super-three 0.141.0 → 0.147.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (646) hide show
  1. package/README.md +9 -9
  2. package/build/three.cjs +2441 -1569
  3. package/build/three.js +2441 -1569
  4. package/build/three.min.js +1 -1
  5. package/build/three.module.js +2847 -1576
  6. package/examples/js/animation/AnimationClipCreator.js +0 -8
  7. package/examples/js/animation/CCDIKSolver.js +50 -67
  8. package/examples/js/animation/MMDAnimationHelper.js +66 -137
  9. package/examples/js/animation/MMDPhysics.js +71 -150
  10. package/examples/js/cameras/CinematicCamera.js +33 -22
  11. package/examples/js/controls/ArcballControls.js +149 -403
  12. package/examples/js/controls/DragControls.js +8 -33
  13. package/examples/js/controls/FirstPersonControls.js +32 -61
  14. package/examples/js/controls/FlyControls.js +29 -63
  15. package/examples/js/controls/OrbitControls.js +125 -103
  16. package/examples/js/controls/PointerLockControls.js +5 -22
  17. package/examples/js/controls/TrackballControls.js +33 -88
  18. package/examples/js/controls/TransformControls.js +101 -182
  19. package/examples/js/csm/CSM.js +4 -39
  20. package/examples/js/csm/CSMFrustum.js +3 -9
  21. package/examples/js/csm/CSMHelper.js +24 -4
  22. package/examples/js/csm/CSMShader.js +2 -6
  23. package/examples/js/curves/CurveExtras.js +27 -27
  24. package/examples/js/curves/NURBSCurve.js +4 -16
  25. package/examples/js/curves/NURBSSurface.js +3 -9
  26. package/examples/js/curves/NURBSUtils.js +8 -45
  27. package/examples/js/effects/AnaglyphEffect.js +6 -20
  28. package/examples/js/effects/AsciiEffect.js +32 -31
  29. package/examples/js/effects/OutlineEffect.js +30 -54
  30. package/examples/js/effects/ParallaxBarrierEffect.js +2 -15
  31. package/examples/js/effects/PeppersGhostEffect.js +14 -41
  32. package/examples/js/effects/StereoEffect.js +2 -6
  33. package/examples/js/environments/RoomEnvironment.js +32 -8
  34. package/examples/js/exporters/ColladaExporter.js +52 -78
  35. package/examples/js/exporters/DRACOExporter.js +22 -34
  36. package/examples/js/exporters/EXRExporter.js +15 -18
  37. package/examples/js/exporters/GLTFExporter.js +168 -345
  38. package/examples/js/exporters/MMDExporter.js +5 -12
  39. package/examples/js/exporters/OBJExporter.js +40 -52
  40. package/examples/js/exporters/PLYExporter.js +50 -57
  41. package/examples/js/exporters/STLExporter.js +5 -14
  42. package/examples/js/exporters/USDZExporter.js +119 -27
  43. package/examples/js/geometries/BoxLineGeometry.js +0 -1
  44. package/examples/js/geometries/ConvexGeometry.js +12 -7
  45. package/examples/js/geometries/DecalGeometry.js +53 -20
  46. package/examples/js/geometries/LightningStrike.js +54 -67
  47. package/examples/js/geometries/ParametricGeometries.js +8 -7
  48. package/examples/js/geometries/ParametricGeometry.js +23 -17
  49. package/examples/js/geometries/RoundedBoxGeometry.js +21 -19
  50. package/examples/js/geometries/TeapotGeometry.js +54 -50
  51. package/examples/js/geometries/TextGeometry.js +6 -4
  52. package/examples/js/helpers/LightProbeHelper.js +1 -2
  53. package/examples/js/helpers/OctreeHelper.js +22 -20
  54. package/examples/js/helpers/PositionalAudioHelper.js +8 -6
  55. package/examples/js/helpers/RectAreaLightHelper.js +6 -7
  56. package/examples/js/helpers/VertexNormalsHelper.js +15 -13
  57. package/examples/js/helpers/VertexTangentsHelper.js +15 -9
  58. package/examples/js/helpers/ViewHelper.js +31 -16
  59. package/examples/js/interactive/HTMLMesh.js +25 -39
  60. package/examples/js/interactive/InteractiveGroup.js +9 -14
  61. package/examples/js/interactive/SelectionBox.js +3 -70
  62. package/examples/js/interactive/SelectionHelper.js +2 -8
  63. package/examples/js/libs/ktx-parse.umd.js +1 -0
  64. package/examples/js/libs/meshopt_decoder.js +98 -32
  65. package/examples/js/lights/LightProbeGenerator.js +32 -39
  66. package/examples/js/lights/RectAreaLightUniformsLib.js +5 -1
  67. package/examples/js/lines/LineGeometry.js +3 -5
  68. package/examples/js/lines/LineMaterial.js +4 -11
  69. package/examples/js/lines/LineSegments2.js +40 -89
  70. package/examples/js/lines/LineSegmentsGeometry.js +7 -28
  71. package/examples/js/lines/Wireframe.js +2 -7
  72. package/examples/js/lines/WireframeGeometry2.js +3 -1
  73. package/examples/js/loaders/3DMLoader.js +58 -155
  74. package/examples/js/loaders/3MFLoader.js +72 -106
  75. package/examples/js/loaders/AMFLoader.js +0 -25
  76. package/examples/js/loaders/BVHLoader.js +44 -43
  77. package/examples/js/loaders/BasisTextureLoader.js +16 -46
  78. package/examples/js/loaders/ColladaLoader.js +229 -359
  79. package/examples/js/loaders/DDSLoader.js +24 -25
  80. package/examples/js/loaders/DRACOLoader.js +30 -90
  81. package/examples/js/loaders/EXRLoader.js +69 -177
  82. package/examples/js/loaders/FBXLoader.js +294 -441
  83. package/examples/js/loaders/FontLoader.js +9 -31
  84. package/examples/js/loaders/GCodeLoader.js +15 -16
  85. package/examples/js/loaders/GLTFLoader.js +458 -739
  86. package/examples/js/loaders/HDRCubeTextureLoader.js +0 -17
  87. package/examples/js/loaders/KMZLoader.js +3 -7
  88. package/examples/js/loaders/KTXLoader.js +12 -30
  89. package/examples/js/loaders/LDrawLoader.js +309 -355
  90. package/examples/js/loaders/LUT3dlLoader.js +7 -11
  91. package/examples/js/loaders/LUTCubeLoader.js +0 -8
