cluaupp 1.0.0 → 1.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (962) hide show
  1. package/CHANGELOG.md +46 -0
  2. package/README.md +28 -16
  3. package/editors/vscode/extension.js +8 -31
  4. package/editors/vscode/package.json +2 -2
  5. package/examples/README.md +5 -6
  6. package/examples/game/.vscode/extensions.json +2 -1
  7. package/examples/game/default.project.json +16 -11
  8. package/examples/game/include/clpp/datatypes.clh +611 -0
  9. package/examples/game/include/clpp/generated/enums.clh +4920 -0
  10. package/examples/game/include/clpp/generated/instances.clh +87111 -0
  11. package/examples/game/include/clpp/libs/arrayindexer.clh +12 -0
  12. package/examples/game/include/clpp/libs/axiom.clh +154 -0
  13. package/examples/game/include/clpp/libs/bloom.clh +58 -0
  14. package/examples/game/include/clpp/libs/coil.clh +37 -0
  15. package/examples/game/include/clpp/libs/crest.clh +22 -0
  16. package/examples/game/include/clpp/libs/echo.clh +52 -0
  17. package/examples/game/include/clpp/libs/ember.clh +17 -0
  18. package/examples/game/include/clpp/libs/flare.clh +65 -0
  19. package/examples/game/include/clpp/libs/gleam.clh +111 -0
  20. package/examples/game/include/clpp/libs/guide.clh +42 -0
  21. package/examples/game/include/clpp/libs/helm.clh +31 -0
  22. package/examples/game/include/clpp/libs/hive.clh +20 -0
  23. package/examples/game/include/clpp/libs/keep.clh +158 -0
  24. package/examples/game/include/clpp/libs/lens.clh +24 -0
  25. package/examples/game/include/clpp/libs/mint.clh +28 -0
  26. package/examples/game/include/clpp/libs/net.clh +31 -0
  27. package/examples/game/include/clpp/libs/occlude.clh +15 -0
  28. package/examples/game/include/clpp/libs/pin.clh +28 -0
  29. package/examples/game/include/clpp/libs/promise.clh +24 -0
  30. package/examples/game/include/clpp/libs/roster.clh +117 -0
  31. package/examples/game/include/clpp/libs/shift.clh +22 -0
  32. package/examples/game/include/clpp/libs/spark.clh +28 -0
  33. package/examples/game/include/clpp/libs/stage.clh +23 -0
  34. package/examples/game/include/clpp/libs/sweep.clh +23 -0
  35. package/examples/game/include/clpp/libs/trace.clh +18 -0
  36. package/examples/game/include/clpp/libs/ward.clh +18 -0
  37. package/examples/game/include/clpp/libs.clh +31 -0
  38. package/examples/game/include/clpp/roblox.clh +42 -0
  39. package/examples/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  40. package/examples/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  41. package/examples/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  42. package/examples/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  43. package/examples/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  44. package/examples/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  45. package/examples/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  46. package/examples/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  47. package/examples/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  48. package/examples/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  49. package/examples/game/src/ServerScriptService/Components/.gitkeep +1 -0
  50. package/examples/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  51. package/examples/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  52. package/examples/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +23 -0
  53. package/examples/game/src/ServerScriptService/Services/.gitkeep +1 -0
  54. package/examples/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  55. package/examples/game/src/ServerStorage/Modules/.gitkeep +1 -0
  56. package/{templates/game/src/client/init.client.clpp → examples/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  57. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  58. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  59. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  60. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  61. package/examples/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  62. package/examples/game/wally.toml +3 -3
  63. package/generated/cli.js +8 -2
  64. package/generated/clpp/contract.js +4 -3
  65. package/generated/clpp/index.js +3 -1
  66. package/generated/clpp/paths.js +2 -3
  67. package/generated/clpp/postprocess.js +64 -6
  68. package/generated/clpp/runner.js +167 -16
  69. package/generated/compile.js +30 -10
  70. package/generated/flare/emit.js +222 -0
  71. package/generated/flare/index.js +58 -0
  72. package/generated/flare/parse.js +130 -0
  73. package/generated/flare/types.js +2 -0
  74. package/generated/intellisense.js +4 -16
  75. package/generated/libs.js +146 -75
  76. package/generated/lsp.js +6 -30
  77. package/generated/native/index.js +482 -0
  78. package/generated/transpile.js +4 -0
  79. package/generated/utils/project.js +192 -46
  80. package/generated/utils/rojo-mapper.js +12 -6
  81. package/include/clpp/datatypes.clh +40 -14
  82. package/include/clpp/generated/instances.clh +79876 -5254
  83. package/include/clpp/libs/arrayindexer.clh +12 -0
  84. package/include/clpp/libs/axiom.clh +154 -0
  85. package/include/clpp/libs/bloom.clh +58 -0
  86. package/include/clpp/libs/coil.clh +37 -0
  87. package/include/clpp/libs/crest.clh +22 -0
  88. package/include/clpp/libs/echo.clh +52 -0
  89. package/include/clpp/libs/ember.clh +17 -0
  90. package/include/clpp/libs/flare.clh +65 -0
  91. package/include/clpp/libs/gleam.clh +111 -0
  92. package/include/clpp/libs/guide.clh +42 -0
