super-three 0.141.0 → 0.147.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (646) hide show
  1. package/README.md +9 -9
  2. package/build/three.cjs +2441 -1569
  3. package/build/three.js +2441 -1569
  4. package/build/three.min.js +1 -1
  5. package/build/three.module.js +2847 -1576
  6. package/examples/js/animation/AnimationClipCreator.js +0 -8
  7. package/examples/js/animation/CCDIKSolver.js +50 -67
  8. package/examples/js/animation/MMDAnimationHelper.js +66 -137
  9. package/examples/js/animation/MMDPhysics.js +71 -150
  10. package/examples/js/cameras/CinematicCamera.js +33 -22
  11. package/examples/js/controls/ArcballControls.js +149 -403
  12. package/examples/js/controls/DragControls.js +8 -33
  13. package/examples/js/controls/FirstPersonControls.js +32 -61
  14. package/examples/js/controls/FlyControls.js +29 -63
  15. package/examples/js/controls/OrbitControls.js +125 -103
  16. package/examples/js/controls/PointerLockControls.js +5 -22
  17. package/examples/js/controls/TrackballControls.js +33 -88
  18. package/examples/js/controls/TransformControls.js +101 -182
  19. package/examples/js/csm/CSM.js +4 -39
  20. package/examples/js/csm/CSMFrustum.js +3 -9
  21. package/examples/js/csm/CSMHelper.js +24 -4
  22. package/examples/js/csm/CSMShader.js +2 -6
  23. package/examples/js/curves/CurveExtras.js +27 -27
  24. package/examples/js/curves/NURBSCurve.js +4 -16
  25. package/examples/js/curves/NURBSSurface.js +3 -9
  26. package/examples/js/curves/NURBSUtils.js +8 -45
  27. package/examples/js/effects/AnaglyphEffect.js +6 -20
  28. package/examples/js/effects/AsciiEffect.js +32 -31
  29. package/examples/js/effects/OutlineEffect.js +30 -54
  30. package/examples/js/effects/ParallaxBarrierEffect.js +2 -15
  31. package/examples/js/effects/PeppersGhostEffect.js +14 -41
  32. package/examples/js/effects/StereoEffect.js +2 -6
  33. package/examples/js/environments/RoomEnvironment.js +32 -8
  34. package/examples/js/exporters/ColladaExporter.js +52 -78
  35. package/examples/js/exporters/DRACOExporter.js +22 -34
  36. package/examples/js/exporters/EXRExporter.js +15 -18
  37. package/examples/js/exporters/GLTFExporter.js +168 -345
  38. package/examples/js/exporters/MMDExporter.js +5 -12
  39. package/examples/js/exporters/OBJExporter.js +40 -52
  40. package/examples/js/exporters/PLYExporter.js +50 -57
  41. package/examples/js/exporters/STLExporter.js +5 -14
  42. package/examples/js/exporters/USDZExporter.js +119 -27
  43. package/examples/js/geometries/BoxLineGeometry.js +0 -1
  44. package/examples/js/geometries/ConvexGeometry.js +12 -7
  45. package/examples/js/geometries/DecalGeometry.js +53 -20
  46. package/examples/js/geometries/LightningStrike.js +54 -67
  47. package/examples/js/geometries/ParametricGeometries.js +8 -7
  48. package/examples/js/geometries/ParametricGeometry.js +23 -17
  49. package/examples/js/geometries/RoundedBoxGeometry.js +21 -19
  50. package/examples/js/geometries/TeapotGeometry.js +54 -50
  51. package/examples/js/geometries/TextGeometry.js +6 -4
  52. package/examples/js/helpers/LightProbeHelper.js +1 -2
  53. package/examples/js/helpers/OctreeHelper.js +22 -20
  54. package/examples/js/helpers/PositionalAudioHelper.js +8 -6
  55. package/examples/js/helpers/RectAreaLightHelper.js +6 -7
  56. package/examples/js/helpers/VertexNormalsHelper.js +15 -13
  57. package/examples/js/helpers/VertexTangentsHelper.js +15 -9
  58. package/examples/js/helpers/ViewHelper.js +31 -16
  59. package/examples/js/interactive/HTMLMesh.js +25 -39
  60. package/examples/js/interactive/InteractiveGroup.js +9 -14
  61. package/examples/js/interactive/SelectionBox.js +3 -70
  62. package/examples/js/interactive/SelectionHelper.js +2 -8
  63. package/examples/js/libs/ktx-parse.umd.js +1 -0
  64. package/examples/js/libs/meshopt_decoder.js +98 -32
  65. package/examples/js/lights/LightProbeGenerator.js +32 -39
  66. package/examples/js/lights/RectAreaLightUniformsLib.js +5 -1
  67. package/examples/js/lines/LineGeometry.js +3 -5
  68. package/examples/js/lines/LineMaterial.js +4 -11
  69. package/examples/js/lines/LineSegments2.js +40 -89
  70. package/examples/js/lines/LineSegmentsGeometry.js +7 -28
  71. package/examples/js/lines/Wireframe.js +2 -7
  72. package/examples/js/lines/WireframeGeometry2.js +3 -1
  73. package/examples/js/loaders/3DMLoader.js +58 -155
  74. package/examples/js/loaders/3MFLoader.js +72 -106
  75. package/examples/js/loaders/AMFLoader.js +0 -25
  76. package/examples/js/loaders/BVHLoader.js +44 -43
  77. package/examples/js/loaders/BasisTextureLoader.js +16 -46
  78. package/examples/js/loaders/ColladaLoader.js +229 -359
  79. package/examples/js/loaders/DDSLoader.js +24 -25
  80. package/examples/js/loaders/DRACOLoader.js +30 -90
  81. package/examples/js/loaders/EXRLoader.js +69 -177
  82. package/examples/js/loaders/FBXLoader.js +294 -441
  83. package/examples/js/loaders/FontLoader.js +9 -31
  84. package/examples/js/loaders/GCodeLoader.js +15 -16
  85. package/examples/js/loaders/GLTFLoader.js +458 -739
  86. package/examples/js/loaders/HDRCubeTextureLoader.js +0 -17
  87. package/examples/js/loaders/KMZLoader.js +3 -7
  88. package/examples/js/loaders/KTXLoader.js +12 -30
  89. package/examples/js/loaders/LDrawLoader.js +309 -355
  90. package/examples/js/loaders/LUT3dlLoader.js +7 -11
  91. package/examples/js/loaders/LUTCubeLoader.js +0 -8
  92. package/examples/js/loaders/LWOLoader.js +59 -124
  93. package/examples/js/loaders/LogLuvLoader.js +27 -77
  94. package/examples/js/loaders/LottieLoader.js +4 -4
