cluaupp 1.0.0 → 1.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (962) hide show
  1. package/CHANGELOG.md +46 -0
  2. package/README.md +28 -16
  3. package/editors/vscode/extension.js +8 -31
  4. package/editors/vscode/package.json +2 -2
  5. package/examples/README.md +5 -6
  6. package/examples/game/.vscode/extensions.json +2 -1
  7. package/examples/game/default.project.json +16 -11
  8. package/examples/game/include/clpp/datatypes.clh +611 -0
  9. package/examples/game/include/clpp/generated/enums.clh +4920 -0
  10. package/examples/game/include/clpp/generated/instances.clh +87111 -0
  11. package/examples/game/include/clpp/libs/arrayindexer.clh +12 -0
  12. package/examples/game/include/clpp/libs/axiom.clh +154 -0
  13. package/examples/game/include/clpp/libs/bloom.clh +58 -0
  14. package/examples/game/include/clpp/libs/coil.clh +37 -0
  15. package/examples/game/include/clpp/libs/crest.clh +22 -0
  16. package/examples/game/include/clpp/libs/echo.clh +52 -0
  17. package/examples/game/include/clpp/libs/ember.clh +17 -0
  18. package/examples/game/include/clpp/libs/flare.clh +65 -0
  19. package/examples/game/include/clpp/libs/gleam.clh +111 -0
  20. package/examples/game/include/clpp/libs/guide.clh +42 -0
  21. package/examples/game/include/clpp/libs/helm.clh +31 -0
  22. package/examples/game/include/clpp/libs/hive.clh +20 -0
  23. package/examples/game/include/clpp/libs/keep.clh +158 -0
  24. package/examples/game/include/clpp/libs/lens.clh +24 -0
  25. package/examples/game/include/clpp/libs/mint.clh +28 -0
  26. package/examples/game/include/clpp/libs/net.clh +31 -0
  27. package/examples/game/include/clpp/libs/occlude.clh +15 -0
  28. package/examples/game/include/clpp/libs/pin.clh +28 -0
  29. package/examples/game/include/clpp/libs/promise.clh +24 -0
  30. package/examples/game/include/clpp/libs/roster.clh +117 -0
  31. package/examples/game/include/clpp/libs/shift.clh +22 -0
  32. package/examples/game/include/clpp/libs/spark.clh +28 -0
  33. package/examples/game/include/clpp/libs/stage.clh +23 -0
  34. package/examples/game/include/clpp/libs/sweep.clh +23 -0
  35. package/examples/game/include/clpp/libs/trace.clh +18 -0
  36. package/examples/game/include/clpp/libs/ward.clh +18 -0
  37. package/examples/game/include/clpp/libs.clh +31 -0
  38. package/examples/game/include/clpp/roblox.clh +42 -0
  39. package/examples/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  40. package/examples/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  41. package/examples/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  42. package/examples/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  43. package/examples/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  44. package/examples/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  45. package/examples/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  46. package/examples/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  47. package/examples/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  48. package/examples/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  49. package/examples/game/src/ServerScriptService/Components/.gitkeep +1 -0
  50. package/examples/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  51. package/examples/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  52. package/examples/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +23 -0
  53. package/examples/game/src/ServerScriptService/Services/.gitkeep +1 -0
  54. package/examples/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  55. package/examples/game/src/ServerStorage/Modules/.gitkeep +1 -0
  56. package/{templates/game/src/client/init.client.clpp → examples/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  57. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  58. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  59. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  60. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  61. package/examples/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  62. package/examples/game/wally.toml +3 -3
  63. package/generated/cli.js +8 -2
  64. package/generated/clpp/contract.js +4 -3
  65. package/generated/clpp/index.js +3 -1
  66. package/generated/clpp/paths.js +2 -3
  67. package/generated/clpp/postprocess.js +64 -6
  68. package/generated/clpp/runner.js +167 -16
  69. package/generated/compile.js +30 -10
  70. package/generated/flare/emit.js +222 -0
  71. package/generated/flare/index.js +58 -0
  72. package/generated/flare/parse.js +130 -0
  73. package/generated/flare/types.js +2 -0
  74. package/generated/intellisense.js +4 -16
  75. package/generated/libs.js +146 -75
  76. package/generated/lsp.js +6 -30
  77. package/generated/native/index.js +482 -0
  78. package/generated/transpile.js +4 -0
  79. package/generated/utils/project.js +192 -46
  80. package/generated/utils/rojo-mapper.js +12 -6
  81. package/include/clpp/datatypes.clh +40 -14
  82. package/include/clpp/generated/instances.clh +79876 -5254
  83. package/include/clpp/libs/arrayindexer.clh +12 -0
  84. package/include/clpp/libs/axiom.clh +154 -0
  85. package/include/clpp/libs/bloom.clh +58 -0
  86. package/include/clpp/libs/coil.clh +37 -0
  87. package/include/clpp/libs/crest.clh +22 -0
