cluaupp 1.0.0 → 1.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (962) hide show
  1. package/CHANGELOG.md +46 -0
  2. package/README.md +28 -16
  3. package/editors/vscode/extension.js +8 -31
  4. package/editors/vscode/package.json +2 -2
  5. package/examples/README.md +5 -6
  6. package/examples/game/.vscode/extensions.json +2 -1
  7. package/examples/game/default.project.json +16 -11
  8. package/examples/game/include/clpp/datatypes.clh +611 -0
  9. package/examples/game/include/clpp/generated/enums.clh +4920 -0
  10. package/examples/game/include/clpp/generated/instances.clh +87111 -0
  11. package/examples/game/include/clpp/libs/arrayindexer.clh +12 -0
  12. package/examples/game/include/clpp/libs/axiom.clh +154 -0
  13. package/examples/game/include/clpp/libs/bloom.clh +58 -0
  14. package/examples/game/include/clpp/libs/coil.clh +37 -0
  15. package/examples/game/include/clpp/libs/crest.clh +22 -0
  16. package/examples/game/include/clpp/libs/echo.clh +52 -0
  17. package/examples/game/include/clpp/libs/ember.clh +17 -0
  18. package/examples/game/include/clpp/libs/flare.clh +65 -0
  19. package/examples/game/include/clpp/libs/gleam.clh +111 -0
  20. package/examples/game/include/clpp/libs/guide.clh +42 -0
  21. package/examples/game/include/clpp/libs/helm.clh +31 -0
  22. package/examples/game/include/clpp/libs/hive.clh +20 -0
  23. package/examples/game/include/clpp/libs/keep.clh +158 -0
  24. package/examples/game/include/clpp/libs/lens.clh +24 -0
  25. package/examples/game/include/clpp/libs/mint.clh +28 -0
  26. package/examples/game/include/clpp/libs/net.clh +31 -0
  27. package/examples/game/include/clpp/libs/occlude.clh +15 -0
  28. package/examples/game/include/clpp/libs/pin.clh +28 -0
  29. package/examples/game/include/clpp/libs/promise.clh +24 -0
  30. package/examples/game/include/clpp/libs/roster.clh +117 -0
  31. package/examples/game/include/clpp/libs/shift.clh +22 -0
  32. package/examples/game/include/clpp/libs/spark.clh +28 -0
  33. package/examples/game/include/clpp/libs/stage.clh +23 -0
  34. package/examples/game/include/clpp/libs/sweep.clh +23 -0
  35. package/examples/game/include/clpp/libs/trace.clh +18 -0
  36. package/examples/game/include/clpp/libs/ward.clh +18 -0
  37. package/examples/game/include/clpp/libs.clh +31 -0
  38. package/examples/game/include/clpp/roblox.clh +42 -0
  39. package/examples/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  40. package/examples/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  41. package/examples/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  42. package/examples/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  43. package/examples/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  44. package/examples/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  45. package/examples/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  46. package/examples/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  47. package/examples/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  48. package/examples/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  49. package/examples/game/src/ServerScriptService/Components/.gitkeep +1 -0
  50. package/examples/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  51. package/examples/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  52. package/examples/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +23 -0
  53. package/examples/game/src/ServerScriptService/Services/.gitkeep +1 -0
  54. package/examples/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  55. package/examples/game/src/ServerStorage/Modules/.gitkeep +1 -0
  56. package/{templates/game/src/client/init.client.clpp → examples/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  57. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  58. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  59. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  60. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  61. package/examples/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  62. package/examples/game/wally.toml +3 -3
  63. package/generated/cli.js +8 -2
  64. package/generated/clpp/contract.js +4 -3
  65. package/generated/clpp/index.js +3 -1
  66. package/generated/clpp/paths.js +2 -3
  67. package/generated/clpp/postprocess.js +64 -6
  68. package/generated/clpp/runner.js +167 -16
  69. package/generated/compile.js +30 -10
  70. package/generated/flare/emit.js +222 -0
  71. package/generated/flare/index.js +58 -0
  72. package/generated/flare/parse.js +130 -0
  73. package/generated/flare/types.js +2 -0
  74. package/generated/intellisense.js +4 -16
  75. package/generated/libs.js +146 -75
  76. package/generated/lsp.js +6 -30
  77. package/generated/native/index.js +482 -0
  78. package/generated/transpile.js +4 -0
  79. package/generated/utils/project.js +192 -46
  80. package/generated/utils/rojo-mapper.js +12 -6
  81. package/include/clpp/datatypes.clh +40 -14
  82. package/include/clpp/generated/instances.clh +79876 -5254
  83. package/include/clpp/libs/arrayindexer.clh +12 -0
  84. package/include/clpp/libs/axiom.clh +154 -0
  85. package/include/clpp/libs/bloom.clh +58 -0
  86. package/include/clpp/libs/coil.clh +37 -0
  87. package/include/clpp/libs/crest.clh +22 -0
