ruby2d-rpeck-windows 0.11.1

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Files changed (289) hide show
  1. checksums.yaml +7 -0
  2. data/assets/README.md +22 -0
  3. data/assets/Rakefile +85 -0
  4. data/assets/app.icns +0 -0
  5. data/assets/include/SDL2/SDL.h +138 -0
  6. data/assets/include/SDL2/SDL_assert.h +293 -0
  7. data/assets/include/SDL2/SDL_atomic.h +295 -0
  8. data/assets/include/SDL2/SDL_audio.h +859 -0
  9. data/assets/include/SDL2/SDL_bits.h +121 -0
  10. data/assets/include/SDL2/SDL_blendmode.h +123 -0
  11. data/assets/include/SDL2/SDL_clipboard.h +71 -0
  12. data/assets/include/SDL2/SDL_config.h +55 -0
  13. data/assets/include/SDL2/SDL_config_android.h +182 -0
  14. data/assets/include/SDL2/SDL_config_iphoneos.h +207 -0
  15. data/assets/include/SDL2/SDL_config_macosx.h +266 -0
  16. data/assets/include/SDL2/SDL_config_minimal.h +85 -0
  17. data/assets/include/SDL2/SDL_config_os2.h +188 -0
  18. data/assets/include/SDL2/SDL_config_pandora.h +135 -0
  19. data/assets/include/SDL2/SDL_config_psp.h +165 -0
  20. data/assets/include/SDL2/SDL_config_windows.h +288 -0
  21. data/assets/include/SDL2/SDL_config_winrt.h +243 -0
  22. data/assets/include/SDL2/SDL_config_wiz.h +149 -0
  23. data/assets/include/SDL2/SDL_copying.h +20 -0
  24. data/assets/include/SDL2/SDL_cpuinfo.h +299 -0
  25. data/assets/include/SDL2/SDL_egl.h +1676 -0
  26. data/assets/include/SDL2/SDL_endian.h +263 -0
  27. data/assets/include/SDL2/SDL_error.h +112 -0
  28. data/assets/include/SDL2/SDL_events.h +827 -0
  29. data/assets/include/SDL2/SDL_filesystem.h +136 -0
  30. data/assets/include/SDL2/SDL_gamecontroller.h +541 -0
  31. data/assets/include/SDL2/SDL_gesture.h +87 -0
  32. data/assets/include/SDL2/SDL_haptic.h +1247 -0
  33. data/assets/include/SDL2/SDL_hints.h +1578 -0
  34. data/assets/include/SDL2/SDL_image.h +161 -0
  35. data/assets/include/SDL2/SDL_joystick.h +499 -0
  36. data/assets/include/SDL2/SDL_keyboard.h +217 -0
  37. data/assets/include/SDL2/SDL_keycode.h +351 -0
  38. data/assets/include/SDL2/SDL_loadso.h +81 -0
  39. data/assets/include/SDL2/SDL_locale.h +101 -0
  40. data/assets/include/SDL2/SDL_log.h +211 -0
  41. data/assets/include/SDL2/SDL_main.h +180 -0
  42. data/assets/include/SDL2/SDL_messagebox.h +146 -0
  43. data/assets/include/SDL2/SDL_metal.h +117 -0
  44. data/assets/include/SDL2/SDL_misc.h +75 -0
  45. data/assets/include/SDL2/SDL_mixer.h +651 -0
  46. data/assets/include/SDL2/SDL_mouse.h +302 -0
  47. data/assets/include/SDL2/SDL_mutex.h +251 -0
  48. data/assets/include/SDL2/SDL_name.h +33 -0
  49. data/assets/include/SDL2/SDL_opengl.h +2183 -0
  50. data/assets/include/SDL2/SDL_opengl_glext.h +11180 -0
  51. data/assets/include/SDL2/SDL_opengles.h +39 -0
  52. data/assets/include/SDL2/SDL_opengles2.h +52 -0
  53. data/assets/include/SDL2/SDL_opengles2_gl2.h +621 -0
  54. data/assets/include/SDL2/SDL_opengles2_gl2ext.h +2050 -0
  55. data/assets/include/SDL2/SDL_opengles2_gl2platform.h +30 -0
  56. data/assets/include/SDL2/SDL_opengles2_khrplatform.h +282 -0
  57. data/assets/include/SDL2/SDL_pixels.h +479 -0
  58. data/assets/include/SDL2/SDL_platform.h +198 -0
  59. data/assets/include/SDL2/SDL_power.h +75 -0
  60. data/assets/include/SDL2/SDL_quit.h +58 -0
  61. data/assets/include/SDL2/SDL_rect.h +174 -0
  62. data/assets/include/SDL2/SDL_render.h +1158 -0
  63. data/assets/include/SDL2/SDL_revision.h +2 -0
  64. data/assets/include/SDL2/SDL_rwops.h +283 -0
  65. data/assets/include/SDL2/SDL_scancode.h +413 -0
  66. data/assets/include/SDL2/SDL_sensor.h +267 -0
  67. data/assets/include/SDL2/SDL_shape.h +144 -0
  68. data/assets/include/SDL2/SDL_stdinc.h +647 -0
  69. data/assets/include/SDL2/SDL_surface.h +563 -0
  70. data/assets/include/SDL2/SDL_system.h +325 -0
  71. data/assets/include/SDL2/SDL_syswm.h +354 -0
  72. data/assets/include/SDL2/SDL_test.h +69 -0
  73. data/assets/include/SDL2/SDL_test_assert.h +105 -0
  74. data/assets/include/SDL2/SDL_test_common.h +218 -0
  75. data/assets/include/SDL2/SDL_test_compare.h +69 -0
  76. data/assets/include/SDL2/SDL_test_crc32.h +124 -0
  77. data/assets/include/SDL2/SDL_test_font.h +81 -0
  78. data/assets/include/SDL2/SDL_test_fuzzer.h +384 -0
  79. data/assets/include/SDL2/SDL_test_harness.h +134 -0
  80. data/assets/include/SDL2/SDL_test_images.h +78 -0
  81. data/assets/include/SDL2/SDL_test_log.h +67 -0
  82. data/assets/include/SDL2/SDL_test_md5.h +129 -0