  88. package/include/clpp/libs/echo.clh +52 -0
  89. package/include/clpp/libs/ember.clh +17 -0
  90. package/include/clpp/libs/flare.clh +65 -0
  91. package/include/clpp/libs/gleam.clh +111 -0
  92. package/include/clpp/libs/guide.clh +42 -0
  93. package/include/clpp/libs/helm.clh +31 -0
  94. package/include/clpp/libs/hive.clh +20 -0
  95. package/include/clpp/libs/keep.clh +158 -0
  96. package/include/clpp/libs/lens.clh +24 -0
  97. package/include/clpp/libs/mint.clh +28 -0
  98. package/include/clpp/libs/net.clh +31 -40
  99. package/include/clpp/libs/occlude.clh +15 -0
  100. package/include/clpp/libs/pin.clh +28 -0
  101. package/include/clpp/libs/promise.clh +24 -27
  102. package/include/clpp/libs/roster.clh +117 -0
  103. package/include/clpp/libs/shift.clh +22 -0
  104. package/include/clpp/libs/spark.clh +28 -0
  105. package/include/clpp/libs/stage.clh +23 -0
  106. package/include/clpp/libs/sweep.clh +23 -0
  107. package/include/clpp/libs/trace.clh +18 -0
  108. package/include/clpp/libs/ward.clh +18 -0
  109. package/include/clpp/libs.clh +24 -17
  110. package/include/clpp/roblox.clh +21 -10
  111. package/package.json +9 -18
  112. package/runtime/ArrayIndexer/init.luau +127 -62
  113. package/runtime/Axiom/init.luau +605 -0
  114. package/runtime/Bloom/init.luau +433 -0
  115. package/runtime/Coil/init.luau +209 -0
  116. package/runtime/Crest/init.luau +425 -0
  117. package/runtime/Echo/init.luau +417 -0
  118. package/runtime/Ember/init.luau +365 -0
  119. package/runtime/Flare/init.luau +716 -0
  120. package/runtime/Gleam/init.luau +718 -0
  121. package/runtime/Guide/init.luau +215 -0
  122. package/runtime/Helm/init.luau +377 -0
  123. package/runtime/Hive/init.luau +219 -0
  124. package/runtime/Keep/Client.luau +114 -0
  125. package/runtime/{DataService → Keep}/Data.luau +883 -886
  126. package/runtime/Keep/Engine.luau +211 -0
  127. package/runtime/Keep/Replicator.luau +298 -0
  128. package/runtime/Keep/Server.luau +251 -0
  129. package/runtime/Keep/Store.luau +652 -0
  130. package/runtime/Keep/Trade.luau +455 -0
  131. package/runtime/{DataService → Keep}/init.luau +15 -14
  132. package/runtime/Lens/init.luau +609 -0
  133. package/runtime/Mint/init.luau +279 -0
  134. package/runtime/Net/init.luau +33 -2
  135. package/runtime/Net/src/codec.luau +98 -27
  136. package/runtime/Occlude/init.luau +64 -1
  137. package/runtime/Pin/init.luau +306 -0
  138. package/runtime/Roster/init.luau +678 -0
  139. package/runtime/SOURCES.md +28 -19
  140. package/runtime/Shift/init.luau +238 -0
  141. package/runtime/Spark/init.luau +484 -0
  142. package/runtime/Stage/init.luau +178 -0
  143. package/runtime/Sweep/init.luau +257 -0
  144. package/runtime/Trace/init.luau +210 -0
  145. package/runtime/Ward/init.luau +178 -0
  146. package/src/cli.ts +9 -3
  147. package/src/clpp/contract.ts +14 -2
  148. package/src/clpp/index.ts +3 -3
  149. package/src/clpp/paths.ts +2 -3
  150. package/src/clpp/postprocess.ts +69 -7
  151. package/src/clpp/runner.ts +188 -18
  152. package/src/compile.ts +42 -12
  153. package/src/flare/emit.ts +231 -0
  154. package/src/flare/index.ts +50 -0
  155. package/src/flare/parse.ts +147 -0
  156. package/src/flare/types.ts +61 -0
  157. package/src/intellisense.ts +5 -16
  158. package/src/libs.ts +147 -75
  159. package/src/lsp.ts +6 -31
  160. package/src/native/index.ts +509 -0
  161. package/src/transpile.ts +10 -1
  162. package/src/types.ts +1 -0
  163. package/src/utils/project.ts +210 -52
  164. package/src/utils/rojo-mapper.ts +12 -6
  165. package/templates/game/.vscode/extensions.json +2 -1
  166. package/templates/game/default.project.json +16 -11
  167. package/templates/game/include/clpp/datatypes.clh +611 -0
  168. package/templates/game/include/clpp/generated/enums.clh +4920 -0
  169. package/templates/game/include/clpp/generated/instances.clh +87111 -0
  170. package/templates/game/include/clpp/libs/arrayindexer.clh +12 -0
  171. package/templates/game/include/clpp/libs/axiom.clh +154 -0
  172. package/templates/game/include/clpp/libs/bloom.clh +58 -0
  173. package/templates/game/include/clpp/libs/coil.clh +37 -0
  174. package/templates/game/include/clpp/libs/crest.clh +22 -0
  175. package/templates/game/include/clpp/libs/echo.clh +52 -0
  176. package/templates/game/include/clpp/libs/ember.clh +17 -0
  177. package/templates/game/include/clpp/libs/flare.clh +65 -0
  178. package/templates/game/include/clpp/libs/gleam.clh +111 -0
  179. package/templates/game/include/clpp/libs/guide.clh +42 -0
  180. package/templates/game/include/clpp/libs/helm.clh +31 -0
  181. package/templates/game/include/clpp/libs/hive.clh +20 -0
  182. package/templates/game/include/clpp/libs/keep.clh +158 -0
  183. package/templates/game/include/clpp/libs/lens.clh +24 -0
  184. package/templates/game/include/clpp/libs/mint.clh +28 -0
  185. package/templates/game/include/clpp/libs/net.clh +31 -0
  186. package/templates/game/include/clpp/libs/occlude.clh +15 -0
  187. package/templates/game/include/clpp/libs/pin.clh +28 -0
  188. package/templates/game/include/clpp/libs/promise.clh +24 -0
  189. package/templates/game/include/clpp/libs/roster.clh +117 -0
  190. package/templates/game/include/clpp/libs/shift.clh +22 -0
