rmxp_extractor 1.7 → 1.8
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- checksums.yaml +4 -4
- data/CODE_OF_CONDUCT.md +74 -74
- data/Data/Actors.rxdata +0 -0
- data/Data/Animations.rxdata +0 -0
- data/Data/Armors.rxdata +0 -0
- data/Data/Classes.rxdata +0 -0
- data/Data/CommonEvents.rxdata +0 -0
- data/Data/Enemies.rxdata +0 -0
- data/Data/Items.rxdata +0 -0
- data/Data/Map001.rxdata +0 -0
- data/Data/Map002.rxdata +0 -0
- data/Data/Map003.rxdata +0 -0
- data/Data/Map004.rxdata +0 -0
- data/Data/Map005.rxdata +0 -0
- data/Data/Map006.rxdata +0 -0
- data/Data/Map007.rxdata +0 -0
- data/Data/Map008.rxdata +0 -0
- data/Data/Map009.rxdata +0 -0
- data/Data/Map010.rxdata +0 -0
- data/Data/Map011.rxdata +0 -0
- data/Data/Map012.rxdata +0 -0
- data/Data/Map013.rxdata +0 -0
- data/Data/Map014.rxdata +0 -0
- data/Data/Map015.rxdata +0 -0
- data/Data/Map016.rxdata +0 -0
- data/Data/Map017.rxdata +0 -0
- data/Data/Map018.rxdata +0 -0
- data/Data/Map019.rxdata +0 -0
- data/Data/Map020.rxdata +0 -0
- data/Data/Map021.rxdata +0 -0
- data/Data/Map022.rxdata +0 -0
- data/Data/Map023.rxdata +0 -0
- data/Data/Map024.rxdata +0 -0
- data/Data/Map025.rxdata +0 -0
- data/Data/Map026.rxdata +0 -0
- data/Data/Map027.rxdata +0 -0
- data/Data/Map028.rxdata +0 -0
- data/Data/Map029.rxdata +0 -0
- data/Data/Map030.rxdata +0 -0
- data/Data/Map031.rxdata +0 -0
- data/Data/Map032.rxdata +0 -0
- data/Data/Map033.rxdata +0 -0
- data/Data/Map034.rxdata +0 -0
- data/Data/Map035.rxdata +0 -0
- data/Data/Map036.rxdata +0 -0
- data/Data/Map037.rxdata +0 -0
- data/Data/Map038.rxdata +0 -0
- data/Data/Map039.rxdata +0 -0
- data/Data/Map040.rxdata +0 -0
- data/Data/Map041.rxdata +0 -0
- data/Data/Map042.rxdata +0 -0
- data/Data/Map043.rxdata +0 -0
- data/Data/Map044.rxdata +0 -0
- data/Data/Map045.rxdata +0 -0
- data/Data/Map046.rxdata +0 -0
- data/Data/Map047.rxdata +0 -0
- data/Data/Map048.rxdata +0 -0
- data/Data/Map049.rxdata +0 -0
- data/Data/Map050.rxdata +0 -0
- data/Data/Map051.rxdata +0 -0
- data/Data/Map052.rxdata +0 -0
- data/Data/Map053.rxdata +0 -0
- data/Data/Map054.rxdata +0 -0
- data/Data/Map055.rxdata +0 -0
- data/Data/Map056.rxdata +0 -0
- data/Data/Map057.rxdata +0 -0
- data/Data/Map058.rxdata +0 -0
- data/Data/Map059.rxdata +0 -0
- data/Data/Map060.rxdata +0 -0
- data/Data/Map061.rxdata +0 -0
- data/Data/Map062.rxdata +0 -0
- data/Data/Map063.rxdata +0 -0
- data/Data/Map064.rxdata +0 -0
- data/Data/Map065.rxdata +0 -0
- data/Data/Map066.rxdata +0 -0
- data/Data/Map067.rxdata +0 -0
- data/Data/Map068.rxdata +0 -0
- data/Data/Map069.rxdata +0 -0
- data/Data/Map070.rxdata +0 -0
- data/Data/Map071.rxdata +0 -0
- data/Data/Map072.rxdata +0 -0
- data/Data/Map073.rxdata +0 -0
- data/Data/Map074.rxdata +0 -0
- data/Data/Map075.rxdata +0 -0
- data/Data/Map076.rxdata +0 -0
- data/Data/Map077.rxdata +0 -0
- data/Data/Map078.rxdata +0 -0
- data/Data/Map079.rxdata +0 -0
- data/Data/Map080.rxdata +0 -0
- data/Data/Map081.rxdata +0 -0
- data/Data/Map082.rxdata +0 -0
- data/Data/Map083.rxdata +0 -0
- data/Data/Map084.rxdata +0 -0
- data/Data/Map085.rxdata +0 -0
- data/Data/Map086.rxdata +0 -0
- data/Data/Map087.rxdata +0 -0
- data/Data/Map088.rxdata +0 -0
- data/Data/Map089.rxdata +0 -0
- data/Data/Map090.rxdata +0 -0
- data/Data/Map091.rxdata +0 -0
- data/Data/Map092.rxdata +0 -0
- data/Data/Map093.rxdata +0 -0
- data/Data/Map094.rxdata +0 -0
- data/Data/Map095.rxdata +0 -0
- data/Data/Map096.rxdata +0 -0
- data/Data/Map097.rxdata +0 -0
- data/Data/Map098.rxdata +0 -0
- data/Data/Map099.rxdata +0 -0
- data/Data/Map100.rxdata +0 -0
- data/Data/Map101.rxdata +0 -0
- data/Data/Map102.rxdata +0 -0
- data/Data/Map103.rxdata +0 -0
- data/Data/Map104.rxdata +0 -0
- data/Data/Map105.rxdata +0 -0
- data/Data/Map106.rxdata +0 -0
- data/Data/Map107.rxdata +0 -0
- data/Data/Map108.rxdata +0 -0
- data/Data/Map109.rxdata +0 -0
- data/Data/Map110.rxdata +0 -0
- data/Data/Map111.rxdata +0 -0
- data/Data/Map112.rxdata +0 -0
- data/Data/Map113.rxdata +0 -0
- data/Data/Map114.rxdata +0 -0
- data/Data/Map115.rxdata +0 -0
- data/Data/Map116.rxdata +0 -0
- data/Data/Map117.rxdata +0 -0
- data/Data/Map118.rxdata +0 -0
- data/Data/Map119.rxdata +0 -0
- data/Data/Map120.rxdata +0 -0
- data/Data/Map121.rxdata +0 -0
- data/Data/Map122.rxdata +0 -0
- data/Data/Map123.rxdata +0 -0
- data/Data/Map124.rxdata +0 -0
- data/Data/Map125.rxdata +0 -0
- data/Data/Map126.rxdata +0 -0
- data/Data/Map127.rxdata +0 -0
- data/Data/Map128.rxdata +0 -0
- data/Data/Map129.rxdata +0 -0
- data/Data/Map130.rxdata +0 -0
- data/Data/Map131.rxdata +0 -0
- data/Data/Map132.rxdata +0 -0
- data/Data/Map133.rxdata +0 -0
- data/Data/Map134.rxdata +0 -0
- data/Data/Map135.rxdata +0 -0
- data/Data/Map136.rxdata +0 -0
- data/Data/Map137.rxdata +0 -0
- data/Data/Map138.rxdata +0 -0
- data/Data/Map139.rxdata +0 -0
- data/Data/Map140.rxdata +0 -0
- data/Data/Map141.rxdata +0 -0
- data/Data/Map142.rxdata +0 -0
- data/Data/Map143.rxdata +0 -0
- data/Data/Map144.rxdata +0 -0
- data/Data/Map145.rxdata +0 -0
- data/Data/Map146.rxdata +0 -0
- data/Data/Map147.rxdata +0 -0
- data/Data/Map148.rxdata +0 -0
- data/Data/Map149.rxdata +0 -0
- data/Data/Map150.rxdata +0 -0
- data/Data/Map151.rxdata +0 -0
- data/Data/Map152.rxdata +0 -0
- data/Data/Map153.rxdata +0 -0
- data/Data/Map154.rxdata +0 -0
- data/Data/Map155.rxdata +0 -0
- data/Data/Map156.rxdata +0 -0
- data/Data/Map157.rxdata +0 -0
- data/Data/Map158.rxdata +0 -0
- data/Data/Map159.rxdata +0 -0
- data/Data/Map160.rxdata +0 -0
- data/Data/Map161.rxdata +0 -0
- data/Data/Map162.rxdata +0 -0
- data/Data/Map163.rxdata +0 -0
- data/Data/Map164.rxdata +0 -0
- data/Data/Map165.rxdata +0 -0
- data/Data/Map166.rxdata +0 -0
- data/Data/Map167.rxdata +0 -0
- data/Data/Map168.rxdata +0 -0
- data/Data/Map169.rxdata +0 -0
- data/Data/Map170.rxdata +0 -0
- data/Data/Map171.rxdata +0 -0
- data/Data/Map172.rxdata +0 -0
- data/Data/Map173.rxdata +0 -0
- data/Data/Map174.rxdata +0 -0
- data/Data/Map175.rxdata +0 -0
- data/Data/Map176.rxdata +0 -0
- data/Data/Map177.rxdata +0 -0
- data/Data/Map178.rxdata +0 -0
- data/Data/Map179.rxdata +0 -0
- data/Data/Map180.rxdata +0 -0
- data/Data/Map181.rxdata +0 -0
- data/Data/Map182.rxdata +0 -0
- data/Data/Map183.rxdata +0 -0
- data/Data/Map184.rxdata +0 -0
- data/Data/Map185.rxdata +0 -0
- data/Data/Map186.rxdata +0 -0
- data/Data/Map187.rxdata +0 -0
- data/Data/Map188.rxdata +0 -0
- data/Data/Map189.rxdata +0 -0
- data/Data/Map190.rxdata +0 -0
- data/Data/Map191.rxdata +0 -0
- data/Data/Map192.rxdata +0 -0
- data/Data/Map193.rxdata +0 -0
- data/Data/Map194.rxdata +0 -0
- data/Data/Map195.rxdata +0 -0
- data/Data/Map196.rxdata +0 -0
- data/Data/Map197.rxdata +0 -0
- data/Data/Map198.rxdata +0 -0
- data/Data/Map199.rxdata +0 -0
- data/Data/Map200.rxdata +0 -0
- data/Data/Map201.rxdata +0 -0
- data/Data/Map202.rxdata +0 -0
- data/Data/Map203.rxdata +0 -0
- data/Data/Map204.rxdata +0 -0
- data/Data/Map205.rxdata +0 -0
- data/Data/Map206.rxdata +0 -0
- data/Data/Map207.rxdata +0 -0
- data/Data/Map208.rxdata +0 -0
- data/Data/Map209.rxdata +0 -0
- data/Data/Map210.rxdata +0 -0
- data/Data/Map211.rxdata +0 -0
- data/Data/Map212.rxdata +0 -0
- data/Data/Map213.rxdata +0 -0
- data/Data/Map214.rxdata +0 -0
- data/Data/Map215.rxdata +0 -0
- data/Data/Map216.rxdata +0 -0
- data/Data/Map217.rxdata +0 -0
- data/Data/Map218.rxdata +0 -0
- data/Data/Map219.rxdata +0 -0
- data/Data/Map220.rxdata +0 -0
- data/Data/Map221.rxdata +0 -0
- data/Data/Map222.rxdata +0 -0
- data/Data/Map223.rxdata +0 -0
- data/Data/Map224.rxdata +0 -0
- data/Data/Map225.rxdata +0 -0
- data/Data/Map226.rxdata +0 -0
- data/Data/Map227.rxdata +0 -0
- data/Data/Map228.rxdata +0 -0
- data/Data/Map229.rxdata +0 -0
- data/Data/Map230.rxdata +0 -0
- data/Data/Map231.rxdata +0 -0
- data/Data/Map232.rxdata +0 -0
- data/Data/Map233.rxdata +0 -0
- data/Data/Map234.rxdata +0 -0
- data/Data/Map235.rxdata +0 -0
- data/Data/Map236.rxdata +0 -0
- data/Data/Map237.rxdata +0 -0
- data/Data/Map238.rxdata +0 -0
- data/Data/Map239.rxdata +0 -0
- data/Data/Map240.rxdata +0 -0
- data/Data/Map241.rxdata +0 -0
- data/Data/Map242.rxdata +0 -0
- data/Data/Map243.rxdata +0 -0
- data/Data/Map244.rxdata +0 -0
- data/Data/Map245.rxdata +0 -0
- data/Data/Map246.rxdata +0 -0
- data/Data/Map247.rxdata +0 -0
- data/Data/Map248.rxdata +0 -0
- data/Data/Map249.rxdata +0 -0
- data/Data/Map250.rxdata +0 -0
- data/Data/Map251.rxdata +0 -0
- data/Data/Map252.rxdata +0 -0
- data/Data/Map253.rxdata +0 -0
- data/Data/Map254.rxdata +0 -0
- data/Data/Map255.rxdata +0 -0
- data/Data/Map256.rxdata +0 -0
- data/Data/Map257.rxdata +0 -0
- data/Data/Map258.rxdata +0 -0
- data/Data/Map259.rxdata +0 -0
- data/Data/Map260.rxdata +0 -0
- data/Data/Map261.rxdata +0 -0
- data/Data/Map262.rxdata +0 -0
- data/Data/Map263.rxdata +0 -0
- data/Data/MapInfos.rxdata +0 -0
- data/Data/Scripts.rxdata +0 -0
- data/Data/Skills.rxdata +0 -0
- data/Data/States.rxdata +0 -0
- data/Data/System.rxdata +0 -0
- data/Data/Tilesets.rxdata +0 -0
- data/Data/Troops.rxdata +0 -0
- data/Data/Weapons.rxdata +0 -0
- data/Data/xScripts.rxdata +0 -0
- data/Gemfile +13 -13
- data/LICENSE.txt +21 -21
- data/README.md +35 -35
- data/Rakefile +6 -6
- data/Scripts/Credits_Message.rb +259 -0
- data/Scripts/Data_FastTravel.rb +50 -0
- data/Scripts/Data_Footsteps.rb +77 -0
- data/Scripts/Data_Item.rb +50 -0
- data/Scripts/Data_SpecialEventData.rb +60 -0
- data/Scripts/Demo.rb +7 -0
- data/Scripts/Desktop_Message.rb +210 -0
- data/Scripts/Doc_Message.rb +273 -0
- data/Scripts/EdText.rb +50 -0
- data/Scripts/Ed_Message.rb +234 -0
- data/Scripts/FastTravel.rb +175 -0
- data/Scripts/Game_Actor.rb +156 -0
- data/Scripts/Game_Actors.rb +28 -0
- data/Scripts/Game_BattleAction.rb +145 -0
- data/Scripts/Game_Battler 1.rb +307 -0
- data/Scripts/Game_Battler 2.rb +294 -0
- data/Scripts/Game_Battler 3.rb +354 -0
- data/Scripts/Game_Character 1.rb +291 -0
- data/Scripts/Game_Character 2.rb +355 -0
- data/Scripts/Game_Character 3.rb +505 -0
- data/Scripts/Game_CommonEvent.rb +70 -0
- data/Scripts/Game_Enemy.rb +317 -0
- data/Scripts/Game_Event.rb +264 -0
- data/Scripts/Game_FastTravel.rb +40 -0
- data/Scripts/Game_Follower.rb +76 -0
- data/Scripts/Game_Light.rb +13 -0
- data/Scripts/Game_Map.rb +551 -0
- data/Scripts/Game_Oneshot.rb +83 -0
- data/Scripts/Game_Party.rb +380 -0
- data/Scripts/Game_Picture.rb +164 -0
- data/Scripts/Game_Player.rb +298 -0
- data/Scripts/Game_Screen.rb +148 -0
- data/Scripts/Game_SelfSwitches.rb +30 -0
- data/Scripts/Game_Switches.rb +45 -0
- data/Scripts/Game_System.rb +210 -0
- data/Scripts/Game_Temp.rb +145 -0
- data/Scripts/Game_Variables.rb +36 -0
- data/Scripts/Interpreter 1.rb +320 -0
- data/Scripts/Interpreter 2.rb +286 -0
- data/Scripts/Interpreter 3.rb +474 -0
- data/Scripts/Interpreter 4.rb +327 -0
- data/Scripts/Interpreter 5.rb +448 -0
- data/Scripts/Interpreter 6.rb +307 -0
- data/Scripts/Interpreter 7.rb +282 -0
- data/Scripts/Main.rb +46 -9
- data/Scripts/Particles.rb +141 -0
- data/Scripts/Persistent.rb +71 -0
- data/Scripts/Puzzle_Film.rb +14 -0
- data/Scripts/Puzzle_Pixel.rb +210 -0
- data/Scripts/Puzzle_Safe.rb +152 -0
- data/Scripts/Puzzle_Sokoban.rb +14 -0
- data/Scripts/RPG.rb +55 -0
- data/Scripts/SaveLoad.rb +275 -0
- data/Scripts/Scene_Debug.rb +190 -0
- data/Scripts/Scene_End.rb +108 -0
- data/Scripts/Scene_Equip.rb +222 -0
- data/Scripts/Scene_File.rb +111 -0
- data/Scripts/Scene_Item.rb +205 -0
- data/Scripts/Scene_Load.rb +106 -0
- data/Scripts/Scene_Map.rb +540 -0
- data/Scripts/Scene_Menu.rb +213 -0
- data/Scripts/Scene_Name.rb +113 -0
- data/Scripts/Scene_Save.rb +88 -0
- data/Scripts/Scene_Skill.rb +232 -0
