vc-spaces365-threejs 0.180.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1120) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +86 -0
  3. package/build/three.cjs +77750 -0
  4. package/build/three.core.js +58846 -0
  5. package/build/three.core.min.js +6 -0
  6. package/build/three.module.js +18484 -0
  7. package/build/three.module.min.js +6 -0
  8. package/build/three.tsl.js +636 -0
  9. package/build/three.tsl.min.js +6 -0
  10. package/build/three.webgpu.js +77332 -0
  11. package/build/three.webgpu.min.js +6 -0
  12. package/build/three.webgpu.nodes.js +77103 -0
  13. package/build/three.webgpu.nodes.min.js +6 -0
  14. package/examples/fonts/LICENSE +13 -0
  15. package/examples/fonts/README.md +11 -0
  16. package/examples/fonts/droid/NOTICE +190 -0
  17. package/examples/fonts/droid/README.txt +18 -0
  18. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  19. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  20. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  21. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  22. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  23. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  24. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  25. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  26. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  27. package/examples/fonts/optimer_bold.typeface.json +1 -0
  28. package/examples/fonts/optimer_regular.typeface.json +1 -0
  29. package/examples/fonts/ttf/README.md +9 -0
  30. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  31. package/examples/jsm/Addons.js +285 -0
  32. package/examples/jsm/animation/AnimationClipCreator.js +168 -0
  33. package/examples/jsm/animation/CCDIKSolver.js +591 -0
  34. package/examples/jsm/capabilities/WebGL.js +113 -0
  35. package/examples/jsm/capabilities/WebGPU.js +59 -0
  36. package/examples/jsm/controls/ArcballControls.js +3536 -0
  37. package/examples/jsm/controls/DragControls.js +452 -0
  38. package/examples/jsm/controls/FirstPersonControls.js +447 -0
  39. package/examples/jsm/controls/FlyControls.js +380 -0
  40. package/examples/jsm/controls/MapControls.js +62 -0
  41. package/examples/jsm/controls/OrbitControls.js +1860 -0
  42. package/examples/jsm/controls/PointerLockControls.js +264 -0
  43. package/examples/jsm/controls/TrackballControls.js +1001 -0
  44. package/examples/jsm/controls/TransformControls.js +1918 -0
  45. package/examples/jsm/csm/CSM.js +597 -0
  46. package/examples/jsm/csm/CSMFrustum.js +209 -0
  47. package/examples/jsm/csm/CSMHelper.js +243 -0
  48. package/examples/jsm/csm/CSMShader.js +307 -0
  49. package/examples/jsm/csm/CSMShadowNode.js +599 -0
  50. package/examples/jsm/curves/CurveExtras.js +694 -0
  51. package/examples/jsm/curves/NURBSCurve.js +155 -0
  52. package/examples/jsm/curves/NURBSSurface.js +98 -0
  53. package/examples/jsm/curves/NURBSUtils.js +532 -0
  54. package/examples/jsm/curves/NURBSVolume.js +82 -0
  55. package/examples/jsm/effects/AnaglyphEffect.js +179 -0
  56. package/examples/jsm/effects/AsciiEffect.js +310 -0
  57. package/examples/jsm/effects/OutlineEffect.js +489 -0
  58. package/examples/jsm/effects/ParallaxBarrierEffect.js +155 -0
  59. package/examples/jsm/effects/StereoEffect.js +91 -0
  60. package/examples/jsm/environments/DebugEnvironment.js +102 -0
  61. package/examples/jsm/environments/RoomEnvironment.js +182 -0
  62. package/examples/jsm/exporters/DRACOExporter.js +311 -0
  63. package/examples/jsm/exporters/EXRExporter.js +618 -0
  64. package/examples/jsm/exporters/GLTFExporter.js +3595 -0
  65. package/examples/jsm/exporters/KTX2Exporter.js +347 -0
  66. package/examples/jsm/exporters/OBJExporter.js +308 -0
  67. package/examples/jsm/exporters/PLYExporter.js +562 -0
  68. package/examples/jsm/exporters/STLExporter.js +221 -0
  69. package/examples/jsm/exporters/USDZExporter.js +1228 -0
  70. package/examples/jsm/geometries/BoxLineGeometry.js +92 -0
  71. package/examples/jsm/geometries/ConvexGeometry.js +72 -0
  72. package/examples/jsm/geometries/DecalGeometry.js +420 -0
  73. package/examples/jsm/geometries/ParametricFunctions.js +100 -0
  74. package/examples/jsm/geometries/ParametricGeometry.js +172 -0
  75. package/examples/jsm/geometries/RoundedBoxGeometry.js +216 -0
  76. package/examples/jsm/geometries/TeapotGeometry.js +689 -0
  77. package/examples/jsm/geometries/TextGeometry.js +83 -0
  78. package/examples/jsm/helpers/LightProbeHelper.js +165 -0
  79. package/examples/jsm/helpers/LightProbeHelperGPU.js +102 -0
  80. package/examples/jsm/helpers/OctreeHelper.js +109 -0
  81. package/examples/jsm/helpers/PositionalAudioHelper.js +169 -0
  82. package/examples/jsm/helpers/RapierHelper.js +59 -0
  83. package/examples/jsm/helpers/RectAreaLightHelper.js +118 -0
  84. package/examples/jsm/helpers/TextureHelper.js +265 -0
  85. package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
  86. package/examples/jsm/helpers/VertexNormalsHelper.js +155 -0
  87. package/examples/jsm/helpers/VertexTangentsHelper.js +133 -0
  88. package/examples/jsm/helpers/ViewHelper.js +422 -0
  89. package/examples/jsm/interactive/HTMLMesh.js +605 -0
  90. package/examples/jsm/interactive/InteractiveGroup.js +224 -0
  91. package/examples/jsm/interactive/SelectionBox.js +294 -0
  92. package/examples/jsm/interactive/SelectionHelper.js +150 -0
  93. package/examples/jsm/libs/ammo.wasm.js +822 -0
  94. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  95. package/examples/jsm/libs/basis/README.md +46 -0
  96. package/examples/jsm/libs/basis/basis_transcoder.js +19 -0
  97. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  98. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  99. package/examples/jsm/libs/demuxer_mp4.js +109 -0
  100. package/examples/jsm/libs/draco/README.md +32 -0
  101. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  102. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  103. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  104. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  105. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  106. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  107. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  108. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  109. package/examples/jsm/libs/ecsy.module.js +1792 -0
  110. package/examples/jsm/libs/fflate.module.js +2672 -0
  111. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  112. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  113. package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
  114. package/examples/jsm/libs/meshopt_decoder.module.js +195 -0
  115. package/examples/jsm/libs/mikktspace.module.js +128 -0
  116. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  117. package/examples/jsm/libs/opentype.module.js +14506 -0
  118. package/examples/jsm/libs/potpack.module.js +125 -0
  119. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  120. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  121. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  122. package/examples/jsm/libs/stats.module.js +167 -0
  123. package/examples/jsm/libs/surfaceNet.js +201 -0
  124. package/examples/jsm/libs/tween.module.js +876 -0
  125. package/examples/jsm/libs/utif.module.js +1665 -0
  126. package/examples/jsm/libs/zstddec.module.js +1 -0
  127. package/examples/jsm/lighting/TiledLighting.js +42 -0
  128. package/examples/jsm/lights/LightProbeGenerator.js +337 -0
  129. package/examples/jsm/lights/RectAreaLightTexturesLib.js +127 -0
  130. package/examples/jsm/lights/RectAreaLightUniformsLib.js +40 -0
  131. package/examples/jsm/lines/Line2.js +56 -0
  132. package/examples/jsm/lines/LineGeometry.js +157 -0
  133. package/examples/jsm/lines/LineMaterial.js +697 -0
  134. package/examples/jsm/lines/LineSegments2.js +426 -0
  135. package/examples/jsm/lines/LineSegmentsGeometry.js +298 -0
  136. package/examples/jsm/lines/Wireframe.js +108 -0
  137. package/examples/jsm/lines/WireframeGeometry2.js +49 -0
  138. package/examples/jsm/lines/webgpu/Line2.js +46 -0
  139. package/examples/jsm/lines/webgpu/LineSegments2.js +411 -0
  140. package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
  141. package/examples/jsm/loaders/3DMLoader.js +1835 -0
  142. package/examples/jsm/loaders/3MFLoader.js +1621 -0
  143. package/examples/jsm/loaders/AMFLoader.js +541 -0
  144. package/examples/jsm/loaders/BVHLoader.js +484 -0
  145. package/examples/jsm/loaders/ColladaLoader.js +4155 -0
  146. package/examples/jsm/loaders/DDSLoader.js +385 -0
  147. package/examples/jsm/loaders/DRACOLoader.js +688 -0
  148. package/examples/jsm/loaders/EXRLoader.js +2784 -0
  149. package/examples/jsm/loaders/FBXLoader.js +4382 -0
  150. package/examples/jsm/loaders/FontLoader.js +242 -0
  151. package/examples/jsm/loaders/GCodeLoader.js +292 -0
  152. package/examples/jsm/loaders/GLTFLoader.js +4890 -0
  153. package/examples/jsm/loaders/HDRCubeTextureLoader.js +164 -0
  154. package/examples/jsm/loaders/HDRLoader.js +486 -0
  155. package/examples/jsm/loaders/IESLoader.js +379 -0
  156. package/examples/jsm/loaders/KMZLoader.js +163 -0
  157. package/examples/jsm/loaders/KTX2Loader.js +1228 -0
  158. package/examples/jsm/loaders/KTXLoader.js +197 -0
  159. package/examples/jsm/loaders/LDrawLoader.js +2519 -0
  160. package/examples/jsm/loaders/LUT3dlLoader.js +205 -0
  161. package/examples/jsm/loaders/LUTCubeLoader.js +190 -0
  162. package/examples/jsm/loaders/LUTImageLoader.js +190 -0
  163. package/examples/jsm/loaders/LWOLoader.js +1079 -0
  164. package/examples/jsm/loaders/LottieLoader.js +130 -0
  165. package/examples/jsm/loaders/MD2Loader.js +435 -0
  166. package/examples/jsm/loaders/MDDLoader.js +147 -0
  167. package/examples/jsm/loaders/MTLLoader.js +593 -0
  168. package/examples/jsm/loaders/MaterialXLoader.js +1087 -0
  169. package/examples/jsm/loaders/NRRDLoader.js +718 -0
  170. package/examples/jsm/loaders/OBJLoader.js +955 -0
  171. package/examples/jsm/loaders/PCDLoader.js +618 -0
  172. package/examples/jsm/loaders/PDBLoader.js +272 -0
  173. package/examples/jsm/loaders/PLYLoader.js +805 -0
  174. package/examples/jsm/loaders/PVRLoader.js +270 -0
  175. package/examples/jsm/loaders/RGBELoader.js +18 -0
  176. package/examples/jsm/loaders/STLLoader.js +421 -0
  177. package/examples/jsm/loaders/SVGLoader.js +3267 -0
  178. package/examples/jsm/loaders/TDSLoader.js +1144 -0
  179. package/examples/jsm/loaders/TGALoader.js +540 -0
  180. package/examples/jsm/loaders/TIFFLoader.js +59 -0
  181. package/examples/jsm/loaders/TTFLoader.js +261 -0
  182. package/examples/jsm/loaders/USDLoader.js +219 -0
  183. package/examples/jsm/loaders/USDZLoader.js +16 -0
  184. package/examples/jsm/loaders/UltraHDRLoader.js +630 -0
  185. package/examples/jsm/loaders/VOXLoader.js +376 -0
  186. package/examples/jsm/loaders/VRMLLoader.js +3569 -0
  187. package/examples/jsm/loaders/VTKLoader.js +1276 -0
  188. package/examples/jsm/loaders/XYZLoader.js +143 -0
  189. package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
  190. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  191. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  192. package/examples/jsm/loaders/usd/USDAParser.js +741 -0
  193. package/examples/jsm/loaders/usd/USDCParser.js +17 -0
  194. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
  195. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
  196. package/examples/jsm/materials/MeshGouraudMaterial.js +434 -0
  197. package/examples/jsm/materials/MeshPostProcessingMaterial.js +167 -0
  198. package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
  199. package/examples/jsm/math/Capsule.js +159 -0
  200. package/examples/jsm/math/ColorConverter.js +58 -0
  201. package/examples/jsm/math/ColorSpaces.js +147 -0
  202. package/examples/jsm/math/ConvexHull.js +1695 -0
  203. package/examples/jsm/math/ImprovedNoise.js +88 -0
  204. package/examples/jsm/math/Lut.js +317 -0
  205. package/examples/jsm/math/MeshSurfaceSampler.js +315 -0
  206. package/examples/jsm/math/OBB.js +535 -0
  207. package/examples/jsm/math/Octree.js +692 -0
  208. package/examples/jsm/math/SimplexNoise.js +470 -0
  209. package/examples/jsm/misc/ConvexObjectBreaker.js +539 -0
  210. package/examples/jsm/misc/GPUComputationRenderer.js +506 -0
  211. package/examples/jsm/misc/Gyroscope.js +78 -0
  212. package/examples/jsm/misc/MD2Character.js +391 -0
  213. package/examples/jsm/misc/MD2CharacterComplex.js +740 -0
  214. package/examples/jsm/misc/MorphAnimMesh.js +119 -0
  215. package/examples/jsm/misc/MorphBlendMesh.js +425 -0