  191. package/templates/game/include/clpp/libs/spark.clh +28 -0
  192. package/templates/game/include/clpp/libs/stage.clh +23 -0
  193. package/templates/game/include/clpp/libs/sweep.clh +23 -0
  194. package/templates/game/include/clpp/libs/trace.clh +18 -0
  195. package/templates/game/include/clpp/libs/ward.clh +18 -0
  196. package/templates/game/include/clpp/libs.clh +31 -0
  197. package/templates/game/include/clpp/roblox.clh +42 -0
  198. package/templates/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  199. package/templates/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  200. package/templates/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  201. package/templates/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  202. package/templates/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  203. package/templates/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  204. package/templates/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  205. package/templates/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  206. package/templates/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  207. package/templates/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  208. package/templates/game/src/ServerScriptService/Components/.gitkeep +1 -0
  209. package/templates/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  210. package/templates/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  211. package/templates/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +24 -0
  212. package/templates/game/src/ServerScriptService/Services/.gitkeep +1 -0
  213. package/templates/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  214. package/templates/game/src/ServerStorage/Modules/.gitkeep +1 -0
  215. package/{examples/game/src/client/init.client.clpp → templates/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  216. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  217. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  218. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  219. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  220. package/templates/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  221. package/templates/game/wally.toml +4 -3
  222. package/docs/README.md +0 -27
  223. package/docs/architecture.md +0 -29
  224. package/docs/cli.md +0 -39
  225. package/docs/comparison.md +0 -19
  226. package/docs/config.md +0 -30
  227. package/docs/cpp-advanced.md +0 -78
  228. package/docs/cpp-const.md +0 -52
  229. package/docs/cpp-organization.md +0 -63
  230. package/docs/cpp-safety.md +0 -62
  231. package/docs/cpp-types.md +0 -68
  232. package/docs/examples/_category_.json +0 -5
  233. package/docs/examples/combat.md +0 -31
  234. package/docs/examples/data-boot.md +0 -98
  235. package/docs/examples/hud.md +0 -28
  236. package/docs/examples/index.md +0 -38
  237. package/docs/examples/leaderstats.md +0 -69
  238. package/docs/examples/shop.md +0 -122
  239. package/docs/examples/sword.md +0 -108
  240. package/docs/getting-started.md +0 -62
  241. package/docs/intellisense.md +0 -12
  242. package/docs/intro.md +0 -38
  243. package/docs/libraries/_category_.json +0 -5
  244. package/docs/libraries/dataservice.md +0 -107
  245. package/docs/libraries/index.md +0 -23
  246. package/docs/libraries/janitor.md +0 -65
  247. package/docs/libraries/more.md +0 -81
  248. package/docs/libraries/net.md +0 -35
  249. package/docs/libraries/promise.md +0 -27
  250. package/docs/libraries/ui.md +0 -76
  251. package/docs/migration.md +0 -38
  252. package/docs/oop/_category_.json +0 -5
  253. package/docs/oop/file-tags.md +0 -24
  254. package/docs/oop/index.md +0 -29
  255. package/docs/oop/modules.md +0 -88
  256. package/docs/oop/services.md +0 -76
  257. package/docs/print-cout.md +0 -91
  258. package/docs/roblox-api.md +0 -29
  259. package/docs/syntax.md +0 -80
  260. package/examples/game/src/client/hud.client.clpp +0 -54
  261. package/examples/game/src/server/combat.server.clpp +0 -85
  262. package/examples/game/src/server/leaderstats.server.clpp +0 -28
  263. package/examples/game/src/shared/PlayerData.clh +0 -20
  264. package/examples/game/src/shared/config.clp +0 -6
  265. package/examples/game/src/shared/features.clp +0 -88
  266. package/include/clpp/libs/chrono.clh +0 -26
  267. package/include/clpp/libs/cmdr.clh +0 -16
  268. package/include/clpp/libs/dataservice.clh +0 -138
  269. package/include/clpp/libs/display.clh +0 -12
  270. package/include/clpp/libs/ezvisual.clh +0 -16
  271. package/include/clpp/libs/formatnumber.clh +0 -14
  272. package/include/clpp/libs/fusion.clh +0 -41
  273. package/include/clpp/libs/iris.clh +0 -40
  274. package/include/clpp/libs/janitor.clh +0 -38
  275. package/include/clpp/libs/math.clh +0 -14
  276. package/include/clpp/libs/module3d.clh +0 -23
  277. package/include/clpp/libs/spring.clh +0 -17
  278. package/include/clpp/libs/statemachine.clh +0 -18
  279. package/include/clpp/libs/stickybillboard.clh +0 -13
  280. package/include/clpp/libs/topbarplus.clh +0 -28
  281. package/include/clpp/libs/twinkle.clh +0 -15
  282. package/include/clpp/libs/vfx.clh +0 -13
  283. package/runtime/Chrono/Client/ClientClock.luau +0 -202
  284. package/runtime/Chrono/Client/InterpolationBuffer.luau +0 -74