- data/Scripts/Scene_Status.rb +78 -0
- data/Scripts/Scene_Title.rb +237 -0
- data/Scripts/Script.rb +780 -0
- data/Scripts/Sprite_Battler.rb +131 -0
- data/Scripts/Sprite_Character.rb +192 -0
- data/Scripts/Sprite_Footprint.rb +35 -0
- data/Scripts/Sprite_Footsplash.rb +54 -0
- data/Scripts/Sprite_Light.rb +18 -0
- data/Scripts/Sprite_MapText.rb +63 -0
- data/Scripts/Sprite_Picture.rb +72 -0
- data/Scripts/Sprite_Timer.rb +52 -0
- data/Scripts/Spriteset_Map.rb +370 -0
- data/Scripts/Window_Base.rb +327 -0
- data/Scripts/Window_BattleResult.rb +51 -0
- data/Scripts/Window_BattleStatus.rb +62 -0
- data/Scripts/Window_Command.rb +49 -0
- data/Scripts/Window_DebugLeft.rb +57 -0
- data/Scripts/Window_DebugRight.rb +69 -0
- data/Scripts/Window_EquipItem.rb +94 -0
- data/Scripts/Window_EquipLeft.rb +61 -0
- data/Scripts/Window_EquipRight.rb +56 -0
- data/Scripts/Window_Gold.rb +27 -0
- data/Scripts/Window_Help.rb +33 -0
- data/Scripts/Window_InputNumber.rb +111 -0
- data/Scripts/Window_Item.rb +229 -0
- data/Scripts/Window_MainMenu.rb +150 -0
- data/Scripts/Window_MenuStatus.rb +48 -0
- data/Scripts/Window_Message.rb +459 -0
- data/Scripts/Window_NameEdit.rb +108 -0
- data/Scripts/Window_NameInput.rb +262 -0
- data/Scripts/Window_PartyCommand.rb +42 -0
- data/Scripts/Window_PlayTime.rb +40 -0
- data/Scripts/Window_SaveFile.rb +91 -0
- data/Scripts/Window_Selectable.rb +203 -0
- data/Scripts/Window_Settings.rb +469 -0
- data/Scripts/Window_ShopBuy.rb +93 -0
- data/Scripts/Window_ShopCommand.rb +37 -0
- data/Scripts/Window_ShopNumber.rb +87 -0
- data/Scripts/Window_ShopSell.rb +94 -0
- data/Scripts/Window_ShopStatus.rb +107 -0
- data/Scripts/Window_Skill.rb +83 -0
- data/Scripts/Window_SkillStatus.rb +28 -0
- data/Scripts/Window_Status.rb +64 -0
- data/Scripts/Window_Steps.rb +26 -0
- data/Scripts/Window_Target.rb +49 -0
- data/Scripts/_scripts.txt +111 -1
- data/Scripts/i18n_English.rb +59 -0
- data/Scripts/i18n_Language.rb +130 -0
- data/bin/rmxp_extractor +13 -13
- data/bin/setup +8 -8
- data/diff_check.rb +13 -13
- data/lib/rmxp_extractor/classnames.rb +245 -244
- data/lib/rmxp_extractor/data_export.rb +82 -82
- data/lib/rmxp_extractor/data_import.rb +69 -69
- data/lib/rmxp_extractor/ron.rb +144 -144
- data/lib/rmxp_extractor/script_handler.rb +85 -85
- data/lib/rmxp_extractor/version.rb +3 -3
- data/lib/rmxp_extractor.rb +46 -46
- data/rmxp_extractor.gemspec +30 -30
- data/spec/spec_helper.rb +100 -100
- metadata +112 -126
- data/Data/Map-1.rxdata +0 -0
- data/Data/Map-327.rxdata +0 -0
- data/Data/Map264.rxdata +0 -0
- data/Data/Map265.rxdata +0 -0
- data/Data/Map266.rxdata +0 -0
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- data/Data/Map347.rxdata +0 -0
- data/Data/Map348.rxdata +0 -0
- data/Data/Map349.rxdata +0 -0
- data/Data/Map350.rxdata +0 -0
- data/Data/Map351.rxdata +0 -0
- data/Data/Map352.rxdata +0 -0
- data/Data/Map353.rxdata +0 -0
- data/Data/Map354.rxdata +0 -0
- data/Data/Map355.rxdata +0 -0
- data/Data/Map356.rxdata +0 -0
- data/Data/Map357.rxdata +0 -0
- data/Data/Map358.rxdata +0 -0
- data/Data/Map359.rxdata +0 -0
- data/Data/Map360.rxdata +0 -0
- data/Data/Map361.rxdata +0 -0
- data/Data/Map362.rxdata +0 -0
- data/Data/Map363.rxdata +0 -0
- data/Data/Map364.rxdata +0 -0
- data/Data/Map365.rxdata +0 -0
- data/Data/Map366.rxdata +0 -0
- data/Data/Map367.rxdata +0 -0
- data/Data/Map368.rxdata +0 -0
- data/Data/Map369.rxdata +0 -0
- data/Data/Map370.rxdata +0 -0
- data/Data/Map371.rxdata +0 -0
- data/Data/Map372.rxdata +0 -0
- data/Data/Map373.rxdata +0 -0
- data/Data/Map374.rxdata +0 -0
- data/Data/Map375.rxdata +0 -0
- data/Data/Map376.rxdata +0 -0
- data/Data/Map377.rxdata +0 -0
- data/Data/Map378.rxdata +0 -0
- data/Data/Map379.rxdata +0 -0
- data/Data/Map380.rxdata +0 -0
- data/Data/Map381.rxdata +0 -0
- data/Data/Map382.rxdata +0 -0
- data/Data/Map383.rxdata +0 -0
- data/Data/Map384.rxdata +0 -0
- data/Data/Map385.rxdata +0 -0
@@ -0,0 +1,141 @@
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class Particle
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3
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def initialize(viewport, bitmap)
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@sprite = Sprite.new(viewport)
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5
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@sprite.bitmap = bitmap
|
6
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+
@sprite.ox = bitmap.width / 2
|
7
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@sprite.oy = bitmap.height / 2
|
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self.x = rand(640)
|
9
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+
self.y = rand(480)
|
10
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+
end
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11
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+
|
12
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# Link various things to the sprite
|
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def x
|
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@x
|
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end
|
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def x=(val)
|
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@x = val
|
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width = @sprite.bitmap.width * @sprite.zoom_x
|
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if @x < -width
|
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@x = 640 + width
|
21
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elsif @x > 640 + width
|
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@x = -width
|
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end
|
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@sprite.x = @x
|
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end
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def y
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@y
|
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end
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def y=(val)
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@y = val
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height = @sprite.bitmap.height * @sprite.zoom_y
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32
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if @y < -height
|
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@y = 480 + height
|
34
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elsif @y > 480 + height
|
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@y = -height
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end
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@sprite.y = @y
|
38
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end
|
39
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def scale
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@sprite.zoom_x
|
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end
|
42
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def scale=(val)
|
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@sprite.zoom_x = val
|
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@sprite.zoom_y = val
|
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+
end
|
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def opacity
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@sprite.opacity
|
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end
|
49
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def opacity=(val)
|
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@sprite.opacity = val
|
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end
|
52
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def dispose
|
53
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@sprite.dispose
|
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@sprite = nil
|
55
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end
|
56
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end
|
57
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+
|
58
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class Particle_Firefly < Particle
|
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@@bitmap = RPG::Cache.picture('firefly')
|
60
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|
61
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def initialize(viewport)
|
62
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super(viewport, @@bitmap)
|
63
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@phase = rand(120)
|
64
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@wavelength = rand(120..240)
|
65
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@vx = rand(0.2..1.5) * (rand(2) * 2 - 1)
|
66
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@vy = rand(0.2..1.5) * (rand(2) * 2 - 1)
|
67
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self.scale = rand(0.02..0.08)
|
68
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@sprite.blend_type = 1
|
69
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+
end
|
70
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+
|
71
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def update
|
72
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self.x += @vx
|
73
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self.y += @vy
|
74
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+
self.opacity = Math.sin((@phase / @wavelength.to_f) * Math::PI) * 255
|
75
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+
@phase = (@phase + 1) % @wavelength
|
76
|
+
end
|
77
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+
end
|
78
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+
|
79
|
+
# A layer of moving particle objects, useful for fireflies and shrimp
|
80
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+
class ParticleLayer
|
81
|
+
def initialize(viewport, klass, count)
|
82
|
+
@particles = Array.new(count)
|
83
|
+
count.times do |i|
|
84
|
+
@particles[i] = klass.new(viewport)
|
85
|
+
end
|
86
|
+
@last_map_x = $game_map.display_x / 4
|
87
|
+
@last_map_y = $game_map.display_y / 4
|
88
|
+
end
|
89
|
+
|
90
|
+
def update
|
91
|
+
return unless @particles
|
92
|
+
map_x = $game_map.display_x / 4
|
93
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+
map_y = $game_map.display_y / 4
|
94
|
+
@particles.each do |p|
|
95
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+
p.x += @last_map_x - map_x
|
96
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+
p.y += @last_map_y - map_y
|
97
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+
p.update
|
98
|
+
end
|
99
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+
@last_map_x = map_x
|
100
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+
@last_map_y = map_y
|
101
|
+
end
|
102
|
+
|
103
|
+
def dispose
|
104
|
+
return unless @particles
|
105
|
+
@particles.each do |p|
|
106
|
+
p.dispose
|
107
|
+
end
|
108
|
+
@particles = nil
|
109
|
+
end
|
110
|
+
end
|
111
|
+
|
112
|
+
class Particle_Shrimp < Particle
|
113
|
+
@@bitmap = RPG::Cache.picture('shrimp')
|
114
|
+
TAU = Math::PI * 2
|
115
|
+
|
116
|
+
def initialize(viewport)
|
117
|
+
super(viewport, @@bitmap)
|
118
|
+
@angle = rand(0..TAU)
|
119
|
+
@speed = rand(0.2..4.0)
|
120
|
+
self.scale = rand(0.04..0.08)
|
121
|
+
end
|
122
|
+
|
123
|
+
def update
|
124
|
+
case rand(0..10)
|
125
|
+
when 0..1
|
126
|
+
@angle += rand(-TAU / 8..TAU / 8)
|
127
|
+
when 2
|
128
|
+
@speed += rand(1.0..5.0)
|
129
|
+
@speed = 5.0 if @speed > 5.0
|
130
|
+
when 3..4
|
131
|
+
@speed -= rand(1.0..2.0)
