ruby2d-rpeck-windows 0.11.1
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- checksums.yaml +7 -0
- data/assets/README.md +22 -0
- data/assets/Rakefile +85 -0
- data/assets/app.icns +0 -0
- data/assets/include/SDL2/SDL.h +138 -0
- data/assets/include/SDL2/SDL_assert.h +293 -0
- data/assets/include/SDL2/SDL_atomic.h +295 -0
- data/assets/include/SDL2/SDL_audio.h +859 -0
- data/assets/include/SDL2/SDL_bits.h +121 -0
- data/assets/include/SDL2/SDL_blendmode.h +123 -0
- data/assets/include/SDL2/SDL_clipboard.h +71 -0
- data/assets/include/SDL2/SDL_config.h +55 -0
- data/assets/include/SDL2/SDL_config_android.h +182 -0
- data/assets/include/SDL2/SDL_config_iphoneos.h +207 -0
- data/assets/include/SDL2/SDL_config_macosx.h +266 -0
- data/assets/include/SDL2/SDL_config_minimal.h +85 -0
- data/assets/include/SDL2/SDL_config_os2.h +188 -0
- data/assets/include/SDL2/SDL_config_pandora.h +135 -0
- data/assets/include/SDL2/SDL_config_psp.h +165 -0
- data/assets/include/SDL2/SDL_config_windows.h +288 -0
- data/assets/include/SDL2/SDL_config_winrt.h +243 -0
- data/assets/include/SDL2/SDL_config_wiz.h +149 -0
- data/assets/include/SDL2/SDL_copying.h +20 -0
- data/assets/include/SDL2/SDL_cpuinfo.h +299 -0
- data/assets/include/SDL2/SDL_egl.h +1676 -0
- data/assets/include/SDL2/SDL_endian.h +263 -0
- data/assets/include/SDL2/SDL_error.h +112 -0
- data/assets/include/SDL2/SDL_events.h +827 -0
- data/assets/include/SDL2/SDL_filesystem.h +136 -0
- data/assets/include/SDL2/SDL_gamecontroller.h +541 -0
- data/assets/include/SDL2/SDL_gesture.h +87 -0
- data/assets/include/SDL2/SDL_haptic.h +1247 -0
- data/assets/include/SDL2/SDL_hints.h +1578 -0
- data/assets/include/SDL2/SDL_image.h +161 -0
- data/assets/include/SDL2/SDL_joystick.h +499 -0
- data/assets/include/SDL2/SDL_keyboard.h +217 -0
- data/assets/include/SDL2/SDL_keycode.h +351 -0
- data/assets/include/SDL2/SDL_loadso.h +81 -0
- data/assets/include/SDL2/SDL_locale.h +101 -0
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- data/assets/include/SDL2/SDL_shape.h +144 -0
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- data/assets/include/SDL2/SDL_system.h +325 -0
- data/assets/include/SDL2/SDL_syswm.h +354 -0
- data/assets/include/SDL2/SDL_test.h +69 -0
- data/assets/include/SDL2/SDL_test_assert.h +105 -0
- data/assets/include/SDL2/SDL_test_common.h +218 -0
- data/assets/include/SDL2/SDL_test_compare.h +69 -0
- data/assets/include/SDL2/SDL_test_crc32.h +124 -0
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- data/assets/include/SDL2/SDL_test_fuzzer.h +384 -0
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- data/assets/include/SDL2/SDL_test_images.h +78 -0
- data/assets/include/SDL2/SDL_test_log.h +67 -0
- data/assets/include/SDL2/SDL_test_md5.h +129 -0
- data/assets/include/SDL2/SDL_test_memory.h +63 -0
- data/assets/include/SDL2/SDL_test_random.h +115 -0
- data/assets/include/SDL2/SDL_thread.h +366 -0
- data/assets/include/SDL2/SDL_timer.h +115 -0
- data/assets/include/SDL2/SDL_touch.h +102 -0
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- data/assets/include/SDL2/SDL_types.h +29 -0
- data/assets/include/SDL2/SDL_version.h +162 -0
- data/assets/include/SDL2/SDL_video.h +1282 -0
- data/assets/include/SDL2/SDL_vulkan.h +276 -0
- data/assets/include/SDL2/begin_code.h +166 -0
- data/assets/include/SDL2/close_code.h +40 -0
- data/assets/include/glew.h +23686 -0
- data/assets/ios/Assets.xcassets/AppIcon.appiconset/Contents.json +98 -0
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- data/assets/ios/Base.lproj/LaunchScreen.storyboard +27 -0
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- data/assets/ios/MRuby.framework/Headers/mruby/gc.h +91 -0
- data/assets/ios/MRuby.framework/Headers/mruby/hash.h +215 -0
- data/assets/ios/MRuby.framework/Headers/mruby/irep.h +75 -0
- data/assets/ios/MRuby.framework/Headers/mruby/istruct.h +47 -0
- data/assets/ios/MRuby.framework/Headers/mruby/khash.h +274 -0
- data/assets/ios/MRuby.framework/Headers/mruby/numeric.h +161 -0
- data/assets/ios/MRuby.framework/Headers/mruby/object.h +44 -0
- data/assets/ios/MRuby.framework/Headers/mruby/opcode.h +69 -0
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- data/assets/ios/MRuby.framework/Headers/mruby/proc.h +131 -0
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- data/assets/ios/MRuby.framework/Headers/mruby/string.h +444 -0
- data/assets/ios/MRuby.framework/Headers/mruby/throw.h +55 -0
- data/assets/ios/MRuby.framework/Headers/mruby/value.h +309 -0
- data/assets/ios/MRuby.framework/Headers/mruby/variable.h +136 -0
- data/assets/ios/MRuby.framework/Headers/mruby/version.h +110 -0
- data/assets/ios/MRuby.framework/Headers/mruby.h +1282 -0
- data/assets/ios/MRuby.framework/Info.plist +20 -0
- data/assets/ios/MRuby.framework/MRuby +0 -0
- data/assets/ios/MyApp.xcodeproj/project.pbxproj +368 -0
- data/assets/ios/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +7 -0
- data/assets/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
- data/assets/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +30 -0
- data/assets/ios/main.c +1 -0
- data/assets/macos/lib/libFLAC.a +0 -0
- data/assets/macos/lib/libSDL2.a +0 -0
- data/assets/macos/lib/libSDL2_image.a +0 -0
- data/assets/macos/lib/libSDL2_mixer.a +0 -0
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- data/assets/macos/lib/libfreetype.a +0 -0
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- data/assets/macos/lib/libtiff.a +0 -0
