isaacscript-common 4.0.3 → 4.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (366) hide show
  1. package/package.json +1 -1
  2. package/cachedClasses.ts +0 -39
  3. package/callbacks/customRevive.ts +0 -215
  4. package/callbacks/itemPickup.ts +0 -101
  5. package/callbacks/postAmbush.ts +0 -73
  6. package/callbacks/postBombExploded.ts +0 -26
  7. package/callbacks/postBombInitLate.ts +0 -36
  8. package/callbacks/postBoneSwing.ts +0 -64
  9. package/callbacks/postCollectibleInitFirst.ts +0 -40
  10. package/callbacks/postCursedTeleport.ts +0 -185
  11. package/callbacks/postCustomDoorEnter.ts +0 -292
  12. package/callbacks/postDiceRoomActivated.ts +0 -60
  13. package/callbacks/postDoorRender.ts +0 -26
  14. package/callbacks/postDoorUpdate.ts +0 -26
  15. package/callbacks/postEffectInitLate.ts +0 -36
  16. package/callbacks/postEffectStateChanged.ts +0 -43
  17. package/callbacks/postEsauJr.ts +0 -109
  18. package/callbacks/postFamiliarInitLate.ts +0 -36
  19. package/callbacks/postFamiliarStateChanged.ts +0 -43
  20. package/callbacks/postFlip.ts +0 -90
  21. package/callbacks/postGreedModeWave.ts +0 -41
  22. package/callbacks/postGridEntity.ts +0 -164
  23. package/callbacks/postGridEntityCollision.ts +0 -69
  24. package/callbacks/postGridEntityRender.ts +0 -26
  25. package/callbacks/postHolyMantleRemoved.ts +0 -55
  26. package/callbacks/postItemDischarged.ts +0 -154
  27. package/callbacks/postKnifeInitLate.ts +0 -36
  28. package/callbacks/postLaserInitLate.ts +0 -36
  29. package/callbacks/postNPCInitLate.ts +0 -36
  30. package/callbacks/postNPCStateChanged.ts +0 -42
  31. package/callbacks/postNewRoomEarly.ts +0 -96
  32. package/callbacks/postPickupCollect.ts +0 -48
  33. package/callbacks/postPickupInitFirst.ts +0 -70
  34. package/callbacks/postPickupInitLate.ts +0 -36
  35. package/callbacks/postPickupStateChanged.ts +0 -43
  36. package/callbacks/postPitRender.ts +0 -26
  37. package/callbacks/postPitUpdate.ts +0 -26
  38. package/callbacks/postPlayerChangeHealth.ts +0 -62
  39. package/callbacks/postPlayerChangeType.ts +0 -56
  40. package/callbacks/postPlayerCollectible.ts +0 -113
  41. package/callbacks/postPlayerFatalDamage.ts +0 -141
  42. package/callbacks/postPlayerInitLate.ts +0 -37
  43. package/callbacks/postPlayerReordered.ts +0 -142
  44. package/callbacks/postPoopRender.ts +0 -26
  45. package/callbacks/postPoopUpdate.ts +0 -26
  46. package/callbacks/postPressurePlateRender.ts +0 -26
  47. package/callbacks/postPressurePlateUpdate.ts +0 -26
  48. package/callbacks/postProjectileInitLate.ts +0 -36
  49. package/callbacks/postPurchase.ts +0 -64
  50. package/callbacks/postRockRender.ts +0 -26
  51. package/callbacks/postRockUpdate.ts +0 -26
  52. package/callbacks/postRoomClearChanged.ts +0 -57
  53. package/callbacks/postSacrifice.ts +0 -64
  54. package/callbacks/postSlotDestroyed.ts +0 -92
  55. package/callbacks/postSlotInitUpdate.ts +0 -68
  56. package/callbacks/postSlotRender.ts +0 -69
  57. package/callbacks/postSpikesRender.ts +0 -26
  58. package/callbacks/postSpikesUpdate.ts +0 -26
  59. package/callbacks/postTNTRender.ts +0 -26
  60. package/callbacks/postTNTUpdate.ts +0 -26
  61. package/callbacks/postTearInitLate.ts +0 -36
  62. package/callbacks/postTearInitVeryLate.ts +0 -41
  63. package/callbacks/postTransformation.ts +0 -59
  64. package/callbacks/postTrinketBreak.ts +0 -112
  65. package/callbacks/preBerserkDeath.ts +0 -49
  66. package/callbacks/preNewLevel.ts +0 -55
  67. package/callbacks/reorderedCallbacks.ts +0 -168
  68. package/callbacks/subscriptions/postAmbushFinished.ts +0 -32
  69. package/callbacks/subscriptions/postAmbushStarted.ts +0 -32
  70. package/callbacks/subscriptions/postBombInitLate.ts +0 -32
  71. package/callbacks/subscriptions/postBoneExploded.ts +0 -32
  72. package/callbacks/subscriptions/postBoneSwing.ts +0 -24
  73. package/callbacks/subscriptions/postCollectibleInitFirst.ts +0 -37
  74. package/callbacks/subscriptions/postCursedTeleport.ts +0 -24
  75. package/callbacks/subscriptions/postCustomDoorEnter.ts +0 -45
  76. package/callbacks/subscriptions/postCustomRevive.ts +0 -36
  77. package/callbacks/subscriptions/postDiceRoomActivated.ts +0 -38
  78. package/callbacks/subscriptions/postDoorRender.ts +0 -35
  79. package/callbacks/subscriptions/postDoorUpdate.ts +0 -35
  80. package/callbacks/subscriptions/postEffectInitLate.ts +0 -32
  81. package/callbacks/subscriptions/postEffectStateChanged.ts +0 -40
  82. package/callbacks/subscriptions/postEsauJr.ts +0 -24
  83. package/callbacks/subscriptions/postFamiliarInitLate.ts +0 -32
  84. package/callbacks/subscriptions/postFamiliarStateChanged.ts +0 -40
  85. package/callbacks/subscriptions/postFirstEsauJr.ts +0 -24
  86. package/callbacks/subscriptions/postFirstFlip.ts +0 -24
  87. package/callbacks/subscriptions/postFlip.ts +0 -22
  88. package/callbacks/subscriptions/postGameStartedReordered.ts +0 -24
  89. package/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  90. package/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  91. package/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  92. package/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  93. package/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  94. package/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  95. package/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  96. package/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  97. package/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  98. package/callbacks/subscriptions/postItemDischarged.ts +0 -43
