ruby2d 0.12.0 → 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/LICENSE.md +7 -0
- data/README.md +141 -0
- data/USAGE.md +2435 -0
- data/assets/Rakefile +637 -0
- data/assets/build_support/CMakeLists.txt +94 -0
- data/assets/build_support/mruby/build_config.rb +34 -0
- data/assets/build_support/mruby/build_config_wasm.rb +30 -0
- data/assets/build_support/sdl_test.c +174 -0
- data/assets/deps.yaml +16 -0
- data/assets/platform/include/SDL3/SDL.h +91 -0
- data/assets/platform/include/SDL3/SDL_assert.h +705 -0
- data/assets/platform/include/SDL3/SDL_asyncio.h +550 -0
- data/assets/platform/include/SDL3/SDL_atomic.h +692 -0
- data/assets/platform/include/SDL3/SDL_audio.h +2370 -0
- data/assets/platform/include/SDL3/SDL_begin_code.h +553 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_bits.h +47 -27
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_blendmode.h +59 -55
- data/assets/platform/include/SDL3/SDL_camera.h +535 -0
- data/assets/platform/include/SDL3/SDL_clipboard.h +331 -0
- data/assets/{include/SDL2/close_code.h → platform/include/SDL3/SDL_close_code.h} +9 -8
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_copying.h +3 -1
- data/assets/platform/include/SDL3/SDL_cpuinfo.h +374 -0
- data/assets/platform/include/SDL3/SDL_dialog.h +343 -0
- data/assets/platform/include/SDL3/SDL_dlopennote.h +234 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_egl.h +11 -8
- data/assets/platform/include/SDL3/SDL_endian.h +645 -0
- data/assets/platform/include/SDL3/SDL_error.h +226 -0
- data/assets/platform/include/SDL3/SDL_events.h +1645 -0
- data/assets/platform/include/SDL3/SDL_filesystem.h +537 -0
- data/assets/platform/include/SDL3/SDL_gamepad.h +1656 -0
- data/assets/platform/include/SDL3/SDL_gpu.h +4608 -0
- data/assets/platform/include/SDL3/SDL_guid.h +106 -0
- data/assets/platform/include/SDL3/SDL_haptic.h +1461 -0
- data/assets/platform/include/SDL3/SDL_hidapi.h +571 -0
- data/assets/platform/include/SDL3/SDL_hints.h +5001 -0
- data/assets/platform/include/SDL3/SDL_init.h +507 -0
- data/assets/platform/include/SDL3/SDL_intrin.h +410 -0
- data/assets/platform/include/SDL3/SDL_iostream.h +1379 -0
- data/assets/platform/include/SDL3/SDL_joystick.h +1385 -0
- data/assets/platform/include/SDL3/SDL_keyboard.h +608 -0
- data/assets/platform/include/SDL3/SDL_keycode.h +347 -0
- data/assets/platform/include/SDL3/SDL_loadso.h +145 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_locale.h +40 -24
- data/assets/platform/include/SDL3/SDL_log.h +541 -0
- data/assets/platform/include/SDL3/SDL_main.h +704 -0
- data/assets/platform/include/SDL3/SDL_main_impl.h +151 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_messagebox.h +85 -48
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_metal.h +29 -29
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_misc.h +13 -12
- data/assets/platform/include/SDL3/SDL_mouse.h +813 -0
- data/assets/platform/include/SDL3/SDL_mutex.h +1117 -0
- data/assets/platform/include/SDL3/SDL_oldnames.h +1339 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl.h +1247 -278
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl_glext.h +5 -1
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles.h +6 -7
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2.h +10 -11
- data/assets/platform/include/SDL3/SDL_pen.h +198 -0
- data/assets/platform/include/SDL3/SDL_pixels.h +1441 -0
- data/assets/{include/SDL2/SDL_test_log.h → platform/include/SDL3/SDL_platform.h} +25 -26
- data/assets/platform/include/SDL3/SDL_platform_defines.h +497 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_power.h +40 -20
- data/assets/platform/include/SDL3/SDL_process.h +441 -0
- data/assets/platform/include/SDL3/SDL_properties.h +572 -0
- data/assets/platform/include/SDL3/SDL_rect.h +528 -0
- data/assets/platform/include/SDL3/SDL_render.h +3028 -0
- data/assets/platform/include/SDL3/SDL_revision.h +59 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_scancode.h +59 -68
- data/assets/platform/include/SDL3/SDL_sensor.h +321 -0
- data/assets/platform/include/SDL3/SDL_stdinc.h +6186 -0
- data/assets/platform/include/SDL3/SDL_storage.h +686 -0
- data/assets/platform/include/SDL3/SDL_surface.h +1769 -0
- data/assets/platform/include/SDL3/SDL_system.h +840 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test.h +16 -22
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_assert.h +27 -34
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_common.h +109 -52
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_compare.h +22 -14
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_crc32.h +27 -30
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_font.h +50 -49
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_fuzzer.h +64 -79
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_harness.h +47 -30
- data/assets/platform/include/SDL3/SDL_test_log.h +83 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_md5.h +21 -28
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_memory.h +19 -16
- data/assets/platform/include/SDL3/SDL_thread.h +602 -0
- data/assets/platform/include/SDL3/SDL_time.h +249 -0
- data/assets/platform/include/SDL3/SDL_timer.h +454 -0
- data/assets/platform/include/SDL3/SDL_touch.h +184 -0
- data/assets/platform/include/SDL3/SDL_tray.h +544 -0
- data/assets/platform/include/SDL3/SDL_version.h +198 -0
- data/assets/platform/include/SDL3/SDL_video.h +3497 -0
- data/assets/platform/include/SDL3/SDL_vulkan.h +287 -0
- data/assets/platform/include/SDL3_image/SDL_image.h +3328 -0
- data/assets/platform/include/SDL3_mixer/SDL_mixer.h +3369 -0
- data/assets/platform/include/SDL3_ttf/SDL_textengine.h +181 -0
- data/assets/platform/include/SDL3_ttf/SDL_ttf.h +2833 -0
- data/assets/{include → platform/include}/mrbconf.h +42 -31
- data/assets/{include → platform/include}/mruby/array.h +3 -4
- data/assets/{include → platform/include}/mruby/boxing_nan.h +10 -0
- data/assets/platform/include/mruby/boxing_no.h +59 -0