  95. package/examples/js/loaders/MD2Loader.js +26 -27
  96. package/examples/js/loaders/MDDLoader.js +6 -10
  97. package/examples/js/loaders/MMDLoader.js +180 -189
  98. package/examples/js/loaders/MTLLoader.js +18 -47
  99. package/examples/js/loaders/NRRDLoader.js +44 -84
  100. package/examples/js/loaders/OBJLoader.js +56 -77
  101. package/examples/js/loaders/PCDLoader.js +92 -42
  102. package/examples/js/loaders/PDBLoader.js +17 -13
  103. package/examples/js/loaders/PLYLoader.js +65 -51
  104. package/examples/js/loaders/PRWMLoader.js +11 -22
  105. package/examples/js/loaders/PVRLoader.js +7 -16
  106. package/examples/js/loaders/RGBELoader.js +36 -61
  107. package/examples/js/loaders/RGBMLoader.js +26 -87
  108. package/examples/js/loaders/STLLoader.js +20 -27
  109. package/examples/js/loaders/SVGLoader.js +365 -236
  110. package/examples/js/loaders/TDSLoader.js +81 -118
  111. package/examples/js/loaders/TGALoader.js +39 -41
  112. package/examples/js/loaders/TIFFLoader.js +30 -0
  113. package/examples/js/loaders/TTFLoader.js +0 -8
  114. package/examples/js/loaders/TiltLoader.js +14 -15
  115. package/examples/js/loaders/VOXLoader.js +8 -16
  116. package/examples/js/loaders/VRMLLoader.js +266 -354
  117. package/examples/js/loaders/VTKLoader.js +102 -119
  118. package/examples/js/loaders/XYZLoader.js +2 -4
  119. package/examples/js/loaders/lwo/IFFParser.js +55 -136
  120. package/examples/js/loaders/lwo/LWO2Parser.js +39 -89
  121. package/examples/js/loaders/lwo/LWO3Parser.js +38 -79
  122. package/examples/js/materials/MeshGouraudMaterial.js +387 -0
  123. package/examples/js/math/Capsule.js +0 -17
  124. package/examples/js/math/ColorConverter.js +3 -53
  125. package/examples/js/math/ConvexHull.js +185 -141
  126. package/examples/js/math/ImprovedNoise.js +1 -1
  127. package/examples/js/math/Lut.js +8 -15
  128. package/examples/js/math/MeshSurfaceSampler.js +6 -28
  129. package/examples/js/math/OBB.js +90 -49
  130. package/examples/js/math/Octree.js +2 -57
  131. package/examples/js/math/SimplexNoise.js +74 -88
  132. package/examples/js/misc/ConvexObjectBreaker.js +37 -48
  133. package/examples/js/misc/GPUComputationRenderer.js +47 -14
  134. package/examples/js/misc/Gyroscope.js +5 -9
  135. package/examples/js/misc/MD2Character.js +14 -23
  136. package/examples/js/misc/MD2CharacterComplex.js +73 -54
  137. package/examples/js/misc/MorphAnimMesh.js +0 -6
  138. package/examples/js/misc/MorphBlendMesh.js +3 -30
  139. package/examples/js/misc/ProgressiveLightMap.js +47 -43
  140. package/examples/js/misc/RollerCoaster.js +17 -24
  141. package/examples/js/misc/TubePainter.js +18 -12
  142. package/examples/js/misc/Volume.js +173 -194
  143. package/examples/js/misc/VolumeSlice.js +91 -99
  144. package/examples/js/modifiers/CurveModifier.js +19 -21
  145. package/examples/js/modifiers/EdgeSplitModifier.js +0 -30
  146. package/examples/js/modifiers/SimplifyModifier.js +57 -60
  147. package/examples/js/modifiers/TessellateModifier.js +2 -9
  148. package/examples/js/objects/GroundProjectedEnv.js +181 -0
  149. package/examples/js/objects/Lensflare.js +47 -38
  150. package/examples/js/objects/LightningStorm.js +10 -13
  151. package/examples/js/objects/MarchingCubes.js +80 -59
  152. package/examples/js/objects/Reflector.js +31 -22
  153. package/examples/js/objects/ReflectorForSSRPass.js +20 -25
  154. package/examples/js/objects/Refractor.js +61 -33
  155. package/examples/js/objects/ShadowMesh.js +6 -3
  156. package/examples/js/objects/Sky.js +2 -7
  157. package/examples/js/objects/Water.js +23 -18
  158. package/examples/js/objects/Water2.js +20 -19
  159. package/examples/js/physics/AmmoPhysics.js +23 -20
  160. package/examples/js/physics/OimoPhysics.js +19 -17
  161. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +13 -20
  162. package/examples/js/postprocessing/AfterimagePass.js +19 -12
  163. package/examples/js/postprocessing/BloomPass.js +38 -17
  164. package/examples/js/postprocessing/BokehPass.js +29 -12
  165. package/examples/js/postprocessing/ClearPass.js +1 -6
  166. package/examples/js/postprocessing/CubeTexturePass.js +12 -9
  167. package/examples/js/postprocessing/DotScreenPass.js +7 -5
  168. package/examples/js/postprocessing/EffectComposer.js +25 -32
  169. package/examples/js/postprocessing/FilmPass.js +7 -5
  170. package/examples/js/postprocessing/GlitchPass.js +10 -11
  171. package/examples/js/postprocessing/HalftonePass.js +9 -9
  172. package/examples/js/postprocessing/LUTPass.js +2 -15
  173. package/examples/js/postprocessing/MaskPass.js +20 -17
  174. package/examples/js/postprocessing/OutlinePass.js +49 -38
  175. package/examples/js/postprocessing/Pass.js +11 -14
  176. package/examples/js/postprocessing/RenderPass.js +3 -7
  177. package/examples/js/postprocessing/RenderPixelatedPass.js +215 -0
  178. package/examples/js/postprocessing/SAOPass.js +40 -32
  179. package/examples/js/postprocessing/SMAAPass.js +34 -17
  180. package/examples/js/postprocessing/SSAARenderPass.js +14 -14
  181. package/examples/js/postprocessing/SSAOPass.js +56 -42
  182. package/examples/js/postprocessing/SSRPass.js +78 -61
  183. package/examples/js/postprocessing/SavePass.js +14 -6
  184. package/examples/js/postprocessing/ShaderPass.js +9 -8
  185. package/examples/js/postprocessing/TAARenderPass.js +11 -9
  186. package/examples/js/postprocessing/TexturePass.js +7 -4
  187. package/examples/js/postprocessing/UnrealBloomPass.js +43 -25
  188. package/examples/js/renderers/CSS2DRenderer.js +4 -23
