isaacscript-common 4.0.3 → 4.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (366) hide show
  1. package/package.json +1 -1
  2. package/cachedClasses.ts +0 -39
  3. package/callbacks/customRevive.ts +0 -215
  4. package/callbacks/itemPickup.ts +0 -101
  5. package/callbacks/postAmbush.ts +0 -73
  6. package/callbacks/postBombExploded.ts +0 -26
  7. package/callbacks/postBombInitLate.ts +0 -36
  8. package/callbacks/postBoneSwing.ts +0 -64
  9. package/callbacks/postCollectibleInitFirst.ts +0 -40
  10. package/callbacks/postCursedTeleport.ts +0 -185
  11. package/callbacks/postCustomDoorEnter.ts +0 -292
  12. package/callbacks/postDiceRoomActivated.ts +0 -60
  13. package/callbacks/postDoorRender.ts +0 -26
  14. package/callbacks/postDoorUpdate.ts +0 -26
  15. package/callbacks/postEffectInitLate.ts +0 -36
  16. package/callbacks/postEffectStateChanged.ts +0 -43
  17. package/callbacks/postEsauJr.ts +0 -109
  18. package/callbacks/postFamiliarInitLate.ts +0 -36
  19. package/callbacks/postFamiliarStateChanged.ts +0 -43
  20. package/callbacks/postFlip.ts +0 -90
  21. package/callbacks/postGreedModeWave.ts +0 -41
  22. package/callbacks/postGridEntity.ts +0 -164
  23. package/callbacks/postGridEntityCollision.ts +0 -69
  24. package/callbacks/postGridEntityRender.ts +0 -26
  25. package/callbacks/postHolyMantleRemoved.ts +0 -55
  26. package/callbacks/postItemDischarged.ts +0 -154
  27. package/callbacks/postKnifeInitLate.ts +0 -36
  28. package/callbacks/postLaserInitLate.ts +0 -36
  29. package/callbacks/postNPCInitLate.ts +0 -36
  30. package/callbacks/postNPCStateChanged.ts +0 -42
  31. package/callbacks/postNewRoomEarly.ts +0 -96
  32. package/callbacks/postPickupCollect.ts +0 -48
  33. package/callbacks/postPickupInitFirst.ts +0 -70
  34. package/callbacks/postPickupInitLate.ts +0 -36
  35. package/callbacks/postPickupStateChanged.ts +0 -43
  36. package/callbacks/postPitRender.ts +0 -26
  37. package/callbacks/postPitUpdate.ts +0 -26
  38. package/callbacks/postPlayerChangeHealth.ts +0 -62
  39. package/callbacks/postPlayerChangeType.ts +0 -56
  40. package/callbacks/postPlayerCollectible.ts +0 -113
  41. package/callbacks/postPlayerFatalDamage.ts +0 -141
  42. package/callbacks/postPlayerInitLate.ts +0 -37
  43. package/callbacks/postPlayerReordered.ts +0 -142
  44. package/callbacks/postPoopRender.ts +0 -26
  45. package/callbacks/postPoopUpdate.ts +0 -26
  46. package/callbacks/postPressurePlateRender.ts +0 -26
  47. package/callbacks/postPressurePlateUpdate.ts +0 -26
  48. package/callbacks/postProjectileInitLate.ts +0 -36
  49. package/callbacks/postPurchase.ts +0 -64
  50. package/callbacks/postRockRender.ts +0 -26
  51. package/callbacks/postRockUpdate.ts +0 -26
  52. package/callbacks/postRoomClearChanged.ts +0 -57
  53. package/callbacks/postSacrifice.ts +0 -64
  54. package/callbacks/postSlotDestroyed.ts +0 -92
  55. package/callbacks/postSlotInitUpdate.ts +0 -68
  56. package/callbacks/postSlotRender.ts +0 -69
  57. package/callbacks/postSpikesRender.ts +0 -26
  58. package/callbacks/postSpikesUpdate.ts +0 -26
  59. package/callbacks/postTNTRender.ts +0 -26
  60. package/callbacks/postTNTUpdate.ts +0 -26
  61. package/callbacks/postTearInitLate.ts +0 -36
  62. package/callbacks/postTearInitVeryLate.ts +0 -41
  63. package/callbacks/postTransformation.ts +0 -59
  64. package/callbacks/postTrinketBreak.ts +0 -112
  65. package/callbacks/preBerserkDeath.ts +0 -49
  66. package/callbacks/preNewLevel.ts +0 -55
  67. package/callbacks/reorderedCallbacks.ts +0 -168
  68. package/callbacks/subscriptions/postAmbushFinished.ts +0 -32
  69. package/callbacks/subscriptions/postAmbushStarted.ts +0 -32
  70. package/callbacks/subscriptions/postBombInitLate.ts +0 -32
  71. package/callbacks/subscriptions/postBoneExploded.ts +0 -32
  72. package/callbacks/subscriptions/postBoneSwing.ts +0 -24
  73. package/callbacks/subscriptions/postCollectibleInitFirst.ts +0 -37
  74. package/callbacks/subscriptions/postCursedTeleport.ts +0 -24
  75. package/callbacks/subscriptions/postCustomDoorEnter.ts +0 -45
  76. package/callbacks/subscriptions/postCustomRevive.ts +0 -36
  77. package/callbacks/subscriptions/postDiceRoomActivated.ts +0 -38
  78. package/callbacks/subscriptions/postDoorRender.ts +0 -35
  79. package/callbacks/subscriptions/postDoorUpdate.ts +0 -35
  80. package/callbacks/subscriptions/postEffectInitLate.ts +0 -32
  81. package/callbacks/subscriptions/postEffectStateChanged.ts +0 -40
  82. package/callbacks/subscriptions/postEsauJr.ts +0 -24
  83. package/callbacks/subscriptions/postFamiliarInitLate.ts +0 -32
  84. package/callbacks/subscriptions/postFamiliarStateChanged.ts +0 -40
  85. package/callbacks/subscriptions/postFirstEsauJr.ts +0 -24
  86. package/callbacks/subscriptions/postFirstFlip.ts +0 -24
  87. package/callbacks/subscriptions/postFlip.ts +0 -22
  88. package/callbacks/subscriptions/postGameStartedReordered.ts +0 -24
  89. package/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  90. package/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  91. package/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  92. package/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  93. package/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  94. package/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  95. package/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  96. package/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  97. package/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  98. package/callbacks/subscriptions/postItemDischarged.ts +0 -43
  99. package/callbacks/subscriptions/postItemPickup.ts +0 -64
  100. package/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  101. package/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  102. package/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  103. package/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  104. package/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  105. package/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  106. package/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  107. package/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  108. package/callbacks/subscriptions/postPickupCollect.ts +0 -35
  109. package/callbacks/subscriptions/postPickupInitFirst.ts +0 -32
  110. package/callbacks/subscriptions/postPickupInitLate.ts +0 -32
  111. package/callbacks/subscriptions/postPickupStateChanged.ts +0 -40
  112. package/callbacks/subscriptions/postPitRender.ts +0 -35
  113. package/callbacks/subscriptions/postPitUpdate.ts +0 -35
  114. package/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -49