  216. package/examples/jsm/misc/ProgressiveLightMap.js +370 -0
  217. package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
  218. package/examples/jsm/misc/RollerCoaster.js +623 -0
  219. package/examples/jsm/misc/TubePainter.js +256 -0
  220. package/examples/jsm/misc/Volume.js +521 -0
  221. package/examples/jsm/misc/VolumeSlice.js +276 -0
  222. package/examples/jsm/modifiers/CurveModifier.js +374 -0
  223. package/examples/jsm/modifiers/CurveModifierGPU.js +256 -0
  224. package/examples/jsm/modifiers/EdgeSplitModifier.js +299 -0
  225. package/examples/jsm/modifiers/SimplifyModifier.js +632 -0
  226. package/examples/jsm/modifiers/TessellateModifier.js +340 -0
  227. package/examples/jsm/objects/GroundedSkybox.js +69 -0
  228. package/examples/jsm/objects/Lensflare.js +489 -0
  229. package/examples/jsm/objects/LensflareMesh.js +376 -0
  230. package/examples/jsm/objects/MarchingCubes.js +1261 -0
  231. package/examples/jsm/objects/Reflector.js +338 -0
  232. package/examples/jsm/objects/ReflectorForSSRPass.js +393 -0
  233. package/examples/jsm/objects/Refractor.js +389 -0
  234. package/examples/jsm/objects/ShadowMesh.js +130 -0
  235. package/examples/jsm/objects/Sky.js +237 -0
  236. package/examples/jsm/objects/SkyMesh.js +243 -0
  237. package/examples/jsm/objects/Water.js +373 -0
  238. package/examples/jsm/objects/Water2.js +401 -0
  239. package/examples/jsm/objects/Water2Mesh.js +199 -0
  240. package/examples/jsm/objects/WaterMesh.js +196 -0
  241. package/examples/jsm/offscreen/jank.js +45 -0
  242. package/examples/jsm/offscreen/offscreen.js +8 -0
  243. package/examples/jsm/offscreen/scene.js +86 -0
  244. package/examples/jsm/physics/AmmoPhysics.js +354 -0
  245. package/examples/jsm/physics/JoltPhysics.js +330 -0
  246. package/examples/jsm/physics/RapierPhysics.js +432 -0
  247. package/examples/jsm/postprocessing/AfterimagePass.js +185 -0
  248. package/examples/jsm/postprocessing/BloomPass.js +274 -0
  249. package/examples/jsm/postprocessing/BokehPass.js +218 -0
  250. package/examples/jsm/postprocessing/ClearPass.js +97 -0
  251. package/examples/jsm/postprocessing/CubeTexturePass.js +146 -0
  252. package/examples/jsm/postprocessing/DotScreenPass.js +114 -0
  253. package/examples/jsm/postprocessing/EffectComposer.js +363 -0
  254. package/examples/jsm/postprocessing/FXAAPass.js +40 -0
  255. package/examples/jsm/postprocessing/FilmPass.js +113 -0
  256. package/examples/jsm/postprocessing/GTAOPass.js +727 -0
  257. package/examples/jsm/postprocessing/GlitchPass.js +177 -0
  258. package/examples/jsm/postprocessing/HalftonePass.js +134 -0
  259. package/examples/jsm/postprocessing/LUTPass.js +138 -0
  260. package/examples/jsm/postprocessing/MaskPass.js +195 -0
  261. package/examples/jsm/postprocessing/OutlinePass.js +776 -0
  262. package/examples/jsm/postprocessing/OutputPass.js +139 -0
  263. package/examples/jsm/postprocessing/Pass.js +191 -0
  264. package/examples/jsm/postprocessing/RenderPass.js +183 -0
  265. package/examples/jsm/postprocessing/RenderPixelatedPass.js +314 -0
  266. package/examples/jsm/postprocessing/RenderTransitionPass.js +267 -0
  267. package/examples/jsm/postprocessing/SAOPass.js +407 -0
  268. package/examples/jsm/postprocessing/SMAAPass.js +230 -0
  269. package/examples/jsm/postprocessing/SSAARenderPass.js +313 -0
  270. package/examples/jsm/postprocessing/SSAOPass.js +527 -0
  271. package/examples/jsm/postprocessing/SSRPass.js +856 -0
  272. package/examples/jsm/postprocessing/SavePass.js +132 -0
  273. package/examples/jsm/postprocessing/ShaderPass.js +135 -0
  274. package/examples/jsm/postprocessing/TAARenderPass.js +243 -0
  275. package/examples/jsm/postprocessing/TexturePass.js +131 -0
  276. package/examples/jsm/postprocessing/UnrealBloomPass.js +492 -0
  277. package/examples/jsm/renderers/CSS2DRenderer.js +317 -0
  278. package/examples/jsm/renderers/CSS3DRenderer.js +453 -0
  279. package/examples/jsm/renderers/Projector.js +936 -0
  280. package/examples/jsm/renderers/SVGRenderer.js +685 -0
  281. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +96 -0
  282. package/examples/jsm/shaders/AfterimageShader.js +63 -0
  283. package/examples/jsm/shaders/BasicShader.js +36 -0
  284. package/examples/jsm/shaders/BleachBypassShader.js +68 -0
  285. package/examples/jsm/shaders/BlendShader.js +56 -0
  286. package/examples/jsm/shaders/BokehShader.js +151 -0
  287. package/examples/jsm/shaders/BokehShader2.js +404 -0
  288. package/examples/jsm/shaders/BrightnessContrastShader.js +62 -0
  289. package/examples/jsm/shaders/ColorCorrectionShader.js +59 -0
  290. package/examples/jsm/shaders/ColorifyShader.js +57 -0
  291. package/examples/jsm/shaders/ConvolutionShader.js +74 -0
  292. package/examples/jsm/shaders/CopyShader.js +52 -0
  293. package/examples/jsm/shaders/DOFMipMapShader.js +63 -0
  294. package/examples/jsm/shaders/DepthLimitedBlurShader.js +180 -0
  295. package/examples/jsm/shaders/DigitalGlitch.js +104 -0
  296. package/examples/jsm/shaders/DotScreenShader.js +75 -0
  297. package/examples/jsm/shaders/ExposureShader.js +51 -0
  298. package/examples/jsm/shaders/FXAAShader.js +298 -0
  299. package/examples/jsm/shaders/FilmShader.js +72 -0
  300. package/examples/jsm/shaders/FocusShader.js +94 -0
  301. package/examples/jsm/shaders/FreiChenShader.js +103 -0
  302. package/examples/jsm/shaders/GTAOShader.js +421 -0
  303. package/examples/jsm/shaders/GammaCorrectionShader.js +52 -0
  304. package/examples/jsm/shaders/GodRaysShader.js +333 -0
  305. package/examples/jsm/shaders/HalftoneShader.js +321 -0
  306. package/examples/jsm/shaders/HorizontalBlurShader.js +68 -0
  307. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +70 -0
  308. package/examples/jsm/shaders/HueSaturationShader.js +74 -0
  309. package/examples/jsm/shaders/KaleidoShader.js +65 -0
  310. package/examples/jsm/shaders/LuminosityHighPassShader.js +68 -0
  311. package/examples/jsm/shaders/LuminosityShader.js +54 -0
  312. package/examples/jsm/shaders/MirrorShader.js +62 -0
  313. package/examples/jsm/shaders/NormalMapShader.js +60 -0
  314. package/examples/jsm/shaders/OutputShader.js +103 -0
  315. package/examples/jsm/shaders/PoissonDenoiseShader.js +235 -0
  316. package/examples/jsm/shaders/RGBShiftShader.js +61 -0
  317. package/examples/jsm/shaders/SAOShader.js +188 -0
  318. package/examples/jsm/shaders/SMAAShader.js +489 -0
  319. package/examples/jsm/shaders/SSAOShader.js +321 -0
  320. package/examples/jsm/shaders/SSRShader.js +395 -0
  321. package/examples/jsm/shaders/SepiaShader.js +57 -0
  322. package/examples/jsm/shaders/SobelOperatorShader.js +98 -0
  323. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +95 -0
  324. package/examples/jsm/shaders/TechnicolorShader.js +51 -0
  325. package/examples/jsm/shaders/ToonShader.js +349 -0
  326. package/examples/jsm/shaders/TriangleBlurShader.js +79 -0
  327. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +62 -0
  328. package/examples/jsm/shaders/VelocityShader.js +137 -0
  329. package/examples/jsm/shaders/VerticalBlurShader.js +66 -0
  330. package/examples/jsm/shaders/VerticalTiltShiftShader.js +70 -0
  331. package/examples/jsm/shaders/VignetteShader.js +56 -0
  332. package/examples/jsm/shaders/VolumeShader.js +298 -0
  333. package/examples/jsm/shaders/WaterRefractionShader.js +106 -0
  334. package/examples/jsm/textures/FlakesTexture.js +54 -0
  335. package/examples/jsm/textures/IESTexture.js +101 -0
  336. package/examples/jsm/transpiler/AST.js +631 -0
  337. package/examples/jsm/transpiler/GLSLDecoder.js +1171 -0
  338. package/examples/jsm/transpiler/Linker.js +327 -0
  339. package/examples/jsm/transpiler/ShaderToyDecoder.js +49 -0
  340. package/examples/jsm/transpiler/TSLEncoder.js +933 -0
  341. package/examples/jsm/transpiler/Transpiler.js +67 -0
  342. package/examples/jsm/transpiler/TranspilerUtils.js +29 -0
  343. package/examples/jsm/transpiler/WGSLEncoder.js +812 -0
  344. package/examples/jsm/tsl/display/AfterImageNode.js +242 -0
  345. package/examples/jsm/tsl/display/AnaglyphPassNode.js +107 -0
  346. package/examples/jsm/tsl/display/AnamorphicNode.js +281 -0
  347. package/examples/jsm/tsl/display/BleachBypass.js +33 -0
  348. package/examples/jsm/tsl/display/BloomNode.js +520 -0
  349. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +207 -0
  350. package/examples/jsm/tsl/display/DenoiseNode.js +332 -0
  351. package/examples/jsm/tsl/display/DepthOfFieldNode.js +547 -0
  352. package/examples/jsm/tsl/display/DotScreenNode.js +104 -0
  353. package/examples/jsm/tsl/display/FXAANode.js +365 -0
  354. package/examples/jsm/tsl/display/FilmNode.js +101 -0
  355. package/examples/jsm/tsl/display/GTAONode.js +530 -0
  356. package/examples/jsm/tsl/display/GaussianBlurNode.js +378 -0
  357. package/examples/jsm/tsl/display/LensflareNode.js +279 -0
  358. package/examples/jsm/tsl/display/Lut3DNode.js +109 -0
  359. package/examples/jsm/tsl/display/MotionBlur.js +33 -0
  360. package/examples/jsm/tsl/display/OutlineNode.js +751 -0
  361. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +89 -0
  362. package/examples/jsm/tsl/display/PixelationPassNode.js +334 -0
  363. package/examples/jsm/tsl/display/RGBShiftNode.js +96 -0
  364. package/examples/jsm/tsl/display/SMAANode.js +768 -0
  365. package/examples/jsm/tsl/display/SSAAPassNode.js +358 -0
  366. package/examples/jsm/tsl/display/SSGINode.js +650 -0
  367. package/examples/jsm/tsl/display/SSRNode.js +654 -0
  368. package/examples/jsm/tsl/display/Sepia.js +24 -0
  369. package/examples/jsm/tsl/display/SobelOperatorNode.js +168 -0
  370. package/examples/jsm/tsl/display/StereoCompositePassNode.js +185 -0
  371. package/examples/jsm/tsl/display/StereoPassNode.js +120 -0
  372. package/examples/jsm/tsl/display/TRAANode.js +461 -0
  373. package/examples/jsm/tsl/display/TransitionNode.js +141 -0
  374. package/examples/jsm/tsl/display/boxBlur.js +64 -0
  375. package/examples/jsm/tsl/display/hashBlur.js +53 -0
  376. package/examples/jsm/tsl/lighting/TiledLightsNode.js +422 -0
  377. package/examples/jsm/tsl/math/Bayer.js +34 -0
  378. package/examples/jsm/tsl/shadows/TileShadowNode.js +456 -0
  379. package/examples/jsm/tsl/shadows/TileShadowNodeHelper.js +212 -0
  380. package/examples/jsm/tsl/utils/Raymarching.js +70 -0
  381. package/examples/jsm/utils/BufferGeometryUtils.js +1435 -0
  382. package/examples/jsm/utils/CameraUtils.js +82 -0
  383. package/examples/jsm/utils/GeometryCompressionUtils.js +547 -0
  384. package/examples/jsm/utils/GeometryUtils.js +226 -0
  385. package/examples/jsm/utils/LDrawUtils.js +211 -0
  386. package/examples/jsm/utils/SceneOptimizer.js +458 -0
  387. package/examples/jsm/utils/SceneUtils.js +363 -0
  388. package/examples/jsm/utils/ShadowMapViewer.js +230 -0
  389. package/examples/jsm/utils/ShadowMapViewerGPU.js +233 -0
  390. package/examples/jsm/utils/SkeletonUtils.js +490 -0
  391. package/examples/jsm/utils/SortUtils.js +175 -0
  392. package/examples/jsm/utils/UVsDebug.js +173 -0
  393. package/examples/jsm/utils/WebGLTextureUtils.js +115 -0
  394. package/examples/jsm/utils/WebGPUTextureUtils.js +81 -0
  395. package/examples/jsm/utils/WorkerPool.js +167 -0
  396. package/examples/jsm/webxr/ARButton.js +251 -0
  397. package/examples/jsm/webxr/OculusHandModel.js +194 -0
  398. package/examples/jsm/webxr/OculusHandPointerModel.js +539 -0
  399. package/examples/jsm/webxr/Text2D.js +52 -0
  400. package/examples/jsm/webxr/VRButton.js +264 -0
  401. package/examples/jsm/webxr/XRButton.js +246 -0
  402. package/examples/jsm/webxr/XRControllerModelFactory.js +403 -0
  403. package/examples/jsm/webxr/XREstimatedLight.js +254 -0
  404. package/examples/jsm/webxr/XRHandMeshModel.js +151 -0
  405. package/examples/jsm/webxr/XRHandModelFactory.js +197 -0
  406. package/examples/jsm/webxr/XRHandPrimitiveModel.js +147 -0
  407. package/examples/jsm/webxr/XRPlanes.js +118 -0
  408. package/package.json +134 -0
  409. package/src/Three.Core.js +185 -0
  410. package/src/Three.Legacy.js +0 -0
  411. package/src/Three.TSL.js +629 -0
  412. package/src/Three.WebGPU.Nodes.js +24 -0
  413. package/src/Three.WebGPU.js +26 -0
  414. package/src/Three.js +9 -0
  415. package/src/animation/AnimationAction.js +932 -0
  416. package/src/animation/AnimationClip.js +628 -0
  417. package/src/animation/AnimationMixer.js +854 -0
  418. package/src/animation/AnimationObjectGroup.js +411 -0
  419. package/src/animation/AnimationUtils.js +506 -0
  420. package/src/animation/KeyframeTrack.js +597 -0
  421. package/src/animation/PropertyBinding.js +794 -0
  422. package/src/animation/PropertyMixer.js +385 -0