  189. package/examples/js/renderers/CSS3DRenderer.js +5 -26
  190. package/examples/js/renderers/Projector.js +31 -108
  191. package/examples/js/renderers/SVGRenderer.js +4 -50
  192. package/examples/js/shaders/ACESFilmicToneMappingShader.js +3 -6
  193. package/examples/js/shaders/AfterimageShader.js +3 -6
  194. package/examples/js/shaders/BasicShader.js +3 -6
  195. package/examples/js/shaders/BleachBypassShader.js +3 -6
  196. package/examples/js/shaders/BlendShader.js +3 -6
  197. package/examples/js/shaders/BokehShader.js +3 -6
  198. package/examples/js/shaders/BokehShader2.js +4 -13
  199. package/examples/js/shaders/BrightnessContrastShader.js +3 -6
  200. package/examples/js/shaders/ColorCorrectionShader.js +2 -6
  201. package/examples/js/shaders/ColorifyShader.js +2 -6
  202. package/examples/js/shaders/ConvolutionShader.js +5 -10
  203. package/examples/js/shaders/CopyShader.js +3 -6
  204. package/examples/js/shaders/DOFMipMapShader.js +3 -6
  205. package/examples/js/shaders/DepthLimitedBlurShader.js +2 -9
  206. package/examples/js/shaders/DigitalGlitch.js +3 -6
  207. package/examples/js/shaders/DotScreenShader.js +2 -6
  208. package/examples/js/shaders/FXAAShader.js +1 -3
  209. package/examples/js/shaders/FilmShader.js +3 -6
  210. package/examples/js/shaders/FocusShader.js +3 -6
  211. package/examples/js/shaders/FreiChenShader.js +2 -6
  212. package/examples/js/shaders/GammaCorrectionShader.js +3 -6
  213. package/examples/js/shaders/GodRaysShader.js +11 -24
  214. package/examples/js/shaders/HalftoneShader.js +3 -6
  215. package/examples/js/shaders/HorizontalBlurShader.js +3 -6
  216. package/examples/js/shaders/HorizontalTiltShiftShader.js +3 -6
  217. package/examples/js/shaders/HueSaturationShader.js +3 -6
  218. package/examples/js/shaders/KaleidoShader.js +3 -6
  219. package/examples/js/shaders/LuminosityHighPassShader.js +2 -6
  220. package/examples/js/shaders/LuminosityShader.js +4 -7
  221. package/examples/js/shaders/MMDToonShader.js +2 -4
  222. package/examples/js/shaders/MirrorShader.js +3 -6
  223. package/examples/js/shaders/NormalMapShader.js +2 -6
  224. package/examples/js/shaders/RGBShiftShader.js +3 -6
  225. package/examples/js/shaders/SAOShader.js +2 -6
  226. package/examples/js/shaders/SMAAShader.js +6 -18
  227. package/examples/js/shaders/SSAOShader.js +2 -6
  228. package/examples/js/shaders/SSRShader.js +6 -18
  229. package/examples/js/shaders/SepiaShader.js +3 -6
  230. package/examples/js/shaders/SobelOperatorShader.js +2 -6
  231. package/examples/js/shaders/TechnicolorShader.js +3 -6
  232. package/examples/js/shaders/ToneMapShader.js +4 -7
  233. package/examples/js/shaders/ToonShader.js +8 -24
  234. package/examples/js/shaders/TriangleBlurShader.js +2 -6
  235. package/examples/js/shaders/UnpackDepthRGBAShader.js +3 -6
  236. package/examples/js/shaders/VelocityShader.js +126 -0
  237. package/examples/js/shaders/VerticalBlurShader.js +3 -6
  238. package/examples/js/shaders/VerticalTiltShiftShader.js +3 -6
  239. package/examples/js/shaders/VignetteShader.js +3 -6
  240. package/examples/js/shaders/VolumeShader.js +2 -6
  241. package/examples/js/shaders/WaterRefractionShader.js +2 -6
  242. package/examples/js/textures/FlakesTexture.js +0 -1
  243. package/examples/js/utils/BufferGeometryUtils.js +237 -171
  244. package/examples/js/utils/CameraUtils.js +5 -20
  245. package/examples/js/utils/GPUStatsPanel.js +3 -12
  246. package/examples/js/utils/GeometryCompressionUtils.js +19 -44
  247. package/examples/js/utils/GeometryUtils.js +15 -36
  248. package/examples/js/utils/LDrawUtils.js +8 -11
  249. package/examples/js/utils/PackedPhongMaterial.js +6 -4
  250. package/examples/js/utils/SceneUtils.js +109 -14
  251. package/examples/js/utils/ShadowMapViewer.js +17 -14
  252. package/examples/js/utils/SkeletonUtils.js +13 -27
  253. package/examples/js/utils/UVsDebug.js +20 -12
  254. package/examples/js/utils/WorkerPool.js +1 -11
  255. package/examples/jsm/animation/CCDIKSolver.js +27 -3
  256. package/examples/jsm/animation/MMDPhysics.js +28 -22
  257. package/examples/jsm/capabilities/WebGPU.js +3 -1
  258. package/examples/jsm/controls/ArcballControls.js +17 -2
  259. package/examples/jsm/controls/FirstPersonControls.js +20 -27
  260. package/examples/jsm/controls/FlyControls.js +16 -24
  261. package/examples/jsm/controls/OrbitControls.js +44 -9
  262. package/examples/jsm/controls/PointerLockControls.js +0 -7
  263. package/examples/jsm/controls/TrackballControls.js +14 -5
  264. package/examples/jsm/controls/TransformControls.js +18 -16
  265. package/examples/jsm/csm/CSM.js +1 -0
  266. package/examples/jsm/csm/CSMHelper.js +30 -0
  267. package/examples/jsm/effects/AnaglyphEffect.js +2 -2
  268. package/examples/jsm/effects/OutlineEffect.js +4 -25
  269. package/examples/jsm/effects/ParallaxBarrierEffect.js +2 -2
  270. package/examples/jsm/effects/PeppersGhostEffect.js +2 -2
  271. package/examples/jsm/effects/StereoEffect.js +2 -2
  272. package/examples/jsm/environments/RoomEnvironment.js +23 -0
  273. package/examples/jsm/exporters/ColladaExporter.js +4 -13
  274. package/examples/jsm/exporters/DRACOExporter.js +0 -13
  275. package/examples/jsm/exporters/GLTFExporter.js +29 -110
  276. package/examples/jsm/exporters/KTX2Exporter.js +29 -29
  277. package/examples/jsm/exporters/OBJExporter.js +0 -18
  278. package/examples/jsm/exporters/PLYExporter.js +14 -22
  279. package/examples/jsm/exporters/STLExporter.js +1 -9
  280. package/examples/jsm/exporters/USDZExporter.js +107 -4
  281. package/examples/jsm/geometries/ConvexGeometry.js +1 -1
