ruby2d 0.12.0 → 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (619) hide show
  1. checksums.yaml +4 -4
  2. data/LICENSE.md +7 -0
  3. data/README.md +141 -0
  4. data/USAGE.md +2435 -0
  5. data/assets/Rakefile +637 -0
  6. data/assets/build_support/CMakeLists.txt +94 -0
  7. data/assets/build_support/mruby/build_config.rb +34 -0
  8. data/assets/build_support/mruby/build_config_wasm.rb +30 -0
  9. data/assets/build_support/sdl_test.c +174 -0
  10. data/assets/deps.yaml +16 -0
  11. data/assets/platform/include/SDL3/SDL.h +91 -0
  12. data/assets/platform/include/SDL3/SDL_assert.h +705 -0
  13. data/assets/platform/include/SDL3/SDL_asyncio.h +550 -0
  14. data/assets/platform/include/SDL3/SDL_atomic.h +692 -0
  15. data/assets/platform/include/SDL3/SDL_audio.h +2370 -0
  16. data/assets/platform/include/SDL3/SDL_begin_code.h +553 -0
  17. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_bits.h +47 -27
  18. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_blendmode.h +59 -55
  19. data/assets/platform/include/SDL3/SDL_camera.h +535 -0
  20. data/assets/platform/include/SDL3/SDL_clipboard.h +331 -0
  21. data/assets/{include/SDL2/close_code.h → platform/include/SDL3/SDL_close_code.h} +9 -8
  22. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_copying.h +3 -1
  23. data/assets/platform/include/SDL3/SDL_cpuinfo.h +374 -0
  24. data/assets/platform/include/SDL3/SDL_dialog.h +343 -0
  25. data/assets/platform/include/SDL3/SDL_dlopennote.h +234 -0
  26. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_egl.h +11 -8
  27. data/assets/platform/include/SDL3/SDL_endian.h +645 -0
  28. data/assets/platform/include/SDL3/SDL_error.h +226 -0
  29. data/assets/platform/include/SDL3/SDL_events.h +1645 -0
  30. data/assets/platform/include/SDL3/SDL_filesystem.h +537 -0
  31. data/assets/platform/include/SDL3/SDL_gamepad.h +1656 -0
  32. data/assets/platform/include/SDL3/SDL_gpu.h +4608 -0
  33. data/assets/platform/include/SDL3/SDL_guid.h +106 -0
  34. data/assets/platform/include/SDL3/SDL_haptic.h +1461 -0
  35. data/assets/platform/include/SDL3/SDL_hidapi.h +571 -0
  36. data/assets/platform/include/SDL3/SDL_hints.h +5001 -0
  37. data/assets/platform/include/SDL3/SDL_init.h +507 -0
  38. data/assets/platform/include/SDL3/SDL_intrin.h +410 -0
  39. data/assets/platform/include/SDL3/SDL_iostream.h +1379 -0
  40. data/assets/platform/include/SDL3/SDL_joystick.h +1385 -0
  41. data/assets/platform/include/SDL3/SDL_keyboard.h +608 -0
  42. data/assets/platform/include/SDL3/SDL_keycode.h +347 -0
  43. data/assets/platform/include/SDL3/SDL_loadso.h +145 -0
  44. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_locale.h +40 -24
  45. data/assets/platform/include/SDL3/SDL_log.h +541 -0
  46. data/assets/platform/include/SDL3/SDL_main.h +704 -0
  47. data/assets/platform/include/SDL3/SDL_main_impl.h +151 -0
  48. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_messagebox.h +85 -48
  49. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_metal.h +29 -29
  50. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_misc.h +13 -12
  51. data/assets/platform/include/SDL3/SDL_mouse.h +813 -0
  52. data/assets/platform/include/SDL3/SDL_mutex.h +1117 -0
  53. data/assets/platform/include/SDL3/SDL_oldnames.h +1339 -0
  54. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl.h +1247 -278
  55. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengl_glext.h +5 -1
  56. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles.h +6 -7
  57. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2.h +10 -11
  58. data/assets/platform/include/SDL3/SDL_pen.h +198 -0
  59. data/assets/platform/include/SDL3/SDL_pixels.h +1441 -0
  60. data/assets/{include/SDL2/SDL_test_log.h → platform/include/SDL3/SDL_platform.h} +25 -26
  61. data/assets/platform/include/SDL3/SDL_platform_defines.h +497 -0
  62. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_power.h +40 -20
  63. data/assets/platform/include/SDL3/SDL_process.h +441 -0
  64. data/assets/platform/include/SDL3/SDL_properties.h +572 -0
  65. data/assets/platform/include/SDL3/SDL_rect.h +528 -0
  66. data/assets/platform/include/SDL3/SDL_render.h +3028 -0
  67. data/assets/platform/include/SDL3/SDL_revision.h +59 -0
  68. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_scancode.h +59 -68
  69. data/assets/platform/include/SDL3/SDL_sensor.h +321 -0
  70. data/assets/platform/include/SDL3/SDL_stdinc.h +6186 -0
  71. data/assets/platform/include/SDL3/SDL_storage.h +686 -0
  72. data/assets/platform/include/SDL3/SDL_surface.h +1769 -0
  73. data/assets/platform/include/SDL3/SDL_system.h +840 -0
  74. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test.h +16 -22
  75. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_assert.h +27 -34
  76. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_common.h +109 -52
  77. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_compare.h +22 -14
  78. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_crc32.h +27 -30
  79. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_font.h +50 -49
