cluaupp 1.0.0 → 1.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (962) hide show
  1. package/CHANGELOG.md +46 -0
  2. package/README.md +28 -16
  3. package/editors/vscode/extension.js +8 -31
  4. package/editors/vscode/package.json +2 -2
  5. package/examples/README.md +5 -6
  6. package/examples/game/.vscode/extensions.json +2 -1
  7. package/examples/game/default.project.json +16 -11
  8. package/examples/game/include/clpp/datatypes.clh +611 -0
  9. package/examples/game/include/clpp/generated/enums.clh +4920 -0
  10. package/examples/game/include/clpp/generated/instances.clh +87111 -0
  11. package/examples/game/include/clpp/libs/arrayindexer.clh +12 -0
  12. package/examples/game/include/clpp/libs/axiom.clh +154 -0
  13. package/examples/game/include/clpp/libs/bloom.clh +58 -0
  14. package/examples/game/include/clpp/libs/coil.clh +37 -0
  15. package/examples/game/include/clpp/libs/crest.clh +22 -0
  16. package/examples/game/include/clpp/libs/echo.clh +52 -0
  17. package/examples/game/include/clpp/libs/ember.clh +17 -0
  18. package/examples/game/include/clpp/libs/flare.clh +65 -0
  19. package/examples/game/include/clpp/libs/gleam.clh +111 -0
  20. package/examples/game/include/clpp/libs/guide.clh +42 -0
  21. package/examples/game/include/clpp/libs/helm.clh +31 -0
  22. package/examples/game/include/clpp/libs/hive.clh +20 -0
  23. package/examples/game/include/clpp/libs/keep.clh +158 -0
  24. package/examples/game/include/clpp/libs/lens.clh +24 -0
  25. package/examples/game/include/clpp/libs/mint.clh +28 -0
  26. package/examples/game/include/clpp/libs/net.clh +31 -0
  27. package/examples/game/include/clpp/libs/occlude.clh +15 -0
  28. package/examples/game/include/clpp/libs/pin.clh +28 -0
  29. package/examples/game/include/clpp/libs/promise.clh +24 -0
  30. package/examples/game/include/clpp/libs/roster.clh +117 -0
  31. package/examples/game/include/clpp/libs/shift.clh +22 -0
  32. package/examples/game/include/clpp/libs/spark.clh +28 -0
  33. package/examples/game/include/clpp/libs/stage.clh +23 -0
  34. package/examples/game/include/clpp/libs/sweep.clh +23 -0
  35. package/examples/game/include/clpp/libs/trace.clh +18 -0
  36. package/examples/game/include/clpp/libs/ward.clh +18 -0
  37. package/examples/game/include/clpp/libs.clh +31 -0
  38. package/examples/game/include/clpp/roblox.clh +42 -0
  39. package/examples/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  40. package/examples/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  41. package/examples/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  42. package/examples/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  43. package/examples/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  44. package/examples/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  45. package/examples/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  46. package/examples/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  47. package/examples/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  48. package/examples/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  49. package/examples/game/src/ServerScriptService/Components/.gitkeep +1 -0
  50. package/examples/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  51. package/examples/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  52. package/examples/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +23 -0
  53. package/examples/game/src/ServerScriptService/Services/.gitkeep +1 -0
  54. package/examples/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  55. package/examples/game/src/ServerStorage/Modules/.gitkeep +1 -0
  56. package/{templates/game/src/client/init.client.clpp → examples/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  57. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  58. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  59. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  60. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  61. package/examples/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  62. package/examples/game/wally.toml +3 -3
  63. package/generated/cli.js +8 -2
  64. package/generated/clpp/contract.js +4 -3
  65. package/generated/clpp/index.js +3 -1
  66. package/generated/clpp/paths.js +2 -3
  67. package/generated/clpp/postprocess.js +64 -6
  68. package/generated/clpp/runner.js +167 -16
  69. package/generated/compile.js +30 -10
  70. package/generated/flare/emit.js +222 -0
  71. package/generated/flare/index.js +58 -0
  72. package/generated/flare/parse.js +130 -0
  73. package/generated/flare/types.js +2 -0
  74. package/generated/intellisense.js +4 -16
  75. package/generated/libs.js +146 -75
  76. package/generated/lsp.js +6 -30
  77. package/generated/native/index.js +482 -0