  92. package/examples/js/loaders/LWOLoader.js +59 -124
  93. package/examples/js/loaders/LogLuvLoader.js +27 -77
  94. package/examples/js/loaders/LottieLoader.js +4 -4
  95. package/examples/js/loaders/MD2Loader.js +26 -27
  96. package/examples/js/loaders/MDDLoader.js +6 -10
  97. package/examples/js/loaders/MMDLoader.js +180 -189
  98. package/examples/js/loaders/MTLLoader.js +18 -47
  99. package/examples/js/loaders/NRRDLoader.js +44 -84
  100. package/examples/js/loaders/OBJLoader.js +56 -77
  101. package/examples/js/loaders/PCDLoader.js +92 -42
  102. package/examples/js/loaders/PDBLoader.js +17 -13
  103. package/examples/js/loaders/PLYLoader.js +65 -51
  104. package/examples/js/loaders/PRWMLoader.js +11 -22
  105. package/examples/js/loaders/PVRLoader.js +7 -16
  106. package/examples/js/loaders/RGBELoader.js +36 -61
  107. package/examples/js/loaders/RGBMLoader.js +26 -87
  108. package/examples/js/loaders/STLLoader.js +20 -27
  109. package/examples/js/loaders/SVGLoader.js +365 -236
  110. package/examples/js/loaders/TDSLoader.js +81 -118
  111. package/examples/js/loaders/TGALoader.js +39 -41
  112. package/examples/js/loaders/TIFFLoader.js +30 -0
  113. package/examples/js/loaders/TTFLoader.js +0 -8
  114. package/examples/js/loaders/TiltLoader.js +14 -15
  115. package/examples/js/loaders/VOXLoader.js +8 -16
  116. package/examples/js/loaders/VRMLLoader.js +266 -354
  117. package/examples/js/loaders/VTKLoader.js +102 -119
  118. package/examples/js/loaders/XYZLoader.js +2 -4
  119. package/examples/js/loaders/lwo/IFFParser.js +55 -136
  120. package/examples/js/loaders/lwo/LWO2Parser.js +39 -89
  121. package/examples/js/loaders/lwo/LWO3Parser.js +38 -79
  122. package/examples/js/materials/MeshGouraudMaterial.js +387 -0
  123. package/examples/js/math/Capsule.js +0 -17
  124. package/examples/js/math/ColorConverter.js +3 -53
  125. package/examples/js/math/ConvexHull.js +185 -141
  126. package/examples/js/math/ImprovedNoise.js +1 -1
  127. package/examples/js/math/Lut.js +8 -15
  128. package/examples/js/math/MeshSurfaceSampler.js +6 -28
  129. package/examples/js/math/OBB.js +90 -49
  130. package/examples/js/math/Octree.js +2 -57
  131. package/examples/js/math/SimplexNoise.js +74 -88
  132. package/examples/js/misc/ConvexObjectBreaker.js +37 -48
  133. package/examples/js/misc/GPUComputationRenderer.js +47 -14
  134. package/examples/js/misc/Gyroscope.js +5 -9
  135. package/examples/js/misc/MD2Character.js +14 -23
  136. package/examples/js/misc/MD2CharacterComplex.js +73 -54
  137. package/examples/js/misc/MorphAnimMesh.js +0 -6
  138. package/examples/js/misc/MorphBlendMesh.js +3 -30
  139. package/examples/js/misc/ProgressiveLightMap.js +47 -43
  140. package/examples/js/misc/RollerCoaster.js +17 -24
  141. package/examples/js/misc/TubePainter.js +18 -12
  142. package/examples/js/misc/Volume.js +173 -194
  143. package/examples/js/misc/VolumeSlice.js +91 -99
  144. package/examples/js/modifiers/CurveModifier.js +19 -21
  145. package/examples/js/modifiers/EdgeSplitModifier.js +0 -30
  146. package/examples/js/modifiers/SimplifyModifier.js +57 -60
  147. package/examples/js/modifiers/TessellateModifier.js +2 -9
  148. package/examples/js/objects/GroundProjectedEnv.js +181 -0
  149. package/examples/js/objects/Lensflare.js +47 -38
  150. package/examples/js/objects/LightningStorm.js +10 -13
  151. package/examples/js/objects/MarchingCubes.js +80 -59
  152. package/examples/js/objects/Reflector.js +31 -22
  153. package/examples/js/objects/ReflectorForSSRPass.js +20 -25
  154. package/examples/js/objects/Refractor.js +61 -33
  155. package/examples/js/objects/ShadowMesh.js +6 -3
  156. package/examples/js/objects/Sky.js +2 -7
  157. package/examples/js/objects/Water.js +23 -18
  158. package/examples/js/objects/Water2.js +20 -19
  159. package/examples/js/physics/AmmoPhysics.js +23 -20
  160. package/examples/js/physics/OimoPhysics.js +19 -17
  161. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +13 -20
  162. package/examples/js/postprocessing/AfterimagePass.js +19 -12
  163. package/examples/js/postprocessing/BloomPass.js +38 -17
  164. package/examples/js/postprocessing/BokehPass.js +29 -12
  165. package/examples/js/postprocessing/ClearPass.js +1 -6
  166. package/examples/js/postprocessing/CubeTexturePass.js +12 -9
  167. package/examples/js/postprocessing/DotScreenPass.js +7 -5
  168. package/examples/js/postprocessing/EffectComposer.js +25 -32
  169. package/examples/js/postprocessing/FilmPass.js +7 -5
  170. package/examples/js/postprocessing/GlitchPass.js +10 -11
  171. package/examples/js/postprocessing/HalftonePass.js +9 -9
  172. package/examples/js/postprocessing/LUTPass.js +2 -15
  173. package/examples/js/postprocessing/MaskPass.js +20 -17
  174. package/examples/js/postprocessing/OutlinePass.js +49 -38
  175. package/examples/js/postprocessing/Pass.js +11 -14
  176. package/examples/js/postprocessing/RenderPass.js +3 -7
  177. package/examples/js/postprocessing/RenderPixelatedPass.js +215 -0
  178. package/examples/js/postprocessing/SAOPass.js +40 -32
  179. package/examples/js/postprocessing/SMAAPass.js +34 -17
  180. package/examples/js/postprocessing/SSAARenderPass.js +14 -14
  181. package/examples/js/postprocessing/SSAOPass.js +56 -42
  182. package/examples/js/postprocessing/SSRPass.js +78 -61
  183. package/examples/js/postprocessing/SavePass.js +14 -6