- data/assets/macos/lib/libvorbis.a +0 -0
- data/assets/macos/lib/libvorbisfile.a +0 -0
- data/assets/macos/lib/libwebp.a +0 -0
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- data/assets/mingw/bin/SDL2_image.dll +0 -0
- data/assets/mingw/bin/SDL2_mixer.dll +0 -0
- data/assets/mingw/bin/SDL2_ttf.dll +0 -0
- data/assets/mingw/bin/glew32.dll +0 -0
- data/assets/mingw/bin/libFLAC-8.dll +0 -0
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- data/assets/mingw/bin/libmodplug-1.dll +0 -0
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- data/assets/mingw/bin/libogg-0.dll +0 -0
- data/assets/mingw/bin/libopus-0.dll +0 -0
- data/assets/mingw/bin/libopusfile-0.dll +0 -0
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- data/assets/mingw/bin/libtiff-5.dll +0 -0
- data/assets/mingw/bin/libvorbis-0.dll +0 -0
- data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
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- data/assets/mingw/bin/libwinpthread-1.dll +0 -0
- data/assets/mingw/bin/zlib1.dll +0 -0
- data/assets/mingw/lib/libSDL2.a +0 -0
- data/assets/mingw/lib/libSDL2.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_image.a +0 -0
- data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_test.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
- data/assets/mingw/lib/libSDL2main.a +0 -0
- data/assets/mingw/lib/libglew32.a +0 -0
- data/assets/mingw/lib/libglew32.dll.a +0 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +16 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Contents.json +6 -0
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- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Contents.json +6 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +16 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Contents.json +6 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Contents.json +17 -0
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- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Contents.json +6 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +16 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Contents.json +6 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Contents.json +32 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +16 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +16 -0
- data/assets/tvos/Assets.xcassets/Contents.json +6 -0
- data/assets/tvos/Assets.xcassets/LaunchImage.launchimage/Contents.json +22 -0
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- data/assets/tvos/MRuby.framework/Headers/mrbconf.h +143 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/array.h +280 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/boxing_nan.h +102 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/boxing_no.h +56 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/boxing_word.h +144 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/class.h +97 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/common.h +77 -0
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- data/assets/tvos/MRuby.framework/Headers/mruby/data.h +75 -0
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- data/assets/tvos/MRuby.framework/Headers/mruby/dump.h +196 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/error.h +75 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/gc.h +91 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/hash.h +215 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/irep.h +75 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/istruct.h +47 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/khash.h +274 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/numeric.h +161 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/object.h +44 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/opcode.h +69 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/ops.h +117 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/proc.h +131 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/range.h +49 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/re.h +16 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/string.h +444 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/throw.h +55 -0
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- data/assets/tvos/MRuby.framework/Headers/mruby/version.h +110 -0
- data/assets/tvos/MRuby.framework/Headers/mruby.h +1282 -0
- data/assets/tvos/MRuby.framework/Info.plist +20 -0
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- data/assets/tvos/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +7 -0
- data/assets/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
- data/assets/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +30 -0
- data/assets/tvos/main.c +1 -0
- data/bin/ruby2d +142 -0
- data/ext/ruby2d/common.c +185 -0
- data/ext/ruby2d/controllers.c +110 -0
- data/ext/ruby2d/extconf.rb +147 -0
- data/ext/ruby2d/font.c +35 -0
- data/ext/ruby2d/gl.c +398 -0
- data/ext/ruby2d/gl2.c +86 -0
- data/ext/ruby2d/gl3.c +305 -0
- data/ext/ruby2d/gles.c +249 -0
- data/ext/ruby2d/image.c +58 -0
- data/ext/ruby2d/input.c +48 -0
- data/ext/ruby2d/music.c +127 -0
- data/ext/ruby2d/ruby2d.c +1374 -0
- data/ext/ruby2d/ruby2d.h +656 -0
- data/ext/ruby2d/shapes.c +154 -0
- data/ext/ruby2d/sound.c +118 -0
- data/ext/ruby2d/text.c +22 -0
- data/ext/ruby2d/window.c +414 -0
- data/lib/ruby2d/circle.rb +43 -0
- data/lib/ruby2d/cli/build.rb +237 -0
- data/lib/ruby2d/cli/colorize.rb +10 -0
