cluaupp 1.0.0 → 1.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (962) hide show
  1. package/CHANGELOG.md +46 -0
  2. package/README.md +28 -16
  3. package/editors/vscode/extension.js +8 -31
  4. package/editors/vscode/package.json +2 -2
  5. package/examples/README.md +5 -6
  6. package/examples/game/.vscode/extensions.json +2 -1
  7. package/examples/game/default.project.json +16 -11
  8. package/examples/game/include/clpp/datatypes.clh +611 -0
  9. package/examples/game/include/clpp/generated/enums.clh +4920 -0
  10. package/examples/game/include/clpp/generated/instances.clh +87111 -0
  11. package/examples/game/include/clpp/libs/arrayindexer.clh +12 -0
  12. package/examples/game/include/clpp/libs/axiom.clh +154 -0
  13. package/examples/game/include/clpp/libs/bloom.clh +58 -0
  14. package/examples/game/include/clpp/libs/coil.clh +37 -0
  15. package/examples/game/include/clpp/libs/crest.clh +22 -0
  16. package/examples/game/include/clpp/libs/echo.clh +52 -0
  17. package/examples/game/include/clpp/libs/ember.clh +17 -0
  18. package/examples/game/include/clpp/libs/flare.clh +65 -0
  19. package/examples/game/include/clpp/libs/gleam.clh +111 -0
  20. package/examples/game/include/clpp/libs/guide.clh +42 -0
  21. package/examples/game/include/clpp/libs/helm.clh +31 -0
  22. package/examples/game/include/clpp/libs/hive.clh +20 -0
  23. package/examples/game/include/clpp/libs/keep.clh +158 -0
  24. package/examples/game/include/clpp/libs/lens.clh +24 -0
  25. package/examples/game/include/clpp/libs/mint.clh +28 -0
  26. package/examples/game/include/clpp/libs/net.clh +31 -0
  27. package/examples/game/include/clpp/libs/occlude.clh +15 -0
  28. package/examples/game/include/clpp/libs/pin.clh +28 -0
  29. package/examples/game/include/clpp/libs/promise.clh +24 -0
  30. package/examples/game/include/clpp/libs/roster.clh +117 -0
  31. package/examples/game/include/clpp/libs/shift.clh +22 -0
  32. package/examples/game/include/clpp/libs/spark.clh +28 -0
  33. package/examples/game/include/clpp/libs/stage.clh +23 -0
  34. package/examples/game/include/clpp/libs/sweep.clh +23 -0
  35. package/examples/game/include/clpp/libs/trace.clh +18 -0
  36. package/examples/game/include/clpp/libs/ward.clh +18 -0
  37. package/examples/game/include/clpp/libs.clh +31 -0
  38. package/examples/game/include/clpp/roblox.clh +42 -0
  39. package/examples/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  40. package/examples/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  41. package/examples/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  42. package/examples/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  43. package/examples/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  44. package/examples/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  45. package/examples/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  46. package/examples/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  47. package/examples/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  48. package/examples/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  49. package/examples/game/src/ServerScriptService/Components/.gitkeep +1 -0
  50. package/examples/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  51. package/examples/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  52. package/examples/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +23 -0
  53. package/examples/game/src/ServerScriptService/Services/.gitkeep +1 -0
  54. package/examples/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  55. package/examples/game/src/ServerStorage/Modules/.gitkeep +1 -0
  56. package/{templates/game/src/client/init.client.clpp → examples/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  57. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  58. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  59. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  60. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  61. package/examples/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  62. package/examples/game/wally.toml +3 -3
  63. package/generated/cli.js +8 -2
  64. package/generated/clpp/contract.js +4 -3
  65. package/generated/clpp/index.js +3 -1
  66. package/generated/clpp/paths.js +2 -3
  67. package/generated/clpp/postprocess.js +64 -6
  68. package/generated/clpp/runner.js +167 -16
  69. package/generated/compile.js +30 -10
  70. package/generated/flare/emit.js +222 -0
  71. package/generated/flare/index.js +58 -0
  72. package/generated/flare/parse.js +130 -0
  73. package/generated/flare/types.js +2 -0
  74. package/generated/intellisense.js +4 -16
  75. package/generated/libs.js +146 -75
  76. package/generated/lsp.js +6 -30
  77. package/generated/native/index.js +482 -0
  78. package/generated/transpile.js +4 -0
  79. package/generated/utils/project.js +192 -46
  80. package/generated/utils/rojo-mapper.js +12 -6
  81. package/include/clpp/datatypes.clh +40 -14
  82. package/include/clpp/generated/instances.clh +79876 -5254
  83. package/include/clpp/libs/arrayindexer.clh +12 -0
  84. package/include/clpp/libs/axiom.clh +154 -0
  85. package/include/clpp/libs/bloom.clh +58 -0
  86. package/include/clpp/libs/coil.clh +37 -0
  87. package/include/clpp/libs/crest.clh +22 -0
  88. package/include/clpp/libs/echo.clh +52 -0
  89. package/include/clpp/libs/ember.clh +17 -0
  90. package/include/clpp/libs/flare.clh +65 -0
