super-three 0.141.0 → 0.147.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (646) hide show
  1. package/README.md +9 -9
  2. package/build/three.cjs +2441 -1569
  3. package/build/three.js +2441 -1569
  4. package/build/three.min.js +1 -1
  5. package/build/three.module.js +2847 -1576
  6. package/examples/js/animation/AnimationClipCreator.js +0 -8
  7. package/examples/js/animation/CCDIKSolver.js +50 -67
  8. package/examples/js/animation/MMDAnimationHelper.js +66 -137
  9. package/examples/js/animation/MMDPhysics.js +71 -150
  10. package/examples/js/cameras/CinematicCamera.js +33 -22
  11. package/examples/js/controls/ArcballControls.js +149 -403
  12. package/examples/js/controls/DragControls.js +8 -33
  13. package/examples/js/controls/FirstPersonControls.js +32 -61
  14. package/examples/js/controls/FlyControls.js +29 -63
  15. package/examples/js/controls/OrbitControls.js +125 -103
  16. package/examples/js/controls/PointerLockControls.js +5 -22
  17. package/examples/js/controls/TrackballControls.js +33 -88
  18. package/examples/js/controls/TransformControls.js +101 -182
  19. package/examples/js/csm/CSM.js +4 -39
  20. package/examples/js/csm/CSMFrustum.js +3 -9
  21. package/examples/js/csm/CSMHelper.js +24 -4
  22. package/examples/js/csm/CSMShader.js +2 -6
  23. package/examples/js/curves/CurveExtras.js +27 -27
  24. package/examples/js/curves/NURBSCurve.js +4 -16
  25. package/examples/js/curves/NURBSSurface.js +3 -9
  26. package/examples/js/curves/NURBSUtils.js +8 -45
  27. package/examples/js/effects/AnaglyphEffect.js +6 -20
  28. package/examples/js/effects/AsciiEffect.js +32 -31
  29. package/examples/js/effects/OutlineEffect.js +30 -54
  30. package/examples/js/effects/ParallaxBarrierEffect.js +2 -15
  31. package/examples/js/effects/PeppersGhostEffect.js +14 -41
  32. package/examples/js/effects/StereoEffect.js +2 -6
  33. package/examples/js/environments/RoomEnvironment.js +32 -8
  34. package/examples/js/exporters/ColladaExporter.js +52 -78
  35. package/examples/js/exporters/DRACOExporter.js +22 -34
  36. package/examples/js/exporters/EXRExporter.js +15 -18
  37. package/examples/js/exporters/GLTFExporter.js +168 -345
  38. package/examples/js/exporters/MMDExporter.js +5 -12
  39. package/examples/js/exporters/OBJExporter.js +40 -52
  40. package/examples/js/exporters/PLYExporter.js +50 -57
  41. package/examples/js/exporters/STLExporter.js +5 -14
  42. package/examples/js/exporters/USDZExporter.js +119 -27
  43. package/examples/js/geometries/BoxLineGeometry.js +0 -1
  44. package/examples/js/geometries/ConvexGeometry.js +12 -7
  45. package/examples/js/geometries/DecalGeometry.js +53 -20
  46. package/examples/js/geometries/LightningStrike.js +54 -67
  47. package/examples/js/geometries/ParametricGeometries.js +8 -7
  48. package/examples/js/geometries/ParametricGeometry.js +23 -17
  49. package/examples/js/geometries/RoundedBoxGeometry.js +21 -19
  50. package/examples/js/geometries/TeapotGeometry.js +54 -50
  51. package/examples/js/geometries/TextGeometry.js +6 -4
  52. package/examples/js/helpers/LightProbeHelper.js +1 -2
  53. package/examples/js/helpers/OctreeHelper.js +22 -20
  54. package/examples/js/helpers/PositionalAudioHelper.js +8 -6
  55. package/examples/js/helpers/RectAreaLightHelper.js +6 -7
  56. package/examples/js/helpers/VertexNormalsHelper.js +15 -13
  57. package/examples/js/helpers/VertexTangentsHelper.js +15 -9
  58. package/examples/js/helpers/ViewHelper.js +31 -16
  59. package/examples/js/interactive/HTMLMesh.js +25 -39
  60. package/examples/js/interactive/InteractiveGroup.js +9 -14
  61. package/examples/js/interactive/SelectionBox.js +3 -70
  62. package/examples/js/interactive/SelectionHelper.js +2 -8
  63. package/examples/js/libs/ktx-parse.umd.js +1 -0
  64. package/examples/js/libs/meshopt_decoder.js +98 -32
  65. package/examples/js/lights/LightProbeGenerator.js +32 -39
  66. package/examples/js/lights/RectAreaLightUniformsLib.js +5 -1
  67. package/examples/js/lines/LineGeometry.js +3 -5
  68. package/examples/js/lines/LineMaterial.js +4 -11
  69. package/examples/js/lines/LineSegments2.js +40 -89
  70. package/examples/js/lines/LineSegmentsGeometry.js +7 -28
  71. package/examples/js/lines/Wireframe.js +2 -7
  72. package/examples/js/lines/WireframeGeometry2.js +3 -1
  73. package/examples/js/loaders/3DMLoader.js +58 -155
  74. package/examples/js/loaders/3MFLoader.js +72 -106
  75. package/examples/js/loaders/AMFLoader.js +0 -25
  76. package/examples/js/loaders/BVHLoader.js +44 -43
  77. package/examples/js/loaders/BasisTextureLoader.js +16 -46
  78. package/examples/js/loaders/ColladaLoader.js +229 -359
  79. package/examples/js/loaders/DDSLoader.js +24 -25
  80. package/examples/js/loaders/DRACOLoader.js +30 -90
  81. package/examples/js/loaders/EXRLoader.js +69 -177
  82. package/examples/js/loaders/FBXLoader.js +294 -441
  83. package/examples/js/loaders/FontLoader.js +9 -31
  84. package/examples/js/loaders/GCodeLoader.js +15 -16
  85. package/examples/js/loaders/GLTFLoader.js +458 -739
  86. package/examples/js/loaders/HDRCubeTextureLoader.js +0 -17
  87. package/examples/js/loaders/KMZLoader.js +3 -7
  88. package/examples/js/loaders/KTXLoader.js +12 -30
  89. package/examples/js/loaders/LDrawLoader.js +309 -355
  90. package/examples/js/loaders/LUT3dlLoader.js +7 -11
  91. package/examples/js/loaders/LUTCubeLoader.js +0 -8
  92. package/examples/js/loaders/LWOLoader.js +59 -124
  93. package/examples/js/loaders/LogLuvLoader.js +27 -77
  94. package/examples/js/loaders/LottieLoader.js +4 -4
  95. package/examples/js/loaders/MD2Loader.js +26 -27
  96. package/examples/js/loaders/MDDLoader.js +6 -10
  97. package/examples/js/loaders/MMDLoader.js +180 -189
  98. package/examples/js/loaders/MTLLoader.js +18 -47