  99. package/callbacks/subscriptions/postItemPickup.ts +0 -64
  100. package/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  101. package/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  102. package/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  103. package/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  104. package/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  105. package/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  106. package/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  107. package/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  108. package/callbacks/subscriptions/postPickupCollect.ts +0 -35
  109. package/callbacks/subscriptions/postPickupInitFirst.ts +0 -32
  110. package/callbacks/subscriptions/postPickupInitLate.ts +0 -32
  111. package/callbacks/subscriptions/postPickupStateChanged.ts +0 -40
  112. package/callbacks/subscriptions/postPitRender.ts +0 -35
  113. package/callbacks/subscriptions/postPitUpdate.ts +0 -35
  114. package/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -49
  115. package/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  116. package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +0 -38
  117. package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +0 -38
  118. package/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -68
  119. package/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  120. package/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  121. package/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  122. package/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  123. package/callbacks/subscriptions/postPoopRender.ts +0 -35
  124. package/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  125. package/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  126. package/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  127. package/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  128. package/callbacks/subscriptions/postPurchase.ts +0 -31
  129. package/callbacks/subscriptions/postRockRender.ts +0 -35
  130. package/callbacks/subscriptions/postRockUpdate.ts +0 -35
  131. package/callbacks/subscriptions/postRoomClearChanged.ts +0 -30
  132. package/callbacks/subscriptions/postSacrifice.ts +0 -43
  133. package/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  134. package/callbacks/subscriptions/postSlotDestroyed.ts +0 -55
  135. package/callbacks/subscriptions/postSlotInit.ts +0 -32
  136. package/callbacks/subscriptions/postSlotRender.ts +0 -32
  137. package/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  138. package/callbacks/subscriptions/postSpikesRender.ts +0 -35
  139. package/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  140. package/callbacks/subscriptions/postTNTRender.ts +0 -35
  141. package/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  142. package/callbacks/subscriptions/postTearInitLate.ts +0 -32
  143. package/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  144. package/callbacks/subscriptions/postTransformation.ts +0 -40
  145. package/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  146. package/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  147. package/callbacks/subscriptions/preCustomRevive.ts +0 -46
  148. package/callbacks/subscriptions/preItemPickup.ts +0 -64
  149. package/callbacks/subscriptions/preNewLevel.ts +0 -24
  150. package/classes/DefaultMap.ts +0 -174
  151. package/classes/ModUpgraded.ts +0 -84
  152. package/constants.ts +0 -162
  153. package/constantsFirstLast.ts +0 -217
  154. package/enums/AmbushType.ts +0 -4
  155. package/enums/HealthType.ts +0 -16
  156. package/enums/ModCallbackCustom.ts +0 -1278
  157. package/enums/PocketItemType.ts +0 -8
  158. package/enums/SerializationType.ts +0 -5
  159. package/enums/SlotDestructionType.ts +0 -4
  160. package/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  161. package/enums/private/SaveDataKey.ts +0 -14
  162. package/enums/private/SerializationBrand.ts +0 -42
  163. package/features/characterHealthConversion.ts +0 -111
  164. package/features/characterStats.ts +0 -61
  165. package/features/debugDisplay/debugDisplay.ts +0 -221
  166. package/features/debugDisplay/exports.ts +0 -368
  167. package/features/debugDisplay/v.ts +0 -65
  168. package/features/deployJSONRoom.ts +0 -743
  169. package/features/disableInputs.ts +0 -193
  170. package/features/disableSound.ts +0 -77
  171. package/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  172. package/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  173. package/features/extraConsoleCommands/init.ts +0 -334
  174. package/features/extraConsoleCommands/listCommands.ts +0 -1299
  175. package/features/extraConsoleCommands/v.ts +0 -14
  176. package/features/fadeInRemover.ts +0 -60
  177. package/features/fastReset.ts +0 -75
  178. package/features/forgottenSwitch.ts +0 -50
  179. package/features/getCollectibleItemPoolType.ts +0 -66
  180. package/features/persistentEntities.ts +0 -183
  181. package/features/playerInventory.ts +0 -135