  78. package/generated/transpile.js +4 -0
  79. package/generated/utils/project.js +192 -46
  80. package/generated/utils/rojo-mapper.js +12 -6
  81. package/include/clpp/datatypes.clh +40 -14
  82. package/include/clpp/generated/instances.clh +79876 -5254
  83. package/include/clpp/libs/arrayindexer.clh +12 -0
  84. package/include/clpp/libs/axiom.clh +154 -0
  85. package/include/clpp/libs/bloom.clh +58 -0
  86. package/include/clpp/libs/coil.clh +37 -0
  87. package/include/clpp/libs/crest.clh +22 -0
  88. package/include/clpp/libs/echo.clh +52 -0
  89. package/include/clpp/libs/ember.clh +17 -0
  90. package/include/clpp/libs/flare.clh +65 -0
  91. package/include/clpp/libs/gleam.clh +111 -0
  92. package/include/clpp/libs/guide.clh +42 -0
  93. package/include/clpp/libs/helm.clh +31 -0
  94. package/include/clpp/libs/hive.clh +20 -0
  95. package/include/clpp/libs/keep.clh +158 -0
  96. package/include/clpp/libs/lens.clh +24 -0
  97. package/include/clpp/libs/mint.clh +28 -0
  98. package/include/clpp/libs/net.clh +31 -40
  99. package/include/clpp/libs/occlude.clh +15 -0
  100. package/include/clpp/libs/pin.clh +28 -0
  101. package/include/clpp/libs/promise.clh +24 -27
  102. package/include/clpp/libs/roster.clh +117 -0
  103. package/include/clpp/libs/shift.clh +22 -0
  104. package/include/clpp/libs/spark.clh +28 -0
  105. package/include/clpp/libs/stage.clh +23 -0
  106. package/include/clpp/libs/sweep.clh +23 -0
  107. package/include/clpp/libs/trace.clh +18 -0
  108. package/include/clpp/libs/ward.clh +18 -0
  109. package/include/clpp/libs.clh +24 -17
  110. package/include/clpp/roblox.clh +21 -10
  111. package/package.json +9 -18
  112. package/runtime/ArrayIndexer/init.luau +127 -62
  113. package/runtime/Axiom/init.luau +605 -0
  114. package/runtime/Bloom/init.luau +433 -0
  115. package/runtime/Coil/init.luau +209 -0
  116. package/runtime/Crest/init.luau +425 -0
  117. package/runtime/Echo/init.luau +417 -0
  118. package/runtime/Ember/init.luau +365 -0
  119. package/runtime/Flare/init.luau +716 -0
  120. package/runtime/Gleam/init.luau +718 -0
  121. package/runtime/Guide/init.luau +215 -0
  122. package/runtime/Helm/init.luau +377 -0
  123. package/runtime/Hive/init.luau +219 -0
  124. package/runtime/Keep/Client.luau +114 -0
  125. package/runtime/{DataService → Keep}/Data.luau +883 -886
  126. package/runtime/Keep/Engine.luau +211 -0
  127. package/runtime/Keep/Replicator.luau +298 -0
  128. package/runtime/Keep/Server.luau +251 -0
  129. package/runtime/Keep/Store.luau +652 -0
  130. package/runtime/Keep/Trade.luau +455 -0
  131. package/runtime/{DataService → Keep}/init.luau +15 -14
  132. package/runtime/Lens/init.luau +609 -0
  133. package/runtime/Mint/init.luau +279 -0
  134. package/runtime/Net/init.luau +33 -2
  135. package/runtime/Net/src/codec.luau +98 -27
  136. package/runtime/Occlude/init.luau +64 -1
  137. package/runtime/Pin/init.luau +306 -0
  138. package/runtime/Roster/init.luau +678 -0
  139. package/runtime/SOURCES.md +28 -19
  140. package/runtime/Shift/init.luau +238 -0
  141. package/runtime/Spark/init.luau +484 -0
  142. package/runtime/Stage/init.luau +178 -0
  143. package/runtime/Sweep/init.luau +257 -0
  144. package/runtime/Trace/init.luau +210 -0
  145. package/runtime/Ward/init.luau +178 -0
  146. package/src/cli.ts +9 -3
  147. package/src/clpp/contract.ts +14 -2
  148. package/src/clpp/index.ts +3 -3
  149. package/src/clpp/paths.ts +2 -3
  150. package/src/clpp/postprocess.ts +69 -7
  151. package/src/clpp/runner.ts +188 -18
  152. package/src/compile.ts +42 -12
  153. package/src/flare/emit.ts +231 -0
  154. package/src/flare/index.ts +50 -0
  155. package/src/flare/parse.ts +147 -0
  156. package/src/flare/types.ts +61 -0
  157. package/src/intellisense.ts +5 -16
  158. package/src/libs.ts +147 -75
  159. package/src/lsp.ts +6 -31
  160. package/src/native/index.ts +509 -0
  161. package/src/transpile.ts +10 -1
  162. package/src/types.ts +1 -0
  163. package/src/utils/project.ts +210 -52
  164. package/src/utils/rojo-mapper.ts +12 -6
  165. package/templates/game/.vscode/extensions.json +2 -1
  166. package/templates/game/default.project.json +16 -11
  167. package/templates/game/include/clpp/datatypes.clh +611 -0
  168. package/templates/game/include/clpp/generated/enums.clh +4920 -0
  169. package/templates/game/include/clpp/generated/instances.clh +87111 -0
  170. package/templates/game/include/clpp/libs/arrayindexer.clh +12 -0
  171. package/templates/game/include/clpp/libs/axiom.clh +154 -0
  172. package/templates/game/include/clpp/libs/bloom.clh +58 -0
  173. package/templates/game/include/clpp/libs/coil.clh +37 -0
  174. package/templates/game/include/clpp/libs/crest.clh +22 -0
  175. package/templates/game/include/clpp/libs/echo.clh +52 -0
  176. package/templates/game/include/clpp/libs/ember.clh +17 -0
