super-three 0.141.0 → 0.147.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (646) hide show
  1. package/README.md +9 -9
  2. package/build/three.cjs +2441 -1569
  3. package/build/three.js +2441 -1569
  4. package/build/three.min.js +1 -1
  5. package/build/three.module.js +2847 -1576
  6. package/examples/js/animation/AnimationClipCreator.js +0 -8
  7. package/examples/js/animation/CCDIKSolver.js +50 -67
  8. package/examples/js/animation/MMDAnimationHelper.js +66 -137
  9. package/examples/js/animation/MMDPhysics.js +71 -150
  10. package/examples/js/cameras/CinematicCamera.js +33 -22
  11. package/examples/js/controls/ArcballControls.js +149 -403
  12. package/examples/js/controls/DragControls.js +8 -33
  13. package/examples/js/controls/FirstPersonControls.js +32 -61
  14. package/examples/js/controls/FlyControls.js +29 -63
  15. package/examples/js/controls/OrbitControls.js +125 -103
  16. package/examples/js/controls/PointerLockControls.js +5 -22
  17. package/examples/js/controls/TrackballControls.js +33 -88
  18. package/examples/js/controls/TransformControls.js +101 -182
  19. package/examples/js/csm/CSM.js +4 -39
  20. package/examples/js/csm/CSMFrustum.js +3 -9
  21. package/examples/js/csm/CSMHelper.js +24 -4
  22. package/examples/js/csm/CSMShader.js +2 -6
  23. package/examples/js/curves/CurveExtras.js +27 -27
  24. package/examples/js/curves/NURBSCurve.js +4 -16
  25. package/examples/js/curves/NURBSSurface.js +3 -9
  26. package/examples/js/curves/NURBSUtils.js +8 -45
  27. package/examples/js/effects/AnaglyphEffect.js +6 -20
  28. package/examples/js/effects/AsciiEffect.js +32 -31
  29. package/examples/js/effects/OutlineEffect.js +30 -54
  30. package/examples/js/effects/ParallaxBarrierEffect.js +2 -15
  31. package/examples/js/effects/PeppersGhostEffect.js +14 -41
  32. package/examples/js/effects/StereoEffect.js +2 -6
  33. package/examples/js/environments/RoomEnvironment.js +32 -8
  34. package/examples/js/exporters/ColladaExporter.js +52 -78
  35. package/examples/js/exporters/DRACOExporter.js +22 -34
  36. package/examples/js/exporters/EXRExporter.js +15 -18
  37. package/examples/js/exporters/GLTFExporter.js +168 -345
  38. package/examples/js/exporters/MMDExporter.js +5 -12
  39. package/examples/js/exporters/OBJExporter.js +40 -52
  40. package/examples/js/exporters/PLYExporter.js +50 -57
  41. package/examples/js/exporters/STLExporter.js +5 -14
  42. package/examples/js/exporters/USDZExporter.js +119 -27
  43. package/examples/js/geometries/BoxLineGeometry.js +0 -1
  44. package/examples/js/geometries/ConvexGeometry.js +12 -7
  45. package/examples/js/geometries/DecalGeometry.js +53 -20
  46. package/examples/js/geometries/LightningStrike.js +54 -67
  47. package/examples/js/geometries/ParametricGeometries.js +8 -7
  48. package/examples/js/geometries/ParametricGeometry.js +23 -17
  49. package/examples/js/geometries/RoundedBoxGeometry.js +21 -19
  50. package/examples/js/geometries/TeapotGeometry.js +54 -50
  51. package/examples/js/geometries/TextGeometry.js +6 -4
  52. package/examples/js/helpers/LightProbeHelper.js +1 -2
  53. package/examples/js/helpers/OctreeHelper.js +22 -20
  54. package/examples/js/helpers/PositionalAudioHelper.js +8 -6
  55. package/examples/js/helpers/RectAreaLightHelper.js +6 -7
  56. package/examples/js/helpers/VertexNormalsHelper.js +15 -13
  57. package/examples/js/helpers/VertexTangentsHelper.js +15 -9
  58. package/examples/js/helpers/ViewHelper.js +31 -16
  59. package/examples/js/interactive/HTMLMesh.js +25 -39
  60. package/examples/js/interactive/InteractiveGroup.js +9 -14
  61. package/examples/js/interactive/SelectionBox.js +3 -70
  62. package/examples/js/interactive/SelectionHelper.js +2 -8
  63. package/examples/js/libs/ktx-parse.umd.js +1 -0
  64. package/examples/js/libs/meshopt_decoder.js +98 -32
  65. package/examples/js/lights/LightProbeGenerator.js +32 -39
  66. package/examples/js/lights/RectAreaLightUniformsLib.js +5 -1
  67. package/examples/js/lines/LineGeometry.js +3 -5
  68. package/examples/js/lines/LineMaterial.js +4 -11
  69. package/examples/js/lines/LineSegments2.js +40 -89
  70. package/examples/js/lines/LineSegmentsGeometry.js +7 -28
  71. package/examples/js/lines/Wireframe.js +2 -7
  72. package/examples/js/lines/WireframeGeometry2.js +3 -1
  73. package/examples/js/loaders/3DMLoader.js +58 -155
  74. package/examples/js/loaders/3MFLoader.js +72 -106
  75. package/examples/js/loaders/AMFLoader.js +0 -25
  76. package/examples/js/loaders/BVHLoader.js +44 -43
  77. package/examples/js/loaders/BasisTextureLoader.js +16 -46
  78. package/examples/js/loaders/ColladaLoader.js +229 -359
  79. package/examples/js/loaders/DDSLoader.js +24 -25
  80. package/examples/js/loaders/DRACOLoader.js +30 -90