- data/lib/ruby2d/cli/console.rb +65 -0
- data/lib/ruby2d/cli/enable_console.rb +5 -0
- data/lib/ruby2d/cli/launch.rb +50 -0
- data/lib/ruby2d/color.rb +136 -0
- data/lib/ruby2d/dsl.rb +46 -0
- data/lib/ruby2d/entity.rb +17 -0
- data/lib/ruby2d/exceptions.rb +6 -0
- data/lib/ruby2d/font.rb +96 -0
- data/lib/ruby2d/image.rb +58 -0
- data/lib/ruby2d/line.rb +89 -0
- data/lib/ruby2d/music.rb +67 -0
- data/lib/ruby2d/pixel.rb +17 -0
- data/lib/ruby2d/quad.rb +96 -0
- data/lib/ruby2d/rectangle.rb +65 -0
- data/lib/ruby2d/renderable.rb +40 -0
- data/lib/ruby2d/ruby2d.so +0 -0
- data/lib/ruby2d/sound.rb +55 -0
- data/lib/ruby2d/sprite.rb +232 -0
- data/lib/ruby2d/square.rb +37 -0
- data/lib/ruby2d/text.rb +76 -0
- data/lib/ruby2d/texture.rb +28 -0
- data/lib/ruby2d/tileset.rb +87 -0
- data/lib/ruby2d/triangle.rb +82 -0
- data/lib/ruby2d/version.rb +5 -0
- data/lib/ruby2d/vertices.rb +84 -0
- data/lib/ruby2d/window.rb +673 -0
- data/lib/ruby2d.rb +69 -0
- metadata +346 -0
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# Ruby2D::Sprite
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module Ruby2D
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class Sprite
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include Renderable
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attr_reader :path
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attr_accessor :rotate, :loop, :clip_x, :clip_y, :clip_width, :clip_height, :data, :x, :y, :width, :height
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def initialize(path, opts = {})
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# Sprite image file path
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@path = path
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# Initialize the sprite texture
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@texture = Texture.new(*Image.load_image(@path))
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@img_width = @texture.width
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@img_height = @texture.height
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# Coordinates, size, and rotation of the sprite
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@x = opts[:x] || 0
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@y = opts[:y] || 0
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@z = opts[:z] || 0
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@rotate = opts[:rotate] || 0
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self.color = opts[:color] || 'white'
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self.color.opacity = opts[:opacity] if opts[:opacity]
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# Flipping status
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@flip = nil
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# Animation attributes
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@start_time = 0.0
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@loop = opts[:loop] || false
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@frame_time = opts[:time] || 300
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@animations = opts[:animations] || {}
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@playing = false
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@current_frame = opts[:default] || 0
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@last_frame = 0
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@done_proc = nil
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# The clipping rectangle
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@clip_x = opts[:clip_x] || 0
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@clip_y = opts[:clip_y] || 0
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@clip_width = opts[:clip_width] || @img_width
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@clip_height = opts[:clip_height] || @img_height
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# Dimensions
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@width = opts[:width] || nil
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+
@height = opts[:height] || nil
|
49
|
+
|
50
|
+
# Set the default animation
|
51
|
+
@animations[:default] = 0..(@img_width / @clip_width) - 1
|
52
|
+
|
53
|
+
# Set the sprite defaults
|
54
|
+
@defaults = {
|
55
|
+
animation: @animations.first[0],
|
56
|
+
frame: @current_frame,
|
57
|
+
frame_time: @frame_time,
|
58
|
+
clip_x: @clip_x,
|
59
|
+
clip_y: @clip_y,
|
60
|
+
clip_width: @clip_width,
|
61
|
+
clip_height: @clip_height,
|
62
|
+
loop: @loop
|
63
|
+
}
|
64
|
+
|
65
|
+
# Add the sprite to the window
|
66
|
+
unless opts[:show] == false then add end
|
67
|
+
end
|
68
|
+
|
69
|
+
# Play an animation
|
70
|
+
def play(opts = {}, &done_proc)
|
71
|
+
|
72
|
+
animation = opts[:animation]
|
73
|
+
loop = opts[:loop]
|
74
|
+
flip = opts[:flip]
|
75
|
+
|
76
|
+
if !@playing || (animation != @playing_animation && animation != nil) || flip != @flip
|
77
|
+
|
78
|
+
@playing = true
|
79
|
+
@playing_animation = animation || :default
|
80
|
+
frames = @animations[@playing_animation]
|
81
|
+
flip_sprite(flip)
|
82
|
+
@done_proc = done_proc
|
83
|
+
|
84
|
+
case frames
|
85
|
+
# When animation is a range, play through frames horizontally
|
86
|
+
when Range
|
87
|
+
@first_frame = frames.first || @defaults[:frame]
|
88
|
+
@current_frame = frames.first || @defaults[:frame]
