isaacscript-common 4.0.3 → 4.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (366) hide show
  1. package/package.json +1 -1
  2. package/cachedClasses.ts +0 -39
  3. package/callbacks/customRevive.ts +0 -215
  4. package/callbacks/itemPickup.ts +0 -101
  5. package/callbacks/postAmbush.ts +0 -73
  6. package/callbacks/postBombExploded.ts +0 -26
  7. package/callbacks/postBombInitLate.ts +0 -36
  8. package/callbacks/postBoneSwing.ts +0 -64
  9. package/callbacks/postCollectibleInitFirst.ts +0 -40
  10. package/callbacks/postCursedTeleport.ts +0 -185
  11. package/callbacks/postCustomDoorEnter.ts +0 -292
  12. package/callbacks/postDiceRoomActivated.ts +0 -60
  13. package/callbacks/postDoorRender.ts +0 -26
  14. package/callbacks/postDoorUpdate.ts +0 -26
  15. package/callbacks/postEffectInitLate.ts +0 -36
  16. package/callbacks/postEffectStateChanged.ts +0 -43
  17. package/callbacks/postEsauJr.ts +0 -109
  18. package/callbacks/postFamiliarInitLate.ts +0 -36
  19. package/callbacks/postFamiliarStateChanged.ts +0 -43
  20. package/callbacks/postFlip.ts +0 -90
  21. package/callbacks/postGreedModeWave.ts +0 -41
  22. package/callbacks/postGridEntity.ts +0 -164
  23. package/callbacks/postGridEntityCollision.ts +0 -69
  24. package/callbacks/postGridEntityRender.ts +0 -26
  25. package/callbacks/postHolyMantleRemoved.ts +0 -55
  26. package/callbacks/postItemDischarged.ts +0 -154
  27. package/callbacks/postKnifeInitLate.ts +0 -36
  28. package/callbacks/postLaserInitLate.ts +0 -36
  29. package/callbacks/postNPCInitLate.ts +0 -36
  30. package/callbacks/postNPCStateChanged.ts +0 -42
  31. package/callbacks/postNewRoomEarly.ts +0 -96
  32. package/callbacks/postPickupCollect.ts +0 -48
  33. package/callbacks/postPickupInitFirst.ts +0 -70
  34. package/callbacks/postPickupInitLate.ts +0 -36
  35. package/callbacks/postPickupStateChanged.ts +0 -43
  36. package/callbacks/postPitRender.ts +0 -26
  37. package/callbacks/postPitUpdate.ts +0 -26
  38. package/callbacks/postPlayerChangeHealth.ts +0 -62
  39. package/callbacks/postPlayerChangeType.ts +0 -56
  40. package/callbacks/postPlayerCollectible.ts +0 -113
  41. package/callbacks/postPlayerFatalDamage.ts +0 -141
  42. package/callbacks/postPlayerInitLate.ts +0 -37
  43. package/callbacks/postPlayerReordered.ts +0 -142
  44. package/callbacks/postPoopRender.ts +0 -26
  45. package/callbacks/postPoopUpdate.ts +0 -26
  46. package/callbacks/postPressurePlateRender.ts +0 -26
  47. package/callbacks/postPressurePlateUpdate.ts +0 -26
  48. package/callbacks/postProjectileInitLate.ts +0 -36
  49. package/callbacks/postPurchase.ts +0 -64
  50. package/callbacks/postRockRender.ts +0 -26
  51. package/callbacks/postRockUpdate.ts +0 -26
  52. package/callbacks/postRoomClearChanged.ts +0 -57
  53. package/callbacks/postSacrifice.ts +0 -64
  54. package/callbacks/postSlotDestroyed.ts +0 -92
  55. package/callbacks/postSlotInitUpdate.ts +0 -68
  56. package/callbacks/postSlotRender.ts +0 -69
  57. package/callbacks/postSpikesRender.ts +0 -26
  58. package/callbacks/postSpikesUpdate.ts +0 -26
  59. package/callbacks/postTNTRender.ts +0 -26
  60. package/callbacks/postTNTUpdate.ts +0 -26
  61. package/callbacks/postTearInitLate.ts +0 -36
  62. package/callbacks/postTearInitVeryLate.ts +0 -41
  63. package/callbacks/postTransformation.ts +0 -59
  64. package/callbacks/postTrinketBreak.ts +0 -112
  65. package/callbacks/preBerserkDeath.ts +0 -49
  66. package/callbacks/preNewLevel.ts +0 -55
  67. package/callbacks/reorderedCallbacks.ts +0 -168
  68. package/callbacks/subscriptions/postAmbushFinished.ts +0 -32
  69. package/callbacks/subscriptions/postAmbushStarted.ts +0 -32
  70. package/callbacks/subscriptions/postBombInitLate.ts +0 -32
  71. package/callbacks/subscriptions/postBoneExploded.ts +0 -32
  72. package/callbacks/subscriptions/postBoneSwing.ts +0 -24
  73. package/callbacks/subscriptions/postCollectibleInitFirst.ts +0 -37
  74. package/callbacks/subscriptions/postCursedTeleport.ts +0 -24
  75. package/callbacks/subscriptions/postCustomDoorEnter.ts +0 -45
  76. package/callbacks/subscriptions/postCustomRevive.ts +0 -36
  77. package/callbacks/subscriptions/postDiceRoomActivated.ts +0 -38
  78. package/callbacks/subscriptions/postDoorRender.ts +0 -35
  79. package/callbacks/subscriptions/postDoorUpdate.ts +0 -35
  80. package/callbacks/subscriptions/postEffectInitLate.ts +0 -32
  81. package/callbacks/subscriptions/postEffectStateChanged.ts +0 -40
  82. package/callbacks/subscriptions/postEsauJr.ts +0 -24
  83. package/callbacks/subscriptions/postFamiliarInitLate.ts +0 -32
  84. package/callbacks/subscriptions/postFamiliarStateChanged.ts +0 -40
  85. package/callbacks/subscriptions/postFirstEsauJr.ts +0 -24
  86. package/callbacks/subscriptions/postFirstFlip.ts +0 -24
  87. package/callbacks/subscriptions/postFlip.ts +0 -22
  88. package/callbacks/subscriptions/postGameStartedReordered.ts +0 -24
  89. package/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  90. package/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  91. package/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  92. package/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  93. package/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  94. package/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  95. package/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  96. package/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  97. package/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  98. package/callbacks/subscriptions/postItemDischarged.ts +0 -43
