cluaupp 1.0.0 → 1.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (962) hide show
  1. package/CHANGELOG.md +46 -0
  2. package/README.md +28 -16
  3. package/editors/vscode/extension.js +8 -31
  4. package/editors/vscode/package.json +2 -2
  5. package/examples/README.md +5 -6
  6. package/examples/game/.vscode/extensions.json +2 -1
  7. package/examples/game/default.project.json +16 -11
  8. package/examples/game/include/clpp/datatypes.clh +611 -0
  9. package/examples/game/include/clpp/generated/enums.clh +4920 -0
  10. package/examples/game/include/clpp/generated/instances.clh +87111 -0
  11. package/examples/game/include/clpp/libs/arrayindexer.clh +12 -0
  12. package/examples/game/include/clpp/libs/axiom.clh +154 -0
  13. package/examples/game/include/clpp/libs/bloom.clh +58 -0
  14. package/examples/game/include/clpp/libs/coil.clh +37 -0
  15. package/examples/game/include/clpp/libs/crest.clh +22 -0
  16. package/examples/game/include/clpp/libs/echo.clh +52 -0
  17. package/examples/game/include/clpp/libs/ember.clh +17 -0
  18. package/examples/game/include/clpp/libs/flare.clh +65 -0
  19. package/examples/game/include/clpp/libs/gleam.clh +111 -0
  20. package/examples/game/include/clpp/libs/guide.clh +42 -0
  21. package/examples/game/include/clpp/libs/helm.clh +31 -0
  22. package/examples/game/include/clpp/libs/hive.clh +20 -0
  23. package/examples/game/include/clpp/libs/keep.clh +158 -0
  24. package/examples/game/include/clpp/libs/lens.clh +24 -0
  25. package/examples/game/include/clpp/libs/mint.clh +28 -0
  26. package/examples/game/include/clpp/libs/net.clh +31 -0
  27. package/examples/game/include/clpp/libs/occlude.clh +15 -0
  28. package/examples/game/include/clpp/libs/pin.clh +28 -0
  29. package/examples/game/include/clpp/libs/promise.clh +24 -0
  30. package/examples/game/include/clpp/libs/roster.clh +117 -0
  31. package/examples/game/include/clpp/libs/shift.clh +22 -0
  32. package/examples/game/include/clpp/libs/spark.clh +28 -0
  33. package/examples/game/include/clpp/libs/stage.clh +23 -0
  34. package/examples/game/include/clpp/libs/sweep.clh +23 -0
  35. package/examples/game/include/clpp/libs/trace.clh +18 -0
  36. package/examples/game/include/clpp/libs/ward.clh +18 -0
  37. package/examples/game/include/clpp/libs.clh +31 -0
  38. package/examples/game/include/clpp/roblox.clh +42 -0
  39. package/examples/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  40. package/examples/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  41. package/examples/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  42. package/examples/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  43. package/examples/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  44. package/examples/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  45. package/examples/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  46. package/examples/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  47. package/examples/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  48. package/examples/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  49. package/examples/game/src/ServerScriptService/Components/.gitkeep +1 -0
  50. package/examples/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  51. package/examples/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  52. package/examples/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +23 -0
  53. package/examples/game/src/ServerScriptService/Services/.gitkeep +1 -0
  54. package/examples/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  55. package/examples/game/src/ServerStorage/Modules/.gitkeep +1 -0
  56. package/{templates/game/src/client/init.client.clpp → examples/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  57. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  58. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  59. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  60. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  61. package/examples/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  62. package/examples/game/wally.toml +3 -3
  63. package/generated/cli.js +8 -2
  64. package/generated/clpp/contract.js +4 -3
  65. package/generated/clpp/index.js +3 -1
  66. package/generated/clpp/paths.js +2 -3
  67. package/generated/clpp/postprocess.js +64 -6
  68. package/generated/clpp/runner.js +167 -16
  69. package/generated/compile.js +30 -10
  70. package/generated/flare/emit.js +222 -0
  71. package/generated/flare/index.js +58 -0
  72. package/generated/flare/parse.js +130 -0
  73. package/generated/flare/types.js +2 -0
  74. package/generated/intellisense.js +4 -16
  75. package/generated/libs.js +146 -75
  76. package/generated/lsp.js +6 -30
  77. package/generated/native/index.js +482 -0
  78. package/generated/transpile.js +4 -0
  79. package/generated/utils/project.js +192 -46
  80. package/generated/utils/rojo-mapper.js +12 -6
  81. package/include/clpp/datatypes.clh +40 -14