  88. package/include/clpp/libs/echo.clh +52 -0
  89. package/include/clpp/libs/ember.clh +17 -0
  90. package/include/clpp/libs/flare.clh +65 -0
  91. package/include/clpp/libs/gleam.clh +111 -0
  92. package/include/clpp/libs/guide.clh +42 -0
  93. package/include/clpp/libs/helm.clh +31 -0
  94. package/include/clpp/libs/hive.clh +20 -0
  95. package/include/clpp/libs/keep.clh +158 -0
  96. package/include/clpp/libs/lens.clh +24 -0
  97. package/include/clpp/libs/mint.clh +28 -0
  98. package/include/clpp/libs/net.clh +31 -40
  99. package/include/clpp/libs/occlude.clh +15 -0
  100. package/include/clpp/libs/pin.clh +28 -0
  101. package/include/clpp/libs/promise.clh +24 -27
  102. package/include/clpp/libs/roster.clh +117 -0
  103. package/include/clpp/libs/shift.clh +22 -0
  104. package/include/clpp/libs/spark.clh +28 -0
  105. package/include/clpp/libs/stage.clh +23 -0
  106. package/include/clpp/libs/sweep.clh +23 -0
  107. package/include/clpp/libs/trace.clh +18 -0
  108. package/include/clpp/libs/ward.clh +18 -0
  109. package/include/clpp/libs.clh +24 -17
  110. package/include/clpp/roblox.clh +21 -10
  111. package/package.json +9 -18
  112. package/runtime/ArrayIndexer/init.luau +127 -62
  113. package/runtime/Axiom/init.luau +605 -0
  114. package/runtime/Bloom/init.luau +433 -0
  115. package/runtime/Coil/init.luau +209 -0
  116. package/runtime/Crest/init.luau +425 -0
  117. package/runtime/Echo/init.luau +417 -0
  118. package/runtime/Ember/init.luau +365 -0
  119. package/runtime/Flare/init.luau +716 -0
  120. package/runtime/Gleam/init.luau +718 -0
  121. package/runtime/Guide/init.luau +215 -0
  122. package/runtime/Helm/init.luau +377 -0
  123. package/runtime/Hive/init.luau +219 -0
  124. package/runtime/Keep/Client.luau +114 -0
  125. package/runtime/{DataService → Keep}/Data.luau +883 -886
  126. package/runtime/Keep/Engine.luau +211 -0
  127. package/runtime/Keep/Replicator.luau +298 -0
  128. package/runtime/Keep/Server.luau +251 -0
  129. package/runtime/Keep/Store.luau +652 -0
  130. package/runtime/Keep/Trade.luau +455 -0
  131. package/runtime/{DataService → Keep}/init.luau +15 -14
  132. package/runtime/Lens/init.luau +609 -0
  133. package/runtime/Mint/init.luau +279 -0
  134. package/runtime/Net/init.luau +33 -2
  135. package/runtime/Net/src/codec.luau +98 -27
  136. package/runtime/Occlude/init.luau +64 -1
  137. package/runtime/Pin/init.luau +306 -0
  138. package/runtime/Roster/init.luau +678 -0
  139. package/runtime/SOURCES.md +28 -19
  140. package/runtime/Shift/init.luau +238 -0
  141. package/runtime/Spark/init.luau +484 -0
  142. package/runtime/Stage/init.luau +178 -0
  143. package/runtime/Sweep/init.luau +257 -0
  144. package/runtime/Trace/init.luau +210 -0
  145. package/runtime/Ward/init.luau +178 -0
  146. package/src/cli.ts +9 -3
  147. package/src/clpp/contract.ts +14 -2
  148. package/src/clpp/index.ts +3 -3
  149. package/src/clpp/paths.ts +2 -3
  150. package/src/clpp/postprocess.ts +69 -7
  151. package/src/clpp/runner.ts +188 -18
  152. package/src/compile.ts +42 -12
  153. package/src/flare/emit.ts +231 -0
  154. package/src/flare/index.ts +50 -0
  155. package/src/flare/parse.ts +147 -0
  156. package/src/flare/types.ts +61 -0
  157. package/src/intellisense.ts +5 -16
  158. package/src/libs.ts +147 -75
  159. package/src/lsp.ts +6 -31
  160. package/src/native/index.ts +509 -0
  161. package/src/transpile.ts +10 -1
  162. package/src/types.ts +1 -0
  163. package/src/utils/project.ts +210 -52
  164. package/src/utils/rojo-mapper.ts +12 -6
  165. package/templates/game/.vscode/extensions.json +2 -1
  166. package/templates/game/default.project.json +16 -11
  167. package/templates/game/include/clpp/datatypes.clh +611 -0
  168. package/templates/game/include/clpp/generated/enums.clh +4920 -0
  169. package/templates/game/include/clpp/generated/instances.clh +87111 -0
  170. package/templates/game/include/clpp/libs/arrayindexer.clh +12 -0
  171. package/templates/game/include/clpp/libs/axiom.clh +154 -0
  172. package/templates/game/include/clpp/libs/bloom.clh +58 -0
  173. package/templates/game/include/clpp/libs/coil.clh +37 -0
  174. package/templates/game/include/clpp/libs/crest.clh +22 -0
  175. package/templates/game/include/clpp/libs/echo.clh +52 -0
  176. package/templates/game/include/clpp/libs/ember.clh +17 -0
  177. package/templates/game/include/clpp/libs/flare.clh +65 -0
  178. package/templates/game/include/clpp/libs/gleam.clh +111 -0
  179. package/templates/game/include/clpp/libs/guide.clh +42 -0
  180. package/templates/game/include/clpp/libs/helm.clh +31 -0
  181. package/templates/game/include/clpp/libs/hive.clh +20 -0
  182. package/templates/game/include/clpp/libs/keep.clh +158 -0
  183. package/templates/game/include/clpp/libs/lens.clh +24 -0
  184. package/templates/game/include/clpp/libs/mint.clh +28 -0
  185. package/templates/game/include/clpp/libs/net.clh +31 -0
  186. package/templates/game/include/clpp/libs/occlude.clh +15 -0
  187. package/templates/game/include/clpp/libs/pin.clh +28 -0
  188. package/templates/game/include/clpp/libs/promise.clh +24 -0
  189. package/templates/game/include/clpp/libs/roster.clh +117 -0
  190. package/templates/game/include/clpp/libs/shift.clh +22 -0
  191. package/templates/game/include/clpp/libs/spark.clh +28 -0