  99. package/examples/js/loaders/NRRDLoader.js +44 -84
  100. package/examples/js/loaders/OBJLoader.js +56 -77
  101. package/examples/js/loaders/PCDLoader.js +92 -42
  102. package/examples/js/loaders/PDBLoader.js +17 -13
  103. package/examples/js/loaders/PLYLoader.js +65 -51
  104. package/examples/js/loaders/PRWMLoader.js +11 -22
  105. package/examples/js/loaders/PVRLoader.js +7 -16
  106. package/examples/js/loaders/RGBELoader.js +36 -61
  107. package/examples/js/loaders/RGBMLoader.js +26 -87
  108. package/examples/js/loaders/STLLoader.js +20 -27
  109. package/examples/js/loaders/SVGLoader.js +365 -236
  110. package/examples/js/loaders/TDSLoader.js +81 -118
  111. package/examples/js/loaders/TGALoader.js +39 -41
  112. package/examples/js/loaders/TIFFLoader.js +30 -0
  113. package/examples/js/loaders/TTFLoader.js +0 -8
  114. package/examples/js/loaders/TiltLoader.js +14 -15
  115. package/examples/js/loaders/VOXLoader.js +8 -16
  116. package/examples/js/loaders/VRMLLoader.js +266 -354
  117. package/examples/js/loaders/VTKLoader.js +102 -119
  118. package/examples/js/loaders/XYZLoader.js +2 -4
  119. package/examples/js/loaders/lwo/IFFParser.js +55 -136
  120. package/examples/js/loaders/lwo/LWO2Parser.js +39 -89
  121. package/examples/js/loaders/lwo/LWO3Parser.js +38 -79
  122. package/examples/js/materials/MeshGouraudMaterial.js +387 -0
  123. package/examples/js/math/Capsule.js +0 -17
  124. package/examples/js/math/ColorConverter.js +3 -53
  125. package/examples/js/math/ConvexHull.js +185 -141
  126. package/examples/js/math/ImprovedNoise.js +1 -1
  127. package/examples/js/math/Lut.js +8 -15
  128. package/examples/js/math/MeshSurfaceSampler.js +6 -28
  129. package/examples/js/math/OBB.js +90 -49
  130. package/examples/js/math/Octree.js +2 -57
  131. package/examples/js/math/SimplexNoise.js +74 -88
  132. package/examples/js/misc/ConvexObjectBreaker.js +37 -48
  133. package/examples/js/misc/GPUComputationRenderer.js +47 -14
  134. package/examples/js/misc/Gyroscope.js +5 -9
  135. package/examples/js/misc/MD2Character.js +14 -23
  136. package/examples/js/misc/MD2CharacterComplex.js +73 -54
  137. package/examples/js/misc/MorphAnimMesh.js +0 -6
  138. package/examples/js/misc/MorphBlendMesh.js +3 -30
  139. package/examples/js/misc/ProgressiveLightMap.js +47 -43
  140. package/examples/js/misc/RollerCoaster.js +17 -24
  141. package/examples/js/misc/TubePainter.js +18 -12
  142. package/examples/js/misc/Volume.js +173 -194
  143. package/examples/js/misc/VolumeSlice.js +91 -99
  144. package/examples/js/modifiers/CurveModifier.js +19 -21
  145. package/examples/js/modifiers/EdgeSplitModifier.js +0 -30
  146. package/examples/js/modifiers/SimplifyModifier.js +57 -60
  147. package/examples/js/modifiers/TessellateModifier.js +2 -9
  148. package/examples/js/objects/GroundProjectedEnv.js +181 -0
  149. package/examples/js/objects/Lensflare.js +47 -38
  150. package/examples/js/objects/LightningStorm.js +10 -13
  151. package/examples/js/objects/MarchingCubes.js +80 -59
  152. package/examples/js/objects/Reflector.js +31 -22
  153. package/examples/js/objects/ReflectorForSSRPass.js +20 -25
  154. package/examples/js/objects/Refractor.js +61 -33
  155. package/examples/js/objects/ShadowMesh.js +6 -3
  156. package/examples/js/objects/Sky.js +2 -7
  157. package/examples/js/objects/Water.js +23 -18
  158. package/examples/js/objects/Water2.js +20 -19
  159. package/examples/js/physics/AmmoPhysics.js +23 -20
  160. package/examples/js/physics/OimoPhysics.js +19 -17
  161. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +13 -20
  162. package/examples/js/postprocessing/AfterimagePass.js +19 -12
  163. package/examples/js/postprocessing/BloomPass.js +38 -17
  164. package/examples/js/postprocessing/BokehPass.js +29 -12
  165. package/examples/js/postprocessing/ClearPass.js +1 -6
  166. package/examples/js/postprocessing/CubeTexturePass.js +12 -9
  167. package/examples/js/postprocessing/DotScreenPass.js +7 -5
  168. package/examples/js/postprocessing/EffectComposer.js +25 -32
  169. package/examples/js/postprocessing/FilmPass.js +7 -5
  170. package/examples/js/postprocessing/GlitchPass.js +10 -11
  171. package/examples/js/postprocessing/HalftonePass.js +9 -9
  172. package/examples/js/postprocessing/LUTPass.js +2 -15
  173. package/examples/js/postprocessing/MaskPass.js +20 -17
  174. package/examples/js/postprocessing/OutlinePass.js +49 -38
  175. package/examples/js/postprocessing/Pass.js +11 -14
  176. package/examples/js/postprocessing/RenderPass.js +3 -7
  177. package/examples/js/postprocessing/RenderPixelatedPass.js +215 -0
  178. package/examples/js/postprocessing/SAOPass.js +40 -32
  179. package/examples/js/postprocessing/SMAAPass.js +34 -17
  180. package/examples/js/postprocessing/SSAARenderPass.js +14 -14
  181. package/examples/js/postprocessing/SSAOPass.js +56 -42
  182. package/examples/js/postprocessing/SSRPass.js +78 -61
  183. package/examples/js/postprocessing/SavePass.js +14 -6
  184. package/examples/js/postprocessing/ShaderPass.js +9 -8
  185. package/examples/js/postprocessing/TAARenderPass.js +11 -9
  186. package/examples/js/postprocessing/TexturePass.js +7 -4
  187. package/examples/js/postprocessing/UnrealBloomPass.js +43 -25
  188. package/examples/js/renderers/CSS2DRenderer.js +4 -23
  189. package/examples/js/renderers/CSS3DRenderer.js +5 -26
  190. package/examples/js/renderers/Projector.js +31 -108
  191. package/examples/js/renderers/SVGRenderer.js +4 -50
  192. package/examples/js/shaders/ACESFilmicToneMappingShader.js +3 -6
  193. package/examples/js/shaders/AfterimageShader.js +3 -6
  194. package/examples/js/shaders/BasicShader.js +3 -6
  195. package/examples/js/shaders/BleachBypassShader.js +3 -6
  196. package/examples/js/shaders/BlendShader.js +3 -6