  82. package/include/clpp/generated/instances.clh +79876 -5254
  83. package/include/clpp/libs/arrayindexer.clh +12 -0
  84. package/include/clpp/libs/axiom.clh +154 -0
  85. package/include/clpp/libs/bloom.clh +58 -0
  86. package/include/clpp/libs/coil.clh +37 -0
  87. package/include/clpp/libs/crest.clh +22 -0
  88. package/include/clpp/libs/echo.clh +52 -0
  89. package/include/clpp/libs/ember.clh +17 -0
  90. package/include/clpp/libs/flare.clh +65 -0
  91. package/include/clpp/libs/gleam.clh +111 -0
  92. package/include/clpp/libs/guide.clh +42 -0
  93. package/include/clpp/libs/helm.clh +31 -0
  94. package/include/clpp/libs/hive.clh +20 -0
  95. package/include/clpp/libs/keep.clh +158 -0
  96. package/include/clpp/libs/lens.clh +24 -0
  97. package/include/clpp/libs/mint.clh +28 -0
  98. package/include/clpp/libs/net.clh +31 -40
  99. package/include/clpp/libs/occlude.clh +15 -0
  100. package/include/clpp/libs/pin.clh +28 -0
  101. package/include/clpp/libs/promise.clh +24 -27
  102. package/include/clpp/libs/roster.clh +117 -0
  103. package/include/clpp/libs/shift.clh +22 -0
  104. package/include/clpp/libs/spark.clh +28 -0
  105. package/include/clpp/libs/stage.clh +23 -0
  106. package/include/clpp/libs/sweep.clh +23 -0
  107. package/include/clpp/libs/trace.clh +18 -0
  108. package/include/clpp/libs/ward.clh +18 -0
  109. package/include/clpp/libs.clh +24 -17
  110. package/include/clpp/roblox.clh +21 -10
  111. package/package.json +9 -18
  112. package/runtime/ArrayIndexer/init.luau +127 -62
  113. package/runtime/Axiom/init.luau +605 -0
  114. package/runtime/Bloom/init.luau +433 -0
  115. package/runtime/Coil/init.luau +209 -0
  116. package/runtime/Crest/init.luau +425 -0
  117. package/runtime/Echo/init.luau +417 -0
  118. package/runtime/Ember/init.luau +365 -0
  119. package/runtime/Flare/init.luau +716 -0
  120. package/runtime/Gleam/init.luau +718 -0
  121. package/runtime/Guide/init.luau +215 -0
  122. package/runtime/Helm/init.luau +377 -0
  123. package/runtime/Hive/init.luau +219 -0
  124. package/runtime/Keep/Client.luau +114 -0
  125. package/runtime/{DataService → Keep}/Data.luau +883 -886
  126. package/runtime/Keep/Engine.luau +211 -0
  127. package/runtime/Keep/Replicator.luau +298 -0
  128. package/runtime/Keep/Server.luau +251 -0
  129. package/runtime/Keep/Store.luau +652 -0
  130. package/runtime/Keep/Trade.luau +455 -0
  131. package/runtime/{DataService → Keep}/init.luau +15 -14
  132. package/runtime/Lens/init.luau +609 -0
  133. package/runtime/Mint/init.luau +279 -0
  134. package/runtime/Net/init.luau +33 -2
  135. package/runtime/Net/src/codec.luau +98 -27
  136. package/runtime/Occlude/init.luau +64 -1
  137. package/runtime/Pin/init.luau +306 -0
  138. package/runtime/Roster/init.luau +678 -0
  139. package/runtime/SOURCES.md +28 -19
  140. package/runtime/Shift/init.luau +238 -0
  141. package/runtime/Spark/init.luau +484 -0
  142. package/runtime/Stage/init.luau +178 -0
  143. package/runtime/Sweep/init.luau +257 -0
  144. package/runtime/Trace/init.luau +210 -0
  145. package/runtime/Ward/init.luau +178 -0
  146. package/src/cli.ts +9 -3
  147. package/src/clpp/contract.ts +14 -2
  148. package/src/clpp/index.ts +3 -3
  149. package/src/clpp/paths.ts +2 -3
  150. package/src/clpp/postprocess.ts +69 -7
  151. package/src/clpp/runner.ts +188 -18
  152. package/src/compile.ts +42 -12
  153. package/src/flare/emit.ts +231 -0
  154. package/src/flare/index.ts +50 -0
  155. package/src/flare/parse.ts +147 -0
  156. package/src/flare/types.ts +61 -0
  157. package/src/intellisense.ts +5 -16
  158. package/src/libs.ts +147 -75
  159. package/src/lsp.ts +6 -31
  160. package/src/native/index.ts +509 -0
  161. package/src/transpile.ts +10 -1
  162. package/src/types.ts +1 -0
  163. package/src/utils/project.ts +210 -52
  164. package/src/utils/rojo-mapper.ts +12 -6
  165. package/templates/game/.vscode/extensions.json +2 -1
  166. package/templates/game/default.project.json +16 -11
  167. package/templates/game/include/clpp/datatypes.clh +611 -0
  168. package/templates/game/include/clpp/generated/enums.clh +4920 -0
  169. package/templates/game/include/clpp/generated/instances.clh +87111 -0
  170. package/templates/game/include/clpp/libs/arrayindexer.clh +12 -0
  171. package/templates/game/include/clpp/libs/axiom.clh +154 -0
  172. package/templates/game/include/clpp/libs/bloom.clh +58 -0
  173. package/templates/game/include/clpp/libs/coil.clh +37 -0
  174. package/templates/game/include/clpp/libs/crest.clh +22 -0
  175. package/templates/game/include/clpp/libs/echo.clh +52 -0
  176. package/templates/game/include/clpp/libs/ember.clh +17 -0
  177. package/templates/game/include/clpp/libs/flare.clh +65 -0
  178. package/templates/game/include/clpp/libs/gleam.clh +111 -0
  179. package/templates/game/include/clpp/libs/guide.clh +42 -0
  180. package/templates/game/include/clpp/libs/helm.clh +31 -0
  181. package/templates/game/include/clpp/libs/hive.clh +20 -0