  192. package/templates/game/include/clpp/libs/stage.clh +23 -0
  193. package/templates/game/include/clpp/libs/sweep.clh +23 -0
  194. package/templates/game/include/clpp/libs/trace.clh +18 -0
  195. package/templates/game/include/clpp/libs/ward.clh +18 -0
  196. package/templates/game/include/clpp/libs.clh +31 -0
  197. package/templates/game/include/clpp/roblox.clh +42 -0
  198. package/templates/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  199. package/templates/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  200. package/templates/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  201. package/templates/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  202. package/templates/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  203. package/templates/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  204. package/templates/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  205. package/templates/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  206. package/templates/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  207. package/templates/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  208. package/templates/game/src/ServerScriptService/Components/.gitkeep +1 -0
  209. package/templates/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  210. package/templates/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  211. package/templates/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +24 -0
  212. package/templates/game/src/ServerScriptService/Services/.gitkeep +1 -0
  213. package/templates/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  214. package/templates/game/src/ServerStorage/Modules/.gitkeep +1 -0
  215. package/{examples/game/src/client/init.client.clpp → templates/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  216. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  217. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  218. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  219. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  220. package/templates/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  221. package/templates/game/wally.toml +4 -3
  222. package/docs/README.md +0 -27
  223. package/docs/architecture.md +0 -29
  224. package/docs/cli.md +0 -39
  225. package/docs/comparison.md +0 -19
  226. package/docs/config.md +0 -30
  227. package/docs/cpp-advanced.md +0 -78
  228. package/docs/cpp-const.md +0 -52
  229. package/docs/cpp-organization.md +0 -63
  230. package/docs/cpp-safety.md +0 -62
  231. package/docs/cpp-types.md +0 -68
  232. package/docs/examples/_category_.json +0 -5
  233. package/docs/examples/combat.md +0 -31
  234. package/docs/examples/data-boot.md +0 -98
  235. package/docs/examples/hud.md +0 -28
  236. package/docs/examples/index.md +0 -38
  237. package/docs/examples/leaderstats.md +0 -69
  238. package/docs/examples/shop.md +0 -122
  239. package/docs/examples/sword.md +0 -108
  240. package/docs/getting-started.md +0 -62
  241. package/docs/intellisense.md +0 -12
  242. package/docs/intro.md +0 -38
  243. package/docs/libraries/_category_.json +0 -5
  244. package/docs/libraries/dataservice.md +0 -107
  245. package/docs/libraries/index.md +0 -23
  246. package/docs/libraries/janitor.md +0 -65
  247. package/docs/libraries/more.md +0 -81
  248. package/docs/libraries/net.md +0 -35
  249. package/docs/libraries/promise.md +0 -27
  250. package/docs/libraries/ui.md +0 -76
  251. package/docs/migration.md +0 -38
  252. package/docs/oop/_category_.json +0 -5
  253. package/docs/oop/file-tags.md +0 -24
  254. package/docs/oop/index.md +0 -29
  255. package/docs/oop/modules.md +0 -88
  256. package/docs/oop/services.md +0 -76
  257. package/docs/print-cout.md +0 -91
  258. package/docs/roblox-api.md +0 -29
  259. package/docs/syntax.md +0 -80
  260. package/examples/game/src/client/hud.client.clpp +0 -54
  261. package/examples/game/src/server/combat.server.clpp +0 -85
  262. package/examples/game/src/server/leaderstats.server.clpp +0 -28
  263. package/examples/game/src/shared/PlayerData.clh +0 -20
  264. package/examples/game/src/shared/config.clp +0 -6
  265. package/examples/game/src/shared/features.clp +0 -88
  266. package/include/clpp/libs/chrono.clh +0 -26
  267. package/include/clpp/libs/cmdr.clh +0 -16
  268. package/include/clpp/libs/dataservice.clh +0 -138
  269. package/include/clpp/libs/display.clh +0 -12
  270. package/include/clpp/libs/ezvisual.clh +0 -16
  271. package/include/clpp/libs/formatnumber.clh +0 -14
  272. package/include/clpp/libs/fusion.clh +0 -41
  273. package/include/clpp/libs/iris.clh +0 -40
  274. package/include/clpp/libs/janitor.clh +0 -38
  275. package/include/clpp/libs/math.clh +0 -14
  276. package/include/clpp/libs/module3d.clh +0 -23
  277. package/include/clpp/libs/spring.clh +0 -17
  278. package/include/clpp/libs/statemachine.clh +0 -18
  279. package/include/clpp/libs/stickybillboard.clh +0 -13
  280. package/include/clpp/libs/topbarplus.clh +0 -28
  281. package/include/clpp/libs/twinkle.clh +0 -15
  282. package/include/clpp/libs/vfx.clh +0 -13
  283. package/runtime/Chrono/Client/ClientClock.luau +0 -202
  284. package/runtime/Chrono/Client/InterpolationBuffer.luau +0 -74
  285. package/runtime/Chrono/Client/ModelResolver.luau +0 -53
  286. package/runtime/Chrono/Client/Player.luau +0 -113