  81. package/examples/js/loaders/EXRLoader.js +69 -177
  82. package/examples/js/loaders/FBXLoader.js +294 -441
  83. package/examples/js/loaders/FontLoader.js +9 -31
  84. package/examples/js/loaders/GCodeLoader.js +15 -16
  85. package/examples/js/loaders/GLTFLoader.js +458 -739
  86. package/examples/js/loaders/HDRCubeTextureLoader.js +0 -17
  87. package/examples/js/loaders/KMZLoader.js +3 -7
  88. package/examples/js/loaders/KTXLoader.js +12 -30
  89. package/examples/js/loaders/LDrawLoader.js +309 -355
  90. package/examples/js/loaders/LUT3dlLoader.js +7 -11
  91. package/examples/js/loaders/LUTCubeLoader.js +0 -8
  92. package/examples/js/loaders/LWOLoader.js +59 -124
  93. package/examples/js/loaders/LogLuvLoader.js +27 -77
  94. package/examples/js/loaders/LottieLoader.js +4 -4
  95. package/examples/js/loaders/MD2Loader.js +26 -27
  96. package/examples/js/loaders/MDDLoader.js +6 -10
  97. package/examples/js/loaders/MMDLoader.js +180 -189
  98. package/examples/js/loaders/MTLLoader.js +18 -47
  99. package/examples/js/loaders/NRRDLoader.js +44 -84
  100. package/examples/js/loaders/OBJLoader.js +56 -77
  101. package/examples/js/loaders/PCDLoader.js +92 -42
  102. package/examples/js/loaders/PDBLoader.js +17 -13
  103. package/examples/js/loaders/PLYLoader.js +65 -51
  104. package/examples/js/loaders/PRWMLoader.js +11 -22
  105. package/examples/js/loaders/PVRLoader.js +7 -16
  106. package/examples/js/loaders/RGBELoader.js +36 -61
  107. package/examples/js/loaders/RGBMLoader.js +26 -87
  108. package/examples/js/loaders/STLLoader.js +20 -27
  109. package/examples/js/loaders/SVGLoader.js +365 -236
  110. package/examples/js/loaders/TDSLoader.js +81 -118
  111. package/examples/js/loaders/TGALoader.js +39 -41
  112. package/examples/js/loaders/TIFFLoader.js +30 -0
  113. package/examples/js/loaders/TTFLoader.js +0 -8
  114. package/examples/js/loaders/TiltLoader.js +14 -15
  115. package/examples/js/loaders/VOXLoader.js +8 -16
  116. package/examples/js/loaders/VRMLLoader.js +266 -354
  117. package/examples/js/loaders/VTKLoader.js +102 -119
  118. package/examples/js/loaders/XYZLoader.js +2 -4
  119. package/examples/js/loaders/lwo/IFFParser.js +55 -136
  120. package/examples/js/loaders/lwo/LWO2Parser.js +39 -89
  121. package/examples/js/loaders/lwo/LWO3Parser.js +38 -79
  122. package/examples/js/materials/MeshGouraudMaterial.js +387 -0
  123. package/examples/js/math/Capsule.js +0 -17
  124. package/examples/js/math/ColorConverter.js +3 -53
  125. package/examples/js/math/ConvexHull.js +185 -141
  126. package/examples/js/math/ImprovedNoise.js +1 -1
  127. package/examples/js/math/Lut.js +8 -15
  128. package/examples/js/math/MeshSurfaceSampler.js +6 -28
  129. package/examples/js/math/OBB.js +90 -49
  130. package/examples/js/math/Octree.js +2 -57
  131. package/examples/js/math/SimplexNoise.js +74 -88
  132. package/examples/js/misc/ConvexObjectBreaker.js +37 -48
  133. package/examples/js/misc/GPUComputationRenderer.js +47 -14
  134. package/examples/js/misc/Gyroscope.js +5 -9
  135. package/examples/js/misc/MD2Character.js +14 -23
  136. package/examples/js/misc/MD2CharacterComplex.js +73 -54
  137. package/examples/js/misc/MorphAnimMesh.js +0 -6
  138. package/examples/js/misc/MorphBlendMesh.js +3 -30
  139. package/examples/js/misc/ProgressiveLightMap.js +47 -43
  140. package/examples/js/misc/RollerCoaster.js +17 -24
  141. package/examples/js/misc/TubePainter.js +18 -12
  142. package/examples/js/misc/Volume.js +173 -194
  143. package/examples/js/misc/VolumeSlice.js +91 -99
  144. package/examples/js/modifiers/CurveModifier.js +19 -21
  145. package/examples/js/modifiers/EdgeSplitModifier.js +0 -30
  146. package/examples/js/modifiers/SimplifyModifier.js +57 -60
  147. package/examples/js/modifiers/TessellateModifier.js +2 -9
  148. package/examples/js/objects/GroundProjectedEnv.js +181 -0
  149. package/examples/js/objects/Lensflare.js +47 -38
  150. package/examples/js/objects/LightningStorm.js +10 -13
  151. package/examples/js/objects/MarchingCubes.js +80 -59
  152. package/examples/js/objects/Reflector.js +31 -22
  153. package/examples/js/objects/ReflectorForSSRPass.js +20 -25
  154. package/examples/js/objects/Refractor.js +61 -33
  155. package/examples/js/objects/ShadowMesh.js +6 -3
  156. package/examples/js/objects/Sky.js +2 -7
  157. package/examples/js/objects/Water.js +23 -18
  158. package/examples/js/objects/Water2.js +20 -19
  159. package/examples/js/physics/AmmoPhysics.js +23 -20
  160. package/examples/js/physics/OimoPhysics.js +19 -17
  161. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +13 -20
  162. package/examples/js/postprocessing/AfterimagePass.js +19 -12
  163. package/examples/js/postprocessing/BloomPass.js +38 -17
