cluaupp 1.0.0 → 1.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (962) hide show
  1. package/CHANGELOG.md +46 -0
  2. package/README.md +28 -16
  3. package/editors/vscode/extension.js +8 -31
  4. package/editors/vscode/package.json +2 -2
  5. package/examples/README.md +5 -6
  6. package/examples/game/.vscode/extensions.json +2 -1
  7. package/examples/game/default.project.json +16 -11
  8. package/examples/game/include/clpp/datatypes.clh +611 -0
  9. package/examples/game/include/clpp/generated/enums.clh +4920 -0
  10. package/examples/game/include/clpp/generated/instances.clh +87111 -0
  11. package/examples/game/include/clpp/libs/arrayindexer.clh +12 -0
  12. package/examples/game/include/clpp/libs/axiom.clh +154 -0
  13. package/examples/game/include/clpp/libs/bloom.clh +58 -0
  14. package/examples/game/include/clpp/libs/coil.clh +37 -0
  15. package/examples/game/include/clpp/libs/crest.clh +22 -0
  16. package/examples/game/include/clpp/libs/echo.clh +52 -0
  17. package/examples/game/include/clpp/libs/ember.clh +17 -0
  18. package/examples/game/include/clpp/libs/flare.clh +65 -0
  19. package/examples/game/include/clpp/libs/gleam.clh +111 -0
  20. package/examples/game/include/clpp/libs/guide.clh +42 -0
  21. package/examples/game/include/clpp/libs/helm.clh +31 -0
  22. package/examples/game/include/clpp/libs/hive.clh +20 -0
  23. package/examples/game/include/clpp/libs/keep.clh +158 -0
  24. package/examples/game/include/clpp/libs/lens.clh +24 -0
  25. package/examples/game/include/clpp/libs/mint.clh +28 -0
  26. package/examples/game/include/clpp/libs/net.clh +31 -0
  27. package/examples/game/include/clpp/libs/occlude.clh +15 -0
  28. package/examples/game/include/clpp/libs/pin.clh +28 -0
  29. package/examples/game/include/clpp/libs/promise.clh +24 -0
  30. package/examples/game/include/clpp/libs/roster.clh +117 -0
  31. package/examples/game/include/clpp/libs/shift.clh +22 -0
  32. package/examples/game/include/clpp/libs/spark.clh +28 -0
  33. package/examples/game/include/clpp/libs/stage.clh +23 -0
  34. package/examples/game/include/clpp/libs/sweep.clh +23 -0
  35. package/examples/game/include/clpp/libs/trace.clh +18 -0
  36. package/examples/game/include/clpp/libs/ward.clh +18 -0
  37. package/examples/game/include/clpp/libs.clh +31 -0
  38. package/examples/game/include/clpp/roblox.clh +42 -0
  39. package/examples/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  40. package/examples/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  41. package/examples/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  42. package/examples/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  43. package/examples/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  44. package/examples/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  45. package/examples/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  46. package/examples/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  47. package/examples/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  48. package/examples/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  49. package/examples/game/src/ServerScriptService/Components/.gitkeep +1 -0
  50. package/examples/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  51. package/examples/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  52. package/examples/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +23 -0
  53. package/examples/game/src/ServerScriptService/Services/.gitkeep +1 -0
  54. package/examples/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  55. package/examples/game/src/ServerStorage/Modules/.gitkeep +1 -0
  56. package/{templates/game/src/client/init.client.clpp → examples/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  57. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  58. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  59. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  60. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  61. package/examples/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  62. package/examples/game/wally.toml +3 -3
  63. package/generated/cli.js +8 -2
  64. package/generated/clpp/contract.js +4 -3
  65. package/generated/clpp/index.js +3 -1
  66. package/generated/clpp/paths.js +2 -3
  67. package/generated/clpp/postprocess.js +64 -6
  68. package/generated/clpp/runner.js +167 -16
  69. package/generated/compile.js +30 -10
  70. package/generated/flare/emit.js +222 -0
  71. package/generated/flare/index.js +58 -0
  72. package/generated/flare/parse.js +130 -0
  73. package/generated/flare/types.js +2 -0
  74. package/generated/intellisense.js +4 -16
  75. package/generated/libs.js +146 -75
  76. package/generated/lsp.js +6 -30
  77. package/generated/native/index.js +482 -0
  78. package/generated/transpile.js +4 -0
  79. package/generated/utils/project.js +192 -46
  80. package/generated/utils/rojo-mapper.js +12 -6
  81. package/include/clpp/datatypes.clh +40 -14
  82. package/include/clpp/generated/instances.clh +79876 -5254
  83. package/include/clpp/libs/arrayindexer.clh +12 -0
  84. package/include/clpp/libs/axiom.clh +154 -0
  85. package/include/clpp/libs/bloom.clh +58 -0
  86. package/include/clpp/libs/coil.clh +37 -0
  87. package/include/clpp/libs/crest.clh +22 -0
  88. package/include/clpp/libs/echo.clh +52 -0
  89. package/include/clpp/libs/ember.clh +17 -0
  90. package/include/clpp/libs/flare.clh +65 -0
  91. package/include/clpp/libs/gleam.clh +111 -0
  92. package/include/clpp/libs/guide.clh +42 -0
  93. package/include/clpp/libs/helm.clh +31 -0
  94. package/include/clpp/libs/hive.clh +20 -0
  95. package/include/clpp/libs/keep.clh +158 -0