  282. package/examples/jsm/geometries/ParametricGeometry.js +0 -6
  283. package/examples/jsm/helpers/OctreeHelper.js +22 -8
  284. package/examples/jsm/helpers/VertexNormalsHelper.js +7 -1
  285. package/examples/jsm/helpers/VertexTangentsHelper.js +7 -0
  286. package/examples/jsm/helpers/ViewHelper.js +24 -0
  287. package/examples/jsm/interactive/HTMLMesh.js +14 -15
  288. package/examples/jsm/interactive/InteractiveGroup.js +4 -2
  289. package/examples/jsm/interactive/SelectionHelper.js +5 -3
  290. package/examples/jsm/libs/flow.module.js +610 -160
  291. package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
  292. package/examples/jsm/libs/meshopt_decoder.module.js +97 -32
  293. package/examples/jsm/libs/utif.module.js +1579 -0
  294. package/examples/jsm/libs/zstddec.module.js +1 -0
  295. package/examples/jsm/lines/LineSegments2.js +4 -0
  296. package/examples/jsm/loaders/3DMLoader.js +1 -2
  297. package/examples/jsm/loaders/ColladaLoader.js +29 -0
  298. package/examples/jsm/loaders/DRACOLoader.js +2 -28
  299. package/examples/jsm/loaders/EXRLoader.js +3 -13
  300. package/examples/jsm/loaders/FBXLoader.js +26 -3
  301. package/examples/jsm/loaders/FontLoader.js +3 -16
  302. package/examples/jsm/loaders/GLTFLoader.js +321 -464
  303. package/examples/jsm/loaders/HDRCubeTextureLoader.js +0 -13
  304. package/examples/jsm/loaders/KTX2Loader.js +254 -53
  305. package/examples/jsm/loaders/LDrawLoader.js +149 -87
  306. package/examples/jsm/loaders/LottieLoader.js +4 -2
  307. package/examples/jsm/loaders/MaterialXLoader.js +728 -0
  308. package/examples/jsm/loaders/OBJLoader.js +6 -14
  309. package/examples/jsm/loaders/PCDLoader.js +60 -14
  310. package/examples/jsm/loaders/PLYLoader.js +71 -19
  311. package/examples/jsm/loaders/RGBELoader.js +1 -1
  312. package/examples/jsm/loaders/SVGLoader.js +231 -17
  313. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  314. package/examples/jsm/loaders/USDZLoader.js +633 -0
  315. package/examples/jsm/loaders/VRMLLoader.js +36 -26
  316. package/examples/jsm/loaders/VTKLoader.js +1 -1
  317. package/examples/jsm/loaders/lwo/LWO2Parser.js +6 -8
  318. package/examples/jsm/loaders/lwo/LWO3Parser.js +6 -8
  319. package/examples/jsm/materials/MeshGouraudMaterial.js +423 -0
  320. package/examples/jsm/math/ColorConverter.js +1 -49
  321. package/examples/jsm/math/ConvexHull.js +4 -4
  322. package/examples/jsm/math/Octree.js +1 -1
  323. package/examples/jsm/misc/GPUComputationRenderer.js +43 -0
  324. package/examples/jsm/misc/Volume.js +169 -171
  325. package/examples/jsm/misc/VolumeSlice.js +78 -80
  326. package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
  327. package/examples/jsm/node-editor/NodeEditor.js +91 -12
  328. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +1 -1
  329. package/examples/jsm/node-editor/accessors/NormalEditor.js +1 -1
  330. package/examples/jsm/node-editor/accessors/PositionEditor.js +1 -1
  331. package/examples/jsm/node-editor/accessors/UVEditor.js +1 -1
  332. package/examples/jsm/node-editor/core/BaseNode.js +10 -3
  333. package/examples/jsm/node-editor/display/BlendEditor.js +1 -1
  334. package/examples/jsm/node-editor/display/NormalMapEditor.js +1 -1
  335. package/examples/jsm/node-editor/inputs/ColorEditor.js +1 -1
  336. package/examples/jsm/node-editor/inputs/FloatEditor.js +1 -1
  337. package/examples/jsm/node-editor/inputs/SliderEditor.js +1 -1
  338. package/examples/jsm/node-editor/inputs/TextureEditor.js +1 -1
  339. package/examples/jsm/node-editor/inputs/Vector2Editor.js +1 -1
  340. package/examples/jsm/node-editor/inputs/Vector3Editor.js +1 -1
  341. package/examples/jsm/node-editor/inputs/Vector4Editor.js +1 -1
  342. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +7 -10
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@@ -122,7 +122,7 @@ class ConvexHull {
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- // based on "Fast Ray-Convex Polyhedron Intersection" by Eric Haines, GRAPHICS GEMS II
125
+ // based on "Fast Ray-Convex Polyhedron Intersection" by Eric Haines, GRAPHICS GEMS II
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  const faces = this.faces;
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@@ -156,7 +156,7 @@ class ConvexHull {
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@@ -263,7 +263,7 @@ class ConvexHull {
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  }
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- // Removes all the visible vertices that a given face is able to see which are stored in the 'assigned' vertext list
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@@ -1268,4 +1268,4 @@ class VertexList {
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- export { ConvexHull };
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+ export { ConvexHull, Face, HalfEdge, VertexNode, VertexList };
@@ -49,7 +49,7 @@ class Octree {
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  this.box = this.bounds.clone();
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- // offset small ammount to account for regular grid
52
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53
53
  this.box.min.x -= 0.01;
54
54
  this.box.min.y -= 0.01;
55
55
  this.box.min.z -= 0.01;
@@ -3,8 +3,10 @@ import {
3
3
  ClampToEdgeWrapping,
4
4
  DataTexture,
5
5
  FloatType,
6
+ LinearEncoding,
6
7
  Mesh,
7
8
  NearestFilter,
9
+ NoToneMapping,
8
10
  PlaneGeometry,
9
11
  RGBAFormat,
10
12
  Scene,
@@ -288,6 +290,32 @@ class GPUComputationRenderer {
288
290
 