  91. package/include/clpp/libs/gleam.clh +111 -0
  92. package/include/clpp/libs/guide.clh +42 -0
  93. package/include/clpp/libs/helm.clh +31 -0
  94. package/include/clpp/libs/hive.clh +20 -0
  95. package/include/clpp/libs/keep.clh +158 -0
  96. package/include/clpp/libs/lens.clh +24 -0
  97. package/include/clpp/libs/mint.clh +28 -0
  98. package/include/clpp/libs/net.clh +31 -40
  99. package/include/clpp/libs/occlude.clh +15 -0
  100. package/include/clpp/libs/pin.clh +28 -0
  101. package/include/clpp/libs/promise.clh +24 -27
  102. package/include/clpp/libs/roster.clh +117 -0
  103. package/include/clpp/libs/shift.clh +22 -0
  104. package/include/clpp/libs/spark.clh +28 -0
  105. package/include/clpp/libs/stage.clh +23 -0
  106. package/include/clpp/libs/sweep.clh +23 -0
  107. package/include/clpp/libs/trace.clh +18 -0
  108. package/include/clpp/libs/ward.clh +18 -0
  109. package/include/clpp/libs.clh +24 -17
  110. package/include/clpp/roblox.clh +21 -10
  111. package/package.json +9 -18
  112. package/runtime/ArrayIndexer/init.luau +127 -62
  113. package/runtime/Axiom/init.luau +605 -0
  114. package/runtime/Bloom/init.luau +433 -0
  115. package/runtime/Coil/init.luau +209 -0
  116. package/runtime/Crest/init.luau +425 -0
  117. package/runtime/Echo/init.luau +417 -0
  118. package/runtime/Ember/init.luau +365 -0
  119. package/runtime/Flare/init.luau +716 -0
  120. package/runtime/Gleam/init.luau +718 -0
  121. package/runtime/Guide/init.luau +215 -0
  122. package/runtime/Helm/init.luau +377 -0
  123. package/runtime/Hive/init.luau +219 -0
  124. package/runtime/Keep/Client.luau +114 -0
  125. package/runtime/{DataService → Keep}/Data.luau +883 -886
  126. package/runtime/Keep/Engine.luau +211 -0
  127. package/runtime/Keep/Replicator.luau +298 -0
  128. package/runtime/Keep/Server.luau +251 -0
  129. package/runtime/Keep/Store.luau +652 -0
  130. package/runtime/Keep/Trade.luau +455 -0
  131. package/runtime/{DataService → Keep}/init.luau +15 -14
  132. package/runtime/Lens/init.luau +609 -0
  133. package/runtime/Mint/init.luau +279 -0
  134. package/runtime/Net/init.luau +33 -2
  135. package/runtime/Net/src/codec.luau +98 -27
  136. package/runtime/Occlude/init.luau +64 -1
  137. package/runtime/Pin/init.luau +306 -0
  138. package/runtime/Roster/init.luau +678 -0
  139. package/runtime/SOURCES.md +28 -19
  140. package/runtime/Shift/init.luau +238 -0
  141. package/runtime/Spark/init.luau +484 -0
  142. package/runtime/Stage/init.luau +178 -0
  143. package/runtime/Sweep/init.luau +257 -0
  144. package/runtime/Trace/init.luau +210 -0
  145. package/runtime/Ward/init.luau +178 -0
  146. package/src/cli.ts +9 -3
  147. package/src/clpp/contract.ts +14 -2
  148. package/src/clpp/index.ts +3 -3
  149. package/src/clpp/paths.ts +2 -3
  150. package/src/clpp/postprocess.ts +69 -7
  151. package/src/clpp/runner.ts +188 -18
  152. package/src/compile.ts +42 -12
  153. package/src/flare/emit.ts +231 -0
  154. package/src/flare/index.ts +50 -0
  155. package/src/flare/parse.ts +147 -0
  156. package/src/flare/types.ts +61 -0
  157. package/src/intellisense.ts +5 -16
  158. package/src/libs.ts +147 -75
  159. package/src/lsp.ts +6 -31
  160. package/src/native/index.ts +509 -0
  161. package/src/transpile.ts +10 -1
  162. package/src/types.ts +1 -0
  163. package/src/utils/project.ts +210 -52
  164. package/src/utils/rojo-mapper.ts +12 -6
  165. package/templates/game/.vscode/extensions.json +2 -1
  166. package/templates/game/default.project.json +16 -11
  167. package/templates/game/include/clpp/datatypes.clh +611 -0
  168. package/templates/game/include/clpp/generated/enums.clh +4920 -0
  169. package/templates/game/include/clpp/generated/instances.clh +87111 -0
  170. package/templates/game/include/clpp/libs/arrayindexer.clh +12 -0
  171. package/templates/game/include/clpp/libs/axiom.clh +154 -0
  172. package/templates/game/include/clpp/libs/bloom.clh +58 -0
  173. package/templates/game/include/clpp/libs/coil.clh +37 -0
  174. package/templates/game/include/clpp/libs/crest.clh +22 -0
  175. package/templates/game/include/clpp/libs/echo.clh +52 -0
  176. package/templates/game/include/clpp/libs/ember.clh +17 -0
  177. package/templates/game/include/clpp/libs/flare.clh +65 -0
  178. package/templates/game/include/clpp/libs/gleam.clh +111 -0
  179. package/templates/game/include/clpp/libs/guide.clh +42 -0
  180. package/templates/game/include/clpp/libs/helm.clh +31 -0
  181. package/templates/game/include/clpp/libs/hive.clh +20 -0
  182. package/templates/game/include/clpp/libs/keep.clh +158 -0
  183. package/templates/game/include/clpp/libs/lens.clh +24 -0
  184. package/templates/game/include/clpp/libs/mint.clh +28 -0
  185. package/templates/game/include/clpp/libs/net.clh +31 -0
  186. package/templates/game/include/clpp/libs/occlude.clh +15 -0
  187. package/templates/game/include/clpp/libs/pin.clh +28 -0
  188. package/templates/game/include/clpp/libs/promise.clh +24 -0
  189. package/templates/game/include/clpp/libs/roster.clh +117 -0
  190. package/templates/game/include/clpp/libs/shift.clh +22 -0
  191. package/templates/game/include/clpp/libs/spark.clh +28 -0
  192. package/templates/game/include/clpp/libs/stage.clh +23 -0
  193. package/templates/game/include/clpp/libs/sweep.clh +23 -0
  194. package/templates/game/include/clpp/libs/trace.clh +18 -0
  195. package/templates/game/include/clpp/libs/ward.clh +18 -0