  96. package/include/clpp/libs/lens.clh +24 -0
  97. package/include/clpp/libs/mint.clh +28 -0
  98. package/include/clpp/libs/net.clh +31 -40
  99. package/include/clpp/libs/occlude.clh +15 -0
  100. package/include/clpp/libs/pin.clh +28 -0
  101. package/include/clpp/libs/promise.clh +24 -27
  102. package/include/clpp/libs/roster.clh +117 -0
  103. package/include/clpp/libs/shift.clh +22 -0
  104. package/include/clpp/libs/spark.clh +28 -0
  105. package/include/clpp/libs/stage.clh +23 -0
  106. package/include/clpp/libs/sweep.clh +23 -0
  107. package/include/clpp/libs/trace.clh +18 -0
  108. package/include/clpp/libs/ward.clh +18 -0
  109. package/include/clpp/libs.clh +24 -17
  110. package/include/clpp/roblox.clh +21 -10
  111. package/package.json +9 -18
  112. package/runtime/ArrayIndexer/init.luau +127 -62
  113. package/runtime/Axiom/init.luau +605 -0
  114. package/runtime/Bloom/init.luau +433 -0
  115. package/runtime/Coil/init.luau +209 -0
  116. package/runtime/Crest/init.luau +425 -0
  117. package/runtime/Echo/init.luau +417 -0
  118. package/runtime/Ember/init.luau +365 -0
  119. package/runtime/Flare/init.luau +716 -0
  120. package/runtime/Gleam/init.luau +718 -0
  121. package/runtime/Guide/init.luau +215 -0
  122. package/runtime/Helm/init.luau +377 -0
  123. package/runtime/Hive/init.luau +219 -0
  124. package/runtime/Keep/Client.luau +114 -0
  125. package/runtime/{DataService → Keep}/Data.luau +883 -886
  126. package/runtime/Keep/Engine.luau +211 -0
  127. package/runtime/Keep/Replicator.luau +298 -0
  128. package/runtime/Keep/Server.luau +251 -0
  129. package/runtime/Keep/Store.luau +652 -0
  130. package/runtime/Keep/Trade.luau +455 -0
  131. package/runtime/{DataService → Keep}/init.luau +15 -14
  132. package/runtime/Lens/init.luau +609 -0
  133. package/runtime/Mint/init.luau +279 -0
  134. package/runtime/Net/init.luau +33 -2
  135. package/runtime/Net/src/codec.luau +98 -27
  136. package/runtime/Occlude/init.luau +64 -1
  137. package/runtime/Pin/init.luau +306 -0
  138. package/runtime/Roster/init.luau +678 -0
  139. package/runtime/SOURCES.md +28 -19
  140. package/runtime/Shift/init.luau +238 -0
  141. package/runtime/Spark/init.luau +484 -0
  142. package/runtime/Stage/init.luau +178 -0
  143. package/runtime/Sweep/init.luau +257 -0
  144. package/runtime/Trace/init.luau +210 -0
  145. package/runtime/Ward/init.luau +178 -0
  146. package/src/cli.ts +9 -3
  147. package/src/clpp/contract.ts +14 -2
  148. package/src/clpp/index.ts +3 -3
  149. package/src/clpp/paths.ts +2 -3
  150. package/src/clpp/postprocess.ts +69 -7
  151. package/src/clpp/runner.ts +188 -18
  152. package/src/compile.ts +42 -12
  153. package/src/flare/emit.ts +231 -0
  154. package/src/flare/index.ts +50 -0
  155. package/src/flare/parse.ts +147 -0
  156. package/src/flare/types.ts +61 -0
  157. package/src/intellisense.ts +5 -16
  158. package/src/libs.ts +147 -75
  159. package/src/lsp.ts +6 -31
  160. package/src/native/index.ts +509 -0
  161. package/src/transpile.ts +10 -1
  162. package/src/types.ts +1 -0
  163. package/src/utils/project.ts +210 -52
  164. package/src/utils/rojo-mapper.ts +12 -6
  165. package/templates/game/.vscode/extensions.json +2 -1
  166. package/templates/game/default.project.json +16 -11
  167. package/templates/game/include/clpp/datatypes.clh +611 -0
  168. package/templates/game/include/clpp/generated/enums.clh +4920 -0
  169. package/templates/game/include/clpp/generated/instances.clh +87111 -0
  170. package/templates/game/include/clpp/libs/arrayindexer.clh +12 -0
  171. package/templates/game/include/clpp/libs/axiom.clh +154 -0
  172. package/templates/game/include/clpp/libs/bloom.clh +58 -0
  173. package/templates/game/include/clpp/libs/coil.clh +37 -0
  174. package/templates/game/include/clpp/libs/crest.clh +22 -0
  175. package/templates/game/include/clpp/libs/echo.clh +52 -0
  176. package/templates/game/include/clpp/libs/ember.clh +17 -0
  177. package/templates/game/include/clpp/libs/flare.clh +65 -0
  178. package/templates/game/include/clpp/libs/gleam.clh +111 -0
  179. package/templates/game/include/clpp/libs/guide.clh +42 -0
  180. package/templates/game/include/clpp/libs/helm.clh +31 -0
  181. package/templates/game/include/clpp/libs/hive.clh +20 -0
  182. package/templates/game/include/clpp/libs/keep.clh +158 -0
  183. package/templates/game/include/clpp/libs/lens.clh +24 -0
  184. package/templates/game/include/clpp/libs/mint.clh +28 -0
  185. package/templates/game/include/clpp/libs/net.clh +31 -0
  186. package/templates/game/include/clpp/libs/occlude.clh +15 -0
  187. package/templates/game/include/clpp/libs/pin.clh +28 -0
  188. package/templates/game/include/clpp/libs/promise.clh +24 -0
  189. package/templates/game/include/clpp/libs/roster.clh +117 -0
  190. package/templates/game/include/clpp/libs/shift.clh +22 -0
  191. package/templates/game/include/clpp/libs/spark.clh +28 -0
  192. package/templates/game/include/clpp/libs/stage.clh +23 -0
  193. package/templates/game/include/clpp/libs/sweep.clh +23 -0
  194. package/templates/game/include/clpp/libs/trace.clh +18 -0
  195. package/templates/game/include/clpp/libs/ward.clh +18 -0
  196. package/templates/game/include/clpp/libs.clh +31 -0
  197. package/templates/game/include/clpp/roblox.clh +42 -0