  182. package/templates/game/include/clpp/libs/keep.clh +158 -0
  183. package/templates/game/include/clpp/libs/lens.clh +24 -0
  184. package/templates/game/include/clpp/libs/mint.clh +28 -0
  185. package/templates/game/include/clpp/libs/net.clh +31 -0
  186. package/templates/game/include/clpp/libs/occlude.clh +15 -0
  187. package/templates/game/include/clpp/libs/pin.clh +28 -0
  188. package/templates/game/include/clpp/libs/promise.clh +24 -0
  189. package/templates/game/include/clpp/libs/roster.clh +117 -0
  190. package/templates/game/include/clpp/libs/shift.clh +22 -0
  191. package/templates/game/include/clpp/libs/spark.clh +28 -0
  192. package/templates/game/include/clpp/libs/stage.clh +23 -0
  193. package/templates/game/include/clpp/libs/sweep.clh +23 -0
  194. package/templates/game/include/clpp/libs/trace.clh +18 -0
  195. package/templates/game/include/clpp/libs/ward.clh +18 -0
  196. package/templates/game/include/clpp/libs.clh +31 -0
  197. package/templates/game/include/clpp/roblox.clh +42 -0
  198. package/templates/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  199. package/templates/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  200. package/templates/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  201. package/templates/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  202. package/templates/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  203. package/templates/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  204. package/templates/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  205. package/templates/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  206. package/templates/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  207. package/templates/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  208. package/templates/game/src/ServerScriptService/Components/.gitkeep +1 -0
  209. package/templates/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  210. package/templates/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  211. package/templates/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +24 -0
  212. package/templates/game/src/ServerScriptService/Services/.gitkeep +1 -0
  213. package/templates/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  214. package/templates/game/src/ServerStorage/Modules/.gitkeep +1 -0
  215. package/{examples/game/src/client/init.client.clpp → templates/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  216. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  217. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  218. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  219. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  220. package/templates/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  221. package/templates/game/wally.toml +4 -3
  222. package/docs/README.md +0 -27
  223. package/docs/architecture.md +0 -29
  224. package/docs/cli.md +0 -39
  225. package/docs/comparison.md +0 -19
  226. package/docs/config.md +0 -30
  227. package/docs/cpp-advanced.md +0 -78
  228. package/docs/cpp-const.md +0 -52
  229. package/docs/cpp-organization.md +0 -63
  230. package/docs/cpp-safety.md +0 -62
  231. package/docs/cpp-types.md +0 -68
  232. package/docs/examples/_category_.json +0 -5
  233. package/docs/examples/combat.md +0 -31
  234. package/docs/examples/data-boot.md +0 -98
  235. package/docs/examples/hud.md +0 -28
  236. package/docs/examples/index.md +0 -38
  237. package/docs/examples/leaderstats.md +0 -69
  238. package/docs/examples/shop.md +0 -122
  239. package/docs/examples/sword.md +0 -108
  240. package/docs/getting-started.md +0 -62
  241. package/docs/intellisense.md +0 -12
  242. package/docs/intro.md +0 -38
  243. package/docs/libraries/_category_.json +0 -5
  244. package/docs/libraries/dataservice.md +0 -107
  245. package/docs/libraries/index.md +0 -23
  246. package/docs/libraries/janitor.md +0 -65
  247. package/docs/libraries/more.md +0 -81
  248. package/docs/libraries/net.md +0 -35
  249. package/docs/libraries/promise.md +0 -27
  250. package/docs/libraries/ui.md +0 -76
  251. package/docs/migration.md +0 -38
  252. package/docs/oop/_category_.json +0 -5
  253. package/docs/oop/file-tags.md +0 -24
  254. package/docs/oop/index.md +0 -29
  255. package/docs/oop/modules.md +0 -88
  256. package/docs/oop/services.md +0 -76
  257. package/docs/print-cout.md +0 -91
  258. package/docs/roblox-api.md +0 -29
  259. package/docs/syntax.md +0 -80
  260. package/examples/game/src/client/hud.client.clpp +0 -54
  261. package/examples/game/src/server/combat.server.clpp +0 -85
  262. package/examples/game/src/server/leaderstats.server.clpp +0 -28
  263. package/examples/game/src/shared/PlayerData.clh +0 -20
  264. package/examples/game/src/shared/config.clp +0 -6
  265. package/examples/game/src/shared/features.clp +0 -88
  266. package/include/clpp/libs/chrono.clh +0 -26
  267. package/include/clpp/libs/cmdr.clh +0 -16
  268. package/include/clpp/libs/dataservice.clh +0 -138