  83. data/assets/include/SDL2/SDL_test_memory.h +63 -0
  84. data/assets/include/SDL2/SDL_test_random.h +115 -0
  85. data/assets/include/SDL2/SDL_thread.h +366 -0
  86. data/assets/include/SDL2/SDL_timer.h +115 -0
  87. data/assets/include/SDL2/SDL_touch.h +102 -0
  88. data/assets/include/SDL2/SDL_ttf.h +294 -0
  89. data/assets/include/SDL2/SDL_types.h +29 -0
  90. data/assets/include/SDL2/SDL_version.h +162 -0
  91. data/assets/include/SDL2/SDL_video.h +1282 -0
  92. data/assets/include/SDL2/SDL_vulkan.h +276 -0
  93. data/assets/include/SDL2/begin_code.h +166 -0
  94. data/assets/include/SDL2/close_code.h +40 -0
  95. data/assets/include/glew.h +23686 -0
  96. data/assets/ios/Assets.xcassets/AppIcon.appiconset/Contents.json +98 -0
  97. data/assets/ios/Assets.xcassets/Contents.json +6 -0
  98. data/assets/ios/Base.lproj/LaunchScreen.storyboard +27 -0
  99. data/assets/ios/Info.plist +43 -0
  100. data/assets/ios/MRuby.framework/Headers/mrbconf.h +143 -0
  101. data/assets/ios/MRuby.framework/Headers/mruby/array.h +280 -0
  102. data/assets/ios/MRuby.framework/Headers/mruby/boxing_nan.h +102 -0
  103. data/assets/ios/MRuby.framework/Headers/mruby/boxing_no.h +56 -0
  104. data/assets/ios/MRuby.framework/Headers/mruby/boxing_word.h +144 -0
  105. data/assets/ios/MRuby.framework/Headers/mruby/class.h +97 -0
  106. data/assets/ios/MRuby.framework/Headers/mruby/common.h +77 -0
  107. data/assets/ios/MRuby.framework/Headers/mruby/compile.h +195 -0
  108. data/assets/ios/MRuby.framework/Headers/mruby/data.h +75 -0
  109. data/assets/ios/MRuby.framework/Headers/mruby/debug.h +67 -0
  110. data/assets/ios/MRuby.framework/Headers/mruby/dump.h +196 -0
  111. data/assets/ios/MRuby.framework/Headers/mruby/error.h +75 -0
  112. data/assets/ios/MRuby.framework/Headers/mruby/gc.h +91 -0
  113. data/assets/ios/MRuby.framework/Headers/mruby/hash.h +215 -0
  114. data/assets/ios/MRuby.framework/Headers/mruby/irep.h +75 -0
  115. data/assets/ios/MRuby.framework/Headers/mruby/istruct.h +47 -0
  116. data/assets/ios/MRuby.framework/Headers/mruby/khash.h +274 -0
  117. data/assets/ios/MRuby.framework/Headers/mruby/numeric.h +161 -0
  118. data/assets/ios/MRuby.framework/Headers/mruby/object.h +44 -0
  119. data/assets/ios/MRuby.framework/Headers/mruby/opcode.h +69 -0
  120. data/assets/ios/MRuby.framework/Headers/mruby/ops.h +117 -0
  121. data/assets/ios/MRuby.framework/Headers/mruby/proc.h +131 -0
  122. data/assets/ios/MRuby.framework/Headers/mruby/range.h +49 -0
  123. data/assets/ios/MRuby.framework/Headers/mruby/re.h +16 -0
  124. data/assets/ios/MRuby.framework/Headers/mruby/string.h +444 -0
  125. data/assets/ios/MRuby.framework/Headers/mruby/throw.h +55 -0
  126. data/assets/ios/MRuby.framework/Headers/mruby/value.h +309 -0
  127. data/assets/ios/MRuby.framework/Headers/mruby/variable.h +136 -0
  128. data/assets/ios/MRuby.framework/Headers/mruby/version.h +110 -0
  129. data/assets/ios/MRuby.framework/Headers/mruby.h +1282 -0
  130. data/assets/ios/MRuby.framework/Info.plist +20 -0
  131. data/assets/ios/MRuby.framework/MRuby +0 -0
  132. data/assets/ios/MyApp.xcodeproj/project.pbxproj +368 -0
  133. data/assets/ios/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +7 -0
  134. data/assets/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
  135. data/assets/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +30 -0
  136. data/assets/ios/main.c +1 -0
  137. data/assets/macos/lib/libFLAC.a +0 -0
  138. data/assets/macos/lib/libSDL2.a +0 -0
  139. data/assets/macos/lib/libSDL2_image.a +0 -0
  140. data/assets/macos/lib/libSDL2_mixer.a +0 -0
  141. data/assets/macos/lib/libSDL2_ttf.a +0 -0
  142. data/assets/macos/lib/libfreetype.a +0 -0
  143. data/assets/macos/lib/libjpeg.a +0 -0
  144. data/assets/macos/lib/libmodplug.a +0 -0
  145. data/assets/macos/lib/libmpg123.a +0 -0
  146. data/assets/macos/lib/libogg.a +0 -0
  147. data/assets/macos/lib/libpng16.a +0 -0
  148. data/assets/macos/lib/libtiff.a +0 -0
  149. data/assets/macos/lib/libvorbis.a +0 -0
  150. data/assets/macos/lib/libvorbisfile.a +0 -0
  151. data/assets/macos/lib/libwebp.a +0 -0
  152. data/assets/mingw/bin/SDL2.dll +0 -0
  153. data/assets/mingw/bin/SDL2_image.dll +0 -0
  154. data/assets/mingw/bin/SDL2_mixer.dll +0 -0
  155. data/assets/mingw/bin/SDL2_ttf.dll +0 -0
  156. data/assets/mingw/bin/glew32.dll +0 -0
  157. data/assets/mingw/bin/libFLAC-8.dll +0 -0
