ruby2d-rpeck-windows 0.11.1
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- checksums.yaml +7 -0
- data/assets/README.md +22 -0
- data/assets/Rakefile +85 -0
- data/assets/app.icns +0 -0
- data/assets/include/SDL2/SDL.h +138 -0
- data/assets/include/SDL2/SDL_assert.h +293 -0
- data/assets/include/SDL2/SDL_atomic.h +295 -0
- data/assets/include/SDL2/SDL_audio.h +859 -0
- data/assets/include/SDL2/SDL_bits.h +121 -0
- data/assets/include/SDL2/SDL_blendmode.h +123 -0
- data/assets/include/SDL2/SDL_clipboard.h +71 -0
- data/assets/include/SDL2/SDL_config.h +55 -0
- data/assets/include/SDL2/SDL_config_android.h +182 -0
- data/assets/include/SDL2/SDL_config_iphoneos.h +207 -0
- data/assets/include/SDL2/SDL_config_macosx.h +266 -0
- data/assets/include/SDL2/SDL_config_minimal.h +85 -0
- data/assets/include/SDL2/SDL_config_os2.h +188 -0
- data/assets/include/SDL2/SDL_config_pandora.h +135 -0
- data/assets/include/SDL2/SDL_config_psp.h +165 -0
- data/assets/include/SDL2/SDL_config_windows.h +288 -0
- data/assets/include/SDL2/SDL_config_winrt.h +243 -0
- data/assets/include/SDL2/SDL_config_wiz.h +149 -0
- data/assets/include/SDL2/SDL_copying.h +20 -0
- data/assets/include/SDL2/SDL_cpuinfo.h +299 -0
- data/assets/include/SDL2/SDL_egl.h +1676 -0
- data/assets/include/SDL2/SDL_endian.h +263 -0
- data/assets/include/SDL2/SDL_error.h +112 -0
- data/assets/include/SDL2/SDL_events.h +827 -0
- data/assets/include/SDL2/SDL_filesystem.h +136 -0
- data/assets/include/SDL2/SDL_gamecontroller.h +541 -0
- data/assets/include/SDL2/SDL_gesture.h +87 -0
- data/assets/include/SDL2/SDL_haptic.h +1247 -0
- data/assets/include/SDL2/SDL_hints.h +1578 -0
- data/assets/include/SDL2/SDL_image.h +161 -0
- data/assets/include/SDL2/SDL_joystick.h +499 -0
- data/assets/include/SDL2/SDL_keyboard.h +217 -0
- data/assets/include/SDL2/SDL_keycode.h +351 -0
- data/assets/include/SDL2/SDL_loadso.h +81 -0
- data/assets/include/SDL2/SDL_locale.h +101 -0
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- data/assets/include/SDL2/SDL_shape.h +144 -0
- data/assets/include/SDL2/SDL_stdinc.h +647 -0
- data/assets/include/SDL2/SDL_surface.h +563 -0
- data/assets/include/SDL2/SDL_system.h +325 -0
- data/assets/include/SDL2/SDL_syswm.h +354 -0
- data/assets/include/SDL2/SDL_test.h +69 -0
- data/assets/include/SDL2/SDL_test_assert.h +105 -0
- data/assets/include/SDL2/SDL_test_common.h +218 -0
- data/assets/include/SDL2/SDL_test_compare.h +69 -0
- data/assets/include/SDL2/SDL_test_crc32.h +124 -0
- data/assets/include/SDL2/SDL_test_font.h +81 -0
- data/assets/include/SDL2/SDL_test_fuzzer.h +384 -0
- data/assets/include/SDL2/SDL_test_harness.h +134 -0
- data/assets/include/SDL2/SDL_test_images.h +78 -0
- data/assets/include/SDL2/SDL_test_log.h +67 -0
- data/assets/include/SDL2/SDL_test_md5.h +129 -0
- data/assets/include/SDL2/SDL_test_memory.h +63 -0
- data/assets/include/SDL2/SDL_test_random.h +115 -0
- data/assets/include/SDL2/SDL_thread.h +366 -0
- data/assets/include/SDL2/SDL_timer.h +115 -0
- data/assets/include/SDL2/SDL_touch.h +102 -0
- data/assets/include/SDL2/SDL_ttf.h +294 -0
- data/assets/include/SDL2/SDL_types.h +29 -0
- data/assets/include/SDL2/SDL_version.h +162 -0
- data/assets/include/SDL2/SDL_video.h +1282 -0
- data/assets/include/SDL2/SDL_vulkan.h +276 -0
- data/assets/include/SDL2/begin_code.h +166 -0
- data/assets/include/SDL2/close_code.h +40 -0
- data/assets/include/glew.h +23686 -0
- data/assets/ios/Assets.xcassets/AppIcon.appiconset/Contents.json +98 -0
- data/assets/ios/Assets.xcassets/Contents.json +6 -0
- data/assets/ios/Base.lproj/LaunchScreen.storyboard +27 -0
- data/assets/ios/Info.plist +43 -0
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- data/assets/ios/MRuby.framework/Headers/mruby/debug.h +67 -0
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- data/assets/ios/MRuby.framework/Headers/mruby/gc.h +91 -0
- data/assets/ios/MRuby.framework/Headers/mruby/hash.h +215 -0
- data/assets/ios/MRuby.framework/Headers/mruby/irep.h +75 -0
- data/assets/ios/MRuby.framework/Headers/mruby/istruct.h +47 -0
- data/assets/ios/MRuby.framework/Headers/mruby/khash.h +274 -0
- data/assets/ios/MRuby.framework/Headers/mruby/numeric.h +161 -0
- data/assets/ios/MRuby.framework/Headers/mruby/object.h +44 -0
- data/assets/ios/MRuby.framework/Headers/mruby/opcode.h +69 -0
- data/assets/ios/MRuby.framework/Headers/mruby/ops.h +117 -0
- data/assets/ios/MRuby.framework/Headers/mruby/proc.h +131 -0
- data/assets/ios/MRuby.framework/Headers/mruby/range.h +49 -0
- data/assets/ios/MRuby.framework/Headers/mruby/re.h +16 -0
- data/assets/ios/MRuby.framework/Headers/mruby/string.h +444 -0
- data/assets/ios/MRuby.framework/Headers/mruby/throw.h +55 -0
- data/assets/ios/MRuby.framework/Headers/mruby/value.h +309 -0
- data/assets/ios/MRuby.framework/Headers/mruby/variable.h +136 -0
- data/assets/ios/MRuby.framework/Headers/mruby/version.h +110 -0
