cluaupp 1.0.0 → 1.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (962) hide show
  1. package/CHANGELOG.md +46 -0
  2. package/README.md +28 -16
  3. package/editors/vscode/extension.js +8 -31
  4. package/editors/vscode/package.json +2 -2
  5. package/examples/README.md +5 -6
  6. package/examples/game/.vscode/extensions.json +2 -1
  7. package/examples/game/default.project.json +16 -11
  8. package/examples/game/include/clpp/datatypes.clh +611 -0
  9. package/examples/game/include/clpp/generated/enums.clh +4920 -0
  10. package/examples/game/include/clpp/generated/instances.clh +87111 -0
  11. package/examples/game/include/clpp/libs/arrayindexer.clh +12 -0
  12. package/examples/game/include/clpp/libs/axiom.clh +154 -0
  13. package/examples/game/include/clpp/libs/bloom.clh +58 -0
  14. package/examples/game/include/clpp/libs/coil.clh +37 -0
  15. package/examples/game/include/clpp/libs/crest.clh +22 -0
  16. package/examples/game/include/clpp/libs/echo.clh +52 -0
  17. package/examples/game/include/clpp/libs/ember.clh +17 -0
  18. package/examples/game/include/clpp/libs/flare.clh +65 -0
  19. package/examples/game/include/clpp/libs/gleam.clh +111 -0
  20. package/examples/game/include/clpp/libs/guide.clh +42 -0
  21. package/examples/game/include/clpp/libs/helm.clh +31 -0
  22. package/examples/game/include/clpp/libs/hive.clh +20 -0
  23. package/examples/game/include/clpp/libs/keep.clh +158 -0
  24. package/examples/game/include/clpp/libs/lens.clh +24 -0
  25. package/examples/game/include/clpp/libs/mint.clh +28 -0
  26. package/examples/game/include/clpp/libs/net.clh +31 -0
  27. package/examples/game/include/clpp/libs/occlude.clh +15 -0
  28. package/examples/game/include/clpp/libs/pin.clh +28 -0
  29. package/examples/game/include/clpp/libs/promise.clh +24 -0
  30. package/examples/game/include/clpp/libs/roster.clh +117 -0
  31. package/examples/game/include/clpp/libs/shift.clh +22 -0
  32. package/examples/game/include/clpp/libs/spark.clh +28 -0
  33. package/examples/game/include/clpp/libs/stage.clh +23 -0
  34. package/examples/game/include/clpp/libs/sweep.clh +23 -0
  35. package/examples/game/include/clpp/libs/trace.clh +18 -0
  36. package/examples/game/include/clpp/libs/ward.clh +18 -0
  37. package/examples/game/include/clpp/libs.clh +31 -0
  38. package/examples/game/include/clpp/roblox.clh +42 -0
  39. package/examples/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  40. package/examples/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  41. package/examples/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  42. package/examples/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  43. package/examples/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  44. package/examples/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  45. package/examples/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  46. package/examples/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  47. package/examples/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  48. package/examples/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  49. package/examples/game/src/ServerScriptService/Components/.gitkeep +1 -0
  50. package/examples/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  51. package/examples/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  52. package/examples/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +23 -0
  53. package/examples/game/src/ServerScriptService/Services/.gitkeep +1 -0
  54. package/examples/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  55. package/examples/game/src/ServerStorage/Modules/.gitkeep +1 -0
  56. package/{templates/game/src/client/init.client.clpp → examples/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  57. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  58. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  59. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  60. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  61. package/examples/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  62. package/examples/game/wally.toml +3 -3
  63. package/generated/cli.js +8 -2
  64. package/generated/clpp/contract.js +4 -3
  65. package/generated/clpp/index.js +3 -1
  66. package/generated/clpp/paths.js +2 -3
  67. package/generated/clpp/postprocess.js +64 -6
  68. package/generated/clpp/runner.js +167 -16
  69. package/generated/compile.js +30 -10
  70. package/generated/flare/emit.js +222 -0
  71. package/generated/flare/index.js +58 -0
  72. package/generated/flare/parse.js +130 -0
  73. package/generated/flare/types.js +2 -0
  74. package/generated/intellisense.js +4 -16
  75. package/generated/libs.js +146 -75
  76. package/generated/lsp.js +6 -30
  77. package/generated/native/index.js +482 -0
  78. package/generated/transpile.js +4 -0