  285. package/runtime/Chrono/Client/ModelResolver.luau +0 -53
  286. package/runtime/Chrono/Client/Player.luau +0 -113
  287. package/runtime/Chrono/Client/Receiver.luau +0 -395
  288. package/runtime/Chrono/Client/Replicate.luau +0 -333
  289. package/runtime/Chrono/Client/Sender.luau +0 -205
  290. package/runtime/Chrono/LICENSE +0 -21
  291. package/runtime/Chrono/Server/EntityGrid.luau +0 -299
  292. package/runtime/Chrono/Server/Player.luau +0 -141
  293. package/runtime/Chrono/Server/Receiver.luau +0 -287
  294. package/runtime/Chrono/Server/Replicate.luau +0 -415
  295. package/runtime/Chrono/Server/Sender.luau +0 -306
  296. package/runtime/Chrono/Server/ServerClock.luau +0 -50
  297. package/runtime/Chrono/Shared/ApplyMounts.luau +0 -137
  298. package/runtime/Chrono/Shared/Bin.luau +0 -31
  299. package/runtime/Chrono/Shared/ClockUnwrap.luau +0 -70
  300. package/runtime/Chrono/Shared/Config.luau +0 -264
  301. package/runtime/Chrono/Shared/Entity.luau +0 -1016
  302. package/runtime/Chrono/Shared/Events.luau +0 -39
  303. package/runtime/Chrono/Shared/Holder.luau +0 -210
  304. package/runtime/Chrono/Shared/InterpolationMath.luau +0 -51
  305. package/runtime/Chrono/Shared/ModelHelper.luau +0 -122
  306. package/runtime/Chrono/Shared/Remotes/ClientClockRelay.model.json +0 -3
  307. package/runtime/Chrono/Shared/Remotes/ClientHeartbeat.model.json +0 -3
  308. package/runtime/Chrono/Shared/Remotes/ClientLoaded.model.json +0 -3
  309. package/runtime/Chrono/Shared/Remotes/Death.model.json +0 -3
  310. package/runtime/Chrono/Shared/Remotes/Heartbeat.model.json +0 -3
  311. package/runtime/Chrono/Shared/Remotes/Replicate.model.json +0 -3
  312. package/runtime/Chrono/Shared/Remotes/ReplicateFull.model.json +0 -3
  313. package/runtime/Chrono/Shared/Remotes/SafeReplicate.model.json +0 -3
  314. package/runtime/Chrono/Shared/ReplicationRules.luau +0 -122
  315. package/runtime/Chrono/Shared/Signal.luau +0 -219
  316. package/runtime/Chrono/Shared/Snapshots.luau +0 -218
  317. package/runtime/Chrono/Shared/Stats.luau +0 -204
  318. package/runtime/Chrono/Shared/Ticker.luau +0 -112
  319. package/runtime/Chrono/Shared/Types.luau +0 -247
  320. package/runtime/Chrono/Shared/Warn.luau +0 -33
  321. package/runtime/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
  322. package/runtime/Chrono/_impl/Client/ClientClock.luau +0 -202
  323. package/runtime/Chrono/_impl/Client/InterpolationBuffer.luau +0 -74
  324. package/runtime/Chrono/_impl/Client/ModelResolver.luau +0 -53
  325. package/runtime/Chrono/_impl/Client/Player.luau +0 -113
  326. package/runtime/Chrono/_impl/Client/Receiver.luau +0 -395
  327. package/runtime/Chrono/_impl/Client/Replicate.luau +0 -333
  328. package/runtime/Chrono/_impl/Client/Sender.luau +0 -205
  329. package/runtime/Chrono/_impl/LICENSE +0 -21
  330. package/runtime/Chrono/_impl/Server/EntityGrid.luau +0 -299
  331. package/runtime/Chrono/_impl/Server/Player.luau +0 -141
  332. package/runtime/Chrono/_impl/Server/Receiver.luau +0 -287
  333. package/runtime/Chrono/_impl/Server/Replicate.luau +0 -415
  334. package/runtime/Chrono/_impl/Server/Sender.luau +0 -306
  335. package/runtime/Chrono/_impl/Server/ServerClock.luau +0 -50
  336. package/runtime/Chrono/_impl/Shared/ApplyMounts.luau +0 -137
  337. package/runtime/Chrono/_impl/Shared/Bin.luau +0 -31
  338. package/runtime/Chrono/_impl/Shared/ClockUnwrap.luau +0 -70
  339. package/runtime/Chrono/_impl/Shared/Config.luau +0 -264
  340. package/runtime/Chrono/_impl/Shared/Entity.luau +0 -1016
  341. package/runtime/Chrono/_impl/Shared/Events.luau +0 -39
  342. package/runtime/Chrono/_impl/Shared/Holder.luau +0 -210
  343. package/runtime/Chrono/_impl/Shared/InterpolationMath.luau +0 -51
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@@ -1,112 +0,0 @@
1
- const RunService = game:GetService("RunService")
2
- const Ticker = {}
3
-
4
- --//TODO: this should be in server since client don't use it, maybe move later
5
-
6
- const function popSwap(t, item, index)
7
- const lastIndex = #t
8
- if index ~= lastIndex then
9
- const lastItem = t[lastIndex]
10
- t[index] = lastItem
11
- lastItem._tickerIndex = index
12
- end
13
- t[lastIndex] = nil
14
- end
15
-
16
- const Types = require(script.Parent.Types)
17
- const Warn = require(script.Parent.Warn)
18
- type Entity = Types.Entity
19
- type Ticker = Types.Ticker
20
-
21
- local GlobalTick = 0
22
-
23
- function Ticker._IncrementGlobalTick()
24
- GlobalTick += 1
25
- end
26
-
27
- function Ticker.GetGlobalTick()
28
- return GlobalTick
29
- end
30
-
31
- function Ticker.new(config: Types.EntityConfig): Ticker
32
- const ticker = {
33
- tickedHalf = false,
34
- tickHalfRate = config.TICK_RATE * 2,
35
- tickRate = config.TICK_RATE,
36
- lastTicked = 0,
37
- tickedFrame = 0,
38
- objects = {},
39
- callbacks = {},
40
- config = config,
41
- dt = 0,
42
- halfdt = 0,
43
- }
44
- return ticker
45
- end
46
-
47
- function Ticker.AddCallback(ticker: Ticker, callback: (ticker: Ticker, dt: number) -> ())
48
- table.insert(ticker.callbacks, callback)
49
- end
50
-
51
- function Ticker.RemoveCallback(ticker: Ticker, callback: (ticker: Ticker, dt: number) -> ())
52
- const index = table.find(ticker.callbacks, callback)
53
- if index then
54
- table.remove(ticker.callbacks, index)
