ruby2d 0.12.0 → 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (619) hide show
  1. checksums.yaml +4 -4
  2. data/LICENSE.md +7 -0
  3. data/README.md +141 -0
  4. data/USAGE.md +2435 -0
  5. data/assets/Rakefile +637 -0
  6. data/assets/build_support/CMakeLists.txt +94 -0
  7. data/assets/build_support/mruby/build_config.rb +34 -0
  8. data/assets/build_support/mruby/build_config_wasm.rb +30 -0
  9. data/assets/build_support/sdl_test.c +174 -0
  10. data/assets/deps.yaml +16 -0
  11. data/assets/platform/include/SDL3/SDL.h +91 -0
  12. data/assets/platform/include/SDL3/SDL_assert.h +705 -0
  13. data/assets/platform/include/SDL3/SDL_asyncio.h +550 -0
  14. data/assets/platform/include/SDL3/SDL_atomic.h +692 -0
  15. data/assets/platform/include/SDL3/SDL_audio.h +2370 -0
  16. data/assets/platform/include/SDL3/SDL_begin_code.h +553 -0
  17. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_bits.h +47 -27
  18. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_blendmode.h +59 -55
  19. data/assets/platform/include/SDL3/SDL_camera.h +535 -0
  20. data/assets/platform/include/SDL3/SDL_clipboard.h +331 -0
  21. data/assets/{include/SDL2/close_code.h → platform/include/SDL3/SDL_close_code.h} +9 -8
  22. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_copying.h +3 -1
  23. data/assets/platform/include/SDL3/SDL_cpuinfo.h +374 -0
  24. data/assets/platform/include/SDL3/SDL_dialog.h +343 -0
  25. data/assets/platform/include/SDL3/SDL_dlopennote.h +234 -0
  26. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_egl.h +11 -8
  27. data/assets/platform/include/SDL3/SDL_endian.h +645 -0
  28. data/assets/platform/include/SDL3/SDL_error.h +226 -0
  29. data/assets/platform/include/SDL3/SDL_events.h +1645 -0
  30. data/assets/platform/include/SDL3/SDL_filesystem.h +537 -0
  31. data/assets/platform/include/SDL3/SDL_gamepad.h +1656 -0
  32. data/assets/platform/include/SDL3/SDL_gpu.h +4608 -0
  33. data/assets/platform/include/SDL3/SDL_guid.h +106 -0
  34. data/assets/platform/include/SDL3/SDL_haptic.h +1461 -0
  35. data/assets/platform/include/SDL3/SDL_hidapi.h +571 -0
  36. data/assets/platform/include/SDL3/SDL_hints.h +5001 -0
  37. data/assets/platform/include/SDL3/SDL_init.h +507 -0
  38. data/assets/platform/include/SDL3/SDL_intrin.h +410 -0
  39. data/assets/platform/include/SDL3/SDL_iostream.h +1379 -0
  40. data/assets/platform/include/SDL3/SDL_joystick.h +1385 -0
  41. data/assets/platform/include/SDL3/SDL_keyboard.h +608 -0
  42. data/assets/platform/include/SDL3/SDL_keycode.h +347 -0
  43. data/assets/platform/include/SDL3/SDL_loadso.h +145 -0
  44. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_locale.h +40 -24
  45. data/assets/platform/include/SDL3/SDL_log.h +541 -0
  46. data/assets/platform/include/SDL3/SDL_main.h +704 -0
  47. data/assets/platform/include/SDL3/SDL_main_impl.h +151 -0
  48. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_messagebox.h +85 -48
  49. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_metal.h +29 -29
  50. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_misc.h +13 -12
  51. data/assets/platform/include/SDL3/SDL_mouse.h +813 -0
  52. data/assets/platform/include/SDL3/SDL_mutex.h +1117 -0
  53. data/assets/platform/include/SDL3/SDL_oldnames.h +1339 -0
  54. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl.h +1247 -278
  55. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl_glext.h +5 -1
  56. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles.h +6 -7
  57. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2.h +10 -11
  58. data/assets/platform/include/SDL3/SDL_pen.h +198 -0
  59. data/assets/platform/include/SDL3/SDL_pixels.h +1441 -0
  60. data/assets/{include/SDL2/SDL_test_log.h → platform/include/SDL3/SDL_platform.h} +25 -26
  61. data/assets/platform/include/SDL3/SDL_platform_defines.h +497 -0
  62. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_power.h +40 -20
  63. data/assets/platform/include/SDL3/SDL_process.h +441 -0
  64. data/assets/platform/include/SDL3/SDL_properties.h +572 -0
  65. data/assets/platform/include/SDL3/SDL_rect.h +528 -0
  66. data/assets/platform/include/SDL3/SDL_render.h +3028 -0
  67. data/assets/platform/include/SDL3/SDL_revision.h +59 -0
  68. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_scancode.h +59 -68
  69. data/assets/platform/include/SDL3/SDL_sensor.h +321 -0
  70. data/assets/platform/include/SDL3/SDL_stdinc.h +6186 -0
  71. data/assets/platform/include/SDL3/SDL_storage.h +686 -0
  72. data/assets/platform/include/SDL3/SDL_surface.h +1769 -0
  73. data/assets/platform/include/SDL3/SDL_system.h +840 -0
  74. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test.h +16 -22
  75. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_assert.h +27 -34
  76. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_common.h +109 -52
  77. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_compare.h +22 -14
  78. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_crc32.h +27 -30
  79. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_font.h +50 -49
  80. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_fuzzer.h +64 -79
  81. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_harness.h +47 -30
  82. data/assets/platform/include/SDL3/SDL_test_log.h +83 -0
  83. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_md5.h +21 -28
  84. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_memory.h +19 -16
  85. data/assets/platform/include/SDL3/SDL_thread.h +602 -0
  86. data/assets/platform/include/SDL3/SDL_time.h +249 -0
