcode/tvos/main.c +0 -1
  597. data/ext/ruby2d/common.c +0 -185
  598. data/ext/ruby2d/controllers.c +0 -110
  599. data/ext/ruby2d/gl.c +0 -398
  600. data/ext/ruby2d/gl2.c +0 -86
  601. data/ext/ruby2d/gl3.c +0 -304
  602. data/ext/ruby2d/gles.c +0 -302
  603. data/ext/ruby2d/input.c +0 -48
  604. data/ext/ruby2d/music.c +0 -127
  605. data/ext/ruby2d/sound.c +0 -132
  606. data/lib/ruby2d/cli/console.rb +0 -65
  607. data/lib/ruby2d/cli/enable_console.rb +0 -7
  608. data/lib/ruby2d/cli/platform.rb +0 -17
  609. data/lib/ruby2d/music.rb +0 -77
  610. data/lib/ruby2d/pixel.rb +0 -18
  611. data/lib/ruby2d/pixmap.rb +0 -39
  612. data/lib/ruby2d/pixmap_atlas.rb +0 -56
  613. data/lib/ruby2d/sound.rb +0 -61
  614. data/lib/ruby2d/texture.rb +0 -38
  615. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2.h +0 -0
  616. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2ext.h +0 -0
  617. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2platform.h +0 -0
  618. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_khrplatform.h +0 -0
  619. /data/assets/{include → platform/include}/mruby/re.h +0 -0
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+ <SubTexture name="terrain_purple_horizontal_middle" x="1548" y="1419" width="128" height="128"/>
213
+ <SubTexture name="terrain_purple_horizontal_overhang_left" x="1677" y="1419" width="128" height="128"/>
214
+ <SubTexture name="terrain_purple_horizontal_overhang_right" x="1806" y="1419" width="128" height="128"/>
215
+ <SubTexture name="terrain_purple_horizontal_right" x="1935" y="1419" width="128" height="128"/>
216
+ <SubTexture name="terrain_purple_ramp_long_a" x="2064" y="1419" width="128" height="128"/>
217
+ <SubTexture name="terrain_purple_ramp_long_b" x="2193" y="1419" width="128" height="128"/>
218
+ <SubTexture name="terrain_purple_ramp_long_c" x="0" y="1548" width="128" height="128"/>
219
+ <SubTexture name="terrain_purple_ramp_short_a" x="129" y="1548" width="128" height="128"/>
220
+ <SubTexture name="terrain_purple_ramp_short_b" x="258" y="1548" width="128" height="128"/>
221
+ <SubTexture name="terrain_purple_vertical_bottom" x="387" y="1548" width="128" height="128"/>
222
+ <SubTexture name="terrain_purple_vertical_middle" x="516" y="1548" width="128" height="128"/>
223
+ <SubTexture name="terrain_purple_vertical_top" x="645" y="1548" width="128" height="128"/>
224
+ <SubTexture name="terrain_sand_block" x="774" y="1548" width="128" height="128"/>
225
+ <SubTexture name="terrain_sand_block_bottom" x="903" y="1548" width="128" height="128"/>
226
+ <SubTexture name="terrain_sand_block_bottom_left" x="1032" y="1548" width="128" height="128"/>
227
+ <SubTexture name="terrain_sand_block_bottom_right" x="1161" y="1548" width="128" height="128"/>
228
+ <SubTexture name="terrain_sand_block_center" x="1290" y="1548" width="128" height="128"/>
229
+ <SubTexture name="terrain_sand_block_left" x="1419" y="1548" width="128" height="128"/>
230
+ <SubTexture name="terrain_sand_block_right" x="1548" y="1548" width="128" height="128"/>
231
+ <SubTexture name="terrain_sand_block_top" x="1677" y="1548" width="128" height="128"/>
232
+ <SubTexture name="terrain_sand_block_top_left" x="1806" y="1548" width="128" height="128"/>
233