  198. package/templates/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  199. package/templates/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  200. package/templates/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  201. package/templates/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  202. package/templates/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  203. package/templates/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  204. package/templates/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  205. package/templates/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  206. package/templates/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  207. package/templates/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  208. package/templates/game/src/ServerScriptService/Components/.gitkeep +1 -0
  209. package/templates/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  210. package/templates/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  211. package/templates/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +24 -0
  212. package/templates/game/src/ServerScriptService/Services/.gitkeep +1 -0
  213. package/templates/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  214. package/templates/game/src/ServerStorage/Modules/.gitkeep +1 -0
  215. package/{examples/game/src/client/init.client.clpp → templates/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  216. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  217. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  218. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  219. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  220. package/templates/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  221. package/templates/game/wally.toml +4 -3
  222. package/docs/README.md +0 -27
  223. package/docs/architecture.md +0 -29
  224. package/docs/cli.md +0 -39
  225. package/docs/comparison.md +0 -19
  226. package/docs/config.md +0 -30
  227. package/docs/cpp-advanced.md +0 -78
  228. package/docs/cpp-const.md +0 -52
  229. package/docs/cpp-organization.md +0 -63
  230. package/docs/cpp-safety.md +0 -62
  231. package/docs/cpp-types.md +0 -68
  232. package/docs/examples/_category_.json +0 -5
  233. package/docs/examples/combat.md +0 -31
  234. package/docs/examples/data-boot.md +0 -98
  235. package/docs/examples/hud.md +0 -28
  236. package/docs/examples/index.md +0 -38
  237. package/docs/examples/leaderstats.md +0 -69
  238. package/docs/examples/shop.md +0 -122
  239. package/docs/examples/sword.md +0 -108
  240. package/docs/getting-started.md +0 -62
  241. package/docs/intellisense.md +0 -12
  242. package/docs/intro.md +0 -38
  243. package/docs/libraries/_category_.json +0 -5
  244. package/docs/libraries/dataservice.md +0 -107
  245. package/docs/libraries/index.md +0 -23
  246. package/docs/libraries/janitor.md +0 -65
  247. package/docs/libraries/more.md +0 -81
  248. package/docs/libraries/net.md +0 -35
  249. package/docs/libraries/promise.md +0 -27
  250. package/docs/libraries/ui.md +0 -76
  251. package/docs/migration.md +0 -38
  252. package/docs/oop/_category_.json +0 -5
  253. package/docs/oop/file-tags.md +0 -24
  254. package/docs/oop/index.md +0 -29
  255. package/docs/oop/modules.md +0 -88
  256. package/docs/oop/services.md +0 -76
  257. package/docs/print-cout.md +0 -91
  258. package/docs/roblox-api.md +0 -29
  259. package/docs/syntax.md +0 -80
  260. package/examples/game/src/client/hud.client.clpp +0 -54
  261. package/examples/game/src/server/combat.server.clpp +0 -85
  262. package/examples/game/src/server/leaderstats.server.clpp +0 -28
  263. package/examples/game/src/shared/PlayerData.clh +0 -20
  264. package/examples/game/src/shared/config.clp +0 -6
  265. package/examples/game/src/shared/features.clp +0 -88
  266. package/include/clpp/libs/chrono.clh +0 -26
  267. package/include/clpp/libs/cmdr.clh +0 -16
  268. package/include/clpp/libs/dataservice.clh +0 -138
  269. package/include/clpp/libs/display.clh +0 -12
  270. package/include/clpp/libs/ezvisual.clh +0 -16
  271. package/include/clpp/libs/formatnumber.clh +0 -14
  272. package/include/clpp/libs/fusion.clh +0 -41
  273. package/include/clpp/libs/iris.clh +0 -40
  274. package/include/clpp/libs/janitor.clh +0 -38
  275. package/include/clpp/libs/math.clh +0 -14
  276. package/include/clpp/libs/module3d.clh +0 -23
  277. package/include/clpp/libs/spring.clh +0 -17
  278. package/include/clpp/libs/statemachine.clh +0 -18
  279. package/include/clpp/libs/stickybillboard.clh +0 -13
  280. package/include/clpp/libs/topbarplus.clh +0 -28
  281. package/include/clpp/libs/twinkle.clh +0 -15
  282. package/include/clpp/libs/vfx.clh +0 -13
  283. package/runtime/Chrono/Client/ClientClock.luau +0 -202
  284. package/runtime/Chrono/Client/InterpolationBuffer.luau +0 -74
  285. package/runtime/Chrono/Client/ModelResolver.luau +0 -53
  286. package/runtime/Chrono/Client/Player.luau +0 -113
  287. package/runtime/Chrono/Client/Receiver.luau +0 -395
  288. package/runtime/Chrono/Client/Replicate.luau +0 -333
  289. package/runtime/Chrono/Client/Sender.luau +0 -205
  290. package/runtime/Chrono/LICENSE +0 -21
  291. package/runtime/Chrono/Server/EntityGrid.luau +0 -299
  292. package/runtime/Chrono/Server/Player.luau +0 -141
  293. package/runtime/Chrono/Server/Receiver.luau +0 -287
  294. package/runtime/Chrono/Server/Replicate.luau +0 -415
  295. package/runtime/Chrono/Server/Sender.luau +0 -306
  296. package/runtime/Chrono/Server/ServerClock.luau +0 -50
  297. package/runtime/Chrono/Shared/ApplyMounts.luau +0 -137
  298. package/runtime/Chrono/Shared/Bin.luau +0 -31
  299. package/runtime/Chrono/Shared/ClockUnwrap.luau +0 -70
  300. package/runtime/Chrono/Shared/Config.luau +0 -264
  301. package/runtime/Chrono/Shared/Entity.luau +0 -1016
  302. package/runtime/Chrono/Shared/Events.luau +0 -39
  303. package/runtime/Chrono/Shared/Holder.luau +0 -210
  304. package/runtime/Chrono/Shared/InterpolationMath.luau +0 -51
  305. package/runtime/Chrono/Shared/ModelHelper.luau +0 -122