  182. package/features/ponyDetection.ts +0 -74
  183. package/features/preventCollectibleRotation.ts +0 -115
  184. package/features/runInNFrames.ts +0 -148
  185. package/features/saveDataManager/constants.ts +0 -4
  186. package/features/saveDataManager/exports.ts +0 -229
  187. package/features/saveDataManager/load.ts +0 -99
  188. package/features/saveDataManager/main.ts +0 -195
  189. package/features/saveDataManager/maps.ts +0 -13
  190. package/features/saveDataManager/merge.ts +0 -194
  191. package/features/saveDataManager/save.ts +0 -74
  192. package/features/saveDataManager/serializationBrand.ts +0 -16
  193. package/features/sirenHelpers.ts +0 -129
  194. package/features/taintedLazarusPlayers.ts +0 -113
  195. package/featuresInitialized.ts +0 -20
  196. package/functions/ambush.ts +0 -47
  197. package/functions/array.ts +0 -410
  198. package/functions/benchmark.ts +0 -36
  199. package/functions/bitwise.ts +0 -24
  200. package/functions/bombs.ts +0 -12
  201. package/functions/boss.ts +0 -227
  202. package/functions/cacheFlag.ts +0 -12
  203. package/functions/cards.ts +0 -271
  204. package/functions/challenges.ts +0 -13
  205. package/functions/character.ts +0 -126
  206. package/functions/charge.ts +0 -237
  207. package/functions/chargeBar.ts +0 -67
  208. package/functions/collectibleCacheFlag.ts +0 -90
  209. package/functions/collectibleSet.ts +0 -56
  210. package/functions/collectibleTag.ts +0 -89
  211. package/functions/collectibles.ts +0 -659
  212. package/functions/color.ts +0 -128
  213. package/functions/debug.ts +0 -68
  214. package/functions/deepCopy.ts +0 -535
  215. package/functions/deepCopyTests.ts +0 -386
  216. package/functions/direction.ts +0 -49
  217. package/functions/doors.ts +0 -347
  218. package/functions/easing.ts +0 -182
  219. package/functions/eden.ts +0 -47
  220. package/functions/effects.ts +0 -20
  221. package/functions/entity.ts +0 -439
  222. package/functions/entitySpecific.ts +0 -889
  223. package/functions/entityTypes.ts +0 -6
  224. package/functions/enums.ts +0 -146
  225. package/functions/familiars.ts +0 -106
  226. package/functions/flag.ts +0 -165
  227. package/functions/flying.ts +0 -117
  228. package/functions/globals.ts +0 -242
  229. package/functions/gridEntity.ts +0 -511
  230. package/functions/gridEntitySpecific.ts +0 -112
  231. package/functions/input.ts +0 -139
  232. package/functions/isaacAPIClass.ts +0 -67
  233. package/functions/jsonHelpers.ts +0 -45
  234. package/functions/jsonRoom.ts +0 -100
  235. package/functions/kColor.ts +0 -129
  236. package/functions/language.ts +0 -13
  237. package/functions/level.ts +0 -31
  238. package/functions/log.ts +0 -720
  239. package/functions/map.ts +0 -56
  240. package/functions/math.ts +0 -149
  241. package/functions/mergeTests.ts +0 -288
  242. package/functions/npc.ts +0 -148
  243. package/functions/pickupVariants.ts +0 -60
  244. package/functions/pickups.ts +0 -499
  245. package/functions/pills.ts +0 -205
  246. package/functions/player.ts +0 -1056
  247. package/functions/playerDataStructures.ts +0 -150
  248. package/functions/playerHealth.ts +0 -382
  249. package/functions/playerIndex.ts +0 -195
  250. package/functions/pocketItems.ts +0 -149
  251. package/functions/positionVelocity.ts +0 -188
  252. package/functions/random.ts +0 -77
  253. package/functions/revive.ts +0 -201
  254. package/functions/rng.ts +0 -172
  255. package/functions/roomData.ts +0 -199
  256. package/functions/roomGrid.ts +0 -109
  257. package/functions/roomShape.ts +0 -80
  258. package/functions/rooms.ts +0 -648
  259. package/functions/run.ts +0 -36
  260. package/functions/saveFile.ts +0 -128
  261. package/functions/seeds.ts +0 -19
  262. package/functions/serialization.ts +0 -91
  263. package/functions/set.ts +0 -95
  264. package/functions/sound.ts +0 -9
  265. package/functions/spawnCollectible.ts +0 -104
  266. package/functions/sprite.ts +0 -107
  267. package/functions/stage.ts +0 -125
  268. package/functions/string.ts +0 -47
  269. package/functions/table.ts +0 -189
  270. package/functions/tears.ts +0 -32
  271. package/functions/transformations.ts +0 -131
  272. package/functions/trinketCacheFlag.ts +0 -60
  273. package/functions/trinketGive.ts +0 -157
  274. package/functions/trinkets.ts +0 -215
  275. package/functions/tstlClass.ts +0 -157
  276. package/functions/types.ts +0 -36
  277. package/functions/ui.ts +0 -138
  278. package/functions/utils.ts +0 -189
  279. package/functions/vector.ts +0 -126
  280. package/index.ts +0 -172
  281. package/initCustomCallbacks.ts +0 -132
  282. package/initFeatures.ts +0 -39
  283. package/interfaces/AddCallbackParameterCustom.ts +0 -188
  284. package/interfaces/ChargeBarSprites.ts +0 -12
  285. package/interfaces/JSONDoor.ts +0 -13
  286. package/interfaces/JSONEntity.ts +0 -16
  287. package/interfaces/JSONRoom.ts +0 -36
  288. package/interfaces/JSONRooms.ts +0 -12
  289. package/interfaces/JSONSpawn.ts +0 -14
  290. package/interfaces/PlayerHealth.ts +0 -16
  291. package/interfaces/PocketItemDescription.ts +0 -9
  292. package/interfaces/SaveData.ts +0 -29
  293. package/interfaces/TrinketSituation.ts +0 -9
  294. package/interfaces/private/TSTLClassMetatable.ts +0 -8
  295. package/maps/PHDPillConversions.ts +0 -21
  296. package/maps/cardMap.ts +0 -209
  297. package/maps/characterMap.ts +0 -87
