super-three 0.141.0 → 0.147.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (646) hide show
  1. package/README.md +9 -9
  2. package/build/three.cjs +2441 -1569
  3. package/build/three.js +2441 -1569
  4. package/build/three.min.js +1 -1
  5. package/build/three.module.js +2847 -1576
  6. package/examples/js/animation/AnimationClipCreator.js +0 -8
  7. package/examples/js/animation/CCDIKSolver.js +50 -67
  8. package/examples/js/animation/MMDAnimationHelper.js +66 -137
  9. package/examples/js/animation/MMDPhysics.js +71 -150
  10. package/examples/js/cameras/CinematicCamera.js +33 -22
  11. package/examples/js/controls/ArcballControls.js +149 -403
  12. package/examples/js/controls/DragControls.js +8 -33
  13. package/examples/js/controls/FirstPersonControls.js +32 -61
  14. package/examples/js/controls/FlyControls.js +29 -63
  15. package/examples/js/controls/OrbitControls.js +125 -103
  16. package/examples/js/controls/PointerLockControls.js +5 -22
  17. package/examples/js/controls/TrackballControls.js +33 -88
  18. package/examples/js/controls/TransformControls.js +101 -182
  19. package/examples/js/csm/CSM.js +4 -39
  20. package/examples/js/csm/CSMFrustum.js +3 -9
  21. package/examples/js/csm/CSMHelper.js +24 -4
  22. package/examples/js/csm/CSMShader.js +2 -6
  23. package/examples/js/curves/CurveExtras.js +27 -27
  24. package/examples/js/curves/NURBSCurve.js +4 -16
  25. package/examples/js/curves/NURBSSurface.js +3 -9
  26. package/examples/js/curves/NURBSUtils.js +8 -45
  27. package/examples/js/effects/AnaglyphEffect.js +6 -20
  28. package/examples/js/effects/AsciiEffect.js +32 -31
  29. package/examples/js/effects/OutlineEffect.js +30 -54
  30. package/examples/js/effects/ParallaxBarrierEffect.js +2 -15
  31. package/examples/js/effects/PeppersGhostEffect.js +14 -41
  32. package/examples/js/effects/StereoEffect.js +2 -6
  33. package/examples/js/environments/RoomEnvironment.js +32 -8
  34. package/examples/js/exporters/ColladaExporter.js +52 -78
  35. package/examples/js/exporters/DRACOExporter.js +22 -34
  36. package/examples/js/exporters/EXRExporter.js +15 -18
  37. package/examples/js/exporters/GLTFExporter.js +168 -345
  38. package/examples/js/exporters/MMDExporter.js +5 -12
  39. package/examples/js/exporters/OBJExporter.js +40 -52
  40. package/examples/js/exporters/PLYExporter.js +50 -57
  41. package/examples/js/exporters/STLExporter.js +5 -14
  42. package/examples/js/exporters/USDZExporter.js +119 -27
  43. package/examples/js/geometries/BoxLineGeometry.js +0 -1
  44. package/examples/js/geometries/ConvexGeometry.js +12 -7
  45. package/examples/js/geometries/DecalGeometry.js +53 -20
  46. package/examples/js/geometries/LightningStrike.js +54 -67
  47. package/examples/js/geometries/ParametricGeometries.js +8 -7
  48. package/examples/js/geometries/ParametricGeometry.js +23 -17
  49. package/examples/js/geometries/RoundedBoxGeometry.js +21 -19
  50. package/examples/js/geometries/TeapotGeometry.js +54 -50
  51. package/examples/js/geometries/TextGeometry.js +6 -4
  52. package/examples/js/helpers/LightProbeHelper.js +1 -2
  53. package/examples/js/helpers/OctreeHelper.js +22 -20
  54. package/examples/js/helpers/PositionalAudioHelper.js +8 -6
  55. package/examples/js/helpers/RectAreaLightHelper.js +6 -7
  56. package/examples/js/helpers/VertexNormalsHelper.js +15 -13
  57. package/examples/js/helpers/VertexTangentsHelper.js +15 -9
  58. package/examples/js/helpers/ViewHelper.js +31 -16
  59. package/examples/js/interactive/HTMLMesh.js +25 -39
  60. package/examples/js/interactive/InteractiveGroup.js +9 -14
  61. package/examples/js/interactive/SelectionBox.js +3 -70
  62. package/examples/js/interactive/SelectionHelper.js +2 -8
  63. package/examples/js/libs/ktx-parse.umd.js +1 -0
  64. package/examples/js/libs/meshopt_decoder.js +98 -32
  65. package/examples/js/lights/LightProbeGenerator.js +32 -39
  66. package/examples/js/lights/RectAreaLightUniformsLib.js +5 -1
  67. package/examples/js/lines/LineGeometry.js +3 -5
  68. package/examples/js/lines/LineMaterial.js +4 -11
  69. package/examples/js/lines/LineSegments2.js +40 -89
  70. package/examples/js/lines/LineSegmentsGeometry.js +7 -28
  71. package/examples/js/lines/Wireframe.js +2 -7
  72. package/examples/js/lines/WireframeGeometry2.js +3 -1
  73. package/examples/js/loaders/3DMLoader.js +58 -155
  74. package/examples/js/loaders/3MFLoader.js +72 -106
  75. package/examples/js/loaders/AMFLoader.js +0 -25
  76. package/examples/js/loaders/BVHLoader.js +44 -43
  77. package/examples/js/loaders/BasisTextureLoader.js +16 -46
  78. package/examples/js/loaders/ColladaLoader.js +229 -359
  79. package/examples/js/loaders/DDSLoader.js +24 -25
  80. package/examples/js/loaders/DRACOLoader.js +30 -90
  81. package/examples/js/loaders/EXRLoader.js +69 -177
  82. package/examples/js/loaders/FBXLoader.js +294 -441
  83. package/examples/js/loaders/FontLoader.js +9 -31
  84. package/examples/js/loaders/GCodeLoader.js +15 -16
  85. package/examples/js/loaders/GLTFLoader.js +458 -739
  86. package/examples/js/loaders/HDRCubeTextureLoader.js +0 -17
  87. package/examples/js/loaders/KMZLoader.js +3 -7
  88. package/examples/js/loaders/KTXLoader.js +12 -30
  89. package/examples/js/loaders/LDrawLoader.js +309 -355
  90. package/examples/js/loaders/LUT3dlLoader.js +7 -11
  91. package/examples/js/loaders/LUTCubeLoader.js +0 -8
  92. package/examples/js/loaders/LWOLoader.js +59 -124
  93. package/examples/js/loaders/LogLuvLoader.js +27 -77
