molstar 4.0.1 → 4.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +20 -20
- package/README.md +197 -197
- package/build/viewer/embedded.html +52 -52
- package/build/viewer/index.html +129 -129
- package/build/viewer/molstar.js +1 -1
- package/build/viewer/molstar.js.LICENSE.txt +0 -9
- package/lib/apps/docking-viewer/index.html +36 -36
- package/lib/apps/docking-viewer/viewport.d.ts +8 -8
- package/lib/apps/mesoscale-explorer/behavior/camera.d.ts +1 -1
- package/lib/apps/mesoscale-explorer/behavior/select.d.ts +1 -1
- package/lib/apps/mesoscale-explorer/data/cellpack/model.d.ts +2 -2
- package/lib/apps/mesoscale-explorer/data/cellpack/preset.d.ts +1 -1
- package/lib/apps/mesoscale-explorer/data/cellpack/preset.js +5 -5
- package/lib/apps/mesoscale-explorer/data/generic/preset.d.ts +1 -1
- package/lib/apps/mesoscale-explorer/data/generic/preset.js +3 -3
- package/lib/apps/mesoscale-explorer/data/mmcif/preset.d.ts +1 -1
- package/lib/apps/mesoscale-explorer/data/mmcif/preset.js +3 -3
- package/lib/apps/mesoscale-explorer/data/petworld/preset.d.ts +1 -1
- package/lib/apps/mesoscale-explorer/data/petworld/preset.js +3 -3
- package/lib/apps/mesoscale-explorer/data/state.d.ts +19 -10
- package/lib/apps/mesoscale-explorer/data/state.js +14 -2
- package/lib/apps/mesoscale-explorer/index.html +100 -100
- package/lib/apps/mesoscale-explorer/style.scss +33 -33
- package/lib/apps/mesoscale-explorer/ui/entities.d.ts +19 -13
- package/lib/apps/mesoscale-explorer/ui/entities.js +23 -4
- package/lib/apps/viewer/app.d.ts +30 -24
- package/lib/apps/viewer/app.js +6 -6
- package/lib/apps/viewer/embedded.html +52 -52
- package/lib/apps/viewer/index.html +129 -129
- package/lib/cli/chem-comp-dict/create-ions.js +9 -9
- package/lib/cli/chem-comp-dict/create-saccharides.js +9 -9
- package/lib/cli/chem-comp-dict/util.d.ts +112 -112
- package/lib/cli/cifschema/util/cif-dic.js +1 -0
- package/lib/cli/cifschema/util/generate.js +12 -12
- package/lib/cli/lipid-params/index.js +9 -9
- package/lib/cli/mvs/mvs-print-schema.d.ts +1 -0
- package/lib/cli/mvs/mvs-print-schema.js +1 -0
- package/lib/cli/mvs/mvs-render.d.ts +1 -0
- package/lib/cli/mvs/mvs-render.js +1 -0
- package/lib/cli/mvs/mvs-validate.d.ts +1 -0
- package/lib/cli/mvs/mvs-validate.js +1 -0
- package/lib/commonjs/apps/docking-viewer/viewport.d.ts +8 -8
- package/lib/commonjs/apps/mesoscale-explorer/behavior/camera.d.ts +1 -1
- package/lib/commonjs/apps/mesoscale-explorer/behavior/select.d.ts +1 -1
- package/lib/commonjs/apps/mesoscale-explorer/data/cellpack/model.d.ts +2 -2
- package/lib/commonjs/apps/mesoscale-explorer/data/cellpack/preset.d.ts +1 -1
- package/lib/commonjs/apps/mesoscale-explorer/data/cellpack/preset.js +5 -5
- package/lib/commonjs/apps/mesoscale-explorer/data/generic/preset.d.ts +1 -1
- package/lib/commonjs/apps/mesoscale-explorer/data/generic/preset.js +3 -3
- package/lib/commonjs/apps/mesoscale-explorer/data/mmcif/preset.d.ts +1 -1
- package/lib/commonjs/apps/mesoscale-explorer/data/mmcif/preset.js +3 -3
- package/lib/commonjs/apps/mesoscale-explorer/data/petworld/preset.d.ts +1 -1
- package/lib/commonjs/apps/mesoscale-explorer/data/petworld/preset.js +3 -3
- package/lib/commonjs/apps/mesoscale-explorer/data/state.d.ts +19 -10
- package/lib/commonjs/apps/mesoscale-explorer/data/state.js +15 -3
- package/lib/commonjs/apps/mesoscale-explorer/ui/entities.d.ts +19 -13
- package/lib/commonjs/apps/mesoscale-explorer/ui/entities.js +22 -3
- package/lib/commonjs/apps/viewer/app.d.ts +30 -24
- package/lib/commonjs/apps/viewer/app.js +6 -6
- package/lib/commonjs/cli/chem-comp-dict/create-ions.js +9 -9
- package/lib/commonjs/cli/chem-comp-dict/create-saccharides.js +9 -9
- package/lib/commonjs/cli/chem-comp-dict/util.d.ts +112 -112
- package/lib/commonjs/cli/cifschema/util/cif-dic.js +1 -0
- package/lib/commonjs/cli/cifschema/util/generate.js +12 -12
- package/lib/commonjs/cli/lipid-params/index.js +9 -9
- package/lib/commonjs/cli/mvs/mvs-print-schema.d.ts +1 -0
- package/lib/commonjs/cli/mvs/mvs-print-schema.js +1 -0
- package/lib/commonjs/cli/mvs/mvs-render.d.ts +1 -0
- package/lib/commonjs/cli/mvs/mvs-render.js +1 -0
- package/lib/commonjs/cli/mvs/mvs-validate.d.ts +1 -0
- package/lib/commonjs/cli/mvs/mvs-validate.js +1 -0
- package/lib/commonjs/examples/alpha-orbitals/example-data.js +160 -160
- package/lib/commonjs/extensions/alpha-orbitals/gpu/shader.frag.js +136 -136
- package/lib/commonjs/extensions/alpha-orbitals/transforms.d.ts +2 -2
- package/lib/commonjs/extensions/anvil/behavior.d.ts +10 -9
- package/lib/commonjs/extensions/anvil/representation.d.ts +5 -0
- package/lib/commonjs/extensions/assembly-symmetry/behavior.d.ts +2 -1
- package/lib/commonjs/extensions/assembly-symmetry/prop.js +24 -24
- package/lib/commonjs/extensions/assembly-symmetry/representation.d.ts +1 -0
- package/lib/commonjs/extensions/backgrounds/index.d.ts +2 -2
- package/lib/commonjs/extensions/backgrounds/index.js +2 -1
- package/lib/commonjs/extensions/dnatco/behavior.d.ts +1 -1
- package/lib/commonjs/extensions/dnatco/confal-pyramids/behavior.d.ts +10 -10
- package/lib/commonjs/extensions/dnatco/confal-pyramids/behavior.js +5 -5
- package/lib/commonjs/extensions/dnatco/confal-pyramids/representation.d.ts +3 -0
- package/lib/commonjs/extensions/dnatco/ntc-tube/behavior.d.ts +10 -10
- package/lib/commonjs/extensions/dnatco/ntc-tube/behavior.js +5 -5
- package/lib/commonjs/extensions/dnatco/ntc-tube/representation.d.ts +3 -0
- package/lib/commonjs/extensions/g3d/format.d.ts +6 -6
- package/lib/commonjs/extensions/geo-export/glb-exporter.d.ts +1 -1
- package/lib/commonjs/extensions/geo-export/glb-exporter.js +6 -4
- package/lib/commonjs/extensions/geo-export/index.d.ts +1 -1
- package/lib/commonjs/extensions/geo-export/usdz-exporter.js +41 -41
- package/lib/commonjs/extensions/meshes/mesh-extension.d.ts +2 -3
- package/lib/commonjs/extensions/meshes/mesh-streaming/behavior.d.ts +1 -1
- package/lib/commonjs/extensions/meshes/mesh-streaming/server-info.d.ts +2 -2
