isaacscript-common 4.0.3 → 4.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (366) hide show
  1. package/package.json +1 -1
  2. package/cachedClasses.ts +0 -39
  3. package/callbacks/customRevive.ts +0 -215
  4. package/callbacks/itemPickup.ts +0 -101
  5. package/callbacks/postAmbush.ts +0 -73
  6. package/callbacks/postBombExploded.ts +0 -26
  7. package/callbacks/postBombInitLate.ts +0 -36
  8. package/callbacks/postBoneSwing.ts +0 -64
  9. package/callbacks/postCollectibleInitFirst.ts +0 -40
  10. package/callbacks/postCursedTeleport.ts +0 -185
  11. package/callbacks/postCustomDoorEnter.ts +0 -292
  12. package/callbacks/postDiceRoomActivated.ts +0 -60
  13. package/callbacks/postDoorRender.ts +0 -26
  14. package/callbacks/postDoorUpdate.ts +0 -26
  15. package/callbacks/postEffectInitLate.ts +0 -36
  16. package/callbacks/postEffectStateChanged.ts +0 -43
  17. package/callbacks/postEsauJr.ts +0 -109
  18. package/callbacks/postFamiliarInitLate.ts +0 -36
  19. package/callbacks/postFamiliarStateChanged.ts +0 -43
  20. package/callbacks/postFlip.ts +0 -90
  21. package/callbacks/postGreedModeWave.ts +0 -41
  22. package/callbacks/postGridEntity.ts +0 -164
  23. package/callbacks/postGridEntityCollision.ts +0 -69
  24. package/callbacks/postGridEntityRender.ts +0 -26
  25. package/callbacks/postHolyMantleRemoved.ts +0 -55
  26. package/callbacks/postItemDischarged.ts +0 -154
  27. package/callbacks/postKnifeInitLate.ts +0 -36
  28. package/callbacks/postLaserInitLate.ts +0 -36
  29. package/callbacks/postNPCInitLate.ts +0 -36
  30. package/callbacks/postNPCStateChanged.ts +0 -42
  31. package/callbacks/postNewRoomEarly.ts +0 -96
  32. package/callbacks/postPickupCollect.ts +0 -48
  33. package/callbacks/postPickupInitFirst.ts +0 -70
  34. package/callbacks/postPickupInitLate.ts +0 -36
  35. package/callbacks/postPickupStateChanged.ts +0 -43
  36. package/callbacks/postPitRender.ts +0 -26
  37. package/callbacks/postPitUpdate.ts +0 -26
  38. package/callbacks/postPlayerChangeHealth.ts +0 -62
  39. package/callbacks/postPlayerChangeType.ts +0 -56
  40. package/callbacks/postPlayerCollectible.ts +0 -113
  41. package/callbacks/postPlayerFatalDamage.ts +0 -141
  42. package/callbacks/postPlayerInitLate.ts +0 -37
  43. package/callbacks/postPlayerReordered.ts +0 -142
  44. package/callbacks/postPoopRender.ts +0 -26
  45. package/callbacks/postPoopUpdate.ts +0 -26
  46. package/callbacks/postPressurePlateRender.ts +0 -26
  47. package/callbacks/postPressurePlateUpdate.ts +0 -26
  48. package/callbacks/postProjectileInitLate.ts +0 -36
  49. package/callbacks/postPurchase.ts +0 -64
  50. package/callbacks/postRockRender.ts +0 -26
  51. package/callbacks/postRockUpdate.ts +0 -26
  52. package/callbacks/postRoomClearChanged.ts +0 -57
  53. package/callbacks/postSacrifice.ts +0 -64
  54. package/callbacks/postSlotDestroyed.ts +0 -92
  55. package/callbacks/postSlotInitUpdate.ts +0 -68
  56. package/callbacks/postSlotRender.ts +0 -69
  57. package/callbacks/postSpikesRender.ts +0 -26
  58. package/callbacks/postSpikesUpdate.ts +0 -26
  59. package/callbacks/postTNTRender.ts +0 -26
  60. package/callbacks/postTNTUpdate.ts +0 -26
  61. package/callbacks/postTearInitLate.ts +0 -36
  62. package/callbacks/postTearInitVeryLate.ts +0 -41
  63. package/callbacks/postTransformation.ts +0 -59
  64. package/callbacks/postTrinketBreak.ts +0 -112
  65. package/callbacks/preBerserkDeath.ts +0 -49
  66. package/callbacks/preNewLevel.ts +0 -55
  67. package/callbacks/reorderedCallbacks.ts +0 -168
  68. package/callbacks/subscriptions/postAmbushFinished.ts +0 -32
  69. package/callbacks/subscriptions/postAmbushStarted.ts +0 -32
  70. package/callbacks/subscriptions/postBombInitLate.ts +0 -32
  71. package/callbacks/subscriptions/postBoneExploded.ts +0 -32
  72. package/callbacks/subscriptions/postBoneSwing.ts +0 -24
  73. package/callbacks/subscriptions/postCollectibleInitFirst.ts +0 -37
  74. package/callbacks/subscriptions/postCursedTeleport.ts +0 -24
  75. package/callbacks/subscriptions/postCustomDoorEnter.ts +0 -45
  76. package/callbacks/subscriptions/postCustomRevive.ts +0 -36
  77. package/callbacks/subscriptions/postDiceRoomActivated.ts +0 -38
  78. package/callbacks/subscriptions/postDoorRender.ts +0 -35
  79. package/callbacks/subscriptions/postDoorUpdate.ts +0 -35
  80. package/callbacks/subscriptions/postEffectInitLate.ts +0 -32
  81. package/callbacks/subscriptions/postEffectStateChanged.ts +0 -40
  82. package/callbacks/subscriptions/postEsauJr.ts +0 -24
  83. package/callbacks/subscriptions/postFamiliarInitLate.ts +0 -32
  84. package/callbacks/subscriptions/postFamiliarStateChanged.ts +0 -40
  85. package/callbacks/subscriptions/postFirstEsauJr.ts +0 -24
  86. package/callbacks/subscriptions/postFirstFlip.ts +0 -24