  79. package/generated/utils/project.js +192 -46
  80. package/generated/utils/rojo-mapper.js +12 -6
  81. package/include/clpp/datatypes.clh +40 -14
  82. package/include/clpp/generated/instances.clh +79876 -5254
  83. package/include/clpp/libs/arrayindexer.clh +12 -0
  84. package/include/clpp/libs/axiom.clh +154 -0
  85. package/include/clpp/libs/bloom.clh +58 -0
  86. package/include/clpp/libs/coil.clh +37 -0
  87. package/include/clpp/libs/crest.clh +22 -0
  88. package/include/clpp/libs/echo.clh +52 -0
  89. package/include/clpp/libs/ember.clh +17 -0
  90. package/include/clpp/libs/flare.clh +65 -0
  91. package/include/clpp/libs/gleam.clh +111 -0
  92. package/include/clpp/libs/guide.clh +42 -0
  93. package/include/clpp/libs/helm.clh +31 -0
  94. package/include/clpp/libs/hive.clh +20 -0
  95. package/include/clpp/libs/keep.clh +158 -0
  96. package/include/clpp/libs/lens.clh +24 -0
  97. package/include/clpp/libs/mint.clh +28 -0
  98. package/include/clpp/libs/net.clh +31 -40
  99. package/include/clpp/libs/occlude.clh +15 -0
  100. package/include/clpp/libs/pin.clh +28 -0
  101. package/include/clpp/libs/promise.clh +24 -27
  102. package/include/clpp/libs/roster.clh +117 -0
  103. package/include/clpp/libs/shift.clh +22 -0
  104. package/include/clpp/libs/spark.clh +28 -0
  105. package/include/clpp/libs/stage.clh +23 -0
  106. package/include/clpp/libs/sweep.clh +23 -0
  107. package/include/clpp/libs/trace.clh +18 -0
  108. package/include/clpp/libs/ward.clh +18 -0
  109. package/include/clpp/libs.clh +24 -17
  110. package/include/clpp/roblox.clh +21 -10
  111. package/package.json +9 -18
  112. package/runtime/ArrayIndexer/init.luau +127 -62
  113. package/runtime/Axiom/init.luau +605 -0
  114. package/runtime/Bloom/init.luau +433 -0
  115. package/runtime/Coil/init.luau +209 -0
  116. package/runtime/Crest/init.luau +425 -0
  117. package/runtime/Echo/init.luau +417 -0
  118. package/runtime/Ember/init.luau +365 -0
  119. package/runtime/Flare/init.luau +716 -0
  120. package/runtime/Gleam/init.luau +718 -0
  121. package/runtime/Guide/init.luau +215 -0
  122. package/runtime/Helm/init.luau +377 -0
  123. package/runtime/Hive/init.luau +219 -0
  124. package/runtime/Keep/Client.luau +114 -0
  125. package/runtime/{DataService → Keep}/Data.luau +883 -886
  126. package/runtime/Keep/Engine.luau +211 -0
  127. package/runtime/Keep/Replicator.luau +298 -0
  128. package/runtime/Keep/Server.luau +251 -0
  129. package/runtime/Keep/Store.luau +652 -0
  130. package/runtime/Keep/Trade.luau +455 -0
  131. package/runtime/{DataService → Keep}/init.luau +15 -14
  132. package/runtime/Lens/init.luau +609 -0
  133. package/runtime/Mint/init.luau +279 -0
  134. package/runtime/Net/init.luau +33 -2
  135. package/runtime/Net/src/codec.luau +98 -27
  136. package/runtime/Occlude/init.luau +64 -1
  137. package/runtime/Pin/init.luau +306 -0
  138. package/runtime/Roster/init.luau +678 -0
  139. package/runtime/SOURCES.md +28 -19
  140. package/runtime/Shift/init.luau +238 -0
  141. package/runtime/Spark/init.luau +484 -0
  142. package/runtime/Stage/init.luau +178 -0
  143. package/runtime/Sweep/init.luau +257 -0
  144. package/runtime/Trace/init.luau +210 -0
  145. package/runtime/Ward/init.luau +178 -0
  146. package/src/cli.ts +9 -3
  147. package/src/clpp/contract.ts +14 -2
  148. package/src/clpp/index.ts +3 -3
  149. package/src/clpp/paths.ts +2 -3
  150. package/src/clpp/postprocess.ts +69 -7
  151. package/src/clpp/runner.ts +188 -18
  152. package/src/compile.ts +42 -12
  153. package/src/flare/emit.ts +231 -0
  154. package/src/flare/index.ts +50 -0
  155. package/src/flare/parse.ts +147 -0
  156. package/src/flare/types.ts +61 -0
  157. package/src/intellisense.ts +5 -16
  158. package/src/libs.ts +147 -75
  159. package/src/lsp.ts +6 -31
  160. package/src/native/index.ts +509 -0
  161. package/src/transpile.ts +10 -1
  162. package/src/types.ts +1 -0
  163. package/src/utils/project.ts +210 -52
  164. package/src/utils/rojo-mapper.ts +12 -6
  165. package/templates/game/.vscode/extensions.json +2 -1
  166. package/templates/game/default.project.json +16 -11
  167. package/templates/game/include/clpp/datatypes.clh +611 -0
  168. package/templates/game/include/clpp/generated/enums.clh +4920 -0
  169. package/templates/game/include/clpp/generated/instances.clh +87111 -0
  170. package/templates/game/include/clpp/libs/arrayindexer.clh +12 -0
  171. package/templates/game/include/clpp/libs/axiom.clh +154 -0
  172. package/templates/game/include/clpp/libs/bloom.clh +58 -0
  173. package/templates/game/include/clpp/libs/coil.clh +37 -0
  174. package/templates/game/include/clpp/libs/crest.clh +22 -0
  175. package/templates/game/include/clpp/libs/echo.clh +52 -0
  176. package/templates/game/include/clpp/libs/ember.clh +17 -0