  306. package/runtime/Chrono/Shared/Remotes/ClientClockRelay.model.json +0 -3
  307. package/runtime/Chrono/Shared/Remotes/ClientHeartbeat.model.json +0 -3
  308. package/runtime/Chrono/Shared/Remotes/ClientLoaded.model.json +0 -3
  309. package/runtime/Chrono/Shared/Remotes/Death.model.json +0 -3
  310. package/runtime/Chrono/Shared/Remotes/Heartbeat.model.json +0 -3
  311. package/runtime/Chrono/Shared/Remotes/Replicate.model.json +0 -3
  312. package/runtime/Chrono/Shared/Remotes/ReplicateFull.model.json +0 -3
  313. package/runtime/Chrono/Shared/Remotes/SafeReplicate.model.json +0 -3
  314. package/runtime/Chrono/Shared/ReplicationRules.luau +0 -122
  315. package/runtime/Chrono/Shared/Signal.luau +0 -219
  316. package/runtime/Chrono/Shared/Snapshots.luau +0 -218
  317. package/runtime/Chrono/Shared/Stats.luau +0 -204
  318. package/runtime/Chrono/Shared/Ticker.luau +0 -112
  319. package/runtime/Chrono/Shared/Types.luau +0 -247
  320. package/runtime/Chrono/Shared/Warn.luau +0 -33
  321. package/runtime/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
  322. package/runtime/Chrono/_impl/Client/ClientClock.luau +0 -202
  323. package/runtime/Chrono/_impl/Client/InterpolationBuffer.luau +0 -74
  324. package/runtime/Chrono/_impl/Client/ModelResolver.luau +0 -53
  325. package/runtime/Chrono/_impl/Client/Player.luau +0 -113
  326. package/runtime/Chrono/_impl/Client/Receiver.luau +0 -395
  327. package/runtime/Chrono/_impl/Client/Replicate.luau +0 -333
  328. package/runtime/Chrono/_impl/Client/Sender.luau +0 -205
  329. package/runtime/Chrono/_impl/LICENSE +0 -21
  330. package/runtime/Chrono/_impl/Server/EntityGrid.luau +0 -299
  331. package/runtime/Chrono/_impl/Server/Player.luau +0 -141
  332. package/runtime/Chrono/_impl/Server/Receiver.luau +0 -287
  333. package/runtime/Chrono/_impl/Server/Replicate.luau +0 -415
  334. package/runtime/Chrono/_impl/Server/Sender.luau +0 -306
  335. package/runtime/Chrono/_impl/Server/ServerClock.luau +0 -50
  336. package/runtime/Chrono/_impl/Shared/ApplyMounts.luau +0 -137
  337. package/runtime/Chrono/_impl/Shared/Bin.luau +0 -31
  338. package/runtime/Chrono/_impl/Shared/ClockUnwrap.luau +0 -70
  339. package/runtime/Chrono/_impl/Shared/Config.luau +0 -264
  340. package/runtime/Chrono/_impl/Shared/Entity.luau +0 -1016
  341. package/runtime/Chrono/_impl/Shared/Events.luau +0 -39
  342. package/runtime/Chrono/_impl/Shared/Holder.luau +0 -210
  343. package/runtime/Chrono/_impl/Shared/InterpolationMath.luau +0 -51
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@@ -1,112 +0,0 @@
1
- const RunService = game:GetService("RunService")
2
- const Ticker = {}
3
-
4
- --//TODO: this should be in server since client don't use it, maybe move later
5
-
6
- const function popSwap(t, item, index)
7
- const lastIndex = #t
8
- if index ~= lastIndex then
9
- const lastItem = t[lastIndex]
10
- t[index] = lastItem
11
- lastItem._tickerIndex = index
12
- end
13
- t[lastIndex] = nil
14
- end
15
-
16
- const Types = require(script.Parent.Types)
17
- const Warn = require(script.Parent.Warn)
18
- type Entity = Types.Entity
19
- type Ticker = Types.Ticker
20
-
21
- local GlobalTick = 0
22
-
23
- function Ticker._IncrementGlobalTick()
24
- GlobalTick += 1
25
- end
26
-
27
- function Ticker.GetGlobalTick()
28
- return GlobalTick
29
- end
30
-
31
- function Ticker.new(config: Types.EntityConfig): Ticker
32
- const ticker = {
33
- tickedHalf = false,
34
- tickHalfRate = config.TICK_RATE * 2,
35
- tickRate = config.TICK_RATE,
36
- lastTicked = 0,
37
- tickedFrame = 0,
38
- objects = {},
39
- callbacks = {},
40
- config = config,
41
- dt = 0,
42
- halfdt = 0,
43
- }
44
- return ticker
45
- end
46
-
47
- function Ticker.AddCallback(ticker: Ticker, callback: (ticker: Ticker, dt: number) -> ())
48
- table.insert(ticker.callbacks, callback)
49
- end
50
-
51
- function Ticker.RemoveCallback(ticker: Ticker, callback: (ticker: Ticker, dt: number) -> ())
52
- const index = table.find(ticker.callbacks, callback)
53
- if index then
54
- table.remove(ticker.callbacks, index)
55
- end
56
- end
57
-
58
- function Ticker.Add(ticker: Ticker, object: Entity)
59
- table.insert(ticker.objects, object)
60
- object._ticker = ticker
61
- object._tickerIndex = #ticker.objects
62
- end
63
-
64
- function Ticker.Remove(ticker: Ticker, object: Entity)
65
- const index = object._tickerIndex
66
- if not index then
67
- Warn.low("Ticker.remove called on object not in ticker", object.id)
68
- return
69
- end
70
-
71
- popSwap(ticker.objects :: any, object, index)
72
-
73
- object._ticker = nil
74
- object._tickerIndex = nil
75
- end
76
-
77
- function Ticker.move(object: Entity, newTicker: Ticker)
78
- const oldTicker = object._ticker
79
- if oldTicker then
80
- Ticker.Remove(oldTicker, object)
81
- end
82
- Ticker.Add(newTicker, object)
83
- end
84
-
85
- function Ticker.CheckUpdate(ticker: Ticker): boolean
86
- const difference = os.clock() - ticker.lastTicked
87
-
88
- if difference >= ticker.tickRate then
89
- ticker.lastTicked = os.clock()
90
- ticker.tickedFrame = GlobalTick
91
- ticker.tickedHalf = not ticker.tickedHalf
92
-
93
- if ticker.tickedHalf then
94
- ticker.halfdt = difference + ticker.dt
95
- else
96
- ticker.halfdt = difference
97
- end
98
-
99
- ticker.dt = difference
100
- if #ticker.callbacks > 0 then
101
- for _, callback in ticker.callbacks do
102
- callback(ticker, difference)
103
- end
104
- end
105
-
106
- return true
107
- end
108
-
109
- return false
110
- end
111
-
112
- return Ticker
@@ -1,247 +0,0 @@
1
- export type SnapshotData<Value = CFrame, Velocity = Vector3> = {
2
- t: number,
3
- value: Value,
4
- velocity: Velocity,
5
- }
6
-
7
- --// FX is the function template for the events.
