ruby2d 0.12.0 → 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/LICENSE.md +7 -0
- data/README.md +141 -0
- data/USAGE.md +2435 -0
- data/assets/Rakefile +637 -0
- data/assets/build_support/CMakeLists.txt +94 -0
- data/assets/build_support/mruby/build_config.rb +34 -0
- data/assets/build_support/mruby/build_config_wasm.rb +30 -0
- data/assets/build_support/sdl_test.c +174 -0
- data/assets/deps.yaml +16 -0
- data/assets/platform/include/SDL3/SDL.h +91 -0
- data/assets/platform/include/SDL3/SDL_assert.h +705 -0
- data/assets/platform/include/SDL3/SDL_asyncio.h +550 -0
- data/assets/platform/include/SDL3/SDL_atomic.h +692 -0
- data/assets/platform/include/SDL3/SDL_audio.h +2370 -0
- data/assets/platform/include/SDL3/SDL_begin_code.h +553 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_bits.h +47 -27
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_blendmode.h +59 -55
- data/assets/platform/include/SDL3/SDL_camera.h +535 -0
- data/assets/platform/include/SDL3/SDL_clipboard.h +331 -0
- data/assets/{include/SDL2/close_code.h → platform/include/SDL3/SDL_close_code.h} +9 -8
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_copying.h +3 -1
- data/assets/platform/include/SDL3/SDL_cpuinfo.h +374 -0
- data/assets/platform/include/SDL3/SDL_dialog.h +343 -0
- data/assets/platform/include/SDL3/SDL_dlopennote.h +234 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_egl.h +11 -8
- data/assets/platform/include/SDL3/SDL_endian.h +645 -0
- data/assets/platform/include/SDL3/SDL_error.h +226 -0
- data/assets/platform/include/SDL3/SDL_events.h +1645 -0
- data/assets/platform/include/SDL3/SDL_filesystem.h +537 -0
- data/assets/platform/include/SDL3/SDL_gamepad.h +1656 -0
- data/assets/platform/include/SDL3/SDL_gpu.h +4608 -0
- data/assets/platform/include/SDL3/SDL_guid.h +106 -0
- data/assets/platform/include/SDL3/SDL_haptic.h +1461 -0
- data/assets/platform/include/SDL3/SDL_hidapi.h +571 -0
- data/assets/platform/include/SDL3/SDL_hints.h +5001 -0
- data/assets/platform/include/SDL3/SDL_init.h +507 -0
- data/assets/platform/include/SDL3/SDL_intrin.h +410 -0
- data/assets/platform/include/SDL3/SDL_iostream.h +1379 -0
- data/assets/platform/include/SDL3/SDL_joystick.h +1385 -0
- data/assets/platform/include/SDL3/SDL_keyboard.h +608 -0
- data/assets/platform/include/SDL3/SDL_keycode.h +347 -0
- data/assets/platform/include/SDL3/SDL_loadso.h +145 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_locale.h +40 -24
- data/assets/platform/include/SDL3/SDL_log.h +541 -0
- data/assets/platform/include/SDL3/SDL_main.h +704 -0
- data/assets/platform/include/SDL3/SDL_main_impl.h +151 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_messagebox.h +85 -48
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_metal.h +29 -29
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_misc.h +13 -12
- data/assets/platform/include/SDL3/SDL_mouse.h +813 -0
- data/assets/platform/include/SDL3/SDL_mutex.h +1117 -0
- data/assets/platform/include/SDL3/SDL_oldnames.h +1339 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl.h +1247 -278
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl_glext.h +5 -1
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles.h +6 -7
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2.h +10 -11
- data/assets/platform/include/SDL3/SDL_pen.h +198 -0
- data/assets/platform/include/SDL3/SDL_pixels.h +1441 -0
- data/assets/{include/SDL2/SDL_test_log.h → platform/include/SDL3/SDL_platform.h} +25 -26
- data/assets/platform/include/SDL3/SDL_platform_defines.h +497 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_power.h +40 -20
- data/assets/platform/include/SDL3/SDL_process.h +441 -0
- data/assets/platform/include/SDL3/SDL_properties.h +572 -0
- data/assets/platform/include/SDL3/SDL_rect.h +528 -0
- data/assets/platform/include/SDL3/SDL_render.h +3028 -0
- data/assets/platform/include/SDL3/SDL_revision.h +59 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_scancode.h +59 -68
- data/assets/platform/include/SDL3/SDL_sensor.h +321 -0
- data/assets/platform/include/SDL3/SDL_stdinc.h +6186 -0
- data/assets/platform/include/SDL3/SDL_storage.h +686 -0
- data/assets/platform/include/SDL3/SDL_surface.h +1769 -0
- data/assets/platform/include/SDL3/SDL_system.h +840 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test.h +16 -22
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_assert.h +27 -34
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_common.h +109 -52
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_compare.h +22 -14
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_crc32.h +27 -30
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_font.h +50 -49
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_fuzzer.h +64 -79
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_harness.h +47 -30
- data/assets/platform/include/SDL3/SDL_test_log.h +83 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_md5.h +21 -28
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_memory.h +19 -16
- data/assets/platform/include/SDL3/SDL_thread.h +602 -0
- data/assets/platform/include/SDL3/SDL_time.h +249 -0
- data/assets/platform/include/SDL3/SDL_timer.h +454 -0
- data/assets/platform/include/SDL3/SDL_touch.h +184 -0
- data/assets/platform/include/SDL3/SDL_tray.h +544 -0
- data/assets/platform/include/SDL3/SDL_version.h +198 -0
- data/assets/platform/include/SDL3/SDL_video.h +3497 -0