  99. package/callbacks/subscriptions/postItemPickup.ts +0 -64
  100. package/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  101. package/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  102. package/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  103. package/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  104. package/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  105. package/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  106. package/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  107. package/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  108. package/callbacks/subscriptions/postPickupCollect.ts +0 -35
  109. package/callbacks/subscriptions/postPickupInitFirst.ts +0 -32
  110. package/callbacks/subscriptions/postPickupInitLate.ts +0 -32
  111. package/callbacks/subscriptions/postPickupStateChanged.ts +0 -40
  112. package/callbacks/subscriptions/postPitRender.ts +0 -35
  113. package/callbacks/subscriptions/postPitUpdate.ts +0 -35
  114. package/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -49
  115. package/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  116. package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +0 -38
  117. package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +0 -38
  118. package/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -68
  119. package/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  120. package/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  121. package/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  122. package/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  123. package/callbacks/subscriptions/postPoopRender.ts +0 -35
  124. package/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  125. package/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  126. package/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  127. package/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  128. package/callbacks/subscriptions/postPurchase.ts +0 -31
  129. package/callbacks/subscriptions/postRockRender.ts +0 -35
  130. package/callbacks/subscriptions/postRockUpdate.ts +0 -35
  131. package/callbacks/subscriptions/postRoomClearChanged.ts +0 -30
  132. package/callbacks/subscriptions/postSacrifice.ts +0 -43
  133. package/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  134. package/callbacks/subscriptions/postSlotDestroyed.ts +0 -55
  135. package/callbacks/subscriptions/postSlotInit.ts +0 -32
  136. package/callbacks/subscriptions/postSlotRender.ts +0 -32
  137. package/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  138. package/callbacks/subscriptions/postSpikesRender.ts +0 -35
  139. package/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  140. package/callbacks/subscriptions/postTNTRender.ts +0 -35
  141. package/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  142. package/callbacks/subscriptions/postTearInitLate.ts +0 -32
  143. package/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  144. package/callbacks/subscriptions/postTransformation.ts +0 -40
  145. package/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  146. package/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  147. package/callbacks/subscriptions/preCustomRevive.ts +0 -46
  148. package/callbacks/subscriptions/preItemPickup.ts +0 -64
  149. package/callbacks/subscriptions/preNewLevel.ts +0 -24
  150. package/classes/DefaultMap.ts +0 -174
  151. package/classes/ModUpgraded.ts +0 -84
  152. package/constants.ts +0 -162
  153. package/constantsFirstLast.ts +0 -217
  154. package/enums/AmbushType.ts +0 -4
  155. package/enums/HealthType.ts +0 -16
  156. package/enums/ModCallbackCustom.ts +0 -1278
  157. package/enums/PocketItemType.ts +0 -8
  158. package/enums/SerializationType.ts +0 -5
  159. package/enums/SlotDestructionType.ts +0 -4
  160. package/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  161. package/enums/private/SaveDataKey.ts +0 -14
  162. package/enums/private/SerializationBrand.ts +0 -42
  163. package/features/characterHealthConversion.ts +0 -111
  164. package/features/characterStats.ts +0 -61
  165. package/features/debugDisplay/debugDisplay.ts +0 -221
  166. package/features/debugDisplay/exports.ts +0 -368
  167. package/features/debugDisplay/v.ts +0 -65
  168. package/features/deployJSONRoom.ts +0 -743
  169. package/features/disableInputs.ts +0 -193
  170. package/features/disableSound.ts +0 -77
  171. package/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  172. package/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  173. package/features/extraConsoleCommands/init.ts +0 -334
  174. package/features/extraConsoleCommands/listCommands.ts +0 -1299
  175. package/features/extraConsoleCommands/v.ts +0 -14
  176. package/features/fadeInRemover.ts +0 -60
  177. package/features/fastReset.ts +0 -75
  178. package/features/forgottenSwitch.ts +0 -50
  179. package/features/getCollectibleItemPoolType.ts +0 -66
  180. package/features/persistentEntities.ts +0 -183
