ruby2d 0.12.0 → 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/LICENSE.md +7 -0
- data/README.md +141 -0
- data/USAGE.md +2435 -0
- data/assets/Rakefile +637 -0
- data/assets/build_support/CMakeLists.txt +94 -0
- data/assets/build_support/mruby/build_config.rb +34 -0
- data/assets/build_support/mruby/build_config_wasm.rb +30 -0
- data/assets/build_support/sdl_test.c +174 -0
- data/assets/deps.yaml +16 -0
- data/assets/platform/include/SDL3/SDL.h +91 -0
- data/assets/platform/include/SDL3/SDL_assert.h +705 -0
- data/assets/platform/include/SDL3/SDL_asyncio.h +550 -0
- data/assets/platform/include/SDL3/SDL_atomic.h +692 -0
- data/assets/platform/include/SDL3/SDL_audio.h +2370 -0
- data/assets/platform/include/SDL3/SDL_begin_code.h +553 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_bits.h +47 -27
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_blendmode.h +59 -55
- data/assets/platform/include/SDL3/SDL_camera.h +535 -0
- data/assets/platform/include/SDL3/SDL_clipboard.h +331 -0
- data/assets/{include/SDL2/close_code.h → platform/include/SDL3/SDL_close_code.h} +9 -8
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_copying.h +3 -1
- data/assets/platform/include/SDL3/SDL_cpuinfo.h +374 -0
- data/assets/platform/include/SDL3/SDL_dialog.h +343 -0
- data/assets/platform/include/SDL3/SDL_dlopennote.h +234 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_egl.h +11 -8
- data/assets/platform/include/SDL3/SDL_endian.h +645 -0
- data/assets/platform/include/SDL3/SDL_error.h +226 -0
- data/assets/platform/include/SDL3/SDL_events.h +1645 -0
- data/assets/platform/include/SDL3/SDL_filesystem.h +537 -0
- data/assets/platform/include/SDL3/SDL_gamepad.h +1656 -0
- data/assets/platform/include/SDL3/SDL_gpu.h +4608 -0
- data/assets/platform/include/SDL3/SDL_guid.h +106 -0
- data/assets/platform/include/SDL3/SDL_haptic.h +1461 -0
- data/assets/platform/include/SDL3/SDL_hidapi.h +571 -0
- data/assets/platform/include/SDL3/SDL_hints.h +5001 -0
- data/assets/platform/include/SDL3/SDL_init.h +507 -0
- data/assets/platform/include/SDL3/SDL_intrin.h +410 -0
- data/assets/platform/include/SDL3/SDL_iostream.h +1379 -0
- data/assets/platform/include/SDL3/SDL_joystick.h +1385 -0
- data/assets/platform/include/SDL3/SDL_keyboard.h +608 -0
- data/assets/platform/include/SDL3/SDL_keycode.h +347 -0
- data/assets/platform/include/SDL3/SDL_loadso.h +145 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_locale.h +40 -24
- data/assets/platform/include/SDL3/SDL_log.h +541 -0
- data/assets/platform/include/SDL3/SDL_main.h +704 -0
- data/assets/platform/include/SDL3/SDL_main_impl.h +151 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_messagebox.h +85 -48
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_metal.h +29 -29
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_misc.h +13 -12
- data/assets/platform/include/SDL3/SDL_mouse.h +813 -0
- data/assets/platform/include/SDL3/SDL_mutex.h +1117 -0
- data/assets/platform/include/SDL3/SDL_oldnames.h +1339 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl.h +1247 -278
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl_glext.h +5 -1
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles.h +6 -7
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2.h +10 -11
- data/assets/platform/include/SDL3/SDL_pen.h +198 -0
- data/assets/platform/include/SDL3/SDL_pixels.h +1441 -0
- data/assets/{include/SDL2/SDL_test_log.h → platform/include/SDL3/SDL_platform.h} +25 -26
- data/assets/platform/include/SDL3/SDL_platform_defines.h +497 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_power.h +40 -20
- data/assets/platform/include/SDL3/SDL_process.h +441 -0
- data/assets/platform/include/SDL3/SDL_properties.h +572 -0
- data/assets/platform/include/SDL3/SDL_rect.h +528 -0
- data/assets/platform/include/SDL3/SDL_render.h +3028 -0
- data/assets/platform/include/SDL3/SDL_revision.h +59 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_scancode.h +59 -68
- data/assets/platform/include/SDL3/SDL_sensor.h +321 -0
- data/assets/platform/include/SDL3/SDL_stdinc.h +6186 -0
- data/assets/platform/include/SDL3/SDL_storage.h +686 -0
- data/assets/platform/include/SDL3/SDL_surface.h +1769 -0
- data/assets/platform/include/SDL3/SDL_system.h +840 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test.h +16 -22
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_assert.h +27 -34
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_common.h +109 -52
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_compare.h +22 -14
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_crc32.h +27 -30
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_font.h +50 -49
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_fuzzer.h +64 -79
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_harness.h +47 -30