  287. package/runtime/Chrono/Client/Receiver.luau +0 -395
  288. package/runtime/Chrono/Client/Replicate.luau +0 -333
  289. package/runtime/Chrono/Client/Sender.luau +0 -205
  290. package/runtime/Chrono/LICENSE +0 -21
  291. package/runtime/Chrono/Server/EntityGrid.luau +0 -299
  292. package/runtime/Chrono/Server/Player.luau +0 -141
  293. package/runtime/Chrono/Server/Receiver.luau +0 -287
  294. package/runtime/Chrono/Server/Replicate.luau +0 -415
  295. package/runtime/Chrono/Server/Sender.luau +0 -306
  296. package/runtime/Chrono/Server/ServerClock.luau +0 -50
  297. package/runtime/Chrono/Shared/ApplyMounts.luau +0 -137
  298. package/runtime/Chrono/Shared/Bin.luau +0 -31
  299. package/runtime/Chrono/Shared/ClockUnwrap.luau +0 -70
  300. package/runtime/Chrono/Shared/Config.luau +0 -264
  301. package/runtime/Chrono/Shared/Entity.luau +0 -1016
  302. package/runtime/Chrono/Shared/Events.luau +0 -39
  303. package/runtime/Chrono/Shared/Holder.luau +0 -210
  304. package/runtime/Chrono/Shared/InterpolationMath.luau +0 -51
  305. package/runtime/Chrono/Shared/ModelHelper.luau +0 -122
  306. package/runtime/Chrono/Shared/Remotes/ClientClockRelay.model.json +0 -3
  307. package/runtime/Chrono/Shared/Remotes/ClientHeartbeat.model.json +0 -3
  308. package/runtime/Chrono/Shared/Remotes/ClientLoaded.model.json +0 -3
  309. package/runtime/Chrono/Shared/Remotes/Death.model.json +0 -3
  310. package/runtime/Chrono/Shared/Remotes/Heartbeat.model.json +0 -3
  311. package/runtime/Chrono/Shared/Remotes/Replicate.model.json +0 -3
  312. package/runtime/Chrono/Shared/Remotes/ReplicateFull.model.json +0 -3
  313. package/runtime/Chrono/Shared/Remotes/SafeReplicate.model.json +0 -3
  314. package/runtime/Chrono/Shared/ReplicationRules.luau +0 -122
  315. package/runtime/Chrono/Shared/Signal.luau +0 -219
  316. package/runtime/Chrono/Shared/Snapshots.luau +0 -218
  317. package/runtime/Chrono/Shared/Stats.luau +0 -204
  318. package/runtime/Chrono/Shared/Ticker.luau +0 -112
  319. package/runtime/Chrono/Shared/Types.luau +0 -247
  320. package/runtime/Chrono/Shared/Warn.luau +0 -33
  321. package/runtime/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
  322. package/runtime/Chrono/_impl/Client/ClientClock.luau +0 -202
  323. package/runtime/Chrono/_impl/Client/InterpolationBuffer.luau +0 -74
  324. package/runtime/Chrono/_impl/Client/ModelResolver.luau +0 -53
  325. package/runtime/Chrono/_impl/Client/Player.luau +0 -113
  326. package/runtime/Chrono/_impl/Client/Receiver.luau +0 -395
  327. package/runtime/Chrono/_impl/Client/Replicate.luau +0 -333
  328. package/runtime/Chrono/_impl/Client/Sender.luau +0 -205
  329. package/runtime/Chrono/_impl/LICENSE +0 -21
  330. package/runtime/Chrono/_impl/Server/EntityGrid.luau +0 -299
  331. package/runtime/Chrono/_impl/Server/Player.luau +0 -141
  332. package/runtime/Chrono/_impl/Server/Receiver.luau +0 -287
  333. package/runtime/Chrono/_impl/Server/Replicate.luau +0 -415
  334. package/runtime/Chrono/_impl/Server/Sender.luau +0 -306
  335. package/runtime/Chrono/_impl/Server/ServerClock.luau +0 -50
  336. package/runtime/Chrono/_impl/Shared/ApplyMounts.luau +0 -137
  337. package/runtime/Chrono/_impl/Shared/Bin.luau +0 -31
  338. package/runtime/Chrono/_impl/Shared/ClockUnwrap.luau +0 -70
  339. package/runtime/Chrono/_impl/Shared/Config.luau +0 -264
  340. package/runtime/Chrono/_impl/Shared/Entity.luau +0 -1016
  341. package/runtime/Chrono/_impl/Shared/Events.luau +0 -39
  342. package/runtime/Chrono/_impl/Shared/Holder.luau +0 -210
  343. package/runtime/Chrono/_impl/Shared/InterpolationMath.luau +0 -51
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@@ -1,40 +0,0 @@
1
- #pragma once
2
-
3
- // SirMallard/Iris — vendored into CluauppLibs.Iris
4
- struct IrisWidget {};
5
- struct IrisState {};
6
-
7
- namespace Iris {
8
- void Init();
9
- void Init(Instance* parent);
10
- void Shutdown();
11
- void Connect(void (*callback)());
12
- bool Window(string title);
13
- void End();
14
- void Text(string text);
15
- bool Button(string label);
16
- bool SmallButton(string label);
17
- bool Checkbox(string label);
18
- bool Checkbox(string label, bool* value);
19
- IrisWidget InputNum(string label);
20
- IrisWidget InputText(string label);
21
- IrisWidget SliderNum(string label);
22
- IrisWidget DragNum(string label);
23
- bool Tree(string label);
24
- bool CollapsingHeader(string label);
25
- bool Combo(string label);
26
- bool RadioButton(string label, bool value);
27
- bool TabBar();
28
- bool Tab(string label);
29
- bool Table(int columns);
30
- void SameLine();
31
- void Separator();
32
- void Indent();
33
- void Unindent();
34
- template <typename T>
35
- IrisState State(T initial);
36
- void PushConfig(IrisState style);
37
- void PopConfig();
38
- void ForceRefresh();
39
- void Append(GuiObject* instance);
40
- }
@@ -1,38 +0,0 @@
1
- #pragma once
2
-
3
- // howmanysmall/Janitor — vendored into CluauppLibs.Janitor
4
- struct Janitor {
5
- bool CurrentlyCleaning;
6
- bool SuppressInstanceReDestroy;
7
- bool UnsafeThreadCleanup;
8
- Janitor();
9
- template <typename T>
10
- T Add(T object);
11
- template <typename T>
12
- T Add(T object, bool callDirectly);
13
- template <typename T>
14
- T Add(T object, string methodName);
15
- template <typename T>
16