  164. package/examples/js/postprocessing/BokehPass.js +29 -12
  165. package/examples/js/postprocessing/ClearPass.js +1 -6
  166. package/examples/js/postprocessing/CubeTexturePass.js +12 -9
  167. package/examples/js/postprocessing/DotScreenPass.js +7 -5
  168. package/examples/js/postprocessing/EffectComposer.js +25 -32
  169. package/examples/js/postprocessing/FilmPass.js +7 -5
  170. package/examples/js/postprocessing/GlitchPass.js +10 -11
  171. package/examples/js/postprocessing/HalftonePass.js +9 -9
  172. package/examples/js/postprocessing/LUTPass.js +2 -15
  173. package/examples/js/postprocessing/MaskPass.js +20 -17
  174. package/examples/js/postprocessing/OutlinePass.js +49 -38
  175. package/examples/js/postprocessing/Pass.js +11 -14
  176. package/examples/js/postprocessing/RenderPass.js +3 -7
  177. package/examples/js/postprocessing/RenderPixelatedPass.js +215 -0
  178. package/examples/js/postprocessing/SAOPass.js +40 -32
  179. package/examples/js/postprocessing/SMAAPass.js +34 -17
  180. package/examples/js/postprocessing/SSAARenderPass.js +14 -14
  181. package/examples/js/postprocessing/SSAOPass.js +56 -42
  182. package/examples/js/postprocessing/SSRPass.js +78 -61
  183. package/examples/js/postprocessing/SavePass.js +14 -6
  184. package/examples/js/postprocessing/ShaderPass.js +9 -8
  185. package/examples/js/postprocessing/TAARenderPass.js +11 -9
  186. package/examples/js/postprocessing/TexturePass.js +7 -4
  187. package/examples/js/postprocessing/UnrealBloomPass.js +43 -25
  188. package/examples/js/renderers/CSS2DRenderer.js +4 -23
  189. package/examples/js/renderers/CSS3DRenderer.js +5 -26
  190. package/examples/js/renderers/Projector.js +31 -108
  191. package/examples/js/renderers/SVGRenderer.js +4 -50
  192. package/examples/js/shaders/ACESFilmicToneMappingShader.js +3 -6
  193. package/examples/js/shaders/AfterimageShader.js +3 -6
  194. package/examples/js/shaders/BasicShader.js +3 -6
  195. package/examples/js/shaders/BleachBypassShader.js +3 -6
  196. package/examples/js/shaders/BlendShader.js +3 -6
  197. package/examples/js/shaders/BokehShader.js +3 -6
  198. package/examples/js/shaders/BokehShader2.js +4 -13
  199. package/examples/js/shaders/BrightnessContrastShader.js +3 -6
  200. package/examples/js/shaders/ColorCorrectionShader.js +2 -6
  201. package/examples/js/shaders/ColorifyShader.js +2 -6
  202. package/examples/js/shaders/ConvolutionShader.js +5 -10
  203. package/examples/js/shaders/CopyShader.js +3 -6
  204. package/examples/js/shaders/DOFMipMapShader.js +3 -6
  205. package/examples/js/shaders/DepthLimitedBlurShader.js +2 -9
  206. package/examples/js/shaders/DigitalGlitch.js +3 -6
  207. package/examples/js/shaders/DotScreenShader.js +2 -6
  208. package/examples/js/shaders/FXAAShader.js +1 -3
  209. package/examples/js/shaders/FilmShader.js +3 -6
  210. package/examples/js/shaders/FocusShader.js +3 -6
  211. package/examples/js/shaders/FreiChenShader.js +2 -6
  212. package/examples/js/shaders/GammaCorrectionShader.js +3 -6
  213. package/examples/js/shaders/GodRaysShader.js +11 -24
  214. package/examples/js/shaders/HalftoneShader.js +3 -6
  215. package/examples/js/shaders/HorizontalBlurShader.js +3 -6
  216. package/examples/js/shaders/HorizontalTiltShiftShader.js +3 -6
  217. package/examples/js/shaders/HueSaturationShader.js +3 -6
  218. package/examples/js/shaders/KaleidoShader.js +3 -6
  219. package/examples/js/shaders/LuminosityHighPassShader.js +2 -6
  220. package/examples/js/shaders/LuminosityShader.js +4 -7
  221. package/examples/js/shaders/MMDToonShader.js +2 -4
  222. package/examples/js/shaders/MirrorShader.js +3 -6
  223. package/examples/js/shaders/NormalMapShader.js +2 -6
  224. package/examples/js/shaders/RGBShiftShader.js +3 -6
  225. package/examples/js/shaders/SAOShader.js +2 -6
  226. package/examples/js/shaders/SMAAShader.js +6 -18
  227. package/examples/js/shaders/SSAOShader.js +2 -6
  228. package/examples/js/shaders/SSRShader.js +6 -18
  229. package/examples/js/shaders/SepiaShader.js +3 -6
  230. package/examples/js/shaders/SobelOperatorShader.js +2 -6
  231. package/examples/js/shaders/TechnicolorShader.js +3 -6
  232. package/examples/js/shaders/ToneMapShader.js +4 -7
  233. package/examples/js/shaders/ToonShader.js +8 -24
  234. package/examples/js/shaders/TriangleBlurShader.js +2 -6
  235. package/examples/js/shaders/UnpackDepthRGBAShader.js +3 -6
  236. package/examples/js/shaders/VelocityShader.js +126 -0
  237. package/examples/js/shaders/VerticalBlurShader.js +3 -6
  238. package/examples/js/shaders/VerticalTiltShiftShader.js +3 -6
  239. package/examples/js/shaders/VignetteShader.js +3 -6
  240. package/examples/js/shaders/VolumeShader.js +2 -6
  241. package/examples/js/shaders/WaterRefractionShader.js +2 -6
