ruby2d-rpeck-windows 0.11.1
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- checksums.yaml +7 -0
- data/assets/README.md +22 -0
- data/assets/Rakefile +85 -0
- data/assets/app.icns +0 -0
- data/assets/include/SDL2/SDL.h +138 -0
- data/assets/include/SDL2/SDL_assert.h +293 -0
- data/assets/include/SDL2/SDL_atomic.h +295 -0
- data/assets/include/SDL2/SDL_audio.h +859 -0
- data/assets/include/SDL2/SDL_bits.h +121 -0
- data/assets/include/SDL2/SDL_blendmode.h +123 -0
- data/assets/include/SDL2/SDL_clipboard.h +71 -0
- data/assets/include/SDL2/SDL_config.h +55 -0
- data/assets/include/SDL2/SDL_config_android.h +182 -0
- data/assets/include/SDL2/SDL_config_iphoneos.h +207 -0
- data/assets/include/SDL2/SDL_config_macosx.h +266 -0
- data/assets/include/SDL2/SDL_config_minimal.h +85 -0
- data/assets/include/SDL2/SDL_config_os2.h +188 -0
- data/assets/include/SDL2/SDL_config_pandora.h +135 -0
- data/assets/include/SDL2/SDL_config_psp.h +165 -0
- data/assets/include/SDL2/SDL_config_windows.h +288 -0
- data/assets/include/SDL2/SDL_config_winrt.h +243 -0
- data/assets/include/SDL2/SDL_config_wiz.h +149 -0
- data/assets/include/SDL2/SDL_copying.h +20 -0
- data/assets/include/SDL2/SDL_cpuinfo.h +299 -0
- data/assets/include/SDL2/SDL_egl.h +1676 -0
- data/assets/include/SDL2/SDL_endian.h +263 -0
- data/assets/include/SDL2/SDL_error.h +112 -0
- data/assets/include/SDL2/SDL_events.h +827 -0
- data/assets/include/SDL2/SDL_filesystem.h +136 -0
- data/assets/include/SDL2/SDL_gamecontroller.h +541 -0
- data/assets/include/SDL2/SDL_gesture.h +87 -0
- data/assets/include/SDL2/SDL_haptic.h +1247 -0
- data/assets/include/SDL2/SDL_hints.h +1578 -0
- data/assets/include/SDL2/SDL_image.h +161 -0
- data/assets/include/SDL2/SDL_joystick.h +499 -0
- data/assets/include/SDL2/SDL_keyboard.h +217 -0
- data/assets/include/SDL2/SDL_keycode.h +351 -0
- data/assets/include/SDL2/SDL_loadso.h +81 -0
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- data/assets/include/SDL2/SDL_syswm.h +354 -0
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- data/assets/include/SDL2/SDL_test_md5.h +129 -0
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- data/assets/include/SDL2/SDL_thread.h +366 -0
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- data/assets/include/SDL2/SDL_types.h +29 -0
- data/assets/include/SDL2/SDL_version.h +162 -0
- data/assets/include/SDL2/SDL_video.h +1282 -0
- data/assets/include/SDL2/SDL_vulkan.h +276 -0
- data/assets/include/SDL2/begin_code.h +166 -0
- data/assets/include/SDL2/close_code.h +40 -0
- data/assets/include/glew.h +23686 -0
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- data/assets/ios/MRuby.framework/Headers/mruby/numeric.h +161 -0
- data/assets/ios/MRuby.framework/Headers/mruby/object.h +44 -0
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- data/assets/ios/MRuby.framework/Headers/mruby/ops.h +117 -0
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- data/assets/ios/MRuby.framework/Headers/mruby/string.h +444 -0
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- data/assets/ios/MRuby.framework/Headers/mruby/variable.h +136 -0
- data/assets/ios/MRuby.framework/Headers/mruby/version.h +110 -0
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- data/assets/ios/MRuby.framework/Info.plist +20 -0
- data/assets/ios/MRuby.framework/MRuby +0 -0
- data/assets/ios/MyApp.xcodeproj/project.pbxproj +368 -0
- data/assets/ios/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +7 -0
- data/assets/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
- data/assets/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +30 -0
- data/assets/ios/main.c +1 -0
- data/assets/macos/lib/libFLAC.a +0 -0
- data/assets/macos/lib/libSDL2.a +0 -0
- data/assets/macos/lib/libSDL2_image.a +0 -0
- data/assets/macos/lib/libSDL2_mixer.a +0 -0
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- data/assets/macos/lib/libwebp.a +0 -0
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- data/assets/mingw/bin/SDL2_mixer.dll +0 -0
- data/assets/mingw/bin/SDL2_ttf.dll +0 -0
- data/assets/mingw/bin/glew32.dll +0 -0
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- data/assets/mingw/bin/libogg-0.dll +0 -0
- data/assets/mingw/bin/libopus-0.dll +0 -0
- data/assets/mingw/bin/libopusfile-0.dll +0 -0
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- data/assets/mingw/bin/zlib1.dll +0 -0
- data/assets/mingw/lib/libSDL2.a +0 -0
- data/assets/mingw/lib/libSDL2.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_image.a +0 -0
- data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_test.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
- data/assets/mingw/lib/libSDL2main.a +0 -0
- data/assets/mingw/lib/libglew32.a +0 -0
- data/assets/mingw/lib/libglew32.dll.a +0 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +16 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Contents.json +6 -0