  298. package/maps/collectibleDescriptionMap.ts +0 -732
  299. package/maps/collectibleNameMap.ts +0 -731
  300. package/maps/defaultPlayerStatMap.ts +0 -17
  301. package/maps/falsePHDPillConversions.ts +0 -35
  302. package/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  303. package/maps/gridEntityXMLMap.ts +0 -176
  304. package/maps/pillEffectMap.ts +0 -88
  305. package/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
  306. package/maps/roomTypeMap.ts +0 -40
  307. package/maps/trinketDescriptionMap.ts +0 -200
  308. package/maps/trinketNameMap.ts +0 -198
  309. package/objects/LRoomShapeToRectangles.ts +0 -44
  310. package/objects/callbackRegisterFunctions.ts +0 -187
  311. package/objects/cardDescriptions.ts +0 -105
  312. package/objects/cardNames.ts +0 -105
  313. package/objects/cardTypes.ts +0 -104
  314. package/objects/challengeNames.ts +0 -52
  315. package/objects/characterNames.ts +0 -48
  316. package/objects/coinSubTypeToValue.ts +0 -14
  317. package/objects/colors.ts +0 -16
  318. package/objects/directionNames.ts +0 -11
  319. package/objects/directionToDegrees.ts +0 -11
  320. package/objects/directionToVector.ts +0 -12
  321. package/objects/doorSlotFlagToDoorSlot.ts +0 -16
  322. package/objects/doorSlotToDirection.ts +0 -14
  323. package/objects/isaacAPIClassTypeToBrand.ts +0 -11
  324. package/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  325. package/objects/languageNames.ts +0 -13
  326. package/objects/oppositeDoorSlots.ts +0 -15
  327. package/objects/pillEffectClasses.ts +0 -63
  328. package/objects/pillEffectNames.ts +0 -57
  329. package/objects/pillEffectTypes.ts +0 -62
  330. package/objects/roomShapeBounds.ts +0 -71
  331. package/objects/roomShapeLayoutSizes.ts +0 -45
  332. package/objects/roomShapeToBottomRightPosition.ts +0 -25
  333. package/objects/roomShapeToDoorSlots.ts +0 -83
  334. package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
  335. package/objects/roomShapeToGridWidth.ts +0 -21
  336. package/objects/roomShapeToTopLeftPosition.ts +0 -26
  337. package/objects/roomShapeVolumes.ts +0 -38
  338. package/objects/roomTypeNames.ts +0 -36
  339. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
  340. package/objects/stageTypeToLetter.ts +0 -15
  341. package/objects/transformationNames.ts +0 -18
  342. package/patchErrorFunctions.ts +0 -92
  343. package/sets/LRoomShapesSet.ts +0 -8
  344. package/sets/bossSets.ts +0 -470
  345. package/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
  346. package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
  347. package/sets/charactersWithFreeDevilDealsSet.ts +0 -4
  348. package/sets/charactersWithNoRedHeartsSet.ts +0 -17
  349. package/sets/charactersWithNoSoulHeartsSet.ts +0 -14
  350. package/sets/chestPickupVariantsSet.ts +0 -16
  351. package/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
  352. package/sets/lostStyleCharactersSet.ts +0 -13
  353. package/sets/mineShaftRoomSubTypesSet.ts +0 -10
  354. package/sets/redHeartSubTypesSet.ts +0 -7
  355. package/sets/sinEntityTypesSet.ts +0 -11
  356. package/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
  357. package/sets/storyBossesSet.ts +0 -17
  358. package/types/AnyEntity.ts +0 -12
  359. package/types/AwaitingTextInput.d.ts +0 -2
  360. package/types/CollectibleIndex.ts +0 -16
  361. package/types/PickingUpItem.ts +0 -89
  362. package/types/PlayerIndex.ts +0 -13
  363. package/types/private/IsaacAPIClass.ts +0 -3
  364. package/types/private/SerializedIsaacAPIClass.ts +0 -3
  365. package/types/private/TSTLClass.ts +0 -3
  366. package/upgradeMod.ts +0 -55
@@ -1,62 +0,0 @@
1
- import { DefaultMap } from "../classes/DefaultMap";
2
- import { ModUpgraded } from "../classes/ModUpgraded";
3
- import { HealthType } from "../enums/HealthType";
4
- import { ModCallbackCustom } from "../enums/ModCallbackCustom";
5
- import { saveDataManager } from "../features/saveDataManager/exports";
6
- import { getEnumValues } from "../functions/enums";
7
- import { getPlayerHealthType } from "../functions/playerHealth";
8
- import { getPlayerIndex } from "../functions/playerIndex";
9
- import { PlayerIndex } from "../types/PlayerIndex";
10
- import {
11
- postPlayerChangeHealthFire,
12
- postPlayerChangeHealthHasSubscriptions,
13
- } from "./subscriptions/postPlayerChangeHealth";
14
-
15
- const v = {
16
- run: {
17
- playersHealthMap: new DefaultMap<PlayerIndex, Map<HealthType, int>>(
18
- () => new Map(),
19
- ),
20
- },
21
- };
22
-
23
- /** @internal */
24
- export function postPlayerChangeHealthInit(mod: ModUpgraded): void {
25
- saveDataManager("postPlayerChangeHealth", v, hasSubscriptions);
26
-
27
- mod.AddCallbackCustom(
28
- ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
29
- postPEffectUpdateReordered,
30
- );
31
- }
32
-
33
- function hasSubscriptions() {
34
- return postPlayerChangeHealthHasSubscriptions();
35
- }
36
-
37
- // ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
38
- function postPEffectUpdateReordered(player: EntityPlayer) {
39
- if (!hasSubscriptions()) {
40
- return;
41
- }
42
-
43
- // We call the "getPlayerIndex" function with the "differentiateForgottenAndSoul" argument. If we
44
- // don't differentiate between The Forgotten and The Soul, the callback will fire every time the
45
- // player switches between the two.