  94. package/examples/js/loaders/LottieLoader.js +4 -4
  95. package/examples/js/loaders/MD2Loader.js +26 -27
  96. package/examples/js/loaders/MDDLoader.js +6 -10
  97. package/examples/js/loaders/MMDLoader.js +180 -189
  98. package/examples/js/loaders/MTLLoader.js +18 -47
  99. package/examples/js/loaders/NRRDLoader.js +44 -84
  100. package/examples/js/loaders/OBJLoader.js +56 -77
  101. package/examples/js/loaders/PCDLoader.js +92 -42
  102. package/examples/js/loaders/PDBLoader.js +17 -13
  103. package/examples/js/loaders/PLYLoader.js +65 -51
  104. package/examples/js/loaders/PRWMLoader.js +11 -22
  105. package/examples/js/loaders/PVRLoader.js +7 -16
  106. package/examples/js/loaders/RGBELoader.js +36 -61
  107. package/examples/js/loaders/RGBMLoader.js +26 -87
  108. package/examples/js/loaders/STLLoader.js +20 -27
  109. package/examples/js/loaders/SVGLoader.js +365 -236
  110. package/examples/js/loaders/TDSLoader.js +81 -118
  111. package/examples/js/loaders/TGALoader.js +39 -41
  112. package/examples/js/loaders/TIFFLoader.js +30 -0
  113. package/examples/js/loaders/TTFLoader.js +0 -8
  114. package/examples/js/loaders/TiltLoader.js +14 -15
  115. package/examples/js/loaders/VOXLoader.js +8 -16
  116. package/examples/js/loaders/VRMLLoader.js +266 -354
  117. package/examples/js/loaders/VTKLoader.js +102 -119
  118. package/examples/js/loaders/XYZLoader.js +2 -4
  119. package/examples/js/loaders/lwo/IFFParser.js +55 -136
  120. package/examples/js/loaders/lwo/LWO2Parser.js +39 -89
  121. package/examples/js/loaders/lwo/LWO3Parser.js +38 -79
  122. package/examples/js/materials/MeshGouraudMaterial.js +387 -0
  123. package/examples/js/math/Capsule.js +0 -17
  124. package/examples/js/math/ColorConverter.js +3 -53
  125. package/examples/js/math/ConvexHull.js +185 -141
  126. package/examples/js/math/ImprovedNoise.js +1 -1
  127. package/examples/js/math/Lut.js +8 -15
  128. package/examples/js/math/MeshSurfaceSampler.js +6 -28
  129. package/examples/js/math/OBB.js +90 -49
  130. package/examples/js/math/Octree.js +2 -57
  131. package/examples/js/math/SimplexNoise.js +74 -88
  132. package/examples/js/misc/ConvexObjectBreaker.js +37 -48
  133. package/examples/js/misc/GPUComputationRenderer.js +47 -14
  134. package/examples/js/misc/Gyroscope.js +5 -9
  135. package/examples/js/misc/MD2Character.js +14 -23
  136. package/examples/js/misc/MD2CharacterComplex.js +73 -54
  137. package/examples/js/misc/MorphAnimMesh.js +0 -6
  138. package/examples/js/misc/MorphBlendMesh.js +3 -30
  139. package/examples/js/misc/ProgressiveLightMap.js +47 -43
  140. package/examples/js/misc/RollerCoaster.js +17 -24
  141. package/examples/js/misc/TubePainter.js +18 -12
  142. package/examples/js/misc/Volume.js +173 -194
  143. package/examples/js/misc/VolumeSlice.js +91 -99
  144. package/examples/js/modifiers/CurveModifier.js +19 -21
  145. package/examples/js/modifiers/EdgeSplitModifier.js +0 -30
  146. package/examples/js/modifiers/SimplifyModifier.js +57 -60
  147. package/examples/js/modifiers/TessellateModifier.js +2 -9
  148. package/examples/js/objects/GroundProjectedEnv.js +181 -0
  149. package/examples/js/objects/Lensflare.js +47 -38
  150. package/examples/js/objects/LightningStorm.js +10 -13
  151. package/examples/js/objects/MarchingCubes.js +80 -59
  152. package/examples/js/objects/Reflector.js +31 -22
  153. package/examples/js/objects/ReflectorForSSRPass.js +20 -25
  154. package/examples/js/objects/Refractor.js +61 -33
  155. package/examples/js/objects/ShadowMesh.js +6 -3
  156. package/examples/js/objects/Sky.js +2 -7
  157. package/examples/js/objects/Water.js +23 -18
  158. package/examples/js/objects/Water2.js +20 -19
  159. package/examples/js/physics/AmmoPhysics.js +23 -20
  160. package/examples/js/physics/OimoPhysics.js +19 -17
  161. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +13 -20
  162. package/examples/js/postprocessing/AfterimagePass.js +19 -12
  163. package/examples/js/postprocessing/BloomPass.js +38 -17
  164. package/examples/js/postprocessing/BokehPass.js +29 -12
  165. package/examples/js/postprocessing/ClearPass.js +1 -6
  166. package/examples/js/postprocessing/CubeTexturePass.js +12 -9
  167. package/examples/js/postprocessing/DotScreenPass.js +7 -5
  168. package/examples/js/postprocessing/EffectComposer.js +25 -32
  169. package/examples/js/postprocessing/FilmPass.js +7 -5
  170. package/examples/js/postprocessing/GlitchPass.js +10 -11
  171. package/examples/js/postprocessing/HalftonePass.js +9 -9
  172. package/examples/js/postprocessing/LUTPass.js +2 -15
  173. package/examples/js/postprocessing/MaskPass.js +20 -17
  174. package/examples/js/postprocessing/OutlinePass.js +49 -38
  175. package/examples/js/postprocessing/Pass.js +11 -14
  176. package/examples/js/postprocessing/RenderPass.js +3 -7
  177. package/examples/js/postprocessing/RenderPixelatedPass.js +215 -0
  178. package/examples/js/postprocessing/SAOPass.js +40 -32
  179. package/examples/js/postprocessing/SMAAPass.js +34 -17
  180. package/examples/js/postprocessing/SSAARenderPass.js +14 -14
  181. package/examples/js/postprocessing/SSAOPass.js +56 -42
  182. package/examples/js/postprocessing/SSRPass.js +78 -61
  183. package/examples/js/postprocessing/SavePass.js +14 -6
  184. package/examples/js/postprocessing/ShaderPass.js +9 -8
  185. package/examples/js/postprocessing/TAARenderPass.js +11 -9
  186. package/examples/js/postprocessing/TexturePass.js +7 -4
  187. package/examples/js/postprocessing/UnrealBloomPass.js +43 -25
