rmxp_extractor 1.7 → 1.8
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- checksums.yaml +4 -4
- data/CODE_OF_CONDUCT.md +74 -74
- data/Data/Actors.rxdata +0 -0
- data/Data/Animations.rxdata +0 -0
- data/Data/Armors.rxdata +0 -0
- data/Data/Classes.rxdata +0 -0
- data/Data/CommonEvents.rxdata +0 -0
- data/Data/Enemies.rxdata +0 -0
- data/Data/Items.rxdata +0 -0
- data/Data/Map001.rxdata +0 -0
- data/Data/Map002.rxdata +0 -0
- data/Data/Map003.rxdata +0 -0
- data/Data/Map004.rxdata +0 -0
- data/Data/Map005.rxdata +0 -0
- data/Data/Map006.rxdata +0 -0
- data/Data/Map007.rxdata +0 -0
- data/Data/Map008.rxdata +0 -0
- data/Data/Map009.rxdata +0 -0
- data/Data/Map010.rxdata +0 -0
- data/Data/Map011.rxdata +0 -0
- data/Data/Map012.rxdata +0 -0
- data/Data/Map013.rxdata +0 -0
- data/Data/Map014.rxdata +0 -0
- data/Data/Map015.rxdata +0 -0
- data/Data/Map016.rxdata +0 -0
- data/Data/Map017.rxdata +0 -0
- data/Data/Map018.rxdata +0 -0
- data/Data/Map019.rxdata +0 -0
- data/Data/Map020.rxdata +0 -0
- data/Data/Map021.rxdata +0 -0
- data/Data/Map022.rxdata +0 -0
- data/Data/Map023.rxdata +0 -0
- data/Data/Map024.rxdata +0 -0
- data/Data/Map025.rxdata +0 -0
- data/Data/Map026.rxdata +0 -0
- data/Data/Map027.rxdata +0 -0
- data/Data/Map028.rxdata +0 -0
- data/Data/Map029.rxdata +0 -0
- data/Data/Map030.rxdata +0 -0
- data/Data/Map031.rxdata +0 -0
- data/Data/Map032.rxdata +0 -0
- data/Data/Map033.rxdata +0 -0
- data/Data/Map034.rxdata +0 -0
- data/Data/Map035.rxdata +0 -0
- data/Data/Map036.rxdata +0 -0
- data/Data/Map037.rxdata +0 -0
- data/Data/Map038.rxdata +0 -0
- data/Data/Map039.rxdata +0 -0
- data/Data/Map040.rxdata +0 -0
- data/Data/Map041.rxdata +0 -0
- data/Data/Map042.rxdata +0 -0
- data/Data/Map043.rxdata +0 -0
- data/Data/Map044.rxdata +0 -0
- data/Data/Map045.rxdata +0 -0
- data/Data/Map046.rxdata +0 -0
- data/Data/Map047.rxdata +0 -0
- data/Data/Map048.rxdata +0 -0
- data/Data/Map049.rxdata +0 -0
- data/Data/Map050.rxdata +0 -0
- data/Data/Map051.rxdata +0 -0
- data/Data/Map052.rxdata +0 -0
- data/Data/Map053.rxdata +0 -0
- data/Data/Map054.rxdata +0 -0
- data/Data/Map055.rxdata +0 -0
- data/Data/Map056.rxdata +0 -0
- data/Data/Map057.rxdata +0 -0
- data/Data/Map058.rxdata +0 -0
- data/Data/Map059.rxdata +0 -0
- data/Data/Map060.rxdata +0 -0
- data/Data/Map061.rxdata +0 -0
- data/Data/Map062.rxdata +0 -0
- data/Data/Map063.rxdata +0 -0
- data/Data/Map064.rxdata +0 -0
- data/Data/Map065.rxdata +0 -0
- data/Data/Map066.rxdata +0 -0
- data/Data/Map067.rxdata +0 -0
- data/Data/Map068.rxdata +0 -0
- data/Data/Map069.rxdata +0 -0
- data/Data/Map070.rxdata +0 -0
- data/Data/Map071.rxdata +0 -0
- data/Data/Map072.rxdata +0 -0
- data/Data/Map073.rxdata +0 -0
- data/Data/Map074.rxdata +0 -0
- data/Data/Map075.rxdata +0 -0
- data/Data/Map076.rxdata +0 -0
- data/Data/Map077.rxdata +0 -0
- data/Data/Map078.rxdata +0 -0
- data/Data/Map079.rxdata +0 -0
- data/Data/Map080.rxdata +0 -0
- data/Data/Map081.rxdata +0 -0
- data/Data/Map082.rxdata +0 -0
- data/Data/Map083.rxdata +0 -0
- data/Data/Map084.rxdata +0 -0
- data/Data/Map085.rxdata +0 -0
- data/Data/Map086.rxdata +0 -0
- data/Data/Map087.rxdata +0 -0
- data/Data/Map088.rxdata +0 -0
- data/Data/Map089.rxdata +0 -0
- data/Data/Map090.rxdata +0 -0
- data/Data/Map091.rxdata +0 -0
- data/Data/Map092.rxdata +0 -0
- data/Data/Map093.rxdata +0 -0
- data/Data/Map094.rxdata +0 -0
- data/Data/Map095.rxdata +0 -0
- data/Data/Map096.rxdata +0 -0
- data/Data/Map097.rxdata +0 -0
- data/Data/Map098.rxdata +0 -0
- data/Data/Map099.rxdata +0 -0
- data/Data/Map100.rxdata +0 -0
- data/Data/Map101.rxdata +0 -0
- data/Data/Map102.rxdata +0 -0
- data/Data/Map103.rxdata +0 -0
- data/Data/Map104.rxdata +0 -0
- data/Data/Map105.rxdata +0 -0
- data/Data/Map106.rxdata +0 -0
- data/Data/Map107.rxdata +0 -0
- data/Data/Map108.rxdata +0 -0
- data/Data/Map109.rxdata +0 -0
- data/Data/Map110.rxdata +0 -0
- data/Data/Map111.rxdata +0 -0
- data/Data/Map112.rxdata +0 -0
- data/Data/Map113.rxdata +0 -0
- data/Data/Map114.rxdata +0 -0
- data/Data/Map115.rxdata +0 -0
- data/Data/Map116.rxdata +0 -0
- data/Data/Map117.rxdata +0 -0
- data/Data/Map118.rxdata +0 -0
- data/Data/Map119.rxdata +0 -0
- data/Data/Map120.rxdata +0 -0
- data/Data/Map121.rxdata +0 -0
- data/Data/Map122.rxdata +0 -0
- data/Data/Map123.rxdata +0 -0
- data/Data/Map124.rxdata +0 -0
- data/Data/Map125.rxdata +0 -0
- data/Data/Map126.rxdata +0 -0
- data/Data/Map127.rxdata +0 -0
- data/Data/Map128.rxdata +0 -0
- data/Data/Map129.rxdata +0 -0
- data/Data/Map130.rxdata +0 -0
- data/Data/Map131.rxdata +0 -0
- data/Data/Map132.rxdata +0 -0
- data/Data/Map133.rxdata +0 -0
- data/Data/Map134.rxdata +0 -0
- data/Data/Map135.rxdata +0 -0
- data/Data/Map136.rxdata +0 -0
- data/Data/Map137.rxdata +0 -0
- data/Data/Map138.rxdata +0 -0
- data/Data/Map139.rxdata +0 -0
- data/Data/Map140.rxdata +0 -0
- data/Data/Map141.rxdata +0 -0
- data/Data/Map142.rxdata +0 -0
- data/Data/Map143.rxdata +0 -0
- data/Data/Map144.rxdata +0 -0
- data/Data/Map145.rxdata +0 -0
- data/Data/Map146.rxdata +0 -0
- data/Data/Map147.rxdata +0 -0
- data/Data/Map148.rxdata +0 -0
- data/Data/Map149.rxdata +0 -0
- data/Data/Map150.rxdata +0 -0
- data/Data/Map151.rxdata +0 -0
- data/Data/Map152.rxdata +0 -0
- data/Data/Map153.rxdata +0 -0
- data/Data/Map154.rxdata +0 -0
- data/Data/Map155.rxdata +0 -0
- data/Data/Map156.rxdata +0 -0
- data/Data/Map157.rxdata +0 -0
- data/Data/Map158.rxdata +0 -0
- data/Data/Map159.rxdata +0 -0
- data/Data/Map160.rxdata +0 -0
- data/Data/Map161.rxdata +0 -0
- data/Data/Map162.rxdata +0 -0
- data/Data/Map163.rxdata +0 -0
- data/Data/Map164.rxdata +0 -0
- data/Data/Map165.rxdata +0 -0
- data/Data/Map166.rxdata +0 -0
- data/Data/Map167.rxdata +0 -0
- data/Data/Map168.rxdata +0 -0
- data/Data/Map169.rxdata +0 -0
- data/Data/Map170.rxdata +0 -0
- data/Data/Map171.rxdata +0 -0
- data/Data/Map172.rxdata +0 -0
- data/Data/Map173.rxdata +0 -0
- data/Data/Map174.rxdata +0 -0
- data/Data/Map175.rxdata +0 -0
- data/Data/Map176.rxdata +0 -0