  184. package/examples/js/postprocessing/ShaderPass.js +9 -8
  185. package/examples/js/postprocessing/TAARenderPass.js +11 -9
  186. package/examples/js/postprocessing/TexturePass.js +7 -4
  187. package/examples/js/postprocessing/UnrealBloomPass.js +43 -25
  188. package/examples/js/renderers/CSS2DRenderer.js +4 -23
  189. package/examples/js/renderers/CSS3DRenderer.js +5 -26
  190. package/examples/js/renderers/Projector.js +31 -108
  191. package/examples/js/renderers/SVGRenderer.js +4 -50
  192. package/examples/js/shaders/ACESFilmicToneMappingShader.js +3 -6
  193. package/examples/js/shaders/AfterimageShader.js +3 -6
  194. package/examples/js/shaders/BasicShader.js +3 -6
  195. package/examples/js/shaders/BleachBypassShader.js +3 -6
  196. package/examples/js/shaders/BlendShader.js +3 -6
  197. package/examples/js/shaders/BokehShader.js +3 -6
  198. package/examples/js/shaders/BokehShader2.js +4 -13
  199. package/examples/js/shaders/BrightnessContrastShader.js +3 -6
  200. package/examples/js/shaders/ColorCorrectionShader.js +2 -6
  201. package/examples/js/shaders/ColorifyShader.js +2 -6
  202. package/examples/js/shaders/ConvolutionShader.js +5 -10
  203. package/examples/js/shaders/CopyShader.js +3 -6
  204. package/examples/js/shaders/DOFMipMapShader.js +3 -6
  205. package/examples/js/shaders/DepthLimitedBlurShader.js +2 -9
  206. package/examples/js/shaders/DigitalGlitch.js +3 -6
  207. package/examples/js/shaders/DotScreenShader.js +2 -6
  208. package/examples/js/shaders/FXAAShader.js +1 -3
  209. package/examples/js/shaders/FilmShader.js +3 -6
  210. package/examples/js/shaders/FocusShader.js +3 -6
  211. package/examples/js/shaders/FreiChenShader.js +2 -6
  212. package/examples/js/shaders/GammaCorrectionShader.js +3 -6
  213. package/examples/js/shaders/GodRaysShader.js +11 -24
  214. package/examples/js/shaders/HalftoneShader.js +3 -6
  215. package/examples/js/shaders/HorizontalBlurShader.js +3 -6
  216. package/examples/js/shaders/HorizontalTiltShiftShader.js +3 -6
  217. package/examples/js/shaders/HueSaturationShader.js +3 -6
  218. package/examples/js/shaders/KaleidoShader.js +3 -6
  219. package/examples/js/shaders/LuminosityHighPassShader.js +2 -6
  220. package/examples/js/shaders/LuminosityShader.js +4 -7
  221. package/examples/js/shaders/MMDToonShader.js +2 -4
  222. package/examples/js/shaders/MirrorShader.js +3 -6
  223. package/examples/js/shaders/NormalMapShader.js +2 -6
  224. package/examples/js/shaders/RGBShiftShader.js +3 -6
  225. package/examples/js/shaders/SAOShader.js +2 -6
  226. package/examples/js/shaders/SMAAShader.js +6 -18
  227. package/examples/js/shaders/SSAOShader.js +2 -6
  228. package/examples/js/shaders/SSRShader.js +6 -18
  229. package/examples/js/shaders/SepiaShader.js +3 -6
  230. package/examples/js/shaders/SobelOperatorShader.js +2 -6
  231. package/examples/js/shaders/TechnicolorShader.js +3 -6
  232. package/examples/js/shaders/ToneMapShader.js +4 -7
  233. package/examples/js/shaders/ToonShader.js +8 -24
  234. package/examples/js/shaders/TriangleBlurShader.js +2 -6
  235. package/examples/js/shaders/UnpackDepthRGBAShader.js +3 -6
  236. package/examples/js/shaders/VelocityShader.js +126 -0
  237. package/examples/js/shaders/VerticalBlurShader.js +3 -6
  238. package/examples/js/shaders/VerticalTiltShiftShader.js +3 -6
  239. package/examples/js/shaders/VignetteShader.js +3 -6
  240. package/examples/js/shaders/VolumeShader.js +2 -6
  241. package/examples/js/shaders/WaterRefractionShader.js +2 -6
  242. package/examples/js/textures/FlakesTexture.js +0 -1
  243. package/examples/js/utils/BufferGeometryUtils.js +237 -171
  244. package/examples/js/utils/CameraUtils.js +5 -20
  245. package/examples/js/utils/GPUStatsPanel.js +3 -12
  246. package/examples/js/utils/GeometryCompressionUtils.js +19 -44
  247. package/examples/js/utils/GeometryUtils.js +15 -36
  248. package/examples/js/utils/LDrawUtils.js +8 -11
  249. package/examples/js/utils/PackedPhongMaterial.js +6 -4
  250. package/examples/js/utils/SceneUtils.js +109 -14
  251. package/examples/js/utils/ShadowMapViewer.js +17 -14
  252. package/examples/js/utils/SkeletonUtils.js +13 -27
  253. package/examples/js/utils/UVsDebug.js +20 -12
  254. package/examples/js/utils/WorkerPool.js +1 -11
  255. package/examples/jsm/animation/CCDIKSolver.js +27 -3
  256. package/examples/jsm/animation/MMDPhysics.js +28 -22
  257. package/examples/jsm/capabilities/WebGPU.js +3 -1
  258. package/examples/jsm/controls/ArcballControls.js +17 -2
  259. package/examples/jsm/controls/FirstPersonControls.js +20 -27
  260. package/examples/jsm/controls/FlyControls.js +16 -24
  261. package/examples/jsm/controls/OrbitControls.js +44 -9
  262. package/examples/jsm/controls/PointerLockControls.js +0 -7
  263. package/examples/jsm/controls/TrackballControls.js +14 -5
  264. package/examples/jsm/controls/TransformControls.js +18 -16
  265. package/examples/jsm/csm/CSM.js +1 -0
  266. package/examples/jsm/csm/CSMHelper.js +30 -0
  267. package/examples/jsm/effects/AnaglyphEffect.js +2 -2
  268. package/examples/jsm/effects/OutlineEffect.js +4 -25
  269. package/examples/jsm/effects/ParallaxBarrierEffect.js +2 -2
  270. package/examples/jsm/effects/PeppersGhostEffect.js +2 -2
  271. package/examples/jsm/effects/StereoEffect.js +2 -2
  272. package/examples/jsm/environments/RoomEnvironment.js +23 -0