  177. package/templates/game/include/clpp/libs/flare.clh +65 -0
  178. package/templates/game/include/clpp/libs/gleam.clh +111 -0
  179. package/templates/game/include/clpp/libs/guide.clh +42 -0
  180. package/templates/game/include/clpp/libs/helm.clh +31 -0
  181. package/templates/game/include/clpp/libs/hive.clh +20 -0
  182. package/templates/game/include/clpp/libs/keep.clh +158 -0
  183. package/templates/game/include/clpp/libs/lens.clh +24 -0
  184. package/templates/game/include/clpp/libs/mint.clh +28 -0
  185. package/templates/game/include/clpp/libs/net.clh +31 -0
  186. package/templates/game/include/clpp/libs/occlude.clh +15 -0
  187. package/templates/game/include/clpp/libs/pin.clh +28 -0
  188. package/templates/game/include/clpp/libs/promise.clh +24 -0
  189. package/templates/game/include/clpp/libs/roster.clh +117 -0
  190. package/templates/game/include/clpp/libs/shift.clh +22 -0
  191. package/templates/game/include/clpp/libs/spark.clh +28 -0
  192. package/templates/game/include/clpp/libs/stage.clh +23 -0
  193. package/templates/game/include/clpp/libs/sweep.clh +23 -0
  194. package/templates/game/include/clpp/libs/trace.clh +18 -0
  195. package/templates/game/include/clpp/libs/ward.clh +18 -0
  196. package/templates/game/include/clpp/libs.clh +31 -0
  197. package/templates/game/include/clpp/roblox.clh +42 -0
  198. package/templates/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  199. package/templates/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  200. package/templates/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  201. package/templates/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  202. package/templates/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  203. package/templates/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  204. package/templates/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  205. package/templates/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  206. package/templates/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  207. package/templates/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  208. package/templates/game/src/ServerScriptService/Components/.gitkeep +1 -0
  209. package/templates/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  210. package/templates/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  211. package/templates/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +24 -0
  212. package/templates/game/src/ServerScriptService/Services/.gitkeep +1 -0
  213. package/templates/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  214. package/templates/game/src/ServerStorage/Modules/.gitkeep +1 -0
  215. package/{examples/game/src/client/init.client.clpp → templates/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  216. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  217. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  218. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  219. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  220. package/templates/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  221. package/templates/game/wally.toml +4 -3
  222. package/docs/README.md +0 -27
  223. package/docs/architecture.md +0 -29
  224. package/docs/cli.md +0 -39
  225. package/docs/comparison.md +0 -19
  226. package/docs/config.md +0 -30
  227. package/docs/cpp-advanced.md +0 -78
  228. package/docs/cpp-const.md +0 -52
  229. package/docs/cpp-organization.md +0 -63
  230. package/docs/cpp-safety.md +0 -62
  231. package/docs/cpp-types.md +0 -68
  232. package/docs/examples/_category_.json +0 -5
  233. package/docs/examples/combat.md +0 -31
  234. package/docs/examples/data-boot.md +0 -98
  235. package/docs/examples/hud.md +0 -28
  236. package/docs/examples/index.md +0 -38
  237. package/docs/examples/leaderstats.md +0 -69
  238. package/docs/examples/shop.md +0 -122
  239. package/docs/examples/sword.md +0 -108
  240. package/docs/getting-started.md +0 -62
  241. package/docs/intellisense.md +0 -12
  242. package/docs/intro.md +0 -38
  243. package/docs/libraries/_category_.json +0 -5
  244. package/docs/libraries/dataservice.md +0 -107
  245. package/docs/libraries/index.md +0 -23
  246. package/docs/libraries/janitor.md +0 -65
  247. package/docs/libraries/more.md +0 -81
  248. package/docs/libraries/net.md +0 -35
  249. package/docs/libraries/promise.md +0 -27
  250. package/docs/libraries/ui.md +0 -76
  251. package/docs/migration.md +0 -38
  252. package/docs/oop/_category_.json +0 -5
  253. package/docs/oop/file-tags.md +0 -24
  254. package/docs/oop/index.md +0 -29
  255. package/docs/oop/modules.md +0 -88
  256. package/docs/oop/services.md +0 -76
  257. package/docs/print-cout.md +0 -91
  258. package/docs/roblox-api.md +0 -29