- data/assets/platform/include/SDL3/SDL_vulkan.h +287 -0
- data/assets/platform/include/SDL3_image/SDL_image.h +3328 -0
- data/assets/platform/include/SDL3_mixer/SDL_mixer.h +3369 -0
- data/assets/platform/include/SDL3_ttf/SDL_textengine.h +181 -0
- data/assets/platform/include/SDL3_ttf/SDL_ttf.h +2833 -0
- data/assets/{include → platform/include}/mrbconf.h +42 -31
- data/assets/{include → platform/include}/mruby/array.h +3 -4
- data/assets/{include → platform/include}/mruby/boxing_nan.h +10 -0
- data/assets/platform/include/mruby/boxing_no.h +59 -0
- data/assets/{include → platform/include}/mruby/boxing_word.h +72 -26
- data/assets/platform/include/mruby/class.h +157 -0
- data/assets/{include → platform/include}/mruby/common.h +30 -1
- data/assets/{include → platform/include}/mruby/compile.h +52 -74
- data/assets/{include → platform/include}/mruby/data.h +2 -2
- data/assets/{include → platform/include}/mruby/debug.h +12 -5
- data/assets/{include → platform/include}/mruby/dump.h +7 -9
- data/assets/{include → platform/include}/mruby/endian.h +1 -1
- data/assets/platform/include/mruby/error.h +173 -0
- data/assets/platform/include/mruby/gc.h +79 -0
- data/assets/{include → platform/include}/mruby/hash.h +1 -7
- data/assets/platform/include/mruby/internal.h +282 -0
- data/assets/platform/include/mruby/irep.h +143 -0
- data/assets/{include → platform/include}/mruby/istruct.h +1 -1
- data/assets/platform/include/mruby/khash.h +455 -0
- data/assets/platform/include/mruby/mempool.h +19 -0
- data/assets/{include → platform/include}/mruby/numeric.h +7 -10
- data/assets/platform/include/mruby/object.h +51 -0
- data/assets/{include → platform/include}/mruby/opcode.h +5 -5
- data/assets/{include → platform/include}/mruby/ops.h +19 -6
- data/assets/platform/include/mruby/presym/id.h +1447 -0
- data/assets/{include → platform/include}/mruby/presym/scanning.h +10 -7
- data/assets/platform/include/mruby/presym/table.h +2893 -0
- data/assets/platform/include/mruby/presym.h +65 -0
- data/assets/platform/include/mruby/proc.h +184 -0
- data/assets/{include → platform/include}/mruby/range.h +0 -2
- data/assets/{include → platform/include}/mruby/string.h +33 -53
- data/assets/platform/include/mruby/throw.h +81 -0
- data/assets/{include → platform/include}/mruby/value.h +64 -29
- data/assets/{include → platform/include}/mruby/variable.h +6 -23
- data/assets/{include → platform/include}/mruby/version.h +7 -7
- data/assets/{include → platform/include}/mruby.h +238 -116
- data/assets/platform/macos-arm64/bin/mrbc +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_image.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/macos-arm64/lib/libmruby.a +0 -0
- data/assets/platform/wasm/lib/libFLAC.a +0 -0
- data/assets/platform/wasm/lib/libSDL3.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_image.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/wasm/lib/libfreetype.a +0 -0
- data/assets/platform/wasm/lib/libharfbuzz.a +0 -0
- data/assets/platform/wasm/lib/libmruby.a +0 -0
- data/assets/platform/wasm/lib/libogg.a +0 -0
- data/assets/platform/wasm/lib/libplutosvg.a +0 -0
- data/assets/platform/wasm/lib/libplutovg.a +0 -0
- data/assets/platform/wasm/lib/libpng.a +0 -0
- data/assets/platform/wasm/lib/libpng16.a +0 -0
- data/assets/platform/wasm/lib/libvorbis.a +0 -0
- data/assets/platform/wasm/lib/libvorbisfile.a +0 -0
- data/assets/platform/wasm/lib/libzlibstatic.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/bin/mrbc.exe +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_image.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libmruby.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/bin/mrbc.exe +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_image.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libmruby.a +0 -0
- data/assets/resources/fonts/outfit/OFL.txt +93 -0
- data/assets/resources/fonts/outfit/outfit.ttf +0 -0
- data/assets/resources/fonts/roboto_mono/OFL.txt +91 -0
- data/assets/resources/fonts/roboto_mono/roboto_mono.ttf +0 -0
- data/assets/resources/icons/icon.icns +0 -0
- data/assets/resources/icons/icon.png +0 -0
- data/assets/resources/spritesheets/License.txt +28 -0
- data/assets/resources/spritesheets/spritesheet-backgrounds.png +0 -0
- data/assets/resources/spritesheets/spritesheet-backgrounds.xml +16 -0
- data/assets/resources/spritesheets/spritesheet-characters.png +0 -0
- data/assets/resources/spritesheets/spritesheet-characters.xml +47 -0
- data/assets/resources/spritesheets/spritesheet-enemies.png +0 -0
- data/assets/resources/spritesheets/spritesheet-enemies.xml +62 -0
- data/assets/resources/spritesheets/spritesheet-tiles.png +0 -0
- data/assets/resources/spritesheets/spritesheet-tiles.xml +316 -0
- data/assets/{wasm → resources/web}/template.html +1 -1
- data/assets/target.rb +131 -0
- data/bin/ruby2d +281 -82
- data/examples/astar.rb +269 -0
- data/examples/asteroids.rb +403 -0
- data/examples/bezier_editor.rb +96 -0
- data/examples/boids.rb +191 -0
- data/examples/bouncing_balls.rb +119 -0
- data/examples/breakout.rb +186 -0
- data/examples/constellations.rb +100 -0
- data/examples/dashboard.rb +133 -0
- data/examples/double_pendulum.rb +254 -0
- data/examples/falling_sand.rb +291 -0
- data/examples/fireworks.rb +110 -0
- data/examples/fluid_dynamics.rb +340 -0
- data/examples/fourier_epicycles.rb +142 -0
- data/examples/fractal_tree.rb +326 -0
- data/examples/game_of_life.rb +148 -0
