super-three 0.141.0 → 0.147.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (646) hide show
  1. package/README.md +9 -9
  2. package/build/three.cjs +2441 -1569
  3. package/build/three.js +2441 -1569
  4. package/build/three.min.js +1 -1
  5. package/build/three.module.js +2847 -1576
  6. package/examples/js/animation/AnimationClipCreator.js +0 -8
  7. package/examples/js/animation/CCDIKSolver.js +50 -67
  8. package/examples/js/animation/MMDAnimationHelper.js +66 -137
  9. package/examples/js/animation/MMDPhysics.js +71 -150
  10. package/examples/js/cameras/CinematicCamera.js +33 -22
  11. package/examples/js/controls/ArcballControls.js +149 -403
  12. package/examples/js/controls/DragControls.js +8 -33
  13. package/examples/js/controls/FirstPersonControls.js +32 -61
  14. package/examples/js/controls/FlyControls.js +29 -63
  15. package/examples/js/controls/OrbitControls.js +125 -103
  16. package/examples/js/controls/PointerLockControls.js +5 -22
  17. package/examples/js/controls/TrackballControls.js +33 -88
  18. package/examples/js/controls/TransformControls.js +101 -182
  19. package/examples/js/csm/CSM.js +4 -39
  20. package/examples/js/csm/CSMFrustum.js +3 -9
  21. package/examples/js/csm/CSMHelper.js +24 -4
  22. package/examples/js/csm/CSMShader.js +2 -6
  23. package/examples/js/curves/CurveExtras.js +27 -27
  24. package/examples/js/curves/NURBSCurve.js +4 -16
  25. package/examples/js/curves/NURBSSurface.js +3 -9
  26. package/examples/js/curves/NURBSUtils.js +8 -45
  27. package/examples/js/effects/AnaglyphEffect.js +6 -20
  28. package/examples/js/effects/AsciiEffect.js +32 -31
  29. package/examples/js/effects/OutlineEffect.js +30 -54
  30. package/examples/js/effects/ParallaxBarrierEffect.js +2 -15
  31. package/examples/js/effects/PeppersGhostEffect.js +14 -41
  32. package/examples/js/effects/StereoEffect.js +2 -6
  33. package/examples/js/environments/RoomEnvironment.js +32 -8
  34. package/examples/js/exporters/ColladaExporter.js +52 -78
  35. package/examples/js/exporters/DRACOExporter.js +22 -34
  36. package/examples/js/exporters/EXRExporter.js +15 -18
  37. package/examples/js/exporters/GLTFExporter.js +168 -345
  38. package/examples/js/exporters/MMDExporter.js +5 -12
  39. package/examples/js/exporters/OBJExporter.js +40 -52
  40. package/examples/js/exporters/PLYExporter.js +50 -57
  41. package/examples/js/exporters/STLExporter.js +5 -14
  42. package/examples/js/exporters/USDZExporter.js +119 -27
  43. package/examples/js/geometries/BoxLineGeometry.js +0 -1
  44. package/examples/js/geometries/ConvexGeometry.js +12 -7
  45. package/examples/js/geometries/DecalGeometry.js +53 -20
  46. package/examples/js/geometries/LightningStrike.js +54 -67
  47. package/examples/js/geometries/ParametricGeometries.js +8 -7
  48. package/examples/js/geometries/ParametricGeometry.js +23 -17
  49. package/examples/js/geometries/RoundedBoxGeometry.js +21 -19
  50. package/examples/js/geometries/TeapotGeometry.js +54 -50
  51. package/examples/js/geometries/TextGeometry.js +6 -4
  52. package/examples/js/helpers/LightProbeHelper.js +1 -2
  53. package/examples/js/helpers/OctreeHelper.js +22 -20
  54. package/examples/js/helpers/PositionalAudioHelper.js +8 -6
  55. package/examples/js/helpers/RectAreaLightHelper.js +6 -7
  56. package/examples/js/helpers/VertexNormalsHelper.js +15 -13
  57. package/examples/js/helpers/VertexTangentsHelper.js +15 -9
  58. package/examples/js/helpers/ViewHelper.js +31 -16
  59. package/examples/js/interactive/HTMLMesh.js +25 -39
  60. package/examples/js/interactive/InteractiveGroup.js +9 -14
  61. package/examples/js/interactive/SelectionBox.js +3 -70
  62. package/examples/js/interactive/SelectionHelper.js +2 -8
  63. package/examples/js/libs/ktx-parse.umd.js +1 -0
  64. package/examples/js/libs/meshopt_decoder.js +98 -32
  65. package/examples/js/lights/LightProbeGenerator.js +32 -39
  66. package/examples/js/lights/RectAreaLightUniformsLib.js +5 -1
  67. package/examples/js/lines/LineGeometry.js +3 -5
  68. package/examples/js/lines/LineMaterial.js +4 -11
  69. package/examples/js/lines/LineSegments2.js +40 -89
  70. package/examples/js/lines/LineSegmentsGeometry.js +7 -28
  71. package/examples/js/lines/Wireframe.js +2 -7
  72. package/examples/js/lines/WireframeGeometry2.js +3 -1
  73. package/examples/js/loaders/3DMLoader.js +58 -155
  74. package/examples/js/loaders/3MFLoader.js +72 -106