  93. package/include/clpp/libs/helm.clh +31 -0
  94. package/include/clpp/libs/hive.clh +20 -0
  95. package/include/clpp/libs/keep.clh +158 -0
  96. package/include/clpp/libs/lens.clh +24 -0
  97. package/include/clpp/libs/mint.clh +28 -0
  98. package/include/clpp/libs/net.clh +31 -40
  99. package/include/clpp/libs/occlude.clh +15 -0
  100. package/include/clpp/libs/pin.clh +28 -0
  101. package/include/clpp/libs/promise.clh +24 -27
  102. package/include/clpp/libs/roster.clh +117 -0
  103. package/include/clpp/libs/shift.clh +22 -0
  104. package/include/clpp/libs/spark.clh +28 -0
  105. package/include/clpp/libs/stage.clh +23 -0
  106. package/include/clpp/libs/sweep.clh +23 -0
  107. package/include/clpp/libs/trace.clh +18 -0
  108. package/include/clpp/libs/ward.clh +18 -0
  109. package/include/clpp/libs.clh +24 -17
  110. package/include/clpp/roblox.clh +21 -10
  111. package/package.json +9 -18
  112. package/runtime/ArrayIndexer/init.luau +127 -62
  113. package/runtime/Axiom/init.luau +605 -0
  114. package/runtime/Bloom/init.luau +433 -0
  115. package/runtime/Coil/init.luau +209 -0
  116. package/runtime/Crest/init.luau +425 -0
  117. package/runtime/Echo/init.luau +417 -0
  118. package/runtime/Ember/init.luau +365 -0
  119. package/runtime/Flare/init.luau +716 -0
  120. package/runtime/Gleam/init.luau +718 -0
  121. package/runtime/Guide/init.luau +215 -0
  122. package/runtime/Helm/init.luau +377 -0
  123. package/runtime/Hive/init.luau +219 -0
  124. package/runtime/Keep/Client.luau +114 -0
  125. package/runtime/{DataService → Keep}/Data.luau +883 -886
  126. package/runtime/Keep/Engine.luau +211 -0
  127. package/runtime/Keep/Replicator.luau +298 -0
  128. package/runtime/Keep/Server.luau +251 -0
  129. package/runtime/Keep/Store.luau +652 -0
  130. package/runtime/Keep/Trade.luau +455 -0
  131. package/runtime/{DataService → Keep}/init.luau +15 -14
  132. package/runtime/Lens/init.luau +609 -0
  133. package/runtime/Mint/init.luau +279 -0
  134. package/runtime/Net/init.luau +33 -2
  135. package/runtime/Net/src/codec.luau +98 -27
  136. package/runtime/Occlude/init.luau +64 -1
  137. package/runtime/Pin/init.luau +306 -0
  138. package/runtime/Roster/init.luau +678 -0
  139. package/runtime/SOURCES.md +28 -19
  140. package/runtime/Shift/init.luau +238 -0
  141. package/runtime/Spark/init.luau +484 -0
  142. package/runtime/Stage/init.luau +178 -0
  143. package/runtime/Sweep/init.luau +257 -0
  144. package/runtime/Trace/init.luau +210 -0
  145. package/runtime/Ward/init.luau +178 -0
  146. package/src/cli.ts +9 -3
  147. package/src/clpp/contract.ts +14 -2
  148. package/src/clpp/index.ts +3 -3
  149. package/src/clpp/paths.ts +2 -3
  150. package/src/clpp/postprocess.ts +69 -7
  151. package/src/clpp/runner.ts +188 -18
  152. package/src/compile.ts +42 -12
  153. package/src/flare/emit.ts +231 -0
  154. package/src/flare/index.ts +50 -0
  155. package/src/flare/parse.ts +147 -0
  156. package/src/flare/types.ts +61 -0
  157. package/src/intellisense.ts +5 -16
  158. package/src/libs.ts +147 -75
  159. package/src/lsp.ts +6 -31
  160. package/src/native/index.ts +509 -0
  161. package/src/transpile.ts +10 -1
  162. package/src/types.ts +1 -0
  163. package/src/utils/project.ts +210 -52
  164. package/src/utils/rojo-mapper.ts +12 -6
  165. package/templates/game/.vscode/extensions.json +2 -1
  166. package/templates/game/default.project.json +16 -11
  167. package/templates/game/include/clpp/datatypes.clh +611 -0
  168. package/templates/game/include/clpp/generated/enums.clh +4920 -0
  169. package/templates/game/include/clpp/generated/instances.clh +87111 -0
  170. package/templates/game/include/clpp/libs/arrayindexer.clh +12 -0
  171. package/templates/game/include/clpp/libs/axiom.clh +154 -0
  172. package/templates/game/include/clpp/libs/bloom.clh +58 -0
  173. package/templates/game/include/clpp/libs/coil.clh +37 -0
  174. package/templates/game/include/clpp/libs/crest.clh +22 -0
  175. package/templates/game/include/clpp/libs/echo.clh +52 -0
  176. package/templates/game/include/clpp/libs/ember.clh +17 -0
  177. package/templates/game/include/clpp/libs/flare.clh +65 -0
  178. package/templates/game/include/clpp/libs/gleam.clh +111 -0
  179. package/templates/game/include/clpp/libs/guide.clh +42 -0
  180. package/templates/game/include/clpp/libs/helm.clh +31 -0
  181. package/templates/game/include/clpp/libs/hive.clh +20 -0
  182. package/templates/game/include/clpp/libs/keep.clh +158 -0
  183. package/templates/game/include/clpp/libs/lens.clh +24 -0
  184. package/templates/game/include/clpp/libs/mint.clh +28 -0
  185. package/templates/game/include/clpp/libs/net.clh +31 -0
  186. package/templates/game/include/clpp/libs/occlude.clh +15 -0
  187. package/templates/game/include/clpp/libs/pin.clh +28 -0
  188. package/templates/game/include/clpp/libs/promise.clh +24 -0
  189. package/templates/game/include/clpp/libs/roster.clh +117 -0
  190. package/templates/game/include/clpp/libs/shift.clh +22 -0
  191. package/templates/game/include/clpp/libs/spark.clh +28 -0
  192. package/templates/game/include/clpp/libs/stage.clh +23 -0
  193. package/templates/game/include/clpp/libs/sweep.clh +23 -0
  194. package/templates/game/include/clpp/libs/trace.clh +18 -0
  195. package/templates/game/include/clpp/libs/ward.clh +18 -0
  196. package/templates/game/include/clpp/libs.clh +31 -0
  197. package/templates/game/include/clpp/roblox.clh +42 -0