46
- const playerIndex = getPlayerIndex(player, true);
47
- const playerHealthMap = v.run.playersHealthMap.getAndSetDefault(playerIndex);
48
-
49
- for (const healthType of getEnumValues(HealthType)) {
50
- const storedHealthValue = playerHealthMap.get(healthType);
51
- const currentHealthValue = getPlayerHealthType(player, healthType);
52
- playerHealthMap.set(healthType, currentHealthValue);
53
-
54
- if (
55
- storedHealthValue !== undefined &&
56
- storedHealthValue !== currentHealthValue
57
- ) {
58
- const difference = currentHealthValue - storedHealthValue;
59
- postPlayerChangeHealthFire(player, healthType, difference);
60
- }
61
- }
62
- }
@@ -1,56 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
- import { DefaultMap } from "../classes/DefaultMap";
3
- import { ModUpgraded } from "../classes/ModUpgraded";
4
- import { ModCallbackCustom } from "../enums/ModCallbackCustom";
5
- import { saveDataManager } from "../features/saveDataManager/exports";
6
- import {
7
- defaultMapGetPlayer,
8
- mapSetPlayer,
9
- } from "../functions/playerDataStructures";
10
- import { PlayerIndex } from "../types/PlayerIndex";
11
- import {
12
- postPlayerChangeTypeFire,
13
- postPlayerChangeTypeHasSubscriptions,
14
- } from "./subscriptions/postPlayerChangeType";
15
-
16
- const v = {
17
- run: {
18
- playersCharacterMap: new DefaultMap<
19
- PlayerIndex,
20
- PlayerType,
21
- [character: PlayerType]
22
- >((character: PlayerType) => character), // eslint-disable-line isaacscript/strict-enums
23
- },
24
- };
25
-
26
- /** @internal */
27
- export function postPlayerChangeTypeInit(mod: ModUpgraded): void {
28
- saveDataManager("postPlayerChangeType", v, hasSubscriptions);
29
-
30
- mod.AddCallbackCustom(
31
- ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
32
- postPEffectUpdateReordered,
33
- );
34
- }
35
-
36
- function hasSubscriptions() {
37
- return postPlayerChangeTypeHasSubscriptions();
38
- }
39
-
40
- // ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
41
- function postPEffectUpdateReordered(player: EntityPlayer) {
42
- if (!hasSubscriptions()) {
43
- return;
44
- }
45
-
46
- const character = player.GetPlayerType();
47
- const storedCharacter = defaultMapGetPlayer(
48
- v.run.playersCharacterMap,
49
- player,
50
- character,
51
- );
52
- if (character !== storedCharacter) {
53
- mapSetPlayer(v.run.playersCharacterMap, player, character);
54
- postPlayerChangeTypeFire(player, storedCharacter, character);
55
- }
56
- }
@@ -1,113 +0,0 @@
1
- // This provides the logic for the following callbacks:
2
- // - PostPlayerCollectibleAdded
3
- // - PostPlayerCollectibleRemoved
4
-
5
- import { CollectibleType, ModCallback } from "isaac-typescript-definitions";
6
- import { DefaultMap } from "../classes/DefaultMap";
7
- import { saveDataManager } from "../features/saveDataManager/exports";
8
- import { getPlayerCollectibleMap } from "../functions/player";
9
- import {
10
- defaultMapGetPlayer,
11
- mapGetPlayer,
12
- mapSetPlayer,
13
- } from "../functions/playerDataStructures";
14
- import { repeat } from "../functions/utils";
15
- import { PlayerIndex } from "../types/PlayerIndex";
16
- import {
17
- postPlayerCollectibleAddedFire,
18
- postPlayerCollectibleAddedHasSubscriptions,
19
- } from "./subscriptions/postPlayerCollectibleAdded";
20
- import {
21
- postPlayerCollectibleRemovedFire,
22
- postPlayerCollectibleRemovedHasSubscriptions,
23
- } from "./subscriptions/postPlayerCollectibleRemoved";
24
-
25
- const v = {
26
- run: {
27
- playersCollectibleCount: new Map<PlayerIndex, int>(),
28
- playersCollectibleMap: new DefaultMap<
29
- PlayerIndex,
30
- Map<CollectibleType, int>,
31
- [player: EntityPlayer]
32
- >((player) => getPlayerCollectibleMap(player)),
33
- },
34
- };
35
-
36
- /** @internal */
37
- export function postPlayerCollectibleCallbacksInit(mod: Mod): void {
38
- saveDataManager("postPlayerCollectible", v, hasSubscriptions);
39
-
40
- mod.AddCallback(ModCallback.POST_PEFFECT_UPDATE, postPEffectUpdate); // 4
41
- }
42
-
43
- function hasSubscriptions() {
44
- return (
45
- postPlayerCollectibleAddedHasSubscriptions() ||
46
- postPlayerCollectibleRemovedHasSubscriptions()
47
- );
48
- }
49
-
50
- // ModCallback.POST_PEFFECT_UPDATE (4)
51
- function postPEffectUpdate(player: EntityPlayer) {
52
- if (!hasSubscriptions()) {
53
- return;
54
- }
55
-
56
- const oldCollectibleCount = mapGetPlayer(
57
- v.run.playersCollectibleCount,
58
- player,
59
- );
60
- const newCollectibleCount = player.GetCollectibleCount();
61
- mapSetPlayer(v.run.playersCollectibleCount, player, newCollectibleCount);
62
-
63
- if (oldCollectibleCount === undefined) {
64
- return;
65
- }
66
-
67
- const difference = newCollectibleCount - oldCollectibleCount;