- data/assets/{include → platform/include}/mruby/boxing_word.h +72 -26
- data/assets/platform/include/mruby/class.h +157 -0
- data/assets/{include → platform/include}/mruby/common.h +30 -1
- data/assets/{include → platform/include}/mruby/compile.h +52 -74
- data/assets/{include → platform/include}/mruby/data.h +2 -2
- data/assets/{include → platform/include}/mruby/debug.h +12 -5
- data/assets/{include → platform/include}/mruby/dump.h +7 -9
- data/assets/{include → platform/include}/mruby/endian.h +1 -1
- data/assets/platform/include/mruby/error.h +173 -0
- data/assets/platform/include/mruby/gc.h +79 -0
- data/assets/{include → platform/include}/mruby/hash.h +1 -7
- data/assets/platform/include/mruby/internal.h +282 -0
- data/assets/platform/include/mruby/irep.h +143 -0
- data/assets/{include → platform/include}/mruby/istruct.h +1 -1
- data/assets/platform/include/mruby/khash.h +455 -0
- data/assets/platform/include/mruby/mempool.h +19 -0
- data/assets/{include → platform/include}/mruby/numeric.h +7 -10
- data/assets/platform/include/mruby/object.h +51 -0
- data/assets/{include → platform/include}/mruby/opcode.h +5 -5
- data/assets/{include → platform/include}/mruby/ops.h +19 -6
- data/assets/platform/include/mruby/presym/id.h +1447 -0
- data/assets/{include → platform/include}/mruby/presym/scanning.h +10 -7
- data/assets/platform/include/mruby/presym/table.h +2893 -0
- data/assets/platform/include/mruby/presym.h +65 -0
- data/assets/platform/include/mruby/proc.h +184 -0
- data/assets/{include → platform/include}/mruby/range.h +0 -2
- data/assets/{include → platform/include}/mruby/string.h +33 -53
- data/assets/platform/include/mruby/throw.h +81 -0
- data/assets/{include → platform/include}/mruby/value.h +64 -29
- data/assets/{include → platform/include}/mruby/variable.h +6 -23
- data/assets/{include → platform/include}/mruby/version.h +7 -7
- data/assets/{include → platform/include}/mruby.h +238 -116
- data/assets/platform/macos-arm64/bin/mrbc +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_image.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/macos-arm64/lib/libmruby.a +0 -0
- data/assets/platform/wasm/lib/libFLAC.a +0 -0
- data/assets/platform/wasm/lib/libSDL3.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_image.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/wasm/lib/libfreetype.a +0 -0
- data/assets/platform/wasm/lib/libharfbuzz.a +0 -0
- data/assets/platform/wasm/lib/libmruby.a +0 -0
- data/assets/platform/wasm/lib/libogg.a +0 -0
- data/assets/platform/wasm/lib/libplutosvg.a +0 -0
- data/assets/platform/wasm/lib/libplutovg.a +0 -0
- data/assets/platform/wasm/lib/libpng.a +0 -0
- data/assets/platform/wasm/lib/libpng16.a +0 -0
- data/assets/platform/wasm/lib/libvorbis.a +0 -0
- data/assets/platform/wasm/lib/libvorbisfile.a +0 -0
- data/assets/platform/wasm/lib/libzlibstatic.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/bin/mrbc.exe +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_image.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libmruby.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/bin/mrbc.exe +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_image.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libmruby.a +0 -0
- data/assets/resources/fonts/outfit/OFL.txt +93 -0
- data/assets/resources/fonts/outfit/outfit.ttf +0 -0
- data/assets/resources/fonts/roboto_mono/OFL.txt +91 -0
- data/assets/resources/fonts/roboto_mono/roboto_mono.ttf +0 -0
- data/assets/resources/icons/icon.icns +0 -0
- data/assets/resources/icons/icon.png +0 -0
- data/assets/resources/spritesheets/License.txt +28 -0
- data/assets/resources/spritesheets/spritesheet-backgrounds.png +0 -0
- data/assets/resources/spritesheets/spritesheet-backgrounds.xml +16 -0
- data/assets/resources/spritesheets/spritesheet-characters.png +0 -0
- data/assets/resources/spritesheets/spritesheet-characters.xml +47 -0
- data/assets/resources/spritesheets/spritesheet-enemies.png +0 -0
- data/assets/resources/spritesheets/spritesheet-enemies.xml +62 -0
- data/assets/resources/spritesheets/spritesheet-tiles.png +0 -0
- data/assets/resources/spritesheets/spritesheet-tiles.xml +316 -0
- data/assets/{wasm → resources/web}/template.html +1 -1
- data/assets/target.rb +131 -0
- data/bin/ruby2d +281 -82
- data/examples/astar.rb +269 -0
- data/examples/asteroids.rb +403 -0
- data/examples/bezier_editor.rb +96 -0
- data/examples/boids.rb +191 -0
- data/examples/bouncing_balls.rb +119 -0
- data/examples/breakout.rb +186 -0
- data/examples/constellations.rb +100 -0
- data/examples/dashboard.rb +133 -0
- data/examples/double_pendulum.rb +254 -0
- data/examples/falling_sand.rb +291 -0
- data/examples/fireworks.rb +110 -0
- data/examples/fluid_dynamics.rb +340 -0
- data/examples/fourier_epicycles.rb +142 -0
- data/examples/fractal_tree.rb +326 -0
- data/examples/game_of_life.rb +148 -0
- data/examples/gamepads.rb +333 -0
- data/examples/hill_driver.rb +613 -0
- data/examples/logo_animation.rb +251 -0
- data/examples/lorenz_attractor.rb +115 -0
- data/examples/mandelbrot.rb +207 -0
- data/examples/marching_squares.rb +200 -0
- data/examples/maze.rb +323 -0
- data/examples/nbody.rb +338 -0
- data/examples/outrun.rb +391 -0
- data/examples/pixel_paint.rb +313 -0
- data/examples/platformer.rb +335 -0
- data/examples/ray_casting_maze.rb +175 -0
- data/examples/shadow_casting.rb +151 -0
- data/examples/shape_recognizer.rb +908 -0
- data/examples/snake.rb +144 -0
- data/examples/sprite_sheets.rb +246 -0
- data/examples/swarm.rb +206 -0
- data/examples/tsp_annealing.rb +104 -0
- data/examples/ui_controls.rb +163 -0
- data/examples/wireframe_3d.rb +139 -0
- data/ext/ruby2d/audio.c +324 -0
- data/ext/ruby2d/canvas.c +1715 -494
- data/ext/ruby2d/ext.c +541 -0
- data/ext/ruby2d/extconf.rb +122 -145
- data/ext/ruby2d/font.c +566 -20
- data/ext/ruby2d/fps.c +92 -0
- data/ext/ruby2d/image.c +466 -41
- data/ext/ruby2d/ruby2d.c +374 -1890
- data/ext/ruby2d/ruby2d.h +840 -460
- data/ext/ruby2d/shapes.c +931 -101
- data/ext/ruby2d/text.c +586 -21