|
89
|
+
@last_frame = frames.last
|
90
|
+
# When array...
|
91
|
+
when Array
|
92
|
+
@first_frame = 0
|
93
|
+
@current_frame = 0
|
94
|
+
@last_frame = frames.length - 1
|
95
|
+
end
|
96
|
+
|
97
|
+
# Set looping
|
98
|
+
@loop = loop == true || @defaults[:loop] ? true : false
|
99
|
+
|
100
|
+
set_frame
|
101
|
+
restart_time
|
102
|
+
end
|
103
|
+
self
|
104
|
+
end
|
105
|
+
|
106
|
+
# Stop the current animation and set to the default frame
|
107
|
+
def stop(animation = nil)
|
108
|
+
if !animation || animation == @playing_animation
|
109
|
+
@playing = false
|
110
|
+
@playing_animation = @defaults[:animation]
|
111
|
+
@current_frame = @defaults[:frame]
|
112
|
+
set_frame
|
113
|
+
end
|
114
|
+
end
|
115
|
+
|
116
|
+
# Flip the sprite
|
117
|
+
def flip_sprite(flip)
|
118
|
+
|
119
|
+
# The sprite width and height must be set for it to be flipped correctly
|
120
|
+
if (!@width || !@height) && flip
|
121
|
+
raise Error,
|
122
|
+
"Sprite width and height must be set in order to flip; " +
|
123
|
+
"occured playing animation `:#{@playing_animation}` with image `#{@path}`"
|
124
|
+
end
|
125
|
+
|
126
|
+
@flip = flip
|
127
|
+
end
|
128
|
+
|
129
|
+
# Reset frame to defaults
|
130
|
+
def reset_clipping_rect
|
131
|
+
@clip_x = @defaults[:clip_x]
|
132
|
+
@clip_y = @defaults[:clip_y]
|
133
|
+
@clip_width = @defaults[:clip_width]
|
134
|
+
@clip_height = @defaults[:clip_height]
|
135
|
+
end
|
136
|
+
|
137
|
+
# Set the position of the clipping retangle based on the current frame
|
138
|
+
def set_frame
|
139
|
+
frames = @animations[@playing_animation]
|
140
|
+
case frames
|
141
|
+
when Range
|
142
|
+
reset_clipping_rect
|
143
|
+
@clip_x = @current_frame * @clip_width
|
144
|
+
when Array
|
145
|
+
f = frames[@current_frame]
|
146
|
+
@clip_x = f[:x] || @defaults[:clip_x]
|
147
|
+
@clip_y = f[:y] || @defaults[:clip_y]
|
148
|
+
@clip_width = f[:width] || @defaults[:clip_width]
|
149
|
+
@clip_height = f[:height] || @defaults[:clip_height]
|
150
|
+
@frame_time = f[:time] || @defaults[:frame_time]
|
151
|
+
end
|
152
|
+
end
|
153
|
+
|
154
|
+
# Calculate the time in ms
|
155
|
+
def elapsed_time
|
156
|
+
(Time.now.to_f - @start_time) * 1000
|
157
|
+
end
|
158
|
+
|
159
|
+
# Restart the timer
|
160
|
+
def restart_time
|
161
|
+
@start_time = Time.now.to_f
|
162
|
+
end
|
163
|
+
|
164
|
+
# Update the sprite animation, called by `render`
|
165
|
+
def update
|
166
|
+
if @playing
|
167
|
+
|
168
|
+
# Advance the frame
|
169
|
+
unless elapsed_time <= (@frame_time || @defaults[:frame_time])
|
170
|
+
@current_frame += 1
|
171
|
+
restart_time
|
172
|
+
end
|
173
|
+
|
174
|
+
# Reset to the starting frame if all frames played
|
175
|
+
if @current_frame > @last_frame
|
176
|
+
@current_frame = @first_frame
|
177
|
+
unless @loop
|
178
|
+
# Stop animation and play block, if provided
|
179
|
+
stop
|
180
|
+
if @done_proc then @done_proc.call end
|
181
|
+
@done_proc = nil
|
182
|
+
end
|
183
|
+
end
|
184
|
+
|
185
|
+
set_frame
|
186
|
+
end
|
187
|
+
end
|
188
|
+
|
189
|
+
def draw(opts = {})
|
190
|
+
Window.render_ready_check
|
191
|
+
|
192
|
+
opts[:width] = opts[:width] || (@width || @clip_width)
|
193
|
+
opts[:height] = opts[:height] || (@height || @clip_height)
|
194
|
+
opts[:rotate] = opts[:rotate] || @rotate
|
195
|
+
opts[:clip_x] = opts[:clip_x] || @clip_x
|
196
|
+
opts[:clip_y] = opts[:clip_y] || @clip_y
|
197
|
+
opts[:clip_width] = opts[:clip_width] || @clip_width
|
198
|
+