  198. package/templates/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  199. package/templates/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  200. package/templates/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  201. package/templates/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  202. package/templates/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  203. package/templates/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  204. package/templates/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  205. package/templates/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  206. package/templates/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  207. package/templates/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  208. package/templates/game/src/ServerScriptService/Components/.gitkeep +1 -0
  209. package/templates/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  210. package/templates/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  211. package/templates/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +24 -0
  212. package/templates/game/src/ServerScriptService/Services/.gitkeep +1 -0
  213. package/templates/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  214. package/templates/game/src/ServerStorage/Modules/.gitkeep +1 -0
  215. package/{examples/game/src/client/init.client.clpp → templates/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  216. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  217. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  218. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  219. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  220. package/templates/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  221. package/templates/game/wally.toml +4 -3
  222. package/docs/README.md +0 -27
  223. package/docs/architecture.md +0 -29
  224. package/docs/cli.md +0 -39
  225. package/docs/comparison.md +0 -19
  226. package/docs/config.md +0 -30
  227. package/docs/cpp-advanced.md +0 -78
  228. package/docs/cpp-const.md +0 -52
  229. package/docs/cpp-organization.md +0 -63
  230. package/docs/cpp-safety.md +0 -62
  231. package/docs/cpp-types.md +0 -68
  232. package/docs/examples/_category_.json +0 -5
  233. package/docs/examples/combat.md +0 -31
  234. package/docs/examples/data-boot.md +0 -98
  235. package/docs/examples/hud.md +0 -28
  236. package/docs/examples/index.md +0 -38
  237. package/docs/examples/leaderstats.md +0 -69
  238. package/docs/examples/shop.md +0 -122
  239. package/docs/examples/sword.md +0 -108
  240. package/docs/getting-started.md +0 -62
  241. package/docs/intellisense.md +0 -12
  242. package/docs/intro.md +0 -38
  243. package/docs/libraries/_category_.json +0 -5
  244. package/docs/libraries/dataservice.md +0 -107
  245. package/docs/libraries/index.md +0 -23
  246. package/docs/libraries/janitor.md +0 -65
  247. package/docs/libraries/more.md +0 -81
  248. package/docs/libraries/net.md +0 -35
  249. package/docs/libraries/promise.md +0 -27
  250. package/docs/libraries/ui.md +0 -76
  251. package/docs/migration.md +0 -38
  252. package/docs/oop/_category_.json +0 -5
  253. package/docs/oop/file-tags.md +0 -24
  254. package/docs/oop/index.md +0 -29
  255. package/docs/oop/modules.md +0 -88
  256. package/docs/oop/services.md +0 -76
  257. package/docs/print-cout.md +0 -91
  258. package/docs/roblox-api.md +0 -29
  259. package/docs/syntax.md +0 -80
  260. package/examples/game/src/client/hud.client.clpp +0 -54
  261. package/examples/game/src/server/combat.server.clpp +0 -85
  262. package/examples/game/src/server/leaderstats.server.clpp +0 -28
  263. package/examples/game/src/shared/PlayerData.clh +0 -20
  264. package/examples/game/src/shared/config.clp +0 -6
  265. package/examples/game/src/shared/features.clp +0 -88
  266. package/include/clpp/libs/chrono.clh +0 -26
  267. package/include/clpp/libs/cmdr.clh +0 -16
  268. package/include/clpp/libs/dataservice.clh +0 -138
  269. package/include/clpp/libs/display.clh +0 -12
  270. package/include/clpp/libs/ezvisual.clh +0 -16
  271. package/include/clpp/libs/formatnumber.clh +0 -14
  272. package/include/clpp/libs/fusion.clh +0 -41
  273. package/include/clpp/libs/iris.clh +0 -40
  274. package/include/clpp/libs/janitor.clh +0 -38
  275. package/include/clpp/libs/math.clh +0 -14
  276. package/include/clpp/libs/module3d.clh +0 -23
  277. package/include/clpp/libs/spring.clh +0 -17
  278. package/include/clpp/libs/statemachine.clh +0 -18
  279. package/include/clpp/libs/stickybillboard.clh +0 -13
  280. package/include/clpp/libs/topbarplus.clh +0 -28
  281. package/include/clpp/libs/twinkle.clh +0 -15
  282. package/include/clpp/libs/vfx.clh +0 -13
  283. package/runtime/Chrono/Client/ClientClock.luau +0 -202
  284. package/runtime/Chrono/Client/InterpolationBuffer.luau +0 -74
  285. package/runtime/Chrono/Client/ModelResolver.luau +0 -53
  286. package/runtime/Chrono/Client/Player.luau +0 -113
  287. package/runtime/Chrono/Client/Receiver.luau +0 -395
  288. package/runtime/Chrono/Client/Replicate.luau +0 -333
  289. package/runtime/Chrono/Client/Sender.luau +0 -205
  290. package/runtime/Chrono/LICENSE +0 -21
  291. package/runtime/Chrono/Server/EntityGrid.luau +0 -299
  292. package/runtime/Chrono/Server/Player.luau +0 -141
  293. package/runtime/Chrono/Server/Receiver.luau +0 -287
  294. package/runtime/Chrono/Server/Replicate.luau +0 -415
  295. package/runtime/Chrono/Server/Sender.luau +0 -306
  296. package/runtime/Chrono/Server/ServerClock.luau +0 -50
  297. package/runtime/Chrono/Shared/ApplyMounts.luau +0 -137