  196. package/templates/game/include/clpp/libs.clh +31 -0
  197. package/templates/game/include/clpp/roblox.clh +42 -0
  198. package/templates/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  199. package/templates/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  200. package/templates/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  201. package/templates/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  202. package/templates/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  203. package/templates/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  204. package/templates/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  205. package/templates/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  206. package/templates/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  207. package/templates/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  208. package/templates/game/src/ServerScriptService/Components/.gitkeep +1 -0
  209. package/templates/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  210. package/templates/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  211. package/templates/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +24 -0
  212. package/templates/game/src/ServerScriptService/Services/.gitkeep +1 -0
  213. package/templates/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  214. package/templates/game/src/ServerStorage/Modules/.gitkeep +1 -0
  215. package/{examples/game/src/client/init.client.clpp → templates/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  216. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  217. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  218. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  219. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  220. package/templates/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  221. package/templates/game/wally.toml +4 -3
  222. package/docs/README.md +0 -27
  223. package/docs/architecture.md +0 -29
  224. package/docs/cli.md +0 -39
  225. package/docs/comparison.md +0 -19
  226. package/docs/config.md +0 -30
  227. package/docs/cpp-advanced.md +0 -78
  228. package/docs/cpp-const.md +0 -52
  229. package/docs/cpp-organization.md +0 -63
  230. package/docs/cpp-safety.md +0 -62
  231. package/docs/cpp-types.md +0 -68
  232. package/docs/examples/_category_.json +0 -5
  233. package/docs/examples/combat.md +0 -31
  234. package/docs/examples/data-boot.md +0 -98
  235. package/docs/examples/hud.md +0 -28
  236. package/docs/examples/index.md +0 -38
  237. package/docs/examples/leaderstats.md +0 -69
  238. package/docs/examples/shop.md +0 -122
  239. package/docs/examples/sword.md +0 -108
  240. package/docs/getting-started.md +0 -62
  241. package/docs/intellisense.md +0 -12
  242. package/docs/intro.md +0 -38
  243. package/docs/libraries/_category_.json +0 -5
  244. package/docs/libraries/dataservice.md +0 -107
  245. package/docs/libraries/index.md +0 -23
  246. package/docs/libraries/janitor.md +0 -65
  247. package/docs/libraries/more.md +0 -81
  248. package/docs/libraries/net.md +0 -35
  249. package/docs/libraries/promise.md +0 -27
  250. package/docs/libraries/ui.md +0 -76
  251. package/docs/migration.md +0 -38
  252. package/docs/oop/_category_.json +0 -5
  253. package/docs/oop/file-tags.md +0 -24
  254. package/docs/oop/index.md +0 -29
  255. package/docs/oop/modules.md +0 -88
  256. package/docs/oop/services.md +0 -76
  257. package/docs/print-cout.md +0 -91
  258. package/docs/roblox-api.md +0 -29
  259. package/docs/syntax.md +0 -80
  260. package/examples/game/src/client/hud.client.clpp +0 -54
  261. package/examples/game/src/server/combat.server.clpp +0 -85
  262. package/examples/game/src/server/leaderstats.server.clpp +0 -28
  263. package/examples/game/src/shared/PlayerData.clh +0 -20
  264. package/examples/game/src/shared/config.clp +0 -6
  265. package/examples/game/src/shared/features.clp +0 -88
  266. package/include/clpp/libs/chrono.clh +0 -26
  267. package/include/clpp/libs/cmdr.clh +0 -16
  268. package/include/clpp/libs/dataservice.clh +0 -138
  269. package/include/clpp/libs/display.clh +0 -12
  270. package/include/clpp/libs/ezvisual.clh +0 -16
  271. package/include/clpp/libs/formatnumber.clh +0 -14
  272. package/include/clpp/libs/fusion.clh +0 -41
  273. package/include/clpp/libs/iris.clh +0 -40
  274. package/include/clpp/libs/janitor.clh +0 -38
  275. package/include/clpp/libs/math.clh +0 -14
  276. package/include/clpp/libs/module3d.clh +0 -23
  277. package/include/clpp/libs/spring.clh +0 -17
  278. package/include/clpp/libs/statemachine.clh +0 -18
  279. package/include/clpp/libs/stickybillboard.clh +0 -13
  280. package/include/clpp/libs/topbarplus.clh +0 -28
  281. package/include/clpp/libs/twinkle.clh +0 -15
  282. package/include/clpp/libs/vfx.clh +0 -13
  283. package/runtime/Chrono/Client/ClientClock.luau +0 -202
  284. package/runtime/Chrono/Client/InterpolationBuffer.luau +0 -74
  285. package/runtime/Chrono/Client/ModelResolver.luau +0 -53
  286. package/runtime/Chrono/Client/Player.luau +0 -113
  287. package/runtime/Chrono/Client/Receiver.luau +0 -395
  288. package/runtime/Chrono/Client/Replicate.luau +0 -333
  289. package/runtime/Chrono/Client/Sender.luau +0 -205
  290. package/runtime/Chrono/LICENSE +0 -21
  291. package/runtime/Chrono/Server/EntityGrid.luau +0 -299
  292. package/runtime/Chrono/Server/Player.luau +0 -141
