ruby2d 0.12.0 → 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (619) hide show
  1. checksums.yaml +4 -4
  2. data/LICENSE.md +7 -0
  3. data/README.md +141 -0
  4. data/USAGE.md +2435 -0
  5. data/assets/Rakefile +637 -0
  6. data/assets/build_support/CMakeLists.txt +94 -0
  7. data/assets/build_support/mruby/build_config.rb +34 -0
  8. data/assets/build_support/mruby/build_config_wasm.rb +30 -0
  9. data/assets/build_support/sdl_test.c +174 -0
  10. data/assets/deps.yaml +16 -0
  11. data/assets/platform/include/SDL3/SDL.h +91 -0
  12. data/assets/platform/include/SDL3/SDL_assert.h +705 -0
  13. data/assets/platform/include/SDL3/SDL_asyncio.h +550 -0
  14. data/assets/platform/include/SDL3/SDL_atomic.h +692 -0
  15. data/assets/platform/include/SDL3/SDL_audio.h +2370 -0
  16. data/assets/platform/include/SDL3/SDL_begin_code.h +553 -0
  17. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_bits.h +47 -27
  18. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_blendmode.h +59 -55
  19. data/assets/platform/include/SDL3/SDL_camera.h +535 -0
  20. data/assets/platform/include/SDL3/SDL_clipboard.h +331 -0
  21. data/assets/{include/SDL2/close_code.h → platform/include/SDL3/SDL_close_code.h} +9 -8
  22. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_copying.h +3 -1
  23. data/assets/platform/include/SDL3/SDL_cpuinfo.h +374 -0
  24. data/assets/platform/include/SDL3/SDL_dialog.h +343 -0
  25. data/assets/platform/include/SDL3/SDL_dlopennote.h +234 -0
  26. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_egl.h +11 -8
  27. data/assets/platform/include/SDL3/SDL_endian.h +645 -0
  28. data/assets/platform/include/SDL3/SDL_error.h +226 -0
  29. data/assets/platform/include/SDL3/SDL_events.h +1645 -0
  30. data/assets/platform/include/SDL3/SDL_filesystem.h +537 -0
  31. data/assets/platform/include/SDL3/SDL_gamepad.h +1656 -0
  32. data/assets/platform/include/SDL3/SDL_gpu.h +4608 -0
  33. data/assets/platform/include/SDL3/SDL_guid.h +106 -0
  34. data/assets/platform/include/SDL3/SDL_haptic.h +1461 -0
  35. data/assets/platform/include/SDL3/SDL_hidapi.h +571 -0
  36. data/assets/platform/include/SDL3/SDL_hints.h +5001 -0
  37. data/assets/platform/include/SDL3/SDL_init.h +507 -0
  38. data/assets/platform/include/SDL3/SDL_intrin.h +410 -0
  39. data/assets/platform/include/SDL3/SDL_iostream.h +1379 -0
  40. data/assets/platform/include/SDL3/SDL_joystick.h +1385 -0
  41. data/assets/platform/include/SDL3/SDL_keyboard.h +608 -0
  42. data/assets/platform/include/SDL3/SDL_keycode.h +347 -0
  43. data/assets/platform/include/SDL3/SDL_loadso.h +145 -0
  44. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_locale.h +40 -24
  45. data/assets/platform/include/SDL3/SDL_log.h +541 -0
  46. data/assets/platform/include/SDL3/SDL_main.h +704 -0
  47. data/assets/platform/include/SDL3/SDL_main_impl.h +151 -0
  48. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_messagebox.h +85 -48
  49. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_metal.h +29 -29
  50. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_misc.h +13 -12
  51. data/assets/platform/include/SDL3/SDL_mouse.h +813 -0
  52. data/assets/platform/include/SDL3/SDL_mutex.h +1117 -0
  53. data/assets/platform/include/SDL3/SDL_oldnames.h +1339 -0
  54. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl.h +1247 -278
  55. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl_glext.h +5 -1
  56. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles.h +6 -7
  57. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2.h +10 -11
  58. data/assets/platform/include/SDL3/SDL_pen.h +198 -0
  59. data/assets/platform/include/SDL3/SDL_pixels.h +1441 -0
  60. data/assets/{include/SDL2/SDL_test_log.h → platform/include/SDL3/SDL_platform.h} +25 -26
  61. data/assets/platform/include/SDL3/SDL_platform_defines.h +497 -0
  62. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_power.h +40 -20
  63. data/assets/platform/include/SDL3/SDL_process.h +441 -0
  64. data/assets/platform/include/SDL3/SDL_properties.h +572 -0
  65. data/assets/platform/include/SDL3/SDL_rect.h +528 -0
  66. data/assets/platform/include/SDL3/SDL_render.h +3028 -0
  67. data/assets/platform/include/SDL3/SDL_revision.h +59 -0
  68. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_scancode.h +59 -68
  69. data/assets/platform/include/SDL3/SDL_sensor.h +321 -0
  70. data/assets/platform/include/SDL3/SDL_stdinc.h +6186 -0
  71. data/assets/platform/include/SDL3/SDL_storage.h +686 -0
  72. data/assets/platform/include/SDL3/SDL_surface.h +1769 -0
  73. data/assets/platform/include/SDL3/SDL_system.h +840 -0
  74. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test.h +16 -22
  75. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_assert.h +27 -34
  76. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_common.h +109 -52
  77. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_compare.h +22 -14
  78. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_crc32.h +27 -30
  79. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_font.h +50 -49
  80. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_fuzzer.h +64 -79