  423. package/src/animation/tracks/BooleanKeyframeTrack.js +55 -0
  424. package/src/animation/tracks/ColorKeyframeTrack.js +36 -0
  425. package/src/animation/tracks/NumberKeyframeTrack.js +36 -0
  426. package/src/animation/tracks/QuaternionKeyframeTrack.js +51 -0
  427. package/src/animation/tracks/StringKeyframeTrack.js +55 -0
  428. package/src/animation/tracks/VectorKeyframeTrack.js +36 -0
  429. package/src/audio/Audio.js +778 -0
  430. package/src/audio/AudioAnalyser.js +97 -0
  431. package/src/audio/AudioContext.js +40 -0
  432. package/src/audio/AudioListener.js +216 -0
  433. package/src/audio/PositionalAudio.js +253 -0
  434. package/src/cameras/ArrayCamera.js +54 -0
  435. package/src/cameras/Camera.js +130 -0
  436. package/src/cameras/CubeCamera.js +239 -0
  437. package/src/cameras/OrthographicCamera.js +245 -0
  438. package/src/cameras/PerspectiveCamera.js +407 -0
  439. package/src/cameras/StereoCamera.js +146 -0
  440. package/src/constants.js +1675 -0
  441. package/src/core/BufferAttribute.js +1044 -0
  442. package/src/core/BufferGeometry.js +1446 -0
  443. package/src/core/Clock.js +128 -0
  444. package/src/core/EventDispatcher.js +131 -0
  445. package/src/core/GLBufferAttribute.js +171 -0
  446. package/src/core/InstancedBufferAttribute.js +68 -0
  447. package/src/core/InstancedBufferGeometry.js +60 -0
  448. package/src/core/InstancedInterleavedBuffer.js +74 -0
  449. package/src/core/InterleavedBuffer.js +291 -0
  450. package/src/core/InterleavedBufferAttribute.js +549 -0
  451. package/src/core/Layers.js +121 -0
  452. package/src/core/Object3D.js +1619 -0
  453. package/src/core/Raycaster.js +262 -0
  454. package/src/core/RenderTarget.js +392 -0
  455. package/src/core/RenderTarget3D.js +48 -0
  456. package/src/core/Timer.js +184 -0
  457. package/src/core/Uniform.js +46 -0
  458. package/src/core/UniformsGroup.js +180 -0
  459. package/src/extras/Controls.js +120 -0
  460. package/src/extras/DataUtils.js +217 -0
  461. package/src/extras/Earcut.js +22 -0
  462. package/src/extras/ImageUtils.js +137 -0
  463. package/src/extras/PMREMGenerator.js +966 -0
  464. package/src/extras/ShapeUtils.js +114 -0
  465. package/src/extras/TextureUtils.js +293 -0
  466. package/src/extras/core/Curve.js +517 -0
  467. package/src/extras/core/CurvePath.js +296 -0
  468. package/src/extras/core/Interpolations.js +105 -0
  469. package/src/extras/core/Path.js +329 -0
  470. package/src/extras/core/Shape.js +165 -0
  471. package/src/extras/core/ShapePath.js +367 -0
  472. package/src/extras/curves/ArcCurve.js +39 -0
  473. package/src/extras/curves/CatmullRomCurve3.js +326 -0
  474. package/src/extras/curves/CubicBezierCurve.js +145 -0
  475. package/src/extras/curves/CubicBezierCurve3.js +129 -0
  476. package/src/extras/curves/Curves.js +10 -0
  477. package/src/extras/curves/EllipseCurve.js +258 -0
  478. package/src/extras/curves/LineCurve.js +128 -0
  479. package/src/extras/curves/LineCurve3.js +128 -0
  480. package/src/extras/curves/QuadraticBezierCurve.js +133 -0
  481. package/src/extras/curves/QuadraticBezierCurve3.js +118 -0
  482. package/src/extras/curves/SplineCurve.js +145 -0
  483. package/src/extras/lib/earcut.js +685 -0
  484. package/src/geometries/BoxGeometry.js +218 -0
  485. package/src/geometries/CapsuleGeometry.js +217 -0
  486. package/src/geometries/CircleGeometry.js +141 -0
  487. package/src/geometries/ConeGeometry.js +69 -0
  488. package/src/geometries/CylinderGeometry.js +332 -0
  489. package/src/geometries/DodecahedronGeometry.js +98 -0
  490. package/src/geometries/EdgesGeometry.js +180 -0
  491. package/src/geometries/ExtrudeGeometry.js +909 -0
  492. package/src/geometries/Geometries.js +21 -0
  493. package/src/geometries/IcosahedronGeometry.js +74 -0
  494. package/src/geometries/LatheGeometry.js +229 -0
  495. package/src/geometries/OctahedronGeometry.js +69 -0
  496. package/src/geometries/PlaneGeometry.js +132 -0
  497. package/src/geometries/PolyhedronGeometry.js +348 -0
  498. package/src/geometries/RingGeometry.js +164 -0
  499. package/src/geometries/ShapeGeometry.js +232 -0
  500. package/src/geometries/SphereGeometry.js +174 -0
  501. package/src/geometries/TetrahedronGeometry.js +66 -0
  502. package/src/geometries/TorusGeometry.js +155 -0
  503. package/src/geometries/TorusKnotGeometry.js +205 -0
  504. package/src/geometries/TubeGeometry.js +252 -0
  505. package/src/geometries/WireframeGeometry.js +179 -0
  506. package/src/helpers/ArrowHelper.js +171 -0
  507. package/src/helpers/AxesHelper.js +96 -0
  508. package/src/helpers/Box3Helper.js +83 -0
  509. package/src/helpers/BoxHelper.js +149 -0
  510. package/src/helpers/CameraHelper.js +342 -0
  511. package/src/helpers/DirectionalLightHelper.js +145 -0
  512. package/src/helpers/GridHelper.js +82 -0
  513. package/src/helpers/HemisphereLightHelper.js +127 -0
  514. package/src/helpers/PlaneHelper.js +96 -0
  515. package/src/helpers/PointLightHelper.js +135 -0
  516. package/src/helpers/PolarGridHelper.js +126 -0
  517. package/src/helpers/SkeletonHelper.js +194 -0
  518. package/src/helpers/SpotLightHelper.js +151 -0
  519. package/src/lights/AmbientLight.js +42 -0
  520. package/src/lights/DirectionalLight.js +100 -0
  521. package/src/lights/DirectionalLightShadow.js +31 -0
  522. package/src/lights/HemisphereLight.js +66 -0
  523. package/src/lights/Light.js +95 -0
  524. package/src/lights/LightProbe.js +90 -0
  525. package/src/lights/LightShadow.js +338 -0
  526. package/src/lights/PointLight.js +116 -0
  527. package/src/lights/PointLightShadow.js +117 -0
  528. package/src/lights/RectAreaLight.js +115 -0
  529. package/src/lights/SpotLight.js +173 -0
  530. package/src/lights/SpotLightShadow.js +80 -0
  531. package/src/lights/webgpu/IESSpotLight.js +46 -0
  532. package/src/lights/webgpu/ProjectorLight.js +46 -0
  533. package/src/loaders/AnimationLoader.js +98 -0
  534. package/src/loaders/AudioLoader.js +98 -0
  535. package/src/loaders/BufferGeometryLoader.js +242 -0
  536. package/src/loaders/Cache.js +87 -0
  537. package/src/loaders/CompressedTextureLoader.js +167 -0
  538. package/src/loaders/CubeTextureLoader.js +103 -0
  539. package/src/loaders/DataTextureLoader.js +172 -0
  540. package/src/loaders/FileLoader.js +368 -0
  541. package/src/loaders/IESLoader.js +327 -0
  542. package/src/loaders/ImageBitmapLoader.js +220 -0
  543. package/src/loaders/ImageLoader.js +168 -0
  544. package/src/loaders/Loader.js +216 -0
  545. package/src/loaders/LoaderUtils.js +59 -0
  546. package/src/loaders/LoadingManager.js +307 -0
  547. package/src/loaders/MaterialLoader.js +438 -0
  548. package/src/loaders/ObjectLoader.js +1264 -0
  549. package/src/loaders/TextureLoader.js +74 -0
  550. package/src/loaders/nodes/NodeLoader.js +194 -0
  551. package/src/loaders/nodes/NodeMaterialLoader.js +108 -0
  552. package/src/loaders/nodes/NodeObjectLoader.js +151 -0
  553. package/src/materials/LineBasicMaterial.js +122 -0
  554. package/src/materials/LineDashedMaterial.js +86 -0
  555. package/src/materials/Material.js +1015 -0
  556. package/src/materials/Materials.js +39 -0
  557. package/src/materials/MeshBasicMaterial.js +249 -0
  558. package/src/materials/MeshDepthMaterial.js +147 -0
  559. package/src/materials/MeshDistanceMaterial.js +119 -0
  560. package/src/materials/MeshLambertMaterial.js +392 -0
  561. package/src/materials/MeshMatcapMaterial.js +223 -0
  562. package/src/materials/MeshNormalMaterial.js +174 -0
  563. package/src/materials/MeshPhongMaterial.js +411 -0
  564. package/src/materials/MeshPhysicalMaterial.js +535 -0
  565. package/src/materials/MeshStandardMaterial.js +424 -0
  566. package/src/materials/MeshToonMaterial.js +320 -0
  567. package/src/materials/PointsMaterial.js +139 -0
  568. package/src/materials/RawShaderMaterial.js +42 -0
  569. package/src/materials/ShaderMaterial.js +394 -0
  570. package/src/materials/ShadowMaterial.js +91 -0
  571. package/src/materials/SpriteMaterial.js +136 -0
  572. package/src/materials/nodes/Line2NodeMaterial.js +542 -0
  573. package/src/materials/nodes/LineBasicNodeMaterial.js +46 -0
  574. package/src/materials/nodes/LineDashedNodeMaterial.js +132 -0
  575. package/src/materials/nodes/MeshBasicNodeMaterial.js +134 -0
  576. package/src/materials/nodes/MeshLambertNodeMaterial.js +82 -0
  577. package/src/materials/nodes/MeshMatcapNodeMaterial.js +77 -0
  578. package/src/materials/nodes/MeshNormalNodeMaterial.js +67 -0
  579. package/src/materials/nodes/MeshPhongNodeMaterial.js +141 -0
  580. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +518 -0
  581. package/src/materials/nodes/MeshSSSNodeMaterial.js +175 -0
  582. package/src/materials/nodes/MeshStandardNodeMaterial.js +186 -0
  583. package/src/materials/nodes/MeshToonNodeMaterial.js +66 -0
  584. package/src/materials/nodes/NodeMaterial.js +1271 -0
  585. package/src/materials/nodes/NodeMaterials.js +21 -0
  586. package/src/materials/nodes/PointsNodeMaterial.js +211 -0
  587. package/src/materials/nodes/ShadowNodeMaterial.js +76 -0
  588. package/src/materials/nodes/SpriteNodeMaterial.js +186 -0
  589. package/src/materials/nodes/VolumeNodeMaterial.js +81 -0
  590. package/src/materials/nodes/manager/NodeMaterialObserver.js +612 -0
  591. package/src/math/Box2.js +381 -0
  592. package/src/math/Box3.js +805 -0
  593. package/src/math/Color.js +967 -0
  594. package/src/math/ColorManagement.js +215 -0
  595. package/src/math/Cylindrical.js +120 -0
  596. package/src/math/Euler.js +449 -0
  597. package/src/math/Frustum.js +285 -0
  598. package/src/math/FrustumArray.js +258 -0
  599. package/src/math/Interpolant.js +320 -0
  600. package/src/math/Line3.js +336 -0
  601. package/src/math/MathUtils.js +751 -0
  602. package/src/math/Matrix2.js +124 -0
  603. package/src/math/Matrix3.js +613 -0
  604. package/src/math/Matrix4.js +1301 -0
  605. package/src/math/Plane.js +367 -0
  606. package/src/math/Quaternion.js +943 -0
  607. package/src/math/Ray.js +655 -0
  608. package/src/math/Sphere.js +420 -0
  609. package/src/math/Spherical.js +147 -0
  610. package/src/math/SphericalHarmonics3.js +341 -0
  611. package/src/math/Triangle.js +539 -0
  612. package/src/math/Vector2.js +866 -0
  613. package/src/math/Vector3.js +1261 -0
  614. package/src/math/Vector4.js +1063 -0
  615. package/src/math/interpolants/CubicInterpolant.js +159 -0
  616. package/src/math/interpolants/DiscreteInterpolant.js +34 -0
  617. package/src/math/interpolants/LinearInterpolant.js +51 -0
  618. package/src/math/interpolants/QuaternionLinearInterpolant.js +48 -0
  619. package/src/nodes/Nodes.js +148 -0
  620. package/src/nodes/TSL.js +173 -0
  621. package/src/nodes/accessors/AccessorsUtils.js +53 -0
  622. package/src/nodes/accessors/Arrays.js +68 -0
  623. package/src/nodes/accessors/BatchNode.js +163 -0
  624. package/src/nodes/accessors/Bitangent.js +82 -0
  625. package/src/nodes/accessors/BufferAttributeNode.js +340 -0
  626. package/src/nodes/accessors/BufferNode.js +101 -0
  627. package/src/nodes/accessors/BuiltinNode.js +63 -0
  628. package/src/nodes/accessors/Camera.js +282 -0
  629. package/src/nodes/accessors/ClippingNode.js +255 -0
  630. package/src/nodes/accessors/CubeTextureNode.js +190 -0
  631. package/src/nodes/accessors/InstanceNode.js +244 -0
  632. package/src/nodes/accessors/InstancedMeshNode.js +50 -0
  633. package/src/nodes/accessors/Lights.js +129 -0
  634. package/src/nodes/accessors/MaterialNode.js +775 -0
  635. package/src/nodes/accessors/MaterialProperties.js +59 -0
  636. package/src/nodes/accessors/MaterialReferenceNode.js +85 -0
  637. package/src/nodes/accessors/ModelNode.js +184 -0
  638. package/src/nodes/accessors/ModelViewProjectionNode.js +13 -0
  639. package/src/nodes/accessors/MorphNode.js +310 -0
  640. package/src/nodes/accessors/Normal.js +243 -0
  641. package/src/nodes/accessors/Object3DNode.js +268 -0
  642. package/src/nodes/accessors/PointUVNode.js +55 -0
  643. package/src/nodes/accessors/Position.js +74 -0
  644. package/src/nodes/accessors/ReferenceBaseNode.js +357 -0
  645. package/src/nodes/accessors/ReferenceNode.js +424 -0
  646. package/src/nodes/accessors/ReflectVector.js +36 -0
  647. package/src/nodes/accessors/RendererReferenceNode.js +79 -0
  648. package/src/nodes/accessors/SceneNode.js +145 -0
  649. package/src/nodes/accessors/SkinningNode.js +327 -0
  650. package/src/nodes/accessors/StorageBufferNode.js +416 -0
  651. package/src/nodes/accessors/StorageTextureNode.js +242 -0
  652. package/src/nodes/accessors/Tangent.js +70 -0
  653. package/src/nodes/accessors/TangentUtils.js +46 -0
  654. package/src/nodes/accessors/Texture3DNode.js +199 -0
