isaacscript-common 4.0.3 → 4.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (366) hide show
  1. package/package.json +1 -1
  2. package/cachedClasses.ts +0 -39
  3. package/callbacks/customRevive.ts +0 -215
  4. package/callbacks/itemPickup.ts +0 -101
  5. package/callbacks/postAmbush.ts +0 -73
  6. package/callbacks/postBombExploded.ts +0 -26
  7. package/callbacks/postBombInitLate.ts +0 -36
  8. package/callbacks/postBoneSwing.ts +0 -64
  9. package/callbacks/postCollectibleInitFirst.ts +0 -40
  10. package/callbacks/postCursedTeleport.ts +0 -185
  11. package/callbacks/postCustomDoorEnter.ts +0 -292
  12. package/callbacks/postDiceRoomActivated.ts +0 -60
  13. package/callbacks/postDoorRender.ts +0 -26
  14. package/callbacks/postDoorUpdate.ts +0 -26
  15. package/callbacks/postEffectInitLate.ts +0 -36
  16. package/callbacks/postEffectStateChanged.ts +0 -43
  17. package/callbacks/postEsauJr.ts +0 -109
  18. package/callbacks/postFamiliarInitLate.ts +0 -36
  19. package/callbacks/postFamiliarStateChanged.ts +0 -43
  20. package/callbacks/postFlip.ts +0 -90
  21. package/callbacks/postGreedModeWave.ts +0 -41
  22. package/callbacks/postGridEntity.ts +0 -164
  23. package/callbacks/postGridEntityCollision.ts +0 -69
  24. package/callbacks/postGridEntityRender.ts +0 -26
  25. package/callbacks/postHolyMantleRemoved.ts +0 -55
  26. package/callbacks/postItemDischarged.ts +0 -154
  27. package/callbacks/postKnifeInitLate.ts +0 -36
  28. package/callbacks/postLaserInitLate.ts +0 -36
  29. package/callbacks/postNPCInitLate.ts +0 -36
  30. package/callbacks/postNPCStateChanged.ts +0 -42
  31. package/callbacks/postNewRoomEarly.ts +0 -96
  32. package/callbacks/postPickupCollect.ts +0 -48
  33. package/callbacks/postPickupInitFirst.ts +0 -70
  34. package/callbacks/postPickupInitLate.ts +0 -36
  35. package/callbacks/postPickupStateChanged.ts +0 -43
  36. package/callbacks/postPitRender.ts +0 -26
  37. package/callbacks/postPitUpdate.ts +0 -26
  38. package/callbacks/postPlayerChangeHealth.ts +0 -62
  39. package/callbacks/postPlayerChangeType.ts +0 -56
  40. package/callbacks/postPlayerCollectible.ts +0 -113
  41. package/callbacks/postPlayerFatalDamage.ts +0 -141
  42. package/callbacks/postPlayerInitLate.ts +0 -37
  43. package/callbacks/postPlayerReordered.ts +0 -142
  44. package/callbacks/postPoopRender.ts +0 -26
  45. package/callbacks/postPoopUpdate.ts +0 -26
  46. package/callbacks/postPressurePlateRender.ts +0 -26
  47. package/callbacks/postPressurePlateUpdate.ts +0 -26
  48. package/callbacks/postProjectileInitLate.ts +0 -36
  49. package/callbacks/postPurchase.ts +0 -64
  50. package/callbacks/postRockRender.ts +0 -26
  51. package/callbacks/postRockUpdate.ts +0 -26
  52. package/callbacks/postRoomClearChanged.ts +0 -57
  53. package/callbacks/postSacrifice.ts +0 -64
  54. package/callbacks/postSlotDestroyed.ts +0 -92
  55. package/callbacks/postSlotInitUpdate.ts +0 -68
  56. package/callbacks/postSlotRender.ts +0 -69
  57. package/callbacks/postSpikesRender.ts +0 -26
  58. package/callbacks/postSpikesUpdate.ts +0 -26
  59. package/callbacks/postTNTRender.ts +0 -26
  60. package/callbacks/postTNTUpdate.ts +0 -26
  61. package/callbacks/postTearInitLate.ts +0 -36
  62. package/callbacks/postTearInitVeryLate.ts +0 -41
  63. package/callbacks/postTransformation.ts +0 -59
  64. package/callbacks/postTrinketBreak.ts +0 -112
  65. package/callbacks/preBerserkDeath.ts +0 -49
  66. package/callbacks/preNewLevel.ts +0 -55
  67. package/callbacks/reorderedCallbacks.ts +0 -168
  68. package/callbacks/subscriptions/postAmbushFinished.ts +0 -32
  69. package/callbacks/subscriptions/postAmbushStarted.ts +0 -32
  70. package/callbacks/subscriptions/postBombInitLate.ts +0 -32
  71. package/callbacks/subscriptions/postBoneExploded.ts +0 -32
  72. package/callbacks/subscriptions/postBoneSwing.ts +0 -24
  73. package/callbacks/subscriptions/postCollectibleInitFirst.ts +0 -37
  74. package/callbacks/subscriptions/postCursedTeleport.ts +0 -24
  75. package/callbacks/subscriptions/postCustomDoorEnter.ts +0 -45
  76. package/callbacks/subscriptions/postCustomRevive.ts +0 -36
  77. package/callbacks/subscriptions/postDiceRoomActivated.ts +0 -38
  78. package/callbacks/subscriptions/postDoorRender.ts +0 -35
  79. package/callbacks/subscriptions/postDoorUpdate.ts +0 -35
  80. package/callbacks/subscriptions/postEffectInitLate.ts +0 -32
  81. package/callbacks/subscriptions/postEffectStateChanged.ts +0 -40
  82. package/callbacks/subscriptions/postEsauJr.ts +0 -24
  83. package/callbacks/subscriptions/postFamiliarInitLate.ts +0 -32
  84. package/callbacks/subscriptions/postFamiliarStateChanged.ts +0 -40
  85. package/callbacks/subscriptions/postFirstEsauJr.ts +0 -24
  86. package/callbacks/subscriptions/postFirstFlip.ts +0 -24
  87. package/callbacks/subscriptions/postFlip.ts +0 -22
  88. package/callbacks/subscriptions/postGameStartedReordered.ts +0 -24
  89. package/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  90. package/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  91. package/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  92. package/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  93. package/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  94. package/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  95. package/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  96. package/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  97. package/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  98. package/callbacks/subscriptions/postItemDischarged.ts +0 -43
  99. package/callbacks/subscriptions/postItemPickup.ts +0 -64
  100. package/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  101. package/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  102. package/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  103. package/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  104. package/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  105. package/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  106. package/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  107. package/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  108. package/callbacks/subscriptions/postPickupCollect.ts +0 -35
  109. package/callbacks/subscriptions/postPickupInitFirst.ts +0 -32
  110. package/callbacks/subscriptions/postPickupInitLate.ts +0 -32
  111. package/callbacks/subscriptions/postPickupStateChanged.ts +0 -40
  112. package/callbacks/subscriptions/postPitRender.ts +0 -35
  113. package/callbacks/subscriptions/postPitUpdate.ts +0 -35
  114. package/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -49
  115. package/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  116. package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +0 -38