  81. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_harness.h +47 -30
  82. data/assets/platform/include/SDL3/SDL_test_log.h +83 -0
  83. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_md5.h +21 -28
  84. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_memory.h +19 -16
  85. data/assets/platform/include/SDL3/SDL_thread.h +602 -0
  86. data/assets/platform/include/SDL3/SDL_time.h +249 -0
  87. data/assets/platform/include/SDL3/SDL_timer.h +454 -0
  88. data/assets/platform/include/SDL3/SDL_touch.h +184 -0
  89. data/assets/platform/include/SDL3/SDL_tray.h +544 -0
  90. data/assets/platform/include/SDL3/SDL_version.h +198 -0
  91. data/assets/platform/include/SDL3/SDL_video.h +3497 -0
  92. data/assets/platform/include/SDL3/SDL_vulkan.h +287 -0
  93. data/assets/platform/include/SDL3_image/SDL_image.h +3328 -0
  94. data/assets/platform/include/SDL3_mixer/SDL_mixer.h +3369 -0
  95. data/assets/platform/include/SDL3_ttf/SDL_textengine.h +181 -0
  96. data/assets/platform/include/SDL3_ttf/SDL_ttf.h +2833 -0
  97. data/assets/{include → platform/include}/mrbconf.h +42 -31
  98. data/assets/{include → platform/include}/mruby/array.h +3 -4
  99. data/assets/{include → platform/include}/mruby/boxing_nan.h +10 -0
  100. data/assets/platform/include/mruby/boxing_no.h +59 -0
  101. data/assets/{include → platform/include}/mruby/boxing_word.h +72 -26
  102. data/assets/platform/include/mruby/class.h +157 -0
  103. data/assets/{include → platform/include}/mruby/common.h +30 -1
  104. data/assets/{include → platform/include}/mruby/compile.h +52 -74
  105. data/assets/{include → platform/include}/mruby/data.h +2 -2
  106. data/assets/{include → platform/include}/mruby/debug.h +12 -5
  107. data/assets/{include → platform/include}/mruby/dump.h +7 -9
  108. data/assets/{include → platform/include}/mruby/endian.h +1 -1
  109. data/assets/platform/include/mruby/error.h +173 -0
  110. data/assets/platform/include/mruby/gc.h +79 -0
  111. data/assets/{include → platform/include}/mruby/hash.h +1 -7
  112. data/assets/platform/include/mruby/internal.h +282 -0
  113. data/assets/platform/include/mruby/irep.h +143 -0
  114. data/assets/{include → platform/include}/mruby/istruct.h +1 -1
  115. data/assets/platform/include/mruby/khash.h +455 -0
  116. data/assets/platform/include/mruby/mempool.h +19 -0
  117. data/assets/{include → platform/include}/mruby/numeric.h +7 -10
  118. data/assets/platform/include/mruby/object.h +51 -0
  119. data/assets/{include → platform/include}/mruby/opcode.h +5 -5
  120. data/assets/{include → platform/include}/mruby/ops.h +19 -6
  121. data/assets/platform/include/mruby/presym/id.h +1447 -0
  122. data/assets/{include → platform/include}/mruby/presym/scanning.h +10 -7
  123. data/assets/platform/include/mruby/presym/table.h +2893 -0
  124. data/assets/platform/include/mruby/presym.h +65 -0
  125. data/assets/platform/include/mruby/proc.h +184 -0
  126. data/assets/{include → platform/include}/mruby/range.h +0 -2
  127. data/assets/{include → platform/include}/mruby/string.h +33 -53
  128. data/assets/platform/include/mruby/throw.h +81 -0
  129. data/assets/{include → platform/include}/mruby/value.h +64 -29
  130. data/assets/{include → platform/include}/mruby/variable.h +6 -23
  131. data/assets/{include → platform/include}/mruby/version.h +7 -7
  132. data/assets/{include → platform/include}/mruby.h +238 -116
  133. data/assets/platform/macos-arm64/bin/mrbc +0 -0
  134. data/assets/platform/macos-arm64/lib/libSDL3.a +0 -0
  135. data/assets/platform/macos-arm64/lib/libSDL3_image.a +0 -0
  136. data/assets/platform/macos-arm64/lib/libSDL3_mixer.a +0 -0
  137. data/assets/platform/macos-arm64/lib/libSDL3_ttf.a +0 -0
  138. data/assets/platform/macos-arm64/lib/libmruby.a +0 -0
  139. data/assets/platform/wasm/lib/libFLAC.a +0 -0
  140. data/assets/platform/wasm/lib/libSDL3.a +0 -0
  141. data/assets/platform/wasm/lib/libSDL3_image.a +0 -0
  142. data/assets/platform/wasm/lib/libSDL3_mixer.a +0 -0
  143. data/assets/platform/wasm/lib/libSDL3_ttf.a +0 -0
  144. data/assets/platform/wasm/lib/libfreetype.a +0 -0
  145. data/assets/platform/wasm/lib/libharfbuzz.a +0 -0
  146. data/assets/platform/wasm/lib/libmruby.a +0 -0
  147. data/assets/platform/wasm/lib/libogg.a +0 -0
  148. data/assets/platform/wasm/lib/libplutosvg.a +0 -0
  149. data/assets/platform/wasm/lib/libplutovg.a +0 -0
  150. data/assets/platform/wasm/lib/libpng.a +0 -0
  151. data/assets/platform/wasm/lib/libpng16.a +0 -0
  152. data/assets/platform/wasm/lib/libvorbis.a +0 -0
  153. data/assets/platform/wasm/lib/libvorbisfile.a +0 -0
  154. data/assets/platform/wasm/lib/libzlibstatic.a +0 -0
  155. data/assets/platform/windows-arm64-mingw-ucrt/bin/mrbc.exe +0 -0
  156. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3.a +0 -0
  157. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_image.a +0 -0
  158. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
  159. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
  160. data/assets/platform/windows-arm64-mingw-ucrt/lib/libmruby.a +0 -0
