ruby2d-rpeck-windows 0.11.1
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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* There's also lots of good information here:
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* http://www.1024cores.net/home/lock-free-algorithms
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* http://preshing.com/
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*
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* These operations may or may not actually be implemented using
|
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* processor specific atomic operations. When possible they are
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* implemented as true processor specific atomic operations. When that
|
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* is not possible the are implemented using locks that *do* use the
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* available atomic operations.
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*
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* All of the atomic operations that modify memory are full memory barriers.
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*/
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#ifndef SDL_atomic_h_
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#define SDL_atomic_h_
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#include "SDL_stdinc.h"
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#include "SDL_platform.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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+
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/**
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* \name SDL AtomicLock
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*
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* The atomic locks are efficient spinlocks using CPU instructions,
|
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* but are vulnerable to starvation and can spin forever if a thread
|
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* holding a lock has been terminated. For this reason you should
|
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* minimize the code executed inside an atomic lock and never do
|
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* expensive things like API or system calls while holding them.
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+
*
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* The atomic locks are not safe to lock recursively.
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*
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+
* Porting Note:
|
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+
* The spin lock functions and type are required and can not be
|
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+
* emulated because they are used in the atomic emulation code.
|
86
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+
*/
|
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+
/* @{ */
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+
|
89
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+
typedef int SDL_SpinLock;
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+
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/**
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* \brief Try to lock a spin lock by setting it to a non-zero value.
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*
|
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* \param lock Points to the lock.
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+
*
|
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* \return SDL_TRUE if the lock succeeded, SDL_FALSE if the lock is already held.
|
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+
*/
|
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+
extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock);
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+
|
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+
/**
|
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* \brief Lock a spin lock by setting it to a non-zero value.
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+
*
|
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+
* \param lock Points to the lock.
|
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+
*/
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+
extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock);
|
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+
|
107
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+
/**
|
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|
+
* \brief Unlock a spin lock by setting it to 0. Always returns immediately
|
109
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+
*
|
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|
+
* \param lock Points to the lock.
|
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|
+
*/
|
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+
extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock);
|
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+
|
114
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+
/* @} *//* SDL AtomicLock */
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115
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+
|
116
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+
|
117
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+
/**
|
118
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+
* The compiler barrier prevents the compiler from reordering
|
119
|
+
* reads and writes to globally visible variables across the call.
|
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|
+
*/
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121
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+
#if defined(_MSC_VER) && (_MSC_VER > 1200) && !defined(__clang__)
|
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+
void _ReadWriteBarrier(void);
|
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|
+
#pragma intrinsic(_ReadWriteBarrier)
|
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+
#define SDL_CompilerBarrier() _ReadWriteBarrier()
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|
+
#elif (defined(__GNUC__) && !defined(__EMSCRIPTEN__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
|
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|
+
/* This is correct for all CPUs when using GCC or Solaris Studio 12.1+. */
|
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|
+
#define SDL_CompilerBarrier() __asm__ __volatile__ ("" : : : "memory")
|
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|
+
#elif defined(__WATCOMC__)
|
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|
+
extern _inline void SDL_CompilerBarrier (void);
|
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|
+
#pragma aux SDL_CompilerBarrier = "" parm [] modify exact [];
|
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|
+
#else
|
132
|
+
#define SDL_CompilerBarrier() \
|
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|
+
{ SDL_SpinLock _tmp = 0; SDL_AtomicLock(&_tmp); SDL_AtomicUnlock(&_tmp); }
|
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|
+
#endif
|
135
|
+
|
136
|
+
/**
|
137
|
+
* Memory barriers are designed to prevent reads and writes from being
|
138
|
+
* reordered by the compiler and being seen out of order on multi-core CPUs.
|
139
|
+
*
|
140
|
+
* A typical pattern would be for thread A to write some data and a flag,
|
141
|
+
* and for thread B to read the flag and get the data. In this case you
|
142
|
+
* would insert a release barrier between writing the data and the flag,
|
143
|
+
* guaranteeing that the data write completes no later than the flag is
|
144
|
+
* written, and you would insert an acquire barrier between reading the
|
145
|
+
* flag and reading the data, to ensure that all the reads associated
|
146
|
+
* with the flag have completed.