  293. package/runtime/Chrono/Server/Receiver.luau +0 -287
  294. package/runtime/Chrono/Server/Replicate.luau +0 -415
  295. package/runtime/Chrono/Server/Sender.luau +0 -306
  296. package/runtime/Chrono/Server/ServerClock.luau +0 -50
  297. package/runtime/Chrono/Shared/ApplyMounts.luau +0 -137
  298. package/runtime/Chrono/Shared/Bin.luau +0 -31
  299. package/runtime/Chrono/Shared/ClockUnwrap.luau +0 -70
  300. package/runtime/Chrono/Shared/Config.luau +0 -264
  301. package/runtime/Chrono/Shared/Entity.luau +0 -1016
  302. package/runtime/Chrono/Shared/Events.luau +0 -39
  303. package/runtime/Chrono/Shared/Holder.luau +0 -210
  304. package/runtime/Chrono/Shared/InterpolationMath.luau +0 -51
  305. package/runtime/Chrono/Shared/ModelHelper.luau +0 -122
  306. package/runtime/Chrono/Shared/Remotes/ClientClockRelay.model.json +0 -3
  307. package/runtime/Chrono/Shared/Remotes/ClientHeartbeat.model.json +0 -3
  308. package/runtime/Chrono/Shared/Remotes/ClientLoaded.model.json +0 -3
  309. package/runtime/Chrono/Shared/Remotes/Death.model.json +0 -3
  310. package/runtime/Chrono/Shared/Remotes/Heartbeat.model.json +0 -3
  311. package/runtime/Chrono/Shared/Remotes/Replicate.model.json +0 -3
  312. package/runtime/Chrono/Shared/Remotes/ReplicateFull.model.json +0 -3
  313. package/runtime/Chrono/Shared/Remotes/SafeReplicate.model.json +0 -3
  314. package/runtime/Chrono/Shared/ReplicationRules.luau +0 -122
  315. package/runtime/Chrono/Shared/Signal.luau +0 -219
  316. package/runtime/Chrono/Shared/Snapshots.luau +0 -218
  317. package/runtime/Chrono/Shared/Stats.luau +0 -204
  318. package/runtime/Chrono/Shared/Ticker.luau +0 -112
  319. package/runtime/Chrono/Shared/Types.luau +0 -247
  320. package/runtime/Chrono/Shared/Warn.luau +0 -33
  321. package/runtime/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
  322. package/runtime/Chrono/_impl/Client/ClientClock.luau +0 -202
  323. package/runtime/Chrono/_impl/Client/InterpolationBuffer.luau +0 -74
  324. package/runtime/Chrono/_impl/Client/ModelResolver.luau +0 -53
  325. package/runtime/Chrono/_impl/Client/Player.luau +0 -113
  326. package/runtime/Chrono/_impl/Client/Receiver.luau +0 -395
  327. package/runtime/Chrono/_impl/Client/Replicate.luau +0 -333
  328. package/runtime/Chrono/_impl/Client/Sender.luau +0 -205
  329. package/runtime/Chrono/_impl/LICENSE +0 -21
  330. package/runtime/Chrono/_impl/Server/EntityGrid.luau +0 -299
  331. package/runtime/Chrono/_impl/Server/Player.luau +0 -141
  332. package/runtime/Chrono/_impl/Server/Receiver.luau +0 -287
  333. package/runtime/Chrono/_impl/Server/Replicate.luau +0 -415
  334. package/runtime/Chrono/_impl/Server/Sender.luau +0 -306
  335. package/runtime/Chrono/_impl/Server/ServerClock.luau +0 -50
  336. package/runtime/Chrono/_impl/Shared/ApplyMounts.luau +0 -137
  337. package/runtime/Chrono/_impl/Shared/Bin.luau +0 -31
  338. package/runtime/Chrono/_impl/Shared/ClockUnwrap.luau +0 -70
  339. package/runtime/Chrono/_impl/Shared/Config.luau +0 -264
  340. package/runtime/Chrono/_impl/Shared/Entity.luau +0 -1016
  341. package/runtime/Chrono/_impl/Shared/Events.luau +0 -39
  342. package/runtime/Chrono/_impl/Shared/Holder.luau +0 -210
  343. package/runtime/Chrono/_impl/Shared/InterpolationMath.luau +0 -51
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@@ -1,313 +0,0 @@
1
- --!strict
2
- --!nolint LocalUnused
3
- --!nolint LocalShadow
4
- local task = nil -- Disable usage of Roblox's task scheduler
5
-
6
- --[[
7
- A specialised state object for following a goal state smoothly over time,
8
- using physics to shape the motion.
9
-
10
- https://elttob.uk/Fusion/0.3/api-reference/animation/types/spring/
11
- ]]
12
-
13
- local Package = script.Parent.Parent
14
- local Types = require(Package.Types)
15
- local External = require(Package.External)
16
- -- Memory
17
- local checkLifetime = require(Package.Memory.checkLifetime)
18
- -- Graph
19
- local depend = require(Package.Graph.depend)
20
- local change = require(Package.Graph.change)
21
- local evaluate = require(Package.Graph.evaluate)
22
- -- State
23
- local castToState = require(Package.State.castToState)
24
- local peek = require(Package.State.peek)
25
- -- Animation
26
- local ExternalTime = require(Package.Animation.ExternalTime)
27
- local Stopwatch = require(Package.Animation.Stopwatch)
28
- local packType = require(Package.Animation.packType)
29
- local unpackType = require(Package.Animation.unpackType)
30
- local springCoefficients = require(Package.Animation.springCoefficients)
31
- -- Utility
32
- local nicknames = require(Package.Utility.nicknames)
33
-
34
- local EPSILON = 0.00001
35
-
36
- type Self<T> = Types.Spring<T> & {
37
- _activeDamping: number,
38
- _activeGoal: T,
39
- _activeLatestP: {number},
40
- _activeLatestV: {number},
41
- _activeNumSprings: number,
42
- _activeSpeed: number,
43
- _activeStartP: {number},
44
- _activeStartV: {number},
45
- _activeTargetP: {number},
46
- _activeType: string,
47
- _speed: Types.UsedAs<number>,
48
- _damping: Types.UsedAs<number>,
49
- _goal: Types.UsedAs<T>,
50
- _stopwatch: Stopwatch.Stopwatch
51
- }
52
-
53
- local class = {}
54
- class.type = "State"
55
- class.kind = "Spring"
56
- class.timeliness = "eager"
57
-
58
- local METATABLE = table.freeze {__index = class}
59
-
60
- local function Spring<T>(
61
- scope: Types.Scope<unknown>,
62
- goal: Types.UsedAs<T>,
63
- speed: Types.UsedAs<number>?,
64
- damping: Types.UsedAs<number>?