  177. package/templates/game/include/clpp/libs/flare.clh +65 -0
  178. package/templates/game/include/clpp/libs/gleam.clh +111 -0
  179. package/templates/game/include/clpp/libs/guide.clh +42 -0
  180. package/templates/game/include/clpp/libs/helm.clh +31 -0
  181. package/templates/game/include/clpp/libs/hive.clh +20 -0
  182. package/templates/game/include/clpp/libs/keep.clh +158 -0
  183. package/templates/game/include/clpp/libs/lens.clh +24 -0
  184. package/templates/game/include/clpp/libs/mint.clh +28 -0
  185. package/templates/game/include/clpp/libs/net.clh +31 -0
  186. package/templates/game/include/clpp/libs/occlude.clh +15 -0
  187. package/templates/game/include/clpp/libs/pin.clh +28 -0
  188. package/templates/game/include/clpp/libs/promise.clh +24 -0
  189. package/templates/game/include/clpp/libs/roster.clh +117 -0
  190. package/templates/game/include/clpp/libs/shift.clh +22 -0
  191. package/templates/game/include/clpp/libs/spark.clh +28 -0
  192. package/templates/game/include/clpp/libs/stage.clh +23 -0
  193. package/templates/game/include/clpp/libs/sweep.clh +23 -0
  194. package/templates/game/include/clpp/libs/trace.clh +18 -0
  195. package/templates/game/include/clpp/libs/ward.clh +18 -0
  196. package/templates/game/include/clpp/libs.clh +31 -0
  197. package/templates/game/include/clpp/roblox.clh +42 -0
  198. package/templates/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  199. package/templates/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  200. package/templates/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  201. package/templates/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  202. package/templates/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  203. package/templates/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  204. package/templates/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  205. package/templates/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  206. package/templates/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  207. package/templates/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  208. package/templates/game/src/ServerScriptService/Components/.gitkeep +1 -0
  209. package/templates/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  210. package/templates/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  211. package/templates/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +24 -0
  212. package/templates/game/src/ServerScriptService/Services/.gitkeep +1 -0
  213. package/templates/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  214. package/templates/game/src/ServerStorage/Modules/.gitkeep +1 -0
  215. package/{examples/game/src/client/init.client.clpp → templates/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  216. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  217. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  218. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  219. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  220. package/templates/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  221. package/templates/game/wally.toml +4 -3
  222. package/docs/README.md +0 -27
  223. package/docs/architecture.md +0 -29
  224. package/docs/cli.md +0 -39
  225. package/docs/comparison.md +0 -19
  226. package/docs/config.md +0 -30
  227. package/docs/cpp-advanced.md +0 -78
  228. package/docs/cpp-const.md +0 -52
  229. package/docs/cpp-organization.md +0 -63
  230. package/docs/cpp-safety.md +0 -62
  231. package/docs/cpp-types.md +0 -68
  232. package/docs/examples/_category_.json +0 -5
  233. package/docs/examples/combat.md +0 -31
  234. package/docs/examples/data-boot.md +0 -98
  235. package/docs/examples/hud.md +0 -28
  236. package/docs/examples/index.md +0 -38
  237. package/docs/examples/leaderstats.md +0 -69
  238. package/docs/examples/shop.md +0 -122
  239. package/docs/examples/sword.md +0 -108
  240. package/docs/getting-started.md +0 -62
  241. package/docs/intellisense.md +0 -12
  242. package/docs/intro.md +0 -38
  243. package/docs/libraries/_category_.json +0 -5
  244. package/docs/libraries/dataservice.md +0 -107
  245. package/docs/libraries/index.md +0 -23
  246. package/docs/libraries/janitor.md +0 -65
  247. package/docs/libraries/more.md +0 -81
  248. package/docs/libraries/net.md +0 -35
  249. package/docs/libraries/promise.md +0 -27
  250. package/docs/libraries/ui.md +0 -76
  251. package/docs/migration.md +0 -38
  252. package/docs/oop/_category_.json +0 -5
  253. package/docs/oop/file-tags.md +0 -24
  254. package/docs/oop/index.md +0 -29
  255. package/docs/oop/modules.md +0 -88
  256. package/docs/oop/services.md +0 -76
  257. package/docs/print-cout.md +0 -91
  258. package/docs/roblox-api.md +0 -29
  259. package/docs/syntax.md +0 -80