  242. package/examples/js/textures/FlakesTexture.js +0 -1
  243. package/examples/js/utils/BufferGeometryUtils.js +237 -171
  244. package/examples/js/utils/CameraUtils.js +5 -20
  245. package/examples/js/utils/GPUStatsPanel.js +3 -12
  246. package/examples/js/utils/GeometryCompressionUtils.js +19 -44
  247. package/examples/js/utils/GeometryUtils.js +15 -36
  248. package/examples/js/utils/LDrawUtils.js +8 -11
  249. package/examples/js/utils/PackedPhongMaterial.js +6 -4
  250. package/examples/js/utils/SceneUtils.js +109 -14
  251. package/examples/js/utils/ShadowMapViewer.js +17 -14
  252. package/examples/js/utils/SkeletonUtils.js +13 -27
  253. package/examples/js/utils/UVsDebug.js +20 -12
  254. package/examples/js/utils/WorkerPool.js +1 -11
  255. package/examples/jsm/animation/CCDIKSolver.js +27 -3
  256. package/examples/jsm/animation/MMDPhysics.js +28 -22
  257. package/examples/jsm/capabilities/WebGPU.js +3 -1
  258. package/examples/jsm/controls/ArcballControls.js +17 -2
  259. package/examples/jsm/controls/FirstPersonControls.js +20 -27
  260. package/examples/jsm/controls/FlyControls.js +16 -24
  261. package/examples/jsm/controls/OrbitControls.js +44 -9
  262. package/examples/jsm/controls/PointerLockControls.js +0 -7
  263. package/examples/jsm/controls/TrackballControls.js +14 -5
  264. package/examples/jsm/controls/TransformControls.js +18 -16
  265. package/examples/jsm/csm/CSM.js +1 -0
  266. package/examples/jsm/csm/CSMHelper.js +30 -0
  267. package/examples/jsm/effects/AnaglyphEffect.js +2 -2
  268. package/examples/jsm/effects/OutlineEffect.js +4 -25
  269. package/examples/jsm/effects/ParallaxBarrierEffect.js +2 -2
  270. package/examples/jsm/effects/PeppersGhostEffect.js +2 -2
  271. package/examples/jsm/effects/StereoEffect.js +2 -2
  272. package/examples/jsm/environments/RoomEnvironment.js +23 -0
  273. package/examples/jsm/exporters/ColladaExporter.js +4 -13
  274. package/examples/jsm/exporters/DRACOExporter.js +0 -13
  275. package/examples/jsm/exporters/GLTFExporter.js +29 -110
  276. package/examples/jsm/exporters/KTX2Exporter.js +29 -29
  277. package/examples/jsm/exporters/OBJExporter.js +0 -18
  278. package/examples/jsm/exporters/PLYExporter.js +14 -22
  279. package/examples/jsm/exporters/STLExporter.js +1 -9
  280. package/examples/jsm/exporters/USDZExporter.js +107 -4
  281. package/examples/jsm/geometries/ConvexGeometry.js +1 -1
  282. package/examples/jsm/geometries/ParametricGeometry.js +0 -6
  283. package/examples/jsm/helpers/OctreeHelper.js +22 -8
  284. package/examples/jsm/helpers/VertexNormalsHelper.js +7 -1
  285. package/examples/jsm/helpers/VertexTangentsHelper.js +7 -0
  286. package/examples/jsm/helpers/ViewHelper.js +24 -0
  287. package/examples/jsm/interactive/HTMLMesh.js +14 -15
  288. package/examples/jsm/interactive/InteractiveGroup.js +4 -2
  289. package/examples/jsm/interactive/SelectionHelper.js +5 -3
  290. package/examples/jsm/libs/flow.module.js +610 -160
  291. package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
  292. package/examples/jsm/libs/meshopt_decoder.module.js +97 -32
  293. package/examples/jsm/libs/utif.module.js +1579 -0
  294. package/examples/jsm/libs/zstddec.module.js +1 -0
  295. package/examples/jsm/lines/LineSegments2.js +4 -0
  296. package/examples/jsm/loaders/3DMLoader.js +1 -2
  297. package/examples/jsm/loaders/ColladaLoader.js +29 -0
  298. package/examples/jsm/loaders/DRACOLoader.js +2 -28
  299. package/examples/jsm/loaders/EXRLoader.js +3 -13
  300. package/examples/jsm/loaders/FBXLoader.js +26 -3
  301. package/examples/jsm/loaders/FontLoader.js +3 -16
  302. package/examples/jsm/loaders/GLTFLoader.js +321 -464
  303. package/examples/jsm/loaders/HDRCubeTextureLoader.js +0 -13
  304. package/examples/jsm/loaders/KTX2Loader.js +254 -53
  305. package/examples/jsm/loaders/LDrawLoader.js +149 -87
  306. package/examples/jsm/loaders/LottieLoader.js +4 -2
  307. package/examples/jsm/loaders/MaterialXLoader.js +728 -0
  308. package/examples/jsm/loaders/OBJLoader.js +6 -14
  309. package/examples/jsm/loaders/PCDLoader.js +60 -14
  310. package/examples/jsm/loaders/PLYLoader.js +71 -19
  311. package/examples/jsm/loaders/RGBELoader.js +1 -1
  312. package/examples/jsm/loaders/SVGLoader.js +231 -17
  313. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  314. package/examples/jsm/loaders/USDZLoader.js +633 -0
  315. package/examples/jsm/loaders/VRMLLoader.js +36 -26
  316. package/examples/jsm/loaders/VTKLoader.js +1 -1
  317. package/examples/jsm/loaders/lwo/LWO2Parser.js +6 -8
  318. package/examples/jsm/loaders/lwo/LWO3Parser.js +6 -8
  319. package/examples/jsm/materials/MeshGouraudMaterial.js +423 -0
  320. package/examples/jsm/math/ColorConverter.js +1 -49
  321. package/examples/jsm/math/ConvexHull.js +4 -4