  197. package/examples/js/shaders/BokehShader.js +3 -6
  198. package/examples/js/shaders/BokehShader2.js +4 -13
  199. package/examples/js/shaders/BrightnessContrastShader.js +3 -6
  200. package/examples/js/shaders/ColorCorrectionShader.js +2 -6
  201. package/examples/js/shaders/ColorifyShader.js +2 -6
  202. package/examples/js/shaders/ConvolutionShader.js +5 -10
  203. package/examples/js/shaders/CopyShader.js +3 -6
  204. package/examples/js/shaders/DOFMipMapShader.js +3 -6
  205. package/examples/js/shaders/DepthLimitedBlurShader.js +2 -9
  206. package/examples/js/shaders/DigitalGlitch.js +3 -6
  207. package/examples/js/shaders/DotScreenShader.js +2 -6
  208. package/examples/js/shaders/FXAAShader.js +1 -3
  209. package/examples/js/shaders/FilmShader.js +3 -6
  210. package/examples/js/shaders/FocusShader.js +3 -6
  211. package/examples/js/shaders/FreiChenShader.js +2 -6
  212. package/examples/js/shaders/GammaCorrectionShader.js +3 -6
  213. package/examples/js/shaders/GodRaysShader.js +11 -24
  214. package/examples/js/shaders/HalftoneShader.js +3 -6
  215. package/examples/js/shaders/HorizontalBlurShader.js +3 -6
  216. package/examples/js/shaders/HorizontalTiltShiftShader.js +3 -6
  217. package/examples/js/shaders/HueSaturationShader.js +3 -6
  218. package/examples/js/shaders/KaleidoShader.js +3 -6
  219. package/examples/js/shaders/LuminosityHighPassShader.js +2 -6
  220. package/examples/js/shaders/LuminosityShader.js +4 -7
  221. package/examples/js/shaders/MMDToonShader.js +2 -4
  222. package/examples/js/shaders/MirrorShader.js +3 -6
  223. package/examples/js/shaders/NormalMapShader.js +2 -6
  224. package/examples/js/shaders/RGBShiftShader.js +3 -6
  225. package/examples/js/shaders/SAOShader.js +2 -6
  226. package/examples/js/shaders/SMAAShader.js +6 -18
  227. package/examples/js/shaders/SSAOShader.js +2 -6
  228. package/examples/js/shaders/SSRShader.js +6 -18
  229. package/examples/js/shaders/SepiaShader.js +3 -6
  230. package/examples/js/shaders/SobelOperatorShader.js +2 -6
  231. package/examples/js/shaders/TechnicolorShader.js +3 -6
  232. package/examples/js/shaders/ToneMapShader.js +4 -7
  233. package/examples/js/shaders/ToonShader.js +8 -24
  234. package/examples/js/shaders/TriangleBlurShader.js +2 -6
  235. package/examples/js/shaders/UnpackDepthRGBAShader.js +3 -6
  236. package/examples/js/shaders/VelocityShader.js +126 -0
  237. package/examples/js/shaders/VerticalBlurShader.js +3 -6
  238. package/examples/js/shaders/VerticalTiltShiftShader.js +3 -6
  239. package/examples/js/shaders/VignetteShader.js +3 -6
  240. package/examples/js/shaders/VolumeShader.js +2 -6
  241. package/examples/js/shaders/WaterRefractionShader.js +2 -6
  242. package/examples/js/textures/FlakesTexture.js +0 -1
  243. package/examples/js/utils/BufferGeometryUtils.js +237 -171
  244. package/examples/js/utils/CameraUtils.js +5 -20
  245. package/examples/js/utils/GPUStatsPanel.js +3 -12
  246. package/examples/js/utils/GeometryCompressionUtils.js +19 -44
  247. package/examples/js/utils/GeometryUtils.js +15 -36
  248. package/examples/js/utils/LDrawUtils.js +8 -11
  249. package/examples/js/utils/PackedPhongMaterial.js +6 -4
  250. package/examples/js/utils/SceneUtils.js +109 -14
  251. package/examples/js/utils/ShadowMapViewer.js +17 -14
  252. package/examples/js/utils/SkeletonUtils.js +13 -27
  253. package/examples/js/utils/UVsDebug.js +20 -12
  254. package/examples/js/utils/WorkerPool.js +1 -11
  255. package/examples/jsm/animation/CCDIKSolver.js +27 -3
  256. package/examples/jsm/animation/MMDPhysics.js +28 -22
  257. package/examples/jsm/capabilities/WebGPU.js +3 -1
  258. package/examples/jsm/controls/ArcballControls.js +17 -2
  259. package/examples/jsm/controls/FirstPersonControls.js +20 -27
  260. package/examples/jsm/controls/FlyControls.js +16 -24
  261. package/examples/jsm/controls/OrbitControls.js +44 -9
  262. package/examples/jsm/controls/PointerLockControls.js +0 -7
  263. package/examples/jsm/controls/TrackballControls.js +14 -5
  264. package/examples/jsm/controls/TransformControls.js +18 -16
  265. package/examples/jsm/csm/CSM.js +1 -0
  266. package/examples/jsm/csm/CSMHelper.js +30 -0
  267. package/examples/jsm/effects/AnaglyphEffect.js +2 -2
  268. package/examples/jsm/effects/OutlineEffect.js +4 -25
  269. package/examples/jsm/effects/ParallaxBarrierEffect.js +2 -2
  270. package/examples/jsm/effects/PeppersGhostEffect.js +2 -2
  271. package/examples/jsm/effects/StereoEffect.js +2 -2
  272. package/examples/jsm/environments/RoomEnvironment.js +23 -0
  273. package/examples/jsm/exporters/ColladaExporter.js +4 -13
  274. package/examples/jsm/exporters/DRACOExporter.js +0 -13
  275. package/examples/jsm/exporters/GLTFExporter.js +29 -110
  276. package/examples/jsm/exporters/KTX2Exporter.js +29 -29
  277. package/examples/jsm/exporters/OBJExporter.js +0 -18
  278. package/examples/jsm/exporters/PLYExporter.js +14 -22
  279. package/examples/jsm/exporters/STLExporter.js +1 -9
  280. package/examples/jsm/exporters/USDZExporter.js +107 -4
  281. package/examples/jsm/geometries/ConvexGeometry.js +1 -1
  282. package/examples/jsm/geometries/ParametricGeometry.js +0 -6
  283. package/examples/jsm/helpers/OctreeHelper.js +22 -8
  284. package/examples/jsm/helpers/VertexNormalsHelper.js +7 -1
  285. package/examples/jsm/helpers/VertexTangentsHelper.js +7 -0
  286. package/examples/jsm/helpers/ViewHelper.js +24 -0
  287. package/examples/jsm/interactive/HTMLMesh.js +14 -15
  288. package/examples/jsm/interactive/InteractiveGroup.js +4 -2
  289. package/examples/jsm/interactive/SelectionHelper.js +5 -3
  290. package/examples/jsm/libs/flow.module.js +610 -160
  291. package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
  292. package/examples/jsm/libs/meshopt_decoder.module.js +97 -32