  260. package/examples/game/src/client/hud.client.clpp +0 -54
  261. package/examples/game/src/server/combat.server.clpp +0 -85
  262. package/examples/game/src/server/leaderstats.server.clpp +0 -28
  263. package/examples/game/src/shared/PlayerData.clh +0 -20
  264. package/examples/game/src/shared/config.clp +0 -6
  265. package/examples/game/src/shared/features.clp +0 -88
  266. package/include/clpp/libs/chrono.clh +0 -26
  267. package/include/clpp/libs/cmdr.clh +0 -16
  268. package/include/clpp/libs/dataservice.clh +0 -138
  269. package/include/clpp/libs/display.clh +0 -12
  270. package/include/clpp/libs/ezvisual.clh +0 -16
  271. package/include/clpp/libs/formatnumber.clh +0 -14
  272. package/include/clpp/libs/fusion.clh +0 -41
  273. package/include/clpp/libs/iris.clh +0 -40
  274. package/include/clpp/libs/janitor.clh +0 -38
  275. package/include/clpp/libs/math.clh +0 -14
  276. package/include/clpp/libs/module3d.clh +0 -23
  277. package/include/clpp/libs/spring.clh +0 -17
  278. package/include/clpp/libs/statemachine.clh +0 -18
  279. package/include/clpp/libs/stickybillboard.clh +0 -13
  280. package/include/clpp/libs/topbarplus.clh +0 -28
  281. package/include/clpp/libs/twinkle.clh +0 -15
  282. package/include/clpp/libs/vfx.clh +0 -13
  283. package/runtime/Chrono/Client/ClientClock.luau +0 -202
  284. package/runtime/Chrono/Client/InterpolationBuffer.luau +0 -74
  285. package/runtime/Chrono/Client/ModelResolver.luau +0 -53
  286. package/runtime/Chrono/Client/Player.luau +0 -113
  287. package/runtime/Chrono/Client/Receiver.luau +0 -395
  288. package/runtime/Chrono/Client/Replicate.luau +0 -333
  289. package/runtime/Chrono/Client/Sender.luau +0 -205
  290. package/runtime/Chrono/LICENSE +0 -21
  291. package/runtime/Chrono/Server/EntityGrid.luau +0 -299
  292. package/runtime/Chrono/Server/Player.luau +0 -141
  293. package/runtime/Chrono/Server/Receiver.luau +0 -287
  294. package/runtime/Chrono/Server/Replicate.luau +0 -415
  295. package/runtime/Chrono/Server/Sender.luau +0 -306
  296. package/runtime/Chrono/Server/ServerClock.luau +0 -50
  297. package/runtime/Chrono/Shared/ApplyMounts.luau +0 -137
  298. package/runtime/Chrono/Shared/Bin.luau +0 -31
  299. package/runtime/Chrono/Shared/ClockUnwrap.luau +0 -70
  300. package/runtime/Chrono/Shared/Config.luau +0 -264
  301. package/runtime/Chrono/Shared/Entity.luau +0 -1016
  302. package/runtime/Chrono/Shared/Events.luau +0 -39
  303. package/runtime/Chrono/Shared/Holder.luau +0 -210
  304. package/runtime/Chrono/Shared/InterpolationMath.luau +0 -51
  305. package/runtime/Chrono/Shared/ModelHelper.luau +0 -122
  306. package/runtime/Chrono/Shared/Remotes/ClientClockRelay.model.json +0 -3
  307. package/runtime/Chrono/Shared/Remotes/ClientHeartbeat.model.json +0 -3
  308. package/runtime/Chrono/Shared/Remotes/ClientLoaded.model.json +0 -3
  309. package/runtime/Chrono/Shared/Remotes/Death.model.json +0 -3
  310. package/runtime/Chrono/Shared/Remotes/Heartbeat.model.json +0 -3
  311. package/runtime/Chrono/Shared/Remotes/Replicate.model.json +0 -3
  312. package/runtime/Chrono/Shared/Remotes/ReplicateFull.model.json +0 -3
  313. package/runtime/Chrono/Shared/Remotes/SafeReplicate.model.json +0 -3
  314. package/runtime/Chrono/Shared/ReplicationRules.luau +0 -122
  315. package/runtime/Chrono/Shared/Signal.luau +0 -219
  316. package/runtime/Chrono/Shared/Snapshots.luau +0 -218
  317. package/runtime/Chrono/Shared/Stats.luau +0 -204
  318. package/runtime/Chrono/Shared/Ticker.luau +0 -112
  319. package/runtime/Chrono/Shared/Types.luau +0 -247
  320. package/runtime/Chrono/Shared/Warn.luau +0 -33
  321. package/runtime/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
  322. package/runtime/Chrono/_impl/Client/ClientClock.luau +0 -202
  323. package/runtime/Chrono/_impl/Client/InterpolationBuffer.luau +0 -74
  324. package/runtime/Chrono/_impl/Client/ModelResolver.luau +0 -53
  325. package/runtime/Chrono/_impl/Client/Player.luau +0 -113
  326. package/runtime/Chrono/_impl/Client/Receiver.luau +0 -395
  327. package/runtime/Chrono/_impl/Client/Replicate.luau +0 -333
  328. package/runtime/Chrono/_impl/Client/Sender.luau +0 -205
  329. package/runtime/Chrono/_impl/LICENSE +0 -21
  330. package/runtime/Chrono/_impl/Server/EntityGrid.luau +0 -299
  331. package/runtime/Chrono/_impl/Server/Player.luau +0 -141
  332. package/runtime/Chrono/_impl/Server/Receiver.luau +0 -287
  333. package/runtime/Chrono/_impl/Server/Replicate.luau +0 -415
  334. package/runtime/Chrono/_impl/Server/Sender.luau +0 -306
  335. package/runtime/Chrono/_impl/Server/ServerClock.luau +0 -50
  336. package/runtime/Chrono/_impl/Shared/ApplyMounts.luau +0 -137
  337. package/runtime/Chrono/_impl/Shared/Bin.luau +0 -31
  338. package/runtime/Chrono/_impl/Shared/ClockUnwrap.luau +0 -70