  117. package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +0 -38
  118. package/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -68
  119. package/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  120. package/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  121. package/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  122. package/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  123. package/callbacks/subscriptions/postPoopRender.ts +0 -35
  124. package/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  125. package/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  126. package/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  127. package/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  128. package/callbacks/subscriptions/postPurchase.ts +0 -31
  129. package/callbacks/subscriptions/postRockRender.ts +0 -35
  130. package/callbacks/subscriptions/postRockUpdate.ts +0 -35
  131. package/callbacks/subscriptions/postRoomClearChanged.ts +0 -30
  132. package/callbacks/subscriptions/postSacrifice.ts +0 -43
  133. package/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  134. package/callbacks/subscriptions/postSlotDestroyed.ts +0 -55
  135. package/callbacks/subscriptions/postSlotInit.ts +0 -32
  136. package/callbacks/subscriptions/postSlotRender.ts +0 -32
  137. package/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  138. package/callbacks/subscriptions/postSpikesRender.ts +0 -35
  139. package/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  140. package/callbacks/subscriptions/postTNTRender.ts +0 -35
  141. package/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  142. package/callbacks/subscriptions/postTearInitLate.ts +0 -32
  143. package/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  144. package/callbacks/subscriptions/postTransformation.ts +0 -40
  145. package/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  146. package/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  147. package/callbacks/subscriptions/preCustomRevive.ts +0 -46
  148. package/callbacks/subscriptions/preItemPickup.ts +0 -64
  149. package/callbacks/subscriptions/preNewLevel.ts +0 -24
  150. package/classes/DefaultMap.ts +0 -174
  151. package/classes/ModUpgraded.ts +0 -84
  152. package/constants.ts +0 -162
  153. package/constantsFirstLast.ts +0 -217
  154. package/enums/AmbushType.ts +0 -4
  155. package/enums/HealthType.ts +0 -16
  156. package/enums/ModCallbackCustom.ts +0 -1278
  157. package/enums/PocketItemType.ts +0 -8
  158. package/enums/SerializationType.ts +0 -5
  159. package/enums/SlotDestructionType.ts +0 -4
  160. package/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  161. package/enums/private/SaveDataKey.ts +0 -14
  162. package/enums/private/SerializationBrand.ts +0 -42
  163. package/features/characterHealthConversion.ts +0 -111
  164. package/features/characterStats.ts +0 -61
  165. package/features/debugDisplay/debugDisplay.ts +0 -221
  166. package/features/debugDisplay/exports.ts +0 -368
  167. package/features/debugDisplay/v.ts +0 -65
  168. package/features/deployJSONRoom.ts +0 -743
  169. package/features/disableInputs.ts +0 -193
  170. package/features/disableSound.ts +0 -77
  171. package/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  172. package/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  173. package/features/extraConsoleCommands/init.ts +0 -334
  174. package/features/extraConsoleCommands/listCommands.ts +0 -1299
  175. package/features/extraConsoleCommands/v.ts +0 -14
  176. package/features/fadeInRemover.ts +0 -60
  177. package/features/fastReset.ts +0 -75
  178. package/features/forgottenSwitch.ts +0 -50
  179. package/features/getCollectibleItemPoolType.ts +0 -66
  180. package/features/persistentEntities.ts +0 -183
  181. package/features/playerInventory.ts +0 -135
  182. package/features/ponyDetection.ts +0 -74
  183. package/features/preventCollectibleRotation.ts +0 -115
  184. package/features/runInNFrames.ts +0 -148
  185. package/features/saveDataManager/constants.ts +0 -4
  186. package/features/saveDataManager/exports.ts +0 -229
  187. package/features/saveDataManager/load.ts +0 -99
  188. package/features/saveDataManager/main.ts +0 -195
  189. package/features/saveDataManager/maps.ts +0 -13
  190. package/features/saveDataManager/merge.ts +0 -194
  191. package/features/saveDataManager/save.ts +0 -74
  192. package/features/saveDataManager/serializationBrand.ts +0 -16
  193. package/features/sirenHelpers.ts +0 -129
  194. package/features/taintedLazarusPlayers.ts +0 -113
  195. package/featuresInitialized.ts +0 -20
  196. package/functions/ambush.ts +0 -47
  197. package/functions/array.ts +0 -410
  198. package/functions/benchmark.ts +0 -36
  199. package/functions/bitwise.ts +0 -24
  200. package/functions/bombs.ts +0 -12
  201. package/functions/boss.ts +0 -227
  202. package/functions/cacheFlag.ts +0 -12
  203. package/functions/cards.ts +0 -271
  204. package/functions/challenges.ts +0 -13
  205. package/functions/character.ts +0 -126
  206. package/functions/charge.ts +0 -237
  207. package/functions/chargeBar.ts +0 -67
  208. package/functions/collectibleCacheFlag.ts +0 -90
  209. package/functions/collectibleSet.ts +0 -56
  210. package/functions/collectibleTag.ts +0 -89
  211. package/functions/collectibles.ts +0 -659
  212. package/functions/color.ts +0 -128
  213. package/functions/debug.ts +0 -68
  214. package/functions/deepCopy.ts +0 -535
  215. package/functions/deepCopyTests.ts +0 -386
  216. package/functions/direction.ts +0 -49
  217. package/functions/doors.ts +0 -347
  218. package/functions/easing.ts +0 -182
  219. package/functions/eden.ts +0 -47
  220. package/functions/effects.ts +0 -20
  221. package/functions/entity.ts +0 -439
  222. package/functions/entitySpecific.ts +0 -889
  223. package/functions/entityTypes.ts +0 -6
  224. package/functions/enums.ts +0 -146
  225. package/functions/familiars.ts +0 -106
  226. package/functions/flag.ts +0 -165
  227. package/functions/flying.ts +0 -117
  228. package/functions/globals.ts +0 -242
  229. package/functions/gridEntity.ts +0 -511
  230. package/functions/gridEntitySpecific.ts +0 -112
  231. package/functions/input.ts +0 -139
  232. package/functions/isaacAPIClass.ts +0 -67
  233. package/functions/jsonHelpers.ts +0 -45
  234. package/functions/jsonRoom.ts +0 -100
  235. package/functions/kColor.ts +0 -129
  236. package/functions/language.ts +0 -13
  237. package/functions/level.ts +0 -31
  238. package/functions/log.ts +0 -720
  239. package/functions/map.ts +0 -56
  240. package/functions/math.ts +0 -149
  241. package/functions/mergeTests.ts +0 -288
  242. package/functions/npc.ts +0 -148
  243. package/functions/pickupVariants.ts +0 -60
  244. package/functions/pickups.ts +0 -499
  245. package/functions/pills.ts +0 -205