  188. package/examples/js/renderers/CSS2DRenderer.js +4 -23
  189. package/examples/js/renderers/CSS3DRenderer.js +5 -26
  190. package/examples/js/renderers/Projector.js +31 -108
  191. package/examples/js/renderers/SVGRenderer.js +4 -50
  192. package/examples/js/shaders/ACESFilmicToneMappingShader.js +3 -6
  193. package/examples/js/shaders/AfterimageShader.js +3 -6
  194. package/examples/js/shaders/BasicShader.js +3 -6
  195. package/examples/js/shaders/BleachBypassShader.js +3 -6
  196. package/examples/js/shaders/BlendShader.js +3 -6
  197. package/examples/js/shaders/BokehShader.js +3 -6
  198. package/examples/js/shaders/BokehShader2.js +4 -13
  199. package/examples/js/shaders/BrightnessContrastShader.js +3 -6
  200. package/examples/js/shaders/ColorCorrectionShader.js +2 -6
  201. package/examples/js/shaders/ColorifyShader.js +2 -6
  202. package/examples/js/shaders/ConvolutionShader.js +5 -10
  203. package/examples/js/shaders/CopyShader.js +3 -6
  204. package/examples/js/shaders/DOFMipMapShader.js +3 -6
  205. package/examples/js/shaders/DepthLimitedBlurShader.js +2 -9
  206. package/examples/js/shaders/DigitalGlitch.js +3 -6
  207. package/examples/js/shaders/DotScreenShader.js +2 -6
  208. package/examples/js/shaders/FXAAShader.js +1 -3
  209. package/examples/js/shaders/FilmShader.js +3 -6
  210. package/examples/js/shaders/FocusShader.js +3 -6
  211. package/examples/js/shaders/FreiChenShader.js +2 -6
  212. package/examples/js/shaders/GammaCorrectionShader.js +3 -6
  213. package/examples/js/shaders/GodRaysShader.js +11 -24
  214. package/examples/js/shaders/HalftoneShader.js +3 -6
  215. package/examples/js/shaders/HorizontalBlurShader.js +3 -6
  216. package/examples/js/shaders/HorizontalTiltShiftShader.js +3 -6
  217. package/examples/js/shaders/HueSaturationShader.js +3 -6
  218. package/examples/js/shaders/KaleidoShader.js +3 -6
  219. package/examples/js/shaders/LuminosityHighPassShader.js +2 -6
  220. package/examples/js/shaders/LuminosityShader.js +4 -7
  221. package/examples/js/shaders/MMDToonShader.js +2 -4
  222. package/examples/js/shaders/MirrorShader.js +3 -6
  223. package/examples/js/shaders/NormalMapShader.js +2 -6
  224. package/examples/js/shaders/RGBShiftShader.js +3 -6
  225. package/examples/js/shaders/SAOShader.js +2 -6
  226. package/examples/js/shaders/SMAAShader.js +6 -18
  227. package/examples/js/shaders/SSAOShader.js +2 -6
  228. package/examples/js/shaders/SSRShader.js +6 -18
  229. package/examples/js/shaders/SepiaShader.js +3 -6
  230. package/examples/js/shaders/SobelOperatorShader.js +2 -6
  231. package/examples/js/shaders/TechnicolorShader.js +3 -6
  232. package/examples/js/shaders/ToneMapShader.js +4 -7
  233. package/examples/js/shaders/ToonShader.js +8 -24
  234. package/examples/js/shaders/TriangleBlurShader.js +2 -6
  235. package/examples/js/shaders/UnpackDepthRGBAShader.js +3 -6
  236. package/examples/js/shaders/VelocityShader.js +126 -0
  237. package/examples/js/shaders/VerticalBlurShader.js +3 -6
  238. package/examples/js/shaders/VerticalTiltShiftShader.js +3 -6
  239. package/examples/js/shaders/VignetteShader.js +3 -6
  240. package/examples/js/shaders/VolumeShader.js +2 -6
  241. package/examples/js/shaders/WaterRefractionShader.js +2 -6
  242. package/examples/js/textures/FlakesTexture.js +0 -1
  243. package/examples/js/utils/BufferGeometryUtils.js +237 -171
  244. package/examples/js/utils/CameraUtils.js +5 -20
  245. package/examples/js/utils/GPUStatsPanel.js +3 -12
  246. package/examples/js/utils/GeometryCompressionUtils.js +19 -44
  247. package/examples/js/utils/GeometryUtils.js +15 -36
  248. package/examples/js/utils/LDrawUtils.js +8 -11
  249. package/examples/js/utils/PackedPhongMaterial.js +6 -4
  250. package/examples/js/utils/SceneUtils.js +109 -14
  251. package/examples/js/utils/ShadowMapViewer.js +17 -14
  252. package/examples/js/utils/SkeletonUtils.js +13 -27
  253. package/examples/js/utils/UVsDebug.js +20 -12
  254. package/examples/js/utils/WorkerPool.js +1 -11
  255. package/examples/jsm/animation/CCDIKSolver.js +27 -3
  256. package/examples/jsm/animation/MMDPhysics.js +28 -22
  257. package/examples/jsm/capabilities/WebGPU.js +3 -1
  258. package/examples/jsm/controls/ArcballControls.js +17 -2
  259. package/examples/jsm/controls/FirstPersonControls.js +20 -27
  260. package/examples/jsm/controls/FlyControls.js +16 -24
  261. package/examples/jsm/controls/OrbitControls.js +44 -9
  262. package/examples/jsm/controls/PointerLockControls.js +0 -7
  263. package/examples/jsm/controls/TrackballControls.js +14 -5
  264. package/examples/jsm/controls/TransformControls.js +18 -16
  265. package/examples/jsm/csm/CSM.js +1 -0
  266. package/examples/jsm/csm/CSMHelper.js +30 -0
  267. package/examples/jsm/effects/AnaglyphEffect.js +2 -2
  268. package/examples/jsm/effects/OutlineEffect.js +4 -25
  269. package/examples/jsm/effects/ParallaxBarrierEffect.js +2 -2
  270. package/examples/jsm/effects/PeppersGhostEffect.js +2 -2
  271. package/examples/jsm/effects/StereoEffect.js +2 -2
  272. package/examples/jsm/environments/RoomEnvironment.js +23 -0
  273. package/examples/jsm/exporters/ColladaExporter.js +4 -13
  274. package/examples/jsm/exporters/DRACOExporter.js +0 -13
  275. package/examples/jsm/exporters/GLTFExporter.js +29 -110
  276. package/examples/jsm/exporters/KTX2Exporter.js +29 -29
  277. package/examples/jsm/exporters/OBJExporter.js +0 -18
  278. package/examples/jsm/exporters/PLYExporter.js +14 -22