  158. data/assets/mingw/bin/libfreetype-6.dll +0 -0
  159. data/assets/mingw/bin/libjpeg-9.dll +0 -0
  160. data/assets/mingw/bin/libmodplug-1.dll +0 -0
  161. data/assets/mingw/bin/libmpg123-0.dll +0 -0
  162. data/assets/mingw/bin/libogg-0.dll +0 -0
  163. data/assets/mingw/bin/libopus-0.dll +0 -0
  164. data/assets/mingw/bin/libopusfile-0.dll +0 -0
  165. data/assets/mingw/bin/libpng16-16.dll +0 -0
  166. data/assets/mingw/bin/libtiff-5.dll +0 -0
  167. data/assets/mingw/bin/libvorbis-0.dll +0 -0
  168. data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
  169. data/assets/mingw/bin/libwebp-7.dll +0 -0
  170. data/assets/mingw/bin/libwinpthread-1.dll +0 -0
  171. data/assets/mingw/bin/zlib1.dll +0 -0
  172. data/assets/mingw/lib/libSDL2.a +0 -0
  173. data/assets/mingw/lib/libSDL2.dll.a +0 -0
  174. data/assets/mingw/lib/libSDL2_image.a +0 -0
  175. data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
  176. data/assets/mingw/lib/libSDL2_mixer.a +0 -0
  177. data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
  178. data/assets/mingw/lib/libSDL2_test.a +0 -0
  179. data/assets/mingw/lib/libSDL2_ttf.a +0 -0
  180. data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
  181. data/assets/mingw/lib/libSDL2main.a +0 -0
  182. data/assets/mingw/lib/libglew32.a +0 -0
  183. data/assets/mingw/lib/libglew32.dll.a +0 -0
  184. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +16 -0
  185. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Contents.json +6 -0
  186. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Contents.json +17 -0
  187. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +16 -0
  188. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Contents.json +6 -0
  189. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +16 -0
  190. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Contents.json +6 -0
  191. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +16 -0
  192. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Contents.json +6 -0
  193. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Contents.json +17 -0
  194. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +16 -0
  195. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Contents.json +6 -0
  196. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +16 -0
  197. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Contents.json +6 -0
  198. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Contents.json +32 -0
  199. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +16 -0
  200. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +16 -0
  201. data/assets/tvos/Assets.xcassets/Contents.json +6 -0
  202. data/assets/tvos/Assets.xcassets/LaunchImage.launchimage/Contents.json +22 -0
  203. data/assets/tvos/Info.plist +30 -0
  204. data/assets/tvos/MRuby.framework/Headers/mrbconf.h +143 -0
  205. data/assets/tvos/MRuby.framework/Headers/mruby/array.h +280 -0
  206. data/assets/tvos/MRuby.framework/Headers/mruby/boxing_nan.h +102 -0
  207. data/assets/tvos/MRuby.framework/Headers/mruby/boxing_no.h +56 -0
  208. data/assets/tvos/MRuby.framework/Headers/mruby/boxing_word.h +144 -0
  209. data/assets/tvos/MRuby.framework/Headers/mruby/class.h +97 -0
  210. data/assets/tvos/MRuby.framework/Headers/mruby/common.h +77 -0
  211. data/assets/tvos/MRuby.framework/Headers/mruby/compile.h +195 -0
  212. data/assets/tvos/MRuby.framework/Headers/mruby/data.h +75 -0
  213. data/assets/tvos/MRuby.framework/Headers/mruby/debug.h +67 -0
  214. data/assets/tvos/MRuby.framework/Headers/mruby/dump.h +196 -0
  215. data/assets/tvos/MRuby.framework/Headers/mruby/error.h +75 -0
  216. data/assets/tvos/MRuby.framework/Headers/mruby/gc.h +91 -0
  217. data/assets/tvos/MRuby.framework/Headers/mruby/hash.h +215 -0
  218. data/assets/tvos/MRuby.framework/Headers/mruby/irep.h +75 -0
  219. data/assets/tvos/MRuby.framework/Headers/mruby/istruct.h +47 -0
  220. data/assets/tvos/MRuby.framework/Headers/mruby/khash.h +274 -0
  221. data/assets/tvos/MRuby.framework/Headers/mruby/numeric.h +161 -0
  222. data/assets/tvos/MRuby.framework/Headers/mruby/object.h +44 -0
  223. data/assets/tvos/MRuby.framework/Headers/mruby/opcode.h +69 -0
  224. data/assets/tvos/MRuby.framework/Headers/mruby/ops.h +117 -0
  225. data/assets/tvos/MRuby.framework/Headers/mruby/proc.h +131 -0
  226. data/assets/tvos/MRuby.framework/Headers/mruby/range.h +49 -0
  227. data/assets/tvos/MRuby.framework/Headers/mruby/re.h +16 -0