- data/ext/ruby2d/window.c +1693 -283
- data/lib/ruby2d/atlas_parser.rb +194 -0
- data/lib/ruby2d/audio.rb +73 -0
- data/lib/ruby2d/benchmark.rb +259 -0
- data/lib/ruby2d/bitmap_text.rb +155 -0
- data/lib/ruby2d/button.rb +402 -0
- data/lib/ruby2d/canvas.rb +703 -279
- data/lib/ruby2d/circle.rb +206 -29
- data/lib/ruby2d/cli/browser.rb +314 -0
- data/lib/ruby2d/cli/build.rb +471 -257
- data/lib/ruby2d/cli/colorize.rb +7 -5
- data/lib/ruby2d/cli/examples.rb +127 -0
- data/lib/ruby2d/cli/launch.rb +24 -39
- data/lib/ruby2d/cli/lib_files.rb +48 -0
- data/lib/ruby2d/cli/messages.rb +40 -0
- data/lib/ruby2d/cli/setup.rb +273 -0
- data/lib/ruby2d/cli/static_server.rb +160 -0
- data/lib/ruby2d/cli/usage.rb +255 -0
- data/lib/ruby2d/color.rb +191 -69
- data/lib/ruby2d/core.rb +37 -19
- data/lib/ruby2d/deps_help.rb +89 -0
- data/lib/ruby2d/dsl.rb +51 -12
- data/lib/ruby2d/ellipse.rb +228 -0
- data/lib/ruby2d/exceptions.rb +0 -2
- data/lib/ruby2d/font.rb +34 -74
- data/lib/ruby2d/gamepad.rb +323 -0
- data/lib/ruby2d/gem_paths.rb +19 -0
- data/lib/ruby2d/image.rb +155 -52
- data/lib/ruby2d/interactive.rb +103 -0
- data/lib/ruby2d/json_parser.rb +268 -0
- data/lib/ruby2d/line.rb +194 -85
- data/lib/ruby2d/mruby_compat.rb +12 -0
- data/lib/ruby2d/polygon.rb +297 -0
- data/lib/ruby2d/polyline.rb +368 -0
- data/lib/ruby2d/quad.rb +358 -94
- data/lib/ruby2d/rectangle.rb +77 -19
- data/lib/ruby2d/renderable.rb +411 -11
- data/lib/ruby2d/sprite.rb +471 -180
- data/lib/ruby2d/sprite_sheet.rb +64 -0
- data/lib/ruby2d/square.rb +29 -17
- data/lib/ruby2d/text.rb +196 -65
- data/lib/ruby2d/tileset.rb +139 -81
- data/lib/ruby2d/triangle.rb +324 -89
- data/lib/ruby2d/version.rb +1 -3
- data/lib/ruby2d/vertices.rb +62 -85
- data/lib/ruby2d/warnings.rb +29 -0
- data/lib/ruby2d/window/class_methods.rb +218 -0
- data/lib/ruby2d/window/gamepad_events.rb +141 -0
- data/lib/ruby2d/window/key_events.rb +74 -0
- data/lib/ruby2d/window/mouse_events.rb +171 -0
- data/lib/ruby2d/window/object_events.rb +168 -0
- data/lib/ruby2d/window.rb +632 -585
- data/lib/ruby2d.rb +14 -19
- metadata +275 -428
- data/assets/app.icns +0 -0
- data/assets/include/GLES2/gl2.h +0 -656
- data/assets/include/GLES2/gl2ext.h +0 -3949
- data/assets/include/GLES2/gl2ext_angle.h +0 -701
- data/assets/include/GLES2/gl2platform.h +0 -27
- data/assets/include/GLES3/gl3.h +0 -1192
- data/assets/include/GLES3/gl31.h +0 -1507
- data/assets/include/GLES3/gl32.h +0 -1808
- data/assets/include/GLES3/gl3platform.h +0 -27
- data/assets/include/KHR/khrplatform.h +0 -290
- data/assets/include/SDL2/SDL.h +0 -233
- data/assets/include/SDL2/SDL_assert.h +0 -326
- data/assets/include/SDL2/SDL_atomic.h +0 -415
- data/assets/include/SDL2/SDL_audio.h +0 -1500
- data/assets/include/SDL2/SDL_clipboard.h +0 -141
- data/assets/include/SDL2/SDL_config.h +0 -61
- data/assets/include/SDL2/SDL_config_android.h +0 -194
- data/assets/include/SDL2/SDL_config_emscripten.h +0 -218
- data/assets/include/SDL2/SDL_config_iphoneos.h +0 -217
- data/assets/include/SDL2/SDL_config_macosx.h +0 -277
- data/assets/include/SDL2/SDL_config_minimal.h +0 -95
- data/assets/include/SDL2/SDL_config_ngage.h +0 -89
- data/assets/include/SDL2/SDL_config_os2.h +0 -207
- data/assets/include/SDL2/SDL_config_pandora.h +0 -141
- data/assets/include/SDL2/SDL_config_windows.h +0 -331
- data/assets/include/SDL2/SDL_config_wingdk.h +0 -253
- data/assets/include/SDL2/SDL_config_winrt.h +0 -220
- data/assets/include/SDL2/SDL_config_xbox.h +0 -235
- data/assets/include/SDL2/SDL_cpuinfo.h +0 -594
- data/assets/include/SDL2/SDL_endian.h +0 -348
- data/assets/include/SDL2/SDL_error.h +0 -163
- data/assets/include/SDL2/SDL_events.h +0 -1166
- data/assets/include/SDL2/SDL_filesystem.h +0 -149
- data/assets/include/SDL2/SDL_gamecontroller.h +0 -1074
- data/assets/include/SDL2/SDL_gesture.h +0 -117
- data/assets/include/SDL2/SDL_guid.h +0 -100
- data/assets/include/SDL2/SDL_haptic.h +0 -1341
- data/assets/include/SDL2/SDL_hidapi.h +0 -451
- data/assets/include/SDL2/SDL_hints.h +0 -2569
- data/assets/include/SDL2/SDL_image.h +0 -2173
- data/assets/include/SDL2/SDL_joystick.h +0 -1066
- data/assets/include/SDL2/SDL_keyboard.h +0 -353
- data/assets/include/SDL2/SDL_keycode.h +0 -358
- data/assets/include/SDL2/SDL_loadso.h +0 -115
- data/assets/include/SDL2/SDL_log.h +0 -404
- data/assets/include/SDL2/SDL_main.h +0 -275
- data/assets/include/SDL2/SDL_mixer.h +0 -2784
- data/assets/include/SDL2/SDL_mouse.h +0 -465
- data/assets/include/SDL2/SDL_mutex.h +0 -471
- data/assets/include/SDL2/SDL_name.h +0 -33
- data/assets/include/SDL2/SDL_pixels.h +0 -644
- data/assets/include/SDL2/SDL_platform.h +0 -261
- data/assets/include/SDL2/SDL_quit.h +0 -58
- data/assets/include/SDL2/SDL_rect.h +0 -376
- data/assets/include/SDL2/SDL_render.h +0 -1919
- data/assets/include/SDL2/SDL_revision.h +0 -6
- data/assets/include/SDL2/SDL_rwops.h +0 -841
- data/assets/include/SDL2/SDL_sensor.h +0 -322
- data/assets/include/SDL2/SDL_shape.h +0 -155
- data/assets/include/SDL2/SDL_stdinc.h +0 -830
- data/assets/include/SDL2/SDL_surface.h +0 -997
- data/assets/include/SDL2/SDL_system.h +0 -623
- data/assets/include/SDL2/SDL_syswm.h +0 -386
- data/assets/include/SDL2/SDL_test_images.h +0 -78
- data/assets/include/SDL2/SDL_test_random.h +0 -115
- data/assets/include/SDL2/SDL_thread.h +0 -464
- data/assets/include/SDL2/SDL_timer.h +0 -222
- data/assets/include/SDL2/SDL_touch.h +0 -150
- data/assets/include/SDL2/SDL_ttf.h +0 -2316
- data/assets/include/SDL2/SDL_types.h +0 -29
- data/assets/include/SDL2/SDL_version.h +0 -204
- data/assets/include/SDL2/SDL_video.h +0 -2150
- data/assets/include/SDL2/SDL_vulkan.h +0 -215
- data/assets/include/SDL2/begin_code.h +0 -187
- data/assets/include/mruby/boxing_no.h +0 -58
- data/assets/include/mruby/class.h +0 -108
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* # CategoryDialog
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*
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* File dialog support.