|
132
|
+
@speed = 0.2 if @speed < 0.2
|
133
|
+
else
|
134
|
+
# no-op
|
135
|
+
end
|
136
|
+
vx = Math.cos(@angle) * @speed
|
137
|
+
vy = Math.sin(@angle) * @speed
|
138
|
+
self.x += vx
|
139
|
+
self.y += vy
|
140
|
+
end
|
141
|
+
end
|
@@ -0,0 +1,71 @@
|
|
1
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+
# Persistent data independent from save file.
|
2
|
+
# Stores settings and the like.
|
3
|
+
class LanguageCode
|
4
|
+
attr_accessor :full
|
5
|
+
attr_accessor :lang
|
6
|
+
attr_accessor :region
|
7
|
+
|
8
|
+
def initialize(str)
|
9
|
+
parts = str.split(/[_-]/)
|
10
|
+
if parts.size == 1
|
11
|
+
@lang, @region = parts.first.downcase.to_sym, nil
|
12
|
+
@full = @lang
|
13
|
+
elsif parts.size == 2
|
14
|
+
@lang, @region = parts.first.downcase.to_sym, parts.last.upcase.to_sym
|
15
|
+
@full = (parts.first.downcase + '_' + parts.last.upcase).to_sym
|
16
|
+
else
|
17
|
+
raise "malformed language code: #{str}"
|
18
|
+
end
|
19
|
+
end
|
20
|
+
end
|
21
|
+
|
22
|
+
class Persistent
|
23
|
+
attr_reader :lang
|
24
|
+
|
25
|
+
def initialize
|
26
|
+
self.lang = LanguageCode.new(Steam::LANG || Oneshot::LANG)
|
27
|
+
end
|
28
|
+
|
29
|
+
# Members
|
30
|
+
def lang=(val)
|
31
|
+
case val
|
32
|
+
when String
|
33
|
+
@lang = LanguageCode.new(val)
|
34
|
+
when LanguageCode
|
35
|
+
@lang = val
|
36
|
+
else
|
37
|
+
raise 'value passed to Persistent.lang neither String nor LanguageCode'
|
38
|
+
end
|
39
|
+
Language.set(@lang)
|
40
|
+
end
|
41
|
+
|
42
|
+
def langcode
|
43
|
+
self.lang.full.to_s
|
44
|
+
end
|
45
|
+
|
46
|
+
# MARSHAL
|
47
|
+
def marshal_dump
|
48
|
+
[@lang]
|
49
|
+
end
|
50
|
+
def marshal_load(array)
|
51
|
+
self.lang = array.first
|
52
|
+
end
|
53
|
+
|
54
|
+
# Save/Load global instance of persistent
|
55
|
+
FILE_NAME = Oneshot::SAVE_PATH + '/persistent.dat'
|
56
|
+
def save
|
57
|
+
File.open(FILE_NAME, 'wb') do |file|
|
58
|
+
Marshal.dump($persistent, file)
|
59
|
+
end
|
60
|
+
end
|
61
|
+
|
62
|
+
def self.load
|
63
|
+
if FileTest.exist?(FILE_NAME)
|
64
|
+
File.open(FILE_NAME, 'rb') do |file|
|
65
|
+
$persistent = Marshal.load(file)
|
66
|
+
end
|
67
|
+
else
|
68
|
+
$persistent = Persistent.new
|
69
|
+
end
|
70
|
+
end
|
71
|
+
end
|
@@ -0,0 +1,14 @@
|
|
1
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+
def film_puzzle_begin
|
2
|
+
Oneshot.reset_obscured
|
3
|
+
$game_temp.filmsprite.dispose if $game_temp.filmsprite
|
4
|
+
filmsprite = Sprite.new
|
5
|
+
filmsprite.bitmap = RPG::Cache.picture('numbersheet')
|
6
|
+
filmsprite.z = 9999
|
7
|
+
filmsprite.obscured = true
|
8
|
+
$game_temp.filmsprite = filmsprite
|
9
|
+
end
|
10
|
+
|
11
|
+
def film_puzzle_end
|
12
|
+
$game_temp.filmsprite.dispose if $game_temp.filmsprite
|
13
|
+
$game_temp.filmsprite = nil
|
14
|
+
end
|
@@ -0,0 +1,210 @@
|
|
1
|
+
X = false
|
2
|
+
O = true
|
3
|
+
CORRECT_PIXEL_PUZZLE = [X,O,O,O,X,
|
4
|
+
O,X,X,X,O,
|
5
|
+
O,X,O,X,O,
|
6
|
+
O,X,X,X,O,
|
7
|
+
X,O,O,O,X,
|
8
|
+
X,X,O,X,X]
|
9
|
+
|
10
|
+
|
11
|
+
BLANK_PXL_PZZLE = [X,X,X,X,X,X,X,X,X,X,X,
|
12
|
+
X,X,X,X,X,X,X,X,X,X,X,
|
13
|
+
X,X,X,X,X,X,X,X,X,X,X,
|
14
|
+
X,X,X,X,X,X,X,X,X,X,X,
|
15
|
+
X,X,X,X,X,X,X,X,X,X,X,
|
16
|
+
X,X,X,X,X,X,X,X,X,X,X,
|
17
|
+
X,X,X,X,X,X,X,X,X,X,X,
|
18
|
+
X,X,X,X,X,X,X,X,X,X,X,
|
19
|
+
X,X,X,X,X,X,X,X,X,X,X,
|
20
|
+
X,X,X,X,X,X,X,X,X,X,X,
|
21
|
+
X,X,X,X,X,X,X,X,X,X,X]
|
22
|
+
|
23
|
+
|
24
|
+
S1_PXL_PZZLE = [X,X,X,X,X,O,X,X,X,X,X,
|
25
|
+
X,X,X,X,X,O,X,X,X,X,X,
|
26
|
+
X,X,X,X,X,O,X,X,X,X,X,
|
27
|
+
X,X,X,X,X,O,X,X,X,X,X,
|
28
|
+
X,X,X,X,X,O,X,X,X,X,X,
|
29
|
+
X,X,X,X,X,O,X,X,X,X,X,
|
30
|
+
X,X,X,X,X,O,X,X,X,X,X,
|
31
|
+
X,X,X,X,X,O,X,X,X,X,X,
|
32
|
+
X,X,X,X,X,O,X,X,X,X,X,
|
33
|
+
X,X,X,X,X,O,X,X,X,X,X,
|
34
|
+
X,X,X,X,X,O,X,X,X,X,X]
|
35
|
+
|
36
|
+
S2_PXL_PZZLE = [X,X,X,X,X,X,X,X,X,X,X,
|
37
|
+
X,X,X,O,O,O,O,O,X,X,X,
|
38
|
+
X,X,O,O,X,X,X,O,O,X,X,
|
39
|
+
X,O,O,X,X,X,X,X,O,O,X,
|
40
|
+
X,O,X,X,X,X,X,X,X,O,X,
|
41
|
+
X,O,X,X,X,X,X,X,X,O,X,
|
42
|
+
X,O,X,X,X,X,X,X,X,O,X,
|
43
|
+
X,O,O,X,X,X,X,X,O,O,X,
|
44
|
+
X,X,O,O,X,X,X,O,O,X,X,
|
45
|
+
X,X,X,O,O,O,O,O,X,X,X,
|
46
|
+
X,X,X,X,O,O,O,X,X,X,X]
|
47
|
+
|
48
|
+
|
49
|
+
S3_PXL_PZZLE = [O,O,O,O,O,O,O,O,O,O,X,
|
50
|
+
O,O,O,O,O,O,O,O,O,O,X,
|
51
|
+
O,O,O,O,O,O,X,X,X,X,X,
|
52
|
+
O,O,O,O,O,O,X,X,X,X,X,
|
53
|
+
O,O,O,O,O,O,X,X,X,X,X,
|
54
|
+
O,O,O,O,O,O,X,X,X,X,X,
|
55
|
+
O,O,O,O,O,O,X,X,X,X,X,
|
56
|
+
O,O,O,O,O,O,X,X,X,X,X,
|
57
|
+
O,O,O,O,O,O,X,X,X,X,X,
|
58
|
+
O,O,O,O,O,O,X,X,X,X,X,
|
59
|
+
O,O,O,O,O,O,X,X,X,X,X]
|
60
|
+
|
61
|
+
|
62
|
+
S4_PXL_PZZLE = [X,X,X,X,X,X,X,X,X,X,X,
|
63
|
+
X,X,X,X,X,X,X,X,X,X,X,
|
64
|
+
X,X,X,X,X,X,X,X,X,X,X,
|
65
|
+
X,X,X,X,X,X,X,X,X,X,X,
|
66
|
+
X,X,X,X,X,X,X,X,X,X,X,
|
67
|
+
X,X,X,X,X,O,X,X,X,X,X,
|
68
|
+
X,X,X,X,X,X,X,X,X,X,X,
|
69
|
+
X,X,X,X,X,X,X,X,X,X,X,
|
70
|
+
X,X,X,X,X,X,X,X,X,X,X,
|
71
|
+
X,X,X,X,X,X,X,X,X,X,X,
|
72
|
+
X,X,X,X,X,X,X,X,X,X,X]
|
73
|
+
|
74
|
+
S5_PXL_PZZLE = [X,X,O,O,O,O,O,O,O,X,X,
|
75
|
+
X,O,O,X,X,X,X,X,O,O,X,
|
76
|
+
O,O,X,O,O,O,O,O,X,O,O,
|
77
|
+
O,X,O,O,X,X,X,O,O,X,O,
|
78
|
+
O,X,O,X,X,X,X,X,O,X,O,
|
79
|
+
O,X,O,X,X,X,X,X,O,X,O,
|
80
|
+
O,X,O,X,X,X,X,X,O,X,O,
|
81
|
+
O,X,O,O,X,X,X,O,O,X,O,
|
82
|
+
O,O,X,O,O,O,O,O,X,O,O,
|