8
- export type Signal<fx, T...> = {
9
- Fire: (self: any, T...) -> (),
10
- DisconnectAll: (self: any) -> (),
11
- Event: Event<fx, T...>,
12
- }
13
-
14
- export type ClientEntitiesStats = {
15
- id: number,
16
- entity: Entity,
17
- networkOwner: Player?,
18
- isCharacter: boolean,
19
- config: string,
20
- lastReceivedTime: number?,
21
- lastReplicatedTime: number?,
22
-
23
- averageLatency: number?,
24
- targetTime: number?,
25
- deviation: number?,
26
- bufferedTime: number?,
27
- currentPosition: Vector3?,
28
- snapshots: {
29
- t: number,
30
- value: CFrame,
31
- },
32
- }
33
-
34
- export type ServerEntitiesStats = {
35
- id: number,
36
- isPaused: boolean,
37
- networkOwner: Player?,
38
- isCharacter: boolean,
39
- config: string,
40
- tickRate: number?,
41
- lastTicked: number?,
42
- lastPosition: Vector3,
43
- modelType: string?,
44
- }
45
- export type Connection = {
46
- Disconnect: (self: any) -> (),
47
- Connected: boolean,
48
- _binCleanup: () -> (),
49
- }
50
-
51
- export type Event<fx, T...> = {
52
- Connect: (self: any, FN: fx, defer: boolean?) -> Connection,
53
- Once: (self: any, FN: fx, defer: boolean?) -> Connection,
54
- Wait: (self: any, defer: boolean?) -> T...,
55
- _binCleanup: () -> (),
56
- }
57
-
58
- export type Snapshot<Value, Velocity> = {
59
- cache: { SnapshotData<Value, Velocity> },
60
- head: number,
61
- count: number,
62
- lockedTime: number,
63
- Lerp: (p0: Vector3, p1: Vector3, v0: Velocity, v1: Velocity, t: number, dt: number) -> Vector3,
64
-
65
- Push: (self: Snapshot<Value, Velocity>, t: number, value: Value, velocity: Velocity) -> (),
66
- PushWithCheck: (
67
- self: Snapshot<Value, Velocity>,
68
- t: number,
69
- value: Value,
70
- velocity: Velocity,
71
- tickrate: number
72
- ) -> (),
73
-
74
- GetLatest: (self: Snapshot<Value, Velocity>) -> SnapshotData<Value, Velocity>?,
75
- GetAt: (self: Snapshot<Value, Velocity>, t: number, bypassLock: boolean?) -> Value?,
76
- Clear: (self: Snapshot<Value, Velocity>) -> (),
77
- }
78
-
79
- export type PlayerEntityHolder = {
80
- PLAYER: Player,
81
- HALF: { Entity },
82
- NORMAL: { Entity },
83
- _TEMP_HALF: { Entity },
84
- _TEMP_NORMAL: { Entity },
85
- REPLICATED: { [Entity]: true },
86
- EntityAdded: Signal<(Entity) -> (), Entity>,
87
- EntityRemoving: Signal<(Entity) -> (), Entity>,
88
- }
89
-
90
- export type MODEL_REPLICATION_MODE = "NATIVE" | "NATIVE_WITH_LOCK" | "CUSTOM"
91
- export type EntityConfig = {
92
- NAME: string,
93
- TICKER: Ticker?,
94
- CLIENT_CLOCK: {
95
- NORMAL: ClientClock?,
96
- HALF: ClientClock?,
97
- }?,
98
-
99
- BUFFER: number,
100
- TICK_RATE: number,
101
- FULL_ROTATION: boolean?, -- defaults to false
102
- AUTO_UPDATE_POSITION: boolean?, -- defaults to true
103
- STORE_SNAPSHOTS: boolean?, -- defaults to false
104
- MODEL_REPLICATION_MODE: MODEL_REPLICATION_MODE?,
105
- NORMAL_TICK_DISTANCE: number?,
106
- HALF_TICK_DISTANCE: number?,
107
- CUSTOM_INTERPOLATION: boolean?,
108
- ASSEMBLY_ROOT_PART_CHECK: boolean?,
109
- ATTACH_MODEL_META_DATA: boolean?, -- defaults to true
110
- UpdateBuffer: (self: EntityConfig, buffer: number) -> ()?,
111
- }
112
-
113
- export type EntityConfigInput = {
114
- BUFFER: number,
115
- TICK_RATE: number,
116
- FULL_ROTATION: boolean?,
117
- AUTO_UPDATE_POSITION: boolean?, -- If false have to manually call Entity.push
118
- STORE_SNAPSHOTS: boolean?, -- Should snapshots be stored on the server. Excludes client owned
119
- MODEL_REPLICATION_MODE: MODEL_REPLICATION_MODE?,
120
- ASSEMBLY_ROOT_PART_CHECK: boolean?, -- If true, will check if the primary part is the root part of the model or inside the model.