- T Add(T object, string methodName, string index);
17
- template <typename T>
18
- T AddObject(T constructor);
19
- template <typename P>
20
- P AddPromise(P promise);
21
- template <typename P>
22
- P AddPromise(P promise, string index);
23
- Janitor* Remove(string index);
24
- Janitor* RemoveNoClean(string index);
25
- Janitor* RemoveList(string index);
26
- Janitor* RemoveListNoClean(string index);
27
- template <typename T>
28
- T Get(string index);
29
- void GetAll();
30
- void Cleanup();
31
- void Destroy();
32
- RBXScriptConnection LinkToInstance(Instance* object);
33
- RBXScriptConnection LinkToInstance(Instance* object, bool allowMultiple);
34
- Janitor* LinkToInstances(Instance* object);
35
- static bool Is(Instance* value);
36
- static bool Is(string value);
37
- static bool instanceof(Instance* value);
38
- };
@@ -1,14 +0,0 @@
1
- #pragma once
2
-
3
- namespace MathUtils {
4
- double Lerp(double a, double b, double alpha);
5
- double Map(double value, double inMin, double inMax, double outMin, double outMax);
6
- double Clamp(double value, double min, double max);
7
- double Round(double value);
8
- double Round(double value, int digits);
9
- double AngleDiff(double a, double b);
10
- double LerpAngle(double a, double b, double alpha);
11
- double Random(double min, double max);
12
- int Weighted(LuaArray<double> weights);
13
- Vector3 LerpVector(Vector3 a, Vector3 b, double alpha);
14
- }
@@ -1,23 +0,0 @@
1
- #pragma once
2
-
3
- // TheNexusAvenger/Module3D — ViewportFrame adorn, vendored into CluauppLibs.Module3D
4
- struct Model3D {
5
- Model* Object3D;
6
- GuiObject* AdornFrame;
7
- Camera* Camera;
8
- bool Visible;
9
- void Update();
10
- void SetCFrame(CFrame newCF);
11
- CFrame GetCFrame();
12
- void SetDepthMultiplier(double multiplier);
13
- double GetDepthMultiplier();
14
- void SetActive(bool active);
15
- bool GetActive();
16
- void Destroy();
17
- void End();
18
- };
19
-
20
- struct Module3D {
21
- static Model3D* new_(Instance* model);
22
- static Model3D* Attach3D(GuiObject* frame, Instance* model);
23
- };
@@ -1,17 +0,0 @@
1
- #pragma once
2
-
3
- // nightcycle/spring — Fraktality-style damped spring, vendored into CluauppLibs.Spring
4
- struct Spring {
5
- double Damping;
6
- double Frequency;
7
- double Goal;
8
- double Position;
9
- double Velocity;
10
- Spring(double dampingRatio, double frequency, double position);
11
- void Set(double goal);
12
- double Get();
13
- void Step(double dt);
14
- void Impulse(double velocity);
15
- void SetGoal(double target);
16
- double Update(double dt);
17
- };
@@ -1,18 +0,0 @@
1
- #pragma once
2
-
3
- // Prooheckcp/RobloxStateMachine — vendored into CluauppLibs.StateMachine
4
- struct StateData {};
5
-
6
- struct StateMachine {
7
- static StateMachine* new_(string initial);
8
- static StateData* LoadDirectory(Instance* directory);
9
- void ChangeState(string name);
10
- string GetState();
11
- string GetCurrentState();
12
- string GetPreviousState();
13
- StateData* GetData();
14
- void ChangeData(string index, string value);
15
- void ChangeData(string index, double value);
16
- void ChangeData(string index, bool value);
17
- void Destroy();
18
- };
@@ -1,13 +0,0 @@
1
- #pragma once
2
-
3
- // Cluaupp StickyBillboard — BillboardGui that stays on an adornee.
4
- struct StickyBillboard {
5
- static StickyBillboard* new_(Instance* adornee, GuiObject* gui);
6
- void SetText(string text);
7
- void SetEnabled(bool enabled);
8
- void SetMaxDistance(double distance);
9
- void Destroy();
10
- Instance* Adornee;
11
- GuiObject* Gui;
12
- BillboardGui* Billboard;
13
- };
@@ -1,28 +0,0 @@
1
- #pragma once
2
-
3
- // 1ForeverHD/TopbarPlus — vendored into CluauppLibs.TopbarPlus (struct Icon)
4
- struct IconTheme {};
5
-
6
- struct Icon {
7
- static Icon* new_();
8
- Icon* setName(string name);
9
- Icon* setLabel(string text);
10
- Icon* setImage(string image);
11
- Icon* setEnabled(bool enabled);
12
- Icon* setOrder(int order);
13
- Icon* setWidth(int offset);
14
- Icon* align(string leftCenterOrRight);
15
- Icon* setLeft();
16
- Icon* setMid();
17
- Icon* setRight();
18
- Icon* bindEvent(string eventName, void (*callback)());
19
- Icon* bindToggleItem(GuiObject* gui);
20
- Icon* modifyTheme(IconTheme* modifications);
21
- Icon* setTheme(IconTheme* theme);
22
- Icon* notify();
23
- Icon* clearNotices();
24
- Icon* select();
25
- Icon* deselect();
26
- Icon* autoDeselect(bool enabled);
27
- void Destroy();
28
- };
@@ -1,15 +0,0 @@
1
- #pragma once
2
-
3
- // UI animator. https://devforum.roblox.com/t/twinkle-free-powerful-ui-animator-module/4512304
4
- namespace Twinkle {
5
- void Fade(GuiObject* element, bool show);
6
- void Fade(GuiObject* element, bool show, double speed);
7
- void FrameSlide(GuiObject* element, bool show);
8
- void FrameSlide(GuiObject* element, bool show, double speed);
9
- void FrameZoom(GuiObject* element, bool show);
10
- void FrameZoom(GuiObject* element, bool show, double speed);
11
- void FrameBounce(GuiObject* element);
12
- void FrameBounce(GuiObject* element, double speed);
13
- void SetButtonStyle(GuiObject* element);
14
- void SetButtonStyle(GuiObject* element, string hoverType, string pressType, double scalePercent);
15
- }
@@ -1,13 +0,0 @@
1
- #pragma once
2
-
3
- // Cluaupp VfxUtil — emit / play / stop / clone ParticleEmitters, Beams, Trails, Sounds.