  181. package/features/playerInventory.ts +0 -135
  182. package/features/ponyDetection.ts +0 -74
  183. package/features/preventCollectibleRotation.ts +0 -115
  184. package/features/runInNFrames.ts +0 -148
  185. package/features/saveDataManager/constants.ts +0 -4
  186. package/features/saveDataManager/exports.ts +0 -229
  187. package/features/saveDataManager/load.ts +0 -99
  188. package/features/saveDataManager/main.ts +0 -195
  189. package/features/saveDataManager/maps.ts +0 -13
  190. package/features/saveDataManager/merge.ts +0 -194
  191. package/features/saveDataManager/save.ts +0 -74
  192. package/features/saveDataManager/serializationBrand.ts +0 -16
  193. package/features/sirenHelpers.ts +0 -129
  194. package/features/taintedLazarusPlayers.ts +0 -113
  195. package/featuresInitialized.ts +0 -20
  196. package/functions/ambush.ts +0 -47
  197. package/functions/array.ts +0 -410
  198. package/functions/benchmark.ts +0 -36
  199. package/functions/bitwise.ts +0 -24
  200. package/functions/bombs.ts +0 -12
  201. package/functions/boss.ts +0 -227
  202. package/functions/cacheFlag.ts +0 -12
  203. package/functions/cards.ts +0 -271
  204. package/functions/challenges.ts +0 -13
  205. package/functions/character.ts +0 -126
  206. package/functions/charge.ts +0 -237
  207. package/functions/chargeBar.ts +0 -67
  208. package/functions/collectibleCacheFlag.ts +0 -90
  209. package/functions/collectibleSet.ts +0 -56
  210. package/functions/collectibleTag.ts +0 -89
  211. package/functions/collectibles.ts +0 -659
  212. package/functions/color.ts +0 -128
  213. package/functions/debug.ts +0 -68
  214. package/functions/deepCopy.ts +0 -535
  215. package/functions/deepCopyTests.ts +0 -386
  216. package/functions/direction.ts +0 -49
  217. package/functions/doors.ts +0 -347
  218. package/functions/easing.ts +0 -182
  219. package/functions/eden.ts +0 -47
  220. package/functions/effects.ts +0 -20
  221. package/functions/entity.ts +0 -439
  222. package/functions/entitySpecific.ts +0 -889
  223. package/functions/entityTypes.ts +0 -6
  224. package/functions/enums.ts +0 -146
  225. package/functions/familiars.ts +0 -106
  226. package/functions/flag.ts +0 -165
  227. package/functions/flying.ts +0 -117
  228. package/functions/globals.ts +0 -242
  229. package/functions/gridEntity.ts +0 -511
  230. package/functions/gridEntitySpecific.ts +0 -112
  231. package/functions/input.ts +0 -139
  232. package/functions/isaacAPIClass.ts +0 -67
  233. package/functions/jsonHelpers.ts +0 -45
  234. package/functions/jsonRoom.ts +0 -100
  235. package/functions/kColor.ts +0 -129
  236. package/functions/language.ts +0 -13
  237. package/functions/level.ts +0 -31
  238. package/functions/log.ts +0 -720
  239. package/functions/map.ts +0 -56
  240. package/functions/math.ts +0 -149
  241. package/functions/mergeTests.ts +0 -288
  242. package/functions/npc.ts +0 -148
  243. package/functions/pickupVariants.ts +0 -60
  244. package/functions/pickups.ts +0 -499
  245. package/functions/pills.ts +0 -205
  246. package/functions/player.ts +0 -1056
  247. package/functions/playerDataStructures.ts +0 -150
  248. package/functions/playerHealth.ts +0 -382
  249. package/functions/playerIndex.ts +0 -195
  250. package/functions/pocketItems.ts +0 -149
  251. package/functions/positionVelocity.ts +0 -188
  252. package/functions/random.ts +0 -77
  253. package/functions/revive.ts +0 -201
  254. package/functions/rng.ts +0 -172
  255. package/functions/roomData.ts +0 -199
  256. package/functions/roomGrid.ts +0 -109
  257. package/functions/roomShape.ts +0 -80
  258. package/functions/rooms.ts +0 -648
  259. package/functions/run.ts +0 -36
  260. package/functions/saveFile.ts +0 -128
  261. package/functions/seeds.ts +0 -19
  262. package/functions/serialization.ts +0 -91
  263. package/functions/set.ts +0 -95
  264. package/functions/sound.ts +0 -9
  265. package/functions/spawnCollectible.ts +0 -104
  266. package/functions/sprite.ts +0 -107
  267. package/functions/stage.ts +0 -125
  268. package/functions/string.ts +0 -47
  269. package/functions/table.ts +0 -189
  270. package/functions/tears.ts +0 -32
  271. package/functions/transformations.ts +0 -131
  272. package/functions/trinketCacheFlag.ts +0 -60
  273. package/functions/trinketGive.ts +0 -157
  274. package/functions/trinkets.ts +0 -215
  275. package/functions/tstlClass.ts +0 -157
  276. package/functions/types.ts +0 -36
  277. package/functions/ui.ts +0 -138
  278. package/functions/utils.ts +0 -189
  279. package/functions/vector.ts +0 -126
  280. package/index.ts +0 -172
  281. package/initCustomCallbacks.ts +0 -132
  282. package/initFeatures.ts +0 -39
  283. package/interfaces/AddCallbackParameterCustom.ts +0 -188
  284. package/interfaces/ChargeBarSprites.ts +0 -12
  285. package/interfaces/JSONDoor.ts +0 -13
  286. package/interfaces/JSONEntity.ts +0 -16
  287. package/interfaces/JSONRoom.ts +0 -36
  288. package/interfaces/JSONRooms.ts +0 -12
  289. package/interfaces/JSONSpawn.ts +0 -14
  290. package/interfaces/PlayerHealth.ts +0 -16
  291. package/interfaces/PocketItemDescription.ts +0 -9
  292. package/interfaces/SaveData.ts +0 -29
  293. package/interfaces/TrinketSituation.ts +0 -9
  294. package/interfaces/private/TSTLClassMetatable.ts +0 -8