  293. package/examples/jsm/libs/utif.module.js +1579 -0
  294. package/examples/jsm/libs/zstddec.module.js +1 -0
  295. package/examples/jsm/lines/LineSegments2.js +4 -0
  296. package/examples/jsm/loaders/3DMLoader.js +1 -2
  297. package/examples/jsm/loaders/ColladaLoader.js +29 -0
  298. package/examples/jsm/loaders/DRACOLoader.js +2 -28
  299. package/examples/jsm/loaders/EXRLoader.js +3 -13
  300. package/examples/jsm/loaders/FBXLoader.js +26 -3
  301. package/examples/jsm/loaders/FontLoader.js +3 -16
  302. package/examples/jsm/loaders/GLTFLoader.js +321 -464
  303. package/examples/jsm/loaders/HDRCubeTextureLoader.js +0 -13
  304. package/examples/jsm/loaders/KTX2Loader.js +254 -53
  305. package/examples/jsm/loaders/LDrawLoader.js +149 -87
  306. package/examples/jsm/loaders/LottieLoader.js +4 -2
  307. package/examples/jsm/loaders/MaterialXLoader.js +728 -0
  308. package/examples/jsm/loaders/OBJLoader.js +6 -14
  309. package/examples/jsm/loaders/PCDLoader.js +60 -14
  310. package/examples/jsm/loaders/PLYLoader.js +71 -19
  311. package/examples/jsm/loaders/RGBELoader.js +1 -1
  312. package/examples/jsm/loaders/SVGLoader.js +231 -17
  313. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  314. package/examples/jsm/loaders/USDZLoader.js +633 -0
  315. package/examples/jsm/loaders/VRMLLoader.js +36 -26
  316. package/examples/jsm/loaders/VTKLoader.js +1 -1
  317. package/examples/jsm/loaders/lwo/LWO2Parser.js +6 -8
  318. package/examples/jsm/loaders/lwo/LWO3Parser.js +6 -8
  319. package/examples/jsm/materials/MeshGouraudMaterial.js +423 -0
  320. package/examples/jsm/math/ColorConverter.js +1 -49
  321. package/examples/jsm/math/ConvexHull.js +4 -4
  322. package/examples/jsm/math/Octree.js +1 -1
  323. package/examples/jsm/misc/GPUComputationRenderer.js +43 -0
  324. package/examples/jsm/misc/Volume.js +169 -171
  325. package/examples/jsm/misc/VolumeSlice.js +78 -80
  326. package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
  327. package/examples/jsm/node-editor/NodeEditor.js +91 -12
  328. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +1 -1
  329. package/examples/jsm/node-editor/accessors/NormalEditor.js +1 -1
  330. package/examples/jsm/node-editor/accessors/PositionEditor.js +1 -1
  331. package/examples/jsm/node-editor/accessors/UVEditor.js +1 -1
  332. package/examples/jsm/node-editor/core/BaseNode.js +10 -3
  333. package/examples/jsm/node-editor/display/BlendEditor.js +1 -1
  334. package/examples/jsm/node-editor/display/NormalMapEditor.js +1 -1
  335. package/examples/jsm/node-editor/inputs/ColorEditor.js +1 -1
  336. package/examples/jsm/node-editor/inputs/FloatEditor.js +1 -1
  337. package/examples/jsm/node-editor/inputs/SliderEditor.js +1 -1
  338. package/examples/jsm/node-editor/inputs/TextureEditor.js +1 -1
  339. package/examples/jsm/node-editor/inputs/Vector2Editor.js +1 -1
  340. package/examples/jsm/node-editor/inputs/Vector3Editor.js +1 -1
  341. package/examples/jsm/node-editor/inputs/Vector4Editor.js +1 -1
  342. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +7 -10
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@@ -28,72 +28,64 @@ class CameraHelper extends LineSegments {
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  const pointMap = {};
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- // colors
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-
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- const colorFrustum = new Color( 0xffaa00 );
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- const colorCone = new Color( 0xff0000 );
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- const colorUp = new Color( 0x00aaff );
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- const colorTarget = new Color( 0xffffff );
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- const colorCross = new Color( 0x333333 );
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-
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  // near
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- addLine( 'n1', 'n2', colorFrustum );
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- addLine( 'n2', 'n4', colorFrustum );
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- addLine( 'n4', 'n3', colorFrustum );
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- addLine( 'n3', 'n1', colorFrustum );
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+ addLine( 'n1', 'n2' );
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+ addLine( 'n2', 'n4' );
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+ addLine( 'n4', 'n3' );
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+ addLine( 'n3', 'n1' );
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  // far
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- addLine( 'f1', 'f2', colorFrustum );
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- addLine( 'f2', 'f4', colorFrustum );
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- addLine( 'f4', 'f3', colorFrustum );
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- addLine( 'f3', 'f1', colorFrustum );
40
+ addLine( 'f1', 'f2' );
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+ addLine( 'f2', 'f4' );
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+ addLine( 'f4', 'f3' );
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+ addLine( 'f3', 'f1' );
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  // sides
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- addLine( 'n1', 'f1', colorFrustum );
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- addLine( 'n2', 'f2', colorFrustum );
57
- addLine( 'n3', 'f3', colorFrustum );
58
- addLine( 'n4', 'f4', colorFrustum );
47
+ addLine( 'n1', 'f1' );
48
+ addLine( 'n2', 'f2' );
49
+ addLine( 'n3', 'f3' );
50
+ addLine( 'n4', 'f4' );
59
51
 