55
- end
56
- end
57
-
58
- function Ticker.Add(ticker: Ticker, object: Entity)
59
- table.insert(ticker.objects, object)
60
- object._ticker = ticker
61
- object._tickerIndex = #ticker.objects
62
- end
63
-
64
- function Ticker.Remove(ticker: Ticker, object: Entity)
65
- const index = object._tickerIndex
66
- if not index then
67
- Warn.low("Ticker.remove called on object not in ticker", object.id)
68
- return
69
- end
70
-
71
- popSwap(ticker.objects :: any, object, index)
72
-
73
- object._ticker = nil
74
- object._tickerIndex = nil
75
- end
76
-
77
- function Ticker.move(object: Entity, newTicker: Ticker)
78
- const oldTicker = object._ticker
79
- if oldTicker then
80
- Ticker.Remove(oldTicker, object)
81
- end
82
- Ticker.Add(newTicker, object)
83
- end
84
-
85
- function Ticker.CheckUpdate(ticker: Ticker): boolean
86
- const difference = os.clock() - ticker.lastTicked
87
-
88
- if difference >= ticker.tickRate then
89
- ticker.lastTicked = os.clock()
90
- ticker.tickedFrame = GlobalTick
91
- ticker.tickedHalf = not ticker.tickedHalf
92
-
93
- if ticker.tickedHalf then
94
- ticker.halfdt = difference + ticker.dt
95
- else
96
- ticker.halfdt = difference
97
- end
98
-
99
- ticker.dt = difference
100
- if #ticker.callbacks > 0 then
101
- for _, callback in ticker.callbacks do
102
- callback(ticker, difference)
103
- end
104
- end
105
-
106
- return true
107
- end
108
-
109
- return false
110
- end
111
-
112
- return Ticker
@@ -1,247 +0,0 @@
1
- export type SnapshotData<Value = CFrame, Velocity = Vector3> = {
2
- t: number,
3
- value: Value,
4
- velocity: Velocity,
5
- }
6
-
7
- --// FX is the function template for the events.
8
- export type Signal<fx, T...> = {
9
- Fire: (self: any, T...) -> (),
10
- DisconnectAll: (self: any) -> (),
11
- Event: Event<fx, T...>,
12
- }
13
-
14
- export type ClientEntitiesStats = {
15
- id: number,
16
- entity: Entity,
17
- networkOwner: Player?,
18
- isCharacter: boolean,
19
- config: string,
20
- lastReceivedTime: number?,
21
- lastReplicatedTime: number?,
22
-
23
- averageLatency: number?,
24
- targetTime: number?,
25
- deviation: number?,
26
- bufferedTime: number?,
27
- currentPosition: Vector3?,
28
- snapshots: {
29
- t: number,
30
- value: CFrame,
31
- },
32
- }
33
-
34
- export type ServerEntitiesStats = {
35
- id: number,
36
- isPaused: boolean,
37
- networkOwner: Player?,
38
- isCharacter: boolean,
39
- config: string,
40
- tickRate: number?,
41
- lastTicked: number?,
42
- lastPosition: Vector3,
43
- modelType: string?,
44
- }
45
- export type Connection = {
46
- Disconnect: (self: any) -> (),
47
- Connected: boolean,
48
- _binCleanup: () -> (),
49
- }
50
-
51
- export type Event<fx, T...> = {
52
- Connect: (self: any, FN: fx, defer: boolean?) -> Connection,
53
- Once: (self: any, FN: fx, defer: boolean?) -> Connection,
54
- Wait: (self: any, defer: boolean?) -> T...,
55
- _binCleanup: () -> (),
56
- }
57
-
58
- export type Snapshot<Value, Velocity> = {
59
- cache: { SnapshotData<Value, Velocity> },
60
- head: number,
61
- count: number,
62
- lockedTime: number,
63
- Lerp: (p0: Vector3, p1: Vector3, v0: Velocity, v1: Velocity, t: number, dt: number) -> Vector3,
64
-
65
- Push: (self: Snapshot<Value, Velocity>, t: number, value: Value, velocity: Velocity) -> (),
66
- PushWithCheck: (
67
- self: Snapshot<Value, Velocity>,
68
- t: number,
69
- value: Value,
70
- velocity: Velocity,
71
- tickrate: number
72
- ) -> (),
73
-
74
- GetLatest: (self: Snapshot<Value, Velocity>) -> SnapshotData<Value, Velocity>?,
75
- GetAt: (self: Snapshot<Value, Velocity>, t: number, bypassLock: boolean?) -> Value?,
76
- Clear: (self: Snapshot<Value, Velocity>) -> (),
77
- }
78
-
79
- export type PlayerEntityHolder = {
80
- PLAYER: Player,
81
- HALF: { Entity },
82
- NORMAL: { Entity },
83
- _TEMP_HALF: { Entity },
84
- _TEMP_NORMAL: { Entity },
85
- REPLICATED: { [Entity]: true },
86
- EntityAdded: Signal<(Entity) -> (), Entity>,
87
- EntityRemoving: Signal<(Entity) -> (), Entity>,
88
- }
89
-
90
- export type MODEL_REPLICATION_MODE = "NATIVE" | "NATIVE_WITH_LOCK" | "CUSTOM"
91
- export type EntityConfig = {
92
- NAME: string,
93
- TICKER: Ticker?,
94
- CLIENT_CLOCK: {
95
- NORMAL: ClientClock?,
96
- HALF: ClientClock?,
97
- }?,
98
-
99
- BUFFER: number,
100
- TICK_RATE: number,
101
- FULL_ROTATION: boolean?, -- defaults to false
102
- AUTO_UPDATE_POSITION: boolean?, -- defaults to true
103
- STORE_SNAPSHOTS: boolean?, -- defaults to false
104
- MODEL_REPLICATION_MODE: MODEL_REPLICATION_MODE?,
105
- NORMAL_TICK_DISTANCE: number?,
106
- HALF_TICK_DISTANCE: number?,
107
- CUSTOM_INTERPOLATION: boolean?,
108
- ASSEMBLY_ROOT_PART_CHECK: boolean?,
109
- ATTACH_MODEL_META_DATA: boolean?, -- defaults to true
110
- UpdateBuffer: (self: EntityConfig, buffer: number) -> ()?,
111
- }
112
-
113
- export type EntityConfigInput = {
114
- BUFFER: number,
115
- TICK_RATE: number,
116
- FULL_ROTATION: boolean?,
117
- AUTO_UPDATE_POSITION: boolean?, -- If false have to manually call Entity.push
118
- STORE_SNAPSHOTS: boolean?, -- Should snapshots be stored on the server. Excludes client owned
119
- MODEL_REPLICATION_MODE: MODEL_REPLICATION_MODE?,
120
- ASSEMBLY_ROOT_PART_CHECK: boolean?, -- If true, will check if the primary part is the root part of the model or inside the model.