  259. package/docs/syntax.md +0 -80
  260. package/examples/game/src/client/hud.client.clpp +0 -54
  261. package/examples/game/src/server/combat.server.clpp +0 -85
  262. package/examples/game/src/server/leaderstats.server.clpp +0 -28
  263. package/examples/game/src/shared/PlayerData.clh +0 -20
  264. package/examples/game/src/shared/config.clp +0 -6
  265. package/examples/game/src/shared/features.clp +0 -88
  266. package/include/clpp/libs/chrono.clh +0 -26
  267. package/include/clpp/libs/cmdr.clh +0 -16
  268. package/include/clpp/libs/dataservice.clh +0 -138
  269. package/include/clpp/libs/display.clh +0 -12
  270. package/include/clpp/libs/ezvisual.clh +0 -16
  271. package/include/clpp/libs/formatnumber.clh +0 -14
  272. package/include/clpp/libs/fusion.clh +0 -41
  273. package/include/clpp/libs/iris.clh +0 -40
  274. package/include/clpp/libs/janitor.clh +0 -38
  275. package/include/clpp/libs/math.clh +0 -14
  276. package/include/clpp/libs/module3d.clh +0 -23
  277. package/include/clpp/libs/spring.clh +0 -17
  278. package/include/clpp/libs/statemachine.clh +0 -18
  279. package/include/clpp/libs/stickybillboard.clh +0 -13
  280. package/include/clpp/libs/topbarplus.clh +0 -28
  281. package/include/clpp/libs/twinkle.clh +0 -15
  282. package/include/clpp/libs/vfx.clh +0 -13
  283. package/runtime/Chrono/Client/ClientClock.luau +0 -202
  284. package/runtime/Chrono/Client/InterpolationBuffer.luau +0 -74
  285. package/runtime/Chrono/Client/ModelResolver.luau +0 -53
  286. package/runtime/Chrono/Client/Player.luau +0 -113
  287. package/runtime/Chrono/Client/Receiver.luau +0 -395
  288. package/runtime/Chrono/Client/Replicate.luau +0 -333
  289. package/runtime/Chrono/Client/Sender.luau +0 -205
  290. package/runtime/Chrono/LICENSE +0 -21
  291. package/runtime/Chrono/Server/EntityGrid.luau +0 -299
  292. package/runtime/Chrono/Server/Player.luau +0 -141
  293. package/runtime/Chrono/Server/Receiver.luau +0 -287
  294. package/runtime/Chrono/Server/Replicate.luau +0 -415
  295. package/runtime/Chrono/Server/Sender.luau +0 -306
  296. package/runtime/Chrono/Server/ServerClock.luau +0 -50
  297. package/runtime/Chrono/Shared/ApplyMounts.luau +0 -137
  298. package/runtime/Chrono/Shared/Bin.luau +0 -31
  299. package/runtime/Chrono/Shared/ClockUnwrap.luau +0 -70
  300. package/runtime/Chrono/Shared/Config.luau +0 -264
  301. package/runtime/Chrono/Shared/Entity.luau +0 -1016
  302. package/runtime/Chrono/Shared/Events.luau +0 -39
  303. package/runtime/Chrono/Shared/Holder.luau +0 -210
  304. package/runtime/Chrono/Shared/InterpolationMath.luau +0 -51
  305. package/runtime/Chrono/Shared/ModelHelper.luau +0 -122
  306. package/runtime/Chrono/Shared/Remotes/ClientClockRelay.model.json +0 -3
  307. package/runtime/Chrono/Shared/Remotes/ClientHeartbeat.model.json +0 -3
  308. package/runtime/Chrono/Shared/Remotes/ClientLoaded.model.json +0 -3
  309. package/runtime/Chrono/Shared/Remotes/Death.model.json +0 -3
  310. package/runtime/Chrono/Shared/Remotes/Heartbeat.model.json +0 -3
  311. package/runtime/Chrono/Shared/Remotes/Replicate.model.json +0 -3
  312. package/runtime/Chrono/Shared/Remotes/ReplicateFull.model.json +0 -3
  313. package/runtime/Chrono/Shared/Remotes/SafeReplicate.model.json +0 -3
  314. package/runtime/Chrono/Shared/ReplicationRules.luau +0 -122
  315. package/runtime/Chrono/Shared/Signal.luau +0 -219
  316. package/runtime/Chrono/Shared/Snapshots.luau +0 -218
  317. package/runtime/Chrono/Shared/Stats.luau +0 -204
  318. package/runtime/Chrono/Shared/Ticker.luau +0 -112
  319. package/runtime/Chrono/Shared/Types.luau +0 -247
  320. package/runtime/Chrono/Shared/Warn.luau +0 -33
  321. package/runtime/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
  322. package/runtime/Chrono/_impl/Client/ClientClock.luau +0 -202
  323. package/runtime/Chrono/_impl/Client/InterpolationBuffer.luau +0 -74
  324. package/runtime/Chrono/_impl/Client/ModelResolver.luau +0 -53
  325. package/runtime/Chrono/_impl/Client/Player.luau +0 -113
  326. package/runtime/Chrono/_impl/Client/Receiver.luau +0 -395
  327. package/runtime/Chrono/_impl/Client/Replicate.luau +0 -333
  328. package/runtime/Chrono/_impl/Client/Sender.luau +0 -205
  329. package/runtime/Chrono/_impl/LICENSE +0 -21
  330. package/runtime/Chrono/_impl/Server/EntityGrid.luau +0 -299
  331. package/runtime/Chrono/_impl/Server/Player.luau +0 -141
  332. package/runtime/Chrono/_impl/Server/Receiver.luau +0 -287
  333. package/runtime/Chrono/_impl/Server/Replicate.luau +0 -415
  334. package/runtime/Chrono/_impl/Server/Sender.luau +0 -306
  335. package/runtime/Chrono/_impl/Server/ServerClock.luau +0 -50
  336. package/runtime/Chrono/_impl/Shared/ApplyMounts.luau +0 -137
  337. package/runtime/Chrono/_impl/Shared/Bin.luau +0 -31