121
-
122
- NORMAL_TICK_DISTANCE: number?,
123
- HALF_TICK_DISTANCE: number?,
124
- CUSTOM_INTERPOLATION: boolean?,
125
- ATTACH_MODEL_META_DATA: boolean?, -- if explicitly false then chrono will not attach meta data. See shared/ModelHelper
126
- -- Might consider giving a config level replication rules instead of just entity
127
- }
128
-
129
- export type Ticker = {
130
- tickedHalf: boolean,
131
- tickRate: number,
132
- tickHalfRate: number,
133
- lastTicked: number,
134
- tickedFrame: number,
135
- objects: { Entity },
136
- callbacks: { (ticker: Ticker, dt: number) -> () },
137
- config: EntityConfig,
138
- dt: number,
139
- halfdt: number,
140
- }
141
-
142
- export type InterpolationBuffer = {
143
- init: boolean,
144
- averageLatency: number,
145
- deviation: number,
146
- lastLatency: number,
147
- clientClock: ClientClock,
148
- }
149
-
150
- export type ClientClock = {
151
- name: string,
152
- lastClockAt: number?,
153
- lastClockDuration: number,
154
- renderAt: number?,
155
- tickRate: number,
156
- _baseTickRate: number,
157
- _owner: Player?,
158
- buffer: InterpolationBuffer?,
159
- bufferConst: number?,
160
-
161
- Clear: (self: ClientClock) -> (),
162
- GetTargetRenderTime: (self: ClientClock) -> number,
163
- GetEstimatedServerTime: (self: ClientClock) -> number,
164
- OnSnapShot: (self: ClientClock, currentTime: number) -> (),
165
- Refresh: (self: ClientClock, currentTime: number) -> boolean,
166
- SetTickRate: (self: ClientClock, tickRate: number) -> (),
167
- UpdateBuffer: (self: ClientClock, time: number?) -> (),
168
- Destroy: (self: ClientClock) -> (),
169
- }
170
-
171
- export type ReplicationRule = {}
172
-
173
- export type EntityReceivePacket = {
174
- id: number,
175
- _player: Player?,
176
- networkOwner: Player?,
177
- time: number,
178
- cframe: CFrame,
179
- config: string?,
180
- model: string | Model | BasePart?,
181
- paused: boolean?,
182
- isHalfTicked: boolean?,
183
- _data: any,
184
- mountParentId: number?,
185
- mountOffset: CFrame?,
186
- broadPhase: vector?,
187
- _modelMetaData: string?,
188
- _lockedCFReplication: boolean?,
189
- }
190
-
191
- export type Entity = {
192
- --Client
193
- -- this is for non server owned
194
- _clockBuffer: number?,
195
- _clientClock: ClientClock?,
196
- _modelMetaData: string?,
197
- broadPhase: vector?,
198
- interpolation: boolean,
199
- _outofBroadPhaseTick: number?,
200
- _teleport: number?,
201
- --Server
202
- autoUpdatePosition: boolean,
203
- replicationRules: { ReplicationRule }?,
204
- _ticker: Ticker?,
205
- _tickerIndex: number?,
206
-
207
- --NetworkOwner
208
- isContextOwner: boolean,
209
- networkOwner: Player?,
210
- _player: Player?,
211
- _cfLockFailed: boolean?,
212
-
213
- snapshot: Snapshot<CFrame, Vector3>?,
214
- latestCFrame: CFrame?,
215
- latestTime: number?,
216
-
217
- isHalfTicked: boolean?,
218
- id: number,
219
- entityConfig: EntityConfig, -- defaults to DEFAULT config
220
- modelString: string?,
221
- model: Model | BasePart?,
222
- paused: boolean,
223
-
224
- modelReplicationMode: "NATIVE" | "CUSTOM"?,
225
-
226
- lastCheckedCFrame: CFrame?,
227
-
228
- lastReplicatedTime: number?,
229
- arriveFrame: number?, -- This is only for client owned on the server
230
- lastClientClock: number?,
231
-
232
- cframeBuffer: buffer?,
233
- registered: boolean,
234
- destroyed: boolean,
235
-
236
- _lockedCFReplication: boolean?,
237
- _data: any,
238
- _changes: { { string | any } }?,
239
- _events: { [string]: Signal<any, any> }?,
240
- _lastId: number?,
241
- _chronoPrimary: string?,
242
-
243
- mountParentId: number?,
244
- mountOffset: CFrame?,
245
- }
246
-
247
- return nil
@@ -1,33 +0,0 @@
1
- const Config = require(script.Parent.Config)
2
-
3
- type level = Config.WarningLevels
4
-
5
- const function checkLevel(level: level): boolean
6
- const levels: { [level]: number } = {
7
- NONE = 0,
8
- LOW = 1,
9
- MEDIUM = 2,
10
- HIGH = 3,
11
- }
12
- const currentLevel = levels[Config._GetConfig("WARNING_SEVERITY") :: level] or 0
13
- if currentLevel == 0 then
14
- return false
15
- end
16
- const checkAgainst = levels[level] or 0
17
- return currentLevel <= checkAgainst
18
- end
19
-
20
- return (
21
- setmetatable({}, {
22
- __index = function(_, level: level)
23
- if not checkLevel(level:upper()) then
24
- return function() end
25
- end
26
- return warn
27
- end,
28
- }) :: any
29
- ) :: {
30
- low: (...any) -> (),
31
- medium: (...any) -> (),
32
- high: (...any) -> (),
33
- }
@@ -1,3 +0,0 @@
1
- {
2
- "ClassName": "Model"
3
- }
@@ -1,96 +0,0 @@
1
- const RunService = game:GetService("RunService")
2
-
3
- const IS_SERVER = RunService:IsServer()
4
- const Config = require(script.Shared.Config)
5
- const HTTPS = game:GetService("HttpService")
6
- const Stats = require(script.Shared.Stats)
7
- const Player = require(script.Server.Player)
8
- const Receiver = require(script.Server.Receiver)