  115. package/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  116. package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +0 -38
  117. package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +0 -38
  118. package/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -68
  119. package/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  120. package/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  121. package/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  122. package/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  123. package/callbacks/subscriptions/postPoopRender.ts +0 -35
  124. package/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  125. package/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  126. package/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  127. package/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  128. package/callbacks/subscriptions/postPurchase.ts +0 -31
  129. package/callbacks/subscriptions/postRockRender.ts +0 -35
  130. package/callbacks/subscriptions/postRockUpdate.ts +0 -35
  131. package/callbacks/subscriptions/postRoomClearChanged.ts +0 -30
  132. package/callbacks/subscriptions/postSacrifice.ts +0 -43
  133. package/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  134. package/callbacks/subscriptions/postSlotDestroyed.ts +0 -55
  135. package/callbacks/subscriptions/postSlotInit.ts +0 -32
  136. package/callbacks/subscriptions/postSlotRender.ts +0 -32
  137. package/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  138. package/callbacks/subscriptions/postSpikesRender.ts +0 -35
  139. package/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  140. package/callbacks/subscriptions/postTNTRender.ts +0 -35
  141. package/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  142. package/callbacks/subscriptions/postTearInitLate.ts +0 -32
  143. package/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  144. package/callbacks/subscriptions/postTransformation.ts +0 -40
  145. package/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  146. package/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  147. package/callbacks/subscriptions/preCustomRevive.ts +0 -46
  148. package/callbacks/subscriptions/preItemPickup.ts +0 -64
  149. package/callbacks/subscriptions/preNewLevel.ts +0 -24
  150. package/classes/DefaultMap.ts +0 -174
  151. package/classes/ModUpgraded.ts +0 -84
  152. package/constants.ts +0 -162
  153. package/constantsFirstLast.ts +0 -217
  154. package/enums/AmbushType.ts +0 -4
  155. package/enums/HealthType.ts +0 -16
  156. package/enums/ModCallbackCustom.ts +0 -1278
  157. package/enums/PocketItemType.ts +0 -8
  158. package/enums/SerializationType.ts +0 -5
  159. package/enums/SlotDestructionType.ts +0 -4
  160. package/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  161. package/enums/private/SaveDataKey.ts +0 -14
  162. package/enums/private/SerializationBrand.ts +0 -42
  163. package/features/characterHealthConversion.ts +0 -111
  164. package/features/characterStats.ts +0 -61
  165. package/features/debugDisplay/debugDisplay.ts +0 -221
  166. package/features/debugDisplay/exports.ts +0 -368
  167. package/features/debugDisplay/v.ts +0 -65
  168. package/features/deployJSONRoom.ts +0 -743
  169. package/features/disableInputs.ts +0 -193
  170. package/features/disableSound.ts +0 -77
  171. package/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  172. package/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  173. package/features/extraConsoleCommands/init.ts +0 -334
  174. package/features/extraConsoleCommands/listCommands.ts +0 -1299
  175. package/features/extraConsoleCommands/v.ts +0 -14
  176. package/features/fadeInRemover.ts +0 -60
  177. package/features/fastReset.ts +0 -75
  178. package/features/forgottenSwitch.ts +0 -50
  179. package/features/getCollectibleItemPoolType.ts +0 -66
  180. package/features/persistentEntities.ts +0 -183
  181. package/features/playerInventory.ts +0 -135
  182. package/features/ponyDetection.ts +0 -74
  183. package/features/preventCollectibleRotation.ts +0 -115
  184. package/features/runInNFrames.ts +0 -148
  185. package/features/saveDataManager/constants.ts +0 -4
  186. package/features/saveDataManager/exports.ts +0 -229
  187. package/features/saveDataManager/load.ts +0 -99
  188. package/features/saveDataManager/main.ts +0 -195
  189. package/features/saveDataManager/maps.ts +0 -13
  190. package/features/saveDataManager/merge.ts +0 -194
  191. package/features/saveDataManager/save.ts +0 -74
  192. package/features/saveDataManager/serializationBrand.ts +0 -16
  193. package/features/sirenHelpers.ts +0 -129
  194. package/features/taintedLazarusPlayers.ts +0 -113
  195. package/featuresInitialized.ts +0 -20
  196. package/functions/ambush.ts +0 -47
  197. package/functions/array.ts +0 -410
  198. package/functions/benchmark.ts +0 -36
  199. package/functions/bitwise.ts +0 -24
  200. package/functions/bombs.ts +0 -12
  201. package/functions/boss.ts +0 -227
  202. package/functions/cacheFlag.ts +0 -12
  203. package/functions/cards.ts +0 -271
  204. package/functions/challenges.ts +0 -13
  205. package/functions/character.ts +0 -126
  206. package/functions/charge.ts +0 -237
  207. package/functions/chargeBar.ts +0 -67
  208. package/functions/collectibleCacheFlag.ts +0 -90
  209. package/functions/collectibleSet.ts +0 -56
  210. package/functions/collectibleTag.ts +0 -89
  211. package/functions/collectibles.ts +0 -659
  212. package/functions/color.ts +0 -128
  213. package/functions/debug.ts +0 -68
  214. package/functions/deepCopy.ts +0 -535
  215. package/functions/deepCopyTests.ts +0 -386
  216. package/functions/direction.ts +0 -49
  217. package/functions/doors.ts +0 -347
  218. package/functions/easing.ts +0 -182
  219. package/functions/eden.ts +0 -47
  220. package/functions/effects.ts +0 -20
  221. package/functions/entity.ts +0 -439
  222. package/functions/entitySpecific.ts +0 -889
  223. package/functions/entityTypes.ts +0 -6
  224. package/functions/enums.ts +0 -146
  225. package/functions/familiars.ts +0 -106
  226. package/functions/flag.ts +0 -165
  227. package/functions/flying.ts +0 -117
  228. package/functions/globals.ts +0 -242
  229. package/functions/gridEntity.ts +0 -511
  230. package/functions/gridEntitySpecific.ts +0 -112
  231. package/functions/input.ts +0 -139
  232. package/functions/isaacAPIClass.ts +0 -67
  233. package/functions/jsonHelpers.ts +0 -45
  234. package/functions/jsonRoom.ts +0 -100
  235. package/functions/kColor.ts +0 -129
  236. package/functions/language.ts +0 -13
  237. package/functions/level.ts +0 -31
  238. package/functions/log.ts +0 -720
  239. package/functions/map.ts +0 -56