  87. package/callbacks/subscriptions/postFlip.ts +0 -22
  88. package/callbacks/subscriptions/postGameStartedReordered.ts +0 -24
  89. package/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  90. package/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  91. package/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  92. package/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  93. package/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  94. package/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  95. package/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  96. package/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  97. package/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  98. package/callbacks/subscriptions/postItemDischarged.ts +0 -43
  99. package/callbacks/subscriptions/postItemPickup.ts +0 -64
  100. package/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  101. package/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  102. package/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  103. package/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  104. package/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  105. package/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  106. package/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  107. package/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  108. package/callbacks/subscriptions/postPickupCollect.ts +0 -35
  109. package/callbacks/subscriptions/postPickupInitFirst.ts +0 -32
  110. package/callbacks/subscriptions/postPickupInitLate.ts +0 -32
  111. package/callbacks/subscriptions/postPickupStateChanged.ts +0 -40
  112. package/callbacks/subscriptions/postPitRender.ts +0 -35
  113. package/callbacks/subscriptions/postPitUpdate.ts +0 -35
  114. package/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -49
  115. package/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  116. package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +0 -38
  117. package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +0 -38
  118. package/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -68
  119. package/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  120. package/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  121. package/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  122. package/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  123. package/callbacks/subscriptions/postPoopRender.ts +0 -35
  124. package/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  125. package/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  126. package/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  127. package/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  128. package/callbacks/subscriptions/postPurchase.ts +0 -31
  129. package/callbacks/subscriptions/postRockRender.ts +0 -35
  130. package/callbacks/subscriptions/postRockUpdate.ts +0 -35
  131. package/callbacks/subscriptions/postRoomClearChanged.ts +0 -30
  132. package/callbacks/subscriptions/postSacrifice.ts +0 -43
  133. package/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  134. package/callbacks/subscriptions/postSlotDestroyed.ts +0 -55
  135. package/callbacks/subscriptions/postSlotInit.ts +0 -32
  136. package/callbacks/subscriptions/postSlotRender.ts +0 -32
  137. package/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  138. package/callbacks/subscriptions/postSpikesRender.ts +0 -35
  139. package/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  140. package/callbacks/subscriptions/postTNTRender.ts +0 -35
  141. package/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  142. package/callbacks/subscriptions/postTearInitLate.ts +0 -32
  143. package/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  144. package/callbacks/subscriptions/postTransformation.ts +0 -40
  145. package/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  146. package/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  147. package/callbacks/subscriptions/preCustomRevive.ts +0 -46
  148. package/callbacks/subscriptions/preItemPickup.ts +0 -64
  149. package/callbacks/subscriptions/preNewLevel.ts +0 -24
  150. package/classes/DefaultMap.ts +0 -174
  151. package/classes/ModUpgraded.ts +0 -84
  152. package/constants.ts +0 -162
  153. package/constantsFirstLast.ts +0 -217
  154. package/enums/AmbushType.ts +0 -4
  155. package/enums/HealthType.ts +0 -16
  156. package/enums/ModCallbackCustom.ts +0 -1278
  157. package/enums/PocketItemType.ts +0 -8
  158. package/enums/SerializationType.ts +0 -5
  159. package/enums/SlotDestructionType.ts +0 -4
  160. package/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  161. package/enums/private/SaveDataKey.ts +0 -14