- data/examples/gamepads.rb +333 -0
- data/examples/hill_driver.rb +613 -0
- data/examples/logo_animation.rb +251 -0
- data/examples/lorenz_attractor.rb +115 -0
- data/examples/mandelbrot.rb +207 -0
- data/examples/marching_squares.rb +200 -0
- data/examples/maze.rb +323 -0
- data/examples/nbody.rb +338 -0
- data/examples/outrun.rb +391 -0
- data/examples/pixel_paint.rb +313 -0
- data/examples/platformer.rb +335 -0
- data/examples/ray_casting_maze.rb +175 -0
- data/examples/shadow_casting.rb +151 -0
- data/examples/shape_recognizer.rb +908 -0
- data/examples/snake.rb +144 -0
- data/examples/sprite_sheets.rb +246 -0
- data/examples/swarm.rb +206 -0
- data/examples/tsp_annealing.rb +104 -0
- data/examples/ui_controls.rb +163 -0
- data/examples/wireframe_3d.rb +139 -0
- data/ext/ruby2d/audio.c +324 -0
- data/ext/ruby2d/canvas.c +1715 -494
- data/ext/ruby2d/ext.c +541 -0
- data/ext/ruby2d/extconf.rb +122 -145
- data/ext/ruby2d/font.c +566 -20
- data/ext/ruby2d/fps.c +92 -0
- data/ext/ruby2d/image.c +466 -41
- data/ext/ruby2d/ruby2d.c +374 -1890
- data/ext/ruby2d/ruby2d.h +840 -460
- data/ext/ruby2d/shapes.c +931 -101
- data/ext/ruby2d/text.c +586 -21
- data/ext/ruby2d/window.c +1693 -283
- data/lib/ruby2d/atlas_parser.rb +194 -0
- data/lib/ruby2d/audio.rb +73 -0
- data/lib/ruby2d/benchmark.rb +259 -0
- data/lib/ruby2d/bitmap_text.rb +155 -0
- data/lib/ruby2d/button.rb +402 -0
- data/lib/ruby2d/canvas.rb +703 -279
- data/lib/ruby2d/circle.rb +206 -29
- data/lib/ruby2d/cli/browser.rb +314 -0
- data/lib/ruby2d/cli/build.rb +471 -257
- data/lib/ruby2d/cli/colorize.rb +7 -5
- data/lib/ruby2d/cli/examples.rb +127 -0
- data/lib/ruby2d/cli/launch.rb +24 -39
- data/lib/ruby2d/cli/lib_files.rb +48 -0
- data/lib/ruby2d/cli/messages.rb +40 -0
- data/lib/ruby2d/cli/setup.rb +273 -0
- data/lib/ruby2d/cli/static_server.rb +160 -0
- data/lib/ruby2d/cli/usage.rb +255 -0
- data/lib/ruby2d/color.rb +191 -69
- data/lib/ruby2d/core.rb +37 -19
- data/lib/ruby2d/deps_help.rb +89 -0
- data/lib/ruby2d/dsl.rb +51 -12
- data/lib/ruby2d/ellipse.rb +228 -0
- data/lib/ruby2d/exceptions.rb +0 -2
- data/lib/ruby2d/font.rb +34 -74
- data/lib/ruby2d/gamepad.rb +323 -0
- data/lib/ruby2d/gem_paths.rb +19 -0
- data/lib/ruby2d/image.rb +155 -52
- data/lib/ruby2d/interactive.rb +103 -0
- data/lib/ruby2d/json_parser.rb +268 -0
- data/lib/ruby2d/line.rb +194 -85
- data/lib/ruby2d/mruby_compat.rb +12 -0
- data/lib/ruby2d/polygon.rb +297 -0
- data/lib/ruby2d/polyline.rb +368 -0
- data/lib/ruby2d/quad.rb +358 -94
- data/lib/ruby2d/rectangle.rb +77 -19
- data/lib/ruby2d/renderable.rb +411 -11
- data/lib/ruby2d/sprite.rb +471 -180
- data/lib/ruby2d/sprite_sheet.rb +64 -0
- data/lib/ruby2d/square.rb +29 -17
- data/lib/ruby2d/text.rb +196 -65
- data/lib/ruby2d/tileset.rb +139 -81
- data/lib/ruby2d/triangle.rb +324 -89
- data/lib/ruby2d/version.rb +1 -3
- data/lib/ruby2d/vertices.rb +62 -85
- data/lib/ruby2d/warnings.rb +29 -0
- data/lib/ruby2d/window/class_methods.rb +218 -0
- data/lib/ruby2d/window/gamepad_events.rb +141 -0
- data/lib/ruby2d/window/key_events.rb +74 -0
- data/lib/ruby2d/window/mouse_events.rb +171 -0
- data/lib/ruby2d/window/object_events.rb +168 -0
- data/lib/ruby2d/window.rb +632 -585
- data/lib/ruby2d.rb +14 -19
- metadata +275 -428
- data/assets/app.icns +0 -0
- data/assets/include/GLES2/gl2.h +0 -656
- data/assets/include/GLES2/gl2ext.h +0 -3949
- data/assets/include/GLES2/gl2ext_angle.h +0 -701
- data/assets/include/GLES2/gl2platform.h +0 -27
- data/assets/include/GLES3/gl3.h +0 -1192
- data/assets/include/GLES3/gl31.h +0 -1507
- data/assets/include/GLES3/gl32.h +0 -1808
- data/assets/include/GLES3/gl3platform.h +0 -27
- data/assets/include/KHR/khrplatform.h +0 -290
- data/assets/include/SDL2/SDL.h +0 -233
- data/assets/include/SDL2/SDL_assert.h +0 -326
- data/assets/include/SDL2/SDL_atomic.h +0 -415
- data/assets/include/SDL2/SDL_audio.h +0 -1500
- data/assets/include/SDL2/SDL_clipboard.h +0 -141
- data/assets/include/SDL2/SDL_config.h +0 -61
- data/assets/include/SDL2/SDL_config_android.h +0 -194
- data/assets/include/SDL2/SDL_config_emscripten.h +0 -218
- data/assets/include/SDL2/SDL_config_iphoneos.h +0 -217
- data/assets/include/SDL2/SDL_config_macosx.h +0 -277
- data/assets/include/SDL2/SDL_config_minimal.h +0 -95
- data/assets/include/SDL2/SDL_config_ngage.h +0 -89
- data/assets/include/SDL2/SDL_config_os2.h +0 -207
- data/assets/include/SDL2/SDL_config_pandora.h +0 -141
- data/assets/include/SDL2/SDL_config_windows.h +0 -331
- data/assets/include/SDL2/SDL_config_wingdk.h +0 -253
- data/assets/include/SDL2/SDL_config_winrt.h +0 -220
- data/assets/include/SDL2/SDL_config_xbox.h +0 -235
- data/assets/include/SDL2/SDL_cpuinfo.h +0 -594
- data/assets/include/SDL2/SDL_endian.h +0 -348
- data/assets/include/SDL2/SDL_error.h +0 -163
- data/assets/include/SDL2/SDL_events.h +0 -1166
- data/assets/include/SDL2/SDL_filesystem.h +0 -149
- data/assets/include/SDL2/SDL_gamecontroller.h +0 -1074
- data/assets/include/SDL2/SDL_gesture.h +0 -117
- data/assets/include/SDL2/SDL_guid.h +0 -100
- data/assets/include/SDL2/SDL_haptic.h +0 -1341
- data/assets/include/SDL2/SDL_hidapi.h +0 -451
- data/assets/include/SDL2/SDL_hints.h +0 -2569
- data/assets/include/SDL2/SDL_image.h +0 -2173
- data/assets/include/SDL2/SDL_joystick.h +0 -1066
- data/assets/include/SDL2/SDL_keyboard.h +0 -353
- data/assets/include/SDL2/SDL_keycode.h +0 -358
- data/assets/include/SDL2/SDL_loadso.h +0 -115