  161. data/assets/platform/windows-x86_64-mingw-ucrt/bin/mrbc.exe +0 -0
  162. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3.a +0 -0
  163. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_image.a +0 -0
  164. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
  165. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
  166. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libmruby.a +0 -0
  167. data/assets/resources/fonts/outfit/OFL.txt +93 -0
  168. data/assets/resources/fonts/outfit/outfit.ttf +0 -0
  169. data/assets/resources/fonts/roboto_mono/OFL.txt +91 -0
  170. data/assets/resources/fonts/roboto_mono/roboto_mono.ttf +0 -0
  171. data/assets/resources/icons/icon.icns +0 -0
  172. data/assets/resources/icons/icon.png +0 -0
  173. data/assets/resources/spritesheets/License.txt +28 -0
  174. data/assets/resources/spritesheets/spritesheet-backgrounds.png +0 -0
  175. data/assets/resources/spritesheets/spritesheet-backgrounds.xml +16 -0
  176. data/assets/resources/spritesheets/spritesheet-characters.png +0 -0
  177. data/assets/resources/spritesheets/spritesheet-characters.xml +47 -0
  178. data/assets/resources/spritesheets/spritesheet-enemies.png +0 -0
  179. data/assets/resources/spritesheets/spritesheet-enemies.xml +62 -0
  180. data/assets/resources/spritesheets/spritesheet-tiles.png +0 -0
  181. data/assets/resources/spritesheets/spritesheet-tiles.xml +316 -0
  182. data/assets/{wasm → resources/web}/template.html +1 -1
  183. data/assets/target.rb +131 -0
  184. data/bin/ruby2d +281 -82
  185. data/examples/astar.rb +269 -0
  186. data/examples/asteroids.rb +403 -0
  187. data/examples/bezier_editor.rb +96 -0
  188. data/examples/boids.rb +191 -0
  189. data/examples/bouncing_balls.rb +119 -0
  190. data/examples/breakout.rb +186 -0
  191. data/examples/constellations.rb +100 -0
  192. data/examples/dashboard.rb +133 -0
  193. data/examples/double_pendulum.rb +254 -0
  194. data/examples/falling_sand.rb +291 -0
  195. data/examples/fireworks.rb +110 -0
  196. data/examples/fluid_dynamics.rb +340 -0
  197. data/examples/fourier_epicycles.rb +142 -0
  198. data/examples/fractal_tree.rb +326 -0
  199. data/examples/game_of_life.rb +148 -0
  200. data/examples/gamepads.rb +333 -0
  201. data/examples/hill_driver.rb +613 -0
  202. data/examples/logo_animation.rb +251 -0
  203. data/examples/lorenz_attractor.rb +115 -0
  204. data/examples/mandelbrot.rb +207 -0
  205. data/examples/marching_squares.rb +200 -0
  206. data/examples/maze.rb +323 -0
  207. data/examples/nbody.rb +338 -0
  208. data/examples/outrun.rb +391 -0
  209. data/examples/pixel_paint.rb +313 -0
  210. data/examples/platformer.rb +335 -0
  211. data/examples/ray_casting_maze.rb +175 -0
  212. data/examples/shadow_casting.rb +151 -0
  213. data/examples/shape_recognizer.rb +908 -0
  214. data/examples/snake.rb +144 -0
  215. data/examples/sprite_sheets.rb +246 -0
  216. data/examples/swarm.rb +206 -0
  217. data/examples/tsp_annealing.rb +104 -0
  218. data/examples/ui_controls.rb +163 -0
  219. data/examples/wireframe_3d.rb +139 -0
  220. data/ext/ruby2d/audio.c +324 -0
  221. data/ext/ruby2d/canvas.c +1715 -494
  222. data/ext/ruby2d/ext.c +541 -0
  223. data/ext/ruby2d/extconf.rb +122 -145
  224. data/ext/ruby2d/font.c +566 -20
  225. data/ext/ruby2d/fps.c +92 -0
  226. data/ext/ruby2d/image.c +466 -41
  227. data/ext/ruby2d/ruby2d.c +374 -1890
  228. data/ext/ruby2d/ruby2d.h +840 -460
  229. data/ext/ruby2d/shapes.c +931 -101
  230. data/ext/ruby2d/text.c +586 -21
  231. data/ext/ruby2d/window.c +1693 -283
  232. data/lib/ruby2d/atlas_parser.rb +194 -0
  233. data/lib/ruby2d/audio.rb +73 -0
  234. data/lib/ruby2d/benchmark.rb +259 -0
  235. data/lib/ruby2d/bitmap_text.rb +155 -0
  236. data/lib/ruby2d/button.rb +402 -0
  237. data/lib/ruby2d/canvas.rb +703 -279
  238. data/lib/ruby2d/circle.rb +206 -29
  239. data/lib/ruby2d/cli/browser.rb +314 -0
  240. data/lib/ruby2d/cli/build.rb +471 -257
  241. data/lib/ruby2d/cli/colorize.rb +7 -5
  242. data/lib/ruby2d/cli/examples.rb +127 -0
  243. data/lib/ruby2d/cli/launch.rb +24 -39
  244. data/lib/ruby2d/cli/lib_files.rb +48 -0
  245. data/lib/ruby2d/cli/messages.rb +40 -0
  246. data/lib/ruby2d/cli/setup.rb +273 -0
  247. data/lib/ruby2d/cli/static_server.rb +160 -0
  248. data/lib/ruby2d/cli/usage.rb +255 -0
  249. data/lib/ruby2d/color.rb +191 -69
  250. data/lib/ruby2d/core.rb +37 -19
  251. data/lib/ruby2d/deps_help.rb +89 -0
  252. data/lib/ruby2d/dsl.rb +51 -12
  253. data/lib/ruby2d/ellipse.rb +228 -0
  254. data/lib/ruby2d/exceptions.rb +0 -2
  255. data/lib/ruby2d/font.rb +34 -74
  256. data/lib/ruby2d/gamepad.rb +323 -0
  257. data/lib/ruby2d/gem_paths.rb +19 -0
  258. data/lib/ruby2d/image.rb +155 -52
  259. data/lib/ruby2d/interactive.rb +103 -0
  260. data/lib/ruby2d/json_parser.rb +268 -0
  261. data/lib/ruby2d/line.rb +194 -85
  262. data/lib/ruby2d/mruby_compat.rb +12 -0
  263. data/lib/ruby2d/polygon.rb +297 -0
  264. data/lib/ruby2d/polyline.rb +368 -0
  265. data/lib/ruby2d/quad.rb +358 -94
  266. data/lib/ruby2d/rectangle.rb +77 -19
  267. data/lib/ruby2d/renderable.rb +411 -11