  162. package/enums/private/SerializationBrand.ts +0 -42
  163. package/features/characterHealthConversion.ts +0 -111
  164. package/features/characterStats.ts +0 -61
  165. package/features/debugDisplay/debugDisplay.ts +0 -221
  166. package/features/debugDisplay/exports.ts +0 -368
  167. package/features/debugDisplay/v.ts +0 -65
  168. package/features/deployJSONRoom.ts +0 -743
  169. package/features/disableInputs.ts +0 -193
  170. package/features/disableSound.ts +0 -77
  171. package/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  172. package/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  173. package/features/extraConsoleCommands/init.ts +0 -334
  174. package/features/extraConsoleCommands/listCommands.ts +0 -1299
  175. package/features/extraConsoleCommands/v.ts +0 -14
  176. package/features/fadeInRemover.ts +0 -60
  177. package/features/fastReset.ts +0 -75
  178. package/features/forgottenSwitch.ts +0 -50
  179. package/features/getCollectibleItemPoolType.ts +0 -66
  180. package/features/persistentEntities.ts +0 -183
  181. package/features/playerInventory.ts +0 -135
  182. package/features/ponyDetection.ts +0 -74
  183. package/features/preventCollectibleRotation.ts +0 -115
  184. package/features/runInNFrames.ts +0 -148
  185. package/features/saveDataManager/constants.ts +0 -4
  186. package/features/saveDataManager/exports.ts +0 -229
  187. package/features/saveDataManager/load.ts +0 -99
  188. package/features/saveDataManager/main.ts +0 -195
  189. package/features/saveDataManager/maps.ts +0 -13
  190. package/features/saveDataManager/merge.ts +0 -194
  191. package/features/saveDataManager/save.ts +0 -74
  192. package/features/saveDataManager/serializationBrand.ts +0 -16
  193. package/features/sirenHelpers.ts +0 -129
  194. package/features/taintedLazarusPlayers.ts +0 -113
  195. package/featuresInitialized.ts +0 -20
  196. package/functions/ambush.ts +0 -47
  197. package/functions/array.ts +0 -410
  198. package/functions/benchmark.ts +0 -36
  199. package/functions/bitwise.ts +0 -24
  200. package/functions/bombs.ts +0 -12
  201. package/functions/boss.ts +0 -227
  202. package/functions/cacheFlag.ts +0 -12
  203. package/functions/cards.ts +0 -271
  204. package/functions/challenges.ts +0 -13
  205. package/functions/character.ts +0 -126
  206. package/functions/charge.ts +0 -237
  207. package/functions/chargeBar.ts +0 -67
  208. package/functions/collectibleCacheFlag.ts +0 -90
  209. package/functions/collectibleSet.ts +0 -56
  210. package/functions/collectibleTag.ts +0 -89
  211. package/functions/collectibles.ts +0 -659
  212. package/functions/color.ts +0 -128
  213. package/functions/debug.ts +0 -68
  214. package/functions/deepCopy.ts +0 -535
  215. package/functions/deepCopyTests.ts +0 -386
  216. package/functions/direction.ts +0 -49
  217. package/functions/doors.ts +0 -347
  218. package/functions/easing.ts +0 -182
  219. package/functions/eden.ts +0 -47
  220. package/functions/effects.ts +0 -20
  221. package/functions/entity.ts +0 -439
  222. package/functions/entitySpecific.ts +0 -889
  223. package/functions/entityTypes.ts +0 -6
  224. package/functions/enums.ts +0 -146
  225. package/functions/familiars.ts +0 -106
  226. package/functions/flag.ts +0 -165
  227. package/functions/flying.ts +0 -117
  228. package/functions/globals.ts +0 -242
  229. package/functions/gridEntity.ts +0 -511
  230. package/functions/gridEntitySpecific.ts +0 -112
  231. package/functions/input.ts +0 -139
  232. package/functions/isaacAPIClass.ts +0 -67
  233. package/functions/jsonHelpers.ts +0 -45
  234. package/functions/jsonRoom.ts +0 -100
  235. package/functions/kColor.ts +0 -129
  236. package/functions/language.ts +0 -13
  237. package/functions/level.ts +0 -31
  238. package/functions/log.ts +0 -720
  239. package/functions/map.ts +0 -56
  240. package/functions/math.ts +0 -149
  241. package/functions/mergeTests.ts +0 -288
  242. package/functions/npc.ts +0 -148
  243. package/functions/pickupVariants.ts +0 -60
  244. package/functions/pickups.ts +0 -499
  245. package/functions/pills.ts +0 -205
  246. package/functions/player.ts +0 -1056
  247. package/functions/playerDataStructures.ts +0 -150
  248. package/functions/playerHealth.ts +0 -382
  249. package/functions/playerIndex.ts +0 -195
  250. package/functions/pocketItems.ts +0 -149
  251. package/functions/positionVelocity.ts +0 -188
  252. package/functions/random.ts +0 -77
  253. package/functions/revive.ts +0 -201
  254. package/functions/rng.ts +0 -172
  255. package/functions/roomData.ts +0 -199
  256. package/functions/roomGrid.ts +0 -109
  257. package/functions/roomShape.ts +0 -80
  258. package/functions/rooms.ts +0 -648
  259. package/functions/run.ts +0 -36