- data/assets/include/SDL2/SDL_log.h +0 -404
- data/assets/include/SDL2/SDL_main.h +0 -275
- data/assets/include/SDL2/SDL_mixer.h +0 -2784
- data/assets/include/SDL2/SDL_mouse.h +0 -465
- data/assets/include/SDL2/SDL_mutex.h +0 -471
- data/assets/include/SDL2/SDL_name.h +0 -33
- data/assets/include/SDL2/SDL_pixels.h +0 -644
- data/assets/include/SDL2/SDL_platform.h +0 -261
- data/assets/include/SDL2/SDL_quit.h +0 -58
- data/assets/include/SDL2/SDL_rect.h +0 -376
- data/assets/include/SDL2/SDL_render.h +0 -1919
- data/assets/include/SDL2/SDL_revision.h +0 -6
- data/assets/include/SDL2/SDL_rwops.h +0 -841
- data/assets/include/SDL2/SDL_sensor.h +0 -322
- data/assets/include/SDL2/SDL_shape.h +0 -155
- data/assets/include/SDL2/SDL_stdinc.h +0 -830
- data/assets/include/SDL2/SDL_surface.h +0 -997
- data/assets/include/SDL2/SDL_system.h +0 -623
- data/assets/include/SDL2/SDL_syswm.h +0 -386
- data/assets/include/SDL2/SDL_test_images.h +0 -78
- data/assets/include/SDL2/SDL_test_random.h +0 -115
- data/assets/include/SDL2/SDL_thread.h +0 -464
- data/assets/include/SDL2/SDL_timer.h +0 -222
- data/assets/include/SDL2/SDL_touch.h +0 -150
- data/assets/include/SDL2/SDL_ttf.h +0 -2316
- data/assets/include/SDL2/SDL_types.h +0 -29
- data/assets/include/SDL2/SDL_version.h +0 -204
- data/assets/include/SDL2/SDL_video.h +0 -2150
- data/assets/include/SDL2/SDL_vulkan.h +0 -215
- data/assets/include/SDL2/begin_code.h +0 -187
- data/assets/include/mruby/boxing_no.h +0 -58
- data/assets/include/mruby/class.h +0 -108
- data/assets/include/mruby/error.h +0 -147
- data/assets/include/mruby/gc.h +0 -94
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- data/assets/xcode/tvos/MRuby.framework/Headers/mruby/string.h +0 -444
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- data/assets/xcode/tvos/main.c +0 -1
- data/ext/ruby2d/common.c +0 -185
- data/ext/ruby2d/controllers.c +0 -110
- data/ext/ruby2d/gl.c +0 -398
- data/ext/ruby2d/gl2.c +0 -86
- data/ext/ruby2d/gl3.c +0 -304
- data/ext/ruby2d/gles.c +0 -302
- data/ext/ruby2d/input.c +0 -48
- data/ext/ruby2d/music.c +0 -127
- data/ext/ruby2d/sound.c +0 -132
- data/lib/ruby2d/cli/console.rb +0 -65
- data/lib/ruby2d/cli/enable_console.rb +0 -7
- data/lib/ruby2d/cli/platform.rb +0 -17
- data/lib/ruby2d/music.rb +0 -77
- data/lib/ruby2d/pixel.rb +0 -18
- data/lib/ruby2d/pixmap.rb +0 -39
- data/lib/ruby2d/pixmap_atlas.rb +0 -56
- data/lib/ruby2d/sound.rb +0 -61
- data/lib/ruby2d/texture.rb +0 -38
- /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2.h +0 -0
- /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2ext.h +0 -0
- /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2platform.h +0 -0
- /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_khrplatform.h +0 -0
- /data/assets/{include → platform/include}/mruby/re.h +0 -0
data/lib/ruby2d/triangle.rb
CHANGED
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12
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+
:fill, :stroke_width
|
|
13
|
+
attr_reader :color, :stroke_color
|
|
14
|
+
alias_method :stroke_colour, :stroke_color
|
|
15
|
+
|
|
16
|
+
# The x coordinate of the centroid
|
|
17
|
+
def x
|
|
18
|
+
(@x1 + @x2 + @x3) / 3.0
|
|
19
|
+
end
|
|
20
|
+
|
|
21
|
+
# The y coordinate of the centroid
|
|
22
|
+
def y
|
|
23
|
+
(@y1 + @y2 + @y3) / 3.0
|
|
24
|
+
end
|
|
25
|
+
|
|
26
|
+
# Set the x coordinate of the centroid, translating all vertices
|
|
27
|
+
def x=(new_x)
|
|
28
|
+
_require_numeric_position(:x, new_x)
|
|
29
|
+
dx = new_x - x
|
|
30
|
+
@x1 += dx
|
|
31
|
+
@x2 += dx
|
|
32
|
+
@x3 += dx
|
|
33
|
+
end
|
|
34
|
+
|
|
35
|
+
# Set the y coordinate of the centroid, translating all vertices
|
|
36
|
+
def y=(new_y)
|
|
37
|
+
_require_numeric_position(:y, new_y)
|
|
38
|
+
dy = new_y - y
|
|
39
|
+
@y1 += dy
|
|
40
|
+
@y2 += dy
|
|
41
|
+
@y3 += dy
|
|
42
|
+
end
|
|
43
|
+
|
|
44
|
+
# Bounding-box width and height (extent across the three vertices)
|
|
45
|
+
def width
|
|
46
|
+
xs = [@x1, @x2, @x3]
|
|
47
|
+
xs.max - xs.min
|
|
48
|
+
end
|
|
49
|
+
|
|
50
|
+
def height
|
|
51
|
+
ys = [@y1, @y2, @y3]
|
|
52
|
+
ys.max - ys.min
|
|
53
|
+
end
|
|
54
|
+
|
|
55
|
+
# Create a triangle. Specify vertices via `points:` or via `x1:`/`y1:`/...
|
|
56
|
+
# `points:` takes precedence if both are given.
|
|
26
57
|
def initialize(x1: 50, y1: 0, x2: 100, y2: 100, x3: 0, y3: 100,
|
|
27
|
-
|
|
58
|
+
points: nil,
|
|
59
|
+
z: 0, rotate: 0, rx: nil, ry: nil,
|
|
60
|
+
color: nil, colour: nil, opacity: nil,
|
|
61
|
+
fill: true, stroke_width: 0, stroke_color: nil, stroke_colour: nil,
|
|
62
|
+
add: true, visible: true)
|
|
63
|
+
if points
|
|
64
|
+
Triangle.send(:validate_points, points)
|
|
65
|
+
x1, y1 = points[0]
|
|
66
|
+
x2, y2 = points[1]
|
|
67
|
+
x3, y3 = points[2]
|
|
68
|
+
end
|
|
28
69
|
@x1 = x1
|
|
29
70
|
@y1 = y1
|
|
30
71
|
@x2 = x2
|
|
@@ -32,14 +73,32 @@ module Ruby2D
|
|
|
32
73
|
@x3 = x3
|
|
33
74
|
@y3 = y3
|
|
34
75
|
@z = z
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
76
|
+
@rotate = rotate
|
|
77
|
+
@_user_rx = rx
|
|
78
|
+
@_user_ry = ry
|
|
79
|
+
self.color = color || colour || 'white'
|
|
80
|
+
self.opacity = opacity unless opacity.nil?
|
|
81
|
+
@fill = fill
|
|
82
|
+
@stroke_width = stroke_width
|
|
83
|
+
self.stroke_color = stroke_color || stroke_colour || (color || colour)
|
|
84
|
+
self.stroke_color.opacity = opacity unless opacity.nil?