  240. package/functions/math.ts +0 -149
  241. package/functions/mergeTests.ts +0 -288
  242. package/functions/npc.ts +0 -148
  243. package/functions/pickupVariants.ts +0 -60
  244. package/functions/pickups.ts +0 -499
  245. package/functions/pills.ts +0 -205
  246. package/functions/player.ts +0 -1056
  247. package/functions/playerDataStructures.ts +0 -150
  248. package/functions/playerHealth.ts +0 -382
  249. package/functions/playerIndex.ts +0 -195
  250. package/functions/pocketItems.ts +0 -149
  251. package/functions/positionVelocity.ts +0 -188
  252. package/functions/random.ts +0 -77
  253. package/functions/revive.ts +0 -201
  254. package/functions/rng.ts +0 -172
  255. package/functions/roomData.ts +0 -199
  256. package/functions/roomGrid.ts +0 -109
  257. package/functions/roomShape.ts +0 -80
  258. package/functions/rooms.ts +0 -648
  259. package/functions/run.ts +0 -36
  260. package/functions/saveFile.ts +0 -128
  261. package/functions/seeds.ts +0 -19
  262. package/functions/serialization.ts +0 -91
  263. package/functions/set.ts +0 -95
  264. package/functions/sound.ts +0 -9
  265. package/functions/spawnCollectible.ts +0 -104
  266. package/functions/sprite.ts +0 -107
  267. package/functions/stage.ts +0 -125
  268. package/functions/string.ts +0 -47
  269. package/functions/table.ts +0 -189
  270. package/functions/tears.ts +0 -32
  271. package/functions/transformations.ts +0 -131
  272. package/functions/trinketCacheFlag.ts +0 -60
  273. package/functions/trinketGive.ts +0 -157
  274. package/functions/trinkets.ts +0 -215
  275. package/functions/tstlClass.ts +0 -157
  276. package/functions/types.ts +0 -36
  277. package/functions/ui.ts +0 -138
  278. package/functions/utils.ts +0 -189
  279. package/functions/vector.ts +0 -126
  280. package/index.ts +0 -172
  281. package/initCustomCallbacks.ts +0 -132
  282. package/initFeatures.ts +0 -39
  283. package/interfaces/AddCallbackParameterCustom.ts +0 -188
  284. package/interfaces/ChargeBarSprites.ts +0 -12
  285. package/interfaces/JSONDoor.ts +0 -13
  286. package/interfaces/JSONEntity.ts +0 -16
  287. package/interfaces/JSONRoom.ts +0 -36
  288. package/interfaces/JSONRooms.ts +0 -12
  289. package/interfaces/JSONSpawn.ts +0 -14
  290. package/interfaces/PlayerHealth.ts +0 -16
  291. package/interfaces/PocketItemDescription.ts +0 -9
  292. package/interfaces/SaveData.ts +0 -29
  293. package/interfaces/TrinketSituation.ts +0 -9
  294. package/interfaces/private/TSTLClassMetatable.ts +0 -8
  295. package/maps/PHDPillConversions.ts +0 -21
  296. package/maps/cardMap.ts +0 -209
  297. package/maps/characterMap.ts +0 -87
  298. package/maps/collectibleDescriptionMap.ts +0 -732
  299. package/maps/collectibleNameMap.ts +0 -731
  300. package/maps/defaultPlayerStatMap.ts +0 -17
  301. package/maps/falsePHDPillConversions.ts +0 -35
  302. package/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  303. package/maps/gridEntityXMLMap.ts +0 -176
  304. package/maps/pillEffectMap.ts +0 -88
  305. package/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
  306. package/maps/roomTypeMap.ts +0 -40
  307. package/maps/trinketDescriptionMap.ts +0 -200
  308. package/maps/trinketNameMap.ts +0 -198
  309. package/objects/LRoomShapeToRectangles.ts +0 -44
  310. package/objects/callbackRegisterFunctions.ts +0 -187
  311. package/objects/cardDescriptions.ts +0 -105
  312. package/objects/cardNames.ts +0 -105
  313. package/objects/cardTypes.ts +0 -104
  314. package/objects/challengeNames.ts +0 -52
  315. package/objects/characterNames.ts +0 -48
  316. package/objects/coinSubTypeToValue.ts +0 -14
  317. package/objects/colors.ts +0 -16
  318. package/objects/directionNames.ts +0 -11
  319. package/objects/directionToDegrees.ts +0 -11
  320. package/objects/directionToVector.ts +0 -12
  321. package/objects/doorSlotFlagToDoorSlot.ts +0 -16
  322. package/objects/doorSlotToDirection.ts +0 -14
  323. package/objects/isaacAPIClassTypeToBrand.ts +0 -11
  324. package/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  325. package/objects/languageNames.ts +0 -13
  326. package/objects/oppositeDoorSlots.ts +0 -15
  327. package/objects/pillEffectClasses.ts +0 -63
  328. package/objects/pillEffectNames.ts +0 -57
  329. package/objects/pillEffectTypes.ts +0 -62
  330. package/objects/roomShapeBounds.ts +0 -71
  331. package/objects/roomShapeLayoutSizes.ts +0 -45
  332. package/objects/roomShapeToBottomRightPosition.ts +0 -25
  333. package/objects/roomShapeToDoorSlots.ts +0 -83
  334. package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
  335. package/objects/roomShapeToGridWidth.ts +0 -21
  336. package/objects/roomShapeToTopLeftPosition.ts +0 -26
  337. package/objects/roomShapeVolumes.ts +0 -38
  338. package/objects/roomTypeNames.ts +0 -36
  339. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
  340. package/objects/stageTypeToLetter.ts +0 -15
  341. package/objects/transformationNames.ts +0 -18
  342. package/patchErrorFunctions.ts +0 -92
  343. package/sets/LRoomShapesSet.ts +0 -8
  344. package/sets/bossSets.ts +0 -470
  345. package/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
  346. package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
  347. package/sets/charactersWithFreeDevilDealsSet.ts +0 -4
  348. package/sets/charactersWithNoRedHeartsSet.ts +0 -17
  349. package/sets/charactersWithNoSoulHeartsSet.ts +0 -14
  350. package/sets/chestPickupVariantsSet.ts +0 -16
  351. package/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
  352. package/sets/lostStyleCharactersSet.ts +0 -13
  353. package/sets/mineShaftRoomSubTypesSet.ts +0 -10
  354. package/sets/redHeartSubTypesSet.ts +0 -7
  355. package/sets/sinEntityTypesSet.ts +0 -11
  356. package/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
  357. package/sets/storyBossesSet.ts +0 -17
  358. package/types/AnyEntity.ts +0 -12
  359. package/types/AwaitingTextInput.d.ts +0 -2
  360. package/types/CollectibleIndex.ts +0 -16
  361. package/types/PickingUpItem.ts +0 -89
  362. package/types/PlayerIndex.ts +0 -13
  363. package/types/private/IsaacAPIClass.ts +0 -3
  364. package/types/private/SerializedIsaacAPIClass.ts +0 -3
  365. package/types/private/TSTLClass.ts +0 -3
  366. package/upgradeMod.ts +0 -55
@@ -1,17 +0,0 @@
1
- import { CacheFlag } from "isaac-typescript-definitions";
2
- import { getTearsStat } from "../functions/tears";
3
-
4
- const DEFAULT_MAX_FIRE_DELAY = 10;
5
-
6
- /** The default fire delay is represented in the tear stat, not the `MaxFireDelay` value. */
7
- export const DEFAULT_PLAYER_STAT_MAP: ReadonlyMap<CacheFlag, number> = new Map([
8
- [CacheFlag.DAMAGE, 3.5], // 1 << 0
9
-
10
- // The default tears stat is 2.73.