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- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +16 -0
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- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Contents.json +6 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +16 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Contents.json +6 -0
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- data/assets/tvos/Assets.xcassets/Contents.json +6 -0
- data/assets/tvos/Assets.xcassets/LaunchImage.launchimage/Contents.json +22 -0
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- data/assets/tvos/MRuby.framework/Headers/mrbconf.h +143 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/array.h +280 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/boxing_nan.h +102 -0
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- data/assets/tvos/MRuby.framework/Headers/mruby/boxing_word.h +144 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/class.h +97 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/common.h +77 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/compile.h +195 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/data.h +75 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/debug.h +67 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/dump.h +196 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/error.h +75 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/gc.h +91 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/hash.h +215 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/irep.h +75 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/istruct.h +47 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/khash.h +274 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/numeric.h +161 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/object.h +44 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/opcode.h +69 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/ops.h +117 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/proc.h +131 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/range.h +49 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/re.h +16 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/string.h +444 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/throw.h +55 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/value.h +309 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/variable.h +136 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/version.h +110 -0
- data/assets/tvos/MRuby.framework/Headers/mruby.h +1282 -0
- data/assets/tvos/MRuby.framework/Info.plist +20 -0
- data/assets/tvos/MRuby.framework/MRuby +0 -0
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- data/assets/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +30 -0
- data/assets/tvos/main.c +1 -0
- data/bin/ruby2d +142 -0
- data/ext/ruby2d/common.c +185 -0
- data/ext/ruby2d/controllers.c +110 -0
- data/ext/ruby2d/extconf.rb +147 -0
- data/ext/ruby2d/font.c +35 -0
- data/ext/ruby2d/gl.c +398 -0
- data/ext/ruby2d/gl2.c +86 -0
- data/ext/ruby2d/gl3.c +305 -0
- data/ext/ruby2d/gles.c +249 -0
- data/ext/ruby2d/image.c +58 -0
- data/ext/ruby2d/input.c +48 -0
- data/ext/ruby2d/music.c +127 -0
- data/ext/ruby2d/ruby2d.c +1374 -0
- data/ext/ruby2d/ruby2d.h +656 -0
- data/ext/ruby2d/shapes.c +154 -0
- data/ext/ruby2d/sound.c +118 -0
- data/ext/ruby2d/text.c +22 -0
- data/ext/ruby2d/window.c +414 -0
- data/lib/ruby2d/circle.rb +43 -0
- data/lib/ruby2d/cli/build.rb +237 -0
- data/lib/ruby2d/cli/colorize.rb +10 -0
- data/lib/ruby2d/cli/console.rb +65 -0
- data/lib/ruby2d/cli/enable_console.rb +5 -0
- data/lib/ruby2d/cli/launch.rb +50 -0
- data/lib/ruby2d/color.rb +136 -0
- data/lib/ruby2d/dsl.rb +46 -0
- data/lib/ruby2d/entity.rb +17 -0
- data/lib/ruby2d/exceptions.rb +6 -0
- data/lib/ruby2d/font.rb +96 -0
- data/lib/ruby2d/image.rb +58 -0
- data/lib/ruby2d/line.rb +89 -0
- data/lib/ruby2d/music.rb +67 -0
- data/lib/ruby2d/pixel.rb +17 -0
- data/lib/ruby2d/quad.rb +96 -0
- data/lib/ruby2d/rectangle.rb +65 -0
- data/lib/ruby2d/renderable.rb +40 -0
- data/lib/ruby2d/ruby2d.so +0 -0
- data/lib/ruby2d/sound.rb +55 -0
- data/lib/ruby2d/sprite.rb +232 -0
- data/lib/ruby2d/square.rb +37 -0
- data/lib/ruby2d/text.rb +76 -0
- data/lib/ruby2d/texture.rb +28 -0
- data/lib/ruby2d/tileset.rb +87 -0
- data/lib/ruby2d/triangle.rb +82 -0
- data/lib/ruby2d/version.rb +5 -0
- data/lib/ruby2d/vertices.rb +84 -0
- data/lib/ruby2d/window.rb +673 -0
- data/lib/ruby2d.rb +69 -0
- metadata +346 -0
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# Ruby2D::Window
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# Represents a window on screen, responsible for storing renderable graphics,
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# event handlers, the update loop, showing and closing the window.