  273. package/examples/jsm/exporters/ColladaExporter.js +4 -13
  274. package/examples/jsm/exporters/DRACOExporter.js +0 -13
  275. package/examples/jsm/exporters/GLTFExporter.js +29 -110
  276. package/examples/jsm/exporters/KTX2Exporter.js +29 -29
  277. package/examples/jsm/exporters/OBJExporter.js +0 -18
  278. package/examples/jsm/exporters/PLYExporter.js +14 -22
  279. package/examples/jsm/exporters/STLExporter.js +1 -9
  280. package/examples/jsm/exporters/USDZExporter.js +107 -4
  281. package/examples/jsm/geometries/ConvexGeometry.js +1 -1
  282. package/examples/jsm/geometries/ParametricGeometry.js +0 -6
  283. package/examples/jsm/helpers/OctreeHelper.js +22 -8
  284. package/examples/jsm/helpers/VertexNormalsHelper.js +7 -1
  285. package/examples/jsm/helpers/VertexTangentsHelper.js +7 -0
  286. package/examples/jsm/helpers/ViewHelper.js +24 -0
  287. package/examples/jsm/interactive/HTMLMesh.js +14 -15
  288. package/examples/jsm/interactive/InteractiveGroup.js +4 -2
  289. package/examples/jsm/interactive/SelectionHelper.js +5 -3
  290. package/examples/jsm/libs/flow.module.js +610 -160
  291. package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
  292. package/examples/jsm/libs/meshopt_decoder.module.js +97 -32
  293. package/examples/jsm/libs/utif.module.js +1579 -0
  294. package/examples/jsm/libs/zstddec.module.js +1 -0
  295. package/examples/jsm/lines/LineSegments2.js +4 -0
  296. package/examples/jsm/loaders/3DMLoader.js +1 -2
  297. package/examples/jsm/loaders/ColladaLoader.js +29 -0
  298. package/examples/jsm/loaders/DRACOLoader.js +2 -28
  299. package/examples/jsm/loaders/EXRLoader.js +3 -13
  300. package/examples/jsm/loaders/FBXLoader.js +26 -3
  301. package/examples/jsm/loaders/FontLoader.js +3 -16
  302. package/examples/jsm/loaders/GLTFLoader.js +321 -464
  303. package/examples/jsm/loaders/HDRCubeTextureLoader.js +0 -13
  304. package/examples/jsm/loaders/KTX2Loader.js +254 -53
  305. package/examples/jsm/loaders/LDrawLoader.js +149 -87
  306. package/examples/jsm/loaders/LottieLoader.js +4 -2
  307. package/examples/jsm/loaders/MaterialXLoader.js +728 -0
  308. package/examples/jsm/loaders/OBJLoader.js +6 -14
  309. package/examples/jsm/loaders/PCDLoader.js +60 -14
  310. package/examples/jsm/loaders/PLYLoader.js +71 -19
  311. package/examples/jsm/loaders/RGBELoader.js +1 -1
  312. package/examples/jsm/loaders/SVGLoader.js +231 -17
  313. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  314. package/examples/jsm/loaders/USDZLoader.js +633 -0
  315. package/examples/jsm/loaders/VRMLLoader.js +36 -26
  316. package/examples/jsm/loaders/VTKLoader.js +1 -1
  317. package/examples/jsm/loaders/lwo/LWO2Parser.js +6 -8
  318. package/examples/jsm/loaders/lwo/LWO3Parser.js +6 -8
  319. package/examples/jsm/materials/MeshGouraudMaterial.js +423 -0
  320. package/examples/jsm/math/ColorConverter.js +1 -49
  321. package/examples/jsm/math/ConvexHull.js +4 -4
  322. package/examples/jsm/math/Octree.js +1 -1
  323. package/examples/jsm/misc/GPUComputationRenderer.js +43 -0
  324. package/examples/jsm/misc/Volume.js +169 -171
  325. package/examples/jsm/misc/VolumeSlice.js +78 -80
  326. package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
  327. package/examples/jsm/node-editor/NodeEditor.js +91 -12
  328. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +1 -1
  329. package/examples/jsm/node-editor/accessors/NormalEditor.js +1 -1
  330. package/examples/jsm/node-editor/accessors/PositionEditor.js +1 -1
  331. package/examples/jsm/node-editor/accessors/UVEditor.js +1 -1
  332. package/examples/jsm/node-editor/core/BaseNode.js +10 -3
  333. package/examples/jsm/node-editor/display/BlendEditor.js +1 -1
  334. package/examples/jsm/node-editor/display/NormalMapEditor.js +1 -1
  335. package/examples/jsm/node-editor/inputs/ColorEditor.js +1 -1
  336. package/examples/jsm/node-editor/inputs/FloatEditor.js +1 -1
  337. package/examples/jsm/node-editor/inputs/SliderEditor.js +1 -1
  338. package/examples/jsm/node-editor/inputs/TextureEditor.js +1 -1
  339. package/examples/jsm/node-editor/inputs/Vector2Editor.js +1 -1
  340. package/examples/jsm/node-editor/inputs/Vector3Editor.js +1 -1
  341. package/examples/jsm/node-editor/inputs/Vector4Editor.js +1 -1
  342. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +7 -10
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  439. package/examples/jsm/postprocessing/OutlinePass.js +25 -3
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  471. package/examples/jsm/shaders/LuminosityShader.js +1 -1
  472. package/examples/jsm/shaders/MMDToonShader.js +2 -4
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  474. package/examples/jsm/shaders/VelocityShader.js +128 -0
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  477. package/examples/jsm/utils/PackedPhongMaterial.js +0 -1
  478. package/examples/jsm/utils/SceneUtils.js +117 -12
  479. package/examples/jsm/webxr/OculusHandModel.js +3 -2
  480. package/examples/jsm/webxr/OculusHandPointerModel.js +6 -1
  481. package/examples/jsm/webxr/VRButton.js +1 -7
  482. package/examples/jsm/webxr/XRHandMeshModel.js +8 -3
  483. package/package.json +22 -18
  484. package/src/Three.Legacy.js +262 -36
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  489. package/src/animation/AnimationUtils.js +204 -199
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80
-
81
76
  if ( len === 7 ) {
82
77
 