  228. data/assets/tvos/MRuby.framework/Headers/mruby/string.h +444 -0
  229. data/assets/tvos/MRuby.framework/Headers/mruby/throw.h +55 -0
  230. data/assets/tvos/MRuby.framework/Headers/mruby/value.h +309 -0
  231. data/assets/tvos/MRuby.framework/Headers/mruby/variable.h +136 -0
  232. data/assets/tvos/MRuby.framework/Headers/mruby/version.h +110 -0
  233. data/assets/tvos/MRuby.framework/Headers/mruby.h +1282 -0
  234. data/assets/tvos/MRuby.framework/Info.plist +20 -0
  235. data/assets/tvos/MRuby.framework/MRuby +0 -0
  236. data/assets/tvos/MyApp.xcodeproj/project.pbxproj +350 -0
  237. data/assets/tvos/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +7 -0
  238. data/assets/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
  239. data/assets/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +30 -0
  240. data/assets/tvos/main.c +1 -0
  241. data/bin/ruby2d +142 -0
  242. data/ext/ruby2d/common.c +185 -0
  243. data/ext/ruby2d/controllers.c +110 -0
  244. data/ext/ruby2d/extconf.rb +147 -0
  245. data/ext/ruby2d/font.c +35 -0
  246. data/ext/ruby2d/gl.c +398 -0
  247. data/ext/ruby2d/gl2.c +86 -0
  248. data/ext/ruby2d/gl3.c +305 -0
  249. data/ext/ruby2d/gles.c +249 -0
  250. data/ext/ruby2d/image.c +58 -0
  251. data/ext/ruby2d/input.c +48 -0
  252. data/ext/ruby2d/music.c +127 -0
  253. data/ext/ruby2d/ruby2d.c +1374 -0
  254. data/ext/ruby2d/ruby2d.h +656 -0
  255. data/ext/ruby2d/shapes.c +154 -0
  256. data/ext/ruby2d/sound.c +118 -0
  257. data/ext/ruby2d/text.c +22 -0
  258. data/ext/ruby2d/window.c +414 -0
  259. data/lib/ruby2d/circle.rb +43 -0
  260. data/lib/ruby2d/cli/build.rb +237 -0
  261. data/lib/ruby2d/cli/colorize.rb +10 -0
  262. data/lib/ruby2d/cli/console.rb +65 -0
  263. data/lib/ruby2d/cli/enable_console.rb +5 -0
  264. data/lib/ruby2d/cli/launch.rb +50 -0
  265. data/lib/ruby2d/color.rb +136 -0
  266. data/lib/ruby2d/dsl.rb +46 -0
  267. data/lib/ruby2d/entity.rb +17 -0
  268. data/lib/ruby2d/exceptions.rb +6 -0
  269. data/lib/ruby2d/font.rb +96 -0
  270. data/lib/ruby2d/image.rb +58 -0
  271. data/lib/ruby2d/line.rb +89 -0
  272. data/lib/ruby2d/music.rb +67 -0
  273. data/lib/ruby2d/pixel.rb +17 -0
  274. data/lib/ruby2d/quad.rb +96 -0
  275. data/lib/ruby2d/rectangle.rb +65 -0
  276. data/lib/ruby2d/renderable.rb +40 -0
  277. data/lib/ruby2d/ruby2d.so +0 -0
  278. data/lib/ruby2d/sound.rb +55 -0
  279. data/lib/ruby2d/sprite.rb +232 -0
  280. data/lib/ruby2d/square.rb +37 -0
  281. data/lib/ruby2d/text.rb +76 -0
  282. data/lib/ruby2d/texture.rb +28 -0
  283. data/lib/ruby2d/tileset.rb +87 -0
  284. data/lib/ruby2d/triangle.rb +82 -0
  285. data/lib/ruby2d/version.rb +5 -0
  286. data/lib/ruby2d/vertices.rb +84 -0
  287. data/lib/ruby2d/window.rb +673 -0
  288. data/lib/ruby2d.rb +69 -0
  289. metadata +346 -0
@@ -0,0 +1,232 @@
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+ # Ruby2D::Sprite
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+
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+ module Ruby2D
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+ class Sprite
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+ include Renderable
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+
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+ attr_reader :path
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+ attr_accessor :rotate, :loop, :clip_x, :clip_y, :clip_width, :clip_height, :data, :x, :y, :width, :height
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+
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+ def initialize(path, opts = {})
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+ # Sprite image file path
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+ @path = path
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+
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+ # Initialize the sprite texture
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+ @texture = Texture.new(*Image.load_image(@path))
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+ @img_width = @texture.width
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+ @img_height = @texture.height
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+
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+ # Coordinates, size, and rotation of the sprite
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+ @x = opts[:x] || 0
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+ @y = opts[:y] || 0