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*
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* SDL offers file dialogs, to let users select files with native GUI
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* interfaces. There are "open" dialogs, "save" dialogs, and folder selection
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* dialogs. The app can control some details, such as filtering to specific
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* files, or whether multiple files can be selected by the user.
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*
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* Note that launching a file dialog is a non-blocking operation; control
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* returns to the app immediately, and a callback is called later (possibly in
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* another thread) when the user makes a choice.
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*/
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#ifndef SDL_dialog_h_
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#define SDL_dialog_h_
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#include <SDL3/SDL_stdinc.h>
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#include <SDL3/SDL_error.h>
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#include <SDL3/SDL_properties.h>
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#include <SDL3/SDL_video.h>
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#include <SDL3/SDL_begin_code.h>
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* An entry for filters for file dialogs.
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*
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* `name` is a user-readable label for the filter (for example, "Office
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* document").
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*
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* `pattern` is a semicolon-separated list of file extensions (for example,
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* "doc;docx"). File extensions may only contain alphanumeric characters,
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* hyphens, underscores and periods. Alternatively, the whole string can be a
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* single asterisk ("*"), which serves as an "All files" filter.
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*
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* \since This struct is available since SDL 3.2.0.
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*
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* \sa SDL_DialogFileCallback
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* \sa SDL_ShowOpenFileDialog
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* \sa SDL_ShowSaveFileDialog
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* \sa SDL_ShowOpenFolderDialog
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* \sa SDL_ShowFileDialogWithProperties
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*/
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typedef struct SDL_DialogFileFilter
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{
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const char *name;
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const char *pattern;
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} SDL_DialogFileFilter;
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/**
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* Callback used by file dialog functions.
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*
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* The specific usage is described in each function.
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*
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* If `filelist` is:
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*
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* - NULL, an error occurred. Details can be obtained with SDL_GetError().
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* - A pointer to NULL, the user either didn't choose any file or canceled the
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* dialog.
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* - A pointer to non-`NULL`, the user chose one or more files. The argument
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* is a null-terminated array of pointers to UTF-8 encoded strings, each
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* containing a path.
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*
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* The filelist argument should not be freed; it will automatically be freed
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* when the callback returns.
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*
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* The filter argument is the index of the filter that was selected, or -1 if
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* no filter was selected or if the platform or method doesn't support
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* fetching the selected filter.
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*
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* In Android, the `filelist` are `content://` URIs. They should be opened
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* using SDL_IOFromFile() with appropriate modes. This applies both to open
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* and save file dialog.
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*
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* \param userdata an app-provided pointer, for the callback's use.
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* \param filelist the file(s) chosen by the user.
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* \param filter index of the selected filter.
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*
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* \since This datatype is available since SDL 3.2.0.
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*
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* \sa SDL_DialogFileFilter
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* \sa SDL_ShowOpenFileDialog
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* \sa SDL_ShowSaveFileDialog
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* \sa SDL_ShowOpenFolderDialog
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* \sa SDL_ShowFileDialogWithProperties
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|
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*/
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|
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typedef void (SDLCALL *SDL_DialogFileCallback)(void *userdata, const char * const *filelist, int filter);
|
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+
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/**
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* Displays a dialog that lets the user select a file on their filesystem.
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*
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* This is an asynchronous function; it will return immediately, and the
|
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* result will be passed to the callback.
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*
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* The callback will be invoked with a null-terminated list of files the user
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* chose. The list will be empty if the user canceled the dialog, and it will
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* be NULL if an error occurred.
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*
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* Note that the callback may be called from a different thread than the one
|
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* the function was invoked on.
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*
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* Depending on the platform, the user may be allowed to input paths that
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* don't yet exist.
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*
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* On Linux, dialogs may require XDG Portals, which requires DBus, which
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* requires an event-handling loop. Apps that do not use SDL to handle events
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* should add a call to SDL_PumpEvents in their main loop.
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*
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* \param callback a function pointer to be invoked when the user selects a
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* file and accepts, or cancels the dialog, or an error
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|
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* occurs.
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* \param userdata an optional pointer to pass extra data to the callback when
|
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|
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* it will be invoked.
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* \param window the window that the dialog should be modal for, may be NULL.
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|
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* Not all platforms support this option.
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|
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* \param filters a list of filters, may be NULL. See the
|
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143
|
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* [`SDL_DialogFileFilter`](SDL_DialogFileFilter#code-examples)
|
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144
|
+
* documentation for examples]. Not all platforms support this
|
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145
|
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* option, and platforms that do support it may allow the user
|
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|
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* to ignore the filters. If non-NULL, it must remain valid at
|
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* least until the callback is invoked.
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* \param nfilters the number of filters. Ignored if filters is NULL.
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* \param default_location the default folder or file to start the dialog at,
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* may be NULL. Not all platforms support this option.
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* \param allow_many if non-zero, the user will be allowed to select multiple
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|
+
* entries. Not all platforms support this option.
|
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|
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*
|
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|
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* \threadsafety This function should be called only from the main thread. The
|
|
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|
+
* callback may be invoked from the same thread or from a
|
|
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|
+
* different one, depending on the OS's constraints.
|
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|
+
*
|
|
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|
+
* \since This function is available since SDL 3.2.0.
|
|
159
|
+
*
|
|
160
|
+
* \sa SDL_DialogFileCallback
|
|
161
|
+
* \sa SDL_DialogFileFilter
|
|
162
|
+
* \sa SDL_ShowSaveFileDialog
|
|
163
|
+
* \sa SDL_ShowOpenFolderDialog
|
|
164
|
+
* \sa SDL_ShowFileDialogWithProperties
|
|
165
|
+
*/
|
|
166
|
+
extern SDL_DECLSPEC void SDLCALL SDL_ShowOpenFileDialog(SDL_DialogFileCallback callback, void *userdata, SDL_Window *window, const SDL_DialogFileFilter *filters, int nfilters, const char *default_location, bool allow_many);
|
|
167
|
+
|
|
168
|
+
/**
|
|
169
|
+
* Displays a dialog that lets the user choose a new or existing file on their
|
|
170
|
+
* filesystem.