  87. data/assets/platform/include/SDL3/SDL_timer.h +454 -0
  88. data/assets/platform/include/SDL3/SDL_touch.h +184 -0
  89. data/assets/platform/include/SDL3/SDL_tray.h +544 -0
  90. data/assets/platform/include/SDL3/SDL_version.h +198 -0
  91. data/assets/platform/include/SDL3/SDL_video.h +3497 -0
  92. data/assets/platform/include/SDL3/SDL_vulkan.h +287 -0
  93. data/assets/platform/include/SDL3_image/SDL_image.h +3328 -0
  94. data/assets/platform/include/SDL3_mixer/SDL_mixer.h +3369 -0
  95. data/assets/platform/include/SDL3_ttf/SDL_textengine.h +181 -0
  96. data/assets/platform/include/SDL3_ttf/SDL_ttf.h +2833 -0
  97. data/assets/{include → platform/include}/mrbconf.h +42 -31
  98. data/assets/{include → platform/include}/mruby/array.h +3 -4
  99. data/assets/{include → platform/include}/mruby/boxing_nan.h +10 -0
  100. data/assets/platform/include/mruby/boxing_no.h +59 -0
  101. data/assets/{include → platform/include}/mruby/boxing_word.h +72 -26
  102. data/assets/platform/include/mruby/class.h +157 -0
  103. data/assets/{include → platform/include}/mruby/common.h +30 -1
  104. data/assets/{include → platform/include}/mruby/compile.h +52 -74
  105. data/assets/{include → platform/include}/mruby/data.h +2 -2
  106. data/assets/{include → platform/include}/mruby/debug.h +12 -5
  107. data/assets/{include → platform/include}/mruby/dump.h +7 -9
  108. data/assets/{include → platform/include}/mruby/endian.h +1 -1
  109. data/assets/platform/include/mruby/error.h +173 -0
  110. data/assets/platform/include/mruby/gc.h +79 -0
  111. data/assets/{include → platform/include}/mruby/hash.h +1 -7
  112. data/assets/platform/include/mruby/internal.h +282 -0
  113. data/assets/platform/include/mruby/irep.h +143 -0
  114. data/assets/{include → platform/include}/mruby/istruct.h +1 -1
  115. data/assets/platform/include/mruby/khash.h +455 -0
  116. data/assets/platform/include/mruby/mempool.h +19 -0
  117. data/assets/{include → platform/include}/mruby/numeric.h +7 -10
  118. data/assets/platform/include/mruby/object.h +51 -0
  119. data/assets/{include → platform/include}/mruby/opcode.h +5 -5
  120. data/assets/{include → platform/include}/mruby/ops.h +19 -6
  121. data/assets/platform/include/mruby/presym/id.h +1447 -0
  122. data/assets/{include → platform/include}/mruby/presym/scanning.h +10 -7
  123. data/assets/platform/include/mruby/presym/table.h +2893 -0
  124. data/assets/platform/include/mruby/presym.h +65 -0
  125. data/assets/platform/include/mruby/proc.h +184 -0
  126. data/assets/{include → platform/include}/mruby/range.h +0 -2
  127. data/assets/{include → platform/include}/mruby/string.h +33 -53
  128. data/assets/platform/include/mruby/throw.h +81 -0
  129. data/assets/{include → platform/include}/mruby/value.h +64 -29
  130. data/assets/{include → platform/include}/mruby/variable.h +6 -23
  131. data/assets/{include → platform/include}/mruby/version.h +7 -7
  132. data/assets/{include → platform/include}/mruby.h +238 -116
  133. data/assets/platform/macos-arm64/bin/mrbc +0 -0
  134. data/assets/platform/macos-arm64/lib/libSDL3.a +0 -0
  135. data/assets/platform/macos-arm64/lib/libSDL3_image.a +0 -0
  136. data/assets/platform/macos-arm64/lib/libSDL3_mixer.a +0 -0
  137. data/assets/platform/macos-arm64/lib/libSDL3_ttf.a +0 -0
  138. data/assets/platform/macos-arm64/lib/libmruby.a +0 -0
  139. data/assets/platform/wasm/lib/libFLAC.a +0 -0
  140. data/assets/platform/wasm/lib/libSDL3.a +0 -0
  141. data/assets/platform/wasm/lib/libSDL3_image.a +0 -0
  142. data/assets/platform/wasm/lib/libSDL3_mixer.a +0 -0
  143. data/assets/platform/wasm/lib/libSDL3_ttf.a +0 -0
  144. data/assets/platform/wasm/lib/libfreetype.a +0 -0
  145. data/assets/platform/wasm/lib/libharfbuzz.a +0 -0
  146. data/assets/platform/wasm/lib/libmruby.a +0 -0
  147. data/assets/platform/wasm/lib/libogg.a +0 -0
  148. data/assets/platform/wasm/lib/libplutosvg.a +0 -0
  149. data/assets/platform/wasm/lib/libplutovg.a +0 -0
  150. data/assets/platform/wasm/lib/libpng.a +0 -0
  151. data/assets/platform/wasm/lib/libpng16.a +0 -0
  152. data/assets/platform/wasm/lib/libvorbis.a +0 -0
  153. data/assets/platform/wasm/lib/libvorbisfile.a +0 -0
  154. data/assets/platform/wasm/lib/libzlibstatic.a +0 -0
  155. data/assets/platform/windows-arm64-mingw-ucrt/bin/mrbc.exe +0 -0
  156. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3.a +0 -0
  157. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_image.a +0 -0
  158. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
  159. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
  160. data/assets/platform/windows-arm64-mingw-ucrt/lib/libmruby.a +0 -0
  161. data/assets/platform/windows-x86_64-mingw-ucrt/bin/mrbc.exe +0 -0
  162. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3.a +0 -0
  163. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_image.a +0 -0
  164. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
  165. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
  166. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libmruby.a +0 -0
  167. data/assets/resources/fonts/outfit/OFL.txt +93 -0
  168. data/assets/resources/fonts/outfit/outfit.ttf +0 -0
  169. data/assets/resources/fonts/roboto_mono/OFL.txt +91 -0
  170. data/assets/resources/fonts/roboto_mono/roboto_mono.ttf +0 -0
  171. data/assets/resources/icons/icon.icns +0 -0
  172. data/assets/resources/icons/icon.png +0 -0
  173. data/assets/resources/spritesheets/License.txt +28 -0
  174. data/assets/resources/spritesheets/spritesheet-backgrounds.png +0 -0