  246. package/functions/player.ts +0 -1056
  247. package/functions/playerDataStructures.ts +0 -150
  248. package/functions/playerHealth.ts +0 -382
  249. package/functions/playerIndex.ts +0 -195
  250. package/functions/pocketItems.ts +0 -149
  251. package/functions/positionVelocity.ts +0 -188
  252. package/functions/random.ts +0 -77
  253. package/functions/revive.ts +0 -201
  254. package/functions/rng.ts +0 -172
  255. package/functions/roomData.ts +0 -199
  256. package/functions/roomGrid.ts +0 -109
  257. package/functions/roomShape.ts +0 -80
  258. package/functions/rooms.ts +0 -648
  259. package/functions/run.ts +0 -36
  260. package/functions/saveFile.ts +0 -128
  261. package/functions/seeds.ts +0 -19
  262. package/functions/serialization.ts +0 -91
  263. package/functions/set.ts +0 -95
  264. package/functions/sound.ts +0 -9
  265. package/functions/spawnCollectible.ts +0 -104
  266. package/functions/sprite.ts +0 -107
  267. package/functions/stage.ts +0 -125
  268. package/functions/string.ts +0 -47
  269. package/functions/table.ts +0 -189
  270. package/functions/tears.ts +0 -32
  271. package/functions/transformations.ts +0 -131
  272. package/functions/trinketCacheFlag.ts +0 -60
  273. package/functions/trinketGive.ts +0 -157
  274. package/functions/trinkets.ts +0 -215
  275. package/functions/tstlClass.ts +0 -157
  276. package/functions/types.ts +0 -36
  277. package/functions/ui.ts +0 -138
  278. package/functions/utils.ts +0 -189
  279. package/functions/vector.ts +0 -126
  280. package/index.ts +0 -172
  281. package/initCustomCallbacks.ts +0 -132
  282. package/initFeatures.ts +0 -39
  283. package/interfaces/AddCallbackParameterCustom.ts +0 -188
  284. package/interfaces/ChargeBarSprites.ts +0 -12
  285. package/interfaces/JSONDoor.ts +0 -13
  286. package/interfaces/JSONEntity.ts +0 -16
  287. package/interfaces/JSONRoom.ts +0 -36
  288. package/interfaces/JSONRooms.ts +0 -12
  289. package/interfaces/JSONSpawn.ts +0 -14
  290. package/interfaces/PlayerHealth.ts +0 -16
  291. package/interfaces/PocketItemDescription.ts +0 -9
  292. package/interfaces/SaveData.ts +0 -29
  293. package/interfaces/TrinketSituation.ts +0 -9
  294. package/interfaces/private/TSTLClassMetatable.ts +0 -8
  295. package/maps/PHDPillConversions.ts +0 -21
  296. package/maps/cardMap.ts +0 -209
  297. package/maps/characterMap.ts +0 -87
  298. package/maps/collectibleDescriptionMap.ts +0 -732
  299. package/maps/collectibleNameMap.ts +0 -731
  300. package/maps/defaultPlayerStatMap.ts +0 -17
  301. package/maps/falsePHDPillConversions.ts +0 -35
  302. package/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  303. package/maps/gridEntityXMLMap.ts +0 -176
  304. package/maps/pillEffectMap.ts +0 -88
  305. package/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
  306. package/maps/roomTypeMap.ts +0 -40
  307. package/maps/trinketDescriptionMap.ts +0 -200
  308. package/maps/trinketNameMap.ts +0 -198
  309. package/objects/LRoomShapeToRectangles.ts +0 -44
  310. package/objects/callbackRegisterFunctions.ts +0 -187
  311. package/objects/cardDescriptions.ts +0 -105
  312. package/objects/cardNames.ts +0 -105
  313. package/objects/cardTypes.ts +0 -104
  314. package/objects/challengeNames.ts +0 -52
  315. package/objects/characterNames.ts +0 -48
  316. package/objects/coinSubTypeToValue.ts +0 -14
  317. package/objects/colors.ts +0 -16
  318. package/objects/directionNames.ts +0 -11
  319. package/objects/directionToDegrees.ts +0 -11
  320. package/objects/directionToVector.ts +0 -12
  321. package/objects/doorSlotFlagToDoorSlot.ts +0 -16
  322. package/objects/doorSlotToDirection.ts +0 -14
  323. package/objects/isaacAPIClassTypeToBrand.ts +0 -11
  324. package/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  325. package/objects/languageNames.ts +0 -13
  326. package/objects/oppositeDoorSlots.ts +0 -15
  327. package/objects/pillEffectClasses.ts +0 -63
  328. package/objects/pillEffectNames.ts +0 -57
  329. package/objects/pillEffectTypes.ts +0 -62
  330. package/objects/roomShapeBounds.ts +0 -71
  331. package/objects/roomShapeLayoutSizes.ts +0 -45
  332. package/objects/roomShapeToBottomRightPosition.ts +0 -25
  333. package/objects/roomShapeToDoorSlots.ts +0 -83
  334. package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
  335. package/objects/roomShapeToGridWidth.ts +0 -21
  336. package/objects/roomShapeToTopLeftPosition.ts +0 -26
  337. package/objects/roomShapeVolumes.ts +0 -38
  338. package/objects/roomTypeNames.ts +0 -36
  339. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
  340. package/objects/stageTypeToLetter.ts +0 -15
  341. package/objects/transformationNames.ts +0 -18
  342. package/patchErrorFunctions.ts +0 -92
  343. package/sets/LRoomShapesSet.ts +0 -8
  344. package/sets/bossSets.ts +0 -470
  345. package/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
  346. package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
  347. package/sets/charactersWithFreeDevilDealsSet.ts +0 -4
  348. package/sets/charactersWithNoRedHeartsSet.ts +0 -17
  349. package/sets/charactersWithNoSoulHeartsSet.ts +0 -14
  350. package/sets/chestPickupVariantsSet.ts +0 -16
  351. package/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
  352. package/sets/lostStyleCharactersSet.ts +0 -13
  353. package/sets/mineShaftRoomSubTypesSet.ts +0 -10
  354. package/sets/redHeartSubTypesSet.ts +0 -7
  355. package/sets/sinEntityTypesSet.ts +0 -11
  356. package/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
  357. package/sets/storyBossesSet.ts +0 -17
  358. package/types/AnyEntity.ts +0 -12
  359. package/types/AwaitingTextInput.d.ts +0 -2
  360. package/types/CollectibleIndex.ts +0 -16
  361. package/types/PickingUpItem.ts +0 -89
  362. package/types/PlayerIndex.ts +0 -13
  363. package/types/private/IsaacAPIClass.ts +0 -3
  364. package/types/private/SerializedIsaacAPIClass.ts +0 -3
  365. package/types/private/TSTLClass.ts +0 -3
  366. package/upgradeMod.ts +0 -55
package/sets/bossSets.ts DELETED
@@ -1,470 +0,0 @@
1
- import {
2
- BigHornVariant,
3
- ChubVariant,
4
- DaddyLongLegsVariant,
5
- DingleVariant,
6
- DukeVariant,
7
- EntityType,
8
- FallenVariant,
9
- FistulaVariant,
10
- GeminiVariant,
11
- GurglingVariant,
12
- HauntVariant,
13
- IsaacVariant,
14
- LambVariant,
15
- LarryJrVariant,
16
- LittleHornVariant,
17
- LokiVariant,
18
- MamaGurdyVariant,
19
- MomsHeartVariant,
20
- MomVariant,
21
- Monstro2Variant,
22
- PeepVariant,
23
- PinVariant,
24
- PolycephalusVariant,
25
- RagManVariant,
26
- RagMegaVariant,
27
- SatanVariant,
28
- StageType,
29
- WarVariant,
30
- WidowVariant,
31
- } from "isaac-typescript-definitions";
32
-
33
- // The "bosspools.xml" file does not actually correspond to the real boss pools, so these sets were
34
- // determined through experimentation on v1.7.8a.