11
- [CacheFlag.FIRE_DELAY, getTearsStat(DEFAULT_MAX_FIRE_DELAY)], // 1 << 1
12
-
13
- [CacheFlag.SHOT_SPEED, 1.0], // 1 << 2
14
- [CacheFlag.RANGE, 6.5], // 1 << 3
15
- [CacheFlag.SPEED, 1], // 1 << 4
16
- [CacheFlag.LUCK, 0], // 1 << 10
17
- ]);
@@ -1,35 +0,0 @@
1
- import { PillEffect } from "isaac-typescript-definitions";
2
-
3
- export const FALSE_PHD_PILL_CONVERSIONS: ReadonlyMap<PillEffect, PillEffect> =
4
- new Map([
5
- [PillEffect.BAD_GAS, PillEffect.HEALTH_DOWN], // 0
6
- [PillEffect.BALLS_OF_STEEL, PillEffect.BAD_TRIP], // 2
7
- [PillEffect.BOMBS_ARE_KEYS, PillEffect.TEARS_DOWN], // 3
8
- [PillEffect.EXPLOSIVE_DIARRHEA, PillEffect.RANGE_DOWN], // 4
9
- [PillEffect.FULL_HEALTH, PillEffect.BAD_TRIP], // 5
10
- [PillEffect.HEALTH_UP, PillEffect.HEALTH_DOWN], // 7
11
- [PillEffect.PRETTY_FLY, PillEffect.LUCK_DOWN], // 10
12
- [PillEffect.RANGE_UP, PillEffect.RANGE_DOWN], // 12
13
- [PillEffect.SPEED_UP, PillEffect.SPEED_DOWN], // 14
14
- [PillEffect.TEARS_UP, PillEffect.TEARS_DOWN], // 16
15
- [PillEffect.LUCK_UP, PillEffect.LUCK_DOWN], // 18
16
- [PillEffect.TELEPILLS, PillEffect.QUESTION_MARKS], // 19
17
- [PillEffect.FORTY_EIGHT_HOUR_ENERGY, PillEffect.SPEED_DOWN], // 20
18
- [PillEffect.HEMATEMESIS, PillEffect.BAD_TRIP], // 21
19
- [PillEffect.I_CAN_SEE_FOREVER, PillEffect.AMNESIA], // 23
20
- [PillEffect.PHEROMONES, PillEffect.PARALYSIS], // 24
21
- [PillEffect.LEMON_PARTY, PillEffect.AMNESIA], // 26
22
- [PillEffect.PERCS, PillEffect.ADDICTED], // 28
23
- [PillEffect.ONE_MAKES_YOU_LARGER, PillEffect.RANGE_DOWN], // 32
24
- [PillEffect.ONE_MAKES_YOU_SMALL, PillEffect.SPEED_DOWN], // 33
25
- [PillEffect.INFESTED_EXCLAMATION, PillEffect.TEARS_DOWN], // 34
26
- [PillEffect.INFESTED_QUESTION, PillEffect.LUCK_DOWN], // 35
27
- [PillEffect.POWER, PillEffect.R_U_A_WIZARD], // 36
28
- [PillEffect.FRIENDS_TILL_THE_END, PillEffect.HEALTH_DOWN], // 38
29
- [PillEffect.SOMETHINGS_WRONG, PillEffect.X_LAX], // 40
30
- [PillEffect.IM_DROWSY, PillEffect.IM_EXCITED], // 41
31
- [PillEffect.GULP, PillEffect.HORF], // 43
32
- [PillEffect.FEELS_LIKE_IM_WALKING_ON_SUNSHINE, PillEffect.RETRO_VISION], // 45
33
- [PillEffect.VURP, PillEffect.HORF], // 46
34
- [PillEffect.SHOT_SPEED_UP, PillEffect.SHOT_SPEED_DOWN], // 48
35
- ]);
@@ -1,50 +0,0 @@
1
- import {
2
- GridEntityType,
3
- LockState,
4
- PoopState,
5
- RockState,
6
- SpiderWebState,
7
- TNTState,
8
- } from "isaac-typescript-definitions";
9
-
10
- // Not every grid entity can be broken, thus we can use a map to represent this.