  268. data/lib/ruby2d/sprite.rb +471 -180
  269. data/lib/ruby2d/sprite_sheet.rb +64 -0
  270. data/lib/ruby2d/square.rb +29 -17
  271. data/lib/ruby2d/text.rb +196 -65
  272. data/lib/ruby2d/tileset.rb +139 -81
  273. data/lib/ruby2d/triangle.rb +324 -89
  274. data/lib/ruby2d/version.rb +1 -3
  275. data/lib/ruby2d/vertices.rb +62 -85
  276. data/lib/ruby2d/warnings.rb +29 -0
  277. data/lib/ruby2d/window/class_methods.rb +218 -0
  278. data/lib/ruby2d/window/gamepad_events.rb +141 -0
  279. data/lib/ruby2d/window/key_events.rb +74 -0
  280. data/lib/ruby2d/window/mouse_events.rb +171 -0
  281. data/lib/ruby2d/window/object_events.rb +168 -0
  282. data/lib/ruby2d/window.rb +632 -585
  283. data/lib/ruby2d.rb +14 -19
  284. metadata +275 -428
  285. data/assets/app.icns +0 -0
  286. data/assets/include/GLES2/gl2.h +0 -656
  287. data/assets/include/GLES2/gl2ext.h +0 -3949
  288. data/assets/include/GLES2/gl2ext_angle.h +0 -701
  289. data/assets/include/GLES2/gl2platform.h +0 -27
  290. data/assets/include/GLES3/gl3.h +0 -1192
  291. data/assets/include/GLES3/gl31.h +0 -1507
  292. data/assets/include/GLES3/gl32.h +0 -1808
  293. data/assets/include/GLES3/gl3platform.h +0 -27
  294. data/assets/include/KHR/khrplatform.h +0 -290
  295. data/assets/include/SDL2/SDL.h +0 -233
  296. data/assets/include/SDL2/SDL_assert.h +0 -326
  297. data/assets/include/SDL2/SDL_atomic.h +0 -415
  298. data/assets/include/SDL2/SDL_audio.h +0 -1500
  299. data/assets/include/SDL2/SDL_clipboard.h +0 -141
  300. data/assets/include/SDL2/SDL_config.h +0 -61
  301. data/assets/include/SDL2/SDL_config_android.h +0 -194
  302. data/assets/include/SDL2/SDL_config_emscripten.h +0 -218
  303. data/assets/include/SDL2/SDL_config_iphoneos.h +0 -217
  304. data/assets/include/SDL2/SDL_config_macosx.h +0 -277
  305. data/assets/include/SDL2/SDL_config_minimal.h +0 -95
  306. data/assets/include/SDL2/SDL_config_ngage.h +0 -89
  307. data/assets/include/SDL2/SDL_config_os2.h +0 -207
  308. data/assets/include/SDL2/SDL_config_pandora.h +0 -141
  309. data/assets/include/SDL2/SDL_config_windows.h +0 -331
  310. data/assets/include/SDL2/SDL_config_wingdk.h +0 -253
  311. data/assets/include/SDL2/SDL_config_winrt.h +0 -220
  312. data/assets/include/SDL2/SDL_config_xbox.h +0 -235
  313. data/assets/include/SDL2/SDL_cpuinfo.h +0 -594
  314. data/assets/include/SDL2/SDL_endian.h +0 -348
  315. data/assets/include/SDL2/SDL_error.h +0 -163
  316. data/assets/include/SDL2/SDL_events.h +0 -1166
  317. data/assets/include/SDL2/SDL_filesystem.h +0 -149
  318. data/assets/include/SDL2/SDL_gamecontroller.h +0 -1074
  319. data/assets/include/SDL2/SDL_gesture.h +0 -117
  320. data/assets/include/SDL2/SDL_guid.h +0 -100
  321. data/assets/include/SDL2/SDL_haptic.h +0 -1341
  322. data/assets/include/SDL2/SDL_hidapi.h +0 -451
  323. data/assets/include/SDL2/SDL_hints.h +0 -2569
  324. data/assets/include/SDL2/SDL_image.h +0 -2173
  325. data/assets/include/SDL2/SDL_joystick.h +0 -1066
  326. data/assets/include/SDL2/SDL_keyboard.h +0 -353
  327. data/assets/include/SDL2/SDL_keycode.h +0 -358
  328. data/assets/include/SDL2/SDL_loadso.h +0 -115
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  591. data/assets/xcode/tvos/MRuby.framework/MRuby +0 -0
  592. data/assets/xcode/tvos/MyApp.xcodeproj/project.pbxproj +0 -350
  593. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -7
  594. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -8
  595. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -30
  596. data/assets/xcode/tvos/main.c +0 -1
  597. data/ext/ruby2d/common.c +0 -185
  598. data/ext/ruby2d/controllers.c +0 -110
  599. data/ext/ruby2d/gl.c +0 -398
  600. data/ext/ruby2d/gl2.c +0 -86
  601. data/ext/ruby2d/gl3.c +0 -304
  602. data/ext/ruby2d/gles.c +0 -302
  603. data/ext/ruby2d/input.c +0 -48
  604. data/ext/ruby2d/music.c +0 -127
  605. data/ext/ruby2d/sound.c +0 -132
  606. data/lib/ruby2d/cli/console.rb +0 -65
  607. data/lib/ruby2d/cli/enable_console.rb +0 -7
  608. data/lib/ruby2d/cli/platform.rb +0 -17
  609. data/lib/ruby2d/music.rb +0 -77
  610. data/lib/ruby2d/pixel.rb +0 -18
  611. data/lib/ruby2d/pixmap.rb +0 -39
  612. data/lib/ruby2d/pixmap_atlas.rb +0 -56
  613. data/lib/ruby2d/sound.rb +0 -61
  614. data/lib/ruby2d/texture.rb +0 -38
  615. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2.h +0 -0
  616. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2ext.h +0 -0
  617. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2platform.h +0 -0
  618. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_khrplatform.h +0 -0
  619. /data/assets/{include → platform/include}/mruby/re.h +0 -0
@@ -0,0 +1,541 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * # CategoryLog
24
+ *
25
+ * Simple log messages with priorities and categories. A message's
26
+ * SDL_LogPriority signifies how important the message is. A message's
27
+ * SDL_LogCategory signifies from what domain it belongs to. Every category
28
+ * has a minimum priority specified: when a message belongs to that category,
29
+ * it will only be sent out if it has that minimum priority or higher.