  295. package/maps/PHDPillConversions.ts +0 -21
  296. package/maps/cardMap.ts +0 -209
  297. package/maps/characterMap.ts +0 -87
  298. package/maps/collectibleDescriptionMap.ts +0 -732
  299. package/maps/collectibleNameMap.ts +0 -731
  300. package/maps/defaultPlayerStatMap.ts +0 -17
  301. package/maps/falsePHDPillConversions.ts +0 -35
  302. package/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  303. package/maps/gridEntityXMLMap.ts +0 -176
  304. package/maps/pillEffectMap.ts +0 -88
  305. package/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
  306. package/maps/roomTypeMap.ts +0 -40
  307. package/maps/trinketDescriptionMap.ts +0 -200
  308. package/maps/trinketNameMap.ts +0 -198
  309. package/objects/LRoomShapeToRectangles.ts +0 -44
  310. package/objects/callbackRegisterFunctions.ts +0 -187
  311. package/objects/cardDescriptions.ts +0 -105
  312. package/objects/cardNames.ts +0 -105
  313. package/objects/cardTypes.ts +0 -104
  314. package/objects/challengeNames.ts +0 -52
  315. package/objects/characterNames.ts +0 -48
  316. package/objects/coinSubTypeToValue.ts +0 -14
  317. package/objects/colors.ts +0 -16
  318. package/objects/directionNames.ts +0 -11
  319. package/objects/directionToDegrees.ts +0 -11
  320. package/objects/directionToVector.ts +0 -12
  321. package/objects/doorSlotFlagToDoorSlot.ts +0 -16
  322. package/objects/doorSlotToDirection.ts +0 -14
  323. package/objects/isaacAPIClassTypeToBrand.ts +0 -11
  324. package/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  325. package/objects/languageNames.ts +0 -13
  326. package/objects/oppositeDoorSlots.ts +0 -15
  327. package/objects/pillEffectClasses.ts +0 -63
  328. package/objects/pillEffectNames.ts +0 -57
  329. package/objects/pillEffectTypes.ts +0 -62
  330. package/objects/roomShapeBounds.ts +0 -71
  331. package/objects/roomShapeLayoutSizes.ts +0 -45
  332. package/objects/roomShapeToBottomRightPosition.ts +0 -25
  333. package/objects/roomShapeToDoorSlots.ts +0 -83
  334. package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
  335. package/objects/roomShapeToGridWidth.ts +0 -21
  336. package/objects/roomShapeToTopLeftPosition.ts +0 -26
  337. package/objects/roomShapeVolumes.ts +0 -38
  338. package/objects/roomTypeNames.ts +0 -36
  339. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
  340. package/objects/stageTypeToLetter.ts +0 -15
  341. package/objects/transformationNames.ts +0 -18
  342. package/patchErrorFunctions.ts +0 -92
  343. package/sets/LRoomShapesSet.ts +0 -8
  344. package/sets/bossSets.ts +0 -470
  345. package/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
  346. package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
  347. package/sets/charactersWithFreeDevilDealsSet.ts +0 -4
  348. package/sets/charactersWithNoRedHeartsSet.ts +0 -17
  349. package/sets/charactersWithNoSoulHeartsSet.ts +0 -14
  350. package/sets/chestPickupVariantsSet.ts +0 -16
  351. package/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
  352. package/sets/lostStyleCharactersSet.ts +0 -13
  353. package/sets/mineShaftRoomSubTypesSet.ts +0 -10
  354. package/sets/redHeartSubTypesSet.ts +0 -7
  355. package/sets/sinEntityTypesSet.ts +0 -11
  356. package/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
  357. package/sets/storyBossesSet.ts +0 -17
  358. package/types/AnyEntity.ts +0 -12
  359. package/types/AwaitingTextInput.d.ts +0 -2
  360. package/types/CollectibleIndex.ts +0 -16
  361. package/types/PickingUpItem.ts +0 -89
  362. package/types/PlayerIndex.ts +0 -13
  363. package/types/private/IsaacAPIClass.ts +0 -3
  364. package/types/private/SerializedIsaacAPIClass.ts +0 -3
  365. package/types/private/TSTLClass.ts +0 -3
  366. package/upgradeMod.ts +0 -55
@@ -1,109 +0,0 @@
1
- // This provides the logic for:
2
- // - POST_ESAU_JR
3
- // - POST_FIRST_ESAU_JR
4
-
5
- import {
6
- CollectibleType,
7
- ControllerIndex,
8
- ModCallback,
9
- UseFlag,
10
- } from "isaac-typescript-definitions";
11
- import { game } from "../cachedClasses";
12
- import { saveDataManager } from "../features/saveDataManager/exports";
13
- import { getPlayers } from "../functions/playerIndex";
14
- import {
15
- postEsauJrFire,
16
- postEsauJrHasSubscriptions,
17
- } from "./subscriptions/postEsauJr";
18
- import {
19
- postFirstEsauJrFire,
20
- postFirstEsauJrHasSubscriptions,
21
- } from "./subscriptions/postFirstEsauJr";
22
-
23
- const v = {
24
- run: {
25
- usedEsauJrFrame: null as int | null,
26
- usedEsauJrControllerIndex: null as ControllerIndex | null,
27
- usedEsauJrAtLeastOnce: false,
28
- },
29
- };
30
-
31
- /** @internal */
32
- export function postEsauJrCallbacksInit(mod: Mod): void {
33
- saveDataManager("postEsauJr", v, hasSubscriptions);
34
-
35
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
36
- mod.AddCallback(
37
- ModCallback.POST_USE_ITEM,
38
- useItemEsauJr,
39
- CollectibleType.ESAU_JR,
40
- ); // 3
41
- }
42
-
43
- function hasSubscriptions() {
44
- return postEsauJrHasSubscriptions() || postFirstEsauJrHasSubscriptions();
45
- }
46
-
47
- // ModCallback.POST_UPDATE (1)
48
- function postUpdate() {
49
- if (!hasSubscriptions()) {
50
- return;
51
- }
52
-
53
- const gameFrameCount = game.GetFrameCount();
54
-
55
- // Check to see if it is the frame after the player has used Esau Jr.