  75. package/examples/js/loaders/AMFLoader.js +0 -25
  76. package/examples/js/loaders/BVHLoader.js +44 -43
  77. package/examples/js/loaders/BasisTextureLoader.js +16 -46
  78. package/examples/js/loaders/ColladaLoader.js +229 -359
  79. package/examples/js/loaders/DDSLoader.js +24 -25
  80. package/examples/js/loaders/DRACOLoader.js +30 -90
  81. package/examples/js/loaders/EXRLoader.js +69 -177
  82. package/examples/js/loaders/FBXLoader.js +294 -441
  83. package/examples/js/loaders/FontLoader.js +9 -31
  84. package/examples/js/loaders/GCodeLoader.js +15 -16
  85. package/examples/js/loaders/GLTFLoader.js +458 -739
  86. package/examples/js/loaders/HDRCubeTextureLoader.js +0 -17
  87. package/examples/js/loaders/KMZLoader.js +3 -7
  88. package/examples/js/loaders/KTXLoader.js +12 -30
  89. package/examples/js/loaders/LDrawLoader.js +309 -355
  90. package/examples/js/loaders/LUT3dlLoader.js +7 -11
  91. package/examples/js/loaders/LUTCubeLoader.js +0 -8
  92. package/examples/js/loaders/LWOLoader.js +59 -124
  93. package/examples/js/loaders/LogLuvLoader.js +27 -77
  94. package/examples/js/loaders/LottieLoader.js +4 -4
  95. package/examples/js/loaders/MD2Loader.js +26 -27
  96. package/examples/js/loaders/MDDLoader.js +6 -10
  97. package/examples/js/loaders/MMDLoader.js +180 -189
  98. package/examples/js/loaders/MTLLoader.js +18 -47
  99. package/examples/js/loaders/NRRDLoader.js +44 -84
  100. package/examples/js/loaders/OBJLoader.js +56 -77
  101. package/examples/js/loaders/PCDLoader.js +92 -42
  102. package/examples/js/loaders/PDBLoader.js +17 -13
  103. package/examples/js/loaders/PLYLoader.js +65 -51
  104. package/examples/js/loaders/PRWMLoader.js +11 -22
  105. package/examples/js/loaders/PVRLoader.js +7 -16
  106. package/examples/js/loaders/RGBELoader.js +36 -61
  107. package/examples/js/loaders/RGBMLoader.js +26 -87
  108. package/examples/js/loaders/STLLoader.js +20 -27
  109. package/examples/js/loaders/SVGLoader.js +365 -236
  110. package/examples/js/loaders/TDSLoader.js +81 -118
  111. package/examples/js/loaders/TGALoader.js +39 -41
  112. package/examples/js/loaders/TIFFLoader.js +30 -0
  113. package/examples/js/loaders/TTFLoader.js +0 -8
  114. package/examples/js/loaders/TiltLoader.js +14 -15
  115. package/examples/js/loaders/VOXLoader.js +8 -16
  116. package/examples/js/loaders/VRMLLoader.js +266 -354
  117. package/examples/js/loaders/VTKLoader.js +102 -119
  118. package/examples/js/loaders/XYZLoader.js +2 -4
  119. package/examples/js/loaders/lwo/IFFParser.js +55 -136
  120. package/examples/js/loaders/lwo/LWO2Parser.js +39 -89
  121. package/examples/js/loaders/lwo/LWO3Parser.js +38 -79
  122. package/examples/js/materials/MeshGouraudMaterial.js +387 -0
  123. package/examples/js/math/Capsule.js +0 -17
  124. package/examples/js/math/ColorConverter.js +3 -53
  125. package/examples/js/math/ConvexHull.js +185 -141
  126. package/examples/js/math/ImprovedNoise.js +1 -1
  127. package/examples/js/math/Lut.js +8 -15
  128. package/examples/js/math/MeshSurfaceSampler.js +6 -28
  129. package/examples/js/math/OBB.js +90 -49
  130. package/examples/js/math/Octree.js +2 -57
  131. package/examples/js/math/SimplexNoise.js +74 -88
  132. package/examples/js/misc/ConvexObjectBreaker.js +37 -48
  133. package/examples/js/misc/GPUComputationRenderer.js +47 -14
  134. package/examples/js/misc/Gyroscope.js +5 -9
  135. package/examples/js/misc/MD2Character.js +14 -23
  136. package/examples/js/misc/MD2CharacterComplex.js +73 -54
  137. package/examples/js/misc/MorphAnimMesh.js +0 -6
  138. package/examples/js/misc/MorphBlendMesh.js +3 -30
  139. package/examples/js/misc/ProgressiveLightMap.js +47 -43
  140. package/examples/js/misc/RollerCoaster.js +17 -24
  141. package/examples/js/misc/TubePainter.js +18 -12
  142. package/examples/js/misc/Volume.js +173 -194
  143. package/examples/js/misc/VolumeSlice.js +91 -99
  144. package/examples/js/modifiers/CurveModifier.js +19 -21
  145. package/examples/js/modifiers/EdgeSplitModifier.js +0 -30
  146. package/examples/js/modifiers/SimplifyModifier.js +57 -60
  147. package/examples/js/modifiers/TessellateModifier.js +2 -9
  148. package/examples/js/objects/GroundProjectedEnv.js +181 -0
  149. package/examples/js/objects/Lensflare.js +47 -38
  150. package/examples/js/objects/LightningStorm.js +10 -13
  151. package/examples/js/objects/MarchingCubes.js +80 -59