121
-
122
- NORMAL_TICK_DISTANCE: number?,
123
- HALF_TICK_DISTANCE: number?,
124
- CUSTOM_INTERPOLATION: boolean?,
125
- ATTACH_MODEL_META_DATA: boolean?, -- if explicitly false then chrono will not attach meta data. See shared/ModelHelper
126
- -- Might consider giving a config level replication rules instead of just entity
127
- }
128
-
129
- export type Ticker = {
130
- tickedHalf: boolean,
131
- tickRate: number,
132
- tickHalfRate: number,
133
- lastTicked: number,
134
- tickedFrame: number,
135
- objects: { Entity },
136
- callbacks: { (ticker: Ticker, dt: number) -> () },
137
- config: EntityConfig,
138
- dt: number,
139
- halfdt: number,
140
- }
141
-
142
- export type InterpolationBuffer = {
143
- init: boolean,
144
- averageLatency: number,
145
- deviation: number,
146
- lastLatency: number,
147
- clientClock: ClientClock,
148
- }
149
-
150
- export type ClientClock = {
151
- name: string,
152
- lastClockAt: number?,
153
- lastClockDuration: number,
154
- renderAt: number?,
155
- tickRate: number,
156
- _baseTickRate: number,
157
- _owner: Player?,
158
- buffer: InterpolationBuffer?,
159
- bufferConst: number?,
160
-
161
- Clear: (self: ClientClock) -> (),
162
- GetTargetRenderTime: (self: ClientClock) -> number,
163
- GetEstimatedServerTime: (self: ClientClock) -> number,
164
- OnSnapShot: (self: ClientClock, currentTime: number) -> (),
165
- Refresh: (self: ClientClock, currentTime: number) -> boolean,
166
- SetTickRate: (self: ClientClock, tickRate: number) -> (),
167
- UpdateBuffer: (self: ClientClock, time: number?) -> (),
168
- Destroy: (self: ClientClock) -> (),
169
- }
170
-
171
- export type ReplicationRule = {}
172
-
173
- export type EntityReceivePacket = {
174
- id: number,
175
- _player: Player?,
176
- networkOwner: Player?,
177
- time: number,
178
- cframe: CFrame,
179
- config: string?,
180
- model: string | Model | BasePart?,
181
- paused: boolean?,
182
- isHalfTicked: boolean?,
183
- _data: any,
184
- mountParentId: number?,
185
- mountOffset: CFrame?,
186
- broadPhase: vector?,
187
- _modelMetaData: string?,
188
- _lockedCFReplication: boolean?,
189
- }
190
-
191
- export type Entity = {
192
- --Client
193
- -- this is for non server owned
194
- _clockBuffer: number?,
195
- _clientClock: ClientClock?,
196
- _modelMetaData: string?,
197
- broadPhase: vector?,
198
- interpolation: boolean,
199
- _outofBroadPhaseTick: number?,
200
- _teleport: number?,
201
- --Server
202
- autoUpdatePosition: boolean,
203
- replicationRules: { ReplicationRule }?,
204
- _ticker: Ticker?,
205
- _tickerIndex: number?,
206
-
207
- --NetworkOwner
208
- isContextOwner: boolean,
209
- networkOwner: Player?,
210
- _player: Player?,
211
- _cfLockFailed: boolean?,
212
-
213
- snapshot: Snapshot<CFrame, Vector3>?,
214
- latestCFrame: CFrame?,
215
- latestTime: number?,
216
-
217
- isHalfTicked: boolean?,
218
- id: number,
219
- entityConfig: EntityConfig, -- defaults to DEFAULT config
220
- modelString: string?,
221
- model: Model | BasePart?,
222
- paused: boolean,
223
-
224
- modelReplicationMode: "NATIVE" | "CUSTOM"?,
225
-
226
- lastCheckedCFrame: CFrame?,
227
-
228
- lastReplicatedTime: number?,
229
- arriveFrame: number?, -- This is only for client owned on the server
230
- lastClientClock: number?,
231
-
232
- cframeBuffer: buffer?,
233
- registered: boolean,
234
- destroyed: boolean,
235
-
236
- _lockedCFReplication: boolean?,
237
- _data: any,
238
- _changes: { { string | any } }?,
239
- _events: { [string]: Signal<any, any> }?,
240
- _lastId: number?,
241
- _chronoPrimary: string?,
242
-
243
- mountParentId: number?,
244
- mountOffset: CFrame?,
245
- }
246
-
247
- return nil
@@ -1,33 +0,0 @@
1
- const Config = require(script.Parent.Config)
2
-
3
- type level = Config.WarningLevels
4
-
5
- const function checkLevel(level: level): boolean
6
- const levels: { [level]: number } = {
7
- NONE = 0,
8
- LOW = 1,
9
- MEDIUM = 2,
10
- HIGH = 3,
11
- }
12
- const currentLevel = levels[Config._GetConfig("WARNING_SEVERITY") :: level] or 0
13
- if currentLevel == 0 then
14
- return false
15
- end
16
- const checkAgainst = levels[level] or 0
17
- return currentLevel <= checkAgainst
18
- end
19
-
20
- return (
21
- setmetatable({}, {
22
- __index = function(_, level: level)
23
- if not checkLevel(level:upper()) then
24
- return function() end
25
- end