60
52
  // cone
61
53
 
62
- addLine( 'p', 'n1', colorCone );
63
- addLine( 'p', 'n2', colorCone );
64
- addLine( 'p', 'n3', colorCone );
65
- addLine( 'p', 'n4', colorCone );
54
+ addLine( 'p', 'n1' );
55
+ addLine( 'p', 'n2' );
56
+ addLine( 'p', 'n3' );
57
+ addLine( 'p', 'n4' );
66
58
 
67
59
  // up
68
60
 
69
- addLine( 'u1', 'u2', colorUp );
70
- addLine( 'u2', 'u3', colorUp );
71
- addLine( 'u3', 'u1', colorUp );
61
+ addLine( 'u1', 'u2' );
62
+ addLine( 'u2', 'u3' );
63
+ addLine( 'u3', 'u1' );
72
64
 
73
65
  // target
74
66
 
75
- addLine( 'c', 't', colorTarget );
76
- addLine( 'p', 'c', colorCross );
67
+ addLine( 'c', 't' );
68
+ addLine( 'p', 'c' );
77
69
 
78
70
  // cross
79
71
 
80
- addLine( 'cn1', 'cn2', colorCross );
81
- addLine( 'cn3', 'cn4', colorCross );
72
+ addLine( 'cn1', 'cn2' );
73
+ addLine( 'cn3', 'cn4' );
82
74
 
83
- addLine( 'cf1', 'cf2', colorCross );
84
- addLine( 'cf3', 'cf4', colorCross );
75
+ addLine( 'cf1', 'cf2' );
76
+ addLine( 'cf3', 'cf4' );
85
77
 
86
- function addLine( a, b, color ) {
78
+ function addLine( a, b ) {
87
79
 
88
- addPoint( a, color );
89
- addPoint( b, color );
80
+ addPoint( a );
81
+ addPoint( b );
90
82
 
91
83
  }
92
84
 
93
- function addPoint( id, color ) {
85
+ function addPoint( id ) {
94
86
 
95
87
  vertices.push( 0, 0, 0 );
96
- colors.push( color.r, color.g, color.b );
88
+ colors.push( 0, 0, 0 );
97
89
 
98
90
  if ( pointMap[ id ] === undefined ) {
99
91
 
@@ -122,6 +114,73 @@ class CameraHelper extends LineSegments {
122
114
 
123
115
  this.update();
124
116
 
117
+ // colors
118
+
119
+ const colorFrustum = new Color( 0xffaa00 );
120
+ const colorCone = new Color( 0xff0000 );
121
+ const colorUp = new Color( 0x00aaff );
122
+ const colorTarget = new Color( 0xffffff );
123
+ const colorCross = new Color( 0x333333 );
124
+
125
+ this.setColors( colorFrustum, colorCone, colorUp, colorTarget, colorCross );
126
+
127
+ }
128
+
129
+ setColors( frustum, cone, up, target, cross ) {
130
+
131
+ const geometry = this.geometry;
132
+
133
+ const colorAttribute = geometry.getAttribute( 'color' );
134
+
135
+ // near
136
+
137
+ colorAttribute.setXYZ( 0, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 1, frustum.r, frustum.g, frustum.b ); // n1, n2
138
+ colorAttribute.setXYZ( 2, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 3, frustum.r, frustum.g, frustum.b ); // n2, n4
139
+ colorAttribute.setXYZ( 4, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 5, frustum.r, frustum.g, frustum.b ); // n4, n3
140
+ colorAttribute.setXYZ( 6, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 7, frustum.r, frustum.g, frustum.b ); // n3, n1
141
+
142
+ // far
143
+
144
+ colorAttribute.setXYZ( 8, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 9, frustum.r, frustum.g, frustum.b ); // f1, f2
145
+ colorAttribute.setXYZ( 10, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 11, frustum.r, frustum.g, frustum.b ); // f2, f4
146
+ colorAttribute.setXYZ( 12, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 13, frustum.r, frustum.g, frustum.b ); // f4, f3
147
+ colorAttribute.setXYZ( 14, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 15, frustum.r, frustum.g, frustum.b ); // f3, f1
148
+
149
+ // sides
150
+
151
+ colorAttribute.setXYZ( 16, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 17, frustum.r, frustum.g, frustum.b ); // n1, f1
152
+ colorAttribute.setXYZ( 18, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 19, frustum.r, frustum.g, frustum.b ); // n2, f2
153
+ colorAttribute.setXYZ( 20, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 21, frustum.r, frustum.g, frustum.b ); // n3, f3
154
+ colorAttribute.setXYZ( 22, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 23, frustum.r, frustum.g, frustum.b ); // n4, f4
155
+
156
+ // cone
157
+
158
+ colorAttribute.setXYZ( 24, cone.r, cone.g, cone.b ); colorAttribute.setXYZ( 25, cone.r, cone.g, cone.b ); // p, n1
159
+ colorAttribute.setXYZ( 26, cone.r, cone.g, cone.b ); colorAttribute.setXYZ( 27, cone.r, cone.g, cone.b ); // p, n2
160
+ colorAttribute.setXYZ( 28, cone.r, cone.g, cone.b ); colorAttribute.setXYZ( 29, cone.r, cone.g, cone.b ); // p, n3
161
+ colorAttribute.setXYZ( 30, cone.r, cone.g, cone.b ); colorAttribute.setXYZ( 31, cone.r, cone.g, cone.b ); // p, n4
162
+
163
+ // up
164
+
165
+ colorAttribute.setXYZ( 32, up.r, up.g, up.b ); colorAttribute.setXYZ( 33, up.r, up.g, up.b ); // u1, u2
166
+ colorAttribute.setXYZ( 34, up.r, up.g, up.b ); colorAttribute.setXYZ( 35, up.r, up.g, up.b ); // u2, u3
167
+ colorAttribute.setXYZ( 36, up.r, up.g, up.b ); colorAttribute.setXYZ( 37, up.r, up.g, up.b ); // u3, u1
168
+
169
+ // target
170
+
171
+ colorAttribute.setXYZ( 38, target.r, target.g, target.b ); colorAttribute.setXYZ( 39, target.r, target.g, target.b ); // c, t
172
+ colorAttribute.setXYZ( 40, cross.r, cross.g, cross.b ); colorAttribute.setXYZ( 41, cross.r, cross.g, cross.b ); // p, c
173
+
174
+ // cross
175
+
176
+ colorAttribute.setXYZ( 42, cross.r, cross.g, cross.b ); colorAttribute.setXYZ( 43, cross.r, cross.g, cross.b ); // cn1, cn2
177
+ colorAttribute.setXYZ( 44, cross.r, cross.g, cross.b ); colorAttribute.setXYZ( 45, cross.r, cross.g, cross.b ); // cn3, cn4
178
+
179
+ colorAttribute.setXYZ( 46, cross.r, cross.g, cross.b ); colorAttribute.setXYZ( 47, cross.r, cross.g, cross.b ); // cf1, cf2
180
+ colorAttribute.setXYZ( 48, cross.r, cross.g, cross.b ); colorAttribute.setXYZ( 49, cross.r, cross.g, cross.b ); // cf3, cf4
181
+
182
+ colorAttribute.needsUpdate = true;
183
+
125
184
  }
126
185
 