  338. package/runtime/Chrono/_impl/Shared/ClockUnwrap.luau +0 -70
  339. package/runtime/Chrono/_impl/Shared/Config.luau +0 -264
  340. package/runtime/Chrono/_impl/Shared/Entity.luau +0 -1016
  341. package/runtime/Chrono/_impl/Shared/Events.luau +0 -39
  342. package/runtime/Chrono/_impl/Shared/Holder.luau +0 -210
  343. package/runtime/Chrono/_impl/Shared/InterpolationMath.luau +0 -51
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@@ -1,333 +0,0 @@
1
- const Shared = script.Parent.Parent.Shared
2
-
3
- const RunService = game:GetService("RunService")
4
-
5
- const Ticker = require(Shared.Ticker)
6
- const Warn = require(Shared.Warn)
7
- const StatsALL = require(script.Parent.Parent.Shared.Stats)
8
- const ApplyMounts = require(script.Parent.Parent.Shared.ApplyMounts)
9
- const RenderCache = require(script.Parent.ClientClock)
10
- const ModelResolver = require(script.Parent.ModelResolver)
11
- const Entity = require(Shared.Entity)
12
- const Holder = require(Shared.Holder)
13
- const Config = require(Shared.Config)
14
- const Types = require(Shared.Types)
15
- const Sender = require(script.Parent.Sender)
16
- const Stats = require(Shared.Stats).CLIENT
17
-
18
- const CLIENT_CLOCK_SYNC_RATE = 15 -- should be fine having lower then server
19
- require(script.Parent.Player)
20
- require(script.Parent.Receiver)
21
-
22
- const idMap = Holder.idMap
23
-
24
- local FrustumLookVector = vector.create(0, 0, -1)
25
- local FrustumRightVector = vector.create(1, 0, 0)
26
- local FrustumUpVector = vector.create(0, 1, 0)
27
- local FrustumPosition = vector.create(0, 0, 0)
28
- local TanHorizontal = 0
29
- local TanVertical = 0
30
-
31
- const function PrepareFrustumCheck()
32
- const cframe: CFrame = workspace.CurrentCamera.CFrame
33
- FrustumLookVector = cframe.LookVector :: any
34
- FrustumRightVector = cframe.RightVector :: any
35
- FrustumUpVector = cframe.UpVector :: any
36
-
37
- FrustumPosition = cframe.Position :: any
38
-
39
- const cam = workspace.CurrentCamera
40
- const halfFov = math.rad(cam.FieldOfView / 2)
41
- const aspectRatio = cam.ViewportSize.X / cam.ViewportSize.Y
42
- TanHorizontal = math.tan(halfFov) * aspectRatio
43
- TanVertical = math.tan(halfFov)
44
- end
45
-
46
- const function CheckPointInFrustum(pos: vector)
47
- const diff = pos - FrustumPosition
48
-
49
- const magnitude = vector.magnitude(diff)
50
-
51
- if magnitude == 0 then
52
- return true
53
- end
54
-
55
- const forwardDis = vector.dot(diff, FrustumLookVector)
56
-
57
- const forwardDot = forwardDis / magnitude
58
- if forwardDot < 0 then
59
- return false
60
- end
61
- if forwardDis < 1 then
62
- return true
63
- end
64
- const unit = diff / magnitude
65
- const rightDot = vector.dot(unit, FrustumRightVector)
66
-
67
- if math.abs(rightDot) > forwardDot * TanHorizontal then
68
- return false
69
- end
70
-
71
- const upDot = vector.dot(unit, FrustumUpVector)
72
- if math.abs(upDot) > forwardDot * TanVertical then
73
- return false
74
- end
75
- return true
76
- end
77
-
78
- const function CheckBroadPhaseInFrustum(center: vector, size: vector)
79
- if size == vector.zero then
80
- return CheckPointInFrustum(center)
81
- end
82
- const halfSize = size * 0.5
83
- const halfX = halfSize.x
84
- const halfY = halfSize.y
85
- const halfZ = halfSize.z
86
- const negX = -halfX
87
- const negY = -halfY
88
- const negZ = -halfZ
89
-
90
- return CheckPointInFrustum(center + vector.create(halfX, halfY, halfZ))
91
- or CheckPointInFrustum(center + vector.create(negX, halfY, halfZ))
92
- or CheckPointInFrustum(center + vector.create(halfX, negY, halfZ))
93
- or CheckPointInFrustum(center + vector.create(negX, negY, halfZ))
94
- or CheckPointInFrustum(center + vector.create(halfX, halfY, negZ))
95
- or CheckPointInFrustum(center + vector.create(negX, halfY, negZ))
96
- or CheckPointInFrustum(center + vector.create(halfX, negY, negZ))
97
- or CheckPointInFrustum(center + vector.create(negX, negY, negZ))
98
- end
99
- const Ticks = 4
100
- local OutOfBroadPhaseTick = 0
101
- local CurrentTick = 0
102
- local TotalInterpolationTime = 0
103
- local AmtInterpolations = 0
104
-
105
- local CheckedThisFrame = 0
106
- local TotalCulled = 0
107
- local MovedThisFrame = 0
108
-
109
- const function Interpolate(entity: Types.Entity)
110
- const config = entity.entityConfig
111
- if not entity.interpolation or config.CUSTOM_INTERPOLATION then
112
- return
113
- end
114
- const primaryPart = Entity.GetPrimaryPart(entity)
115
-
116
- if not primaryPart then
117
- return
118
- end
119
-
120
- if entity.isContextOwner then
121
- return
122
- end
123
-
124
- if config.ASSEMBLY_ROOT_PART_CHECK then
125
- if primaryPart.AssemblyRootPart ~= primaryPart then
126
- Warn.low(
127
- "Primary part for entity "
128
- .. entity.id
129
- .. " is not the assembly root part. Skipping interpolation for this entity."