+ <SubTexture name="terrain_sand_block_top_right" x="1935" y="1548" width="128" height="128"/>
234
+ <SubTexture name="terrain_sand_cloud" x="2064" y="1548" width="128" height="128"/>
235
+ <SubTexture name="terrain_sand_cloud_background" x="2193" y="1548" width="128" height="128"/>
236
+ <SubTexture name="terrain_sand_cloud_left" x="0" y="1677" width="128" height="128"/>
237
+ <SubTexture name="terrain_sand_cloud_middle" x="129" y="1677" width="128" height="128"/>
238
+ <SubTexture name="terrain_sand_cloud_right" x="258" y="1677" width="128" height="128"/>
239
+ <SubTexture name="terrain_sand_horizontal_left" x="387" y="1677" width="128" height="128"/>
240
+ <SubTexture name="terrain_sand_horizontal_middle" x="516" y="1677" width="128" height="128"/>
241
+ <SubTexture name="terrain_sand_horizontal_overhang_left" x="645" y="1677" width="128" height="128"/>
242
+ <SubTexture name="terrain_sand_horizontal_overhang_right" x="774" y="1677" width="128" height="128"/>
243
+ <SubTexture name="terrain_sand_horizontal_right" x="903" y="1677" width="128" height="128"/>
244
+ <SubTexture name="terrain_sand_ramp_long_a" x="1032" y="1677" width="128" height="128"/>
245
+ <SubTexture name="terrain_sand_ramp_long_b" x="1161" y="1677" width="128" height="128"/>
246
+ <SubTexture name="terrain_sand_ramp_long_c" x="1290" y="1677" width="128" height="128"/>
247
+ <SubTexture name="terrain_sand_ramp_short_a" x="1419" y="1677" width="128" height="128"/>
248
+ <SubTexture name="terrain_sand_ramp_short_b" x="1548" y="1677" width="128" height="128"/>
249
+ <SubTexture name="terrain_sand_vertical_bottom" x="1677" y="1677" width="128" height="128"/>
250
+ <SubTexture name="terrain_sand_vertical_middle" x="1806" y="1677" width="128" height="128"/>
251
+ <SubTexture name="terrain_sand_vertical_top" x="1935" y="1677" width="128" height="128"/>
252
+ <SubTexture name="terrain_snow_block" x="2064" y="1677" width="128" height="128"/>
253
+ <SubTexture name="terrain_snow_block_bottom" x="2193" y="1677" width="128" height="128"/>
254
+ <SubTexture name="terrain_snow_block_bottom_left" x="0" y="1806" width="128" height="128"/>
255
+ <SubTexture name="terrain_snow_block_bottom_right" x="129" y="1806" width="128" height="128"/>
256
+ <SubTexture name="terrain_snow_block_center" x="258" y="1806" width="128" height="128"/>
257
+ <SubTexture name="terrain_snow_block_left" x="387" y="1806" width="128" height="128"/>
258
+ <SubTexture name="terrain_snow_block_right" x="516" y="1806" width="128" height="128"/>
259
+ <SubTexture name="terrain_snow_block_top" x="645" y="1806" width="128" height="128"/>
260
+ <SubTexture name="terrain_snow_block_top_left" x="774" y="1806" width="128" height="128"/>
261
+ <SubTexture name="terrain_snow_block_top_right" x="903" y="1806" width="128" height="128"/>
262
+ <SubTexture name="terrain_snow_cloud" x="1032" y="1806" width="128" height="128"/>
263
+ <SubTexture name="terrain_snow_cloud_background" x="1161" y="1806" width="128" height="128"/>
264
+ <SubTexture name="terrain_snow_cloud_left" x="1290" y="1806" width="128" height="128"/>
265
+ <SubTexture name="terrain_snow_cloud_middle" x="1419" y="1806" width="128" height="128"/>
266
+ <SubTexture name="terrain_snow_cloud_right" x="1548" y="1806" width="128" height="128"/>