opts[:clip_height] = opts[:clip_height] || @clip_height
|
199
|
+
unless opts[:color]
|
200
|
+
opts[:color] = [1.0, 1.0, 1.0, 1.0]
|
201
|
+
end
|
202
|
+
|
203
|
+
render(x: opts[:x], y: opts[:y], width: opts[:width], height: opts[:height], color: Color.new(color), rotate: opts[:rotate], crop: {
|
204
|
+
x: opts[:clip_x],
|
205
|
+
y: opts[:clip_y],
|
206
|
+
width: opts[:clip_width],
|
207
|
+
height: opts[:clip_height],
|
208
|
+
image_width: @img_width,
|
209
|
+
image_height: @img_height,
|
210
|
+
})
|
211
|
+
end
|
212
|
+
|
213
|
+
private
|
214
|
+
|
215
|
+
def render(x: @x, y: @y, width: (@width || @clip_width), height: (@height || @clip_height) , color: @color, rotate: @rotate, flip: @flip, crop: {
|
216
|
+
x: @clip_x,
|
217
|
+
y: @clip_y,
|
218
|
+
width: @clip_width,
|
219
|
+
height: @clip_height,
|
220
|
+
image_width: @img_width,
|
221
|
+
image_height: @img_height,
|
222
|
+
})
|
223
|
+
update
|
224
|
+
|
225
|
+
vertices = Vertices.new(x, y, width, height, rotate, crop: crop, flip: flip)
|
226
|
+
|
227
|
+
@texture.draw(
|
228
|
+
vertices.coordinates, vertices.texture_coordinates, color
|
229
|
+
)
|
230
|
+
end
|
231
|
+
end
|
232
|
+
end
|
@@ -0,0 +1,37 @@
|
|
1
|
+
# Ruby2D::Square
|
2
|
+
|
3
|
+
module Ruby2D
|
4
|
+
class Square < Rectangle
|
5
|
+
|
6
|
+
attr_reader :size
|
7
|
+
|
8
|
+
def initialize(opts = {})
|
9
|
+
@x = opts[:x] || 0
|
10
|
+
@y = opts[:y] || 0
|
11
|
+
@z = opts[:z] || 0
|
12
|
+
@width = @height = @size = opts[:size] || 100
|
13
|
+
self.color = opts[:color] || 'white'
|
14
|
+
self.color.opacity = opts[:opacity] if opts[:opacity]
|
15
|
+
update_coords(@x, @y, @size, @size)
|
16
|
+
add
|
17
|
+
end
|
18
|
+
|
19
|
+
# Set the size of the square
|
20
|
+
def size=(s)
|
21
|
+
self.width = self.height = @size = s
|
22
|
+
end
|
23
|
+
|
24
|
+
def self.draw(opts = {})
|
25
|
+
ext_draw([
|
26
|
+
opts[:x] , opts[:y] , opts[:color][0][0], opts[:color][0][1], opts[:color][0][2], opts[:color][0][3],
|
27
|
+
opts[:x] + opts[:size], opts[:y] , opts[:color][1][0], opts[:color][1][1], opts[:color][1][2], opts[:color][1][3],
|
28
|
+
opts[:x] + opts[:size], opts[:y] + opts[:size], opts[:color][2][0], opts[:color][2][1], opts[:color][2][2], opts[:color][2][3],
|
29
|
+
opts[:x] , opts[:y] + opts[:size], opts[:color][3][0], opts[:color][3][1], opts[:color][3][2], opts[:color][3][3]
|
30
|
+
])
|
31
|
+
end
|
32
|
+
|
33
|
+
# Make the inherited width and height attribute accessors private
|
34
|
+
private :width=, :height=
|
35
|
+
|
36
|
+
end
|
37
|
+
end
|
data/lib/ruby2d/text.rb
ADDED
@@ -0,0 +1,76 @@
|
|
1
|
+
# Ruby2D::Text
|
2
|
+
|
3
|
+
module Ruby2D
|
4
|
+
class Text
|
5
|
+
include Renderable
|
6
|
+
|
7
|
+
attr_reader :text, :size
|
8
|
+
attr_accessor :x, :y, :rotate, :data
|
9
|
+
|
10
|
+
def initialize(text, opts = {})
|
11
|
+
@x = opts[:x] || 0
|
12
|
+
@y = opts[:y] || 0
|
13
|
+
@z = opts[:z] || 0
|
14
|
+
@text = text.to_s
|
15
|
+
@size = opts[:size] || 20
|
16
|
+
@rotate = opts[:rotate] || 0
|
17
|
+
@style = opts[:style]
|
18
|
+
self.color = opts[:color] || 'white'
|
19
|
+
self.color.opacity = opts[:opacity] if opts[:opacity]
|
20
|
+
@font_path = opts[:font] || Font.default # error because of path
|
21
|
+
create_font
|
22
|
+
create_texture
|
23
|
+
|
24
|
+
unless opts[:show] == false then add end
|
25
|
+
end
|
26
|
+
|
27
|
+
# Returns the path of the font as a string
|
28
|
+
def font
|
29
|
+
@font_path
|
30
|
+
end
|
31
|
+
|
32
|
+
def text=(msg)
|
33
|
+