56
- if (
57
- v.run.usedEsauJrFrame === null ||
58
- gameFrameCount < v.run.usedEsauJrFrame + 1
59
- ) {
60
- return;
61
- }
62
- v.run.usedEsauJrFrame = null;
63
-
64
- // Find the player corresponding to the player who used Esau Jr. a frame ago (via matching the
65
- // ControllerIndex).
66
- if (v.run.usedEsauJrControllerIndex === null) {
67
- return;
68
- }
69
- const player = getPlayerWithControllerIndex(v.run.usedEsauJrControllerIndex);
70
- v.run.usedEsauJrControllerIndex = null;
71
- if (player === undefined) {
72
- return;
73
- }
74
-
75
- if (!v.run.usedEsauJrAtLeastOnce) {
76
- v.run.usedEsauJrAtLeastOnce = true;
77
- postFirstEsauJrFire(player);
78
- }
79
-
80
- postEsauJrFire(player);
81
- }
82
-
83
- function getPlayerWithControllerIndex(controllerIndex: ControllerIndex) {
84
- const players = getPlayers();
85
- return players.find((player) => player.ControllerIndex === controllerIndex);
86
- }
87
-
88
- // ModCallback.POST_USE_ITEM (3)
89
- // CollectibleType.ESAU_JR (703)
90
- function useItemEsauJr(
91
- _collectibleType: CollectibleType,
92
- _rng: RNG,
93
- player: EntityPlayer,
94
- _useFlags: BitFlags<UseFlag>,
95
- _activeSlot: int,
96
- _customVarData: int,
97
- ): boolean | undefined {
98
- if (!hasSubscriptions()) {
99
- return undefined;
100
- }
101
-
102
- const gameFrameCount = game.GetFrameCount();
103
-
104
- // The player only changes to Esau Jr. on the frame after the item is used.
105
- v.run.usedEsauJrFrame = gameFrameCount + 1;
106
- v.run.usedEsauJrControllerIndex = player.ControllerIndex;
107
-
108
- return undefined;
109
- }
@@ -1,36 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { saveDataManager } from "../features/saveDataManager/exports";
3
- import {
4
- postFamiliarInitLateFire,
5
- postFamiliarInitLateHasSubscriptions,
6
- } from "./subscriptions/postFamiliarInitLate";
7
-
8
- const v = {
9
- run: {
10
- firedSet: new Set<PtrHash>(),
11
- },
12
- };
13
-
14
- /** @internal */
15
- export function postFamiliarInitLateInit(mod: Mod): void {
16
- saveDataManager("postFamiliarInitLate", v, hasSubscriptions);
17
-
18
- mod.AddCallback(ModCallback.POST_FAMILIAR_UPDATE, postFamiliarUpdate); // 6
19
- }
20
-
21
- function hasSubscriptions() {
22
- return postFamiliarInitLateHasSubscriptions();
23
- }
24
-
25
- // ModCallback.POST_FAMILIAR_UPDATE (6)
26
- function postFamiliarUpdate(familiar: EntityFamiliar) {
27
- if (!hasSubscriptions()) {
28
- return;
29
- }
30
-
31
- const index = GetPtrHash(familiar);
32
- if (!v.run.firedSet.has(index)) {
33
- v.run.firedSet.add(index);
34
- postFamiliarInitLateFire(familiar);
35
- }
36
- }
@@ -1,43 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { DefaultMap } from "../classes/DefaultMap";
3
- import { saveDataManager } from "../features/saveDataManager/exports";
4
- import {
5
- postFamiliarStateChangedFire,
6
- postFamiliarStateChangedHasSubscriptions,
7
- } from "./subscriptions/postFamiliarStateChanged";
8
-
9
- const v = {
10
- run: {
11
- familiarStateMap: new DefaultMap<PtrHash, int, [int]>((state) => state),
12
- },
13
- };
14
-
15
- /** @internal */
16
- export function postFamiliarStateChangedInit(mod: Mod): void {
17
- saveDataManager("postFamiliarStateChanged", v, hasSubscriptions);
18
-
19
- mod.AddCallback(ModCallback.POST_FAMILIAR_UPDATE, postFamiliarUpdate); // 6
20
- }
21
-
22
- function hasSubscriptions() {
23
- return postFamiliarStateChangedHasSubscriptions();
24
- }
25
-
26
- // ModCallback.POST_FAMILIAR_UPDATE (6)
27
- function postFamiliarUpdate(familiar: EntityFamiliar) {
28
- if (!hasSubscriptions()) {
29
- return;
30
- }
31
-
32
- const ptrHash = GetPtrHash(familiar);
33
- const previousState = v.run.familiarStateMap.getAndSetDefault(
34
- ptrHash,
35
- familiar.State,
36
- );
37
- const currentState = familiar.State;
38
- v.run.familiarStateMap.set(ptrHash, currentState);
39
-
40
- if (previousState !== currentState) {
41
- postFamiliarStateChangedFire(familiar, previousState, currentState);
42
- }
43
- }
@@ -1,90 +0,0 @@
1
- // This provides the logic for:
2
- // - POST_FLIP
3
- // - POST_FIRST_FLIP
4
-
5
- import {
6
- CollectibleType,
7
- ModCallback,
8
- PlayerType,
9
- UseFlag,
10
- } from "isaac-typescript-definitions";
11
- import { saveDataManager } from "../features/saveDataManager/exports";
12
- import { getPlayersOfType, isTaintedLazarus } from "../functions/player";
13
- import {
14
- postFirstFlipFire,
15
- postFirstFlipHasSubscriptions,
16
- } from "./subscriptions/postFirstFlip";
17
- import {
18