|
147
|
+
*
|
148
|
+
* In this pattern you should always see a release barrier paired with
|
149
|
+
* an acquire barrier and you should gate the data reads/writes with a
|
150
|
+
* single flag variable.
|
151
|
+
*
|
152
|
+
* For more information on these semantics, take a look at the blog post:
|
153
|
+
* http://preshing.com/20120913/acquire-and-release-semantics
|
154
|
+
*/
|
155
|
+
extern DECLSPEC void SDLCALL SDL_MemoryBarrierReleaseFunction(void);
|
156
|
+
extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void);
|
157
|
+
|
158
|
+
#if defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
|
159
|
+
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("lwsync" : : : "memory")
|
160
|
+
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("lwsync" : : : "memory")
|
161
|
+
#elif defined(__GNUC__) && defined(__aarch64__)
|
162
|
+
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory")
|
163
|
+
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory")
|
164
|
+
#elif defined(__GNUC__) && defined(__arm__)
|
165
|
+
#if 0 /* defined(__LINUX__) || defined(__ANDROID__) */
|
166
|
+
/* Information from:
|
167
|
+
https://chromium.googlesource.com/chromium/chromium/+/trunk/base/atomicops_internals_arm_gcc.h#19
|
168
|
+
|
169
|
+
The Linux kernel provides a helper function which provides the right code for a memory barrier,
|
170
|
+
hard-coded at address 0xffff0fa0
|
171
|
+
*/
|
172
|
+
typedef void (*SDL_KernelMemoryBarrierFunc)();
|
173
|
+
#define SDL_MemoryBarrierRelease() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)()
|
174
|
+
#define SDL_MemoryBarrierAcquire() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)()
|
175
|
+
#elif 0 /* defined(__QNXNTO__) */
|
176
|
+
#include <sys/cpuinline.h>
|
177
|
+
|
178
|
+
#define SDL_MemoryBarrierRelease() __cpu_membarrier()
|
179
|
+
#define SDL_MemoryBarrierAcquire() __cpu_membarrier()
|
180
|
+
#else
|
181
|
+
#if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__) || defined(__ARM_ARCH_8A__)
|
182
|
+
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory")
|
183
|
+
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory")
|
184
|
+
#elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__) || defined(__ARM_ARCH_5TE__)
|
185
|
+
#ifdef __thumb__
|
186
|
+
/* The mcr instruction isn't available in thumb mode, use real functions */
|
187
|
+
#define SDL_MEMORY_BARRIER_USES_FUNCTION
|
188
|
+
#define SDL_MemoryBarrierRelease() SDL_MemoryBarrierReleaseFunction()
|
189
|
+
#define SDL_MemoryBarrierAcquire() SDL_MemoryBarrierAcquireFunction()
|
190
|
+
#else
|
191
|
+
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory")
|
192
|
+
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory")
|
193
|
+
#endif /* __thumb__ */
|
194
|
+
#else
|
195
|
+
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("" : : : "memory")
|
196
|
+
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("" : : : "memory")
|
197
|
+
#endif /* __LINUX__ || __ANDROID__ */
|
198
|
+
#endif /* __GNUC__ && __arm__ */
|
199
|
+
#else
|
200
|
+
#if (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
|
201
|
+
/* This is correct for all CPUs on Solaris when using Solaris Studio 12.1+. */
|
202
|
+
#include <mbarrier.h>
|
203
|
+
#define SDL_MemoryBarrierRelease() __machine_rel_barrier()
|
204
|
+
#define SDL_MemoryBarrierAcquire() __machine_acq_barrier()
|
205
|
+
#else
|
206
|
+
/* This is correct for the x86 and x64 CPUs, and we'll expand this over time. */
|
207
|
+
#define SDL_MemoryBarrierRelease() SDL_CompilerBarrier()
|
208
|
+
#define SDL_MemoryBarrierAcquire() SDL_CompilerBarrier()
|
209
|
+
#endif
|
210
|
+
#endif
|
211
|
+
|
212
|
+
/**
|
213
|
+
* \brief A type representing an atomic integer value. It is a struct
|
214
|
+
* so people don't accidentally use numeric operations on it.