289
291
  };
290
292
 
293
+ this.dispose = function () {
294
+
295
+ mesh.geometry.dispose();
296
+ mesh.material.dispose();
297
+
298
+ const variables = this.variables;
299
+
300
+ for ( let i = 0; i < variables.length; i ++ ) {
301
+
302
+ const variable = variables[ i ];
303
+
304
+ variable.initialValueTexture?.dispose();
305
+
306
+ const renderTargets = variable.renderTargets;
307
+
308
+ for ( let j = 0; j < renderTargets.length; j ++ ) {
309
+
310
+ const renderTarget = renderTargets[ j ];
311
+ renderTarget.dispose();
312
+
313
+ }
314
+
315
+ }
316
+
317
+ };
318
+
291
319
  function addResolutionDefine( materialShader ) {
292
320
 
293
321
  materialShader.defines.resolution = 'vec2( ' + sizeX.toFixed( 1 ) + ', ' + sizeY.toFixed( 1 ) + ' )';
@@ -369,11 +397,26 @@ class GPUComputationRenderer {
369
397
 
370
398
  const currentRenderTarget = renderer.getRenderTarget();
371
399
 
400
+ const currentXrEnabled = renderer.xr.enabled;
401
+ const currentShadowAutoUpdate = renderer.shadowMap.autoUpdate;
402
+ const currentOutputEncoding = renderer.outputEncoding;
403
+ const currentToneMapping = renderer.toneMapping;
404
+
405
+ renderer.xr.enabled = false; // Avoid camera modification
406
+ renderer.shadowMap.autoUpdate = false; // Avoid re-computing shadows
407
+ renderer.outputEncoding = LinearEncoding;
408
+ renderer.toneMapping = NoToneMapping;
409
+
372
410
  mesh.material = material;
373
411
  renderer.setRenderTarget( output );
374
412
  renderer.render( scene, camera );
375
413
  mesh.material = passThruShader;
376
414
 
415
+ renderer.xr.enabled = currentXrEnabled;
416
+ renderer.shadowMap.autoUpdate = currentShadowAutoUpdate;
417
+ renderer.outputEncoding = currentOutputEncoding;
418
+ renderer.toneMapping = currentToneMapping;
419
+
377
420
  renderer.setRenderTarget( currentRenderTarget );
378
421
 