  279. package/examples/jsm/exporters/STLExporter.js +1 -9
  280. package/examples/jsm/exporters/USDZExporter.js +107 -4
  281. package/examples/jsm/geometries/ConvexGeometry.js +1 -1
  282. package/examples/jsm/geometries/ParametricGeometry.js +0 -6
  283. package/examples/jsm/helpers/OctreeHelper.js +22 -8
  284. package/examples/jsm/helpers/VertexNormalsHelper.js +7 -1
  285. package/examples/jsm/helpers/VertexTangentsHelper.js +7 -0
  286. package/examples/jsm/helpers/ViewHelper.js +24 -0
  287. package/examples/jsm/interactive/HTMLMesh.js +14 -15
  288. package/examples/jsm/interactive/InteractiveGroup.js +4 -2
  289. package/examples/jsm/interactive/SelectionHelper.js +5 -3
  290. package/examples/jsm/libs/flow.module.js +610 -160
  291. package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
  292. package/examples/jsm/libs/meshopt_decoder.module.js +97 -32
  293. package/examples/jsm/libs/utif.module.js +1579 -0
  294. package/examples/jsm/libs/zstddec.module.js +1 -0
  295. package/examples/jsm/lines/LineSegments2.js +4 -0
  296. package/examples/jsm/loaders/3DMLoader.js +1 -2
  297. package/examples/jsm/loaders/ColladaLoader.js +29 -0
  298. package/examples/jsm/loaders/DRACOLoader.js +2 -28
  299. package/examples/jsm/loaders/EXRLoader.js +3 -13
  300. package/examples/jsm/loaders/FBXLoader.js +26 -3
  301. package/examples/jsm/loaders/FontLoader.js +3 -16
  302. package/examples/jsm/loaders/GLTFLoader.js +321 -464
  303. package/examples/jsm/loaders/HDRCubeTextureLoader.js +0 -13
  304. package/examples/jsm/loaders/KTX2Loader.js +254 -53
  305. package/examples/jsm/loaders/LDrawLoader.js +149 -87
  306. package/examples/jsm/loaders/LottieLoader.js +4 -2
  307. package/examples/jsm/loaders/MaterialXLoader.js +728 -0
  308. package/examples/jsm/loaders/OBJLoader.js +6 -14
  309. package/examples/jsm/loaders/PCDLoader.js +60 -14
  310. package/examples/jsm/loaders/PLYLoader.js +71 -19
  311. package/examples/jsm/loaders/RGBELoader.js +1 -1
  312. package/examples/jsm/loaders/SVGLoader.js +231 -17
  313. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  314. package/examples/jsm/loaders/USDZLoader.js +633 -0
  315. package/examples/jsm/loaders/VRMLLoader.js +36 -26
  316. package/examples/jsm/loaders/VTKLoader.js +1 -1
  317. package/examples/jsm/loaders/lwo/LWO2Parser.js +6 -8
  318. package/examples/jsm/loaders/lwo/LWO3Parser.js +6 -8
  319. package/examples/jsm/materials/MeshGouraudMaterial.js +423 -0
  320. package/examples/jsm/math/ColorConverter.js +1 -49
  321. package/examples/jsm/math/ConvexHull.js +4 -4
  322. package/examples/jsm/math/Octree.js +1 -1
  323. package/examples/jsm/misc/GPUComputationRenderer.js +43 -0
  324. package/examples/jsm/misc/Volume.js +169 -171
  325. package/examples/jsm/misc/VolumeSlice.js +78 -80
  326. package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
  327. package/examples/jsm/node-editor/NodeEditor.js +91 -12
  328. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +1 -1
  329. package/examples/jsm/node-editor/accessors/NormalEditor.js +1 -1
  330. package/examples/jsm/node-editor/accessors/PositionEditor.js +1 -1
  331. package/examples/jsm/node-editor/accessors/UVEditor.js +1 -1
  332. package/examples/jsm/node-editor/core/BaseNode.js +10 -3
  333. package/examples/jsm/node-editor/display/BlendEditor.js +1 -1
  334. package/examples/jsm/node-editor/display/NormalMapEditor.js +1 -1
  335. package/examples/jsm/node-editor/inputs/ColorEditor.js +1 -1
  336. package/examples/jsm/node-editor/inputs/FloatEditor.js +1 -1
  337. package/examples/jsm/node-editor/inputs/SliderEditor.js +1 -1
  338. package/examples/jsm/node-editor/inputs/TextureEditor.js +1 -1
  339. package/examples/jsm/node-editor/inputs/Vector2Editor.js +1 -1
  340. package/examples/jsm/node-editor/inputs/Vector3Editor.js +1 -1
  341. package/examples/jsm/node-editor/inputs/Vector4Editor.js +1 -1
  342. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +7 -10
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  481. package/examples/jsm/webxr/VRButton.js +1 -7
  482. package/examples/jsm/webxr/XRHandMeshModel.js +8 -3
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  626. package/src/renderers/webvr/WebVRManager.js +42 -9
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  628. package/src/renderers/webxr/WebXRController.js +91 -50
  629. package/src/renderers/webxr/WebXRManager.js +127 -34
  630. package/src/scenes/Scene.js +24 -3
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  634. package/src/utils.js +1 -1
  635. package/examples/js/controls/experimental/CameraControls.js +0 -1048
  636. package/examples/js/libs/lottie_canvas.js +0 -12751
  637. package/examples/js/loaders/KTX2Loader.js +0 -558
  638. package/examples/js/shaders/PixelShader.js +0 -51
  639. package/examples/jsm/controls/experimental/CameraControls.js +0 -1248
  640. package/examples/jsm/nodes/accessors/ReflectNode.js +0 -70
  641. package/examples/jsm/nodes/core/NodeVary.js +0 -14
  642. package/examples/jsm/nodes/core/VaryNode.js +0 -54
  643. package/examples/jsm/package.json +0 -3
  644. package/examples/jsm/renderers/webgl/nodes/WebGLPhysicalContextNode.js +0 -45
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  646. package/src/renderers/shaders/ShaderChunk/lights_lambert_vertex.glsl.js +0 -122
@@ -1,5 +1,5 @@
1
1
  import { WebGLNodeBuilder } from './WebGLNodeBuilder.js';
2
- import NodeFrame from 'three-nodes/core/NodeFrame.js';
2
+ import { NodeFrame } from 'three/nodes';
3
3
 