- data/Data/Map177.rxdata +0 -0
- data/Data/Map178.rxdata +0 -0
- data/Data/Map179.rxdata +0 -0
- data/Data/Map180.rxdata +0 -0
- data/Data/Map181.rxdata +0 -0
- data/Data/Map182.rxdata +0 -0
- data/Data/Map183.rxdata +0 -0
- data/Data/Map184.rxdata +0 -0
- data/Data/Map185.rxdata +0 -0
- data/Data/Map186.rxdata +0 -0
- data/Data/Map187.rxdata +0 -0
- data/Data/Map188.rxdata +0 -0
- data/Data/Map189.rxdata +0 -0
- data/Data/Map190.rxdata +0 -0
- data/Data/Map191.rxdata +0 -0
- data/Data/Map192.rxdata +0 -0
- data/Data/Map193.rxdata +0 -0
- data/Data/Map194.rxdata +0 -0
- data/Data/Map195.rxdata +0 -0
- data/Data/Map196.rxdata +0 -0
- data/Data/Map197.rxdata +0 -0
- data/Data/Map198.rxdata +0 -0
- data/Data/Map199.rxdata +0 -0
- data/Data/Map200.rxdata +0 -0
- data/Data/Map201.rxdata +0 -0
- data/Data/Map202.rxdata +0 -0
- data/Data/Map203.rxdata +0 -0
- data/Data/Map204.rxdata +0 -0
- data/Data/Map205.rxdata +0 -0
- data/Data/Map206.rxdata +0 -0
- data/Data/Map207.rxdata +0 -0
- data/Data/Map208.rxdata +0 -0
- data/Data/Map209.rxdata +0 -0
- data/Data/Map210.rxdata +0 -0
- data/Data/Map211.rxdata +0 -0
- data/Data/Map212.rxdata +0 -0
- data/Data/Map213.rxdata +0 -0
- data/Data/Map214.rxdata +0 -0
- data/Data/Map215.rxdata +0 -0
- data/Data/Map216.rxdata +0 -0
- data/Data/Map217.rxdata +0 -0
- data/Data/Map218.rxdata +0 -0
- data/Data/Map219.rxdata +0 -0
- data/Data/Map220.rxdata +0 -0
- data/Data/Map221.rxdata +0 -0
- data/Data/Map222.rxdata +0 -0
- data/Data/Map223.rxdata +0 -0
- data/Data/Map224.rxdata +0 -0
- data/Data/Map225.rxdata +0 -0
- data/Data/Map226.rxdata +0 -0
- data/Data/Map227.rxdata +0 -0
- data/Data/Map228.rxdata +0 -0
- data/Data/Map229.rxdata +0 -0
- data/Data/Map230.rxdata +0 -0
- data/Data/Map231.rxdata +0 -0
- data/Data/Map232.rxdata +0 -0
- data/Data/Map233.rxdata +0 -0
- data/Data/Map234.rxdata +0 -0
- data/Data/Map235.rxdata +0 -0
- data/Data/Map236.rxdata +0 -0
- data/Data/Map237.rxdata +0 -0
- data/Data/Map238.rxdata +0 -0
- data/Data/Map239.rxdata +0 -0
- data/Data/Map240.rxdata +0 -0
- data/Data/Map241.rxdata +0 -0
- data/Data/Map242.rxdata +0 -0
- data/Data/Map243.rxdata +0 -0
- data/Data/Map244.rxdata +0 -0
- data/Data/Map245.rxdata +0 -0
- data/Data/Map246.rxdata +0 -0
- data/Data/Map247.rxdata +0 -0
- data/Data/Map248.rxdata +0 -0
- data/Data/Map249.rxdata +0 -0
- data/Data/Map250.rxdata +0 -0
- data/Data/Map251.rxdata +0 -0
- data/Data/Map252.rxdata +0 -0
- data/Data/Map253.rxdata +0 -0
- data/Data/Map254.rxdata +0 -0
- data/Data/Map255.rxdata +0 -0
- data/Data/Map256.rxdata +0 -0
- data/Data/Map257.rxdata +0 -0
- data/Data/Map258.rxdata +0 -0
- data/Data/Map259.rxdata +0 -0
- data/Data/Map260.rxdata +0 -0
- data/Data/Map261.rxdata +0 -0
- data/Data/Map262.rxdata +0 -0
- data/Data/Map263.rxdata +0 -0
- data/Data/MapInfos.rxdata +0 -0
- data/Data/Scripts.rxdata +0 -0
- data/Data/Skills.rxdata +0 -0
- data/Data/States.rxdata +0 -0
- data/Data/System.rxdata +0 -0
- data/Data/Tilesets.rxdata +0 -0
- data/Data/Troops.rxdata +0 -0
- data/Data/Weapons.rxdata +0 -0
- data/Data/xScripts.rxdata +0 -0
- data/Gemfile +13 -13
- data/LICENSE.txt +21 -21
- data/README.md +35 -35
- data/Rakefile +6 -6
- data/Scripts/Credits_Message.rb +259 -0
- data/Scripts/Data_FastTravel.rb +50 -0
- data/Scripts/Data_Footsteps.rb +77 -0
- data/Scripts/Data_Item.rb +50 -0
- data/Scripts/Data_SpecialEventData.rb +60 -0
- data/Scripts/Demo.rb +7 -0
- data/Scripts/Desktop_Message.rb +210 -0
- data/Scripts/Doc_Message.rb +273 -0
- data/Scripts/EdText.rb +50 -0
- data/Scripts/Ed_Message.rb +234 -0
- data/Scripts/FastTravel.rb +175 -0
- data/Scripts/Game_Actor.rb +156 -0
- data/Scripts/Game_Actors.rb +28 -0
- data/Scripts/Game_BattleAction.rb +145 -0
- data/Scripts/Game_Battler 1.rb +307 -0
- data/Scripts/Game_Battler 2.rb +294 -0
- data/Scripts/Game_Battler 3.rb +354 -0
- data/Scripts/Game_Character 1.rb +291 -0
- data/Scripts/Game_Character 2.rb +355 -0
- data/Scripts/Game_Character 3.rb +505 -0
- data/Scripts/Game_CommonEvent.rb +70 -0
- data/Scripts/Game_Enemy.rb +317 -0
- data/Scripts/Game_Event.rb +264 -0
- data/Scripts/Game_FastTravel.rb +40 -0
- data/Scripts/Game_Follower.rb +76 -0
- data/Scripts/Game_Light.rb +13 -0
- data/Scripts/Game_Map.rb +551 -0
- data/Scripts/Game_Oneshot.rb +83 -0
- data/Scripts/Game_Party.rb +380 -0
- data/Scripts/Game_Picture.rb +164 -0
- data/Scripts/Game_Player.rb +298 -0
- data/Scripts/Game_Screen.rb +148 -0
- data/Scripts/Game_SelfSwitches.rb +30 -0
- data/Scripts/Game_Switches.rb +45 -0
- data/Scripts/Game_System.rb +210 -0
- data/Scripts/Game_Temp.rb +145 -0
- data/Scripts/Game_Variables.rb +36 -0
- data/Scripts/Interpreter 1.rb +320 -0
- data/Scripts/Interpreter 2.rb +286 -0
- data/Scripts/Interpreter 3.rb +474 -0
- data/Scripts/Interpreter 4.rb +327 -0
- data/Scripts/Interpreter 5.rb +448 -0
- data/Scripts/Interpreter 6.rb +307 -0
- data/Scripts/Interpreter 7.rb +282 -0
- data/Scripts/Main.rb +46 -9
- data/Scripts/Particles.rb +141 -0
- data/Scripts/Persistent.rb +71 -0
- data/Scripts/Puzzle_Film.rb +14 -0
- data/Scripts/Puzzle_Pixel.rb +210 -0
- data/Scripts/Puzzle_Safe.rb +152 -0
- data/Scripts/Puzzle_Sokoban.rb +14 -0
- data/Scripts/RPG.rb +55 -0
- data/Scripts/SaveLoad.rb +275 -0
- data/Scripts/Scene_Debug.rb +190 -0
- data/Scripts/Scene_End.rb +108 -0
- data/Scripts/Scene_Equip.rb +222 -0
- data/Scripts/Scene_File.rb +111 -0
- data/Scripts/Scene_Item.rb +205 -0
- data/Scripts/Scene_Load.rb +106 -0
- data/Scripts/Scene_Map.rb +540 -0
- data/Scripts/Scene_Menu.rb +213 -0
- data/Scripts/Scene_Name.rb +113 -0
- data/Scripts/Scene_Save.rb +88 -0
- data/Scripts/Scene_Skill.rb +232 -0
- data/Scripts/Scene_Status.rb +78 -0
- data/Scripts/Scene_Title.rb +237 -0
- data/Scripts/Script.rb +780 -0
- data/Scripts/Sprite_Battler.rb +131 -0
- data/Scripts/Sprite_Character.rb +192 -0
- data/Scripts/Sprite_Footprint.rb +35 -0
- data/Scripts/Sprite_Footsplash.rb +54 -0
- data/Scripts/Sprite_Light.rb +18 -0
- data/Scripts/Sprite_MapText.rb +63 -0
- data/Scripts/Sprite_Picture.rb +72 -0
