ruby2d-rpeck-windows 0.11.1
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_power_h_
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/**
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SDL_POWERSTATE_ON_BATTERY, /**< Not plugged in, running on the battery */
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SDL_POWERSTATE_CHARGING, /**< Plugged in, charging battery */
|
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SDL_POWERSTATE_CHARGED /**< Plugged in, battery charged */
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} SDL_PowerState;
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+
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/**
|
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* \brief Get the current power supply details.
|
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*
|
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|
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* \param secs Seconds of battery life left. You can pass a NULL here if
|
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* you don't care. Will return -1 if we can't determine a
|
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* value, or we're not running on a battery.
|
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*
|
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* \param pct Percentage of battery life left, between 0 and 100. You can
|
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* pass a NULL here if you don't care. Will return -1 if we
|
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* can't determine a value, or we're not running on a battery.
|
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*
|
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* \return The state of the battery (if any).
|
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*/
|
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extern DECLSPEC SDL_PowerState SDLCALL SDL_GetPowerInfo(int *secs, int *pct);
|
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+
|
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+
/* Ends C function definitions when using C++ */
|
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+
#ifdef __cplusplus
|
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}
|
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#endif
|
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#include "close_code.h"
|
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+
|
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#endif /* SDL_power_h_ */
|
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+
|
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/* vi: set ts=4 sw=4 expandtab: */
|
@@ -0,0 +1,58 @@
|
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1
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/*
|
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+
Simple DirectMedia Layer
|
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+
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
4
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+
|
5
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+
This software is provided 'as-is', without any express or implied
|
6
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+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
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+
|
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|
+
Permission is granted to anyone to use this software for any purpose,
|
10
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+
including commercial applications, and to alter it and redistribute it
|
11
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+
freely, subject to the following restrictions:
|
12
|
+
|
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+
1. The origin of this software must not be misrepresented; you must not
|
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+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
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+
appreciated but is not required.
|
17
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+
2. Altered source versions must be plainly marked as such, and must not be
|
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+
misrepresented as being the original software.
|
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3. This notice may not be removed or altered from any source distribution.
|
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+
*/
|
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+
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/**
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* \file SDL_quit.h
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*
|
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* Include file for SDL quit event handling.
|
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*/
|
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+
|
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#ifndef SDL_quit_h_
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+
#define SDL_quit_h_
|
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+
|
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#include "SDL_stdinc.h"
|
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+
#include "SDL_error.h"
|
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+
|
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/**
|
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* \file SDL_quit.h
|
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*
|
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+
* An ::SDL_QUIT event is generated when the user tries to close the application
|
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|
+
* window. If it is ignored or filtered out, the window will remain open.
|
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+
* If it is not ignored or filtered, it is queued normally and the window
|
40
|
+
* is allowed to close. When the window is closed, screen updates will
|
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|
+
* complete, but have no effect.
|
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|
+
*
|
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|
+
* SDL_Init() installs signal handlers for SIGINT (keyboard interrupt)
|
44
|
+
* and SIGTERM (system termination request), if handlers do not already
|
45
|
+
* exist, that generate ::SDL_QUIT events as well. There is no way
|
46
|
+
* to determine the cause of an ::SDL_QUIT event, but setting a signal
|
47
|
+
* handler in your application will override the default generation of
|
48
|
+
* quit events for that signal.
|
49
|
+
*
|
50
|
+
* \sa SDL_Quit()
|
51
|
+
*/
|
52
|
+
|
53
|
+
/* There are no functions directly affecting the quit event */
|
54
|
+
|
55
|
+
#define SDL_QuitRequested() \
|
56
|
+
(SDL_PumpEvents(), (SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUIT,SDL_QUIT) > 0))
|
57
|
+
|
58
|
+
#endif /* SDL_quit_h_ */
|
@@ -0,0 +1,174 @@
|
|
1
|
+
/*
|
2
|
+
Simple DirectMedia Layer
|
3
|
+
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|
21
|
+
|
22
|
+
/**
|
23
|
+
* \file SDL_rect.h
|
24
|
+
*
|
25
|
+
* Header file for SDL_rect definition and management functions.
|
26
|
+
*/
|
27
|
+
|
28
|
+
#ifndef SDL_rect_h_
|
29
|
+
#define SDL_rect_h_
|
30
|
+
|
31
|
+
#include "SDL_stdinc.h"
|
32
|
+
#include "SDL_error.h"
|
33
|
+
#include "SDL_pixels.h"
|
34
|
+
#include "SDL_rwops.h"
|
35
|
+
|
36
|
+
#include "begin_code.h"
|
37
|
+
/* Set up for C function definitions, even when using C++ */
|
38
|
+
#ifdef __cplusplus
|
39
|
+
extern "C" {
|
40
|
+
#endif
|
41
|
+
|
42
|
+
/**
|
43
|
+
* \brief The structure that defines a point (integer)
|
44
|
+
*
|
45
|
+
* \sa SDL_EnclosePoints
|
46
|
+
* \sa SDL_PointInRect
|
47
|
+
*/
|
48
|
+
typedef struct SDL_Point
|
49
|
+
{
|
50
|
+
int x;
|
51
|
+
int y;
|
52
|
+
} SDL_Point;
|
53
|
+
|
54
|
+
/**
|
55
|
+
* \brief The structure that defines a point (floating point)
|
56
|
+
*
|
57
|
+
* \sa SDL_EnclosePoints
|
58
|
+
* \sa SDL_PointInRect
|
59
|
+
*/
|
60
|
+
typedef struct SDL_FPoint
|
61
|
+
{
|
62
|
+
float x;
|
63
|
+
float y;
|
64
|
+
} SDL_FPoint;
|
65
|
+
|
66
|
+
|
67
|
+
/**
|
68
|
+
* \brief A rectangle, with the origin at the upper left (integer).