- data/assets/ios/MRuby.framework/Headers/mruby.h +1282 -0
- data/assets/ios/MRuby.framework/Info.plist +20 -0
- data/assets/ios/MRuby.framework/MRuby +0 -0
- data/assets/ios/MyApp.xcodeproj/project.pbxproj +368 -0
- data/assets/ios/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +7 -0
- data/assets/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
- data/assets/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +30 -0
- data/assets/ios/main.c +1 -0
- data/assets/macos/lib/libFLAC.a +0 -0
- data/assets/macos/lib/libSDL2.a +0 -0
- data/assets/macos/lib/libSDL2_image.a +0 -0
- data/assets/macos/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/lib/libfreetype.a +0 -0
- data/assets/macos/lib/libjpeg.a +0 -0
- data/assets/macos/lib/libmodplug.a +0 -0
- data/assets/macos/lib/libmpg123.a +0 -0
- data/assets/macos/lib/libogg.a +0 -0
- data/assets/macos/lib/libpng16.a +0 -0
- data/assets/macos/lib/libtiff.a +0 -0
- data/assets/macos/lib/libvorbis.a +0 -0
- data/assets/macos/lib/libvorbisfile.a +0 -0
- data/assets/macos/lib/libwebp.a +0 -0
- data/assets/mingw/bin/SDL2.dll +0 -0
- data/assets/mingw/bin/SDL2_image.dll +0 -0
- data/assets/mingw/bin/SDL2_mixer.dll +0 -0
- data/assets/mingw/bin/SDL2_ttf.dll +0 -0
- data/assets/mingw/bin/glew32.dll +0 -0
- data/assets/mingw/bin/libFLAC-8.dll +0 -0
- data/assets/mingw/bin/libfreetype-6.dll +0 -0
- data/assets/mingw/bin/libjpeg-9.dll +0 -0
- data/assets/mingw/bin/libmodplug-1.dll +0 -0
- data/assets/mingw/bin/libmpg123-0.dll +0 -0
- data/assets/mingw/bin/libogg-0.dll +0 -0
- data/assets/mingw/bin/libopus-0.dll +0 -0
- data/assets/mingw/bin/libopusfile-0.dll +0 -0
- data/assets/mingw/bin/libpng16-16.dll +0 -0
- data/assets/mingw/bin/libtiff-5.dll +0 -0
- data/assets/mingw/bin/libvorbis-0.dll +0 -0
- data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
- data/assets/mingw/bin/libwebp-7.dll +0 -0
- data/assets/mingw/bin/libwinpthread-1.dll +0 -0
- data/assets/mingw/bin/zlib1.dll +0 -0
- data/assets/mingw/lib/libSDL2.a +0 -0
- data/assets/mingw/lib/libSDL2.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_image.a +0 -0
- data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_test.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
- data/assets/mingw/lib/libSDL2main.a +0 -0
- data/assets/mingw/lib/libglew32.a +0 -0
- data/assets/mingw/lib/libglew32.dll.a +0 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +16 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Contents.json +6 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Contents.json +17 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +16 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Contents.json +6 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +16 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Contents.json +6 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +16 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Contents.json +6 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Contents.json +17 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +16 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Contents.json +6 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +16 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Contents.json +6 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Contents.json +32 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +16 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +16 -0
- data/assets/tvos/Assets.xcassets/Contents.json +6 -0
- data/assets/tvos/Assets.xcassets/LaunchImage.launchimage/Contents.json +22 -0
- data/assets/tvos/Info.plist +30 -0
- data/assets/tvos/MRuby.framework/Headers/mrbconf.h +143 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/array.h +280 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/boxing_nan.h +102 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/boxing_no.h +56 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/boxing_word.h +144 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/class.h +97 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/common.h +77 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/compile.h +195 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/data.h +75 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/debug.h +67 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/dump.h +196 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/error.h +75 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/gc.h +91 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/hash.h +215 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/irep.h +75 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/istruct.h +47 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/khash.h +274 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/numeric.h +161 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/object.h +44 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/opcode.h +69 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/ops.h +117 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/proc.h +131 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/range.h +49 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/re.h +16 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/string.h +444 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/throw.h +55 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/value.h +309 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/variable.h +136 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/version.h +110 -0