  152. package/examples/js/objects/Reflector.js +31 -22
  153. package/examples/js/objects/ReflectorForSSRPass.js +20 -25
  154. package/examples/js/objects/Refractor.js +61 -33
  155. package/examples/js/objects/ShadowMesh.js +6 -3
  156. package/examples/js/objects/Sky.js +2 -7
  157. package/examples/js/objects/Water.js +23 -18
  158. package/examples/js/objects/Water2.js +20 -19
  159. package/examples/js/physics/AmmoPhysics.js +23 -20
  160. package/examples/js/physics/OimoPhysics.js +19 -17
  161. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +13 -20
  162. package/examples/js/postprocessing/AfterimagePass.js +19 -12
  163. package/examples/js/postprocessing/BloomPass.js +38 -17
  164. package/examples/js/postprocessing/BokehPass.js +29 -12
  165. package/examples/js/postprocessing/ClearPass.js +1 -6
  166. package/examples/js/postprocessing/CubeTexturePass.js +12 -9
  167. package/examples/js/postprocessing/DotScreenPass.js +7 -5
  168. package/examples/js/postprocessing/EffectComposer.js +25 -32
  169. package/examples/js/postprocessing/FilmPass.js +7 -5
  170. package/examples/js/postprocessing/GlitchPass.js +10 -11
  171. package/examples/js/postprocessing/HalftonePass.js +9 -9
  172. package/examples/js/postprocessing/LUTPass.js +2 -15
  173. package/examples/js/postprocessing/MaskPass.js +20 -17
  174. package/examples/js/postprocessing/OutlinePass.js +49 -38
  175. package/examples/js/postprocessing/Pass.js +11 -14
  176. package/examples/js/postprocessing/RenderPass.js +3 -7
  177. package/examples/js/postprocessing/RenderPixelatedPass.js +215 -0
  178. package/examples/js/postprocessing/SAOPass.js +40 -32
  179. package/examples/js/postprocessing/SMAAPass.js +34 -17
  180. package/examples/js/postprocessing/SSAARenderPass.js +14 -14
  181. package/examples/js/postprocessing/SSAOPass.js +56 -42
  182. package/examples/js/postprocessing/SSRPass.js +78 -61
  183. package/examples/js/postprocessing/SavePass.js +14 -6
  184. package/examples/js/postprocessing/ShaderPass.js +9 -8
  185. package/examples/js/postprocessing/TAARenderPass.js +11 -9
  186. package/examples/js/postprocessing/TexturePass.js +7 -4
  187. package/examples/js/postprocessing/UnrealBloomPass.js +43 -25
  188. package/examples/js/renderers/CSS2DRenderer.js +4 -23
  189. package/examples/js/renderers/CSS3DRenderer.js +5 -26
  190. package/examples/js/renderers/Projector.js +31 -108
  191. package/examples/js/renderers/SVGRenderer.js +4 -50
  192. package/examples/js/shaders/ACESFilmicToneMappingShader.js +3 -6
  193. package/examples/js/shaders/AfterimageShader.js +3 -6
  194. package/examples/js/shaders/BasicShader.js +3 -6
  195. package/examples/js/shaders/BleachBypassShader.js +3 -6
  196. package/examples/js/shaders/BlendShader.js +3 -6
  197. package/examples/js/shaders/BokehShader.js +3 -6
  198. package/examples/js/shaders/BokehShader2.js +4 -13
  199. package/examples/js/shaders/BrightnessContrastShader.js +3 -6
  200. package/examples/js/shaders/ColorCorrectionShader.js +2 -6
  201. package/examples/js/shaders/ColorifyShader.js +2 -6
  202. package/examples/js/shaders/ConvolutionShader.js +5 -10
  203. package/examples/js/shaders/CopyShader.js +3 -6
  204. package/examples/js/shaders/DOFMipMapShader.js +3 -6
  205. package/examples/js/shaders/DepthLimitedBlurShader.js +2 -9
  206. package/examples/js/shaders/DigitalGlitch.js +3 -6
  207. package/examples/js/shaders/DotScreenShader.js +2 -6
  208. package/examples/js/shaders/FXAAShader.js +1 -3
  209. package/examples/js/shaders/FilmShader.js +3 -6
  210. package/examples/js/shaders/FocusShader.js +3 -6
  211. package/examples/js/shaders/FreiChenShader.js +2 -6
  212. package/examples/js/shaders/GammaCorrectionShader.js +3 -6
  213. package/examples/js/shaders/GodRaysShader.js +11 -24
  214. package/examples/js/shaders/HalftoneShader.js +3 -6
  215. package/examples/js/shaders/HorizontalBlurShader.js +3 -6
  216. package/examples/js/shaders/HorizontalTiltShiftShader.js +3 -6
  217. package/examples/js/shaders/HueSaturationShader.js +3 -6
  218. package/examples/js/shaders/KaleidoShader.js +3 -6
  219. package/examples/js/shaders/LuminosityHighPassShader.js +2 -6
  220. package/examples/js/shaders/LuminosityShader.js +4 -7
  221. package/examples/js/shaders/MMDToonShader.js +2 -4
  222. package/examples/js/shaders/MirrorShader.js +3 -6
  223. package/examples/js/shaders/NormalMapShader.js +2 -6