- data/Scripts/Sprite_Timer.rb +52 -0
- data/Scripts/Spriteset_Map.rb +370 -0
- data/Scripts/Window_Base.rb +327 -0
- data/Scripts/Window_BattleResult.rb +51 -0
- data/Scripts/Window_BattleStatus.rb +62 -0
- data/Scripts/Window_Command.rb +49 -0
- data/Scripts/Window_DebugLeft.rb +57 -0
- data/Scripts/Window_DebugRight.rb +69 -0
- data/Scripts/Window_EquipItem.rb +94 -0
- data/Scripts/Window_EquipLeft.rb +61 -0
- data/Scripts/Window_EquipRight.rb +56 -0
- data/Scripts/Window_Gold.rb +27 -0
- data/Scripts/Window_Help.rb +33 -0
- data/Scripts/Window_InputNumber.rb +111 -0
- data/Scripts/Window_Item.rb +229 -0
- data/Scripts/Window_MainMenu.rb +150 -0
- data/Scripts/Window_MenuStatus.rb +48 -0
- data/Scripts/Window_Message.rb +459 -0
- data/Scripts/Window_NameEdit.rb +108 -0
- data/Scripts/Window_NameInput.rb +262 -0
- data/Scripts/Window_PartyCommand.rb +42 -0
- data/Scripts/Window_PlayTime.rb +40 -0
- data/Scripts/Window_SaveFile.rb +91 -0
- data/Scripts/Window_Selectable.rb +203 -0
- data/Scripts/Window_Settings.rb +469 -0
- data/Scripts/Window_ShopBuy.rb +93 -0
- data/Scripts/Window_ShopCommand.rb +37 -0
- data/Scripts/Window_ShopNumber.rb +87 -0
- data/Scripts/Window_ShopSell.rb +94 -0
- data/Scripts/Window_ShopStatus.rb +107 -0
- data/Scripts/Window_Skill.rb +83 -0
- data/Scripts/Window_SkillStatus.rb +28 -0
- data/Scripts/Window_Status.rb +64 -0
- data/Scripts/Window_Steps.rb +26 -0
- data/Scripts/Window_Target.rb +49 -0
- data/Scripts/_scripts.txt +111 -1
- data/Scripts/i18n_English.rb +59 -0
- data/Scripts/i18n_Language.rb +130 -0
- data/bin/rmxp_extractor +13 -13
- data/bin/setup +8 -8
- data/diff_check.rb +13 -13
- data/lib/rmxp_extractor/classnames.rb +245 -244
- data/lib/rmxp_extractor/data_export.rb +82 -82
- data/lib/rmxp_extractor/data_import.rb +69 -69
- data/lib/rmxp_extractor/ron.rb +144 -144
- data/lib/rmxp_extractor/script_handler.rb +85 -85
- data/lib/rmxp_extractor/version.rb +3 -3
- data/lib/rmxp_extractor.rb +46 -46
- data/rmxp_extractor.gemspec +30 -30
- data/spec/spec_helper.rb +100 -100
- metadata +112 -126
- data/Data/Map-1.rxdata +0 -0
- data/Data/Map-327.rxdata +0 -0
- data/Data/Map264.rxdata +0 -0
- data/Data/Map265.rxdata +0 -0
- data/Data/Map266.rxdata +0 -0
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- data/Data/Map347.rxdata +0 -0
- data/Data/Map348.rxdata +0 -0
- data/Data/Map349.rxdata +0 -0
- data/Data/Map350.rxdata +0 -0
- data/Data/Map351.rxdata +0 -0
- data/Data/Map352.rxdata +0 -0
- data/Data/Map353.rxdata +0 -0
- data/Data/Map354.rxdata +0 -0
- data/Data/Map355.rxdata +0 -0
- data/Data/Map356.rxdata +0 -0
- data/Data/Map357.rxdata +0 -0
- data/Data/Map358.rxdata +0 -0
- data/Data/Map359.rxdata +0 -0
- data/Data/Map360.rxdata +0 -0
- data/Data/Map361.rxdata +0 -0
- data/Data/Map362.rxdata +0 -0
- data/Data/Map363.rxdata +0 -0
- data/Data/Map364.rxdata +0 -0
- data/Data/Map365.rxdata +0 -0
- data/Data/Map366.rxdata +0 -0
- data/Data/Map367.rxdata +0 -0
- data/Data/Map368.rxdata +0 -0
- data/Data/Map369.rxdata +0 -0
- data/Data/Map370.rxdata +0 -0
- data/Data/Map371.rxdata +0 -0
- data/Data/Map372.rxdata +0 -0
- data/Data/Map373.rxdata +0 -0
- data/Data/Map374.rxdata +0 -0
- data/Data/Map375.rxdata +0 -0
- data/Data/Map376.rxdata +0 -0
- data/Data/Map377.rxdata +0 -0
- data/Data/Map378.rxdata +0 -0
- data/Data/Map379.rxdata +0 -0
- data/Data/Map380.rxdata +0 -0
- data/Data/Map381.rxdata +0 -0
- data/Data/Map382.rxdata +0 -0
- data/Data/Map383.rxdata +0 -0
- data/Data/Map384.rxdata +0 -0
- data/Data/Map385.rxdata +0 -0
@@ -0,0 +1,259 @@
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# Displays doc message boxes
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class Credits_Message
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#--------------------------------------------------------------------------
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# * Object Initialization
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#--------------------------------------------------------------------------
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def initialize
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@timer = 0
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@viewport = Viewport.new(0, 0, 640, 480)
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@sprite_bg = Sprite.new(@viewport)
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@sprite_bg.bitmap = Bitmap.new(640, 480)
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if $game_switches[104]
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@sprite_bg.bitmap.fill_rect(0, 0, 640, 480, Color.new(0, 0, 0, 255))
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else
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@sprite_bg.bitmap.fill_rect(0, 0, 640, 480, Color.new(255, 255, 255, 255))
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end
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@sprite_text = Sprite.new(@viewport)
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@contents = Bitmap.new(320, 240)
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Language.register_text_sprite(self.class.name + "_contents", @contents)
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@contents.font.size = 16
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@sprite_text.bitmap = @contents
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@sprite_bg.z = 0
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@sprite_text.z = 1
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@sprite_text.zoom_x = @sprite_text.zoom_y = 2
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@viewport.z = 9999
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@viewport.visible = false
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@sprite_bg.opacity = 0
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@sprite_text.opacity = 0
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# Animation flags