  322. package/examples/jsm/math/Octree.js +1 -1
  323. package/examples/jsm/misc/GPUComputationRenderer.js +43 -0
  324. package/examples/jsm/misc/Volume.js +169 -171
  325. package/examples/jsm/misc/VolumeSlice.js +78 -80
  326. package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
  327. package/examples/jsm/node-editor/NodeEditor.js +91 -12
  328. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +1 -1
  329. package/examples/jsm/node-editor/accessors/NormalEditor.js +1 -1
  330. package/examples/jsm/node-editor/accessors/PositionEditor.js +1 -1
  331. package/examples/jsm/node-editor/accessors/UVEditor.js +1 -1
  332. package/examples/jsm/node-editor/core/BaseNode.js +10 -3
  333. package/examples/jsm/node-editor/display/BlendEditor.js +1 -1
  334. package/examples/jsm/node-editor/display/NormalMapEditor.js +1 -1
  335. package/examples/jsm/node-editor/inputs/ColorEditor.js +1 -1
  336. package/examples/jsm/node-editor/inputs/FloatEditor.js +1 -1
  337. package/examples/jsm/node-editor/inputs/SliderEditor.js +1 -1
  338. package/examples/jsm/node-editor/inputs/TextureEditor.js +1 -1
  339. package/examples/jsm/node-editor/inputs/Vector2Editor.js +1 -1
  340. package/examples/jsm/node-editor/inputs/Vector3Editor.js +1 -1
  341. package/examples/jsm/node-editor/inputs/Vector4Editor.js +1 -1
  342. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +7 -10
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  468. package/examples/jsm/renderers/webgpu/WebGPUUtils.js +81 -0
  469. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js +63 -36
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  473. package/examples/jsm/shaders/ToneMapShader.js +1 -1
  474. package/examples/jsm/shaders/VelocityShader.js +128 -0
  475. package/examples/jsm/utils/BufferGeometryUtils.js +176 -43
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  478. package/examples/jsm/utils/SceneUtils.js +117 -12
  479. package/examples/jsm/webxr/OculusHandModel.js +3 -2
  480. package/examples/jsm/webxr/OculusHandPointerModel.js +6 -1
  481. package/examples/jsm/webxr/VRButton.js +1 -7
  482. package/examples/jsm/webxr/XRHandMeshModel.js +8 -3
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@@ -100,6 +100,8 @@ class Object3D extends EventDispatcher {
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  this.matrixAutoUpdate = Object3D.DefaultMatrixAutoUpdate;
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+ this.matrixWorldAutoUpdate = Object3D.DefaultMatrixWorldAutoUpdate; // checked by the renderer
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  this.layers = new Layers();
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  this.visible = true;
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@@ -584,7 +586,13 @@ class Object3D extends EventDispatcher {
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  for ( let i = 0, l = children.length; i < l; i ++ ) {
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- children[ i ].updateMatrixWorld( force );
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+ const child = children[ i ];
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+
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+ if ( child.matrixWorldAutoUpdate === true || force === true ) {
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+
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+ child.updateMatrixWorld( force );
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+
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+ }
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  }
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@@ -594,7 +602,7 @@ class Object3D extends EventDispatcher {
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  const parent = this.parent;
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- if ( updateParents === true && parent !== null ) {
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+ if ( updateParents === true && parent !== null && parent.matrixWorldAutoUpdate === true ) {
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  parent.updateWorldMatrix( true, false );
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@@ -620,7 +628,13 @@ class Object3D extends EventDispatcher {
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  for ( let i = 0, l = children.length; i < l; i ++ ) {
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- children[ i ].updateWorldMatrix( false, true );
631
+ const child = children[ i ];
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+
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+ if ( child.matrixWorldAutoUpdate === true ) {
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+
635
+ child.updateWorldMatrix( false, true );
636
+
637
+ }
624
638
 