  80. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_fuzzer.h +64 -79
  81. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_harness.h +47 -30
  82. data/assets/platform/include/SDL3/SDL_test_log.h +83 -0
  83. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_md5.h +21 -28
  84. data/assets/{include/SDL2 → platform/include/SDL3}/SDL_test_memory.h +19 -16
  85. data/assets/platform/include/SDL3/SDL_thread.h +602 -0
  86. data/assets/platform/include/SDL3/SDL_time.h +249 -0
  87. data/assets/platform/include/SDL3/SDL_timer.h +454 -0
  88. data/assets/platform/include/SDL3/SDL_touch.h +184 -0
  89. data/assets/platform/include/SDL3/SDL_tray.h +544 -0
  90. data/assets/platform/include/SDL3/SDL_version.h +198 -0
  91. data/assets/platform/include/SDL3/SDL_video.h +3497 -0
  92. data/assets/platform/include/SDL3/SDL_vulkan.h +287 -0
  93. data/assets/platform/include/SDL3_image/SDL_image.h +3328 -0
  94. data/assets/platform/include/SDL3_mixer/SDL_mixer.h +3369 -0
  95. data/assets/platform/include/SDL3_ttf/SDL_textengine.h +181 -0
  96. data/assets/platform/include/SDL3_ttf/SDL_ttf.h +2833 -0
  97. data/assets/{include → platform/include}/mrbconf.h +42 -31
  98. data/assets/{include → platform/include}/mruby/array.h +3 -4
  99. data/assets/{include → platform/include}/mruby/boxing_nan.h +10 -0
  100. data/assets/platform/include/mruby/boxing_no.h +59 -0
  101. data/assets/{include → platform/include}/mruby/boxing_word.h +72 -26
  102. data/assets/platform/include/mruby/class.h +157 -0
  103. data/assets/{include → platform/include}/mruby/common.h +30 -1
  104. data/assets/{include → platform/include}/mruby/compile.h +52 -74
  105. data/assets/{include → platform/include}/mruby/data.h +2 -2
  106. data/assets/{include → platform/include}/mruby/debug.h +12 -5
  107. data/assets/{include → platform/include}/mruby/dump.h +7 -9
  108. data/assets/{include → platform/include}/mruby/endian.h +1 -1
  109. data/assets/platform/include/mruby/error.h +173 -0
  110. data/assets/platform/include/mruby/gc.h +79 -0
  111. data/assets/{include → platform/include}/mruby/hash.h +1 -7
  112. data/assets/platform/include/mruby/internal.h +282 -0
  113. data/assets/platform/include/mruby/irep.h +143 -0
  114. data/assets/{include → platform/include}/mruby/istruct.h +1 -1
  115. data/assets/platform/include/mruby/khash.h +455 -0
  116. data/assets/platform/include/mruby/mempool.h +19 -0
  117. data/assets/{include → platform/include}/mruby/numeric.h +7 -10
  118. data/assets/platform/include/mruby/object.h +51 -0
  119. data/assets/{include → platform/include}/mruby/opcode.h +5 -5
  120. data/assets/{include → platform/include}/mruby/ops.h +19 -6
  121. data/assets/platform/include/mruby/presym/id.h +1447 -0
  122. data/assets/{include → platform/include}/mruby/presym/scanning.h +10 -7
  123. data/assets/platform/include/mruby/presym/table.h +2893 -0
  124. data/assets/platform/include/mruby/presym.h +65 -0
  125. data/assets/platform/include/mruby/proc.h +184 -0
  126. data/assets/{include → platform/include}/mruby/range.h +0 -2
  127. data/assets/{include → platform/include}/mruby/string.h +33 -53
  128. data/assets/platform/include/mruby/throw.h +81 -0
  129. data/assets/{include → platform/include}/mruby/value.h +64 -29
  130. data/assets/{include → platform/include}/mruby/variable.h +6 -23
  131. data/assets/{include → platform/include}/mruby/version.h +7 -7
  132. data/assets/{include → platform/include}/mruby.h +238 -116
  133. data/assets/platform/macos-arm64/bin/mrbc +0 -0
  134. data/assets/platform/macos-arm64/lib/libSDL3.a +0 -0
  135. data/assets/platform/macos-arm64/lib/libSDL3_image.a +0 -0
  136. data/assets/platform/macos-arm64/lib/libSDL3_mixer.a +0 -0
  137. data/assets/platform/macos-arm64/lib/libSDL3_ttf.a +0 -0
  138. data/assets/platform/macos-arm64/lib/libmruby.a +0 -0
  139. data/assets/platform/wasm/lib/libFLAC.a +0 -0
  140. data/assets/platform/wasm/lib/libSDL3.a +0 -0
  141. data/assets/platform/wasm/lib/libSDL3_image.a +0 -0
  142. data/assets/platform/wasm/lib/libSDL3_mixer.a +0 -0
  143. data/assets/platform/wasm/lib/libSDL3_ttf.a +0 -0
  144. data/assets/platform/wasm/lib/libfreetype.a +0 -0
  145. data/assets/platform/wasm/lib/libharfbuzz.a +0 -0
  146. data/assets/platform/wasm/lib/libmruby.a +0 -0
  147. data/assets/platform/wasm/lib/libogg.a +0 -0
  148. data/assets/platform/wasm/lib/libplutosvg.a +0 -0
  149. data/assets/platform/wasm/lib/libplutovg.a +0 -0
  150. data/assets/platform/wasm/lib/libpng.a +0 -0
  151. data/assets/platform/wasm/lib/libpng16.a +0 -0
  152. data/assets/platform/wasm/lib/libvorbis.a +0 -0
  153. data/assets/platform/wasm/lib/libvorbisfile.a +0 -0
  154. data/assets/platform/wasm/lib/libzlibstatic.a +0 -0
  155. data/assets/platform/windows-arm64-mingw-ucrt/bin/mrbc.exe +0 -0
  156. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3.a +0 -0
  157. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_image.a +0 -0
  158. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
  159. data/assets/platform/windows-arm64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