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@fade_in = false
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@fade_out = false
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end
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#--------------------------------------------------------------------------
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# * Dispose
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#--------------------------------------------------------------------------
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def dispose
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terminate_message
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$game_temp.message_window_showing = false
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@contents.dispose
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#@sprite_bg.dispose
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@sprite_text.dispose
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@viewport.dispose
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end
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#--------------------------------------------------------------------------
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# * Terminate Message
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#--------------------------------------------------------------------------
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def terminate_message
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# Call message callback
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if !@skip_message_proc && $game_temp.message_proc != nil
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$game_temp.message_proc.call
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$game_temp.message_proc = nil
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end
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$game_temp.message_credits_text = nil
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end
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#--------------------------------------------------------------------------
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# * Refresh: Load new message text and pre-process it
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#--------------------------------------------------------------------------
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def refresh
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if $game_switches[104]
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@sprite_bg.bitmap.fill_rect(0, 0, 640, 480, Color.new(0, 0, 0, 255))
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else
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@sprite_bg.bitmap.fill_rect(0, 0, 640, 480, Color.new(255, 255, 255, 255))
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end
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# Initialize
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@timer = 0
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text = ''
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y = -1
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widths = []
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right_widths = []
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# Pre-process text
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text_raw = $game_temp.message_credits_text.to_str
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# Substitute variables, actors, player name, newlines, etc
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text_raw.gsub!(/\\v\[([0-9]+)\]/) do
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$game_variables[$1.to_i]
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end
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text_raw.gsub!(/\\n\[([0-9]+)\]/) do
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$game_actors[$1.to_i] != nil ? $game_actors[$1.to_i].name : ""
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end
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text_raw.gsub!("\\p", $game_oneshot.player_name)
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text_raw.gsub!("\\n", "\n")
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text_raw.gsub!("\\l", "\005")
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text_raw.gsub!("\\r", "\006")
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# Handle text-rendering escape sequences
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text_raw.gsub!(/\\c\[([0-9]+)\]/, "\000[\\1]")
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# Finally convert the backslash back
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text_raw.gsub!("\\\\", "\\")
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@contents.font.size = 16
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# Now split text into lines by measuring text metrics
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x = y = 0
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right_x = 0
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maxwidth = @contents.width - 8
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spacesize = @contents.text_size(' ')
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for i in text_raw.split(/ /)
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# Split each word around newlines
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newline = false
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for j in i.split("\n")
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# Handle newline
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if newline
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text << "\n"
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widths << x
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right_widths << right_x
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x = 0