379
422
  };
@@ -17,190 +17,188 @@ import { VolumeSlice } from '../misc/VolumeSlice.js';
17
17
  * @param {string} type The type of data (uint8, uint16, ...)
18
18
  * @param {ArrayBuffer} arrayBuffer The buffer with volume data
19
19
  */
20
- function Volume( xLength, yLength, zLength, type, arrayBuffer ) {
20
+ class Volume {
21
+
22
+ constructor( xLength, yLength, zLength, type, arrayBuffer ) {
23
+
24
+ if ( xLength !== undefined ) {
25
+
26
+ /**
27
+ * @member {number} xLength Width of the volume in the IJK coordinate system
28
+ */
29
+ this.xLength = Number( xLength ) || 1;
30
+ /**
31
+ * @member {number} yLength Height of the volume in the IJK coordinate system
32
+ */
33
+ this.yLength = Number( yLength ) || 1;
34
+ /**
35
+ * @member {number} zLength Depth of the volume in the IJK coordinate system
36
+ */
37
+ this.zLength = Number( zLength ) || 1;
38
+ /**
39
+ * @member {Array<string>} The order of the Axis dictated by the NRRD header
40
+ */
41
+ this.axisOrder = [ 'x', 'y', 'z' ];
42
+ /**
43
+ * @member {TypedArray} data Data of the volume
44
+ */
45
+
46
+ switch ( type ) {
47
+
48
+ case 'Uint8' :
49
+ case 'uint8' :
50
+ case 'uchar' :
51
+ case 'unsigned char' :
52
+ case 'uint8_t' :
53
+ this.data = new Uint8Array( arrayBuffer );
54
+ break;
55
+ case 'Int8' :
56
+ case 'int8' :
57
+ case 'signed char' :
58
+ case 'int8_t' :
59
+ this.data = new Int8Array( arrayBuffer );
60
+ break;
61
+ case 'Int16' :
62
+ case 'int16' :
63
+ case 'short' :
64
+ case 'short int' :
65
+ case 'signed short' :
66
+ case 'signed short int' :
67
+ case 'int16_t' :
68
+ this.data = new Int16Array( arrayBuffer );
69
+ break;
70
+ case 'Uint16' :
71
+ case 'uint16' :
72
+ case 'ushort' :
73
+ case 'unsigned short' :
74
+ case 'unsigned short int' :
75
+ case 'uint16_t' :
76
+ this.data = new Uint16Array( arrayBuffer );
77
+ break;
78
+ case 'Int32' :
79
+ case 'int32' :
80
+ case 'int' :
81
+ case 'signed int' :
82
+ case 'int32_t' :
83
+ this.data = new Int32Array( arrayBuffer );
84
+ break;
85
+ case 'Uint32' :
86
+ case 'uint32' :
87
+ case 'uint' :
88
+ case 'unsigned int' :
89
+ case 'uint32_t' :
90
+ this.data = new Uint32Array( arrayBuffer );
91
+ break;
92
+ case 'longlong' :
93
+ case 'long long' :
94
+ case 'long long int' :
95
+ case 'signed long long' :
96
+ case 'signed long long int' :
97
+ case 'int64' :
98
+ case 'int64_t' :
99
+ case 'ulonglong' :
100
+ case 'unsigned long long' :
101
+ case 'unsigned long long int' :
102
+ case 'uint64' :
103
+ case 'uint64_t' :
104
+ throw new Error( 'Error in Volume constructor : this type is not supported in JavaScript' );
105
+ break;
106
+ case 'Float32' :
107
+ case 'float32' :
108
+ case 'float' :
109
+ this.data = new Float32Array( arrayBuffer );
110
+ break;
111
+ case 'Float64' :
112
+ case 'float64' :
113
+ case 'double' :
114
+ this.data = new Float64Array( arrayBuffer );
115
+ break;
116
+ default :
117
+ this.data = new Uint8Array( arrayBuffer );
21
118
 
22
- if ( arguments.length > 0 ) {
119
+ }
120
+
121
+ if ( this.data.length !== this.xLength * this.yLength * this.zLength ) {
122
+
123
+ throw new Error( 'Error in Volume constructor, lengths are not matching arrayBuffer size' );
124
+
125
+ }
126
+
127
+ }
23
128
 
24
129
  /**
25
- * @member {number} xLength Width of the volume in the IJK coordinate system
130
+ * @member {Array} spacing Spacing to apply to the volume from IJK to RAS coordinate system
26
131
  */
27
- this.xLength = Number( xLength ) || 1;
132
+ this.spacing = [ 1, 1, 1 ];
28
133
  /**
29
- * @member {number} yLength Height of the volume in the IJK coordinate system
134
+ * @member {Array} offset Offset of the volume in the RAS coordinate system
30
135
  */
31
- this.yLength = Number( yLength ) || 1;
136
+ this.offset = [ 0, 0, 0 ];
32
137
  /**
33
- * @member {number} zLength Depth of the volume in the IJK coordinate system
138
+ * @member {Martrix3} matrix The IJK to RAS matrix
34
139
  */
35
- this.zLength = Number( zLength ) || 1;
140
+ this.matrix = new Matrix3();
141
+ this.matrix.identity();
36
142
  /**
37
- * @member {Array<string>} The order of the Axis dictated by the NRRD header
143
+ * @member {Martrix3} inverseMatrix The RAS to IJK matrix
38
144
  */
39
- this.axisOrder = [ 'x', 'y', 'z' ];
40
145
  /**
41
- * @member {TypedArray} data Data of the volume
146
+ * @member {number} lowerThreshold The voxels with values under this threshold won't appear in the slices.
147
+ * If changed, geometryNeedsUpdate is automatically set to true on all the slices associated to this volume
42
148
  */
149
+ let lowerThreshold = - Infinity;
150
+ Object.defineProperty( this, 'lowerThreshold', {
151
+ get: function () {
43
152
 