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+ @z = opts[:z] || 0
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+ @rotate = opts[:rotate] || 0
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+ self.color = opts[:color] || 'white'
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+ self.color.opacity = opts[:opacity] if opts[:opacity]
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+
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+ # Flipping status
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+ @flip = nil
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+
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+ # Animation attributes
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+ @start_time = 0.0
32
+ @loop = opts[:loop] || false
33
+ @frame_time = opts[:time] || 300
34
+ @animations = opts[:animations] || {}
35
+ @playing = false
36
+ @current_frame = opts[:default] || 0
37
+ @last_frame = 0
38
+ @done_proc = nil
39
+
40
+ # The clipping rectangle
41
+ @clip_x = opts[:clip_x] || 0
42
+ @clip_y = opts[:clip_y] || 0
43
+ @clip_width = opts[:clip_width] || @img_width
44
+ @clip_height = opts[:clip_height] || @img_height
45
+
46
+ # Dimensions
47
+ @width = opts[:width] || nil
48
+ @height = opts[:height] || nil
49
+
50
+ # Set the default animation
51
+ @animations[:default] = 0..(@img_width / @clip_width) - 1
52
+
53
+ # Set the sprite defaults
54
+ @defaults = {
55
+ animation: @animations.first[0],
56
+ frame: @current_frame,
57
+ frame_time: @frame_time,
58
+ clip_x: @clip_x,
59
+ clip_y: @clip_y,
60
+ clip_width: @clip_width,
61
+ clip_height: @clip_height,
62
+ loop: @loop
63
+ }
64
+
65
+ # Add the sprite to the window
66
+ unless opts[:show] == false then add end
67
+ end
68
+
69
+ # Play an animation
70
+ def play(opts = {}, &done_proc)
71
+
72
+ animation = opts[:animation]
73
+ loop = opts[:loop]
74
+ flip = opts[:flip]
75
+
76
+ if !@playing || (animation != @playing_animation && animation != nil) || flip != @flip
77
+
78
+ @playing = true
79
+ @playing_animation = animation || :default
80
+ frames = @animations[@playing_animation]
81
+ flip_sprite(flip)
82
+ @done_proc = done_proc
83
+
84
+ case frames
85
+ # When animation is a range, play through frames horizontally
86
+ when Range
87
+ @first_frame = frames.first || @defaults[:frame]
88
+ @current_frame = frames.first || @defaults[:frame]
89
+ @last_frame = frames.last
90
+ # When array...
91
+ when Array
92
+ @first_frame = 0
93
+ @current_frame = 0
94
+ @last_frame = frames.length - 1
95
+ end
96
+
97
+ # Set looping
98
+ @loop = loop == true || @defaults[:loop] ? true : false
99
+
100
+ set_frame
101
+ restart_time
102
+ end
103
+ self
104
+ end
105
+
106
+ # Stop the current animation and set to the default frame
107
+ def stop(animation = nil)
108
+ if !animation || animation == @playing_animation
109
+ @playing = false
110
+ @playing_animation = @defaults[:animation]
111
+ @current_frame = @defaults[:frame]
112
+ set_frame
113
+ end
114
+ end
115
+
116
+ # Flip the sprite
117
+ def flip_sprite(flip)
118
+
119
+ # The sprite width and height must be set for it to be flipped correctly
120
+ if (!@width || !@height) && flip
121
+ raise Error,
122
+ "Sprite width and height must be set in order to flip; " +
123
+ "occured playing animation `:#{@playing_animation}` with image `#{@path}`"
124
+ end
125
+
126
+ @flip = flip
127
+ end
128
+
129
+ # Reset frame to defaults
130
+ def reset_clipping_rect
131
+ @clip_x = @defaults[:clip_x]
132
+ @clip_y = @defaults[:clip_y]
133
+ @clip_width = @defaults[:clip_width]
134
+ @clip_height = @defaults[:clip_height]
135
+ end
136
+
137
+ # Set the position of the clipping retangle based on the current frame
138
+ def set_frame
139
+ frames = @animations[@playing_animation]
140
+ case frames
141
+ when Range
142
+ reset_clipping_rect
143
+ @clip_x = @current_frame * @clip_width
144
+ when Array
145
+ f = frames[@current_frame]
146
+ @clip_x = f[:x] || @defaults[:clip_x]
147
+ @clip_y = f[:y] || @defaults[:clip_y]
148
+ @clip_width = f[:width] || @defaults[:clip_width]
149
+ @clip_height = f[:height] || @defaults[:clip_height]
150
+ @frame_time = f[:time] || @defaults[:frame_time]
151
+ end
152
+ end
153
+
154
+ # Calculate the time in ms
155
+ def elapsed_time
156
+ (Time.now.to_f - @start_time) * 1000
157
+ end
158
+
159
+ # Restart the timer
160
+ def restart_time