83
|
+
X,O,O,X,X,X,X,X,O,O,X,
|
84
|
+
X,X,O,O,O,O,O,O,O,X,X,
|
85
|
+
X,X,X,X,O,O,O,X,X,X,X]
|
86
|
+
|
87
|
+
def pixel_puzzle_check
|
88
|
+
result = true
|
89
|
+
$game_map.events.each do |key, event|
|
90
|
+
next unless event.name =~ /^pixel /
|
91
|
+
x = event.x - 31
|
92
|
+
y = event.y - 34
|
93
|
+
if CORRECT_PIXEL_PUZZLE[y*5+x] != $game_self_switches[[$game_map.map_id, event.id, 'A']]
|
94
|
+
result = false
|
95
|
+
break
|
96
|
+
end
|
97
|
+
end
|
98
|
+
Script.tmp_s1 = result
|
99
|
+
end
|
100
|
+
|
101
|
+
def puzzle_check(puzzle)
|
102
|
+
result = true
|
103
|
+
$game_map.events.each do |key, event|
|
104
|
+
next unless event.name =~ /^pixel /
|
105
|
+
x = event.x - 5
|
106
|
+
y = event.y - 2
|
107
|
+
puzzle_array = S1_PXL_PZZLE
|
108
|
+
case puzzle
|
109
|
+
when "s1"
|
110
|
+
puzzle_array = S1_PXL_PZZLE
|
111
|
+
when "s2"
|
112
|
+
puzzle_array = S2_PXL_PZZLE
|
113
|
+
when "s3"
|
114
|
+
puzzle_array = S3_PXL_PZZLE
|
115
|
+
when "s4"
|
116
|
+
puzzle_array = S4_PXL_PZZLE
|
117
|
+
when "s5"
|
118
|
+
puzzle_array = S5_PXL_PZZLE
|
119
|
+
end
|
120
|
+
if puzzle_array[y*11+x] != $game_self_switches[[$game_map.map_id, event.id, 'A']]
|
121
|
+
result = false
|
122
|
+
break
|
123
|
+
end
|
124
|
+
end
|
125
|
+
Script.tmp_s1 = result
|
126
|
+
end
|
127
|
+
|
128
|
+
def lightbulb_room_fix
|
129
|
+
if (($game_player.x < 5) || ($game_player.x > 15) || ($game_player.y < 2) || ($game_player.y > 13))
|
130
|
+
$game_player.x = 10
|
131
|
+
$game_player.y = 13
|
132
|
+
$game_player.real_x = 10 * 4 * 32
|
133
|
+
$game_player.real_y = 13 * 4 * 32
|
134
|
+
end
|
135
|
+
end
|
136
|
+
|
137
|
+
def pixel_puzzle_niko_correct(puzzle)
|
138
|
+
niko_x = $game_variables[7]
|
139
|
+
niko_y = $game_variables[8]
|
140
|
+
test_x = niko_x - 5
|
141
|
+
test_y = niko_y - 2
|
142
|
+
test_left_x = niko_x - 5
|
143
|
+
test_up_y = niko_y - 2
|
144
|
+
test_right_x = niko_x - 5
|
145
|
+
test_down_y = niko_y - 2
|
146
|
+
x_search = 0
|
147
|
+
y_search = 0
|
148
|
+
puzzle_array = S1_PXL_PZZLE
|
149
|
+
case puzzle
|
150
|
+
when "s1"
|
151
|
+
puzzle_array = S1_PXL_PZZLE
|
152
|
+
when "s2"
|
153
|
+
puzzle_array = S2_PXL_PZZLE
|
154
|
+
when "s3"
|
155
|
+
puzzle_array = S3_PXL_PZZLE
|
156
|
+
when "s4"
|
157
|
+
puzzle_array = S4_PXL_PZZLE
|
158
|
+
when "s5"
|
159
|
+
puzzle_array = S5_PXL_PZZLE
|
160
|
+
end
|
161
|
+
while true
|
162
|
+
if puzzle_array[test_y*11+test_left_x]
|
163
|
+
$game_variables[7] = niko_x - x_search
|
164
|
+
return
|
165
|
+
elsif puzzle_array[test_y*11+test_right_x]
|
166
|
+
$game_variables[7] = niko_x + x_search
|
167
|
+
return
|
168
|
+
elsif puzzle_array[test_up_y*11+test_x]
|
169
|
+
$game_variables[8] = niko_y - y_search
|
170
|
+
return
|
171
|
+
elsif puzzle_array[test_down_y*11+test_x]
|
172
|
+
$game_variables[8] = niko_y + y_search
|
173
|
+
return
|
174
|
+
end
|
175
|
+
|
176
|
+
x_search += 1
|
177
|
+
y_search += 1
|
178
|
+
|
179
|
+
test_left_x -= 1
|
180
|
+
if test_left_x < 0
|
181
|
+
test_left_x = 0
|
182
|
+
end
|
183
|
+
test_right_x += 1
|
184
|
+
if test_right_x > 10
|
185
|
+
test_right_x = 10
|
186
|
+
end
|
187
|
+
test_up_y -= 1
|
188
|
+
if test_up_y < 0
|
189
|
+
test_up_y = 0
|
190
|
+
end
|
191
|
+
test_down_y += 1
|
192
|
+
if test_down_y > 11
|
193
|
+
test_down_y = 11
|
194
|
+
end
|
195
|
+
|
196
|
+
if x_search > 200 || y_search > 200
|
197
|
+
# something has gone horribly wrong if we've been searching this long, just leave the function
|
198
|
+
return
|
199
|
+
end
|
200
|
+
end
|
201
|
+
|
202
|
+
end
|
203
|
+
|
204
|
+
def pixel_puzzle_reset
|
205
|
+
$game_map.events.each do |key, event|
|
206
|
+
next unless event.name =~ /^pixel /
|
207
|
+
$game_self_switches[[$game_map.map_id, event.id, 'A']] = false
|
208
|
+
end
|
209
|
+
$game_map.need_refresh = true
|
210
|
+
end
|
@@ -0,0 +1,152 @@
|
|
1
|
+
DOCUMENT_TEXT = \
|
2
|
+
"Dear ̷̡̠͇̼͉̻̦͓́͜͡ ̶̤̦̯͖͚͓̮͓̣̤̰͇́̕ ̴͜͏͈̭̦͙̦̯̟̗̜̼̠̦͘ ̶̶̡̢̲̱̜̹̰̻̘̪̳̫͕̙̕ ̡҉͎̦̙̰̻͉̜̝̺͚̻͇̞̺̦͓́ ̨̘̤̜̞͍̩̠̱̦̫͔̹̩͍͇̜͈́̕͞ͅͅ ̴̴̧̣͍̘̰̗̮̜̰̲̣̙̲̝͚̩̦̭̀͡ ̧̗͚̱͓̥̖͍͕̀ ̫̪͇̗̲̭̤͖̫̣͇͔͘ ͕͚͎̦͓̺̤̳̙̝͟ͅ ̸͉̫̘̩͙͖̼̣̞̞̰̼̞͕̀ ̶̗͓͎͓̦̙̭̳̻̫̥̯̱͚̦͔͍͙͟ ̶͜҉͏̞̺̙̥̦̪͇̯̳͍̬̱̰̘̺̠̀ ̴̼̘͇͎͙̘̜̀̀͞ ̴̢̹̥͚͎́̀\n\n\n" + \
|
3
|
+
\
|
4
|
+
\
|
5
|
+
"Ţ̵̧̀ ̵͟͡ ̨҉͟͞h̡͜͠҉ ̷̛i̵̶̷͝ ̵̀͢͢s͜ ͟͏̷̵̡ ̨͟͡ ͏ ̷i҉̷̧̀ ̴̡̕s͠ ͟҉̞̭̼̞̯̰͈̘̟̣̜̰͖͙̼͙̙ ̨̳͚͍̤̦̪͔̲̬̻̯͍͉̥̦̱́ͅ ̫̪͇̗̲̭̤͖̫̣͇͔͘ ͕͚͎̦͓̺̤̳̙̝͟ͅ ̸͉̫̘̩͙͖̼̣̞̞̰̼̞͕̀T ̶̗͓͎͓̦̙̭̳̻̫̥̯̱͚̦͔͍͙͟ ̶͜҉͏̞̺̙̥̦̪͇̯̳͍̬̱̰̘̺̠̀ ̴̼̘͇͎͙̘̜̀̀͞ ̴̢̹̥͚͎̮͍̥̲̟͓̹̞̤̠͉̳̝̫́̀ͅ ̛̫͎̤̥̰̩̹̬͞ ͟҉̞̭̼̞̯̰͈̘̟̣̜̰͖͙̼͙̙A ̨̳͚͍̤̦̪͔̲̬̻̯͍͉̥́ͅu̦̱ ̵̸̹̼̞͚̹̟̺͎̜̖̦͠ ̴̢̳͔̻͕̮͇̱̀͡ͅͅ ̘̟̺̫̪̺͙̦̳̻͙̣̳́́͝͝ ̤͍͍̭͙̦̤͖͕̯͍̜́͜ͅr ̷̶̥̠͍͚͜͞ \n\n" + \
|
6
|
+
\
|
7
|
+
".̴͜/͞m̵̧.̧̨̧́͘.̶͘͝͡-̡̢͟-̷̧͠͝͝-̴̨͜͢y͡҉̧/̀͏͏͘.͜͞.҉̡̀͢-̡̧̕͜-̸͘͜f̷̧͘͜.̨́͜.͞͞.̴̶͞ message to you, and I'm afraid I must make it brief.\n" + \
|
8
|
+
"I have left you a journal, part of which is written in a language that y̴̴͝/͟͝͝/̧͝͡-҉̵̸͡-͏͡o͏͜͝/̶̡̡/͡/͏̵̵̵̀/͏́́ų̨̕͘ ͟҉̴ ̧͠͏͝ ͘̕͟͠͞w̛͘͟͡͠/̵̢͠/̷́͞͞/҉̸̛̀͡ļ̴̕͢͡l̢̛̕͘͜ ̵̀͝͠n͝o̵͢͠=̵̷̨̡͡.̷̴̷̡̡.̷̵͘͟t̶̶̸̡ ̷́͜u͏̴́/̀/̵̧͢͞͡ǹd̀͟͠è͢҉̢̢-͠҉-̧҉̢-̶̧-̷̶͘s̵̶̷̢͠t̡̛a̧ ̶̴̧͝ ̷̸̡ ̸́͞ ͢ ̶̸̡̛͞n̢͠d̸̵ ҉̢͠͠a̴͡͠t̛͏̀͟͠ ̨̢͢͝f̷̵/̵̢̡̢/̧̢҉̵/̨͟͝r͏-̕͟͟͠=̢̕͘͟s̵͟͏t͞͞͡\n\n" + \
|
9
|
+
\
|
10
|
+
"H҉.̧̕.̸̵.̸̨̛̕͠-͘͜/̵͏҉/̸͘̕w̴͏͟e̷̢͜v̵͟͜͟(̢̕҉͟ę̸̀͜͞r̶̷͠͠҉ ̵̡͡ ̵̕͡͠ ҉̷ ̴̵̛͢,̧́҉ ͘͠͞ ͞͠ǫ̷̵̛̀n҉̡͡/̶̢/̵̸҉/̴̸̢́/̡͞/̀͘̕͢/̨͟c̵̷ ̨̛͘͡͞ ̨͏̛ ̷̶̡̧͜ ̵̨̀͜e̸̢͢͟ ̴͝y҉̸̛́/̵̵̶̨/̢͘/̴͟/͡=͢͏=̡͘=̷̢=҉̴̢/̸̧̧͞/̛̕/̶̨́͠/̶̨̧̕͜.̵.̴͝.̷̶͡u̧͝ ͘͘͜҉.̢̨̕͝͏ ̸̶̵̶̢ ̶̡ ̧̀c̀͢͞͞.͡.̴̶́͟͠.͞͏͘.̨̧͘͞.̴҉͞.̶ą̶͟͞n̕ r ̧͠ ead it and you will know what to do.\n\n" + \