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right_x = 0
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y += 1
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@contents.font.size = 24
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else
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newline = true
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end
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if j.start_with?("\006")
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right_x = 0
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x = 0
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end
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# Get width of this word and see if it goes out of bounds
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width = @contents.text_size(j.gsub(/\000\[[0-9]+\]/, '').gsub( "\005","").gsub( "\006","")).width
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if x + width > maxwidth
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text << "\n"
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widths << x
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right_widths << right_x
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x = 0
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right_x = 0
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y += 1
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@contents.font.size = 24
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end
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# Append word to list
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if x == 0
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text << j
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else
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text << ' ' << j
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end
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x += width + spacesize.width
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right_x += width
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end
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end
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widths << x
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right_widths << right_x
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# Prepare renderer
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@contents.clear
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if $game_switches[104]
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@contents.font.color = Color.new(255, 255, 255, 255)
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else
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@contents.font.color = Color.new(0, 0, 0, 255)
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end
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x = (320 - widths[0]) / 2
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y = 0
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y_top = (240 - widths.length * 24) / 2
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@contents.font.size = 16
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# Get 1 text character in c (loop until unable to get text)
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while ((c = text.slice!(/./m)) != nil)
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# \n
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if c == "\n"
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y += 1
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@contents.font.size = 24
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x = (320 - widths[y]) / 2
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next
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end
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# \c[n]
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if c == "\000"
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# Change text color
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text.sub!(/\[([0-9]+)\]/, "")
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color = $1.to_i
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if color >= 0 and color <= 7
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@contents.font.color = Window_Base.text_color(color)
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end
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# go to next text
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next
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end
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if c == "\005"
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x = 16
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next
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end
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if c == "\006"
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x = 320 - (right_widths[y] + 16)
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next
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end
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# Draw text
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@contents.draw_text(x, y_top + (y * 24), 40, 18, c)
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# Add x to drawn text width
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x += @contents.text_size(c).width
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end
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Graphics.frame_reset
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end
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#--------------------------------------------------------------------------
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# * Frame Update
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#--------------------------------------------------------------------------
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def update