  655. package/src/nodes/accessors/TextureBicubic.js +92 -0
  656. package/src/nodes/accessors/TextureNode.js +894 -0
  657. package/src/nodes/accessors/TextureSizeNode.js +77 -0
  658. package/src/nodes/accessors/UV.js +11 -0
  659. package/src/nodes/accessors/UniformArrayNode.js +348 -0
  660. package/src/nodes/accessors/UserDataNode.js +77 -0
  661. package/src/nodes/accessors/VelocityNode.js +224 -0
  662. package/src/nodes/accessors/VertexColorNode.js +110 -0
  663. package/src/nodes/code/CodeNode.js +181 -0
  664. package/src/nodes/code/ExpressionNode.js +68 -0
  665. package/src/nodes/code/FunctionCallNode.js +187 -0
  666. package/src/nodes/code/FunctionNode.js +183 -0
  667. package/src/nodes/code/ScriptableNode.js +726 -0
  668. package/src/nodes/code/ScriptableValueNode.js +253 -0
  669. package/src/nodes/core/ArrayNode.js +154 -0
  670. package/src/nodes/core/AssignNode.js +202 -0
  671. package/src/nodes/core/AttributeNode.js +168 -0
  672. package/src/nodes/core/BypassNode.js +93 -0
  673. package/src/nodes/core/CacheNode.js +100 -0
  674. package/src/nodes/core/ConstNode.js +67 -0
  675. package/src/nodes/core/ContextNode.js +190 -0
  676. package/src/nodes/core/IndexNode.js +164 -0
  677. package/src/nodes/core/InputNode.js +136 -0
  678. package/src/nodes/core/LightingModel.js +77 -0
  679. package/src/nodes/core/MRTNode.js +150 -0
  680. package/src/nodes/core/Node.js +959 -0
  681. package/src/nodes/core/NodeAttribute.js +53 -0
  682. package/src/nodes/core/NodeBuilder.js +2968 -0
  683. package/src/nodes/core/NodeCache.js +75 -0
  684. package/src/nodes/core/NodeCode.js +46 -0
  685. package/src/nodes/core/NodeFrame.js +306 -0
  686. package/src/nodes/core/NodeFunction.js +69 -0
  687. package/src/nodes/core/NodeFunctionInput.js +61 -0
  688. package/src/nodes/core/NodeParser.js +23 -0
  689. package/src/nodes/core/NodeUniform.js +91 -0
  690. package/src/nodes/core/NodeUtils.js +480 -0
  691. package/src/nodes/core/NodeVar.js +60 -0
  692. package/src/nodes/core/NodeVarying.js +63 -0
  693. package/src/nodes/core/OutputStructNode.js +103 -0
  694. package/src/nodes/core/ParameterNode.js +94 -0
  695. package/src/nodes/core/PropertyNode.js +344 -0
  696. package/src/nodes/core/StackNode.js +376 -0
  697. package/src/nodes/core/StructNode.js +120 -0
  698. package/src/nodes/core/StructType.js +13 -0
  699. package/src/nodes/core/StructTypeNode.js +154 -0
  700. package/src/nodes/core/SubBuildNode.js +89 -0
  701. package/src/nodes/core/TempNode.js +88 -0
  702. package/src/nodes/core/UniformGroupNode.js +137 -0
  703. package/src/nodes/core/UniformNode.js +243 -0
  704. package/src/nodes/core/VarNode.js +284 -0
  705. package/src/nodes/core/VaryingNode.js +227 -0
  706. package/src/nodes/core/constants.js +68 -0
  707. package/src/nodes/display/BlendModes.js +235 -0
  708. package/src/nodes/display/BumpMapNode.js +117 -0
  709. package/src/nodes/display/ColorAdjustment.js +141 -0
  710. package/src/nodes/display/ColorSpaceFunctions.js +54 -0
  711. package/src/nodes/display/ColorSpaceNode.js +164 -0
  712. package/src/nodes/display/FrontFacingNode.js +102 -0
  713. package/src/nodes/display/NormalMapNode.js +118 -0
  714. package/src/nodes/display/PassNode.js +905 -0
  715. package/src/nodes/display/PosterizeNode.js +65 -0
  716. package/src/nodes/display/RenderOutputNode.js +124 -0
  717. package/src/nodes/display/ScreenNode.js +290 -0
  718. package/src/nodes/display/ToneMappingFunctions.js +242 -0
  719. package/src/nodes/display/ToneMappingNode.js +121 -0
  720. package/src/nodes/display/ToonOutlinePassNode.js +183 -0
  721. package/src/nodes/display/ViewportDepthNode.js +294 -0
  722. package/src/nodes/display/ViewportDepthTextureNode.js +67 -0
  723. package/src/nodes/display/ViewportSharedTextureNode.js +73 -0
  724. package/src/nodes/display/ViewportTextureNode.js +228 -0
  725. package/src/nodes/fog/Fog.js +114 -0
  726. package/src/nodes/functions/BSDF/BRDF_GGX.js +55 -0
  727. package/src/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  728. package/src/nodes/functions/BSDF/BRDF_Sheen.js +57 -0
  729. package/src/nodes/functions/BSDF/DFGApprox.js +30 -0
  730. package/src/nodes/functions/BSDF/D_GGX.js +23 -0
  731. package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +28 -0
  732. package/src/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  733. package/src/nodes/functions/BSDF/F_Schlick.js +16 -0
  734. package/src/nodes/functions/BSDF/LTC.js +175 -0
  735. package/src/nodes/functions/BSDF/Schlick_to_F0.js +21 -0
  736. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +26 -0
  737. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +29 -0
  738. package/src/nodes/functions/BasicLightingModel.js +100 -0
  739. package/src/nodes/functions/PhongLightingModel.js +99 -0
  740. package/src/nodes/functions/PhysicalLightingModel.js +796 -0
  741. package/src/nodes/functions/ShadowMaskModel.js +58 -0
  742. package/src/nodes/functions/ToonLightingModel.js +70 -0
  743. package/src/nodes/functions/VolumetricLightingModel.js +183 -0
  744. package/src/nodes/functions/material/getAlphaHashThreshold.js +68 -0
  745. package/src/nodes/functions/material/getGeometryRoughness.js +19 -0
  746. package/src/nodes/functions/material/getParallaxCorrectNormal.js +37 -0
  747. package/src/nodes/functions/material/getRoughness.js +18 -0
  748. package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
  749. package/src/nodes/geometry/RangeNode.js +172 -0
  750. package/src/nodes/gpgpu/AtomicFunctionNode.js +274 -0
  751. package/src/nodes/gpgpu/BarrierNode.js +89 -0
  752. package/src/nodes/gpgpu/ComputeBuiltinNode.js +228 -0
  753. package/src/nodes/gpgpu/ComputeNode.js +273 -0
  754. package/src/nodes/gpgpu/SubgroupFunctionNode.js +430 -0
  755. package/src/nodes/gpgpu/WorkgroupInfoNode.js +234 -0
  756. package/src/nodes/lighting/AONode.js +45 -0
  757. package/src/nodes/lighting/AmbientLightNode.js +35 -0
  758. package/src/nodes/lighting/AnalyticLightNode.js +256 -0
  759. package/src/nodes/lighting/BasicEnvironmentNode.js +49 -0
  760. package/src/nodes/lighting/BasicLightMapNode.js +49 -0
  761. package/src/nodes/lighting/DirectionalLightNode.js +39 -0
  762. package/src/nodes/lighting/EnvironmentNode.js +153 -0
  763. package/src/nodes/lighting/HemisphereLightNode.js +87 -0
  764. package/src/nodes/lighting/IESSpotLightNode.js +49 -0
  765. package/src/nodes/lighting/IrradianceNode.js +44 -0
  766. package/src/nodes/lighting/LightProbeNode.js +73 -0
  767. package/src/nodes/lighting/LightUtils.js +25 -0
  768. package/src/nodes/lighting/LightingContextNode.js +115 -0
  769. package/src/nodes/lighting/LightingNode.js +36 -0
  770. package/src/nodes/lighting/LightsNode.js +455 -0
  771. package/src/nodes/lighting/PointLightNode.js +102 -0
  772. package/src/nodes/lighting/PointShadowNode.js +306 -0
  773. package/src/nodes/lighting/ProjectorLightNode.js +91 -0
  774. package/src/nodes/lighting/RectAreaLightNode.js +133 -0
  775. package/src/nodes/lighting/ShadowBaseNode.js +81 -0
  776. package/src/nodes/lighting/ShadowFilterNode.js +274 -0
  777. package/src/nodes/lighting/ShadowNode.js +745 -0
  778. package/src/nodes/lighting/SpotLightNode.js +168 -0
  779. package/src/nodes/materialx/DISCLAIMER.md +199 -0
  780. package/src/nodes/materialx/MaterialXNodes.js +197 -0
  781. package/src/nodes/materialx/lib/mx_hsv.js +127 -0
  782. package/src/nodes/materialx/lib/mx_noise.js +1491 -0
  783. package/src/nodes/materialx/lib/mx_transform_color.js +23 -0
  784. package/src/nodes/math/BitcastNode.js +156 -0
  785. package/src/nodes/math/ConditionalNode.js +245 -0
  786. package/src/nodes/math/Hash.js +21 -0
  787. package/src/nodes/math/MathNode.js +1167 -0
  788. package/src/nodes/math/MathUtils.js +54 -0
  789. package/src/nodes/math/OperatorNode.js +751 -0
  790. package/src/nodes/math/TriNoise3D.js +71 -0
  791. package/src/nodes/parsers/GLSLNodeFunction.js +168 -0
  792. package/src/nodes/parsers/GLSLNodeParser.js +25 -0
  793. package/src/nodes/pmrem/PMREMNode.js +397 -0
  794. package/src/nodes/pmrem/PMREMUtils.js +288 -0
  795. package/src/nodes/procedural/Checker.js +22 -0
  796. package/src/nodes/shapes/Shapes.js +33 -0
  797. package/src/nodes/tsl/TSLBase.js +35 -0
  798. package/src/nodes/tsl/TSLCore.js +1209 -0
  799. package/src/nodes/utils/ArrayElementNode.js +77 -0
  800. package/src/nodes/utils/ConvertNode.js +100 -0
  801. package/src/nodes/utils/CubeMapNode.js +237 -0
  802. package/src/nodes/utils/DebugNode.js +83 -0
  803. package/src/nodes/utils/Discard.js +24 -0
  804. package/src/nodes/utils/EquirectUV.js +27 -0
  805. package/src/nodes/utils/EventNode.js +83 -0
  806. package/src/nodes/utils/FlipNode.js +106 -0
  807. package/src/nodes/utils/FunctionOverloadingNode.js +152 -0
  808. package/src/nodes/utils/JoinNode.js +117 -0
  809. package/src/nodes/utils/LoopNode.js +354 -0
  810. package/src/nodes/utils/MatcapUV.js +22 -0
  811. package/src/nodes/utils/MaxMipLevelNode.js +103 -0
  812. package/src/nodes/utils/MemberNode.js +120 -0
  813. package/src/nodes/utils/Oscillators.js +41 -0
  814. package/src/nodes/utils/Packing.js +21 -0
  815. package/src/nodes/utils/PostProcessingUtils.js +95 -0
  816. package/src/nodes/utils/RTTNode.js +279 -0
  817. package/src/nodes/utils/ReflectorNode.js +623 -0
  818. package/src/nodes/utils/RemapNode.js +125 -0
  819. package/src/nodes/utils/RotateNode.js +103 -0
  820. package/src/nodes/utils/SampleNode.js +91 -0
  821. package/src/nodes/utils/SetNode.js +108 -0
  822. package/src/nodes/utils/SplitNode.js +179 -0
  823. package/src/nodes/utils/SpriteSheetUVNode.js +90 -0
  824. package/src/nodes/utils/SpriteUtils.js +63 -0
  825. package/src/nodes/utils/StorageArrayElementNode.js +143 -0
  826. package/src/nodes/utils/Timer.js +26 -0
  827. package/src/nodes/utils/TriplanarTextures.js +65 -0
  828. package/src/nodes/utils/UVUtils.js +39 -0
  829. package/src/nodes/utils/ViewportUtils.js +26 -0
  830. package/src/objects/BatchedMesh.js +1654 -0
  831. package/src/objects/Bone.js +41 -0
  832. package/src/objects/ClippingGroup.js +68 -0
  833. package/src/objects/Group.js +41 -0
  834. package/src/objects/InstancedMesh.js +395 -0
  835. package/src/objects/LOD.js +329 -0
  836. package/src/objects/Line.js +329 -0
  837. package/src/objects/LineLoop.js +37 -0
  838. package/src/objects/LineSegments.js +74 -0
  839. package/src/objects/Mesh.js +496 -0
  840. package/src/objects/Points.js +228 -0
  841. package/src/objects/Skeleton.js +383 -0
  842. package/src/objects/SkinnedMesh.js +352 -0
  843. package/src/objects/Sprite.js +245 -0
  844. package/src/renderers/WebGL3DRenderTarget.js +48 -0
  845. package/src/renderers/WebGLArrayRenderTarget.js +48 -0
  846. package/src/renderers/WebGLCubeRenderTarget.js +182 -0
  847. package/src/renderers/WebGLRenderTarget.js +34 -0
  848. package/src/renderers/WebGLRenderer.js +3508 -0
  849. package/src/renderers/common/Animation.js +147 -0
  850. package/src/renderers/common/Attributes.js +118 -0
  851. package/src/renderers/common/Backend.js +685 -0
  852. package/src/renderers/common/Background.js +212 -0
  853. package/src/renderers/common/BindGroup.js +61 -0
  854. package/src/renderers/common/Binding.js +60 -0
  855. package/src/renderers/common/Bindings.js +343 -0
  856. package/src/renderers/common/Buffer.js +87 -0
  857. package/src/renderers/common/BufferUtils.js +58 -0
  858. package/src/renderers/common/BundleGroup.js +83 -0
  859. package/src/renderers/common/ChainMap.js +98 -0
  860. package/src/renderers/common/ClippingContext.js +262 -0
  861. package/src/renderers/common/Color4.js +77 -0
  862. package/src/renderers/common/ComputePipeline.js +41 -0
  863. package/src/renderers/common/Constants.js +15 -0
  864. package/src/renderers/common/CubeRenderTarget.js +103 -0
  865. package/src/renderers/common/DataMap.js +90 -0
  866. package/src/renderers/common/Geometries.js +344 -0
  867. package/src/renderers/common/IndirectStorageBufferAttribute.js +38 -0
  868. package/src/renderers/common/Info.js +172 -0
  869. package/src/renderers/common/Lighting.js +73 -0
  870. package/src/renderers/common/Pipeline.js +35 -0
  871. package/src/renderers/common/Pipelines.js +465 -0
  872. package/src/renderers/common/PostProcessing.js +245 -0
  873. package/src/renderers/common/ProgrammableStage.js +78 -0
  874. package/src/renderers/common/QuadMesh.js +106 -0
  875. package/src/renderers/common/RenderBundle.js +24 -0
  876. package/src/renderers/common/RenderBundles.js +67 -0
  877. package/src/renderers/common/RenderContext.js +265 -0
  878. package/src/renderers/common/RenderContexts.js +116 -0