  260. package/functions/saveFile.ts +0 -128
  261. package/functions/seeds.ts +0 -19
  262. package/functions/serialization.ts +0 -91
  263. package/functions/set.ts +0 -95
  264. package/functions/sound.ts +0 -9
  265. package/functions/spawnCollectible.ts +0 -104
  266. package/functions/sprite.ts +0 -107
  267. package/functions/stage.ts +0 -125
  268. package/functions/string.ts +0 -47
  269. package/functions/table.ts +0 -189
  270. package/functions/tears.ts +0 -32
  271. package/functions/transformations.ts +0 -131
  272. package/functions/trinketCacheFlag.ts +0 -60
  273. package/functions/trinketGive.ts +0 -157
  274. package/functions/trinkets.ts +0 -215
  275. package/functions/tstlClass.ts +0 -157
  276. package/functions/types.ts +0 -36
  277. package/functions/ui.ts +0 -138
  278. package/functions/utils.ts +0 -189
  279. package/functions/vector.ts +0 -126
  280. package/index.ts +0 -172
  281. package/initCustomCallbacks.ts +0 -132
  282. package/initFeatures.ts +0 -39
  283. package/interfaces/AddCallbackParameterCustom.ts +0 -188
  284. package/interfaces/ChargeBarSprites.ts +0 -12
  285. package/interfaces/JSONDoor.ts +0 -13
  286. package/interfaces/JSONEntity.ts +0 -16
  287. package/interfaces/JSONRoom.ts +0 -36
  288. package/interfaces/JSONRooms.ts +0 -12
  289. package/interfaces/JSONSpawn.ts +0 -14
  290. package/interfaces/PlayerHealth.ts +0 -16
  291. package/interfaces/PocketItemDescription.ts +0 -9
  292. package/interfaces/SaveData.ts +0 -29
  293. package/interfaces/TrinketSituation.ts +0 -9
  294. package/interfaces/private/TSTLClassMetatable.ts +0 -8
  295. package/maps/PHDPillConversions.ts +0 -21
  296. package/maps/cardMap.ts +0 -209
  297. package/maps/characterMap.ts +0 -87
  298. package/maps/collectibleDescriptionMap.ts +0 -732
  299. package/maps/collectibleNameMap.ts +0 -731
  300. package/maps/defaultPlayerStatMap.ts +0 -17
  301. package/maps/falsePHDPillConversions.ts +0 -35
  302. package/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  303. package/maps/gridEntityXMLMap.ts +0 -176
  304. package/maps/pillEffectMap.ts +0 -88
  305. package/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
  306. package/maps/roomTypeMap.ts +0 -40
  307. package/maps/trinketDescriptionMap.ts +0 -200
  308. package/maps/trinketNameMap.ts +0 -198
  309. package/objects/LRoomShapeToRectangles.ts +0 -44
  310. package/objects/callbackRegisterFunctions.ts +0 -187
  311. package/objects/cardDescriptions.ts +0 -105
  312. package/objects/cardNames.ts +0 -105
  313. package/objects/cardTypes.ts +0 -104
  314. package/objects/challengeNames.ts +0 -52
  315. package/objects/characterNames.ts +0 -48
  316. package/objects/coinSubTypeToValue.ts +0 -14
  317. package/objects/colors.ts +0 -16
  318. package/objects/directionNames.ts +0 -11
  319. package/objects/directionToDegrees.ts +0 -11
  320. package/objects/directionToVector.ts +0 -12
  321. package/objects/doorSlotFlagToDoorSlot.ts +0 -16
  322. package/objects/doorSlotToDirection.ts +0 -14
  323. package/objects/isaacAPIClassTypeToBrand.ts +0 -11
  324. package/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  325. package/objects/languageNames.ts +0 -13
  326. package/objects/oppositeDoorSlots.ts +0 -15
  327. package/objects/pillEffectClasses.ts +0 -63
  328. package/objects/pillEffectNames.ts +0 -57
  329. package/objects/pillEffectTypes.ts +0 -62
  330. package/objects/roomShapeBounds.ts +0 -71
  331. package/objects/roomShapeLayoutSizes.ts +0 -45
  332. package/objects/roomShapeToBottomRightPosition.ts +0 -25
  333. package/objects/roomShapeToDoorSlots.ts +0 -83
  334. package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
  335. package/objects/roomShapeToGridWidth.ts +0 -21
  336. package/objects/roomShapeToTopLeftPosition.ts +0 -26
  337. package/objects/roomShapeVolumes.ts +0 -38
  338. package/objects/roomTypeNames.ts +0 -36
  339. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
  340. package/objects/stageTypeToLetter.ts +0 -15
  341. package/objects/transformationNames.ts +0 -18
  342. package/patchErrorFunctions.ts +0 -92
  343. package/sets/LRoomShapesSet.ts +0 -8
  344. package/sets/bossSets.ts +0 -470
  345. package/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
  346. package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
  347. package/sets/charactersWithFreeDevilDealsSet.ts +0 -4
  348. package/sets/charactersWithNoRedHeartsSet.ts +0 -17
  349. package/sets/charactersWithNoSoulHeartsSet.ts +0 -14
  350. package/sets/chestPickupVariantsSet.ts +0 -16
  351. package/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
  352. package/sets/lostStyleCharactersSet.ts +0 -13
  353. package/sets/mineShaftRoomSubTypesSet.ts +0 -10
  354. package/sets/redHeartSubTypesSet.ts +0 -7