- data/assets/tvos/MRuby.framework/Headers/mruby.h +1282 -0
- data/assets/tvos/MRuby.framework/Info.plist +20 -0
- data/assets/tvos/MRuby.framework/MRuby +0 -0
- data/assets/tvos/MyApp.xcodeproj/project.pbxproj +350 -0
- data/assets/tvos/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +7 -0
- data/assets/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
- data/assets/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +30 -0
- data/assets/tvos/main.c +1 -0
- data/bin/ruby2d +142 -0
- data/ext/ruby2d/common.c +185 -0
- data/ext/ruby2d/controllers.c +110 -0
- data/ext/ruby2d/extconf.rb +147 -0
- data/ext/ruby2d/font.c +35 -0
- data/ext/ruby2d/gl.c +398 -0
- data/ext/ruby2d/gl2.c +86 -0
- data/ext/ruby2d/gl3.c +305 -0
- data/ext/ruby2d/gles.c +249 -0
- data/ext/ruby2d/image.c +58 -0
- data/ext/ruby2d/input.c +48 -0
- data/ext/ruby2d/music.c +127 -0
- data/ext/ruby2d/ruby2d.c +1374 -0
- data/ext/ruby2d/ruby2d.h +656 -0
- data/ext/ruby2d/shapes.c +154 -0
- data/ext/ruby2d/sound.c +118 -0
- data/ext/ruby2d/text.c +22 -0
- data/ext/ruby2d/window.c +414 -0
- data/lib/ruby2d/circle.rb +43 -0
- data/lib/ruby2d/cli/build.rb +237 -0
- data/lib/ruby2d/cli/colorize.rb +10 -0
- data/lib/ruby2d/cli/console.rb +65 -0
- data/lib/ruby2d/cli/enable_console.rb +5 -0
- data/lib/ruby2d/cli/launch.rb +50 -0
- data/lib/ruby2d/color.rb +136 -0
- data/lib/ruby2d/dsl.rb +46 -0
- data/lib/ruby2d/entity.rb +17 -0
- data/lib/ruby2d/exceptions.rb +6 -0
- data/lib/ruby2d/font.rb +96 -0
- data/lib/ruby2d/image.rb +58 -0
- data/lib/ruby2d/line.rb +89 -0
- data/lib/ruby2d/music.rb +67 -0
- data/lib/ruby2d/pixel.rb +17 -0
- data/lib/ruby2d/quad.rb +96 -0
- data/lib/ruby2d/rectangle.rb +65 -0
- data/lib/ruby2d/renderable.rb +40 -0
- data/lib/ruby2d/ruby2d.so +0 -0
- data/lib/ruby2d/sound.rb +55 -0
- data/lib/ruby2d/sprite.rb +232 -0
- data/lib/ruby2d/square.rb +37 -0
- data/lib/ruby2d/text.rb +76 -0
- data/lib/ruby2d/texture.rb +28 -0
- data/lib/ruby2d/tileset.rb +87 -0
- data/lib/ruby2d/triangle.rb +82 -0
- data/lib/ruby2d/version.rb +5 -0
- data/lib/ruby2d/vertices.rb +84 -0
- data/lib/ruby2d/window.rb +673 -0
- data/lib/ruby2d.rb +69 -0
- metadata +346 -0
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# Ruby2D::Circle
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module Ruby2D
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class Circle
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include Renderable
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attr_accessor :x, :y, :radius, :sectors
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def initialize(opts = {})
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@x = opts[:x] || 25
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@y = opts[:y] || 25
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@z = opts[:z] || 0
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@radius = opts[:radius] || 50
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@sectors = opts[:sectors] || 30
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self.color = opts[:color] || 'white'
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self.color.opacity = opts[:opacity] if opts[:opacity]
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add
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end
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def contains?(x, y)
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Math.sqrt((x - @x)**2 + (y - @y)**2) <= @radius
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end
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def self.draw(opts = {})
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Window.render_ready_check
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ext_draw([
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opts[:x], opts[:y], opts[:radius], opts[:sectors],
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opts[:color][0], opts[:color][1], opts[:color][2], opts[:color][3]
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])
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end
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private
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def render