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# Handle fade-out effect
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if @fade_out
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@sprite_text.opacity -= 5
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@sprite_bg.opacity -= 5
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if @sprite_text.opacity <= 0
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@sprite_text.opacity = 0
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@sprite_bg.opacity = 0
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@fade_out = false
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@viewport.visible = false
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$game_temp.message_window_showing = false
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end
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return
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end
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# Handle fade-in effect
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if @fade_in
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@sprite_text.opacity += 5
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@sprite_bg.opacity += 5
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if @sprite_text.opacity >= 255
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@sprite_text.opacity = 255
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@sprite_bg.opacity = 255
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@fade_in = false
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$game_temp.message_window_showing = true
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end
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return
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end
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# Message is over and should be hidden or advanced to next
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if $game_temp.message_credits_text == nil
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@fade_out = true if @viewport.visible
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else
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if !@viewport.visible
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# Fade in
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refresh
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@viewport.visible = true
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@fade_in = true
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end
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end
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if visible
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@timer += 1
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if @timer >= 150
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terminate_message
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@fade_out = true
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end
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end
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end
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#--------------------------------------------------------------------------
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# * Variables
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#--------------------------------------------------------------------------
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def visible
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@viewport.visible
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end
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def visible=(val)
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@viewport.visible = val
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end
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end
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class FastTravel
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class Zone
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attr_reader :name
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attr_reader :maps
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def initialize(name, maps)
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@name = name
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@maps = maps
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end
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end
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ZONES = {
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:red_ground => Zone.new(tr("The Refuge (Surface)"), {
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:ground1 => tr("elevator street"),
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:ground2 => tr("vendor street"),
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:backalley => tr("back alley"),
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:library => tr("library"),
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:factory => tr("factory"),
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}),
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:red => Zone.new(tr("The Refuge"), {
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:garden => tr("garden"),
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:gate => tr("city gate"),
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:elevator => tr("elevator deck"),
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:apartments => tr("apartments"),
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:cafe => tr("cafe"),
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:office => tr("office"),
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:obsdeck => tr("observation deck"),
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}),
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:green => Zone.new(tr("The Glen"), {
