cluaupp 1.0.0 → 1.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (962) hide show
  1. package/CHANGELOG.md +46 -0
  2. package/README.md +28 -16
  3. package/editors/vscode/extension.js +8 -31
  4. package/editors/vscode/package.json +2 -2
  5. package/examples/README.md +5 -6
  6. package/examples/game/.vscode/extensions.json +2 -1
  7. package/examples/game/default.project.json +16 -11
  8. package/examples/game/include/clpp/datatypes.clh +611 -0
  9. package/examples/game/include/clpp/generated/enums.clh +4920 -0
  10. package/examples/game/include/clpp/generated/instances.clh +87111 -0
  11. package/examples/game/include/clpp/libs/arrayindexer.clh +12 -0
  12. package/examples/game/include/clpp/libs/axiom.clh +154 -0
  13. package/examples/game/include/clpp/libs/bloom.clh +58 -0
  14. package/examples/game/include/clpp/libs/coil.clh +37 -0
  15. package/examples/game/include/clpp/libs/crest.clh +22 -0
  16. package/examples/game/include/clpp/libs/echo.clh +52 -0
  17. package/examples/game/include/clpp/libs/ember.clh +17 -0
  18. package/examples/game/include/clpp/libs/flare.clh +65 -0
  19. package/examples/game/include/clpp/libs/gleam.clh +111 -0
  20. package/examples/game/include/clpp/libs/guide.clh +42 -0
  21. package/examples/game/include/clpp/libs/helm.clh +31 -0
  22. package/examples/game/include/clpp/libs/hive.clh +20 -0
  23. package/examples/game/include/clpp/libs/keep.clh +158 -0
  24. package/examples/game/include/clpp/libs/lens.clh +24 -0
  25. package/examples/game/include/clpp/libs/mint.clh +28 -0
  26. package/examples/game/include/clpp/libs/net.clh +31 -0
  27. package/examples/game/include/clpp/libs/occlude.clh +15 -0
  28. package/examples/game/include/clpp/libs/pin.clh +28 -0
  29. package/examples/game/include/clpp/libs/promise.clh +24 -0
  30. package/examples/game/include/clpp/libs/roster.clh +117 -0
  31. package/examples/game/include/clpp/libs/shift.clh +22 -0
  32. package/examples/game/include/clpp/libs/spark.clh +28 -0
  33. package/examples/game/include/clpp/libs/stage.clh +23 -0
  34. package/examples/game/include/clpp/libs/sweep.clh +23 -0
  35. package/examples/game/include/clpp/libs/trace.clh +18 -0
  36. package/examples/game/include/clpp/libs/ward.clh +18 -0
  37. package/examples/game/include/clpp/libs.clh +31 -0
  38. package/examples/game/include/clpp/roblox.clh +42 -0
  39. package/examples/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  40. package/examples/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  41. package/examples/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  42. package/examples/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  43. package/examples/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  44. package/examples/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  45. package/examples/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  46. package/examples/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  47. package/examples/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  48. package/examples/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  49. package/examples/game/src/ServerScriptService/Components/.gitkeep +1 -0
  50. package/examples/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  51. package/examples/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  52. package/examples/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +23 -0
  53. package/examples/game/src/ServerScriptService/Services/.gitkeep +1 -0
  54. package/examples/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  55. package/examples/game/src/ServerStorage/Modules/.gitkeep +1 -0