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self.class.ext_draw([
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@x, @y, @radius, @sectors,
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@color.r, @color.g, @color.b, @color.a
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])
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end
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end
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end
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# Build a Ruby 2D app natively and for the web
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require 'fileutils'
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# The installed gem directory
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@gem_dir = "#{Gem::Specification.find_by_name('ruby2d').gem_dir}"
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|
8
|
+
# The Ruby 2D library files
|
9
|
+
@lib_files = [
|
10
|
+
'cli/colorize',
|
11
|
+
'exceptions',
|
12
|
+
'renderable',
|
13
|
+
'color',
|
14
|
+
'window',
|
15
|
+
'dsl',
|
16
|
+
'quad',
|
17
|
+
'line',
|
18
|
+
'circle',
|
19
|
+
'rectangle',
|
20
|
+
'square',
|
21
|
+
'triangle',
|
22
|
+
'image',
|
23
|
+
'sprite',
|
24
|
+
'font',
|
25
|
+
'text',
|
26
|
+
'sound',
|
27
|
+
'music',
|
28
|
+
'texture',
|
29
|
+
'vertices',
|
30
|
+
'../ruby2d'
|
31
|
+
]
|
32
|
+
|
33
|
+
|
34
|
+
# Check if source file provided is good
|
35
|
+
def check_build_src_file(rb_file)
|
36
|
+
if !rb_file
|
37
|
+
puts "Please provide a Ruby file to build"
|
38
|
+
exit
|
39
|
+
elsif !File.exist? rb_file
|
40
|
+
puts "Can't find file: #{rb_file}"
|
41
|
+
exit
|
42
|
+
end
|
43
|
+
end
|
44
|
+
|
45
|
+
|
46
|
+
# Assemble the Ruby 2D library in one `.rb` file
|
47
|
+
def make_lib
|
48
|
+
FileUtils.mkdir_p 'build'
|
49
|
+
|
50
|
+
lib_dir = "#{@gem_dir}/lib/ruby2d/"
|
51
|
+
|
52
|
+
lib = ''
|
53
|
+
@lib_files.each do |f|
|
54
|
+
lib << File.read("#{lib_dir + f}.rb") + "\n\n"
|
55
|
+
end
|
56
|
+
|
57
|
+
File.write('build/lib.rb', lib)
|
58
|
+
end
|
59
|
+
|
60
|
+
|
61
|
+
# Remove `require 'ruby2d'` from source file
|
62
|
+
def strip_require(file)
|
63
|
+
output = ''
|
64
|
+
File.foreach(file) do |line|
|
65
|
+
output << line if line !~ /require ('|")ruby2d('|")/ && line !~ /require/
|
66
|
+
|
67
|
+
if line !~ /require ('|")ruby2d('|")/ && line =~ /require/ && line !~ /require_relative/
|
68
|
+
output << File.read(eval(line.gsub("require", "")) + ".rb")
|
69
|
+
output << " "
|
70
|
+
end
|
71
|
+
end
|
72
|
+
return output
|
73
|
+
end
|
74
|
+
|
75
|
+
|
76
|
+
# Build a native version of the provided Ruby application
|
77
|
+
def build_native(rb_file)
|
78
|
+
check_build_src_file(rb_file)
|
79
|
+
|
80
|
+
# Check if MRuby exists; if not, quit
|
81
|
+
if `#{RUBY_PLATFORM =~ /mingw/ ? 'where' : 'which'} mruby`.empty?
|
82
|
+
puts "#{'Error:'.error} Can't find MRuby, which is needed to build native Ruby 2D applications.\n"
|
83
|
+
exit
|
84
|
+
end
|
85
|
+
|
86
|
+
# Add debugging information to produce backtrace
|
87
|
+
if @debug then debug_flag = '-g' end
|
88
|
+
|
89
|
+
# Assemble the Ruby 2D library in one `.rb` file and compile to bytecode
|
90
|
+
make_lib
|
91
|
+
`mrbc #{debug_flag} -Bruby2d_lib -obuild/lib.c build/lib.rb`
|
92
|
+
|
93
|
+
# Read the provided Ruby source file, copy to build dir and compile to bytecode
|
94
|
+
File.open('build/src.rb', 'w') { |file| file << strip_require(rb_file) }
|
95
|
+
`mrbc #{debug_flag} -Bruby2d_app -obuild/src.c build/src.rb`
|
96
|
+
|
97
|
+
# Combine contents of C source files and bytecode into one file
|
98
|
+
open('build/app.c', 'w') do |f|
|
99
|
+
f << "#define MRUBY 1" << "\n\n"
|
100
|
+
f << File.read("build/lib.c") << "\n\n"
|
101
|
+
f << File.read("build/src.c") << "\n\n"
|
102
|
+
f << File.read("#{@gem_dir}/ext/ruby2d/ruby2d.c")
|
103
|
+
end
|
104
|
+
|
105
|
+
# Icon
|
106
|
+
if RUBY_PLATFORM =~ /mingw/
|
107
|
+
open('build/icon.rc', 'w') do |f|
|
108
|
+
f << 'id ICON "icon.ico"'
|
109
|
+
end
|
110
|
+
`windres build/icon.rc build/icon.o`
|
111
|
+
end
|
112
|
+
|
113
|
+
# Compile to a native executable
|
114
|
+
`cc build/icon.o build/app.c #{@gem_dir}/ext/ruby2d/common.c #{@gem_dir}/ext/ruby2d/controllers.c #{@gem_dir}/ext/ruby2d/gl.c #{@gem_dir}/ext/ruby2d/gl2.c #{@gem_dir}/ext/ruby2d/gl3.c #{@gem_dir}/ext/ruby2d/gles.c #{@gem_dir}/ext/ruby2d/font.c #{@gem_dir}/ext/ruby2d/image.c #{@gem_dir}/ext/ruby2d/input.c #{@gem_dir}/ext/ruby2d/music.c #{@gem_dir}/ext/ruby2d/shapes.c #{@gem_dir}/ext/ruby2d/sound.c #{@gem_dir}/ext/ruby2d/text.c #{@gem_dir}/ext/ruby2d/window.c -I#{@gem_dir}/ext/ruby2d -I#{@gem_dir}/assets/include -LC:/Dev/mruby-3.0.0/build/host/lib -IC:/MSYS2/mingw64/include/ruby-3.0.0 -IC:/MSYS2/mingw64/include/ruby-3.0.0/x64-mingw32 -IC:/Dev/mruby-3.0.0/include -lmruby -lws2_32 -lSDL2 -lSDL2_image -lSDL2_mixer -lSDL2_ttf -lopengl32 -lglew32 -o build/app`