  175. data/assets/resources/spritesheets/spritesheet-backgrounds.xml +16 -0
  176. data/assets/resources/spritesheets/spritesheet-characters.png +0 -0
  177. data/assets/resources/spritesheets/spritesheet-characters.xml +47 -0
  178. data/assets/resources/spritesheets/spritesheet-enemies.png +0 -0
  179. data/assets/resources/spritesheets/spritesheet-enemies.xml +62 -0
  180. data/assets/resources/spritesheets/spritesheet-tiles.png +0 -0
  181. data/assets/resources/spritesheets/spritesheet-tiles.xml +316 -0
  182. data/assets/{wasm → resources/web}/template.html +1 -1
  183. data/assets/target.rb +131 -0
  184. data/bin/ruby2d +281 -82
  185. data/examples/astar.rb +269 -0
  186. data/examples/asteroids.rb +403 -0
  187. data/examples/bezier_editor.rb +96 -0
  188. data/examples/boids.rb +191 -0
  189. data/examples/bouncing_balls.rb +119 -0
  190. data/examples/breakout.rb +186 -0
  191. data/examples/constellations.rb +100 -0
  192. data/examples/dashboard.rb +133 -0
  193. data/examples/double_pendulum.rb +254 -0
  194. data/examples/falling_sand.rb +291 -0
  195. data/examples/fireworks.rb +110 -0
  196. data/examples/fluid_dynamics.rb +340 -0
  197. data/examples/fourier_epicycles.rb +142 -0
  198. data/examples/fractal_tree.rb +326 -0
  199. data/examples/game_of_life.rb +148 -0
  200. data/examples/gamepads.rb +333 -0
  201. data/examples/hill_driver.rb +613 -0
  202. data/examples/logo_animation.rb +251 -0
  203. data/examples/lorenz_attractor.rb +115 -0
  204. data/examples/mandelbrot.rb +207 -0
  205. data/examples/marching_squares.rb +200 -0
  206. data/examples/maze.rb +323 -0
  207. data/examples/nbody.rb +338 -0
  208. data/examples/outrun.rb +391 -0
  209. data/examples/pixel_paint.rb +313 -0
  210. data/examples/platformer.rb +335 -0
  211. data/examples/ray_casting_maze.rb +175 -0
  212. data/examples/shadow_casting.rb +151 -0
  213. data/examples/shape_recognizer.rb +908 -0
  214. data/examples/snake.rb +144 -0
  215. data/examples/sprite_sheets.rb +246 -0
  216. data/examples/swarm.rb +206 -0
  217. data/examples/tsp_annealing.rb +104 -0
  218. data/examples/ui_controls.rb +163 -0
  219. data/examples/wireframe_3d.rb +139 -0
  220. data/ext/ruby2d/audio.c +324 -0
  221. data/ext/ruby2d/canvas.c +1715 -494
  222. data/ext/ruby2d/ext.c +541 -0
  223. data/ext/ruby2d/extconf.rb +122 -145
  224. data/ext/ruby2d/font.c +566 -20
  225. data/ext/ruby2d/fps.c +92 -0
  226. data/ext/ruby2d/image.c +466 -41
  227. data/ext/ruby2d/ruby2d.c +374 -1890
  228. data/ext/ruby2d/ruby2d.h +840 -460
  229. data/ext/ruby2d/shapes.c +931 -101
  230. data/ext/ruby2d/text.c +586 -21
  231. data/ext/ruby2d/window.c +1693 -283
  232. data/lib/ruby2d/atlas_parser.rb +194 -0
  233. data/lib/ruby2d/audio.rb +73 -0
  234. data/lib/ruby2d/benchmark.rb +259 -0
  235. data/lib/ruby2d/bitmap_text.rb +155 -0
  236. data/lib/ruby2d/button.rb +402 -0
  237. data/lib/ruby2d/canvas.rb +703 -279
  238. data/lib/ruby2d/circle.rb +206 -29
  239. data/lib/ruby2d/cli/browser.rb +314 -0
  240. data/lib/ruby2d/cli/build.rb +471 -257
  241. data/lib/ruby2d/cli/colorize.rb +7 -5
  242. data/lib/ruby2d/cli/examples.rb +127 -0
  243. data/lib/ruby2d/cli/launch.rb +24 -39
  244. data/lib/ruby2d/cli/lib_files.rb +48 -0
  245. data/lib/ruby2d/cli/messages.rb +40 -0
  246. data/lib/ruby2d/cli/setup.rb +273 -0
  247. data/lib/ruby2d/cli/static_server.rb +160 -0
  248. data/lib/ruby2d/cli/usage.rb +255 -0
  249. data/lib/ruby2d/color.rb +191 -69
  250. data/lib/ruby2d/core.rb +37 -19
  251. data/lib/ruby2d/deps_help.rb +89 -0
  252. data/lib/ruby2d/dsl.rb +51 -12
  253. data/lib/ruby2d/ellipse.rb +228 -0
  254. data/lib/ruby2d/exceptions.rb +0 -2
  255. data/lib/ruby2d/font.rb +34 -74
  256. data/lib/ruby2d/gamepad.rb +323 -0
  257. data/lib/ruby2d/gem_paths.rb +19 -0
  258. data/lib/ruby2d/image.rb +155 -52
  259. data/lib/ruby2d/interactive.rb +103 -0
  260. data/lib/ruby2d/json_parser.rb +268 -0
  261. data/lib/ruby2d/line.rb +194 -85
  262. data/lib/ruby2d/mruby_compat.rb +12 -0
  263. data/lib/ruby2d/polygon.rb +297 -0
  264. data/lib/ruby2d/polyline.rb +368 -0
  265. data/lib/ruby2d/quad.rb +358 -94
  266. data/lib/ruby2d/rectangle.rb +77 -19
  267. data/lib/ruby2d/renderable.rb +411 -11
  268. data/lib/ruby2d/sprite.rb +471 -180
  269. data/lib/ruby2d/sprite_sheet.rb +64 -0
  270. data/lib/ruby2d/square.rb +29 -17
  271. data/lib/ruby2d/text.rb +196 -65
  272. data/lib/ruby2d/tileset.rb +139 -81
  273. data/lib/ruby2d/triangle.rb +324 -89
  274. data/lib/ruby2d/version.rb +1 -3
  275. data/lib/ruby2d/vertices.rb +62 -85
  276. data/lib/ruby2d/warnings.rb +29 -0
  277. data/lib/ruby2d/window/class_methods.rb +218 -0
  278. data/lib/ruby2d/window/gamepad_events.rb +141 -0
  279. data/lib/ruby2d/window/key_events.rb +74 -0
  280. data/lib/ruby2d/window/mouse_events.rb +171 -0
  281. data/lib/ruby2d/window/object_events.rb +168 -0
  282. data/lib/ruby2d/window.rb +632 -585
  283. data/lib/ruby2d.rb +14 -19
  284. metadata +275 -428
  285. data/assets/app.icns +0 -0
  286. data/assets/include/GLES2/gl2.h +0 -656
  287. data/assets/include/GLES2/gl2ext.h +0 -3949
  288. data/assets/include/GLES2/gl2ext_angle.h +0 -701
  289. data/assets/include/GLES2/gl2platform.h +0 -27
  290. data/assets/include/GLES3/gl3.h +0 -1192
  291. data/assets/include/GLES3/gl31.h +0 -1507
  292. data/assets/include/GLES3/gl32.h +0 -1808
  293. data/assets/include/GLES3/gl3platform.h +0 -27
  294. data/assets/include/KHR/khrplatform.h +0 -290
  295. data/assets/include/SDL2/SDL.h +0 -233