|
|
171
|
+
*
|
|
172
|
+
* This is an asynchronous function; it will return immediately, and the
|
|
173
|
+
* result will be passed to the callback.
|
|
174
|
+
*
|
|
175
|
+
* The callback will be invoked with a null-terminated list of files the user
|
|
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|
+
* chose. The list will be empty if the user canceled the dialog, and it will
|
|
177
|
+
* be NULL if an error occurred.
|
|
178
|
+
*
|
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179
|
+
* Note that the callback may be called from a different thread than the one
|
|
180
|
+
* the function was invoked on.
|
|
181
|
+
*
|
|
182
|
+
* The chosen file may or may not already exist.
|
|
183
|
+
*
|
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184
|
+
* On Linux, dialogs may require XDG Portals, which requires DBus, which
|
|
185
|
+
* requires an event-handling loop. Apps that do not use SDL to handle events
|
|
186
|
+
* should add a call to SDL_PumpEvents in their main loop.
|
|
187
|
+
*
|
|
188
|
+
* \param callback a function pointer to be invoked when the user selects a
|
|
189
|
+
* file and accepts, or cancels the dialog, or an error
|
|
190
|
+
* occurs.
|
|
191
|
+
* \param userdata an optional pointer to pass extra data to the callback when
|
|
192
|
+
* it will be invoked.
|
|
193
|
+
* \param window the window that the dialog should be modal for, may be NULL.
|
|
194
|
+
* Not all platforms support this option.
|
|
195
|
+
* \param filters a list of filters, may be NULL. Not all platforms support
|
|
196
|
+
* this option, and platforms that do support it may allow the
|
|
197
|
+
* user to ignore the filters. If non-NULL, it must remain
|
|
198
|
+
* valid at least until the callback is invoked.
|
|
199
|
+
* \param nfilters the number of filters. Ignored if filters is NULL.
|
|
200
|
+
* \param default_location the default folder or file to start the dialog at,
|
|
201
|
+
* may be NULL. Not all platforms support this option.
|
|
202
|
+
*
|
|
203
|
+
* \threadsafety This function should be called only from the main thread. The
|
|
204
|
+
* callback may be invoked from the same thread or from a
|
|
205
|
+
* different one, depending on the OS's constraints.
|
|
206
|
+
*
|
|
207
|
+
* \since This function is available since SDL 3.2.0.
|
|
208
|
+
*
|
|
209
|
+
* \sa SDL_DialogFileCallback
|
|
210
|
+
* \sa SDL_DialogFileFilter
|
|
211
|
+
* \sa SDL_ShowOpenFileDialog
|
|
212
|
+
* \sa SDL_ShowOpenFolderDialog
|
|
213
|
+
* \sa SDL_ShowFileDialogWithProperties
|
|
214
|
+
*/
|
|
215
|
+
extern SDL_DECLSPEC void SDLCALL SDL_ShowSaveFileDialog(SDL_DialogFileCallback callback, void *userdata, SDL_Window *window, const SDL_DialogFileFilter *filters, int nfilters, const char *default_location);
|
|
216
|
+
|
|
217
|
+
/**
|
|
218
|
+
* Displays a dialog that lets the user select a folder on their filesystem.
|
|
219
|
+
*
|
|
220
|
+
* This is an asynchronous function; it will return immediately, and the
|
|
221
|
+
* result will be passed to the callback.
|
|
222
|
+
*
|
|
223
|
+
* The callback will be invoked with a null-terminated list of files the user
|
|
224
|
+
* chose. The list will be empty if the user canceled the dialog, and it will
|
|
225
|
+
* be NULL if an error occurred.
|
|
226
|
+
*
|
|
227
|
+
* Note that the callback may be called from a different thread than the one
|
|
228
|
+
* the function was invoked on.
|
|
229
|
+
*
|
|
230
|
+
* Depending on the platform, the user may be allowed to input paths that
|
|
231
|
+
* don't yet exist.
|
|
232
|
+
*
|
|
233
|
+
* On Linux, dialogs may require XDG Portals, which requires DBus, which
|
|
234
|
+
* requires an event-handling loop. Apps that do not use SDL to handle events
|
|
235
|
+
* should add a call to SDL_PumpEvents in their main loop.
|
|
236
|
+
*
|
|
237
|
+
* \param callback a function pointer to be invoked when the user selects a
|
|
238
|
+
* file and accepts, or cancels the dialog, or an error
|
|
239
|
+
* occurs.
|
|
240
|
+
* \param userdata an optional pointer to pass extra data to the callback when
|
|
241
|
+
* it will be invoked.
|
|
242
|
+
* \param window the window that the dialog should be modal for, may be NULL.
|
|
243
|
+
* Not all platforms support this option.
|
|
244
|
+
* \param default_location the default folder or file to start the dialog at,
|
|
245
|
+
* may be NULL. Not all platforms support this option.
|
|
246
|
+
* \param allow_many if non-zero, the user will be allowed to select multiple
|
|
247
|
+
* entries. Not all platforms support this option.
|
|
248
|
+
*
|
|
249
|
+
* \threadsafety This function should be called only from the main thread. The
|
|
250
|
+
* callback may be invoked from the same thread or from a
|
|
251
|
+
* different one, depending on the OS's constraints.
|
|
252
|
+
*
|
|
253
|
+
* \since This function is available since SDL 3.2.0.
|
|
254
|
+
*
|
|
255
|
+
* \sa SDL_DialogFileCallback
|
|
256
|
+
* \sa SDL_ShowOpenFileDialog
|
|
257
|
+
* \sa SDL_ShowSaveFileDialog
|
|
258
|
+
* \sa SDL_ShowFileDialogWithProperties
|
|
259
|
+
*/
|
|
260
|
+
extern SDL_DECLSPEC void SDLCALL SDL_ShowOpenFolderDialog(SDL_DialogFileCallback callback, void *userdata, SDL_Window *window, const char *default_location, bool allow_many);
|
|
261
|
+
|
|
262
|
+
/**
|
|
263
|
+
* Various types of file dialogs.
|
|
264
|
+
*
|
|
265
|
+
* This is used by SDL_ShowFileDialogWithProperties() to decide what kind of
|
|
266
|
+
* dialog to present to the user.
|
|
267
|
+
*
|
|
268
|
+
* \since This enum is available since SDL 3.2.0.
|
|
269
|
+
*
|
|
270
|
+
* \sa SDL_ShowFileDialogWithProperties
|
|
271
|
+
*/
|
|
272
|
+
typedef enum SDL_FileDialogType
|
|
273
|
+
{
|
|
274
|
+
SDL_FILEDIALOG_OPENFILE,
|
|
275
|
+
SDL_FILEDIALOG_SAVEFILE,
|
|
276
|
+
SDL_FILEDIALOG_OPENFOLDER
|
|
277
|
+
} SDL_FileDialogType;
|
|
278
|
+
|
|
279
|
+
/**
|
|
280
|
+
* Create and launch a file dialog with the specified properties.