  355. package/sets/sinEntityTypesSet.ts +0 -11
  356. package/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
  357. package/sets/storyBossesSet.ts +0 -17
  358. package/types/AnyEntity.ts +0 -12
  359. package/types/AwaitingTextInput.d.ts +0 -2
  360. package/types/CollectibleIndex.ts +0 -16
  361. package/types/PickingUpItem.ts +0 -89
  362. package/types/PlayerIndex.ts +0 -13
  363. package/types/private/IsaacAPIClass.ts +0 -3
  364. package/types/private/SerializedIsaacAPIClass.ts +0 -3
  365. package/types/private/TSTLClass.ts +0 -3
  366. package/upgradeMod.ts +0 -55
@@ -1,535 +0,0 @@
1
- import { DefaultMap } from "../classes/DefaultMap";
2
- import { CopyableIsaacAPIClassType } from "../enums/private/CopyableIsaacAPIClassType";
3
- import { SerializationBrand } from "../enums/private/SerializationBrand";
4
- import { SerializationType } from "../enums/SerializationType";
5
- import { SAVE_DATA_MANAGER_DEBUG } from "../features/saveDataManager/constants";
6
- import { isSerializationBrand } from "../features/saveDataManager/serializationBrand";
7
- import { TSTLClass } from "../types/private/TSTLClass";
8
- import { isArray } from "./array";
9
- import { getEnumValues } from "./enums";
10
- import { getIsaacAPIClassName } from "./isaacAPIClass";
11
- import { log, logTable } from "./log";
12
- import {
13
- copyIsaacAPIClass,
14
- deserializeIsaacAPIClass,
15
- isSerializedIsaacAPIClass,
16
- } from "./serialization";
17
- import {
18
- getTSTLClassName,
19
- isDefaultMap,
20
- isTSTLMap,
21
- isTSTLSet,
22
- isUserDefinedTSTLClass,
23
- newTSTLClass,
24
- } from "./tstlClass";
25
- import { isNumber, isPrimitive } from "./types";
26
- import { getTraversalDescription, twoDimensionalSort } from "./utils";
27
-
28
- const COPYABLE_ISAAC_API_CLASS_TYPES_SET = new Set<string>(
29
- getEnumValues(CopyableIsaacAPIClassType),
30
- );
31
-
32
- /**
33
- * `deepCopy` is a semi-generic deep cloner. It will recursively copy all of the values so that none
34
- * of the nested references remain.
35
- *
36
- * It supports the following object types:
37
- *
38
- * - Primitives (i.e. strings, numbers, and booleans)
39
- * - `LuaTable` / basic TSTL objects
40
- * - TSTL `Map`
41
- * - TSTL `Set`
42
- * - TSTL classes
43
- * - `DefaultMap`
44
- * - Isaac `Color` objects
45
- * - Isaac `KColor` objects
46
- * - Isaac `RNG` objects
47
- * - Isaac `Vector` objects
48
- *
49
- * It does not support:
50
- * - objects with values of `null` (since that transpiles to `nil`)
51
- * - other Isaac API objects such as `EntityPtr` (that have a type of "userdata")
52
- *
53
- * @param value The primitive or object to copy.
54
- * @param serializationType Has 3 possible values. Can leave objects as-is, or can serialize objects
55
- * to Lua tables, or can deserialize Lua tables to objects. Default is
56
- * `SerializationType.NONE`.
57
- * @param traversalDescription Used to track the current key that we are operating on.
58
- */
59
- export function deepCopy(
60
- value: unknown,
61
- serializationType = SerializationType.NONE,
62
- traversalDescription = "",
63
- ): unknown {
64
- // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
65
- if (SAVE_DATA_MANAGER_DEBUG) {
66
- let logString = `deepCopy is operating on: ${traversalDescription}`;
67
- if (serializationType === SerializationType.SERIALIZE) {
68
- logString += " (serializing)";
69
- } else if (serializationType === SerializationType.DESERIALIZE) {
70
- logString += " (deserializing)";
71
- }
72
- logString += `: ${value}`;
73
- log(logString);
74
- }
75
-
76
- const valueType = type(value);
77
- switch (valueType) {
78
- // First, handling the trivial case of primitives.
79
- case "nil":
80
- case "boolean":
81
- case "number":
82
- case "string": {
83
- return value;
84
- }
85
-
86
- // Second, handle values that cannot be serialized.
87
- case "function":
88
- case "thread": {
89
- if (serializationType === SerializationType.SERIALIZE) {
90
- error(
91
- `The deep copy function does not support serialization of "${traversalDescription}", since it is type: ${valueType}`,
92
- );
93
- }
94
-
95
- // We cannot copy this, so simply return the reference.
96
- return value;
97
- }
98
-
99
- case "table": {
100
- const luaTable = value as LuaTable<AnyNotNil, unknown>;
101
- return deepCopyTable(luaTable, serializationType, traversalDescription);
102
- }
103
-
104
- case "userdata": {
105
- return deepCopyUserdata(value, serializationType, traversalDescription);
106
- }
107
- }
108
- }
109
-
110
- function deepCopyTable(
111
- luaTable: LuaTable<AnyNotNil, unknown>,
112
- serializationType: SerializationType,
113
- traversalDescription: string,
114
- ) {
115
- // First, handle the cases of TSTL classes or serialized TSTL classes.
