isaacscript-common 4.0.3 → 4.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (366) hide show
  1. package/package.json +1 -1
  2. package/cachedClasses.ts +0 -39
  3. package/callbacks/customRevive.ts +0 -215
  4. package/callbacks/itemPickup.ts +0 -101
  5. package/callbacks/postAmbush.ts +0 -73
  6. package/callbacks/postBombExploded.ts +0 -26
  7. package/callbacks/postBombInitLate.ts +0 -36
  8. package/callbacks/postBoneSwing.ts +0 -64
  9. package/callbacks/postCollectibleInitFirst.ts +0 -40
  10. package/callbacks/postCursedTeleport.ts +0 -185
  11. package/callbacks/postCustomDoorEnter.ts +0 -292
  12. package/callbacks/postDiceRoomActivated.ts +0 -60
  13. package/callbacks/postDoorRender.ts +0 -26
  14. package/callbacks/postDoorUpdate.ts +0 -26
  15. package/callbacks/postEffectInitLate.ts +0 -36
  16. package/callbacks/postEffectStateChanged.ts +0 -43
  17. package/callbacks/postEsauJr.ts +0 -109
  18. package/callbacks/postFamiliarInitLate.ts +0 -36
  19. package/callbacks/postFamiliarStateChanged.ts +0 -43
  20. package/callbacks/postFlip.ts +0 -90
  21. package/callbacks/postGreedModeWave.ts +0 -41
  22. package/callbacks/postGridEntity.ts +0 -164
  23. package/callbacks/postGridEntityCollision.ts +0 -69
  24. package/callbacks/postGridEntityRender.ts +0 -26
  25. package/callbacks/postHolyMantleRemoved.ts +0 -55
  26. package/callbacks/postItemDischarged.ts +0 -154
  27. package/callbacks/postKnifeInitLate.ts +0 -36
  28. package/callbacks/postLaserInitLate.ts +0 -36
  29. package/callbacks/postNPCInitLate.ts +0 -36
  30. package/callbacks/postNPCStateChanged.ts +0 -42
  31. package/callbacks/postNewRoomEarly.ts +0 -96
  32. package/callbacks/postPickupCollect.ts +0 -48
  33. package/callbacks/postPickupInitFirst.ts +0 -70
  34. package/callbacks/postPickupInitLate.ts +0 -36
  35. package/callbacks/postPickupStateChanged.ts +0 -43
  36. package/callbacks/postPitRender.ts +0 -26
  37. package/callbacks/postPitUpdate.ts +0 -26
  38. package/callbacks/postPlayerChangeHealth.ts +0 -62
  39. package/callbacks/postPlayerChangeType.ts +0 -56
  40. package/callbacks/postPlayerCollectible.ts +0 -113
  41. package/callbacks/postPlayerFatalDamage.ts +0 -141
  42. package/callbacks/postPlayerInitLate.ts +0 -37
  43. package/callbacks/postPlayerReordered.ts +0 -142
  44. package/callbacks/postPoopRender.ts +0 -26
  45. package/callbacks/postPoopUpdate.ts +0 -26
  46. package/callbacks/postPressurePlateRender.ts +0 -26
  47. package/callbacks/postPressurePlateUpdate.ts +0 -26
  48. package/callbacks/postProjectileInitLate.ts +0 -36
  49. package/callbacks/postPurchase.ts +0 -64
  50. package/callbacks/postRockRender.ts +0 -26
  51. package/callbacks/postRockUpdate.ts +0 -26
  52. package/callbacks/postRoomClearChanged.ts +0 -57
  53. package/callbacks/postSacrifice.ts +0 -64
  54. package/callbacks/postSlotDestroyed.ts +0 -92
  55. package/callbacks/postSlotInitUpdate.ts +0 -68
  56. package/callbacks/postSlotRender.ts +0 -69
  57. package/callbacks/postSpikesRender.ts +0 -26
  58. package/callbacks/postSpikesUpdate.ts +0 -26
  59. package/callbacks/postTNTRender.ts +0 -26
  60. package/callbacks/postTNTUpdate.ts +0 -26
  61. package/callbacks/postTearInitLate.ts +0 -36
  62. package/callbacks/postTearInitVeryLate.ts +0 -41
  63. package/callbacks/postTransformation.ts +0 -59
  64. package/callbacks/postTrinketBreak.ts +0 -112
  65. package/callbacks/preBerserkDeath.ts +0 -49
  66. package/callbacks/preNewLevel.ts +0 -55
  67. package/callbacks/reorderedCallbacks.ts +0 -168
  68. package/callbacks/subscriptions/postAmbushFinished.ts +0 -32
  69. package/callbacks/subscriptions/postAmbushStarted.ts +0 -32
  70. package/callbacks/subscriptions/postBombInitLate.ts +0 -32
  71. package/callbacks/subscriptions/postBoneExploded.ts +0 -32
  72. package/callbacks/subscriptions/postBoneSwing.ts +0 -24
  73. package/callbacks/subscriptions/postCollectibleInitFirst.ts +0 -37
  74. package/callbacks/subscriptions/postCursedTeleport.ts +0 -24
  75. package/callbacks/subscriptions/postCustomDoorEnter.ts +0 -45
  76. package/callbacks/subscriptions/postCustomRevive.ts +0 -36
  77. package/callbacks/subscriptions/postDiceRoomActivated.ts +0 -38
  78. package/callbacks/subscriptions/postDoorRender.ts +0 -35
  79. package/callbacks/subscriptions/postDoorUpdate.ts +0 -35
  80. package/callbacks/subscriptions/postEffectInitLate.ts +0 -32
  81. package/callbacks/subscriptions/postEffectStateChanged.ts +0 -40
  82. package/callbacks/subscriptions/postEsauJr.ts +0 -24