83
78
  len += inData[ inPtr ++ ];
@@ -89,7 +84,6 @@
89
84
  if ( outPtr + len + 2 > outLength ) throw new Error( 'Output buffer is not large enough' );
90
85
  if ( ref < 0 ) throw new Error( 'Invalid compressed data' );
91
86
  if ( ref >= outPtr ) throw new Error( 'Invalid compressed data' );
92
-
93
87
  do {
94
88
 
95
89
  outData[ outPtr ++ ] = outData[ ref ++ ];
@@ -111,9 +105,13 @@
111
105
  const result2 = /[\r\n]DATA\s(\S*)\s/i.exec( data.slice( result1 - 1 ) );
112
106
  PCDheader.data = result2[ 1 ];
113
107
  PCDheader.headerLen = result2[ 0 ].length + result1;
114
- PCDheader.str = data.slice( 0, PCDheader.headerLen ); // remove comments
108
+ PCDheader.str = data.slice( 0, PCDheader.headerLen );
115
109
 
116
- PCDheader.str = PCDheader.str.replace( /\#.*/gi, '' ); // parse
110
+ // remove comments
111
+
112
+ PCDheader.str = PCDheader.str.replace( /#.*/gi, '' );
113
+
114
+ // parse
117
115
 
118
116
  PCDheader.version = /VERSION (.*)/i.exec( PCDheader.str );
119
117
  PCDheader.fields = /FIELDS (.*)/i.exec( PCDheader.str );
@@ -123,7 +121,9 @@
123
121
  PCDheader.width = /WIDTH (.*)/i.exec( PCDheader.str );
124
122
  PCDheader.height = /HEIGHT (.*)/i.exec( PCDheader.str );
125
123
  PCDheader.viewpoint = /VIEWPOINT (.*)/i.exec( PCDheader.str );
126
- PCDheader.points = /POINTS (.*)/i.exec( PCDheader.str ); // evaluate
124
+ PCDheader.points = /POINTS (.*)/i.exec( PCDheader.str );
125
+
126
+ // evaluate
127
127
 