|
69
|
+
*
|
70
|
+
* \sa SDL_RectEmpty
|
71
|
+
* \sa SDL_RectEquals
|
72
|
+
* \sa SDL_HasIntersection
|
73
|
+
* \sa SDL_IntersectRect
|
74
|
+
* \sa SDL_UnionRect
|
75
|
+
* \sa SDL_EnclosePoints
|
76
|
+
*/
|
77
|
+
typedef struct SDL_Rect
|
78
|
+
{
|
79
|
+
int x, y;
|
80
|
+
int w, h;
|
81
|
+
} SDL_Rect;
|
82
|
+
|
83
|
+
|
84
|
+
/**
|
85
|
+
* \brief A rectangle, with the origin at the upper left (floating point).
|
86
|
+
*/
|
87
|
+
typedef struct SDL_FRect
|
88
|
+
{
|
89
|
+
float x;
|
90
|
+
float y;
|
91
|
+
float w;
|
92
|
+
float h;
|
93
|
+
} SDL_FRect;
|
94
|
+
|
95
|
+
|
96
|
+
/**
|
97
|
+
* \brief Returns true if point resides inside a rectangle.
|
98
|
+
*/
|
99
|
+
SDL_FORCE_INLINE SDL_bool SDL_PointInRect(const SDL_Point *p, const SDL_Rect *r)
|
100
|
+
{
|
101
|
+
return ( (p->x >= r->x) && (p->x < (r->x + r->w)) &&
|
102
|
+
(p->y >= r->y) && (p->y < (r->y + r->h)) ) ? SDL_TRUE : SDL_FALSE;
|
103
|
+
}
|
104
|
+
|
105
|
+
/**
|
106
|
+
* \brief Returns true if the rectangle has no area.
|
107
|
+
*/
|
108
|
+
SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r)
|
109
|
+
{
|
110
|
+
return ((!r) || (r->w <= 0) || (r->h <= 0)) ? SDL_TRUE : SDL_FALSE;
|
111
|
+
}
|
112
|
+
|
113
|
+
/**
|
114
|
+
* \brief Returns true if the two rectangles are equal.
|
115
|
+
*/
|
116
|
+
SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b)
|
117
|
+
{
|
118
|
+
return (a && b && (a->x == b->x) && (a->y == b->y) &&
|
119
|
+
(a->w == b->w) && (a->h == b->h)) ? SDL_TRUE : SDL_FALSE;
|
120
|
+
}
|
121
|
+
|
122
|
+
/**
|
123
|
+
* \brief Determine whether two rectangles intersect.
|
124
|
+
*
|
125
|
+
* \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
|
126
|
+
*/
|
127
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A,
|
128
|
+
const SDL_Rect * B);
|
129
|
+
|
130
|
+
/**
|
131
|
+
* \brief Calculate the intersection of two rectangles.
|
132
|
+
*
|
133
|
+
* \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
|
134
|
+
*/
|
135
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A,
|
136
|
+
const SDL_Rect * B,
|
137
|
+
SDL_Rect * result);
|
138
|
+
|
139
|
+
/**
|
140
|
+
* \brief Calculate the union of two rectangles.
|
141
|
+
*/
|
142
|
+
extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A,
|
143
|
+
const SDL_Rect * B,
|
144
|
+
SDL_Rect * result);
|
145
|
+
|
146
|
+
/**
|
147
|
+
* \brief Calculate a minimal rectangle enclosing a set of points
|
148
|
+
*
|
149
|
+
* \return SDL_TRUE if any points were within the clipping rect
|
150
|
+
*/
|
151
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points,
|
152
|
+
int count,
|
153
|
+
const SDL_Rect * clip,
|
154
|
+
SDL_Rect * result);
|
155
|
+
|
156
|
+
/**
|
157
|
+
* \brief Calculate the intersection of a rectangle and line segment.
|
158
|
+
*
|
159
|
+
* \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
|
160
|
+
*/
|
161
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect *
|
162
|
+
rect, int *X1,
|
163
|
+
int *Y1, int *X2,
|
164
|
+
int *Y2);
|
165
|
+
|
166
|
+
/* Ends C function definitions when using C++ */
|
167
|
+
#ifdef __cplusplus
|
168
|
+
}
|
169
|
+
#endif
|
170
|
+
#include "close_code.h"
|
171
|
+
|
172
|
+
#endif /* SDL_rect_h_ */
|
173
|
+
|
174
|
+
/* vi: set ts=4 sw=4 expandtab: */
|