4
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  import { Material } from 'three';
5
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@@ -8,7 +8,11 @@ export const nodeFrame = new NodeFrame();
8
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  Material.prototype.onBuild = function ( object, parameters, renderer ) {
10
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11
- builders.set( this, new WebGLNodeBuilder( object, renderer, parameters ).build() );
11
+ if ( object.material.isNodeMaterial === true ) {
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+
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+ builders.set( this, new WebGLNodeBuilder( object, renderer, parameters ).build() );
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+
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+ }
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  };
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@@ -37,7 +41,7 @@ Material.prototype.onBeforeRender = function ( renderer, scene, camera, geometry
37
41
  nodeFrame.updateNode( node );
38
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39
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  }
40
-
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+
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  }
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43
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  }
@@ -0,0 +1,58 @@
1
+ class WebGPUAnimation {
2
+
3
+ constructor() {
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+
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+ this.nodes = null;
6
+
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+ this.animationLoop = null;
8
+ this.requestId = null;
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+
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+ this.isAnimating = false;
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+
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+ this.context = self;
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+
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+ }
15
+
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+ start() {
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+
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+ if ( this.isAnimating === true || this.animationLoop === null || this.nodes === null ) return;
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+
20
+ this.isAnimating = true;
21
+
22
+ const update = ( time, frame ) => {
23
+
24
+ this.requestId = self.requestAnimationFrame( update );
25
+
26
+ this.animationLoop( time, frame );
27
+
28
+ this.nodes.updateFrame();
29
+
30
+ };
31
+
32
+ this.requestId = self.requestAnimationFrame( update );
33
+
34
+ }
35
+
36
+ stop() {
37
+
38
+ self.cancelAnimationFrame( this.requestId );
39
+
40
+ this.isAnimating = false;
41
+
42
+ }
43
+
44
+ setAnimationLoop( callback ) {
45
+
46
+ this.animationLoop = callback;
47
+
48
+ }
49
+
50
+ setNodes( nodes ) {
51
+
52
+ this.nodes = nodes;
53
+
54
+ }
55
+
56
+ }
57
+
58
+ export default WebGPUAnimation;
@@ -23,7 +23,7 @@ class WebGPUAttributes {
23
23
 