|
|
85
|
+
@visible = visible
|
|
86
|
+
self.add if add
|
|
38
87
|
end
|
|
39
88
|
|
|
40
|
-
#
|
|
41
|
-
#
|
|
42
|
-
#
|
|
89
|
+
# Set the stroke color. Accepts a single color or a `Color::Set` of 3
|
|
90
|
+
# (one per vertex) interpolated around the perimeter. If nil, defaults to
|
|
91
|
+
# the fill color (preserving a per-vertex set when the fill is per-vertex).
|
|
92
|
+
def stroke_color=(c)
|
|
93
|
+
@stroke_color = Renderable.resolve_color_or_default(c, 3, label: self.class)
|
|
94
|
+
# A single stroke Color (not a per-vertex Set) takes the compact
|
|
95
|
+
# `stroke_triangle_uniform` fast path.
|
|
96
|
+
@_stroke_color_uniform = !@stroke_color.is_a?(Color::Set)
|
|
97
|
+
@_stroke_cc = nil
|
|
98
|
+
end
|
|
99
|
+
alias_method :stroke_colour=, :stroke_color=
|
|
100
|
+
|
|
101
|
+
# Set the color of the triangle
|
|
43
102
|
def color=(color)
|
|
44
103
|
# convert to Color or Color::Set
|
|
45
104
|
color = Color.set(color)
|
|
@@ -51,81 +110,257 @@ module Ruby2D
|
|
|
51
110
|
end
|
|
52
111
|
|
|
53
112
|
@color = color # converted above
|
|
54
|
-
|
|
113
|
+
# A single Color (not a per-vertex Set) is uniform across all three
|
|
114
|
+
# vertices, so it takes the compact `draw_triangle_uniform` fast path.
|
|
115
|
+
@_color_uniform = !color.is_a?(Color::Set)
|
|
116
|
+
@_cc = nil # invalidate cached color components
|
|
55
117
|
end
|
|
56
118
|
|
|
57
|
-
#
|
|
58
|
-
# triangle sides and the given point, is equal to the area of triangle.
|
|
119
|
+
# Check if the triangle contains the given point (inside the rendered fill)
|
|
59
120
|
def contains?(x, y)
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
end
|
|
68
|
-
|
|
69
|
-
#
|
|
70
|
-
|
|
71
|
-
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
#
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
|
|
79
|
-
|
|
121
|
+
x, y = _unrotate(x, y)
|
|
122
|
+
_point_in_polygon?([@x1, @y1, @x2, @y2, @x3, @y3], x, y)
|
|
123
|
+
end
|
|
124
|
+
|
|
125
|
+
# Get the rotation center x coordinate
|
|
126
|
+
def rx
|
|
127
|
+
@_user_rx.nil? ? x : @_user_rx
|
|
128
|
+
end
|
|
129
|
+
|
|
130
|
+
# Get the rotation center y coordinate
|
|
131
|
+
def ry
|
|
132
|
+
@_user_ry.nil? ? y : @_user_ry
|
|
133
|
+
end
|
|
134
|
+
|
|
135
|
+
# Set the rotation center x coordinate
|
|
136
|
+
def rx=(val)
|
|
137
|
+
@_user_rx = val
|
|
138
|
+
end
|
|
139
|
+
|
|
140
|
+
# Set the rotation center y coordinate
|
|
141
|
+
def ry=(val)
|
|
142
|
+
@_user_ry = val
|
|
143
|
+
end
|
|
144
|
+
|
|
145
|
+
# Render a triangle without creating an instance
|
|
146
|
+
def self.render(x1: 50, y1: 0, x2: 100, y2: 100, x3: 0, y3: 100,
|
|
147
|
+
points: nil,
|
|
148
|
+
rotate: 0, rx: nil, ry: nil,
|
|
149
|
+
color: nil, colour: nil, opacity: nil,
|
|
150
|
+
fill: true, stroke_width: 0, stroke_color: nil, stroke_colour: nil)
|
|
80
151
|
Window.render_ready_check
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
152
|
+
if points
|
|
153
|
+
validate_points(points)
|
|
154
|
+
x1, y1 = points[0]
|
|
155
|
+
x2, y2 = points[1]
|
|
156
|
+
x3, y3 = points[2]
|
|
157
|
+
end
|
|
158
|
+
fill_input = color || colour
|
|
159
|
+
# Resolve the fill color once. A single Color (not a per-vertex Set) with
|
|
160
|
+
# scalar opacity is uniform across all three vertices and draws via the
|
|
161
|
+
# compact `draw_triangle_uniform`; otherwise build the per-vertex color
|
|
162
|
+
# array from the already-resolved color (no second parse).
|
|
163
|
+
# A per-vertex color flattens straight to floats, skipping the
|
|
164
|
+
# `Color::Set` the general path builds — that allocates and parses one
|
|
165
|
+
# `Color` per vertex on every call. `resolved` stays nil in that case
|
|
166
|
+
# and the stroke below resolves for itself if it ends up needing one.
|
|
167
|
+
# The `is_a?(Array)` guard is inline so the common single-color call
|
|
168
|
+
# doesn't pay for a method call that would only decline.
|
|
169
|
+
c = fill_input.is_a?(Array) ? Renderable.flatten_per_vertex(fill_input, 3, opacity) : nil
|
|
170
|
+
if c
|
|
171
|
+
resolved = nil
|
|
172
|
+
uniform = false
|
|
173
|
+
else
|
|
174
|
+
resolved = Color.for_render(fill_input.nil? ? 'white' : fill_input)
|
|
175
|
+
uniform = !resolved.is_a?(Color::Set) && !opacity.is_a?(Array)
|
|
176
|
+
c = uniform ? nil : Renderable.flatten_resolved_color(resolved, 3, opacity, label: self)