68
-
69
- if (difference > 0) {
70
- collectibleCountChanged(player, difference, true);
71
- } else if (difference < 0) {
72
- collectibleCountChanged(player, difference * -1, false);
73
- }
74
- }
75
-
76
- function collectibleCountChanged(
77
- player: EntityPlayer,
78
- numCollectiblesChanged: int,
79
- increased: boolean,
80
- ) {
81
- const oldCollectibleMap = defaultMapGetPlayer(
82
- v.run.playersCollectibleMap,
83
- player,
84
- player,
85
- );
86
- const newCollectibleMap = getPlayerCollectibleMap(player);
87
- mapSetPlayer(v.run.playersCollectibleMap, player, newCollectibleMap);
88
-
89
- const collectibleTypes = [
90
- ...oldCollectibleMap.keys(),
91
- ...newCollectibleMap.keys(),
92
- ];
93
-
94
- let numFired = 0;
95
- for (const collectibleType of collectibleTypes) {
96
- const oldNum = oldCollectibleMap.get(collectibleType) ?? 0;
97
- const newNum = newCollectibleMap.get(collectibleType) ?? 0;
98
- const difference = Math.abs(newNum - oldNum);
99
-
100
- repeat(difference, () => {
101
- if (increased) {
102
- postPlayerCollectibleAddedFire(player, collectibleType);
103
- } else {
104
- postPlayerCollectibleRemovedFire(player, collectibleType);
105
- }
106
- numFired += 1;
107
- });
108
-
109
- if (numFired === numCollectiblesChanged) {
110
- return;
111
- }
112
- }
113
- }
@@ -1,141 +0,0 @@
1
- import {
2
- BossID,
3
- CollectibleType,
4
- DamageFlag,
5
- DamageFlagZero,
6
- EntityType,
7
- ModCallback,
8
- } from "isaac-typescript-definitions";
9
- import { game } from "../cachedClasses";
10
- import { saveDataManager } from "../features/saveDataManager/exports";
11
- import { mapGetPlayer, mapSetPlayer } from "../functions/playerDataStructures";
12
- import { isChildPlayer } from "../functions/playerIndex";
13
- import { isDamageToPlayerFatal, willPlayerRevive } from "../functions/revive";
14
- import { inBossRoomOf } from "../functions/rooms";
15
- import { PlayerIndex } from "../types/PlayerIndex";
16
- import {
17
- postPlayerFatalDamageFire,
18
- postPlayerFatalDamageHasSubscriptions,
19
- } from "./subscriptions/postPlayerFatalDamage";
20
-
21
- const v = {
22
- run: {
23
- /** Needed to detect if Glass Cannon will kill the player or not. */
24
- playersLastDamageGameFrame: new Map<PlayerIndex, int>(),
25
- },
26
- };
27
-
28
- /** @internal */
29
- export function postPlayerFatalDamageInit(mod: Mod): void {
30
- saveDataManager("postPlayerFatalDamage", v);
31
-
32
- mod.AddCallback(
33
- ModCallback.ENTITY_TAKE_DMG,
34
- entityTakeDmgPlayer,
35
- EntityType.PLAYER,
36
- ); // 11
37
-
38
- mod.AddCallback(
39
- ModCallback.PRE_USE_ITEM,
40
- preUseItemBible,
41
- CollectibleType.BIBLE,
42
- ); // 23
43
- }
44
-
45
- function hasSubscriptions() {
46
- return postPlayerFatalDamageHasSubscriptions();
47
- }
48
-
49
- // ModCallback.ENTITY_TAKE_DMG (11)
50
- // EntityType.PLAYER (1)
51
- function entityTakeDmgPlayer(
52
- tookDamage: Entity,
53
- damageAmount: float,
54
- damageFlags: BitFlags<DamageFlag>,
55
- damageSource: EntityRef,
56
- damageCountdownFrames: int,
57
- ): boolean | undefined {
58
- if (!hasSubscriptions()) {
59
- return undefined;
60
- }
61
-
62
- const player = tookDamage.ToPlayer();
63
- if (player === undefined) {
64
- return undefined;
65
- }
66
-
67
- // This callback should not trigger for the Strawman Keeper and other players that are "child"
68
- // players.
69
- if (isChildPlayer(player)) {
70
- return undefined;
71
- }
72
-
73
- const gameFrameCount = game.GetFrameCount();
74
- const lastDamageGameFrame = mapGetPlayer(
75
- v.run.playersLastDamageGameFrame,
76
- player,
77
- );
78
- mapSetPlayer(v.run.playersLastDamageGameFrame, player, gameFrameCount);
79
-
80
- // If the player has a revival item such as Dead Cat, this will not be fatal damage.
81
- if (willPlayerRevive(player)) {
82
- return undefined;
83
- }
84
-
85
- if (
86
- !isDamageToPlayerFatal(
87
- player,
88
- damageAmount,
89
- damageSource,
90
- lastDamageGameFrame,
91
- )
92
- ) {
93
- return undefined;
94
- }
95
-
96
- const shouldSustainDeath = postPlayerFatalDamageFire(
97
- player,
98
- damageAmount,
99
- damageFlags,
100
- damageSource,
101
- damageCountdownFrames,
102
- );
103
- if (shouldSustainDeath !== undefined) {
104
- return shouldSustainDeath;
105
- }
106
-
107
- return undefined;
108
- }
109
-
110
- // ModCallback.PRE_USE_ITEM (23)
111
- // CollectibleType.BIBLE (33)
112
- function preUseItemBible(
113
- _collectibleType: CollectibleType,
114
- _rng: RNG,
115
- player: EntityPlayer,
116
- ): boolean | undefined {
117
- if (!hasSubscriptions()) {
118
- return undefined;
119
- }
120
-
121
- // Using The Bible on Satan is one of the few ways to die without taking damage, so we need to
122
- // handle this case.