11
- export const GRID_ENTITY_TYPE_TO_BROKEN_STATE_MAP: ReadonlyMap<
12
- GridEntityType,
13
- int
14
- > = new Map<GridEntityType, int>([
15
- // 2
16
- [GridEntityType.ROCK, RockState.BROKEN],
17
-
18
- // 4
19
- [GridEntityType.ROCK_TINTED, RockState.BROKEN],
20
-
21
- // 5
22
- [GridEntityType.ROCK_BOMB, RockState.BROKEN],
23
-
24
- // 6
25
- [GridEntityType.ROCK_ALT, RockState.BROKEN],
26
-
27
- // 10
28
- [GridEntityType.SPIDER_WEB, SpiderWebState.BROKEN],
29
-
30
- // 11
31
- [GridEntityType.LOCK, LockState.UNLOCKED],
32
-
33
- // 12
34
- [GridEntityType.TNT, TNTState.EXPLODED],
35
-
36
- // 14
37
- [GridEntityType.POOP, PoopState.COMPLETELY_DESTROYED],
38
-
39
- // 22
40
- [GridEntityType.ROCK_SUPER_SPECIAL, RockState.BROKEN],
41
-
42
- // 25
43
- [GridEntityType.ROCK_SPIKED, RockState.BROKEN],
44
-
45
- // 26
46
- [GridEntityType.ROCK_ALT_2, RockState.BROKEN],
47
-
48
- // 27
49
- [GridEntityType.ROCK_GOLD, RockState.BROKEN],
50
- ]);
@@ -1,176 +0,0 @@
1
- import {
2
- CrawlSpaceVariant,
3
- GridEntityType,
4
- GridEntityXMLType,
5
- PitVariant,
6
- PoopGridEntityVariant,
7
- PressurePlateVariant,
8
- RockVariant,
9
- StatueVariant,
10
- TrapdoorVariant,
11
- } from "isaac-typescript-definitions";
12
-
13
- /**
14
- * This maps the GridEntityXMLType (i.e. the type contained in the room XML/STB file) to the
15
- * GridEntityType and the variant used by the game.
16
- */
17
- export const GRID_ENTITY_XML_MAP: ReadonlyMap<
18
- GridEntityXMLType,
19
- [GridEntityType, int]
20
- > = new Map([
21
- // 1000
22
- [GridEntityXMLType.ROCK, [GridEntityType.ROCK, RockVariant.NORMAL]],
23
-
24
- // 1001
25
- [GridEntityXMLType.ROCK_BOMB, [GridEntityType.ROCK_BOMB, 0]],
26
-
27
- // 1002
28
- [GridEntityXMLType.ROCK_ALT, [GridEntityType.ROCK_ALT, 0]],
29
-
30
- // 1003
31
- [GridEntityXMLType.ROCK_TINTED, [GridEntityType.ROCK_TINTED, 0]],
32
-
33
- // 1008
34
- [GridEntityXMLType.ROCK_ALT_2, [GridEntityType.ROCK_ALT_2, 0]],
35
-
36
- // 1009
37
- [
38
- GridEntityXMLType.ROCK_EVENT,
39
- [GridEntityType.ROCK_ALT_2, RockVariant.EVENT],
40
- ],
41
-
42
- // 1010
43
- [GridEntityXMLType.ROCK_SPIKED, [GridEntityType.ROCK_SPIKED, 0]],
44
-
45
- // 1011
46
- [GridEntityXMLType.ROCK_GOLD, [GridEntityType.ROCK_GOLD, 0]],
47
-
48
- // 1300
49
- [GridEntityXMLType.TNT, [GridEntityType.TNT, 0]],
50
-
51
- // GridEntityXMLType.FIREPLACE (1400) and GridEntityXMLType.RED_FIREPLACE (1410) are intentionally
52
- // not mapped; the game converts these to EntityType.FIREPLACE (33). Manually spawning the grid
53
- // version of the fireplace will result in a bugged entity.
54
-
55
- // 1490
56
- [
57
- GridEntityXMLType.POOP_RED,
58
- [GridEntityType.POOP, PoopGridEntityVariant.RED],
59
- ],
60
-
61
- // 1494
62
- [
63
- GridEntityXMLType.POOP_RAINBOW,
64
- [GridEntityType.POOP, PoopGridEntityVariant.RAINBOW],
65
- ],
66
-
67
- // 1495
68
- [
69
- GridEntityXMLType.POOP_CORN,
70
- [GridEntityType.POOP, PoopGridEntityVariant.CORN],
71
- ],
72
-
73
- // 1496
74
- [
75
- GridEntityXMLType.POOP_GOLDEN,
76
- [GridEntityType.POOP, PoopGridEntityVariant.GOLDEN],
77
- ],
78
-
79
- // 1497
80
- [
81
- GridEntityXMLType.POOP_BLACK,
82
- [GridEntityType.POOP, PoopGridEntityVariant.BLACK],
83
- ],
84
-
85
- // 1498
86
- [
87
- GridEntityXMLType.POOP_WHITE,
88
- [GridEntityType.POOP, PoopGridEntityVariant.WHITE],
89
- ],
90
-
91
- // GridEntityXMLType.POOP_GIGA (1499) is intentionally not mapped; the game converts this to four
92
- // different grid entities that are all next to each other:
93
- // - PoopVariant.GIGA_TOP_LEFT (7)
94
- // - PoopVariant.GIGA_TOP_RIGHT (8)
95
- // - PoopVariant.GIGA_BOTTOM_LEFT (9)
96
- // - PoopVariant.GIGA_BOTTOM_RIGHT (10)
97
-
98
- // 1500
99
- [GridEntityXMLType.POOP, [GridEntityType.POOP, PoopGridEntityVariant.NORMAL]],
100
-
101
- // 1501
102
- [
103
- GridEntityXMLType.POOP_CHARMING,
104
- [GridEntityType.POOP, PoopGridEntityVariant.CHARMING],
105
- ],
106
-
107
- // 1900
108
- [GridEntityXMLType.BLOCK, [GridEntityType.BLOCK, 0]],
109
-
110
- // 1901
111
- [GridEntityXMLType.PILLAR, [GridEntityType.PILLAR, 0]],
112
-
113
- // 1930
114
- [GridEntityXMLType.SPIKES, [GridEntityType.SPIKES, 0]],
115
-
116
- // 1931
117
- [GridEntityXMLType.SPIKES_ON_OFF, [GridEntityType.SPIKES_ON_OFF, 0]],
118
-
119
- // 1940
120
- [GridEntityXMLType.SPIDER_WEB, [GridEntityType.SPIDER_WEB, 0]],
121
-
122
- // 1999
123
- [GridEntityXMLType.WALL, [GridEntityType.WALL, 0]],
124
-
125
- // 3000
126
- [GridEntityXMLType.PIT, [GridEntityType.PIT, PitVariant.NORMAL]],
127
-
128
- // 3001
129
- [
130
- GridEntityXMLType.FISSURE_SPAWNER,
131
- [GridEntityType.PIT, PitVariant.FISSURE_SPAWNER],
132
- ],
133
-
134
- // 3009 - `GridEntityXMLType.PIT_EVENT` spawns as a normal pit with VarData equal to 1. VarData
135
- // must be manually handled by any code that uses this mapping.)