|
|
177
|
+
end
|
|
178
|
+
|
|
179
|
+
# Rotation is inlined into locals (as in `render` below and Line#render):
|
|
180
|
+
# a helper returning the rotated points would allocate an array per
|
|
181
|
+
# rotated shape per frame — measured 2.9µs vs 1.8µs per quad on wasm.
|
|
182
|
+
if rotate != 0
|
|
183
|
+
cx = rx || ((x1 + x2 + x3) / 3.0)
|
|
184
|
+
cy = ry || ((y1 + y2 + y3) / 3.0)
|
|
185
|
+
rad = rotate * Math::PI / 180.0
|
|
186
|
+
sa = Math.sin(rad)
|
|
187
|
+
ca = Math.cos(rad)
|
|
188
|
+
dx = x1 - cx; dy = y1 - cy
|
|
189
|
+
x1 = dx * ca - dy * sa + cx; y1 = dx * sa + dy * ca + cy
|
|
190
|
+
dx = x2 - cx; dy = y2 - cy
|
|
191
|
+
x2 = dx * ca - dy * sa + cx; y2 = dx * sa + dy * ca + cy
|
|
192
|
+
dx = x3 - cx; dy = y3 - cy
|
|
193
|
+
x3 = dx * ca - dy * sa + cx; y3 = dx * sa + dy * ca + cy
|
|
194
|
+
end
|
|
195
|
+
|
|
196
|
+
if fill
|
|
197
|
+
if uniform
|
|
198
|
+
a = opacity || resolved.a
|
|
199
|
+
Ext.draw_triangle_uniform(x1, y1, x2, y2, x3, y3, resolved.r, resolved.g, resolved.b, a)
|
|
200
|
+
else
|
|
201
|
+
c1r, c1g, c1b, c1a, c2r, c2g, c2b, c2a, c3r, c3g, c3b, c3a = c
|
|
202
|
+
Ext.draw_triangle(
|
|
203
|
+
x1, y1, c1r, c1g, c1b, c1a,
|
|
204
|
+
x2, y2, c2r, c2g, c2b, c2a,
|
|
205
|
+
x3, y3, c3r, c3g, c3b, c3a
|
|
206
|
+
)
|
|
207
|
+
end
|
|
208
|
+
end
|
|
209
|
+
|
|
210
|
+
# Resolve the stroke color only when actually stroking. A single stroke
|
|
211
|
+
# color draws via the compact `stroke_triangle_uniform`; a per-vertex Set
|
|
212
|
+
# keeps the splatting path. When no explicit stroke is given the stroke
|
|
213
|
+
# reuses the already-resolved fill color. (An explicit stroke color is
|
|
214
|
+
# still validated at stroke_width 0 below, matching the instance constructor.)
|
|
215
|
+
if stroke_width > 0
|
|
216
|
+
stroke_input = stroke_color || stroke_colour || fill_input
|
|
217
|
+
sresolved = if !stroke_input.equal?(fill_input)
|
|
218
|
+
Color.for_render(stroke_input)
|
|
219
|
+
else
|
|
220
|
+
resolved || Color.for_render(fill_input.nil? ? 'white' : fill_input)
|
|
221
|
+
end
|
|
222
|
+
if !sresolved.is_a?(Color::Set) && !opacity.is_a?(Array)
|
|
223
|
+
sa = opacity || sresolved.a
|
|
224
|
+
Ext.stroke_triangle_uniform(x1, y1, x2, y2, x3, y3, stroke_width,
|
|
225
|
+
sresolved.r, sresolved.g, sresolved.b, sa)
|
|
226
|
+
else
|
|
227
|
+
s1r, s1g, s1b, s1a, s2r, s2g, s2b, s2a, s3r, s3g, s3b, s3a =
|
|
228
|
+
Renderable.flatten_resolved_color(sresolved, 3, opacity, label: self)
|
|
229
|
+
Ext.stroke_triangle(
|
|
230
|
+
x1, y1, x2, y2, x3, y3, stroke_width,
|
|
231
|
+
s1r, s1g, s1b, s1a,
|
|
232
|
+
s2r, s2g, s2b, s2a,
|
|
233
|
+
s3r, s3g, s3b, s3a
|
|
234
|
+
)
|
|
235
|
+
end
|
|
236
|
+
elsif stroke_color || stroke_colour
|
|
237
|
+
Renderable.flatten_color(stroke_color || stroke_colour, 3, opacity, label: self)
|
|
238
|
+
end
|
|
86
239
|
end
|
|
87
240
|
|
|
88
241
|
private
|
|
89
242
|
|
|
243
|
+
def self.validate_points(points)
|
|
244
|
+
raise ArgumentError, 'Triangle requires exactly 3 points' unless points.length == 3
|
|
245
|
+
raise ArgumentError, 'points must be an array of [x, y] pairs' \
|
|
246
|
+
unless points.all? { |p| p.is_a?(Array) && p.length == 2 }
|
|
247
|
+
end
|
|
248
|
+
private_class_method :validate_points
|
|
249
|
+
|
|
90
250
|
def render
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
|
|
126
|
-
|
|
127
|
-
|
|
128
|
-
|
|
251
|
+
ensure_cc
|
|
252
|
+
ensure_scc if @stroke_width && @stroke_width > 0
|
|
253
|
+
|
|
254
|
+
x1, y1, x2, y2, x3, y3 = @x1, @y1, @x2, @y2, @x3, @y3
|
|
255
|
+
|
|
256
|
+
# Rotation inlined into locals — see the `Triangle.render` note.
|
|
257
|
+
if @rotate != 0
|
|
258
|
+
cx = rx; cy = ry
|
|
259
|
+
rad = @rotate * Math::PI / 180.0
|
|
260
|
+
sa = Math.sin(rad)
|
|
261
|
+
ca = Math.cos(rad)
|
|
262
|
+
dx = x1 - cx; dy = y1 - cy
|
|
263
|
+
x1 = dx * ca - dy * sa + cx; y1 = dx * sa + dy * ca + cy
|
|
264
|
+
dx = x2 - cx; dy = y2 - cy
|
|
265
|
+
x2 = dx * ca - dy * sa + cx; y2 = dx * sa + dy * ca + cy
|
|
266
|
+
dx = x3 - cx; dy = y3 - cy
|
|
267
|
+
x3 = dx * ca - dy * sa + cx; y3 = dx * sa + dy * ca + cy
|
|
268
|
+
end
|
|
269
|
+
|
|
270
|
+
if @fill
|
|
271
|
+
cc = @_cc
|
|
272
|
+
if @_color_uniform
|
|
273
|
+
Ext.draw_triangle_uniform(x1, y1, x2, y2, x3, y3, cc[0], cc[1], cc[2], cc[3])
|
|
274
|
+
else
|
|
275
|
+
Ext.draw_triangle(
|
|
276
|
+
x1, y1, cc[0], cc[1], cc[2], cc[3],
|
|
277
|
+
x2, y2, cc[4], cc[5], cc[6], cc[7],
|
|
278
|
+
x3, y3, cc[8], cc[9], cc[10], cc[11]
|
|
279
|
+
)
|
|
280
|
+
end
|
|
281
|
+
end
|
|
282
|
+
|
|
283
|
+
if @stroke_width && @stroke_width > 0
|
|
284
|
+
scc = @_stroke_cc
|
|
285
|
+
if @_stroke_color_uniform
|
|
286
|
+
Ext.stroke_triangle_uniform(x1, y1, x2, y2, x3, y3, @stroke_width, scc[0], scc[1], scc[2], scc[3])
|
|
287
|
+
else
|
|
288
|
+
Ext.stroke_triangle(
|
|
289
|
+
x1, y1, x2, y2, x3, y3, @stroke_width,
|
|
290
|
+
scc[0], scc[1], scc[2], scc[3],
|
|
291
|
+
scc[4], scc[5], scc[6], scc[7],
|
|
292
|
+
scc[8], scc[9], scc[10], scc[11]
|
|
293
|
+
)
|
|
294
|
+
end
|
|
295
|
+
end
|
|
296
|
+
end
|
|
297
|
+
|
|
298
|
+
# Scene-graph draw hook (see Renderable#_render_scene). Triangle's `render`
|
|
299
|
+
# is already zero-arg, so the hook is the same method under the scene name.
|
|
300
|
+
alias_method :_render_scene, :render
|
|
301
|
+
public :_render_scene
|
|
302
|
+
|
|
303
|
+
# Build/rebuild flat per-vertex stroke color cache (3 × rgba = 12 floats)
|
|
304
|
+
def ensure_scc
|
|
305
|
+
if @_stroke_color_uniform
|
|
306
|
+
c = @stroke_color
|
|
307
|
+
if @_stroke_cc.nil? || @_stroke_cc[0] != c.r || @_stroke_cc[1] != c.g || @_stroke_cc[2] != c.b || @_stroke_cc[3] != c.a
|
|
308
|
+
@_stroke_cc = [c.r, c.g, c.b, c.a]
|
|
309
|
+
end
|
|
310
|
+
elsif @_stroke_cc.nil? || !scc_matches?