123
- if (!inBossRoomOf(BossID.SATAN)) {
124
- return undefined;
125
- }
126
-
127
- const shouldSustainDeath = postPlayerFatalDamageFire(
128
- player,
129
- 0,
130
- DamageFlagZero,
131
- EntityRef(player),
132
- 0,
133
- );
134
- if (shouldSustainDeath !== undefined) {
135
- // End-users will return false to stop the damage from being fatal. We have to return true to
136
- // prevent the Bible from firing.
137
- return !shouldSustainDeath;
138
- }
139
-
140
- return undefined;
141
- }
@@ -1,37 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { saveDataManager } from "../features/saveDataManager/exports";
3
- import { setAddPlayer, setHasPlayer } from "../functions/playerDataStructures";
4
- import { PlayerIndex } from "../types/PlayerIndex";
5
- import {
6
- postPlayerInitLateFire,
7
- postPlayerInitLateHasSubscriptions,
8
- } from "./subscriptions/postPlayerInitLate";
9
-
10
- const v = {
11
- run: {
12
- playersFiredSet: new Set<PlayerIndex>(),
13
- },
14
- };
15
-
16
- /** @internal */
17
- export function postPlayerInitLateInit(mod: Mod): void {
18
- saveDataManager("postPlayerInitLate", v, hasSubscriptions);
19
-
20
- mod.AddCallback(ModCallback.POST_PLAYER_UPDATE, postPlayerUpdate); // 31
21
- }
22
-
23
- function hasSubscriptions() {
24
- return postPlayerInitLateHasSubscriptions();
25
- }
26
-
27
- // ModCallback.POST_PLAYER_UPDATE (31)
28
- function postPlayerUpdate(player: EntityPlayer) {
29
- if (!hasSubscriptions()) {
30
- return;
31
- }
32
-
33
- if (!setHasPlayer(v.run.playersFiredSet, player)) {
34
- setAddPlayer(v.run.playersFiredSet, player);
35
- postPlayerInitLateFire(player);
36
- }
37
- }
@@ -1,142 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { saveDataManager } from "../features/saveDataManager/exports";
3
- import { emptyArray } from "../functions/array";
4
- import { getPlayerFromIndex, getPlayerIndex } from "../functions/playerIndex";
5
- import { PlayerIndex } from "../types/PlayerIndex";
6
- import {
7
- postPEffectUpdateReorderedFire,
8
- postPEffectUpdateReorderedHasSubscriptions,
9
- } from "./subscriptions/postPEffectUpdateReordered";
10
- import {
11
- postPlayerInitReorderedFire,
12
- postPlayerInitReorderedHasSubscriptions,
13
- } from "./subscriptions/postPlayerInitReordered";
14
- import {
15
- postPlayerRenderReorderedFire,
16
- postPlayerRenderReorderedHasSubscriptions,
17
- } from "./subscriptions/postPlayerRenderReordered";
18
- import {
19
- postPlayerUpdateReorderedFire,
20
- postPlayerUpdateReorderedHasSubscriptions,
21
- } from "./subscriptions/postPlayerUpdateReordered";
22
-
23
- const v = {
24
- run: {
25
- postGameStartedFiredOnThisRun: false,
26
-
27
- postPlayerInitQueue: [] as PlayerIndex[],
28
- postPEffectUpdateQueue: [] as PlayerIndex[],
29
- postPlayerUpdateQueue: [] as PlayerIndex[],
30
- postPlayerRenderQueue: [] as PlayerIndex[],
31
- },
32
- };
33
-
34
- /** @internal */
35
- export function postPlayerReorderedCallbacksInit(mod: Mod): void {
36
- saveDataManager("postPlayerReordered", v, hasSubscriptions);
37
-
38
- mod.AddCallback(ModCallback.POST_PEFFECT_UPDATE, postPEffectUpdate); // 4
39
- mod.AddCallback(ModCallback.POST_PLAYER_INIT, postPlayerInit); // 9
40
- mod.AddCallback(ModCallback.POST_PLAYER_UPDATE, postPlayerUpdate); // 31
41
- mod.AddCallback(ModCallback.POST_PLAYER_RENDER, postPlayerRender); // 32
42
-
43
- mod.AddCallback(ModCallback.POST_GAME_STARTED, postGameStarted); // 15
44
- }
45
-
46
- function hasSubscriptions() {
47
- return (
48
- postPlayerInitReorderedHasSubscriptions() ||
49
- postPEffectUpdateReorderedHasSubscriptions() ||
50
- postPlayerUpdateReorderedHasSubscriptions() ||
51
- postPlayerRenderReorderedHasSubscriptions()
52
- );
53
- }
54
-
55
- // ModCallback.POST_PEFFECT_UPDATE (4)
56
- function postPEffectUpdate(player: EntityPlayer) {
57
- if (!hasSubscriptions()) {
58
- return;
59
- }
60
-
61
- if (v.run.postGameStartedFiredOnThisRun) {
62
- postPEffectUpdateReorderedFire(player);
63
- } else {
64
- // Defer callback execution until the PostGameStarted callback fires.
65
- const playerIndex = getPlayerIndex(player);
66
- v.run.postPEffectUpdateQueue.push(playerIndex);
67
- }
68
- }
69
-
70
- // ModCallback.POST_PLAYER_INIT (9)
71
- function postPlayerInit(player: EntityPlayer) {
72
- if (!hasSubscriptions()) {
73
- return;
74
- }
75
-
76
- if (v.run.postGameStartedFiredOnThisRun) {
77
- postPlayerInitReorderedFire(player);
78
- } else {
79
- // Defer callback execution until the PostGameStarted callback fires.