- package/lib/commonjs/extensions/model-archive/quality-assessment/behavior.d.ts +9 -9
- package/lib/commonjs/extensions/model-export/index.d.ts +1 -1
- package/lib/commonjs/extensions/mp4-export/index.d.ts +1 -1
- package/lib/commonjs/extensions/mvs/behavior.d.ts +1 -1
- package/lib/commonjs/extensions/mvs/camera.d.ts +2 -0
- package/lib/commonjs/extensions/mvs/camera.js +29 -2
- package/lib/commonjs/extensions/mvs/components/annotation-label/representation.d.ts +4 -0
- package/lib/commonjs/extensions/mvs/components/annotation-label/visual.d.ts +1 -0
- package/lib/commonjs/extensions/mvs/components/custom-label/representation.d.ts +4 -2
- package/lib/commonjs/extensions/mvs/components/custom-label/visual.d.ts +1 -0
- package/lib/commonjs/extensions/mvs/components/formats.d.ts +6 -4
- package/lib/commonjs/extensions/mvs/components/formats.js +2 -1
- package/lib/commonjs/extensions/mvs/load-helpers.d.ts +1 -1
- package/lib/commonjs/extensions/mvs/load.d.ts +2 -0
- package/lib/commonjs/extensions/mvs/load.js +12 -6
- package/lib/commonjs/extensions/mvs/tree/mvs/mvs-builder.d.ts +2 -8
- package/lib/commonjs/extensions/pdbe/structure-quality-report/behavior.d.ts +1 -1
- package/lib/commonjs/extensions/rcsb/validation-report/behavior.d.ts +22 -22
- package/lib/commonjs/extensions/rcsb/validation-report/representation.d.ts +5 -0
- package/lib/commonjs/extensions/sb-ncbr/partial-charges/behavior.d.ts +1 -1
- package/lib/commonjs/extensions/sb-ncbr/partial-charges/preset.d.ts +4 -4
- package/lib/commonjs/extensions/volumes-and-segmentations/entry-meshes.d.ts +1 -1
- package/lib/commonjs/extensions/volumes-and-segmentations/entry-root.d.ts +5 -5
- package/lib/commonjs/extensions/volumes-and-segmentations/entry-segmentation.d.ts +1 -1
- package/lib/commonjs/extensions/volumes-and-segmentations/entry-state.d.ts +2 -2
- package/lib/commonjs/extensions/volumes-and-segmentations/global-state.d.ts +2 -2
- package/lib/commonjs/extensions/volumes-and-segmentations/helpers.d.ts +1 -1
- package/lib/commonjs/extensions/volumes-and-segmentations/index.d.ts +1 -1
- package/lib/commonjs/extensions/wwpdb/ccd/behavior.d.ts +1 -1
- package/lib/commonjs/extensions/wwpdb/ccd/representation.d.ts +4 -4
- package/lib/commonjs/extensions/zenodo/index.d.ts +1 -1
- package/lib/commonjs/mol-canvas3d/canvas3d.d.ts +14 -2
- package/lib/commonjs/mol-canvas3d/canvas3d.js +2 -2
- package/lib/commonjs/mol-canvas3d/controls/trackball.js +1 -1
- package/lib/commonjs/mol-canvas3d/helper/handle-helper.d.ts +1 -0
- package/lib/commonjs/mol-canvas3d/helper/helper.d.ts +2 -0
- package/lib/commonjs/mol-canvas3d/passes/background.d.ts +6 -1
- package/lib/commonjs/mol-canvas3d/passes/background.js +13 -1
- package/lib/commonjs/mol-canvas3d/passes/bloom.d.ts +37 -0
- package/lib/commonjs/mol-canvas3d/passes/bloom.js +272 -0
- package/lib/commonjs/mol-canvas3d/passes/dpoit.js +4 -2
- package/lib/commonjs/mol-canvas3d/passes/draw.d.ts +11 -7
- package/lib/commonjs/mol-canvas3d/passes/draw.js +29 -3
- package/lib/commonjs/mol-canvas3d/passes/image.d.ts +6 -0
- package/lib/commonjs/mol-canvas3d/passes/postprocessing.d.ts +31 -5
- package/lib/commonjs/mol-canvas3d/passes/postprocessing.js +35 -40
- package/lib/commonjs/mol-geo/geometry/base.d.ts +3 -1
- package/lib/commonjs/mol-geo/geometry/base.js +4 -1
- package/lib/commonjs/mol-geo/geometry/cylinders/cylinders.d.ts +2 -1
- package/lib/commonjs/mol-geo/geometry/cylinders/cylinders.js +4 -1
- package/lib/commonjs/mol-geo/geometry/direct-volume/direct-volume.d.ts +2 -1
- package/lib/commonjs/mol-geo/geometry/direct-volume/direct-volume.js +4 -1
- package/lib/commonjs/mol-geo/geometry/emissive-data.d.ts +26 -0
- package/lib/commonjs/mol-geo/geometry/emissive-data.js +80 -0
- package/lib/commonjs/mol-geo/geometry/image/image.d.ts +2 -1
- package/lib/commonjs/mol-geo/geometry/image/image.js +4 -1
- package/lib/commonjs/mol-geo/geometry/lines/lines.d.ts +3 -2
- package/lib/commonjs/mol-geo/geometry/lines/lines.js +4 -1
- package/lib/commonjs/mol-geo/geometry/mesh/color-smoothing.d.ts +2 -1
- package/lib/commonjs/mol-geo/geometry/mesh/color-smoothing.js +36 -2
- package/lib/commonjs/mol-geo/geometry/mesh/mesh.d.ts +2 -1
- package/lib/commonjs/mol-geo/geometry/mesh/mesh.js +11 -4
- package/lib/commonjs/mol-geo/geometry/points/points.d.ts +3 -2
- package/lib/commonjs/mol-geo/geometry/points/points.js +4 -1
- package/lib/commonjs/mol-geo/geometry/spheres/spheres.d.ts +2 -2
- package/lib/commonjs/mol-geo/geometry/spheres/spheres.js +7 -3
- package/lib/commonjs/mol-geo/geometry/text/text.d.ts +2 -1
- package/lib/commonjs/mol-geo/geometry/text/text.js +4 -1
- package/lib/commonjs/mol-geo/geometry/texture-mesh/color-smoothing.d.ts +2 -1
- package/lib/commonjs/mol-geo/geometry/texture-mesh/color-smoothing.js +34 -2
- package/lib/commonjs/mol-geo/geometry/texture-mesh/texture-mesh.d.ts +3 -1
- package/lib/commonjs/mol-geo/geometry/texture-mesh/texture-mesh.js +14 -4
- package/lib/commonjs/mol-geo/util/location-iterator.d.ts +5 -2
- package/lib/commonjs/mol-geo/util/location-iterator.js +8 -3
- package/lib/commonjs/mol-gl/renderable/cylinders.d.ts +10 -0
- package/lib/commonjs/mol-gl/renderable/direct-volume.d.ts +10 -0
- package/lib/commonjs/mol-gl/renderable/image.d.ts +10 -0
- package/lib/commonjs/mol-gl/renderable/lines.d.ts +10 -0
- package/lib/commonjs/mol-gl/renderable/mesh.d.ts +10 -0
- package/lib/commonjs/mol-gl/renderable/points.d.ts +10 -0
- package/lib/commonjs/mol-gl/renderable/schema.d.ts +24 -1
- package/lib/commonjs/mol-gl/renderable/schema.js +15 -2
- package/lib/commonjs/mol-gl/renderable/spheres.d.ts +10 -0
- package/lib/commonjs/mol-gl/renderable/text.d.ts +10 -0
- package/lib/commonjs/mol-gl/renderable/texture-mesh.d.ts +10 -0
- package/lib/commonjs/mol-gl/renderable.d.ts +1 -1
- package/lib/commonjs/mol-gl/renderable.js +2 -2
- package/lib/commonjs/mol-gl/renderer.d.ts +2 -1
- package/lib/commonjs/mol-gl/renderer.js +58 -49
- package/lib/commonjs/mol-gl/scene.d.ts +3 -1
- package/lib/commonjs/mol-gl/scene.js +26 -1