- postFlipFire,
19
- postFlipHasSubscriptions,
20
- } from "./subscriptions/postFlip";
21
-
22
- const v = {
23
- run: {
24
- usedFlipAtLeastOnce: false,
25
- },
26
- };
27
-
28
- /** @internal */
29
- export function postFlipCallbacksInit(mod: Mod): void {
30
- saveDataManager("postFlip", v, hasSubscriptions);
31
-
32
- mod.AddCallback(ModCallback.POST_USE_ITEM, useItemFlip, CollectibleType.FLIP); // 3
33
- }
34
-
35
- function hasSubscriptions() {
36
- return postFlipHasSubscriptions() || postFirstFlipHasSubscriptions();
37
- }
38
-
39
- // ModCallback.POST_USE_ITEM (3)
40
- // CollectibleType.FLIP (711)
41
- function useItemFlip(
42
- _collectibleType: CollectibleType,
43
- _rng: RNG,
44
- player: EntityPlayer,
45
- _useFlags: BitFlags<UseFlag>,
46
- _activeSlot: int,
47
- _customVarData: int,
48
- ): boolean | undefined {
49
- if (!hasSubscriptions()) {
50
- return undefined;
51
- }
52
-
53
- if (!isTaintedLazarus(player)) {
54
- return undefined;
55
- }
56
-
57
- // The player passed as part of the callback will be the old Lazarus that used the Flip item. We
58
- // pass the new Lazarus to the callback subscribers.
59
- const newLazarus = getNewLazarus(player);
60
- if (newLazarus === undefined) {
61
- return undefined;
62
- }
63
-
64
- if (!v.run.usedFlipAtLeastOnce) {
65
- v.run.usedFlipAtLeastOnce = true;
66
- postFirstFlipFire(newLazarus);
67
- }
68
-
69
- postFlipFire(newLazarus);
70
-
71
- return undefined;
72
- }
73
-
74
- function getNewLazarus(oldLazarus: EntityPlayer) {
75
- const oldCharacter = oldLazarus.GetPlayerType();
76
-
77
- let newCharacter: PlayerType;
78
- if (oldCharacter === PlayerType.LAZARUS_B) {
79
- newCharacter = PlayerType.LAZARUS_2_B;
80
- } else if (oldCharacter === PlayerType.LAZARUS_2_B) {
81
- newCharacter = PlayerType.LAZARUS_B;
82
- } else {
83
- error("Failed to determine the character in the postFlip callback.");
84
- }
85
-
86
- const playersOfType = getPlayersOfType(newCharacter);
87
- return playersOfType.find(
88
- (player) => player.FrameCount === oldLazarus.FrameCount,
89
- );
90
- }
@@ -1,41 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { game } from "../cachedClasses";
3
- import { ModUpgraded } from "../classes/ModUpgraded";
4
- import { saveDataManager } from "../features/saveDataManager/exports";
5
- import {
6
- postGreedModeWaveFire,
7
- postGreedModeWaveHasSubscriptions,
8
- } from "./subscriptions/postGreedModeWave";
9
-
10
- const v = {
11
- run: {
12
- currentGreedWave: 0,
13
- },
14
- };
15
-
16
- /** @internal */
17
- export function postGreedModeWaveInit(mod: ModUpgraded): void {
18
- saveDataManager("postModeGreedWave", v, hasSubscriptions);
19
-
20
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
21
- }
22
-
23
- function hasSubscriptions() {
24
- return postGreedModeWaveHasSubscriptions();
25
- }
26
-
27
- // ModCallback.POST_UPDATE (1)
28
- function postUpdate() {
29
- if (!hasSubscriptions()) {
30
- return;
31
- }
32
-
33
- const level = game.GetLevel();
34
- const newWave = level.GreedModeWave;
35
- const oldWave = v.run.currentGreedWave;
36
- v.run.currentGreedWave = newWave;
37
-
38
- if (newWave > oldWave) {
39
- postGreedModeWaveFire(oldWave, newWave);
40
- }
41
- }
@@ -1,164 +0,0 @@
1
- // This provides the logic for the following callbacks:
2
- // - PostGridEntityInit
3
- // - PostGridEntityUpdate
4
- // - PostGridEntityRemove
5
- // - PostGridEntityStateChanged
6
- // - PostGridEntityBroken
7
-
8
- import { GridEntityType, ModCallback } from "isaac-typescript-definitions";
9
- import { ModUpgraded } from "../classes/ModUpgraded";
10
- import { ModCallbackCustom } from "../enums/ModCallbackCustom";
11
- import { saveDataManager } from "../features/saveDataManager/exports";
12
- import {
13
- getGridEntitiesMap,
14
- isGridEntityBroken,
15
- } from "../functions/gridEntity";
16
- import {
17
- postGridEntityBrokenFire,
18
- postGridEntityBrokenHasSubscriptions,
19
- } from "./subscriptions/postGridEntityBroken";
20
- import {
21
- postGridEntityInitFire,
22
- postGridEntityInitHasSubscriptions,
23
- } from "./subscriptions/postGridEntityInit";
24
- import {
25
- postGridEntityRemoveFire,
26
- postGridEntityRemoveHasSubscriptions,
27
- } from "./subscriptions/postGridEntityRemove";
28
- import {
29
- postGridEntityStateChangedFire,
30
- postGridEntityStateChangedHasSubscriptions,
31
- } from "./subscriptions/postGridEntityStateChanged";
32
- import {
33
- postGridEntityUpdateFire,
34
- postGridEntityUpdateHasSubscriptions,
35