127
186
  update() {
@@ -14,14 +14,16 @@ class DirectionalLightHelper extends Object3D {
14
14
  constructor( light, size, color ) {
15
15
 
16
16
  super();
17
+
17
18
  this.light = light;
18
- this.light.updateMatrixWorld();
19
19
 
20
20
  this.matrix = light.matrixWorld;
21
21
  this.matrixAutoUpdate = false;
22
22
 
23
23
  this.color = color;
24
24
 
25
+ this.type = 'DirectionalLightHelper';
26
+
25
27
  if ( size === undefined ) size = 1;
26
28
 
27
29
  let geometry = new BufferGeometry();
@@ -59,6 +61,9 @@ class DirectionalLightHelper extends Object3D {
59
61
 
60
62
  update() {
61
63
 
64
+ this.light.updateWorldMatrix( true, false );
65
+ this.light.target.updateWorldMatrix( true, false );
66
+
62
67
  _v1.setFromMatrixPosition( this.light.matrixWorld );
63
68
  _v2.setFromMatrixPosition( this.light.target.matrixWorld );
64
69
  _v3.subVectors( _v2, _v1 );
@@ -43,6 +43,13 @@ class GridHelper extends LineSegments {
43
43
 
44
44
  }
45
45
 
46
+ dispose() {
47
+
48
+ this.geometry.dispose();
49
+ this.material.dispose();
50
+
51
+ }
52
+
46
53
  }
47
54
 
48
55
 
@@ -15,14 +15,16 @@ class HemisphereLightHelper extends Object3D {
15
15
  constructor( light, size, color ) {
16
16
 
17
17
  super();
18
+
18
19
  this.light = light;
19
- this.light.updateMatrixWorld();
20
20
 
21
21
  this.matrix = light.matrixWorld;
22
22
  this.matrixAutoUpdate = false;
23
23
 
24
24
  this.color = color;
25
25
 
26
+ this.type = 'HemisphereLightHelper';
27
+
26
28
  const geometry = new OctahedronGeometry( size );
27
29
  geometry.rotateY( Math.PI * 0.5 );
28
30
 
@@ -74,6 +76,8 @@ class HemisphereLightHelper extends Object3D {
74
76
 
75
77
  }
76
78
 
79
+ this.light.updateWorldMatrix( true, false );
80
+
77
81
  mesh.lookAt( _vector.setFromMatrixPosition( this.light.matrixWorld ).negate() );
78
82
 
79
83
  }
@@ -4,7 +4,6 @@ import { LineBasicMaterial } from '../materials/LineBasicMaterial.js';
4
4
  import { MeshBasicMaterial } from '../materials/MeshBasicMaterial.js';
5
5
  import { Float32BufferAttribute } from '../core/BufferAttribute.js';
6
6
  import { BufferGeometry } from '../core/BufferGeometry.js';
7
- import { FrontSide, BackSide } from '../constants.js';
8
7
 
9
8
  class PlaneHelper extends Line {
10
9
 
@@ -12,7 +11,7 @@ class PlaneHelper extends Line {
12
11
 
13
12
  const color = hex;
14
13
 
15
- const positions = [ 1, - 1, 1, - 1, 1, 1, - 1, - 1, 1, 1, 1, 1, - 1, 1, 1, - 1, - 1, 1, 1, - 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0 ];
14
+ const positions = [ 1, - 1, 0, - 1, 1, 0, - 1, - 1, 0, 1, 1, 0, - 1, 1, 0, - 1, - 1, 0, 1, - 1, 0, 1, 1, 0 ];
16
15
 
17
16
  const geometry = new BufferGeometry();
18
17
  geometry.setAttribute( 'position', new Float32BufferAttribute( positions, 3 ) );
@@ -26,7 +25,7 @@ class PlaneHelper extends Line {
26
25
 
27
26
  this.size = size;
28
27
 
29
- const positions2 = [ 1, 1, 1, - 1, 1, 1, - 1, - 1, 1, 1, 1, 1, - 1, - 1, 1, 1, - 1, 1 ];
28
+ const positions2 = [ 1, 1, 0, - 1, 1, 0, - 1, - 1, 0, 1, 1, 0, - 1, - 1, 0, 1, - 1, 0 ];
30
29
 
31
30
  const geometry2 = new BufferGeometry();
32
31
  geometry2.setAttribute( 'position', new Float32BufferAttribute( positions2, 3 ) );
@@ -38,20 +37,27 @@ class PlaneHelper extends Line {
38
37
 
39
38
  updateMatrixWorld( force ) {
40
39
 
41
- let scale = - this.plane.constant;
40
+ this.position.set( 0, 0, 0 );
42
41
 
43
- if ( Math.abs( scale ) < 1e-8 ) scale = 1e-8; // sign does not matter
44
-
45
- this.scale.set( 0.5 * this.size, 0.5 * this.size, scale );
46
-
47
- this.children[ 0 ].material.side = ( scale < 0 ) ? BackSide : FrontSide; // renderer flips side when determinant < 0; flipping not wanted here
42
+ this.scale.set( 0.5 * this.size, 0.5 * this.size, 1 );
48
43
 