|
11
|
+
\
|
12
|
+
"I have also ĺ̶̴͍̖̙͈̘͚͓̞͠é͕͔̤͚̺̲̱̫͢͜͠f̦̖͕̞͚̟͞t͟͜͏҉̖͚̺̲̞̳̹̠̥̙̳̳͙̦̣͞ ̗̜̠̰̼̕͟͞͡y̴͕͈͓̝͙̠̤͓͈̙̭͎̞͍̟͈̞͜ó̶̵̥̗͜ͅu̸̧̺̘̤̪̝̳̘͈̦͎̘͈̝̖̼͘ͅ ҉͍̯̣̺͔̮͉͇̘̮̗͉̣͖͖̪͟͞a̴͍̥̥̺̯̱̣̫̼̝̱̳̗̣̝̙̗͇͈͢͜ ̧̺̰̱̬̬̰̞̦̣̞̦̦̬̹͠m̴͇̤͇͔͉͘a̴͠͏̳̰̥̹̮͕̬̻̱̦̪̰̺̣̫͎̖̯̀s̵̢͙̩̖̻̝̣̘̤͖̞͇͔̳͈͈͉̦̕ͅͅķ̛̛͏̰̫̺͍̹͚̼̺͚́ͅ, b̷̢͘͞ ̛̀͘͢͝c̡͜҉ ̀͟͠ ̶̡͘͜ ͞҉͜͏ ̷͜͏ ̡́́͠ ̢ ̀͏ ̕͜ ̵̷͘ ̶̴̴̵ę̷̷͜ ̴̸҉̀Í͡ ̸͘͞ ̨͢͜͡͡ ́͢͏͢ ̢̡́́͞ ̷̶̸̀͝ ̸͠ ̶̷̧̀̀ ̵̵̵̢́ ̷̵̛͡ ̕͝ ̷̕͠҉̡ ̸k͟͞͝ǹ͠͏͡ ̶̸̶͢͠ ̨͟͞͡ ҉̶ ͟͏̸ ̢̕ ̴͡͠ ̴̕͡҉͢ ̴͟͟ ̶͞͠w҉͝ ̢̨͟ ̵̕ ̧̢͜͢ ̴̀̕͞ ̀͟͟͠ ̛͢͏ ̡̧̀̀ ̨̢͘ ̕͜y̢̨̛͘͟ǫ͡u҉͢͟͏͟ ̷̛̀ ̴̕͞ ̢͡ẃ̴̡͡͝ ͘͜͝͏ ̧̀͜͡ ̶͢ ̵̶̸̨ ̵ļ́͡͡҉ ̶̧ ̸͡͠͠ ̷͏̸̵͟ ̸̴̀̕͝ ̸͏̧̀͝ ́͢͠ ͏̧̡͟͝ ̡̕͢͟n̕̕̕ ̷̴͟͝͏ ̡̡͝ ́́ ͏͝͏͟ ͜͡͏̴̛e̷̸͏d̸̡͜ ̷́͜͝i̵̶̢̢̧t̴́.͜͢\n\n\n" + \
|
13
|
+
\
|
14
|
+
\
|
15
|
+
"L͜o͞ok̵ ͠f̡or͢ a͝ ͟m͡e͟tal śaf҉e ̢ìn t̛h͞e͏ q͢u̕ar̵r͟y̢ t̢o the ̴e͢ast̡, ͘s͜om͝ew̢he̶re b͢et̀we͘en t͝he̡ ̛o̕cea̴n ̡and̶ ͞t͜he lo͡ok͟o͘u҉t̷ po̧įnt̨.̕\n"+\
|
16
|
+
"The code you need is "
|
17
|
+
|
18
|
+
DOCUMENT_POSTGAME_TEXT = "The code you need is "
|
19
|
+
|
20
|
+
DOCUMENT_TEXT_ES = \
|
21
|
+
"Me agrada s̵̨a̴̕͠l̀͞u̵d͡a̵r̨̨̧te ̷̡̠͇̼͉̻̦͓́͜͡ ̶̤̦̯͖͚͓̮͓̣̤̰͇́̕ ̴͜͏͈̭̦͙̦̯̟̗̜̼̠̦͘ ̶̶̡̢̲̱̜̹̰̻̘̪̳̫͕̙̕ ̡҉͎̦̙̰̻͉̜̝̺͚̻͇̞̺̦͓́ ̨̘̤̜̞͍̩̠̱̦̫͔̹̩͍͇̜͈́̕͞ͅͅ ̴̴̧̣͍̘̰̗̮̜̰̲̣̙̲̝͚̩̦̭̀͡ ̧̗͚̱͓̥̖͍͕̀ ̫̪͇̗̲̭̤͖̫̣͇͔͘ ͕͚͎̦͓̺̤̳̙̝͟ͅ ̸͉̫̘̩͙͖̼̣̞̞̰̼̞͕̀ ̶̗͓͎͓̦̙̭̳̻̫̥̯̱͚̦͔͍͙͟ ̶͜҉͏̞̺̙̥̦̪͇̯̳͍̬̱̰̘̺̠̀ ̴̼̘͇͎͙̘̜̀̀͞ ̴̢̹̥͚͎́̀\n\n\n"\
|
22
|
+
\
|
23
|
+
\
|
24
|
+
"Esta es̷̸͢ m̕͞͡i̕ ̨͟͡ ͏ ̷i҉̷̧̀ ̴̡̕s͠ ͟҉̞̭̼̞̯̰͈̘̟̣̜̰͖͙̼͙̙ ̨̳͚͍̤̦̪͔̲̬̻̯͍͉̥̦̱́ͅ ̫̪͇̗̲̭̤͖̫̣͇͔͘ ͕͚͎̦͓̺̤̳̙̝͟ͅ ̸͉̫̘̩͙͖̼̣̞̞̰̼̞͕̀T ̶̗͓͎͓̦̙̭̳̻̫̥̯̱͚̦͔͍͙͟ ̶͜҉͏̞̺̙̥̦̪͇̯̳͍̬̱̰̘̺̠̀ ̴̼̘͇͎͙̘̜̀̀͞ ̴̢̹̥͚͎̮͍̥̲̟͓̹̞̤̠͉̳̝̫́̀ͅ ̛̫͎̤̥̰̩̹̬͞ ͟҉̞̭̼̞̯̰͈̘̟̣̜̰͖͙̼͙̙A ̨̳͚͍̤̦̪͔̲̬̻̯͍͉̥́ͅu̦̱ ̵̸̹̼̞͚̹̟̺͎̜̖̦͠ ̴̢̳͔̻͕̮͇̱̀͡ͅͅ ̘̟̺̫̪̺͙̦̳̻͙̣̳́́͝͝ ̤͍͍̭͙̦̤͖͕̯͍̜́͜ͅr ̷̶̥̠͍͚͜͞ m͞͡e͜ǹs͜a̵j̕͜e̵͜ y me temo que ha de ser breve. \n"\
|
25
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"Te hago entrega de un diario. Parte de él está escrito e҉n͟͏ ҉u͘͢n̡a l̀͢e͏͘͝n̷̷ģ͝ú͜҉a̷̛͏ ̢q̸͏u̵̕e̸ ̴̴͝/͟͝͝/̧͝͡-҉̵̸͡-͏͡o͏͜͝/̶̡̡/͡/͏̵̵̵̀/͏́́ų̨̕͘ ͟҉̴ ̧͠͏͝ ͘̕͟͠͞w̛͘͟͡͠/̵̢͠/̷́͞͞/҉̸̛̀͡ļ̴̕͢͡l̢̛̕͘͜ ̵̀͝͠n͝o̵͢͠=̵̷̨̡͡.̷̴̷̡̡.̷̵͘͟t̶̶̸̡ ̷́͜u͏̴́/̀/̵̧͢͞͡ǹd̀͟͠è͢҉̢̢-͠҉-̧҉̢-̶̧-̷̶͘s̵̶̷̢͠t̡̛a̧ ̶̴̧͝ ̷̸̡ ̸́͞ ͢ ̶̸̡̛͞n̢͠d̸̵ ҉̢͠͠a̴͡͠t̛͏̀͟͠ ̨̢͢͝f̷̵/̵̢̡̢/̧̢҉̵/̨͟͝r͏-̕͟͟͠=̢̕͘͟s̵͟͏t͞͞͡\n"\
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"S͏҉͝i̸̡͘͟n̢͠ ̨́͜e̷m̸̶̴͡b́̕á̢r̛͢g̡̛͝o҉̀͟͏̡, ̷͠҉ ̵̡͡ ̵̕͡͠ ҉̷ ̴̵̛͢,̧́҉ ͘͠͞ ͞͠ǫ̷̵̛̀n҉̡͡/̶̢/̵̸҉/̴̸̢́/̡͞/̀͘̕͢/̨͟c̵̷ ̨̛͘͡͞ ̨͏̛ ̷̶̡̧͜ ̵̨̀͜e̸̢͢͟ ̴͝y҉̸̛́/̵̵̶̨/̢͘/̴͟/͡=͢͏=̡͘=̷̢=҉̴̢/̸̧̧͞/̛̕/̶̨́͠/̶̨̧̕͜.̵.̴͝.̷̶͡u̧͝ ͘͘͜҉.̢̨̕͝͏ ̸̶̵̶̢ ̶̡ ̧̀c̀͢͞͞.͡.̴̶́͟͠.͞͏͘.̨̧͘͞.̴҉͞.̶ą̶͟͞n̕ ĺ̕͜ee̢͘ ͏͝y̵̵͟ ̶̛ sabrás qué hacer. \n"\
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"También te he d͟͞e̸̴j̡a͝d̡̢͠o͡҉ u̶n͏͘ą̵̧ ̸͜má̧͘s̴c̨̛a̧r͜͠á̷̕ b̷̢͘͞ ̛̀͘͢͝c̡͜҉ ̀͟͠ ̶̡͘͜ ͞҉͜͏ ̷͜͏ ̡́́͠ ̢ ̀͏ ̕͜ ̵̷͘ ̶̴̴̵ę̷̷͜ ̴̸҉̀Í͡ ̸͘͞ ̨͢͜͡͡ ́͢͏͢ ̢̡́́͞ ̷̶̸̀͝ ̸͠ ̶̷̧̀̀ ̵̵̵̢́ ̷̵̛͡ ̕͝ ̷̕͠҉̡ ̸k͟͞͝ǹ͠͏͡ ̶̸̶͢͠ ̨͟͞͡ ҉̶ ͟͏̸ ̢̕ ̴͡͠ ̴̕͡҉͢ ̴͟͟ ̶͞͠w҉͝ ̢̨͟ ̵̕ ̧̢͜͢ ̴̀̕͞ ̀͟͟͠ ̛͢͏ ̡̧̀̀ ̨̢͘ ̕͜y̢̨̛͘͟ǫ͡u҉͢͟͏͟ ̷̛̀ ̴̕͞ ̢͡ẃ̴̡͡͝ ͘͜͝͏ ̧̀͜͡ ̶͢ ̵̶̸̨ ̵ļ́͡͡҉ ̶̧ ̸͡͠͠ ̷͏̸̵͟ ̸̴̀̕͝ ̸͏̧̀͝ ́͢͠ ͏̧̡͟͝ ̡̕͢͟n̕̕̕ ̷̴͟͝͏ ̡̡͝ ́́ ͏͝͏͟ ͜͡͏̴̛e̷̸͏d̸̡͜ ̷́͜͝i̵̶̢̢̧t̴́.͜͢\n\n"\
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"B̶u̧şca ̧u҉n͘a ̸caj͟a̵ ̨f͡u̵e͘r̕t́e de͠ mètal̨ en̡ ͝l͏a ͝mi͝n͞a̶ ̴s͠i̡t̡úad̢a ̕al ęst͡e, ̶e̕n u͡n͟ ̀pu̡nt̢o̶ ͝e̶ntr͏e ͢el o̷céano y ̵e͟l m̢i̷ra͢d͞oŕ. \n\n"\
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"He aquí el código: "
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DOCUMENT_POSTGAME_TEXT_ES = "He aquí el código: "
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DOCUMENT_TEXT_PT_BR = \
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"Olá, ̷̡̠͇̼͉̻̦͓́͜͡ ̶̤̦̯͖͚͓̮͓̣̤̰͇́̕ ̴͜͏͈̭̦͙̦̯̟̗̜̼̠̦͘ ̶̶̡̢̲̱̜̹̰̻̘̪̳̫͕̙̕ ̡҉͎̦̙̰̻͉̜̝̺͚̻͇̞̺̦͓́ ̨̘̤̜̞͍̩̠̱̦̫͔̹̩͍͇̜͈́̕͞ͅͅ ̴̴̧̣͍̘̰̗̮̜̰̲̣̙̲̝͚̩̦̭̀͡ ̧̗͚̱͓̥̖͍͕̀ ̫̪͇̗̲̭̤͖̫̣͇͔͘ ͕͚͎̦͓̺̤̳̙̝͟ͅ ̸͉̫̘̩͙͖̼̣̞̞̰̼̞͕̀ ̶̗͓͎͓̦̙̭̳̻̫̥̯̱͚̦͔͍͙͟ ̶͜҉͏̞̺̙̥̦̪͇̯̳͍̬̱̰̘̺̠̀ ̴̼̘͇͎͙̘̜̀̀͞ ̴̢̹̥͚͎́̀\n\n\n"\
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"È̴̷̵͝s̕͠t͠͏͏a҉́̀̕̕ h̡͜͠҉ ̷̛i̵̶̷͝ ̵̀͢͢s͜ ͟͏̷̵̡ ̨͟͡ ͏ ̷i҉̷̧̀ ̴̡̕s͠ ͟҉̞̭̼̞̯̰͈̘̟̣̜̰͖͙̼͙̙ ̨̳͚͍̤̦̪͔̲̬̻̯͍͉̥̦̱́ͅ ̫̪͇̗̲̭̤͖̫̣͇͔͘ ͕͚͎̦͓̺̤̳̙̝͟ͅ ̸͉̫̘̩͙͖̼̣̞̞̰̼̞͕̀T ̶̗͓͎͓̦̙̭̳̻̫̥̯̱͚̦͔͍͙͟ ̶͜҉͏̞̺̙̥̦̪͇̯̳͍̬̱̰̘̺̠̀ ̴̼̘͇͎͙̘̜̀̀͞ ̴̢̹̥͚͎̮͍̥̲̟͓̹̞̤̠͉̳̝̫́̀ͅ ̛̫͎̤̥̰̩̹̬͞ ͟҉̞̭̼̞̯̰͈̘̟̣̜̰͖͙̼͙̙A ̨̳͚͍̤̦̪͔̲̬̻̯͍͉̥́ͅu̦̱ ̵̸̹̼̞͚̹̟̺͎̜̖̦͠ ̴̢̳͔̻͕̮͇̱̀͡ͅͅ ̘̟̺̫̪̺͙̦̳̻͙̣̳́́͝͝ ̤͍͍̭͙̦̤͖͕̯͍̜́͜ͅr ̷̶̥̠͍͚͜͞.̴͜/͞m̵̧.̧̨̧́͘.̶͘͝͡-̡̢͟-̷̧͠͝͝-̴̨͜͢y͡҉̧/̀͏͏͘.͜͞.҉̡̀͢-̡̧̕͜-̸͘͜f̷̧͘͜.̨́͜.͞͞.̴̶͞ ḿ̶e͘n̸͟s̵̢͞a̷̴͞g̷͟è͞m̵͝, e infelizmente preciso ser breve. \n"\
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"Eu lhe deixei um diário, que contém partes escritas numa ĺ͡í̧͘͢ńg͏ua҉͠ ̴q̶u̵͠e y̴̴͝/͟͝͝/̧͝͡-҉̵̸͡-͏͡o͏͜͝/̶̡̡/͡/͏̵̵̵̀/͏́́ų̨̕͘ ͟҉̴ ̧͠͏͝ ͘̕͟͠͞w̛͘͟͡͠/̵̢͠/̷́͞͞/҉̸̛̀͡ļ̴̕͢͡l̢̛̕͘͜ ̵̀͝͠n͝o̵͢͠=̵̷̨̡͡.̷̴̷̡̡.̷̵͘͟t̶̶̸̡ ̷́͜u͏̴́/̀/̵̧͢͞͡ǹd̀͟͠è͢҉̢̢-͠҉-̧҉̢-̶̧-̷̶͘s̵̶̷̢͠t̡̛a̧ ̶̴̧͝ ̷̸̡ ̸́͞ ͢ ̶̸̡̛͞n̢͠d̸̵ ҉̢͠͠a̴͡͠t̛͏̀͟͠ ̨̢͢͝f̷̵/̵̢̡̢/̧̢҉̵/̨͟͝r͏-̕͟͟͠=̢̕͘͟s̵͟͏t͞͞͡\n"\
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"H҉.̧̕.̸̵.̸̨̛̕͠-͘͜/̵͏҉/̸͘̕w̴͏͟e̷̢͜v̵͟͜͟(̢̕҉͟ę̸̀͜͞r̶̷͠͠҉ ̵̡͡ ̵̕͡͠ ҉̷ ̴̵̛͢,̧́҉ ͘͠͞ ͞͠ǫ̷̵̛̀n҉̡͡/̶̢/̵̸҉/̴̸̢́/̡͞/̀͘̕͢/̨͟c̵̷ ̨̛͘͡͞ ̨͏̛ ̷̶̡̧͜ ̵̨̀͜e̸̢͢͟ ̴͝y҉̸̛́/̵̵̶̨/̢͘/̴͟/͡=͢͏=̡͘=̷̢=҉̴̢/̸̧̧͞/̛̕/̶̨́͠/̶̨̧̕͜.̵.̴͝.̷̶͡u̧͝ ͘͘͜҉.̢̨̕͝͏ ̸̶̵̶̢ ̶̡ ̧̀c̀͢͞͞.͡.̴̶́͟͠.͞͏͘.̨̧͘͞.̴҉͞.̶ą̶͟͞ —̨ ͞lei̧͜a͢͞-áş ͢e ̛͘͠você saberá o que fazer. \n"\