  56. package/{templates/game/src/client/init.client.clpp → examples/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  57. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  58. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  59. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  60. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  61. package/examples/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  62. package/examples/game/wally.toml +3 -3
  63. package/generated/cli.js +8 -2
  64. package/generated/clpp/contract.js +4 -3
  65. package/generated/clpp/index.js +3 -1
  66. package/generated/clpp/paths.js +2 -3
  67. package/generated/clpp/postprocess.js +64 -6
  68. package/generated/clpp/runner.js +167 -16
  69. package/generated/compile.js +30 -10
  70. package/generated/flare/emit.js +222 -0
  71. package/generated/flare/index.js +58 -0
  72. package/generated/flare/parse.js +130 -0
  73. package/generated/flare/types.js +2 -0
  74. package/generated/intellisense.js +4 -16
  75. package/generated/libs.js +146 -75
  76. package/generated/lsp.js +6 -30
  77. package/generated/native/index.js +482 -0
  78. package/generated/transpile.js +4 -0
  79. package/generated/utils/project.js +192 -46
  80. package/generated/utils/rojo-mapper.js +12 -6
  81. package/include/clpp/datatypes.clh +40 -14
  82. package/include/clpp/generated/instances.clh +79876 -5254
  83. package/include/clpp/libs/arrayindexer.clh +12 -0
  84. package/include/clpp/libs/axiom.clh +154 -0
  85. package/include/clpp/libs/bloom.clh +58 -0
  86. package/include/clpp/libs/coil.clh +37 -0
  87. package/include/clpp/libs/crest.clh +22 -0
  88. package/include/clpp/libs/echo.clh +52 -0
  89. package/include/clpp/libs/ember.clh +17 -0
  90. package/include/clpp/libs/flare.clh +65 -0
  91. package/include/clpp/libs/gleam.clh +111 -0
  92. package/include/clpp/libs/guide.clh +42 -0
  93. package/include/clpp/libs/helm.clh +31 -0
  94. package/include/clpp/libs/hive.clh +20 -0
  95. package/include/clpp/libs/keep.clh +158 -0
  96. package/include/clpp/libs/lens.clh +24 -0
  97. package/include/clpp/libs/mint.clh +28 -0
  98. package/include/clpp/libs/net.clh +31 -40
  99. package/include/clpp/libs/occlude.clh +15 -0
  100. package/include/clpp/libs/pin.clh +28 -0
  101. package/include/clpp/libs/promise.clh +24 -27
  102. package/include/clpp/libs/roster.clh +117 -0
  103. package/include/clpp/libs/shift.clh +22 -0
  104. package/include/clpp/libs/spark.clh +28 -0
  105. package/include/clpp/libs/stage.clh +23 -0
  106. package/include/clpp/libs/sweep.clh +23 -0
  107. package/include/clpp/libs/trace.clh +18 -0
  108. package/include/clpp/libs/ward.clh +18 -0
  109. package/include/clpp/libs.clh +24 -17
  110. package/include/clpp/roblox.clh +21 -10
  111. package/package.json +9 -18
  112. package/runtime/ArrayIndexer/init.luau +127 -62
  113. package/runtime/Axiom/init.luau +605 -0
  114. package/runtime/Bloom/init.luau +433 -0
  115. package/runtime/Coil/init.luau +209 -0
  116. package/runtime/Crest/init.luau +425 -0
  117. package/runtime/Echo/init.luau +417 -0
  118. package/runtime/Ember/init.luau +365 -0
  119. package/runtime/Flare/init.luau +716 -0
  120. package/runtime/Gleam/init.luau +718 -0
  121. package/runtime/Guide/init.luau +215 -0
  122. package/runtime/Helm/init.luau +377 -0
  123. package/runtime/Hive/init.luau +219 -0
  124. package/runtime/Keep/Client.luau +114 -0
  125. package/runtime/{DataService → Keep}/Data.luau +883 -886
  126. package/runtime/Keep/Engine.luau +211 -0
  127. package/runtime/Keep/Replicator.luau +298 -0
  128. package/runtime/Keep/Server.luau +251 -0
  129. package/runtime/Keep/Store.luau +652 -0
  130. package/runtime/Keep/Trade.luau +455 -0
  131. package/runtime/{DataService → Keep}/init.luau +15 -14
  132. package/runtime/Lens/init.luau +609 -0
  133. package/runtime/Mint/init.luau +279 -0
  134. package/runtime/Net/init.luau +33 -2
  135. package/runtime/Net/src/codec.luau +98 -27
  136. package/runtime/Occlude/init.luau +64 -1