|
115
|
+
|
116
|
+
# Clean up
|
117
|
+
clean_up unless @debug
|
118
|
+
|
119
|
+
# Success!
|
120
|
+
puts "Native app created at `build/app`"
|
121
|
+
end
|
122
|
+
|
123
|
+
|
124
|
+
# Build a web-based version of the provided Ruby application
|
125
|
+
def build_web(rb_file)
|
126
|
+
puts "Warning: ".warn + "This feature is currently disabled while it's being upgraded."
|
127
|
+
end
|
128
|
+
|
129
|
+
|
130
|
+
# Build an app bundle for macOS
|
131
|
+
def build_macos(rb_file)
|
132
|
+
|
133
|
+
# Build native app for macOS
|
134
|
+
build_native(rb_file)
|
135
|
+
|
136
|
+
# Property list source for the bundle
|
137
|
+
info_plist = %(
|
138
|
+
<?xml version="1.0" encoding="UTF-8"?>
|
139
|
+
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
140
|
+
<plist version="1.0">
|
141
|
+
<dict>
|
142
|
+
<key>CFBundleExecutable</key>
|
143
|
+
<string>app</string>
|
144
|
+
<key>CFBundleIconFile</key>
|
145
|
+
<string>app.icns</string>
|
146
|
+
<key>CFBundleInfoDictionaryVersion</key>
|
147
|
+
<string>6.0</string>
|
148
|
+
<key>CFBundlePackageType</key>
|
149
|
+
<string>APPL</string>
|
150
|
+
<key>CFBundleVersion</key>
|
151
|
+
<string>1</string>
|
152
|
+
<key>NSHighResolutionCapable</key>
|
153
|
+
<string>True</string>
|
154
|
+
</dict>
|
155
|
+
</plist>
|
156
|
+
)
|
157
|
+
|
158
|
+
# Create directories
|
159
|
+
FileUtils.mkpath 'build/App.app/Contents/MacOS'
|
160
|
+
FileUtils.mkpath 'build/App.app/Contents/Resources'
|
161
|
+
|
162
|
+
# Create Info.plist and copy over assets
|
163
|
+
File.open('build/App.app/Contents/Info.plist', 'w') { |f| f.write(info_plist) }
|
164
|
+
FileUtils.cp 'build/app', 'build/App.app/Contents/MacOS/'
|
165
|
+
# Consider using an icon:
|
166
|
+
# FileUtils.cp "#{@gem_dir}/assets/app.icns", 'build/App.app/Contents/Resources'
|
167
|
+
|
168
|
+
# Clean up
|
169
|
+
FileUtils.rm_f 'build/app' unless @debug
|
170
|
+
|
171
|
+
# Success!
|
172
|
+
puts 'macOS app bundle created: `build/App.app`'
|
173
|
+
end
|
174
|
+
|
175
|
+
|
176
|
+
# Build an iOS or tvOS app
|
177
|
+
def build_ios_tvos(rb_file, device)
|
178
|
+
check_build_src_file(rb_file)
|
179
|
+
|
180
|
+
# Check if MRuby exists; if not, quit
|
181
|
+
if `which mruby`.empty?
|
182
|
+
puts "#{'Error:'.error} Can't find MRuby, which is needed to build native Ruby 2D applications.\n"
|
183
|
+
exit
|
184
|
+
end
|
185
|
+
|
186
|
+
# Add debugging information to produce backtrace
|
187
|
+
if @debug then debug_flag = '-g' end
|
188
|
+
|
189
|
+
# Assemble the Ruby 2D library in one `.rb` file and compile to bytecode
|
190
|
+
make_lib
|
191
|
+
`mrbc #{debug_flag} -Bruby2d_lib -obuild/lib.c build/lib.rb`
|
192
|
+
|
193
|
+
# Read the provided Ruby source file, copy to build dir and compile to bytecode
|
194
|
+
File.open('build/src.rb', 'w') { |file| file << strip_require(rb_file) }
|
195
|
+
`mrbc #{debug_flag} -Bruby2d_app -obuild/src.c build/src.rb`
|
196
|
+
|
197
|
+
# Copy over iOS project
|
198
|
+
FileUtils.cp_r "#{@gem_dir}/assets/#{device}", "build"
|
199
|
+
|
200
|
+
# Combine contents of C source files and bytecode into one file
|
201
|
+
File.open("build/#{device}/main.c", 'w') do |f|
|
202
|
+
f << "#define RUBY2D_IOS_TVOS 1" << "\n\n"
|
203
|
+
f << "#define MRUBY 1" << "\n\n"
|
204
|
+
f << File.read("build/lib.c") << "\n\n"
|
205
|
+
f << File.read("build/src.c") << "\n\n"
|
206
|
+
f << File.read("#{@gem_dir}/ext/ruby2d/ruby2d.c")