44
- switch ( type ) {
45
-
46
- case 'Uint8' :
47
- case 'uint8' :
48
- case 'uchar' :
49
- case 'unsigned char' :
50
- case 'uint8_t' :
51
- this.data = new Uint8Array( arrayBuffer );
52
- break;
53
- case 'Int8' :
54
- case 'int8' :
55
- case 'signed char' :
56
- case 'int8_t' :
57
- this.data = new Int8Array( arrayBuffer );
58
- break;
59
- case 'Int16' :
60
- case 'int16' :
61
- case 'short' :
62
- case 'short int' :
63
- case 'signed short' :
64
- case 'signed short int' :
65
- case 'int16_t' :
66
- this.data = new Int16Array( arrayBuffer );
67
- break;
68
- case 'Uint16' :
69
- case 'uint16' :
70
- case 'ushort' :
71
- case 'unsigned short' :
72
- case 'unsigned short int' :
73
- case 'uint16_t' :
74
- this.data = new Uint16Array( arrayBuffer );
75
- break;
76
- case 'Int32' :
77
- case 'int32' :
78
- case 'int' :
79
- case 'signed int' :
80
- case 'int32_t' :
81
- this.data = new Int32Array( arrayBuffer );
82
- break;
83
- case 'Uint32' :
84
- case 'uint32' :
85
- case 'uint' :
86
- case 'unsigned int' :
87
- case 'uint32_t' :
88
- this.data = new Uint32Array( arrayBuffer );
89
- break;
90
- case 'longlong' :
91
- case 'long long' :
92
- case 'long long int' :
93
- case 'signed long long' :
94
- case 'signed long long int' :
95
- case 'int64' :
96
- case 'int64_t' :
97
- case 'ulonglong' :
98
- case 'unsigned long long' :
99
- case 'unsigned long long int' :
100
- case 'uint64' :
101
- case 'uint64_t' :
102
- throw new Error( 'Error in Volume constructor : this type is not supported in JavaScript' );
103
- break;
104
- case 'Float32' :
105
- case 'float32' :
106
- case 'float' :
107
- this.data = new Float32Array( arrayBuffer );
108
- break;
109
- case 'Float64' :
110
- case 'float64' :
111
- case 'double' :
112
- this.data = new Float64Array( arrayBuffer );
113
- break;
114
- default :
115
- this.data = new Uint8Array( arrayBuffer );
116
-
117
- }
118
-
119
- if ( this.data.length !== this.xLength * this.yLength * this.zLength ) {
120
-
121
- throw new Error( 'Error in Volume constructor, lengths are not matching arrayBuffer size' );
122
-
123
- }
124
-
125
- }
126
-
127
- /**
128
- * @member {Array} spacing Spacing to apply to the volume from IJK to RAS coordinate system
129
- */
130
- this.spacing = [ 1, 1, 1 ];
131
- /**
132
- * @member {Array} offset Offset of the volume in the RAS coordinate system
133
- */
134
- this.offset = [ 0, 0, 0 ];
135
- /**
136
- * @member {Martrix3} matrix The IJK to RAS matrix
137
- */
138
- this.matrix = new Matrix3();
139
- this.matrix.identity();
140
- /**
141
- * @member {Martrix3} inverseMatrix The RAS to IJK matrix
142
- */
143
- /**
144
- * @member {number} lowerThreshold The voxels with values under this threshold won't appear in the slices.
145
- * If changed, geometryNeedsUpdate is automatically set to true on all the slices associated to this volume
146
- */
147
- let lowerThreshold = - Infinity;
148
- Object.defineProperty( this, 'lowerThreshold', {
149
- get: function () {
150
-
151
- return lowerThreshold;
152
-
153
- },
154
- set: function ( value ) {
153
+ return lowerThreshold;
155
154
 
156
- lowerThreshold = value;
157
- this.sliceList.forEach( function ( slice ) {
155
+ },
156
+ set: function ( value ) {
158
157
 
159
- slice.geometryNeedsUpdate = true;
158
+ lowerThreshold = value;
159
+ this.sliceList.forEach( function ( slice ) {
160
160
 
161
- } );
162
-
163
- }
164
- } );
165
- /**
166
- * @member {number} upperThreshold The voxels with values over this threshold won't appear in the slices.
167
- * If changed, geometryNeedsUpdate is automatically set to true on all the slices associated to this volume
168
- */
169
- let upperThreshold = Infinity;
170
- Object.defineProperty( this, 'upperThreshold', {
171
- get: function () {
161
+ slice.geometryNeedsUpdate = true;
172
162
 
173
- return upperThreshold;
163
+ } );
174
164
 
175
- },
176
- set: function ( value ) {
165
+ }
166
+ } );
167
+ /**
168
+ * @member {number} upperThreshold The voxels with values over this threshold won't appear in the slices.
169
+ * If changed, geometryNeedsUpdate is automatically set to true on all the slices associated to this volume
170
+ */
171
+ let upperThreshold = Infinity;
172
+ Object.defineProperty( this, 'upperThreshold', {
173
+ get: function () {
177
174
 
178
- upperThreshold = value;
179
- this.sliceList.forEach( function ( slice ) {
175
+ return upperThreshold;
180
176
 
181
- slice.geometryNeedsUpdate = true;
177
+ },
178
+ set: function ( value ) {
182
179
 
183
- } );
180
+ upperThreshold = value;
181
+ this.sliceList.forEach( function ( slice ) {
184
182
 
185
- }
186
- } );
183
+ slice.geometryNeedsUpdate = true;
187
184
 
185
+ } );
188
186
 
189
- /**
190
- * @member {Array} sliceList The list of all the slices associated to this volume
191
- */
192
- this.sliceList = [];
187
+ }
188
+ } );
193
189
 