  137. package/runtime/Pin/init.luau +306 -0
  138. package/runtime/Roster/init.luau +678 -0
  139. package/runtime/SOURCES.md +28 -19
  140. package/runtime/Shift/init.luau +238 -0
  141. package/runtime/Spark/init.luau +484 -0
  142. package/runtime/Stage/init.luau +178 -0
  143. package/runtime/Sweep/init.luau +257 -0
  144. package/runtime/Trace/init.luau +210 -0
  145. package/runtime/Ward/init.luau +178 -0
  146. package/src/cli.ts +9 -3
  147. package/src/clpp/contract.ts +14 -2
  148. package/src/clpp/index.ts +3 -3
  149. package/src/clpp/paths.ts +2 -3
  150. package/src/clpp/postprocess.ts +69 -7
  151. package/src/clpp/runner.ts +188 -18
  152. package/src/compile.ts +42 -12
  153. package/src/flare/emit.ts +231 -0
  154. package/src/flare/index.ts +50 -0
  155. package/src/flare/parse.ts +147 -0
  156. package/src/flare/types.ts +61 -0
  157. package/src/intellisense.ts +5 -16
  158. package/src/libs.ts +147 -75
  159. package/src/lsp.ts +6 -31
  160. package/src/native/index.ts +509 -0
  161. package/src/transpile.ts +10 -1
  162. package/src/types.ts +1 -0
  163. package/src/utils/project.ts +210 -52
  164. package/src/utils/rojo-mapper.ts +12 -6
  165. package/templates/game/.vscode/extensions.json +2 -1
  166. package/templates/game/default.project.json +16 -11
  167. package/templates/game/include/clpp/datatypes.clh +611 -0
  168. package/templates/game/include/clpp/generated/enums.clh +4920 -0
  169. package/templates/game/include/clpp/generated/instances.clh +87111 -0
  170. package/templates/game/include/clpp/libs/arrayindexer.clh +12 -0
  171. package/templates/game/include/clpp/libs/axiom.clh +154 -0
  172. package/templates/game/include/clpp/libs/bloom.clh +58 -0
  173. package/templates/game/include/clpp/libs/coil.clh +37 -0
  174. package/templates/game/include/clpp/libs/crest.clh +22 -0
  175. package/templates/game/include/clpp/libs/echo.clh +52 -0
  176. package/templates/game/include/clpp/libs/ember.clh +17 -0
  177. package/templates/game/include/clpp/libs/flare.clh +65 -0
  178. package/templates/game/include/clpp/libs/gleam.clh +111 -0
  179. package/templates/game/include/clpp/libs/guide.clh +42 -0
  180. package/templates/game/include/clpp/libs/helm.clh +31 -0
  181. package/templates/game/include/clpp/libs/hive.clh +20 -0
  182. package/templates/game/include/clpp/libs/keep.clh +158 -0
  183. package/templates/game/include/clpp/libs/lens.clh +24 -0
  184. package/templates/game/include/clpp/libs/mint.clh +28 -0
  185. package/templates/game/include/clpp/libs/net.clh +31 -0
  186. package/templates/game/include/clpp/libs/occlude.clh +15 -0
  187. package/templates/game/include/clpp/libs/pin.clh +28 -0
  188. package/templates/game/include/clpp/libs/promise.clh +24 -0
  189. package/templates/game/include/clpp/libs/roster.clh +117 -0
  190. package/templates/game/include/clpp/libs/shift.clh +22 -0
  191. package/templates/game/include/clpp/libs/spark.clh +28 -0
  192. package/templates/game/include/clpp/libs/stage.clh +23 -0
  193. package/templates/game/include/clpp/libs/sweep.clh +23 -0
  194. package/templates/game/include/clpp/libs/trace.clh +18 -0
  195. package/templates/game/include/clpp/libs/ward.clh +18 -0
  196. package/templates/game/include/clpp/libs.clh +31 -0
  197. package/templates/game/include/clpp/roblox.clh +42 -0
  198. package/templates/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  199. package/templates/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  200. package/templates/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  201. package/templates/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  202. package/templates/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  203. package/templates/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  204. package/templates/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  205. package/templates/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  206. package/templates/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  207. package/templates/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  208. package/templates/game/src/ServerScriptService/Components/.gitkeep +1 -0