  298. package/runtime/Chrono/Shared/Bin.luau +0 -31
  299. package/runtime/Chrono/Shared/ClockUnwrap.luau +0 -70
  300. package/runtime/Chrono/Shared/Config.luau +0 -264
  301. package/runtime/Chrono/Shared/Entity.luau +0 -1016
  302. package/runtime/Chrono/Shared/Events.luau +0 -39
  303. package/runtime/Chrono/Shared/Holder.luau +0 -210
  304. package/runtime/Chrono/Shared/InterpolationMath.luau +0 -51
  305. package/runtime/Chrono/Shared/ModelHelper.luau +0 -122
  306. package/runtime/Chrono/Shared/Remotes/ClientClockRelay.model.json +0 -3
  307. package/runtime/Chrono/Shared/Remotes/ClientHeartbeat.model.json +0 -3
  308. package/runtime/Chrono/Shared/Remotes/ClientLoaded.model.json +0 -3
  309. package/runtime/Chrono/Shared/Remotes/Death.model.json +0 -3
  310. package/runtime/Chrono/Shared/Remotes/Heartbeat.model.json +0 -3
  311. package/runtime/Chrono/Shared/Remotes/Replicate.model.json +0 -3
  312. package/runtime/Chrono/Shared/Remotes/ReplicateFull.model.json +0 -3
  313. package/runtime/Chrono/Shared/Remotes/SafeReplicate.model.json +0 -3
  314. package/runtime/Chrono/Shared/ReplicationRules.luau +0 -122
  315. package/runtime/Chrono/Shared/Signal.luau +0 -219
  316. package/runtime/Chrono/Shared/Snapshots.luau +0 -218
  317. package/runtime/Chrono/Shared/Stats.luau +0 -204
  318. package/runtime/Chrono/Shared/Ticker.luau +0 -112
  319. package/runtime/Chrono/Shared/Types.luau +0 -247
  320. package/runtime/Chrono/Shared/Warn.luau +0 -33
  321. package/runtime/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
  322. package/runtime/Chrono/_impl/Client/ClientClock.luau +0 -202
  323. package/runtime/Chrono/_impl/Client/InterpolationBuffer.luau +0 -74
  324. package/runtime/Chrono/_impl/Client/ModelResolver.luau +0 -53
  325. package/runtime/Chrono/_impl/Client/Player.luau +0 -113
  326. package/runtime/Chrono/_impl/Client/Receiver.luau +0 -395
  327. package/runtime/Chrono/_impl/Client/Replicate.luau +0 -333
  328. package/runtime/Chrono/_impl/Client/Sender.luau +0 -205
  329. package/runtime/Chrono/_impl/LICENSE +0 -21
  330. package/runtime/Chrono/_impl/Server/EntityGrid.luau +0 -299
  331. package/runtime/Chrono/_impl/Server/Player.luau +0 -141
  332. package/runtime/Chrono/_impl/Server/Receiver.luau +0 -287
  333. package/runtime/Chrono/_impl/Server/Replicate.luau +0 -415
  334. package/runtime/Chrono/_impl/Server/Sender.luau +0 -306
  335. package/runtime/Chrono/_impl/Server/ServerClock.luau +0 -50
  336. package/runtime/Chrono/_impl/Shared/ApplyMounts.luau +0 -137
  337. package/runtime/Chrono/_impl/Shared/Bin.luau +0 -31
  338. package/runtime/Chrono/_impl/Shared/ClockUnwrap.luau +0 -70
  339. package/runtime/Chrono/_impl/Shared/Config.luau +0 -264
  340. package/runtime/Chrono/_impl/Shared/Entity.luau +0 -1016
  341. package/runtime/Chrono/_impl/Shared/Events.luau +0 -39
  342. package/runtime/Chrono/_impl/Shared/Holder.luau +0 -210
  343. package/runtime/Chrono/_impl/Shared/InterpolationMath.luau +0 -51
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@@ -0,0 +1,433 @@
1
+ --!native
2
+ --!optimize 2
3
+ --!strict
4
+ -- Bloom — GUI manager + effects. ColorSequence paths are kept. One Heartbeat.
5
+
6
+ local RunService = game:GetService("RunService")
7
+ local UserInputService = game:GetService("UserInputService")
8
+ local Players = game:GetService("Players")
9
+
10
+ local Bloom = {}
11
+ Bloom.__index = Bloom
12
+
13
+ Bloom.Shine = "Shine"
14
+ Bloom.Rainbow = "Rainbow"
15
+ Bloom.ChromeStroke = "ChromeStroke"
16
+ Bloom.Grow = "Grow"
17
+ Bloom.Lift = "Lift"
18
+ Bloom.Bounce = "Bounce"
19
+ Bloom.Shrink = "Shrink"
20
+ Bloom.Punch = "Punch"
21
+
22
+ export type Options = {
23
+ Speed: number?,
24
+ Size: number?,
25
+ Gradient: ColorSequence | Color3 | UIGradient?,
26
+ Transparency: NumberSequence | number?,
27
+ }
28
+
29
+ export type BloomHandle = typeof(setmetatable(
30
+ {} :: {
31
+ Instance: GuiObject,
32
+ Pause: (self: any) -> (),
33
+ Resume: (self: any) -> (),
34
+ Destroy: (self: any) -> (),
35
+ },
36
+ Bloom
37
+ ))
38
+
39
+ local active: { any } = {}
40
+ local stepped: RBXScriptConnection? = nil
41
+
42
+ local function asSequence(color: ColorSequence | Color3 | UIGradient?): ColorSequence
43
+ if color == nil then
44
+ return ColorSequence.new(Color3.new(1, 1, 1))
45
+ end
46
+ if typeof(color) == "ColorSequence" then
47
+ return color
48
+ end
49
+ if typeof(color) == "Color3" then
50
+ return ColorSequence.new(color)
51
+ end
52
+ if typeof(color) == "Instance" and color:IsA("UIGradient") then
53
+ return color.Color
54
+ end
55
+ return ColorSequence.new(Color3.new(1, 1, 1))
56
+ end
57
+
58
+ local function ensureStepped()
59
+ if stepped then
60
+ return
61
+ end
62
+ stepped = RunService.Heartbeat:Connect(function(dt)
63
+ for _, job in active do
64
+ if job.Paused or not job.Tick then
65
+ continue
66
+ end
67
+ job:Tick(dt)
68
+ end
69
+ end)
70
+ end
71
+
72
+ local function visible(object: Instance): boolean
73
+ if object.Parent == nil then
74
+ return false
75
+ end
76
+ local current: Instance? = object
77
+ while current and current ~= game do
78
+ if current:IsA("GuiObject") and not current.Visible then
79
+ return false
80
+ end
81
+ if (current:IsA("LayerCollector")) and (current :: LayerCollector).Enabled == false then
82
+ return false
83
+ end
84
+ current = current.Parent
85
+ end
86
+ return true
87
+ end
88
+
89
+ local MOTION: { [string]: { Peak: number, Lift: number, Bounce: boolean } } = {
90
+ Grow = { Peak = 1.08, Lift = 0, Bounce = false },
91