  160. data/assets/platform/windows-arm64-mingw-ucrt/lib/libmruby.a +0 -0
  161. data/assets/platform/windows-x86_64-mingw-ucrt/bin/mrbc.exe +0 -0
  162. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3.a +0 -0
  163. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_image.a +0 -0
  164. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_mixer.a +0 -0
  165. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libSDL3_ttf.a +0 -0
  166. data/assets/platform/windows-x86_64-mingw-ucrt/lib/libmruby.a +0 -0
  167. data/assets/resources/fonts/outfit/OFL.txt +93 -0
  168. data/assets/resources/fonts/outfit/outfit.ttf +0 -0
  169. data/assets/resources/fonts/roboto_mono/OFL.txt +91 -0
  170. data/assets/resources/fonts/roboto_mono/roboto_mono.ttf +0 -0
  171. data/assets/resources/icons/icon.icns +0 -0
  172. data/assets/resources/icons/icon.png +0 -0
  173. data/assets/resources/spritesheets/License.txt +28 -0
  174. data/assets/resources/spritesheets/spritesheet-backgrounds.png +0 -0
  175. data/assets/resources/spritesheets/spritesheet-backgrounds.xml +16 -0
  176. data/assets/resources/spritesheets/spritesheet-characters.png +0 -0
  177. data/assets/resources/spritesheets/spritesheet-characters.xml +47 -0
  178. data/assets/resources/spritesheets/spritesheet-enemies.png +0 -0
  179. data/assets/resources/spritesheets/spritesheet-enemies.xml +62 -0
  180. data/assets/resources/spritesheets/spritesheet-tiles.png +0 -0
  181. data/assets/resources/spritesheets/spritesheet-tiles.xml +316 -0
  182. data/assets/{wasm → resources/web}/template.html +1 -1
  183. data/assets/target.rb +131 -0
  184. data/bin/ruby2d +281 -82
  185. data/examples/astar.rb +269 -0
  186. data/examples/asteroids.rb +403 -0
  187. data/examples/bezier_editor.rb +96 -0
  188. data/examples/boids.rb +191 -0
  189. data/examples/bouncing_balls.rb +119 -0
  190. data/examples/breakout.rb +186 -0
  191. data/examples/constellations.rb +100 -0
  192. data/examples/dashboard.rb +133 -0
  193. data/examples/double_pendulum.rb +254 -0
  194. data/examples/falling_sand.rb +291 -0
  195. data/examples/fireworks.rb +110 -0
  196. data/examples/fluid_dynamics.rb +340 -0
  197. data/examples/fourier_epicycles.rb +142 -0
  198. data/examples/fractal_tree.rb +326 -0
  199. data/examples/game_of_life.rb +148 -0
  200. data/examples/gamepads.rb +333 -0
  201. data/examples/hill_driver.rb +613 -0
  202. data/examples/logo_animation.rb +251 -0
  203. data/examples/lorenz_attractor.rb +115 -0
  204. data/examples/mandelbrot.rb +207 -0
  205. data/examples/marching_squares.rb +200 -0
  206. data/examples/maze.rb +323 -0
  207. data/examples/nbody.rb +338 -0
  208. data/examples/outrun.rb +391 -0
  209. data/examples/pixel_paint.rb +313 -0
  210. data/examples/platformer.rb +335 -0
  211. data/examples/ray_casting_maze.rb +175 -0
  212. data/examples/shadow_casting.rb +151 -0
  213. data/examples/shape_recognizer.rb +908 -0
  214. data/examples/snake.rb +144 -0
  215. data/examples/sprite_sheets.rb +246 -0
  216. data/examples/swarm.rb +206 -0
  217. data/examples/tsp_annealing.rb +104 -0
  218. data/examples/ui_controls.rb +163 -0
  219. data/examples/wireframe_3d.rb +139 -0
  220. data/ext/ruby2d/audio.c +324 -0
  221. data/ext/ruby2d/canvas.c +1715 -494
  222. data/ext/ruby2d/ext.c +541 -0
  223. data/ext/ruby2d/extconf.rb +122 -145
  224. data/ext/ruby2d/font.c +566 -20
  225. data/ext/ruby2d/fps.c +92 -0
  226. data/ext/ruby2d/image.c +466 -41
  227. data/ext/ruby2d/ruby2d.c +374 -1890
  228. data/ext/ruby2d/ruby2d.h +840 -460
  229. data/ext/ruby2d/shapes.c +931 -101
  230. data/ext/ruby2d/text.c +586 -21
  231. data/ext/ruby2d/window.c +1693 -283
  232. data/lib/ruby2d/atlas_parser.rb +194 -0
  233. data/lib/ruby2d/audio.rb +73 -0
  234. data/lib/ruby2d/benchmark.rb +259 -0
  235. data/lib/ruby2d/bitmap_text.rb +155 -0
  236. data/lib/ruby2d/button.rb +402 -0
  237. data/lib/ruby2d/canvas.rb +703 -279
  238. data/lib/ruby2d/circle.rb +206 -29
  239. data/lib/ruby2d/cli/browser.rb +314 -0
  240. data/lib/ruby2d/cli/build.rb +471 -257
  241. data/lib/ruby2d/cli/colorize.rb +7 -5
  242. data/lib/ruby2d/cli/examples.rb +127 -0
  243. data/lib/ruby2d/cli/launch.rb +24 -39
  244. data/lib/ruby2d/cli/lib_files.rb +48 -0
  245. data/lib/ruby2d/cli/messages.rb +40 -0
  246. data/lib/ruby2d/cli/setup.rb +273 -0
  247. data/lib/ruby2d/cli/static_server.rb +160 -0
  248. data/lib/ruby2d/cli/usage.rb +255 -0
  249. data/lib/ruby2d/color.rb +191 -69
  250. data/lib/ruby2d/core.rb +37 -19
  251. data/lib/ruby2d/deps_help.rb +89 -0
  252. data/lib/ruby2d/dsl.rb +51 -12
  253. data/lib/ruby2d/ellipse.rb +228 -0
  254. data/lib/ruby2d/exceptions.rb +0 -2
  255. data/lib/ruby2d/font.rb +34 -74
  256. data/lib/ruby2d/gamepad.rb +323 -0
  257. data/lib/ruby2d/gem_paths.rb +19 -0
  258. data/lib/ruby2d/image.rb +155 -52
  259. data/lib/ruby2d/interactive.rb +103 -0
  260. data/lib/ruby2d/json_parser.rb +268 -0
  261. data/lib/ruby2d/line.rb +194 -85
  262. data/lib/ruby2d/mruby_compat.rb +12 -0
  263. data/lib/ruby2d/polygon.rb +297 -0
  264. data/lib/ruby2d/polyline.rb +368 -0