128
128
  if ( PCDheader.version !== null ) PCDheader.version = parseFloat( PCDheader.version[ 1 ] );
129
129
  PCDheader.fields = PCDheader.fields !== null ? PCDheader.fields[ 1 ].split( ' ' ) : [];
@@ -133,7 +133,6 @@
133
133
  if ( PCDheader.viewpoint !== null ) PCDheader.viewpoint = PCDheader.viewpoint[ 1 ];
134
134
  if ( PCDheader.points !== null ) PCDheader.points = parseInt( PCDheader.points[ 1 ], 10 );
135
135
  if ( PCDheader.points === null ) PCDheader.points = PCDheader.width * PCDheader.height;
136
-
137
136
  if ( PCDheader.size !== null ) {
138
137
 
139
138
  PCDheader.size = PCDheader.size[ 1 ].split( ' ' ).map( function ( x ) {
@@ -155,7 +154,6 @@
155
154
  } else {
156
155
 
157
156
  PCDheader.count = [];
158
-
159
157
  for ( let i = 0, l = PCDheader.fields.length; i < l; i ++ ) {
160
158
 
161
159
  PCDheader.count.push( 1 );
@@ -166,7 +164,6 @@
166
164
 
167
165
  PCDheader.offset = {};
168
166
  let sizeSum = 0;
169
-
170
167
  for ( let i = 0, l = PCDheader.fields.length; i < l; i ++ ) {
171
168
 
172
169
  if ( PCDheader.data === 'ascii' ) {
@@ -180,33 +177,40 @@
180
177
 
181
178
  }
182
179
 
183
- } // for binary only
180
+ }
184
181
 
182
+ // for binary only
185
183
 
186
184
  PCDheader.rowSize = sizeSum;
187
185
  return PCDheader;
188
186
 
189
187
  }
190
188
 
191
- const textData = THREE.LoaderUtils.decodeText( new Uint8Array( data ) ); // parse header (always ascii format)
189
+ const textData = THREE.LoaderUtils.decodeText( new Uint8Array( data ) );
192
190
 
193
- const PCDheader = parseHeader( textData ); // parse data
191
+ // parse header (always ascii format)
192
+
193
+ const PCDheader = parseHeader( textData );
194
+
195
+ // parse data
194
196
 
195
197
  const position = [];
196
198
  const normal = [];
197
- const color = []; // ascii
199
+ const color = [];
200
+ const intensity = [];
201
+ const label = [];
202
+
203
+ // ascii
198
204
 
199
205
  if ( PCDheader.data === 'ascii' ) {
200
206
 
201
207
  const offset = PCDheader.offset;
202
208
  const pcdData = textData.slice( PCDheader.headerLen );
203
209
  const lines = pcdData.split( '\n' );
204
-
205
210
  for ( let i = 0, l = lines.length; i < l; i ++ ) {
206
211
 
207
212
  if ( lines[ i ] === '' ) continue;
208
213
  const line = lines[ i ].split( ' ' );
209
-
210
214
  if ( offset.x !== undefined ) {
211
215
 
212
216
  position.push( parseFloat( line[ offset.x ] ) );
@@ -221,7 +225,6 @@
221
225
  const rgb_type = PCDheader.type[ rgb_field_index ];
222
226
  const float = parseFloat( line[ offset.rgb ] );
223
227
  let rgb = float;
224
-
225
228
  if ( rgb_type === 'F' ) {
226
229
 
227
230
  // treat float values as int
@@ -247,14 +250,28 @@
247
250
 
248
251
  }
249
252
 
253
+ if ( offset.intensity !== undefined ) {
254
+
255
+ intensity.push( parseFloat( line[ offset.intensity ] ) );
256
+
257
+ }
258
+
259
+ if ( offset.label !== undefined ) {
260
+
261
+ label.push( parseInt( line[ offset.label ] ) );
262
+
263
+ }
264
+
250
265
  }
251
266
 
252
- } // binary-compressed
267
+ }
268
+
269
+ // binary-compressed
270
+
253
271
  // normally data in PCD files are organized as array of structures: XYZRGBXYZRGB
254
272
  // binary compressed PCD files organize their data as structure of arrays: XXYYZZRGBRGB
255
273
  // that requires a totally different parsing approach compared to non-compressed data
256
274
 
257
-
258
275
  if ( PCDheader.data === 'binary_compressed' ) {
259
276
 
260
277
  const sizes = new Uint32Array( data.slice( PCDheader.headerLen, PCDheader.headerLen + 8 ) );
@@ -263,43 +280,63 @@
263
280
  const decompressed = decompressLZF( new Uint8Array( data, PCDheader.headerLen + 8, compressedSize ), decompressedSize );
264
281
  const dataview = new DataView( decompressed.buffer );
265
282
  const offset = PCDheader.offset;
266
-
267
283
  for ( let i = 0; i < PCDheader.points; i ++ ) {
268
284
 