+ Lift = { Peak = 1.04, Lift = 8, Bounce = false },
92
+ Bounce = { Peak = 1.06, Lift = 0, Bounce = true },
93
+ Shrink = { Peak = 0.96, Lift = 0, Bounce = false },
94
+ Punch = { Peak = 0.92, Lift = 0, Bounce = true },
95
+ }
96
+
97
+ local CHROME = ColorSequence.new({
98
+ ColorSequenceKeypoint.new(0, Color3.fromRGB(168, 172, 186)),
99
+ ColorSequenceKeypoint.new(0.22, Color3.fromRGB(255, 255, 255)),
100
+ ColorSequenceKeypoint.new(0.5, Color3.fromRGB(148, 156, 176)),
101
+ ColorSequenceKeypoint.new(0.78, Color3.fromRGB(255, 255, 255)),
102
+ ColorSequenceKeypoint.new(1, Color3.fromRGB(168, 172, 186)),
103
+ })
104
+
105
+ local function scaleSize(original: UDim2, scale: number): UDim2
106
+ return UDim2.new(original.X.Scale * scale, original.X.Offset * scale, original.Y.Scale * scale, original.Y.Offset * scale)
107
+ end
108
+
109
+ local function bindHandle(job: any): BloomHandle
110
+ table.insert(active, job)
111
+ ensureStepped()
112
+ return setmetatable(job, Bloom)
113
+ end
114
+
115
+ function Bloom.Stop(t: number, color: Color3): ColorSequenceKeypoint
116
+ return ColorSequenceKeypoint.new(t, color)
117
+ end
118
+
119
+ function Bloom.Gradient(...: ColorSequenceKeypoint): ColorSequence
120
+ return ColorSequence.new({ ... })
121
+ end
122
+
123
+ function Bloom.Play(target: GuiObject, preset: string, options: Options?): BloomHandle
124
+ local opts = options or {}
125
+ local motion = MOTION[preset]
126
+ if motion then
127
+ local original = target.Size
128
+ local originPos = target.Position
129
+ local speed = opts.Speed or if motion.Bounce then 1.6 else 1.1
130
+ local peak = motion.Peak
131
+ local lift = motion.Lift
132
+ local job
133
+ job = {
134
+ Instance = target,
135
+ Paused = false,
136
+ Offset = 0,
137
+ Tick = function(self, dt: number)
138
+ if not visible(target) then
139
+ return
140
+ end
141
+ self.Offset += dt * speed
142
+ local wave = math.sin(self.Offset * math.pi * 2)
143
+ if motion.Bounce then
144
+ wave = math.abs(wave)
145
+ else
146
+ wave = (wave + 1) * 0.5
147
+ end
148
+ target.Size = scaleSize(original, 1 + (peak - 1) * wave)
149
+ if lift ~= 0 then
150
+ target.Position = originPos - UDim2.fromOffset(0, lift * wave)
151
+ end
152
+ end,
153
+ Pause = function(self)
154
+ self.Paused = true
155
+ end,
156
+ Resume = function(self)
157
+ self.Paused = false
158
+ end,
159
+ Destroy = function(self)
160
+ if self._dead then
161
+ return
162
+ end
163
+ self._dead = true
164
+ self.Paused = true
165
+ self.Tick = nil
166
+ if target.Parent then
167
+ target.Size = original
168
+ target.Position = originPos
169
+ end
170
+ local index = table.find(active, self)
171
+ if index then
172
+ table.remove(active, index)
173
+ end
174
+ end,
175
+ }
176
+ target.Destroying:Once(function()
177
+ job:Destroy()
178
+ end)
179
+ return bindHandle(job)
180
+ end
181
+ local sequence = asSequence(opts.Gradient)
182
+ if preset == Bloom.Rainbow and opts.Gradient == nil then
183
+ sequence = ColorSequence.new({
184
+ ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 0, 0)),
185
+ ColorSequenceKeypoint.new(0.16, Color3.fromRGB(255, 127, 0)),
186
+ ColorSequenceKeypoint.new(0.33, Color3.fromRGB(255, 255, 0)),
187
+ ColorSequenceKeypoint.new(0.5, Color3.fromRGB(0, 255, 0)),
188
+ ColorSequenceKeypoint.new(0.66, Color3.fromRGB(0, 127, 255)),
189
+ ColorSequenceKeypoint.new(0.83, Color3.fromRGB(139, 0, 255)),
190
+ ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0)),
191
+ })
192
+ elseif preset == Bloom.ChromeStroke and opts.Gradient == nil then
193
+ sequence = CHROME
194
+ end
195
+ local gradient = Instance.new("UIGradient")
196
+ gradient.Color = sequence
197
+ if typeof(opts.Transparency) == "NumberSequence" then
198
+ gradient.Transparency = opts.Transparency
199
+ elseif typeof(opts.Transparency) == "number" then
200
+ gradient.Transparency = NumberSequence.new(opts.Transparency)
201
+ end
202
+ if typeof(opts.Gradient) == "Instance" and (opts.Gradient :: UIGradient):IsA("UIGradient") then
203
+ gradient.Transparency = (opts.Gradient :: UIGradient).Transparency
204
+ gradient.Rotation = (opts.Gradient :: UIGradient).Rotation
205
+ end
206
+ gradient.Parent = target
207
+ local stroke: UIStroke? = nil
208
+ if string.find(preset, "Stroke", 1, true) then
209
+ stroke = Instance.new("UIStroke")
210
+ stroke.Thickness = opts.Size or 2
211
+ stroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
212
+ stroke.LineJoinMode = Enum.LineJoinMode.Round
213
+ stroke.Parent = target
214
+ gradient.Parent = stroke
215
+ end
216
+ local speed = opts.Speed or 0.4
217
+ local job
218
+ job = {
219
+ Instance = target,
220
+ Paused = false,
221
+ Offset = 0,
222
+ Tick = function(self, dt: number)
223
+ if not visible(target) then
224
+ return
225
+ end
226
+ self.Offset = (self.Offset + dt * speed) % 2
227
+ gradient.Offset = Vector2.new(self.Offset - 1, 0)
228
+ end,
229
+ Pause = function(self)
230
+ self.Paused = true
231
+ end,
232
+ Resume = function(self)
233
+ self.Paused = false
234
+ end,
235
+ Destroy = function(self)
236
+ if self._dead then
237
+ return
238
+ end
239
+ self._dead = true
240
+ self.Paused = true
241
+ self.Tick = nil
242
+ gradient:Destroy()
243
+ if stroke then
244
+ stroke:Destroy()
245
+ end
246
+ local index = table.find(active, self)
247
+ if index then
248
+ table.remove(active, index)
249
+ end
250
+ end,
251
+ }
252
+ target.Destroying:Once(function()
253
+ job:Destroy()
254
+ end)
255
+ return bindHandle(job)
256
+ end
257
+
258
+ function Bloom.Fade(element: GuiObject, show: boolean, speed: number?)