625
639
  }
626
640
 
@@ -721,7 +735,7 @@ class Object3D extends EventDispatcher {
721
735
 
722
736
  }
723
737
 
724
- if ( this.environment && this.environment.isTexture ) {
738
+ if ( this.environment && this.environment.isTexture && this.environment.isRenderTargetTexture !== true ) {
725
739
 
726
740
  object.environment = this.environment.toJSON( meta ).uuid;
727
741
 
@@ -893,6 +907,8 @@ class Object3D extends EventDispatcher {
893
907
  this.matrixAutoUpdate = source.matrixAutoUpdate;
894
908
  this.matrixWorldNeedsUpdate = source.matrixWorldNeedsUpdate;
895
909
 
910
+ this.matrixWorldAutoUpdate = source.matrixWorldAutoUpdate;
911
+
896
912
  this.layers.mask = source.layers.mask;
897
913
  this.visible = source.visible;
898
914
 
@@ -921,7 +937,8 @@ class Object3D extends EventDispatcher {
921
937
 
922
938
  }
923
939
 
924
- Object3D.DefaultUp = new Vector3( 0, 1, 0 );
940
+ Object3D.DefaultUp = /*@__PURE__*/ new Vector3( 0, 1, 0 );
925
941
  Object3D.DefaultMatrixAutoUpdate = true;
942
+ Object3D.DefaultMatrixWorldAutoUpdate = true;
926
943
 
927
944
  export { Object3D };
@@ -2,13 +2,6 @@ class Uniform {
2
2
 
3
3
  constructor( value ) {
4
4
 
5
- if ( typeof value === 'string' ) {
6
-
7
- console.warn( 'THREE.Uniform: Type parameter is no longer needed.' );
8
- value = arguments[ 1 ];
9
-
10
- }
11
-
12
5
  this.value = value;
13
6
 
14
7
  }
@@ -0,0 +1,92 @@
1
+ import { EventDispatcher } from './EventDispatcher.js';
2
+ import { StaticDrawUsage } from '../constants.js';
3
+
4
+ let id = 0;
5
+
6
+ class UniformsGroup extends EventDispatcher {
7
+
8
+ constructor() {
9
+
10
+ super();
11
+
12
+ this.isUniformsGroup = true;
13
+
14
+ Object.defineProperty( this, 'id', { value: id ++ } );
15
+
16
+ this.name = '';
17
+
18
+ this.usage = StaticDrawUsage;
19
+ this.uniforms = [];
20
+
21
+ }
22
+
23
+ add( uniform ) {
24
+
25
+ this.uniforms.push( uniform );
26
+
27
+ return this;
28
+
29
+ }
30
+
31
+ remove( uniform ) {
32
+
33
+ const index = this.uniforms.indexOf( uniform );
34
+
35
+ if ( index !== - 1 ) this.uniforms.splice( index, 1 );
36
+
37
+ return this;
38
+
39
+ }
40
+
41
+ setName( name ) {
42
+
43
+ this.name = name;
44
+
45
+ return this;
46
+
47
+ }
48
+
49
+ setUsage( value ) {
50
+
51
+ this.usage = value;
52
+
53
+ return this;
54
+
55
+ }
56
+
57
+ dispose() {
58
+
59
+ this.dispatchEvent( { type: 'dispose' } );
60
+
61
+ return this;
62
+
63
+ }
64
+
65
+ copy( source ) {
66
+
67
+ this.name = source.name;
68
+ this.usage = source.usage;
69
+
70
+ const uniformsSource = source.uniforms;
71
+
72
+ this.uniforms.length = 0;
73
+
74
+ for ( let i = 0, l = uniformsSource.length; i < l; i ++ ) {
75
+
76
+ this.uniforms.push( uniformsSource[ i ].clone() );
77
+
78
+ }
79
+
80
+ return this;
81
+
82
+ }
83
+
84
+ clone() {
85
+
86
+ return new this.constructor().copy( this );
87
+
88
+ }
89
+
90
+ }
91
+
92
+ export { UniformsGroup };
@@ -2,153 +2,169 @@ import { clamp } from '../math/MathUtils.js';
2
2
 
3
3
  // Fast Half Float Conversions, http://www.fox-toolkit.org/ftp/fasthalffloatconversion.pdf
4
4
 
5
- class DataUtils {
5
+ const _tables = /*@__PURE__*/ _generateTables();
6
6
 
7
- // float32 to float16
7
+ function _generateTables() {
8
8
 
9
- static toHalfFloat( val ) {
9
+ // float32 to float16 helpers
10
10
 
11
- if ( Math.abs( val ) > 65504 ) console.warn( 'THREE.DataUtils.toHalfFloat(): Value out of range.' );
11
+ const buffer = new ArrayBuffer( 4 );
12
+ const floatView = new Float32Array( buffer );
13
+ const uint32View = new Uint32Array( buffer );
12
14
 