  339. package/runtime/Chrono/_impl/Shared/Config.luau +0 -264
  340. package/runtime/Chrono/_impl/Shared/Entity.luau +0 -1016
  341. package/runtime/Chrono/_impl/Shared/Events.luau +0 -39
  342. package/runtime/Chrono/_impl/Shared/Holder.luau +0 -210
  343. package/runtime/Chrono/_impl/Shared/InterpolationMath.luau +0 -51
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@@ -1,39 +0,0 @@
1
- const Types = require(script.Parent.Types)
2
- const Signal = require(script.Parent.Signal)
3
- type Signal<fx, T...> = Types.Signal<fx, T...>
4
-
5
- const Signals = {}
6
- const Events = {}
7
-
8
- Signals.EntityAdded = Signal.new() :: Signal<(entity: Types.Entity) -> (), Types.Entity>
9
- Events.EntityAdded = Signals.EntityAdded.Event
10
-
11
- Signals.EntityRemoved = Signal.new() :: Signal<(entity: Types.Entity) -> (), Types.Entity>
12
- Events.EntityRemoved = Signals.EntityRemoved.Event
13
-
14
- Signals.PlayerCharacterRegistered =
15
- Signal.new() :: Signal<(player: Player, entity: Types.Entity) -> (), Player, Types.Entity>
16
- Events.PlayerCharacterRegistered = Signals.PlayerCharacterRegistered.Event
17
-
18
- Signals.PlayerCharacterUnregistered =
19
- Signal.new() :: Signal<(player: Player, entity: Types.Entity) -> (), Player, Types.Entity>
20
- Events.PlayerCharacterUnregistered = Signals.PlayerCharacterUnregistered.Event
21
-
22
- Signals.PlayerOwnedAdded = Signal.new() :: Signal<(player: Player, entity: Types.Entity) -> (), Player, Types.Entity>
23
- Events.PlayerOwnedAdded = Signals.PlayerOwnedAdded.Event
24
-
25
- Signals.PlayerOwnedRemoved =
26
- Signal.new() :: Signal<(PrevOwner: Player, entity: Types.Entity) -> (), Player, Types.Entity>
27
- Events.PlayerOwnedRemoved = Signals.PlayerOwnedRemoved.Event
28
-
29
- Signals.EntityMountChanged =
30
- Signal.new() :: Signal<(entity: Types.Entity, mountParentId: number?) -> (), Types.Entity, number?>
31
- Events.EntityMountChanged = Signals.EntityMountChanged.Event
32
-
33
- Signals["请不要使用_内部_设置值_拜托谢谢_嗨_这个名字有点长_好吧_再见_算了_这个确实被用了_因为递归错误_而我懒得去解决_所以这是一个能用的_创可贴式修复_好吧"] =
34
- Signal.new() :: Signal<(entity: Types.Entity, key: string, value: any) -> (), Types.Entity, string, any>
35
-
36
- Signals.PlayerLoaded = Signal.new() :: Signal<(player: Player) -> (), Player>
37
-
38
- Events._Signals = Signals
39
- return Events
@@ -1,210 +0,0 @@
1
- const Types = require(script.Parent.Types)
2
- const Warn = require(script.Parent.Warn)
3
- const Signals = require(script.Parent.Events)._Signals
4
- const IS_SERVER = game:GetService("RunService"):IsServer()
5
-
6
- local currentId = 0 -- First Id will start at 1
7
- const idStack = {}
8
- const playerChars = {}
9
- const idMap: { [number]: Types.Entity } = {}
10
- const clientOwned: { [Player]: { [Types.Entity]: true } } = {}
11
-
12
- const MAX_ID = 2 ^ 16 - 1
13
-
14
- const function GetNextId(): number
15
- const reusedId = table.remove(idStack)
16
- if reusedId then
17
- return reusedId
18
- else
19
- if currentId >= MAX_ID then
20
- error("Max ID reached, please investigate.")
21
- end
22
- currentId += 1
23
- return currentId
24
- end
25
- end
26
-
27
- const RandomOffset = Random.new()
28
- const function ReleaseId(id: number)
29
- -- Delay the reuse of the id to avoid immediate collisions
30
- task.delay(RandomOffset:NextNumber(5, 10), table.insert, idStack, id)
31
- end
32
-
33
- --[=[
34
- Removes the player character mapping from an entity.
35
-
36
- @param entity The entity to remove the player character mapping from.
37
- ]=]
38
- const function RemovePlayerCharacter(entity: Types.Entity)
39
- const player: Player? = entity._player
40
- entity._player = nil
41
- if player and playerChars[player] == entity then
42
- playerChars[player] = nil
43
- Signals["请不要使用_内部_设置值_拜托谢谢_嗨_这个名字有点长_好吧_再见_算了_这个确实被用了_因为递归错误_而我懒得去解决_所以这是一个能用的_创可贴式修复_好吧"]:Fire(
44
- entity,
45
- "_player",
46
- nil
47
- )
48
- Signals.PlayerCharacterUnregistered:Fire(player, entity)
49
- end
50
- end
51
-
52
- --[=[
53
- Sets an entity as the character entity for a player.
54
-
55
- @param player The player to set the character for.
56
- @param entity The entity to set as the character.
57
- ]=]
58
- const function SetAsCharacter(player: Player, entity: Types.Entity)
59
- if not idMap[entity.id] or entity.id < 1 then
60
- error("Entity must be registered before being set as a player character")
61
- end
62
- const old: Types.Entity? = playerChars[player]
63
- if old then
64
- RemovePlayerCharacter(old)
65
- end
66
- playerChars[player] = entity
67
- Signals["请不要使用_内部_设置值_拜托谢谢_嗨_这个名字有点长_好吧_再见_算了_这个确实被用了_因为递归错误_而我懒得去解决_所以这是一个能用的_创可贴式修复_好吧"]:Fire(
68
- entity,
69
- "_player",
70
- player
71
- )
72
- Signals.PlayerCharacterRegistered:Fire(player, entity)
73
- end
74
-
75
- --[=[
76
- Registers an entity in the global entity map. Already registered entities will be ignored.