- data/assets/platform/include/SDL3/SDL_test_log.h +83 -0
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_md5.h +21 -28
- data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_memory.h +19 -16
- data/assets/platform/include/SDL3/SDL_thread.h +602 -0
- data/assets/platform/include/SDL3/SDL_time.h +249 -0
- data/assets/platform/include/SDL3/SDL_timer.h +454 -0
- data/assets/platform/include/SDL3/SDL_touch.h +184 -0
- data/assets/platform/include/SDL3/SDL_tray.h +544 -0
- data/assets/platform/include/SDL3/SDL_version.h +198 -0
- data/assets/platform/include/SDL3/SDL_video.h +3497 -0
- data/assets/platform/include/SDL3/SDL_vulkan.h +287 -0
- data/assets/platform/include/SDL3_image/SDL_image.h +3328 -0
- data/assets/platform/include/SDL3_mixer/SDL_mixer.h +3369 -0
- data/assets/platform/include/SDL3_ttf/SDL_textengine.h +181 -0
- data/assets/platform/include/SDL3_ttf/SDL_ttf.h +2833 -0
- data/assets/{include → platform/include}/mrbconf.h +42 -31
- data/assets/{include → platform/include}/mruby/array.h +3 -4
- data/assets/{include → platform/include}/mruby/boxing_nan.h +10 -0
- data/assets/platform/include/mruby/boxing_no.h +59 -0
- data/assets/{include → platform/include}/mruby/boxing_word.h +72 -26
- data/assets/platform/include/mruby/class.h +157 -0
- data/assets/{include → platform/include}/mruby/common.h +30 -1
- data/assets/{include → platform/include}/mruby/compile.h +52 -74
- data/assets/{include → platform/include}/mruby/data.h +2 -2
- data/assets/{include → platform/include}/mruby/debug.h +12 -5
- data/assets/{include → platform/include}/mruby/dump.h +7 -9
- data/assets/{include → platform/include}/mruby/endian.h +1 -1
- data/assets/platform/include/mruby/error.h +173 -0
- data/assets/platform/include/mruby/gc.h +79 -0
- data/assets/{include → platform/include}/mruby/hash.h +1 -7
- data/assets/platform/include/mruby/internal.h +282 -0
- data/assets/platform/include/mruby/irep.h +143 -0
- data/assets/{include → platform/include}/mruby/istruct.h +1 -1
- data/assets/platform/include/mruby/khash.h +455 -0
- data/assets/platform/include/mruby/mempool.h +19 -0
- data/assets/{include → platform/include}/mruby/numeric.h +7 -10
- data/assets/platform/include/mruby/object.h +51 -0
- data/assets/{include → platform/include}/mruby/opcode.h +5 -5
- data/assets/{include → platform/include}/mruby/ops.h +19 -6
- data/assets/platform/include/mruby/presym/id.h +1447 -0
- data/assets/{include → platform/include}/mruby/presym/scanning.h +10 -7
- data/assets/platform/include/mruby/presym/table.h +2893 -0
- data/assets/platform/include/mruby/presym.h +65 -0
- data/assets/platform/include/mruby/proc.h +184 -0
- data/assets/{include → platform/include}/mruby/range.h +0 -2
- data/assets/{include → platform/include}/mruby/string.h +33 -53
- data/assets/platform/include/mruby/throw.h +81 -0
- data/assets/{include → platform/include}/mruby/value.h +64 -29
- data/assets/{include → platform/include}/mruby/variable.h +6 -23
- data/assets/{include → platform/include}/mruby/version.h +7 -7
- data/assets/{include → platform/include}/mruby.h +238 -116
- data/assets/platform/macos-arm64/bin/mrbc +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_image.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/macos-arm64/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/macos-arm64/lib/libmruby.a +0 -0
- data/assets/platform/wasm/lib/libFLAC.a +0 -0
- data/assets/platform/wasm/lib/libSDL3.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_image.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/wasm/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/wasm/lib/libfreetype.a +0 -0
- data/assets/platform/wasm/lib/libharfbuzz.a +0 -0
- data/assets/platform/wasm/lib/libmruby.a +0 -0
- data/assets/platform/wasm/lib/libogg.a +0 -0
- data/assets/platform/wasm/lib/libplutosvg.a +0 -0
- data/assets/platform/wasm/lib/libplutovg.a +0 -0
- data/assets/platform/wasm/lib/libpng.a +0 -0
- data/assets/platform/wasm/lib/libpng16.a +0 -0
- data/assets/platform/wasm/lib/libvorbis.a +0 -0
- data/assets/platform/wasm/lib/libvorbisfile.a +0 -0
- data/assets/platform/wasm/lib/libzlibstatic.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/bin/mrbc.exe +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_image.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/windows-arm64-mingw-ucrt/lib/libmruby.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/bin/mrbc.exe +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_image.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
- data/assets/platform/windows-x86_64-mingw-ucrt/lib/libmruby.a +0 -0
- data/assets/resources/fonts/outfit/OFL.txt +93 -0
- data/assets/resources/fonts/outfit/outfit.ttf +0 -0
- data/assets/resources/fonts/roboto_mono/OFL.txt +91 -0
- data/assets/resources/fonts/roboto_mono/roboto_mono.ttf +0 -0