136
- [GridEntityXMLType.PIT_EVENT, [GridEntityType.PIT, PitVariant.NORMAL]],
137
-
138
- // 4000
139
- [GridEntityXMLType.LOCK, [GridEntityType.LOCK, 0]],
140
-
141
- // 4500
142
- [
143
- GridEntityXMLType.PRESSURE_PLATE,
144
- [GridEntityType.PRESSURE_PLATE, PressurePlateVariant.PRESSURE_PLATE],
145
- ],
146
-
147
- // 5000
148
- [
149
- GridEntityXMLType.STATUE_DEVIL,
150
- [GridEntityType.STATUE, StatueVariant.DEVIL],
151
- ],
152
-
153
- // 5001
154
- [
155
- GridEntityXMLType.STATUE_ANGEL,
156
- [GridEntityType.STATUE, StatueVariant.ANGEL],
157
- ],
158
-
159
- // 6100
160
- [GridEntityXMLType.TELEPORTER, [GridEntityType.TELEPORTER, 0]],
161
-
162
- // 9000
163
- [
164
- GridEntityXMLType.TRAPDOOR,
165
- [GridEntityType.TRAPDOOR, TrapdoorVariant.NORMAL],
166
- ],
167
-
168
- // 9100
169
- [
170
- GridEntityXMLType.CRAWL_SPACE,
171
- [GridEntityType.CRAWL_SPACE, CrawlSpaceVariant.NORMAL],
172
- ],
173
-
174
- // 10000
175
- [GridEntityXMLType.GRAVITY, [GridEntityType.GRAVITY, 0]],
176
- ]);
@@ -1,88 +0,0 @@
1
- import { PillEffect } from "isaac-typescript-definitions";
2
-
3
- /** Maps pill effect names to the values of the `PillEffect` enum. */
4
- export const PILL_EFFECT_MAP: ReadonlyMap<string, PillEffect> = new Map([
5
- ["badGas", PillEffect.BAD_GAS], // 0
6
- ["gas", PillEffect.BAD_GAS], // 0
7
- ["badTrip", PillEffect.BAD_TRIP], // 1
8
- ["trip", PillEffect.BAD_TRIP], // 1
9
- ["ballsOfSteel", PillEffect.BALLS_OF_STEEL], // 2
10
- ["ballsSteel", PillEffect.BALLS_OF_STEEL], // 2
11
- ["steel", PillEffect.BALLS_OF_STEEL], // 2
12
- ["bombsAreKey", PillEffect.BOMBS_ARE_KEYS], // 3
13
- ["bombsKey", PillEffect.BOMBS_ARE_KEYS], // 3
14
- ["key", PillEffect.BOMBS_ARE_KEYS], // 3
15
- ["explosiveDiarrhea", PillEffect.EXPLOSIVE_DIARRHEA], // 4
16
- ["diarrhea", PillEffect.EXPLOSIVE_DIARRHEA], // 4
17
- ["fullHealth", PillEffect.FULL_HEALTH], // 5
18
- ["healthDown", PillEffect.HEALTH_DOWN], // 6
19
- ["healthUp", PillEffect.HEALTH_UP], // 7
20
- ["iFoundPills", PillEffect.I_FOUND_PILLS], // 8
21
- ["foundPills", PillEffect.I_FOUND_PILLS], // 8
22
- ["pills", PillEffect.I_FOUND_PILLS], // 8
23
- ["puberty", PillEffect.PUBERTY], // 9
24
- ["prettyFly", PillEffect.PRETTY_FLY], // 10
25
- ["fly", PillEffect.PRETTY_FLY], // 10
26
- ["rangeDown", PillEffect.RANGE_DOWN], // 11
27
- ["rangeUp", PillEffect.RANGE_UP], // 12
28
- ["speedDown", PillEffect.SPEED_DOWN], // 13
29
- ["speedUp", PillEffect.SPEED_UP], // 14
30
- ["tearsDown", PillEffect.TEARS_DOWN], // 15
31
- ["tearsUp", PillEffect.TEARS_UP], // 16
32
- ["luckDown", PillEffect.LUCK_DOWN], // 17
33
- ["luckUp", PillEffect.LUCK_UP], // 18
34
- ["telepills", PillEffect.TELEPILLS], // 19
35
- ["48HourEnergy", PillEffect.FORTY_EIGHT_HOUR_ENERGY], // 20
36
- ["energy", PillEffect.FORTY_EIGHT_HOUR_ENERGY], // 20
37
- ["48", PillEffect.FORTY_EIGHT_HOUR_ENERGY], // 20
38
- ["hematemesis", PillEffect.HEMATEMESIS], // 21
39
- ["paralysis", PillEffect.PARALYSIS], // 22
40
- ["iCanSeeForever!", PillEffect.I_CAN_SEE_FOREVER], // 23
41
- ["canSee", PillEffect.I_CAN_SEE_FOREVER], // 23
42
- ["see", PillEffect.I_CAN_SEE_FOREVER], // 23
43
- ["pheromones", PillEffect.PHEROMONES], // 24
44
- ["amnesia", PillEffect.AMNESIA], // 25
45
- ["lemonParty", PillEffect.LEMON_PARTY], // 26
46
- ["party", PillEffect.LEMON_PARTY], // 26
47
- ["RUAWizard", PillEffect.R_U_A_WIZARD], // 27
48
- ["areYouAWizard", PillEffect.R_U_A_WIZARD], // 27
49
- ["wizard", PillEffect.R_U_A_WIZARD], // 27
50
- ["percs!", PillEffect.PERCS], // 28
51
- ["addicted!", PillEffect.ADDICTED], // 29
52
- ["relax", PillEffect.RELAX], // 30
53
- ["???", PillEffect.QUESTION_MARKS], // 31
54
- ["oneMakesYouLarger", PillEffect.ONE_MAKES_YOU_LARGER], // 32
55
- ["larger", PillEffect.ONE_MAKES_YOU_LARGER], // 32
56
- ["oneMakesYouSmaller", PillEffect.ONE_MAKES_YOU_SMALL], // 33
57
- ["smaller", PillEffect.ONE_MAKES_YOU_SMALL], // 33
58
- ["infested!", PillEffect.INFESTED_EXCLAMATION], // 34
59
- ["infest!", PillEffect.INFESTED_EXCLAMATION], // 34
60