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:village => tr("village"),
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:ruins => tr("ruins"),
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:forest => tr("forest"),
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:wall => tr("the gate"),
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:dock => tr("dock"),
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:courtyard => tr("courtyard"),
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:research => tr("research station"),
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:grave => tr("graveyard")
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}),
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:blue => Zone.new(tr("The Barrens"), {
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:entrance => tr("entrance"),
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:outpost => tr("outpost"),
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:cliffs => tr("cliffs"),
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:mineshaft => tr("mineshaft entrance"),
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:factory => tr("old factory"),
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:dorms => tr("dormitories"),
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:swamp => tr("shrimp swamp"),
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:docks => tr("docks"),
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:quarry => tr("lookout point"),
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}),
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}
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end
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@@ -0,0 +1,77 @@
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FOOTSTEP_SFX = [
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# Start
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['step_wood',
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'step_tile'],
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# Blue
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['step_gravel',
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'step_wood'],
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# Blue Interior
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['step_tile',
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'step_wood',
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'step_metal'],
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# Green
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['step_grass',
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'step_wood',
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'step_gravel',
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'step_boat'],
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# Green Interior
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['step_grass',
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'step_tile'],
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# Red
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['step_grate',
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'step_metal'],
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# Red Interior
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['step_tile',
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'step_wood'],
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# Tower
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['step_splash'],
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# Tower Start
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[],
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# Blank
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['step_tile'],
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# Blue Factory Interior
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[['step_metal', 0.5]],
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# Red Ground
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['step_tile',
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'step_wood'],
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# Red Factory
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['step_tile',
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'step_wood',
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'step_grate'],
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# Red Factory Interior
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['step_metal'],
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# Red observation deck
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['step_metal',
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'step_tile'],
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# Red alley
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['step_tile',
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'step_wood',
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'step_grate'],
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# Blue outpost
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['step_tile',
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'step_wood'],
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# Blue mineshaft
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['step_gravel',
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'step_wood'],
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# Tower
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['step_splash',
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'step_tile_soft'],
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# Start Tower
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['step_wood',
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'step_tile'],
|
62
|
+
# Start line
|
63
|
+
[],
|
64
|
+
# Green mineshaft
|
65
|
+
['step_gravel',
|
66
|
+
'step_wood'],
|
67
|
+
# Green interior boat
|