130
- )
131
- return
132
- end
133
- end
134
-
135
- const currentEntityTick = entity._outofBroadPhaseTick
136
- if currentEntityTick and currentEntityTick ~= CurrentTick then
137
- return
138
- end
139
-
140
- const snapshot = entity.snapshot
141
- if not snapshot then
142
- Warn.medium("No snapshot for entity", entity)
143
- return
144
- end
145
- CheckedThisFrame += 1
146
- debug.profilebegin("Get Render CFrame")
147
- const targetTime = Entity.GetTargetRenderTime(entity)
148
- const targetCFrame = snapshot:GetAt(targetTime)
149
- debug.profileend()
150
- if not targetCFrame then
151
- return
152
- end
153
- const broadPhase: vector? = entity.broadPhase
154
-
155
- if broadPhase then
156
- const toCheck = targetCFrame :: any
157
- const lastCheckedCFrame = entity.lastCheckedCFrame
158
- debug.profilebegin("Prepare Frustum")
159
- const passed = CheckBroadPhaseInFrustum(toCheck.Position, broadPhase)
160
- debug.profileend()
161
- if not passed then
162
- if lastCheckedCFrame and lastCheckedCFrame.Position ~= toCheck.Position then
163
- debug.profilebegin("Check Last CFrame")
164
- const passLast = CheckBroadPhaseInFrustum(lastCheckedCFrame.Position :: any, broadPhase)
165
- debug.profileend()
166
- if not passLast then
167
- TotalCulled += 1
168
- return
169
- end
170
- else
171
- if not lastCheckedCFrame then
172
- entity.lastCheckedCFrame = toCheck
173
- end
174
- if not entity._outofBroadPhaseTick then
175
- entity._outofBroadPhaseTick = OutOfBroadPhaseTick
176
- OutOfBroadPhaseTick += 1
177
- if OutOfBroadPhaseTick % Ticks == 0 then
178
- OutOfBroadPhaseTick = 0
179
- end
180
- end
181
- TotalCulled += 1
182
- return
183
- end
184
- end
185
- entity.lastCheckedCFrame = nil
186
- entity._outofBroadPhaseTick = nil
187
- end
188
- debug.profilebegin("Set CFrame")
189
- if targetCFrame == targetCFrame then
190
- primaryPart.CFrame = targetCFrame
191
- end
192
- MovedThisFrame += 1
193
- debug.profileend()
194
- end
195
-
196
- const function updateEntityStats()
197
- if not StatsALL.SERVER._SHOULD_REPLICATE or Stats._PAUSE then
198
- return
199
- end
200
- const entities = {}
201
- for _, entity in idMap do
202
- const id = entity.id
203
- const config = entity.entityConfig
204
- const configName = config and config.NAME or "DEFAULT"
205
- const networkOwner = entity.networkOwner
206
- const isCharacter = entity._player ~= nil
207
-
208
- const lastRecvTime = entity.latestTime or 0
209
- const lastReplicatedTime = entity.lastReplicatedTime or 0
210
-
211
- local renderCache = entity._clientClock
212
-
213
- if not renderCache then
214
- const RenderCaches = entity.entityConfig.CLIENT_CLOCK
215
- if RenderCaches then
216
- renderCache = entity.isHalfTicked and RenderCaches.HALF or RenderCaches.NORMAL
217
- end
218
- end
219
-
220
- local targetRender = 0
221
- local averageLatency = 0
222
- local deviation = 0
223
- local bufferedTime = 0
224
-
225
- if renderCache then
226
- targetRender = renderCache:GetTargetRenderTime()
227
- const interpolationBuff = renderCache.buffer
228
- if interpolationBuff then
229
- averageLatency = interpolationBuff.averageLatency
230
- deviation = interpolationBuff.deviation
231
- end
232
- bufferedTime = RenderCache._getBuffer(renderCache)
233
- end
234
- const primaryPart = Entity.GetPrimaryPart(entity)
235
- const snapshot = entity.snapshot
236
- const currentPosition = primaryPart and primaryPart.Position
237
- const snapshots = {}
238
- if snapshot then
239
- for _, snap in snapshot.cache do
240
- table.insert(snapshots, { t = snap.t, value = snap.value, velocity = snap.velocity })
241
- end
242
- table.sort(snapshots, function(a, b)
243
- return a.t > b.t
244
- end)
245
- end
246
- const data = {
247
- id = id,
248
- entity = entity,
249
- networkOwner = networkOwner,
250
- isCharacter = isCharacter,
251
- config = configName,
252
- lastReceivedTime = lastRecvTime,
253
- lastReplicatedTime = lastReplicatedTime,
254
- targetTime = targetRender,
255
- averageLatency = averageLatency,