26
- return warn
27
- end,
28
- }) :: any
29
- ) :: {
30
- low: (...any) -> (),
31
- medium: (...any) -> (),
32
- high: (...any) -> (),
33
- }
@@ -1,3 +0,0 @@
1
- {
2
- "ClassName": "Model"
3
- }
@@ -1,202 +0,0 @@
1
- const RunService = game:GetService("RunService")
2
-
3
- const Warn = require(script.Parent.Parent.Shared.Warn)
4
- const Config = require(script.Parent.Parent.Shared.Config)
5
- const Types = require(script.Parent.Parent.Shared.Types)
6
- const BufferTracker = require(script.Parent.InterpolationBuffer)
7
-
8
- const ClientClocks = {}
9
- const _ServerOwnedClocks = {}
10
-
11
- const function GetBuffer(clientClock: Types.ClientClock): number
12
- if clientClock.buffer then
13
- return BufferTracker.GetBuffer(clientClock.buffer, clientClock.tickRate)
14
- else
15
- return clientClock.bufferConst or 0
16
- end
17
- end
18
-
19
- const function Clear(clientClock: Types.ClientClock)
20
- clientClock.lastClockAt = nil
21
- clientClock.lastClockDuration = 0
22
- clientClock.renderAt = nil
23
-
24
- if clientClock.buffer then
25
- clientClock.buffer.init = false
26
- end
27
- end
28
-
29
- const function GetTargetRenderTime(clientClock: Types.ClientClock): number
30
- if not clientClock.renderAt then
31
- Warn.low("ClientClock: Render time not yet established for", clientClock.name)
32
- return 0
33
- end
34
-
35
- return clientClock.renderAt
36
- end
37
-
38
- const function GetEstimatedServerTime(clientClock: Types.ClientClock): number
39
- if not clientClock.lastClockAt then
40
- Warn.low("ClientClock: Estimated server time not yet established for", clientClock.name)
41
- return 0
42
- end
43
-
44
- return clientClock.lastClockAt + (os.clock() - clientClock.lastClockDuration)
45
- end
46
-
47
- const function CheckHasLastClockAt(clientClock: Types.ClientClock, sendTime: number)
48
- if not clientClock.lastClockAt then
49
- clientClock.lastClockAt = sendTime
50
- clientClock.lastClockDuration = os.clock()
51
- clientClock.renderAt = nil
52
- end
53
- end
54
-
55
- const function Refresh(clientClock: Types.ClientClock, currentSendTime: number): boolean
56
- if not clientClock.lastClockAt then
57
- CheckHasLastClockAt(clientClock, currentSendTime)
58
- return false
59
- end
60
-
61
- if currentSendTime > clientClock.lastClockAt then
62
- clientClock.lastClockAt = currentSendTime
63
- clientClock.lastClockDuration = os.clock()
64
- return true
65
- end
66
-
67
- return false
68
- end
69
-
70
- const function OnSnapShot(clientClock: Types.ClientClock, currentSendTime: number)
71
- if not clientClock.lastClockAt then
72
- CheckHasLastClockAt(clientClock, currentSendTime)
73
- return
74
- end
75
-
76
- if clientClock.buffer then
77
- BufferTracker.Register(clientClock.buffer, currentSendTime)
78
- end
79
-
80
- if Refresh(clientClock, currentSendTime) and not clientClock.renderAt then
81
- clientClock.renderAt = currentSendTime - GetBuffer(clientClock)
82
- end
83
- end
84
-
85
- const function SetTickRate(clientClock: Types.ClientClock, tickRate: number)
86
- if clientClock.tickRate == tickRate then
87
- return
88
- end
89
- clientClock.tickRate = tickRate
90
- --//Do something here maybe?
91
- end
92
-
93
- const function Destroy(clientClock: Types.ClientClock)
94
- ClientClocks[clientClock] = nil
95
- if _ServerOwnedClocks[clientClock] then
96
- _ServerOwnedClocks[clientClock] = nil
97
- end
98
- end
99
-
100
- const function Update(clientClock: Types.ClientClock, dt: number)
101
- const now = os.clock()
102
- const delay = GetBuffer(clientClock)
103
- if not clientClock.lastClockAt then
104
- return
105
- end
106
- const estimatedServerTime = clientClock.lastClockAt + (now - clientClock.lastClockDuration)
107
- local renderAt = (clientClock.renderAt or (estimatedServerTime - delay)) + dt
108
-
109
- const renderTimeError = delay - (estimatedServerTime - renderAt)
110
-
111
- if math.abs(renderTimeError) > 0.1 then
112
- renderAt = estimatedServerTime - delay
113
- elseif renderTimeError > 0.01 then
114
- renderAt = math.max(estimatedServerTime - delay, renderAt - 0.1 * dt)
115
- elseif renderTimeError < -0.01 then
116
- renderAt = math.min(estimatedServerTime - delay, renderAt + 0.1 * dt)
117
- end
118
-
119
- clientClock.renderAt = renderAt
120
- end
121
-
122
- const function UpdateBuffer(clientClock: Types.ClientClock, buffer: number?)