  296. data/assets/include/SDL2/SDL_assert.h +0 -326
  297. data/assets/include/SDL2/SDL_atomic.h +0 -415
  298. data/assets/include/SDL2/SDL_audio.h +0 -1500
  299. data/assets/include/SDL2/SDL_clipboard.h +0 -141
  300. data/assets/include/SDL2/SDL_config.h +0 -61
  301. data/assets/include/SDL2/SDL_config_android.h +0 -194
  302. data/assets/include/SDL2/SDL_config_emscripten.h +0 -218
  303. data/assets/include/SDL2/SDL_config_iphoneos.h +0 -217
  304. data/assets/include/SDL2/SDL_config_macosx.h +0 -277
  305. data/assets/include/SDL2/SDL_config_minimal.h +0 -95
  306. data/assets/include/SDL2/SDL_config_ngage.h +0 -89
  307. data/assets/include/SDL2/SDL_config_os2.h +0 -207
  308. data/assets/include/SDL2/SDL_config_pandora.h +0 -141
  309. data/assets/include/SDL2/SDL_config_windows.h +0 -331
  310. data/assets/include/SDL2/SDL_config_wingdk.h +0 -253
  311. data/assets/include/SDL2/SDL_config_winrt.h +0 -220
  312. data/assets/include/SDL2/SDL_config_xbox.h +0 -235
  313. data/assets/include/SDL2/SDL_cpuinfo.h +0 -594
  314. data/assets/include/SDL2/SDL_endian.h +0 -348
  315. data/assets/include/SDL2/SDL_error.h +0 -163
  316. data/assets/include/SDL2/SDL_events.h +0 -1166
  317. data/assets/include/SDL2/SDL_filesystem.h +0 -149
  318. data/assets/include/SDL2/SDL_gamecontroller.h +0 -1074
  319. data/assets/include/SDL2/SDL_gesture.h +0 -117
  320. data/assets/include/SDL2/SDL_guid.h +0 -100
  321. data/assets/include/SDL2/SDL_haptic.h +0 -1341
  322. data/assets/include/SDL2/SDL_hidapi.h +0 -451
  323. data/assets/include/SDL2/SDL_hints.h +0 -2569
  324. data/assets/include/SDL2/SDL_image.h +0 -2173
  325. data/assets/include/SDL2/SDL_joystick.h +0 -1066
  326. data/assets/include/SDL2/SDL_keyboard.h +0 -353
  327. data/assets/include/SDL2/SDL_keycode.h +0 -358
  328. data/assets/include/SDL2/SDL_loadso.h +0 -115
  329. data/assets/include/SDL2/SDL_log.h +0 -404
  330. data/assets/include/SDL2/SDL_main.h +0 -275
  331. data/assets/include/SDL2/SDL_mixer.h +0 -2784
  332. data/assets/include/SDL2/SDL_mouse.h +0 -465
  333. data/assets/include/SDL2/SDL_mutex.h +0 -471
  334. data/assets/include/SDL2/SDL_name.h +0 -33
  335. data/assets/include/SDL2/SDL_pixels.h +0 -644
  336. data/assets/include/SDL2/SDL_platform.h +0 -261
  337. data/assets/include/SDL2/SDL_quit.h +0 -58
  338. data/assets/include/SDL2/SDL_rect.h +0 -376
  339. data/assets/include/SDL2/SDL_render.h +0 -1919
  340. data/assets/include/SDL2/SDL_revision.h +0 -6
  341. data/assets/include/SDL2/SDL_rwops.h +0 -841
  342. data/assets/include/SDL2/SDL_sensor.h +0 -322
  343. data/assets/include/SDL2/SDL_shape.h +0 -155
  344. data/assets/include/SDL2/SDL_stdinc.h +0 -830
  345. data/assets/include/SDL2/SDL_surface.h +0 -997
  346. data/assets/include/SDL2/SDL_system.h +0 -623
  347. data/assets/include/SDL2/SDL_syswm.h +0 -386
  348. data/assets/include/SDL2/SDL_test_images.h +0 -78
  349. data/assets/include/SDL2/SDL_test_random.h +0 -115
  350. data/assets/include/SDL2/SDL_thread.h +0 -464
  351. data/assets/include/SDL2/SDL_timer.h +0 -222
  352. data/assets/include/SDL2/SDL_touch.h +0 -150
  353. data/assets/include/SDL2/SDL_ttf.h +0 -2316
  354. data/assets/include/SDL2/SDL_types.h +0 -29
  355. data/assets/include/SDL2/SDL_version.h +0 -204
  356. data/assets/include/SDL2/SDL_video.h +0 -2150
  357. data/assets/include/SDL2/SDL_vulkan.h +0 -215
  358. data/assets/include/SDL2/begin_code.h +0 -187
  359. data/assets/include/mruby/boxing_no.h +0 -58
  360. data/assets/include/mruby/class.h +0 -108
  361. data/assets/include/mruby/error.h +0 -147
  362. data/assets/include/mruby/gc.h +0 -94
  363. data/assets/include/mruby/irep.h +0 -147
  364. data/assets/include/mruby/khash.h +0 -284
  365. data/assets/include/mruby/object.h +0 -43
  366. data/assets/include/mruby/presym/disable.h +0 -70
  367. data/assets/include/mruby/presym/enable.h +0 -37
  368. data/assets/include/mruby/presym.h +0 -40
  369. data/assets/include/mruby/proc.h +0 -211
  370. data/assets/include/mruby/throw.h +0 -66
  371. data/assets/macos/universal/bin/mrbc +0 -0
  372. data/assets/macos/universal/lib/libFLAC.a +0 -0
  373. data/assets/macos/universal/lib/libSDL2.a +0 -0
  374. data/assets/macos/universal/lib/libSDL2_image.a +0 -0
  375. data/assets/macos/universal/lib/libSDL2_mixer.a +0 -0
  376. data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
  377. data/assets/macos/universal/lib/libavif.a +0 -0
  378. data/assets/macos/universal/lib/libbrotlicommon-static.a +0 -0
  379. data/assets/macos/universal/lib/libbrotlidec-static.a +0 -0
  380. data/assets/macos/universal/lib/libfreetype.a +0 -0
  381. data/assets/macos/universal/lib/libgraphite2.a +0 -0
  382. data/assets/macos/universal/lib/libharfbuzz.a +0 -0
  383. data/assets/macos/universal/lib/libhwy.a +0 -0
  384. data/assets/macos/universal/lib/libjpeg.a +0 -0
  385. data/assets/macos/universal/lib/libjxl.a +0 -0
  386. data/assets/macos/universal/lib/libmodplug.a +0 -0
  387. data/assets/macos/universal/lib/libmpg123.a +0 -0
  388. data/assets/macos/universal/lib/libmruby.a +0 -0
  389. data/assets/macos/universal/lib/libogg.a +0 -0
  390. data/assets/macos/universal/lib/libpng.a +0 -0
  391. data/assets/macos/universal/lib/libtiff.a +0 -0
  392. data/assets/macos/universal/lib/libvorbis.a +0 -0
  393. data/assets/macos/universal/lib/libvorbisfile.a +0 -0
  394. data/assets/macos/universal/lib/libwebp.a +0 -0
  395. data/assets/macos/universal/lib/libzstd.a +0 -0
  396. data/assets/test_media/README.md +0 -3