@text = msg.to_s
|
34
|
+
create_texture
|
35
|
+
end
|
36
|
+
|
37
|
+
def size=(size)
|
38
|
+
@size = size
|
39
|
+
create_font
|
40
|
+
create_texture
|
41
|
+
end
|
42
|
+
|
43
|
+
def draw(opts = {})
|
44
|
+
Window.render_ready_check
|
45
|
+
|
46
|
+
opts[:rotate] = opts[:rotate] || @rotate
|
47
|
+
unless opts[:color]
|
48
|
+
opts[:color] = [1.0, 1.0, 1.0, 1.0]
|
49
|
+
end
|
50
|
+
|
51
|
+
render(x: opts[:x], y: opts[:y], color: Color.new(opts[:color]), rotate: opts[:rotate])
|
52
|
+
end
|
53
|
+
|
54
|
+
private
|
55
|
+
|
56
|
+
def render(x: @x, y: @y, color: @color, rotate: @rotate)
|
57
|
+
vertices = Vertices.new(x, y, @width, @height, rotate)
|
58
|
+
|
59
|
+
@texture.draw(
|
60
|
+
vertices.coordinates, vertices.texture_coordinates, color # <- this is causing the error
|
61
|
+
)
|
62
|
+
end
|
63
|
+
|
64
|
+
def create_font
|
65
|
+
@font = Font.load(@font_path, @size, @style)
|
66
|
+
end
|
67
|
+
|
68
|
+
def create_texture
|
69
|
+
@texture.delete if @texture
|
70
|
+
|
71
|
+
@texture = Texture.new(*Text.ext_load_text(@font.ttf_font, @text))
|
72
|
+
@width = @texture.width
|
73
|
+
@height = @texture.height
|
74
|
+
end
|
75
|
+
end
|
76
|
+
end
|
@@ -0,0 +1,28 @@
|
|
1
|
+
# Ruby2D::Text
|
2
|
+
|
3
|
+
module Ruby2D
|
4
|
+
class Texture
|
5
|
+
attr_reader :width, :height, :texture_id
|
6
|
+
|
7
|
+
def initialize(pixel_data, width, height)
|
8
|
+
@pixel_data = pixel_data
|
9
|
+
@width = width
|
10
|
+
@height = height
|
11
|
+
@texture_id = 0
|
12
|
+
end
|
13
|
+
|
14
|
+
def draw(coordinates, texture_coordinates, color)
|
15
|
+
if @texture_id == 0
|
16
|
+
@texture_id = ext_create(@pixel_data, @width, @height)
|
17
|
+
@pixel_data = nil
|
18
|
+
end
|
19
|
+
|
20
|
+
color = [color.r, color.g, color.b, color.a]
|
21
|
+
ext_draw(coordinates, texture_coordinates, color, @texture_id)
|
22
|
+
end
|
23
|
+
|
24
|
+
def delete
|
25
|
+
ext_delete(@texture_id)
|
26
|
+
end
|
27
|
+
end
|
28
|
+
end
|
@@ -0,0 +1,87 @@
|
|
1
|
+
# Ruby2D::Tileset
|
2
|
+
|
3
|
+
module Ruby2D
|
4
|
+
class Tileset
|
5
|
+
include Renderable
|
6
|
+
|
7
|
+
def initialize(path, opts = {})
|
8
|
+
@path = path
|
9
|
+
|
10
|
+
# Initialize the tileset texture
|
11
|
+
@texture = Texture.new(*Image.load_image(@path))
|
12
|
+
@width = opts[:width] || @texture.width
|
13
|
+
@height = opts[:height] || @texture.height
|
14
|
+
@z = opts[:z] || 0
|
15
|
+
|
16
|
+
@tiles = []
|
17
|
+
@defined_tiles = {}
|
18
|
+
@padding = opts[:padding] || 0
|
19
|
+
@spacing = opts[:spacing] || 0
|
20
|
+
@tile_width = opts[:tile_width]
|
21
|
+
@tile_height = opts[:tile_height]
|
22
|
+
@scale = opts[:scale] || 1
|
23
|
+
|
24
|
+
unless opts[:show] == false then add end
|
25
|
+
end
|
26
|
+
|
27
|
+
def define_tile(name, x, y, rotate: 0, flip: nil)
|
28
|
+
@defined_tiles[name] = { x: x, y: y , rotate: rotate, flip: flip }
|
29
|
+
end
|
30
|
+
|
31
|
+
def set_tile(name, coordinates)
|
32
|
+
tile = @defined_tiles.fetch(name)
|
33
|
+
|
34
|
+
coordinates.each do |coordinate|
|
35
|
+
@tiles.push({
|
36
|
+
tile_x: tile.fetch(:x),
|
37
|
+
tile_y: tile.fetch(:y),
|
38
|
+
tile_rotate: tile.fetch(:rotate),
|
39
|
+
tile_flip: tile.fetch(:flip),
|
40
|
+
x: coordinate.fetch(:x),
|
41
|
+
y: coordinate.fetch(:y)
|
42
|
+
})
|
43
|
+
end
|
44
|
+
end
|
45
|
+
|
46
|
+
def clear_tiles
|
47
|
+
@tiles = []
|
48
|
+
end
|
49
|
+
end
|
50
|
+
|
51
|
+
def draw
|
52
|
+
Window.render_ready_check
|
53
|
+
|
54
|
+
render
|
55
|
+
end
|
56
|
+
|