  269. package/include/clpp/libs/display.clh +0 -12
  270. package/include/clpp/libs/ezvisual.clh +0 -16
  271. package/include/clpp/libs/formatnumber.clh +0 -14
  272. package/include/clpp/libs/fusion.clh +0 -41
  273. package/include/clpp/libs/iris.clh +0 -40
  274. package/include/clpp/libs/janitor.clh +0 -38
  275. package/include/clpp/libs/math.clh +0 -14
  276. package/include/clpp/libs/module3d.clh +0 -23
  277. package/include/clpp/libs/spring.clh +0 -17
  278. package/include/clpp/libs/statemachine.clh +0 -18
  279. package/include/clpp/libs/stickybillboard.clh +0 -13
  280. package/include/clpp/libs/topbarplus.clh +0 -28
  281. package/include/clpp/libs/twinkle.clh +0 -15
  282. package/include/clpp/libs/vfx.clh +0 -13
  283. package/runtime/Chrono/Client/ClientClock.luau +0 -202
  284. package/runtime/Chrono/Client/InterpolationBuffer.luau +0 -74
  285. package/runtime/Chrono/Client/ModelResolver.luau +0 -53
  286. package/runtime/Chrono/Client/Player.luau +0 -113
  287. package/runtime/Chrono/Client/Receiver.luau +0 -395
  288. package/runtime/Chrono/Client/Replicate.luau +0 -333
  289. package/runtime/Chrono/Client/Sender.luau +0 -205
  290. package/runtime/Chrono/LICENSE +0 -21
  291. package/runtime/Chrono/Server/EntityGrid.luau +0 -299
  292. package/runtime/Chrono/Server/Player.luau +0 -141
  293. package/runtime/Chrono/Server/Receiver.luau +0 -287
  294. package/runtime/Chrono/Server/Replicate.luau +0 -415
  295. package/runtime/Chrono/Server/Sender.luau +0 -306
  296. package/runtime/Chrono/Server/ServerClock.luau +0 -50
  297. package/runtime/Chrono/Shared/ApplyMounts.luau +0 -137
  298. package/runtime/Chrono/Shared/Bin.luau +0 -31
  299. package/runtime/Chrono/Shared/ClockUnwrap.luau +0 -70
  300. package/runtime/Chrono/Shared/Config.luau +0 -264
  301. package/runtime/Chrono/Shared/Entity.luau +0 -1016
  302. package/runtime/Chrono/Shared/Events.luau +0 -39
  303. package/runtime/Chrono/Shared/Holder.luau +0 -210
  304. package/runtime/Chrono/Shared/InterpolationMath.luau +0 -51
  305. package/runtime/Chrono/Shared/ModelHelper.luau +0 -122
  306. package/runtime/Chrono/Shared/Remotes/ClientClockRelay.model.json +0 -3
  307. package/runtime/Chrono/Shared/Remotes/ClientHeartbeat.model.json +0 -3
  308. package/runtime/Chrono/Shared/Remotes/ClientLoaded.model.json +0 -3
  309. package/runtime/Chrono/Shared/Remotes/Death.model.json +0 -3
  310. package/runtime/Chrono/Shared/Remotes/Heartbeat.model.json +0 -3
  311. package/runtime/Chrono/Shared/Remotes/Replicate.model.json +0 -3
  312. package/runtime/Chrono/Shared/Remotes/ReplicateFull.model.json +0 -3
  313. package/runtime/Chrono/Shared/Remotes/SafeReplicate.model.json +0 -3
  314. package/runtime/Chrono/Shared/ReplicationRules.luau +0 -122
  315. package/runtime/Chrono/Shared/Signal.luau +0 -219
  316. package/runtime/Chrono/Shared/Snapshots.luau +0 -218
  317. package/runtime/Chrono/Shared/Stats.luau +0 -204
  318. package/runtime/Chrono/Shared/Ticker.luau +0 -112
  319. package/runtime/Chrono/Shared/Types.luau +0 -247
  320. package/runtime/Chrono/Shared/Warn.luau +0 -33
  321. package/runtime/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
  322. package/runtime/Chrono/_impl/Client/ClientClock.luau +0 -202
  323. package/runtime/Chrono/_impl/Client/InterpolationBuffer.luau +0 -74
  324. package/runtime/Chrono/_impl/Client/ModelResolver.luau +0 -53
  325. package/runtime/Chrono/_impl/Client/Player.luau +0 -113
  326. package/runtime/Chrono/_impl/Client/Receiver.luau +0 -395
  327. package/runtime/Chrono/_impl/Client/Replicate.luau +0 -333
  328. package/runtime/Chrono/_impl/Client/Sender.luau +0 -205
  329. package/runtime/Chrono/_impl/LICENSE +0 -21
  330. package/runtime/Chrono/_impl/Server/EntityGrid.luau +0 -299
  331. package/runtime/Chrono/_impl/Server/Player.luau +0 -141
  332. package/runtime/Chrono/_impl/Server/Receiver.luau +0 -287
  333. package/runtime/Chrono/_impl/Server/Replicate.luau +0 -415
  334. package/runtime/Chrono/_impl/Server/Sender.luau +0 -306
  335. package/runtime/Chrono/_impl/Server/ServerClock.luau +0 -50
  336. package/runtime/Chrono/_impl/Shared/ApplyMounts.luau +0 -137
  337. package/runtime/Chrono/_impl/Shared/Bin.luau +0 -31
  338. package/runtime/Chrono/_impl/Shared/ClockUnwrap.luau +0 -70
  339. package/runtime/Chrono/_impl/Shared/Config.luau +0 -264
  340. package/runtime/Chrono/_impl/Shared/Entity.luau +0 -1016
  341. package/runtime/Chrono/_impl/Shared/Events.luau +0 -39
  342. package/runtime/Chrono/_impl/Shared/Holder.luau +0 -210
  343. package/runtime/Chrono/_impl/Shared/InterpolationMath.luau +0 -51
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@@ -0,0 +1,484 @@
1
+ --!native
2
+ --!optimize 2
3
+ --!strict
4
+ -- Spark — engine-grade yield-safe signal.
5
+ -- Intrusive doubly-linked list (O(1) Disconnect, Fire-safe unhook).
6
+ -- Pooled runner threads (GoodSignal). Reentrant Fire is queued, not stacked.
7
+ -- Destroy seals the signal. ConnectParallel never reuses the serial runner.