24
24
  if ( data ) {
25
25
 
26
- data.buffer.destroy();
26
+ this._destroyBuffers( data );
27
27
 
28
28
  this.buffers.delete( attribute );
29
29
 
@@ -51,7 +51,7 @@ class WebGPUAttributes {
51
51
 
52
52
  } else if ( usage && usage !== data.usage ) {
53
53
 
54
- data.buffer.destroy();
54
+ this._destroyBuffers( data );
55
55
 
56
56
  data = this._createBuffer( attribute, usage );
57
57
 
@@ -67,6 +67,53 @@ class WebGPUAttributes {
67
67
 
68
68
  }
69
69
 
70
+ async getArrayBuffer( attribute ) {
71
+
72
+ const data = this.get( attribute );
73
+ const device = this.device;
74
+
75
+ const gpuBuffer = data.buffer;
76
+ const size = gpuBuffer.size;
77
+
78
+ let gpuReadBuffer = data.readBuffer;
79
+ let needsUnmap = true;
80
+
81
+ if ( gpuReadBuffer === null ) {
82
+
83
+ gpuReadBuffer = device.createBuffer( {
84
+ size,
85
+ usage: GPUBufferUsage.COPY_DST | GPUBufferUsage.MAP_READ
86
+ } );
87
+
88
+ needsUnmap = false;
89
+
90
+ data.readBuffer = gpuReadBuffer;
91
+
92
+ }
93
+
94
+ const cmdEncoder = device.createCommandEncoder( {} );
95
+
96
+ cmdEncoder.copyBufferToBuffer(
97
+ gpuBuffer,
98
+ 0,
99
+ gpuReadBuffer,
100
+ 0,
101
+ size
102
+ );
103
+
104
+ if ( needsUnmap ) gpuReadBuffer.unmap();
105
+
106
+ const gpuCommands = cmdEncoder.finish();
107
+ device.queue.submit( [ gpuCommands ] );
108
+
109
+ await gpuReadBuffer.mapAsync( GPUMapMode.READ );
110
+
111
+ const arrayBuffer = gpuReadBuffer.getMappedRange();
112
+
113
+ return new Float32Array( arrayBuffer );
114
+
115
+ }
116
+
70
117
  _createBuffer( attribute, usage ) {
71
118
 
72
119
  const array = attribute.array;
@@ -74,7 +121,7 @@ class WebGPUAttributes {
74
121
 
75
122
  const buffer = this.device.createBuffer( {
76
123
  size,
77
- usage: usage | GPUBufferUsage.COPY_DST,
124
+ usage: usage | GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST,
78
125
  mappedAtCreation: true
79
126
  } );
80
127
 
@@ -87,6 +134,7 @@ class WebGPUAttributes {
87
134
  return {
88
135
  version: attribute.version,
89
136
  buffer,
137
+ readBuffer: null,
90
138
  usage
91
139
  };
92
140
 
@@ -94,6 +142,8 @@ class WebGPUAttributes {
94
142
 
95
143
  _writeBuffer( buffer, attribute ) {
96
144
 
145
+ const device = this.device;
146
+
97
147
  const array = attribute.array;
98
148
  const updateRange = attribute.updateRange;
99
149
 
@@ -101,7 +151,7 @@ class WebGPUAttributes {
101
151
 
102
152
  // Not using update ranges
103
153
 
104
- this.device.queue.writeBuffer(
154
+ device.queue.writeBuffer(
105
155
  buffer,
106
156
  0,
107
157
  array,
@@ -110,7 +160,7 @@ class WebGPUAttributes {
110
160
 
111
161
  } else {
112
162
 
113
- this.device.queue.writeBuffer(
163
+ device.queue.writeBuffer(
114
164
  buffer,
115
165
  0,
116
166
  array,
@@ -124,6 +174,14 @@ class WebGPUAttributes {
124
174
 
125
175
  }
126
176
 
177
+ _destroyBuffers( { buffer, readBuffer } ) {
178
+
179
+ buffer.destroy();
180
+
181
+ if ( readBuffer !== null ) readBuffer.destroy();
182
+
183
+ }
184
+
127
185
  }
128
186
 
129
187
  export default WebGPUAttributes;
@@ -1,5 +1,6 @@
1
1
  import { GPULoadOp, GPUStoreOp } from './constants.js';
2
- import { Color } from 'three';
2
+ import { Color, Mesh, BoxGeometry, BackSide, EquirectangularReflectionMapping, EquirectangularRefractionMapping } from 'three';
3
+ import { context, vec2, invert, texture, cubeTexture, transformDirection, positionWorld, modelWorldMatrix, viewportBottomLeft, equirectUV, MeshBasicNodeMaterial } from 'three/nodes';
3
4
 
4
5
  let _clearAlpha;
5
6
  const _clearColor = new Color();
@@ -10,6 +11,8 @@ class WebGPUBackground {
10
11
 
11
12
  this.renderer = renderer;
12
13
 
14
+ this.boxMesh = null;
15
+
13
16
  this.forceClear = false;
14
17
 
15
18
  }
@@ -20,10 +23,11 @@ class WebGPUBackground {
20
23
 
21
24
  }
22
25
 
23
- update( scene ) {
26
+ update( renderList, scene ) {
24
27
 
25
28
  const renderer = this.renderer;
26
- const background = ( scene.isScene === true ) ? scene.background : null;
29
+ const background = ( scene.isScene === true ) ? scene.backgroundNode || scene.background : null;
30
+
27
31
  let forceClear = this.forceClear;
28
32
 
29
33
  if ( background === null ) {
@@ -41,6 +45,67 @@ class WebGPUBackground {
41
45
  _clearAlpha = 1;
42
46
  forceClear = true;
43
47
 
48
+ } else if ( background.isNode === true || background.isTexture === true ) {
49
+
50
+ _clearColor.copy( renderer._clearColor );
51
+ _clearAlpha = renderer._clearAlpha;
52
+
53
+ let boxMesh = this.boxMesh;
54
+
55
+ if ( boxMesh === null ) {
56
+
57
+ let node = null;
58
+
59
+ if ( background.isCubeTexture === true ) {
60
+
61
+ node = cubeTexture( background, transformDirection( positionWorld, modelWorldMatrix ) );
62
+
63
+ } else if ( background.isTexture === true ) {
64
+
65
+ let nodeUV = null;
66
+
67
+ if ( background.mapping === EquirectangularReflectionMapping || background.mapping === EquirectangularRefractionMapping ) {
68
+
69
+ const dirNode = transformDirection( positionWorld, modelWorldMatrix );
70
+
71
+ nodeUV = equirectUV( dirNode );
72
+ nodeUV = vec2( nodeUV.x, invert( nodeUV.y ) );
73
+
74
+ } else {
75
+
76
+ nodeUV = viewportBottomLeft;
77
+
78
+ }
79
+
80
+ node = texture( background, nodeUV );
81
+
82
+ } else /*if ( background.isNode === true )*/ {
83
+
84
+ node = context( background, {
85
+ uvNode: transformDirection( positionWorld, modelWorldMatrix )
86
+ } );
87
+
88
+ }
89
+
90
+ const nodeMaterial = new MeshBasicNodeMaterial();
91
+ nodeMaterial.colorNode = node;
92
+ nodeMaterial.side = BackSide;
93
+ nodeMaterial.depthTest = false;
94
+ nodeMaterial.depthWrite = false;
95
+ nodeMaterial.fog = false;
96
+
97
+ this.boxMesh = boxMesh = new Mesh( new BoxGeometry( 1, 1, 1 ), nodeMaterial );
98
+
99
+ boxMesh.onBeforeRender = function ( renderer, scene, camera ) {
100
+
101
+ this.matrixWorld.copyPosition( camera.matrixWorld );
102
+
103
+ };
104
+
105
+ }
106
+
107
+ renderList.unshift( boxMesh, boxMesh.geometry, boxMesh.material, 0, 0, null );
108
+
44
109
  } else {
45
110
 