4
- namespace VfxUtil {
5
- void Emit(Instance* root);
6
- void Emit(Instance* root, int count);
7
- void Play(Instance* effect);
8
- void Stop(Instance* effect);
9
- Instance* CloneOnto(Instance* template_, Instance* parent);
10
- void Scale(Instance* root, double factor);
11
- void DestroyAfter(Instance* root, double lifetime);
12
- Instance* Burst(Instance* template_, Instance* parent);
13
- }
@@ -1,202 +0,0 @@
1
- const RunService = game:GetService("RunService")
2
-
3
- const Warn = require(script.Parent.Parent.Shared.Warn)
4
- const Config = require(script.Parent.Parent.Shared.Config)
5
- const Types = require(script.Parent.Parent.Shared.Types)
6
- const BufferTracker = require(script.Parent.InterpolationBuffer)
7
-
8
- const ClientClocks = {}
9
- const _ServerOwnedClocks = {}
10
-
11
- const function GetBuffer(clientClock: Types.ClientClock): number
12
- if clientClock.buffer then
13
- return BufferTracker.GetBuffer(clientClock.buffer, clientClock.tickRate)
14
- else
15
- return clientClock.bufferConst or 0
16
- end
17
- end
18
-
19
- const function Clear(clientClock: Types.ClientClock)
20
- clientClock.lastClockAt = nil
21
- clientClock.lastClockDuration = 0
22
- clientClock.renderAt = nil
23
-
24
- if clientClock.buffer then
25
- clientClock.buffer.init = false
26
- end
27
- end
28
-
29
- const function GetTargetRenderTime(clientClock: Types.ClientClock): number
30
- if not clientClock.renderAt then
31
- Warn.low("ClientClock: Render time not yet established for", clientClock.name)
32
- return 0
33
- end
34
-
35
- return clientClock.renderAt
36
- end
37
-
38
- const function GetEstimatedServerTime(clientClock: Types.ClientClock): number
39
- if not clientClock.lastClockAt then
40
- Warn.low("ClientClock: Estimated server time not yet established for", clientClock.name)
41
- return 0
42
- end
43
-
44
- return clientClock.lastClockAt + (os.clock() - clientClock.lastClockDuration)
45
- end
46
-
47
- const function CheckHasLastClockAt(clientClock: Types.ClientClock, sendTime: number)
48
- if not clientClock.lastClockAt then
49
- clientClock.lastClockAt = sendTime
50
- clientClock.lastClockDuration = os.clock()
51
- clientClock.renderAt = nil
52
- end
53
- end
54
-
55
- const function Refresh(clientClock: Types.ClientClock, currentSendTime: number): boolean
56
- if not clientClock.lastClockAt then
57
- CheckHasLastClockAt(clientClock, currentSendTime)
58
- return false
59
- end
60
-
61
- if currentSendTime > clientClock.lastClockAt then
62
- clientClock.lastClockAt = currentSendTime
63
- clientClock.lastClockDuration = os.clock()
64
- return true
65
- end
66
-
67
- return false
68
- end
69
-
70
- const function OnSnapShot(clientClock: Types.ClientClock, currentSendTime: number)
71
- if not clientClock.lastClockAt then
72
- CheckHasLastClockAt(clientClock, currentSendTime)
73
- return
74
- end
75
-
76
- if clientClock.buffer then
77
- BufferTracker.Register(clientClock.buffer, currentSendTime)
78
- end
79
-
80
- if Refresh(clientClock, currentSendTime) and not clientClock.renderAt then
81
- clientClock.renderAt = currentSendTime - GetBuffer(clientClock)
82
- end
83
- end
84
-
85
- const function SetTickRate(clientClock: Types.ClientClock, tickRate: number)
86
- if clientClock.tickRate == tickRate then
87
- return
88
- end
89
- clientClock.tickRate = tickRate
90
- --//Do something here maybe?
91
- end
92
-
93
- const function Destroy(clientClock: Types.ClientClock)
94
- ClientClocks[clientClock] = nil
95
- if _ServerOwnedClocks[clientClock] then
96
- _ServerOwnedClocks[clientClock] = nil
97
- end
98
- end
99
-
100
- const function Update(clientClock: Types.ClientClock, dt: number)
101
- const now = os.clock()
102
- const delay = GetBuffer(clientClock)
103
- if not clientClock.lastClockAt then
104
- return
105
- end
106
- const estimatedServerTime = clientClock.lastClockAt + (now - clientClock.lastClockDuration)
107
- local renderAt = (clientClock.renderAt or (estimatedServerTime - delay)) + dt
108
-
109
- const renderTimeError = delay - (estimatedServerTime - renderAt)
110
-
111
- if math.abs(renderTimeError) > 0.1 then
112
- renderAt = estimatedServerTime - delay
113
- elseif renderTimeError > 0.01 then
114
- renderAt = math.max(estimatedServerTime - delay, renderAt - 0.1 * dt)
115
- elseif renderTimeError < -0.01 then
116
- renderAt = math.min(estimatedServerTime - delay, renderAt + 0.1 * dt)
117
- end
118
-
119
- clientClock.renderAt = renderAt
120
- end
121
-
122
- const function UpdateBuffer(clientClock: Types.ClientClock, buffer: number?)