161
+ @start_time = Time.now.to_f
162
+ end
163
+
164
+ # Update the sprite animation, called by `render`
165
+ def update
166
+ if @playing
167
+
168
+ # Advance the frame
169
+ unless elapsed_time <= (@frame_time || @defaults[:frame_time])
170
+ @current_frame += 1
171
+ restart_time
172
+ end
173
+
174
+ # Reset to the starting frame if all frames played
175
+ if @current_frame > @last_frame
176
+ @current_frame = @first_frame
177
+ unless @loop
178
+ # Stop animation and play block, if provided
179
+ stop
180
+ if @done_proc then @done_proc.call end
181
+ @done_proc = nil
182
+ end
183
+ end
184
+
185
+ set_frame
186
+ end
187
+ end
188
+
189
+ def draw(opts = {})
190
+ Window.render_ready_check
191
+
192
+ opts[:width] = opts[:width] || (@width || @clip_width)
193
+ opts[:height] = opts[:height] || (@height || @clip_height)
194
+ opts[:rotate] = opts[:rotate] || @rotate
195
+ opts[:clip_x] = opts[:clip_x] || @clip_x
196
+ opts[:clip_y] = opts[:clip_y] || @clip_y
197
+ opts[:clip_width] = opts[:clip_width] || @clip_width
198
+ opts[:clip_height] = opts[:clip_height] || @clip_height
199
+ unless opts[:color]
200
+ opts[:color] = [1.0, 1.0, 1.0, 1.0]
201
+ end
202
+
203
+ render(x: opts[:x], y: opts[:y], width: opts[:width], height: opts[:height], color: Color.new(color), rotate: opts[:rotate], crop: {
204
+ x: opts[:clip_x],
205
+ y: opts[:clip_y],
206
+ width: opts[:clip_width],
207
+ height: opts[:clip_height],
208
+ image_width: @img_width,
209
+ image_height: @img_height,
210
+ })
211
+ end
212
+
213
+ private
214
+
215
+ def render(x: @x, y: @y, width: (@width || @clip_width), height: (@height || @clip_height) , color: @color, rotate: @rotate, flip: @flip, crop: {
216
+ x: @clip_x,
217
+ y: @clip_y,
218
+ width: @clip_width,
219
+ height: @clip_height,
220
+ image_width: @img_width,
221
+ image_height: @img_height,
222
+ })
223
+ update
224
+
225
+ vertices = Vertices.new(x, y, width, height, rotate, crop: crop, flip: flip)
226
+
227
+ @texture.draw(
228
+ vertices.coordinates, vertices.texture_coordinates, color
229
+ )
230
+ end
231
+ end
232
+ end
@@ -0,0 +1,37 @@
1
+ # Ruby2D::Square
2
+
3
+ module Ruby2D
4
+ class Square < Rectangle
5
+
6
+ attr_reader :size
7
+
8
+ def initialize(opts = {})
9
+ @x = opts[:x] || 0
10
+ @y = opts[:y] || 0
11
+ @z = opts[:z] || 0
12
+ @width = @height = @size = opts[:size] || 100
13
+ self.color = opts[:color] || 'white'
14
+ self.color.opacity = opts[:opacity] if opts[:opacity]
15
+ update_coords(@x, @y, @size, @size)
16
+ add
17
+ end
18
+
19
+ # Set the size of the square
20
+ def size=(s)
21
+ self.width = self.height = @size = s
22
+ end
23
+
24
+ def self.draw(opts = {})
25
+ ext_draw([
26
+ opts[:x] , opts[:y] , opts[:color][0][0], opts[:color][0][1], opts[:color][0][2], opts[:color][0][3],
27
+ opts[:x] + opts[:size], opts[:y] , opts[:color][1][0], opts[:color][1][1], opts[:color][1][2], opts[:color][1][3],
28
+ opts[:x] + opts[:size], opts[:y] + opts[:size], opts[:color][2][0], opts[:color][2][1], opts[:color][2][2], opts[:color][2][3],
29
+ opts[:x] , opts[:y] + opts[:size], opts[:color][3][0], opts[:color][3][1], opts[:color][3][2], opts[:color][3][3]
30
+ ])
31
+ end
32
+
33
+ # Make the inherited width and height attribute accessors private
34
+ private :width=, :height=
35
+
36
+ end
37
+ end
@@ -0,0 +1,76 @@
1
+ # Ruby2D::Text
2
+
3
+ module Ruby2D
4
+ class Text
5
+ include Renderable
6
+
7
+ attr_reader :text, :size
8
+ attr_accessor :x, :y, :rotate, :data
9
+
10
+ def initialize(text, opts = {})
11
+ @x = opts[:x] || 0
12
+ @y = opts[:y] || 0
13
+ @z = opts[:z] || 0
14
+ @text = text.to_s
15
+ @size = opts[:size] || 20
16
+ @rotate = opts[:rotate] || 0
17
+ @style = opts[:style]
18
+ self.color = opts[:color] || 'white'
19
+ self.color.opacity = opts[:opacity] if opts[:opacity]
20
+ @font_path = opts[:font] || Font.default # error because of path
21
+ create_font
22
+ create_texture
23
+
24
+ unless opts[:show] == false then add end
25
+ end
26
+
27
+ # Returns the path of the font as a string
28
+ def font
29
+ @font_path
30
+ end
31
+
32
+ def text=(msg)
33
+ @text = msg.to_s
34
+ create_texture
35
+ end
36
+
37
+ def size=(size)
38
+ @size = size
39
+ create_font
40
+ create_texture
41
+ end
42
+
43
+ def draw(opts = {})
44
+ Window.render_ready_check
45
+
46
+ opts[:rotate] = opts[:rotate] || @rotate
47
+ unless opts[:color]
48
+ opts[:color] = [1.0, 1.0, 1.0, 1.0]
49
+ end
50
+
51