  397. data/assets/test_media/bitstream_vera/COPYRIGHT.txt +0 -124
  398. data/assets/test_media/bitstream_vera/vera.ttf +0 -0
  399. data/assets/test_media/boom.png +0 -0
  400. data/assets/test_media/coin.png +0 -0
  401. data/assets/test_media/colors.png +0 -0
  402. data/assets/test_media/controller.png +0 -0
  403. data/assets/test_media/dial.wav +0 -0
  404. data/assets/test_media/hero.png +0 -0
  405. data/assets/test_media/image.bmp +0 -0
  406. data/assets/test_media/image.jpg +0 -0
  407. data/assets/test_media/image.png +0 -0
  408. data/assets/test_media/music.flac +0 -0
  409. data/assets/test_media/music.mp3 +0 -0
  410. data/assets/test_media/music.ogg +0 -0
  411. data/assets/test_media/music.wav +0 -0
  412. data/assets/test_media/originals/boom.pxm +0 -0
  413. data/assets/test_media/originals/coin.pxm +0 -0
  414. data/assets/test_media/originals/controller.sketch +0 -0
  415. data/assets/test_media/originals/hero.pxm +0 -0
  416. data/assets/test_media/originals/image.pxm +0 -0
  417. data/assets/test_media/originals/music.caf +0 -0
  418. data/assets/test_media/originals/texture_atlas.pxm +0 -0
  419. data/assets/test_media/rondo_alla_turka.ogg +0 -0
  420. data/assets/test_media/sound.flac +0 -0
  421. data/assets/test_media/sound.mp3 +0 -0
  422. data/assets/test_media/sound.ogg +0 -0
  423. data/assets/test_media/sound.wav +0 -0
  424. data/assets/test_media/sprite_sheet.png +0 -0
  425. data/assets/test_media/texture_atlas.png +0 -0
  426. data/assets/wasm/libmruby.a +0 -0
  427. data/assets/windows/mingw-w64-ucrt-x86_64/bin/mrbc.exe +0 -0
  428. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
  429. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libLerc.a +0 -0
  430. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
  431. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_image.a +0 -0
  432. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
  433. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_ttf.a +0 -0
  434. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libbrotlicommon.a +0 -0
  435. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libbrotlidec.a +0 -0
  436. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libbz2.a +0 -0
  437. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libdeflate.a +0 -0
  438. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libfreetype.a +0 -0
  439. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
  440. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libgraphite2.a +0 -0
  441. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libharfbuzz.a +0 -0
  442. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libhwy.a +0 -0
  443. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libjbig.a +0 -0
  444. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libjpeg.a +0 -0
  445. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libjxl.a +0 -0
  446. data/assets/windows/mingw-w64-ucrt-x86_64/lib/liblzma.a +0 -0
  447. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
  448. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
  449. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmruby.a +0 -0
  450. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
  451. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
  452. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
  453. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libpng.a +0 -0
  454. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
  455. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +0 -1
  456. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
  457. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libtiff.a +0 -0
  458. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
  459. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
  460. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libwebp.a +0 -0
  461. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
  462. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
  463. data/assets/windows/mingw-w64-x86_64/bin/mrbc.exe +0 -0
  464. data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
  465. data/assets/windows/mingw-w64-x86_64/lib/libLerc.a +0 -0
  466. data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
  467. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_image.a +0 -0
  468. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
  469. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_ttf.a +0 -0
  470. data/assets/windows/mingw-w64-x86_64/lib/libbrotlicommon.a +0 -0
  471. data/assets/windows/mingw-w64-x86_64/lib/libbrotlidec.a +0 -0
  472. data/assets/windows/mingw-w64-x86_64/lib/libbz2.a +0 -0
  473. data/assets/windows/mingw-w64-x86_64/lib/libdeflate.a +0 -0
  474. data/assets/windows/mingw-w64-x86_64/lib/libfreetype.a +0 -0
  475. data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
  476. data/assets/windows/mingw-w64-x86_64/lib/libgraphite2.a +0 -0
  477. data/assets/windows/mingw-w64-x86_64/lib/libharfbuzz.a +0 -0
  478. data/assets/windows/mingw-w64-x86_64/lib/libhwy.a +0 -0
  479. data/assets/windows/mingw-w64-x86_64/lib/libjbig.a +0 -0
  480. data/assets/windows/mingw-w64-x86_64/lib/libjpeg.a +0 -0
  481. data/assets/windows/mingw-w64-x86_64/lib/libjxl.a +0 -0
  482. data/assets/windows/mingw-w64-x86_64/lib/liblzma.a +0 -0
  483. data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
  484. data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
  485. data/assets/windows/mingw-w64-x86_64/lib/libmruby.a +0 -0
  486. data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