  879. package/src/renderers/common/RenderList.js +400 -0
  880. package/src/renderers/common/RenderLists.js +77 -0
  881. package/src/renderers/common/RenderObject.js +901 -0
  882. package/src/renderers/common/RenderObjects.js +202 -0
  883. package/src/renderers/common/RenderPipeline.js +40 -0
  884. package/src/renderers/common/Renderer.js +3125 -0
  885. package/src/renderers/common/RendererUtils.js +191 -0
  886. package/src/renderers/common/SampledTexture.js +144 -0
  887. package/src/renderers/common/Sampler.js +139 -0
  888. package/src/renderers/common/Storage3DTexture.js +100 -0
  889. package/src/renderers/common/StorageArrayTexture.js +84 -0
  890. package/src/renderers/common/StorageBuffer.js +41 -0
  891. package/src/renderers/common/StorageBufferAttribute.js +46 -0
  892. package/src/renderers/common/StorageInstancedBufferAttribute.js +46 -0
  893. package/src/renderers/common/StorageTexture.js +78 -0
  894. package/src/renderers/common/Textures.js +491 -0
  895. package/src/renderers/common/TimestampQueryPool.js +99 -0
  896. package/src/renderers/common/Uniform.js +367 -0
  897. package/src/renderers/common/UniformBuffer.js +34 -0
  898. package/src/renderers/common/UniformsGroup.js +487 -0
  899. package/src/renderers/common/XRManager.js +1676 -0
  900. package/src/renderers/common/XRRenderTarget.js +91 -0
  901. package/src/renderers/common/extras/PMREMGenerator.js +946 -0
  902. package/src/renderers/common/nodes/NodeBuilderState.js +152 -0
  903. package/src/renderers/common/nodes/NodeLibrary.js +196 -0
  904. package/src/renderers/common/nodes/NodeSampledTexture.js +140 -0
  905. package/src/renderers/common/nodes/NodeSampler.js +50 -0
  906. package/src/renderers/common/nodes/NodeStorageBuffer.js +61 -0
  907. package/src/renderers/common/nodes/NodeUniform.js +418 -0
  908. package/src/renderers/common/nodes/NodeUniformBuffer.js +53 -0
  909. package/src/renderers/common/nodes/NodeUniformsGroup.js +51 -0
  910. package/src/renderers/common/nodes/Nodes.js +819 -0
  911. package/src/renderers/shaders/ShaderChunk/alphahash_fragment.glsl.js +7 -0
  912. package/src/renderers/shaders/ShaderChunk/alphahash_pars_fragment.glsl.js +68 -0
  913. package/src/renderers/shaders/ShaderChunk/alphamap_fragment.glsl.js +7 -0
  914. package/src/renderers/shaders/ShaderChunk/alphamap_pars_fragment.glsl.js +7 -0
  915. package/src/renderers/shaders/ShaderChunk/alphatest_fragment.glsl.js +16 -0
  916. package/src/renderers/shaders/ShaderChunk/alphatest_pars_fragment.glsl.js +5 -0
  917. package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +26 -0
  918. package/src/renderers/shaders/ShaderChunk/aomap_pars_fragment.glsl.js +8 -0
  919. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +49 -0
  920. package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +5 -0
  921. package/src/renderers/shaders/ShaderChunk/begin_vertex.glsl.js +9 -0
  922. package/src/renderers/shaders/ShaderChunk/beginnormal_vertex.glsl.js +9 -0
  923. package/src/renderers/shaders/ShaderChunk/bsdfs.glsl.js +33 -0
  924. package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +43 -0
  925. package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_begin.glsl.js +7 -0
  926. package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_maps.glsl.js +10 -0
  927. package/src/renderers/shaders/ShaderChunk/clearcoat_pars_fragment.glsl.js +21 -0
  928. package/src/renderers/shaders/ShaderChunk/clipping_planes_fragment.glsl.js +78 -0
  929. package/src/renderers/shaders/ShaderChunk/clipping_planes_pars_fragment.glsl.js +9 -0
  930. package/src/renderers/shaders/ShaderChunk/clipping_planes_pars_vertex.glsl.js +7 -0
  931. package/src/renderers/shaders/ShaderChunk/clipping_planes_vertex.glsl.js +7 -0
  932. package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +11 -0
  933. package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +11 -0
  934. package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +11 -0
  935. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +31 -0
  936. package/src/renderers/shaders/ShaderChunk/colorspace_fragment.glsl.js +3 -0
  937. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +15 -0
  938. package/src/renderers/shaders/ShaderChunk/common.glsl.js +137 -0
  939. package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +186 -0
  940. package/src/renderers/shaders/ShaderChunk/default_fragment.glsl.js +5 -0
  941. package/src/renderers/shaders/ShaderChunk/default_vertex.glsl.js +5 -0
  942. package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +63 -0
  943. package/src/renderers/shaders/ShaderChunk/displacementmap_pars_vertex.glsl.js +9 -0
  944. package/src/renderers/shaders/ShaderChunk/displacementmap_vertex.glsl.js +7 -0
  945. package/src/renderers/shaders/ShaderChunk/dithering_fragment.glsl.js +7 -0
  946. package/src/renderers/shaders/ShaderChunk/dithering_pars_fragment.glsl.js +20 -0
  947. package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +17 -0
  948. package/src/renderers/shaders/ShaderChunk/emissivemap_pars_fragment.glsl.js +7 -0
  949. package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +15 -0
  950. package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +62 -0
  951. package/src/renderers/shaders/ShaderChunk/envmap_pars_fragment.glsl.js +21 -0
  952. package/src/renderers/shaders/ShaderChunk/envmap_pars_vertex.glsl.js +22 -0
  953. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +69 -0
  954. package/src/renderers/shaders/ShaderChunk/envmap_vertex.glsl.js +37 -0
  955. package/src/renderers/shaders/ShaderChunk/fog_fragment.glsl.js +17 -0
  956. package/src/renderers/shaders/ShaderChunk/fog_pars_fragment.glsl.js +19 -0
  957. package/src/renderers/shaders/ShaderChunk/fog_pars_vertex.glsl.js +7 -0
  958. package/src/renderers/shaders/ShaderChunk/fog_vertex.glsl.js +7 -0
  959. package/src/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js +27 -0
  960. package/src/renderers/shaders/ShaderChunk/iridescence_fragment.glsl.js +120 -0
  961. package/src/renderers/shaders/ShaderChunk/iridescence_pars_fragment.glsl.js +14 -0
  962. package/src/renderers/shaders/ShaderChunk/lightmap_pars_fragment.glsl.js +8 -0
  963. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +209 -0
  964. package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +13 -0
  965. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +40 -0
  966. package/src/renderers/shaders/ShaderChunk/lights_lambert_fragment.glsl.js +5 -0
  967. package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +28 -0
  968. package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +254 -0
  969. package/src/renderers/shaders/ShaderChunk/lights_phong_fragment.glsl.js +7 -0
  970. package/src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js +32 -0
  971. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +157 -0
  972. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +563 -0
  973. package/src/renderers/shaders/ShaderChunk/lights_toon_fragment.glsl.js +4 -0
  974. package/src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js +26 -0
  975. package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +9 -0
  976. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +9 -0
  977. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +8 -0
  978. package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +8 -0
  979. package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +17 -0
  980. package/src/renderers/shaders/ShaderChunk/map_pars_fragment.glsl.js +7 -0
  981. package/src/renderers/shaders/ShaderChunk/map_particle_fragment.glsl.js +27 -0
  982. package/src/renderers/shaders/ShaderChunk/map_particle_pars_fragment.glsl.js +27 -0
  983. package/src/renderers/shaders/ShaderChunk/metalnessmap_fragment.glsl.js +12 -0
  984. package/src/renderers/shaders/ShaderChunk/metalnessmap_pars_fragment.glsl.js +7 -0
  985. package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +24 -0
  986. package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +14 -0
  987. package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +16 -0
  988. package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +26 -0
  989. package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +16 -0
  990. package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +76 -0
  991. package/src/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js +33 -0
  992. package/src/renderers/shaders/ShaderChunk/normal_pars_fragment.glsl.js +14 -0
  993. package/src/renderers/shaders/ShaderChunk/normal_pars_vertex.glsl.js +14 -0
  994. package/src/renderers/shaders/ShaderChunk/normal_vertex.glsl.js +14 -0
  995. package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +43 -0
  996. package/src/renderers/shaders/ShaderChunk/opaque_fragment.glsl.js +11 -0
  997. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +100 -0
  998. package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +8 -0
  999. package/src/renderers/shaders/ShaderChunk/project_vertex.glsl.js +19 -0
  1000. package/src/renderers/shaders/ShaderChunk/roughnessmap_fragment.glsl.js +12 -0
  1001. package/src/renderers/shaders/ShaderChunk/roughnessmap_pars_fragment.glsl.js +7 -0
  1002. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +337 -0
  1003. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +71 -0
  1004. package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +68 -0
  1005. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +66 -0
  1006. package/src/renderers/shaders/ShaderChunk/skinbase_vertex.glsl.js +10 -0
  1007. package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +25 -0
  1008. package/src/renderers/shaders/ShaderChunk/skinning_vertex.glsl.js +15 -0
  1009. package/src/renderers/shaders/ShaderChunk/skinnormal_vertex.glsl.js +20 -0
  1010. package/src/renderers/shaders/ShaderChunk/specularmap_fragment.glsl.js +14 -0
  1011. package/src/renderers/shaders/ShaderChunk/specularmap_pars_fragment.glsl.js +7 -0
  1012. package/src/renderers/shaders/ShaderChunk/tonemapping_fragment.glsl.js +7 -0
  1013. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +200 -0
  1014. package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +36 -0
  1015. package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +235 -0
  1016. package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +119 -0
  1017. package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +145 -0
  1018. package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +122 -0
  1019. package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +21 -0
  1020. package/src/renderers/shaders/ShaderChunk.js +270 -0
  1021. package/src/renderers/shaders/ShaderLib/background.glsl.js +40 -0
  1022. package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +63 -0
  1023. package/src/renderers/shaders/ShaderLib/cube.glsl.js +36 -0
  1024. package/src/renderers/shaders/ShaderLib/depth.glsl.js +114 -0
  1025. package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +78 -0
  1026. package/src/renderers/shaders/ShaderLib/equirect.glsl.js +35 -0
  1027. package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +76 -0
  1028. package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +116 -0
  1029. package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +125 -0
  1030. package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +112 -0
  1031. package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +87 -0
  1032. package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +127 -0
  1033. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +229 -0
  1034. package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +119 -0
  1035. package/src/renderers/shaders/ShaderLib/points.glsl.js +87 -0
  1036. package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -0
  1037. package/src/renderers/shaders/ShaderLib/sprite.glsl.js +79 -0
  1038. package/src/renderers/shaders/ShaderLib/vsm.glsl.js +53 -0
  1039. package/src/renderers/shaders/ShaderLib.js +361 -0
  1040. package/src/renderers/shaders/UniformsLib.js +235 -0
  1041. package/src/renderers/shaders/UniformsUtils.js +112 -0
  1042. package/src/renderers/webgl/WebGLAnimation.js +53 -0
  1043. package/src/renderers/webgl/WebGLAttributes.js +237 -0
  1044. package/src/renderers/webgl/WebGLBackground.js +303 -0
  1045. package/src/renderers/webgl/WebGLBindingStates.js +594 -0
  1046. package/src/renderers/webgl/WebGLBufferRenderer.js +89 -0
  1047. package/src/renderers/webgl/WebGLCapabilities.js +145 -0
  1048. package/src/renderers/webgl/WebGLClipping.js +171 -0
  1049. package/src/renderers/webgl/WebGLCubeMaps.js +99 -0