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"Também lhe d̵͠ȩ̢ì̴xe͘i ̷̸ưm̀ą̸ ́͞má̵s҉͡c̸̨͟ą͠ŕa͟ b̷̢͘͞ ̛̀͘͢͝c̡͜҉ ̀͟͠ ̶̡͘͜ ͞҉͜͏ ̷͜͏ ̡́́͠ ̢ ̀͏ ̕͜ ̵̷͘ ̶̴̴̵ę̷̷͜ ̴̸҉̀Í͡ ̸͘͞ ̨͢͜͡͡ ́͢͏͢ ̢̡́́͞ ̷̶̸̀͝ ̸͠ ̶̷̧̀̀ ̵̵̵̢́ ̷̵̛͡ ̕͝ ̷̕͠҉̡ ̸k͟͞͝ǹ͠͏͡ ̶̸̶͢͠ ̨͟͞͡ ҉̶ ͟͏̸ ̢̕ ̴͡͠ ̴̕͡҉͢ ̴͟͟ ̶͞͠w҉͝ ̢̨͟ ̵̕ ̧̢͜͢ ̴̀̕͞ ̀͟͟͠ ̛͢͏ ̡̧̀̀ ̨̢͘ ̕͜y̢̨̛͘͟ǫ͡u҉͢͟͏͟ ̷̛̀ ̴̕͞ ̢͡ẃ̴̡͡͝ ͘͜͝͏ ̧̀͜͡ ̶͢ ̵̶̸̨ ̵ļ́͡͡҉ ̶̧ ̸͡͠͠ ̷͏̸̵͟ ̸̴̀̕͝ ̸͏̧̀͝ ́͢͠ ͏̧̡͟͝ ̡̕͢͟n̕̕̕ ̷̴͟͝͏ ̡̡͝ ́́ ͏͝͏͟ ͜͡͏̴̛e̷̸͏d̸̡͜ ̷́͜͝i̵̶̢̢̧t̴́.͜͢\n\n"\
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"P̵r̡o͢cu̧r͞e͡ ͏u҉m͞ ͘cof̢re ͢de͠ ̛me̢tal na̶ pedrȩir͏a ą ҉les̷té,̴ ́e̴nt̡r̨e҉ o̕ ma͜r ę o̴ p͜on̡t́o̕ ̡de͘ o̵b̀s̴e͢r҉va̵ç̨ão̡.\n\n"\
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"O código necessário é: "
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DOCUMENT_POSTGAME_TEXT_PT_BR = "He aquí el código: "
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DOCUMENT_TEXT_FR = \
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"Bonjour ̷̡̠͇̼͉̻̦͓́͜͡ ̶̤̦̯͖͚͓̮͓̣̤̰͇́̕ ̴͜͏͈̭̦͙̦̯̟̗̜̼̠̦͘ ̶̶̡̢̲̱̜̹̰̻̘̪̳̫͕̙̕ ̡҉͎̦̙̰̻͉̜̝̺͚̻͇̞̺̦͓́ ̨̘̤̜̞͍̩̠̱̦̫͔̹̩͍͇̜͈́̕͞ͅͅ ̴̴̧̣͍̘̰̗̮̜̰̲̣̙̲̝͚̩̦̭̀͡ ̧̗͚̱͓̥̖͍͕̀ ̫̪͇̗̲̭̤͖̫̣͇͔͘ ͕͚͎̦͓̺̤̳̙̝͟ͅ ̸͉̫̘̩͙͖̼̣̞̞̰̼̞͕̀ ̶̗͓͎͓̦̙̭̳̻̫̥̯̱͚̦͔͍͙͟ ̶͜҉͏̞̺̙̥̦̪͇̯̳͍̬̱̰̘̺̠̀ ̴̼̘͇͎͙̘̜̀̀͞ ̴̢̹̥͚͎́̀\n\n\n"\
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"C̷͞'̡̨ȩ̀͜s̶̷̢̕t̶̸́҉ h̡͜͠҉ ̷̛i̵̶̷͝ ̵̀͢͢s͜ ͟͏̷̵̡ ̨͟͡ ͏ ̷i҉̷̧̀ ̴̡̕s͠ ͟҉̞̭̼̞̯̰͈̘̟̣̜̰͖͙̼͙̙ ̨̳͚͍̤̦̪͔̲̬̻̯͍͉̥̦̱́ͅ ̫̪͇̗̲̭̤͖̫̣͇͔͘ ͕͚͎̦͓̺̤̳̙̝͟ͅ ̸͉̫̘̩͙͖̼̣̞̞̰̼̞͕̀T ̶̗͓͎͓̦̙̭̳̻̫̥̯̱͚̦͔͍͙͟ ̶͜҉͏̞̺̙̥̦̪͇̯̳͍̬̱̰̘̺̠̀ ̴̼̘͇͎͙̘̜̀̀͞ ̴̢̹̥͚͎̮͍̥̲̟͓̹̞̤̠͉̳̝̫́̀ͅ ̛̫͎̤̥̰̩̹̬͞ ͟҉̞̭̼̞̯̰͈̘̟̣̜̰͖͙̼͙̙A ̨̳͚͍̤̦̪͔̲̬̻̯͍͉̥́ͅu̦̱ ̵̸̹̼̞͚̹̟̺͎̜̖̦͠ ̴̢̳͔̻͕̮͇̱̀͡ͅͅ ̘̟̺̫̪̺͙̦̳̻͙̣̳́́͝͝ ̤͍͍̭͙̦̤͖͕̯͍̜́͜ͅr ̷̶̥̠͍͚͜͞.̴͜/͞m̵̧.̧̨̧́͘.̶͘͝͡-̡̢͟-̷̧͠͝͝-̴̨͜͢y͡҉̧/̀͏͏͘.͜͞.҉̡̀͢-̡̧̕͜-̸͘͜f̷̧͘͜.̨́͜.͞͞.̴̶͞ ͟m͏ȩ͢͢s̴͡s̀͟҉a̵͡g͝e̸͡,̕͏̡ et j'ai bien peur de devoir être bref. \n"\
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"Je vous ai laissé un carnet, en partie écrit dans u̢͏͡n͏͟ȩ ̧͜͝l҉͢àngu͝e͘ ҉̸q̕͞ue y̴̴͝/͟͝͝/̧͝͡-҉̵̸͡-͏͡o͏͜͝/̶̡̡/͡/͏̵̵̵̀/͏́́ų̨̕͘ ͟҉̴ ̧͠͏͝ ͘̕͟͠͞w̛͘͟͡͠/̵̢͠/̷́͞͞/҉̸̛̀͡ļ̴̕͢͡l̢̛̕͘͜ ̵̀͝͠n͝o̵͢͠=̵̷̨̡͡.̷̴̷̡̡.̷̵͘͟t̶̶̸̡ ̷́͜u͏̴́/̀/̵̧͢͞͡ǹd̀͟͠è͢҉̢̢-͠҉-̧҉̢-̶̧-̷̶͘s̵̶̷̢͠t̡̛a̧ ̶̴̧͝ ̷̸̡ ̸́͞ ͢ ̶̸̡̛͞n̢͠d̸̵ ҉̢͠͠a̴͡͠t̛͏̀͟͠ ̨̢͢͝f̷̵/̵̢̡̢/̧̢҉̵/̨͟͝r͏-̕͟͟͠=̢̕͘͟s̵͟͏t͞͞͡\n"\
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"H҉.̧̕.̸̵.̸̨̛̕͠-͘͜/̵͏҉/̸͘̕w̴͏͟e̷̢͜v̵͟͜͟(̢̕҉͟ę̸̀͜͞r̶̷͠͠҉ ̵̡͡ ̵̕͡͠ ҉̷ ̴̵̛͢,̧́҉ ͘͠͞ ͞͠ǫ̷̵̛̀n҉̡͡/̶̢/̵̸҉/̴̸̢́/̡͞/̀͘̕͢/̨͟c̵̷ ̨̛͘͡͞ ̨͏̛ ̷̶̡̧͜ ̵̨̀͜e̸̢͢͟ ̴͝y҉̸̛́/̵̵̶̨/̢͘/̴͟/͡=͢͏=̡͘=̷̢=҉̴̢/̸̧̧͞/̛̕/̶̨́͠/̶̨̧̕͜.̵.̴͝.̷̶͡u̧͝ ͘͘͜҉.̢̨̕͝͏ ̸̶̵̶̢ ̶̡ ̧̀c̀͢͞͞.͡.̴̶́͟͠.͞͏͘.̨̧͘͞.̴҉͞.̶ą̶͟͞ ̧͜͏L̢i̷̛se̢͏҉z͟͏-̨̕͞l͞à͜͏ ̴e̴͝t̕ ̀͝vous saurez quoi faire. \n"\
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"Je vous ai aussi lai̴s̛̀̀s̢̡ȩ́̕ ͝͠ừn̛̛͠ ́͡m͜҉a̕͝s̸̶qu̴e̴̢̛,b̷̢͘͞ ̛̀͘͢͝c̡͜҉ ̀͟͠ ̶̡͘͜ ͞҉͜͏ ̷͜͏ ̡́́͠ ̢ ̀͏ ̕͜ ̵̷͘ ̶̴̴̵ę̷̷͜ ̴̸҉̀Í͡ ̸͘͞ ̨͢͜͡͡ ́͢͏͢ ̢̡́́͞ ̷̶̸̀͝ ̸͠ ̶̷̧̀̀ ̵̵̵̢́ ̷̵̛͡ ̕͝ ̷̕͠҉̡ ̸k͟͞͝ǹ͠͏͡ ̶̸̶͢͠ ̨͟͞͡ ҉̶ ͟͏̸ ̢̕ ̴͡͠ ̴̕͡҉͢ ̴͟͟ ̶͞͠w҉͝ ̢̨͟ ̵̕ ̧̢͜͢ ̴̀̕͞ ̀͟͟͠ ̛͢͏ ̡̧̀̀ ̨̢͘ ̕͜y̢̨̛͘͟ǫ͡u҉͢͟͏͟ ̷̛̀ ̴̕͞ ̢͡ẃ̴̡͡͝ ͘͜͝͏ ̧̀͜͡ ̶͢ ̵̶̸̨ ̵ļ́͡͡҉ ̶̧ ̸͡͠͠ ̷͏̸̵͟ ̸̴̀̕͝ ̸͏̧̀͝ ́͢͠ ͏̧̡͟͝ ̡̕͢͟n̕̕̕ ̷̴͟͝͏ ̡̡͝ ́́ ͏͝͏͟ ͜͡͏̴̛e̷̸͏d̸̡͜ ̷́͜͝i̵̶̢̢̧t̴́.͜͢\n\n"\
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"Cher͞c̷he̴z un c͞o͜ff́r͞e-f̴or͟t͟ ̸en͏ ͝mé̛tal͏ ͟da̶nş ͟l͏a͠ ͝cąr͡r͠i̡èŗe à͞ l͘'͞e͜s̵t, ̷q͘uel̷q҉ue̴ ́part e͠ntre͞ ̡l'o̕c͠éań ̡et le̷ p̛os͏te ͡d̴'̕ob͟s͏er̀vat͜iòn͘.̡ ͝\n\n"\
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"Le code nécessaire est : "
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DOCUMENT_POSTGAME_TEXT_FR = "Le code nécessaire est : "
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DOCUMENT_TEXT_JA = \
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"親愛なる ̷̡̠͇̼͉̻̦͓́͜͡ ̶̤̦̯͖͚͓̮͓̣̤̰͇́̕ ̴͜͏͈̭̦͙̦̯̟̗̜̼̠̦͘ ̶̶̡̢̲̱̜̹̰̻̘̪̳̫͕̙̕ ̡҉͎̦̙̰̻͉̜̝̺͚̻͇̞̺̦͓́ ̨̘̤̜̞͍̩̠̱̦̫͔̹̩͍͇̜͈́̕͞ͅͅ ̴̴̧̣͍̘̰̗̮̜̰̲̣̙̲̝͚̩̦̭̀͡ ̧̗͚̱͓̥̖͍͕̀ ̫̪͇̗̲̭̤͖̫̣͇͔͘ ͕͚͎̦͓̺̤̳̙̝͟ͅ ̸͉̫̘̩͙͖̼̣̞̞̰̼̞͕̀ ̶̗͓͎͓̦̙̭̳̻̫̥̯̱͚̦͔͍͙͟ ̶͜҉͏̞̺̙̥̦̪͇̯̳͍̬̱̰̘̺̠̀ ̴̼̘͇͎͙̘̜̀̀͞ ̴̢̹̥͚͎́̀\n\n\n"\
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"君にメッセージをh̡͜͠҉ ̷̛i̵̶̷͝ ̵̀͢͢s͜ ͟͏̷̵̡ ̨͟͡ ͏ ̷i҉̷̧̀ ̴̡̕s͠ ͟҉̞̭̼̞̯̰͈̘̟̣̜̰͖͙̼͙̙ ̨̳͚͍̤̦̪͔̲̬̻̯͍͉̥̦̱́ͅ ̫̪͇̗̲̭̤͖̫̣͇͔͘ ͕͚͎̦͓̺̤̳̙̝͟ͅ ̸͉̫̘̩͙͖̼̣̞̞̰̼̞͕̀T ̶̗͓͎͓̦̙̭̳̻̫̥̯̱͚̦͔͍͙͟ ̶͜҉͏̞̺̙̥̦̪͇̯̳͍̬̱̰̘̺̠̀ ̴̼̘͇͎͙̘̜̀̀͞ ̴̢̹̥͚͎̮͍̥̲̟͓̹̞̤̠͉̳̝̫́̀ͅ ̛̫͎̤̥̰̩̹̬͞ ͟҉̞̭̼̞̯̰͈̘̟̣̜̰͖͙̼͙̙A ̨̳͚͍̤̦̪͔̲̬̻̯͍͉̥́ͅu̦̱ ̵̸̹̼̞͚̹̟̺͎̜̖̦͠ ̴̢̳͔̻͕̮͇̱̀͡ͅͅ ̘̟̺̫̪̺͙̦̳̻͙̣̳́́͝͝ ̤͍͍̭͙̦̤͖͕̯͍̜́͜ͅr ̷̶̥̠͍͚͜͞.̴͜/͞m̵̧.̧̨̧́͘.̶͘͝͡-̡̢͟-̷̧͠͝͝-̴̨͜͢y͡҉̧/̀͏͏͘.͜͞.҉̡̀͢-̡̧̕͜-̸͘͜f̷̧͘͜.̨́͜.͞͞.̴̶͞ 手̛͜҉短̧͢に̷͏要̷̨件̧͘͜͢を̸̕͜͜͞説明しなければならない。\n"\
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"1冊の日記を残̶̧́し̢͝͠た̴͘͠。̵̸̀̕ y̴̴͝/͟͝͝/̧͝͡-҉̵̸͡-͏͡o͏͜͝/̶̡̡/͡/͏̵̵̵̀/͏́́ų̨̕͘ ͟҉̴ ̧͠͏͝ ͘̕͟͠͞w̛͘͟͡͠/̵̢͠/̷́͞͞/҉̸̛̀͡ļ̴̕͢͡l̢̛̕͘͜ ̵̀͝͠n͝o̵͢͠=̵̷̨̡͡.̷̴̷̡̡.̷̵͘͟t̶̶̸̡ ̷́͜u͏̴́/̀/̵̧͢͞͡ǹd̀͟͠è͢҉̢̢-͠҉-̧҉̢-̶̧-̷̶͘s̵̶̷̢͠t̡̛a̧ ̶̴̧͝ ̷̸̡ ̸́͞ ͢ ̶̸̡̛͞n̢͠d̸̵ ҉̢͠͠a̴͡͠t̛͏̀͟͠ ̕͏͏͢͞な̷̨̡͝言͠҉̡語͏҉で書かれている。\n"\
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"H҉.̧̕.̸̵.̸̨̛̕͠-͘͜/̵͏҉/̸͘̕w̴͏͟e̷̢͜v̵͟͜͟(̢̕҉͟ę̸̀͜͞r̶̷͠͠҉ ̵̡͡ ̵̕͡͠ ҉̷ ̴̵̛͢,̧́҉ ͘͠͞ ͞͠ǫ̷̵̛̀n҉̡͡/̶̢/̵̸҉/̴̸̢́/̡͞/̀͘̕͢/̨͟c̵̷ ̨̛͘͡͞ ̨͏̛ ̷̶̡̧͜ ̵̨̀͜e̸̢͢͟ ̴͝y҉̸̛́/̵̵̶̨/̢͘/̴͟/͡=͢͏=̡͘=̷̢=҉̴̢/̸̧̧͞/̛̕/̶̨́͠/̶̨̧̕͜.̵.̴͝.̷̶͡u̧͝ ͘͘͜҉.̢̨̕͝͏ ̸̶̵̶̢ ̶̡ ̧̀c̀͢͞͞.͡.̴̶́͟͠.͞͏͘.̨̧͘͞.̴҉͞.̶ą̶͟͞n̕読̵͏め̧͡ば̴̛̀͠成すべきことがわかるはずだ。\n"\