77
- Destroyed entities cannot be registered.
78
-
79
- @param entity The entity to register.
80
- ]=]
81
- const function RegisterEntity(entity: Types.Entity)
82
- if entity.destroyed then
83
- error("Cannot register a destroyed entity")
84
- end
85
- if idMap[entity.id] then
86
- Warn.medium("Entity is already registered", entity)
87
- return
88
- end
89
- if IS_SERVER then
90
- const id = GetNextId()
91
- if idMap[id] then
92
- error(`Entity Collision {id}`)
93
- end
94
- entity.id = id
95
- idMap[id] = entity
96
- else
97
- const id = entity.id
98
- if idMap[id] then
99
- Warn.high("Entity ID collision detected for ID:", id)
100
- end
101
- idMap[id] = entity
102
- end
103
- entity.registered = true
104
-
105
- if entity._player then
106
- if playerChars[entity._player] then
107
- Warn.medium("Player already has an entity registered", entity, "overwriting")
108
- end
109
- SetAsCharacter(entity._player, entity)
110
- end
111
- Signals.EntityAdded:Fire(entity)
112
- end
113
-
114
- --[=[
115
- Unregisters an entity from the global entity map. Non-registered entities will be ignored.
116
-
117
- @param entity The entity to unregister.
118
- ]=]
119
- const function UnregisterEntity(entity: Types.Entity)
120
- if not idMap[entity.id] then
121
- return
122
- end
123
- Signals.EntityRemoved:Fire(entity)
124
- const playerObject = entity._player
125
- if playerObject then
126
- if playerChars[playerObject] == entity then
127
- RemovePlayerCharacter(entity)
128
- else
129
- Warn.medium("Entity being unregistered does not match player mapping", entity, "ignoring")
130
- end
131
- end
132
- const id = entity.id
133
- if IS_SERVER then
134
- idMap[id] = nil
135
- ReleaseId(id)
136
- entity.id = -1
137
- else
138
- idMap[id] = nil
139
- end
140
- entity._lastId = id
141
- entity.registered = false
142
- end
143
-
144
- --[=[
145
- Gets the entity associated with a given model. Warning this is an O(n) operation.
146
-
147
- @param model The model to look up.
148
-
149
- @return The entity associated with the model, or nil if none exists.
150
- ]=]
151
- const function GetEntityFromModel(model: Model): Types.Entity?
152
- for _, entity in idMap do
153
- if entity.model == model then
154
- return entity
155
- end
156
- end
157
- return nil
158
- end
159
-
160
- --[=[
161
- Gets the entity associated with a given player.
162
- @param player The player to look up.
163
- @return The entity associated with the player, or nil if none exists.
164
- ]=]
165
- const function GetEntityFromPlayer(player: Player): Types.Entity?
166
- const plrCharacter = playerChars[player]
167
- return plrCharacter
168
- end
169
-
170
- --[=[
171
- Gets the entity associated with a given id.
172
-
173
- @param id The id to look up.
174
-
175
- @return The entity associated with the id, or nil if none exists.
176
- ]=]
177
- const function GetEntityFromId(id: number): Types.Entity?
178
- return idMap[id]
179
- end
180
-
181
- --[=[
182
- Gets or creates the instance used for storing entities in the workspace.
183
-
184
- @return The Camera instance used for entity storage.
185
- ]=]
186
- const function getEntityStorageInstance(): Camera
187
- if workspace:FindFirstChild("Chrono_EntityStorage") then
188
- return workspace:FindFirstChild("Chrono_EntityStorage") :: Camera
189
- else
190
- const folder = Instance.new("Camera")
191
- folder.Name = "Chrono_EntityStorage"
192
- folder.Parent = workspace
193
- return folder
194
- end
195
- end
196
-
197
- return {
198
- idMap = idMap,
199
- _clientOwned = clientOwned,
200
- _playerChars = playerChars,
201
-
202
- RegisterEntity = RegisterEntity,
203
- UnregisterEntity = UnregisterEntity,
204
- GetEntityStorageInstance = getEntityStorageInstance,
205
- SetAsCharacter = SetAsCharacter,
206
- RemovePlayerCharacter = RemovePlayerCharacter,
207
- GetEntityFromPlayer = GetEntityFromPlayer,
208
- GetEntityFromId = GetEntityFromId,
209
- GetEntityFromModel = GetEntityFromModel,
210
- }
@@ -1,51 +0,0 @@
1
- const Types = require(script.Parent.Types)
2
- const Config = require(script.Parent.Config)
3
-
4
- const function Hermite(p0: Vector3, p1: Vector3, v0: Vector3, v1: Vector3, t: number, dt: number): Vector3
5
- v0 = v0 or Vector3.zero
6
- v1 = v1 or Vector3.zero
7
- if not dt or dt == 0 then
8
- return p0:Lerp(p1, t)
9
- end
10
-
11
- const t2 = t * t
12
- const t3 = t2 * t
13
- const h00 = 2 * t3 - 3 * t2 + 1
14
- const h10 = t3 - 2 * t2 + t
15
- const h01 = -2 * t3 + 3 * t2
16
- const h11 = t3 - t2
17
-
18
- return p0 * h00 + v0 * dt * h10 + p1 * h01 + v1 * dt * h11
19
- end
20
-
21
- const function CalculateVelocity(lP: Vector3, lT: number, cP: Vector3, cT: number, tickrate: number?): Vector3
22
- tickrate = tickrate or 1 / 20
23
- local dt = cT - lT
24
- if dt <= 1e-6 then
25
- return Vector3.zero
26
- elseif dt > tickrate * 3 and Config.FLAGS.SNAPSHOT_INTERPOLATION_FIX then
27
- dt = tickrate
28
- end
29
- if Config.FLAGS.VELOCITY_CALC_FIX then
30
- dt = math.max(dt, tickrate) -- ensures that velocity is not calculated with a dt that is too small
31
- end
32
- return (cP - lP) / dt
33
- end
34
-
35
- const function VelocityAt(
36
- latest: Types.SnapshotData<CFrame, Vector3>?,
37
- t: number,
38
- cframe: CFrame,
39
- tickrate: number?