80
- const playerIndex = getPlayerIndex(player);
81
- v.run.postPlayerInitQueue.push(playerIndex);
82
- }
83
- }
84
-
85
- // ModCallback.POST_PLAYER_UPDATE (31)
86
- function postPlayerUpdate(player: EntityPlayer) {
87
- if (!hasSubscriptions()) {
88
- return;
89
- }
90
-
91
- if (v.run.postGameStartedFiredOnThisRun) {
92
- postPlayerUpdateReorderedFire(player);
93
- } else {
94
- // Defer callback execution until the PostGameStarted callback fires.
95
- const playerIndex = getPlayerIndex(player);
96
- v.run.postPlayerUpdateQueue.push(playerIndex);
97
- }
98
- }
99
-
100
- // ModCallback.POST_PLAYER_RENDER (32)
101
- function postPlayerRender(player: EntityPlayer) {
102
- if (!hasSubscriptions()) {
103
- return;
104
- }
105
-
106
- if (v.run.postGameStartedFiredOnThisRun) {
107
- postPlayerRenderReorderedFire(player);
108
- } else {
109
- // Defer callback execution until the PostGameStarted callback fires.
110
- const playerIndex = getPlayerIndex(player);
111
- v.run.postPlayerRenderQueue.push(playerIndex);
112
- }
113
- }
114
-
115
- // ModCallback.POST_GAME_STARTED (15)
116
- function postGameStarted() {
117
- if (!hasSubscriptions()) {
118
- return;
119
- }
120
-
121
- v.run.postGameStartedFiredOnThisRun = true;
122
-
123
- dequeue(v.run.postPlayerInitQueue, postPlayerInitReorderedFire);
124
- dequeue(v.run.postPlayerUpdateQueue, postPlayerUpdateReorderedFire);
125
- dequeue(v.run.postPlayerRenderQueue, postPlayerRenderReorderedFire);
126
- }
127
-
128
- function dequeue(
129
- playerIndexes: PlayerIndex[],
130
- fireFunction: (player: EntityPlayer) => void,
131
- ) {
132
- for (const playerIndex of playerIndexes) {
133
- const player = getPlayerFromIndex(playerIndex);
134
- if (player === undefined) {
135
- continue;
136
- }
137
-
138
- fireFunction(player);
139
- }
140
-
141
- emptyArray(playerIndexes);
142
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getPoops } from "../functions/gridEntitySpecific";
3
- import {
4
- postPoopRenderFire,
5
- postPoopRenderHasSubscriptions,
6
- } from "./subscriptions/postPoopRender";
7
-
8
- /** @internal */
9
- export function postPoopRenderInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postPoopRenderHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_RENDER (2)
18
- function postRender() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const poop of getPoops()) {
24
- postPoopRenderFire(poop);
25
- }
26
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getPoops } from "../functions/gridEntitySpecific";
3
- import {
4
- postPoopUpdateFire,
5
- postPoopUpdateHasSubscriptions,
6
- } from "./subscriptions/postPoopUpdate";
7
-
8
- /** @internal */
9
- export function postPoopUpdateInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postPoopUpdateHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_UPDATE (1)
18
- function postUpdate() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const poop of getPoops()) {
24
- postPoopUpdateFire(poop);
25
- }
26
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getPressurePlates } from "../functions/gridEntitySpecific";
3
- import {
4
- postPressurePlateRenderFire,
5
- postPressurePlateRenderHasSubscriptions,
6
- } from "./subscriptions/postPressurePlateRender";
7
-
8
- /** @internal */
9
- export function postPressurePlateRenderInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postPressurePlateRenderHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_RENDER (2)
18
- function postRender() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const pressurePlate of getPressurePlates()) {
24
- postPressurePlateRenderFire(pressurePlate);
25
- }
26
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getPressurePlates } from "../functions/gridEntitySpecific";
3
- import {
4
- postPressurePlateUpdateFire,
5
- postPressurePlateUpdateHasSubscriptions,
6
- } from "./subscriptions/postPressurePlateUpdate";
7
-
8
- /** @internal */
9
- export function postPressurePlateUpdateInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postPressurePlateUpdateHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_UPDATE (1)
18
- function postUpdate() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const pressurePlate of getPressurePlates()) {
24
- postPressurePlateUpdateFire(pressurePlate);
25
- }
26
- }
@@ -1,36 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { saveDataManager } from "../features/saveDataManager/exports";
3
- import {
4
- postProjectileInitLateFire,
5
- postProjectileInitLateHasSubscriptions,
6
- } from "./subscriptions/postProjectileInitLate";
7
-
8
- const v = {
9
- room: {
10
- firedSet: new Set<PtrHash>(),
11
- },
12
- };
13
-
14
- /** @internal */
15
- export function postProjectileInitLateInit(mod: Mod): void {
16
- saveDataManager("postProjectileInitLate", v, hasSubscriptions);
17
-
18
- mod.AddCallback(ModCallback.POST_PROJECTILE_UPDATE, postProjectileUpdate); // 44
19
- }
20
-
21
- function hasSubscriptions() {
22
- return postProjectileInitLateHasSubscriptions();
23
- }
24
-
25
- // ModCallback.POST_PROJECTILE_UPDATE (44)
26
- function postProjectileUpdate(projectile: EntityProjectile) {
27
- if (!hasSubscriptions()) {
28
- return;
29
- }
30
-
31
- const index = GetPtrHash(projectile);
32
- if (!v.room.firedSet.has(index)) {
33
- v.room.firedSet.add(index);
34
- postProjectileInitLateFire(projectile);
35
- }
36
- }