267
+ <SubTexture name="terrain_snow_horizontal_left" x="1677" y="1806" width="128" height="128"/>
268
+ <SubTexture name="terrain_snow_horizontal_middle" x="1806" y="1806" width="128" height="128"/>
269
+ <SubTexture name="terrain_snow_horizontal_overhang_left" x="1935" y="1806" width="128" height="128"/>
270
+ <SubTexture name="terrain_snow_horizontal_overhang_right" x="2064" y="1806" width="128" height="128"/>
271
+ <SubTexture name="terrain_snow_horizontal_right" x="2193" y="1806" width="128" height="128"/>
272
+ <SubTexture name="terrain_snow_ramp_long_a" x="0" y="1935" width="128" height="128"/>
273
+ <SubTexture name="terrain_snow_ramp_long_b" x="129" y="1935" width="128" height="128"/>
274
+ <SubTexture name="terrain_snow_ramp_long_c" x="258" y="1935" width="128" height="128"/>
275
+ <SubTexture name="terrain_snow_ramp_short_a" x="387" y="1935" width="128" height="128"/>
276
+ <SubTexture name="terrain_snow_ramp_short_b" x="516" y="1935" width="128" height="128"/>
277
+ <SubTexture name="terrain_snow_vertical_bottom" x="645" y="1935" width="128" height="128"/>
278
+ <SubTexture name="terrain_snow_vertical_middle" x="774" y="1935" width="128" height="128"/>
279
+ <SubTexture name="terrain_snow_vertical_top" x="903" y="1935" width="128" height="128"/>
280
+ <SubTexture name="terrain_stone_block" x="1032" y="1935" width="128" height="128"/>
281
+ <SubTexture name="terrain_stone_block_bottom" x="1161" y="1935" width="128" height="128"/>
282
+ <SubTexture name="terrain_stone_block_bottom_left" x="1290" y="1935" width="128" height="128"/>
283
+ <SubTexture name="terrain_stone_block_bottom_right" x="1419" y="1935" width="128" height="128"/>
284
+ <SubTexture name="terrain_stone_block_center" x="1548" y="1935" width="128" height="128"/>
285
+ <SubTexture name="terrain_stone_block_left" x="1677" y="1935" width="128" height="128"/>
286
+ <SubTexture name="terrain_stone_block_right" x="1806" y="1935" width="128" height="128"/>
287
+ <SubTexture name="terrain_stone_block_top" x="1935" y="1935" width="128" height="128"/>
288
+ <SubTexture name="terrain_stone_block_top_left" x="2064" y="1935" width="128" height="128"/>
289
+ <SubTexture name="terrain_stone_block_top_right" x="2193" y="1935" width="128" height="128"/>
290
+ <SubTexture name="terrain_stone_cloud" x="0" y="2064" width="128" height="128"/>
291
+ <SubTexture name="terrain_stone_cloud_background" x="129" y="2064" width="128" height="128"/>
292
+ <SubTexture name="terrain_stone_cloud_left" x="258" y="2064" width="128" height="128"/>
293
+ <SubTexture name="terrain_stone_cloud_middle" x="387" y="2064" width="128" height="128"/>
294
+ <SubTexture name="terrain_stone_cloud_right" x="516" y="2064" width="128" height="128"/>
295
+ <SubTexture name="terrain_stone_horizontal_left" x="645" y="2064" width="128" height="128"/>
296
+ <SubTexture name="terrain_stone_horizontal_middle" x="774" y="2064" width="128" height="128"/>
297
+ <SubTexture name="terrain_stone_horizontal_overhang_left" x="903" y="2064" width="128" height="128"/>
298
+ <SubTexture name="terrain_stone_horizontal_overhang_right" x="1032" y="2064" width="128" height="128"/>
299
+ <SubTexture name="terrain_stone_horizontal_right" x="1161" y="2064" width="128" height="128"/>
300