65
- ): Types.Spring<T>
66
- local createdAt = os.clock()
67
-
68
- local goalState = castToState(goal)
69
- local stopwatch = nil
70
- if goalState ~= nil then
71
- stopwatch = Stopwatch(scope, ExternalTime(scope))
72
- stopwatch:unpause()
73
- end
74
-
75
- local speed = speed or 10
76
- local damping = damping or 1
77
-
78
- local self: Self<T> = setmetatable(
79
- {
80
- createdAt = createdAt,
81
- dependencySet = {},
82
- dependentSet = {},
83
- lastChange = nil,
84
- scope = scope,
85
- validity = "invalid",
86
- _activeDamping = -1,
87
- _activeGoal = nil,
88
- _activeLatestP = {},
89
- _activeLatestV = {},
90
- _activeNumSprings = 0,
91
- _activeSpeed = -1,
92
- _activeStartP = {},
93
- _activeStartV = {},
94
- _activeTargetP = {},
95
- _activeType = "",
96
- _damping = damping,
97
- _EXTREMELY_DANGEROUS_usedAsValue = peek(goal),
98
- _goal = goal,
99
- _speed = speed,
100
- _stopwatch = stopwatch
101
- },
102
- METATABLE
103
- ) :: any
104
- local destroy = function()
105
- self.scope = nil
106
- for dependency in pairs(self.dependencySet) do
107
- dependency.dependentSet[self] = nil
108
- end
109
- end
110
- self.oldestTask = destroy
111
- nicknames[self.oldestTask] = "Spring"
112
- table.insert(scope, destroy)
113
-
114
- if goalState ~= nil then
115
- checkLifetime.bOutlivesA(
116
- scope, self.oldestTask,
117
- goalState.scope, goalState.oldestTask,
118
- checkLifetime.formatters.animationGoal
119
- )
120
- end
121
- local speedState = castToState(speed)
122
- if speedState ~= nil then
123
- checkLifetime.bOutlivesA(
124
- scope, self.oldestTask,
125
- speedState.scope, speedState.oldestTask,
126
- checkLifetime.formatters.parameter, "speed"
127
- )
128
- end
129
- local dampingState = castToState(damping)
130
- if dampingState ~= nil then
131
- checkLifetime.bOutlivesA(
132
- scope, self.oldestTask,
133
- dampingState.scope, dampingState.oldestTask,
134
- checkLifetime.formatters.parameter, "damping"
135
- )
136
- end
137
-
138
- -- Eagerly evaluated objects need to evaluate themselves so that they're
139
- -- valid at all times.
140
- evaluate(self, true)
141
-
142
- return self
143
- end
144
-
145
- function class.addVelocity<T>(
146
- self: Self<T>,
147
- deltaValue: T
148
- ): ()
149
- evaluate(self, false) -- ensure the _active params are up to date
150
- local deltaType = typeof(deltaValue)
151
- if deltaType ~= self._activeType then
152
- External.logError("springTypeMismatch", nil, deltaType, self._activeType)
153
- end
154
- local newStartV = unpackType(deltaValue, deltaType)
155
- for index, velocity in self._activeLatestV do
156
- newStartV[index] += velocity
157
- end
158
- self._activeStartP = table.clone(self._activeLatestP)
159
- self._activeStartV = newStartV
160
- self._stopwatch:zero()
161
- self._stopwatch:unpause()
162
- change(self)
163
- end
164
-
165
- function class.setPosition<T>(
166
- self: Self<T>,
167
- newValue: T
168
- ): ()
169
- evaluate(self, false) -- ensure the _active params are up to date
170
- local newType = typeof(newValue)
171
- if newType ~= self._activeType then
172
- External.logError("springTypeMismatch", nil, newType, self._activeType)
173
- end
174
- self._activeStartP = unpackType(newValue, newType)
175
- self._activeStartV = table.clone(self._activeLatestV)
176
- self._stopwatch:zero()
177
- self._stopwatch:unpause()
178
- change(self)
179
- end
180
-
181
- function class.setVelocity<T>(
182
- self: Self<T>,
183
- newValue: T
184
- ): ()
185
- evaluate(self, false) -- ensure the _active params are up to date
186
- local newType = typeof(newValue)
187
- if newType ~= self._activeType then
188
- External.logError("springTypeMismatch", nil, newType, self._activeType)
189
- end
190
- self._activeStartP = table.clone(self._activeLatestP)
191
- self._activeStartV = unpackType(newValue, newType)
192
- self._stopwatch:zero()
193
- self._stopwatch:unpause()
194
- change(self)
195
- end
196
-
197
- function class._evaluate<T>(
198
- self: Self<T>
199
- ): boolean
200
- local goal = castToState(self._goal)
201
- -- Allow non-state goals to pass through transparently.
202
- if goal == nil then
203
- self._EXTREMELY_DANGEROUS_usedAsValue = self._goal :: T
204
- return false
205
- end
206
- -- depend(self, goal)
207
- local nextFrameGoal = peek(goal)
208
- -- Protect against NaN goals.
209
- if nextFrameGoal ~= nextFrameGoal then
210
- External.logWarn("springNanGoal")
211
- return false
212
- end
213
- local nextFrameGoalType = typeof(nextFrameGoal)
214
- local discontinuous = nextFrameGoalType ~= self._activeType
215
-
216
- local stopwatch = self._stopwatch :: Stopwatch.Stopwatch
217
- local elapsed = peek(stopwatch)
218
- depend(self, stopwatch)
219
-
220
- local oldValue = self._EXTREMELY_DANGEROUS_usedAsValue
221
- local newValue: T
222
-
223
- if discontinuous then
224
- -- Propagate changes in type instantly throughout the whole reactive
225
- -- graph, even if simulation is logically one frame behind, because it
226
- -- makes the whole graph behave more consistently.