- package/lib/commonjs/mol-gl/shader/background.frag.d.ts +1 -1
- package/lib/commonjs/mol-gl/shader/background.frag.js +95 -94
- package/lib/commonjs/mol-gl/shader/background.vert.js +11 -11
- package/lib/commonjs/mol-gl/shader/blend-back-dpoit.frag.js +13 -13
- package/lib/commonjs/mol-gl/shader/bloom/blur.frag.d.ts +1 -0
- package/lib/commonjs/mol-gl/shader/bloom/blur.frag.js +32 -0
- package/lib/commonjs/mol-gl/shader/bloom/composite.frag.d.ts +1 -0
- package/lib/commonjs/mol-gl/shader/bloom/composite.frag.js +37 -0
- package/lib/commonjs/mol-gl/shader/bloom/luminosity.frag.d.ts +1 -0
- package/lib/commonjs/mol-gl/shader/bloom/luminosity.frag.js +56 -0
- package/lib/commonjs/mol-gl/shader/cas.frag.js +144 -144
- package/lib/commonjs/mol-gl/shader/chunks/apply-fog.glsl.js +31 -31
- package/lib/commonjs/mol-gl/shader/chunks/apply-interior-color.glsl.js +12 -12
- package/lib/commonjs/mol-gl/shader/chunks/apply-light-color.glsl.d.ts +2 -2
- package/lib/commonjs/mol-gl/shader/chunks/apply-light-color.glsl.js +78 -70
- package/lib/commonjs/mol-gl/shader/chunks/apply-marker-color.glsl.js +16 -16
- package/lib/commonjs/mol-gl/shader/chunks/assign-clipping-varying.glsl.js +8 -8
- package/lib/commonjs/mol-gl/shader/chunks/assign-color-varying.glsl.d.ts +1 -1
- package/lib/commonjs/mol-gl/shader/chunks/assign-color-varying.glsl.js +140 -112
- package/lib/commonjs/mol-gl/shader/chunks/assign-group.glsl.js +6 -6
- package/lib/commonjs/mol-gl/shader/chunks/assign-marker-varying.glsl.js +8 -8
- package/lib/commonjs/mol-gl/shader/chunks/assign-material-color.glsl.d.ts +1 -1
- package/lib/commonjs/mol-gl/shader/chunks/assign-material-color.glsl.js +112 -123
- package/lib/commonjs/mol-gl/shader/chunks/assign-position.glsl.js +14 -14
- package/lib/commonjs/mol-gl/shader/chunks/assign-size.glsl.js +18 -18
- package/lib/commonjs/mol-gl/shader/chunks/check-picking-alpha.glsl.js +12 -12
- package/lib/commonjs/mol-gl/shader/chunks/check-transparency.glsl.d.ts +1 -0
- package/lib/commonjs/mol-gl/shader/chunks/check-transparency.glsl.js +20 -0
- package/lib/commonjs/mol-gl/shader/chunks/clip-instance.glsl.js +7 -7
- package/lib/commonjs/mol-gl/shader/chunks/clip-pixel.glsl.js +5 -5
- package/lib/commonjs/mol-gl/shader/chunks/color-frag-params.glsl.d.ts +1 -1
- package/lib/commonjs/mol-gl/shader/chunks/color-frag-params.glsl.js +60 -51
- package/lib/commonjs/mol-gl/shader/chunks/color-vert-params.glsl.d.ts +1 -1
- package/lib/commonjs/mol-gl/shader/chunks/color-vert-params.glsl.js +122 -92
- package/lib/commonjs/mol-gl/shader/chunks/common-clip.glsl.js +104 -104
- package/lib/commonjs/mol-gl/shader/chunks/common-frag-params.glsl.d.ts +1 -1
- package/lib/commonjs/mol-gl/shader/chunks/common-frag-params.glsl.js +150 -149
- package/lib/commonjs/mol-gl/shader/chunks/common-vert-params.glsl.js +61 -61
- package/lib/commonjs/mol-gl/shader/chunks/common.glsl.js +234 -234
- package/lib/commonjs/mol-gl/shader/chunks/dpoit-write.glsl.js +62 -62
- package/lib/commonjs/mol-gl/shader/chunks/fade-lod.glsl.js +42 -42
- package/lib/commonjs/mol-gl/shader/chunks/float-to-rgba.glsl.js +39 -39
- package/lib/commonjs/mol-gl/shader/chunks/light-frag-params.glsl.js +127 -127
- package/lib/commonjs/mol-gl/shader/chunks/matrix-scale.glsl.js +5 -5
- package/lib/commonjs/mol-gl/shader/chunks/normal-frag-params.glsl.js +2 -2
- package/lib/commonjs/mol-gl/shader/chunks/read-from-texture.glsl.js +14 -14
- package/lib/commonjs/mol-gl/shader/chunks/rgba-to-float.glsl.js +84 -84
- package/lib/commonjs/mol-gl/shader/chunks/size-vert-params.glsl.js +11 -11
- package/lib/commonjs/mol-gl/shader/chunks/texture3d-from-1d-trilinear.glsl.js +23 -23
- package/lib/commonjs/mol-gl/shader/chunks/texture3d-from-2d-linear.glsl.js +17 -17
- package/lib/commonjs/mol-gl/shader/chunks/texture3d-from-2d-nearest.glsl.js +8 -8
- package/lib/commonjs/mol-gl/shader/chunks/wboit-write.glsl.js +25 -25
- package/lib/commonjs/mol-gl/shader/compose.frag.js +12 -12
- package/lib/commonjs/mol-gl/shader/compute/color-smoothing/accumulate.frag.js +23 -23
- package/lib/commonjs/mol-gl/shader/compute/color-smoothing/accumulate.vert.js +43 -43
- package/lib/commonjs/mol-gl/shader/compute/color-smoothing/normalize.frag.js +15 -15
- package/lib/commonjs/mol-gl/shader/copy.frag.js +11 -11
- package/lib/commonjs/mol-gl/shader/cylinders.frag.d.ts +2 -2
- package/lib/commonjs/mol-gl/shader/cylinders.frag.js +267 -264
- package/lib/commonjs/mol-gl/shader/cylinders.vert.js +89 -89
- package/lib/commonjs/mol-gl/shader/depth-merge.frag.js +23 -23
- package/lib/commonjs/mol-gl/shader/direct-volume.frag.d.ts +1 -1
- package/lib/commonjs/mol-gl/shader/direct-volume.frag.js +362 -356
- package/lib/commonjs/mol-gl/shader/direct-volume.vert.js +41 -41
- package/lib/commonjs/mol-gl/shader/evaluate-dpoit.frag.js +10 -10
- package/lib/commonjs/mol-gl/shader/evaluate-wboit.frag.js +17 -17
- package/lib/commonjs/mol-gl/shader/fxaa.frag.js +228 -228
- package/lib/commonjs/mol-gl/shader/gaussian-density.frag.js +49 -49
- package/lib/commonjs/mol-gl/shader/gaussian-density.vert.js +27 -27
- package/lib/commonjs/mol-gl/shader/hi-z.frag.js +18 -18
- package/lib/commonjs/mol-gl/shader/histogram-pyramid/reduction.frag.js +58 -58
- package/lib/commonjs/mol-gl/shader/histogram-pyramid/sum.frag.js +19 -19
- package/lib/commonjs/mol-gl/shader/image.frag.d.ts +2 -2
- package/lib/commonjs/mol-gl/shader/image.frag.js +170 -161
- package/lib/commonjs/mol-gl/shader/image.vert.js +21 -21
- package/lib/commonjs/mol-gl/shader/lines.frag.d.ts +2 -2
- package/lib/commonjs/mol-gl/shader/lines.frag.js +43 -40
- package/lib/commonjs/mol-gl/shader/lines.vert.js +117 -117
- package/lib/commonjs/mol-gl/shader/marching-cubes/active-voxels.frag.js +70 -70
- package/lib/commonjs/mol-gl/shader/marching-cubes/isosurface.frag.js +311 -311
- package/lib/commonjs/mol-gl/shader/marking/edge.frag.js +28 -28
- package/lib/commonjs/mol-gl/shader/marking/overlay.frag.js +26 -26
- package/lib/commonjs/mol-gl/shader/mesh.frag.d.ts +2 -2