269
285
  if ( offset.x !== undefined ) {
270
286
 
271
- position.push( dataview.getFloat32( PCDheader.points * offset.x + PCDheader.size[ 0 ] * i, this.littleEndian ) );
272
- position.push( dataview.getFloat32( PCDheader.points * offset.y + PCDheader.size[ 1 ] * i, this.littleEndian ) );
273
- position.push( dataview.getFloat32( PCDheader.points * offset.z + PCDheader.size[ 2 ] * i, this.littleEndian ) );
287
+ const xIndex = PCDheader.fields.indexOf( 'x' );
288
+ const yIndex = PCDheader.fields.indexOf( 'y' );
289
+ const zIndex = PCDheader.fields.indexOf( 'z' );
290
+ position.push( dataview.getFloat32( PCDheader.points * offset.x + PCDheader.size[ xIndex ] * i, this.littleEndian ) );
291
+ position.push( dataview.getFloat32( PCDheader.points * offset.y + PCDheader.size[ yIndex ] * i, this.littleEndian ) );
292
+ position.push( dataview.getFloat32( PCDheader.points * offset.z + PCDheader.size[ zIndex ] * i, this.littleEndian ) );
274
293
 
275
294
  }
276
295
 
277
296
  if ( offset.rgb !== undefined ) {
278
297
 
279
- color.push( dataview.getUint8( PCDheader.points * offset.rgb + PCDheader.size[ 3 ] * i + 2 ) / 255.0 );
280
- color.push( dataview.getUint8( PCDheader.points * offset.rgb + PCDheader.size[ 3 ] * i + 1 ) / 255.0 );
281
- color.push( dataview.getUint8( PCDheader.points * offset.rgb + PCDheader.size[ 3 ] * i + 0 ) / 255.0 );
298
+ const rgbIndex = PCDheader.fields.indexOf( 'rgb' );
299
+ color.push( dataview.getUint8( PCDheader.points * offset.rgb + PCDheader.size[ rgbIndex ] * i + 2 ) / 255.0 );
300
+ color.push( dataview.getUint8( PCDheader.points * offset.rgb + PCDheader.size[ rgbIndex ] * i + 1 ) / 255.0 );
301
+ color.push( dataview.getUint8( PCDheader.points * offset.rgb + PCDheader.size[ rgbIndex ] * i + 0 ) / 255.0 );
282
302
 
283
303
  }
284
304
 
285
305
  if ( offset.normal_x !== undefined ) {
286
306
 
287
- normal.push( dataview.getFloat32( PCDheader.points * offset.normal_x + PCDheader.size[ 4 ] * i, this.littleEndian ) );
288
- normal.push( dataview.getFloat32( PCDheader.points * offset.normal_y + PCDheader.size[ 5 ] * i, this.littleEndian ) );
289
- normal.push( dataview.getFloat32( PCDheader.points * offset.normal_z + PCDheader.size[ 6 ] * i, this.littleEndian ) );
307
+ const xIndex = PCDheader.fields.indexOf( 'normal_x' );
308
+ const yIndex = PCDheader.fields.indexOf( 'normal_y' );
309
+ const zIndex = PCDheader.fields.indexOf( 'normal_z' );
310
+ normal.push( dataview.getFloat32( PCDheader.points * offset.normal_x + PCDheader.size[ xIndex ] * i, this.littleEndian ) );
311
+ normal.push( dataview.getFloat32( PCDheader.points * offset.normal_y + PCDheader.size[ yIndex ] * i, this.littleEndian ) );
312
+ normal.push( dataview.getFloat32( PCDheader.points * offset.normal_z + PCDheader.size[ zIndex ] * i, this.littleEndian ) );
313
+
314
+ }
315
+
316
+ if ( offset.intensity !== undefined ) {
317
+
318
+ const intensityIndex = PCDheader.fields.indexOf( 'intensity' );
319
+ intensity.push( dataview.getFloat32( PCDheader.points * offset.intensity + PCDheader.size[ intensityIndex ] * i, this.littleEndian ) );
320
+
321
+ }
322
+
323
+ if ( offset.label !== undefined ) {
324
+
325
+ const labelIndex = PCDheader.fields.indexOf( 'label' );
326
+ label.push( dataview.getInt32( PCDheader.points * offset.label + PCDheader.size[ labelIndex ] * i, this.littleEndian ) );
290
327
 
291
328
  }
292
329
 
293
330
  }
294
331
 
295
- } // binary
332
+ }
296
333
 
334
+ // binary
297
335
 
298
336
  if ( PCDheader.data === 'binary' ) {
299
337
 
300
338
  const dataview = new DataView( data, PCDheader.headerLen );
301
339
  const offset = PCDheader.offset;
302
-
303
340
  for ( let i = 0, row = 0; i < PCDheader.points; i ++, row += PCDheader.rowSize ) {
304
341
 
305
342
  if ( offset.x !== undefined ) {
@@ -326,31 +363,44 @@
326
363
 
327
364
  }
328
365
 
366
+ if ( offset.intensity !== undefined ) {
367
+
368
+ intensity.push( dataview.getFloat32( row + offset.intensity, this.littleEndian ) );
369
+
370
+ }
371
+
372
+ if ( offset.label !== undefined ) {
373
+
374
+ label.push( dataview.getInt32( row + offset.label, this.littleEndian ) );
375
+
376
+ }
377
+
329
378
  }
330
379
 