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module Ruby2D
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class Window
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@@open_window = false
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# Event structures
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EventDescriptor = Struct.new(:type, :id)
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MouseEvent = Struct.new(:type, :button, :direction, :x, :y, :delta_x, :delta_y)
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KeyEvent = Struct.new(:type, :key)
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ControllerEvent = Struct.new(:which, :type, :axis, :value, :button)
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ControllerAxisEvent = Struct.new(:which, :axis, :value)
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ControllerButtonEvent = Struct.new(:which, :button)
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def initialize(args = {})
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# Title of the window
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@title = args[:title] || "Ruby 2D"
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# Window background color
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@background = Color.new([0.0, 0.0, 0.0, 1.0])
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# Window icon
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@icon = nil
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# Window size and characteristics
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@width = args[:width] || 640
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@height = args[:height] || 480
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@resizable = false
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@borderless = false
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@fullscreen = false
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@highdpi = false
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# Size of the window's viewport (the drawable area)
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@viewport_width, @viewport_height = nil, nil
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# Size of the computer's display
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@display_width, @display_height = nil, nil
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# Total number of frames that have been rendered
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@frames = 0
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# Frames per second upper limit, and the actual FPS
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@fps_cap = args[:fps_cap] || 60
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@fps = @fps_cap
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48
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+
|
49
|
+
# Vertical synchronization, set to prevent screen tearing (recommended)
|
50
|
+
@vsync = args[:vsync] || true
|
51
|
+
|
52
|
+
# Renderable objects currently in the window, like a linear scene graph
|
53
|
+
@objects = []
|
54
|
+
|
55
|
+
# Entities currently in the window
|
56
|
+
@entities = []
|
57
|
+
|
58
|
+
# Mouse X and Y position in the window
|
59
|
+
@mouse_x, @mouse_y = 0, 0
|
60
|
+
|
61
|
+
# Controller axis and button mappings file
|
62
|
+
@controller_mappings = File.expand_path('~') + "/.ruby2d/controllers.txt"
|
63
|
+
|
64
|
+
# Event stores for class pattern
|
65
|
+
@keys_down = []
|
66
|
+
@keys_held = []
|
67
|
+
@keys_up = []
|
68
|
+
@mouse_buttons_down = []
|
69
|
+
@mouse_buttons_up = []
|
70
|
+
@mouse_scroll_event = false
|
71
|
+
@mouse_scroll_direction = nil
|
72
|
+
@mouse_scroll_delta_x = 0
|
73
|
+
@mouse_scroll_delta_y = 0
|
74
|
+
@mouse_move_event = false
|
75
|
+
@mouse_move_delta_x = 0
|
76
|
+
@mouse_move_delta_y = 0
|
77
|
+
@controller_id = nil
|
78
|
+
@controller_axes_moved = []
|
79
|
+
@controller_axis_left_x = 0
|
80
|
+
@controller_axis_left_y = 0
|
81
|
+
@controller_axis_right_x = 0
|
82
|
+
@controller_axis_right_y = 0
|
83
|
+
@controller_buttons_down = []
|
84
|
+
@controller_buttons_up = []
|
85
|
+
|
86
|
+
# Unique ID for the input event being registered
|
87
|
+
@event_key = 0
|
88
|
+
|
89
|
+
# Registered input events
|
90
|
+
@events = {
|
91
|
+
key: {},
|
92
|
+
key_down: {},
|
93
|
+
key_held: {},
|
94
|
+
key_up: {},
|
95
|
+
mouse: {},
|
96
|
+
mouse_up: {},
|
97
|
+
mouse_down: {},
|
98
|
+
mouse_scroll: {},
|
99
|
+
mouse_move: {},
|
100
|
+
controller: {},
|
101
|
+
controller_axis: {},
|
102
|
+
controller_button_down: {},
|
103
|
+
controller_button_up: {}
|
104
|
+
}
|
105
|
+
|
106
|
+
# The window update block
|
107
|
+
@update_proc = Proc.new {}
|
108
|
+
|
109
|
+
# The window render block
|
110
|
+
@render_proc = Proc.new {}
|
111
|
+
|
112
|
+
# Detect if window is being used through the DSL or as a class instance
|
113
|
+
@using_dsl = !(method(:update).parameters.empty? || method(:render).parameters.empty?)