  487. data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
  488. data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
  489. data/assets/windows/mingw-w64-x86_64/lib/libpng.a +0 -0
  490. data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
  491. data/assets/windows/mingw-w64-x86_64/lib/libssp.a +0 -1
  492. data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
  493. data/assets/windows/mingw-w64-x86_64/lib/libtiff.a +0 -0
  494. data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
  495. data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
  496. data/assets/windows/mingw-w64-x86_64/lib/libwebp.a +0 -0
  497. data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
  498. data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
  499. data/assets/xcode/ios/Assets.xcassets/AppIcon.appiconset/Contents.json +0 -98
  500. data/assets/xcode/ios/Assets.xcassets/Contents.json +0 -6
  501. data/assets/xcode/ios/Base.lproj/LaunchScreen.storyboard +0 -27
  502. data/assets/xcode/ios/Info.plist +0 -43
  503. data/assets/xcode/ios/MRuby.framework/Headers/mrbconf.h +0 -143
  504. data/assets/xcode/ios/MRuby.framework/Headers/mruby/array.h +0 -280
  505. data/assets/xcode/ios/MRuby.framework/Headers/mruby/boxing_nan.h +0 -102
  506. data/assets/xcode/ios/MRuby.framework/Headers/mruby/boxing_no.h +0 -56
  507. data/assets/xcode/ios/MRuby.framework/Headers/mruby/boxing_word.h +0 -144
  508. data/assets/xcode/ios/MRuby.framework/Headers/mruby/class.h +0 -97
  509. data/assets/xcode/ios/MRuby.framework/Headers/mruby/common.h +0 -77
  510. data/assets/xcode/ios/MRuby.framework/Headers/mruby/compile.h +0 -195
  511. data/assets/xcode/ios/MRuby.framework/Headers/mruby/data.h +0 -75
  512. data/assets/xcode/ios/MRuby.framework/Headers/mruby/debug.h +0 -67
  513. data/assets/xcode/ios/MRuby.framework/Headers/mruby/dump.h +0 -196
  514. data/assets/xcode/ios/MRuby.framework/Headers/mruby/error.h +0 -75
  515. data/assets/xcode/ios/MRuby.framework/Headers/mruby/gc.h +0 -91
  516. data/assets/xcode/ios/MRuby.framework/Headers/mruby/hash.h +0 -215
  517. data/assets/xcode/ios/MRuby.framework/Headers/mruby/irep.h +0 -75
  518. data/assets/xcode/ios/MRuby.framework/Headers/mruby/istruct.h +0 -47
  519. data/assets/xcode/ios/MRuby.framework/Headers/mruby/khash.h +0 -274
  520. data/assets/xcode/ios/MRuby.framework/Headers/mruby/numeric.h +0 -161
  521. data/assets/xcode/ios/MRuby.framework/Headers/mruby/object.h +0 -44
  522. data/assets/xcode/ios/MRuby.framework/Headers/mruby/opcode.h +0 -69
  523. data/assets/xcode/ios/MRuby.framework/Headers/mruby/ops.h +0 -117
  524. data/assets/xcode/ios/MRuby.framework/Headers/mruby/proc.h +0 -131
  525. data/assets/xcode/ios/MRuby.framework/Headers/mruby/range.h +0 -49
  526. data/assets/xcode/ios/MRuby.framework/Headers/mruby/re.h +0 -16
  527. data/assets/xcode/ios/MRuby.framework/Headers/mruby/string.h +0 -444
  528. data/assets/xcode/ios/MRuby.framework/Headers/mruby/throw.h +0 -55
  529. data/assets/xcode/ios/MRuby.framework/Headers/mruby/value.h +0 -309
  530. data/assets/xcode/ios/MRuby.framework/Headers/mruby/variable.h +0 -136
  531. data/assets/xcode/ios/MRuby.framework/Headers/mruby/version.h +0 -110
  532. data/assets/xcode/ios/MRuby.framework/Headers/mruby.h +0 -1282
  533. data/assets/xcode/ios/MRuby.framework/Info.plist +0 -20
  534. data/assets/xcode/ios/MRuby.framework/MRuby +0 -0
  535. data/assets/xcode/ios/MyApp.xcodeproj/project.pbxproj +0 -368
  536. data/assets/xcode/ios/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -7
  537. data/assets/xcode/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -8
  538. data/assets/xcode/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -30
  539. data/assets/xcode/ios/main.c +0 -1
  540. data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -16
  541. data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Contents.json +0 -6
  542. data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Contents.json +0 -17
  543. data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -16
  544. data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Contents.json +0 -6
  545. data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -16
  546. data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Contents.json +0 -6
  547. data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -16
  548. data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Contents.json +0 -6
  549. data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Contents.json +0 -17
  550. data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -16
  551. data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Contents.json +0 -6
  552. data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -16
  553. data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Contents.json +0 -6
  554. data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Contents.json +0 -32
  555. data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +0 -16
  556. data/assets/xcode/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +0 -16
  557. data/assets/xcode/tvos/Assets.xcassets/Contents.json +0 -6
  558. data/assets/xcode/tvos/Assets.xcassets/LaunchImage.launchimage/Contents.json +0 -22
  559. data/assets/xcode/tvos/Info.plist +0 -30
  560. data/assets/xcode/tvos/MRuby.framework/Headers/mrbconf.h +0 -143
  561. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/array.h +0 -280
  562. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/boxing_nan.h +0 -102