194
190
 
195
- /**
196
- * @member {Array} RASDimensions This array holds the dimensions of the volume in the RAS space
197
- */
191
+ /**
192
+ * @member {Array} sliceList The list of all the slices associated to this volume
193
+ */
194
+ this.sliceList = [];
198
195
 
199
- }
200
196
 
201
- Volume.prototype = {
197
+ /**
198
+ * @member {Array} RASDimensions This array holds the dimensions of the volume in the RAS space
199
+ */
202
200
 
203
- constructor: Volume,
201
+ }
204
202
 
205
203
  /**
206
204
  * @member {Function} getData Shortcut for data[access(i,j,k)]
@@ -210,11 +208,11 @@ Volume.prototype = {
210
208
  * @param {number} k Third coordinate
211
209
  * @returns {number} value in the data array
212
210
  */
213
- getData: function ( i, j, k ) {
211
+ getData( i, j, k ) {
214
212
 
215
213
  return this.data[ k * this.xLength * this.yLength + j * this.xLength + i ];
216
214
 
217
- },
215
+ }
218
216
 
219
217
  /**
220
218
  * @member {Function} access compute the index in the data array corresponding to the given coordinates in IJK system
@@ -224,11 +222,11 @@ Volume.prototype = {
224
222
  * @param {number} k Third coordinate
225
223
  * @returns {number} index
226
224
  */
227
- access: function ( i, j, k ) {
225
+ access( i, j, k ) {
228
226
 
229
227
  return k * this.xLength * this.yLength + j * this.xLength + i;
230
228
 
231
- },
229
+ }
232
230
 
233
231
  /**
234
232
  * @member {Function} reverseAccess Retrieve the IJK coordinates of the voxel corresponding of the given index in the data
@@ -236,14 +234,14 @@ Volume.prototype = {
236
234
  * @param {number} index index of the voxel
237
235
  * @returns {Array} [x,y,z]
238
236
  */
239
- reverseAccess: function ( index ) {
237
+ reverseAccess( index ) {
240
238
 
241
239
  const z = Math.floor( index / ( this.yLength * this.xLength ) );
242
240
  const y = Math.floor( ( index - z * this.yLength * this.xLength ) / this.xLength );
243
241
  const x = index - z * this.yLength * this.xLength - y * this.xLength;
244
242
  return [ x, y, z ];
245
243
 
246
- },
244
+ }
247
245
 
248
246
  /**
249
247
  * @member {Function} map Apply a function to all the voxels, be careful, the value will be replaced
@@ -255,7 +253,7 @@ Volume.prototype = {
255
253
  * @param {Object} context You can specify a context in which call the function, default if this Volume
256
254
  * @returns {Volume} this
257
255
  */
258
- map: function ( functionToMap, context ) {
256
+ map( functionToMap, context ) {
259
257
 
260
258
  const length = this.data.length;
261
259
  context = context || this;
@@ -268,7 +266,7 @@ Volume.prototype = {
268
266
 
269
267
  return this;
270
268
 
271
- },
269
+ }
272
270
 
273
271
  /**
274
272
  * @member {Function} extractPerpendicularPlane Compute the orientation of the slice and returns all the information relative to the geometry such as sliceAccess, the plane matrix (orientation and position in RAS coordinate) and the dimensions of the plane in both coordinate system.
@@ -277,7 +275,7 @@ Volume.prototype = {
277
275
  * @param {number} index the index of the slice
278
276
  * @returns {Object} an object containing all the usefull information on the geometry of the slice
279
277
  */
280
- extractPerpendicularPlane: function ( axis, RASIndex ) {
278
+ extractPerpendicularPlane( axis, RASIndex ) {
281
279
 
282
280
  let firstSpacing,
283
281
  secondSpacing,
@@ -387,7 +385,7 @@ Volume.prototype = {
387
385
  planeHeight: planeHeight
388
386
  };
389
387
 
390
- },
388
+ }
391
389
 
392
390
  /**
393
391
  * @member {Function} extractSlice Returns a slice corresponding to the given axis and index
@@ -397,13 +395,13 @@ Volume.prototype = {
397
395
  * @param {number} index the index of the slice
398
396
  * @returns {VolumeSlice} the extracted slice
399
397
  */
400
- extractSlice: function ( axis, index ) {
398
+ extractSlice( axis, index ) {
401
399
 
402
400
  const slice = new VolumeSlice( this, index, axis );
403
401
  this.sliceList.push( slice );
404
402
  return slice;
405
403
 
406
- },
404
+ }
407
405
 
408
406
  /**
409
407
  * @member {Function} repaintAllSlices Call repaint on all the slices extracted from this volume
@@ -411,7 +409,7 @@ Volume.prototype = {
411
409
  * @memberof Volume
412
410
  * @returns {Volume} this
413
411
  */
414
- repaintAllSlices: function () {
412
+ repaintAllSlices() {
415
413
 
416
414
  this.sliceList.forEach( function ( slice ) {
417
415
 
@@ -421,14 +419,14 @@ Volume.prototype = {
421
419
 
422
420
  return this;
423
421
 
424
- },
422
+ }
425
423
 
426
424
  /**
427
425
  * @member {Function} computeMinMax Compute the minimum and the maximum of the data in the volume
428
426
  * @memberof Volume
429
427
  * @returns {Array} [min,max]
430
428
  */
431
- computeMinMax: function () {
429
+ computeMinMax() {
432
430
 
433
431
  let min = Infinity;
434
432
  let max = - Infinity;
@@ -457,6 +455,6 @@ Volume.prototype = {
457
455
 
458
456
  }
459
457
 
460
- };
458
+ }
461
459
 
462
460
  export { Volume };