123
- buffer = if buffer and buffer <= 0 then nil else buffer
124
- const currentBuffer = clientClock.bufferConst
125
- if currentBuffer == buffer then
126
- return
127
- end
128
- if not buffer then
129
- if not clientClock.buffer then
130
- clientClock.buffer = BufferTracker.new(clientClock)
131
- end
132
- else
133
- clientClock.buffer = nil
134
- end
135
- clientClock.bufferConst = buffer
136
- clientClock.renderAt = nil
137
- end
138
-
139
- const function new(tickRate: number, name: string, bufferNumber: number?, networkOwner: Player?): Types.ClientClock
140
- bufferNumber = if bufferNumber and bufferNumber <= 0 then nil else bufferNumber
141
- const self: Types.ClientClock = {
142
- name = name,
143
- lastClockAt = nil,
144
- lastClockDuration = 0,
145
- renderAt = nil,
146
- tickRate = tickRate,
147
- _baseTickRate = tickRate,
148
- _owner = networkOwner,
149
- buffer = nil,
150
- bufferConst = bufferNumber,
151
-
152
- OnSnapShot = OnSnapShot,
153
- Refresh = Refresh,
154
- GetEstimatedServerTime = GetEstimatedServerTime,
155
- GetTargetRenderTime = GetTargetRenderTime,
156
- Clear = Clear,
157
- SetTickRate = SetTickRate,
158
- UpdateBuffer = UpdateBuffer,
159
- Destroy = Destroy,
160
- }
161
- if not bufferNumber then
162
- self.buffer = BufferTracker.new(self)
163
- end
164
-
165
- if not networkOwner then
166
- _ServerOwnedClocks[self] = true
167
- end
168
-
169
- ClientClocks[self] = true
170
- return self
171
- end
172
-
173
- const function UpdateAll(dt: number)
174
- for clientClock, _ in ClientClocks do
175
- Update(clientClock, dt)
176
- end
177
- end
178
-
179
- Config._WaitForLock(function()
180
- if RunService:IsServer() then
181
- return
182
- end
183
- for name, config in Config._EntityConfigs do
184
- const clientClocks = config.CLIENT_CLOCK
185
- if not clientClocks then
186
- Warn.high("Entity Config", name, "is missing client clocks")
187
- return
188
- end
189
- clientClocks.NORMAL = new(config.TICK_RATE, name .. "_NORMAL", config.BUFFER)
190
- if config.HALF_TICK_DISTANCE < math.huge then
191
- clientClocks.HALF = new(config.TICK_RATE * 2, name .. "_HALF", config.BUFFER)
192
- end
193
- end
194
- end)
195
-
196
- return {
197
- _getBuffer = GetBuffer,
198
- new = new,
199
- clientClocks = ClientClocks,
200
- serverOwnedClocks = _ServerOwnedClocks,
201
- UpdateAll = UpdateAll,
202
- }
@@ -1,74 +0,0 @@
1
- const Warn = require(script.Parent.Parent.Shared.Warn)
2
- const Config = require(script.Parent.Parent.Shared.Config)
3
- const Types = require(script.Parent.Parent.Shared.Types)
4
-
5
- local MIN_BUFFER
6
- local MAX_BUFFER
7
- const ALPHA = 0.1
8
-
9
- Config._WaitForLock(function()
10
- MIN_BUFFER = Config._GetConfig("MIN_BUFFER")
11
- MAX_BUFFER = Config._GetConfig("MAX_BUFFER")
12
- end)
13
- const Buffer = {}
14
-
15
- function Buffer.new(clientClock: Types.ClientClock)
16
- return {
17
- init = false,
18
- averageLatency = 0,
19
- deviation = 0,
20
- lastLatency = 0,
21
-
22
- clientClock = clientClock,
23
- }
24
- end
25
-
26
- function Buffer.Register(data: Types.InterpolationBuffer, time: number)
27
- const clientClock = data.clientClock
28
- const clientNow = clientClock:GetEstimatedServerTime()
29
- const latency = clientNow - time
30
-
31
- if math.abs(latency) > 1 then
32
- clientClock:Clear()
33
- Warn.low(data.clientClock.name, ` latency too high, cleared cache to repredict in case of error:! {latency}`)
34
- end
35
-
36
- if not data.init then
37
- --using the difference between current and last latency, i could smooth out the deviation (the variation in latency, which correlates to packet loss)
38
- --this is using statistics https://en.wikipedia.org/wiki/Moving_average
39
- data.averageLatency = latency
40
- data.deviation = 0
41
- data.lastLatency = latency
42
- data.init = true
43
- return
44
- end
45
-
46
- if data.lastLatency then
47
- const delta = math.abs(latency - data.lastLatency)
48
- --deviation is essentially jitter, and we calculate that using RFC 3550 jitter estimation
49
- --see: https://tech.ebu.ch/docs/tech/tech3337.pdf
50
- data.deviation = data.deviation + (delta - data.deviation) * ALPHA
51
- end
52
-
53
- data.averageLatency = data.averageLatency + (latency - data.averageLatency) * ALPHA
54
- data.lastLatency = latency
55
- end
56
-
57
- function Buffer.GetBuffer(data: Types.InterpolationBuffer, tickRate: number)
58
- if not data then
59
- return MIN_BUFFER
60
- end
61
-
62
- const deviationMargin = data.deviation * 2
63
- const rawBuffer = tickRate + deviationMargin
64
-
65
- local buffer = if rawBuffer < MIN_BUFFER then MIN_BUFFER + (MIN_BUFFER - rawBuffer) * 0.2 else rawBuffer
66
- if buffer > MAX_BUFFER then
67
- Warn.low(`Interpolation buffer exceeded max! Was {buffer}, clamped to {MAX_BUFFER} for`, data.clientClock.name)
68
- buffer = MAX_BUFFER
69
- end
70
-
71
- return buffer
72
- end
73
-
74
- return Buffer
@@ -1,53 +0,0 @@
1
- const CollectionService = game:GetService("CollectionService")
2
-
3
- const Warn = require(script.Parent.Parent.Shared.Warn)
4
- const Config = require(script.Parent.Parent.Shared.Config)
5
- const Types = require(script.Parent.Parent.Shared.Types)
6
- const Entity = require(script.Parent.Parent.Shared.Entity)
7
- const ModelHelper = require(script.Parent.Parent.Shared.ModelHelper)
8
- const TAG = ModelHelper.TAG
9
- const CHRONO_META_NAME = ModelHelper.CHRONO_META_NAME
10
-
11
- const RegisteredModels = {}
12
-
13
- const function OnInstanceAdded(instance: Instance)
14
- const metaStringValue: string? = instance:GetAttribute(CHRONO_META_NAME) :: any
15
- if metaStringValue then
16
- RegisteredModels[metaStringValue] = instance.Parent :: any
17
- Warn.low(
18
- `Model with meta {metaStringValue} was added to the game. Entities using this model will now be able to resolve it.`
19
- )
20
- end
21
- end
22
-
23
- CollectionService:GetInstanceAddedSignal(TAG):Connect(OnInstanceAdded)
24
- CollectionService:GetInstanceRemovedSignal(TAG):Connect(function(instance)
25
- const attribute: string? = instance:GetAttribute(CHRONO_META_NAME) :: any
26
- if attribute then
27
- RegisteredModels[attribute] = nil
28
- Warn.low(
29
- `Model with meta {attribute} was removed from the game. Entities using this model will no longer be able to resolve it.`
30
- )
31
- end
32
- end)
33
- for _, instance in CollectionService:GetTagged(TAG) do
34
- OnInstanceAdded(instance)
35
- end
36
-
37
- return function(entity: Types.Entity)
38
- const model = entity.model
39
-
40
- if model and model.Parent then
41
- return
42
- end
43
-
44
- const metaData = entity._modelMetaData
45
- if not metaData then
46
- return
47
- end
48
- const registered = RegisteredModels[metaData] :: Model | BasePart?