227
- newValue = nextFrameGoal
228
- elseif elapsed <= 0 then
229
- newValue = oldValue
230
- else
231
- -- Calculate spring motion.
232
- -- IMPORTANT: use the parameters from last frame, not this frame. We're
233
- -- integrating the motion that happened over the last frame, after all.
234
- -- The stopwatch will have captured the length of time needed correctly.
235
- local posPos, posVel, velPos, velVel = springCoefficients(
236
- elapsed,
237
- self._activeDamping,
238
- self._activeSpeed
239
- )
240
- local isMoving = false
241
- for index = 1, self._activeNumSprings do
242
- local startP = self._activeStartP[index]
243
- local targetP = self._activeTargetP[index]
244
- local startV = self._activeStartV[index]
245
- local startD = startP - targetP
246
- local latestD = startD * posPos + startV * posVel
247
- local latestV = startD * velPos + startV * velVel
248
- if latestD ~= latestD or latestV ~= latestV then
249
- External.logWarn("springNanMotion")
250
- latestD, latestV = 0, 0
251
- end
252
- if math.abs(latestD) > EPSILON or math.abs(latestV) > EPSILON then
253
- isMoving = true
254
- end
255
- local latestP = latestD + targetP
256
- self._activeLatestP[index] = latestP
257
- self._activeLatestV[index] = latestV
258
- end
259
- -- Sleep and snap to goal if the motion has decayed to a negligible amount.
260
- if not isMoving then
261
- for index = 1, self._activeNumSprings do
262
- self._activeLatestP[index] = self._activeTargetP[index]
263
- end
264
- -- TODO: figure out how to do sleeping correctly for single frame
265
- -- changes
266
- -- stopwatch:pause()
267
- -- stopwatch:zero()
268
- end
269
- -- Pack springs into final value.
270
- newValue = packType(self._activeLatestP, self._activeType) :: any
271
- end
272
-
273
- -- Reconfigure spring when any of its parameters are changed.
274
- -- This should happen after integrating the last frame's motion.
275
- -- NOTE: don't need to add a dependency on these objects! they do not cause
276
- -- a spring to wake from sleep, so the stopwatch dependency is sufficient.
277
- local nextFrameSpeed = peek(self._speed) :: number
278
- local nextFrameDamping = peek(self._damping) :: number
279
- if
280
- discontinuous or
281
- nextFrameGoal ~= self._activeGoal or
282
- nextFrameSpeed ~= self._activeSpeed or
283
- nextFrameDamping ~= self._activeDamping
284
- then
285
- self._activeTargetP = unpackType(nextFrameGoal, nextFrameGoalType)
286
- self._activeNumSprings = #self._activeTargetP
287
- if discontinuous then
288
- self._activeStartP = table.clone(self._activeTargetP)
289
- self._activeLatestP = table.clone(self._activeTargetP)
290
- self._activeStartV = table.create(self._activeNumSprings, 0)
291
- self._activeLatestV = table.create(self._activeNumSprings, 0)
292
- else
293
- self._activeStartP = table.clone(self._activeLatestP)
294
- self._activeStartV = table.clone(self._activeLatestV)
295
- end
296
- self._activeType = nextFrameGoalType
297
- self._activeGoal = nextFrameGoal
298
- self._activeDamping = nextFrameDamping
299
- self._activeSpeed = nextFrameSpeed
300
- stopwatch:zero()
301
- stopwatch:unpause()
302
- end
303
-
304
- -- Push update and check for similarity.
305
- -- Don't need to use the similarity test here because this code doesn't
306
- -- deal with tables, and NaN is already guarded against, so the similarity
307
- -- test doesn't actually add any new safety here.
308
- self._EXTREMELY_DANGEROUS_usedAsValue = newValue
309
- return oldValue ~= newValue
310
- end
311
-
312
- table.freeze(class)
313
- return Spring :: Types.SpringConstructor
@@ -1,128 +0,0 @@
1
- --!strict
2
- --!nolint LocalUnused
3
- --!nolint LocalShadow
4
- local task = nil -- Disable usage of Roblox's task scheduler
5
-
6
- --[[
7
- State object for measuring time since an event using a reference timer.
8
-
9
- TODO: this should not be exposed to users until it has a proper reactive API
10
- surface
11
- ]]
12
-
13
- local Package = script.Parent.Parent
14
- local Types = require(Package.Types)
15
- -- Memory
16
- local checkLifetime = require(Package.Memory.checkLifetime)
17
- -- Graph
18
- local depend = require(Package.Graph.depend)
19
- local change = require(Package.Graph.change)
20
- -- State
21
- local peek = require(Package.State.peek)
22
- -- Utility
23
- local nicknames = require(Package.Utility.nicknames)
24
-
25
- export type Stopwatch = Types.StateObject<number> & {
26
- zero: (Stopwatch) -> (),
27
- pause: (Stopwatch) -> (),
28
- unpause: (Stopwatch) -> ()
29
- }
30
-
31
- type Self = Stopwatch & {
32
- _measureTimeSince: number,
33
- _playing: boolean,
34
- _timer: Types.StateObject<number>
35
- }
36
-
37
- local class = {}
38
- class.type = "State"
39
- class.kind = "Stopwatch"
40
- class.timeliness = "lazy"
41
-
42
- local METATABLE = table.freeze {__index = class}
43
-
44
- local function Stopwatch(
45
- scope: Types.Scope<unknown>,
46
- timer: Types.StateObject<number>
47
- ): Stopwatch
48
- local createdAt = os.clock()
49
- local self: Self = setmetatable(
50
- {
51
- awake = true,
52
- createdAt = createdAt,
53
- dependencySet = {},
54
- dependentSet = {},
55
- lastChange = nil,
56
- scope = scope,
57
- validity = "invalid",
58