8
+
9
+ export type SparkConnection = {
10
+ Connected: boolean,
11
+ Disconnect: (self: SparkConnection) -> (),
12
+ Destroy: (self: SparkConnection) -> (),
13
+ }
14
+
15
+ export type Connection = SparkConnection
16
+
17
+ export type Spark<T...> = {
18
+ Fire: (self: Spark<T...>, T...) -> (),
19
+ FireDeferred: (self: Spark<T...>, T...) -> (),
20
+ Connect: (self: Spark<T...>, fn: (T...) -> ()) -> SparkConnection,
21
+ ConnectParallel: (self: Spark<T...>, fn: (T...) -> ()) -> SparkConnection,
22
+ Once: (self: Spark<T...>, fn: (T...) -> ()) -> SparkConnection,
23
+ OnceParallel: (self: Spark<T...>, fn: (T...) -> ()) -> SparkConnection,
24
+ ConnectOnce: (self: Spark<T...>, fn: (T...) -> ()) -> SparkConnection,
25
+ DisconnectAll: (self: Spark<T...>) -> (),
26
+ GetConnections: (self: Spark<T...>) -> { SparkConnection },
27
+ Destroy: (self: Spark<T...>) -> (),
28
+ IsDestroyed: (self: Spark<T...>) -> boolean,
29
+ Wait: (self: Spark<T...>) -> T...,
30
+ }
31
+
32
+ type Handler = (...any) -> ()
33
+ type Packed = { n: number, [number]: any }
34
+
35
+ type ConnectionNode = {
36
+ Connected: boolean,
37
+ _signal: SparkImpl?,
38
+ _fn: Handler?,
39
+ _next: ConnectionNode?,
40
+ _prev: ConnectionNode?,
41
+ _once: boolean,
42
+ _parallel: boolean,
43
+ Disconnect: (self: ConnectionNode) -> (),
44
+ Destroy: (self: ConnectionNode) -> (),
45
+ }
46
+
47
+ type SparkImpl = {
48
+ _head: ConnectionNode?,
49
+ _tail: ConnectionNode?,
50
+ _count: number,
51
+ _destroyed: boolean,
52
+ _firing: boolean,
53
+ _queue: { Packed },
54
+ _queueN: number,
55
+ _proxyHandler: RBXScriptConnection?,
56
+ _yieldedThreads: { [thread]: boolean }?,
57
+ Fire: (self: SparkImpl, ...any) -> (),
58
+ FireDeferred: (self: SparkImpl, ...any) -> (),
59
+ Connect: (self: SparkImpl, fn: Handler) -> ConnectionNode,
60
+ ConnectParallel: (self: SparkImpl, fn: Handler) -> ConnectionNode,
61
+ Once: (self: SparkImpl, fn: Handler) -> ConnectionNode,
62
+ OnceParallel: (self: SparkImpl, fn: Handler) -> ConnectionNode,
63
+ ConnectOnce: (self: SparkImpl, fn: Handler) -> ConnectionNode,
64
+ DisconnectAll: (self: SparkImpl) -> (),
65
+ GetConnections: (self: SparkImpl) -> { SparkConnection },
66
+ Destroy: (self: SparkImpl) -> (),
67
+ IsDestroyed: (self: SparkImpl) -> boolean,
68
+ Wait: (self: SparkImpl) -> ...any,
69
+ }
70
+
71
+ local MAX_CONNECTIONS = 4096
72
+ local MAX_REENTRY = 64
73
+ local PACK_POOL_CAP = 16
74
+ local SNAP_POOL_CAP = 8
75
+
76
+ local freeRunnerThread: thread? = nil
77
+ local packPool: { Packed } = {}
78
+ local packPoolN = 0
79
+ local snapPool: { { ConnectionNode } } = {}
80
+ local snapPoolN = 0
81
+
82
+ local function acquirePack(...: any): Packed
83
+ local packed: Packed
84
+ if packPoolN > 0 then
85
+ packed = packPool[packPoolN]
86
+ packPool[packPoolN] = nil
87
+ packPoolN -= 1
88
+ else
89
+ packed = table.pack(...)
90
+ return packed
91
+ end
92
+ local n = select("#", ...)
93
+ packed.n = n
94
+ for i = 1, n do
95
+ packed[i] = select(i, ...)
96
+ end
97
+ return packed
98
+ end
99
+
100
+ local function releasePack(packed: Packed)
101
+ for i = 1, packed.n do
102
+ packed[i] = nil
103
+ end
104
+ packed.n = 0
105
+ if packPoolN < PACK_POOL_CAP then
106
+ packPoolN += 1
107
+ packPool[packPoolN] = packed
108
+ end
109
+ end
110
+
111
+ local function acquireSnap(): { ConnectionNode }
112
+ if snapPoolN > 0 then
113
+ local snap = snapPool[snapPoolN]
114
+ snapPool[snapPoolN] = nil
115
+ snapPoolN -= 1
116
+ return snap
117
+ end
118
+ return {}
119
+ end
120
+
121
+ local function releaseSnap(snap: { ConnectionNode }, n: number)
122
+ for i = 1, n do
123
+ snap[i] = nil
124
+ end
125
+ if snapPoolN < SNAP_POOL_CAP then
126
+ snapPoolN += 1
127
+ snapPool[snapPoolN] = snap
128
+ end
129
+ end
130
+
131
+ local function acquireRunnerThreadAndCallEventHandler(fn: Handler, ...: any)
132
+ local acquired = freeRunnerThread
133
+ freeRunnerThread = nil
134
+ fn(...)
135
+ freeRunnerThread = acquired
136
+ end
137
+
138
+ local function runEventHandlerInFreeThread(...: any)
139
+ acquireRunnerThreadAndCallEventHandler(...)
140
+ while true do
141
+ acquireRunnerThreadAndCallEventHandler(coroutine.yield())
142
+ end
143
+ end
144
+
145
+ local function runParallelHandler(fn: Handler, ...: any)
146
+ local desynced = pcall(task.desynchronize)
147
+ fn(...)