9
- const ServerClock = require(script.Server.ServerClock)
10
- const Entity = require(script.Shared.Entity)
11
- const Events = require(script.Shared.Events)
12
- const Holder = require(script.Shared.Holder)
13
- const ReplicationRules = require(script.Shared.ReplicationRules)
14
- const Snapshots = require(script.Shared.Snapshots)
15
- const Types = require(script.Shared.Types)
16
- const EntityGrid = require(script.Server.EntityGrid)
17
-
18
- export type SnapshotData<Value, Velocity> = Types.SnapshotData<Value, Velocity>
19
- export type Signal<fx, T...> = Types.Signal<fx, T...>
20
- export type ClientEntitiesStats = Types.ClientEntitiesStats
21
- export type ServerEntitiesStats = Types.ServerEntitiesStats
22
- export type Connection = Types.Connection
23
- export type Event<fx, T...> = Types.Event<fx, T...>
24
- export type Snapshot<Value, Velocity> = Types.Snapshot<Value, Velocity>
25
- export type MODEL_REPLICATION_MODE = Types.MODEL_REPLICATION_MODE
26
- export type EntityConfig = Types.EntityConfig
27
- export type EntityConfigInput = Types.EntityConfigInput
28
- export type Ticker = Types.Ticker
29
- export type InterpolationBuffer = Types.InterpolationBuffer
30
- export type ClientClock = Types.ClientClock
31
- export type ReplicationRule = Types.ReplicationRule
32
- export type EntityReceivePacket = Types.EntityReceivePacket
33
- export type Entity = Types.Entity
34
- export type PlayerEntityHolder = Types.PlayerEntityHolder
35
-
36
- const function CheckVersion()
37
- task.spawn(function()
38
- pcall(function()
39
- const url = "https://api.github.com/repos/Parihsz/Chrono/releases/latest"
40
- const success, result = pcall(function()
41
- return HTTPS:GetAsync(url)
42
- end)
43
- if not success then
44
- return
45
- end
46
- const data = HTTPS:JSONDecode(result)
47
- const latestVersion = data.tag_name
48
- const currentVersion = Config._GetConfig("__VERSION")
49
- if latestVersion ~= currentVersion then
50
- warn(
51
- ("Chrono: A new version is available! You are using version %s, but the latest version is %s."):format(
52
- currentVersion,
53
- latestVersion
54
- )
55
- )
56
- end
57
- end)
58
- end)
59
- end
60
- local STARTED = false
61
- return {
62
- Start = function(config: ModuleScript?)
63
- if STARTED then
64
- warn("Chrono: Already Started. Ignoring subsequent calls.")
65
- return
66
- end
67
- STARTED = true
68
- if config then
69
- (require)(config)
70
- end
71
- if IS_SERVER then
72
- require(script.Server.Replicate)
73
- else
74
- require(script.Client.Replicate)
75
- end
76
- Config._Lock()
77
- if IS_SERVER and Config._GetConfig("CHECK_NEW_VERSION") then
78
- CheckVersion()
79
- end
80
- const currentVersion = Config._GetConfig("__VERSION")
81
- print(`Chrono {currentVersion} Started.`)
82
- end,
83
-
84
- Holder = Holder,
85
- Entity = Entity,
86
- Stats = Stats,
87
- Config = Config,
88
- ReplicationRules = ReplicationRules,
89
- Events = Events,
90
- Snapshots = Snapshots,
91
-
92
- ServerClock = ServerClock,
93
- Player = Player,
94
- ServerReceiver = Receiver,
95
- EntityGrid = EntityGrid,
96
- }
@@ -1,14 +0,0 @@
1
- --!strict
2
- -- Cluaupp Chrono — typed border over Parihsz/Chrono (_impl).
3
-
4
- local Impl = require(script._impl)
5
-
6
- export type SnapshotData<Value, Velocity> = Impl.SnapshotData<Value, Velocity>
7
- export type Signal<fx, T...> = Impl.Signal<fx, T...>
8
- export type Connection = Impl.Connection
9
- export type Event<fx, T...> = Impl.Event<fx, T...>
10
- export type Snapshot<Value, Velocity> = Impl.Snapshot<Value, Velocity>
11
- export type Entity = Impl.Entity
12
- export type Chrono = typeof(Impl)
13
-
14
- return Impl
@@ -1,21 +0,0 @@
1
- const ReplicatedStorage = game:GetService("ReplicatedStorage")
2
-
3
- const BuiltInGuards = ReplicatedStorage.CmdrClient.Shared.BuiltInGuards
4
- const NonEmptyString = require(BuiltInGuards.NonEmptyString) :: (number) -> (any) -> string?
5
-
6
- return {
7
- Name = "announce",
8
- Aliases = { "m" },
9
- Description = "Makes a server-wide announcement.",
10
- Group = "DefaultAdmin",
11
- Args = {
12
- {
13
- Type = "string",
14
- Name = "Text",
15
- Description = "The announcement text.",
16
- },
17
- },
18
- Guards = {
19
- NonEmptyString(1),
20
- },
21
- }
@@ -1,17 +0,0 @@
1
- const TextService = game:GetService("TextService")
2
-
3
- return function(context: any, text: string): string
4
- const filterSuccess, filteredText = pcall(function()
5
- const filterResult =
6
- TextService:FilterStringAsync(text, context.Executor.UserId, Enum.TextFilterContext.PublicChat)
7
-
8
- return filterResult:GetNonChatStringForBroadcastAsync()
9
- end)
10
-
11
- if not filterSuccess then
12
- return `Failed to filter announcement: {filteredText}`
13
- end
14
-
15
- context:BroadcastEvent("Message", filteredText, context.Executor)
16
- return "Created announcement."