68
|
+
['step_gravel',
|
69
|
+
'step_wood',
|
70
|
+
'step_boat'],
|
71
|
+
]
|
72
|
+
|
73
|
+
FOOTSTEP_AMT = {
|
74
|
+
'step_metal' => 4,
|
75
|
+
'step_tile' => 4,
|
76
|
+
'step_tile_soft' => 4
|
77
|
+
}
|
@@ -0,0 +1,50 @@
|
|
1
|
+
module Item
|
2
|
+
COMBINATIONS = {
|
3
|
+
[3, 4] => 5, # alcohol + dry branch => wet branch
|
4
|
+
[8, 9] => 10, # camera + screwdriver => lens
|
5
|
+
[10, 12] => 13, # lens + broken battery => empty battery
|
6
|
+
[1, 13] => 14, # lightbulb + empty battery => charged battery
|
7
|
+
[1, 12] => 102, # lightbulb + broken battery => can't combine
|
8
|
+
[16, 20] => 17, # sponge + bottle of acid => wet sponge
|
9
|
+
[11, 22] => 101, # empty bottle + viscous syringe => can't combine
|
10
|
+
[15, 22] => 16, # bottle of smoke + viscous syringe => bottle of acid
|
11
|
+
[11, 18] => 103, # empty bottle + crowbar => can't combine
|
12
|
+
[11, 19] => 103, # empty bottle + pipe => can't combine
|
13
|
+
[1, 18] => 104, # lightbulb + crowbar => can't combine
|
14
|
+
[1, 19] => 104, # lightbulb + pipe => can't combine
|
15
|
+
[25, 26] => 30, # feather + ink bottle => pen
|
16
|
+
[27, 56] => 57, # tube of water + water pill => miracle water
|
17
|
+
[32, 36] => 33, # button + magnets => magnetized button
|
18
|
+
[37, 38] => 32, # tin + scissors => button
|
19
|
+
[36, 37] => 100, # tin + magnets => can't combine
|
20
|
+
[44, 46] => 52, # gluestick + Kip's library card => Kip's sticky library card
|
21
|
+
[46, 53] => 51, # Kip's library card + sticky photo of Niko => Niko's library card
|
22
|
+
[44, 45] => 53, # gluestick + photo of Niko => sticky photo of Niko
|
23
|
+
[44, 61] => 71, # gluestick + photo of Niko1 => sticky photo of Niko
|
24
|
+
[44, 62] => 72, # gluestick + photo of Niko2 => sticky photo of Niko
|
25
|
+
[44, 63] => 73, # gluestick + photo of Niko3 => sticky photo of Niko
|
26
|
+
[44, 64] => 74, # gluestick + photo of Niko4 => sticky photo of Niko
|
27
|
+
[44, 65] => 75, # gluestick + photo of Niko5 => sticky photo of Niko
|
28
|
+
[44, 66] => 54, # gluestick + photo of Niko6 'blink' => can't combine
|
29
|
+
[44, 67] => 77, # gluestick + photo of Niko7 => sticky photo of Niko
|
30
|
+
[44, 68] => 78, # gluestick + photo of Niko8 => sticky photo of Niko
|
31
|
+
[44, 69] => 79, # gluestick + photo of Niko9 => sticky photo of Niko
|
32
|
+
[44, 70] => 80, # gluestick + photo of Niko10 => sticky photo of Niko
|
33
|
+
[45, 52] => 51, # photo of Niko + Kip's sticky library card => Niko's library card
|
34
|
+
[52, 61] => 61, # photo of Niko1 + Kip's sticky library card => Niko's library card
|
35
|
+
[52, 62] => 62, # photo of Niko2 + Kip's sticky library card => Niko's library card
|
36
|
+
[52, 63] => 63, # photo of Niko3 + Kip's sticky library card => Niko's library card
|
37
|
+
[52, 64] => 64, # photo of Niko4 + Kip's sticky library card => Niko's library card
|
38
|
+
[52, 65] => 65, # photo of Niko5 + Kip's sticky library card => Niko's library card
|
39
|
+
[52, 66] => 54, # photo of Niko6 'blink' + Kip's sticky library card => can't combine
|
40
|
+
[52, 67] => 67, # photo of Niko7 + Kip's sticky library card => Niko's library card
|
41
|
+
[52, 68] => 68, # photo of Niko8 + Kip's sticky library card => Niko's library card
|
42
|
+
[52, 69] => 69, # photo of Niko9 + Kip's sticky library card => Niko's library card
|
43
|
+
[52, 70] => 70, # photo of Niko10 + Kip's sticky library card => Niko's library card
|
44
|
+
}
|
45
|
+
|
46
|
+
def self.combine(item_a, item_b)
|
47
|
+
items = [item_a, item_b].minmax
|
48
|
+
return COMBINATIONS[items]
|
49
|
+
end
|
50
|
+
end
|
@@ -0,0 +1,60 @@
|
|
1
|
+
class SpecialEventData
|
2
|
+
attr_reader :flags
|
3
|
+
attr_reader :collision
|
4
|
+
|
5
|
+
def initialize(flags, collision)
|
6
|
+
@flags = flags
|
7
|
+
@collision = collision
|
8
|
+
end
|
9
|
+
|
10
|
+
def self.get(name)
|
11
|
+
return SPECIAL_EVENTS[name]
|
12
|
+
end
|
13
|
+
|
14
|
+
SPECIAL_EVENTS = {
|
15
|
+
:bigpool => SpecialEventData.new(
|
16
|
+
[:bottom],
|
17
|
+
[[-4, -7], [-3, -7], [-2, -7], [-1, -7], [0, -7], [1, -7], [2, -7], [3, -7], [4, -7], #top
|
18
|
+
[-5, -6], [-5, -5], [-5, -4], [5, -6], [5, -5], [5, -4], #sides
|
19
|
+
[-4, -3], [-3, -3], [3, -3], [4, -3], #bottom upper
|
20
|
+
[-2, -2], [-1, -2], [0, -2], [1, -2], [2, -2]] #bottom lower
|
21
|
+
),
|
22
|
+
:smallpool => SpecialEventData.new(
|
23
|
+
[],
|
24
|
+
[[-1, 0], [0, 0], [1, 0],
|
25
|
+
[-2, -1],[-1, -1], [0, -1], [1, -1],[2, -1]]
|
26
|
+
),
|
27
|
+
:specialpool => SpecialEventData.new(
|
28
|
+
[],
|
29
|
+
[[-1, 0], [0, 0], [1, 0],
|
30
|
+
[-1, -1], [0, -1], [1, -1]]
|
31
|
+
),
|
32
|
+
:generator => SpecialEventData.new(
|
33
|
+
[:bottom],
|
34
|
+
[[-3, -1], [-2, -1], [-1, -1], [0, -1], [1, -1], [2, -1], [3, -1], # lowest row
|
35
|
+
[-3, -2], [-2, -2], [-1, -2], [0, -2], [1, -2], [2, -2], [3, -2], # low row
|
36
|
+
[-2, -3], [-1, -3], [0, -3], [1, -3], [2, -3], # high row
|
37
|
+
[-1, -4], [0, -4], [1, -4]] # highest row
|
38
|
+
),
|
39
|
+
:machine => SpecialEventData.new(
|
40
|
+
[],
|
41
|
+
[[-1, 0], [0, 0], [1, 0]]
|
42
|
+
),
|
43
|
+
:glitch => SpecialEventData.new(
|
44
|
+
[],
|
45
|
+
[[0, 0], [0, -1]]
|
46
|
+
),
|
47
|
+
:bed => SpecialEventData.new(
|
48
|
+
[:bottom],
|
49
|
+
[[0, 0], [0, -1]],
|
50
|
+
),
|
51
|
+
:vendor => SpecialEventData.new(
|
52
|
+
[],
|
53
|
+
[[-1, 0], [0, 0], [1, 0]],
|
54
|
+
),
|
55
|
+
:lens => SpecialEventData.new(
|
56
|
+
[],
|
57
|
+
[[0, -1], [0, 0]],
|
58
|
+
),
|
59
|
+
}
|
60
|
+
end
|
data/Scripts/Demo.rb
ADDED
@@ -0,0 +1,7 @@
|
|
1
|
+
def demo_entity_message
|
2
|
+
Oneshot.msgbox Oneshot::Msg::INFO, "[...Who am I kidding. Of course I don't.]"
|
3
|
+
Oneshot.msgbox Oneshot::Msg::ERR, "[If you DO decide to visit this world again, #{$game_oneshot.player_name}... I won't be looking forward to it at all.]"
|
4
|
+
Oneshot.msgbox Oneshot::Msg::ERR, "[I'm so tired.]"
|
5
|
+
Oneshot.msgbox Oneshot::Msg::ERR, "[Goodbye.]"
|
6
|
+
Graphics.frame_reset
|
7
|
+
end
|