13
- val = clamp( val, - 65504, 65504 );
15
+ const baseTable = new Uint32Array( 512 );
16
+ const shiftTable = new Uint32Array( 512 );
14
17
 
15
- _floatView[ 0 ] = val;
16
- const f = _uint32View[ 0 ];
17
- const e = ( f >> 23 ) & 0x1ff;
18
- return _baseTable[ e ] + ( ( f & 0x007fffff ) >> _shiftTable[ e ] );
18
+ for ( let i = 0; i < 256; ++ i ) {
19
19
 
20
- }
20
+ const e = i - 127;
21
21
 
22
- // float16 to float32
22
+ // very small number (0, -0)
23
23
 
24
- static fromHalfFloat( val ) {
24
+ if ( e < - 27 ) {
25
25
 
26
- const m = val >> 10;
27
- _uint32View[ 0 ] = _mantissaTable[ _offsetTable[ m ] + ( val & 0x3ff ) ] + _exponentTable[ m ];
28
- return _floatView[ 0 ];
26
+ baseTable[ i ] = 0x0000;
27
+ baseTable[ i | 0x100 ] = 0x8000;
28
+ shiftTable[ i ] = 24;
29
+ shiftTable[ i | 0x100 ] = 24;
29
30
 
30
- }
31
+ // small number (denorm)
31
32
 
32
- }
33
+ } else if ( e < - 14 ) {
33
34
 
34
- // float32 to float16 helpers
35
+ baseTable[ i ] = 0x0400 >> ( - e - 14 );
36
+ baseTable[ i | 0x100 ] = ( 0x0400 >> ( - e - 14 ) ) | 0x8000;
37
+ shiftTable[ i ] = - e - 1;
38
+ shiftTable[ i | 0x100 ] = - e - 1;
35
39
 
36
- const _buffer = new ArrayBuffer( 4 );
37
- const _floatView = new Float32Array( _buffer );
38
- const _uint32View = new Uint32Array( _buffer );
40
+ // normal number
39
41
 
40
- const _baseTable = new Uint32Array( 512 );
41
- const _shiftTable = new Uint32Array( 512 );
42
+ } else if ( e <= 15 ) {
42
43
 
43
- for ( let i = 0; i < 256; ++ i ) {
44
+ baseTable[ i ] = ( e + 15 ) << 10;
45
+ baseTable[ i | 0x100 ] = ( ( e + 15 ) << 10 ) | 0x8000;
46
+ shiftTable[ i ] = 13;
47
+ shiftTable[ i | 0x100 ] = 13;
44
48
 
45
- const e = i - 127;
49
+ // large number (Infinity, -Infinity)
46
50
 
47
- // very small number (0, -0)
51
+ } else if ( e < 128 ) {
48
52
 
49
- if ( e < - 27 ) {
53
+ baseTable[ i ] = 0x7c00;
54
+ baseTable[ i | 0x100 ] = 0xfc00;
55
+ shiftTable[ i ] = 24;
56
+ shiftTable[ i | 0x100 ] = 24;
50
57
 
51
- _baseTable[ i ] = 0x0000;
52
- _baseTable[ i | 0x100 ] = 0x8000;
53
- _shiftTable[ i ] = 24;
54
- _shiftTable[ i | 0x100 ] = 24;
58
+ // stay (NaN, Infinity, -Infinity)
55
59
 
56
- // small number (denorm)
60
+ } else {
57
61
 
58
- } else if ( e < - 14 ) {
62
+ baseTable[ i ] = 0x7c00;
63
+ baseTable[ i | 0x100 ] = 0xfc00;
64
+ shiftTable[ i ] = 13;
65
+ shiftTable[ i | 0x100 ] = 13;
59
66
 
60
- _baseTable[ i ] = 0x0400 >> ( - e - 14 );
61
- _baseTable[ i | 0x100 ] = ( 0x0400 >> ( - e - 14 ) ) | 0x8000;
62
- _shiftTable[ i ] = - e - 1;
63
- _shiftTable[ i | 0x100 ] = - e - 1;
67
+ }
68
+
69
+ }
64
70
 
65
- // normal number
71
+ // float16 to float32 helpers
66
72
 
67
- } else if ( e <= 15 ) {
73
+ const mantissaTable = new Uint32Array( 2048 );
74
+ const exponentTable = new Uint32Array( 64 );
75
+ const offsetTable = new Uint32Array( 64 );
68
76
 
69
- _baseTable[ i ] = ( e + 15 ) << 10;
70
- _baseTable[ i | 0x100 ] = ( ( e + 15 ) << 10 ) | 0x8000;
71
- _shiftTable[ i ] = 13;
72
- _shiftTable[ i | 0x100 ] = 13;
77
+ for ( let i = 1; i < 1024; ++ i ) {
73
78
 
74
- // large number (Infinity, -Infinity)
79
+ let m = i << 13; // zero pad mantissa bits
80
+ let e = 0; // zero exponent
75
81
 
76
- } else if ( e < 128 ) {
82
+ // normalized
83
+ while ( ( m & 0x00800000 ) === 0 ) {
77
84
 