|
207
|
+
end
|
208
|
+
|
209
|
+
# TODO: Need add this functionality to the gem
|
210
|
+
# Build the Xcode project
|
211
|
+
`simple2d build --#{device} build/#{device}/MyApp.xcodeproj`
|
212
|
+
|
213
|
+
# Clean up
|
214
|
+
clean_up unless @debug
|
215
|
+
|
216
|
+
# Success!
|
217
|
+
puts "App created: `build/#{device}`"
|
218
|
+
end
|
219
|
+
|
220
|
+
|
221
|
+
# Clean up unneeded build files
|
222
|
+
def clean_up(cmd = nil)
|
223
|
+
FileUtils.rm(
|
224
|
+
Dir.glob('build/{src,lib}.{rb,c,js}') +
|
225
|
+
Dir.glob('build/app.c') +
|
226
|
+
Dir.glob('build/*{o,rc}')
|
227
|
+
)
|
228
|
+
if cmd == :all
|
229
|
+
puts "cleaning up..."
|
230
|
+
FileUtils.rm_f 'build/app'
|
231
|
+
FileUtils.rm_f 'build/app.js'
|
232
|
+
FileUtils.rm_f 'build/app.html'
|
233
|
+
FileUtils.rm_rf 'build/App.app'
|
234
|
+
FileUtils.rm_rf 'build/ios'
|
235
|
+
FileUtils.rm_rf 'build/tvos'
|
236
|
+
end
|
237
|
+
end
|
@@ -0,0 +1,10 @@
|
|
1
|
+
# String#ruby2d_colorize
|
2
|
+
|
3
|
+
# Extend `String` to include some fancy colors
|
4
|
+
class String
|
5
|
+
def ruby2d_colorize(c); "\e[#{c}m#{self}\e[0m" end
|
6
|
+
def bold; ruby2d_colorize('1') end
|
7
|
+
def info; ruby2d_colorize('1;34') end
|
8
|
+
def warn; ruby2d_colorize('1;33') end
|
9
|
+
def error; ruby2d_colorize('1;31') end
|
10
|
+
end
|
@@ -0,0 +1,65 @@
|
|
1
|
+
# Interactive Ruby 2D console
|
2
|
+
|
3
|
+
# Save the Ruby file from the command-line arguments
|
4
|
+
rb_file = ARGV[1]
|
5
|
+
|
6
|
+
# Check if source file provided is good
|
7
|
+
if !rb_file
|
8
|
+
puts "Provide a Ruby file to run"
|
9
|
+
exit 1
|
10
|
+
elsif !File.exist? rb_file
|
11
|
+
puts "Can't find file: #{rb_file}"
|
12
|
+
exit 1
|
13
|
+
end
|
14
|
+
|
15
|
+
# Add libraries
|
16
|
+
require 'open3'
|
17
|
+
require 'readline'
|
18
|
+
require 'io/wait'
|
19
|
+
|
20
|
+
line = 1 # the current line number
|
21
|
+
|
22
|
+
# Open a new process for the Ruby file
|
23
|
+
stdin, stdout, stderr, wait_thr = Open3.popen3("ruby -r 'ruby2d/cli/enable_console' #{rb_file}")
|
24
|
+
|
25
|
+
# Request input and send commands
|
26
|
+
loop do
|
27
|
+
|
28
|
+
# Read the next command
|
29
|
+
cmd = Readline.readline("ruby2d:#{line}> ", true)
|
30
|
+
|
31
|
+
# Quit if command is 'exit'
|
32
|
+
if cmd == 'exit'
|
33
|
+
Process.kill 'INT', wait_thr.pid
|
34
|
+
wait_thr.value
|
35
|
+
exit
|
36
|
+
end
|
37
|
+
|
38
|
+
# Try sending commands
|
39
|
+
begin
|
40
|
+
|
41
|
+
# Skip if command is an empty string
|
42
|
+
unless cmd.empty?
|
43
|
+
|
44
|
+
# Send command to the Ruby file
|
45
|
+
stdin.puts cmd
|
46
|
+
|
47
|
+
# Read and print output from the Ruby file
|
48
|
+
puts stdout.gets
|
49
|
+
while stdout.ready? do
|
50
|
+
puts stdout.gets
|
51
|
+
end
|
52
|
+
|
53
|
+
end
|
54
|
+
|
55
|
+
# Increment the line number
|
56
|
+
line += 1
|
57
|
+
|
58
|
+
# Rescue exception if can't send commands to the Ruby 2D window
|
59
|
+
rescue Errno::EPIPE
|
60
|
+
puts "Can't connect to the window (was it closed?)",
|
61
|
+
"For help, see: ruby2d.com/learn/console"
|
62
|
+
exit 1
|
63
|
+
end
|
64
|
+
|
65
|
+
end
|
@@ -0,0 +1,50 @@
|
|
1
|
+
# Launch a built Ruby 2D app
|
2
|
+
|
3
|
+
# Launch a native app
|
4
|
+
def launch_native
|
5
|
+
if !File.exist? 'build/app'
|
6
|
+
puts "No native app built!"