+ render(x: opts[:x], y: opts[:y], color: Color.new(opts[:color]), rotate: opts[:rotate])
52
+ end
53
+
54
+ private
55
+
56
+ def render(x: @x, y: @y, color: @color, rotate: @rotate)
57
+ vertices = Vertices.new(x, y, @width, @height, rotate)
58
+
59
+ @texture.draw(
60
+ vertices.coordinates, vertices.texture_coordinates, color # <- this is causing the error
61
+ )
62
+ end
63
+
64
+ def create_font
65
+ @font = Font.load(@font_path, @size, @style)
66
+ end
67
+
68
+ def create_texture
69
+ @texture.delete if @texture
70
+
71
+ @texture = Texture.new(*Text.ext_load_text(@font.ttf_font, @text))
72
+ @width = @texture.width
73
+ @height = @texture.height
74
+ end
75
+ end
76
+ end
@@ -0,0 +1,28 @@
1
+ # Ruby2D::Text
2
+
3
+ module Ruby2D
4
+ class Texture
5
+ attr_reader :width, :height, :texture_id
6
+
7
+ def initialize(pixel_data, width, height)
8
+ @pixel_data = pixel_data
9
+ @width = width
10
+ @height = height
11
+ @texture_id = 0
12
+ end
13
+
14
+ def draw(coordinates, texture_coordinates, color)
15
+ if @texture_id == 0
16
+ @texture_id = ext_create(@pixel_data, @width, @height)
17
+ @pixel_data = nil
18
+ end
19
+
20
+ color = [color.r, color.g, color.b, color.a]
21
+ ext_draw(coordinates, texture_coordinates, color, @texture_id)
22
+ end
23
+
24
+ def delete
25
+ ext_delete(@texture_id)
26
+ end
27
+ end
28
+ end
@@ -0,0 +1,87 @@
1
+ # Ruby2D::Tileset
2
+
3
+ module Ruby2D
4
+ class Tileset
5
+ include Renderable
6
+
7
+ def initialize(path, opts = {})
8
+ @path = path
9
+
10
+ # Initialize the tileset texture
11
+ @texture = Texture.new(*Image.load_image(@path))
12
+ @width = opts[:width] || @texture.width
13
+ @height = opts[:height] || @texture.height
14
+ @z = opts[:z] || 0
15
+
16
+ @tiles = []
17
+ @defined_tiles = {}
18
+ @padding = opts[:padding] || 0
19
+ @spacing = opts[:spacing] || 0
20
+ @tile_width = opts[:tile_width]
21
+ @tile_height = opts[:tile_height]
22
+ @scale = opts[:scale] || 1
23
+
24
+ unless opts[:show] == false then add end
25
+ end
26
+
27
+ def define_tile(name, x, y, rotate: 0, flip: nil)
28
+ @defined_tiles[name] = { x: x, y: y , rotate: rotate, flip: flip }
29
+ end
30
+
31
+ def set_tile(name, coordinates)
32
+ tile = @defined_tiles.fetch(name)
33
+
34
+ coordinates.each do |coordinate|
35
+ @tiles.push({
36
+ tile_x: tile.fetch(:x),
37
+ tile_y: tile.fetch(:y),
38
+ tile_rotate: tile.fetch(:rotate),
39
+ tile_flip: tile.fetch(:flip),
40
+ x: coordinate.fetch(:x),
41
+ y: coordinate.fetch(:y)
42
+ })
43
+ end
44
+ end
45
+
46
+ def clear_tiles
47
+ @tiles = []
48
+ end
49
+ end
50
+
51
+ def draw
52
+ Window.render_ready_check
53
+
54
+ render
55
+ end
56
+
57
+ private
58
+
59
+
60
+ def render
61
+ scaled_padding = @padding * @scale
62
+ scaled_spacing = @spacing * @scale
63
+ scaled_tile_width = @tile_width * @scale
64
+ scaled_tile_height = @tile_height * @scale
65
+ scaled_width = @width * @scale
66
+ scaled_height = @height * @scale
67
+
68
+ @tiles.each do |tile|
69
+ crop = {
70
+ x: scaled_padding + (tile.fetch(:tile_x) * (scaled_spacing + scaled_tile_width)),
71
+ y: scaled_padding + (tile.fetch(:tile_y) * (scaled_spacing + scaled_tile_height)),
72
+ width: scaled_tile_width,
73
+ height: scaled_tile_height,
74
+ image_width: scaled_width,
75
+ image_height: scaled_height,
76
+ }
77
+
78
+ color = defined?(@color) ? @color : Color.new([1.0, 1.0, 1.0, 1.0])
79
+
80
+ vertices = Vertices.new(tile.fetch(:x), tile.fetch(:y), scaled_tile_width, scaled_tile_height, tile.fetch(:tile_rotate), crop: crop, flip: tile.fetch(:tile_flip))
81
+
82
+ @texture.draw(
83
+ vertices.coordinates, vertices.texture_coordinates, color
84
+ )
85
+ end
86
+ end
87
+ end
@@ -0,0 +1,82 @@
1
+ # Ruby2D::Triangle
2
+
3
+ module Ruby2D
4
+ class Triangle
5
+ include Renderable
6
+
7
+ attr_accessor :x1, :y1, :c1,
8
+ :x2, :y2, :c2,
9
+ :x3, :y3, :c3
10
+
11
+ def initialize(opts= {})
12
+ @x1 = opts[:x1] || 50
13
+ @y1 = opts[:y1] || 0
14
+ @x2 = opts[:x2] || 100
15
+ @y2 = opts[:y2] || 100
16
+ @x3 = opts[:x3] || 0
17
+ @y3 = opts[:y3] || 100
18
+ @z = opts[:z] || 0
19
+ self.color = opts[:color] || 'white'
20
+ self.color.opacity = opts[:opacity] if opts[:opacity]
21
+ add
22
+ end
23
+
24
+ def color=(c)
25
+ @color = Color.set(c)
26
+ update_color(@color)
27
+ end
28
+
29
+ # A point is inside a triangle if the area of 3 triangles, constructed from
30
+ # triangle sides and the given point, is equal to the area of triangle.