  224. package/examples/js/shaders/RGBShiftShader.js +3 -6
  225. package/examples/js/shaders/SAOShader.js +2 -6
  226. package/examples/js/shaders/SMAAShader.js +6 -18
  227. package/examples/js/shaders/SSAOShader.js +2 -6
  228. package/examples/js/shaders/SSRShader.js +6 -18
  229. package/examples/js/shaders/SepiaShader.js +3 -6
  230. package/examples/js/shaders/SobelOperatorShader.js +2 -6
  231. package/examples/js/shaders/TechnicolorShader.js +3 -6
  232. package/examples/js/shaders/ToneMapShader.js +4 -7
  233. package/examples/js/shaders/ToonShader.js +8 -24
  234. package/examples/js/shaders/TriangleBlurShader.js +2 -6
  235. package/examples/js/shaders/UnpackDepthRGBAShader.js +3 -6
  236. package/examples/js/shaders/VelocityShader.js +126 -0
  237. package/examples/js/shaders/VerticalBlurShader.js +3 -6
  238. package/examples/js/shaders/VerticalTiltShiftShader.js +3 -6
  239. package/examples/js/shaders/VignetteShader.js +3 -6
  240. package/examples/js/shaders/VolumeShader.js +2 -6
  241. package/examples/js/shaders/WaterRefractionShader.js +2 -6
  242. package/examples/js/textures/FlakesTexture.js +0 -1
  243. package/examples/js/utils/BufferGeometryUtils.js +237 -171
  244. package/examples/js/utils/CameraUtils.js +5 -20
  245. package/examples/js/utils/GPUStatsPanel.js +3 -12
  246. package/examples/js/utils/GeometryCompressionUtils.js +19 -44
  247. package/examples/js/utils/GeometryUtils.js +15 -36
  248. package/examples/js/utils/LDrawUtils.js +8 -11
  249. package/examples/js/utils/PackedPhongMaterial.js +6 -4
  250. package/examples/js/utils/SceneUtils.js +109 -14
  251. package/examples/js/utils/ShadowMapViewer.js +17 -14
  252. package/examples/js/utils/SkeletonUtils.js +13 -27
  253. package/examples/js/utils/UVsDebug.js +20 -12
  254. package/examples/js/utils/WorkerPool.js +1 -11
  255. package/examples/jsm/animation/CCDIKSolver.js +27 -3
  256. package/examples/jsm/animation/MMDPhysics.js +28 -22
  257. package/examples/jsm/capabilities/WebGPU.js +3 -1
  258. package/examples/jsm/controls/ArcballControls.js +17 -2
  259. package/examples/jsm/controls/FirstPersonControls.js +20 -27
  260. package/examples/jsm/controls/FlyControls.js +16 -24
  261. package/examples/jsm/controls/OrbitControls.js +44 -9
  262. package/examples/jsm/controls/PointerLockControls.js +0 -7
  263. package/examples/jsm/controls/TrackballControls.js +14 -5
  264. package/examples/jsm/controls/TransformControls.js +18 -16
  265. package/examples/jsm/csm/CSM.js +1 -0
  266. package/examples/jsm/csm/CSMHelper.js +30 -0
  267. package/examples/jsm/effects/AnaglyphEffect.js +2 -2
  268. package/examples/jsm/effects/OutlineEffect.js +4 -25
  269. package/examples/jsm/effects/ParallaxBarrierEffect.js +2 -2
  270. package/examples/jsm/effects/PeppersGhostEffect.js +2 -2
  271. package/examples/jsm/effects/StereoEffect.js +2 -2
  272. package/examples/jsm/environments/RoomEnvironment.js +23 -0
  273. package/examples/jsm/exporters/ColladaExporter.js +4 -13
  274. package/examples/jsm/exporters/DRACOExporter.js +0 -13
  275. package/examples/jsm/exporters/GLTFExporter.js +29 -110
  276. package/examples/jsm/exporters/KTX2Exporter.js +29 -29
  277. package/examples/jsm/exporters/OBJExporter.js +0 -18
  278. package/examples/jsm/exporters/PLYExporter.js +14 -22
  279. package/examples/jsm/exporters/STLExporter.js +1 -9
  280. package/examples/jsm/exporters/USDZExporter.js +107 -4
  281. package/examples/jsm/geometries/ConvexGeometry.js +1 -1
  282. package/examples/jsm/geometries/ParametricGeometry.js +0 -6
  283. package/examples/jsm/helpers/OctreeHelper.js +22 -8
  284. package/examples/jsm/helpers/VertexNormalsHelper.js +7 -1
  285. package/examples/jsm/helpers/VertexTangentsHelper.js +7 -0
  286. package/examples/jsm/helpers/ViewHelper.js +24 -0
  287. package/examples/jsm/interactive/HTMLMesh.js +14 -15
  288. package/examples/jsm/interactive/InteractiveGroup.js +4 -2
  289. package/examples/jsm/interactive/SelectionHelper.js +5 -3
  290. package/examples/jsm/libs/flow.module.js +610 -160
  291. package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
  292. package/examples/jsm/libs/meshopt_decoder.module.js +97 -32
  293. package/examples/jsm/libs/utif.module.js +1579 -0
  294. package/examples/jsm/libs/zstddec.module.js +1 -0
  295. package/examples/jsm/lines/LineSegments2.js +4 -0
  296. package/examples/jsm/loaders/3DMLoader.js +1 -2
  297. package/examples/jsm/loaders/ColladaLoader.js +29 -0