|
|
281
|
+
*
|
|
282
|
+
* These are the supported properties:
|
|
283
|
+
*
|
|
284
|
+
* - `SDL_PROP_FILE_DIALOG_FILTERS_POINTER`: a pointer to a list of
|
|
285
|
+
* SDL_DialogFileFilter structs, which will be used as filters for
|
|
286
|
+
* file-based selections. Ignored if the dialog is an "Open Folder" dialog.
|
|
287
|
+
* If non-NULL, the array of filters must remain valid at least until the
|
|
288
|
+
* callback is invoked.
|
|
289
|
+
* - `SDL_PROP_FILE_DIALOG_NFILTERS_NUMBER`: the number of filters in the
|
|
290
|
+
* array of filters, if it exists.
|
|
291
|
+
* - `SDL_PROP_FILE_DIALOG_WINDOW_POINTER`: the window that the dialog should
|
|
292
|
+
* be modal for.
|
|
293
|
+
* - `SDL_PROP_FILE_DIALOG_LOCATION_STRING`: the default folder or file to
|
|
294
|
+
* start the dialog at.
|
|
295
|
+
* - `SDL_PROP_FILE_DIALOG_MANY_BOOLEAN`: true to allow the user to select
|
|
296
|
+
* more than one entry.
|
|
297
|
+
* - `SDL_PROP_FILE_DIALOG_TITLE_STRING`: the title for the dialog.
|
|
298
|
+
* - `SDL_PROP_FILE_DIALOG_ACCEPT_STRING`: the label that the accept button
|
|
299
|
+
* should have.
|
|
300
|
+
* - `SDL_PROP_FILE_DIALOG_CANCEL_STRING`: the label that the cancel button
|
|
301
|
+
* should have.
|
|
302
|
+
*
|
|
303
|
+
* Note that each platform may or may not support any of the properties.
|
|
304
|
+
*
|
|
305
|
+
* \param type the type of file dialog.
|
|
306
|
+
* \param callback a function pointer to be invoked when the user selects a
|
|
307
|
+
* file and accepts, or cancels the dialog, or an error
|
|
308
|
+
* occurs.
|
|
309
|
+
* \param userdata an optional pointer to pass extra data to the callback when
|
|
310
|
+
* it will be invoked.
|
|
311
|
+
* \param props the properties to use.
|
|
312
|
+
*
|
|
313
|
+
* \threadsafety This function should be called only from the main thread. The
|
|
314
|
+
* callback may be invoked from the same thread or from a
|
|
315
|
+
* different one, depending on the OS's constraints.
|
|
316
|
+
*
|
|
317
|
+
* \since This function is available since SDL 3.2.0.
|
|
318
|
+
*
|
|
319
|
+
* \sa SDL_FileDialogType
|
|
320
|
+
* \sa SDL_DialogFileCallback
|
|
321
|
+
* \sa SDL_DialogFileFilter
|
|
322
|
+
* \sa SDL_ShowOpenFileDialog
|
|
323
|
+
* \sa SDL_ShowSaveFileDialog
|
|
324
|
+
* \sa SDL_ShowOpenFolderDialog
|
|
325
|
+
*/
|
|
326
|
+
extern SDL_DECLSPEC void SDLCALL SDL_ShowFileDialogWithProperties(SDL_FileDialogType type, SDL_DialogFileCallback callback, void *userdata, SDL_PropertiesID props);
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#define SDL_PROP_FILE_DIALOG_MANY_BOOLEAN "SDL.filedialog.many"
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#define SDL_PROP_FILE_DIALOG_TITLE_STRING "SDL.filedialog.title"
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#define SDL_PROP_FILE_DIALOG_ACCEPT_STRING "SDL.filedialog.accept"
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#define SDL_PROP_FILE_DIALOG_CANCEL_STRING "SDL.filedialog.cancel"
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}
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#endif
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#include <SDL3/SDL_close_code.h>
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@@ -0,0 +1,234 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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+
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+
Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
|
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+
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+
1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
|
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
|
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|
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
|
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+
*/
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+
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+
/* WIKI CATEGORY: DlopenNotes */
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+
|
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/**
|
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* # CategoryDlopenNotes
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*
|
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* This header allows you to annotate your code so external tools know about
|
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|
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* dynamic shared library dependencies.
|
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*
|
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* If you determine that your toolchain doesn't support dlopen notes, you can
|
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+
* disable this feature by defining `SDL_DISABLE_DLOPEN_NOTES`. You can use
|
|
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|
+
* this CMake snippet to check for support:
|
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|
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*
|
|
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|
+
* ```cmake
|
|
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|
+
* include(CheckCSourceCompiles)
|
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|
+
* find_package(SDL3 REQUIRED CONFIG COMPONENTS Headers)
|
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|
+
* list(APPEND CMAKE_REQUIRED_LIBRARIES SDL3::Headers)
|
|
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|
+
* check_c_source_compiles([==[
|
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|
+
* #include <SDL3/SDL_dlopennote.h>
|
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|
+
* SDL_ELF_NOTE_DLOPEN("sdl-video",
|
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* "Support for video through SDL",
|
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+
* SDL_ELF_NOTE_DLOPEN_PRIORITY_SUGGESTED,
|
|
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|
+
* "libSDL-1.2.so.0", "libSDL-2.0.so.0", "libSDL3.so.0"
|
|
44
|
+
* )
|
|
45
|
+
* int main(int argc, char *argv[]) {
|
|
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|
+
* return argc + argv[0][1];
|
|
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|
+
* }
|
|
48
|
+
* ]==] COMPILER_SUPPORTS_SDL_ELF_NOTE_DLOPEN)
|
|
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|
+
* if(NOT COMPILER_SUPPORTS_SDL_ELF_NOTE_DLOPEN)
|
|
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|
+
* add_compile_definitions(-DSDL_DISABLE_DLOPEN_NOTE)
|
|
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|
+
* endif()
|
|
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|
+
* ```
|
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+
*/
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+
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#ifndef SDL_dlopennote_h
|
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#define SDL_dlopennote_h
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/**
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* Use this macro with SDL_ELF_NOTE_DLOPEN() to note that a dynamic shared
|
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* library dependency is optional.
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*
|
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* Optional functionality uses the dependency, the binary will work and the
|
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+
* dependency is only needed for full-featured installations.