  265. data/lib/ruby2d/quad.rb +358 -94
  266. data/lib/ruby2d/rectangle.rb +77 -19
  267. data/lib/ruby2d/renderable.rb +411 -11
  268. data/lib/ruby2d/sprite.rb +471 -180
  269. data/lib/ruby2d/sprite_sheet.rb +64 -0
  270. data/lib/ruby2d/square.rb +29 -17
  271. data/lib/ruby2d/text.rb +196 -65
  272. data/lib/ruby2d/tileset.rb +139 -81
  273. data/lib/ruby2d/triangle.rb +324 -89
  274. data/lib/ruby2d/version.rb +1 -3
  275. data/lib/ruby2d/vertices.rb +62 -85
  276. data/lib/ruby2d/warnings.rb +29 -0
  277. data/lib/ruby2d/window/class_methods.rb +218 -0
  278. data/lib/ruby2d/window/gamepad_events.rb +141 -0
  279. data/lib/ruby2d/window/key_events.rb +74 -0
  280. data/lib/ruby2d/window/mouse_events.rb +171 -0
  281. data/lib/ruby2d/window/object_events.rb +168 -0
  282. data/lib/ruby2d/window.rb +632 -585
  283. data/lib/ruby2d.rb +14 -19
  284. metadata +275 -428
  285. data/assets/app.icns +0 -0
  286. data/assets/include/GLES2/gl2.h +0 -656
  287. data/assets/include/GLES2/gl2ext.h +0 -3949
  288. data/assets/include/GLES2/gl2ext_angle.h +0 -701
  289. data/assets/include/GLES2/gl2platform.h +0 -27
  290. data/assets/include/GLES3/gl3.h +0 -1192
  291. data/assets/include/GLES3/gl31.h +0 -1507
  292. data/assets/include/GLES3/gl32.h +0 -1808
  293. data/assets/include/GLES3/gl3platform.h +0 -27
  294. data/assets/include/KHR/khrplatform.h +0 -290
  295. data/assets/include/SDL2/SDL.h +0 -233
  296. data/assets/include/SDL2/SDL_assert.h +0 -326
  297. data/assets/include/SDL2/SDL_atomic.h +0 -415
  298. data/assets/include/SDL2/SDL_audio.h +0 -1500
  299. data/assets/include/SDL2/SDL_clipboard.h +0 -141
  300. data/assets/include/SDL2/SDL_config.h +0 -61
  301. data/assets/include/SDL2/SDL_config_android.h +0 -194
  302. data/assets/include/SDL2/SDL_config_emscripten.h +0 -218
  303. data/assets/include/SDL2/SDL_config_iphoneos.h +0 -217
  304. data/assets/include/SDL2/SDL_config_macosx.h +0 -277
  305. data/assets/include/SDL2/SDL_config_minimal.h +0 -95
  306. data/assets/include/SDL2/SDL_config_ngage.h +0 -89
  307. data/assets/include/SDL2/SDL_config_os2.h +0 -207
  308. data/assets/include/SDL2/SDL_config_pandora.h +0 -141
  309. data/assets/include/SDL2/SDL_config_windows.h +0 -331
  310. data/assets/include/SDL2/SDL_config_wingdk.h +0 -253
  311. data/assets/include/SDL2/SDL_config_winrt.h +0 -220
  312. data/assets/include/SDL2/SDL_config_xbox.h +0 -235
  313. data/assets/include/SDL2/SDL_cpuinfo.h +0 -594
  314. data/assets/include/SDL2/SDL_endian.h +0 -348
  315. data/assets/include/SDL2/SDL_error.h +0 -163
  316. data/assets/include/SDL2/SDL_events.h +0 -1166
  317. data/assets/include/SDL2/SDL_filesystem.h +0 -149
  318. data/assets/include/SDL2/SDL_gamecontroller.h +0 -1074
  319. data/assets/include/SDL2/SDL_gesture.h +0 -117
  320. data/assets/include/SDL2/SDL_guid.h +0 -100
  321. data/assets/include/SDL2/SDL_haptic.h +0 -1341
  322. data/assets/include/SDL2/SDL_hidapi.h +0 -451
  323. data/assets/include/SDL2/SDL_hints.h +0 -2569
  324. data/assets/include/SDL2/SDL_image.h +0 -2173
  325. data/assets/include/SDL2/SDL_joystick.h +0 -1066
  326. data/assets/include/SDL2/SDL_keyboard.h +0 -353
  327. data/assets/include/SDL2/SDL_keycode.h +0 -358
  328. data/assets/include/SDL2/SDL_loadso.h +0 -115
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  591. data/assets/xcode/tvos/MRuby.framework/MRuby +0 -0
  592. data/assets/xcode/tvos/MyApp.xcodeproj/project.pbxproj +0 -350
  593. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -7
  594. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -8
  595. data/assets/xcode/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -30
  596. data/assets/xcode/tvos/main.c +0 -1
  597. data/ext/ruby2d/common.c +0 -185
  598. data/ext/ruby2d/controllers.c +0 -110
  599. data/ext/ruby2d/gl.c +0 -398
  600. data/ext/ruby2d/gl2.c +0 -86
  601. data/ext/ruby2d/gl3.c +0 -304
  602. data/ext/ruby2d/gles.c +0 -302
  603. data/ext/ruby2d/input.c +0 -48
  604. data/ext/ruby2d/music.c +0 -127
  605. data/ext/ruby2d/sound.c +0 -132
  606. data/lib/ruby2d/cli/console.rb +0 -65
  607. data/lib/ruby2d/cli/enable_console.rb +0 -7
  608. data/lib/ruby2d/cli/platform.rb +0 -17
  609. data/lib/ruby2d/music.rb +0 -77
  610. data/lib/ruby2d/pixel.rb +0 -18
  611. data/lib/ruby2d/pixmap.rb +0 -39
  612. data/lib/ruby2d/pixmap_atlas.rb +0 -56
  613. data/lib/ruby2d/sound.rb +0 -61
  614. data/lib/ruby2d/texture.rb +0 -38
  615. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2.h +0 -0
  616. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2ext.h +0 -0
  617. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_gl2platform.h +0 -0
  618. /data/assets/{include/SDL2 → platform/include/SDL3}/SDL_opengles2_khrplatform.h +0 -0
  619. /data/assets/{include → platform/include}/mruby/re.h +0 -0
@@ -1,141 +0,0 @@
1
- /*
2
- Simple DirectMedia Layer
3
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
-
5
- This software is provided 'as-is', without any express or implied
6
- warranty. In no event will the authors be held liable for any damages
7
- arising from the use of this software.