|
114
|
+
|
115
|
+
# Whether diagnostic messages should be printed
|
116
|
+
@diagnostics = false
|
117
|
+
|
118
|
+
# Console mode, enabled at command line
|
119
|
+
if RUBY_ENGINE == 'ruby'
|
120
|
+
@console = defined?($ruby2d_console_mode) ? true : false
|
121
|
+
else
|
122
|
+
@console = false
|
123
|
+
end
|
124
|
+
end
|
125
|
+
|
126
|
+
# Class methods for convenient access to properties
|
127
|
+
class << self
|
128
|
+
def current; get(:window) end
|
129
|
+
def title; get(:title) end
|
130
|
+
def background; get(:background) end
|
131
|
+
def width; get(:width) end
|
132
|
+
def height; get(:height) end
|
133
|
+
def viewport_width; get(:viewport_width) end
|
134
|
+
def viewport_height; get(:viewport_height) end
|
135
|
+
def display_width; get(:display_width) end
|
136
|
+
def display_height; get(:display_height) end
|
137
|
+
def resizable; get(:resizable) end
|
138
|
+
def borderless; get(:borderless) end
|
139
|
+
def fullscreen; get(:fullscreen) end
|
140
|
+
def highdpi; get(:highdpi) end
|
141
|
+
def frames; get(:frames) end
|
142
|
+
def fps; get(:fps) end
|
143
|
+
def fps_cap; get(:fps_cap) end
|
144
|
+
def mouse_x; get(:mouse_x) end
|
145
|
+
def mouse_y; get(:mouse_y) end
|
146
|
+
def diagnostics; get(:diagnostics) end
|
147
|
+
def screenshot(opts = nil); get(:screenshot, opts) end
|
148
|
+
|
149
|
+
def get(sym, opts = nil)
|
150
|
+
DSL.window.get(sym, opts)
|
151
|
+
end
|
152
|
+
|
153
|
+
def set(opts)
|
154
|
+
DSL.window.set(opts)
|
155
|
+
end
|
156
|
+
|
157
|
+
def on(event, &proc)
|
158
|
+
DSL.window.on(event, &proc)
|
159
|
+
end
|
160
|
+
|
161
|
+
def off(event_descriptor)
|
162
|
+
DSL.window.off(event_descriptor)
|
163
|
+
end
|
164
|
+
|
165
|
+
def add(o)
|
166
|
+
DSL.window.add(o)
|
167
|
+
end
|
168
|
+
|
169
|
+
def remove(o)
|
170
|
+
DSL.window.remove(o)
|
171
|
+
end
|
172
|
+
|
173
|
+
def clear
|
174
|
+
DSL.window.clear
|
175
|
+
end
|
176
|
+
|
177
|
+
def update(&proc)
|
178
|
+
DSL.window.update(&proc)
|
179
|
+
end
|
180
|
+
|
181
|
+
def render(&proc)
|
182
|
+
DSL.window.render(&proc)
|
183
|
+
end
|
184
|
+
|
185
|
+
def show
|
186
|
+
DSL.window.show
|
187
|
+
end
|
188
|
+
|
189
|
+
def close
|
190
|
+
DSL.window.close
|
191
|
+
end
|
192
|
+
|
193
|
+
def render_ready_check
|
194
|
+
unless @@open_window
|
195
|
+
raise Error, "Attempting to draw before the window is ready. Please put calls to draw() inside of a render block."