46
111
  console.error( 'THREE.WebGPURenderer: Unsupported background configuration.', background );
@@ -14,6 +14,12 @@ class WebGPUComputePipelines {
14
14
 
15
15
  }
16
16
 
17
+ has( computeNode ) {
18
+
19
+ return this.pipelines.get( computeNode ) !== undefined;
20
+
21
+ }
22
+
17
23
  get( computeNode ) {
18
24
 
19
25
  let pipeline = this.pipelines.get( computeNode );
@@ -9,6 +9,12 @@ class WebGPUGeometries {
9
9
 
10
10
  }
11
11
 
12
+ has( geometry ) {
13
+
14
+ return this.geometries.has( geometry );
15
+
16
+ }
17
+
12
18
  update( geometry ) {
13
19
 
14
20
  if ( this.geometries.has( geometry ) === false ) {
@@ -15,7 +15,7 @@ class WebGPUObjects {
15
15
  const updateMap = this.updateMap;
16
16
  const frame = this.info.render.frame;
17
17
 
18
- if ( updateMap.get( geometry ) !== frame ) {
18
+ if ( this.geometries.has( geometry ) === false || updateMap.get( geometry ) !== frame ) {
19
19
 
20
20
  this.geometries.update( geometry );
21
21
 
@@ -1,4 +1,4 @@
1
- import { GPUPrimitiveTopology, GPUIndexFormat, GPUCompareFunction, GPUFrontFace, GPUCullMode, GPUVertexFormat, GPUBlendFactor, GPUBlendOperation, BlendColorFactor, OneMinusBlendColorFactor, GPUColorWriteFlags, GPUStencilOperation, GPUInputStepMode } from './constants.js';
1
+ import { GPUIndexFormat, GPUCompareFunction, GPUFrontFace, GPUCullMode, GPUVertexFormat, GPUBlendFactor, GPUBlendOperation, BlendColorFactor, OneMinusBlendColorFactor, GPUColorWriteFlags, GPUStencilOperation, GPUInputStepMode } from './constants.js';
2
2
  import {
3
3
  FrontSide, BackSide, DoubleSide,
4
4
  NeverDepth, AlwaysDepth, LessDepth, LessEqualDepth, EqualDepth, GreaterEqualDepth, GreaterDepth, NotEqualDepth,
@@ -11,7 +11,7 @@ import {
11
11
 
12
12
  class WebGPURenderPipeline {
13
13
 
14
- constructor( device, renderer, sampleCount ) {
14
+ constructor( device, utils ) {
15
15
 
16
16
  this.cacheKey = null;
17
17
  this.shaderAttributes = null;
@@ -20,8 +20,7 @@ class WebGPURenderPipeline {
20
20
  this.usedTimes = 0;
21
21
 
22
22
  this._device = device;
23
- this._renderer = renderer;
24
- this._sampleCount = sampleCount;
23
+ this._utils = utils;
25
24
 
26
25
  }
27
26
 
@@ -89,8 +88,9 @@ class WebGPURenderPipeline {
89
88
  const primitiveState = this._getPrimitiveState( object, material );
90
89
  const colorWriteMask = this._getColorWriteMask( material );
91
90
  const depthCompare = this._getDepthCompare( material );
92
- const colorFormat = this._renderer.getCurrentColorFormat();
93
- const depthStencilFormat = this._renderer.getCurrentDepthStencilFormat();
91
+ const colorFormat = this._utils.getCurrentColorFormat();
92
+ const depthStencilFormat = this._utils.getCurrentDepthStencilFormat();
93
+ const sampleCount = this._utils.getSampleCount();
94
94
 
95
95
  this.pipeline = this._device.createRenderPipeline( {
96
96
  vertex: Object.assign( {}, stageVertex.stage, { buffers: vertexBuffers } ),
@@ -113,7 +113,7 @@ class WebGPURenderPipeline {
113
113
  stencilWriteMask: material.stencilWriteMask
114
114
  },
115
115
  multisample: {
116
- count: this._sampleCount
116
+ count: sampleCount
117
117
  },
118
118
  layout: 'auto'
119
119
  } );
@@ -144,7 +144,13 @@ class WebGPURenderPipeline {
144
144
  break;
145
145
 
146
146
  case AdditiveBlending:
147
- // no alphaBlend settings
147
+
148
+ alphaBlend = {
149
+ srcFactor: GPUBlendFactor.Zero,
150
+ dstFactor: GPUBlendFactor.One,
151
+ operation: GPUBlendOperation.Add
152
+ };
153
+
148
154
  break;
149
155
 
150
156
  case SubtractiveBlending:
@@ -162,6 +168,7 @@ class WebGPURenderPipeline {
162
168
  break;
163
169
 
164
170
  case MultiplyBlending:
171
+
165
172
  if ( premultipliedAlpha === true ) {
166
173
 
167
174
  alphaBlend = {
@@ -318,7 +325,6 @@ class WebGPURenderPipeline {
318
325
  switch ( blending ) {
319
326
 