- data/assets/resources/icons/icon.icns +0 -0
- data/assets/resources/icons/icon.png +0 -0
- data/assets/resources/spritesheets/License.txt +28 -0
- data/assets/resources/spritesheets/spritesheet-backgrounds.png +0 -0
- data/assets/resources/spritesheets/spritesheet-backgrounds.xml +16 -0
- data/assets/resources/spritesheets/spritesheet-characters.png +0 -0
- data/assets/resources/spritesheets/spritesheet-characters.xml +47 -0
- data/assets/resources/spritesheets/spritesheet-enemies.png +0 -0
- data/assets/resources/spritesheets/spritesheet-enemies.xml +62 -0
- data/assets/resources/spritesheets/spritesheet-tiles.png +0 -0
- data/assets/resources/spritesheets/spritesheet-tiles.xml +316 -0
- data/assets/{wasm → resources/web}/template.html +1 -1
- data/assets/target.rb +131 -0
- data/bin/ruby2d +281 -82
- data/examples/astar.rb +269 -0
- data/examples/asteroids.rb +403 -0
- data/examples/bezier_editor.rb +96 -0
- data/examples/boids.rb +191 -0
- data/examples/bouncing_balls.rb +119 -0
- data/examples/breakout.rb +186 -0
- data/examples/constellations.rb +100 -0
- data/examples/dashboard.rb +133 -0
- data/examples/double_pendulum.rb +254 -0
- data/examples/falling_sand.rb +291 -0
- data/examples/fireworks.rb +110 -0
- data/examples/fluid_dynamics.rb +340 -0
- data/examples/fourier_epicycles.rb +142 -0
- data/examples/fractal_tree.rb +326 -0
- data/examples/game_of_life.rb +148 -0
- data/examples/gamepads.rb +333 -0
- data/examples/hill_driver.rb +613 -0
- data/examples/logo_animation.rb +251 -0
- data/examples/lorenz_attractor.rb +115 -0
- data/examples/mandelbrot.rb +207 -0
- data/examples/marching_squares.rb +200 -0
- data/examples/maze.rb +323 -0
- data/examples/nbody.rb +338 -0
- data/examples/outrun.rb +391 -0
- data/examples/pixel_paint.rb +313 -0
- data/examples/platformer.rb +335 -0
- data/examples/ray_casting_maze.rb +175 -0
- data/examples/shadow_casting.rb +151 -0
- data/examples/shape_recognizer.rb +908 -0
- data/examples/snake.rb +144 -0
- data/examples/sprite_sheets.rb +246 -0
- data/examples/swarm.rb +206 -0
- data/examples/tsp_annealing.rb +104 -0
- data/examples/ui_controls.rb +163 -0
- data/examples/wireframe_3d.rb +139 -0
- data/ext/ruby2d/audio.c +324 -0
- data/ext/ruby2d/canvas.c +1715 -494
- data/ext/ruby2d/ext.c +541 -0
- data/ext/ruby2d/extconf.rb +122 -145
- data/ext/ruby2d/font.c +566 -20
- data/ext/ruby2d/fps.c +92 -0
- data/ext/ruby2d/image.c +466 -41
- data/ext/ruby2d/ruby2d.c +374 -1890
- data/ext/ruby2d/ruby2d.h +840 -460
- data/ext/ruby2d/shapes.c +931 -101
- data/ext/ruby2d/text.c +586 -21
- data/ext/ruby2d/window.c +1693 -283
- data/lib/ruby2d/atlas_parser.rb +194 -0
- data/lib/ruby2d/audio.rb +73 -0
- data/lib/ruby2d/benchmark.rb +259 -0
- data/lib/ruby2d/bitmap_text.rb +155 -0
- data/lib/ruby2d/button.rb +402 -0
- data/lib/ruby2d/canvas.rb +703 -279
- data/lib/ruby2d/circle.rb +206 -29
- data/lib/ruby2d/cli/browser.rb +314 -0
- data/lib/ruby2d/cli/build.rb +471 -257
- data/lib/ruby2d/cli/colorize.rb +7 -5
- data/lib/ruby2d/cli/examples.rb +127 -0
- data/lib/ruby2d/cli/launch.rb +24 -39
- data/lib/ruby2d/cli/lib_files.rb +48 -0
- data/lib/ruby2d/cli/messages.rb +40 -0
- data/lib/ruby2d/cli/setup.rb +273 -0
- data/lib/ruby2d/cli/static_server.rb +160 -0
- data/lib/ruby2d/cli/usage.rb +255 -0
- data/lib/ruby2d/color.rb +191 -69
- data/lib/ruby2d/core.rb +37 -19
- data/lib/ruby2d/deps_help.rb +89 -0
- data/lib/ruby2d/dsl.rb +51 -12
- data/lib/ruby2d/ellipse.rb +228 -0
- data/lib/ruby2d/exceptions.rb +0 -2
- data/lib/ruby2d/font.rb +34 -74
- data/lib/ruby2d/gamepad.rb +323 -0
- data/lib/ruby2d/gem_paths.rb +19 -0
- data/lib/ruby2d/image.rb +155 -52
- data/lib/ruby2d/interactive.rb +103 -0
- data/lib/ruby2d/json_parser.rb +268 -0
- data/lib/ruby2d/line.rb +194 -85
- data/lib/ruby2d/mruby_compat.rb +12 -0
- data/lib/ruby2d/polygon.rb +297 -0
- data/lib/ruby2d/polyline.rb +368 -0
- data/lib/ruby2d/quad.rb +358 -94
- data/lib/ruby2d/rectangle.rb +77 -19
- data/lib/ruby2d/renderable.rb +411 -11
- data/lib/ruby2d/sprite.rb +471 -180
- data/lib/ruby2d/sprite_sheet.rb +64 -0
- data/lib/ruby2d/square.rb +29 -17
- data/lib/ruby2d/text.rb +196 -65
- data/lib/ruby2d/tileset.rb +139 -81
- data/lib/ruby2d/triangle.rb +324 -89
- data/lib/ruby2d/version.rb +1 -3
- data/lib/ruby2d/vertices.rb +62 -85
- data/lib/ruby2d/warnings.rb +29 -0
- data/lib/ruby2d/window/class_methods.rb +218 -0
- data/lib/ruby2d/window/gamepad_events.rb +141 -0
- data/lib/ruby2d/window/key_events.rb +74 -0
- data/lib/ruby2d/window/mouse_events.rb +171 -0
- data/lib/ruby2d/window/object_events.rb +168 -0
- data/lib/ruby2d/window.rb +632 -585
- data/lib/ruby2d.rb +14 -19
- metadata +275 -428
- data/assets/app.icns +0 -0
- data/assets/include/GLES2/gl2.h +0 -656
- data/assets/include/GLES2/gl2ext.h +0 -3949
- data/assets/include/GLES2/gl2ext_angle.h +0 -701
- data/assets/include/GLES2/gl2platform.h +0 -27