256
- deviation = deviation,
257
- bufferedTime = bufferedTime,
258
- currentPosition = currentPosition,
259
- snapshots = snapshots,
260
- }
261
- table.insert(entities, data)
262
- end
263
- Stats.CLIENT_ENTITIES = entities
264
- end
265
- Config._WaitForLock(function()
266
- RunService.Heartbeat:Connect(function(deltaTime: number)
267
- CurrentTick += 1
268
- if CurrentTick % Ticks == 0 then -- Runs every 4 frames at 60hz this is 15hz
269
- Stats.TOTAL_ENTITIES_CULLED = TotalCulled
270
- TotalCulled = 0
271
- CurrentTick = 0
272
- end
273
- RenderCache.UpdateAll(deltaTime)
274
- debug.profilebegin("Prepare Frustum Check")
275
- PrepareFrustumCheck()
276
- debug.profileend()
277
- local total = 0
278
- const startTime = os.clock()
279
- debug.profilebegin("Interpolate Entities")
280
- for _, entity in idMap do
281
- ModelResolver(entity)
282
- if entity.destroyed or entity.paused then
283
- continue
284
- end
285
- if entity.mountParentId then
286
- continue
287
- end
288
- total += 1
289
- Interpolate(entity)
290
- end
291
- debug.profileend()
292
- const endTime = os.clock()
293
- debug.profilebegin("Update Entity Stats")
294
- updateEntityStats()
295
- debug.profileend()
296
- TotalInterpolationTime += (endTime - startTime)
297
- AmtInterpolations += 1
298
-
299
- ApplyMounts()
300
- if not Stats._PAUSE then
301
- Stats.TOTAL_CLIENT_ENTITIES_CHECKED_THIS_FRAME = total
302
- Stats.ENTITIES_MOVED_THIS_FRAME = MovedThisFrame
303
- Stats.TOTAL_CLIENT_ENTITIES = total
304
- Stats.AVG_INTERPOLATION_TIME_MS = (TotalInterpolationTime / AmtInterpolations) * 1000
305
- end
306
- MovedThisFrame = 0
307
- CheckedThisFrame = 0
308
- if AmtInterpolations > 60 then
309
- TotalInterpolationTime = 0
310
- AmtInterpolations = 0
311
- end
312
- Sender.Update()
313
- Ticker._IncrementGlobalTick()
314
- end)
315
- -- Client clock heartbeat: sends the FULL os.clock so the server can seat this client's wrap
316
- -- epoch directly (remotes serialize numbers as f64 anyway, so it's the same bytes as a u32).
317
- -- Keeps the server's view fresh + correct even for a still (macro/auto-click) player that
318
- -- sends no entity packets. See ClockUnwrap.
319
- const ClientHeartbeatRemote = Shared.Remotes.ClientHeartbeat
320
- ClientHeartbeatRemote:FireServer(os.clock()) -- seed on join
321
- local clientHeartbeatAcc = 0
322
- RunService.Heartbeat:Connect(function(dt: number)
323
- clientHeartbeatAcc += dt
324
- if clientHeartbeatAcc >= CLIENT_CLOCK_SYNC_RATE then
325
- clientHeartbeatAcc = 0
326
- ClientHeartbeatRemote:FireServer(os.clock())
327
- end
328
- end)
329
-
330
- Shared.Remotes.ClientLoaded:FireServer()
331
- end)
332
-
333
- return nil
@@ -1,205 +0,0 @@
1
- const Players = game:GetService("Players")
2
- const LocalPlayer = Players.LocalPlayer
3
-
4
- const Shared = script.Parent.Parent.Shared
5
- const Holder = require(Shared.Holder)
6
- const Types = require(Shared.Types)
7
- const Entity = require(Shared.Entity)
8
- const ClockUnwrap = require(Shared.ClockUnwrap)
9
- const UnreliableEvent = Shared.Remotes.Replicate
10
- const SafeReplicateEvent = Shared.Remotes.SafeReplicate
11
-
12
- const ClientOwned = Holder._clientOwned
13
- if not ClientOwned[LocalPlayer] then
14
- ClientOwned[LocalPlayer] = {}
15
- end
16
- const PlayerEntities = ClientOwned[LocalPlayer]
17
-
18
- const FULL_BYTES = 4 * 3 + 2 * 3 + 3
19
- const YAW_BYTES = 4 * 3 + 2 + 3
20
- const MAX_BUFFER_SIZE = 900
21
-
22
- const BUFFER = buffer.create(MAX_BUFFER_SIZE + 50)
23
- local INDEX = 0
24
-
25
- const TAU = math.pi * 2
26
-
27
- local clock = 0
28
- local hasTeleport = false
29
-
30
- const function MapRotation(u16: number): number
31
- return math.round((u16 + math.pi) / (TAU / 65535))
32
- end
33
-
34
- const function FireEvent(entity: Types.Entity, eventName: string, ...: any)
35
- const events = entity._events
36
- if not events then
37
- return
38
- end
39
- const signal = events[eventName]
40
- if signal then
41
- signal:Fire(entity, ...)