  83. package/callbacks/subscriptions/postFamiliarInitLate.ts +0 -32
  84. package/callbacks/subscriptions/postFamiliarStateChanged.ts +0 -40
  85. package/callbacks/subscriptions/postFirstEsauJr.ts +0 -24
  86. package/callbacks/subscriptions/postFirstFlip.ts +0 -24
  87. package/callbacks/subscriptions/postFlip.ts +0 -22
  88. package/callbacks/subscriptions/postGameStartedReordered.ts +0 -24
  89. package/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  90. package/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  91. package/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  92. package/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  93. package/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  94. package/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  95. package/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  96. package/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  97. package/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  98. package/callbacks/subscriptions/postItemDischarged.ts +0 -43
  99. package/callbacks/subscriptions/postItemPickup.ts +0 -64
  100. package/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  101. package/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  102. package/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  103. package/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  104. package/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  105. package/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  106. package/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  107. package/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  108. package/callbacks/subscriptions/postPickupCollect.ts +0 -35
  109. package/callbacks/subscriptions/postPickupInitFirst.ts +0 -32
  110. package/callbacks/subscriptions/postPickupInitLate.ts +0 -32
  111. package/callbacks/subscriptions/postPickupStateChanged.ts +0 -40
  112. package/callbacks/subscriptions/postPitRender.ts +0 -35
  113. package/callbacks/subscriptions/postPitUpdate.ts +0 -35
  114. package/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -49
  115. package/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  116. package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +0 -38
  117. package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +0 -38
  118. package/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -68
  119. package/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  120. package/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  121. package/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  122. package/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  123. package/callbacks/subscriptions/postPoopRender.ts +0 -35
  124. package/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  125. package/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  126. package/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  127. package/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  128. package/callbacks/subscriptions/postPurchase.ts +0 -31
  129. package/callbacks/subscriptions/postRockRender.ts +0 -35
  130. package/callbacks/subscriptions/postRockUpdate.ts +0 -35
  131. package/callbacks/subscriptions/postRoomClearChanged.ts +0 -30
  132. package/callbacks/subscriptions/postSacrifice.ts +0 -43
  133. package/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  134. package/callbacks/subscriptions/postSlotDestroyed.ts +0 -55
  135. package/callbacks/subscriptions/postSlotInit.ts +0 -32
  136. package/callbacks/subscriptions/postSlotRender.ts +0 -32
  137. package/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  138. package/callbacks/subscriptions/postSpikesRender.ts +0 -35
  139. package/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  140. package/callbacks/subscriptions/postTNTRender.ts +0 -35
  141. package/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  142. package/callbacks/subscriptions/postTearInitLate.ts +0 -32
  143. package/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  144. package/callbacks/subscriptions/postTransformation.ts +0 -40
  145. package/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  146. package/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  147. package/callbacks/subscriptions/preCustomRevive.ts +0 -46
  148. package/callbacks/subscriptions/preItemPickup.ts +0 -64
  149. package/callbacks/subscriptions/preNewLevel.ts +0 -24
  150. package/classes/DefaultMap.ts +0 -174
  151. package/classes/ModUpgraded.ts +0 -84