  209. package/templates/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  210. package/templates/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  211. package/templates/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +24 -0
  212. package/templates/game/src/ServerScriptService/Services/.gitkeep +1 -0
  213. package/templates/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  214. package/templates/game/src/ServerStorage/Modules/.gitkeep +1 -0
  215. package/{examples/game/src/client/init.client.clpp → templates/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  216. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  217. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  218. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  219. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  220. package/templates/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  221. package/templates/game/wally.toml +4 -3
  222. package/docs/README.md +0 -27
  223. package/docs/architecture.md +0 -29
  224. package/docs/cli.md +0 -39
  225. package/docs/comparison.md +0 -19
  226. package/docs/config.md +0 -30
  227. package/docs/cpp-advanced.md +0 -78
  228. package/docs/cpp-const.md +0 -52
  229. package/docs/cpp-organization.md +0 -63
  230. package/docs/cpp-safety.md +0 -62
  231. package/docs/cpp-types.md +0 -68
  232. package/docs/examples/_category_.json +0 -5
  233. package/docs/examples/combat.md +0 -31
  234. package/docs/examples/data-boot.md +0 -98
  235. package/docs/examples/hud.md +0 -28
  236. package/docs/examples/index.md +0 -38
  237. package/docs/examples/leaderstats.md +0 -69
  238. package/docs/examples/shop.md +0 -122
  239. package/docs/examples/sword.md +0 -108
  240. package/docs/getting-started.md +0 -62
  241. package/docs/intellisense.md +0 -12
  242. package/docs/intro.md +0 -38
  243. package/docs/libraries/_category_.json +0 -5
  244. package/docs/libraries/dataservice.md +0 -107
  245. package/docs/libraries/index.md +0 -23
  246. package/docs/libraries/janitor.md +0 -65
  247. package/docs/libraries/more.md +0 -81
  248. package/docs/libraries/net.md +0 -35
  249. package/docs/libraries/promise.md +0 -27
  250. package/docs/libraries/ui.md +0 -76
  251. package/docs/migration.md +0 -38
  252. package/docs/oop/_category_.json +0 -5
  253. package/docs/oop/file-tags.md +0 -24
  254. package/docs/oop/index.md +0 -29
  255. package/docs/oop/modules.md +0 -88
  256. package/docs/oop/services.md +0 -76
  257. package/docs/print-cout.md +0 -91
  258. package/docs/roblox-api.md +0 -29
  259. package/docs/syntax.md +0 -80
  260. package/examples/game/src/client/hud.client.clpp +0 -54
  261. package/examples/game/src/server/combat.server.clpp +0 -85
  262. package/examples/game/src/server/leaderstats.server.clpp +0 -28
  263. package/examples/game/src/shared/PlayerData.clh +0 -20
  264. package/examples/game/src/shared/config.clp +0 -6
  265. package/examples/game/src/shared/features.clp +0 -88
  266. package/include/clpp/libs/chrono.clh +0 -26
  267. package/include/clpp/libs/cmdr.clh +0 -16
  268. package/include/clpp/libs/dataservice.clh +0 -138
  269. package/include/clpp/libs/display.clh +0 -12
  270. package/include/clpp/libs/ezvisual.clh +0 -16
  271. package/include/clpp/libs/formatnumber.clh +0 -14
  272. package/include/clpp/libs/fusion.clh +0 -41
  273. package/include/clpp/libs/iris.clh +0 -40
  274. package/include/clpp/libs/janitor.clh +0 -38
  275. package/include/clpp/libs/math.clh +0 -14