35
-
36
- /** Contains just the bosses in Basement (not e.g. Burning Basement). */
37
- const BASEMENT_BOSSES_SET: ReadonlySet<string> = new Set([
38
- `${EntityType.LARRY_JR}.${LarryJrVariant.LARRY_JR}`, // 19.0
39
- `${EntityType.MONSTRO}.0`, // 20.0
40
- `${EntityType.FAMINE}.0`, // 63.0
41
- `${EntityType.DUKE}.${DukeVariant.DUKE_OF_FLIES}`, // 67.0
42
- `${EntityType.GEMINI}.${GeminiVariant.GEMINI}`, // 79.0
43
- `${EntityType.GEMINI}.${GeminiVariant.STEVEN}`, // 79.1
44
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
45
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
46
- `${EntityType.GURGLING}.${GurglingVariant.GURGLING_BOSS}`, // 237.1
47
- `${EntityType.GURGLING}.${GurglingVariant.TURDLING}`, // 237.2
48
- `${EntityType.DINGLE}.${DingleVariant.DINGLE}`, // 261.0
49
- `${EntityType.DINGLE}.${DingleVariant.DANGLE}`, // 261.1
50
- `${EntityType.LITTLE_HORN}.${LittleHornVariant.LITTLE_HORN}`, // 404.0
51
- `${EntityType.BABY_PLUM}.0`, // 908.0
52
- ]);
53
-
54
- /** Contains just the bosses in Cellar (not e.g. Burning Basement). */
55
- const CELLAR_BOSSES_SET: ReadonlySet<string> = new Set([
56
- `${EntityType.PIN}.${PinVariant.PIN}`, // 62.0
57
- `${EntityType.FAMINE}.0`, // 63.0
58
- `${EntityType.DUKE}.${DukeVariant.DUKE_OF_FLIES}`, // 67.0
59
- `${EntityType.GEMINI}.${GeminiVariant.BLIGHTED_OVUM}`, // 79.2
60
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
61
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
62
- `${EntityType.WIDOW}.${WidowVariant.WIDOW}`, // 100.0
63
- `${EntityType.THE_HAUNT}.${HauntVariant.HAUNT}`, // 260.0
64
- `${EntityType.LITTLE_HORN}.0`, // 404.0
65
- `${EntityType.RAG_MAN}.${RagManVariant.RAG_MAN}`, // 405.0
66
- `${EntityType.BABY_PLUM}.0`, // 908.0
67
- ]);
68
-
69
- /** Contains just the bosses in Burning Basement (not e.g. Cellar). */
70
- const BURNING_BASEMENT_BOSSES_SET: ReadonlySet<string> = new Set([
71
- `${EntityType.LARRY_JR}.${LarryJrVariant.LARRY_JR}`, // 19.0
72
- `${EntityType.MONSTRO}.0`, // 20.0
73
- `${EntityType.FAMINE}.0`, // 63.0
74
- `${EntityType.DUKE}.${DukeVariant.DUKE_OF_FLIES}`, // 67.0
75
- `${EntityType.GEMINI}.${GeminiVariant.GEMINI}`, // 79.0
76
- `${EntityType.GEMINI}.${GeminiVariant.STEVEN}`, // 79.1
77
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
78
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
79
- `${EntityType.DINGLE}.${DingleVariant.DINGLE}`, // 261.0
80
- `${EntityType.GURGLING}.${GurglingVariant.GURGLING_BOSS}`, // 237.1
81
- `${EntityType.GURGLING}.${GurglingVariant.TURDLING}`, // 237.2
82
- `${EntityType.DINGLE}.${DingleVariant.DANGLE}`, // 261.1
83
- `${EntityType.LITTLE_HORN}.0`, // 404.0
84
- `${EntityType.RAG_MAN}.${RagManVariant.RAG_MAN}`, // 405.0
85
- `${EntityType.BABY_PLUM}.0`, // 908.0
86
- ]);
87
-
88
- /** Contains just the bosses in Downpour (not e.g. Burning Basement). */
89
- const DOWNPOUR_BOSSES_SET: ReadonlySet<string> = new Set([
90
- `${EntityType.PIN}.${PinVariant.WORMWOOD}`, // 62.3
91
- `${EntityType.LIL_BLUB}.0`, // 901.0
92
- `${EntityType.RAINMAKER}.0`, // 902.0
93
- `${EntityType.MIN_MIN}.0`, // 913.0
94
- ]);
95
-
96
- /** Contains just the bosses in Dross (not e.g. Burning Basement). */
97
- const DROSS_BOSSES_SET: ReadonlySet<string> = new Set([
98
- `${EntityType.PIN}.${PinVariant.WORMWOOD}`, // 62.3
99
- `${EntityType.LIL_BLUB}.0`, // 901.0
100
- `${EntityType.CLOG}.0`, // 914.0
101
- `${EntityType.COLOSTOMIA}.0`, // 917.0
102
- `${EntityType.TURDLET}.0`, // 918.0
103
- ]);
104
-
105
- /** The set of unique bosses for Basement, Cellar, and so on. */
106
- const ALL_BASEMENT_BOSSES_SET: ReadonlySet<string> = new Set([
107
- ...BASEMENT_BOSSES_SET.values(),
108
- ...CELLAR_BOSSES_SET.values(),
109
- ...BURNING_BASEMENT_BOSSES_SET.values(),
110
- ...DOWNPOUR_BOSSES_SET.values(),
111
- ...DROSS_BOSSES_SET.values(),
112
- ]);
113
-
114
- const BASEMENT_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
115
- StageType,
116
- ReadonlySet<string>
117
- > = new Map([
118
- [StageType.ORIGINAL, BASEMENT_BOSSES_SET],
119
- [StageType.WRATH_OF_THE_LAMB, CELLAR_BOSSES_SET],
120
- [StageType.AFTERBIRTH, BURNING_BASEMENT_BOSSES_SET],
121
- [StageType.REPENTANCE, DOWNPOUR_BOSSES_SET],
122
- [StageType.REPENTANCE_B, DROSS_BOSSES_SET],
123
- ]);
124
-
125
- /** Contains just the bosses in Caves (not e.g. Flooded Caves). */
126
- const CAVES_BOSSES_SET: ReadonlySet<string> = new Set([
127
- `${EntityType.CHUB}.${ChubVariant.CHUB}`, // 28.0
128
- `${EntityType.CHUB}.${ChubVariant.CHAD}`, // 28.1
129
- `${EntityType.GURDY}.0`, // 36.0
130
- `${EntityType.PESTILENCE}.0`, // 64.0
131
- `${EntityType.PEEP}.0`, // 68.0
132
- `${EntityType.FISTULA_BIG}.${FistulaVariant.FISTULA}`, // 71.0
133
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
134
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
135
- `${EntityType.GURDY_JR}.0`, // 99.0
136
- `${EntityType.MEGA_MAW}.0`, // 262.0
137
- `${EntityType.MEGA_FATTY}.0`, // 264.0
138
- `${EntityType.STAIN}.0`, // 401.0
139
- `${EntityType.RAG_MEGA}.${RagMegaVariant.RAG_MEGA}`, // 409.0
140
- `${EntityType.BIG_HORN}.${BigHornVariant.BIG_HORN}`, // 411.0
141
- `${EntityType.BUMBINO}.0`, // 916.0