8
-
9
- Permission is granted to anyone to use this software for any purpose,
10
- including commercial applications, and to alter it and redistribute it
11
- freely, subject to the following restrictions:
12
-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
21
-
22
- /**
23
- * \file SDL_clipboard.h
24
- *
25
- * Include file for SDL clipboard handling
26
- */
27
-
28
- #ifndef SDL_clipboard_h_
29
- #define SDL_clipboard_h_
30
-
31
- #include "SDL_stdinc.h"
32
-
33
- #include "begin_code.h"
34
- /* Set up for C function definitions, even when using C++ */
35
- #ifdef __cplusplus
36
- extern "C" {
37
- #endif
38
-
39
- /* Function prototypes */
40
-
41
- /**
42
- * Put UTF-8 text into the clipboard.
43
- *
44
- * \param text the text to store in the clipboard
45
- * \returns 0 on success or a negative error code on failure; call
46
- * SDL_GetError() for more information.
47
- *
48
- * \since This function is available since SDL 2.0.0.
49
- *
50
- * \sa SDL_GetClipboardText
51
- * \sa SDL_HasClipboardText
52
- */
53
- extern DECLSPEC int SDLCALL SDL_SetClipboardText(const char *text);
54
-
55
- /**
56
- * Get UTF-8 text from the clipboard, which must be freed with SDL_free().
57
- *
58
- * This functions returns empty string if there was not enough memory left for
59
- * a copy of the clipboard's content.
60
- *
61
- * \returns the clipboard text on success or an empty string on failure; call
62
- * SDL_GetError() for more information. Caller must call SDL_free()
63
- * on the returned pointer when done with it (even if there was an
64
- * error).
65
- *
66
- * \since This function is available since SDL 2.0.0.
67
- *
68
- * \sa SDL_HasClipboardText
69
- * \sa SDL_SetClipboardText
70
- */
71
- extern DECLSPEC char * SDLCALL SDL_GetClipboardText(void);
72
-
73
- /**
74
- * Query whether the clipboard exists and contains a non-empty text string.
75
- *
76
- * \returns SDL_TRUE if the clipboard has text, or SDL_FALSE if it does not.
77
- *
78
- * \since This function is available since SDL 2.0.0.
79
- *
80
- * \sa SDL_GetClipboardText
81
- * \sa SDL_SetClipboardText
82
- */
83
- extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void);
84
-
85
- /**
86
- * Put UTF-8 text into the primary selection.
87
- *
88
- * \param text the text to store in the primary selection
89
- * \returns 0 on success or a negative error code on failure; call
90
- * SDL_GetError() for more information.
91
- *
92
- * \since This function is available since SDL 2.26.0.
93
- *
94
- * \sa SDL_GetPrimarySelectionText
95
- * \sa SDL_HasPrimarySelectionText
96
- */
97
- extern DECLSPEC int SDLCALL SDL_SetPrimarySelectionText(const char *text);
98
-
99
- /**
100
- * Get UTF-8 text from the primary selection, which must be freed with
101
- * SDL_free().
102
- *
103
- * This functions returns empty string if there was not enough memory left for
104
- * a copy of the primary selection's content.
105
- *
106
- * \returns the primary selection text on success or an empty string on
107
- * failure; call SDL_GetError() for more information. Caller must
108
- * call SDL_free() on the returned pointer when done with it (even if
109
- * there was an error).
110
- *
111
- * \since This function is available since SDL 2.26.0.
112
- *
113
- * \sa SDL_HasPrimarySelectionText
114
- * \sa SDL_SetPrimarySelectionText
115
- */
116
- extern DECLSPEC char * SDLCALL SDL_GetPrimarySelectionText(void);
117
-
118
- /**
119
- * Query whether the primary selection exists and contains a non-empty text
120
- * string.
121
- *
122
- * \returns SDL_TRUE if the primary selection has text, or SDL_FALSE if it
123
- * does not.
124
- *
125
- * \since This function is available since SDL 2.26.0.
126
- *
127
- * \sa SDL_GetPrimarySelectionText
128
- * \sa SDL_SetPrimarySelectionText
129
- */
130
- extern DECLSPEC SDL_bool SDLCALL SDL_HasPrimarySelectionText(void);
131
-
132
-
133
- /* Ends C function definitions when using C++ */
134
- #ifdef __cplusplus
135
- }
136
- #endif
137
- #include "close_code.h"
138
-
139
- #endif /* SDL_clipboard_h_ */
140
-
141
- /* vi: set ts=4 sw=4 expandtab: */
@@ -1,61 +0,0 @@
1
- /*
2
- Simple DirectMedia Layer
3
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
-
5
- This software is provided 'as-is', without any express or implied
6
- warranty. In no event will the authors be held liable for any damages
7
- arising from the use of this software.