- package/lib/commonjs/mol-gl/shader/mesh.frag.js +66 -63
- package/lib/commonjs/mol-gl/shader/mesh.vert.js +49 -49
- package/lib/commonjs/mol-gl/shader/outlines.frag.js +95 -95
- package/lib/commonjs/mol-gl/shader/points.frag.d.ts +2 -2
- package/lib/commonjs/mol-gl/shader/points.frag.js +60 -56
- package/lib/commonjs/mol-gl/shader/points.vert.js +38 -38
- package/lib/commonjs/mol-gl/shader/postprocessing.frag.js +150 -150
- package/lib/commonjs/mol-gl/shader/quad.vert.js +10 -10
- package/lib/commonjs/mol-gl/shader/shadows.frag.js +123 -123
- package/lib/commonjs/mol-gl/shader/smaa/blend.frag.js +56 -56
- package/lib/commonjs/mol-gl/shader/smaa/blend.vert.js +25 -25
- package/lib/commonjs/mol-gl/shader/smaa/edges.frag.js +66 -66
- package/lib/commonjs/mol-gl/shader/smaa/edges.vert.js +26 -26
- package/lib/commonjs/mol-gl/shader/smaa/weights.frag.js +206 -206
- package/lib/commonjs/mol-gl/shader/smaa/weights.vert.js +32 -32
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- package/lib/mol-repr/visual.d.ts +6 -1
- package/lib/mol-repr/visual.js +57 -3
- package/lib/mol-repr/volume/direct-volume.d.ts +3 -0
- package/lib/mol-repr/volume/isosurface.d.ts +6 -0
- package/lib/mol-repr/volume/registry.d.ts +4 -0
- package/lib/mol-repr/volume/representation.d.ts +2 -1
- package/lib/mol-repr/volume/representation.js +9 -2
- package/lib/mol-repr/volume/segment.d.ts +5 -0
- package/lib/mol-repr/volume/slice.d.ts +3 -0
- package/lib/mol-script/language/symbol-table/core.d.ts +3 -3
- package/lib/mol-state/tree/immutable.d.ts +1 -1
- package/lib/mol-state/tree/transient.d.ts +2 -2
- package/lib/mol-theme/color/external-volume.d.ts +3 -1
- package/lib/mol-theme/color/external-volume.js +8 -2
- package/lib/mol-theme/color.d.ts +1 -0
- package/lib/mol-theme/emissive.d.ts +40 -0
- package/lib/mol-theme/emissive.js +134 -0
- package/lib/mol-theme/substance.d.ts +1 -1
- package/lib/mol-theme/substance.js +2 -2
- package/lib/mol-theme/transparency.d.ts +0 -1
- package/lib/mol-util/input/input-observer.js +2 -0
- package/lib/mol-util/set.d.ts +1 -1
- package/lib/mol-util/set.js +17 -1
- package/lib/servers/common/swagger-ui/indexTemplate.js +66 -66
- package/lib/servers/volume/config.js +5 -5
- package/package.json +195 -193
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/**
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* Copyright (c) 2020-
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* Copyright (c) 2020-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
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* @author Alexander Rose <alexander.rose@weirdbyte.de>
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*/
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export const image_frag = `
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precision highp float;
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precision highp int;
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#include common
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#include read_from_texture
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#include common_frag_params
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#include common_clip
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uniform vec2 uImageTexDim;
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uniform sampler2D tImageTex;
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uniform sampler2D tGroupTex;
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uniform vec2 uMarkerTexDim;
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uniform sampler2D tMarker;
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varying vec2 vUv;
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varying float vInstance;
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#if defined(dInterpolation_catmulrom) || defined(dInterpolation_mitchell) || defined(dInterpolation_bspline)
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#define dInterpolation_cubic
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#endif
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#if defined(dInterpolation_cubic)
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#if defined(dInterpolation_catmulrom) || defined(dInterpolation_mitchell)
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#if defined(dInterpolation_catmulrom)
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const float B = 0.0;
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const float C = 0.5;
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#elif defined(dInterpolation_mitchell)
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const float B = 0.333;
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const float C = 0.333;
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#endif
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float cubicFilter(float x){
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float f = x;
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if (f < 0.0) {
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f = -f;
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}
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if (f < 1.0) {
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return ((12.0 - 9.0 * B - 6.0 * C) * (f * f * f) +
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(-18.0 + 12.0 * B + 6.0 * C) * (f * f) +
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(6.0 - 2.0 * B)) / 6.0;
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}else if (f >= 1.0 && f < 2.0){
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return ((-B - 6.0 * C) * ( f * f * f)
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+ (6.0 * B + 30.0 * C) * (f * f) +
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(-(12.0 * B) - 48.0 * C) * f +
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8.0 * B + 24.0 * C) / 6.0;
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}else{
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return 0.0;