142
- ]);
143
-
144
- /** Contains just the bosses in Catacombs (not e.g. Flooded Caves). */
145
- const CATACOMBS_BOSSES_SET: ReadonlySet<string> = new Set([
146
- `${EntityType.LARRY_JR}.${LarryJrVariant.THE_HOLLOW}`, // 19.1
147
- `${EntityType.CHUB}.${ChubVariant.CARRION_QUEEN}`, // 28.2
148
- `${EntityType.PIN}.${PinVariant.FRAIL}`, // 62.2
149
- `${EntityType.PESTILENCE}.0`, // 64.0
150
- `${EntityType.DUKE}.${DukeVariant.THE_HUSK}`, // 67.1
151
- `${EntityType.PEEP}.${PeepVariant.PEEP}`, // 68.0
152
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
153
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
154
- `${EntityType.GURDY_JR}.0`, // 99.0
155
- `${EntityType.WIDOW}.${WidowVariant.THE_WRETCHED}`, // 100.1
156
- `${EntityType.DARK_ONE}.0`, // 267.0
157
- `${EntityType.POLYCEPHALUS}.${PolycephalusVariant.POLYCEPHALUS}`, // 269.0
158
- `${EntityType.FORSAKEN}.0`, // 403.0
159
- `${EntityType.RAG_MEGA}.${RagMegaVariant.RAG_MEGA}`, // 409.0
160
- `${EntityType.BIG_HORN}.${BigHornVariant.BIG_HORN}`, // 411.0
161
- `${EntityType.BUMBINO}.0`, // 916.0
162
- ]);
163
-
164
- /** Contains just the bosses in Flooded Caves (not e.g. Catacombs). */
165
- const FLOODED_CAVES_BOSSES_SET: ReadonlySet<string> = new Set([
166
- `${EntityType.CHUB}.${ChubVariant.CHUB}`, // 28.0
167
- `${EntityType.CHUB}.${ChubVariant.CHAD}`, // 28.1
168
- `${EntityType.GURDY}.0`, // 36.0
169
- `${EntityType.PIN}.${PinVariant.FRAIL}`, // 62.2
170
- `${EntityType.PESTILENCE}.0`, // 64.0
171
- `${EntityType.PEEP}.${PeepVariant.PEEP}`, // 68.0
172
- `${EntityType.FISTULA_BIG}.${FistulaVariant.FISTULA}`, // 71.0
173
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
174
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
175
- `${EntityType.GURDY_JR}.0`, // 99.0
176
- `${EntityType.MEGA_MAW}.0`, // 262.0
177
- `${EntityType.MEGA_FATTY}.0`, // 264.0
178
- `${EntityType.STAIN}.0`, // 401.0
179
- `${EntityType.FORSAKEN}.0`, // 403.0
180
- `${EntityType.RAG_MEGA}.${RagMegaVariant.RAG_MEGA}`, // 409.0
181
- `${EntityType.BIG_HORN}.${BigHornVariant.BIG_HORN}`, // 411.0
182
- `${EntityType.BUMBINO}.0`, // 916.0
183
- ]);
184
-
185
- /** Contains just the bosses in Mines (not e.g. Flooded Caves). */
186
- const MINES_BOSSES_SET: ReadonlySet<string> = new Set([
187
- `${EntityType.LARRY_JR}.${LarryJrVariant.TUFF_TWIN}`, // 19.2
188
- `${EntityType.REAP_CREEP}.0`, // 900.0
189
- `${EntityType.HORNFEL}.0`, // 906.0
190
- `${EntityType.GIDEON}.0`, // 907.0
191
- ]);
192
-
193
- /** Contains just the bosses in Ashpit (not e.g. Flooded Caves). */
194
- const ASHPIT_BOSSES_SET: ReadonlySet<string> = new Set([
195
- `${EntityType.LARRY_JR}.${LarryJrVariant.THE_SHELL}`, // 19.3
196
- `${EntityType.POLYCEPHALUS}.${PolycephalusVariant.THE_PILE}`, // 269.1
197
- `${EntityType.GIDEON}.0`, // 907.0
198
- `${EntityType.SINGE}.0`, // 915.0
199
- `${EntityType.CLUTCH}.0`, // 921.0
200
- ]);
201
-
202
- /** The set of unique bosses for Caves, Catacombs, and so on. */
203
- const ALL_CAVES_BOSSES_SET: ReadonlySet<string> = new Set([
204
- ...CAVES_BOSSES_SET.values(),
205
- ...CATACOMBS_BOSSES_SET.values(),
206
- ...FLOODED_CAVES_BOSSES_SET.values(),
207
- ...MINES_BOSSES_SET.values(),
208
- ...ASHPIT_BOSSES_SET.values(),
209
- ]);
210
-
211
- const CAVES_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
212
- StageType,
213
- ReadonlySet<string>
214
- > = new Map([
215
- [StageType.ORIGINAL, CAVES_BOSSES_SET],
216
- [StageType.WRATH_OF_THE_LAMB, CATACOMBS_BOSSES_SET],
217
- [StageType.AFTERBIRTH, FLOODED_CAVES_BOSSES_SET],
218
- [StageType.REPENTANCE, MINES_BOSSES_SET],
219
- [StageType.REPENTANCE_B, ASHPIT_BOSSES_SET],
220
- ]);
221
-
222
- /** Contains just the bosses in Depths (not e.g. Dank Depths). */
223
- const DEPTHS_BOSSES_SET: ReadonlySet<string> = new Set([
224
- `${EntityType.MONSTRO_2}.${Monstro2Variant.MONSTRO_2}`, // 43.0
225
- `${EntityType.MONSTRO_2}.${Monstro2Variant.GISH}`, // 43.1
226
- `${EntityType.MOM}.${MomVariant.MOM}`, // 45.0
227
- `${EntityType.WAR}.${WarVariant.WAR}`, // 65.0
228
- `${EntityType.LOKI}.${LokiVariant.LOKI}`, // 69.0
229
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
230
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
231
- `${EntityType.GATE}.0`, // 263.0
232
- `${EntityType.CAGE}.0`, // 265.0
233
- `${EntityType.BROWNIE}.0`, // 402.0
234
- `${EntityType.SISTERS_VIS}.0`, // 410.0
235
- `${EntityType.REAP_CREEP}.0`, // 900.0
236
- ]);
237
-
238
- /** Contains just the bosses in Necropolis (not e.g. Dank Depths). */
239
- const NECROPOLIS_BOSSES_SET: ReadonlySet<string> = new Set([
240
- `${EntityType.MOM}.${MomVariant.MOM}`, // 45.0
241
- `${EntityType.WAR}.${WarVariant.WAR}`, // 65.0
242
- `${EntityType.PEEP}.${PeepVariant.BLOAT}`, // 68.1
243
- `${EntityType.LOKI}.${LokiVariant.LOKI}`, // 69.0
244
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
245
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
246
- `${EntityType.MASK_OF_INFAMY}.0`, // 97.0
247
- `${EntityType.ADVERSARY}.0`, // 268.0
248
- `${EntityType.POLYCEPHALUS}.${PolycephalusVariant.THE_PILE}`, // 269.1
249
- `${EntityType.BROWNIE}.0`, // 402.0
250