- } from "./subscriptions/postGridEntityUpdate";
36
-
37
- type GridEntityTuple = [
38
- gridEntityType: GridEntityType,
39
- gridEntityVariant: int,
40
- state: int,
41
- ];
42
-
43
- const v = {
44
- room: {
45
- /** Indexed by grid index. */
46
- initializedGridEntities: new Map<int, GridEntityTuple>(),
47
- },
48
- };
49
-
50
- /** @internal */
51
- export function postGridEntityCallbacksInit(mod: ModUpgraded): void {
52
- saveDataManager("postGridEntity", v, hasSubscriptions);
53
-
54
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
55
- mod.AddCallbackCustom(
56
- ModCallbackCustom.POST_NEW_ROOM_REORDERED,
57
- postNewRoomReordered,
58
- );
59
- }
60
-
61
- function hasSubscriptions() {
62
- return (
63
- postGridEntityInitHasSubscriptions() ||
64
- postGridEntityUpdateHasSubscriptions() ||
65
- postGridEntityRemoveHasSubscriptions() ||
66
- postGridEntityStateChangedHasSubscriptions() ||
67
- postGridEntityBrokenHasSubscriptions()
68
- );
69
- }
70
-
71
- // ModCallback.POST_UPDATE (1)
72
- function postUpdate() {
73
- if (!hasSubscriptions()) {
74
- return;
75
- }
76
-
77
- const gridEntitiesMap = getGridEntitiesMap();
78
-
79
- // We check for removed grid entities first so that grid entities that change type will count as
80
- // being removed and fire the PostGridEntityRemoved callback.
81
- checkGridEntitiesRemoved(gridEntitiesMap);
82
-
83
- for (const [gridIndex, gridEntity] of gridEntitiesMap.entries()) {
84
- checkGridEntityStateChanged(gridIndex, gridEntity);
85
- checkNewGridEntity(gridIndex, gridEntity);
86
- postGridEntityUpdateFire(gridEntity);
87
- }
88
- }
89
-
90
- function checkGridEntitiesRemoved(gridEntitiesMap: Map<int, GridEntity>) {
91
- for (const [
92
- gridIndex,
93
- gridEntityTuple,
94
- ] of v.room.initializedGridEntities.entries()) {
95
- const [storedGridEntityType, storedGridEntityVariant] = gridEntityTuple;
96
- const gridEntity = gridEntitiesMap.get(gridIndex);
97
- if (
98
- gridEntity === undefined ||
99
- gridEntity.GetType() !== storedGridEntityType
100
- ) {
101
- v.room.initializedGridEntities.delete(gridIndex);
102
- postGridEntityRemoveFire(
103
- gridIndex,
104
- storedGridEntityType,
105
- storedGridEntityVariant,
106
- );
107
- }
108
- }
109
- }
110
-
111
- function checkGridEntityStateChanged(gridIndex: int, gridEntity: GridEntity) {
112
- const gridEntityTuple = v.room.initializedGridEntities.get(gridIndex);
113
- if (gridEntityTuple === undefined) {
114
- // This grid entity did not exist a frame ago; we don't want to fire the state changed callback
115
- // on the first frame that it exists.
116
- return;
117
- }
118
-
119
- const [_gridEntityType, _gridEntityVariant, oldState] = gridEntityTuple;
120
- const newState = gridEntity.State;
121
- if (oldState !== newState) {
122
- updateTupleInMap(gridEntity);
123
- postGridEntityStateChangedFire(gridEntity, oldState, newState);
124
-
125
- if (isGridEntityBroken(gridEntity)) {
126
- postGridEntityBrokenFire(gridEntity);
127
- }
128
- }
129
- }
130
-
131
- function checkNewGridEntity(gridIndex: int, gridEntity: GridEntity) {
132
- const gridEntityType = gridEntity.GetType();
133
- const gridEntityTuple = v.room.initializedGridEntities.get(gridIndex);
134
-
135
- if (gridEntityTuple === undefined || gridEntityTuple[0] !== gridEntityType) {
136
- updateTupleInMap(gridEntity);
137
- postGridEntityInitFire(gridEntity);
138
- }
139
- }
140
-
141
- function updateTupleInMap(gridEntity: GridEntity) {
142
- const gridEntityType = gridEntity.GetType();
143
- const gridEntityVariant = gridEntity.GetVariant();
144
- const gridIndex = gridEntity.GetGridIndex();
145
- const newTuple: GridEntityTuple = [
146
- gridEntityType,
147
- gridEntityVariant,
148
- gridEntity.State,
149
- ];
150
- v.room.initializedGridEntities.set(gridIndex, newTuple);
151
- }
152
-
153
- // ModCallbackCustom.POST_NEW_ROOM_REORDERED
154
- function postNewRoomReordered() {
155
- if (!hasSubscriptions()) {
156
- return;
157
- }
158
-
159
- const gridEntitiesMap = getGridEntitiesMap();
160
-
161
- for (const [gridIndex, gridEntity] of gridEntitiesMap.entries()) {
162
- checkNewGridEntity(gridIndex, gridEntity);
163
- }
164
- }
@@ -1,69 +0,0 @@
1
- import { GridCollisionClass, ModCallback } from "isaac-typescript-definitions";
2
- import { DefaultMap } from "../classes/DefaultMap";
3
- import { saveDataManager } from "../features/saveDataManager/exports";
4
- import {
5
- getCollidingEntitiesWithGridEntity,
6
- getGridEntities,
7
- } from "../functions/gridEntity";
8
- import {