331
- } // build geometry
380
+ }
332
381
 
382
+ // build geometry
333
383
 
334
384
  const geometry = new THREE.BufferGeometry();
335
385
  if ( position.length > 0 ) geometry.setAttribute( 'position', new THREE.Float32BufferAttribute( position, 3 ) );
336
386
  if ( normal.length > 0 ) geometry.setAttribute( 'normal', new THREE.Float32BufferAttribute( normal, 3 ) );
337
387
  if ( color.length > 0 ) geometry.setAttribute( 'color', new THREE.Float32BufferAttribute( color, 3 ) );
338
- geometry.computeBoundingSphere(); // build material
388
+ if ( intensity.length > 0 ) geometry.setAttribute( 'intensity', new THREE.Float32BufferAttribute( intensity, 1 ) );
389
+ if ( label.length > 0 ) geometry.setAttribute( 'label', new THREE.Int32BufferAttribute( label, 1 ) );
390
+ geometry.computeBoundingSphere();
391
+
392
+ // build material
339
393
 
340
394
  const material = new THREE.PointsMaterial( {
341
395
  size: 0.005
342
396
  } );
343
-
344
397
  if ( color.length > 0 ) {
345
398
 
346
399
  material.vertexColors = true;
347
400
 
348
- } else {
349
-
350
- material.color.setHex( Math.random() * 0xffffff );
351
-
352
- } // build point cloud
401
+ }
353
402
 
403
+ // build point cloud
354
404
 
355
405
  return new THREE.Points( geometry, material );
356
406
 
@@ -7,7 +7,6 @@
7
7
  super( manager );
8
8
 
9
9
  }
10
-
11
10
  load( url, onLoad, onProgress, onError ) {
12
11
 
13
12
  const scope = this;
@@ -39,8 +38,9 @@
39
38
 
40
39
  }, onProgress, onError );
41
40
 
42
- } // Based on CanvasMol PDB parser
41
+ }
43
42
 
43
+ // Based on CanvasMol PDB parser
44
44
 
45
45
  parse( text ) {
46
46
 
@@ -65,18 +65,17 @@
65
65
  function parseBond( start, length, satom, i ) {
66
66
 
67
67
  const eatom = parseInt( lines[ i ].slice( start, start + length ) );
68
-
69
68
  if ( eatom ) {
70
69
 
71
70
  const h = hash( satom, eatom );
72
-
73
71
  if ( _bhash[ h ] === undefined ) {
74
72
 
75
73
  _bonds.push( [ satom - 1, eatom - 1, 1 ] );
76
-
77
74
  _bhash[ h ] = _bonds.length - 1;
78
75
 
79
- } else { // doesn't really work as almost all PDBs
76
+ } else {
77
+
78
+ // doesn't really work as almost all PDBs
80
79
  // have just normal bonds appearing multiple
81
80
  // times instead of being double/triple bonds
82
81
  // bonds[bhash[h]][2] += 1;
@@ -99,7 +98,9 @@
99
98
  const geometryBonds = build.geometryBonds;
100
99
  const verticesAtoms = [];
101
100
  const colorsAtoms = [];
102
- const verticesBonds = []; // atoms
101
+ const verticesBonds = [];
102
+
103
+ // atoms
103
104
 
104
105
  for ( let i = 0, l = atoms.length; i < l; i ++ ) {
105
106
 
@@ -113,8 +114,9 @@
113
114
  const b = atom[ 3 ][ 2 ] / 255;
114
115
  colorsAtoms.push( r, g, b );
115
116
 
116
- } // bonds
117
+ }
117
118
 
119
+ // bonds
118
120
 
119
121
  for ( let i = 0, l = _bonds.length; i < l; i ++ ) {
120
122
 
@@ -132,8 +134,9 @@
132
134
  z = endAtom[ 2 ];
133
135
  verticesBonds.push( x, y, z );
134
136
 
135
- } // build geometry
137
+ }
136
138
 
139
+ // build geometry
137
140
 
138
141
  geometryAtoms.setAttribute( 'position', new THREE.Float32BufferAttribute( verticesAtoms, 3 ) );
139
142
  geometryAtoms.setAttribute( 'color', new THREE.Float32BufferAttribute( colorsAtoms, 3 ) );
@@ -265,10 +268,11 @@
265
268
  const atoms = [];
266
269
  const _bonds = [];
267
270
  const _bhash = {};
268
- const _atomMap = {}; // parse
271
+ const _atomMap = {};
269
272
 
270
- const lines = text.split( '\n' );
273
+ // parse
271
274
 
275
+ const lines = text.split( '\n' );
272
276
  for ( let i = 0, l = lines.length; i < l; i ++ ) {
273
277
 
274
278
  if ( lines[ i ].slice( 0, 4 ) === 'ATOM' || lines[ i ].slice( 0, 6 ) === 'HETATM' ) {
@@ -278,7 +282,6 @@
278
282
  const z = parseFloat( lines[ i ].slice( 46, 53 ) );
279
283
  const index = parseInt( lines[ i ].slice( 6, 11 ) ) - 1;
280
284
  let e = trim( lines[ i ].slice( 76, 78 ) ).toLowerCase();
281
-
282
285
  if ( e === '' ) {
283
286
 
284
287
  e = trim( lines[ i ].slice( 12, 14 ) ).toLowerCase();
@@ -299,8 +302,9 @@
299
302
 
300
303
  }
301
304
 
302
- } // build and return geometry
305
+ }
303
306
 
307
+ // build and return geometry
304
308
 
305
309
  return buildGeometry();
306
310