- _EXTREMELY_DANGEROUS_usedAsValue = 0,
59
- _measureTimeSince = 0, -- this should be set on unpause
60
- _playing = false,
61
- _timer = timer
62
- },
63
- METATABLE
64
- ) :: any
65
- local destroy = function()
66
- self.scope = nil
67
- end
68
- self.oldestTask = destroy
69
- nicknames[self.oldestTask] = "Stopwatch"
70
- table.insert(scope, destroy)
71
-
72
- checkLifetime.bOutlivesA(
73
- scope, self.oldestTask,
74
- timer.scope, timer.oldestTask,
75
- checkLifetime.formatters.parameter, "timer"
76
- )
77
- depend(self, timer)
78
- return self
79
- end
80
-
81
- function class.zero(
82
- self: Self
83
- ): ()
84
- local newTimepoint = peek(self._timer)
85
- if newTimepoint ~= self._measureTimeSince then
86
- self._measureTimeSince = newTimepoint
87
- self._EXTREMELY_DANGEROUS_usedAsValue = 0
88
- change(self)
89
- end
90
- end
91
-
92
- function class.pause(
93
- self: Self
94
- ): ()
95
- if self._playing == true then
96
- self._playing = false
97
- change(self)
98
- end
99
- end
100
-
101
- function class.unpause(
102
- self: Self
103
- ): ()
104
- if self._playing == false then
105
- self._playing = true
106
- self._measureTimeSince = peek(self._timer) - self._EXTREMELY_DANGEROUS_usedAsValue
107
- change(self)
108
- end
109
- end
110
-
111
- function class._evaluate(
112
- self: Self
113
- ): boolean
114
- if self._playing then
115
- depend(self, self._timer)
116
- local currentTime = peek(self._timer)
117
- local oldValue = self._EXTREMELY_DANGEROUS_usedAsValue
118
- local newValue = currentTime - self._measureTimeSince
119
- self._EXTREMELY_DANGEROUS_usedAsValue = newValue
120
- return oldValue ~= newValue
121
- else
122
- return false
123
- end
124
-
125
- end
126
-
127
- table.freeze(class)
128
- return Stopwatch
@@ -1,178 +0,0 @@
1
- --!strict
2
- --!nolint LocalUnused
3
- --!nolint LocalShadow
4
- local task = nil -- Disable usage of Roblox's task scheduler
5
-
6
- --[[
7
- A specialised state object for following a goal state smoothly over time,
8
- using a TweenInfo to shape the motion.
9
-
10
- https://elttob.uk/Fusion/0.3/api-reference/animation/types/tween/
11
- ]]
12
-
13
- local Package = script.Parent.Parent
14
- local Types = require(Package.Types)
15
- local External = require(Package.External)
16
- -- Memory
17
- local checkLifetime = require(Package.Memory.checkLifetime)
18
- -- Graph
19
- local depend = require(Package.Graph.depend)
20
- local evaluate = require(Package.Graph.evaluate)
21
- -- State
22
- local castToState = require(Package.State.castToState)
23
- local peek = require(Package.State.peek)
24
- -- Animation
25
- local ExternalTime = require(Package.Animation.ExternalTime)
26
- local Stopwatch = require(Package.Animation.Stopwatch)
27
- local lerpType = require(Package.Animation.lerpType)
28
- local getTweenRatio = require(Package.Animation.getTweenRatio)
29
- local getTweenDuration = require(Package.Animation.getTweenDuration)
30
- -- Utility
31
- local nicknames = require(Package.Utility.nicknames)
32
-
33
- export type Self<T> = Types.Tween<T> & {
34
- _activeDuration: number,
35
- _activeElapsed: number,
36
- _activeFrom: T,
37
- _activeTo: T,
38
- _activeTweenInfo: TweenInfo,
39
- _goal: Types.UsedAs<T>,
40
- _stopwatch: Stopwatch.Stopwatch?,
41
- _tweenInfo: Types.UsedAs<TweenInfo>,
42
- }
43
-
44
- local class = {}
45
- class.type = "State"
46
- class.kind = "Tween"
47
- class.timeliness = "eager"
48
-
49
- local METATABLE = table.freeze {__index = class}
50
-
51
- local function Tween<T>(
52
- scope: Types.Scope<unknown>,
53
- goal: Types.UsedAs<T>,
54
- tweenInfo: Types.UsedAs<TweenInfo>?
55
- ): Types.Tween<T>
56
- local createdAt = os.clock()
57
-
58
- local goalState = castToState(goal)
59
- local stopwatch = nil
60
- if goalState ~= nil then
61
- stopwatch = Stopwatch(scope, ExternalTime(scope))
62
- end
63
-
64
- local self: Self<T> = setmetatable(
65
- {
66
- createdAt = createdAt,
67
- dependencySet = {},
68
- dependentSet = {},
69
- lastChange = nil,
70
- scope = scope,
71
- validity = "invalid",
72
- _activeDuration = nil,
73
- _activeElapsed = nil,
74
- _activeFrom = nil,
75
- _activeTo = nil,
76
- _activeTweenInfo = nil,
77
- _EXTREMELY_DANGEROUS_usedAsValue = peek(goal),
78
- _goal = goal,
79
- _stopwatch = stopwatch,
80
- _tweenInfo = tweenInfo or TweenInfo.new()
81
- },
82
- METATABLE
83
- ) :: any
84
- local destroy = function()
85
- self.scope = nil
86
- for dependency in pairs(self.dependencySet) do
87
- dependency.dependentSet[self] = nil
88
- end
89
- end
90
- self.oldestTask = destroy
91
- nicknames[self.oldestTask] = "Tween"
92
- table.insert(scope, destroy)
93
-
94
- if goalState ~= nil then
95
- checkLifetime.bOutlivesA(
96
- scope, self.oldestTask,
97
- goalState.scope, goalState.oldestTask,
98
- checkLifetime.formatters.animationGoal
99
- )
100
- end
101
-
102
- local tweenInfoState = castToState(tweenInfo)
103
- if tweenInfoState ~= nil then
104
- checkLifetime.bOutlivesA(
105
- scope, self.oldestTask,
106
- tweenInfoState.scope, tweenInfoState.oldestTask,
107
- checkLifetime.formatters.parameter, "tween info"
108
- )
109
- end
110
-
111
- -- Eagerly evaluated objects need to evaluate themselves so that they're
112
- -- valid at all times.