|
196
|
+
end
|
197
|
+
end
|
198
|
+
end
|
199
|
+
|
200
|
+
# Public instance methods
|
201
|
+
|
202
|
+
# Retrieve an attribute of the window
|
203
|
+
def get(sym, opts = nil)
|
204
|
+
case sym
|
205
|
+
when :window; self
|
206
|
+
when :title; @title
|
207
|
+
when :background; @background
|
208
|
+
when :width; @width
|
209
|
+
when :height; @height
|
210
|
+
when :viewport_width; @viewport_width
|
211
|
+
when :viewport_height; @viewport_height
|
212
|
+
when :display_width, :display_height
|
213
|
+
ext_get_display_dimensions
|
214
|
+
if sym == :display_width
|
215
|
+
@display_width
|
216
|
+
else
|
217
|
+
@display_height
|
218
|
+
end
|
219
|
+
when :resizable; @resizable
|
220
|
+
when :borderless; @borderless
|
221
|
+
when :fullscreen; @fullscreen
|
222
|
+
when :highdpi; @highdpi
|
223
|
+
when :frames; @frames
|
224
|
+
when :fps; @fps
|
225
|
+
when :fps_cap; @fps_cap
|
226
|
+
when :mouse_x; @mouse_x
|
227
|
+
when :mouse_y; @mouse_y
|
228
|
+
when :diagnostics; @diagnostics
|
229
|
+
when :screenshot; screenshot(opts)
|
230
|
+
end
|
231
|
+
end
|
232
|
+
|
233
|
+
# Set a window attribute
|
234
|
+
def set(opts)
|
235
|
+
# Store new window attributes, or ignore if nil
|
236
|
+
@title = opts[:title] || @title
|
237
|
+
if Color.is_valid? opts[:background]
|
238
|
+
@background = Color.new(opts[:background])
|
239
|
+
end
|
240
|
+
@icon = opts[:icon] || @icon
|
241
|
+
@width = opts[:width] || @width
|
242
|
+
@height = opts[:height] || @height
|
243
|
+
@fps_cap = opts[:fps_cap] || @fps_cap
|
244
|
+
@viewport_width = opts[:viewport_width] || @viewport_width
|
245
|
+
@viewport_height = opts[:viewport_height] || @viewport_height
|
246
|
+
@resizable = opts[:resizable] || @resizable
|
247
|
+
@borderless = opts[:borderless] || @borderless
|
248
|
+
@fullscreen = opts[:fullscreen] || @fullscreen
|
249
|
+
@highdpi = opts[:highdpi] || @highdpi
|
250
|
+
unless opts[:diagnostics].nil?
|
251
|
+
@diagnostics = opts[:diagnostics]
|
252
|
+
ext_diagnostics(@diagnostics)
|
253
|
+
end
|
254
|
+
end
|
255
|
+
|
256
|
+
# Add an object to the window
|
257
|
+
def add(o)
|
258
|
+
case o
|
259
|
+
when nil
|
260
|
+
raise Error, "Cannot add '#{o.class}' to window!"
|
261
|
+
#when Ruby2D::Entity
|
262
|
+
#@entities.push(o)
|
263
|
+
when Array
|
264
|
+
o.each { |x| add_object(x) }
|
265
|
+
else
|
266
|
+
add_object(o)
|
267
|
+
end
|
268
|
+
end
|
269
|
+
|
270
|
+
# Remove an object from the window
|
271
|
+
def remove(o)
|
272
|
+
if o == nil
|
273
|
+
raise Error, "Cannot remove '#{o.class}' from window!"
|
274
|
+
end
|
275
|
+
|
276
|
+
collection = o.class.ancestors.include?(Ruby2D::Entity) ? @entities : @objects
|
277
|
+
if i = collection.index(o)
|
278
|
+
collection.delete_at(i)
|
279
|
+
true
|
280
|
+
else
|
281
|
+
false
|
282
|
+
end
|
283
|
+
end
|
284
|
+
|
285
|
+
# Clear all objects from the window
|
286
|
+
def clear
|
287
|
+
@objects.clear
|
288
|
+
@entities.clear
|
289
|
+
end
|
290
|
+
|
291
|
+
# Set the update callback
|
292
|
+
def update(&proc)
|
293
|
+
@update_proc = proc
|
294
|
+
true
|
295
|
+
end
|
296
|
+
|
297
|
+
# Set the render callback
|
298
|
+
def render(&proc)
|
299
|
+
@render_proc = proc
|
300
|
+
true
|
301
|
+
end
|
302
|
+
|
303
|
+
# Generate a new event key (ID)
|
304
|
+
def new_event_key
|
305
|
+
@event_key = @event_key.next
|
306
|
+
end
|
307
|
+
|
308
|
+
# Set an event handler
|
309
|
+
def on(event, &proc)
|
310
|
+
unless @events.has_key? event
|
311
|
+
raise Error, "`#{event}` is not a valid event type"
|
312
|
+
end
|
313
|
+
event_id = new_event_key
|
314
|
+
@events[event][event_id] = proc
|
315
|
+
EventDescriptor.new(event, event_id)
|
316
|
+
end
|
317
|
+
|
318
|
+
# Remove an event handler
|
319
|
+
def off(event_descriptor)
|
320
|
+
@events[event_descriptor.type].delete(event_descriptor.id)
|
321
|
+
end
|
322
|
+
|
323
|
+