78
- _baseTable[ i ] = 0x7c00;
79
- _baseTable[ i | 0x100 ] = 0xfc00;
80
- _shiftTable[ i ] = 24;
81
- _shiftTable[ i | 0x100 ] = 24;
85
+ m <<= 1;
86
+ e -= 0x00800000; // decrement exponent
82
87
 
83
- // stay (NaN, Infinity, -Infinity)
88
+ }
84
89
 
85
- } else {
90
+ m &= ~ 0x00800000; // clear leading 1 bit
91
+ e += 0x38800000; // adjust bias
86
92
 
87
- _baseTable[ i ] = 0x7c00;
88
- _baseTable[ i | 0x100 ] = 0xfc00;
89
- _shiftTable[ i ] = 13;
90
- _shiftTable[ i | 0x100 ] = 13;
93
+ mantissaTable[ i ] = m | e;
91
94
 
92
95
  }
93
96
 
94
- }
97
+ for ( let i = 1024; i < 2048; ++ i ) {
95
98
 
96
- // float16 to float32 helpers
99
+ mantissaTable[ i ] = 0x38000000 + ( ( i - 1024 ) << 13 );
97
100
 
98
- const _mantissaTable = new Uint32Array( 2048 );
99
- const _exponentTable = new Uint32Array( 64 );
100
- const _offsetTable = new Uint32Array( 64 );
101
+ }
101
102
 
102
- for ( let i = 1; i < 1024; ++ i ) {
103
+ for ( let i = 1; i < 31; ++ i ) {
103
104
 
104
- let m = i << 13; // zero pad mantissa bits
105
- let e = 0; // zero exponent
105
+ exponentTable[ i ] = i << 23;
106
106
 
107
- // normalized
108
- while ( ( m & 0x00800000 ) === 0 ) {
107
+ }
109
108
 
110
- m <<= 1;
111
- e -= 0x00800000; // decrement exponent
109
+ exponentTable[ 31 ] = 0x47800000;
110
+ exponentTable[ 32 ] = 0x80000000;
112
111
 
113
- }
112
+ for ( let i = 33; i < 63; ++ i ) {
114
113
 
115
- m &= ~ 0x00800000; // clear leading 1 bit
116
- e += 0x38800000; // adjust bias
114
+ exponentTable[ i ] = 0x80000000 + ( ( i - 32 ) << 23 );
117
115
 
118
- _mantissaTable[ i ] = m | e;
116
+ }
119
117
 
120
- }
118
+ exponentTable[ 63 ] = 0xc7800000;
121
119
 
122
- for ( let i = 1024; i < 2048; ++ i ) {
120
+ for ( let i = 1; i < 64; ++ i ) {
123
121
 
124
- _mantissaTable[ i ] = 0x38000000 + ( ( i - 1024 ) << 13 );
122
+ if ( i !== 32 ) {
125
123
 
126
- }
124
+ offsetTable[ i ] = 1024;
127
125
 
128
- for ( let i = 1; i < 31; ++ i ) {
126
+ }
127
+
128
+ }
129
129
 
130
- _exponentTable[ i ] = i << 23;
130
+ return {
131
+ floatView: floatView,
132
+ uint32View: uint32View,
133
+ baseTable: baseTable,
134
+ shiftTable: shiftTable,
135
+ mantissaTable: mantissaTable,
136
+ exponentTable: exponentTable,
137
+ offsetTable: offsetTable
138
+ };
131
139
 
132
140
  }
133
141
 
134
- _exponentTable[ 31 ] = 0x47800000;
135
- _exponentTable[ 32 ] = 0x80000000;
136
- for ( let i = 33; i < 63; ++ i ) {
142
+ // float32 to float16
137
143
 
138
- _exponentTable[ i ] = 0x80000000 + ( ( i - 32 ) << 23 );
144
+ function toHalfFloat( val ) {
139
145
 
140
- }
146
+ if ( Math.abs( val ) > 65504 ) console.warn( 'THREE.DataUtils.toHalfFloat(): Value out of range.' );
147
+
148
+ val = clamp( val, - 65504, 65504 );
141
149
 
142
- _exponentTable[ 63 ] = 0xc7800000;
150
+ _tables.floatView[ 0 ] = val;
151
+ const f = _tables.uint32View[ 0 ];
152
+ const e = ( f >> 23 ) & 0x1ff;
153
+ return _tables.baseTable[ e ] + ( ( f & 0x007fffff ) >> _tables.shiftTable[ e ] );
143
154
 
144
- for ( let i = 1; i < 64; ++ i ) {
155
+ }
145
156
 
146
- if ( i !== 32 ) {
157
+ // float16 to float32
147
158
 
148
- _offsetTable[ i ] = 1024;
159
+ function fromHalfFloat( val ) {
149
160
 
150
- }
161
+ const m = val >> 10;
162
+ _tables.uint32View[ 0 ] = _tables.mantissaTable[ _tables.offsetTable[ m ] + ( val & 0x3ff ) ] + _tables.exponentTable[ m ];
163
+ return _tables.floatView[ 0 ];
151
164
 
152
165
  }
153
166
 
154
- export { DataUtils };
167
+ export {
168
+ toHalfFloat,
169
+ fromHalfFloat
170
+ };