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"他にマ̨̧̧ス̷́͟͜ク̧͏͏を͏̛͘͞残̴̵し̧̀た́͡。̀͢҉҉b̷̢͘͞ ̛̀͘͢͝c̡͜҉ ̀͟͠ ̶̡͘͜ ͞҉͜͏ ̷͜͏ ̡́́͠ ̢ ̀͏ ̕͜ ̵̷͘ ̶̴̴̵ę̷̷͜ ̴̸҉̀Í͡ ̸͘͞ ̨͢͜͡͡ ́͢͏͢ ̢̡́́͞ ̷̶̸̀͝ ̸͠ ̶̷̧̀̀ ̵̵̵̢́ ̷̵̛͡ ̕͝ ̷̕͠҉̡ ̸k͟͞͝ǹ͠͏͡ ̶̸̶͢͠ ̨͟͞͡ ҉̶ ͟͏̸ ̢̕ ̴͡͠ ̴̕͡҉͢ ̴͟͟ ̶͞͠w҉͝ ̢̨͟ ̵̕ ̧̢͜͢ ̴̀̕͞ ̀͟͟͠ ̛͢͏ ̡̧̀̀ ̨̢͘ ̕͜y̢̨̛͘͟ǫ͡u҉͢͟͏͟ ̷̛̀ ̴̕͞ ̢͡ẃ̴̡͡͝ ͘͜͝͏ ̧̀͜͡ ̶͢ ̵̶̸̨ ̵ļ́͡͡҉ ̶̧ ̸͡͠͠ ̷͏̸̵͟ ̸̴̀̕͝ ̸͏̧̀͝ ́͢͠ ͏̧̡͟͝ ̡̕͢͟n̕̕̕ ̷̴͟͝͏ ̡̡͝ ́́ ͏͝͏͟ ͜͡͏̴̛e̷̸͏d̸̡͜ ̷́͜͝i̵̶̢̢̧t̴́.͜͢\n\n"\
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"東͠に͡向か͜い͢、海と見͠晴し͜台̡と̡の間のど͘こかにあ̸る採石場̸で̛金͜庫͘を̶探̢すんだ̴。̸\n\n"\
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"必要なコードは次の通りだ: "
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DOCUMENT_POSTGAME_TEXT_JA = "必要なコードは次の通りだ: "
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DOCUMENT_TEXT_KO = \
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"안̛ͥ̍ͅ녕̣͖̣̱͍̗하̖̲̀십̤̥̱͂̆̊ͩͫ니̱͇͔̣̱͘까̷̑͂̉̈́̽,̵̜̩̮̤̣̣ ̷̡̠͇̼͉̻̦͓́͜͡ ̶̤̦̯͖͚͓̮͓̣̤̰͇́̕ ̴͜͏͈̭̦͙̦̯̟̗̜̼̠̦͘ ̶̶̡̢̲̱̜̹̰̻̘̪̳̫͕̙̕ ̡҉͎̦̙̰̻͉̜̝̺͚̻͇̞̺̦͓́ ̨̘̤̜̞͍̩̠̱̦̫͔̹̩͍͇̜͈́̕͞ͅͅ ̴̴̧̣͍̘̰̗̮̜̰̲̣̙̲̝͚̩̦̭̀͡ ̧̗͚̱͓̥̖͍͕̀ ̫̪͇̗̲̭̤͖̫̣͇͔͘ ͕͚͎̦͓̺̤̳̙̝͟ͅ ̸͉̫̘̩͙͖̼̣̞̞̰̼̞͕̀ ̶̗͓͎͓̦̙̭̳̻̫̥̯̱͚̦͔͍͙͟ ̶͜҉͏̞̺̙̥̦̪͇̯̳͍̬̱̰̘̺̠̀ ̴̼̘͇͎͙̘̜̀̀͞ ̴̢̹̥͚͎́̀\n\n\n"\
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"처̡̜͕̺̘̳ͫ͗̃ͩ͂̿͊ͫ͒ͣ̂̽̔̌͐͢͝음̧͎̼͎͖̻͈̇̂ͪ͑́ͥ̉͛̓̔ͨͩ͋ͤ̿̏͊̈́͑͢으̷̧͑̆̔̍̍̆̾̂̊̕͏̩̟̰̠̺̪̪͍̲̰ͅ로̙̟͉͎̒̊͊͋ͮ͝ ̪̙̹͉̿̽̓̏ͫ͐̈́͊̋͌̿͗̃̈͌̐͐͢͠메̶̯̳͉̱̮͇̻̮̩̩̥̦̼̥̹̪̻͓͓̽ͫ͊ͦ̅ͩ̈́ͤ́͘시͎͔͓̻̜̼͆̂̾ͤͣͣ̀지̸̷̣̬̹̫͖̭͓̙̻̜͉̞̗̙͎͕̓̃̉̓ͅ를ͩ͌ͧ̏ͬ͏̷͍̝̭͙̳̟̱͔̣̟̼̹͇̬̕ ̡̭̩̤͉̲̪̟̫̙̈͊͑ͬ̅̓́̑ͩ͌͊̔͆ͭͦͨ̚͢͟보̫̝̥͎̩͉͖͖̥͈̩̞͉̤̗͍͔̔ͪͦ́̄̅͌̀͐ͩ͆͂ͪͫͣ̅̀́̚͝냅̷̷̺̳̟̙̺̖̹̰́̅ͧ́ͩͯͮͫͬͬ̏̃̀͞니̆ͥ̏̍͒͆ͧ̔̂ͧ̍̒̀ͬͭ̚͘͢͏̞̺̲͙̘͢ͅ다̔̇́̆ͥͤ̂͊̿̃͊̇͏̧͇̲̟̟̳̳͕͢.̈́̅̓͏̶̢̧͈̮͎̩͔̩̞͈̥̳̜͞ ͬ̾̌͑̂͌̚͏̴̴̣̤͎̭͖̻͓̝̯͘간̗̩͕̤̹̮̱̗͙͇̋ͮ̌ͣ͘͞ͅ략̢̬̭̮̮̳̤̜̩̰̻͈̺̣͓̩̥̤̖̻̅ͩ̒ͦ̈́̄͊ͥ͟͡͝͠하̋̆̿̊ͦ̊͒ͩ̏ͥͭ̑ͪ͋̌ͥ̋̆͛҉̜͙̗̫͜게̴̙̯̺̤̗͚̪͚̯̙̱͍̃̐͋̈́̍̀̚͘͝ ̸̸̘̤̘̥͍̮̝͉͉̬̳̭͍͕̥̣̄̐ͨ͗̾̓ͪ̎̓͆͆̚͜͢͠써͆̆̏̌̈͌̅ͫ̇́͝҉̹̦͎̻̜̖͘͠야̷̴̢̡̰̱̦͎͈̯͙͈͕ͫ͊̍ͮͨͧ̍̇̚ ̸̱͉̦̲͙̘̰̹̙̌́́̔̉ͪͯ̌͒̂̈̆ͣ̕͘한̗̟̩̟̹͎̳͙̗̣̻̱̦͈̹̙̟̣̆̇͐ͣ̉͆̾͌̋ͭ͐̂͟͝다̡̞̭̱̠̺͙̤̞̰͋̉̓ͥ̀는̴̥̥͔̠̳͇̗̬̩̱̹̩̥͓ͨ̂̿͒͂ͬ̈́͗͌̈̈͌̕͘͟͞ͅͅ ̸̷̧͉̮̻̳̪̮͕̩͉̲̳̘̔̿̿̂͗̅̿̓͛̾̐̈́̀̚걱̠͖̞̙̺̺͈̠̞̬͔̥̪͕͓̳͈̪̎̊̅͆̃̓ͣ̒͊͟͞정̶̭̘̭͔̱̜̥͍̝̺̱̖̹̥͛̂̇ͫͣ́̚͜͜이̆̀̅ͩ̿̎̉̎͗ͧ͌͋̓͆͘͝҉̮̼̝̺̤͎͓̳̙̪̪̲̪̮̝̮͔̹ ̶͖̠̞̣͉͎̤̦̠̹̘͔̮̤̎ͫ̏ͩͩ̔́ͩ̈́͌̍̀ͫ͢͜앞̨̢̾̑ͮ͑ͩ̽̍ͥͮ̀͗͗̽̇́͂ͪ̌҉̜͙̥͇͍͎́ͅ서̷̸̢̮͉͍̘̱̪̠̤͚̰͚̜̝̫̬̩͉ͯ̓͒́는̢̗͖̮̭̰̹̮̟͍̪͚͓̝̟̣̊̃̈́̀̂ͩ̊̋ͩ̑ͬ̔͑̈́ͣ͒̚͜군̸̴̪̱̞̘̠̭͕̖̠̹͌̈́̏̒͆ͣͩͯ͗̈́͘͜͟요̍̾̽̒̑ͦ̑̾̄ͤ̋ͤ̑̒͗͋̓̏ͭ̕͏̲͔̥̪͙͍̲̞͚̺͍̺̞͉̥͟͡.̶̵̷̗̭͙͇̳̌͛͌ͩ͑̍͆́̽́ͭ̈ͬ͝\n"\
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"당̇ͭ̐͂ͬ̿̎͒̽͋͐̋ͧ͗̈́҉͟͢҉̼͍̘͔̠̬͔̞̲̠̝̠͇̖̬̗̞̺̖͞신̴̹̭͈̤̥͚͉̙̺͎͈̦̣̭̫̣͖̓́̔̉͘͞께̷̛̙̞͓̰͔͉̤̻̼̭̳̭̟̤̭̙͚̖̱̊̑͗̾͟͠ ̷̵̴̱̻̗͕̖̺͈̫͇̬͎̤̹̦͔͓̗̾ͪͨ̅̄̊́͞일̸͕̱̖̺̹̬̜̱̗̗͎̬̬̗̳͈̎̈͛͊̍̊̔̆̾̅ͣͬ̊̅͌ͮ͢͞지̡̊̂̌̈ͥ̍̕͜͡͏̼͙͓를̶̨̼̗̰̮̤̰͇̜̫̦̣̦̟̘̭͓̫̝͊̀͑́̄̿ͣ̊̀͋ͪ̓ͧ̈́̉͒͢ ̧̻̗͐̌̓̃͂̊̐͊ͩ̈̕͘ͅ남̴̛͚͍̝̩̤͇͈̞̙͕̮͈̲͎͙͙̊ͤ̅ͪ͌ͪ겨̷̶̧̛̞̼͚̯̥͔̟̲͇͕̠̹̦̺̺̏ͮ̾̄̃̑ͨͦ͑̽͠ ̸̢̛͎̯̝̭̗̋̅ͩ̓̌̅͐̓̍ͩ̓͢͠ͅͅ두̷̴̛̛̩͉̜̱̝̖̄̆͑̓̽̆͐̔̅͒̏̐̍ͮ̐̓͗̚̚었͔̱̠̳͖͓͕͓̮͇̘ͯ͌́ͥ̀͘͞습̸̵̧̤̳̣͖̝̮̱͖̝̹͈̟̟̻̩̭̞͔̥ͦͧ͑́́ͩ̓͐ͦͩ̉͡니̸̧̼̺̜̙̝̹͎̩̗̬̽͌̈́ͪͮ̌̀̓̓̒ͅ다̵̹̻͓͈̹̪̝͈͈̳͉̳̗̝͐̿̐͊̇̾͆͋̂̐ͩ̓̽̀͘ͅ.̵̜̝̫̝̗̱͚̱̳͎̜̬̖͎̭͚̪̝̻̆ͪͫ͊̓̈́ͪ̑̾ͯ̈́̉̀̇̿̀̚ ̙̘̠̖̮͓̫̳͇̳̩̙̭̻͈̏̄ͤ̔͛ͣ͊̒̊̈́͆ͪ̓̄̋͛͠일̬̗̟̫̤̭͈̝̺͎͙̯ͣ͒̏ͭͭͩ̋́̕͞ͅ지̛̮̠͈̠̜͙͌̅̽͑͒́́́͑̃ͣ̾͒̔의̷͔̯̣̪͈̣̤̙̫̤̠̜̠̞̘͍͐̏ͨ̃̽̑͆͆̾̎ͣ̏̆̚̚͢ͅ ͯ̊ͯ̌ͣͭ̿͌̚͏̢̙̭͚̪̹̩͚̫͓͉͔일̃ͧ̾̐̅̓ͣͧ̍̓ͮͦ̊͒̋҉͏҉̢̘͕̹̹̱̼̜̥̬ͅ부ͫ̓̌ͧ̇̽́̉͒ͦ̌̀͏̨̭͚̥̭͇͍̫͔̘는̎͑͊́̌ͥ̈̚҉͓̫̭̳̞́͢͡ ͌̒ͪ̑ͩ͐ͫ̄͒̚͏̸̨̲̹͇͎̫̳̙̦̠̦̗̀당̡̖̰͓͚̥̘͉͉͎̬̞̩̮̣̫͔̌̓̍̂͒ͨ͗̎̈́̈̂̿ͤͥ͢͜͝ͅͅ신̷̔͊̑̉̏̅ͪ̓͐͌͏̯̜̟̜̖이̇̏̏͗̿ͬͨ̃̋̔̀̀̚͢͏̴̣͙̬͇̗̯̹͙̺̯̝͉̼̲̟̜ ̧̄̉̂̄ͥͩ̐̎͐̋̈̽ͩ͐̔̆͞͏͙͇̞̻̠̝͔̩͎̖̖̱읽̧̈́̓͑̊̐͒̑͑̕͏̗̹͎̠̰͍͉̲̻̪̹̩͢͡을̸̲͕̦̼͙͓̝̟̪̲͍͎̮̘͙ͩ͐̿ͦ͌̅ͧͨͭ͂̚͢͢ ̶̘̦͈͚͈̤̖̮̺̳̜̰̲̪̭̼̞̹̯ͬ̒͛̐̐̿ͣ̀ͦ̓͌ͭͬ̄̂̍ͦ̓̀͘͟͠수̵̢̢̘̱̖͙͑̋̊̏́͢ ̴̵̸̵̤͍̳͇̝̣͙̻̠̳̜̱̥ͩͯ̂̑̂̿̋ͥ͆͐̕ͅ없̬̩̩̻͖̪̈͆ͯ̄̉ͧͨ͊͒̚͘͘͡͞는̷̧̢̖̺̻̠̞̭͉̥̹̩̥̞̦̝̯ͭ̽̄̉̾͐̀ͦ͊͑̎̂̑͢ ̵̧̞̟̬͔̝̺͔͙̝̖̖̲̩̂͛ͩ̎̈ͧͥ̿̆͗̅̿̍̀̚ͅͅ언ͤͦ̓̅̋ͨ̋ͩ̉̅̔̅̏҉̦̘̜̼̻̲̠͓͎̩어̢̼̞͍̝̬̭̫̇ͫ̃ͭ̚͘͝͠ͅ로̴̨̢͖̫̺̠̲̱̐ͬ͒̔̿ͫ̍͒͛̉̒̎̃ͥ̄͑̆̓͜ͅ ̴̨͇̘̮͎̩̠͖͚̗̖̾̌̄ͫ̃ͩ͂ͪ͂̆̊ͭͣ͟작ͭ̓̓̌̒͏̨͇̭̻̮̪͔̙̼̗̮̣͉̘͙͕̭̳͟ͅ성͔͔̼͎̘ͯ̋́͗͛̆̎̿̿̋͆̏̃ͮͮ̐̏̚͢͝되̶̴͎̣̱̤͍̙͍̻̼̥̫̗̼͑̂̐͡ͅ어̴̜͖͇̮̻̞̫̪͈͍ͭ̆ͬͨ̎̍͌ͥ́͘ ́̔ͩ̂͆͑ͯͨ̆͆ͬ̕͏̢͇̦͉̗͇̜͎͉͈있͗ͫ̏ͤͥ́҉҉̧͝҉̗͇͎͖͍̗습̸ͩ̀̈́ͪ̓͋̂ͨͫ҉̧҉̪̞ͅ니̷̧̰̩͍̳̥̹͉̣̣̟̘̘͍̾ͭͣ̌̋͘다͋ͭ̎̿ͬ̑̓̽ͫ҉̷̨̧͎̤̪̼͈͙̱̮.ͬͣͥ̇ͪͧ̋ͭ͜͏̴̩͔̱͇͔̲̪̥\n"\
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"̵̸̛͖͉͈͍̦̟̜͚̤̞̦̭̺̞̹̫̥̮͋̓ͭ̏̇̏͆͑̽̓͋̆̏͊́하̵̶̶̢̿ͤͣ̀̒͋ͣ͐ͩ͗͏̣̺͍͔͎̻̻̫̪지̶͖̼͔͙̮̘͚̩͈̙̲̮̖̦̲͇̬ͯ̿̍̀̚͢만̨ͦ͑͊̓͋̒̇̎̒̎̋҉̡̜͚̳͕͚̱̲̞̥͎̥̝̖͞͞ ̍͋͐̔͌ͨ̏ͤ͌͋ͦͣͮ̿͏̡͇͖̻̺̙̰̳̘̮̗̲̦͔͈̰̖̖진̥̲̱͎̘̦ͭ͐̓̉ͤͦ̐ͧ̾̃̂̾̓̆ͥͩͥ̑̀̀̚͝ͅ행͆̎͑͏̛͍̗͇̟̮̝̗을̢̖͕̙͉̙͉͉̼̫̫̩̫̑͌ͤ͛̉̀ ̶̙͕͉̥͙͕̙̳̖̖̠͉͕̝̬̭͋̓ͨ̏ͯ̿͢͠͡위̴̙̞̯͕̮̱͈̣̤̫̭̪̏ͧ͌͂̉͘해̢͊̔̔̚͏̡̢̥̜̲͖͔̫͎͓̲͕̥̱͝ ͨͮ̌͆͊͒͒̉ͤ̈ͩ͆̀́͢͏̰̟̭̳̠̦͚̯̱̫̰̭͎̳̙̗̜̖̗일̴̸̡͈͇̦̺̲͔̼́ͪͯͫ̆͐͗ͅ지̸̫̤̪͇͖͍̦̣̰̺̲̊ͨ͛ͭ̆͛ͧͦ̄̄̍를̧̢̭͓̞͖̖̝͓̞͎̖͎̮͖̦ͮͪ̈̊̆̋̾̂ͮ̍̄͗͑ͣͣ́͘͘ ̵́̀ͬ͌ͫ̃̔̃ͮ̃̑͛ͤ͜҉̞̠̙̹͖̱̻͔͎̠̯͇͔͟번̴̹̬͕̫̘ͨ͐͐ͮ͐ͥͫ͢͟역̵̨̪̠͔̰͎̘̝͒̆ͥ̀ͯ̄ͩͪ̚할̵̢̢͍̹̺͓̩͔̰̣̣͕̙̊ͩͥ̇͆̆ͯͫͦͫͯ̑ͬͫ͆̉̾͟ ̧͙̖͈̪͎̖̥̀ͧ̈́ͫ̽͆̅ͣ̒͆̈ͧ̾ͨ̾̌͋͑͜기̳̳̟̣̟̟̼͚ͪͬͪ̄͜͢ͅ회̴̶͖͍̥͚͉̰̘̝͉̠̺ͫͦ̀̐ͣͩͨͫ͒ͧ̅̇ͯ͒͊̚͜͞ͅͅͅ가͐ͧ͊̉̊҉͕̱͍̠̹͍̠̟̱́ ̵̧̣͈̣̞̩̖̯̓̀ͩͪ̃̔ͧ̄ͭͬͣ̓͂올̨̨̹̪̬̤̗̜̼̜ͩ̆̓ͨ̉̃̐̌ͫ͆̒̕ ̔ͥ͊̿̃̓̊̌͐̂ͧ͒ͧͫͣͪ͟҉̘͚̼̻̤̱̣̳͢ͅ것͋̈̽̔̐̓̐̌̿̾̽̅ͮ̓̑͆͑͋͏̙̪̼̝̼̟̘͓͕͚͚̟͎ͅ입ͩ͂̒̈́̈̉͂̾҉̧͔̪̰̠̹́니̷̡̜͉̝̼̱̤̤̽ͪ̍ͩ̊ͩ̀ͨ̀́͢다̷̷̧̺̩͈̮̤͇̼̿̾͐̾͘.̸̈͋͋ͥ̐͒҉̻̳͖͎̱̱̠̳̫̹̹ͅ.̧̧̝̥̹̫̭͚͓̤̻͖͈̻̲̔̑̍͋̈́͌̌̒̃̔̇͑.͗ͩ̀̆ͫ͑́̉ͧͣ͏̛̫̠͎̭̖͠͞ ̵̨̘̙̠̹̗̫̠͍͇͔̙̝̬̗̜ͭ̿̏̊͑͐̓͛̍̾̇읽̨͉̞̥̬͎͈͈̼̦̼̯̬͍ͩͩ̾̑̓̾͛̀ͨͬͫ́̚͠͡어̡̰̪̹̲̒͐̄̋͡͡ͅ ̨̡͇̰̼͍̪͚͈̗̪͉̩̳̝̹ͯ̊̈ͭͫ̏̿͆̃̃̀̕͜보̹̘̠̣̙̘̠̘̫͉̈́̍̀̓̾̊̓ͫ͗ͭ̄̉̀ͭ́ͫͣ̒̀̚͠͞͡시̡̬͖̣͚͔̭̝ͮ̉̓̋̉ͦͥ̍ͧͫ͊̓̅͌̃͘면̿̂ͥ͒͌̑̌ͤͥͮ̑̾̚҉̷̢̛͙͎͕̯̮̮̻͖̝̻͠ ̸̮̲̯̯̫̳̙͚͔̩̺̤͍̭̟̜͈̟̯ͭͪ̆̄ͭ͌̚무̶̬̻̻̘̳͈͈̦̩͙̗͉̹̦͇̂̍̈̽̈̆̓̅̅̊͛ͨ̒͛̔ͪ̾̀̀͜엇̸̨͙̮̣̫͎̳̤̮͍̼̰̜͓̲ͥ̇̊̉ͧ̾ͯ̏͌̂ͪ͘을̴̬̘̲͇̯͓̉͒̈́̅̈́̇͌̈́̊̏ͨ͗͆̊ͧ̄̈͘͟͝ ̻̹̜̻̼̬̪͎ͥ̿͐̈ͨ̄̿́̓̒̍̍ͩ̍̋ͩ̈́́̚͝해̟͇̩͔̟̜͉̹͕̭̰̭̠̾͆͂ͮͭ͛̑ͯ͑̈́ͫͮ͆ͮ̄̔ͬ͟͜͝ͅ야̡̽̈́̂ͬͧͩ̾͛͂̌ͭ̍̿ͪ̽̃̐̚͏̸҉̩̰̥͓̗ ͭ͑̒̋ͭ̍̈͗̿ͫ͂͂̊͗ͤ́̚҉̶̸̴̺̝̠̘̼̺͎͇͕̗̟͎ͅ할̸̧̦͓̦̮̯̟̘͈̲̺̟̲͎̬̙̟̗̾̒ͥ͒͐ͬ̑̄̂ͧ̾ͬ͊̑̓̚͜͡ͅ지̵̸̡̧̩̯͇͉̥̮̺͔̤̘̪̥̜̬͚̞͔̳̾̇̓͛ͮ͘ ̴̨̨̛̦̟̰̞͙̥͉͕̳̮̞ͯ̃ͯ͋ͯͧͬͨ̽͂̔̾̕알̶̨̺͕̱͎͖͂ͯ̍̾͜게̷̨͕̙̦͈͈̼͕̺͉͍͕͑̓̆̒͒̇̈͆͋̅̌ͯ̿͗̃ ̵̵̸̤͍̟̳̯̫͙̞͕ͨͭ͊̍̓͗̉̆̿̊͆̓̎ͯ̓̋ͥ̀ͅ될̵̺̙̫̩͔́͌͌̅̊̅͌͂̆̐ͯͣ̓̚̕ ̧̞̗͔̬̱̭̓ͫ̾̃̐̀̀́͡͠것̍͆̽ͤͭ͛ͮͯ̽̄̊̚͏̷̢̪̳͖͕̼̯̰̮̜̥̯̤̤̙̟̹͙̭̀͞입̷̷̖̠̹̻̥͈ͩͩ̔̄̋ͨ̏̍͊̇̋̅̾ͬ̈̑̑ͤ̅̀͘ͅͅ니̋͒̂̈̽͌ͭ̾͂ͥ͑͑͞҉̢̧̭͖͔̩̦̟̦͙̳̩ͅ다̷́ͯͫͥ͊̑ͣ̒ͧͭ͛̏͛̀̃ͪ̇͏̮̬̲̣̦̀͝ͅ.̵̸̪̪̘̰̫̬̙ͧ̆̓́̚̕\n"\