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}
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}
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#elif defined(dInterpolation_bspline)
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float cubicFilter(float x) {
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float f = x;
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if (f < 0.0) {
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f = -f;
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}
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if (f >= 0.0 && f <= 1.0){
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return (2.0 / 3.0) + (0.5) * (f * f * f) - (f * f);
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} else if (f > 1.0 && f <= 2.0) {
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return 1.0 / 6.0 * pow((2.0 - f), 3.0);
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}
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return 1.0;
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}
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#endif
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vec4 biCubic(sampler2D tex, vec2 texCoord) {
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vec2 texelSize = 1.0 / uImageTexDim;
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texCoord -= texelSize / 2.0;
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vec4 nSum = vec4(0.0);
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float nDenom = 0.0;
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vec2 cell = fract(texCoord * uImageTexDim);
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for (float m = -1.0; m <= 2.0; ++m) {
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for (float n = -1.0; n <= 2.0; ++n) {
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vec4 vecData = texture2D(tex, texCoord + texelSize * vec2(m, n));
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float c = cubicFilter(m - cell.x) * cubicFilter(-n + cell.y);
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nSum += vecData * c;
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nDenom += c;
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}
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}
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return nSum / nDenom;
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}
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#endif
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void main() {
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#include fade_lod
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#include clip_pixel
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#if defined(dInterpolation_cubic)
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vec4 imageData = biCubic(tImageTex, vUv);
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#else
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vec4 imageData = texture2D(tImageTex, vUv);
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#endif
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imageData.a = clamp(imageData.a, 0.0, 1.0);
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if (imageData.a > 0.9) imageData.a = 1.0;
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export const image_frag = `
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precision highp float;
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precision highp int;
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#include common
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#include read_from_texture
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#include common_frag_params
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#include common_clip
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uniform vec2 uImageTexDim;
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uniform sampler2D tImageTex;
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uniform sampler2D tGroupTex;
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uniform vec2 uMarkerTexDim;
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uniform sampler2D tMarker;
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varying vec2 vUv;
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varying float vInstance;
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#if defined(dInterpolation_catmulrom) || defined(dInterpolation_mitchell) || defined(dInterpolation_bspline)
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#define dInterpolation_cubic
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#endif
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#if defined(dInterpolation_cubic)
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#if defined(dInterpolation_catmulrom) || defined(dInterpolation_mitchell)
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#if defined(dInterpolation_catmulrom)
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const float B = 0.0;
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const float C = 0.5;
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#elif defined(dInterpolation_mitchell)
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const float B = 0.333;
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const float C = 0.333;
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#endif
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float cubicFilter(float x){
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float f = x;
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if (f < 0.0) {
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f = -f;
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}
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if (f < 1.0) {
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return ((12.0 - 9.0 * B - 6.0 * C) * (f * f * f) +