  1050. package/src/renderers/webgl/WebGLCubeUVMaps.js +134 -0
  1051. package/src/renderers/webgl/WebGLExtensions.js +84 -0
  1052. package/src/renderers/webgl/WebGLGeometries.js +183 -0
  1053. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +100 -0
  1054. package/src/renderers/webgl/WebGLInfo.js +73 -0
  1055. package/src/renderers/webgl/WebGLLights.js +571 -0
  1056. package/src/renderers/webgl/WebGLMaterials.js +591 -0
  1057. package/src/renderers/webgl/WebGLMorphtargets.js +168 -0
  1058. package/src/renderers/webgl/WebGLObjects.js +92 -0
  1059. package/src/renderers/webgl/WebGLProgram.js +1091 -0
  1060. package/src/renderers/webgl/WebGLPrograms.js +667 -0
  1061. package/src/renderers/webgl/WebGLProperties.js +55 -0
  1062. package/src/renderers/webgl/WebGLRenderLists.js +238 -0
  1063. package/src/renderers/webgl/WebGLRenderStates.js +116 -0
  1064. package/src/renderers/webgl/WebGLShader.js +12 -0
  1065. package/src/renderers/webgl/WebGLShaderCache.js +124 -0
  1066. package/src/renderers/webgl/WebGLShadowMap.js +436 -0
  1067. package/src/renderers/webgl/WebGLState.js +1332 -0
  1068. package/src/renderers/webgl/WebGLTextures.js +2342 -0
  1069. package/src/renderers/webgl/WebGLUniforms.js +1166 -0
  1070. package/src/renderers/webgl/WebGLUniformsGroups.js +394 -0
  1071. package/src/renderers/webgl/WebGLUtils.js +213 -0
  1072. package/src/renderers/webgl-fallback/WebGLBackend.js +2633 -0
  1073. package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +140 -0
  1074. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +1517 -0
  1075. package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +325 -0
  1076. package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +64 -0
  1077. package/src/renderers/webgl-fallback/utils/WebGLConstants.js +14 -0
  1078. package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +83 -0
  1079. package/src/renderers/webgl-fallback/utils/WebGLState.js +1144 -0
  1080. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +1304 -0
  1081. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +366 -0
  1082. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +313 -0
  1083. package/src/renderers/webgpu/WebGPUBackend.js +2456 -0
  1084. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +69 -0
  1085. package/src/renderers/webgpu/WebGPURenderer.js +106 -0
  1086. package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +66 -0
  1087. package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +100 -0
  1088. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +2248 -0
  1089. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +187 -0
  1090. package/src/renderers/webgpu/nodes/WGSLNodeParser.js +25 -0
  1091. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +449 -0
  1092. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +484 -0
  1093. package/src/renderers/webgpu/utils/WebGPUConstants.js +339 -0
  1094. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +781 -0
  1095. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +439 -0
  1096. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1505 -0
  1097. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +287 -0
  1098. package/src/renderers/webgpu/utils/WebGPUUtils.js +227 -0
  1099. package/src/renderers/webxr/WebXRController.js +428 -0
  1100. package/src/renderers/webxr/WebXRDepthSensing.js +155 -0
  1101. package/src/renderers/webxr/WebXRManager.js +1103 -0
  1102. package/src/scenes/Fog.js +98 -0
  1103. package/src/scenes/FogExp2.js +86 -0
  1104. package/src/scenes/Scene.js +165 -0
  1105. package/src/textures/CanvasTexture.js +45 -0
  1106. package/src/textures/CompressedArrayTexture.js +89 -0
  1107. package/src/textures/CompressedCubeTexture.js +48 -0
  1108. package/src/textures/CompressedTexture.js +86 -0
  1109. package/src/textures/CubeTexture.js +81 -0
  1110. package/src/textures/Data3DTexture.js +112 -0
  1111. package/src/textures/DataArrayTexture.js +134 -0
  1112. package/src/textures/DataTexture.js +87 -0
  1113. package/src/textures/DepthTexture.js +104 -0
  1114. package/src/textures/ExternalTexture.js +56 -0
  1115. package/src/textures/FramebufferTexture.js +85 -0
  1116. package/src/textures/Source.js +230 -0
  1117. package/src/textures/Texture.js +801 -0
  1118. package/src/textures/VideoFrameTexture.js +72 -0
  1119. package/src/textures/VideoTexture.js +125 -0
  1120. package/src/utils.js +216 -0
@@ -0,0 +1,1144 @@
1
+ import {
2
+ CullFaceNone, CullFaceBack, CullFaceFront, DoubleSide, BackSide,
3
+ NormalBlending, NoBlending, CustomBlending, AddEquation,
4
+ AdditiveBlending, SubtractiveBlending, MultiplyBlending, SubtractEquation, ReverseSubtractEquation,
5
+ ZeroFactor, OneFactor, SrcColorFactor, SrcAlphaFactor, SrcAlphaSaturateFactor, DstColorFactor, DstAlphaFactor,
6
+ OneMinusSrcColorFactor, OneMinusSrcAlphaFactor, OneMinusDstColorFactor, OneMinusDstAlphaFactor,
7
+ NeverDepth, AlwaysDepth, LessDepth, LessEqualDepth, EqualDepth, GreaterEqualDepth, GreaterDepth, NotEqualDepth
8
+ } from '../../../constants.js';
9
+ import { Vector4 } from '../../../math/Vector4.js';
10
+ import { error } from '../../../utils.js';
11
+
12
+ let equationToGL, factorToGL;
13
+
14
+ /**
15
+ * A WebGL 2 backend utility module for managing the WebGL state.
16
+ *
17
+ * The major goal of this module is to reduce the number of state changes
18
+ * by caching the WEbGL state with a series of variables. In this way, the
19
+ * renderer only executes state change commands when necessary which
20
+ * improves the overall performance.
21
+ *
22
+ * @private
23
+ */
24
+ class WebGLState {
25
+
26
+ /**
27
+ * Constructs a new utility object.
28
+ *
29
+ * @param {WebGLBackend} backend - The WebGL 2 backend.
30
+ */
31
+ constructor( backend ) {
32
+
33
+ /**
34
+ * A reference to the WebGL 2 backend.
35
+ *
36
+ * @type {WebGLBackend}
37
+ */
38
+ this.backend = backend;
39
+
40
+ /**
41
+ * A reference to the rendering context.
42
+ *
43
+ * @type {WebGL2RenderingContext}
44
+ */
45
+ this.gl = this.backend.gl;
46
+
47
+ // Below properties are intended to cache
48
+ // the WebGL state and are not explicitly
49
+ // documented for convenience reasons.
50
+
51
+ this.enabled = {};
52
+ this.currentFlipSided = null;
53
+ this.currentCullFace = null;
54
+ this.currentProgram = null;
55
+ this.currentBlendingEnabled = false;
56
+ this.currentBlending = null;
57
+ this.currentBlendSrc = null;
58
+ this.currentBlendDst = null;
59
+ this.currentBlendSrcAlpha = null;
60
+ this.currentBlendDstAlpha = null;
61
+ this.currentPremultipledAlpha = null;
62
+ this.currentPolygonOffsetFactor = null;
63
+ this.currentPolygonOffsetUnits = null;
64
+ this.currentColorMask = null;
65
+ this.currentDepthFunc = null;
66
+ this.currentDepthMask = null;
67
+ this.currentStencilFunc = null;
68
+ this.currentStencilRef = null;
69
+ this.currentStencilFuncMask = null;
70
+ this.currentStencilFail = null;
71
+ this.currentStencilZFail = null;
72
+ this.currentStencilZPass = null;
73
+ this.currentStencilMask = null;
74
+ this.currentLineWidth = null;
75
+ this.currentClippingPlanes = 0;
76
+
77
+ this.currentVAO = null;
78
+ this.currentIndex = null;
79
+
80
+ this.currentBoundFramebuffers = {};
81
+ this.currentDrawbuffers = new WeakMap();
82
+
83
+ this.maxTextures = this.gl.getParameter( this.gl.MAX_TEXTURE_IMAGE_UNITS );
84
+ this.currentTextureSlot = null;
85
+ this.currentBoundTextures = {};
86
+ this.currentBoundBufferBases = {};
87
+
88
+
89
+ this._init();
90
+
91
+ }
92
+
93
+ /**
94
+ * Inits the state of the utility.
95
+ *
96
+ * @private
97
+ */
98
+ _init() {
99
+
100
+ const gl = this.gl;
101
+
102
+ // Store only WebGL constants here.
103
+
104
+ equationToGL = {
105
+ [ AddEquation ]: gl.FUNC_ADD,
106
+ [ SubtractEquation ]: gl.FUNC_SUBTRACT,
107
+ [ ReverseSubtractEquation ]: gl.FUNC_REVERSE_SUBTRACT
108
+ };
109
+
110
+ factorToGL = {
111
+ [ ZeroFactor ]: gl.ZERO,
112
+ [ OneFactor ]: gl.ONE,
113
+ [ SrcColorFactor ]: gl.SRC_COLOR,
114
+ [ SrcAlphaFactor ]: gl.SRC_ALPHA,
115
+ [ SrcAlphaSaturateFactor ]: gl.SRC_ALPHA_SATURATE,
116
+ [ DstColorFactor ]: gl.DST_COLOR,
117
+ [ DstAlphaFactor ]: gl.DST_ALPHA,
118
+ [ OneMinusSrcColorFactor ]: gl.ONE_MINUS_SRC_COLOR,
119
+ [ OneMinusSrcAlphaFactor ]: gl.ONE_MINUS_SRC_ALPHA,
120
+ [ OneMinusDstColorFactor ]: gl.ONE_MINUS_DST_COLOR,
121
+ [ OneMinusDstAlphaFactor ]: gl.ONE_MINUS_DST_ALPHA
122
+ };
123
+
124
+ const scissorParam = gl.getParameter( gl.SCISSOR_BOX );
125
+ const viewportParam = gl.getParameter( gl.VIEWPORT );
126
+
127
+ this.currentScissor = new Vector4().fromArray( scissorParam );
128
+ this.currentViewport = new Vector4().fromArray( viewportParam );
129
+
130
+ this._tempVec4 = new Vector4();
131
+
132
+ }
133
+
134
+ /**
135
+ * Enables the given WebGL capability.
136
+ *
137
+ * This method caches the capability state so
138
+ * `gl.enable()` is only called when necessary.
139
+ *
140
+ * @param {GLenum} id - The capability to enable.
141
+ */
142
+ enable( id ) {
143
+
144
+ const { enabled } = this;
145
+
146
+ if ( enabled[ id ] !== true ) {
147
+
148
+ this.gl.enable( id );
149
+ enabled[ id ] = true;
150
+
151
+ }
152
+
153
+ }
154
+
155
+ /**
156
+ * Disables the given WebGL capability.
157
+ *
158
+ * This method caches the capability state so
159
+ * `gl.disable()` is only called when necessary.
160
+ *
161
+ * @param {GLenum} id - The capability to enable.
162
+ */
163
+ disable( id ) {
164
+
165
+ const { enabled } = this;
166
+
167
+ if ( enabled[ id ] !== false ) {
168
+
169
+ this.gl.disable( id );
170
+ enabled[ id ] = false;
171
+
172
+ }
173
+
174
+ }
175
+
176
+ /**
177
+ * Specifies whether polygons are front- or back-facing
178
+ * by setting the winding orientation.
179
+ *
180
+ * This method caches the state so `gl.frontFace()` is only
181
+ * called when necessary.
182
+ *
183
+ * @param {boolean} flipSided - Whether triangles flipped their sides or not.
184
+ */
185
+ setFlipSided( flipSided ) {
186
+
187
+ if ( this.currentFlipSided !== flipSided ) {
188
+
189
+ const { gl } = this;
190
+
191
+ if ( flipSided ) {
192
+
193
+ gl.frontFace( gl.CW );
194
+
195
+ } else {
196
+
197
+ gl.frontFace( gl.CCW );
198
+
199
+ }
200
+
201
+ this.currentFlipSided = flipSided;
202
+
203
+ }
204
+
205
+ }
206
+
207
+ /**
208
+ * Specifies whether or not front- and/or back-facing
209
+ * polygons can be culled.
210
+ *
211
+ * This method caches the state so `gl.cullFace()` is only
212
+ * called when necessary.
213
+ *
214
+ * @param {number} cullFace - Defines which polygons are candidates for culling.
215
+ */
216
+ setCullFace( cullFace ) {
217
+
218
+ const { gl } = this;
219
+
220
+ if ( cullFace !== CullFaceNone ) {
221
+
222
+ this.enable( gl.CULL_FACE );
223
+
224
+ if ( cullFace !== this.currentCullFace ) {
225
+
226
+ if ( cullFace === CullFaceBack ) {
227
+
228
+ gl.cullFace( gl.BACK );
229
+
230
+ } else if ( cullFace === CullFaceFront ) {
231
+
232
+ gl.cullFace( gl.FRONT );
233
+
234
+ } else {
235
+
236
+ gl.cullFace( gl.FRONT_AND_BACK );
237
+
238
+ }
239
+
240
+ }
241
+
242
+ } else {
243
+
244
+ this.disable( gl.CULL_FACE );
245
+
246
+ }
247
+
248
+ this.currentCullFace = cullFace;
249
+
250
+ }
251
+
252
+ /**
253
+ * Specifies the width of line primitives.
254
+ *
255
+ * This method caches the state so `gl.lineWidth()` is only
256
+ * called when necessary.
257
+ *
258
+ * @param {number} width - The line width.
259
+ */
260
+ setLineWidth( width ) {
261
+
262
+ const { currentLineWidth, gl } = this;
263
+
264
+ if ( width !== currentLineWidth ) {
265
+
266
+ gl.lineWidth( width );
267
+
268
+ this.currentLineWidth = width;
269
+
270
+ }
271
+
272
+ }
273
+
274
+ /**
275
+ * Defines the blending.
276
+ *
277
+ * This method caches the state so `gl.blendEquation()`, `gl.blendEquationSeparate()`,
278
+ * `gl.blendFunc()` and `gl.blendFuncSeparate()` are only called when necessary.
279
+ *
280
+ * @param {number} blending - The blending type.
281
+ * @param {number} blendEquation - The blending equation.
282
+ * @param {number} blendSrc - Only relevant for custom blending. The RGB source blending factor.
283
+ * @param {number} blendDst - Only relevant for custom blending. The RGB destination blending factor.
284
+ * @param {number} blendEquationAlpha - Only relevant for custom blending. The blending equation for alpha.
285
+ * @param {number} blendSrcAlpha - Only relevant for custom blending. The alpha source blending factor.
286
+ * @param {number} blendDstAlpha - Only relevant for custom blending. The alpha destination blending factor.
287
+ * @param {boolean} premultipliedAlpha - Whether premultiplied alpha is enabled or not.