- ["inf!", PillEffect.INFESTED_EXCLAMATION], // 34
61
- ["infested?", PillEffect.INFESTED_QUESTION], // 35
62
- ["infest?", PillEffect.INFESTED_QUESTION], // 35
63
- ["inf?", PillEffect.INFESTED_QUESTION], // 35
64
- ["powerPill", PillEffect.POWER], // 36
65
- ["retroVision", PillEffect.RETRO_VISION], // 37
66
- ["vision", PillEffect.RETRO_VISION], // 37
67
- ["friendsTillTheEnd", PillEffect.FRIENDS_TILL_THE_END], // 38
68
- ["friendsUntilTheEnd", PillEffect.FRIENDS_TILL_THE_END], // 38
69
- ["xlax", PillEffect.X_LAX], // 39
70
- ["somethingsWrong", PillEffect.SOMETHINGS_WRONG], // 40
71
- ["wrong", PillEffect.SOMETHINGS_WRONG], // 40
72
- ["imDrowsy", PillEffect.IM_DROWSY], // 41
73
- ["drowsy", PillEffect.IM_DROWSY], // 41
74
- ["imExcited!!!", PillEffect.IM_EXCITED], // 42
75
- ["excited", PillEffect.IM_EXCITED], // 42
76
- ["gulp!", PillEffect.GULP], // 43
77
- ["horf!", PillEffect.HORF], // 44
78
- [
79
- "feelsLikeImWalkingOnSunshine!",
80
- PillEffect.FEELS_LIKE_IM_WALKING_ON_SUNSHINE,
81
- ], // 45
82
- ["walking", PillEffect.FEELS_LIKE_IM_WALKING_ON_SUNSHINE], // 45
83
- ["sunshine", PillEffect.FEELS_LIKE_IM_WALKING_ON_SUNSHINE], // 45
84
- ["vurp!", PillEffect.VURP], // 46
85
- ["shotSpeedDown", PillEffect.SHOT_SPEED_DOWN], // 47
86
- ["shotSpeedUp", PillEffect.SHOT_SPEED_UP], // 48
87
- ["experimental", PillEffect.EXPERIMENTAL], // 49
88
- ]);
@@ -1,18 +0,0 @@
1
- import { RoomShape } from "isaac-typescript-definitions";
2
-
3
- export const DEFAULT_TOP_LEFT_WALL_GRID_INDEX = 0;
4
-
5
- /**
6
- * Only used for special room shapes where the top left wall grid index is not equal to
7
- * `DEFAULT_TOP_LEFT_WALL_GRID_INDEX`.
8
- */
9
- export const ROOM_SHAPE_TO_TOP_LEFT_WALL_GRID_INDEX_MAP: ReadonlyMap<
10
- RoomShape,
11
- int
12
- > = new Map([
13
- [RoomShape.IH, 30], // 2
14
- [RoomShape.IV, 4], // 3
15
- [RoomShape.IIV, 4], // 5
16
- [RoomShape.IIH, 56], // 7
17
- [RoomShape.LTL, 13], // 9
18
- ]);
@@ -1,40 +0,0 @@
1
- import { RoomType } from "isaac-typescript-definitions";
2
-
3
- /** Maps room type names to room types. */
4
- export const ROOM_TYPE_MAP: ReadonlyMap<string, RoomType> = new Map([
5
- ["null", RoomType.NULL], // 0
6
- ["default", RoomType.DEFAULT], // 1
7
- ["shop", RoomType.SHOP], // 2
8
- ["error", RoomType.ERROR], // 3
9
- ["iAmError", RoomType.ERROR], // 3
10
- ["treasure", RoomType.TREASURE], // 4
11
- ["boss", RoomType.BOSS], // 5
12
- ["miniBoss", RoomType.MINI_BOSS], // 6
13
- ["secret", RoomType.SECRET], // 7
14
- ["superSecret", RoomType.SUPER_SECRET], // 8
15
- ["arcade", RoomType.ARCADE], // 9
16
- ["curse", RoomType.CURSE], // 10
17
- ["challenge", RoomType.CHALLENGE], // 11
18
- ["library", RoomType.LIBRARY], // 12
19
- ["sacrifice", RoomType.SACRIFICE], // 13
20
- ["devil", RoomType.DEVIL], // 14
21
- ["angel", RoomType.ANGEL], // 15
22
- ["dungeon", RoomType.DUNGEON], // 16
23
- ["crawlSpace", RoomType.DUNGEON], // 16
24
- ["bossRush", RoomType.BOSS_RUSH], // 17
25
- ["isaacs", RoomType.CLEAN_BEDROOM], // 18
26
- ["bedroom", RoomType.CLEAN_BEDROOM], // 18
27
- ["cleanBedroom", RoomType.CLEAN_BEDROOM], // 18
28
- ["dirtyBedroom", RoomType.DIRTY_BEDROOM], // 19
29
- ["barren", RoomType.DIRTY_BEDROOM], // 19
30
- ["chest", RoomType.CHEST], // 20
31
- ["dice", RoomType.DICE], // 21
32
- ["blackMarket", RoomType.BLACK_MARKET], // 22
33
- ["greedExit", RoomType.GREED_EXIT], // 23
34
- ["planetarium", RoomType.PLANETARIUM], // 24
35
- ["teleporter", RoomType.TELEPORTER], // 25
36
- ["teleporterExit", RoomType.TELEPORTER_EXIT], // 26
37
- ["secretExit", RoomType.SECRET_EXIT], // 27
38
- ["blue", RoomType.BLUE], // 28
39
- ["ultraSecret", RoomType.ULTRA_SECRET], // 29
40
- ]);
@@ -1,200 +0,0 @@
1
- /* eslint-disable isaacscript/strict-enums */
2
- /* cspell:disable */
3
-
4
- import { TrinketType } from "isaac-typescript-definitions";
5
-
6
- export const DEFAULT_TRINKET_DESCRIPTION = "Unknown";
7
-
8
- // This is a temporary map due to missing features in the vanilla API. (Otherwise, this would be
9
- // converted to a type-safe object.)