  563. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/boxing_no.h +0 -56
  564. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/boxing_word.h +0 -144
  565. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/class.h +0 -97
  566. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/common.h +0 -77
  567. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/compile.h +0 -195
  568. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/data.h +0 -75
  569. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/debug.h +0 -67
  570. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/dump.h +0 -196
  571. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/error.h +0 -75
  572. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/gc.h +0 -91
  573. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/hash.h +0 -215
  574. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/irep.h +0 -75
  575. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/istruct.h +0 -47
  576. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/khash.h +0 -274
  577. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/numeric.h +0 -161
  578. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/object.h +0 -44
  579. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/opcode.h +0 -69
  580. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/ops.h +0 -117
  581. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/proc.h +0 -131
  582. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/range.h +0 -49
  583. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/re.h +0 -16
  584. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/string.h +0 -444
  585. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/throw.h +0 -55
  586. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/value.h +0 -309
  587. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/variable.h +0 -136
  588. data/assets/xcode/tvos/MRuby.framework/Headers/mruby/version.h +0 -110
  589. data/assets/xcode/tvos/MRuby.framework/Headers/mruby.h +0 -1282
  590. data/assets/xcode/tvos/MRuby.framework/Info.plist +0 -20
  591. data/assets/xcode/tvos/MRuby.framework/MRuby +0 -0
  592. data/assets/xcode/tvos/MyApp.xcodeproj/project.pbxproj +0 -350
  593. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -7
  594. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -8
  595. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -30
  596. data/assets/xcode/tvos/main.c +0 -1
  597. data/ext/ruby2d/common.c +0 -185
  598. data/ext/ruby2d/controllers.c +0 -110
  599. data/ext/ruby2d/gl.c +0 -398
  600. data/ext/ruby2d/gl2.c +0 -86
  601. data/ext/ruby2d/gl3.c +0 -304
  602. data/ext/ruby2d/gles.c +0 -302
  603. data/ext/ruby2d/input.c +0 -48
  604. data/ext/ruby2d/music.c +0 -127
  605. data/ext/ruby2d/sound.c +0 -132
  606. data/lib/ruby2d/cli/console.rb +0 -65
  607. data/lib/ruby2d/cli/enable_console.rb +0 -7
  608. data/lib/ruby2d/cli/platform.rb +0 -17
  609. data/lib/ruby2d/music.rb +0 -77
  610. data/lib/ruby2d/pixel.rb +0 -18
  611. data/lib/ruby2d/pixmap.rb +0 -39
  612. data/lib/ruby2d/pixmap_atlas.rb +0 -56
  613. data/lib/ruby2d/sound.rb +0 -61
  614. data/lib/ruby2d/texture.rb +0 -38
  615. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2.h +0 -0
  616. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2ext.h +0 -0
  617. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2platform.h +0 -0
  618. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_khrplatform.h +0 -0
  619. /data/assets/{include → platform/include}/mruby/re.h +0 -0
@@ -1,29 +0,0 @@
1
- /*
2
- Simple DirectMedia Layer
3
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
-
5
- This software is provided 'as-is', without any express or implied
6
- warranty. In no event will the authors be held liable for any damages
7
- arising from the use of this software.
8
-
9
- Permission is granted to anyone to use this software for any purpose,
10
- including commercial applications, and to alter it and redistribute it
11
- freely, subject to the following restrictions:
12
-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
21
-
22
- /**
23
- * \file SDL_types.h
24
- *
25
- * \deprecated
26
- */
27
-
28
- /* DEPRECATED */
29
- #include "SDL_stdinc.h"
@@ -1,204 +0,0 @@
1
- /*
2
- Simple DirectMedia Layer
3
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
-
5
- This software is provided 'as-is', without any express or implied
6
- warranty. In no event will the authors be held liable for any damages
7
- arising from the use of this software.
8
-
9
- Permission is granted to anyone to use this software for any purpose,
10
- including commercial applications, and to alter it and redistribute it
11
- freely, subject to the following restrictions:
12
-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
21
-
22
- /**
23
- * \file SDL_version.h
24
- *
25
- * This header defines the current SDL version.
26
- */
27
-
28
- #ifndef SDL_version_h_
29
- #define SDL_version_h_
30
-
31
- #include "SDL_stdinc.h"
32
-
33
- #include "begin_code.h"
34
- /* Set up for C function definitions, even when using C++ */
35
- #ifdef __cplusplus
36
- extern "C" {
37
- #endif
38
-
39
- /**
40
- * Information about the version of SDL in use.
41
- *
42
- * Represents the library's version as three levels: major revision
43
- * (increments with massive changes, additions, and enhancements),
44
- * minor revision (increments with backwards-compatible changes to the
45
- * major revision), and patchlevel (increments with fixes to the minor
46
- * revision).