288
+ */
289
+ setBlending( blending, blendEquation, blendSrc, blendDst, blendEquationAlpha, blendSrcAlpha, blendDstAlpha, premultipliedAlpha ) {
290
+
291
+ const { gl } = this;
292
+
293
+ if ( blending === NoBlending ) {
294
+
295
+ if ( this.currentBlendingEnabled === true ) {
296
+
297
+ this.disable( gl.BLEND );
298
+ this.currentBlendingEnabled = false;
299
+
300
+ }
301
+
302
+ return;
303
+
304
+ }
305
+
306
+ if ( this.currentBlendingEnabled === false ) {
307
+
308
+ this.enable( gl.BLEND );
309
+ this.currentBlendingEnabled = true;
310
+
311
+ }
312
+
313
+ if ( blending !== CustomBlending ) {
314
+
315
+ if ( blending !== this.currentBlending || premultipliedAlpha !== this.currentPremultipledAlpha ) {
316
+
317
+ if ( this.currentBlendEquation !== AddEquation || this.currentBlendEquationAlpha !== AddEquation ) {
318
+
319
+ gl.blendEquation( gl.FUNC_ADD );
320
+
321
+ this.currentBlendEquation = AddEquation;
322
+ this.currentBlendEquationAlpha = AddEquation;
323
+
324
+ }
325
+
326
+ if ( premultipliedAlpha ) {
327
+
328
+ switch ( blending ) {
329
+
330
+ case NormalBlending:
331
+ gl.blendFuncSeparate( gl.ONE, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA );
332
+ break;
333
+
334
+ case AdditiveBlending:
335
+ gl.blendFunc( gl.ONE, gl.ONE );
336
+ break;
337
+
338
+ case SubtractiveBlending:
339
+ gl.blendFuncSeparate( gl.ZERO, gl.ONE_MINUS_SRC_COLOR, gl.ZERO, gl.ONE );
340
+ break;
341
+
342
+ case MultiplyBlending:
343
+ gl.blendFuncSeparate( gl.DST_COLOR, gl.ONE_MINUS_SRC_ALPHA, gl.ZERO, gl.ONE );
344
+ break;
345
+
346
+ default:
347
+ error( 'WebGLState: Invalid blending: ', blending );
348
+ break;
349
+
350
+ }
351
+
352
+ } else {
353
+
354
+ switch ( blending ) {
355
+
356
+ case NormalBlending:
357
+ gl.blendFuncSeparate( gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA );
358
+ break;
359
+
360
+ case AdditiveBlending:
361
+ gl.blendFuncSeparate( gl.SRC_ALPHA, gl.ONE, gl.ONE, gl.ONE );
362
+ break;
363
+
364
+ case SubtractiveBlending:
365
+ error( 'WebGLState: SubtractiveBlending requires material.premultipliedAlpha = true' );
366
+ break;
367
+
368
+ case MultiplyBlending:
369
+ error( 'WebGLState: MultiplyBlending requires material.premultipliedAlpha = true' );
370
+ break;
371
+
372
+ default:
373
+ error( 'WebGLState: Invalid blending: ', blending );
374
+ break;
375
+
376
+ }
377
+
378
+ }
379
+
380
+ this.currentBlendSrc = null;
381
+ this.currentBlendDst = null;
382
+ this.currentBlendSrcAlpha = null;
383
+ this.currentBlendDstAlpha = null;
384
+
385
+ this.currentBlending = blending;
386
+ this.currentPremultipledAlpha = premultipliedAlpha;
387
+
388
+ }
389
+
390
+ return;
391
+
392
+ }
393
+
394
+ // custom blending
395
+
396
+ blendEquationAlpha = blendEquationAlpha || blendEquation;
397
+ blendSrcAlpha = blendSrcAlpha || blendSrc;
398
+ blendDstAlpha = blendDstAlpha || blendDst;
399
+
400
+ if ( blendEquation !== this.currentBlendEquation || blendEquationAlpha !== this.currentBlendEquationAlpha ) {
401
+
402
+ gl.blendEquationSeparate( equationToGL[ blendEquation ], equationToGL[ blendEquationAlpha ] );
403
+
404
+ this.currentBlendEquation = blendEquation;
405
+ this.currentBlendEquationAlpha = blendEquationAlpha;
406
+
407
+ }
408
+
409
+ if ( blendSrc !== this.currentBlendSrc || blendDst !== this.currentBlendDst || blendSrcAlpha !== this.currentBlendSrcAlpha || blendDstAlpha !== this.currentBlendDstAlpha ) {
410
+
411
+ gl.blendFuncSeparate( factorToGL[ blendSrc ], factorToGL[ blendDst ], factorToGL[ blendSrcAlpha ], factorToGL[ blendDstAlpha ] );
412
+
413
+ this.currentBlendSrc = blendSrc;
414
+ this.currentBlendDst = blendDst;
415
+ this.currentBlendSrcAlpha = blendSrcAlpha;
416
+ this.currentBlendDstAlpha = blendDstAlpha;
417
+
418
+ }
419
+
420
+ this.currentBlending = blending;
421
+ this.currentPremultipledAlpha = false;
422
+
423
+ }
424
+
425
+ /**
426
+ * Specifies whether colors can be written when rendering
427
+ * into a framebuffer or not.
428
+ *
429
+ * This method caches the state so `gl.colorMask()` is only
430
+ * called when necessary.
431
+ *
432
+ * @param {boolean} colorMask - The color mask.
433
+ */
434
+ setColorMask( colorMask ) {
435
+
436
+ if ( this.currentColorMask !== colorMask ) {
437
+
438
+ this.gl.colorMask( colorMask, colorMask, colorMask, colorMask );
439
+ this.currentColorMask = colorMask;
440
+
441
+ }
442
+
443
+ }
444
+
445
+ /**
446
+ * Specifies whether the depth test is enabled or not.
447
+ *
448
+ * @param {boolean} depthTest - Whether the depth test is enabled or not.
449
+ */
450
+ setDepthTest( depthTest ) {
451
+
452
+ const { gl } = this;
453
+
454
+ if ( depthTest ) {
455
+
456
+ this.enable( gl.DEPTH_TEST );
457
+
458
+ } else {
459
+
460
+ this.disable( gl.DEPTH_TEST );
461
+
462
+ }
463
+
464
+ }
465
+
466
+ /**
467
+ * Specifies whether depth values can be written when rendering
468
+ * into a framebuffer or not.
469
+ *
470
+ * This method caches the state so `gl.depthMask()` is only
471
+ * called when necessary.
472
+ *
473
+ * @param {boolean} depthMask - The depth mask.
474
+ */
475
+ setDepthMask( depthMask ) {
476
+
477
+ if ( this.currentDepthMask !== depthMask ) {
478
+
479
+ this.gl.depthMask( depthMask );
480
+ this.currentDepthMask = depthMask;
481
+
482
+ }
483
+
484
+ }
485
+
486
+ /**
487
+ * Specifies the depth compare function.
488
+ *
489
+ * This method caches the state so `gl.depthFunc()` is only
490
+ * called when necessary.
491
+ *
492
+ * @param {number} depthFunc - The depth compare function.
493
+ */
494
+ setDepthFunc( depthFunc ) {
495
+
496
+ if ( this.currentDepthFunc !== depthFunc ) {
497
+
498
+ const { gl } = this;
499
+
500
+ switch ( depthFunc ) {
501
+
502
+ case NeverDepth:
503
+
504
+ gl.depthFunc( gl.NEVER );
505
+ break;
506
+
507
+ case AlwaysDepth:
508
+
509
+ gl.depthFunc( gl.ALWAYS );
510
+ break;
511
+
512
+ case LessDepth:
513
+
514
+ gl.depthFunc( gl.LESS );
515
+ break;
516
+
517
+ case LessEqualDepth:
518
+
519
+ gl.depthFunc( gl.LEQUAL );
520
+ break;
521
+
522
+ case EqualDepth:
523
+
524
+ gl.depthFunc( gl.EQUAL );
525
+ break;
526
+
527
+ case GreaterEqualDepth:
528
+
529
+ gl.depthFunc( gl.GEQUAL );
530
+ break;
531
+
532
+ case GreaterDepth:
533
+
534
+ gl.depthFunc( gl.GREATER );
535
+ break;
536
+
537
+ case NotEqualDepth:
538
+
539
+ gl.depthFunc( gl.NOTEQUAL );
540
+ break;
541
+
542
+ default:
543
+
544
+ gl.depthFunc( gl.LEQUAL );
545
+
546
+ }
547
+
548
+ this.currentDepthFunc = depthFunc;
549
+
550
+ }
551
+
552
+ }
553
+
554
+ /**
555
+ * Specifies the scissor box.
556
+ *
557
+ * @param {number} x - The x-coordinate of the lower left corner of the viewport.
558
+ * @param {number} y - The y-coordinate of the lower left corner of the viewport.
559
+ * @param {number} width - The width of the viewport.
560
+ * @param {number} height - The height of the viewport.
561
+ *
562
+ */
563
+ scissor( x, y, width, height ) {
564
+
565
+ const scissor = this._tempVec4.set( x, y, width, height );
566
+
567
+ if ( this.currentScissor.equals( scissor ) === false ) {
568
+
569
+ const { gl } = this;
570
+
571
+ gl.scissor( scissor.x, scissor.y, scissor.z, scissor.w );
572
+ this.currentScissor.copy( scissor );
573
+
574
+ }
575
+
576
+ }
577
+
578
+ /**
579
+ * Specifies the viewport.
580
+ *
581
+ * @param {number} x - The x-coordinate of the lower left corner of the viewport.
582
+ * @param {number} y - The y-coordinate of the lower left corner of the viewport.
583
+ * @param {number} width - The width of the viewport.
584
+ * @param {number} height - The height of the viewport.
585
+ *
586
+ */
587
+ viewport( x, y, width, height ) {
588
+
589
+ const viewport = this._tempVec4.set( x, y, width, height );
590
+
591
+ if ( this.currentViewport.equals( viewport ) === false ) {
592
+
593
+ const { gl } = this;
594
+
595
+ gl.viewport( viewport.x, viewport.y, viewport.z, viewport.w );
596
+ this.currentViewport.copy( viewport );
597
+
598
+ }
599
+
600
+ }
601
+
602
+ /**
603
+ * Defines the scissor test.
604
+ *
605
+ * @param {boolean} boolean - Whether the scissor test should be enabled or not.
606
+ */
607
+ setScissorTest( boolean ) {
608
+
609
+ const gl = this.gl;
610
+
611
+ if ( boolean ) {
612
+
613
+ gl.enable( gl.SCISSOR_TEST );
614
+
615
+ } else {
616
+
617
+ gl.disable( gl.SCISSOR_TEST );
618
+
619
+ }
620
+
621
+ }
622
+
623
+ /**
624
+ * Specifies whether the stencil test is enabled or not.
625
+ *
626
+ * @param {boolean} stencilTest - Whether the stencil test is enabled or not.
627
+ */
628
+ setStencilTest( stencilTest ) {
629
+
630
+ const { gl } = this;
631
+
632
+ if ( stencilTest ) {
633
+
634
+ this.enable( gl.STENCIL_TEST );
635
+
636
+ } else {
637
+
638
+ this.disable( gl.STENCIL_TEST );
639
+
640
+ }
641
+
642
+ }
643
+
644
+ /**
645
+ * Specifies whether stencil values can be written when rendering
646
+ * into a framebuffer or not.
647
+ *
648
+ * This method caches the state so `gl.stencilMask()` is only
649
+ * called when necessary.
650
+ *
651
+ * @param {boolean} stencilMask - The stencil mask.
652
+ */
653
+ setStencilMask( stencilMask ) {
654
+
655
+ if ( this.currentStencilMask !== stencilMask ) {
656
+
657
+ this.gl.stencilMask( stencilMask );
658
+ this.currentStencilMask = stencilMask;
659
+
660
+ }
661
+
662
+ }
663
+
664
+ /**
665
+ * Specifies whether the stencil test functions.
666
+ *
667
+ * This method caches the state so `gl.stencilFunc()` is only
668
+ * called when necessary.
669
+ *
670
+ * @param {number} stencilFunc - The stencil compare function.
671
+ * @param {number} stencilRef - The reference value for the stencil test.
672
+ * @param {number} stencilMask - A bit-wise mask that is used to AND the reference value and the stored stencil value when the test is done.
673
+ */
674
+ setStencilFunc( stencilFunc, stencilRef, stencilMask ) {
675
+
676
+ if ( this.currentStencilFunc !== stencilFunc ||
677
+ this.currentStencilRef !== stencilRef ||
678
+ this.currentStencilFuncMask !== stencilMask ) {
679
+
680
+ this.gl.stencilFunc( stencilFunc, stencilRef, stencilMask );
681
+
682
+ this.currentStencilFunc = stencilFunc;
683
+ this.currentStencilRef = stencilRef;
684
+ this.currentStencilFuncMask = stencilMask;
685
+
686
+ }
687
+
688
+ }
689
+
690
+ /**
691
+ * Specifies whether the stencil test operation.
692
+ *
693
+ * This method caches the state so `gl.stencilOp()` is only
694
+ * called when necessary.
695
+ *
696
+ * @param {number} stencilFail - The function to use when the stencil test fails.
697
+ * @param {number} stencilZFail - The function to use when the stencil test passes, but the depth test fail.
698
+ * @param {number} stencilZPass - The function to use when both the stencil test and the depth test pass,
699
+ * or when the stencil test passes and there is no depth buffer or depth testing is disabled.
700
+ */
701
+ setStencilOp( stencilFail, stencilZFail, stencilZPass ) {
702
+
703
+ if ( this.currentStencilFail !== stencilFail ||
704
+ this.currentStencilZFail !== stencilZFail ||
705
+ this.currentStencilZPass !== stencilZPass ) {
706
+
707
+ this.gl.stencilOp( stencilFail, stencilZFail, stencilZPass );
708
+
709
+ this.currentStencilFail = stencilFail;
710
+ this.currentStencilZFail = stencilZFail;
711
+ this.currentStencilZPass = stencilZPass;
712
+
713
+ }
714
+
715
+ }
716
+
717
+ /**
718
+ * Configures the WebGL state for the given material.
719
+ *
720
+ * @param {Material} material - The material to configure the state for.
721
+ * @param {number} frontFaceCW - Whether the front faces are counter-clockwise or not.