|
7
|
+
exit
|
8
|
+
end
|
9
|
+
`( cd build && ./app )`
|
10
|
+
end
|
11
|
+
|
12
|
+
|
13
|
+
# Launch a web app
|
14
|
+
def launch_web
|
15
|
+
if !File.exist? 'build/app.html'
|
16
|
+
puts "No web app built!"
|
17
|
+
exit
|
18
|
+
end
|
19
|
+
open_cmd = 'open'
|
20
|
+
case RUBY_PLATFORM
|
21
|
+
when /linux/
|
22
|
+
open_cmd = "xdg-#{open_cmd}"
|
23
|
+
when /mingw/
|
24
|
+
open_cmd = "start"
|
25
|
+
end
|
26
|
+
system "#{open_cmd} build/app.html"
|
27
|
+
end
|
28
|
+
|
29
|
+
|
30
|
+
# Launch an iOS or tvOS app in a simulator
|
31
|
+
def launch_apple(device)
|
32
|
+
case device
|
33
|
+
when 'ios'
|
34
|
+
if !File.exist? 'build/ios/build/Release-iphonesimulator/MyApp.app'
|
35
|
+
puts "No iOS app built!"
|
36
|
+
exit
|
37
|
+
end
|
38
|
+
puts `simple2d simulator --open "iPhone X" &&
|
39
|
+
simple2d simulator --install "build/ios/build/Release-iphonesimulator/MyApp.app" &&
|
40
|
+
simple2d simulator --launch "Ruby2D.MyApp"`
|
41
|
+
when 'tvos'
|
42
|
+
if !File.exist? 'build/tvos/build/Release-appletvsimulator/MyApp.app'
|
43
|
+
puts "No tvOS app built!"
|
44
|
+
exit
|
45
|
+
end
|
46
|
+
puts `simple2d simulator --open "Apple TV 4K" &&
|
47
|
+
simple2d simulator --install "build/tvos/build/Release-appletvsimulator/MyApp.app" &&
|
48
|
+
simple2d simulator --launch "Ruby2D.MyApp"`
|
49
|
+
end
|
50
|
+
end
|
data/lib/ruby2d/color.rb
ADDED
@@ -0,0 +1,136 @@
|
|
1
|
+
# Ruby2D::Color
|
2
|
+
|
3
|
+
module Ruby2D
|
4
|
+
class Color
|
5
|
+
|
6
|
+
# Color::Set represents an array of colors
|
7
|
+
class Set
|
8
|
+
def initialize(colors)
|
9
|
+
@colors = colors.map { |c| Color.new(c) }
|
10
|
+
end
|
11
|
+
|
12
|
+
def [](i)
|
13
|
+
@colors[i]
|
14
|
+
end
|
15
|
+
|
16
|
+
def length
|
17
|
+
@colors.length
|
18
|
+
end
|
19
|
+
|
20
|
+
def opacity; @colors[0].opacity end
|
21
|
+
|
22
|
+
def opacity=(opacity)
|
23
|
+
@colors.each do |color|
|
24
|
+
color.opacity = opacity
|
25
|
+
end
|
26
|
+
end
|
27
|
+
end
|
28
|
+
|
29
|
+
attr_accessor :r, :g, :b, :a
|
30
|
+
|
31
|
+
# Based on clrs.cc
|
32
|
+
@@colors = {
|
33
|
+
'navy' => '#001F3F',
|
34
|
+
'blue' => '#0074D9',
|
35
|
+
'aqua' => '#7FDBFF',
|
36
|
+
'teal' => '#39CCCC',
|
37
|
+
'olive' => '#3D9970',
|
38
|
+
'green' => '#2ECC40',
|
39
|
+
'lime' => '#01FF70',
|
40
|
+
'yellow' => '#FFDC00',
|
41
|
+
'orange' => '#FF851B',
|
42
|
+
'red' => '#FF4136',
|
43
|
+
'brown' => '#663300',
|
44
|
+
'fuchsia' => '#F012BE',
|
45
|
+
'purple' => '#B10DC9',
|
46
|
+
'maroon' => '#85144B',
|
47
|
+
'white' => '#FFFFFF',
|
48
|
+
'silver' => '#DDDDDD',
|
49
|
+
'gray' => '#AAAAAA',
|
50
|
+
'black' => '#111111',
|
51
|
+
'random' => ''
|
52
|
+
}
|
53
|
+
|
54
|
+
def initialize(c)
|
55
|
+
if !self.class.is_valid? c
|
56
|
+
raise Error, "`#{c}` is not a valid color"
|
57
|
+
else
|
58
|
+
case c
|
59
|
+
when String
|
60
|
+
if c == 'random'
|
61
|
+
@r, @g, @b, @a = rand, rand, rand, 1.0
|
62
|
+
elsif self.class.is_hex?(c)
|
63
|
+
@r, @g, @b, @a = hex_to_f(c)
|
64
|
+
else
|
65
|
+
@r, @g, @b, @a = hex_to_f(@@colors[c])
|
66
|
+
end
|
67
|
+
when Array
|
68
|
+
@r, @g, @b, @a = [c[0], c[1], c[2], c[3]]
|
69
|
+
when Color
|
70
|
+
@r, @g, @b, @a = [c.r, c.g, c.b, c.a]
|
71
|
+
end
|
72
|
+
end
|
73
|
+
end
|
74
|
+
|
75
|
+
# Return a color set if an array of valid colors
|
76
|
+
def self.set(colors)
|
77
|
+
# If a valid array of colors, return a `Color::Set` with those colors
|
78
|
+
if colors.is_a?(Array) && colors.all? { |el| Color.is_valid? el }
|
79
|
+
Color::Set.new(colors)
|
80
|
+
# Otherwise, return single color
|
81
|
+
else
|
82
|
+
Color.new(colors)
|
83
|
+
end
|
84
|
+
end
|
85
|
+
|
86
|
+
# Check if string is a proper hex value
|
87
|
+
def self.is_hex?(s)