  298. package/examples/jsm/loaders/DRACOLoader.js +2 -28
  299. package/examples/jsm/loaders/EXRLoader.js +3 -13
  300. package/examples/jsm/loaders/FBXLoader.js +26 -3
  301. package/examples/jsm/loaders/FontLoader.js +3 -16
  302. package/examples/jsm/loaders/GLTFLoader.js +321 -464
  303. package/examples/jsm/loaders/HDRCubeTextureLoader.js +0 -13
  304. package/examples/jsm/loaders/KTX2Loader.js +254 -53
  305. package/examples/jsm/loaders/LDrawLoader.js +149 -87
  306. package/examples/jsm/loaders/LottieLoader.js +4 -2
  307. package/examples/jsm/loaders/MaterialXLoader.js +728 -0
  308. package/examples/jsm/loaders/OBJLoader.js +6 -14
  309. package/examples/jsm/loaders/PCDLoader.js +60 -14
  310. package/examples/jsm/loaders/PLYLoader.js +71 -19
  311. package/examples/jsm/loaders/RGBELoader.js +1 -1
  312. package/examples/jsm/loaders/SVGLoader.js +231 -17
  313. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  314. package/examples/jsm/loaders/USDZLoader.js +633 -0
  315. package/examples/jsm/loaders/VRMLLoader.js +36 -26
  316. package/examples/jsm/loaders/VTKLoader.js +1 -1
  317. package/examples/jsm/loaders/lwo/LWO2Parser.js +6 -8
  318. package/examples/jsm/loaders/lwo/LWO3Parser.js +6 -8
  319. package/examples/jsm/materials/MeshGouraudMaterial.js +423 -0
  320. package/examples/jsm/math/ColorConverter.js +1 -49
  321. package/examples/jsm/math/ConvexHull.js +4 -4
  322. package/examples/jsm/math/Octree.js +1 -1
  323. package/examples/jsm/misc/GPUComputationRenderer.js +43 -0
  324. package/examples/jsm/misc/Volume.js +169 -171
  325. package/examples/jsm/misc/VolumeSlice.js +78 -80
  326. package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
  327. package/examples/jsm/node-editor/NodeEditor.js +91 -12
  328. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +1 -1
  329. package/examples/jsm/node-editor/accessors/NormalEditor.js +1 -1
  330. package/examples/jsm/node-editor/accessors/PositionEditor.js +1 -1
  331. package/examples/jsm/node-editor/accessors/UVEditor.js +1 -1
  332. package/examples/jsm/node-editor/core/BaseNode.js +10 -3
  333. package/examples/jsm/node-editor/display/BlendEditor.js +1 -1
  334. package/examples/jsm/node-editor/display/NormalMapEditor.js +1 -1
  335. package/examples/jsm/node-editor/inputs/ColorEditor.js +1 -1
  336. package/examples/jsm/node-editor/inputs/FloatEditor.js +1 -1
  337. package/examples/jsm/node-editor/inputs/SliderEditor.js +1 -1
  338. package/examples/jsm/node-editor/inputs/TextureEditor.js +1 -1
  339. package/examples/jsm/node-editor/inputs/Vector2Editor.js +1 -1
  340. package/examples/jsm/node-editor/inputs/Vector3Editor.js +1 -1
  341. package/examples/jsm/node-editor/inputs/Vector4Editor.js +1 -1
  342. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +7 -10
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  474. package/examples/jsm/shaders/VelocityShader.js +128 -0
  475. package/examples/jsm/utils/BufferGeometryUtils.js +176 -43
  476. package/examples/jsm/utils/GeometryUtils.js +17 -25
  477. package/examples/jsm/utils/PackedPhongMaterial.js +0 -1
  478. package/examples/jsm/utils/SceneUtils.js +117 -12
  479. package/examples/jsm/webxr/OculusHandModel.js +3 -2
  480. package/examples/jsm/webxr/OculusHandPointerModel.js +6 -1
  481. package/examples/jsm/webxr/VRButton.js +1 -7
  482. package/examples/jsm/webxr/XRHandMeshModel.js +8 -3
  483. package/package.json +22 -18
  484. package/src/Three.Legacy.js +262 -36
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114
118
  _spritePoolLength = 0,
115
119
  _modelMatrix;
116
-
117
120
  const _renderData = {
118
121
  objects: [],
119
122
  lights: [],
@@ -132,29 +135,9 @@
132
135
  _vertexPool = [],
133
136
  _facePool = [],
134
137
  _linePool = [],
135
- _spritePool = []; //
136
-
137
-
138
- this.projectVector = function ( vector, camera ) {
139
-
140
- console.warn( 'THREE.Projector: .projectVector() is now vector.project().' );
141
- vector.project( camera );
142
-
143
- };
144
-
145
- this.unprojectVector = function ( vector, camera ) {
146
-
147
- console.warn( 'THREE.Projector: .unprojectVector() is now vector.unproject().' );
148
- vector.unproject( camera );
149
-
150
- };
151
-
152
- this.pickingRay = function () {
153
-
154
- console.error( 'THREE.Projector: .pickingRay() is now raycaster.setFromCamera().' );
155
-
156
- }; //
138
+ _spritePool = [];
157
139
 