  152. package/constants.ts +0 -162
  153. package/constantsFirstLast.ts +0 -217
  154. package/enums/AmbushType.ts +0 -4
  155. package/enums/HealthType.ts +0 -16
  156. package/enums/ModCallbackCustom.ts +0 -1278
  157. package/enums/PocketItemType.ts +0 -8
  158. package/enums/SerializationType.ts +0 -5
  159. package/enums/SlotDestructionType.ts +0 -4
  160. package/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  161. package/enums/private/SaveDataKey.ts +0 -14
  162. package/enums/private/SerializationBrand.ts +0 -42
  163. package/features/characterHealthConversion.ts +0 -111
  164. package/features/characterStats.ts +0 -61
  165. package/features/debugDisplay/debugDisplay.ts +0 -221
  166. package/features/debugDisplay/exports.ts +0 -368
  167. package/features/debugDisplay/v.ts +0 -65
  168. package/features/deployJSONRoom.ts +0 -743
  169. package/features/disableInputs.ts +0 -193
  170. package/features/disableSound.ts +0 -77
  171. package/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  172. package/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  173. package/features/extraConsoleCommands/init.ts +0 -334
  174. package/features/extraConsoleCommands/listCommands.ts +0 -1299
  175. package/features/extraConsoleCommands/v.ts +0 -14
  176. package/features/fadeInRemover.ts +0 -60
  177. package/features/fastReset.ts +0 -75
  178. package/features/forgottenSwitch.ts +0 -50
  179. package/features/getCollectibleItemPoolType.ts +0 -66
  180. package/features/persistentEntities.ts +0 -183
  181. package/features/playerInventory.ts +0 -135
  182. package/features/ponyDetection.ts +0 -74
  183. package/features/preventCollectibleRotation.ts +0 -115
  184. package/features/runInNFrames.ts +0 -148
  185. package/features/saveDataManager/constants.ts +0 -4
  186. package/features/saveDataManager/exports.ts +0 -229
  187. package/features/saveDataManager/load.ts +0 -99
  188. package/features/saveDataManager/main.ts +0 -195
  189. package/features/saveDataManager/maps.ts +0 -13
  190. package/features/saveDataManager/merge.ts +0 -194
  191. package/features/saveDataManager/save.ts +0 -74
  192. package/features/saveDataManager/serializationBrand.ts +0 -16
  193. package/features/sirenHelpers.ts +0 -129
  194. package/features/taintedLazarusPlayers.ts +0 -113
  195. package/featuresInitialized.ts +0 -20
  196. package/functions/ambush.ts +0 -47
  197. package/functions/array.ts +0 -410
  198. package/functions/benchmark.ts +0 -36
  199. package/functions/bitwise.ts +0 -24
  200. package/functions/bombs.ts +0 -12
  201. package/functions/boss.ts +0 -227
  202. package/functions/cacheFlag.ts +0 -12
  203. package/functions/cards.ts +0 -271
  204. package/functions/challenges.ts +0 -13
  205. package/functions/character.ts +0 -126
  206. package/functions/charge.ts +0 -237
  207. package/functions/chargeBar.ts +0 -67
  208. package/functions/collectibleCacheFlag.ts +0 -90
  209. package/functions/collectibleSet.ts +0 -56
  210. package/functions/collectibleTag.ts +0 -89
  211. package/functions/collectibles.ts +0 -659
  212. package/functions/color.ts +0 -128
  213. package/functions/debug.ts +0 -68
  214. package/functions/deepCopy.ts +0 -535
  215. package/functions/deepCopyTests.ts +0 -386
  216. package/functions/direction.ts +0 -49
  217. package/functions/doors.ts +0 -347
  218. package/functions/easing.ts +0 -182
  219. package/functions/eden.ts +0 -47
  220. package/functions/effects.ts +0 -20
  221. package/functions/entity.ts +0 -439
  222. package/functions/entitySpecific.ts +0 -889
  223. package/functions/entityTypes.ts +0 -6
  224. package/functions/enums.ts +0 -146
  225. package/functions/familiars.ts +0 -106
  226. package/functions/flag.ts +0 -165
  227. package/functions/flying.ts +0 -117
  228. package/functions/globals.ts +0 -242
  229. package/functions/gridEntity.ts +0 -511
  230. package/functions/gridEntitySpecific.ts +0 -112
  231. package/functions/input.ts +0 -139
  232. package/functions/isaacAPIClass.ts +0 -67
  233. package/functions/jsonHelpers.ts +0 -45
  234. package/functions/jsonRoom.ts +0 -100
  235. package/functions/kColor.ts +0 -129
  236. package/functions/language.ts +0 -13
  237. package/functions/level.ts +0 -31
  238. package/functions/log.ts +0 -720
  239. package/functions/map.ts +0 -56
  240. package/functions/math.ts +0 -149
  241. package/functions/mergeTests.ts +0 -288
  242. package/functions/npc.ts +0 -148
  243. package/functions/pickupVariants.ts +0 -60
  244. package/functions/pickups.ts +0 -499
  245. package/functions/pills.ts +0 -205