8
-
9
- Permission is granted to anyone to use this software for any purpose,
10
- including commercial applications, and to alter it and redistribute it
11
- freely, subject to the following restrictions:
12
-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
21
-
22
- #ifndef SDL_config_h_
23
- #define SDL_config_h_
24
-
25
- #include "SDL_platform.h"
26
-
27
- /**
28
- * \file SDL_config.h
29
- */
30
-
31
- /* Add any platform that doesn't build using the configure system. */
32
- #if defined(__WIN32__)
33
- #include "SDL_config_windows.h"
34
- #elif defined(__WINRT__)
35
- #include "SDL_config_winrt.h"
36
- #elif defined(__WINGDK__)
37
- #include "SDL_config_wingdk.h"
38
- #elif defined(__XBOXONE__) || defined(__XBOXSERIES__)
39
- #include "SDL_config_xbox.h"
40
- #elif defined(__MACOSX__)
41
- #include "SDL_config_macosx.h"
42
- #elif defined(__IPHONEOS__)
43
- #include "SDL_config_iphoneos.h"
44
- #elif defined(__ANDROID__)
45
- #include "SDL_config_android.h"
46
- #elif defined(__OS2__)
47
- #include "SDL_config_os2.h"
48
- #elif defined(__EMSCRIPTEN__)
49
- #include "SDL_config_emscripten.h"
50
- #elif defined(__NGAGE__)
51
- #include "SDL_config_ngage.h"
52
- #else
53
- /* This is a minimal configuration just to get SDL running on new platforms. */
54
- #include "SDL_config_minimal.h"
55
- #endif /* platform config */
56
-
57
- #ifdef USING_GENERATED_CONFIG_H
58
- #error Wrong SDL_config.h, check your include path?
59
- #endif
60
-
61
- #endif /* SDL_config_h_ */
@@ -1,194 +0,0 @@
1
- /*
2
- Simple DirectMedia Layer
3
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
-
5
- This software is provided 'as-is', without any express or implied
6
- warranty. In no event will the authors be held liable for any damages
7
- arising from the use of this software.
8
-
9
- Permission is granted to anyone to use this software for any purpose,
10
- including commercial applications, and to alter it and redistribute it
11
- freely, subject to the following restrictions:
12
-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
21
-
22
- #ifndef SDL_config_android_h_
23
- #define SDL_config_android_h_
24
- #define SDL_config_h_
25
-
26
- #include "SDL_platform.h"
27
-
28
- /**
29
- * \file SDL_config_android.h
30
- *
31
- * This is a configuration that can be used to build SDL for Android
32
- */
33
-
34
- #include <stdarg.h>
35
-
36
- #define HAVE_GCC_ATOMICS 1
37
-
38
- #define STDC_HEADERS 1
39
- #define HAVE_ALLOCA_H 1
40
- #define HAVE_CTYPE_H 1
41
- #define HAVE_INTTYPES_H 1
42
- #define HAVE_LIMITS_H 1
43
- #define HAVE_MATH_H 1
44
- #define HAVE_SIGNAL_H 1
45
- #define HAVE_STDINT_H 1
46
- #define HAVE_STDIO_H 1
47
- #define HAVE_STRING_H 1
48
- #define HAVE_SYS_TYPES_H 1
49
-
50
- /* C library functions */
51
- #define HAVE_DLOPEN 1
52
- #define HAVE_MALLOC 1
53
- #define HAVE_CALLOC 1
54
- #define HAVE_REALLOC 1
55
- #define HAVE_FREE 1
56
- #define HAVE_ALLOCA 1
57
- #define HAVE_GETENV 1
58
- #define HAVE_SETENV 1
59
- #define HAVE_PUTENV 1
60
- #define HAVE_SETENV 1
61
- #define HAVE_UNSETENV 1
62
- #define HAVE_QSORT 1
63
- #define HAVE_BSEARCH 1
64
- #define HAVE_ABS 1
65
- #define HAVE_BCOPY 1
66
- #define HAVE_MEMSET 1
67
- #define HAVE_MEMCPY 1
68
- #define HAVE_MEMMOVE 1
69
- #define HAVE_MEMCMP 1
70
- #define HAVE_STRLEN 1
71
- #define HAVE_STRLCPY 1
72
- #define HAVE_STRLCAT 1
73
- #define HAVE_STRCHR 1
74
- #define HAVE_STRRCHR 1
75
- #define HAVE_STRSTR 1
76
- #define HAVE_STRTOK_R 1
77
- #define HAVE_STRTOL 1
78
- #define HAVE_STRTOUL 1
79
- #define HAVE_STRTOLL 1
80
- #define HAVE_STRTOULL 1
81
- #define HAVE_STRTOD 1
82
- #define HAVE_ATOI 1
83
- #define HAVE_ATOF 1
84
- #define HAVE_STRCMP 1
85
- #define HAVE_STRNCMP 1
86
- #define HAVE_STRCASECMP 1
87
- #define HAVE_STRNCASECMP 1
88
- #define HAVE_STRCASESTR 1
89
- #define HAVE_VSSCANF 1
90
- #define HAVE_VSNPRINTF 1
91
- #define HAVE_ACOS 1
92
- #define HAVE_ACOSF 1
93
- #define HAVE_ASIN 1
94
- #define HAVE_ASINF 1
95
- #define HAVE_ATAN 1
96
- #define HAVE_ATANF 1
97
- #define HAVE_ATAN2 1
98
- #define HAVE_ATAN2F 1
99
- #define HAVE_CEIL 1
100
- #define HAVE_CEILF 1
101
- #define HAVE_COPYSIGN 1
102
- #define HAVE_COPYSIGNF 1
103
- #define HAVE_COS 1
104
- #define HAVE_COSF 1
105
- #define HAVE_EXP 1
106
- #define HAVE_EXPF 1
107
- #define HAVE_FABS 1
108