116
- if (isDefaultMap(luaTable) || luaTable.has(SerializationBrand.DEFAULT_MAP)) {
117
- return deepCopyDefaultMap(
118
- luaTable,
119
- serializationType,
120
- traversalDescription,
121
- );
122
- }
123
-
124
- if (isTSTLMap(luaTable) || luaTable.has(SerializationBrand.MAP)) {
125
- return deepCopyMap(luaTable, serializationType, traversalDescription);
126
- }
127
-
128
- if (isTSTLSet(luaTable) || luaTable.has(SerializationBrand.SET)) {
129
- return deepCopySet(luaTable, serializationType, traversalDescription);
130
- }
131
-
132
- const className = getTSTLClassName(luaTable);
133
-
134
- if (className === "WeakMap") {
135
- error(
136
- `The deep copy function does not support copying the "WeakMap" class for: ${traversalDescription}`,
137
- );
138
- }
139
-
140
- if (className === "WeakSet") {
141
- error(
142
- `The deep copy function does not support copying the "WeakSet" class for: ${traversalDescription}`,
143
- );
144
- }
145
-
146
- if (isUserDefinedTSTLClass(luaTable)) {
147
- return deepCopyTSTLClass(luaTable, serializationType, traversalDescription);
148
- }
149
-
150
- // This is not a TSTL Map/Set/class. If it has a metatable, abort.
151
- checkMetatable(luaTable, traversalDescription);
152
-
153
- // Handle the special case of serialized Isaac API classes.
154
- if (
155
- isSerializedIsaacAPIClass(luaTable) &&
156
- serializationType === SerializationType.DESERIALIZE
157
- ) {
158
- return deserializeIsaacAPIClass(luaTable);
159
- }
160
-
161
- // Handle the special case of an array.
162
- if (isArray(luaTable)) {
163
- return deepCopyArray(luaTable, serializationType, traversalDescription);
164
- }
165
-
166
- // Base case: copy a normal Lua table
167
- return deepCopyNormalLuaTable(
168
- luaTable,
169
- serializationType,
170
- traversalDescription,
171
- );
172
- }
173
-
174
- function deepCopyDefaultMap(
175
- defaultMap: DefaultMap<AnyNotNil, unknown> | LuaTable<AnyNotNil, unknown>,
176
- serializationType: SerializationType,
177
- traversalDescription: string,
178
- ) {
179
- // First, handle the special case of serializing a DefaultMap instantiated with a factory
180
- // function. If this is the case, then we cannot serialize it, so we serialize it as a normal
181
- // `Map` instead. We do not throw a runtime error because the merge function does not need to
182
- // instantiate the DefaultMap class in most circumstances.
183
- const constructorArg = isDefaultMap(defaultMap)
184
- ? defaultMap.getConstructorArg()
185
- : undefined;
186
- if (
187
- serializationType === SerializationType.SERIALIZE &&
188
- !isPrimitive(constructorArg)
189
- ) {
190
- return deepCopyMap(defaultMap, serializationType, traversalDescription);
191
- }
192
-
193
- const newDefaultMap = getNewDefaultMap(
194
- defaultMap,
195
- serializationType,
196
- traversalDescription,
197
- constructorArg,
198
- );
199
-
200
- const { entries, convertedNumberKeysToStrings } = getCopiedEntries(
201
- defaultMap,
202
- serializationType,
203
- traversalDescription,
204
- );
205
-
206
- if (convertedNumberKeysToStrings) {
207
- // Differentiating between the two types looks superfluous but is necessary for TSTL to produce
208
- // the proper set method call.
209
- if (isDefaultMap(newDefaultMap)) {
210
- newDefaultMap.set(SerializationBrand.OBJECT_WITH_NUMBER_KEYS, "");
211
- } else {
212
- newDefaultMap.set(SerializationBrand.OBJECT_WITH_NUMBER_KEYS, "");
213
- }
214
- }
215
-
216
- for (const [key, value] of entries) {
217
- // Differentiating between the two types looks superfluous but is necessary for TSTL to produce
218
- // the proper set method call.
219
- if (isDefaultMap(newDefaultMap)) {
220
- newDefaultMap.set(key, value);
221
- } else {
222
- newDefaultMap.set(key, value);
223
- }
224
- }
225
-
226
- return newDefaultMap;
227
- }
228
-
229
- /**
230
- * The new default map with either be a TSTL `DefaultMap` class or a Lua table, depending on whether
231
- * we are serializing or not.
232
- */
233
- function getNewDefaultMap(
234
- defaultMap: DefaultMap<AnyNotNil, unknown> | LuaTable<AnyNotNil, unknown>,
235
- serializationType: SerializationType,
236
- traversalDescription: string,
237
- constructorArg: unknown,
238
- ) {
239
- switch (serializationType) {
240
- case SerializationType.NONE: {
241
- // eslint-disable-next-line isaacscript/no-invalid-default-map
242
- return new DefaultMap(constructorArg);
243
- }
244
-
245
- case SerializationType.SERIALIZE: {
246
- // Since we are serializing, the new object will be a Lua table. (At this point, we already
247
- // handled the special case of a DefaultMap instantiated with a factory function.)