17
- end
@@ -1,59 +0,0 @@
1
- const ReplicatedStorage = game:GetService("ReplicatedStorage")
2
-
3
- const BuiltInGuards = ReplicatedStorage.CmdrClient.Shared.BuiltInGuards
4
- const MaxArrayLength = require(BuiltInGuards.MaxArrayLength) :: (number, number) -> (any) -> string?
5
- const MaxStringLength = require(BuiltInGuards.MaxStringLength) :: (number, number) -> (any) -> string?
6
- const NonEmptyString = require(BuiltInGuards.NonEmptyString) :: (number) -> (any) -> string?
7
-
8
- return {
9
- Name = "ban",
10
- Description = "Bans a player or set of players.",
11
- Group = "DefaultAdmin",
12
- Args = {
13
- {
14
- Type = "playerIds",
15
- Name = "Players",
16
- Description = "The players to ban (max 50).",
17
- },
18
- {
19
- Type = "duration",
20
- Name = "Duration",
21
- Description = "How long the ban lasts (negative values indicate a permanent ban).",
22
- },
23
- {
24
- Type = "string",
25
- Name = "Public reason",
26
- Description = "Ban message shown to the player.",
27
- },
28
- {
29
- Type = "string",
30
- Name = "Private reason",
31
- Description = "Internal staff notes for ban history.",
32
- Optional = true,
33
- },
34
- {
35
- Type = "boolean",
36
- Name = "Exclude alt accounts",
37
- Description = "Skip banning their alternate accounts.",
38
- Default = false,
39
- },
40
- {
41
- Type = "boolean",
42
- Name = "Apply to universe",
43
- Description = "Ban from all places in this experience.",
44
- Default = true,
45
- },
46
- {
47
- Type = "boolean",
48
- Name = "Apply device block",
49
- Description = "Block their device from rejoining for 24 hours.",
50
- Default = false,
51
- },
52
- },
53
- Guards = {
54
- MaxArrayLength(1, 50),
55
- NonEmptyString(3),
56
- MaxStringLength(3, 400),
57
- MaxStringLength(4, 1000),
58
- },
59
- }
@@ -1,30 +0,0 @@
1
- const Players = game:GetService("Players")
2
-
3
- return function(
4
- _,
5
- playerIds: { number },
6
- duration: number,
7
- displayReason: string,
8
- privateReason: string?,
9
- excludeAltAccounts: boolean,
10
- applyToUniverse: boolean,
11
- applyDeviceBlock: boolean
12
- ): string
13
- const resolvedPrivateReason = if not privateReason or privateReason:match("^%s*$")
14
- then displayReason
15
- else privateReason
16
-
17
- const resolvedDuration = if duration < 1 and duration ~= -1 then -1 else duration
18
-
19
- const success, errorMessage = pcall(Players.BanAsync, Players, {
20
- UserIds = playerIds,
21
- Duration = resolvedDuration,
22
- DisplayReason = displayReason,
23
- PrivateReason = resolvedPrivateReason,
24
- ExcludeAltAccounts = excludeAltAccounts,
25
- ApplyToUniverse = applyToUniverse,
26
- ApplyDeviceBlock = applyDeviceBlock,
27
- })
28
-
29
- return if success then `Banned {#playerIds} players.` else `BanAsync failed: {errorMessage}`
30
- end
@@ -1,35 +0,0 @@
1
- const ReplicatedStorage = game:GetService("ReplicatedStorage")
2
-
3
- const BuiltInGuards = ReplicatedStorage.CmdrClient.Shared.BuiltInGuards
4
- const NotEquals = require(BuiltInGuards.NotEquals) :: (number, any) -> (any) -> string?
5
-
6
- return {
7
- Name = "goto-place",
8
- Description = "Teleport to a Roblox place.",
9
- Group = "DefaultAdmin",
10
- AutoExec = {
11
- 'alias "follow-player|Join a player in another server." goto-place $1{players|Players|The players to teleport.} ${{get-player-place-instance $2{playerId|Target|The player you want to follow.}}}',
12
- 'alias "rejoin|Rejoin this place. You might end up in a different server." goto-place $1{players|Players|The players to teleport.} ${get-player-place-instance ${me} PlaceId}',
13
- },
14
- Args = {
15
- {
16
- Type = "players",
17
- Name = "Players",
18
- Description = "The players to teleport.",
19
- },
20
- {
21
- Type = "positiveInteger",
22
- Name = "Place ID",
23
- Description = "The Place ID to teleport to.",
24
- },
25
- {
26
- Type = "string",
27
- Name = "JobId",
28
- Description = "The JobId to teleport to.",
29
- Optional = true,
30
- },
31
- },
32
- Guards = {
33
- NotEquals(3, "-"),
34
- },
35
- }
@@ -1,17 +0,0 @@
1
- const TeleportService = game:GetService("TeleportService")
2
-
3
- return function(context: any, players: { Player }, placeId: number, jobId: string?): string
4
- context:Reply("Commencing teleport...")
5
-
6
- const success, errorMessage = pcall(function()
7
- if jobId then
8
- const options = Instance.new("TeleportOptions")
9
- options.ServerInstanceId = jobId
10
- TeleportService:TeleportAsync(placeId, players, options)
11
- else
12
- TeleportService:TeleportAsync(placeId, players)
13
- end
14
- end)
15
-
16
- return if success then "Teleported." else `Teleport failed: {errorMessage}`
17
- end