|
88
|
+
# MRuby doesn't support regex, otherwise we'd do:
|
89
|
+
# !(/^#[0-9A-F]{6}$/i.match(a).nil?)
|
90
|
+
s.class == String && s[0] == '#' && s.length == 7
|
91
|
+
end
|
92
|
+
|
93
|
+
# Check if the color is valid
|
94
|
+
def self.is_valid?(c)
|
95
|
+
c.is_a?(Color) || # color object
|
96
|
+
@@colors.key?(c) || # keyword
|
97
|
+
self.is_hex?(c) || # hexadecimal value
|
98
|
+
|
99
|
+
# Array of Floats from 0.0..1.0
|
100
|
+
c.class == Array && c.length == 4 &&
|
101
|
+
c.all? { |el| el.is_a?(Numeric) }
|
102
|
+
end
|
103
|
+
|
104
|
+
# Convenience methods to alias `opacity` to `@a`
|
105
|
+
def opacity; @a end
|
106
|
+
def opacity=(opacity); @a = opacity end
|
107
|
+
|
108
|
+
private
|
109
|
+
|
110
|
+
# Convert from Fixnum (0..255) to Float (0.0..1.0)
|
111
|
+
def to_f(a)
|
112
|
+
b = []
|
113
|
+
a.each do |n|
|
114
|
+
b.push(n / 255.0)
|
115
|
+
end
|
116
|
+
return b
|
117
|
+
end
|
118
|
+
|
119
|
+
# Convert from hex value (e.g. #FFF000) to Float (0.0..1.0)
|
120
|
+
def hex_to_f(h)
|
121
|
+
h = (h[1..-1]).chars.each_slice(2).map(&:join)
|
122
|
+
a = []
|
123
|
+
|
124
|
+
h.each do |el|
|
125
|
+
a.push(el.to_i(16))
|
126
|
+
end
|
127
|
+
|
128
|
+
a.push(255)
|
129
|
+
return to_f(a)
|
130
|
+
end
|
131
|
+
|
132
|
+
end
|
133
|
+
|
134
|
+
# Allow British English spelling of color
|
135
|
+
Colour = Color
|
136
|
+
end
|
data/lib/ruby2d/dsl.rb
ADDED
@@ -0,0 +1,46 @@
|
|
1
|
+
# Ruby2D::DSL
|
2
|
+
|
3
|
+
module Ruby2D::DSL
|
4
|
+
|
5
|
+
@window = Ruby2D::Window.new
|
6
|
+
|
7
|
+
def self.window; @window end
|
8
|
+
def self.window=(w); @window = w end
|
9
|
+
|
10
|
+
def get(sym, opts = nil)
|
11
|
+
DSL.window.get(sym, opts)
|
12
|
+
end
|
13
|
+
|
14
|
+
def set(opts)
|
15
|
+
DSL.window.set(opts)
|
16
|
+
end
|
17
|
+
|
18
|
+
def on(event, &proc)
|
19
|
+
DSL.window.on(event, &proc)
|
20
|
+
end
|
21
|
+
|
22
|
+
def off(event_descriptor)
|
23
|
+
DSL.window.off(event_descriptor)
|
24
|
+
end
|
25
|
+
|
26
|
+
def update(&proc)
|
27
|
+
DSL.window.update(&proc)
|
28
|
+
end
|
29
|
+
|
30
|
+
def render(&proc)
|
31
|
+
DSL.window.render(&proc)
|
32
|
+
end
|
33
|
+
|
34
|
+
def clear
|
35
|
+
DSL.window.clear
|
36
|
+
end
|
37
|
+
|
38
|
+
def show
|
39
|
+
DSL.window.show
|
40
|
+
end
|
41
|
+
|
42
|
+
def close
|
43
|
+
DSL.window.close
|
44
|
+
end
|
45
|
+
|
46
|
+
end
|