40
- ): Vector3
41
- if not latest then
42
- return Vector3.zero
43
- end
44
- return CalculateVelocity(latest.value.Position, latest.t, cframe.Position, t, tickrate)
45
- end
46
-
47
- return {
48
- Hermite = Hermite,
49
- VelocityAt = VelocityAt,
50
- CalculateVelocity = CalculateVelocity,
51
- }
@@ -1,122 +0,0 @@
1
- const Shared = script.Parent
2
- const Warn = require(script.Parent.Warn)
3
- const Holder = require(Shared.Holder)
4
- const Config = require(Shared.Config)
5
- const Types = require(Shared.Types)
6
-
7
- const TAG = "CHRONO_MODEL_REPLICATOR"
8
- const CHRONO_META_NAME = "__CHRONO_MODEL_META_ID"
9
- const CHRONO_META_INSTANCE = "__CHRONO_MODEL_META_INSTANCE"
10
-
11
- local ids = 0
12
- const function ReadyModelFromRep(entity: Types.Entity, playerSpecific: Player?): (Model | string | BasePart?, string?)
13
- const model = entity.model
14
- const modelString = entity.modelString
15
- const replicationMode: "NATIVE" | "CUSTOM" = (entity.modelReplicationMode or "NATIVE") :: any
16
-
17
- --//TODO[FIXED]: FIX IF SOMEONE CLONES A MODEL THEN THE META DATA WILL GET CLONED TOO.
18
- if replicationMode == "NATIVE" and model then
19
- const config = entity.entityConfig
20
- const attachMeta = config.ATTACH_MODEL_META_DATA ~= false -- defaults to true
21
-
22
- if not attachMeta then
23
- return model
24
- end
25
-
26
- const metaInstance: Instance = model:FindFirstChild(CHRONO_META_INSTANCE) or Instance.new("Configuration")
27
- metaInstance.Name = CHRONO_META_INSTANCE
28
- metaInstance.Archivable = false
29
- metaInstance.Parent = model
30
- const metaStringValue: string? = metaInstance:GetAttribute(CHRONO_META_NAME) :: any
31
- local metaData = metaStringValue
32
- if not metaStringValue then
33
- metaData = "CHRONO_" .. tostring(ids)
34
- metaInstance:SetAttribute(CHRONO_META_NAME, metaData)
35
- metaInstance:AddTag(TAG)
36
- ids += 1
37
- end
38
-
39
- return model, metaData
40
- elseif replicationMode == "CUSTOM" then
41
- if modelString then
42
- return modelString
43
- end
44
- local ModelReplicator = script.Parent.Parent.Shared._CUSTOM_MODEL_REP
45
-
46
- if playerSpecific then
47
- const PlayerGui = playerSpecific.PlayerGui
48
- ModelReplicator = PlayerGui:FindFirstChild("_ChronoClientModels") :: Instance
49
- if not PlayerGui:FindFirstChild("_ChronoClientModels") then
50
- ModelReplicator = Instance.new("ScreenGui")
51
- ModelReplicator.ResetOnSpawn = false
52
- ModelReplicator.Name = "_ChronoClientModels"
53
- ModelReplicator.Parent = PlayerGui
54
- end
55
- end
56
- if model then
57
- model.Archivable = true
58
- const modelClone = model:Clone()
59
- modelClone.Parent = ModelReplicator
60
-
61
- task.delay(2, function()
62
- modelClone:Destroy()
63
- end)
64
- return modelClone
65
- end
66
- elseif modelString then
67
- Warn.medium(`{modelString} is not a valid model string for entity {entity.id}`)
68
- end
69
- return nil, nil
70
- end
71
-
72
- const function CreateTempModel(): (Model, string)
73
- const model = Instance.new("Model")
74
- model.Name = "TempModel"
75
-
76
- const part = Instance.new("Part")
77
- part.Name = "Failed To Get Model"
78
- part.Size = Vector3.new(3, 5, 3)
79
- part.Anchored = true
80
- part.Parent = model
81
-
82
- model.PrimaryPart = part
83
- model.Parent = workspace
84
-
85
- return model, "CUSTOM"
86
- end
87
-
88
- const function CreateModelFromData(model: Model | string | BasePart?): (Model | string | BasePart?, string?)