- `${EntityType.SISTERS_VIS}.0`, // 410.0
251
- ]);
252
-
253
- /** Contains just the bosses in Dank Depths (not e.g. Necropolis). */
254
- const DANK_DEPTHS_BOSSES_SET: ReadonlySet<string> = new Set([
255
- `${EntityType.MONSTRO_2}.${Monstro2Variant.MONSTRO_2}`, // 43.0
256
- `${EntityType.MONSTRO_2}.${Monstro2Variant.GISH}`, // 43.1
257
- `${EntityType.MOM}.${MomVariant.MOM}`, // 45.0
258
- `${EntityType.WAR}.${WarVariant.WAR}`, // 65.0
259
- `${EntityType.LOKI}.${LokiVariant.LOKI}`, // 69.0
260
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
261
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
262
- `${EntityType.GATE}.0`, // 263.0
263
- `${EntityType.CAGE}.0`, // 265.0
264
- `${EntityType.BROWNIE}.0`, // 402.0
265
- `${EntityType.SISTERS_VIS}.0`, // 410.0
266
- `${EntityType.REAP_CREEP}.0`, // 900.0
267
- ]);
268
-
269
- /** Contains just the bosses in Mausoleum (not e.g. Dank Depths). */
270
- const MAUSOLEUM_BOSSES_SET: ReadonlySet<string> = new Set([
271
- `${EntityType.MOM}.${MomVariant.MOM}`, // 45.0
272
- `${EntityType.SIREN}.0`, // 904.0
273
- `${EntityType.HERETIC}.0`, // 905.0
274
- ]);
275
-
276
- /** Contains just the bosses in Gehenna (not e.g. Dank Depths). */
277
- const GEHENNA_BOSSES_SET: ReadonlySet<string> = new Set([
278
- `${EntityType.MOM}.${MomVariant.MOM}`, // 45.0
279
- `${EntityType.VISAGE}.0`, // 903.0
280
- `${EntityType.HORNY_BOYS}.0`, // 920.0
281
- ]);
282
-
283
- /** The set of unique bosses for Depths, Necropolis, and so on. */
284
- const ALL_DEPTHS_BOSSES_SET: ReadonlySet<string> = new Set([
285
- ...DEPTHS_BOSSES_SET.values(),
286
- ...NECROPOLIS_BOSSES_SET.values(),
287
- ...DANK_DEPTHS_BOSSES_SET.values(),
288
- ...MAUSOLEUM_BOSSES_SET.values(),
289
- ...GEHENNA_BOSSES_SET.values(),
290
- ]);
291
-
292
- const DEPTHS_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
293
- StageType,
294
- ReadonlySet<string>
295
- > = new Map([
296
- [StageType.ORIGINAL, DEPTHS_BOSSES_SET],
297
- [StageType.WRATH_OF_THE_LAMB, NECROPOLIS_BOSSES_SET],
298
- [StageType.AFTERBIRTH, DANK_DEPTHS_BOSSES_SET],
299
- [StageType.REPENTANCE, MAUSOLEUM_BOSSES_SET],
300
- [StageType.REPENTANCE_B, GEHENNA_BOSSES_SET],
301
- ]);
302
-
303
- /** Contains just the bosses in Womb (not e.g. Scarred Womb). */
304
- const WOMB_BOSSES_SET: ReadonlySet<string> = new Set([
305
- `${EntityType.PIN}.${PinVariant.SCOLEX}`, // 62.1
306
- `${EntityType.WAR}.${WarVariant.CONQUEST}`, // 65.1
307
- `${EntityType.DEATH}.0`, // 66.0
308
- `${EntityType.LOKI}.${LokiVariant.LOKII}`, // 69.1
309
- `${EntityType.BLASTOCYST_BIG}.0`, // 74.0
310
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.MOMS_HEART}`, // 78.0
311
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.IT_LIVES}`, // 78.1
312
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
313
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
314
- `${EntityType.MAMA_GURDY}.0`, // 266.0
315
- `${EntityType.MR_FRED}.0`, // 270.0
316
- `${EntityType.MATRIARCH}.0`, // 413.0
317
- ]);
318
-
319
- /** Contains just the bosses in Utero (not e.g. Scarred Womb). */
320
- const UTERO_BOSSES_SET: ReadonlySet<string> = new Set([
321
- `${EntityType.WAR}.${WarVariant.CONQUEST}`, // 65.1
322
- `${EntityType.DEATH}.0`, // 66.0
323
- `${EntityType.DADDY_LONG_LEGS}.${DaddyLongLegsVariant.DADDY_LONG_LEGS}`, // 101.0
324
- `${EntityType.DADDY_LONG_LEGS}.${DaddyLongLegsVariant.TRIACHNID}`, // 101.1
325
- `${EntityType.PEEP}.${PeepVariant.BLOAT}`, // 68.1
326
- `${EntityType.LOKI}.${LokiVariant.LOKII}`, // 69.1
327
- `${EntityType.FISTULA_BIG}.${FistulaVariant.TERATOMA}`, // 71.1
328
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.MOMS_HEART}`, // 78.0
329
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.IT_LIVES}`, // 78.1
330
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
331
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
332
- ]);
333
-
334
- /** Contains just the bosses in Scarred Womb (not e.g. Utero). */
335
- const SCARRED_WOMB_BOSSES_SET: ReadonlySet<string> = new Set([
336
- `${EntityType.PIN}.${PinVariant.SCOLEX}`, // 62.1
337
- `${EntityType.WAR}.${WarVariant.CONQUEST}`, // 65.1
338
- `${EntityType.DEATH}.0`, // 66.0
339
- `${EntityType.LOKI}.${LokiVariant.LOKII}`, // 69.1
340
- `${EntityType.BLASTOCYST_BIG}.0`, // 74.0
341
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.MOMS_HEART}`, // 78.0
342
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.IT_LIVES}`, // 78.1
343
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
344
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
345
- `${EntityType.DADDY_LONG_LEGS}.${DaddyLongLegsVariant.TRIACHNID}`, // 101.1
346
- `${EntityType.MAMA_GURDY}.${MamaGurdyVariant.MAMA_GURDY}`, // 266.0
347
- `${EntityType.MR_FRED}.0`, // 270.0
348
- `${EntityType.MATRIARCH}.0`, // 413.0
349
- ]);
350
-
351
- /** Contains just the bosses in Corpse (not e.g. Scarred Womb). */
352
- const CORPSE_BOSSES_SET: ReadonlySet<string> = new Set([
353
- `${EntityType.SCOURGE}.0`, // 909.0
354
- `${EntityType.CHIMERA}.0`, // 910.0
355
- `${EntityType.ROTGUT}.0`, // 911.0
356
- `${EntityType.MOTHER}.0`, // 912.0
357
- ]);
358
-
359