- data/assets/include/GLES3/gl3.h +0 -1192
- data/assets/include/GLES3/gl31.h +0 -1507
- data/assets/include/GLES3/gl32.h +0 -1808
- data/assets/include/GLES3/gl3platform.h +0 -27
- data/assets/include/KHR/khrplatform.h +0 -290
- data/assets/include/SDL2/SDL.h +0 -233
- data/assets/include/SDL2/SDL_assert.h +0 -326
- data/assets/include/SDL2/SDL_atomic.h +0 -415
- data/assets/include/SDL2/SDL_audio.h +0 -1500
- data/assets/include/SDL2/SDL_clipboard.h +0 -141
- data/assets/include/SDL2/SDL_config.h +0 -61
- data/assets/include/SDL2/SDL_config_android.h +0 -194
- data/assets/include/SDL2/SDL_config_emscripten.h +0 -218
- data/assets/include/SDL2/SDL_config_iphoneos.h +0 -217
- data/assets/include/SDL2/SDL_config_macosx.h +0 -277
- data/assets/include/SDL2/SDL_config_minimal.h +0 -95
- data/assets/include/SDL2/SDL_config_ngage.h +0 -89
- data/assets/include/SDL2/SDL_config_os2.h +0 -207
- data/assets/include/SDL2/SDL_config_pandora.h +0 -141
- data/assets/include/SDL2/SDL_config_windows.h +0 -331
- data/assets/include/SDL2/SDL_config_wingdk.h +0 -253
- data/assets/include/SDL2/SDL_config_winrt.h +0 -220
- data/assets/include/SDL2/SDL_config_xbox.h +0 -235
- data/assets/include/SDL2/SDL_cpuinfo.h +0 -594
- data/assets/include/SDL2/SDL_endian.h +0 -348
- data/assets/include/SDL2/SDL_error.h +0 -163
- data/assets/include/SDL2/SDL_events.h +0 -1166
- data/assets/include/SDL2/SDL_filesystem.h +0 -149
- data/assets/include/SDL2/SDL_gamecontroller.h +0 -1074
- data/assets/include/SDL2/SDL_gesture.h +0 -117
- data/assets/include/SDL2/SDL_guid.h +0 -100
- data/assets/include/SDL2/SDL_haptic.h +0 -1341
- data/assets/include/SDL2/SDL_hidapi.h +0 -451
- data/assets/include/SDL2/SDL_hints.h +0 -2569
- data/assets/include/SDL2/SDL_image.h +0 -2173
- data/assets/include/SDL2/SDL_joystick.h +0 -1066
- data/assets/include/SDL2/SDL_keyboard.h +0 -353
- data/assets/include/SDL2/SDL_keycode.h +0 -358
- data/assets/include/SDL2/SDL_loadso.h +0 -115
- data/assets/include/SDL2/SDL_log.h +0 -404
- data/assets/include/SDL2/SDL_main.h +0 -275
- data/assets/include/SDL2/SDL_mixer.h +0 -2784
- data/assets/include/SDL2/SDL_mouse.h +0 -465
- data/assets/include/SDL2/SDL_mutex.h +0 -471
- data/assets/include/SDL2/SDL_name.h +0 -33
- data/assets/include/SDL2/SDL_pixels.h +0 -644
- data/assets/include/SDL2/SDL_platform.h +0 -261
- data/assets/include/SDL2/SDL_quit.h +0 -58
- data/assets/include/SDL2/SDL_rect.h +0 -376
- data/assets/include/SDL2/SDL_render.h +0 -1919
- data/assets/include/SDL2/SDL_revision.h +0 -6
- data/assets/include/SDL2/SDL_rwops.h +0 -841
- data/assets/include/SDL2/SDL_sensor.h +0 -322
- data/assets/include/SDL2/SDL_shape.h +0 -155
- data/assets/include/SDL2/SDL_stdinc.h +0 -830
- data/assets/include/SDL2/SDL_surface.h +0 -997
- data/assets/include/SDL2/SDL_system.h +0 -623
- data/assets/include/SDL2/SDL_syswm.h +0 -386
- data/assets/include/SDL2/SDL_test_images.h +0 -78
- data/assets/include/SDL2/SDL_test_random.h +0 -115
- data/assets/include/SDL2/SDL_thread.h +0 -464
- data/assets/include/SDL2/SDL_timer.h +0 -222
- data/assets/include/SDL2/SDL_touch.h +0 -150
- data/assets/include/SDL2/SDL_ttf.h +0 -2316
- data/assets/include/SDL2/SDL_types.h +0 -29
- data/assets/include/SDL2/SDL_version.h +0 -204
- data/assets/include/SDL2/SDL_video.h +0 -2150
- data/assets/include/SDL2/SDL_vulkan.h +0 -215
- data/assets/include/SDL2/begin_code.h +0 -187
- data/assets/include/mruby/boxing_no.h +0 -58
- data/assets/include/mruby/class.h +0 -108
- data/assets/include/mruby/error.h +0 -147
- data/assets/include/mruby/gc.h +0 -94
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class Parser
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+
@s = str
|
|
22
|
+
@i = 0
|
|
23
|
+
@depth = 0
|
|
24
|
+
end
|
|
25
|
+
|
|
26
|
+
def parse
|
|
27
|
+
skip_ws
|
|
28
|
+
value = parse_value
|
|
29
|
+
skip_ws
|
|
30
|
+
raise ParseError, "unexpected trailing data at offset #{@i}" if @i < @s.length
|
|
31
|
+
|
|
32
|
+
value
|
|
33
|
+
end
|
|
34
|
+
|
|
35
|
+
private
|
|
36
|
+
|
|
37
|
+
def parse_value
|
|
38
|
+
@depth += 1
|
|
39
|
+
raise ParseError, "nesting too deep (over #{MAX_DEPTH} levels)" if @depth > MAX_DEPTH
|
|
40
|
+
|
|
41
|
+
skip_ws
|
|
42
|
+
c = @s[@i]
|
|
43
|
+
case c
|
|
44
|
+
when '{' then parse_object
|
|
45
|
+
when '[' then parse_array
|
|
46
|
+
when '"' then parse_string
|
|
47
|
+
when 't', 'f' then parse_bool
|
|
48
|
+
when 'n' then parse_null
|
|
49
|
+
when '-', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9' then parse_number
|
|
50
|
+
else
|
|
51
|
+
raise ParseError, "unexpected character #{c.inspect} at offset #{@i}"
|
|
52
|
+
end
|
|
53
|
+
ensure
|
|
54
|
+
@depth -= 1
|
|
55
|
+
end
|
|
56
|
+
|
|
57
|
+
def parse_object
|
|
58
|
+
@i += 1
|
|
59
|
+
obj = {}
|
|
60
|
+
skip_ws
|
|
61
|
+
if @s[@i] == '}'