  246. package/functions/player.ts +0 -1056
  247. package/functions/playerDataStructures.ts +0 -150
  248. package/functions/playerHealth.ts +0 -382
  249. package/functions/playerIndex.ts +0 -195
  250. package/functions/pocketItems.ts +0 -149
  251. package/functions/positionVelocity.ts +0 -188
  252. package/functions/random.ts +0 -77
  253. package/functions/revive.ts +0 -201
  254. package/functions/rng.ts +0 -172
  255. package/functions/roomData.ts +0 -199
  256. package/functions/roomGrid.ts +0 -109
  257. package/functions/roomShape.ts +0 -80
  258. package/functions/rooms.ts +0 -648
  259. package/functions/run.ts +0 -36
  260. package/functions/saveFile.ts +0 -128
  261. package/functions/seeds.ts +0 -19
  262. package/functions/serialization.ts +0 -91
  263. package/functions/set.ts +0 -95
  264. package/functions/sound.ts +0 -9
  265. package/functions/spawnCollectible.ts +0 -104
  266. package/functions/sprite.ts +0 -107
  267. package/functions/stage.ts +0 -125
  268. package/functions/string.ts +0 -47
  269. package/functions/table.ts +0 -189
  270. package/functions/tears.ts +0 -32
  271. package/functions/transformations.ts +0 -131
  272. package/functions/trinketCacheFlag.ts +0 -60
  273. package/functions/trinketGive.ts +0 -157
  274. package/functions/trinkets.ts +0 -215
  275. package/functions/tstlClass.ts +0 -157
  276. package/functions/types.ts +0 -36
  277. package/functions/ui.ts +0 -138
  278. package/functions/utils.ts +0 -189
  279. package/functions/vector.ts +0 -126
  280. package/index.ts +0 -172
  281. package/initCustomCallbacks.ts +0 -132
  282. package/initFeatures.ts +0 -39
  283. package/interfaces/AddCallbackParameterCustom.ts +0 -188
  284. package/interfaces/ChargeBarSprites.ts +0 -12
  285. package/interfaces/JSONDoor.ts +0 -13
  286. package/interfaces/JSONEntity.ts +0 -16
  287. package/interfaces/JSONRoom.ts +0 -36
  288. package/interfaces/JSONRooms.ts +0 -12
  289. package/interfaces/JSONSpawn.ts +0 -14
  290. package/interfaces/PlayerHealth.ts +0 -16
  291. package/interfaces/PocketItemDescription.ts +0 -9
  292. package/interfaces/SaveData.ts +0 -29
  293. package/interfaces/TrinketSituation.ts +0 -9
  294. package/interfaces/private/TSTLClassMetatable.ts +0 -8
  295. package/maps/PHDPillConversions.ts +0 -21
  296. package/maps/cardMap.ts +0 -209
  297. package/maps/characterMap.ts +0 -87
  298. package/maps/collectibleDescriptionMap.ts +0 -732
  299. package/maps/collectibleNameMap.ts +0 -731
  300. package/maps/defaultPlayerStatMap.ts +0 -17
  301. package/maps/falsePHDPillConversions.ts +0 -35
  302. package/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  303. package/maps/gridEntityXMLMap.ts +0 -176
  304. package/maps/pillEffectMap.ts +0 -88
  305. package/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
  306. package/maps/roomTypeMap.ts +0 -40
  307. package/maps/trinketDescriptionMap.ts +0 -200
  308. package/maps/trinketNameMap.ts +0 -198
  309. package/objects/LRoomShapeToRectangles.ts +0 -44
  310. package/objects/callbackRegisterFunctions.ts +0 -187
  311. package/objects/cardDescriptions.ts +0 -105
  312. package/objects/cardNames.ts +0 -105
  313. package/objects/cardTypes.ts +0 -104
  314. package/objects/challengeNames.ts +0 -52
  315. package/objects/characterNames.ts +0 -48
  316. package/objects/coinSubTypeToValue.ts +0 -14
  317. package/objects/colors.ts +0 -16
  318. package/objects/directionNames.ts +0 -11
  319. package/objects/directionToDegrees.ts +0 -11
  320. package/objects/directionToVector.ts +0 -12
  321. package/objects/doorSlotFlagToDoorSlot.ts +0 -16
  322. package/objects/doorSlotToDirection.ts +0 -14
  323. package/objects/isaacAPIClassTypeToBrand.ts +0 -11
  324. package/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  325. package/objects/languageNames.ts +0 -13
  326. package/objects/oppositeDoorSlots.ts +0 -15
  327. package/objects/pillEffectClasses.ts +0 -63
  328. package/objects/pillEffectNames.ts +0 -57
  329. package/objects/pillEffectTypes.ts +0 -62
  330. package/objects/roomShapeBounds.ts +0 -71
  331. package/objects/roomShapeLayoutSizes.ts +0 -45
  332. package/objects/roomShapeToBottomRightPosition.ts +0 -25
  333. package/objects/roomShapeToDoorSlots.ts +0 -83
  334. package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
  335. package/objects/roomShapeToGridWidth.ts +0 -21
  336. package/objects/roomShapeToTopLeftPosition.ts +0 -26
  337. package/objects/roomShapeVolumes.ts +0 -38
  338. package/objects/roomTypeNames.ts +0 -36