- #define HAVE_FABSF 1
109
- #define HAVE_FLOOR 1
110
- #define HAVE_FLOORF 1
111
- #define HAVE_FMOD 1
112
- #define HAVE_FMODF 1
113
- #define HAVE_LOG 1
114
- #define HAVE_LOGF 1
115
- #define HAVE_LOG10 1
116
- #define HAVE_LOG10F 1
117
- #define HAVE_LROUND 1
118
- #define HAVE_LROUNDF 1
119
- #define HAVE_POW 1
120
- #define HAVE_POWF 1
121
- #define HAVE_ROUND 1
122
- #define HAVE_ROUNDF 1
123
- #define HAVE_SCALBN 1
124
- #define HAVE_SCALBNF 1
125
- #define HAVE_SIN 1
126
- #define HAVE_SINF 1
127
- #define HAVE_SQRT 1
128
- #define HAVE_SQRTF 1
129
- #define HAVE_TAN 1
130
- #define HAVE_TANF 1
131
- #define HAVE_TRUNC 1
132
- #define HAVE_TRUNCF 1
133
- #define HAVE_SIGACTION 1
134
- #define HAVE_SETJMP 1
135
- #define HAVE_NANOSLEEP 1
136
- #define HAVE_SYSCONF 1
137
- #define HAVE_CLOCK_GETTIME 1
138
-
139
- #ifdef __LP64__
140
- #define SIZEOF_VOIDP 8
141
- #else
142
- #define SIZEOF_VOIDP 4
143
- #endif
144
-
145
- /* Enable various audio drivers */
146
- #define SDL_AUDIO_DRIVER_ANDROID 1
147
- #define SDL_AUDIO_DRIVER_OPENSLES 1
148
- #define SDL_AUDIO_DRIVER_AAUDIO 1
149
- #define SDL_AUDIO_DRIVER_DUMMY 1
150
-
151
- /* Enable various input drivers */
152
- #define SDL_JOYSTICK_ANDROID 1
153
- #define SDL_JOYSTICK_HIDAPI 1
154
- #define SDL_JOYSTICK_VIRTUAL 1
155
- #define SDL_HAPTIC_ANDROID 1
156
-
157
- /* Enable sensor driver */
158
- #define SDL_SENSOR_ANDROID 1
159
-
160
- /* Enable various shared object loading systems */
161
- #define SDL_LOADSO_DLOPEN 1
162
-
163
- /* Enable various threading systems */
164
- #define SDL_THREAD_PTHREAD 1
165
- #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
166
-
167
- /* Enable various timer systems */
168
- #define SDL_TIMER_UNIX 1
169
-
170
- /* Enable various video drivers */
171
- #define SDL_VIDEO_DRIVER_ANDROID 1
172
-
173
- /* Enable OpenGL ES */
174
- #define SDL_VIDEO_OPENGL_ES 1
175
- #define SDL_VIDEO_OPENGL_ES2 1
176
- #define SDL_VIDEO_OPENGL_EGL 1
177
- #define SDL_VIDEO_RENDER_OGL_ES 1
178
- #define SDL_VIDEO_RENDER_OGL_ES2 1
179
-
180
- /* Enable Vulkan support */
181
- /* Android does not support Vulkan in native code using the "armeabi" ABI. */
182
- #if defined(__ARM_ARCH) && __ARM_ARCH < 7
183
- #define SDL_VIDEO_VULKAN 0
184
- #else
185
- #define SDL_VIDEO_VULKAN 1
186
- #endif
187
-
188
- /* Enable system power support */
189
- #define SDL_POWER_ANDROID 1
190
-
191
- /* Enable the filesystem driver */
192
- #define SDL_FILESYSTEM_ANDROID 1
193
-
194
- #endif /* SDL_config_android_h_ */
@@ -1,218 +0,0 @@
1
- /*
2
- Simple DirectMedia Layer
3
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
-
5
- This software is provided 'as-is', without any express or implied
6
- warranty. In no event will the authors be held liable for any damages
7
- arising from the use of this software.
8
-
9
- Permission is granted to anyone to use this software for any purpose,
10
- including commercial applications, and to alter it and redistribute it
11
- freely, subject to the following restrictions:
12
-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
21
-
22
- #ifndef _SDL_config_emscripten_h_
23
- #define _SDL_config_emscripten_h_
24
-
25
- #include "SDL_platform.h"
26
-
27
- /**
28
- * \file SDL_config_emscripten.h
29
- *
30
- * This is a configuration that can be used to build SDL for Emscripten.
31
- */
32
-
33
- #ifdef __LP64__
34
- #define SIZEOF_VOIDP 8
35
- #else
36
- #define SIZEOF_VOIDP 4
37
- #endif
38
- #define HAVE_GCC_ATOMICS 1
39
-
40
- /* Useful headers */
41
- #define STDC_HEADERS 1
42
- #define HAVE_ALLOCA_H 1
43
- #define HAVE_CTYPE_H 1
44
- #define HAVE_ICONV_H 1
45
- #define HAVE_INTTYPES_H 1
46
- #define HAVE_LIMITS_H 1
47
- #define HAVE_MALLOC_H 1
48
- #define HAVE_MATH_H 1
49
- #define HAVE_MEMORY_H 1
50
- #define HAVE_SIGNAL_H 1
51
- #define HAVE_STDARG_H 1
52
- #define HAVE_STDINT_H 1
53
- #define HAVE_STDIO_H 1
54
- #define HAVE_STDLIB_H 1
55
- #define HAVE_STRINGS_H 1
56
- #define HAVE_STRING_H 1
57
- #define HAVE_SYS_TYPES_H 1
58
- #define HAVE_WCHAR_H 1
59
-
60
- /* C library functions */
61
- #define HAVE_DLOPEN 1
62
- #define HAVE_MALLOC 1
63
- #define HAVE_CALLOC 1
64
- #define HAVE_REALLOC 1
65
- #define HAVE_FREE 1
66
- #define HAVE_ALLOCA 1
67
- #define HAVE_GETENV 1
68
- #define HAVE_SETENV 1
69
- #define HAVE_PUTENV 1
70
- #define HAVE_UNSETENV 1