  276. package/include/clpp/libs/module3d.clh +0 -23
  277. package/include/clpp/libs/spring.clh +0 -17
  278. package/include/clpp/libs/statemachine.clh +0 -18
  279. package/include/clpp/libs/stickybillboard.clh +0 -13
  280. package/include/clpp/libs/topbarplus.clh +0 -28
  281. package/include/clpp/libs/twinkle.clh +0 -15
  282. package/include/clpp/libs/vfx.clh +0 -13
  283. package/runtime/Chrono/Client/ClientClock.luau +0 -202
  284. package/runtime/Chrono/Client/InterpolationBuffer.luau +0 -74
  285. package/runtime/Chrono/Client/ModelResolver.luau +0 -53
  286. package/runtime/Chrono/Client/Player.luau +0 -113
  287. package/runtime/Chrono/Client/Receiver.luau +0 -395
  288. package/runtime/Chrono/Client/Replicate.luau +0 -333
  289. package/runtime/Chrono/Client/Sender.luau +0 -205
  290. package/runtime/Chrono/LICENSE +0 -21
  291. package/runtime/Chrono/Server/EntityGrid.luau +0 -299
  292. package/runtime/Chrono/Server/Player.luau +0 -141
  293. package/runtime/Chrono/Server/Receiver.luau +0 -287
  294. package/runtime/Chrono/Server/Replicate.luau +0 -415
  295. package/runtime/Chrono/Server/Sender.luau +0 -306
  296. package/runtime/Chrono/Server/ServerClock.luau +0 -50
  297. package/runtime/Chrono/Shared/ApplyMounts.luau +0 -137
  298. package/runtime/Chrono/Shared/Bin.luau +0 -31
  299. package/runtime/Chrono/Shared/ClockUnwrap.luau +0 -70
  300. package/runtime/Chrono/Shared/Config.luau +0 -264
  301. package/runtime/Chrono/Shared/Entity.luau +0 -1016
  302. package/runtime/Chrono/Shared/Events.luau +0 -39
  303. package/runtime/Chrono/Shared/Holder.luau +0 -210
  304. package/runtime/Chrono/Shared/InterpolationMath.luau +0 -51
  305. package/runtime/Chrono/Shared/ModelHelper.luau +0 -122
  306. package/runtime/Chrono/Shared/Remotes/ClientClockRelay.model.json +0 -3
  307. package/runtime/Chrono/Shared/Remotes/ClientHeartbeat.model.json +0 -3
  308. package/runtime/Chrono/Shared/Remotes/ClientLoaded.model.json +0 -3
  309. package/runtime/Chrono/Shared/Remotes/Death.model.json +0 -3
  310. package/runtime/Chrono/Shared/Remotes/Heartbeat.model.json +0 -3
  311. package/runtime/Chrono/Shared/Remotes/Replicate.model.json +0 -3
  312. package/runtime/Chrono/Shared/Remotes/ReplicateFull.model.json +0 -3
  313. package/runtime/Chrono/Shared/Remotes/SafeReplicate.model.json +0 -3
  314. package/runtime/Chrono/Shared/ReplicationRules.luau +0 -122
  315. package/runtime/Chrono/Shared/Signal.luau +0 -219
  316. package/runtime/Chrono/Shared/Snapshots.luau +0 -218
  317. package/runtime/Chrono/Shared/Stats.luau +0 -204
  318. package/runtime/Chrono/Shared/Ticker.luau +0 -112
  319. package/runtime/Chrono/Shared/Types.luau +0 -247
  320. package/runtime/Chrono/Shared/Warn.luau +0 -33
  321. package/runtime/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
  322. package/runtime/Chrono/_impl/Client/ClientClock.luau +0 -202
  323. package/runtime/Chrono/_impl/Client/InterpolationBuffer.luau +0 -74
  324. package/runtime/Chrono/_impl/Client/ModelResolver.luau +0 -53
  325. package/runtime/Chrono/_impl/Client/Player.luau +0 -113
  326. package/runtime/Chrono/_impl/Client/Receiver.luau +0 -395
  327. package/runtime/Chrono/_impl/Client/Replicate.luau +0 -333
  328. package/runtime/Chrono/_impl/Client/Sender.luau +0 -205
  329. package/runtime/Chrono/_impl/LICENSE +0 -21
  330. package/runtime/Chrono/_impl/Server/EntityGrid.luau +0 -299
  331. package/runtime/Chrono/_impl/Server/Player.luau +0 -141
  332. package/runtime/Chrono/_impl/Server/Receiver.luau +0 -287
  333. package/runtime/Chrono/_impl/Server/Replicate.luau +0 -415
  334. package/runtime/Chrono/_impl/Server/Sender.luau +0 -306
  335. package/runtime/Chrono/_impl/Server/ServerClock.luau +0 -50
  336. package/runtime/Chrono/_impl/Shared/ApplyMounts.luau +0 -137
  337. package/runtime/Chrono/_impl/Shared/Bin.luau +0 -31