|
|
62
|
+
@i += 1
|
|
63
|
+
return obj
|
|
64
|
+
end
|
|
65
|
+
loop do
|
|
66
|
+
skip_ws
|
|
67
|
+
raise ParseError, "expected string key at offset #{@i}" unless @s[@i] == '"'
|
|
68
|
+
|
|
69
|
+
key = parse_string
|
|
70
|
+
skip_ws
|
|
71
|
+
raise ParseError, "expected ':' at offset #{@i}" unless @s[@i] == ':'
|
|
72
|
+
|
|
73
|
+
@i += 1
|
|
74
|
+
obj[key] = parse_value
|
|
75
|
+
skip_ws
|
|
76
|
+
case @s[@i]
|
|
77
|
+
when ','
|
|
78
|
+
@i += 1
|
|
79
|
+
when '}'
|
|
80
|
+
@i += 1
|
|
81
|
+
return obj
|
|
82
|
+
else
|
|
83
|
+
raise ParseError, "expected ',' or '}' at offset #{@i}"
|
|
84
|
+
end
|
|
85
|
+
end
|
|
86
|
+
end
|
|
87
|
+
|
|
88
|
+
def parse_array
|
|
89
|
+
@i += 1
|
|
90
|
+
arr = []
|
|
91
|
+
skip_ws
|
|
92
|
+
if @s[@i] == ']'
|
|
93
|
+
@i += 1
|
|
94
|
+
return arr
|
|
95
|
+
end
|
|
96
|
+
loop do
|
|
97
|
+
arr << parse_value
|
|
98
|
+
skip_ws
|
|
99
|
+
case @s[@i]
|
|
100
|
+
when ','
|
|
101
|
+
@i += 1
|
|
102
|
+
when ']'
|
|
103
|
+
@i += 1
|
|
104
|
+
return arr
|
|
105
|
+
else
|
|
106
|
+
raise ParseError, "expected ',' or ']' at offset #{@i}"
|
|
107
|
+
end
|
|
108
|
+
end
|
|
109
|
+
end
|
|
110
|
+
|
|
111
|
+
def parse_string
|
|
112
|
+
@i += 1
|
|
113
|
+
result = ''.dup
|
|
114
|
+
while (c = @s[@i])
|
|
115
|
+
case c
|
|
116
|
+
when '"'
|
|
117
|
+
@i += 1
|
|
118
|
+
return result
|
|
119
|
+
when '\\'
|
|
120
|
+
result << parse_escape
|
|
121
|
+
else
|
|
122
|
+
result << c
|
|
123
|
+
@i += 1
|
|
124
|
+
end
|
|
125
|
+
end
|
|
126
|
+
raise ParseError, 'unterminated string'
|
|
127
|
+
end
|
|
128
|
+
|
|
129
|
+
def parse_escape
|
|
130
|
+
@i += 1
|
|
131
|
+
esc = @s[@i]
|
|
132
|
+
@i += 1
|
|
133
|
+
case esc
|
|
134
|
+
when '"' then '"'
|
|
135
|
+
when '\\' then '\\'
|
|
136
|
+
when '/' then '/'
|
|
137
|
+
when 'b' then "\b"
|
|
138
|
+
when 'f' then "\f"
|
|
139
|
+
when 'n' then "\n"
|
|
140
|
+
when 'r' then "\r"
|
|
141
|
+
when 't' then "\t"
|
|
142
|
+
when 'u' then parse_unicode_escape
|
|
143
|
+
else
|
|
144
|
+
raise ParseError, "bad escape \\#{esc} at offset #{@i - 1}"
|
|
145
|
+
end
|
|
146
|
+
end
|
|
147
|
+
|
|
148
|
+
def parse_unicode_escape
|
|
149
|
+
code = read_hex4
|
|
150
|
+
# Handle a UTF-16 surrogate pair
|
|
151
|
+
if code >= 0xD800 && code <= 0xDBFF
|
|
152
|
+
raise ParseError, "expected low surrogate at offset #{@i}" unless @s[@i, 2] == '\\u'
|
|
153
|
+
|
|
154
|
+
@i += 2
|
|
155
|
+
lo = read_hex4
|
|
156
|
+
raise ParseError, "invalid low surrogate at offset #{@i}" unless lo >= 0xDC00 && lo <= 0xDFFF
|
|
157
|
+
|
|
158
|
+
code = 0x10000 + ((code - 0xD800) * 0x400) + (lo - 0xDC00)
|
|
159
|
+
elsif code >= 0xDC00 && code <= 0xDFFF
|
|
160
|
+
# A low surrogate with no preceding high surrogate is not a valid
|
|
161
|
+
# scalar value; without this guard it would escape as a RangeError.
|
|
162
|
+
raise ParseError, "unexpected low surrogate at offset #{@i}"
|
|
163
|
+
end
|
|
164
|
+
encode_codepoint(code)
|
|
165
|
+
end
|
|
166
|
+
|
|
167
|
+
def read_hex4
|
|
168
|
+
hex = @s[@i, 4]
|
|
169
|
+
unless hex && hex.length == 4 && hex_only?(hex)
|
|
170
|
+
raise ParseError, "bad unicode escape at offset #{@i}"
|
|
171
|
+
end
|
|
172
|
+
|
|
173
|
+
@i += 4
|
|
174
|
+
hex.to_i(16)
|
|
175
|
+
end
|
|
176
|
+
|
|
177
|
+
def hex_only?(s)
|
|
178
|
+
s.each_char.all? { |c| (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F') }
|
|
179
|
+
end
|
|
180
|
+
|
|
181
|
+
# On CRuby, `Integer#chr(Encoding::UTF_8)` produces a properly tagged
|
|
182
|
+
# UTF-8 string. mruby (without the encoding mrbgem) lacks `Encoding`, so
|
|
183
|
+
# we fall back to a hand-rolled UTF-8 byte sequence.
|
|
184
|
+
def encode_codepoint(code)
|
|
185
|
+
code.chr(Encoding::UTF_8)
|
|
186
|
+
rescue NameError, ArgumentError
|
|
187
|
+
encode_codepoint_bytes(code)
|
|
188
|
+
end
|
|
189
|
+
|
|
190
|
+
def encode_codepoint_bytes(code)
|
|
191
|
+
if code < 0x80
|
|
192
|
+
code.chr
|
|
193
|
+
elsif code < 0x800
|
|
194
|
+
(0xC0 | (code >> 6)).chr +
|
|
195
|
+
(0x80 | (code & 0x3F)).chr
|
|
196
|
+
elsif code < 0x10000
|
|
197
|
+
(0xE0 | (code >> 12)).chr +
|
|
198
|
+
(0x80 | ((code >> 6) & 0x3F)).chr +
|
|
199
|
+
(0x80 | (code & 0x3F)).chr
|
|
200
|
+
else
|
|
201
|
+
(0xF0 | (code >> 18)).chr +
|
|
202
|
+
(0x80 | ((code >> 12) & 0x3F)).chr +
|
|
203
|
+
(0x80 | ((code >> 6) & 0x3F)).chr +
|
|
204
|
+
(0x80 | (code & 0x3F)).chr
|
|
205
|
+
end
|
|
206
|
+
end
|
|
207
|
+
|
|
208
|
+
def parse_number
|
|
209
|
+
start = @i
|
|
210
|
+
@i += 1 if @s[@i] == '-'
|
|
211
|
+
if @s[@i] == '0'
|
|
212
|
+
@i += 1
|
|
213
|
+
elsif digit?(@s[@i])
|
|
214
|
+
@i += 1 while digit?(@s[@i])
|
|
215
|
+
else
|
|
216
|
+
raise ParseError, "bad number at offset #{start}"
|
|
217
|
+
end
|
|
218
|
+
is_float = false
|
|
219
|
+
if @s[@i] == '.'