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|
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|
+
*
|
|
65
|
+
* \since This macro is available since SDL 3.4.0.
|
|
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|
+
*
|
|
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|
+
* \sa SDL_ELF_NOTE_DLOPEN
|
|
68
|
+
* \sa SDL_ELF_NOTE_DLOPEN_PRIORITY_RECOMMENDED
|
|
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|
+
* \sa SDL_ELF_NOTE_DLOPEN_PRIORITY_REQUIRED
|
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|
+
*/
|
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|
+
#define SDL_ELF_NOTE_DLOPEN_PRIORITY_SUGGESTED "suggested"
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+
|
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|
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/**
|
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+
* Use this macro with SDL_ELF_NOTE_DLOPEN() to note that a dynamic shared
|
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|
+
* library dependency is recommended.
|
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*
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* Important functionality needs the dependency, the binary will work but in
|
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|
+
* most cases the dependency should be provided.
|
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+
*
|
|
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|
+
* \since This macro is available since SDL 3.4.0.
|
|
81
|
+
*
|
|
82
|
+
* \sa SDL_ELF_NOTE_DLOPEN
|
|
83
|
+
* \sa SDL_ELF_NOTE_DLOPEN_PRIORITY_SUGGESTED
|
|
84
|
+
* \sa SDL_ELF_NOTE_DLOPEN_PRIORITY_REQUIRED
|
|
85
|
+
*/
|
|
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|
+
#define SDL_ELF_NOTE_DLOPEN_PRIORITY_RECOMMENDED "recommended"
|
|
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|
+
|
|
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|
+
/**
|
|
89
|
+
* Use this macro with SDL_ELF_NOTE_DLOPEN() to note that a dynamic shared
|
|
90
|
+
* library dependency is required.
|
|
91
|
+
*
|
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92
|
+
* Core functionality needs the dependency, the binary will not work if it
|
|
93
|
+
* cannot be found.
|
|
94
|
+
*
|
|
95
|
+
* \since This macro is available since SDL 3.4.0.
|
|
96
|
+
*
|
|
97
|
+
* \sa SDL_ELF_NOTE_DLOPEN
|
|
98
|
+
* \sa SDL_ELF_NOTE_DLOPEN_PRIORITY_SUGGESTED
|
|
99
|
+
* \sa SDL_ELF_NOTE_DLOPEN_PRIORITY_RECOMMENDED
|
|
100
|
+
*/
|
|
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|
+
#define SDL_ELF_NOTE_DLOPEN_PRIORITY_REQUIRED "required"
|
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|
+
|
|
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|
+
|
|
104
|
+
#if !defined(SDL_PLATFORM_UNIX) || defined(SDL_PLATFORM_ANDROID)
|
|
105
|
+
/* The dlopen note functionality isn't used on this platform */
|
|
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|
+
#ifndef SDL_DISABLE_DLOPEN_NOTES
|
|
107
|
+
#define SDL_DISABLE_DLOPEN_NOTES
|
|
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|
+
#endif
|
|
109
|
+
#elif defined(__GNUC__) && (__GNUC__ < 3 || (__GNUC__ == 3 && __GNUC_MINOR__ < 1))
|
|
110
|
+
/* gcc < 3.1 too old */
|
|
111
|
+
#ifndef SDL_DISABLE_DLOPEN_NOTES
|
|
112
|
+
#define SDL_DISABLE_DLOPEN_NOTES
|
|
113
|
+
#endif
|
|
114
|
+
#endif /* SDL_PLATFORM_UNIX || SDL_PLATFORM_ANDROID */
|
|
115
|
+
|
|
116
|
+
#if defined(__ELF__) && !defined(SDL_DISABLE_DLOPEN_NOTES)
|
|
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|
+
|
|
118
|
+
#include <SDL3/SDL_stdinc.h>
|
|
119
|
+
|
|
120
|
+
#define SDL_ELF_NOTE_DLOPEN_VENDOR "FDO"
|
|
121
|
+
#define SDL_ELF_NOTE_DLOPEN_TYPE 0x407c0c0aU
|
|
122
|
+
|
|
123
|
+
#define SDL_ELF_NOTE_INTERNAL2(json, variable_name) \
|
|
124
|
+
__attribute__((aligned(4), used, section(".note.dlopen"))) \
|
|
125
|
+
static const struct { \
|
|
126
|
+
struct { \
|
|
127
|
+
Uint32 n_namesz; \
|
|
128
|
+
Uint32 n_descsz; \
|
|
129
|
+
Uint32 n_type; \
|
|
130
|
+
} nhdr; \
|
|
131
|
+
char name[4]; \
|
|
132
|
+
__attribute__((aligned(4))) char dlopen_json[sizeof(json)]; \
|
|
133
|
+
} variable_name = { \
|
|
134
|
+
{ \
|
|
135
|
+
sizeof(SDL_ELF_NOTE_DLOPEN_VENDOR), \
|
|
136
|
+
sizeof(json), \
|
|
137
|
+
SDL_ELF_NOTE_DLOPEN_TYPE \
|
|
138
|
+
}, \
|
|
139
|
+
SDL_ELF_NOTE_DLOPEN_VENDOR, \
|
|
140
|
+
json \
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
#define SDL_ELF_NOTE_INTERNAL(json, variable_name) \
|
|
144
|
+
SDL_ELF_NOTE_INTERNAL2(json, variable_name)
|
|
145
|
+
|
|
146
|
+
#define SDL_DLNOTE_JSON_ARRAY1(N1) "[\"" N1 "\"]"
|
|
147
|
+
#define SDL_DLNOTE_JSON_ARRAY2(N1,N2) "[\"" N1 "\",\"" N2 "\"]"
|
|
148
|
+
#define SDL_DLNOTE_JSON_ARRAY3(N1,N2,N3) "[\"" N1 "\",\"" N2 "\",\"" N3 "\"]"
|
|
149
|
+
#define SDL_DLNOTE_JSON_ARRAY4(N1,N2,N3,N4) "[\"" N1 "\",\"" N2 "\",\"" N3 "\",\"" N4 "\"]"
|
|
150
|
+
#define SDL_DLNOTE_JSON_ARRAY5(N1,N2,N3,N4,N5) "[\"" N1 "\",\"" N2 "\",\"" N3 "\",\"" N4 "\",\"" N5 "\"]"
|
|
151
|
+
#define SDL_DLNOTE_JSON_ARRAY6(N1,N2,N3,N4,N5,N6) "[\"" N1 "\",\"" N2 "\",\"" N3 "\",\"" N4 "\",\"" N5 "\",\"" N6 "\"]"
|
|
152
|
+
#define SDL_DLNOTE_JSON_ARRAY7(N1,N2,N3,N4,N5,N6,N7) "[\"" N1 "\",\"" N2 "\",\"" N3 "\",\"" N4 "\",\"" N5 "\",\"" N6 "\",\"" N7 "\"]"
|
|
153
|
+
#define SDL_DLNOTE_JSON_ARRAY8(N1,N2,N3,N4,N5,N6,N7,N8) "[\"" N1 "\",\"" N2 "\",\"" N3 "\",\"" N4 "\",\"" N5 "\",\"" N6 "\",\"" N7 "\",\"" N8 "\"]"
|
|
154
|
+
#define SDL_DLNOTE_JSON_ARRAY_GET(N1,N2,N3,N4,N5,N6,N7,N8,NAME,...) NAME
|
|
155
|
+
#define SDL_DLNOTE_JSON_ARRAY(...) \
|
|
156
|
+
SDL_DLNOTE_JSON_ARRAY_GET( \
|
|
157
|
+
__VA_ARGS__, \
|
|
158
|
+
SDL_DLNOTE_JSON_ARRAY8, \
|
|
159
|
+
SDL_DLNOTE_JSON_ARRAY7, \
|
|
160
|
+
SDL_DLNOTE_JSON_ARRAY6, \
|
|
161
|
+
SDL_DLNOTE_JSON_ARRAY5, \
|
|
162
|
+
SDL_DLNOTE_JSON_ARRAY4, \
|
|
163
|
+
SDL_DLNOTE_JSON_ARRAY3, \
|
|
164
|
+
SDL_DLNOTE_JSON_ARRAY2, \
|
|
165
|
+
SDL_DLNOTE_JSON_ARRAY1 \
|
|
166
|
+
)(__VA_ARGS__)
|
|
167
|
+
|
|
168
|
+
/* Create "unique" variable name using __LINE__,
|
|
169
|
+
* so creating multiple elf notes on the same line is not supported
|
|
170
|
+
*/
|
|
171
|
+
#define SDL_DLNOTE_JOIN2(A,B) A##B
|
|
172
|
+
#define SDL_DLNOTE_JOIN(A,B) SDL_DLNOTE_JOIN2(A,B)
|
|
173
|
+
#define SDL_DLNOTE_UNIQUE_NAME SDL_DLNOTE_JOIN(s_SDL_dlopen_note_, __LINE__)
|
|
174
|
+
|
|
175
|
+
/**
|
|
176
|
+
* Add a note that your application has dynamic shared library dependencies.