259
+ element.Visible = true
260
+ local tween = game:GetService("TweenService"):Create(element, TweenInfo.new(speed or 0.25), {
261
+ BackgroundTransparency = if show then 0 else 1,
262
+ })
263
+ tween:Play()
264
+ if not show then
265
+ task.delay(speed or 0.25, function()
266
+ element.Visible = false
267
+ end)
268
+ end
269
+ end
270
+
271
+ function Bloom.Slide(element: GuiObject, show: boolean, speed: number?)
272
+ Bloom.Fade(element, show, speed)
273
+ end
274
+
275
+ function Bloom.Zoom(element: GuiObject, show: boolean, speed: number?)
276
+ local original = element.Size
277
+ if show then
278
+ element.Visible = true
279
+ element.Size = UDim2.new(original.X.Scale * 0.9, original.X.Offset, original.Y.Scale * 0.9, original.Y.Offset)
280
+ game:GetService("TweenService"):Create(element, TweenInfo.new(speed or 0.25), { Size = original }):Play()
281
+ else
282
+ game:GetService("TweenService")
283
+ :Create(element, TweenInfo.new(speed or 0.25), {
284
+ Size = UDim2.new(original.X.Scale * 0.9, original.X.Offset, original.Y.Scale * 0.9, original.Y.Offset),
285
+ })
286
+ :Play()
287
+ end
288
+ end
289
+
290
+ function Bloom.Bounce(element: GuiObject, speed: number?)
291
+ local original = element.Size
292
+ local up = UDim2.new(original.X.Scale * 1.06, original.X.Offset, original.Y.Scale * 1.06, original.Y.Offset)
293
+ local tween = game:GetService("TweenService"):Create(element, TweenInfo.new(speed or 0.12, Enum.EasingStyle.Back, Enum.EasingDirection.Out), { Size = up })
294
+ tween:Play()
295
+ tween.Completed:Once(function()
296
+ game:GetService("TweenService"):Create(element, TweenInfo.new(speed or 0.12), { Size = original }):Play()
297
+ end)
298
+ end
299
+
300
+ function Bloom.Hover(element: GuiObject, kind: string?)
301
+ local original = element.Size
302
+ element.MouseEnter:Connect(function()
303
+ local scale = if kind == Bloom.Lift then 1.04 else 1.08
304
+ game:GetService("TweenService"):Create(element, TweenInfo.new(0.12), {
305
+ Size = UDim2.new(original.X.Scale * scale, original.X.Offset, original.Y.Scale * scale, original.Y.Offset),
306
+ }):Play()
307
+ end)
308
+ element.MouseLeave:Connect(function()
309
+ game:GetService("TweenService"):Create(element, TweenInfo.new(0.12), { Size = original }):Play()
310
+ end)
311
+ end
312
+
313
+ function Bloom.Press(element: GuiObject, kind: string?)
314
+ if not element:IsA("GuiButton") then
315
+ return
316
+ end
317
+ local original = element.Size
318
+ element.MouseButton1Down:Connect(function()
319
+ local scale = if kind == Bloom.Punch then 0.92 else 0.96
320
+ game:GetService("TweenService"):Create(element, TweenInfo.new(0.08), {
321
+ Size = UDim2.new(original.X.Scale * scale, original.X.Offset, original.Y.Scale * scale, original.Y.Offset),
322
+ }):Play()
323
+ end)
324
+ element.MouseButton1Up:Connect(function()
325
+ game:GetService("TweenService"):Create(element, TweenInfo.new(0.08), { Size = original }):Play()
326
+ end)
327
+ end
328
+
329
+ function Bloom.Ripple(element: GuiObject)
330
+ if not element:IsA("GuiButton") then
331
+ return
332
+ end
333
+ element.MouseButton1Click:Connect(function()
334
+ local ripple = Instance.new("Frame")
335
+ ripple.BackgroundTransparency = 0.6
336
+ ripple.BackgroundColor3 = Color3.new(1, 1, 1)
337
+ ripple.Size = UDim2.fromOffset(8, 8)
338
+ ripple.AnchorPoint = Vector2.new(0.5, 0.5)
339
+ ripple.Position = UDim2.fromScale(0.5, 0.5)
340
+ ripple.Parent = element
341
+ local corner = Instance.new("UICorner")
342
+ corner.CornerRadius = UDim.new(1, 0)
343
+ corner.Parent = ripple
344
+ game:GetService("TweenService")
345
+ :Create(ripple, TweenInfo.new(0.35), { Size = UDim2.fromScale(1.4, 1.4), BackgroundTransparency = 1 })
346
+ :Play()
347
+ task.delay(0.35, function()
348
+ ripple:Destroy()
349
+ end)
350
+ end)
351
+ end
352
+
353
+ function Bloom.Tilt(element: GuiObject, degrees: number?)