|
|
220
|
+
is_float = true
|
|
221
|
+
@i += 1
|
|
222
|
+
frac_start = @i
|
|
223
|
+
@i += 1 while digit?(@s[@i])
|
|
224
|
+
raise ParseError, "expected digits after '.' at offset #{frac_start}" if @i == frac_start
|
|
225
|
+
end
|
|
226
|
+
if @s[@i] == 'e' || @s[@i] == 'E'
|
|
227
|
+
is_float = true
|
|
228
|
+
@i += 1
|
|
229
|
+
@i += 1 if @s[@i] == '+' || @s[@i] == '-'
|
|
230
|
+
exp_start = @i
|
|
231
|
+
@i += 1 while digit?(@s[@i])
|
|
232
|
+
raise ParseError, "expected digits after exponent at offset #{exp_start}" if @i == exp_start
|
|
233
|
+
end
|
|
234
|
+
token = @s[start...@i]
|
|
235
|
+
is_float ? token.to_f : token.to_i
|
|
236
|
+
end
|
|
237
|
+
|
|
238
|
+
def digit?(c)
|
|
239
|
+
c && c >= '0' && c <= '9'
|
|
240
|
+
end
|
|
241
|
+
|
|
242
|
+
def parse_bool
|
|
243
|
+
if @s[@i, 4] == 'true'
|
|
244
|
+
@i += 4
|
|
245
|
+
true
|
|
246
|
+
elsif @s[@i, 5] == 'false'
|
|
247
|
+
@i += 5
|
|
248
|
+
false
|
|
249
|
+
else
|
|
250
|
+
raise ParseError, "bad literal at offset #{@i}"
|
|
251
|
+
end
|
|
252
|
+
end
|
|
253
|
+
|
|
254
|
+
def parse_null
|
|
255
|
+
raise ParseError, "bad literal at offset #{@i}" unless @s[@i, 4] == 'null'
|
|
256
|
+
|
|
257
|
+
@i += 4
|
|
258
|
+
nil
|
|
259
|
+
end
|
|
260
|
+
|
|
261
|
+
def skip_ws
|
|
262
|
+
while (c = @s[@i]) && (c == ' ' || c == "\t" || c == "\n" || c == "\r")
|
|
263
|
+
@i += 1
|
|
264
|
+
end
|
|
265
|
+
end
|
|
266
|
+
end
|
|
267
|
+
end
|
|
268
|
+
end
|
data/lib/ruby2d/line.rb
CHANGED
|
@@ -1,5 +1,3 @@
|
|
|
1
|
-
# frozen_string_literal: true
|
|
2
|
-
|
|
3
1
|
# Ruby2D::Line
|
|
4
2
|
|
|
5
3
|
module Ruby2D
|
|
@@ -7,46 +5,52 @@ module Ruby2D
|
|
|
7
5
|
class Line
|
|
8
6
|
include Renderable
|
|
9
7
|
|
|
10
|
-
attr_accessor :x1, :x2, :y1, :y2, :
|
|
11
|
-
|
|
12
|
-
# Create
|
|
13
|
-
#
|
|
14
|
-
#
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
8
|
+
attr_accessor :x1, :x2, :y1, :y2, :stroke_width, :rotate, :dash, :gap
|
|
9
|
+
|
|
10
|
+
# Create a line. Pass `dash:` (and optionally `gap:`) to draw a dashed line.
|
|
11
|
+
# Specify endpoints via `points:` or via `x1:`/`y1:`/`x2:`/`y2:`. `points:`
|
|
12
|
+
# takes precedence if both are given.
|
|
13
|
+
def initialize(x1: 0, y1: 0, x2: 100, y2: 100,
|
|
14
|
+
points: nil,
|
|
15
|
+
z: 0,
|
|
16
|
+
stroke_width: 1, dash: 0, gap: 5,
|
|
17
|
+
rotate: 0, rx: nil, ry: nil,
|
|
18
|
+
color: nil, colour: nil, opacity: nil,
|
|
19
|
+
add: true, visible: true)
|
|
20
|
+
if points
|
|
21
|
+
Line.send(:validate_points, points)
|
|
22
|
+
x1, y1 = points[0]
|
|
23
|
+
x2, y2 = points[1]
|
|
24
|
+
end
|
|
24
25
|
@x1 = x1
|
|
25
26
|
@y1 = y1
|
|
26
27
|
@x2 = x2
|
|
27
28
|
@y2 = y2
|
|
28
29
|
@z = z
|
|
29
|
-
@
|
|
30
|
+
@stroke_width = stroke_width
|
|
31
|
+
@dash = dash
|
|
32
|
+
@gap = gap
|
|
33
|
+
@rotate = rotate
|
|
34
|
+
@_user_rx = rx
|
|
35
|
+
@_user_ry = ry
|
|
30
36
|
self.color = color || colour || 'white'
|
|
31
|
-
self.
|
|
32
|
-
|
|
37
|
+
self.opacity = opacity unless opacity.nil?
|
|
38
|
+
@visible = visible
|
|
39
|
+
self.add if add
|
|
33
40
|
end
|
|
34
41
|
|
|
35
|
-
#
|
|
36
|
-
#
|
|
37
|
-
# @raise [ArgumentError] if an array of colours does not have 4 entries
|
|
42
|
+
# Set the color of the line. Accepts a single color or a `Color::Set` of 2
|
|
43
|
+
# (start, end) for a gradient along the length.
|
|
38
44
|
def color=(color)
|
|
39
|
-
# convert to Color or Color::Set
|
|
40
45
|
color = Color.set(color)
|
|
41
46
|
|
|
42
|
-
|
|
43
|
-
if color.is_a?(Color::Set) && color.length != 4
|
|
47
|
+
if color.is_a?(Color::Set) && color.length != 2
|
|
44
48
|
raise ArgumentError,
|
|
45
|
-
"`#{self.class}` requires
|
|
49
|
+
"`#{self.class}` requires 2 colors (start, end) for a gradient. #{color.length} were given."