30
+ *
31
+ * SDL's own logs are sent below the default priority threshold, so they are
32
+ * quiet by default.
33
+ *
34
+ * You can change the log verbosity programmatically using
35
+ * SDL_SetLogPriority() or with SDL_SetHint(SDL_HINT_LOGGING, ...), or with
36
+ * the "SDL_LOGGING" environment variable. This variable is a comma separated
37
+ * set of category=level tokens that define the default logging levels for SDL
38
+ * applications.
39
+ *
40
+ * The category can be a numeric category, one of "app", "error", "assert",
41
+ * "system", "audio", "video", "render", "input", "test", or `*` for any
42
+ * unspecified category.
43
+ *
44
+ * The level can be a numeric level, one of "trace", "verbose", "debug",
45
+ * "info", "warn", "error", "critical", or "quiet" to disable that category.
46
+ *
47
+ * You can omit the category if you want to set the logging level for all
48
+ * categories.
49
+ *
50
+ * If this hint isn't set, the default log levels are equivalent to:
51
+ *
52
+ * `app=info,assert=warn,test=verbose,*=error`
53
+ *
54
+ * Here's where the messages go on different platforms:
55
+ *
56
+ * - Windows: debug output stream
57
+ * - Android: log output
58
+ * - Others: standard error output (stderr)
59
+ *
60
+ * You don't need to have a newline (`\n`) on the end of messages, the
61
+ * functions will do that for you. For consistent behavior cross-platform, you
62
+ * shouldn't have any newlines in messages, such as to log multiple lines in
63
+ * one call; unusual platform-specific behavior can be observed in such usage.
64
+ * Do one log call per line instead, with no newlines in messages.
65
+ *
66
+ * Each log call is atomic, so you won't see log messages cut off one another
67
+ * when logging from multiple threads.
68
+ */
69
+
70
+ #ifndef SDL_log_h_
71
+ #define SDL_log_h_
72
+
73
+ #include <SDL3/SDL_stdinc.h>
74
+
75
+ #include <SDL3/SDL_begin_code.h>
76
+ /* Set up for C function definitions, even when using C++ */
77
+ #ifdef __cplusplus
78
+ extern "C" {
79
+ #endif
80
+
81
+ /**
82
+ * The predefined log categories
83
+ *
84
+ * By default the application and gpu categories are enabled at the INFO
85
+ * level, the assert category is enabled at the WARN level, test is enabled at
86
+ * the VERBOSE level and all other categories are enabled at the ERROR level.
87
+ *
88
+ * \since This enum is available since SDL 3.2.0.
89
+ */
90
+ typedef enum SDL_LogCategory
91
+ {
92
+ SDL_LOG_CATEGORY_APPLICATION,
93
+ SDL_LOG_CATEGORY_ERROR,
94
+ SDL_LOG_CATEGORY_ASSERT,
95
+ SDL_LOG_CATEGORY_SYSTEM,
96
+ SDL_LOG_CATEGORY_AUDIO,
97
+ SDL_LOG_CATEGORY_VIDEO,
98
+ SDL_LOG_CATEGORY_RENDER,
99
+ SDL_LOG_CATEGORY_INPUT,
100
+ SDL_LOG_CATEGORY_TEST,
101
+ SDL_LOG_CATEGORY_GPU,
102
+
103
+ /* Reserved for future SDL library use */
104
+ SDL_LOG_CATEGORY_RESERVED2,
105
+ SDL_LOG_CATEGORY_RESERVED3,
106
+ SDL_LOG_CATEGORY_RESERVED4,
107
+ SDL_LOG_CATEGORY_RESERVED5,
108
+ SDL_LOG_CATEGORY_RESERVED6,
109
+ SDL_LOG_CATEGORY_RESERVED7,
110
+ SDL_LOG_CATEGORY_RESERVED8,
111
+ SDL_LOG_CATEGORY_RESERVED9,
112
+ SDL_LOG_CATEGORY_RESERVED10,
113
+
114
+ /* Beyond this point is reserved for application use, e.g.
115
+ enum {
116
+ MYAPP_CATEGORY_AWESOME1 = SDL_LOG_CATEGORY_CUSTOM,
117
+ MYAPP_CATEGORY_AWESOME2,
118
+ MYAPP_CATEGORY_AWESOME3,
119
+ ...