10
- export const TRINKET_DESCRIPTION_MAP: ReadonlyMap<TrinketType, string> =
11
- new Map([
12
- [1, "Gulp!"],
13
- [2, "It feels lucky?"],
14
- [3, "Trickle charge"],
15
- [4, "It's broken"],
16
- [5, "Challenge up"],
17
- [6, "It kinda works"],
18
- [7, "Faith up"],
19
- [8, "I remember these"],
20
- [9, "Wub wub!"],
21
- [10, "Wiggle waggle!"],
22
- [11, "Woop woop!"],
23
- [12, "Blub blub!"],
24
- [13, "YES!"],
25
- [14, "Your feet feel stronger"],
26
- [15, "There's something inside it"],
27
- [16, "???"],
28
- [17, "Evil up"],
29
- [18, "Faith up"],
30
- [19, "Master of lockpicking"],
31
- [20, "Wish granted"],
32
- [21, "???"],
33
- [22, "Evil up"],
34
- [23, "???"],
35
- [24, "Wealth of gas"],
36
- [25, "Uh-oh!"],
37
- [26, "Zip zoop!"],
38
- [27, "Wooosh!"],
39
- [28, "Eternal life?"],
40
- [29, "It stinks"],
41
- [30, "Poison shots"],
42
- [31, "Piercing shots"],
43
- [32, "Touch fuzzy, get dizzy"],
44
- [33, "Fetal protection"],
45
- [34, "It calls out to its brothers"],
46
- [35, "DMG up"],
47
- [36, "It feels lucky?"],
48
- [37, "Speed up"],
49
- [38, "It emanates purity "],
50
- [39, "Yay, cancer!"],
51
- [40, "Your rage grows"],
52
- [41, "Tastes like burning"],
53
- [42, "Luck up!"],
54
- [43, "Cursed?"],
55
- [44, "Don't swallow it"],
56
- [45, "Luck of the draw"],
57
- [46, "Consume thy enemy"],
58
- [48, "It glows with power"],
59
- [49, "Wealth of health"],
60
- [50, "Wealth of chaos"],
61
- [51, "Wealth of answers"],
62
- [52, "Wealth of wealth"],
63
- [53, "Well, that's not coming off"],
64
- [54, "Dead friend"],
65
- [55, "Faith's reward"],
66
- [56, "Payment received "],
67
- [57, "Imaginary friend"],
68
- [58, "Your rage grows"],
69
- [59, "May you see your destination"],
70
- [60, "Revenge from beyond"],
71
- [61, "The left-hand path reaps dark rewards"],
72
- [62, "It shines for its brothers"],
73
- [63, "Fuse cutter"],
74
- [64, "Bleep bloop blop"],
75
- [65, "Floooooooooop!"],
76
- [66, "Pft"],
77
- [67, "You feel cursed... kinda."],
78
- [68, "It pulls"],
79
- [69, "You feel faded"],
80
- [70, "Itchy, tasty..."],
81
- [71, "Creepy bombs"],
82
- [72, "Lil charge"],
83
- [73, "Pop! Pop!"],
84
- [74, "The ground below feels hollow..."],
85
- [75, "Effect not found?"],
86
- [76, "It's double down time!"],
87
- [77, "Bounce back!"],
88
- [78, "Extended stat effect time!"],
89
- [79, "I'm stuck in a loop..."],
90
- [80, "With darkness comes power"],
91
- [81, "Blind to damage"],
92
- [82, "Feel lucky?"],
93
- [83, "Stores are open"],
94
- [84, "Feels greedy"],
95
- [85, "Karma up"],
96
- [86, "The poop is moving..."],
97
- [87, "You feel her love"],
98
- [88, "Never again!"],
99
- [89, "Keep your friends close..."],
100
- [90, "Fartoom!"],
101
- [91, "Eww"],
102
- [92, "Stat booster"],
103
- [93, "You stink"],
104
- [94, "It also stinks!"],
105
- [95, "It looks dead"],
106
- [96, "Foop foop!"],
107
- [97, "Sick..."],
108
- [98, "Seems magic..."],
109
- [99, "Boing!"],
110
- [100, "It needs power"],
111
- [101, "I think it's broken"],
112
- [102, "Double moon"],
113
- [103, "="],
114
- [104, "Make a wish"],
115
- [105, "I wonder what it is"],
116
- [106, "Uncorked"],
117
- [107, "Drain me"],
118
- [108, "That's a hard nut to crack!"],
119
- [109, "Stuck!"],
120
- [110, "Feels lucky..."],
121
- [111, "Drips with blood..."],
122
- [112, "..."],
123
- [113, "I bring War"],
124
- [114, "I bring Pestilence"],
125
- [115, "I bring Famine"],
126
- [116, "I bring Death"],
127
- [117, "I bring Conquest"],
128
- [118, "They are growing..."],
129
- [119, "Regen!"],
130
- [120, "Danger charge"],
131
- [121, "My faith protects me"],
132
- [122, "Can't hold it!"],
133
- [123, "Angelic spoils"],
134
- [124, "Hold the door"],
135
- [125, "Charged friends"],
136
- [126, "Wealth of flies"],
137
- [127, "Feed them magic!"],
138
- [128, "It looks brittle"],
139
- [129, "Don't chew on it"],
140
- [130, "It's leaking"],
141
- [131, "Wealth of purity"],
142
- [132, "Mystery medicine"],
143
- [133, "Faster explosions"],
144
- [134, "Mega farts"],
145
- [135, "Watch the world burn"],
146
- [136, "Bombs are key"],
147
- [137, "Forget me not..."],
148
- [138, "t's broken9Reroll your dest "],
149
- [139, "It feels lucky"],
150
- [140, "It feels empty"],
151
- [141, "Sing for your friends"],
152
- [142, "My faith protects me"],
153
- [143, "Voltage starving"],
154
- [144, "Ding!"],
155
- [145, "Luck way up. Don't lose it!"],
156
- [146, "His special customer"],
157
- [147, "Wealth of power"],
158
- [148, "Gather round"],
159
- [149, "Push in case of emergency"],
160
- [150, "Look between the rooms"],
161
- [151, "No more spikes"],
162
- [152, "Seek the stars"],
163
- [153, "A piece of her love"],
164
- [154, "Bonus roll"],
165
- [155, "Walk the path of the saint"],
166
- [156, "HP up"],
167
- [157, "Death awaits"],
168
- [158, "A hole in your pocket"],
169
- [159, "Less is more"],
170
- [160, "Free goodies!"],
171
- [161, "Walk the path of the wicked"],
172
- [162, "Unleash your inner demon"],
173
- [163, "Oops!"],
174
- [164, "Twice the bang!"],
175
- [165, "Don't want!"],
176
- [166, "???"],
177
- [167, "Friends from beyond"],
178
- [168, "A brittle blessing"],
179
- [169, "Looks familiar..."],
180
- [170, "Call to the other side"],
181
- [171, "Money talks"],
182
- [172, "Wealth of misery"],
183
- [173, "Give it to me"],
184
- [174, "6"],
185
- [175, "What could it open?"],
186
- [176, "Mini friend"],
187
- [177, "You feel braver"],
188
- [178, "Bang!"],
189
- [179, "Controllable buddies!"],
190
- [180, "Finally!"],
191
- [181, "Fun extras"],
192
- [182, "Virtue's reward"],
193
- [183, "I'm seeing double..."],
194
- [184, "Give them a home"],
195
- [185, "Infested"],
196
- [186, "Attack buddy"],
197
- [187, "Double vision?"],
198
- [188, "Stay frosty"],
199
- [189, "Revel in death"],
200
- ]);