|
215
|
+
*/
|
216
|
+
typedef struct { int value; } SDL_atomic_t;
|
217
|
+
|
218
|
+
/**
|
219
|
+
* \brief Set an atomic variable to a new value if it is currently an old value.
|
220
|
+
*
|
221
|
+
* \return SDL_TRUE if the atomic variable was set, SDL_FALSE otherwise.
|
222
|
+
*
|
223
|
+
* \note If you don't know what this function is for, you shouldn't use it!
|
224
|
+
*/
|
225
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int newval);
|
226
|
+
|
227
|
+
/**
|
228
|
+
* \brief Set an atomic variable to a value.
|
229
|
+
*
|
230
|
+
* \return The previous value of the atomic variable.
|
231
|
+
*/
|
232
|
+
extern DECLSPEC int SDLCALL SDL_AtomicSet(SDL_atomic_t *a, int v);
|
233
|
+
|
234
|
+
/**
|
235
|
+
* \brief Get the value of an atomic variable
|
236
|
+
*/
|
237
|
+
extern DECLSPEC int SDLCALL SDL_AtomicGet(SDL_atomic_t *a);
|
238
|
+
|
239
|
+
/**
|
240
|
+
* \brief Add to an atomic variable.
|
241
|
+
*
|
242
|
+
* \return The previous value of the atomic variable.
|
243
|
+
*
|
244
|
+
* \note This same style can be used for any number operation
|
245
|
+
*/
|
246
|
+
extern DECLSPEC int SDLCALL SDL_AtomicAdd(SDL_atomic_t *a, int v);
|
247
|
+
|
248
|
+
/**
|
249
|
+
* \brief Increment an atomic variable used as a reference count.
|
250
|
+
*/
|
251
|
+
#ifndef SDL_AtomicIncRef
|
252
|
+
#define SDL_AtomicIncRef(a) SDL_AtomicAdd(a, 1)
|
253
|
+
#endif
|
254
|
+
|
255
|
+
/**
|
256
|
+
* \brief Decrement an atomic variable used as a reference count.
|
257
|
+
*
|
258
|
+
* \return SDL_TRUE if the variable reached zero after decrementing,
|
259
|
+
* SDL_FALSE otherwise
|
260
|
+
*/
|
261
|
+
#ifndef SDL_AtomicDecRef
|
262
|
+
#define SDL_AtomicDecRef(a) (SDL_AtomicAdd(a, -1) == 1)
|
263
|
+
#endif
|
264
|
+
|
265
|
+
/**
|
266
|
+
* \brief Set a pointer to a new value if it is currently an old value.
|
267
|
+
*
|
268
|
+
* \return SDL_TRUE if the pointer was set, SDL_FALSE otherwise.
|
269
|
+
*
|
270
|
+
* \note If you don't know what this function is for, you shouldn't use it!
|
271
|
+
*/
|
272
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr(void **a, void *oldval, void *newval);
|
273
|
+
|
274
|
+
/**
|
275
|
+
* \brief Set a pointer to a value atomically.
|
276
|
+
*
|
277
|
+
* \return The previous value of the pointer.
|
278
|
+
*/
|
279
|
+
extern DECLSPEC void* SDLCALL SDL_AtomicSetPtr(void **a, void* v);
|
280
|
+
|
281
|
+
/**
|
282
|
+
* \brief Get the value of a pointer atomically.
|
283
|
+
*/
|
284
|
+
extern DECLSPEC void* SDLCALL SDL_AtomicGetPtr(void **a);
|
285
|
+
|
286
|
+
/* Ends C function definitions when using C++ */
|
287
|
+
#ifdef __cplusplus
|
288
|
+
}
|
289
|
+
#endif
|
290
|
+
|
291
|
+
#include "close_code.h"
|
292
|
+
|
293
|
+
#endif /* SDL_atomic_h_ */
|
294
|
+
|
295
|
+
/* vi: set ts=4 sw=4 expandtab: */
|