  338. package/runtime/Chrono/_impl/Shared/ClockUnwrap.luau +0 -70
  339. package/runtime/Chrono/_impl/Shared/Config.luau +0 -264
  340. package/runtime/Chrono/_impl/Shared/Entity.luau +0 -1016
  341. package/runtime/Chrono/_impl/Shared/Events.luau +0 -39
  342. package/runtime/Chrono/_impl/Shared/Holder.luau +0 -210
  343. package/runtime/Chrono/_impl/Shared/InterpolationMath.luau +0 -51
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@@ -1,111 +0,0 @@
1
- --!strict
2
- --!native
3
- -- Based on https://gist.github.com/Fraktality/1033625223e13c01aa7144abe4aaf54d
4
-
5
- export type Spring = {
6
- __index: Spring,
7
- Damping: number,
8
- Frequency: number,
9
- Goal: number,
10
- Position: number,
11
- Velocity: number,
12
- new: (dampingRatio: number, frequency: number, position: number) -> Spring,
13
- Set: (self: Spring, goal: number) -> nil,
14
- Get: (self: Spring) -> number,
15
- Step: (self: Spring, deltaTime: number) -> nil,
16
- }
17
-
18
- local Spring: Spring = {} :: any
19
- Spring.__index = Spring
20
-
21
- function Spring.new(dampingRatio: number, frequency: number, position: number): Spring
22
- local self: Spring = setmetatable({}, Spring) :: any
23
-
24
- assert(dampingRatio*frequency >= 0, 'stop that')
25
-
26
- self.Damping = dampingRatio -- damping ratio
27
- self.Frequency = frequency -- nominal frequency
28
- self.Goal = position -- goal position
29
- self.Position = position -- position
30
- self.Velocity = position*0 -- velocity (times 0 so the types match)
31
-
32
- return self
33
- end
34
-
35
- function Spring:Set(goal: number)
36
- self.Goal = goal
37
- return nil
38
- end
39
-
40
- function Spring:Get(): number
41
- return self.Position
42
- end
43
-
44
- function Spring:Step(deltaTime: number): nil
45
- local damping = self.Damping
46
- local frequency = self.Frequency*2*math.pi
47
- local goal = self.Goal
48
- local position = self.Position
49
- local velocity = self.Velocity
50
-
51
- local offset = position - goal
52
- local decay = math.exp(-deltaTime*damping*frequency)
53
-
54
- -- Given:
55
- -- frequency^2*(x[deltaTime] - goal) + 2*damping*frequency*x'[deltaTime] + x''[deltaTime] = 0,
56
- -- x[0] = position,
57
- -- x'[0] = velocity
58
- -- Solve for x[deltaTime], x'[deltaTime]
59
-
60
- if damping == 1 then -- critically damped
61
-
62
- self.Position = (velocity*deltaTime + offset*(frequency*deltaTime + 1))*decay + goal
63
- self.Velocity = (velocity - frequency*deltaTime*(offset*frequency + velocity))*decay
64
-
65
- elseif damping < 1 then -- underdamped
66
-
67
- local c = math.sqrt(1 - damping*damping)
68
-
69
- local i = math.cos(frequency*c*deltaTime)
70
- local j = math.sin(frequency*c*deltaTime)
71
-
72
- self.Position = (i*offset + j*(velocity + damping*frequency*offset)/(frequency*c))*decay + goal
73
- self.Velocity = (i*c*velocity - j*(velocity*damping + frequency*offset))*decay/c
74
-
75
- elseif damping > 1 then -- overdamped
76
-
77
- local c = math.sqrt(damping*damping - 1)
78
-
79
- local r1 = -frequency*(damping - c)
80
- local r2 = -frequency*(damping + c)
81
-
82
- local co2 = (velocity - r1*offset)/(2*frequency*c)
83
- local co1 = offset - co2
84
-
85
- local e1 = co1*math.exp(r1*deltaTime)
86
- local e2 = co2*math.exp(r2*deltaTime)
87
-
88
- self.Position = e1 + e2 + goal
89
- self.Velocity = r1*e1 + r2*e2
90
-
91
- end
92
- return nil
93
- end
94
-
95
-
96
- function Spring:Impulse(velocity: number)
97
- self.Velocity += velocity
98
- return nil
99
- end
100
-
101
- function Spring:SetGoal(target: number)
102
- self:Set(target)
103
- return nil
104
- end
105
-
106
- function Spring:Update(dt: number): number
107
- self:Step(dt)
108
- return self.Position
109
- end
110
-
111
- return Spring
@@ -1,24 +0,0 @@
1
- --!strict
2
- -- Cluaupp Spring — typed border over nightcycle/spring (_impl).