+ <SubTexture name="terrain_stone_ramp_long_a" x="1290" y="2064" width="128" height="128"/>
301
+ <SubTexture name="terrain_stone_ramp_long_b" x="1419" y="2064" width="128" height="128"/>
302
+ <SubTexture name="terrain_stone_ramp_long_c" x="1548" y="2064" width="128" height="128"/>
303
+ <SubTexture name="terrain_stone_ramp_short_a" x="1677" y="2064" width="128" height="128"/>
304
+ <SubTexture name="terrain_stone_ramp_short_b" x="1806" y="2064" width="128" height="128"/>
305
+ <SubTexture name="terrain_stone_vertical_bottom" x="1935" y="2064" width="128" height="128"/>
306
+ <SubTexture name="terrain_stone_vertical_middle" x="2064" y="2064" width="128" height="128"/>
307
+ <SubTexture name="terrain_stone_vertical_top" x="2193" y="2064" width="128" height="128"/>
308
+ <SubTexture name="torch_off" x="0" y="2193" width="128" height="128"/>
309
+ <SubTexture name="torch_on_a" x="129" y="2193" width="128" height="128"/>
310
+ <SubTexture name="torch_on_b" x="258" y="2193" width="128" height="128"/>
311
+ <SubTexture name="water" x="387" y="2193" width="128" height="128"/>
312
+ <SubTexture name="water_top" x="516" y="2193" width="128" height="128"/>
313
+ <SubTexture name="water_top_low" x="645" y="2193" width="128" height="128"/>
314
+ <SubTexture name="weight" x="774" y="2193" width="128" height="128"/>
315
+ <SubTexture name="window" x="903" y="2193" width="128" height="128"/>
316
+ </TextureAtlas>
@@ -38,7 +38,7 @@
38
38
  <h1>Ruby 2D</h1>
39
39
  <p>This is a sample HTML template, but you can create your own!</p>
40
40
  <hr>
41
- <canvas id="canvas" oncontextmenu=".preventDefault()"></canvas>
41
+ <canvas id="canvas" oncontextmenu="event.preventDefault()"></canvas>
42
42
  <h2 style="margin-bottom: 0;">Output</h2>
43
43
  <p style="margin: 4px 0 8px 0">Open the JavaScript console in developer tools for more detail.</p>
44
44
  <textarea id="output"></textarea>
data/assets/target.rb ADDED
@@ -0,0 +1,131 @@
1
+ require 'rbconfig'
2
+
3
+ module AssetsTarget
4
+ module_function
5
+
6
+ # Normalize OS into folder names
7
+ def host_os
8
+ host = RbConfig::CONFIG['host_os'].downcase
9
+
10
+ return 'windows' if host.include?('mswin') || host.include?('mingw') || host.include?('cygwin')
11
+ return 'macos' if host.include?('darwin')
12
+ return 'linux' if host.include?('linux')
13
+ return 'bsd' if host.match?(/freebsd|openbsd|netbsd|dragonfly/)
14
+
15
+ raise "Unsupported host OS: #{host.inspect}"
16
+ end
17
+
18
+ # Normalize CPU arch into folder names
19
+ def host_arch
20
+ cpu = RbConfig::CONFIG['host_cpu'].downcase
21
+
22
+ case cpu
23
+ when 'x86_64', 'amd64', 'x64'
24
+ 'x86_64'
25
+ when 'aarch64', 'arm64'
26
+ 'arm64'
27
+ else
28
+ if host_os != 'windows'
29
+ uname = `uname -m 2>/dev/null`.strip.downcase
30
+ return 'arm64' if ['arm64', 'aarch64'].include?(uname)
31
+ return 'x86_64' if ['x86_64', 'amd64'].include?(uname)
32
+ end
33
+
34
+ raise "Unsupported host CPU: #{cpu.inspect}"
35
+ end
36
+ end
37
+
38
+ # Toolchain is deterministic from host OS:
39
+ # - windows => mingw-ucrt (MSYS2 UCRT)
40
+ # - macos => nil
41
+ # - linux => nil (expand as needed)
42
+ # - bsd => nil
43
+ def host_toolchain
44
+ case host_os
45
+ when 'windows' then 'mingw-ucrt'
46
+ when 'macos' then nil
47