  339. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
  340. package/objects/stageTypeToLetter.ts +0 -15
  341. package/objects/transformationNames.ts +0 -18
  342. package/patchErrorFunctions.ts +0 -92
  343. package/sets/LRoomShapesSet.ts +0 -8
  344. package/sets/bossSets.ts +0 -470
  345. package/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
  346. package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
  347. package/sets/charactersWithFreeDevilDealsSet.ts +0 -4
  348. package/sets/charactersWithNoRedHeartsSet.ts +0 -17
  349. package/sets/charactersWithNoSoulHeartsSet.ts +0 -14
  350. package/sets/chestPickupVariantsSet.ts +0 -16
  351. package/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
  352. package/sets/lostStyleCharactersSet.ts +0 -13
  353. package/sets/mineShaftRoomSubTypesSet.ts +0 -10
  354. package/sets/redHeartSubTypesSet.ts +0 -7
  355. package/sets/sinEntityTypesSet.ts +0 -11
  356. package/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
  357. package/sets/storyBossesSet.ts +0 -17
  358. package/types/AnyEntity.ts +0 -12
  359. package/types/AwaitingTextInput.d.ts +0 -2
  360. package/types/CollectibleIndex.ts +0 -16
  361. package/types/PickingUpItem.ts +0 -89
  362. package/types/PlayerIndex.ts +0 -13
  363. package/types/private/IsaacAPIClass.ts +0 -3
  364. package/types/private/SerializedIsaacAPIClass.ts +0 -3
  365. package/types/private/TSTLClass.ts +0 -3
  366. package/upgradeMod.ts +0 -55
@@ -1,368 +0,0 @@
1
- /* eslint-disable sort-exports/sort-exports */
2
-
3
- import { printEnabled } from "../../functions/utils";
4
- import v, { debugDisplayTextCallbacks } from "./v";
5
-
6
- // -------------
7
- // Set Functions
8
- // -------------
9
-
10
- /**
11
- * After using the "playerDisplay" console command, text will be drawn on each player for debugging
12
- * purposes. Use this function to specify a callback function that will returns the string that
13
- * should be drawn.
14
- */
15
- export function setPlayerDisplay(
16
- textCallback: (player: EntityPlayer) => string,
17
- ): void {
18
- debugDisplayTextCallbacks.player = textCallback;
19
- }
20
-
21
- /**
22
- * After using the "tearDisplay" console command, text will be drawn on each tear for debugging
23
- * purposes. Use this function to specify a callback function that will returns the string that
24
- * should be drawn.
25
- */
26
- export function setTearDisplay(
27
- textCallback: (tear: EntityTear) => string,
28
- ): void {
29
- debugDisplayTextCallbacks.tear = textCallback;
30
- }
31
-
32
- /**
33
- * After using the "familiarDisplay" console command, text will be drawn on each familiar for
34
- * debugging purposes. Use this function to specify a callback function that will returns the string
35
- * that should be drawn.
36
- */
37
- export function setFamiliarDisplay(
38
- textCallback: (familiar: EntityFamiliar) => string,
39
- ): void {
40
- debugDisplayTextCallbacks.familiar = textCallback;
41
- }
42
-
43
- /**
44
- * After using the "bombDisplay" console command, text will be drawn on each bomb for debugging
45
- * purposes. Use this function to specify a callback function that will returns the string that
46
- * should be drawn.
47
- */
48
- export function setBombDisplay(
49
- textCallback: (bomb: EntityBomb) => string,
50
- ): void {
51
- debugDisplayTextCallbacks.bomb = textCallback;
52
- }
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-
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- /**
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- * After using the "pickupDisplay" console command, text will be drawn on each pickup for debugging
56
- * purposes. Use this function to specify a callback function that will returns the string that
57
- * should be drawn.
58
- */
59
- export function setPickupDisplay(
60
- textCallback: (pickup: EntityPickup) => string,
61
- ): void {
62
- debugDisplayTextCallbacks.pickup = textCallback;
63
- }
64
-
65
- /**
66
- * After using the "slotDisplay" console command, text will be drawn on each slot for debugging
67
- * purposes. Use this function to specify a callback function that will returns the string that
68
- * should be drawn.
69
- */
70
- export function setSlotDisplay(textCallback: (slot: Entity) => string): void {
71
- debugDisplayTextCallbacks.slot = textCallback;
72
- }
73
-
74
- /**
75
- * After using the "laserDisplay" console command, text will be drawn on each laser for debugging
76
- * purposes. Use this function to specify a callback function that will returns the string that
77
- * should be drawn.