# Key down event method for class pattern
|
324
|
+
def key_down(key)
|
325
|
+
@keys_down.include? key
|
326
|
+
end
|
327
|
+
|
328
|
+
# Key held event method for class pattern
|
329
|
+
def key_held(key)
|
330
|
+
@keys_held.include? key
|
331
|
+
end
|
332
|
+
|
333
|
+
# Key up event method for class pattern
|
334
|
+
def key_up(key)
|
335
|
+
@keys_up.include? key
|
336
|
+
end
|
337
|
+
|
338
|
+
# Key callback method, called by the native and web extentions
|
339
|
+
def key_callback(type, key)
|
340
|
+
key = key.downcase
|
341
|
+
|
342
|
+
# All key events
|
343
|
+
@events[:key].each do |id, e|
|
344
|
+
e.call(KeyEvent.new(type, key))
|
345
|
+
end
|
346
|
+
|
347
|
+
case type
|
348
|
+
# When key is pressed, fired once
|
349
|
+
when :down
|
350
|
+
# For class pattern
|
351
|
+
unless @using_dsl
|
352
|
+
unless @keys_down.include? key
|
353
|
+
@keys_down << key
|
354
|
+
end
|
355
|
+
end
|
356
|
+
|
357
|
+
# Call event handler
|
358
|
+
@events[:key_down].each do |id, e|
|
359
|
+
e.call(KeyEvent.new(type, key))
|
360
|
+
end
|
361
|
+
# When key is being held down, fired every frame
|
362
|
+
when :held
|
363
|
+
# For class pattern
|
364
|
+
unless @using_dsl
|
365
|
+
unless @keys_held.include? key
|
366
|
+
@keys_held << key
|
367
|
+
end
|
368
|
+
end
|
369
|
+
|
370
|
+
# Call event handler
|
371
|
+
@events[:key_held].each do |id, e|
|
372
|
+
e.call(KeyEvent.new(type, key))
|
373
|
+
end
|
374
|
+
# When key released, fired once
|
375
|
+
when :up
|
376
|
+
# For class pattern
|
377
|
+
unless @using_dsl
|
378
|
+
unless @keys_up.include? key
|
379
|
+
@keys_up << key
|
380
|
+
end
|
381
|
+
end
|
382
|
+
|
383
|
+
# Call event handler
|
384
|
+
@events[:key_up].each do |id, e|
|
385
|
+
e.call(KeyEvent.new(type, key))
|
386
|
+
end
|
387
|
+
end
|
388
|
+
end
|
389
|
+
|
390
|
+
# Mouse down event method for class pattern
|
391
|
+
def mouse_down(btn)
|
392
|
+
@mouse_buttons_down.include? btn
|
393
|
+
end
|
394
|
+
|
395
|
+
# Mouse up event method for class pattern
|
396
|
+
def mouse_up(btn)
|
397
|
+
@mouse_buttons_up.include? btn
|
398
|
+
end
|
399
|
+
|
400
|
+
# Mouse scroll event method for class pattern
|
401
|
+
def mouse_scroll
|
402
|
+
@mouse_scroll_event
|
403
|
+
end
|
404
|
+
|
405
|
+
# Mouse move event method for class pattern
|
406
|
+
def mouse_move
|
407
|
+
@mouse_move_event
|
408
|
+
end
|
409
|
+
|
410
|
+
# Mouse callback method, called by the native and web extentions
|
411
|
+
def mouse_callback(type, button, direction, x, y, delta_x, delta_y)
|
412
|
+
# All mouse events
|
413
|
+
@events[:mouse].each do |id, e|
|
414
|
+
e.call(MouseEvent.new(type, button, direction, x, y, delta_x, delta_y))
|
415
|
+
end
|
416
|
+
|
417
|
+
case type
|
418
|
+
# When mouse button pressed
|
419
|
+
when :down
|
420
|
+
# For class pattern
|
421
|
+
unless @using_dsl
|
422
|
+
unless @mouse_buttons_down.include? button
|
423
|
+
@mouse_buttons_down << button
|
424
|
+
end
|
425
|
+
end
|
426
|
+
|
427
|
+
# Call event handler
|
428
|
+
@events[:mouse_down].each do |id, e|
|
429
|
+
e.call(MouseEvent.new(type, button, nil, x, y, nil, nil))
|
430
|
+
end
|
431
|
+
# When mouse button released
|
432
|
+
when :up
|
433
|
+
# For class pattern
|
434
|
+
unless @using_dsl
|
435
|
+
unless @mouse_buttons_up.include? button
|
436
|
+
@mouse_buttons_up << button
|
437
|
+
end
|
438
|
+
end
|
439
|
+
|
440
|
+
# Call event handler
|
441
|
+
@events[:mouse_up].each do |id, e|
|
442
|
+
e.call(MouseEvent.new(type, button, nil, x, y, nil, nil))
|
443
|
+
end
|
444
|
+
# When mouse motion / movement
|
445
|
+
when :scroll
|
446
|
+
# For class pattern
|
447
|
+
unless @using_dsl
|
448
|
+
@mouse_scroll_event = true
|
449
|
+
@mouse_scroll_direction = direction
|
450
|
+
@mouse_scroll_delta_x = delta_x
|
451
|
+
@mouse_scroll_delta_y = delta_y
|
452
|
+
end
|
453
|
+
|
454
|
+
# Call event handler
|
455
|
+