|
|
311
|
+
@_stroke_cc = Array.new(12)
|
|
312
|
+
3.times do |i|
|
|
313
|
+
c = @stroke_color.vertex(i)
|
|
314
|
+
@_stroke_cc[i * 4] = c.r
|
|
315
|
+
@_stroke_cc[i * 4 + 1] = c.g
|
|
316
|
+
@_stroke_cc[i * 4 + 2] = c.b
|
|
317
|
+
@_stroke_cc[i * 4 + 3] = c.a
|
|
318
|
+
end
|
|
319
|
+
end
|
|
320
|
+
end
|
|
321
|
+
|
|
322
|
+
def scc_matches?
|
|
323
|
+
3.times do |i|
|
|
324
|
+
c = @stroke_color.vertex(i)
|
|
325
|
+
return false if @_stroke_cc[i * 4] != c.r
|
|
326
|
+
return false if @_stroke_cc[i * 4 + 1] != c.g
|
|
327
|
+
return false if @_stroke_cc[i * 4 + 2] != c.b
|
|
328
|
+
return false if @_stroke_cc[i * 4 + 3] != c.a
|
|
329
|
+
end
|
|
330
|
+
true
|
|
331
|
+
end
|
|
332
|
+
|
|
333
|
+
# Build/rebuild flat color cache for the native extension
|
|
334
|
+
def ensure_cc
|
|
335
|
+
# Solid fill: cache 4 floats and validity-check 4 comparisons (the
|
|
336
|
+
# per-frame check still catches in-place `color.opacity=` fades). Mirrors
|
|
337
|
+
# the Circle/Ellipse single-color cache.
|
|
338
|
+
if @_color_uniform
|
|
339
|
+
c = @color
|
|
340
|
+
if @_cc.nil? || @_cc[0] != c.r || @_cc[1] != c.g || @_cc[2] != c.b || @_cc[3] != c.a
|
|
341
|
+
@_cc = [c.r, c.g, c.b, c.a]
|
|
342
|
+
end
|
|
343
|
+
elsif @_cc.nil? || !cc_matches?
|
|
344
|
+
@_cc = Array.new(12)
|
|
345
|
+
3.times do |i|
|
|
346
|
+
c = @color.vertex(i)
|
|
347
|
+
@_cc[i * 4] = c.r
|
|
348
|
+
@_cc[i * 4 + 1] = c.g
|
|
349
|
+
@_cc[i * 4 + 2] = c.b
|
|
350
|
+
@_cc[i * 4 + 3] = c.a
|
|
351
|
+
end
|
|
352
|
+
end
|
|
353
|
+
end
|
|
354
|
+
|
|
355
|
+
def cc_matches?
|
|
356
|
+
3.times do |i|
|
|
357
|
+
c = @color.vertex(i)
|
|
358
|
+
return false if @_cc[i * 4] != c.r
|
|
359
|
+
return false if @_cc[i * 4 + 1] != c.g
|
|
360
|
+
return false if @_cc[i * 4 + 2] != c.b
|
|
361
|
+
return false if @_cc[i * 4 + 3] != c.a
|
|
362
|
+
end
|
|
363
|
+
true
|
|
129
364
|
end
|
|
130
365
|
end
|
|
131
366
|
end
|
data/lib/ruby2d/version.rb
CHANGED
data/lib/ruby2d/vertices.rb
CHANGED
|
@@ -1,125 +1,102 @@
|
|
|
1
|
-
# frozen_string_literal: true
|
|
2
|
-
|
|
3
1
|
# Ruby2D::Vertices
|
|
4
2
|
|
|
5
3
|
module Ruby2D
|
|
6
|
-
#
|
|
7
|
-
# The vertices array is split up into 4 groups (1 - top left, 2 - top right, 3 - bottom right, 4 - bottom left)
|
|
8
|
-
# This class is responsible for transforming textures, it can scale / crop / rotate and flip textures
|
|
4
|
+
# Vertex and texture coordinates for tile placements
|
|
9
5
|
class Vertices
|
|
6
|
+
# Texture coordinates for an uncropped quad (full image)
|
|
7
|
+
TEX_UNCROPPED_COORDS = [
|
|
8
|
+
0.0, 0.0, # top left
|
|
9
|
+
1.0, 0.0, # top right
|
|
10
|
+
1.0, 1.0, # bottom right
|
|
11
|
+
0.0, 1.0 # bottom left
|
|
12
|
+
].freeze
|
|
13
|
+
|
|
14
|
+
# Create a vertex set for a tile placement
|
|
10
15
|
def initialize(x, y, width, height, rotate, crop: nil, flip: nil)
|
|
11
|
-
@flip = flip
|
|
12
16
|
@x = x
|
|
13
17
|
@y = y
|
|
14
18
|
@width = width.to_f
|
|
15
19
|
@height = height.to_f
|
|
16
20
|
@rotate = rotate
|
|
21
|
+
@crop = crop
|
|
22
|
+
apply_flip(flip)
|
|
17
23
|
@rx = @x + (@width / 2.0)
|
|
18
24
|
@ry = @y + (@height / 2.0)
|
|
19
|
-
@crop = crop
|
|
20
|
-
@coordinates = nil
|
|
21
|
-
@texture_coordinates = nil
|
|
22
|
-
_apply_flip unless @flip.nil?