47
- *
48
- * \sa SDL_VERSION
49
- * \sa SDL_GetVersion
50
- */
51
- typedef struct SDL_version
52
- {
53
- Uint8 major; /**< major version */
54
- Uint8 minor; /**< minor version */
55
- Uint8 patch; /**< update version */
56
- } SDL_version;
57
-
58
- /* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
59
- */
60
- #define SDL_MAJOR_VERSION 2
61
- #define SDL_MINOR_VERSION 26
62
- #define SDL_PATCHLEVEL 1
63
-
64
- /**
65
- * Macro to determine SDL version program was compiled against.
66
- *
67
- * This macro fills in a SDL_version structure with the version of the
68
- * library you compiled against. This is determined by what header the
69
- * compiler uses. Note that if you dynamically linked the library, you might
70
- * have a slightly newer or older version at runtime. That version can be
71
- * determined with SDL_GetVersion(), which, unlike SDL_VERSION(),
72
- * is not a macro.
73
- *
74
- * \param x A pointer to a SDL_version struct to initialize.
75
- *
76
- * \sa SDL_version
77
- * \sa SDL_GetVersion
78
- */
79
- #define SDL_VERSION(x) \
80
- { \
81
- (x)->major = SDL_MAJOR_VERSION; \
82
- (x)->minor = SDL_MINOR_VERSION; \
83
- (x)->patch = SDL_PATCHLEVEL; \
84
- }
85
-
86
- /* TODO: Remove this whole block in SDL 3 */
87
- #if SDL_MAJOR_VERSION < 3
88
- /**
89
- * This macro turns the version numbers into a numeric value:
90
- * \verbatim
91
- (1,2,3) -> (1203)
92
- \endverbatim
93
- *
94
- * This assumes that there will never be more than 100 patchlevels.
95
- *
96
- * In versions higher than 2.9.0, the minor version overflows into
97
- * the thousands digit: for example, 2.23.0 is encoded as 4300,
98
- * and 2.255.99 would be encoded as 25799.
99
- * This macro will not be available in SDL 3.x.
100
- */
101
- #define SDL_VERSIONNUM(X, Y, Z) \
102
- ((X)*1000 + (Y)*100 + (Z))
103
-
104
- /**
105
- * This is the version number macro for the current SDL version.
106
- *
107
- * In versions higher than 2.9.0, the minor version overflows into
108
- * the thousands digit: for example, 2.23.0 is encoded as 4300.
109
- * This macro will not be available in SDL 3.x.
110
- *
111
- * Deprecated, use SDL_VERSION_ATLEAST or SDL_VERSION instead.
112
- */
113
- #define SDL_COMPILEDVERSION \
114
- SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
115
- #endif /* SDL_MAJOR_VERSION < 3 */
116
-
117
- /**
118
- * This macro will evaluate to true if compiled with SDL at least X.Y.Z.
119
- */
120
- #define SDL_VERSION_ATLEAST(X, Y, Z) \
121
- ((SDL_MAJOR_VERSION >= X) && \
122
- (SDL_MAJOR_VERSION > X || SDL_MINOR_VERSION >= Y) && \
123
- (SDL_MAJOR_VERSION > X || SDL_MINOR_VERSION > Y || SDL_PATCHLEVEL >= Z))
124
-
125
- /**
126
- * Get the version of SDL that is linked against your program.
127
- *
128
- * If you are linking to SDL dynamically, then it is possible that the current
129
- * version will be different than the version you compiled against. This
130
- * function returns the current version, while SDL_VERSION() is a macro that
131
- * tells you what version you compiled with.
132
- *
133
- * This function may be called safely at any time, even before SDL_Init().
134
- *
135
- * \param ver the SDL_version structure that contains the version information
136
- *
137
- * \since This function is available since SDL 2.0.0.
138
- *
139
- * \sa SDL_GetRevision
140
- */
141
- extern DECLSPEC void SDLCALL SDL_GetVersion(SDL_version * ver);
142
-
143
- /**
144
- * Get the code revision of SDL that is linked against your program.
145
- *
146
- * This value is the revision of the code you are linked with and may be
147
- * different from the code you are compiling with, which is found in the
148
- * constant SDL_REVISION.
149
- *
150
- * The revision is arbitrary string (a hash value) uniquely identifying the
151
- * exact revision of the SDL library in use, and is only useful in comparing
152
- * against other revisions. It is NOT an incrementing number.
153
- *
154
- * If SDL wasn't built from a git repository with the appropriate tools, this
155
- * will return an empty string.
156
- *
157
- * Prior to SDL 2.0.16, before development moved to GitHub, this returned a
158
- * hash for a Mercurial repository.
159
- *
160
- * You shouldn't use this function for anything but logging it for debugging
161
- * purposes. The string is not intended to be reliable in any way.
162
- *
163
- * \returns an arbitrary string, uniquely identifying the exact revision of
164
- * the SDL library in use.
165
- *
166
- * \since This function is available since SDL 2.0.0.
167
- *
168
- * \sa SDL_GetVersion
169
- */
170
- extern DECLSPEC const char *SDLCALL SDL_GetRevision(void);
171
-
172
- /**
173
- * Obsolete function, do not use.
174
- *
175
- * When SDL was hosted in a Mercurial repository, and was built carefully,
176
- * this would return the revision number that the build was created from. This
177
- * number was not reliable for several reasons, but more importantly, SDL is
178
- * now hosted in a git repository, which does not offer numbers at all, only
179
- * hashes. This function only ever returns zero now. Don't use it.
180
- *
181
- * Before SDL 2.0.16, this might have returned an unreliable, but non-zero
182
- * number.
183
- *
184
- * \deprecated Use SDL_GetRevision() instead; if SDL was carefully built, it
185
- * will return a git hash.
186
- *
187
- * \returns zero, always, in modern SDL releases.
188
- *
189
- * \since This function is available since SDL 2.0.0.
190
- *
191
- * \sa SDL_GetRevision
192
- */
193
- extern SDL_DEPRECATED DECLSPEC int SDLCALL SDL_GetRevisionNumber(void);
194
-
195
-
196
- /* Ends C function definitions when using C++ */
197
- #ifdef __cplusplus
198
- }
199
- #endif
200
- #include "close_code.h"
201
-
202
- #endif /* SDL_version_h_ */
203
-
204
- /* vi: set ts=4 sw=4 expandtab: */