320
327
  case NormalBlending:
321
-
322
328
  colorBlend.srcFactor = ( premultipliedAlpha === true ) ? GPUBlendFactor.One : GPUBlendFactor.SrcAlpha;
323
329
  colorBlend.dstFactor = GPUBlendFactor.OneMinusSrcAlpha;
324
330
  colorBlend.operation = GPUBlendOperation.Add;
@@ -326,6 +332,7 @@ class WebGPURenderPipeline {
326
332
 
327
333
  case AdditiveBlending:
328
334
  colorBlend.srcFactor = ( premultipliedAlpha === true ) ? GPUBlendFactor.One : GPUBlendFactor.SrcAlpha;
335
+ colorBlend.dstFactor = GPUBlendFactor.One;
329
336
  colorBlend.operation = GPUBlendOperation.Add;
330
337
  break;
331
338
 
@@ -423,7 +430,7 @@ class WebGPURenderPipeline {
423
430
 
424
431
  const descriptor = {};
425
432
 
426
- descriptor.topology = this._getPrimitiveTopology( object );
433
+ descriptor.topology = this._utils.getPrimitiveTopology( object );
427
434
 
428
435
  if ( object.isLine === true && object.isLineSegments !== true ) {
429
436
 
@@ -460,15 +467,6 @@ class WebGPURenderPipeline {
460
467
 
461
468
  }
462
469
 
463
- _getPrimitiveTopology( object ) {
464
-
465
- if ( object.isMesh ) return GPUPrimitiveTopology.TriangleList;
466
- else if ( object.isPoints ) return GPUPrimitiveTopology.PointList;
467
- else if ( object.isLineSegments ) return GPUPrimitiveTopology.LineList;
468
- else if ( object.isLine ) return GPUPrimitiveTopology.LineStrip;
469
-
470
- }
471
-
472
470
  _getStencilCompare( material ) {
473
471
 
474
472
  let stencilCompare;
@@ -3,13 +3,13 @@ import WebGPUProgrammableStage from './WebGPUProgrammableStage.js';
3
3
 
4
4
  class WebGPURenderPipelines {
5
5
 
6
- constructor( renderer, device, sampleCount, nodes, bindings = null ) {
6
+ constructor( device, nodes, utils ) {
7
7
 
8
- this.renderer = renderer;
9
8
  this.device = device;
10
- this.sampleCount = sampleCount;
11
9
  this.nodes = nodes;
12
- this.bindings = bindings;
10
+ this.utils = utils;
11
+
12
+ this.bindings = null;
13
13
 
14
14
  this.pipelines = [];
15
15
  this.objectCache = new WeakMap();
@@ -125,7 +125,7 @@ class WebGPURenderPipelines {
125
125
 
126
126
  if ( pipeline === undefined ) {
127
127
 
128
- pipeline = new WebGPURenderPipeline( this.device, this.renderer, this.sampleCount );
128
+ pipeline = new WebGPURenderPipeline( this.device, this.utils );
129
129
  pipeline.init( cacheKey, stageVertex, stageFragment, object, nodeBuilder );
130
130
 
131
131
  pipelines.push( pipeline );
@@ -139,7 +139,7 @@ class WebGPURenderPipelines {
139
139
  _computeCacheKey( stageVertex, stageFragment, object ) {
140
140
 
141
141
  const material = object.material;
142
- const renderer = this.renderer;
142
+ const utils = this.utils;
143
143
 
144
144
  const parameters = [
145
145
  stageVertex.id, stageFragment.id,
@@ -152,8 +152,9 @@ class WebGPURenderPipelines {
152
152
  material.stencilFail, material.stencilZFail, material.stencilZPass,
153
153
  material.stencilFuncMask, material.stencilWriteMask,
154
154
  material.side,
155
- this.sampleCount,
156
- renderer.getCurrentEncoding(), renderer.getCurrentColorFormat(), renderer.getCurrentDepthStencilFormat()
155
+ utils.getSampleCount(),
156
+ utils.getCurrentEncoding(), utils.getCurrentColorFormat(), utils.getCurrentDepthStencilFormat(),
157
+ utils.getPrimitiveTopology( object )
157
158
  ];
158
159
 
159
160
  return parameters.join();
@@ -267,16 +268,17 @@ class WebGPURenderPipelines {
267
268
 
268
269
  // check renderer state
269
270
 
270
- const renderer = this.renderer;
271
+ const utils = this.utils;
271
272
 
272
- const encoding = renderer.getCurrentEncoding();
273
- const colorFormat = renderer.getCurrentColorFormat();
274
- const depthStencilFormat = renderer.getCurrentDepthStencilFormat();
273
+ const sampleCount = utils.getSampleCount();
274
+ const encoding = utils.getCurrentEncoding();
275
+ const colorFormat = utils.getCurrentColorFormat();
276
+ const depthStencilFormat = utils.getCurrentDepthStencilFormat();
275
277
 
276
- if ( cache.sampleCount !== this.sampleCount || cache.encoding !== encoding ||
278
+ if ( cache.sampleCount !== sampleCount || cache.encoding !== encoding ||
277
279
  cache.colorFormat !== colorFormat || cache.depthStencilFormat !== depthStencilFormat ) {
278
280
 
279
- cache.sampleCount = this.sampleCount;
281
+ cache.sampleCount = sampleCount;
280
282
  cache.encoding = encoding;
281
283
  cache.colorFormat = colorFormat;
282
284
  cache.depthStencilFormat = depthStencilFormat;
@@ -1,4 +1,4 @@
1
- import LightsNode from 'three-nodes/lighting/LightsNode.js';
1
+ import { LightsNode } from 'three/nodes';
2
2
 
3
3
  class WebGPURenderState {
4
4
 
@@ -38,7 +38,7 @@ class WebGPURenderStates {
38
38
 
39
39
  }
40
40
 
41
- get( scene, camera ) {
41
+ get( scene, /* camera */ ) {
42
42
 
43
43
  const renderStates = this.renderStates;
44
44