- /** The set of unique bosses for Depths, Necropolis, and so on. */
360
- const ALL_WOMB_BOSSES_SET: ReadonlySet<string> = new Set([
361
- ...WOMB_BOSSES_SET.values(),
362
- ...UTERO_BOSSES_SET.values(),
363
- ...SCARRED_WOMB_BOSSES_SET.values(),
364
- ...MAUSOLEUM_BOSSES_SET.values(),
365
- ...GEHENNA_BOSSES_SET.values(),
366
- ]);
367
-
368
- const WOMB_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
369
- StageType,
370
- ReadonlySet<string>
371
- > = new Map([
372
- [StageType.ORIGINAL, WOMB_BOSSES_SET],
373
- [StageType.WRATH_OF_THE_LAMB, UTERO_BOSSES_SET],
374
- [StageType.AFTERBIRTH, SCARRED_WOMB_BOSSES_SET],
375
- [StageType.REPENTANCE, CORPSE_BOSSES_SET],
376
- ]);
377
-
378
- const BLUE_WOMB_BOSSES_SET: ReadonlySet<string> = new Set([
379
- `${EntityType.HUSH}.0`, // 407.0
380
- ]);
381
-
382
- const BLUE_WOMB_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
383
- StageType,
384
- ReadonlySet<string>
385
- > = new Map([[StageType.ORIGINAL, BLUE_WOMB_BOSSES_SET]]);
386
-
387
- const SHEOL_BOSSES_SET: ReadonlySet<string> = new Set([
388
- `${EntityType.SATAN}.${SatanVariant.SATAN}`, // 84.0
389
- ]);
390
- const CATHEDRAL_BOSSES_SET: ReadonlySet<string> = new Set([
391
- `${EntityType.ISAAC}.${IsaacVariant.ISAAC}`, // 102.0
392
- ]);
393
-
394
- const ALL_STAGE_10_BOSSES_SET: ReadonlySet<string> = new Set([
395
- ...SHEOL_BOSSES_SET.values(),
396
- ...CATHEDRAL_BOSSES_SET.values(),
397
- ]);
398
-
399
- const STAGE_10_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
400
- StageType,
401
- ReadonlySet<string>
402
- > = new Map([
403
- [StageType.ORIGINAL, SHEOL_BOSSES_SET],
404
- [StageType.WRATH_OF_THE_LAMB, CATHEDRAL_BOSSES_SET],
405
- ]);
406
-
407
- const DARK_ROOM_BOSSES_SET: ReadonlySet<string> = new Set([
408
- `${EntityType.THE_LAMB}.${LambVariant.LAMB}`, // 273.0
409
- ]);
410
-
411
- const CHEST_BOSSES_SET: ReadonlySet<string> = new Set([
412
- `${EntityType.ISAAC}.${IsaacVariant.BLUE_BABY}`, // 102.1
413
- ]);
414
-
415
- const ALL_STAGE_11_BOSSES_SET: ReadonlySet<string> = new Set([
416
- ...DARK_ROOM_BOSSES_SET.values(),
417
- ...CHEST_BOSSES_SET.values(),
418
- ]);
419
-
420
- const STAGE_11_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
421
- StageType,
422
- ReadonlySet<string>
423
- > = new Map([
424
- [StageType.ORIGINAL, DARK_ROOM_BOSSES_SET],
425
- [StageType.WRATH_OF_THE_LAMB, CHEST_BOSSES_SET],
426
- ]);
427
-
428
- export const STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
429
- int,
430
- ReadonlyMap<int, ReadonlySet<string>>
431
- > = new Map([
432
- [1, BASEMENT_STAGE_TYPE_TO_BOSS_SET_MAP],
433
- [2, BASEMENT_STAGE_TYPE_TO_BOSS_SET_MAP],
434
- [3, CAVES_STAGE_TYPE_TO_BOSS_SET_MAP],
435
- [4, CAVES_STAGE_TYPE_TO_BOSS_SET_MAP],
436
- [5, DEPTHS_STAGE_TYPE_TO_BOSS_SET_MAP],
437
- [6, DEPTHS_STAGE_TYPE_TO_BOSS_SET_MAP],
438
- [7, WOMB_STAGE_TYPE_TO_BOSS_SET_MAP],
439
- [8, WOMB_STAGE_TYPE_TO_BOSS_SET_MAP],
440
- [9, BLUE_WOMB_STAGE_TYPE_TO_BOSS_SET_MAP],
441
- [10, STAGE_10_STAGE_TYPE_TO_BOSS_SET_MAP],
442
- [11, STAGE_11_STAGE_TYPE_TO_BOSS_SET_MAP],
443
- ]);
444
-
445
- export const STAGE_TO_COMBINED_BOSS_SET_MAP: ReadonlyMap<
446
- int,
447
- ReadonlySet<string>
448
- > = new Map([
449
- [1, ALL_BASEMENT_BOSSES_SET],
450
- [2, ALL_BASEMENT_BOSSES_SET],
451
- [3, ALL_CAVES_BOSSES_SET],
452
- [4, ALL_CAVES_BOSSES_SET],
453
- [5, ALL_DEPTHS_BOSSES_SET],
454
- [6, ALL_DEPTHS_BOSSES_SET],
455
- [7, ALL_WOMB_BOSSES_SET],
456
- [8, ALL_WOMB_BOSSES_SET],
457
- [9, BLUE_WOMB_BOSSES_SET],
458
- [10, ALL_STAGE_10_BOSSES_SET],
459
- [11, ALL_STAGE_11_BOSSES_SET],
460
- ]);
461
-
462
- export const ALL_BOSSES_SET: ReadonlySet<string> = new Set([
463
- ...ALL_BASEMENT_BOSSES_SET.values(),
464
- ...ALL_CAVES_BOSSES_SET.values(),
465
- ...ALL_DEPTHS_BOSSES_SET.values(),
466
- ...ALL_WOMB_BOSSES_SET.values(),
467
- ...BLUE_WOMB_BOSSES_SET.values(),
468
- ...ALL_STAGE_10_BOSSES_SET.values(),
469
- ...ALL_STAGE_11_BOSSES_SET.values(),
470
- ]);
@@ -1,16 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- export const CHARACTERS_THAT_START_WITH_AN_ACTIVE_ITEM_SET: ReadonlySet<PlayerType> =
4
- new Set([
5
- PlayerType.ISAAC, // 0
6
- PlayerType.MAGDALENE, // 1
7
- PlayerType.JUDAS, // 3
8
- PlayerType.BLUE_BABY, // 4
9
- PlayerType.EVE, // 5
10
- PlayerType.EDEN, // 9
11
- PlayerType.THE_LOST, // 10
12
- PlayerType.LILITH, // 13
13
- PlayerType.KEEPER, // 14
14
- PlayerType.APOLLYON, // 15
15
- PlayerType.EDEN_B, // 30
16
- ]);
@@ -1,7 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- export const CHARACTERS_WITH_BLACK_HEART_FROM_ETERNAL_HEART_SET: ReadonlySet<PlayerType> =
4
- new Set([
5
- PlayerType.BLACK_JUDAS, // 12
6
- PlayerType.JUDAS_B, // 24
7
- ]);
@@ -1,4 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- export const CHARACTERS_WITH_FREE_DEVIL_DEALS_SET: ReadonlySet<PlayerType> =
4
- new Set([PlayerType.THE_LOST, PlayerType.THE_LOST_B, PlayerType.JACOB_2_B]);
@@ -1,17 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- /**
4
- * The set of characters where red heart containers will be turned into soul hearts (e.g. Blue
5
- * Baby). This includes The Lost and Tainted Lost. This does not include Keeper or Tainted Keeper.