89
- if not model then
90
- return
91
- end
92
-
93
- if type(model) == "string" then
94
- return model, "CUSTOM"
95
- end
96
-
97
- if
98
- model.Parent == Shared._CUSTOM_MODEL_REP
99
- or (
100
- model.Parent
101
- and model.Parent.Name == "_ChronoClientModels"
102
- and model.Parent.Parent
103
- and model.Parent.Parent:IsA("PlayerGui")
104
- )
105
- then
106
- const clone = model:Clone()
107
- if clone then
108
- (clone :: any).Parent = Holder.GetEntityStorageInstance()
109
- return clone, "CUSTOM"
110
- end
111
- return CreateTempModel()
112
- end
113
-
114
- return model, "NATIVE"
115
- end
116
-
117
- return {
118
- TAG = TAG,
119
- CHRONO_META_NAME = CHRONO_META_NAME,
120
- ReadyModelFromRep = ReadyModelFromRep,
121
- CreateModelFromData = CreateModelFromData,
122
- }
@@ -1,3 +0,0 @@
1
- {
2
- "ClassName": "RemoteEvent"
3
- }
@@ -1,3 +0,0 @@
1
- {
2
- "ClassName": "RemoteEvent"
3
- }
@@ -1,3 +0,0 @@
1
- {
2
- "ClassName": "RemoteEvent"
3
- }
@@ -1,3 +0,0 @@
1
- {
2
- "ClassName": "UnreliableRemoteEvent"
3
- }
@@ -1,3 +0,0 @@
1
- {
2
- "ClassName": "UnreliableRemoteEvent"
3
- }
@@ -1,3 +0,0 @@
1
- {
2
- "ClassName": "UnreliableRemoteEvent"
3
- }
@@ -1,3 +0,0 @@
1
- {
2
- "ClassName": "RemoteEvent"
3
- }
@@ -1,3 +0,0 @@
1
- {
2
- "ClassName": "RemoteEvent"
3
- }
@@ -1,122 +0,0 @@
1
- const Shared = script.Parent.Parent.Shared
2
- const Warn = require(script.Parent.Warn)
3
- const Types = require(Shared.Types)
4
- const Holder = require(Shared.Holder)
5
-
6
- export type RuleFn = (entity: Types.Entity, viewer: Player, viewerEntityId: number?) -> boolean
7
-
8
- export type ReplicationRule = {
9
- filterType: "include" | "exclude",
10
- filterPlayers: { Player }?,
11
- }
12
-
13
- const ruleById = {} :: { [number]: RuleFn }
14
-
15
- const function GetIdFrom(input: Player | Model | number | Types.Entity): number?
16
- if typeof(input) == "number" then
17
- return input
18
- end
19
-
20
- if typeof(input) == "table" then
21
- return (input :: Types.Entity).id
22
- end
23
-
24
- if typeof(input) ~= "Instance" then
25
- return nil
26
- end
27
-
28
- if input:IsA("Player") then
29
- const entity = Holder.GetEntityFromPlayer(input)
30
- return entity and entity.id or nil
31
- end
32
-
33
- if input:IsA("Model") then
34
- const entity = Holder.GetEntityFromModel(input)
35
- return entity and entity.id or nil
36
- end
37
-
38
- return nil
39
- end
40
-
41
- const function CompileRule(rule: ReplicationRule): RuleFn
42
- const filterType = rule.filterType
43
- const list: { Player } = rule.filterPlayers or {}
44
- const set = {} :: { [Player]: true }
45
-
46
- for _, player in list do
47
- set[player] = true
48
- end
49
-
50
- if filterType == "exclude" then
51
- if next(set) == nil then
52
- return function()
53
- return true
54
- end
55
- end
56
-
57
- return function(_, viewer: Player)
58
- return set[viewer] ~= true
59
- end
60
- else
61
- if next(set) == nil then
62
- return function()
63
- return false
64
- end
65
- end
66
-
67
- return function(_, viewer: Player)
68
- return set[viewer] == true
69
- end
70
- end
71
- end
72
-
73
- const function SetReplicationRule(
74
- target: Player | Model | number | Types.Entity,
75
- rule: ReplicationRule | RuleFn | nil
76
- ): ()
77
- const id = GetIdFrom(target)
78
- if not id then
79
- Warn.low("no id", target)
80
- return
81
- end
82
-
83
- if rule == nil then
84
- ruleById[id] = nil
85
- return
86
- end
87
-
88
- if typeof(rule) == "function" then
89
- ruleById[id] = rule :: any
90
- return
91
- end
92
-
93
- ruleById[id] = CompileRule(rule :: ReplicationRule)
94
- end
95
-
96
- const function Allows(entity: Types.Entity, viewer: Player): boolean
97
- const fn = ruleById[entity.id]
98
- if not fn then
99
- return true
100
- end
101
-
102
- const viewerEntity = Holder.GetEntityFromPlayer(viewer)
103
- const viewerEntityId = viewerEntity and viewerEntity.id or nil
104
-
105
- return fn(entity, viewer, viewerEntityId)
106
- end
107
-
108
- const function Include(players: { Player }): RuleFn
109
- return CompileRule({ filterType = "include", filterPlayers = players })
110
- end
111
-
112
- const function Exclude(players: { Player }): RuleFn
113
- return CompileRule({ filterType = "exclude", filterPlayers = players })
114
- end
115
-
116
- return {
117
- SetReplicationRule = SetReplicationRule,
118
- Allows = Allows,
119
-
120
- Include = Include,
121
- Exclude = Exclude,
122
- }