140
+ //
158
141
 
159
142
  function RenderList() {
160
143
 
@@ -163,7 +146,6 @@
163
146
  const uvs = [];
164
147
  let object = null;
165
148
  const normalMatrix = new THREE.Matrix3();
166
-
167
149
  function setObject( value ) {
168
150
 
169
151
  object = value;
@@ -192,9 +174,7 @@
192
174
  function pushVertex( x, y, z ) {
193
175
 
194
176
  _vertex = getNextVertexInPool();
195
-
196
177
  _vertex.position.set( x, y, z );
197
-
198
178
  projectVertex( _vertex );
199
179
 
200
180
  }
@@ -236,11 +216,12 @@
236
216
  function pushLine( a, b ) {
237
217
 
238
218
  const v1 = _vertexPool[ a ];
239
- const v2 = _vertexPool[ b ]; // Clip
219
+ const v2 = _vertexPool[ b ];
220
+
221
+ // Clip
240
222
 
241
223
  v1.positionScreen.copy( v1.position ).applyMatrix4( _modelViewProjectionMatrix );
242
224
  v2.positionScreen.copy( v2.position ).applyMatrix4( _modelViewProjectionMatrix );
243
-
244
225
  if ( clipLine( v1.positionScreen, v2.positionScreen ) === true ) {
245
226
 
246
227
  // Perform the perspective divide
@@ -248,19 +229,14 @@
248
229
  v2.positionScreen.multiplyScalar( 1 / v2.positionScreen.w );
249
230
  _line = getNextLineInPool();
250
231
  _line.id = object.id;
251
-
252
232
  _line.v1.copy( v1 );
253
-
254
233
  _line.v2.copy( v2 );
255
-
256
234
  _line.z = Math.max( v1.positionScreen.z, v2.positionScreen.z );
257
235
  _line.renderOrder = object.renderOrder;
258
236
  _line.material = object.material;
259
-
260
237
  if ( object.material.vertexColors ) {
261
238
 
262
239
  _line.vertexColors[ 0 ].fromArray( colors, a * 3 );
263
-
264
240
  _line.vertexColors[ 1 ].fromArray( colors, b * 3 );
265
241
 
266
242
  }
@@ -277,31 +253,22 @@
277
253
  const v2 = _vertexPool[ b ];
278
254
  const v3 = _vertexPool[ c ];
279
255
  if ( checkTriangleVisibility( v1, v2, v3 ) === false ) return;
280
-
281
256
  if ( material.side === THREE.DoubleSide || checkBackfaceCulling( v1, v2, v3 ) === true ) {
282
257
 
283
258
  _face = getNextFaceInPool();
284
259
  _face.id = object.id;
285
-
286
260
  _face.v1.copy( v1 );
287
-
288
261
  _face.v2.copy( v2 );
289
-
290
262
  _face.v3.copy( v3 );
291
-
292
263
  _face.z = ( v1.positionScreen.z + v2.positionScreen.z + v3.positionScreen.z ) / 3;
293
- _face.renderOrder = object.renderOrder; // face normal
264
+ _face.renderOrder = object.renderOrder;
294
265
 
266
+ // face normal
295
267
  _vector3.subVectors( v3.position, v2.position );
296
-
297
268
  _vector4.subVectors( v1.position, v2.position );
298
-
299
269
  _vector3.cross( _vector4 );
300
-
301
270
  _face.normalModel.copy( _vector3 );
302
-
303
271
  _face.normalModel.applyMatrix3( normalMatrix ).normalize();
304
-
305
272
  for ( let i = 0; i < 3; i ++ ) {
306
273
 
307
274
  const normal = _face.vertexNormalsModel[ i ];
@@ -314,7 +281,6 @@
314
281
 
315
282
  _face.vertexNormalsLength = 3;
316
283
  _face.material = material;
317
-
318
284
  if ( material.vertexColors ) {
319
285
 
320
286
  _face.color.fromArray( colors, a * 3 );
@@ -343,11 +309,9 @@
343
309
  }
344
310
 
345
311
  const renderList = new RenderList();
346
-
347
312
  function projectObject( object ) {
348
313
 
349
314
  if ( object.visible === false ) return;
350
-
351
315
  if ( object.isLight ) {
352
316
 
353
317
  _renderData.lights.push( object );
@@ -367,7 +331,6 @@
367
331
  }
368
332
 
369
333
  const children = object.children;
370
-
371
334
  for ( let i = 0, l = children.length; i < l; i ++ ) {
372
335
 
373
336
  projectObject( children[ i ] );
@@ -381,14 +344,10 @@
381
344
  _object = getNextObjectInPool();
382
345
  _object.id = object.id;
383
346
  _object.object = object;
384
-
385
347
  _vector3.setFromMatrixPosition( object.matrixWorld );
386
-
387
348
  _vector3.applyMatrix4( _viewProjectionMatrix );
388
-
389
349
  _object.z = _vector3.z;
390
350
  _object.renderOrder = object.renderOrder;
391
-
392
351
  _renderData.objects.push( _object );
393
352
 
394
353
  }
@@ -399,30 +358,27 @@
399
358
  _lineCount = 0;
400
359
  _spriteCount = 0;
401
360
  _renderData.elements.length = 0;
402
- if ( scene.autoUpdate === true ) scene.updateMatrixWorld();
403
- if ( camera.parent === null ) camera.updateMatrixWorld();
404
-
361
+ if ( scene.matrixWorldAutoUpdate === true ) scene.updateMatrixWorld();
362
+ if ( camera.parent === null && camera.matrixWorldAutoUpdate === true ) camera.updateMatrixWorld();
405
363
  _viewMatrix.copy( camera.matrixWorldInverse );
406
-
407
364
  _viewProjectionMatrix.multiplyMatrices( camera.projectionMatrix, _viewMatrix );
365
+ _frustum.setFromProjectionMatrix( _viewProjectionMatrix );
408
366
 
409
- _frustum.setFromProjectionMatrix( _viewProjectionMatrix ); //
410
-
367
+ //
411
368
 
412
369
  _objectCount = 0;
413
370
  _renderData.objects.length = 0;
414
371
  _renderData.lights.length = 0;
415
372
  projectObject( scene );
416
-
417
373
  if ( sortObjects === true ) {
418
374
 
419
375
  _renderData.objects.sort( painterSort );
420
376
 
421
- } //
377
+ }
422
378
 
379
+ //
423
380
 
424
381
  const objects = _renderData.objects;
425
-
426
382
  for ( let o = 0, ol = objects.length; o < ol; o ++ ) {
427
383
 