148
+ if desynced then
149
+ pcall(task.synchronize)
150
+ end
151
+ end
152
+
153
+ local function expectFunction(method: string, fn: Handler)
154
+ if type(fn) ~= "function" then
155
+ error(`Spark.{method} expected function, got {typeof(fn)}`, 4)
156
+ end
157
+ end
158
+
159
+ local Connection = {}
160
+ Connection.__index = Connection
161
+
162
+ local function unlink(node: ConnectionNode)
163
+ local signal = node._signal
164
+ if not signal then
165
+ return
166
+ end
167
+ local prev = node._prev
168
+ local next = node._next
169
+ if prev then
170
+ prev._next = next
171
+ elseif signal._head == node then
172
+ signal._head = next
173
+ end
174
+ if next then
175
+ next._prev = prev
176
+ elseif signal._tail == node then
177
+ signal._tail = prev
178
+ end
179
+ node._prev = nil
180
+ -- Keep _next so an in-flight Fire iterator can continue.
181
+ if node.Connected then
182
+ signal._count -= 1
183
+ if signal._count < 0 then
184
+ signal._count = 0
185
+ end
186
+ end
187
+ end
188
+
189
+ local function clearNode(node: ConnectionNode)
190
+ node._fn = nil
191
+ node._signal = nil
192
+ node._once = false
193
+ node._parallel = false
194
+ end
195
+
196
+ function Connection.Disconnect(self: ConnectionNode)
197
+ if not self.Connected then
198
+ return
199
+ end
200
+ unlink(self)
201
+ self.Connected = false
202
+ clearNode(self)
203
+ end
204
+
205
+ Connection.Destroy = Connection.Disconnect
206
+
207
+ local function deadConnection(): ConnectionNode
208
+ return setmetatable({
209
+ Connected = false,
210
+ _signal = nil,
211
+ _fn = nil,
212
+ _next = nil,
213
+ _prev = nil,
214
+ _once = false,
215
+ _parallel = false,
216
+ }, Connection) :: any
217
+ end
218
+
219
+ local Spark = {}
220
+ Spark.__index = Spark
221
+
222
+ local function invoke(conn: ConnectionNode, ...: any)
223
+ local fn = conn._fn
224
+ if not fn then
225
+ return
226
+ end
227
+ local parallel = conn._parallel
228
+ if conn._once then
229
+ conn:Disconnect()
230
+ end
231
+ if parallel then
232
+ task.spawn(runParallelHandler, fn, ...)
233
+ return
234
+ end
235
+ if not freeRunnerThread then
236
+ freeRunnerThread = coroutine.create(runEventHandlerInFreeThread)
237
+ end
238
+ task.spawn(freeRunnerThread :: thread, fn, ...)
239
+ end
240
+
241
+ local function dispatchList(self: SparkImpl, ...: any)
242
+ local item = self._head
243
+ while item do
244
+ if item.Connected then
245
+ invoke(item, ...)
246
+ end
247
+ item = item._next
248
+ end
249
+ end
250
+
251
+ local function bind(self: SparkImpl, fn: Handler, once: boolean, parallel: boolean): ConnectionNode
252
+ if self._destroyed then
253
+ return deadConnection()
254
+ end
255
+ expectFunction(if parallel then "ConnectParallel" else "Connect", fn)
256
+ if self._count >= MAX_CONNECTIONS then
257
+ warn(`Spark: connection cap ({MAX_CONNECTIONS}) reached; refusing Connect`)
258
+ return deadConnection()
259
+ end
260
+
261
+ local node = setmetatable({
262
+ Connected = true,
263
+ _signal = self,
264
+ _fn = fn,
265
+ _next = self._head,
266
+ _prev = nil,
267
+ _once = once,
268
+ _parallel = parallel,
269
+ }, Connection) :: ConnectionNode
270
+
271
+ if self._head then
272
+ self._head._prev = node
273
+ else
274
+ self._tail = node
275
+ end
276
+ self._head = node
277
+ self._count += 1
278
+ return node
279
+ end
280
+
281
+ function Spark.new<T...>(): Spark<T...>
282
+ return setmetatable({
283
+ _head = nil,
284
+ _tail = nil,
285
+ _count = 0,
286
+ _destroyed = false,
287
+ _firing = false,
288
+ _queue = {},
289
+ _queueN = 0,
290
+ _proxyHandler = nil,
291
+ _yieldedThreads = nil,
292
+ }, Spark) :: any
293
+ end
294
+
295
+ Spark.New = Spark.new
296
+
297
+ function Spark.Wrap<T...>(rbxScriptSignal: RBXScriptSignal): Spark<T...>
298
+ if typeof(rbxScriptSignal) ~= "RBXScriptSignal" then
299
+ error("Spark.Wrap expected RBXScriptSignal, got " .. typeof(rbxScriptSignal), 2)
300
+ end
301
+ local spark = Spark.new() :: SparkImpl
302
+ spark._proxyHandler = rbxScriptSignal:Connect(function(...: any)
303
+ if not spark._destroyed then
304
+ spark:Fire(...)