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(-18.0 + 12.0 * B + 6.0 * C) * (f * f) +
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(6.0 - 2.0 * B)) / 6.0;
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}else if (f >= 1.0 && f < 2.0){
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return ((-B - 6.0 * C) * ( f * f * f)
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+ (6.0 * B + 30.0 * C) * (f * f) +
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(-(12.0 * B) - 48.0 * C) * f +
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8.0 * B + 24.0 * C) / 6.0;
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}else{
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return 0.0;
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}
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}
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#elif defined(dInterpolation_bspline)
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float cubicFilter(float x) {
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float f = x;
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if (f < 0.0) {
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f = -f;
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}
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if (f >= 0.0 && f <= 1.0){
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return (2.0 / 3.0) + (0.5) * (f * f * f) - (f * f);
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} else if (f > 1.0 && f <= 2.0) {
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return 1.0 / 6.0 * pow((2.0 - f), 3.0);
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}
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return 1.0;
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}
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#endif
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vec4 biCubic(sampler2D tex, vec2 texCoord) {
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vec2 texelSize = 1.0 / uImageTexDim;
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texCoord -= texelSize / 2.0;
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vec4 nSum = vec4(0.0);
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float nDenom = 0.0;
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vec2 cell = fract(texCoord * uImageTexDim);
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for (float m = -1.0; m <= 2.0; ++m) {
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for (float n = -1.0; n <= 2.0; ++n) {
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vec4 vecData = texture2D(tex, texCoord + texelSize * vec2(m, n));
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float c = abs(cubicFilter(m - cell.x) * cubicFilter(-n + cell.y));
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nSum += vecData * c;
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nDenom += c;
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}
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}
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return nSum / nDenom;
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}
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#endif
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void main() {
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#include fade_lod
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#include clip_pixel
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#if defined(dInterpolation_cubic)
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vec4 imageData = biCubic(tImageTex, vUv);
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#else
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vec4 imageData = texture2D(tImageTex, vUv);
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#endif
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imageData.a = clamp(imageData.a, 0.0, 1.0);
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if (imageData.a > 0.9) imageData.a = 1.0;
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imageData.a *= uAlpha;
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if (imageData.a < 0.05)
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discard;
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float fragmentDepth = gl_FragCoord.z;
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if ((uRenderMask == MaskOpaque && imageData.a < 1.0) ||
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(uRenderMask == MaskTransparent && imageData.a == 1.0)
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) {
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discard;
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}
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#if defined(dRenderVariant_pick)
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if (imageData.a < 0.3)
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discard;
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#ifdef requiredDrawBuffers
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gl_FragColor = vec4(packIntToRGB(float(uObjectId)), 1.0);
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gl_FragData[1] = vec4(packIntToRGB(vInstance), 1.0);
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gl_FragData[2] = vec4(texture2D(tGroupTex, vUv).rgb, 1.0);
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gl_FragData[3] = packDepthToRGBA(gl_FragCoord.z);
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#else
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gl_FragColor = vColor;
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if (uPickType == 1) {
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gl_FragColor = vec4(packIntToRGB(float(uObjectId)), 1.0);
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} else if (uPickType == 2) {
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gl_FragColor = vec4(packIntToRGB(vInstance), 1.0);
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} else {