78
- */
79
- export function setLaserDisplay(
80
- textCallback: (laser: EntityLaser) => string,
81
- ): void {
82
- debugDisplayTextCallbacks.laser = textCallback;
83
- }
84
-
85
- /**
86
- * After using the "knifeDisplay" console command, text will be drawn on each knife for debugging
87
- * purposes. Use this function to specify a callback function that will returns the string that
88
- * should be drawn.
89
- */
90
- export function setKnifeDisplay(
91
- textCallback: (knife: EntityKnife) => string,
92
- ): void {
93
- debugDisplayTextCallbacks.knife = textCallback;
94
- }
95
-
96
- /**
97
- * After using the "projectileDisplay" console command, text will be drawn on each projectile for
98
- * debugging purposes. Use this function to specify a callback function that will returns the string
99
- * that should be drawn.
100
- */
101
- export function setProjectileDisplay(
102
- textCallback: (projectile: EntityProjectile) => string,
103
- ): void {
104
- debugDisplayTextCallbacks.projectile = textCallback;
105
- }
106
-
107
- /**
108
- * After using the "effectDisplay" console command, text will be drawn on each effect for debugging
109
- * purposes. Use this function to specify a callback function that will returns the string that
110
- * should be drawn.
111
- */
112
- export function setEffectDisplay(
113
- textCallback: (effect: EntityEffect) => string,
114
- ): void {
115
- debugDisplayTextCallbacks.effect = textCallback;
116
- }
117
-
118
- /**
119
- * After using the "npcDisplay" console command, text will be drawn on each NPC for debugging
120
- * purposes. Use this function to specify a callback function that will returns the string that
121
- * should be drawn.
122
- */
123
- export function setNPCDisplay(textCallback: (npc: EntityNPC) => string): void {
124
- debugDisplayTextCallbacks.npc = textCallback;
125
- }
126
-
127
- /**
128
- * After using the "rockDisplay" console command, text will be drawn on each rock for debugging
129
- * purposes. Use this function to specify a callback function that will returns the string that
130
- * should be drawn.
131
- */
132
- export function setRockDisplay(
133
- textCallback: (rock: GridEntityRock) => string,
134
- ): void {
135
- debugDisplayTextCallbacks.rock = textCallback;
136
- }
137
-
138
- /**
139
- * After using the "pitDisplay" console command, text will be drawn on each pit for debugging
140
- * purposes. Use this function to specify a callback function that will returns the string that
141
- * should be drawn.
142
- */
143
- export function setPitDisplay(
144
- textCallback: (pit: GridEntityPit) => string,
145
- ): void {
146
- debugDisplayTextCallbacks.pit = textCallback;
147
- }
148
-
149
- /**
150
- * After using the "spikesDisplay" console command, text will be drawn on each spikes for debugging
151
- * purposes. Use this function to specify a callback function that will returns the string that
152
- * should be drawn.
153
- */
154
- export function setSpikesDisplay(
155
- textCallback: (spikes: GridEntitySpikes) => string,
156
- ): void {
157
- debugDisplayTextCallbacks.spikes = textCallback;
158
- }
159
-
160
- /**
161
- * After using the "tntDisplay" console command, text will be drawn on each TNT for debugging
162
- * purposes. Use this function to specify a callback function that will returns the string that
163
- * should be drawn.
164
- */
165
- export function setTNTDisplay(
166
- textCallback: (tnt: GridEntityTNT) => string,
167
- ): void {
168
- debugDisplayTextCallbacks.tnt = textCallback;
169
- }
170
-
171
- /**
172
- * After using the "poopDisplay" console command, text will be drawn on each poop for debugging
173
- * purposes. Use this function to specify a callback function that will returns the string that
174
- * should be drawn.
175
- */
176
- export function setPoopDisplay(
177
- textCallback: (poop: GridEntityPoop) => string,
178
- ): void {
179
- debugDisplayTextCallbacks.poop = textCallback;
180
- }
181
-
182
- /**
183
- * After using the "poopDisplay" console command, text will be drawn on each poop for debugging
184
- * purposes. Use this function to specify a callback function that will returns the string that
185
- * should be drawn.
186
- */
187
- export function setDoorDisplay(
188
- textCallback: (door: GridEntityDoor) => string,
189
- ): void {
190
- debugDisplayTextCallbacks.door = textCallback;
191
- }
192
-
193
- /**
194
- * After using the "pressurePlateDisplay" console command, text will be drawn on each pressure plate
195
- * for debugging purposes. Use this function to specify a callback function that will returns the
196
- * string that should be drawn.