49
44
  this.lookAt( this.plane.normal );
50
45
 
46
+ this.translateZ( - this.plane.constant );
47
+
51
48
  super.updateMatrixWorld( force );
52
49
 
53
50
  }
54
51
 
52
+ dispose() {
53
+
54
+ this.geometry.dispose();
55
+ this.material.dispose();
56
+ this.children[ 0 ].geometry.dispose();
57
+ this.children[ 0 ].material.dispose();
58
+
59
+ }
60
+
55
61
  }
56
62
 
57
63
  export { PlaneHelper };
@@ -12,7 +12,6 @@ class PointLightHelper extends Mesh {
12
12
  super( geometry, material );
13
13
 
14
14
  this.light = light;
15
- this.light.updateMatrixWorld();
16
15
 
17
16
  this.color = color;
18
17
 
@@ -58,6 +57,8 @@ class PointLightHelper extends Mesh {
58
57
 
59
58
  update() {
60
59
 
60
+ this.light.updateWorldMatrix( true, false );
61
+
61
62
  if ( this.color !== undefined ) {
62
63
 
63
64
  this.material.color.set( this.color );
@@ -6,7 +6,7 @@ import { Color } from '../math/Color.js';
6
6
 
7
7
  class PolarGridHelper extends LineSegments {
8
8
 
9
- constructor( radius = 10, radials = 16, circles = 8, divisions = 64, color1 = 0x444444, color2 = 0x888888 ) {
9
+ constructor( radius = 10, sectors = 16, rings = 8, divisions = 64, color1 = 0x444444, color2 = 0x888888 ) {
10
10
 
11
11
  color1 = new Color( color1 );
12
12
  color2 = new Color( color2 );
@@ -14,32 +14,36 @@ class PolarGridHelper extends LineSegments {
14
14
  const vertices = [];
15
15
  const colors = [];
16
16
 
17
- // create the radials
17
+ // create the sectors
18
18
 
19
- for ( let i = 0; i <= radials; i ++ ) {
19
+ if ( sectors > 1 ) {
20
20
 
21
- const v = ( i / radials ) * ( Math.PI * 2 );
21
+ for ( let i = 0; i < sectors; i ++ ) {
22
22
 
23
- const x = Math.sin( v ) * radius;
24
- const z = Math.cos( v ) * radius;
23
+ const v = ( i / sectors ) * ( Math.PI * 2 );
25
24
 
26
- vertices.push( 0, 0, 0 );
27
- vertices.push( x, 0, z );
25
+ const x = Math.sin( v ) * radius;
26
+ const z = Math.cos( v ) * radius;
28
27
 
29
- const color = ( i & 1 ) ? color1 : color2;
28
+ vertices.push( 0, 0, 0 );
29
+ vertices.push( x, 0, z );
30
+
31
+ const color = ( i & 1 ) ? color1 : color2;
30
32
 
31
- colors.push( color.r, color.g, color.b );
32
- colors.push( color.r, color.g, color.b );
33
+ colors.push( color.r, color.g, color.b );
34
+ colors.push( color.r, color.g, color.b );
35
+
36
+ }
33
37
 
34
38
  }
35
39
 
36
- // create the circles
40
+ // create the rings
37
41
 
38
- for ( let i = 0; i <= circles; i ++ ) {
42
+ for ( let i = 0; i < rings; i ++ ) {
39
43
 
40
44
  const color = ( i & 1 ) ? color1 : color2;
41
45
 
42
- const r = radius - ( radius / circles * i );
46
+ const r = radius - ( radius / rings * i );
43
47
 
44
48
  for ( let j = 0; j < divisions; j ++ ) {
45
49
 
@@ -79,6 +83,13 @@ class PolarGridHelper extends LineSegments {
79
83
 
80
84
  }
81
85
 
86
+ dispose() {
87
+
88
+ this.geometry.dispose();
89
+ this.material.dispose();
90
+
91
+ }
92
+
82
93
  }
83
94
 
84
95
 
@@ -94,6 +94,13 @@ class SkeletonHelper extends LineSegments {
94
94
 
95
95
  }
96
96
 
97
+ dispose() {
98
+
99
+ this.geometry.dispose();
100
+ this.material.dispose();
101
+
102
+ }
103
+
97
104
  }
98
105
 
99
106
 
@@ -12,14 +12,16 @@ class SpotLightHelper extends Object3D {
12
12
  constructor( light, color ) {
13
13
 
14
14
  super();
15
+
15
16
  this.light = light;
16
- this.light.updateMatrixWorld();
17
17
 
18
18
  this.matrix = light.matrixWorld;
19
19
  this.matrixAutoUpdate = false;
20
20
 
21
21
  this.color = color;
22
22
 
23
+ this.type = 'SpotLightHelper';
24
+
23
25
  const geometry = new BufferGeometry();
24
26
 
25
27
  const positions = [
@@ -62,7 +64,8 @@ class SpotLightHelper extends Object3D {
62
64
 
63
65
  update() {
64
66
 
65
- this.light.updateMatrixWorld();
67
+ this.light.updateWorldMatrix( true, false );
68
+ this.light.target.updateWorldMatrix( true, false );
66
69
 
67
70
  const coneLength = this.light.distance ? this.light.distance : 1000;
68
71
  const coneWidth = coneLength * Math.tan( this.light.angle );
@@ -75,8 +75,7 @@ class LightShadow {
75
75
  0.0, 0.0, 0.0, 1.0
76
76
  );
77
77
 
78
- shadowMatrix.multiply( shadowCamera.projectionMatrix );
79
- shadowMatrix.multiply( shadowCamera.matrixWorldInverse );
78
+ shadowMatrix.multiply( _projScreenMatrix );
80
79
 
81
80
  }
82
81
 
@@ -3,7 +3,7 @@ import { PointLightShadow } from './PointLightShadow.js';
3
3
 
4
4
  class PointLight extends Light {
5
5
 
6
- constructor( color, intensity, distance = 0, decay = 1 ) {
6
+ constructor( color, intensity, distance = 0, decay = 2 ) {
7
7
 
8
8
  super( color, intensity );
9
9
 
@@ -12,7 +12,7 @@ class PointLight extends Light {
12
12
  this.type = 'PointLight';
13
13
 