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gl_FragColor = vec4(texture2D(tGroupTex, vUv).rgb, 1.0);
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}
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#endif
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#elif defined(dRenderVariant_depth)
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if (imageData.a < 0.05)
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discard;
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gl_FragColor = packDepthToRGBA(gl_FragCoord.z);
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#elif defined(dRenderVariant_marking)
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float marker = uMarker;
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if (uMarker == -1.0) {
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float group = unpackRGBToInt(texture2D(tGroupTex, vUv).rgb);
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marker = readFromTexture(tMarker, vInstance * float(uGroupCount) + group, uMarkerTexDim).a;
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marker = floor(marker * 255.0 + 0.5); // rounding required to work on some cards on win
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}
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if (uMarkingType == 1) {
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if (marker > 0.0 || imageData.a < 0.05)
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discard;
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gl_FragColor = packDepthToRGBA(gl_FragCoord.z);
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} else {
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if (marker == 0.0 || imageData.a < 0.05)
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discard;
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float depthTest = 1.0;
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if (uMarkingDepthTest) {
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depthTest = (fragmentDepth >= getDepthPacked(gl_FragCoord.xy / uDrawingBufferSize)) ? 1.0 : 0.0;
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}
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bool isHighlight = intMod(marker, 2.0) > 0.1;
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gl_FragColor = vec4(0.0, depthTest, isHighlight ? 1.0 : 0.0, 1.0);
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}
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+
#elif defined(dRenderVariant_emissive)
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gl_FragColor = vec4(0.0);
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#elif defined(dRenderVariant_color)
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160
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gl_FragColor = imageData;
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+
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162
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+
float marker = uMarker;
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+
if (uMarker == -1.0) {
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+
float group = unpackRGBToInt(texture2D(tGroupTex, vUv).rgb);
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+
marker = readFromTexture(tMarker, vInstance * float(uGroupCount) + group, uMarkerTexDim).a;
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166
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+
marker = floor(marker * 255.0 + 0.5); // rounding required to work on some cards on win
|
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+
}
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168
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+
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169
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+
#include apply_marker_color
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170
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+
#include apply_fog
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171
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+
#include wboit_write
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172
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+
#include dpoit_write
|
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173
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#endif
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174
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+
}
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166
175
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`;
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@@ -3,25 +3,25 @@
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3
3
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*
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4
4
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* @author Alexander Rose <alexander.rose@weirdbyte.de>
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5
5
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*/
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6
|
-
export const image_vert = `
|
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7
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-
precision highp float;
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8
|
-
precision highp int;
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9
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-
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10
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-
#include common
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11
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-
#include common_vert_params
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12
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-
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13
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-
attribute vec3 aPosition;