120
+ };
121
+ */
122
+ SDL_LOG_CATEGORY_CUSTOM
123
+ } SDL_LogCategory;
124
+
125
+ /**
126
+ * The predefined log priorities
127
+ *
128
+ * \since This enum is available since SDL 3.2.0.
129
+ */
130
+ typedef enum SDL_LogPriority
131
+ {
132
+ SDL_LOG_PRIORITY_INVALID,
133
+ SDL_LOG_PRIORITY_TRACE,
134
+ SDL_LOG_PRIORITY_VERBOSE,
135
+ SDL_LOG_PRIORITY_DEBUG,
136
+ SDL_LOG_PRIORITY_INFO,
137
+ SDL_LOG_PRIORITY_WARN,
138
+ SDL_LOG_PRIORITY_ERROR,
139
+ SDL_LOG_PRIORITY_CRITICAL,
140
+ SDL_LOG_PRIORITY_COUNT
141
+ } SDL_LogPriority;
142
+
143
+
144
+ /**
145
+ * Set the priority of all log categories.
146
+ *
147
+ * \param priority the SDL_LogPriority to assign.
148
+ *
149
+ * \threadsafety It is safe to call this function from any thread.
150
+ *
151
+ * \since This function is available since SDL 3.2.0.
152
+ *
153
+ * \sa SDL_ResetLogPriorities
154
+ * \sa SDL_SetLogPriority
155
+ */
156
+ extern SDL_DECLSPEC void SDLCALL SDL_SetLogPriorities(SDL_LogPriority priority);
157
+
158
+ /**
159
+ * Set the priority of a particular log category.
160
+ *
161
+ * \param category the category to assign a priority to.
162
+ * \param priority the SDL_LogPriority to assign.
163
+ *
164
+ * \threadsafety It is safe to call this function from any thread.
165
+ *
166
+ * \since This function is available since SDL 3.2.0.
167
+ *
168
+ * \sa SDL_GetLogPriority
169
+ * \sa SDL_ResetLogPriorities
170
+ * \sa SDL_SetLogPriorities
171
+ */
172
+ extern SDL_DECLSPEC void SDLCALL SDL_SetLogPriority(int category, SDL_LogPriority priority);
173
+
174
+ /**
175
+ * Get the priority of a particular log category.
176
+ *
177
+ * \param category the category to query.
178
+ * \returns the SDL_LogPriority for the requested category.
179
+ *
180
+ * \threadsafety It is safe to call this function from any thread.
181
+ *
182
+ * \since This function is available since SDL 3.2.0.
183
+ *
184
+ * \sa SDL_SetLogPriority
185
+ */
186
+ extern SDL_DECLSPEC SDL_LogPriority SDLCALL SDL_GetLogPriority(int category);
187
+
188
+ /**
189
+ * Reset all priorities to default.
190
+ *
191
+ * This is called by SDL_Quit().
192
+ *
193
+ * \threadsafety It is safe to call this function from any thread.
194
+ *
195
+ * \since This function is available since SDL 3.2.0.
196
+ *
197
+ * \sa SDL_SetLogPriorities
198
+ * \sa SDL_SetLogPriority
199
+ */
200
+ extern SDL_DECLSPEC void SDLCALL SDL_ResetLogPriorities(void);
201
+
202
+ /**
203
+ * Set the text prepended to log messages of a given priority.
204
+ *
205
+ * By default SDL_LOG_PRIORITY_INFO and below have no prefix, and
206
+ * SDL_LOG_PRIORITY_WARN and higher have a prefix showing their priority, e.g.
207
+ * "WARNING: ".
208
+ *
209
+ * This function makes a copy of its string argument, **prefix**, so it is not
210
+ * necessary to keep the value of **prefix** alive after the call returns.
211
+ *
212
+ * \param priority the SDL_LogPriority to modify.
213
+ * \param prefix the prefix to use for that log priority, or NULL to use no
214
+ * prefix.
215
+ * \returns true on success or false on failure; call SDL_GetError() for more
216
+ * information.
217
+ *
218
+ * \threadsafety It is safe to call this function from any thread.
219
+ *
220
+ * \since This function is available since SDL 3.2.0.
221
+ *
222
+ * \sa SDL_SetLogPriorities
223
+ * \sa SDL_SetLogPriority
224
+ */
225
+ extern SDL_DECLSPEC bool SDLCALL SDL_SetLogPriorityPrefix(SDL_LogPriority priority, const char *prefix);
226
+
227
+ /**
228
+ * Log a message with SDL_LOG_CATEGORY_APPLICATION and SDL_LOG_PRIORITY_INFO.
229
+ *
230
+ * \param fmt a printf() style message format string.
231
+ * \param ... additional parameters matching % tokens in the `fmt` string, if
232
+ * any.
233
+ *
234
+ * \threadsafety It is safe to call this function from any thread.
235
+ *
236
+ * \since This function is available since SDL 3.2.0.
237
+ *
238
+ * \sa SDL_LogCritical
239
+ * \sa SDL_LogDebug
240
+ * \sa SDL_LogError
241
+ * \sa SDL_LogInfo
242
+ * \sa SDL_LogMessage
243
+ * \sa SDL_LogMessageV
244
+ * \sa SDL_LogTrace
245
+ * \sa SDL_LogVerbose
246
+ * \sa SDL_LogWarn
247
+ */
248
+ extern SDL_DECLSPEC void SDLCALL SDL_Log(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1);
249
+
250
+ /**
251
+ * Log a message with SDL_LOG_PRIORITY_TRACE.
252
+ *
253
+ * \param category the category of the message.
254
+ * \param fmt a printf() style message format string.
255
+ * \param ... additional parameters matching % tokens in the **fmt** string,
256
+ * if any.
257
+ *
258
+ * \threadsafety It is safe to call this function from any thread.