428
384
  const object = objects[ o ].object;
@@ -430,7 +386,6 @@
430
386
  renderList.setObject( object );
431
387
  _modelMatrix = object.matrixWorld;
432
388
  _vertexCount = 0;
433
-
434
389
  if ( object.isMesh ) {
435
390
 
436
391
  let material = object.material;
@@ -439,25 +394,21 @@
439
394
  const groups = geometry.groups;
440
395
  if ( attributes.position === undefined ) continue;
441
396
  const positions = attributes.position.array;
442
-
443
397
  for ( let i = 0, l = positions.length; i < l; i += 3 ) {
444
398
 
445
399
  let x = positions[ i ];
446
400
  let y = positions[ i + 1 ];
447
401
  let z = positions[ i + 2 ];
448
402
  const morphTargets = geometry.morphAttributes.position;
449
-
450
403
  if ( morphTargets !== undefined ) {
451
404
 
452
405
  const morphTargetsRelative = geometry.morphTargetsRelative;
453
406
  const morphInfluences = object.morphTargetInfluences;
454
-
455
407
  for ( let t = 0, tl = morphTargets.length; t < tl; t ++ ) {
456
408
 
457
409
  const influence = morphInfluences[ t ];
458
410
  if ( influence === 0 ) continue;
459
411
  const target = morphTargets[ t ];
460
-
461
412
  if ( morphTargetsRelative ) {
462
413
 
463
414
  x += target.getX( i / 3 ) * influence;
@@ -483,7 +434,6 @@
483
434
  if ( attributes.normal !== undefined ) {
484
435
 
485
436
  const normals = attributes.normal.array;
486
-
487
437
  for ( let i = 0, l = normals.length; i < l; i += 3 ) {
488
438
 
489
439
  renderList.pushNormal( normals[ i ], normals[ i + 1 ], normals[ i + 2 ] );
@@ -495,7 +445,6 @@
495
445
  if ( attributes.color !== undefined ) {
496
446
 
497
447
  const colors = attributes.color.array;
498
-
499
448
  for ( let i = 0, l = colors.length; i < l; i += 3 ) {
500
449
 
501
450
  renderList.pushColor( colors[ i ], colors[ i + 1 ], colors[ i + 2 ] );
@@ -507,7 +456,6 @@
507
456
  if ( attributes.uv !== undefined ) {
508
457
 
509
458
  const uvs = attributes.uv.array;
510
-
511
459
  for ( let i = 0, l = uvs.length; i < l; i += 2 ) {
512
460
 
513
461
  renderList.pushUv( uvs[ i ], uvs[ i + 1 ] );
@@ -519,7 +467,6 @@
519
467
  if ( geometry.index !== null ) {
520
468
 
521
469
  const indices = geometry.index.array;
522
-
523
470
  if ( groups.length > 0 ) {
524
471
 
525
472
  for ( let g = 0; g < groups.length; g ++ ) {
@@ -527,7 +474,6 @@
527
474
  const group = groups[ g ];
528
475
  material = isMultiMaterial === true ? object.material[ group.materialIndex ] : object.material;
529
476
  if ( material === undefined ) continue;
530
-
531
477
  for ( let i = group.start, l = group.start + group.count; i < l; i += 3 ) {
532
478
 
533
479
  renderList.pushTriangle( indices[ i ], indices[ i + 1 ], indices[ i + 2 ], material );
@@ -555,7 +501,6 @@
555
501
  const group = groups[ g ];
556
502
  material = isMultiMaterial === true ? object.material[ group.materialIndex ] : object.material;
557
503
  if ( material === undefined ) continue;
558
-
559
504
  for ( let i = group.start, l = group.start + group.count; i < l; i += 3 ) {
560
505
 
561
506
  renderList.pushTriangle( i, i + 1, i + 2, material );
@@ -579,13 +524,10 @@
579
524
  } else if ( object.isLine ) {
580
525
 
581
526
  _modelViewProjectionMatrix.multiplyMatrices( _viewProjectionMatrix, _modelMatrix );
582
-
583
527
  const attributes = geometry.attributes;
584
-
585
528
  if ( attributes.position !== undefined ) {
586
529
 
587
530
  const positions = attributes.position.array;
588
-
589
531
  for ( let i = 0, l = positions.length; i < l; i += 3 ) {
590
532
 
591
533
  renderList.pushVertex( positions[ i ], positions[ i + 1 ], positions[ i + 2 ] );
@@ -595,7 +537,6 @@
595
537
  if ( attributes.color !== undefined ) {
596
538
 
597
539
  const colors = attributes.color.array;
598
-
599
540
  for ( let i = 0, l = colors.length; i < l; i += 3 ) {
600
541
 
601
542
  renderList.pushColor( colors[ i ], colors[ i + 1 ], colors[ i + 2 ] );
@@ -607,7 +548,6 @@
607
548
  if ( geometry.index !== null ) {
608
549
 
609
550
  const indices = geometry.index.array;
610
-
611
551
  for ( let i = 0, l = indices.length; i < l; i += 2 ) {
612
552
 
613
553
  renderList.pushLine( indices[ i ], indices[ i + 1 ] );
@@ -617,7 +557,6 @@
617
557
  } else {
618
558
 
619
559
  const step = object.isLineSegments ? 2 : 1;
620
-
621
560
  for ( let i = 0, l = positions.length / 3 - 1; i < l; i += step ) {
622
561
 
623
562
  renderList.pushLine( i, i + 1 );
@@ -631,19 +570,14 @@
631
570
  } else if ( object.isPoints ) {
632
571
 