248
- const newDefaultMap = new LuaTable<AnyNotNil, unknown>();
249
- newDefaultMap.set(SerializationBrand.DEFAULT_MAP, "");
250
- newDefaultMap.set(SerializationBrand.DEFAULT_MAP_VALUE, constructorArg);
251
-
252
- return newDefaultMap;
253
- }
254
-
255
- case SerializationType.DESERIALIZE: {
256
- if (isDefaultMap(defaultMap)) {
257
- error(
258
- `The deep copy function failed to deserialize a default map of "${traversalDescription}", since it was not a Lua table.`,
259
- );
260
- }
261
-
262
- const defaultMapValue = defaultMap.get(
263
- SerializationBrand.DEFAULT_MAP_VALUE,
264
- );
265
- if (defaultMapValue === undefined) {
266
- error(
267
- `The deep copy function failed to deserialize a default map of "${traversalDescription}", since there was no serialization brand of: ${SerializationBrand.DEFAULT_MAP_VALUE}`,
268
- );
269
- }
270
-
271
- // eslint-disable-next-line isaacscript/no-invalid-default-map
272
- return new DefaultMap(defaultMapValue);
273
- }
274
- }
275
- }
276
-
277
- function deepCopyMap(
278
- map: Map<AnyNotNil, unknown> | LuaTable<AnyNotNil, unknown>,
279
- serializationType: SerializationType,
280
- traversalDescription: string,
281
- ) {
282
- let newMap: Map<AnyNotNil, unknown> | LuaTable<AnyNotNil, unknown>;
283
- if (serializationType === SerializationType.SERIALIZE) {
284
- // Since we are serializing, the new object will be a Lua table.
285
- newMap = new LuaTable<AnyNotNil, unknown>();
286
- newMap.set(SerializationBrand.MAP, "");
287
- } else {
288
- newMap = new Map();
289
- }
290
-
291
- const { entries, convertedNumberKeysToStrings } = getCopiedEntries(
292
- map,
293
- serializationType,
294
- traversalDescription,
295
- );
296
-
297
- if (convertedNumberKeysToStrings) {
298
- // Differentiating between the two types looks superfluous but is necessary for TSTL to produce
299
- // the proper set method call.
300
- if (isTSTLMap(newMap)) {
301
- newMap.set(SerializationBrand.OBJECT_WITH_NUMBER_KEYS, "");
302
- } else {
303
- newMap.set(SerializationBrand.OBJECT_WITH_NUMBER_KEYS, "");
304
- }
305
- }
306
-
307
- for (const [key, value] of entries) {
308
- // Differentiating between the two types looks superfluous but is necessary for TSTL to produce
309
- // the proper set method call.
310
- if (isTSTLMap(newMap)) {
311
- newMap.set(key, value);
312
- } else {
313
- newMap.set(key, value);
314
- }
315
- }
316
-
317
- return newMap;
318
- }
319
-
320
- function deepCopySet(
321
- set: Set<AnyNotNil> | LuaTable<AnyNotNil, unknown>,
322
- serializationType: SerializationType,
323
- traversalDescription: string,
324
- ) {
325
- let newSet: Set<AnyNotNil> | LuaTable<AnyNotNil, string>;
326
- if (serializationType === SerializationType.SERIALIZE) {
327
- // For serialization purposes, we represent a `Set` as a table with keys that match the
328
- // keys/values in the Set and values of an empty string.
329
- newSet = new LuaTable<AnyNotNil, string>();
330
- newSet.set(SerializationBrand.SET, "");
331
- } else {
332
- newSet = new Set();
333
- }
334
-
335
- const { entries, convertedNumberKeysToStrings } = getCopiedEntries(
336
- set,
337
- serializationType,
338
- traversalDescription,
339
- );
340
-
341
- if (convertedNumberKeysToStrings) {
342
- // Differentiating between the two types looks superfluous but is necessary for TSTL to produce
343
- // the proper set method call.
344
- if (isTSTLSet(newSet)) {
345
- // We should never be serializing an object of type Set.
346
- error(
347
- "The deep copy function cannot convert number keys to strings for a Set.",
348
- );
349
- } else {
350
- newSet.set(SerializationBrand.OBJECT_WITH_NUMBER_KEYS, "");
351
- }
352
- }
353
-
354
- for (const [key] of entries) {
355
- // Differentiating between the two types looks superfluous but is necessary for TSTL to produce
356
- // the proper set method call.
357
- if (isTSTLSet(newSet)) {
358
- newSet.add(key);
359
- } else {
360
- newSet.set(key, "");
361
- }
362
- }
363
-
364
- return newSet;
365
- }
366
-
367
- function deepCopyTSTLClass(
368
- tstlClass: TSTLClass,
369
- serializationType: SerializationType,
370
- traversalDescription: string,
371
- ) {
372
- let newClass: TSTLClass | LuaTable<AnyNotNil, unknown>;
373
- if (serializationType === SerializationType.SERIALIZE) {
374
- // Since we are serializing, the new object will be a Lua table.
375
- newClass = new LuaTable<AnyNotNil, unknown>();
376
- // (We do not brand it with the class type because we will not have the associated class
377
- // constructor during deserialization, so knowing what type of class it is is pointless.)