|
|
23
25
|
end
|
|
24
26
|
|
|
27
|
+
# Get the quad corner coordinates as a flat array
|
|
25
28
|
def coordinates
|
|
26
|
-
@coordinates ||=
|
|
27
|
-
_unrotated_coordinates
|
|
28
|
-
else
|
|
29
|
-
_calculate_coordinates
|
|
30
|
-
end
|
|
29
|
+
@coordinates ||= @rotate.zero? ? unrotated_coordinates : rotated_coordinates
|
|
31
30
|
end
|
|
32
31
|
|
|
33
|
-
|
|
34
|
-
0.0, 0.0, # top left
|
|
35
|
-
1.0, 0.0, # top right
|
|
36
|
-
1.0, 1.0, # bottom right
|
|
37
|
-
0.0, 1.0 # bottom left
|
|
38
|
-
].freeze
|
|
39
|
-
|
|
32
|
+
# Get the texture UV coordinates as a flat array
|
|
40
33
|
def texture_coordinates
|
|
41
|
-
@texture_coordinates ||=
|
|
42
|
-
TEX_UNCROPPED_COORDS
|
|
43
|
-
else
|
|
44
|
-
_calculate_texture_coordinates
|
|
45
|
-
end
|
|
34
|
+
@texture_coordinates ||= @crop ? cropped_texture_coordinates : TEX_UNCROPPED_COORDS
|
|
46
35
|
end
|
|
47
36
|
|
|
48
37
|
private
|
|
49
38
|
|
|
50
|
-
def
|
|
51
|
-
|
|
52
|
-
|
|
39
|
+
def unrotated_coordinates
|
|
40
|
+
[
|
|
41
|
+
@x, @y, # top left
|
|
42
|
+
@x + @width, @y, # top right
|
|
43
|
+
@x + @width, @y + @height, # bottom right
|
|
44
|
+
@x, @y + @height # bottom left
|
|
45
|
+
]
|
|
46
|
+
end
|
|
53
47
|
|
|
54
|
-
|
|
48
|
+
def rotated_coordinates
|
|
49
|
+
angle = @rotate * Math::PI / 180.0
|
|
55
50
|
sa = Math.sin(angle)
|
|
56
51
|
ca = Math.cos(angle)
|
|
57
52
|
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
ynew = x * sa + y * ca
|
|
65
|
-
|
|
66
|
-
# Translate point back
|
|
67
|
-
x = xnew + @rx
|
|
68
|
-
y = ynew + @ry
|
|
69
|
-
|
|
70
|
-
[x, y]
|
|
53
|
+
[
|
|
54
|
+
*rotate_point(@x, @y, sa, ca), # top left
|
|
55
|
+
*rotate_point(@x + @width, @y, sa, ca), # top right
|
|
56
|
+
*rotate_point(@x + @width, @y + @height, sa, ca), # bottom right
|
|
57
|
+
*rotate_point(@x, @y + @height, sa, ca) # bottom left
|
|
58
|
+
]
|
|
71
59
|
end
|
|
72
60
|
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
x3 = @x + @width
|
|
79
|
-
y3 = @y + @height; # Bottom right
|
|
80
|
-
x4 = @x
|
|
81
|
-
y4 = @y + @height; # Bottom left
|
|
82
|
-
[x1, y1, x2, y2, x3, y3, x4, y4]
|
|
83
|
-
end
|
|
61
|
+
# Rotate a point around the center of the quad, given the precomputed sine
|
|
62
|
+
# and cosine of the rotation angle
|
|
63
|
+
def rotate_point(x, y, sa, ca)
|
|
64
|
+
dx = x - @rx
|
|
65
|
+
dy = y - @ry
|
|
84
66
|
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
x2, y2 = rotate(@x + @width, @y); # Top right
|
|
88
|
-
x3, y3 = rotate(@x + @width, @y + @height); # Bottom right
|
|
89
|
-
x4, y4 = rotate(@x, @y + @height); # Bottom left
|
|
90
|
-
[x1, y1, x2, y2, x3, y3, x4, y4]
|
|
67
|
+
[dx * ca - dy * sa + @rx,
|
|
68
|
+
dx * sa + dy * ca + @ry]
|
|
91
69
|
end
|
|
92
70
|
|
|
93
|
-
def
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
# ty4 = ty3
|
|
109
|
-
|
|
110
|
-
[tx1, ty1, tx2, ty2, tx3, ty3, tx1, ty3]
|
|
71
|
+
def cropped_texture_coordinates
|
|
72
|
+
img_w = @crop[:image_width].to_f
|
|
73
|
+
img_h = @crop[:image_height].to_f
|
|
74
|
+
|
|
75
|
+
left = @crop[:x] / img_w
|
|
76
|
+
top = @crop[:y] / img_h
|
|
77
|
+
right = left + (@crop[:width] / img_w)
|
|
78
|
+
bottom = top + (@crop[:height] / img_h)
|
|
79
|
+
|
|
80
|
+
[
|
|
81
|
+
left, top, # top left
|
|
82
|
+
right, top, # top right
|
|
83
|
+
right, bottom, # bottom right
|
|
84
|
+
left, bottom # bottom left
|
|
85
|
+
]
|
|
111
86
|
end
|
|
112
87
|
|
|
113
|
-
def
|
|
114
|
-
|
|
88
|
+
def apply_flip(flip)
|
|
89
|
+
return unless flip
|
|
90
|
+
|
|
91
|
+
if flip == :horizontal || flip == :both
|
|
115
92
|
@x += @width
|
|
116
93
|
@width = -@width
|
|
117
94
|
end
|
|
118
95
|
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
96
|
+
if flip == :vertical || flip == :both
|
|
97
|
+
@y += @height
|
|
98
|
+
@height = -@height
|
|
99
|
+
end
|
|
123
100
|
end
|
|
124
101
|
end
|
|
125
102
|
end
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
module Ruby2D
|
|
2
|
+
# Messages already emitted by `warn`, so a bad value produced every frame in a
|
|
3
|
+
# render loop warns a single time rather than flooding the console. Keyed by
|
|
4
|
+
# the message string.
|
|
5
|
+
@warned_messages = {}
|
|
6
|
+
|
|
7
|
+
# Emit a warning at most once per distinct message. Mirrors the native
|
|
8
|
+
# extension's `R2D_Log(R2D_WARN, ...)`: a bold-yellow `[WARN]` tag
|
|
9
|
+
# (`String#warning` shares the C side's `1;33`) followed by the message, on
|
|
10
|
+
# stderr — so Ruby and C warnings render identically. `Kernel#warn` isn't
|
|
11
|
+
# available under mruby, so write to `$stderr` directly.
|
|
12
|
+
def self.warn(message)
|
|
13
|
+
return if @warned_messages.key?(message)
|
|
14
|
+
|
|
15
|
+
@warned_messages[message] = true
|
|
16
|
+
$stderr.puts "#{'[WARN]'.warning} #{message}"
|
|
17
|
+
end
|
|
18
|
+
|
|
19
|
+
# Emit an informational diagnostic, mirroring the native extension's
|
|
20
|
+
# `R2D_Log(R2D_INFO, ...)`: a bold-blue `[INFO]` tag (`String#info` and the C
|
|
21
|
+
# side both use `1;34`) followed by the message, on stderr. Like the C side,
|
|
22
|
+
# INFO is suppressed unless diagnostics are enabled (`set(diagnostics: true)`)
|
|
23
|
+
# and — unlike `warn` — it never dedupes, so every diagnostic event prints.
|
|
24
|
+
def self.info(message)
|
|
25
|
+
return unless DSL.window? && DSL.window.diagnostics
|
|
26
|
+
|
|
27
|
+
$stderr.puts "#{'[INFO]'.info} #{message}"
|
|
28
|
+
end
|
|
29
|
+
end
|