113
- evaluate(self, true)
114
-
115
- return self
116
- end
117
-
118
- function class._evaluate<T>(
119
- self: Self<T>
120
- ): boolean
121
- local goal = castToState(self._goal)
122
- -- Allow non-state goals to pass through transparently.
123
- if goal == nil then
124
- self._EXTREMELY_DANGEROUS_usedAsValue = self._goal :: T
125
- return false
126
- end
127
- depend(self, goal)
128
- local newTweenTo = peek(goal)
129
- -- Protect against NaN goals.
130
- if newTweenTo ~= newTweenTo then
131
- External.logWarn("tweenNanGoal")
132
- return false
133
- end
134
- local stopwatch = self._stopwatch :: Stopwatch.Stopwatch
135
- local tweenInfo = peek(self._tweenInfo) :: TweenInfo
136
- -- Restart animation when the goal changes, or if the tween info changes
137
- -- partway through another animation.
138
- if
139
- self._activeTo ~= newTweenTo or
140
- (self._activeElapsed < self._activeDuration and self._activeTweenInfo ~= tweenInfo)
141
- then
142
- self._activeDuration = getTweenDuration(tweenInfo)
143
- self._activeFrom = self._EXTREMELY_DANGEROUS_usedAsValue
144
- self._activeTo = newTweenTo
145
- self._activeTweenInfo = tweenInfo
146
- stopwatch:zero()
147
- stopwatch:unpause()
148
- end
149
- depend(self, stopwatch)
150
- self._activeElapsed = peek(stopwatch)
151
- if
152
- self._activeFrom == self._activeTo or -- endpoints match
153
- self._activeElapsed >= self._activeDuration or -- animation is done
154
- typeof(self._activeTo) ~= typeof(self._activeFrom) -- type difference
155
- then
156
- self._activeFrom = self._activeTo
157
- self._activeElapsed = self._activeDuration
158
- stopwatch:pause()
159
- end
160
- -- Compute actual tweened value.
161
- local ratio = getTweenRatio(tweenInfo, self._activeElapsed)
162
- local oldValue = self._EXTREMELY_DANGEROUS_usedAsValue
163
- local newValue = lerpType(self._activeFrom, self._activeTo, ratio) :: T
164
- -- Protect against NaN after motion.
165
- if newValue ~= newValue then
166
- External.logWarn("tweenNanMotion")
167
- newValue = self._activeTo
168
- end
169
- -- Push update and check for similarity.
170
- -- Don't need to use the similarity test here because this code doesn't
171
- -- deal with tables, and NaN is already guarded against, so the similarity
172
- -- test doesn't actually add any new safety here.
173
- self._EXTREMELY_DANGEROUS_usedAsValue = newValue
174
- return oldValue ~= newValue
175
- end
176
-
177
- table.freeze(class)
178
- return Tween :: Types.TweenConstructor
@@ -1,27 +0,0 @@
1
- --!strict
2
- --!nolint LocalUnused
3
- --!nolint LocalShadow
4
- local task = nil -- Disable usage of Roblox's task scheduler
5
-
6
- --[[
7
- Given a `tweenInfo`, returns how many seconds it will take before the tween
8
- finishes moving. The result may be infinite if the tween repeats forever.
9
- ]]
10
-
11
- local TweenService = game:GetService("TweenService")
12
-
13
- local function getTweenDuration(
14
- tweenInfo: TweenInfo
15
- ): number
16
- if tweenInfo.RepeatCount <= -1 then
17
- return math.huge
18
- end
19
- local tweenDuration = tweenInfo.DelayTime + tweenInfo.Time
20
- if tweenInfo.Reverses then
21
- tweenDuration += tweenInfo.Time
22
- end
23
- tweenDuration *= tweenInfo.RepeatCount + 1
24
- return tweenDuration
25
- end
26
-
27
- return getTweenDuration
@@ -1,47 +0,0 @@
1
- --!strict
2
- --!nolint LocalUnused
3
- --!nolint LocalShadow
4
- local task = nil -- Disable usage of Roblox's task scheduler
5
-
6
- --[[
7
- Given a `tweenInfo` and `currentTime`, returns a ratio which can be used to
8
- tween between two values over time.
9
- ]]
10
-
11
- local TweenService = game:GetService("TweenService")
12
-
13
- local function getTweenRatio(
14
- tweenInfo: TweenInfo,
15
- currentTime: number
16
- ): number
17
- local delay = tweenInfo.DelayTime
18
- local duration = tweenInfo.Time
19
- local reverses = tweenInfo.Reverses
20
- local numCycles = 1 + tweenInfo.RepeatCount
21
- local easeStyle = tweenInfo.EasingStyle
22
- local easeDirection = tweenInfo.EasingDirection
23
- local cycleDuration = delay + duration
24
- if reverses then
25
- cycleDuration += duration
26
- end
27
- -- If currentTime is infinity, then presumably the tween should be over.
28
- -- This avoids NaN when the duration of an infinitely repeating tween is given.
29
- if currentTime == math.huge then
30
- return 1
31
- end
32
- if currentTime >= cycleDuration * numCycles and tweenInfo.RepeatCount > -1 then
33
- return 1
34
- end
35
- local cycleTime = currentTime % cycleDuration
36
- if cycleTime <= delay then
37
- return 0
38
- end
39
- local tweenProgress = (cycleTime - delay) / duration
40
- if tweenProgress > 1 then
41
- tweenProgress = 2 - tweenProgress
42
- end
43
- local ratio = TweenService:GetValue(tweenProgress, easeStyle, easeDirection)
44
- return ratio
45
- end
46
-
47
- return getTweenRatio