633
572
  _modelViewProjectionMatrix.multiplyMatrices( _viewProjectionMatrix, _modelMatrix );
634
-
635
573
  const attributes = geometry.attributes;
636
-
637
574
  if ( attributes.position !== undefined ) {
638
575
 
639
576
  const positions = attributes.position.array;
640
-
641
577
  for ( let i = 0, l = positions.length; i < l; i += 3 ) {
642
578
 
643
579
  _vector4.set( positions[ i ], positions[ i + 1 ], positions[ i + 2 ], 1 );
644
-
645
580
  _vector4.applyMatrix4( _modelViewProjectionMatrix );
646
-
647
581
  pushPoint( _vector4, object, camera );
648
582
 
649
583
  }
@@ -653,11 +587,8 @@
653
587
  } else if ( object.isSprite ) {
654
588
 
655
589
  object.modelViewMatrix.multiplyMatrices( camera.matrixWorldInverse, object.matrixWorld );
656
-
657
590
  _vector4.set( _modelMatrix.elements[ 12 ], _modelMatrix.elements[ 13 ], _modelMatrix.elements[ 14 ], 1 );
658
-
659
591
  _vector4.applyMatrix4( _viewProjectionMatrix );
660
-
661
592
  pushPoint( _vector4, object, camera );
662
593
 
663
594
  }
@@ -678,7 +609,6 @@
678
609
 
679
610
  const invW = 1 / _vector4.w;
680
611
  _vector4.z *= invW;
681
-
682
612
  if ( _vector4.z >= - 1 && _vector4.z <= 1 ) {
683
613
 
684
614
  _sprite = getNextSpriteInPool();
@@ -692,22 +622,20 @@
692
622
  _sprite.scale.x = object.scale.x * Math.abs( _sprite.x - ( _vector4.x + camera.projectionMatrix.elements[ 0 ] ) / ( _vector4.w + camera.projectionMatrix.elements[ 12 ] ) );
693
623
  _sprite.scale.y = object.scale.y * Math.abs( _sprite.y - ( _vector4.y + camera.projectionMatrix.elements[ 5 ] ) / ( _vector4.w + camera.projectionMatrix.elements[ 13 ] ) );
694
624
  _sprite.material = object.material;
695
-
696
625
  _renderData.elements.push( _sprite );
697
626
 
698
627
  }
699
628
 
700
- } // Pools
629
+ }
701
630
 
631
+ // Pools
702
632
 
703
633
  function getNextObjectInPool() {
704
634
 
705
635
  if ( _objectCount === _objectPoolLength ) {
706
636
 
707
637
  const object = new RenderableObject();
708
-
709
638
  _objectPool.push( object );
710
-
711
639
  _objectPoolLength ++;
712
640
  _objectCount ++;
713
641
  return object;
@@ -723,9 +651,7 @@
723
651
  if ( _vertexCount === _vertexPoolLength ) {
724
652
 
725
653
  const vertex = new RenderableVertex();
726
-
727
654
  _vertexPool.push( vertex );
728
-
729
655
  _vertexPoolLength ++;
730
656
  _vertexCount ++;
731
657
  return vertex;
@@ -741,9 +667,7 @@
741
667
  if ( _faceCount === _facePoolLength ) {
742
668
 
743
669
  const face = new RenderableFace();
744
-
745
670
  _facePool.push( face );
746
-
747
671
  _facePoolLength ++;
748
672
  _faceCount ++;
749
673
  return face;
@@ -759,9 +683,7 @@
759
683
  if ( _lineCount === _linePoolLength ) {
760
684
 
761
685
  const line = new RenderableLine();
762
-
763
686
  _linePool.push( line );
764
-
765
687
  _linePoolLength ++;
766
688
  _lineCount ++;
767
689
  return line;
@@ -777,9 +699,7 @@
777
699
  if ( _spriteCount === _spritePoolLength ) {
778
700
 
779
701
  const sprite = new RenderableSprite();
780
-
781
702
  _spritePool.push( sprite );
782
-
783
703
  _spritePoolLength ++;
784
704
  _spriteCount ++;
785
705
  return sprite;
@@ -788,8 +708,9 @@
788
708
 
789
709
  return _spritePool[ _spriteCount ++ ];
790
710
 
791
- } //
711
+ }
792
712
 
713
+ //
793
714
 
794
715
  function painterSort( a, b ) {
795
716
 
@@ -816,14 +737,15 @@
816
737
  function clipLine( s1, s2 ) {
817
738
 
818
739
  let alpha1 = 0,
819
- alpha2 = 1; // Calculate the boundary coordinate of each vertex for the near and far clip planes,
740
+ alpha2 = 1;
741
+
742
+ // Calculate the boundary coordinate of each vertex for the near and far clip planes,
820
743
  // Z = -1 and Z = +1, respectively.
821
744
 
822
745
  const bc1near = s1.z + s1.w,
823
746
  bc2near = s2.z + s2.w,
824
747
  bc1far = - s1.z + s1.w,
825
748
  bc2far = - s2.z + s2.w;
826
-
827
749
  if ( bc1near >= 0 && bc2near >= 0 && bc1far >= 0 && bc2far >= 0 ) {
828
750
 
829
751
  // Both vertices lie entirely within all clip planes.
@@ -837,6 +759,7 @@
837
759
  } else {
838
760
 
839
761
  // The line segment spans at least one clip plane.
762
+
840
763
  if ( bc1near < 0 ) {
841
764
 
842
765
  // v1 lies outside the near plane, v2 inside