259
+ *
260
+ * \since This function is available since SDL 3.2.0.
261
+ *
262
+ * \sa SDL_Log
263
+ * \sa SDL_LogCritical
264
+ * \sa SDL_LogDebug
265
+ * \sa SDL_LogError
266
+ * \sa SDL_LogInfo
267
+ * \sa SDL_LogMessage
268
+ * \sa SDL_LogMessageV
269
+ * \sa SDL_LogVerbose
270
+ * \sa SDL_LogWarn
271
+ */
272
+ extern SDL_DECLSPEC void SDLCALL SDL_LogTrace(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
273
+
274
+ /**
275
+ * Log a message with SDL_LOG_PRIORITY_VERBOSE.
276
+ *
277
+ * \param category the category of the message.
278
+ * \param fmt a printf() style message format string.
279
+ * \param ... additional parameters matching % tokens in the **fmt** string,
280
+ * if any.
281
+ *
282
+ * \threadsafety It is safe to call this function from any thread.
283
+ *
284
+ * \since This function is available since SDL 3.2.0.
285
+ *
286
+ * \sa SDL_Log
287
+ * \sa SDL_LogCritical
288
+ * \sa SDL_LogDebug
289
+ * \sa SDL_LogError
290
+ * \sa SDL_LogInfo
291
+ * \sa SDL_LogMessage
292
+ * \sa SDL_LogMessageV
293
+ * \sa SDL_LogWarn
294
+ */
295
+ extern SDL_DECLSPEC void SDLCALL SDL_LogVerbose(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
296
+
297
+ /**
298
+ * Log a message with SDL_LOG_PRIORITY_DEBUG.
299
+ *
300
+ * \param category the category of the message.
301
+ * \param fmt a printf() style message format string.
302
+ * \param ... additional parameters matching % tokens in the **fmt** string,
303
+ * if any.
304
+ *
305
+ * \threadsafety It is safe to call this function from any thread.
306
+ *
307
+ * \since This function is available since SDL 3.2.0.
308
+ *
309
+ * \sa SDL_Log
310
+ * \sa SDL_LogCritical
311
+ * \sa SDL_LogError
312
+ * \sa SDL_LogInfo
313
+ * \sa SDL_LogMessage
314
+ * \sa SDL_LogMessageV
315
+ * \sa SDL_LogTrace
316
+ * \sa SDL_LogVerbose
317
+ * \sa SDL_LogWarn
318
+ */
319
+ extern SDL_DECLSPEC void SDLCALL SDL_LogDebug(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
320
+
321
+ /**
322
+ * Log a message with SDL_LOG_PRIORITY_INFO.
323
+ *
324
+ * \param category the category of the message.
325
+ * \param fmt a printf() style message format string.
326
+ * \param ... additional parameters matching % tokens in the **fmt** string,
327
+ * if any.
328
+ *
329
+ * \threadsafety It is safe to call this function from any thread.
330
+ *
331
+ * \since This function is available since SDL 3.2.0.
332
+ *
333
+ * \sa SDL_Log
334
+ * \sa SDL_LogCritical
335
+ * \sa SDL_LogDebug
336
+ * \sa SDL_LogError
337
+ * \sa SDL_LogMessage
338
+ * \sa SDL_LogMessageV
339
+ * \sa SDL_LogTrace
340
+ * \sa SDL_LogVerbose
341
+ * \sa SDL_LogWarn
342
+ */
343
+ extern SDL_DECLSPEC void SDLCALL SDL_LogInfo(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
344
+
345
+ /**
346
+ * Log a message with SDL_LOG_PRIORITY_WARN.
347
+ *
348
+ * \param category the category of the message.
349
+ * \param fmt a printf() style message format string.
350
+ * \param ... additional parameters matching % tokens in the **fmt** string,
351
+ * if any.
352
+ *
353
+ * \threadsafety It is safe to call this function from any thread.
354
+ *
355
+ * \since This function is available since SDL 3.2.0.
356
+ *
357
+ * \sa SDL_Log
358
+ * \sa SDL_LogCritical
359
+ * \sa SDL_LogDebug
360
+ * \sa SDL_LogError
361
+ * \sa SDL_LogInfo
362
+ * \sa SDL_LogMessage
363
+ * \sa SDL_LogMessageV
364
+ * \sa SDL_LogTrace
365
+ * \sa SDL_LogVerbose
366
+ */
367
+ extern SDL_DECLSPEC void SDLCALL SDL_LogWarn(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
368
+
369
+ /**
370
+ * Log a message with SDL_LOG_PRIORITY_ERROR.
371
+ *
372
+ * \param category the category of the message.
373
+ * \param fmt a printf() style message format string.
374
+ * \param ... additional parameters matching % tokens in the **fmt** string,
375
+ * if any.
376
+ *
377
+ * \threadsafety It is safe to call this function from any thread.
378
+ *
379
+ * \since This function is available since SDL 3.2.0.
380
+ *
381
+ * \sa SDL_Log
382
+ * \sa SDL_LogCritical
383
+ * \sa SDL_LogDebug
384
+ * \sa SDL_LogInfo
385
+ * \sa SDL_LogMessage
386
+ * \sa SDL_LogMessageV
387
+ * \sa SDL_LogTrace
388
+ * \sa SDL_LogVerbose
389
+ * \sa SDL_LogWarn
390
+ */
391
+ extern SDL_DECLSPEC void SDLCALL SDL_LogError(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
392
+
393
+ /**
394
+ * Log a message with SDL_LOG_PRIORITY_CRITICAL.
395
+ *
396
+ * \param category the category of the message.
397
+ * \param fmt a printf() style message format string.
398
+ * \param ... additional parameters matching % tokens in the **fmt** string,
399
+ * if any.
400
+ *
401
+ * \threadsafety It is safe to call this function from any thread.