197
- */
198
- export function setPressurePlateDisplay(
199
- textCallback: (pressurePlate: GridEntityPressurePlate) => string,
200
- ): void {
201
- debugDisplayTextCallbacks.pressurePlate = textCallback;
202
- }
203
-
204
- // ----------------
205
- // Toggle Functions
206
- // ----------------
207
-
208
- /**
209
- * Toggles the debug display for players. This is the function that runs when you use the
210
- * "playerDisplay" custom console command.
211
- */
212
- export function togglePlayerDisplay(): void {
213
- v.run.player = !v.run.player;
214
- printEnabled(v.run.player, "player display");
215
- }
216
-
217
- /**
218
- * Toggles the debug display for tears. This is the function that runs when you use the
219
- * "tearDisplay" custom console command.
220
- */
221
- export function toggleTearDisplay(): void {
222
- v.run.tear = !v.run.tear;
223
- printEnabled(v.run.tear, "tear display");
224
- }
225
-
226
- /**
227
- * Toggles the debug display for familiars. This is the function that runs when you use the
228
- * "familiarDisplay" custom console command.
229
- */
230
- export function toggleFamiliarDisplay(): void {
231
- v.run.familiar = !v.run.familiar;
232
- printEnabled(v.run.familiar, "familiar display");
233
- }
234
-
235
- /**
236
- * Toggles the debug display for bombs. This is the function that runs when you use the
237
- * "bombDisplay" custom console command.
238
- */
239
- export function toggleBombDisplay(): void {
240
- v.run.bomb = !v.run.bomb;
241
- printEnabled(v.run.bomb, "bomb display");
242
- }
243
-
244
- /**
245
- * Toggles the debug display for pickups. This is the function that runs when you use the
246
- * "pickupDisplay" custom console command.
247
- */
248
- export function togglePickupDisplay(): void {
249
- v.run.pickup = !v.run.pickup;
250
- printEnabled(v.run.pickup, "pickup display");
251
- }
252
-
253
- /**
254
- * Toggles the debug display for slots. This is the function that runs when you use the
255
- * "slotDisplay" custom console command.
256
- */
257
- export function toggleSlotDisplay(): void {
258
- v.run.slot = !v.run.slot;
259
- printEnabled(v.run.slot, "slot display");
260
- }
261
-
262
- /**
263
- * Toggles the debug display for lasers. This is the function that runs when you use the
264
- * "laserDisplay" custom console command.
265
- */
266
- export function toggleLaserDisplay(): void {
267
- v.run.laser = !v.run.laser;
268
- printEnabled(v.run.laser, "laser display");
269
- }
270
-
271
- /**
272
- * Toggles the debug display for knives. This is the function that runs when you use the
273
- * "knifeDisplay" custom console command.
274
- */
275
- export function toggleKnifeDisplay(): void {
276
- v.run.knife = !v.run.knife;
277
- printEnabled(v.run.knife, "knife display");
278
- }
279
-
280
- /**
281
- * Toggles the debug display for projectiles. This is the function that runs when you use the
282
- * "projectileDisplay" custom console command.
283
- */
284
- export function toggleProjectileDisplay(): void {
285
- v.run.projectile = !v.run.projectile;
286
- printEnabled(v.run.projectile, "projectile display");
287
- }
288
-
289
- /**
290
- * Toggles the debug display for effects. This is the function that runs when you use the
291
- * "effectDisplay" custom console command.
292
- */
293
- export function toggleEffectDisplay(): void {
294
- v.run.effect = !v.run.effect;
295
- printEnabled(v.run.effect, "effect display");
296
- }
297
-
298
- /**
299
- * Toggles the debug display for NPCs. This is the function that runs when you use the "npcDisplay"
300
- * custom console command.
301
- */
302
- export function toggleNPCDisplay(): void {
303
- v.run.npc = !v.run.npc;
304
- printEnabled(v.run.npc, "NPC display");
305
- }
306
-
307
- /**
308
- * Toggles the debug display for rocks. This is the function that runs when you use the
309
- * "rockDisplay" custom console command.
310
- */
311
- export function toggleRockDisplay(): void {
312
- v.run.rock = !v.run.rock;
313
- printEnabled(v.run.rock, "rock display");
314
- }
315
-
316
- /**
317
- * Toggles the debug display for pits. This is the function that runs when you use the "pitDisplay"
318
- * custom console command.
319
- */
320
- export function togglePitDisplay(): void {
321
- v.run.pit = !v.run.pit;
322
- printEnabled(v.run.pit, "pit display");
323
- }
324
-
325
- /**
326
- * Toggles the debug display for spikes. This is the function that runs when you use the
327
- * "spikesDisplay" custom console command.