|
|
46
50
|
end
|
|
47
51
|
|
|
48
|
-
@color = color
|
|
49
|
-
|
|
52
|
+
@color = color
|
|
53
|
+
@_cc = nil
|
|
50
54
|
end
|
|
51
55
|
|
|
52
56
|
# Return the length of the line
|
|
@@ -54,75 +58,180 @@ module Ruby2D
|
|
|
54
58
|
points_distance(@x1, @y1, @x2, @y2)
|
|
55
59
|
end
|
|
56
60
|
|
|
57
|
-
#
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
+
# Bounding-box width and height (extent between the two endpoints)
|
|
62
|
+
def width
|
|
63
|
+
(@x1 - @x2).abs
|
|
64
|
+
end
|
|
65
|
+
|
|
66
|
+
def height
|
|
67
|
+
(@y1 - @y2).abs
|
|
68
|
+
end
|
|
69
|
+
|
|
70
|
+
# Check if the line contains the given point — within half the stroke width
|
|
71
|
+
# of the drawn segment and between its endpoints, so the hit region matches
|
|
72
|
+
# the rendered (butt-capped) rectangle rather than overhanging its ends.
|
|
73
|
+
# Shares the segment test with `Polyline`.
|
|
61
74
|
def contains?(x, y)
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
end
|
|
67
|
-
|
|
68
|
-
#
|
|
69
|
-
|
|
70
|
-
|
|
71
|
-
|
|
72
|
-
|
|
73
|
-
#
|
|
74
|
-
|
|
75
|
-
|
|
75
|
+
return false if @stroke_width.negative?
|
|
76
|
+
x, y = _unrotate(x, y) if @rotate != 0
|
|
77
|
+
half = @stroke_width / 2.0
|
|
78
|
+
_point_on_segment?(x, y, @x1, @y1, @x2, @y2, half * half)
|
|
79
|
+
end
|
|
80
|
+
|
|
81
|
+
# Get the rotation center x coordinate
|
|
82
|
+
def rx
|
|
83
|
+
@_user_rx.nil? ? (@x1 + @x2) / 2.0 : @_user_rx
|
|
84
|
+
end
|
|
85
|
+
|
|
86
|
+
# Get the rotation center y coordinate
|
|
87
|
+
def ry
|
|
88
|
+
@_user_ry.nil? ? (@y1 + @y2) / 2.0 : @_user_ry
|
|
89
|
+
end
|
|
90
|
+
|
|
91
|
+
# Set the rotation center x coordinate
|
|
92
|
+
def rx=(val)
|
|
93
|
+
@_user_rx = val
|
|
94
|
+
end
|
|
95
|
+
|
|
96
|
+
# Set the rotation center y coordinate
|
|
97
|
+
def ry=(val)
|
|
98
|
+
@_user_ry = val
|
|
99
|
+
end
|
|
100
|
+
|
|
101
|
+
# Render a line without creating an instance
|
|
102
|
+
def self.render(x1: 0, y1: 0, x2: 100, y2: 100,
|
|
103
|
+
points: nil,
|
|
104
|
+
stroke_width: 1, dash: 0, gap: 5,
|
|
105
|
+
rotate: 0, rx: nil, ry: nil,
|
|
106
|
+
color: nil, colour: nil, opacity: nil)
|
|
76
107
|
Window.render_ready_check
|
|
108
|
+
if points
|
|
109
|
+
validate_points(points)
|
|
110
|
+
x1, y1 = points[0]
|
|
111
|
+
x2, y2 = points[1]
|
|
112
|
+
end
|
|
77
113
|
|
|
78
|
-
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
114
|
+
input = color || colour
|
|
115
|
+
c = Color.for_render(input.nil? ? 'white' : input)
|
|
116
|
+
if c.is_a?(Color::Set) && c.length != 2
|
|
117
|
+
raise ArgumentError,
|
|
118
|
+
"`#{self}` requires 2 colors (start, end) for a gradient. #{c.length} were given."
|
|
119
|
+
end
|
|
120
|
+
|
|
121
|
+
# Expand to 4 vertex colors: start -> both start corners, end -> both end corners
|
|
122
|
+
c0 = c.vertex(0)
|
|
123
|
+
c1 = c.vertex(1)
|
|
124
|
+
c0a = opacity || c0.a
|
|
125
|
+
c1a = opacity || c1.a
|
|
126
|
+
|
|
127
|
+
if rotate != 0
|
|
128
|
+
cx = rx || (x1 + x2) / 2.0
|
|
129
|
+
cy = ry || (y1 + y2) / 2.0
|
|
130
|
+
rad = rotate * Math::PI / 180.0
|
|
131
|
+
sa = Math.sin(rad); ca = Math.cos(rad)
|
|
132
|
+
dx = x1 - cx; dy = y1 - cy
|
|
133
|
+
x1 = dx * ca - dy * sa + cx; y1 = dx * sa + dy * ca + cy
|
|
134
|
+
dx = x2 - cx; dy = y2 - cy
|
|
135
|
+
x2 = dx * ca - dy * sa + cx; y2 = dx * sa + dy * ca + cy
|
|
136
|
+
end
|
|
137
|
+
|
|
138
|
+
if dash > 0
|
|
139
|
+
Ext.draw_dashed_line(
|
|
140
|
+
x1, y1, x2, y2, stroke_width, dash, gap,
|
|
141
|
+
c0.r, c0.g, c0.b, c0a,
|
|
142
|
+
c0.r, c0.g, c0.b, c0a,
|
|
143
|
+
c1.r, c1.g, c1.b, c1a,
|
|
144
|
+
c1.r, c1.g, c1.b, c1a
|
|
145
|
+
)
|
|
146
|
+
else
|
|
147
|
+
Ext.draw_line(
|
|
148
|
+
x1, y1, x2, y2, stroke_width,
|
|
149
|
+
c0.r, c0.g, c0.b, c0a,
|
|
150
|
+
c0.r, c0.g, c0.b, c0a,
|
|
151
|
+
c1.r, c1.g, c1.b, c1a,
|
|
152
|
+
c1.r, c1.g, c1.b, c1a
|
|
153
|
+
)
|
|
154
|
+
end
|
|
83
155
|
end
|
|
84
156
|
|
|
85
157