378
- } else {
379
- newClass = newTSTLClass(tstlClass);
380
- }
381
-
382
- const { entries, convertedNumberKeysToStrings } = getCopiedEntries(
383
- tstlClass,
384
- serializationType,
385
- traversalDescription,
386
- );
387
-
388
- if (convertedNumberKeysToStrings) {
389
- newClass.set(SerializationBrand.OBJECT_WITH_NUMBER_KEYS, "");
390
- }
391
-
392
- for (const [key, value] of entries) {
393
- newClass.set(key, value);
394
- }
395
-
396
- return newClass;
397
- }
398
-
399
- function deepCopyArray(
400
- array: unknown[],
401
- serializationType: SerializationType,
402
- traversalDescription: string,
403
- ) {
404
- const newArray: unknown[] = [];
405
-
406
- for (const value of array) {
407
- const newValue = deepCopy(value, serializationType, traversalDescription);
408
- newArray.push(newValue);
409
- }
410
-
411
- return newArray;
412
- }
413
-
414
- function deepCopyNormalLuaTable(
415
- luaTable: LuaTable<AnyNotNil, unknown>,
416
- serializationType: SerializationType,
417
- traversalDescription: string,
418
- ) {
419
- const newTable = new LuaTable<AnyNotNil, unknown>();
420
- const { entries, convertedNumberKeysToStrings } = getCopiedEntries(
421
- luaTable,
422
- serializationType,
423
- traversalDescription,
424
- );
425
-
426
- if (convertedNumberKeysToStrings) {
427
- newTable.set(SerializationBrand.OBJECT_WITH_NUMBER_KEYS, "");
428
- }
429
-
430
- for (const [key, value] of entries) {
431
- newTable.set(key, value);
432
- }
433
-
434
- return newTable;
435
- }
436
-
437
- /**
438
- * Recursively clones the object's entries, automatically converting number keys to strings, if
439
- * necessary.
440
- */
441
- function getCopiedEntries(
442
- object: unknown,
443
- serializationType: SerializationType,
444
- traversalDescription: string,
445
- ): {
446
- entries: Array<[key: AnyNotNil, value: unknown]>;
447
- convertedNumberKeysToStrings: boolean;
448
- } {
449
- // First, shallow copy the entries. We cannot use "pairs" to iterate over a Map or Set. We cannot
450
- // use "[...pairs(object)]", as it results in a run-time error.
451
- const entries: Array<[key: AnyNotNil, value: unknown]> = [];
452
- if (isTSTLMap(object) || isTSTLSet(object) || isDefaultMap(object)) {
453
- for (const [key, value] of object.entries()) {
454
- entries.push([key, value]);
455
- }
456
- } else {
457
- for (const [key, value] of pairs(object)) {
458
- entries.push([key, value]);
459
- }
460
- }
461
-
462
- // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
463
- if (SAVE_DATA_MANAGER_DEBUG) {
464
- logTable(entries);
465
- entries.sort(twoDimensionalSort);
466
- }
467
-
468
- const hasNumberKeys = entries.some(([key]) => isNumber(key));
469
- const convertNumberKeysToStrings =
470
- serializationType === SerializationType.SERIALIZE && hasNumberKeys;
471
-
472
- // Second, deep copy the entries.
473
- const copiedEntries: Array<[key: AnyNotNil, value: unknown]> = [];
474
- for (const [key, value] of entries) {
475
- // When deserializing, we do not need to copy the serialization brands that are used to denote
476
- // the object type.
477
- if (isSerializationBrand(key)) {
478
- continue;
479
- }
480
-
481
- traversalDescription = getTraversalDescription(key, traversalDescription);
482
- const newValue = deepCopy(value, serializationType, traversalDescription);
483
-
484
- const keyToUse = convertNumberKeysToStrings ? tostring(key) : key;
485
- copiedEntries.push([keyToUse, newValue]);
486
- }
487
-
488
- return {
489
- entries: copiedEntries,
490
- convertedNumberKeysToStrings: convertNumberKeysToStrings,
491
- };
492
- }
493
-
494
- /**
495
- * Lua tables can have metatables, which make writing a generic deep cloner impossible. The deep
496
- * copy function will refuse to copy a table type that has a metatable, outside of specifically
497
- * supported TSTL objects.
498
- */
499
- function checkMetatable(luaTable: LuaTable, traversalDescription: string) {
500
- const metatable = getmetatable(luaTable);
501
- if (metatable === undefined) {
502
- return;
503
- }
504
-
505
- const tableDescription =
506
- traversalDescription === ""
507
- ? "the table to copy"
508
- : `"${traversalDescription}"`;
509
-
510
- error(
511
- `The deepCopy function detected that ${tableDescription} has a metatable. Copying tables with metatables is not supported, unless they are explicitly handled by the save data manager. (e.g. TypeScriptToLua Maps, TypeScriptToLua Sets, etc.)`,
512
- );
513
- }
514
-
515
- /** Isaac API classes are of type "userdata". End-user code cannot create userdata. */
516
- function deepCopyUserdata(
517
- value: unknown,
518
- serializationType: SerializationType,
519
- traversalDescription: string,
520
- ) {
521
- const classType = getIsaacAPIClassName(value);
522
- if (classType === undefined) {
523
- error(
524
- `The deep copy function was not able to derive the Isaac API class type for: ${traversalDescription}`,
525
- );
526
- }
527
-
528
- if (!COPYABLE_ISAAC_API_CLASS_TYPES_SET.has(classType)) {
529
- error(
530
- `The deep copy function does not support copying "${traversalDescription}", since it is an Isaac API class of type: ${classType}`,
531
- );
532
- }
533
-
534
- return copyIsaacAPIClass(value, serializationType);
535
- }