305
+ end
306
+ end)
307
+ return spark :: any
308
+ end
309
+
310
+ function Spark.Is(obj: any): boolean
311
+ return type(obj) == "table" and getmetatable(obj) == Spark
312
+ end
313
+
314
+ function Spark.Connect(self: SparkImpl, fn: Handler): ConnectionNode
315
+ return bind(self, fn, false, false)
316
+ end
317
+
318
+ function Spark.ConnectParallel(self: SparkImpl, fn: Handler): ConnectionNode
319
+ return bind(self, fn, false, true)
320
+ end
321
+
322
+ function Spark.Once(self: SparkImpl, fn: Handler): ConnectionNode
323
+ return bind(self, fn, true, false)
324
+ end
325
+
326
+ function Spark.OnceParallel(self: SparkImpl, fn: Handler): ConnectionNode
327
+ return bind(self, fn, true, true)
328
+ end
329
+
330
+ function Spark.ConnectOnce(self: SparkImpl, fn: Handler): ConnectionNode
331
+ return bind(self, fn, true, false)
332
+ end
333
+
334
+ function Spark.GetConnections(self: SparkImpl): { SparkConnection }
335
+ local items = table.create(self._count)
336
+ local i = 0
337
+ local item = self._head
338
+ while item do
339
+ if item.Connected then
340
+ i += 1
341
+ items[i] = item
342
+ end
343
+ item = item._next
344
+ end
345
+ return items
346
+ end
347
+
348
+ function Spark.IsDestroyed(self: SparkImpl): boolean
349
+ return self._destroyed
350
+ end
351
+
352
+ function Spark.DisconnectAll(self: SparkImpl)
353
+ local item = self._head
354
+ self._head = nil
355
+ self._tail = nil
356
+ self._count = 0
357
+ while item do
358
+ local next = item._next
359
+ item.Connected = false
360
+ clearNode(item)
361
+ item = next
362
+ end
363
+
364
+ local yielded = self._yieldedThreads
365
+ if not yielded then
366
+ return
367
+ end
368
+ for thread in yielded do
369
+ if coroutine.status(thread) == "suspended" then
370
+ warn(debug.traceback(thread, "spark disconnected; yielded thread cancelled", 2))
371
+ task.cancel(thread)
372
+ end
373
+ end
374
+ table.clear(yielded)
375
+ end
376
+
377
+ function Spark.Fire(self: SparkImpl, ...: any)
378
+ if self._destroyed or self._count == 0 then
379
+ return
380
+ end
381
+ if self._firing then
382
+ if self._queueN >= MAX_REENTRY then
383
+ warn("Spark: reentrant Fire dropped (queue full)")
384
+ return
385
+ end
386
+ self._queueN += 1
387
+ self._queue[self._queueN] = acquirePack(...)
388
+ return
389
+ end
390
+
391
+ self._firing = true
392
+ dispatchList(self, ...)
393
+ local i = 1
394
+ while i <= self._queueN do
395
+ local packed = self._queue[i]
396
+ self._queue[i] = nil
397
+ dispatchList(self, table.unpack(packed, 1, packed.n))
398
+ releasePack(packed)
399
+ i += 1
400
+ end
401
+ self._queueN = 0
402
+ self._firing = false
403
+ end
404
+
405
+ local function deferredFlush(snap: { ConnectionNode }, n: number, packed: Packed)
406
+ for i = 1, n do
407
+ local conn = snap[i]
408
+ if conn and conn.Connected then
409
+ invoke(conn, table.unpack(packed, 1, packed.n))
410
+ end
411
+ end
412
+ releaseSnap(snap, n)
413
+ releasePack(packed)
414
+ end
415
+
416
+ function Spark.FireDeferred(self: SparkImpl, ...: any)
417
+ if self._destroyed or self._count == 0 then
418
+ return
419
+ end
420
+ local snap = acquireSnap()
421
+ local n = 0
422
+ local item = self._head
423
+ while item do
424
+ if item.Connected then
425
+ n += 1
426
+ snap[n] = item
427
+ end
428
+ item = item._next
429
+ end
430
+ if n == 0 then
431
+ releaseSnap(snap, 0)
432
+ return
433
+ end
434
+ task.defer(deferredFlush, snap, n, acquirePack(...))
435
+ end
436
+
437
+ function Spark.Wait(self: SparkImpl): ...any
438
+ if self._destroyed then
439
+ error("Spark.Wait on destroyed signal", 2)
440
+ end
441
+
442
+ local yielded = self._yieldedThreads
443
+ if not yielded then
444
+ yielded = {}
445
+ self._yieldedThreads = yielded
446
+ end
447
+
448
+ local thread = coroutine.running()
449
+ yielded[thread] = true
450
+ local pending: Packed? = nil
451
+
452
+ self:Once(function(...: any)
453
+ yielded[thread] = nil
454
+ if coroutine.status(thread) == "suspended" then
455
+ task.spawn(thread, ...)
456
+ else
457
+ pending = table.pack(...)
458
+ end
459
+ end)
460
+
461
+ if pending then
462
+ return table.unpack(pending, 1, pending.n)
463
+ end
464
+ return coroutine.yield()
465
+ end
466
+
467
+ function Spark.Destroy(self: SparkImpl)
468
+ if self._destroyed then
469
+ return
470
+ end
471
+ self._destroyed = true
472
+ self:DisconnectAll()
473
+ local proxy = self._proxyHandler
474
+ if proxy then
475
+ proxy:Disconnect()
476
+ self._proxyHandler = nil
477
+ end
478
+ table.clear(self._queue)
479
+ self._queueN = 0
480
+ end
481
+
482
+ Spark.Connection = Connection
483
+
484
+ return Spark
@@ -0,0 +1,178 @@
1
+ --!native
2
+ --!optimize 2
3
+ --!strict
4
+ -- Stage — ViewportFrame 3D (Module3D successor).