@events[:mouse_scroll].each do |id, e|
|
456
|
+
e.call(MouseEvent.new(type, nil, direction, nil, nil, delta_x, delta_y))
|
457
|
+
end
|
458
|
+
# When mouse scrolling, wheel or trackpad
|
459
|
+
when :move
|
460
|
+
# For class pattern
|
461
|
+
unless @using_dsl
|
462
|
+
@mouse_move_event = true
|
463
|
+
@mouse_move_delta_x = delta_x
|
464
|
+
@mouse_move_delta_y = delta_y
|
465
|
+
end
|
466
|
+
|
467
|
+
# Call event handler
|
468
|
+
@events[:mouse_move].each do |id, e|
|
469
|
+
e.call(MouseEvent.new(type, nil, nil, x, y, delta_x, delta_y))
|
470
|
+
end
|
471
|
+
end
|
472
|
+
end
|
473
|
+
|
474
|
+
# Add controller mappings from file
|
475
|
+
def add_controller_mappings
|
476
|
+
if File.exist? @controller_mappings
|
477
|
+
ext_add_controller_mappings(@controller_mappings)
|
478
|
+
end
|
479
|
+
end
|
480
|
+
|
481
|
+
# Controller axis event method for class pattern
|
482
|
+
def controller_axis(axis)
|
483
|
+
@controller_axes_moved.include? axis
|
484
|
+
end
|
485
|
+
|
486
|
+
# Controller button down event method for class pattern
|
487
|
+
def controller_button_down(btn)
|
488
|
+
@controller_buttons_down.include? btn
|
489
|
+
end
|
490
|
+
|
491
|
+
# Controller button up event method for class pattern
|
492
|
+
def controller_button_up(btn)
|
493
|
+
@controller_buttons_up.include? btn
|
494
|
+
end
|
495
|
+
|
496
|
+
# Controller callback method, called by the native and web extentions
|
497
|
+
def controller_callback(which, type, axis, value, button)
|
498
|
+
# All controller events
|
499
|
+
@events[:controller].each do |id, e|
|
500
|
+
e.call(ControllerEvent.new(which, type, axis, value, button))
|
501
|
+
end
|
502
|
+
|
503
|
+
case type
|
504
|
+
# When controller axis motion, like analog sticks
|
505
|
+
when :axis
|
506
|
+
|
507
|
+
# For class pattern
|
508
|
+
unless @using_dsl
|
509
|
+
@controller_id = which
|
510
|
+
|
511
|
+
unless @controller_axes_moved.include? axis
|
512
|
+
@controller_axes_moved << axis
|
513
|
+
end
|
514
|
+
|
515
|
+
case axis
|
516
|
+
when :left_x
|
517
|
+
@controller_axis_left_x = value
|
518
|
+
when :left_y
|
519
|
+
@controller_axis_left_y = value
|
520
|
+
when :right_x
|
521
|
+
@controller_axis_right_x = value
|
522
|
+
when :right_y
|
523
|
+
@controller_axis_right_y = value
|
524
|
+
end
|
525
|
+
end
|
526
|
+
|
527
|
+
# Call event handler
|
528
|
+
@events[:controller_axis].each do |id, e|
|
529
|
+
e.call(ControllerAxisEvent.new(which, axis, value))
|
530
|
+
end
|
531
|
+
# When controller button is pressed
|
532
|
+
when :button_down
|
533
|
+
# For class pattern
|
534
|
+
unless @using_dsl
|
535
|
+
@controller_id = which
|
536
|
+
unless @controller_buttons_down.include? button
|
537
|
+
@controller_buttons_down << button
|
538
|
+
end
|
539
|
+
end
|
540
|
+
|
541
|
+
# Call event handler
|
542
|
+
@events[:controller_button_down].each do |id, e|
|
543
|
+
e.call(ControllerButtonEvent.new(which, button))
|
544
|
+
end
|
545
|
+
# When controller button is released
|
546
|
+
when :button_up
|
547
|
+
# For class pattern
|
548
|
+
unless @using_dsl
|
549
|
+
@controller_id = which
|
550
|
+
unless @controller_buttons_up.include? button
|
551
|
+
@controller_buttons_up << button
|
552
|
+
end
|
553
|
+
end
|
554
|
+
|
555
|
+
# Call event handler
|
556
|
+
@events[:controller_button_up].each do |id, e|
|
557
|
+
e.call(ControllerButtonEvent.new(which, button))
|
558
|
+
end
|
559
|
+
end
|
560
|
+
end
|
561
|
+
|
562
|
+
# Update callback method, called by the native and web extentions
|
563
|
+
def update_callback
|
564
|
+
unless @using_dsl
|
565
|
+
update
|
566
|
+
end
|
567
|
+
|
568
|
+
@update_proc.call
|
569
|
+
|
570
|
+
# Run update method on all entities
|
571
|
+
@entities.each do |e|
|
572
|
+
e.update
|
573
|
+
end
|
574
|
+
|
575
|
+
# Accept and eval commands if in console mode
|
576
|
+
if @console
|
577
|
+
if STDIN.ready?