6
- */
7
- export const CHARACTERS_WITH_NO_RED_HEARTS_SET: ReadonlySet<PlayerType> =
8
- new Set([
9
- PlayerType.BLUE_BABY, // 4
10
- PlayerType.THE_LOST, // 10
11
- PlayerType.BLACK_JUDAS, // 12
12
- PlayerType.JUDAS_B, // 24
13
- PlayerType.BLUE_BABY_B, // 25
14
- PlayerType.THE_LOST_B, // 31
15
- PlayerType.THE_FORGOTTEN_B, // 35
16
- PlayerType.BETHANY_B, // 36
17
- ]);
@@ -1,14 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- /**
4
- * The set of characters where soul hearts will be automatically stripped away (e.g. Bethany). This
5
- * includes The Lost and Tainted Lost.
6
- */
7
- export const CHARACTERS_WITH_NO_SOUL_HEARTS_SET: ReadonlySet<PlayerType> =
8
- new Set([
9
- PlayerType.THE_LOST, // 10
10
- PlayerType.KEEPER, // 14
11
- PlayerType.BETHANY, // 18
12
- PlayerType.THE_LOST_B, // 31
13
- PlayerType.KEEPER_B, // 33
14
- ]);
@@ -1,16 +0,0 @@
1
- import { PickupVariant } from "isaac-typescript-definitions";
2
-
3
- export const CHEST_PICKUP_VARIANTS: ReadonlySet<PickupVariant> = new Set([
4
- PickupVariant.CHEST, // 50
5
- PickupVariant.BOMB_CHEST, // 51
6
- PickupVariant.SPIKED_CHEST, // 52
7
- PickupVariant.ETERNAL_CHEST, // 53
8
- PickupVariant.MIMIC_CHEST, // 54
9
- PickupVariant.OLD_CHEST, // 55
10
- PickupVariant.WOODEN_CHEST, // 56
11
- PickupVariant.MEGA_CHEST, // 57
12
- PickupVariant.HAUNTED_CHEST, // 58
13
- PickupVariant.LOCKED_CHEST, // 60
14
- PickupVariant.RED_CHEST, // 360
15
- PickupVariant.MOMS_CHEST, // 390
16
- ]);
@@ -1,13 +0,0 @@
1
- import { FamiliarVariant } from "isaac-typescript-definitions";
2
-
3
- export const FAMILIARS_THAT_SHOOT_PLAYER_TEARS_SET: ReadonlySet<FamiliarVariant> =
4
- new Set([
5
- FamiliarVariant.SCISSORS,
6
- FamiliarVariant.INCUBUS,
7
- FamiliarVariant.FATES_REWARD,
8
- FamiliarVariant.SPRINKLER,
9
- FamiliarVariant.LOST_SOUL,
10
- FamiliarVariant.TWISTED_BABY,
11
- FamiliarVariant.BLOOD_BABY,
12
- FamiliarVariant.DECAP_ATTACK,
13
- ]);
@@ -1,13 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- /**
4
- * This is the set of characters that look like The Lost and play the "LostDeath" animation when
5
- * they die.
6
- */
7
- export const LOST_STYLE_CHARACTERS_SET: ReadonlySet<PlayerType> = new Set([
8
- PlayerType.THE_LOST, // 10
9
- PlayerType.THE_SOUL, // 17
10
- PlayerType.THE_LOST_B, // 31
11
- PlayerType.JACOB_2_B, // 39
12
- PlayerType.THE_SOUL_B, // 40
13
- ]);
@@ -1,10 +0,0 @@
1
- import { MinesRoomSubType } from "isaac-typescript-definitions";
2
-
3
- export const MINE_SHAFT_ROOM_SUB_TYPE_SET: ReadonlySet<MinesRoomSubType> =
4
- new Set([
5
- MinesRoomSubType.MINESHAFT_ENTRANCE,
6
- MinesRoomSubType.MINESHAFT_LOBBY,
7
- MinesRoomSubType.MINESHAFT_KNIFE_PIECE,
8
- MinesRoomSubType.MINESHAFT_ROOM_PRE_CHASE,
9
- MinesRoomSubType.MINESHAFT_ROOM_POST_CHASE,
10
- ]);
@@ -1,7 +0,0 @@
1
- import { HeartSubType } from "isaac-typescript-definitions";
2
-
3
- export const RED_HEART_SUB_TYPES_SET: ReadonlySet<HeartSubType> = new Set([
4
- HeartSubType.FULL, // 1
5
- HeartSubType.HALF, // 2
6
- HeartSubType.DOUBLE_PACK, // 5
7
- ]);
@@ -1,11 +0,0 @@
1
- import { EntityType } from "isaac-typescript-definitions";
2
-
3
- export const SIN_ENTITY_TYPES_SET: ReadonlySet<EntityType> = new Set([
4
- EntityType.SLOTH, // 46
5
- EntityType.LUST, // 47
6
- EntityType.WRATH, // 48
7
- EntityType.GLUTTONY, // 49
8
- EntityType.GREED, // 50
9
- EntityType.ENVY, // 51
10
- EntityType.PRIDE, // 52
11
- ]);
@@ -1,13 +0,0 @@
1
- import { CollectibleType } from "isaac-typescript-definitions";
2
-
3
- export const SINGLE_USE_ACTIVE_COLLECTIBLE_TYPES_SET: ReadonlySet<CollectibleType> =
4
- new Set([
5
- CollectibleType.FORGET_ME_NOW, // 127
6
- CollectibleType.EDENS_SOUL, // 490
7
- CollectibleType.ALABASTER_BOX, // 585
8
- CollectibleType.PLAN_C, // 475
9
- CollectibleType.MAMA_MEGA, // 483
10
- CollectibleType.SACRIFICIAL_ALTAR, // 536
11
- CollectibleType.DEATH_CERTIFICATE, // 628
12
- CollectibleType.R_KEY, // 636
13
- ]);
@@ -1,17 +0,0 @@
1
- import { EntityType } from "isaac-typescript-definitions";
2
-
3
- export const STORY_BOSSES_SET: ReadonlySet<EntityType> = new Set([
4
- EntityType.MOM, // 45
5
- EntityType.MOMS_HEART, // 78
6
- EntityType.SATAN, // 84
7
- EntityType.ISAAC, // 102
8
- EntityType.THE_LAMB, // 273
9
- EntityType.MEGA_SATAN, // 274
10
- EntityType.MEGA_SATAN_2, // 275
11
- EntityType.ULTRA_GREED, // 406
12
- EntityType.HUSH, // 407
13
- EntityType.DELIRIUM, // 412
14
- EntityType.MOTHER, // 912
15
- EntityType.DOGMA, // 950
16
- EntityType.BEAST, // 951
17
- ]);
@@ -1,12 +0,0 @@
1
- export type AnyEntity =
2
- | Entity
3
- | EntityBomb
4
- | EntityEffect
5
- | EntityFamiliar
6
- | EntityKnife
7
- | EntityLaser
8
- | EntityNPC
9
- | EntityPickup
10
- | EntityPlayer
11
- | EntityProjectile
12
- | EntityTear;
@@ -1,2 +0,0 @@
1
- /** A global variable set by custom consoles. */
2
- declare let AwaitingTextInput: boolean;