402
+ *
403
+ * \since This function is available since SDL 3.2.0.
404
+ *
405
+ * \sa SDL_Log
406
+ * \sa SDL_LogDebug
407
+ * \sa SDL_LogError
408
+ * \sa SDL_LogInfo
409
+ * \sa SDL_LogMessage
410
+ * \sa SDL_LogMessageV
411
+ * \sa SDL_LogTrace
412
+ * \sa SDL_LogVerbose
413
+ * \sa SDL_LogWarn
414
+ */
415
+ extern SDL_DECLSPEC void SDLCALL SDL_LogCritical(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
416
+
417
+ /**
418
+ * Log a message with the specified category and priority.
419
+ *
420
+ * \param category the category of the message.
421
+ * \param priority the priority of the message.
422
+ * \param fmt a printf() style message format string.
423
+ * \param ... additional parameters matching % tokens in the **fmt** string,
424
+ * if any.
425
+ *
426
+ * \threadsafety It is safe to call this function from any thread.
427
+ *
428
+ * \since This function is available since SDL 3.2.0.
429
+ *
430
+ * \sa SDL_Log
431
+ * \sa SDL_LogCritical
432
+ * \sa SDL_LogDebug
433
+ * \sa SDL_LogError
434
+ * \sa SDL_LogInfo
435
+ * \sa SDL_LogMessageV
436
+ * \sa SDL_LogTrace
437
+ * \sa SDL_LogVerbose
438
+ * \sa SDL_LogWarn
439
+ */
440
+ extern SDL_DECLSPEC void SDLCALL SDL_LogMessage(int category,
441
+ SDL_LogPriority priority,
442
+ SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(3);
443
+
444
+ /**
445
+ * Log a message with the specified category and priority.
446
+ *
447
+ * \param category the category of the message.
448
+ * \param priority the priority of the message.
449
+ * \param fmt a printf() style message format string.
450
+ * \param ap a variable argument list.
451
+ *
452
+ * \threadsafety It is safe to call this function from any thread.
453
+ *
454
+ * \since This function is available since SDL 3.2.0.
455
+ *
456
+ * \sa SDL_Log
457
+ * \sa SDL_LogCritical
458
+ * \sa SDL_LogDebug
459
+ * \sa SDL_LogError
460
+ * \sa SDL_LogInfo
461
+ * \sa SDL_LogMessage
462
+ * \sa SDL_LogTrace
463
+ * \sa SDL_LogVerbose
464
+ * \sa SDL_LogWarn
465
+ */
466
+ extern SDL_DECLSPEC void SDLCALL SDL_LogMessageV(int category,
467
+ SDL_LogPriority priority,
468
+ SDL_PRINTF_FORMAT_STRING const char *fmt, va_list ap) SDL_PRINTF_VARARG_FUNCV(3);
469
+
470
+ /**
471
+ * The prototype for the log output callback function.
472
+ *
473
+ * This function is called by SDL when there is new text to be logged. A mutex
474
+ * is held so that this function is never called by more than one thread at
475
+ * once.
476
+ *
477
+ * \param userdata what was passed as `userdata` to
478
+ * SDL_SetLogOutputFunction().
479
+ * \param category the category of the message.
480
+ * \param priority the priority of the message.
481
+ * \param message the message being output.
482
+ *
483
+ * \since This datatype is available since SDL 3.2.0.
484
+ */
485
+ typedef void (SDLCALL *SDL_LogOutputFunction)(void *userdata, int category, SDL_LogPriority priority, const char *message);
486
+
487
+ /**
488
+ * Get the default log output function.
489
+ *
490
+ * \returns the default log output callback. It should be called with NULL for
491
+ * the userdata argument.
492
+ *
493
+ * \threadsafety It is safe to call this function from any thread.
494
+ *
495
+ * \since This function is available since SDL 3.2.0.
496
+ *
497
+ * \sa SDL_SetLogOutputFunction
498
+ * \sa SDL_GetLogOutputFunction
499
+ */
500
+ extern SDL_DECLSPEC SDL_LogOutputFunction SDLCALL SDL_GetDefaultLogOutputFunction(void);
501
+
502
+ /**
503
+ * Get the current log output function.
504
+ *
505
+ * \param callback an SDL_LogOutputFunction filled in with the current log
506
+ * callback.
507
+ * \param userdata a pointer filled in with the pointer that is passed to
508
+ * `callback`.
509
+ *
510
+ * \threadsafety It is safe to call this function from any thread.
511
+ *
512
+ * \since This function is available since SDL 3.2.0.
513
+ *
514
+ * \sa SDL_GetDefaultLogOutputFunction
515
+ * \sa SDL_SetLogOutputFunction
516
+ */
517
+ extern SDL_DECLSPEC void SDLCALL SDL_GetLogOutputFunction(SDL_LogOutputFunction *callback, void **userdata);
518
+
519
+ /**
520
+ * Replace the default log output function with one of your own.
521
+ *
522
+ * \param callback an SDL_LogOutputFunction to call instead of the default.
523
+ * \param userdata a pointer that is passed to `callback`.
524
+ *
525
+ * \threadsafety It is safe to call this function from any thread.
526
+ *
527
+ * \since This function is available since SDL 3.2.0.
528
+ *
529
+ * \sa SDL_GetDefaultLogOutputFunction
530
+ * \sa SDL_GetLogOutputFunction
531
+ */
532
+ extern SDL_DECLSPEC void SDLCALL SDL_SetLogOutputFunction(SDL_LogOutputFunction callback, void *userdata);
533
+
534
+
535
+ /* Ends C function definitions when using C++ */
536
+ #ifdef __cplusplus
537
+ }
538
+ #endif
539
+ #include <SDL3/SDL_close_code.h>
540
+
541
+ #endif /* SDL_log_h_ */