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14
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attribute vec2 aUv;
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15
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-
attribute mat4 aTransform;
|
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16
|
-
attribute float aInstance;
|
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17
|
-
|
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18
|
-
varying vec2 vUv;
|
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19
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-
varying float vInstance;
|
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20
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-
|
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21
|
-
void main() {
|
|
22
|
-
#include assign_position
|
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23
|
-
|
|
24
|
-
vUv = aUv;
|
|
25
|
-
vInstance = aInstance;
|
|
26
|
-
}
|
|
6
|
+
export const image_vert = `
|
|
7
|
+
precision highp float;
|
|
8
|
+
precision highp int;
|
|
9
|
+
|
|
10
|
+
#include common
|
|
11
|
+
#include common_vert_params
|
|
12
|
+
|
|
13
|
+
attribute vec3 aPosition;
|
|
14
|
+
attribute vec2 aUv;
|
|
15
|
+
attribute mat4 aTransform;
|
|
16
|
+
attribute float aInstance;
|
|
17
|
+
|
|
18
|
+
varying vec2 vUv;
|
|
19
|
+
varying float vInstance;
|
|
20
|
+
|
|
21
|
+
void main() {
|
|
22
|
+
#include assign_position
|
|
23
|
+
|
|
24
|
+
vUv = aUv;
|
|
25
|
+
vInstance = aInstance;
|
|
26
|
+
}
|
|
27
27
|
`;
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/**
|
|
2
|
-
* Copyright (c) 2018-
|
|
2
|
+
* Copyright (c) 2018-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
|
3
3
|
*
|
|
4
4
|
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
|
5
5
|
*/
|
|
6
|
-
export declare const lines_frag = "\nprecision highp float;\nprecision highp int;\n\n#include common\n#include common_frag_params\n#include color_frag_params\n#include common_clip\n\nvoid main(){\n #include fade_lod\n #include clip_pixel\n\n float fragmentDepth = gl_FragCoord.z;\n #include assign_material_color\n\n #if defined(dRenderVariant_pick)\n #include check_picking_alpha\n #ifdef requiredDrawBuffers\n gl_FragColor = vObject;\n gl_FragData[1] = vInstance;\n gl_FragData[2] = vGroup;\n gl_FragData[3] = packDepthToRGBA(fragmentDepth);\n #else\n gl_FragColor = vColor;\n #endif\n #elif defined(dRenderVariant_depth)\n gl_FragColor = material;\n #elif defined(dRenderVariant_marking)\n gl_FragColor = material;\n #elif defined(dRenderVariant_color)\n gl_FragColor = material;\n\n #include apply_marker_color\n #include apply_fog\n #include wboit_write\n #include dpoit_write\n #endif\n}\n";
|
|
6
|
+
export declare const lines_frag = "\nprecision highp float;\nprecision highp int;\n\n#include common\n#include common_frag_params\n#include color_frag_params\n#include common_clip\n\nvoid main(){\n #include fade_lod\n #include clip_pixel\n\n float fragmentDepth = gl_FragCoord.z;\n #include assign_material_color\n #include check_transparency\n\n #if defined(dRenderVariant_pick)\n #include check_picking_alpha\n #ifdef requiredDrawBuffers\n gl_FragColor = vObject;\n gl_FragData[1] = vInstance;\n gl_FragData[2] = vGroup;\n gl_FragData[3] = packDepthToRGBA(fragmentDepth);\n #else\n gl_FragColor = vColor;\n #endif\n #elif defined(dRenderVariant_depth)\n gl_FragColor = material;\n #elif defined(dRenderVariant_marking)\n gl_FragColor = material;\n #elif defined(dRenderVariant_emissive)\n gl_FragColor = material;\n #elif defined(dRenderVariant_color)\n gl_FragColor = material;\n\n #include apply_marker_color\n #include apply_fog\n #include wboit_write\n #include dpoit_write\n #endif\n}\n";
|
|
@@ -1,45 +1,48 @@
|
|
|
1
1
|
/**
|
|
2
|
-
* Copyright (c) 2018-
|
|
2
|
+
* Copyright (c) 2018-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
|
3
3
|
*
|
|
4
4
|
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
|
5
5
|
*/
|
|
6
|
-
export const lines_frag = `
|
|
7
|
-
precision highp float;
|
|
8
|
-
precision highp int;
|
|
9
|
-
|
|
10
|
-
#include common
|
|
11
|
-
#include common_frag_params
|
|
12
|
-
#include color_frag_params
|
|
13
|
-
#include common_clip
|
|
14
|
-
|
|
15
|
-
void main(){
|
|
16
|
-
#include fade_lod
|
|
17
|
-
#include clip_pixel
|
|
18
|
-
|
|
19
|
-
float fragmentDepth = gl_FragCoord.z;
|
|
20
|
-
#include assign_material_color
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
#
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
gl_FragData[
|
|
28
|
-
gl_FragData[
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
#include
|
|
43
|
-
|
|
44
|
-
|
|
6
|
+
export const lines_frag = `
|
|
7
|
+
precision highp float;
|
|
8
|
+
precision highp int;
|
|
9
|
+
|
|
10
|
+
#include common
|
|
11
|
+
#include common_frag_params
|
|
12
|
+
#include color_frag_params
|
|
13
|
+
#include common_clip
|
|
14
|
+
|
|
15
|
+
void main(){
|
|
16
|
+
#include fade_lod
|
|
17
|
+
#include clip_pixel
|
|
18
|
+
|
|
19
|
+
float fragmentDepth = gl_FragCoord.z;
|
|
20
|
+
#include assign_material_color
|
|
21
|
+
#include check_transparency
|
|
22
|
+
|
|
23
|
+
#if defined(dRenderVariant_pick)
|
|
24
|
+
#include check_picking_alpha
|
|
25
|
+
#ifdef requiredDrawBuffers
|
|
26
|
+
gl_FragColor = vObject;
|
|
27
|
+
gl_FragData[1] = vInstance;
|
|
28
|
+
gl_FragData[2] = vGroup;
|
|
29
|
+
gl_FragData[3] = packDepthToRGBA(fragmentDepth);
|
|
30
|
+
#else
|
|
31
|
+
gl_FragColor = vColor;
|
|
32
|
+
#endif
|
|
33
|
+
#elif defined(dRenderVariant_depth)
|
|
34
|
+
gl_FragColor = material;
|
|
35
|
+
#elif defined(dRenderVariant_marking)
|
|
36
|
+
gl_FragColor = material;
|
|
37
|
+
#elif defined(dRenderVariant_emissive)
|
|
38
|
+
gl_FragColor = material;
|
|
39
|
+
#elif defined(dRenderVariant_color)
|
|
40
|
+
gl_FragColor = material;
|
|
41
|
+
|
|
42
|
+
#include apply_marker_color
|
|
43
|
+
#include apply_fog
|
|
44
|
+
#include wboit_write
|
|
45
|
+
#include dpoit_write
|
|
46
|
+
#endif
|
|
47
|
+
}
|
|
45
48
|
`;
|