|
private
|
|
86
158
|
|
|
159
|
+
def self.validate_points(points)
|
|
160
|
+
raise ArgumentError, 'Line requires exactly 2 points' unless points.length == 2
|
|
161
|
+
raise ArgumentError, 'points must be an array of [x, y] pairs' \
|
|
162
|
+
unless points.all? { |p| p.is_a?(Array) && p.length == 2 }
|
|
163
|
+
end
|
|
164
|
+
private_class_method :validate_points
|
|
165
|
+
|
|
87
166
|
def render
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
167
|
+
ensure_cc
|
|
168
|
+
|
|
169
|
+
x1 = @x1; y1 = @y1; x2 = @x2; y2 = @y2
|
|
170
|
+
|
|
171
|
+
if @rotate != 0
|
|
172
|
+
cx = rx; cy = ry
|
|
173
|
+
rad = @rotate * Math::PI / 180.0
|
|
174
|
+
sa = Math.sin(rad); ca = Math.cos(rad)
|
|
175
|
+
dx = x1 - cx; dy = y1 - cy
|
|
176
|
+
x1 = dx * ca - dy * sa + cx; y1 = dx * sa + dy * ca + cy
|
|
177
|
+
dx = x2 - cx; dy = y2 - cy
|
|
178
|
+
x2 = dx * ca - dy * sa + cx; y2 = dx * sa + dy * ca + cy
|
|
179
|
+
end
|
|
180
|
+
|
|
181
|
+
cc = @_cc
|
|
182
|
+
if @dash && @dash > 0
|
|
183
|
+
Ext.draw_dashed_line(
|
|
184
|
+
x1, y1, x2, y2, @stroke_width, @dash, @gap,
|
|
185
|
+
cc[0], cc[1], cc[2], cc[3],
|
|
186
|
+
cc[4], cc[5], cc[6], cc[7],
|
|
187
|
+
cc[8], cc[9], cc[10], cc[11],
|
|
188
|
+
cc[12], cc[13], cc[14], cc[15]
|
|
189
|
+
)
|
|
190
|
+
else
|
|
191
|
+
Ext.draw_line(
|
|
192
|
+
x1, y1, x2, y2, @stroke_width,
|
|
193
|
+
cc[0], cc[1], cc[2], cc[3],
|
|
194
|
+
cc[4], cc[5], cc[6], cc[7],
|
|
195
|
+
cc[8], cc[9], cc[10], cc[11],
|
|
196
|
+
cc[12], cc[13], cc[14], cc[15]
|
|
197
|
+
)
|
|
198
|
+
end
|
|
93
199
|
end
|
|
94
200
|
|
|
201
|
+
# Scene-graph draw hook (see Renderable#_render_scene). Line's `render` is
|
|
202
|
+
# already zero-arg, so the hook is the same method under the scene name.
|
|
203
|
+
alias_method :_render_scene, :render
|
|
204
|
+
public :_render_scene
|
|
205
|
+
|
|
95
206
|
# Calculate the distance between two points
|
|
96
207
|
def points_distance(x1, y1, x2, y2)
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
|
|
124
|
-
def invalidate_color_components
|
|
125
|
-
@color_components = nil
|
|
208
|
+
dx = x1 - x2
|
|
209
|
+
dy = y1 - y2
|
|
210
|
+
Math.sqrt(dx * dx + dy * dy)
|
|
211
|
+
end
|
|
212
|
+
|
|
213
|
+
# Build/rebuild flat color cache for the native extension. Line is a quad
|
|
214
|
+
# internally, so the 2-color gradient (start, end) expands to 4 vertex
|
|
215
|
+
# entries: start→both start corners, end→both end corners.
|
|
216
|
+
def ensure_cc
|
|
217
|
+
if @_cc.nil? || !cc_matches?
|
|
218
|
+
c0 = @color.vertex(0)
|
|
219
|
+
c1 = @color.vertex(1)
|
|
220
|
+
@_cc = [c0.r, c0.g, c0.b, c0.a,
|
|
221
|
+
c0.r, c0.g, c0.b, c0.a,
|
|
222
|
+
c1.r, c1.g, c1.b, c1.a,
|
|
223
|
+
c1.r, c1.g, c1.b, c1.a]
|
|
224
|
+
end
|
|
225
|
+
end
|
|
226
|
+
|
|
227
|
+
# Line's 4-vertex expansion is deterministic, so checking the two source
|
|
228
|
+
# entries (start and end) detects any Color::Set mutation.
|
|
229
|
+
def cc_matches?
|
|
230
|
+
c0 = @color.vertex(0)
|
|
231
|
+
c1 = @color.vertex(1)
|
|
232
|
+
return false if @_cc[0] != c0.r || @_cc[1] != c0.g || @_cc[2] != c0.b || @_cc[3] != c0.a
|
|
233
|
+
return false if @_cc[8] != c1.r || @_cc[9] != c1.g || @_cc[10] != c1.b || @_cc[11] != c1.a
|
|
234
|
+
true
|
|
126
235
|
end
|
|
127
236
|
end
|
|
128
237
|
end
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
# CRuby idioms mruby doesn't implement, shimmed as no-ops. Both are visibility
|
|
2
|
+
# hints with no runtime effect, so dropping them on mruby is free — but without
|
|
3
|
+
# these stubs every file that calls one raises `NoMethodError` in the native and
|
|
4
|
+
# web builds while the CRuby specs stay green. CRuby never takes this branch, so
|
|
5
|
+
# the file reads as unused — it isn't.
|
|
6
|
+
|
|
7
|
+
if RUBY_ENGINE == 'mruby'
|
|
8
|
+
class Module
|
|
9
|
+
def private_class_method(*) = self
|
|
10
|
+
def private_constant(*) = self
|
|
11
|
+
end
|
|
12
|
+
end
|