123
- buffer = if buffer and buffer <= 0 then nil else buffer
124
- const currentBuffer = clientClock.bufferConst
125
- if currentBuffer == buffer then
126
- return
127
- end
128
- if not buffer then
129
- if not clientClock.buffer then
130
- clientClock.buffer = BufferTracker.new(clientClock)
131
- end
132
- else
133
- clientClock.buffer = nil
134
- end
135
- clientClock.bufferConst = buffer
136
- clientClock.renderAt = nil
137
- end
138
-
139
- const function new(tickRate: number, name: string, bufferNumber: number?, networkOwner: Player?): Types.ClientClock
140
- bufferNumber = if bufferNumber and bufferNumber <= 0 then nil else bufferNumber
141
- const self: Types.ClientClock = {
142
- name = name,
143
- lastClockAt = nil,
144
- lastClockDuration = 0,
145
- renderAt = nil,
146
- tickRate = tickRate,
147
- _baseTickRate = tickRate,
148
- _owner = networkOwner,
149
- buffer = nil,
150
- bufferConst = bufferNumber,
151
-
152
- OnSnapShot = OnSnapShot,
153
- Refresh = Refresh,
154
- GetEstimatedServerTime = GetEstimatedServerTime,
155
- GetTargetRenderTime = GetTargetRenderTime,
156
- Clear = Clear,
157
- SetTickRate = SetTickRate,
158
- UpdateBuffer = UpdateBuffer,
159
- Destroy = Destroy,
160
- }
161
- if not bufferNumber then
162
- self.buffer = BufferTracker.new(self)
163
- end
164
-
165
- if not networkOwner then
166
- _ServerOwnedClocks[self] = true
167
- end
168
-
169
- ClientClocks[self] = true
170
- return self
171
- end
172
-
173
- const function UpdateAll(dt: number)
174
- for clientClock, _ in ClientClocks do
175
- Update(clientClock, dt)
176
- end
177
- end
178
-
179
- Config._WaitForLock(function()
180
- if RunService:IsServer() then
181
- return
182
- end
183
- for name, config in Config._EntityConfigs do
184
- const clientClocks = config.CLIENT_CLOCK
185
- if not clientClocks then
186
- Warn.high("Entity Config", name, "is missing client clocks")
187
- return
188
- end
189
- clientClocks.NORMAL = new(config.TICK_RATE, name .. "_NORMAL", config.BUFFER)
190
- if config.HALF_TICK_DISTANCE < math.huge then
191
- clientClocks.HALF = new(config.TICK_RATE * 2, name .. "_HALF", config.BUFFER)
192
- end
193
- end
194
- end)
195
-
196
- return {
197
- _getBuffer = GetBuffer,
198
- new = new,
199
- clientClocks = ClientClocks,
200
- serverOwnedClocks = _ServerOwnedClocks,
201
- UpdateAll = UpdateAll,
202
- }
@@ -1,74 +0,0 @@
1
- const Warn = require(script.Parent.Parent.Shared.Warn)
2
- const Config = require(script.Parent.Parent.Shared.Config)
3
- const Types = require(script.Parent.Parent.Shared.Types)
4
-
5
- local MIN_BUFFER
6
- local MAX_BUFFER
7
- const ALPHA = 0.1
8
-
9
- Config._WaitForLock(function()
10
- MIN_BUFFER = Config._GetConfig("MIN_BUFFER")
11
- MAX_BUFFER = Config._GetConfig("MAX_BUFFER")
12
- end)
13
- const Buffer = {}
14
-
15
- function Buffer.new(clientClock: Types.ClientClock)
16
- return {
17
- init = false,
18
- averageLatency = 0,
19
- deviation = 0,
20
- lastLatency = 0,
21
-
22
- clientClock = clientClock,
23
- }
24
- end
25
-
26
- function Buffer.Register(data: Types.InterpolationBuffer, time: number)
27
- const clientClock = data.clientClock
28
- const clientNow = clientClock:GetEstimatedServerTime()
29
- const latency = clientNow - time
30
-
31
- if math.abs(latency) > 1 then
32
- clientClock:Clear()
33
- Warn.low(data.clientClock.name, ` latency too high, cleared cache to repredict in case of error:! {latency}`)
34
- end
35
-
36
- if not data.init then
37
- --using the difference between current and last latency, i could smooth out the deviation (the variation in latency, which correlates to packet loss)
38
- --this is using statistics https://en.wikipedia.org/wiki/Moving_average
39
- data.averageLatency = latency
40
- data.deviation = 0
41
- data.lastLatency = latency
42
- data.init = true
43
- return
44
- end
45
-
46
- if data.lastLatency then
47
- const delta = math.abs(latency - data.lastLatency)
48
- --deviation is essentially jitter, and we calculate that using RFC 3550 jitter estimation
49
- --see: https://tech.ebu.ch/docs/tech/tech3337.pdf
50
- data.deviation = data.deviation + (delta - data.deviation) * ALPHA
51
- end
52
-
53
- data.averageLatency = data.averageLatency + (latency - data.averageLatency) * ALPHA
54
- data.lastLatency = latency
55
- end
56
-
57
- function Buffer.GetBuffer(data: Types.InterpolationBuffer, tickRate: number)
58
- if not data then
59
- return MIN_BUFFER
60
- end
61
-
62
- const deviationMargin = data.deviation * 2
63
- const rawBuffer = tickRate + deviationMargin
64
-
65
- local buffer = if rawBuffer < MIN_BUFFER then MIN_BUFFER + (MIN_BUFFER - rawBuffer) * 0.2 else rawBuffer
66
- if buffer > MAX_BUFFER then
67
- Warn.low(`Interpolation buffer exceeded max! Was {buffer}, clamped to {MAX_BUFFER} for`, data.clientClock.name)
68
- buffer = MAX_BUFFER
69
- end
70
-
71
- return buffer
72
- end
73
-
74
- return Buffer