71
- #define HAVE_QSORT 1
72
- #define HAVE_BSEARCH 1
73
- #define HAVE_ABS 1
74
- #define HAVE_BCOPY 1
75
- #define HAVE_MEMSET 1
76
- #define HAVE_MEMCPY 1
77
- #define HAVE_MEMMOVE 1
78
- #define HAVE_MEMCMP 1
79
- #define HAVE_WCSLEN 1
80
- #define HAVE_WCSDUP 1
81
- #define HAVE_WCSSTR 1
82
- #define HAVE_WCSCMP 1
83
- #define HAVE_WCSNCMP 1
84
- #define HAVE_WCSCASECMP 1
85
- #define HAVE_WCSNCASECMP 1
86
- #define HAVE_STRLEN 1
87
- #define HAVE_STRLCPY 1
88
- #define HAVE_STRLCAT 1
89
- #define HAVE_STRCHR 1
90
- #define HAVE_STRRCHR 1
91
- #define HAVE_STRSTR 1
92
- #define HAVE_STRTOK_R 1
93
- #define HAVE_STRTOL 1
94
- #define HAVE_STRTOUL 1
95
- #define HAVE_STRTOLL 1
96
- #define HAVE_STRTOULL 1
97
- #define HAVE_STRTOD 1
98
- #define HAVE_ATOI 1
99
- #define HAVE_ATOF 1
100
- #define HAVE_STRCMP 1
101
- #define HAVE_STRNCMP 1
102
- #define HAVE_STRCASECMP 1
103
- #define HAVE_STRNCASECMP 1
104
- #define HAVE_SSCANF 1
105
- #define HAVE_VSSCANF 1
106
- #define HAVE_VSNPRINTF 1
107
- #define HAVE_M_PI 1
108
- #define HAVE_ACOS 1
109
- #define HAVE_ACOSF 1
110
- #define HAVE_ASIN 1
111
- #define HAVE_ASINF 1
112
- #define HAVE_ATAN 1
113
- #define HAVE_ATANF 1
114
- #define HAVE_ATAN2 1
115
- #define HAVE_ATAN2F 1
116
- #define HAVE_CEIL 1
117
- #define HAVE_CEILF 1
118
- #define HAVE_COPYSIGN 1
119
- #define HAVE_COPYSIGNF 1
120
- #define HAVE_COS 1
121
- #define HAVE_COSF 1
122
- #define HAVE_EXP 1
123
- #define HAVE_EXPF 1
124
- #define HAVE_FABS 1
125
- #define HAVE_FABSF 1
126
- #define HAVE_FLOOR 1
127
- #define HAVE_FLOORF 1
128
- #define HAVE_FMOD 1
129
- #define HAVE_FMODF 1
130
- #define HAVE_LOG 1
131
- #define HAVE_LOGF 1
132
- #define HAVE_LOG10 1
133
- #define HAVE_LOG10F 1
134
- #define HAVE_LROUND 1
135
- #define HAVE_LROUNDF 1
136
- #define HAVE_POW 1
137
- #define HAVE_POWF 1
138
- #define HAVE_ROUND 1
139
- #define HAVE_ROUNDF 1
140
- #define HAVE_SCALBN 1
141
- #define HAVE_SCALBNF 1
142
- #define HAVE_SIN 1
143
- #define HAVE_SINF 1
144
- #define HAVE_SQRT 1
145
- #define HAVE_SQRTF 1
146
- #define HAVE_TAN 1
147
- #define HAVE_TANF 1
148
- #define HAVE_TRUNC 1
149
- #define HAVE_TRUNCF 1
150
- #define HAVE_FSEEKO 1
151
- #define HAVE_FSEEKO64 1
152
- #define HAVE_SIGACTION 1
153
- #define HAVE_SA_SIGACTION 1
154
- #define HAVE_SETJMP 1
155
- #define HAVE_NANOSLEEP 1
156
- #define HAVE_SYSCONF 1
157
- #define HAVE_CLOCK_GETTIME 1
158
- /* #undef HAVE_GETPAGESIZE */
159
- #define HAVE_MPROTECT 1
160
- #define HAVE_ICONV 1
161
-
162
- /* SDL internal assertion support */
163
- /* #undef SDL_DEFAULT_ASSERT_LEVEL */
164
-
165
- #define SDL_CPUINFO_DISABLED 1
166
- #define SDL_HAPTIC_DISABLED 1
167
- #define SDL_HIDAPI_DISABLED 1
168
- #ifndef __EMSCRIPTEN_PTHREADS__
169
- #define SDL_THREADS_DISABLED 1
170
- #endif
171
-
172
- /* Enable various audio drivers */
173
- #define SDL_AUDIO_DRIVER_DISK 1
174
- #define SDL_AUDIO_DRIVER_DUMMY 1
175
- #define SDL_AUDIO_DRIVER_EMSCRIPTEN 1
176
-
177
- /* Enable various input drivers */
178
- #define SDL_JOYSTICK_EMSCRIPTEN 1
179
-
180
- /* Enable various sensor drivers */
181
- #define SDL_SENSOR_DUMMY 1
182
-
183
- /* Enable various shared object loading systems */
184
- #define SDL_LOADSO_DLOPEN 1
185
-
186
- /* Enable various threading systems */
187
- #ifdef __EMSCRIPTEN_PTHREADS__
188
- #define SDL_THREAD_PTHREAD 1
189
- #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
190
- #endif
191
-
192
- /* Enable various timer systems */
193
- #define SDL_TIMER_UNIX 1
194
-
195
- /* Enable various video drivers */
196
- #define SDL_VIDEO_DRIVER_EMSCRIPTEN 1
197
-
198
- #define SDL_VIDEO_RENDER_OGL_ES2 1
199
-
200
- /* Enable OpenGL support */
201
- /* #undef SDL_VIDEO_OPENGL */
202
- /* #undef SDL_VIDEO_OPENGL_ES */
203
- #define SDL_VIDEO_OPENGL_ES2 1
204
- /* #undef SDL_VIDEO_OPENGL_BGL */
205
- /* #undef SDL_VIDEO_OPENGL_CGL */
206
- /* #undef SDL_VIDEO_OPENGL_GLX */
207
- /* #undef SDL_VIDEO_OPENGL_WGL */
208
- #define SDL_VIDEO_OPENGL_EGL 1
209
- /* #undef SDL_VIDEO_OPENGL_OSMESA */
210
- /* #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC */
211
-
212
- /* Enable system power support */
213
- #define SDL_POWER_EMSCRIPTEN 1
214
-
215
- /* Enable system filesystem support */
216
- #define SDL_FILESYSTEM_EMSCRIPTEN 1
217
-
218
- #endif /* _SDL_config_emscripten_h_ */