722
+ * @param {number} hardwareClippingPlanes - The number of hardware clipping planes.
723
+ */
724
+ setMaterial( material, frontFaceCW, hardwareClippingPlanes ) {
725
+
726
+ const { gl } = this;
727
+
728
+ material.side === DoubleSide
729
+ ? this.disable( gl.CULL_FACE )
730
+ : this.enable( gl.CULL_FACE );
731
+
732
+ let flipSided = ( material.side === BackSide );
733
+ if ( frontFaceCW ) flipSided = ! flipSided;
734
+
735
+ this.setFlipSided( flipSided );
736
+
737
+ ( material.blending === NormalBlending && material.transparent === false )
738
+ ? this.setBlending( NoBlending )
739
+ : this.setBlending( material.blending, material.blendEquation, material.blendSrc, material.blendDst, material.blendEquationAlpha, material.blendSrcAlpha, material.blendDstAlpha, material.premultipliedAlpha );
740
+
741
+ this.setDepthFunc( material.depthFunc );
742
+ this.setDepthTest( material.depthTest );
743
+ this.setDepthMask( material.depthWrite );
744
+ this.setColorMask( material.colorWrite );
745
+
746
+ const stencilWrite = material.stencilWrite;
747
+ this.setStencilTest( stencilWrite );
748
+ if ( stencilWrite ) {
749
+
750
+ this.setStencilMask( material.stencilWriteMask );
751
+ this.setStencilFunc( material.stencilFunc, material.stencilRef, material.stencilFuncMask );
752
+ this.setStencilOp( material.stencilFail, material.stencilZFail, material.stencilZPass );
753
+
754
+ }
755
+
756
+ this.setPolygonOffset( material.polygonOffset, material.polygonOffsetFactor, material.polygonOffsetUnits );
757
+
758
+ material.alphaToCoverage === true && this.backend.renderer.samples > 1
759
+ ? this.enable( gl.SAMPLE_ALPHA_TO_COVERAGE )
760
+ : this.disable( gl.SAMPLE_ALPHA_TO_COVERAGE );
761
+
762
+ if ( hardwareClippingPlanes > 0 ) {
763
+
764
+ if ( this.currentClippingPlanes !== hardwareClippingPlanes ) {
765
+
766
+ const CLIP_DISTANCE0_WEBGL = 0x3000;
767
+
768
+ for ( let i = 0; i < 8; i ++ ) {
769
+
770
+ if ( i < hardwareClippingPlanes ) {
771
+
772
+ this.enable( CLIP_DISTANCE0_WEBGL + i );
773
+
774
+ } else {
775
+
776
+ this.disable( CLIP_DISTANCE0_WEBGL + i );
777
+
778
+ }
779
+
780
+ }
781
+
782
+ }
783
+
784
+ }
785
+
786
+ }
787
+
788
+ /**
789
+ * Specifies the polygon offset.
790
+ *
791
+ * This method caches the state so `gl.polygonOffset()` is only
792
+ * called when necessary.
793
+ *
794
+ * @param {boolean} polygonOffset - Whether polygon offset is enabled or not.
795
+ * @param {number} factor - The scale factor for the variable depth offset for each polygon.
796
+ * @param {number} units - The multiplier by which an implementation-specific value is multiplied with to create a constant depth offset.
797
+ */
798
+ setPolygonOffset( polygonOffset, factor, units ) {
799
+
800
+ const { gl } = this;
801
+
802
+ if ( polygonOffset ) {
803
+
804
+ this.enable( gl.POLYGON_OFFSET_FILL );
805
+
806
+ if ( this.currentPolygonOffsetFactor !== factor || this.currentPolygonOffsetUnits !== units ) {
807
+
808
+ gl.polygonOffset( factor, units );
809
+
810
+ this.currentPolygonOffsetFactor = factor;
811
+ this.currentPolygonOffsetUnits = units;
812
+
813
+ }
814
+
815
+ } else {
816
+
817
+ this.disable( gl.POLYGON_OFFSET_FILL );
818
+
819
+ }
820
+
821
+ }
822
+
823
+ /**
824
+ * Defines the usage of the given WebGL program.
825
+ *
826
+ * This method caches the state so `gl.useProgram()` is only
827
+ * called when necessary.
828
+ *
829
+ * @param {WebGLProgram} program - The WebGL program to use.
830
+ * @return {boolean} Whether a program change has been executed or not.
831
+ */
832
+ useProgram( program ) {
833
+
834
+ if ( this.currentProgram !== program ) {
835
+
836
+ this.gl.useProgram( program );
837
+
838
+ this.currentProgram = program;
839
+
840
+ return true;
841
+
842
+ }
843
+
844
+ return false;
845
+
846
+ }
847
+
848
+ /**
849
+ * Sets the vertex state by binding the given VAO and element buffer.
850
+ *
851
+ * @param {WebGLVertexArrayObject} vao - The VAO.
852
+ * @param {?WebGLBuffer} indexBuffer - The index buffer.
853
+ * @return {boolean} Whether a vertex state has been changed or not.
854
+ */
855
+ setVertexState( vao, indexBuffer = null ) {
856
+
857
+ const gl = this.gl;
858
+
859
+ if ( this.currentVAO !== vao || this.currentIndex !== indexBuffer ) {
860
+
861
+ gl.bindVertexArray( vao );
862
+
863
+ if ( indexBuffer !== null ) {
864
+
865
+ gl.bindBuffer( gl.ELEMENT_ARRAY_BUFFER, indexBuffer );
866
+
867
+ }
868
+
869
+ this.currentVAO = vao;
870
+ this.currentIndex = indexBuffer;
871
+
872
+ return true;
873
+
874
+ }
875
+
876
+ return false;
877
+
878
+ }
879
+
880
+ /**
881
+ * Resets the vertex array state by resetting the VAO and element buffer.
882
+ */
883
+ resetVertexState() {
884
+
885
+ const gl = this.gl;
886
+
887
+ gl.bindVertexArray( null );
888
+ gl.bindBuffer( gl.ELEMENT_ARRAY_BUFFER, null );
889
+
890
+ this.currentVAO = null;
891
+ this.currentIndex = null;
892
+
893
+ }
894
+
895
+ // framebuffer
896
+
897
+
898
+ /**
899
+ * Binds the given framebuffer.
900
+ *
901
+ * This method caches the state so `gl.bindFramebuffer()` is only
902
+ * called when necessary.
903
+ *
904
+ * @param {number} target - The binding point (target).
905
+ * @param {WebGLFramebuffer} framebuffer - The WebGL framebuffer to bind.
906
+ * @return {boolean} Whether a bind has been executed or not.
907
+ */
908
+ bindFramebuffer( target, framebuffer ) {
909
+
910
+ const { gl, currentBoundFramebuffers } = this;
911
+
912
+ if ( currentBoundFramebuffers[ target ] !== framebuffer ) {
913
+
914
+ gl.bindFramebuffer( target, framebuffer );
915
+
916
+ currentBoundFramebuffers[ target ] = framebuffer;
917
+
918
+ // gl.DRAW_FRAMEBUFFER is equivalent to gl.FRAMEBUFFER
919
+
920
+ if ( target === gl.DRAW_FRAMEBUFFER ) {
921
+
922
+ currentBoundFramebuffers[ gl.FRAMEBUFFER ] = framebuffer;
923
+
924
+ }
925
+
926
+ if ( target === gl.FRAMEBUFFER ) {
927
+
928
+ currentBoundFramebuffers[ gl.DRAW_FRAMEBUFFER ] = framebuffer;
929
+
930
+ }
931
+
932
+ return true;
933
+
934
+ }
935
+
936
+ return false;
937
+
938
+ }
939
+
940
+ /**
941
+ * Defines draw buffers to which fragment colors are written into.
942
+ * Configures the MRT setup of custom framebuffers.
943
+ *
944
+ * This method caches the state so `gl.drawBuffers()` is only
945
+ * called when necessary.
946
+ *
947
+ * @param {RenderContext} renderContext - The render context.
948
+ * @param {WebGLFramebuffer} framebuffer - The WebGL framebuffer.
949
+ */
950
+ drawBuffers( renderContext, framebuffer ) {
951
+
952
+ const { gl } = this;
953
+
954
+ let drawBuffers = [];
955
+
956
+ let needsUpdate = false;
957
+
958
+ if ( renderContext.textures !== null ) {
959
+
960
+ drawBuffers = this.currentDrawbuffers.get( framebuffer );
961
+
962
+ if ( drawBuffers === undefined ) {
963
+
964
+ drawBuffers = [];
965
+ this.currentDrawbuffers.set( framebuffer, drawBuffers );
966
+
967
+ }
968
+
969
+
970
+ const textures = renderContext.textures;
971
+
972
+ if ( drawBuffers.length !== textures.length || drawBuffers[ 0 ] !== gl.COLOR_ATTACHMENT0 ) {
973
+
974
+ for ( let i = 0, il = textures.length; i < il; i ++ ) {
975
+
976
+ drawBuffers[ i ] = gl.COLOR_ATTACHMENT0 + i;
977
+
978
+ }
979
+
980
+ drawBuffers.length = textures.length;
981
+
982
+ needsUpdate = true;
983
+
984
+ }
985
+
986
+
987
+ } else {
988
+
989
+ if ( drawBuffers[ 0 ] !== gl.BACK ) {
990
+
991
+ drawBuffers[ 0 ] = gl.BACK;
992
+
993
+ needsUpdate = true;
994
+
995
+ }
996
+
997
+ }
998
+
999
+ if ( needsUpdate ) {
1000
+
1001
+ gl.drawBuffers( drawBuffers );
1002
+
1003
+ }
1004
+
1005
+ }
1006
+
1007
+
1008
+ // texture
1009
+
1010
+ /**
1011
+ * Makes the given texture unit active.
1012
+ *
1013
+ * This method caches the state so `gl.activeTexture()` is only
1014
+ * called when necessary.
1015
+ *
1016
+ * @param {number} webglSlot - The texture unit to make active.
1017
+ */
1018
+ activeTexture( webglSlot ) {
1019
+
1020
+ const { gl, currentTextureSlot, maxTextures } = this;
1021
+
1022
+ if ( webglSlot === undefined ) webglSlot = gl.TEXTURE0 + maxTextures - 1;
1023
+
1024
+ if ( currentTextureSlot !== webglSlot ) {
1025
+
1026
+ gl.activeTexture( webglSlot );
1027
+ this.currentTextureSlot = webglSlot;
1028
+
1029
+ }
1030
+
1031
+ }
1032
+
1033
+ /**
1034
+ * Binds the given WebGL texture to a target.
1035
+ *
1036
+ * This method caches the state so `gl.bindTexture()` is only
1037
+ * called when necessary.
1038
+ *
1039
+ * @param {number} webglType - The binding point (target).
1040
+ * @param {WebGLTexture} webglTexture - The WebGL texture to bind.
1041
+ * @param {number} webglSlot - The texture.
1042
+ */
1043
+ bindTexture( webglType, webglTexture, webglSlot ) {
1044
+
1045
+ const { gl, currentTextureSlot, currentBoundTextures, maxTextures } = this;
1046
+
1047
+ if ( webglSlot === undefined ) {
1048
+
1049
+ if ( currentTextureSlot === null ) {
1050
+
1051
+ webglSlot = gl.TEXTURE0 + maxTextures - 1;
1052
+
1053
+ } else {
1054
+
1055
+ webglSlot = currentTextureSlot;
1056
+
1057
+ }
1058
+
1059
+ }
1060
+
1061
+ let boundTexture = currentBoundTextures[ webglSlot ];
1062
+
1063
+ if ( boundTexture === undefined ) {
1064
+
1065
+ boundTexture = { type: undefined, texture: undefined };
1066
+ currentBoundTextures[ webglSlot ] = boundTexture;
1067
+
1068
+ }
1069
+
1070
+ if ( boundTexture.type !== webglType || boundTexture.texture !== webglTexture ) {
1071
+
1072
+ if ( currentTextureSlot !== webglSlot ) {
1073
+
1074
+ gl.activeTexture( webglSlot );
1075
+ this.currentTextureSlot = webglSlot;
1076
+
1077
+ }
1078
+
1079
+ gl.bindTexture( webglType, webglTexture );
1080
+
1081
+ boundTexture.type = webglType;
1082
+ boundTexture.texture = webglTexture;
1083
+
1084
+ }
1085
+
1086
+ }
1087
+
1088
+ /**
1089
+ * Binds a given WebGL buffer to a given binding point (target) at a given index.
1090
+ *
1091
+ * This method caches the state so `gl.bindBufferBase()` is only
1092
+ * called when necessary.
1093
+ *
1094
+ * @param {number} target - The target for the bind operation.
1095
+ * @param {number} index - The index of the target.
1096
+ * @param {WebGLBuffer} buffer - The WebGL buffer.
1097
+ * @return {boolean} Whether a bind has been executed or not.
1098
+ */
1099
+ bindBufferBase( target, index, buffer ) {
1100
+
1101
+ const { gl } = this;
1102
+
1103
+ const key = `${target}-${index}`;
1104
+
1105
+ if ( this.currentBoundBufferBases[ key ] !== buffer ) {
1106
+
1107
+ gl.bindBufferBase( target, index, buffer );
1108
+ this.currentBoundBufferBases[ key ] = buffer;
1109
+
1110
+ return true;
1111
+
1112
+ }
1113
+
1114
+ return false;
1115
+
1116
+ }
1117
+
1118
+
1119
+ /**
1120
+ * Unbinds the current bound texture.
1121
+ *
1122
+ * This method caches the state so `gl.bindTexture()` is only
1123
+ * called when necessary.
1124
+ */
1125
+ unbindTexture() {
1126
+
1127
+ const { gl, currentTextureSlot, currentBoundTextures } = this;
1128
+
1129
+ const boundTexture = currentBoundTextures[ currentTextureSlot ];
1130
+
1131
+ if ( boundTexture !== undefined && boundTexture.type !== undefined ) {
1132
+
1133
+ gl.bindTexture( boundTexture.type, null );
1134
+
1135
+ boundTexture.type = undefined;
1136
+ boundTexture.texture = undefined;
1137
+
1138
+ }
1139
+
1140
+ }
1141
+
1142
+ }
1143
+
1144
+ export default WebGLState;