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"̢͈̗̬̳̠̩̳̃ͩ̈̽̐ͫ̈́͊ͧ͗̓̈́̿̒̚͟͡͡마̴̙̪̦̩̫̹͉̯̤̗̅ͣ͗͋̅̍̊̿ͭͥͣ̃ͯ̓̔̉ͥ̌ͫ͠스̴̡̛͉̻̖̹̺̭͚̓̌͒̍ͦͩͤ͛̾͂͋̾͒ͦ̚크̧̨̯͇̼̙̹̂̇ͧ͐̂̂̃̊ͬ̀̍̍͊̈̓ͬ도̸̨̛̱̭̠̙̱̩̯̯͕̯͉̝͇͈̯̭̈́̾ͮ͊͗̌ͧ͒͂ͦ̊͛́̚͝ ̨͈͈̳̰̹͋ͯ͆̌̓̑͛̚̕준̷̡̧̤̘͎͕̲̺̭̰̣̏ͦ̈́ͥ̚͢͝ͅ비̃̉̊̔ͭͬ̃͑̈́ͦ̂̅͛̏͒ͤ͌͜҉͜҉̟̤͔̬͈̰͙̰̭̦̭해̢͚̟̹͇͋̒ͤ́̀ͧ́ͭ́̈ͪ̏͐͟ 두͌͏̖었̴̬̳̗͚̄ͬ̑͐̾͋̚습̢ͥͭ̌̽͛̌ͥ니̮͕̳͈̟̙͔다͚̥̬̤̋͒ͦ̒.̩̞̏ͣ͛̑͑̐ ̴̡͙͓͙̟̖̟̥̙̭̻̬̻͖̪͙̰̘̳͇͖͆̊̊̄̂̓͊̃̿̏̆̿̌̒̕͠ͅ구̪̤̱̲̜͍̬̳͙̿̆ͭ̈́̈̒̑ͪ̊̒̒̇̋́͐ͥ͞원̸̧̨͙̺̞̞͚̟̼̜͚͚̩̦̞̲̹̻͙̂ͪ̔̾̓ͪͬ͋̉̂̓̐̌̍ͧ̆̚자̡͎̭̣̺̫͗̃̆ͣ̀͑ͤͧ͊̅́̃에̵̡̗̜͉͔̹̦̼͖̟̬̟̭̹̺͙̗͌͑͋ͦ̂̀̌ͨͫ̍̃̈ͪ̇ͫ̅͒ͬͤ͜ͅ게̸̨̬͚̰̗̠ͭ̔̿̂͘͞ ̶̡̢̹̫̬͓̞̥̜̣͇̦̼͇̥̹̿̓͐ͥ̑̊͋͂ͪ̚필̢͗ͣ̓ͬ͗͐̄͆ͣ̚͠͏̖̰͇͚͎̭̪̠̙̠̱ͅ요̛ͧ̇̾̔̒̈́̀̏͏̧̕͏̦̲̦͇̫ͅ할͎̝̻͙͍̝͉͔̘̰͔̣̲̣̐̅̍̎ͥ̓͂͗̀͜ ̶̨̨̟͖̲̫̞̩̗̭͍̬̣̟̪̱̥͛̋̅̆͑̆͜͝ͅ것̷̯̺͔̰̠̱͍̦͓͌ͧ͐͒͌ͭͣͤ̀͢͞입̙͖͇̘̲̣̹̳̹̫̣̜͉̪͎̹̱͚̟ͫ̓̌͑ͧ̐̽̒̓̀͘͝니̋̑ͧ̎ͤͫ̅͏̷̭̯̬͓͓̮̫̮̞̳̱̫̫̮̠̖̯͈͟다̝̞̪̰͈̰̦̝̗̝̤͚̿̿̊̓ͨ̓̓̽̃͐͆̓̓̀͠.̸̛̦̤̞̜̫̫͗̇ͦͧ̂̉͘̕͢\n\n"\
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"바̺͙̹̻̙̮͐ͥ̋͂̕다̛̻̹͉̐͑와̟̗͇̲̬͐͌͊̉͌ ̨̫̪̯̔̄ͧͫ͒초̪̍소̜͍͓̰͚̠̾ͅ ͒͂̇지̛̱̤͔ͦ̓̇역̲͚̲̇̇̃͡ ̪̗͉ͬ̍̚사͚͚̼̹̪̯이̥̘̻̺̙ͥ͌ͬ̃̚의͒̂̾̓̑̐ ̢̣ͧ͌̈́̽동͚͙̪̱͚͇͓͗쪽̨̼̳̗̒̎̉̃̊̽͐ ̯̙̩̠̱́ͮͮ͑ͪ͢채͈̳͙͎̪̦̓ͪ̓ͅ석̙͉̳̰̘̠͋ͥ̄̈́ͭ장̱͛͗에̸̆͗̾서̆ͤ̒̓ͫ̌͏̫̲͍̭̘̜ ̘͚̩̑͆̈ͯ̿̓금̦̣͈̘̝͂̅̇̽̂͗속͕̳͎̪͗͌͐̌́̔ ̧͙͖̥͍́͋̈́금̳̲͉̟͔̂̿͒ͤ̑̾ͥ̀ͅ고̯̎͟를̩̗̦͚̳ ͕ͥ͜찾̯͉̎̂̅͂͐ͫ̾아̻̲̻̇̐ͣ보̬̭̙̖͔̈́십̗͈̱̊̑̈͗ͭ͆̀́시̤͉̣̣͊̒̂̓̍오̬̜̘̰͍̭͎͛.̢ͥ̿ͩ͗ͩ̌̒\n\n"\
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91
|
+
"코드는 다음과 같습니다. "
|
92
|
+
|
93
|
+
DOCUMENT_POSTGAME_TEXT_KO = "코드는 다음과 같습니다. "
|
94
|
+
|
95
|
+
DOCUMENT_TEXT_ZH_CN = \
|
96
|
+
"亲爱̷̷͟͝͡的̸̀̀ ̷̡̠͇̼͉̻̦͓́͜͡ ̶̤̦̯͖͚͓̮͓̣̤̰͇́̕ ̴͜͏͈̭̦͙̦̯̟̗̜̼̠̦͘ ̶̶̡̢̲̱̜̹̰̻̘̪̳̫͕̙̕ ̡҉͎̦̙̰̻͉̜̝̺͚̻͇̞̺̦͓́ ̨̘̤̜̞͍̩̠̱̦̫͔̹̩͍͇̜͈́̕͞ͅͅ ̴̴̧̣͍̘̰̗̮̜̰̲̣̙̲̝͚̩̦̭̀͡ ̧̗͚̱͓̥̖͍͕̀ ̫̪͇̗̲̭̤͖̫̣͇͔͘ ͕͚͎̦͓̺̤̳̙̝͟ͅ ̸͉̫̘̩͙͖̼̣̞̞̰̼̞͕̀ ̶̗͓͎͓̦̙̭̳̻̫̥̯̱͚̦͔͍͙͟ ̶͜҉͏̞̺̙̥̦̪͇̯̳͍̬̱̰̘̺̠̀ ̴̼̘͇͎͙̘̜̀̀͞ ̴̢̹̥͚͎́̀\n\n\n"\
|
97
|
+
\
|
98
|
+
\
|
99
|
+
"虽̸̛̀͡然̡́ ̨҉͟͞h̡͜͠҉ ̷̛i̵̶̷͝ ̵̀͢͢s͜ ͟͏̷̵̡ ̨͟͡ ͏ ̷i҉̷̧̀ ̴̡̕s͠ ͟҉̞̭̼̞̯̰͈̘̟̣̜̰͖͙̼͙̙ ̨̳͚͍̤̦̪͔̲̬̻̯͍͉̥̦̱́ͅ ̫̪͇̗̲̭̤͖̫̣͇͔͘ ͕͚͎̦͓̺̤̳̙̝͟ͅ ̸͉̫̘̩͙͖̼̣̞̞̰̼̞͕̀T ̶̗͓͎͓̦̙̭̳̻̫̥̯̱͚̦͔͍͙͟ ̶͜҉͏̞̺̙̥̦̪͇̯̳͍̬̱̰̘̺̠̀ ̴̼̘͇͎͙̘̜̀̀͞ ̴̢̹̥͚͎̮͍̥̲̟͓̹̞̤̠͉̳̝̫́̀ͅ ̛̫͎̤̥̰̩̹̬͞ ͟҉̞̭̼̞̯̰͈̘̟̣̜̰͖͙̼͙̙A ̨̳͚͍̤̦̪͔̲̬̻̯͍͉̥́ͅu̦̱ ̵̸̹̼̞͚̹̟̺͎̜̖̦͠ ̴̢̳͔̻͕̮͇̱̀͡ͅͅ ̘̟̺̫̪̺͙̦̳̻͙̣̳́́͝͝ ̤͍͍̭͙̦̤͖͕̯͍̜́͜ͅr ̷̶̥̠͍͚͜͞.̴͜/͞m̵̧.̧̨̧́͘.̶͘͝͡-̡̢͟-̷̧͠͝͝-̴̨͜͢y͡҉̧/̀͏͏͘.͜͞.҉̡̀͢-̡̧̕͜-̸͘͜f̷̧͘͜.̨́͜.͞͞.̴̶͞ ,҉̴̛͠但̸̨̕恐̴̡͞怕́我̡只能简短地说明情况。\n"\
|
100
|
+
"我为你准备了一本日͏̛̀͢͞志̸̡͜,҉̕但̶͟是̨͘͢͡͞y̴̴͝/͟͝͝/̧͝͡-҉̵̸͡-͏͡o͏͜͝/̶̡̡/͡/͏̵̵̵̀/͏́́ų̨̕͘ ͟҉̴ ̧͠͏͝ ͘̕͟͠͞w̛͘͟͡͠/̵̢͠/̷́͞͞/҉̸̛̀͡ļ̴̕͢͡l̢̛̕͘͜ ̵̀͝͠n͝o̵͢͠=̵̷̨̡͡.̷̴̷̡̡.̷̵͘͟t̶̶̸̡ ̷́͜u͏̴́/̀/̵̧͢͞͡ǹd̀͟͠è͢҉̢̢-͠҉-̧҉̢-̶̧-̷̶͘s̵̶̷̢͠t̡̛a̧ ̶̴̧͝ ̷̸̡ ̸́͞ ͢ ̶̸̡̛͞n̢͠d̸̵ ҉̢͠͠a̴͡͠t̛͏̀͟͠ ̨̢͢͝f̷̵/̵̢̡̢/̧̢҉̵/̨͟͝r͏-̕͟͟͠=̢̕͘͟s̵͟͏t͞͞͡\n"\
|
101
|
+
"H҉.̧̕.̸̵.̸̨̛̕͠-͘͜/̵͏҉/̸͘̕w̴͏͟e̷̢͜v̵͟͜͟(̢̕҉͟ę̸̀͜͞r̶̷͠͠҉ ̵̡͡ ̵̕͡͠ ҉̷ ̴̵̛͢,̧́҉ ͘͠͞ ͞͠ǫ̷̵̛̀n҉̡͡/̶̢/̵̸҉/̴̸̢́/̡͞/̀͘̕͢/̨͟c̵̷ ̨̛͘͡͞ ̨͏̛ ̷̶̡̧͜ ̵̨̀͜e̸̢͢͟ ̴͝y҉̸̛́/̵̵̶̨/̢͘/̴͟/͡=͢͏=̡͘=̷̢=҉̴̢/̸̧̧͞/̛̕/̶̨́͠/̶̨̧̕͜.̵.̴͝.̷̶͡u̧͝ ͘͘͜҉.̢̨̕͝͏ ̸̶̵̶̢ ̶̡ ̧̀c̀͢͞͞.͡.̴̶́͟͠.͞͏͘.̨̧͘͞.̴҉͞阅̸̨̛͝读҉͠͏̧́日̶̴志̵́͢后你就知道做怎么做了。\n"\
|
102
|
+
"同时我也为你̵̛́͏准̸̴̡̀备̧͞了̶̧̢́一̧̧̕幅̴͠͡面̶͘͝具̴̸̧͡,b̷̢͘͞ ̛̀͘͢͝c̡͜҉ ̀͟͠ ̶̡͘͜ ͞҉͜͏ ̷͜͏ ̡́́͠ ̢ ̀͏ ̕͜ ̵̷͘ ̶̴̴̵ę̷̷͜ ̴̸҉̀Í͡ ̸͘͞ ̨͢͜͡͡ ́͢͏͢ ̢̡́́͞ ̷̶̸̀͝ ̸͠ ̶̷̧̀̀ ̵̵̵̢́ ̷̵̛͡ ̕͝ ̷̕͠҉̡ ̸k͟͞͝ǹ͠͏͡ ̶̸̶͢͠ ̨͟͞͡ ҉̶ ͟͏̸ ̢̕ ̴͡͠ ̴̕͡҉͢ ̴͟͟ ̶͞͠w҉͝ ̢̨͟ ̵̕ ̧̢͜͢ ̴̀̕͞ ̀͟͟͠ ̛͢͏ ̡̧̀̀ ̨̢͘ ̕͜y̢̨̛͘͟ǫ͡u҉͢͟͏͟ ̷̛̀ ̴̕͞ ̢͡ẃ̴̡͡͝ ͘͜͝͏ ̧̀͜͡ ̶͢ ̵̶̸̨ ̵ļ́͡͡҉ ̶̧ ̸͡͠͠ ̷͏̸̵͟ ̸̴̀̕͝ ̸͏̧̀͝ ́͢͠ ͏̧̡͟͝ ̡̕͢͟n̕̕̕ ̷̴͟͝͏ ̡̡͝ ́́ ͏͝͏͟ ͜͡͏̴̛e̷̸͏d̸̡͜ ̷́͜͝i̵̶̢̢̧t̴́.͜͢\n\n"\
|
103
|
+
\
|
104
|
+
"在͝采石̕场东边͢寻找̀一̶个͝金͠属保̢险箱̶,̕它就̀在海洋与侦́察哨̀之间。\n\n"\
|
105
|
+
\
|
106
|
+
"你所需要的代码:"
|
107
|
+
|
108
|
+
DOCUMENT_POSTGAME_TEXT_ZH_CN = "你所需要的代码:"
|
109
|
+
|
110
|
+
def safe_puzzle_write
|
111
|
+
doc_text = DOCUMENT_TEXT
|
112
|
+
case $persistent.langcode
|
113
|
+
when 'fr'
|
114
|
+
doc_text = DOCUMENT_TEXT_FR
|
115
|
+
when 'pt_BR'
|
116
|
+
doc_text = DOCUMENT_TEXT_PT_BR
|
117
|
+
when 'es'
|
118
|
+
doc_text = DOCUMENT_TEXT_ES
|
119
|
+
when 'ja'
|
120
|
+
doc_text = DOCUMENT_TEXT_JA
|
121
|
+
when 'ko'
|
122
|
+
doc_text = DOCUMENT_TEXT_KO
|
123
|
+
when 'zh_CN'
|
124
|
+
doc_text = DOCUMENT_TEXT_ZH_CN
|
125
|
+
end
|
126
|
+
Dir.mkdir(Oneshot::DOCS_PATH) unless File.exists?(Oneshot::DOCS_PATH)
|
127
|
+
File.open("#{Oneshot::DOCS_PATH}/DOCUMENT.oneshot.txt", 'w') do |file|
|
128
|
+
file.puts(doc_text + $game_variables[20].to_s)
|
129
|
+
end
|
130
|
+
end
|
131
|
+
|
132
|
+
def safe_puzzle_postgame_write
|
133
|
+
doc_text = DOCUMENT_POSTGAME_TEXT
|
134
|
+
case $persistent.langcode
|
135
|
+
when 'fr'
|
136
|
+
doc_text = DOCUMENT_POSTGAME_TEXT_FR
|
137
|
+
when 'pt_BR'
|
138
|
+
doc_text = DOCUMENT_POSTGAME_TEXT_PT_BR
|
139
|
+
when 'es'
|
140
|
+
doc_text = DOCUMENT_POSTGAME_TEXT_ES
|
141
|
+
when 'ja'
|
142
|
+
doc_text = DOCUMENT_POSTGAME_TEXT_JA
|
143
|
+
when 'ko'
|
144
|
+
doc_text = DOCUMENT_POSTGAME_TEXT_KO
|
145
|
+
when 'zh_CN'
|
146
|
+
doc_text = DOCUMENT_POSTGAME_TEXT_ZH_CN
|
147
|
+
end
|
148
|
+
Dir.mkdir(Oneshot::DOCS_PATH) unless File.exists?(Oneshot::DOCS_PATH)
|
149
|
+
File.open("#{Oneshot::DOCS_PATH}/DOCUMENT.oneshot.txt", 'w') do |file|
|
150
|
+
file.puts(doc_text + $game_variables[20].to_s)
|
151
|
+
end
|
152
|
+
end
|
@@ -0,0 +1,14 @@
|
|
1
|
+
CORRECT_RAM_POSITIONS = [[80, 59], [79, 63], [80, 65], [83, 59], [85, 61]]
|
2
|
+
|
3
|
+
def ram_integrity_check
|
4
|
+
result = true
|
5
|
+
$game_map.events.each do |key, event|
|
6
|
+
if event.name =~ /^sokoram [ABCDE]$/
|
7
|
+
if !CORRECT_RAM_POSITIONS.include? [event.x, event.y]
|
8
|
+
result = false
|
9
|
+
break
|
10
|
+
end
|
11
|
+
end
|
12
|
+
end
|
13
|
+
Script.tmp_s1 = result
|
14
|
+
end
|