328
- */
329
- export function toggleSpikesDisplay(): void {
330
- v.run.spikes = !v.run.spikes;
331
- printEnabled(v.run.spikes, "spikes display");
332
- }
333
-
334
- /**
335
- * Toggles the debug display for TNT. This is the function that runs when you use the "tntDisplay"
336
- * custom console command.
337
- */
338
- export function toggleTNTDisplay(): void {
339
- v.run.tnt = !v.run.tnt;
340
- printEnabled(v.run.tnt, "TNT display");
341
- }
342
-
343
- /**
344
- * Toggles the debug display for poop. This is the function that runs when you use the "poopDisplay"
345
- * custom console command.
346
- */
347
- export function togglePoopDisplay(): void {
348
- v.run.poop = !v.run.poop;
349
- printEnabled(v.run.poop, "poop display");
350
- }
351
-
352
- /**
353
- * Toggles the debug display for doors. This is the function that runs when you use the
354
- * "doorDisplay" custom console command.
355
- */
356
- export function toggleDoorDisplay(): void {
357
- v.run.door = !v.run.door;
358
- printEnabled(v.run.door, "door display");
359
- }
360
-
361
- /**
362
- * Toggles the debug display for pressure plates. This is the function that runs when you use the
363
- * "pressurePlateDisplay" custom console command.
364
- */
365
- export function togglePressurePlateDisplay(): void {
366
- v.run.pressurePlate = !v.run.pressurePlate;
367
- printEnabled(v.run.pressurePlate, "pressure plate display");
368
- }
@@ -1,65 +0,0 @@
1
- import { getEntityID } from "../../functions/entity";
2
- import { getGridEntityID } from "../../functions/gridEntity";
3
-
4
- const v = {
5
- run: {
6
- player: false, // 1
7
- tear: false, // 2
8
- familiar: false, // 3
9
- bomb: false, // 4
10
- pickup: false, // 5
11
- slot: false, // 6
12
- laser: false, // 7
13
- knife: false, // 8
14
- projectile: false, // 9
15
- effect: false, // 1000
16
- npc: false,
17
-
18
- rock: false, // 2, 3, 4, 5, 6, 22, 24, 25, 26, 27
19
- pit: false, // 7
20
- spikes: false, // 8, 9
21
- tnt: false, // 12
22
- poop: false, // 14
23
- door: false, // 16
24
- pressurePlate: false, // 20
25
- },
26
- };
27
- export default v;
28
-
29
- export const debugDisplayTextCallbacks = {
30
- player: defaultEntityDisplayCallback as (player: EntityPlayer) => string, // 1
31
- tear: defaultEntityDisplayCallback as (tear: EntityTear) => string, // 2
32
- familiar: defaultEntityDisplayCallback as (
33
- familiar: EntityFamiliar,
34
- ) => string, // 3
35
- bomb: defaultEntityDisplayCallback as (bomb: EntityBomb) => string, // 4
36
- pickup: defaultEntityDisplayCallback as (pickup: EntityPickup) => string, // 5
37
- slot: defaultEntityDisplayCallback as (familiar: Entity) => string, // 6
38
- laser: defaultEntityDisplayCallback as (laser: EntityLaser) => string, // 7
39
- knife: defaultEntityDisplayCallback as (knife: EntityKnife) => string, // 8
40
- projectile: defaultEntityDisplayCallback as (
41
- projectile: EntityProjectile,
42
- ) => string, // 9
43
- effect: defaultEntityDisplayCallback as (effect: EntityEffect) => string, // 1000
44
- npc: defaultEntityDisplayCallback as (effect: EntityNPC) => string,
45
-
46
- rock: defaultGridEntityDisplayCallback as (rock: GridEntityRock) => string, // 2, 3, 4, 5, 6, 22, 24, 25, 26, 27
47
- pit: defaultGridEntityDisplayCallback as (pit: GridEntityPit) => string, // 7
48
- spikes: defaultGridEntityDisplayCallback as (
49
- spikes: GridEntitySpikes,
50
- ) => string, // 8, 9
51
- tnt: defaultGridEntityDisplayCallback as (tnt: GridEntityTNT) => string, // 12
52
- poop: defaultGridEntityDisplayCallback as (poop: GridEntityPoop) => string, // 14
53
- door: defaultGridEntityDisplayCallback as (door: GridEntityDoor) => string, // 16
54
- pressurePlate: defaultGridEntityDisplayCallback as (
55
- pressurePlate: GridEntityPressurePlate,
56
- ) => string, // 20
57
- };
58
-
59
- function defaultEntityDisplayCallback(entity: Entity) {
60
- return getEntityID(entity);
61
- }
62
-
63
- function defaultGridEntityDisplayCallback(gridEntity: GridEntity) {
64
- return getGridEntityID(gridEntity);
65
- }