42
- end
43
- end
44
-
45
- const function SerializeFull(b: buffer, cframe: CFrame, index: number)
46
- const x, y, z = cframe.X, cframe.Y, cframe.Z
47
- const rx, ry, rz = cframe:ToOrientation()
48
-
49
- buffer.writef32(b, index, x)
50
- index += 4
51
- buffer.writef32(b, index, y)
52
- index += 4
53
- buffer.writef32(b, index, z)
54
- index += 4
55
- buffer.writeu16(b, index, MapRotation(rx))
56
- index += 2
57
- buffer.writeu16(b, index, MapRotation(ry))
58
- index += 2
59
- buffer.writeu16(b, index, MapRotation(rz))
60
- index += 2
61
-
62
- return index
63
- end
64
-
65
- const function SerializeYaw(b: buffer, cframe: CFrame, index: number)
66
- const x, y, z = cframe.X, cframe.Y, cframe.Z
67
- const _, ry, _ = cframe:ToOrientation()
68
-
69
- buffer.writef32(b, index, x)
70
- index += 4
71
- buffer.writef32(b, index, y)
72
- index += 4
73
- buffer.writef32(b, index, z)
74
- index += 4
75
- buffer.writeu16(b, index, MapRotation(ry))
76
- index += 2
77
-
78
- return index
79
- end
80
-
81
- const function Flush()
82
- if INDEX == 0 then
83
- return
84
- end
85
-
86
- const copy = buffer.create(INDEX + 4)
87
- buffer.writeu32(copy, 0, ClockUnwrap.quantize(clock))
88
- buffer.copy(copy, 4, BUFFER, 0, INDEX)
89
- if hasTeleport then
90
- SafeReplicateEvent:FireServer(copy)
91
- else
92
- UnreliableEvent:FireServer(copy)
93
- end
94
-
95
- INDEX = 0
96
- end
97
-
98
- const function WriteEntity(id: number, cf: CFrame, fullCFrame: boolean?, halfTicked: boolean?, teleport: boolean?)
99
- const length = if fullCFrame then FULL_BYTES else YAW_BYTES
100
-
101
- if INDEX + length > MAX_BUFFER_SIZE then
102
- Flush()
103
- end
104
-
105
- buffer.writeu16(BUFFER, INDEX, id)
106
- INDEX += 2
107
- local packed = if fullCFrame then 1 else 0
108
-
109
- if halfTicked then
110
- packed += 2
111
- end
112
-
113
- if teleport then
114
- packed += 4
115
- end
116
-
117
- buffer.writeu8(BUFFER, INDEX, packed)
118
- INDEX += 1
119
-
120
- if fullCFrame then
121
- INDEX = SerializeFull(BUFFER, cf, INDEX)
122
- else
123
- INDEX = SerializeYaw(BUFFER, cf, INDEX)
124
- end
125
- end
126
-
127
- const function CFrameChanged(cframe1: CFrame?, cframe2: CFrame?): boolean
128
- if cframe1 == cframe2 then
129
- return false
130
- end
131
- if cframe1 == nil or cframe2 == nil then
132
- return true
133
- end
134
- return cframe1:FuzzyEq(cframe2, 0.0001) == false
135
- end
136
-
137
- --//This is to catch an edge case where the primarypart hasn't been replicated
138
- const function CheckLocker(entity: Types.Entity)
139
- if entity._cfLockFailed then
140
- if entity._lockedCFReplication and entity.isContextOwner and not entity._player then
141
- const part = Entity._GetPart(entity)
142
- if part then
143
- Entity._LockPartPhysicsReplication(part)
144
- entity._cfLockFailed = nil
145
- end
146
- else
147
- entity._cfLockFailed = nil
148
- end
149
- end
150
- end
151
-
152
- const function CheckEntity(entity: Types.Entity)
153
- if entity.destroyed or entity.paused then
154
- return
155
- end
156
-
157
- const config = entity.entityConfig
158
- local tickRate = config.TICK_RATE
159
-
160
- if entity.isHalfTicked then
161
- tickRate = tickRate * 2
162
- elseif entity.isHalfTicked == nil then
163
- return
164
- end
165
-
166
- const now = clock
167
- const lastTime = entity.lastReplicatedTime or 0
168
- const difference = now - lastTime
169
-
170
- if difference < tickRate then
171
- return
172
- end
173
- CheckLocker(entity)
174
- FireEvent(entity, "Ticked", difference)
175
- const primaryPart = Entity.GetPrimaryPart(entity)
176
-
177
- if entity.autoUpdatePosition and primaryPart then
178
- Entity.Push(entity, now, primaryPart.CFrame)
179
- end
180
-
181
- const currentCFrame = entity.latestCFrame
182
- const lastCFrame = entity.lastCheckedCFrame
183
- if currentCFrame and CFrameChanged(lastCFrame, currentCFrame) then
184
- entity.lastReplicatedTime = now
185
- const fullCFrame = config.FULL_ROTATION
186
- entity.lastCheckedCFrame = currentCFrame
187
- hasTeleport = hasTeleport or entity._teleport
188
- WriteEntity(entity.id, currentCFrame, fullCFrame, entity.isHalfTicked, entity._teleport)
189
- entity._teleport = nil
190
- end
191
- end
192
-
193
- const function Update()
194
- clock = os.clock()
195
- for entity in PlayerEntities do
196
- CheckEntity(entity)
197
- end
198
-
199
- Flush()
200
- hasTeleport = false
201
- end
202
-
203
- return {
204
- Update = Update,
205
- }
@@ -1,21 +0,0 @@
1
- MIT License
2
-
3
- Copyright (c) 2025 Parihsz
4
-
5
- Permission is hereby granted, free of charge, to any person obtaining a copy
6
- of this software and associated documentation files (the "Software"), to deal
7
- in the Software without restriction, including without limitation the rights
8
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
- copies of the Software, and to permit persons to whom the Software is
10
- furnished to do so, subject to the following conditions:
11
-
12
- The above copyright notice and this permission notice shall be included in all
13
- copies or substantial portions of the Software.
14
-
15
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21
- SOFTWARE.