|
|
177
|
+
*
|
|
178
|
+
* You can do this by adding the following to the global scope:
|
|
179
|
+
*
|
|
180
|
+
* ```c
|
|
181
|
+
* SDL_ELF_NOTE_DLOPEN(
|
|
182
|
+
* "png",
|
|
183
|
+
* "Support for loading PNG images using libpng (required for APNG)",
|
|
184
|
+
* SDL_ELF_NOTE_DLOPEN_PRIORITY_RECOMMENDED,
|
|
185
|
+
* "libpng12.so.0"
|
|
186
|
+
* )
|
|
187
|
+
* ```
|
|
188
|
+
*
|
|
189
|
+
* A trailing semicolon is not needed.
|
|
190
|
+
*
|
|
191
|
+
* Or if you support multiple versions of a library, you can list them:
|
|
192
|
+
*
|
|
193
|
+
* ```c
|
|
194
|
+
* // Our app supports SDL1, SDL2, and SDL3 by dynamically loading them
|
|
195
|
+
* SDL_ELF_NOTE_DLOPEN(
|
|
196
|
+
* "SDL",
|
|
197
|
+
* "Create windows through SDL video backend",
|
|
198
|
+
* SDL_ELF_NOTE_DLOPEN_PRIORITY_REQUIRED
|
|
199
|
+
* "libSDL-1.2.so.0", "libSDL2-2.0.so.0", "libSDL3.so.0"
|
|
200
|
+
* )
|
|
201
|
+
* ```
|
|
202
|
+
*
|
|
203
|
+
* This macro is not available for compilers that do not support variadic
|
|
204
|
+
* macro's.
|
|
205
|
+
*
|
|
206
|
+
* \since This macro is available since SDL 3.4.0.
|
|
207
|
+
*
|
|
208
|
+
* \sa SDL_ELF_NOTE_DLOPEN_PRIORITY_SUGGESTED
|
|
209
|
+
* \sa SDL_ELF_NOTE_DLOPEN_PRIORITY_RECOMMENDED
|
|
210
|
+
* \sa SDL_ELF_NOTE_DLOPEN_PRIORITY_REQUIRED
|
|
211
|
+
*/
|
|
212
|
+
#define SDL_ELF_NOTE_DLOPEN(feature, description, priority, ...) \
|
|
213
|
+
SDL_ELF_NOTE_INTERNAL( \
|
|
214
|
+
"[{\"feature\":\"" feature \
|
|
215
|
+
"\",\"description\":\"" description \
|
|
216
|
+
"\",\"priority\":\"" priority \
|
|
217
|
+
"\",\"soname\":" SDL_DLNOTE_JSON_ARRAY(__VA_ARGS__) "}]", \
|
|
218
|
+
SDL_DLNOTE_UNIQUE_NAME);
|
|
219
|
+
|
|
220
|
+
#elif defined(__GNUC__) && __GNUC__ < 3
|
|
221
|
+
|
|
222
|
+
#define SDL_ELF_NOTE_DLOPEN(args...)
|
|
223
|
+
|
|
224
|
+
#elif defined(_MSC_VER) && _MSC_VER < 1400
|
|
225
|
+
|
|
226
|
+
/* Variadic macros are not supported */
|
|
227
|
+
|
|
228
|
+
#else
|
|
229
|
+
|
|
230
|
+
#define SDL_ELF_NOTE_DLOPEN(...)
|
|
231
|
+
|
|
232
|
+
#endif
|
|
233
|
+
|
|
234
|
+
#endif /* SDL_dlopennote_h */
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/*
|
|
2
2
|
Simple DirectMedia Layer
|
|
3
|
-
Copyright (C) 1997-
|
|
3
|
+
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
|
|
4
4
|
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
|
@@ -19,14 +19,17 @@
|
|
|
19
19
|
3. This notice may not be removed or altered from any source distribution.
|
|
20
20
|
*/
|
|
21
21
|
|
|
22
|
-
|
|
23
|
-
*
|
|
24
|
-
*
|
|
25
|
-
* This is a simple file to encapsulate the EGL API headers.
|
|
22
|
+
/*
|
|
23
|
+
* This is a simple file to encapsulate the EGL API headers.
|
|
26
24
|
*/
|
|
27
|
-
#if !defined(_MSC_VER) && !defined(__ANDROID__) && !defined(SDL_USE_BUILTIN_OPENGL_DEFINITIONS)
|
|
28
25
|
|
|
29
|
-
#
|
|
26
|
+
#include <SDL3/SDL_platform_defines.h>
|
|
27
|
+
|
|
28
|
+
#if !defined(_MSC_VER) && !defined(SDL_PLATFORM_ANDROID) && !defined(SDL_USE_BUILTIN_OPENGL_DEFINITIONS)
|
|
29
|
+
|
|
30
|
+
#if defined(SDL_PLATFORM_VITA)
|
|
31
|
+
#include <psp2/display.h>
|
|
32
|
+
#include <psp2/gxm.h>
|
|
30
33
|
#include <psp2/types.h>
|
|
31
34
|
#endif
|
|
32
35
|
|
|
@@ -416,7 +419,7 @@ typedef HDC EGLNativeDisplayType;
|
|
|
416
419
|
typedef HBITMAP EGLNativePixmapType;
|
|
417
420
|
typedef HWND EGLNativeWindowType;
|
|
418
421
|
|
|
419
|
-
#elif defined(
|
|
422
|
+
#elif defined(SDL_PLATFORM_EMSCRIPTEN)
|
|
420
423
|
|
|
421
424
|
typedef int EGLNativeDisplayType;
|
|
422
425
|
typedef int EGLNativePixmapType;
|