49
- if registered and registered ~= model then
50
- Entity.SetModel(entity, registered)
51
- Warn.low(`Model with meta {metaData} was resolved for entity {entity.id}.`)
52
- end
53
- end
@@ -1,113 +0,0 @@
1
- const Warn = require(script.Parent.Parent.Shared.Warn)
2
- const Events = require(script.Parent.Parent.Shared.Events)
3
- const Entity = require(script.Parent.Parent.Shared.Entity)
4
- const Holder = require(script.Parent.Parent.Shared.Holder)
5
- const Types = require(script.Parent.Parent.Shared.Types)
6
- const Config = require(script.Parent.Parent.Shared.Config)
7
-
8
- const LocalPlayer = game:GetService("Players").LocalPlayer
9
-
10
- Events.PlayerCharacterRegistered:Connect(function(player: Player, entity: Types.Entity)
11
- if Config._GetConfig("PLAYER_REPLICATION") ~= "AUTOMATIC" then
12
- return
13
- end
14
-
15
- if Entity.GetModelReplicationType(entity) ~= "CUSTOM" then
16
- return
17
- end
18
- if not entity.model then
19
- return Warn.high(`No model found for {player}`)
20
- end
21
-
22
- if entity.model then
23
- if not entity.model:IsA("Model") then
24
- return Warn.high(`Model for {player} is not a Model instance.`)
25
- end
26
- player.Character = entity.model
27
- end
28
-
29
- const function newModel(entity, model: Model | BasePart?)
30
- if not model then
31
- return
32
- end
33
- if not model:IsA("Model") then
34
- Warn.high(`Model for {player} is not a Model instance.`)
35
- return
36
- end
37
- LocalPlayer.Character = entity.model
38
- const cf = workspace.CurrentCamera.CFrame
39
- workspace.CurrentCamera.CameraSubject = entity.model:FindFirstChildWhichIsA("Humanoid")
40
- or entity.model.PrimaryPart
41
- workspace.CurrentCamera.CFrame = cf
42
- for i, v in model:QueryDescendants("LocalScript") do
43
- if v:IsA("LocalScript") and v.Disabled == false then
44
- v.Disabled = true
45
- v.Disabled = false
46
- end
47
- end
48
- end
49
-
50
- if LocalPlayer == player then
51
- Entity.GetEvent(entity, "ModelChanged"):Connect(newModel)
52
- newModel(entity, entity.model :: any)
53
- end
54
- end)
55
- const DeathRemote = script.Parent.Parent.Shared.Remotes.Death
56
- Config._WaitForLock(function()
57
- if Config._GetConfig("PLAYER_REPLICATION") ~= "AUTOMATIC" then
58
- return
59
- end
60
- Events.PlayerOwnedAdded:Connect(function(player: Player, entity: Types.Entity)
61
- local prevConnection: RBXScriptConnection?
62
- const function newModel(_, model: Model | BasePart?)
63
- if prevConnection then
64
- prevConnection:Disconnect()
65
- prevConnection = nil
66
- end
67
-
68
- if not model or not entity.isContextOwner or not model:IsA("Model") then
69
- return
70
- end
71
- const humanoid = model:FindFirstChildWhichIsA("Humanoid")
72
-
73
- if humanoid then
74
- prevConnection = humanoid.Died:Connect(function()
75
- if not entity.isContextOwner then
76
- return
77
- end
78
- DeathRemote:FireServer(entity.id)
79
- end)
80
- end
81
- end
82
- Entity.GetEvent(entity, "ModelChanged"):Connect(newModel)
83
- newModel(entity, entity.model)
84
- Entity.GetEvent(entity, "Destroying"):Connect(function()
85
- if prevConnection then
86
- prevConnection:Disconnect()
87
- prevConnection = nil
88
- end
89
- end)
90
- end)
91
- end)
92
-
93
- DeathRemote.OnClientEvent:Connect(function(id)
94
- const entity = Holder.GetEntityFromId(id)
95
- if not entity then
96
- return
97
- end
98
- if entity.isContextOwner then
99
- return
100
- end
101
-
102
- const model = entity.model
103
- if model then
104
- task.wait()
105
- const humanoid = model:FindFirstChildWhichIsA("Humanoid")
106
- if humanoid and humanoid:GetState() ~= Enum.HumanoidStateType.Dead then
107
- humanoid.Health = 0
108
- humanoid.Health = 10
109
- humanoid.Health = 0
110
- end
111
- end
112
- end)
113
- return nil