31
+ def contains?(x, y)
32
+ self_area = triangle_area(@x1, @y1, @x2, @y2, @x3, @y3)
33
+ questioned_area =
34
+ triangle_area(@x1, @y1, @x2, @y2, x, y) +
35
+ triangle_area(@x2, @y2, @x3, @y3, x, y) +
36
+ triangle_area(@x3, @y3, @x1, @y1, x, y)
37
+
38
+ questioned_area <= self_area
39
+ end
40
+
41
+ def self.draw(opts = {})
42
+ Window.render_ready_check
43
+
44
+ ext_draw([
45
+ opts[:x1], opts[:y1], opts[:color][0][0], opts[:color][0][1], opts[:color][0][2], opts[:color][0][3],
46
+ opts[:x2], opts[:y2], opts[:color][1][0], opts[:color][1][1], opts[:color][1][2], opts[:color][1][3],
47
+ opts[:x3], opts[:y3], opts[:color][2][0], opts[:color][2][1], opts[:color][2][2], opts[:color][2][3]
48
+ ])
49
+ end
50
+
51
+ private
52
+
53
+ def render
54
+ self.class.ext_draw([
55
+ @x1, @y1, @c1.r, @c1.g, @c1.b, @c1.a,
56
+ @x2, @y2, @c2.r, @c2.g, @c2.b, @c2.a,
57
+ @x3, @y3, @c3.r, @c3.g, @c3.b, @c3.a
58
+ ])
59
+ end
60
+
61
+ def triangle_area(x1, y1, x2, y2, x3, y3)
62
+ (x1*y2 + x2*y3 + x3*y1 - x3*y2 - x1*y3 - x2*y1).abs / 2
63
+ end
64
+
65
+ def update_color(c)
66
+ if c.is_a? Color::Set
67
+ if c.length == 3
68
+ @c1 = c[0]
69
+ @c2 = c[1]
70
+ @c3 = c[2]
71
+ else
72
+ raise ArgumentError, "`#{self.class}` requires 3 colors, one for each vertex. #{c.length} were given."
73
+ end
74
+ else
75
+ @c1 = c
76
+ @c2 = c
77
+ @c3 = c
78
+ end
79
+ end
80
+
81
+ end
82
+ end
@@ -0,0 +1,5 @@
1
+ # Ruby2D::VERSION
2
+
3
+ module Ruby2D
4
+ VERSION = '0.11.1'
5
+ end
@@ -0,0 +1,84 @@
1
+ # Ruby2D::Vertices
2
+
3
+ # This class generates a vertices array which are passed to the openGL rendering code.
4
+ # The vertices array is split up into 4 groups (1 - top left, 2 - top right, 3 - bottom right, 4 - bottom left)
5
+ # This class is responsible for transforming textures, it can scale / crop / rotate and flip textures
6
+
7
+ module Ruby2D
8
+ class Vertices
9
+ def initialize(x, y, width, height, rotate, crop: nil, flip: nil)
10
+ @flip = flip
11
+ @x = x
12
+ @y = y
13
+ @width = width.to_f
14
+ @height = height.to_f
15
+
16
+ if @flip == :horizontal || @flip == :both
17
+ @x = @x + @width
18
+ @width = -@width
19
+ end
20
+
21
+ if @flip == :vertical || @flip == :both
22
+ @y = y + @height
23
+ @height = -@height
24
+ end
25
+
26
+ @rotate = rotate
27
+ @rx = @x + (@width / 2.0)
28
+ @ry = @y + (@height / 2.0)
29
+ @crop = crop
30
+ end
31
+
32
+ def coordinates
33
+ x1, y1 = rotate(@x, @y); # Top left
34
+ x2, y2 = rotate(@x + @width, @y); # Top right
35
+ x3, y3 = rotate(@x + @width, @y + @height); # Bottom right
36
+ x4, y4 = rotate(@x, @y + @height); # Bottom left
37
+
38
+ [ x1, y1, x2, y2, x3, y3, x4, y4 ]
39
+ end
40
+
41
+ def texture_coordinates
42
+ if @crop.nil?
43
+ tx1 = 0.0; ty1 = 0.0 # Top left
44
+ tx2 = 1.0; ty2 = 0.0 # Top right
45
+ tx3 = 1.0; ty3 = 1.0 # Bottom right
46
+ tx4 = 0.0; ty4 = 1.0 # Bottom left
47
+ else
48
+ tx1 = @crop[:x] / @crop[:image_width].to_f; ty1 = @crop[:y] / @crop[:image_height].to_f # Top left
49
+ tx2 = tx1 + (@crop[:width] / @crop[:image_width].to_f); ty2 = ty1 # Top right
50
+ tx3 = tx2; ty3 = ty1 + (@crop[:height] / @crop[:image_height].to_f) # Botttom right
51
+ tx4 = tx1; ty4 = ty3 # Bottom left
52
+ end
53
+
54
+ [ tx1, ty1, tx2, ty2, tx3, ty3, tx4, ty4 ]
55
+ end
56
+
57
+ private
58
+
59
+ def rotate(x, y)
60
+ return [x, y] if @rotate == 0
61
+
62
+ # Convert from degrees to radians
63
+ angle = @rotate * Math::PI / 180.0
64
+
65
+ # Get the sine and cosine of the angle
66
+ sa = Math.sin(angle)
67
+ ca = Math.cos(angle)
68
+
69
+ # Translate point to origin
70
+ x -= @rx
71
+ y -= @ry
72
+
73
+ # Rotate point
74
+ xnew = x * ca - y * sa;
75
+ ynew = x * sa + y * ca;
76
+
77
+ # Translate point back
78
+ x = xnew + @rx;
79
+ y = ynew + @ry;
80
+
81
+ [x, y]
82
+ end
83
+ end
84
+ end