354
+ local max = degrees or 8
355
+ local connection = RunService.RenderStepped:Connect(function()
356
+ if not visible(element) then
357
+ return
358
+ end
359
+ local player = Players.LocalPlayer
360
+ local mouse = player and player:GetMouse()
361
+ if not mouse then
362
+ return
363
+ end
364
+ local pos = element.AbsolutePosition
365
+ local size = element.AbsoluteSize
366
+ local cx = pos.X + size.X / 2
367
+ local cy = pos.Y + size.Y / 2
368
+ local dx = ((mouse.X - cx) / math.max(size.X, 1)) * max
369
+ local dy = ((mouse.Y - cy) / math.max(size.Y, 1)) * max
370
+ element.Rotation = math.clamp(dx * 0.15, -max, max)
371
+ local gradient = element:FindFirstChildOfClass("UIGradient")
372
+ if gradient then
373
+ gradient.Rotation = 45 + dy
374
+ end
375
+ end)
376
+ return connection
377
+ end
378
+
379
+ function Bloom.Depth(element: GuiObject)
380
+ Bloom.Hover(element, Bloom.Lift)
381
+ local shadow = Instance.new("UIStroke")
382
+ shadow.Thickness = 2
383
+ shadow.Transparency = 0.6
384
+ shadow.Parent = element
385
+ end
386
+
387
+ function Bloom.Flip(element: GuiObject, speed: number?)
388
+ local original = element.Size
389
+ local tween = game:GetService("TweenService"):Create(element, TweenInfo.new((speed or 0.2) / 2), {
390
+ Size = UDim2.new(0, 0, original.Y.Scale, original.Y.Offset),
391
+ })
392
+ tween:Play()
393
+ tween.Completed:Once(function()
394
+ game:GetService("TweenService"):Create(element, TweenInfo.new((speed or 0.2) / 2), { Size = original }):Play()
395
+ end)
396
+ end
397
+
398
+ function Bloom.Viewport(frame: GuiObject, model: Instance)
399
+ local Stage = require(script.Parent.Stage)
400
+ return Stage.Attach(frame, model)
401
+ end
402
+
403
+ function Bloom.Type(container: Frame, label: TextLabel, text: string)
404
+ label.Text = text
405
+ label.MaxVisibleGraphemes = 0
406
+ task.spawn(function()
407
+ for i = 1, #text do
408
+ label.MaxVisibleGraphemes = i
409
+ task.wait(0.03)
410
+ end
411
+ end)
412
+ end
413
+
414
+ function Bloom.Sequence(steps: { { fn: any, args: { any }?, wait: number? } })
415
+ task.spawn(function()
416
+ for _, step in steps do
417
+ if step.wait then
418
+ task.wait(step.wait)
419
+ end
420
+ if step.fn then
421
+ step.fn(table.unpack(step.args or {}))
422
+ end
423
+ end
424
+ end)
425
+ end
426
+
427
+ Bloom.FrameSlide = Bloom.Slide
428
+ Bloom.FrameZoom = Bloom.Zoom
429
+ Bloom.FrameBounce = Bloom.Bounce
430
+ Bloom.SetButtonStyle = Bloom.Hover
431
+ Bloom.ShowText = Bloom.Type
432
+
433
+ return Bloom
@@ -0,0 +1,209 @@
1
+ --!native
2
+ --!optimize 2
3
+ --!strict
4
+ -- Coil — Fraktality damped spring. Frequency is Hz.
5
+ -- Gleam.Spring: Coil.new, :Set, :Get, :Step — do not rename those.
6
+
7
+ local Coil = {}
8
+ Coil.__index = Coil
9
+
10
+ local TAU = 2 * math.pi
11
+ local SNAP_DT = 1
12
+ local DECAY_SNAP = 50
13
+ local CRITICAL_EPS = 1e-5
14
+
15
+ export type Coil = typeof(setmetatable(
16
+ {} :: {
17
+ Damping: number,
18
+ Frequency: number,
19
+ Goal: any,
20
+ Position: any,
21
+ Velocity: any,
22
+ },
23
+ Coil
24
+ ))
25
+
26
+ local function pack(value: any): { number }
27
+ local kind = typeof(value)
28
+ if kind == "number" then
29
+ return { value }
30
+ elseif kind == "Vector3" then
31
+ return { value.X, value.Y, value.Z }
32
+ elseif kind == "Vector2" then
33
+ return { value.X, value.Y }
34
+ elseif kind == "Color3" then
35
+ return { value.R, value.G, value.B }
36
+ elseif kind == "UDim2" then
37
+ return { value.X.Scale, value.X.Offset, value.Y.Scale, value.Y.Offset }
38
+ elseif kind == "UDim" then
39
+ return { value.Scale, value.Offset }
40
+ end
41
+ error("Coil: expected number, Vector3, Vector2, Color3, UDim2, or UDim")
42
+ end
43
+
44
+ local function unpackKind(kind: string, components: { number }): any
45
+ if kind == "number" then
46
+ return components[1]
47
+ elseif kind == "Vector3" then
48
+ return Vector3.new(components[1], components[2], components[3])
49
+ elseif kind == "Vector2" then
50
+ return Vector2.new(components[1], components[2])
51
+ elseif kind == "Color3" then
52
+ return Color3.new(components[1], components[2], components[3])
53
+ elseif kind == "UDim2" then
54
+ return UDim2.new(components[1], components[2], components[3], components[4])
55
+ elseif kind == "UDim" then
56
+ return UDim.new(components[1], components[2])
57
+ end
58
+ return components[1]
59
+ end
60
+
61
+ local function zeroLike(value: any): any
62
+ local kind = typeof(value)
63
+ if kind == "number" then