5
+
6
+ local Sweep = require(script.Parent.Sweep)
7
+
8
+ local Stage = {}
9
+ Stage.__index = Stage
10
+
11
+ export type Stage = typeof(setmetatable(
12
+ {} :: {
13
+ Object3D: Model,
14
+ AdornFrame: GuiObject,
15
+ Camera: Camera,
16
+ Visible: boolean,
17
+ Viewport: ViewportFrame,
18
+ World: WorldModel,
19
+ },
20
+ Stage
21
+ ))
22
+
23
+ local function wrapModel(source: Instance): Model
24
+ local clone = source:Clone()
25
+ if clone:IsA("Model") then
26
+ if clone.PrimaryPart == nil then
27
+ clone.PrimaryPart = clone:FindFirstChildWhichIsA("BasePart", true)
28
+ end
29
+ return clone
30
+ end
31
+ local wrap = Instance.new("Model")
32
+ wrap.Name = clone.Name
33
+ clone.Parent = wrap
34
+ if clone:IsA("BasePart") then
35
+ wrap.PrimaryPart = clone
36
+ else
37
+ wrap.PrimaryPart = wrap:FindFirstChildWhichIsA("BasePart", true)
38
+ end
39
+ return wrap
40
+ end
41
+
42
+ local function fit(model: Model): (Vector3, number)
43
+ local cf, size = model:GetBoundingBox()
44
+ local extent = math.max(size.X, size.Y, size.Z)
45
+ return cf.Position, math.max(extent, 1)
46
+ end
47
+
48
+ local function distance(extent: number, camera: Camera, depth: number): number
49
+ local fov = math.rad(camera.FieldOfView)
50
+ local half = math.tan(fov * 0.5)
51
+ if half <= 1e-4 then
52
+ half = 1e-4
53
+ end
54
+ return ((extent * 0.5) / half) * 1.25 * math.max(depth, 0.05)
55
+ end
56
+
57
+ local function look(self: any)
58
+ local model = self.Object3D
59
+ if not model or not model.Parent then
60
+ return
61
+ end
62
+ local center, extent = fit(model)
63
+ self._center = center
64
+ local dist = distance(extent, self.Camera, self._depth or 1)
65
+ local relative: CFrame = self._relative or CFrame.identity
66
+ local offset = relative:VectorToWorldSpace(Vector3.new(0, extent * 0.12, dist))
67
+ self.Camera.CFrame = CFrame.lookAt(center + offset, center)
68
+ end
69
+
70
+ function Stage.Attach(frame: GuiObject, model: Instance): Stage
71
+ local viewport = Instance.new("ViewportFrame")
72
+ viewport.Name = "Stage"
73
+ viewport.Size = UDim2.fromScale(1, 1)
74
+ viewport.BackgroundTransparency = 1
75
+ viewport.Ambient = Color3.fromRGB(186, 186, 186)
76
+ viewport.LightColor = Color3.fromRGB(255, 255, 255)
77
+ viewport.LightDirection = Vector3.new(-1, -1, -1)
78
+ viewport.Parent = frame
79
+
80
+ local camera = Instance.new("Camera")
81
+ camera.FieldOfView = 70
82
+ camera.Parent = viewport
83
+ viewport.CurrentCamera = camera
84
+
85
+ local world = Instance.new("WorldModel")
86
+ world.Name = "StageWorld"
87
+ world.Parent = viewport
88
+
89
+ local clone = wrapModel(model)
90
+ clone.Parent = world
91
+
92
+ local sweep = Sweep.new()
93
+ sweep:Add(viewport)
94
+ sweep:LinkToInstance(frame)
95
+
96
+ local self = setmetatable({
97
+ Object3D = clone,
98
+ AdornFrame = frame,
99
+ Camera = camera,
100
+ Visible = true,
101
+ Viewport = viewport,
102
+ World = world,
103
+ _depth = 1,
104
+ _relative = CFrame.identity,
105
+ _orbit = 0,
106
+ _center = Vector3.zero,
107
+ _sweep = sweep,
108
+ }, Stage)
109
+ look(self)
110
+ return self
111
+ end
112
+
113
+ Stage.new = function(model: Instance): Stage
114
+ local holder = Instance.new("Frame")
115
+ holder.Name = "Stage"
116
+ holder.Size = UDim2.fromScale(1, 1)
117
+ holder.BackgroundTransparency = 1
118
+ return Stage.Attach(holder, model)
119
+ end
120
+
121
+ function Stage:SetCFrame(newCF: CFrame)
122
+ self._relative = newCF
123
+ self._orbit = 0
124
+ if self.Visible then
125
+ look(self)
126
+ end
127
+ end
128
+
129
+ function Stage:GetCFrame(): CFrame
130
+ return self._relative or CFrame.identity
131
+ end
132
+
133
+ function Stage:SetDepthMultiplier(multiplier: number)
134
+ self._depth = multiplier
135
+ if self.Visible then
136
+ look(self)
137
+ end
138
+ end
139
+
140
+ function Stage:GetDepthMultiplier(): number
141
+ return self._depth or 1
142
+ end
143
+
144
+ function Stage:SetActive(active: boolean)
145
+ self.Viewport.Visible = active
146
+ self.Visible = active
147
+ end
148
+
149
+ function Stage:GetActive(): boolean
150
+ return self.Visible
151
+ end
152
+
153
+ function Stage:Update(dt: number?)
154
+ if not self.Visible then
155
+ return
156
+ end
157
+ if typeof(dt) == "number" then
158
+ self._orbit += dt
159
+ self._relative = CFrame.Angles(0, self._orbit, 0)
160
+ end
161
+ look(self)
162
+ end
163
+
164
+ function Stage:Destroy()
165
+ local sweep = self._sweep
166
+ if sweep then
167
+ sweep:Destroy()
168
+ self._sweep = nil
169
+ elseif self.Viewport then
170
+ self.Viewport:Destroy()
171
+ end
172
+ self.Visible = false
173
+ end
174
+
175
+ Stage.End = Stage.Destroy
176
+ Stage.Attach3D = Stage.Attach
177
+
178
+ return Stage