57
|
+
private
|
58
|
+
|
59
|
+
|
60
|
+
def render
|
61
|
+
scaled_padding = @padding * @scale
|
62
|
+
scaled_spacing = @spacing * @scale
|
63
|
+
scaled_tile_width = @tile_width * @scale
|
64
|
+
scaled_tile_height = @tile_height * @scale
|
65
|
+
scaled_width = @width * @scale
|
66
|
+
scaled_height = @height * @scale
|
67
|
+
|
68
|
+
@tiles.each do |tile|
|
69
|
+
crop = {
|
70
|
+
x: scaled_padding + (tile.fetch(:tile_x) * (scaled_spacing + scaled_tile_width)),
|
71
|
+
y: scaled_padding + (tile.fetch(:tile_y) * (scaled_spacing + scaled_tile_height)),
|
72
|
+
width: scaled_tile_width,
|
73
|
+
height: scaled_tile_height,
|
74
|
+
image_width: scaled_width,
|
75
|
+
image_height: scaled_height,
|
76
|
+
}
|
77
|
+
|
78
|
+
color = defined?(@color) ? @color : Color.new([1.0, 1.0, 1.0, 1.0])
|
79
|
+
|
80
|
+
vertices = Vertices.new(tile.fetch(:x), tile.fetch(:y), scaled_tile_width, scaled_tile_height, tile.fetch(:tile_rotate), crop: crop, flip: tile.fetch(:tile_flip))
|
81
|
+
|
82
|
+
@texture.draw(
|
83
|
+
vertices.coordinates, vertices.texture_coordinates, color
|
84
|
+
)
|
85
|
+
end
|
86
|
+
end
|
87
|
+
end
|
@@ -0,0 +1,82 @@
|
|
1
|
+
# Ruby2D::Triangle
|
2
|
+
|
3
|
+
module Ruby2D
|
4
|
+
class Triangle
|
5
|
+
include Renderable
|
6
|
+
|
7
|
+
attr_accessor :x1, :y1, :c1,
|
8
|
+
:x2, :y2, :c2,
|
9
|
+
:x3, :y3, :c3
|
10
|
+
|
11
|
+
def initialize(opts= {})
|
12
|
+
@x1 = opts[:x1] || 50
|
13
|
+
@y1 = opts[:y1] || 0
|
14
|
+
@x2 = opts[:x2] || 100
|
15
|
+
@y2 = opts[:y2] || 100
|
16
|
+
@x3 = opts[:x3] || 0
|
17
|
+
@y3 = opts[:y3] || 100
|
18
|
+
@z = opts[:z] || 0
|
19
|
+
self.color = opts[:color] || 'white'
|
20
|
+
self.color.opacity = opts[:opacity] if opts[:opacity]
|
21
|
+
add
|
22
|
+
end
|
23
|
+
|
24
|
+
def color=(c)
|
25
|
+
@color = Color.set(c)
|
26
|
+
update_color(@color)
|
27
|
+
end
|
28
|
+
|
29
|
+
# A point is inside a triangle if the area of 3 triangles, constructed from
|
30
|
+
# triangle sides and the given point, is equal to the area of triangle.
|
31
|
+
def contains?(x, y)
|
32
|
+
self_area = triangle_area(@x1, @y1, @x2, @y2, @x3, @y3)
|
33
|
+
questioned_area =
|
34
|
+
triangle_area(@x1, @y1, @x2, @y2, x, y) +
|
35
|
+
triangle_area(@x2, @y2, @x3, @y3, x, y) +
|
36
|
+
triangle_area(@x3, @y3, @x1, @y1, x, y)
|
37
|
+
|
38
|
+
questioned_area <= self_area
|
39
|
+
end
|
40
|
+
|
41
|
+
def self.draw(opts = {})
|
42
|
+
Window.render_ready_check
|
43
|
+
|
44
|
+
ext_draw([
|
45
|
+
opts[:x1], opts[:y1], opts[:color][0][0], opts[:color][0][1], opts[:color][0][2], opts[:color][0][3],
|
46
|
+
opts[:x2], opts[:y2], opts[:color][1][0], opts[:color][1][1], opts[:color][1][2], opts[:color][1][3],
|
47
|
+
opts[:x3], opts[:y3], opts[:color][2][0], opts[:color][2][1], opts[:color][2][2], opts[:color][2][3]
|
48
|
+
])
|
49
|
+
end
|
50
|
+
|
51
|
+
private
|
52
|
+
|
53
|
+
def render
|
54
|
+
self.class.ext_draw([
|
55
|
+
@x1, @y1, @c1.r, @c1.g, @c1.b, @c1.a,
|
56
|
+
@x2, @y2, @c2.r, @c2.g, @c2.b, @c2.a,
|
57
|
+
@x3, @y3, @c3.r, @c3.g, @c3.b, @c3.a
|
58
|
+
])
|
59
|
+
end
|
60
|
+
|
61
|
+
def triangle_area(x1, y1, x2, y2, x3, y3)
|
62
|
+
(x1*y2 + x2*y3 + x3*y1 - x3*y2 - x1*y3 - x2*y1).abs / 2
|
63
|
+
end
|
64
|
+
|
65
|
+
def update_color(c)
|
66
|
+
if c.is_a? Color::Set
|
67
|
+
if c.length == 3
|
68
|
+
@c1 = c[0]
|
69
|
+
@c2 = c[1]
|
70
|
+
@c3 = c[2]
|
71
|
+
else
|
72
|
+
raise ArgumentError, "`#{self.class}` requires 3 colors, one for each vertex. #{c.length} were given."