+ when 'linux' then nil
48
+ when 'bsd' then nil
49
+ end
50
+ end
51
+
52
+ # Allow overrides via env vars:
53
+ # RUBY2D_ASSETS_OS=windows RUBY2D_ASSETS_ARCH=arm64 RUBY2D_ASSETS_TOOLCHAIN=mingw-ucrt
54
+ def resolved_target
55
+ os = ENV['RUBY2D_ASSETS_OS'] || host_os
56
+ arch = ENV['RUBY2D_ASSETS_ARCH'] || host_arch
57
+ toolchain = ENV.key?('RUBY2D_ASSETS_TOOLCHAIN') ? ENV['RUBY2D_ASSETS_TOOLCHAIN'] : host_toolchain
58
+
59
+ [os, arch, toolchain]
60
+ end
61
+
62
+ # Canonical target ID string, e.g. "macos-arm64" or "windows-x86_64-mingw-ucrt"
63
+ def target_id
64
+ os, arch, toolchain = resolved_target
65
+ toolchain && !toolchain.empty? ? "#{os}-#{arch}-#{toolchain}" : "#{os}-#{arch}"
66
+ end
67
+
68
+ # Where library builds read and write. Defaults to this gem's own `assets/`
69
+ # dir — both the dev repo and the bundled gem build in place there. Setting
70
+ # RUBY2D_ASSETS_ROOT redirects it; `ruby2d setup` points it at `cache_root`
71
+ # so a `gem install`ed user can build libs without touching the (possibly
72
+ # read-only) gem dir.
73
+ def default_root
74
+ override = ENV['RUBY2D_ASSETS_ROOT']
75
+ override && !override.empty? ? override : __dir__
76
+ end
77
+
78
+ # Per-user cache root for libraries built by `ruby2d setup`, outside the gem.
79
+ # Honors RUBY2D_ASSETS_ROOT (so `setup` and the build agree), else a
80
+ # platform-native cache location. Reported to the user by `setup`.
81
+ def cache_root
82
+ override = ENV['RUBY2D_ASSETS_ROOT']
83
+ return override if override && !override.empty?
84
+
85
+ case host_os
86
+ when 'windows'
87
+ base = ENV['LOCALAPPDATA']
88
+ base = File.join(Dir.home, 'AppData', 'Local') if base.nil? || base.empty?
89
+ File.join(base, 'ruby2d')
90
+ when 'macos'
91
+ File.join(Dir.home, 'Library', 'Caches', 'ruby2d')
92
+ else # linux, bsd
93
+ base = ENV['XDG_CACHE_HOME']
94
+ base = File.join(Dir.home, '.cache') if base.nil? || base.empty?
95
+ File.join(base, 'ruby2d')
96
+ end
97
+ end
98
+
99
+ # platform/{target_id} — where compiled libs and binaries live
100
+ def platform_dir(root: default_root)
101
+ File.join(root, 'platform', target_id)
102
+ end
103
+
104
+ # platform/include — SDL3 + mruby headers, shared across targets (not per-id)
105
+ def include_dir(root: default_root)
106
+ File.join(root, 'platform', 'include')
107
+ end
108
+
109
+ # platform/wasm — pre-built WASM (Emscripten) libraries. WASM is a single
110
+ # cross-compile target with no host binaries, so it gets a flat `wasm` dir
111
+ # (mirroring build/wasm) rather than an {os}-{arch} id, and only a lib/ under
112
+ # it. Headers are shared via include_dir, same as the native targets.
113
+ def wasm_platform_dir(root: default_root)
114
+ File.join(root, 'platform', 'wasm')
115
+ end
116
+
117
+ # build/{target_id} — intermediate cmake build artifacts
118
+ def build_dir(root: default_root)
119
+ File.join(root, 'build', target_id)
120
+ end
121
+
122
+ # build/wasm — intermediate build artifacts for the WASM target
123
+ def wasm_build_dir(root: default_root)
124
+ File.join(root, 'build', 'wasm')
125
+ end
126
+
127
+ # sources/ — where dependency source repos are cloned
128
+ def sources_dir(root: default_root)
129
+ File.join(root, 'sources')
130
+ end
131
+ end