|
578
|
+
cmd = STDIN.gets
|
579
|
+
begin
|
580
|
+
res = eval(cmd, TOPLEVEL_BINDING)
|
581
|
+
STDOUT.puts "=> #{res.inspect}"
|
582
|
+
STDOUT.flush
|
583
|
+
rescue SyntaxError => se
|
584
|
+
STDOUT.puts se
|
585
|
+
STDOUT.flush
|
586
|
+
rescue Exception => e
|
587
|
+
STDOUT.puts e
|
588
|
+
STDOUT.flush
|
589
|
+
end
|
590
|
+
end
|
591
|
+
end
|
592
|
+
|
593
|
+
# Clear inputs if using class pattern
|
594
|
+
unless @using_dsl
|
595
|
+
@keys_down.clear
|
596
|
+
@keys_held.clear
|
597
|
+
@keys_up.clear
|
598
|
+
@mouse_buttons_down.clear
|
599
|
+
@mouse_buttons_up.clear
|
600
|
+
@mouse_scroll_event = false
|
601
|
+
@mouse_move_event = false
|
602
|
+
@controller_axes_moved.clear
|
603
|
+
@controller_buttons_down.clear
|
604
|
+
@controller_buttons_up.clear
|
605
|
+
end
|
606
|
+
end
|
607
|
+
|
608
|
+
# Render callback method, called by the native and web extentions
|
609
|
+
def render_callback
|
610
|
+
unless @using_dsl
|
611
|
+
render
|
612
|
+
end
|
613
|
+
|
614
|
+
@render_proc.call
|
615
|
+
|
616
|
+
# Run render method on all entities
|
617
|
+
@entities.each do |e|
|
618
|
+
e.render
|
619
|
+
end
|
620
|
+
end
|
621
|
+
|
622
|
+
# Show the window
|
623
|
+
def show
|
624
|
+
if @@open_window
|
625
|
+
raise Error, "Window#show called multiple times, Ruby2D only supports a single open window"
|
626
|
+
end
|
627
|
+
|
628
|
+
@@open_window = true
|
629
|
+
ext_show
|
630
|
+
end
|
631
|
+
|
632
|
+
# Take screenshot
|
633
|
+
def screenshot(path)
|
634
|
+
if path
|
635
|
+
ext_screenshot(path)
|
636
|
+
else
|
637
|
+
if RUBY_ENGINE == 'ruby'
|
638
|
+
time = Time.now.utc.strftime '%Y-%m-%d--%H-%M-%S'
|
639
|
+
else
|
640
|
+
time = Time.now.utc.to_i
|
641
|
+
end
|
642
|
+
ext_screenshot("./screenshot-#{time}.png")
|
643
|
+
end
|
644
|
+
end
|
645
|
+
|
646
|
+
# Close the window
|
647
|
+
def close
|
648
|
+
ext_close
|
649
|
+
end
|
650
|
+
|
651
|
+
# Private instance methods
|
652
|
+
|
653
|
+
private
|
654
|
+
|
655
|
+
# An an object to the window, used by the public `add` method
|
656
|
+
def add_object(o)
|
657
|
+
if !@objects.include?(o)
|
658
|
+
index = @objects.index do |object|
|
659
|
+
object.z > o.z
|
660
|
+
end
|
661
|
+
if index
|
662
|
+
@objects.insert(index, o)
|
663
|
+
else
|
664
|
+
@objects.push(o)
|
665
|
+
end
|
666
|
+
true
|
667
|
+
else
|
668
|
+
false
|
669
|
+
end
|
670
|
+
end
|
671
|
+
|
672
|
+
end
|
673
|
+
end
|