14
14
  this.distance = distance;
15
- this.decay = decay; // for physically correct lights, should be 2.
15
+ this.decay = decay;
16
16
 
17
17
  this.shadow = new PointLightShadow();
18
18
 
@@ -4,7 +4,7 @@ import { Object3D } from '../core/Object3D.js';
4
4
 
5
5
  class SpotLight extends Light {
6
6
 
7
- constructor( color, intensity, distance = 0, angle = Math.PI / 3, penumbra = 0, decay = 1 ) {
7
+ constructor( color, intensity, distance = 0, angle = Math.PI / 3, penumbra = 0, decay = 2 ) {
8
8
 
9
9
  super( color, intensity );
10
10
 
@@ -20,7 +20,9 @@ class SpotLight extends Light {
20
20
  this.distance = distance;
21
21
  this.angle = angle;
22
22
  this.penumbra = penumbra;
23
- this.decay = decay; // for physically correct lights, should be 2.
23
+ this.decay = decay;
24
+
25
+ this.map = null;
24
26
 
25
27
  this.shadow = new SpotLightShadow();
26
28
 
@@ -3,6 +3,17 @@ import { Loader } from './Loader.js';
3
3
 
4
4
  const loading = {};
5
5
 
6
+ class HttpError extends Error {
7
+
8
+ constructor( message, response ) {
9
+
10
+ super( message );
11
+ this.response = response;
12
+
13
+ }
14
+
15
+ }
16
+
6
17
  class FileLoader extends Loader {
7
18
 
8
19
  constructor( manager ) {
@@ -98,7 +109,10 @@ class FileLoader extends Loader {
98
109
 
99
110
  const callbacks = loading[ url ];
100
111
  const reader = response.body.getReader();
101
- const contentLength = response.headers.get( 'Content-Length' );
112
+
113
+ // Nginx needs X-File-Size check
114
+ // https://serverfault.com/questions/482875/why-does-nginx-remove-content-length-header-for-chunked-content
115
+ const contentLength = response.headers.get( 'Content-Length' ) || response.headers.get( 'X-File-Size' );
102
116
  const total = contentLength ? parseInt( contentLength ) : 0;
103
117
  const lengthComputable = total !== 0;
104
118
  let loaded = 0;
@@ -146,7 +160,7 @@ class FileLoader extends Loader {
146
160
 
147
161
  } else {
148
162
 
149
- throw Error( `fetch for "${response.url}" responded with ${response.status}: ${response.statusText}` );
163
+ throw new HttpError( `fetch for "${response.url}" responded with ${response.status}: ${response.statusText}`, response );
150
164
 
151
165
  }
152
166
 
@@ -137,6 +137,6 @@ class LoadingManager {
137
137
 
138
138
  }
139
139
 
140
- const DefaultLoadingManager = new LoadingManager();
140
+ const DefaultLoadingManager = /*@__PURE__*/ new LoadingManager();
141
141
 
142
142
  export { DefaultLoadingManager, LoadingManager };
@@ -6,7 +6,26 @@ import { Matrix3 } from '../math/Matrix3.js';
6
6
  import { Matrix4 } from '../math/Matrix4.js';
7
7
  import { FileLoader } from './FileLoader.js';
8
8
  import { Loader } from './Loader.js';
9
- import { Material } from '../materials/Material.js';
9
+ import {
10
+ ShadowMaterial,
11
+ SpriteMaterial,
12
+ RawShaderMaterial,
13
+ ShaderMaterial,
14
+ PointsMaterial,
15
+ MeshPhysicalMaterial,
16
+ MeshStandardMaterial,
17
+ MeshPhongMaterial,
18
+ MeshToonMaterial,
19
+ MeshNormalMaterial,
20
+ MeshLambertMaterial,
21
+ MeshDepthMaterial,
22
+ MeshDistanceMaterial,
23
+ MeshBasicMaterial,
24
+ MeshMatcapMaterial,
25
+ LineDashedMaterial,
26
+ LineBasicMaterial,
27
+ Material,
28
+ } from '../materials/Materials.js';
10
29
 
11
30
  class MaterialLoader extends Loader {
12
31
 
@@ -67,7 +86,7 @@ class MaterialLoader extends Loader {
67
86
 
68
87
  }
69
88
 
70
- const material = Material.fromType( json.type );
89
+ const material = MaterialLoader.createMaterialFromType( json.type );
71
90
 
72
91
  if ( json.uuid !== undefined ) material.uuid = json.uuid;
73
92
  if ( json.name !== undefined ) material.name = json.name;
@@ -206,6 +225,7 @@ class MaterialLoader extends Loader {
206
225
  if ( json.defines !== undefined ) material.defines = json.defines;
207
226
  if ( json.vertexShader !== undefined ) material.vertexShader = json.vertexShader;
208
227
  if ( json.fragmentShader !== undefined ) material.fragmentShader = json.fragmentShader;
228
+ if ( json.glslVersion !== undefined ) material.glslVersion = json.glslVersion;
209
229
 
210
230
  if ( json.extensions !== undefined ) {
211
231
 
@@ -217,10 +237,6 @@ class MaterialLoader extends Loader {
217
237
 
218
238
  }
219
239
 
220
- // Deprecated
221
-
222
- if ( json.shading !== undefined ) material.flatShading = json.shading === 1; // THREE.FlatShading
223
-
224
240
  // for PointsMaterial
225
241
 
226
242
  if ( json.size !== undefined ) material.size = json.size;
@@ -307,7 +323,33 @@ class MaterialLoader extends Loader {
307
323
 
308
324
  }
309
325
 
310
- }
326
+ static createMaterialFromType( type ) {
327
+
328
+ const materialLib = {
329
+ ShadowMaterial,
330
+ SpriteMaterial,
331
+ RawShaderMaterial,
332
+ ShaderMaterial,
333
+ PointsMaterial,
334
+ MeshPhysicalMaterial,
335
+ MeshStandardMaterial,
336
+ MeshPhongMaterial,
337
+ MeshToonMaterial,
338
+ MeshNormalMaterial,
339
+ MeshLambertMaterial,
340
+ MeshDepthMaterial,
341
+ MeshDistanceMaterial,
342
+ MeshBasicMaterial,
343
+ MeshMatcapMaterial,
344
+ LineDashedMaterial,
345
+ LineBasicMaterial,
346
+ Material
347
+ };
348
+
349
+ return new materialLib[ type ]();
311
350
 
351
+ }
352
+
353
+ }
312
354
 
313
355
  export { MaterialLoader };