|
73
|
+
end
|
74
|
+
else
|
75
|
+
@c1 = c
|
76
|
+
@c2 = c
|
77
|
+
@c3 = c
|
78
|
+
end
|
79
|
+
end
|
80
|
+
|
81
|
+
end
|
82
|
+
end
|
@@ -0,0 +1,84 @@
|
|
1
|
+
# Ruby2D::Vertices
|
2
|
+
|
3
|
+
# This class generates a vertices array which are passed to the openGL rendering code.
|
4
|
+
# The vertices array is split up into 4 groups (1 - top left, 2 - top right, 3 - bottom right, 4 - bottom left)
|
5
|
+
# This class is responsible for transforming textures, it can scale / crop / rotate and flip textures
|
6
|
+
|
7
|
+
module Ruby2D
|
8
|
+
class Vertices
|
9
|
+
def initialize(x, y, width, height, rotate, crop: nil, flip: nil)
|
10
|
+
@flip = flip
|
11
|
+
@x = x
|
12
|
+
@y = y
|
13
|
+
@width = width.to_f
|
14
|
+
@height = height.to_f
|
15
|
+
|
16
|
+
if @flip == :horizontal || @flip == :both
|
17
|
+
@x = @x + @width
|
18
|
+
@width = -@width
|
19
|
+
end
|
20
|
+
|
21
|
+
if @flip == :vertical || @flip == :both
|
22
|
+
@y = y + @height
|
23
|
+
@height = -@height
|
24
|
+
end
|
25
|
+
|
26
|
+
@rotate = rotate
|
27
|
+
@rx = @x + (@width / 2.0)
|
28
|
+
@ry = @y + (@height / 2.0)
|
29
|
+
@crop = crop
|
30
|
+
end
|
31
|
+
|
32
|
+
def coordinates
|
33
|
+
x1, y1 = rotate(@x, @y); # Top left
|
34
|
+
x2, y2 = rotate(@x + @width, @y); # Top right
|
35
|
+
x3, y3 = rotate(@x + @width, @y + @height); # Bottom right
|
36
|
+
x4, y4 = rotate(@x, @y + @height); # Bottom left
|
37
|
+
|
38
|
+
[ x1, y1, x2, y2, x3, y3, x4, y4 ]
|
39
|
+
end
|
40
|
+
|
41
|
+
def texture_coordinates
|
42
|
+
if @crop.nil?
|
43
|
+
tx1 = 0.0; ty1 = 0.0 # Top left
|
44
|
+
tx2 = 1.0; ty2 = 0.0 # Top right
|
45
|
+
tx3 = 1.0; ty3 = 1.0 # Bottom right
|
46
|
+
tx4 = 0.0; ty4 = 1.0 # Bottom left
|
47
|
+
else
|
48
|
+
tx1 = @crop[:x] / @crop[:image_width].to_f; ty1 = @crop[:y] / @crop[:image_height].to_f # Top left
|
49
|
+
tx2 = tx1 + (@crop[:width] / @crop[:image_width].to_f); ty2 = ty1 # Top right
|
50
|
+
tx3 = tx2; ty3 = ty1 + (@crop[:height] / @crop[:image_height].to_f) # Botttom right
|
51
|
+
tx4 = tx1; ty4 = ty3 # Bottom left
|
52
|
+
end
|
53
|
+
|
54
|
+
[ tx1, ty1, tx2, ty2, tx3, ty3, tx4, ty4 ]
|
55
|
+
end
|
56
|
+
|
57
|
+
private
|
58
|
+
|
59
|
+
def rotate(x, y)
|
60
|
+
return [x, y] if @rotate == 0
|
61
|
+
|
62
|
+
# Convert from degrees to radians
|
63
|
+
angle = @rotate * Math::PI / 180.0
|
64
|
+
|
65
|
+
# Get the sine and cosine of the angle
|
66
|
+
sa = Math.sin(angle)
|
67
|
+
ca = Math.cos(angle)
|
68
|
+
|
69
|
+
# Translate point to origin
|
70
|
+
x -= @rx
|
71
|
+
y -= @ry
|
72
|
+
|
73
|
+
# Rotate point
|
74
|
+
xnew = x * ca - y * sa;
|
75
|
+
ynew = x * sa + y * ca;
|
76
|
+
|
77
|
+
# Translate point back
|
78
|
+
x = xnew + @rx;
|
79
|
+
y = ynew + @ry;
|
80
|
+
|
81
|
+
[x, y]
|
82
|
+
end
|
83
|
+
end
|
84
|
+
end
|