9
- postGridEntityCollisionFire,
10
- postGridEntityCollisionHasSubscriptions,
11
- } from "./subscriptions/postGridEntityCollision";
12
-
13
- const v = {
14
- room: {
15
- /** Indexed by grid entity pointer hash. */
16
- collidingEntitiesMap: new DefaultMap<PtrHash, Set<PtrHash>>(
17
- () => new Set(),
18
- ),
19
- },
20
- };
21
-
22
- /** @internal */
23
- export function postGridEntityCollisionInit(mod: Mod): void {
24
- saveDataManager("postGridEntityCollision", v, hasSubscriptions);
25
-
26
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
27
- }
28
-
29
- function hasSubscriptions() {
30
- return postGridEntityCollisionHasSubscriptions();
31
- }
32
-
33
- // ModCallback.POST_UPDATE (1)
34
- function postUpdate() {
35
- if (!hasSubscriptions()) {
36
- return;
37
- }
38
-
39
- const gridEntities = getGridEntities();
40
- const gridEntitiesWithCollision = gridEntities.filter(
41
- (gridEntity) => gridEntity.CollisionClass !== GridCollisionClass.NONE,
42
- );
43
- for (const gridEntity of gridEntitiesWithCollision) {
44
- const gridEntityPtrHash = GetPtrHash(gridEntity);
45
- const oldCollidingEntities =
46
- v.room.collidingEntitiesMap.getAndSetDefault(gridEntityPtrHash);
47
-
48
- // Check for new colliding entities.
49
- const collidingEntities = getCollidingEntitiesWithGridEntity(gridEntity);
50
- for (const entity of collidingEntities) {
51
- const entityPtrHash = GetPtrHash(entity);
52
- if (!oldCollidingEntities.has(entityPtrHash)) {
53
- oldCollidingEntities.add(entityPtrHash);
54
- postGridEntityCollisionFire(gridEntity, entity);
55
- }
56
- }
57
-
58
- // Remove old colliding entities.
59
- const collidingEntitiesPtrHashes = collidingEntities.map((entity) =>
60
- GetPtrHash(entity),
61
- );
62
- const collidingEntitiesPtrHashSet = new Set(collidingEntitiesPtrHashes);
63
- for (const oldCollidingEntityPtrHash of oldCollidingEntities.values()) {
64
- if (!collidingEntitiesPtrHashSet.has(oldCollidingEntityPtrHash)) {
65
- oldCollidingEntities.delete(oldCollidingEntityPtrHash);
66
- }
67
- }
68
- }
69
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getGridEntities } from "../functions/gridEntity";
3
- import {
4
- postGridEntityRenderFire,
5
- postGridEntityRenderHasSubscriptions,
6
- } from "./subscriptions/postGridEntityRender";
7
-
8
- /** @internal */
9
- export function postGridEntityRenderInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postGridEntityRenderHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_RENDER (2)
18
- function postRender() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const gridEntity of getGridEntities()) {
24
- postGridEntityRenderFire(gridEntity);
25
- }
26
- }
@@ -1,55 +0,0 @@
1
- import { CollectibleType } from "isaac-typescript-definitions";
2
- import { DefaultMap } from "../classes/DefaultMap";
3
- import { ModUpgraded } from "../classes/ModUpgraded";
4
- import { ModCallbackCustom } from "../enums/ModCallbackCustom";
5
- import { saveDataManager } from "../features/saveDataManager/exports";
6
- import {
7
- defaultMapGetPlayer,
8
- mapSetPlayer,
9
- } from "../functions/playerDataStructures";
10
- import { PlayerIndex } from "../types/PlayerIndex";
11
- import {
12
- postHolyMantleRemovedFire,
13
- postHolyMantleRemovedHasSubscriptions,
14
- } from "./subscriptions/postHolyMantleRemoved";
15
-
16
- const v = {
17
- run: {
18
- playersHolyMantleMap: new DefaultMap<PlayerIndex, int>(0),
19
- },
20
- };
21
-
22
- /** @internal */
23
- export function postHolyMantleRemovedInit(mod: ModUpgraded): void {
24
- saveDataManager("postHolyMantleRemoved", v, hasSubscriptions);
25
-
26
- mod.AddCallbackCustom(
27
- ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
28
- postPEffectUpdateReordered,
29
- );
30
- }
31
-
32
- function hasSubscriptions() {
33
- return postHolyMantleRemovedHasSubscriptions();
34
- }
35
-
36
- // ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
37
- function postPEffectUpdateReordered(player: EntityPlayer) {
38
- if (!hasSubscriptions()) {
39
- return;
40
- }
41
-
42
- const effects = player.GetEffects();
43
- const newNumHolyMantles = effects.GetCollectibleEffectNum(
44
- CollectibleType.HOLY_MANTLE,
45
- );
46
- const oldNumHolyMantles = defaultMapGetPlayer(
47
- v.run.playersHolyMantleMap,
48
- player,
49
- );
50
- mapSetPlayer(v.run.playersHolyMantleMap, player, newNumHolyMantles);
51
-
52
- if (newNumHolyMantles < oldNumHolyMantles) {
53
- postHolyMantleRemovedFire(player, oldNumHolyMantles, newNumHolyMantles);
54
- }
55
- }