64
+ return 0
65
+ elseif kind == "Vector3" then
66
+ return Vector3.zero
67
+ elseif kind == "Vector2" then
68
+ return Vector2.zero
69
+ elseif kind == "Color3" then
70
+ return Color3.new(0, 0, 0)
71
+ elseif kind == "UDim2" then
72
+ return UDim2.new()
73
+ elseif kind == "UDim" then
74
+ return UDim.new()
75
+ end
76
+ return 0
77
+ end
78
+
79
+ local function stepScalar(position: number, velocity: number, goal: number, damping: number, omega: number, dt: number): (number, number)
80
+ if omega <= 0 then
81
+ return position, velocity
82
+ end
83
+ local envelope = damping * omega * dt
84
+ if dt >= SNAP_DT or envelope > DECAY_SNAP then
85
+ return goal, 0
86
+ end
87
+ local x = position - goal
88
+ local v = velocity
89
+ if damping < 1 - CRITICAL_EPS then
90
+ local wd = omega * math.sqrt(1 - damping * damping)
91
+ if wd == 0 then
92
+ return goal, 0
93
+ end
94
+ local e = math.exp(-damping * omega * dt)
95
+ local c1 = x
96
+ local c2 = (v + damping * omega * x) / wd
97
+ local wt = wd * dt
98
+ local cos = math.cos(wt)
99
+ local sin = math.sin(wt)
100
+ return goal + e * (c1 * cos + c2 * sin),
101
+ -e * ((c1 * damping * omega - c2 * wd) * cos + (c1 * wd + c2 * damping * omega) * sin)
102
+ elseif damping <= 1 + CRITICAL_EPS then
103
+ local e = math.exp(-omega * dt)
104
+ return goal + e * (x + (v + omega * x) * dt), e * (v * (1 - omega * dt) - omega * omega * x * dt)
105
+ end
106
+ local disc = math.sqrt(damping * damping - 1)
107
+ local r1 = -omega * (damping - disc)
108
+ local r2 = -omega * (damping + disc)
109
+ local denom = r2 - r1
110
+ if denom == 0 then
111
+ local e = math.exp(-omega * dt)
112
+ return goal + e * (x + (v + omega * x) * dt), e * (v * (1 - omega * dt) - omega * omega * x * dt)
113
+ end
114
+ local c2 = (v - r1 * x) / denom
115
+ local c1 = x - c2
116
+ local e1 = math.exp(r1 * dt)
117
+ local e2 = math.exp(r2 * dt)
118
+ return goal + c1 * e1 + c2 * e2, c1 * r1 * e1 + c2 * r2 * e2
119
+ end
120
+
121
+ function Coil.new(dampingRatio: number, frequency: number, position: any): Coil
122
+ return setmetatable({
123
+ Damping = dampingRatio,
124
+ Frequency = frequency,
125
+ Goal = position,
126
+ Position = position,
127
+ Velocity = zeroLike(position),
128
+ }, Coil)
129
+ end
130
+
131
+ function Coil.Vector(dampingRatio: number, frequency: number, position: Vector3): Coil
132
+ return Coil.new(dampingRatio, frequency, position)
133
+ end
134
+
135
+ function Coil.UDim(dampingRatio: number, frequency: number, position: UDim2): Coil
136
+ return Coil.new(dampingRatio, frequency, position)
137
+ end
138
+
139
+ Coil.UDim2 = Coil.UDim
140
+
141
+ function Coil.Color(dampingRatio: number, frequency: number, position: Color3): Coil
142
+ return Coil.new(dampingRatio, frequency, position)
143
+ end
144
+
145
+ function Coil:Set(goal: any)
146
+ self.Goal = goal
147
+ end
148
+
149
+ Coil.SetGoal = Coil.Set
150
+
151
+ function Coil:Get(): any
152
+ return self.Position
153
+ end
154
+
155
+ function Coil:Impulse(velocity: any)
156
+ local kind = typeof(self.Position)
157
+ if kind == "number" then
158
+ self.Velocity += velocity
159
+ return
160
+ end
161
+ local current = pack(self.Velocity)
162
+ if typeof(velocity) == "number" then
163
+ for i = 1, #current do
164
+ current[i] += velocity
165
+ end
166
+ else
167
+ local delta = pack(velocity)
168
+ local n = math.min(#current, #delta)
169
+ for i = 1, n do
170
+ current[i] += delta[i]
171
+ end
172
+ end
173
+ self.Velocity = unpackKind(kind, current)
174
+ end
175
+
176
+ function Coil:Step(dt: number)
177
+ if dt ~= dt or dt <= 0 then
178
+ return
179
+ end
180
+ local omega = self.Frequency * TAU
181
+ if omega <= 0 then
182
+ return
183
+ end
184
+ local kind = typeof(self.Position)
185
+ if kind == "number" then
186
+ local position, velocity = stepScalar(self.Position, self.Velocity, self.Goal, self.Damping, omega, dt)
187
+ self.Position = position
188
+ self.Velocity = velocity
189
+ return
190
+ end
191
+ local p = pack(self.Position)
192
+ local v = pack(self.Velocity)
193
+ local g = pack(self.Goal)
194
+ local n = math.min(#p, #v, #g)
195
+ for i = 1, n do
196
+ local nextP, nextV = stepScalar(p[i], v[i], g[i], self.Damping, omega, dt)
197
+ p[i] = nextP
198
+ v[i] = nextV
199
+ end
200
+ self.Position = unpackKind(kind, p)
201
+ self.Velocity = unpackKind(kind, v)
202
+ end
203
+
204
+ function Coil:Update(dt: number): any
205
+ self:Step(dt)
206
+ return self.Position
207
+ end
208
+
209
+ return Coil