3
-
4
- local Impl = require(script._impl)
5
-
6
- export type Spring = {
7
- Damping: number,
8
- Frequency: number,
9
- Goal: number,
10
- Position: number,
11
- Velocity: number,
12
- Set: (self: Spring, goal: number) -> (),
13
- Get: (self: Spring) -> number,
14
- Step: (self: Spring, deltaTime: number) -> (),
15
- Impulse: (self: Spring, velocity: number) -> (),
16
- SetGoal: (self: Spring, target: number) -> (),
17
- Update: (self: Spring, dt: number) -> number,
18
- }
19
-
20
- type SpringStatic = {
21
- new: (dampingRatio: number, frequency: number, position: number) -> Spring,
22
- }
23
-
24
- return Impl :: SpringStatic
@@ -1,375 +0,0 @@
1
- local Transition = require(script.Parent.Transition)
2
- local mergeTables = require(script.Parent.Parent.Functions.mergeTables)
3
-
4
- --[=[
5
- @class State
6
-
7
- Describes one of the many states an object can have. It also declares
8
- how it should behave when it enters, is and leaves the given state
9
- ]=]
10
- local State = {}
11
- State.__index = State
12
- State.Type = "State"
13
- --[=[
14
- @prop Name string
15
- @within State
16
-
17
- The name of the state. This is used to identify the state. Usually set while creating the state
18
-
19
- ```lua
20
- local Blue: State = State.new("Blue")
21
- ```
22
- ]=]
23
- State.Name = "" :: string
24
- --[=[
25
- @prop Transitions string
26
- @within State
27
-
28
- A reference for the transitions of this state. This is usually set while creating the state
29
-
30
- ```lua
31
- local GoToBlue = require(script.Parent.Parent.Transitions.GoToBlue)
32
-
33
- local State = StateMachine.State
34
-
35
- local Default = State.new("Default")
36
- Default.Transitions = {GoToBlue}
37
- ```
38
- ]=]
39
- State.Transitions = {} :: {Transition.Transition}
40
- --[=[
41
- @prop Data {[string]: any}
42
- @within State
43
-
44
- Contains the state machine data, it can be accessed from within the class
45
- ]=]
46
- State.Data = {} :: {[string]: any}
47
- --[=[
48
- @prop _transitions {[string]: Transition.Transition}
49
- @within State
50
- @private
51
-
52
- Used to cache the transitions objects
53
- ]=]
54
- State._transitions = {} :: {[string]: Transition.Transition}
55
- --[=[
56
- @prop _changeState (newState: string)->()?
57
- @within State
58
- @private
59
-
60
- This is used to change the state of the state machine. This is set by the state machine itself
61
- ]=]
62
- State._changeState = nil :: (newState: string)->()?
63
- --[=[
64
- @prop _changeData (index: string, newValue: any)->()?
65
- @within State
66
- @private
67
-
68
- This is used to change the data of the state machine. This is set by the state machine itself
69
- ]=]
70
- State._changeData = nil :: (index: string, newValue: any)-> ()?
71
- --[=[
72
- @prop _getState (index: string, newValue: any)-> string
73
- @within State
74
- @private
75
-
76
- Gets the current state of our state machine
77
- ]=]
78
- State._getState = nil :: (index: string, newValue: any)-> string
79
- --[=[
80
- @prop _getPreviousState ()-> string?
81
- @within State
82
- @private
83
-
84
- Gets the previous state of our state machine
85
- ]=]
86
- State._getPreviousState = nil :: ()-> string?
87
- --[=[
88
- Used to create a new State. The state should manage how the object should behave during
89
- that given state. I personally recommend having your states in their own files for organizational
90
- purposes
91
-
92
- ```lua
93
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
94
-
95
- local StateMachine = require(ReplicatedStorage.RobloxStateMachine)
96
- local State = StateMachine.State
97
-
98
- local Default = State.new("Blue") -- The name of this state is "Blue"
99
- Default.Transitions = { -- The transitions that will be listened to while in the blue state
100
- transition1,
101
- transition2
102
- }
103
- function Default:OnEnter(data)
104
- data.part.Color = Color3.fromRGB(0, 166, 255) --This will turn the part Blue when it enters the state blue
105
- end
106
-
107
- return Default
108
- ```
109
-
110
- @param stateName string?
111
-
112
- @return State
113
- ]=]
114
- function State.new(stateName: string?): State
115
- local self = setmetatable({}, State)
116
-
117
- self.Name = stateName or ""
118
- self.Transitions = {}
119
-
120
- return self
121
- end
122
-
123
- --[=[
124
- Extends a state inheriting the behavior from the parent state
125
-
126
- ```lua
127
- local state = State.new("Blue")
128
-
129
- function state:Print()
130
- print("Hello World!")
131
- end
132
-
133
- local extendedState = state:Extend("Red")
134
-
135
- function extendedState:OnInit()
136
- self:Print() -- Will print "Hello World!"
137
- end
138
- ```
139
-
140
- @param stateName string
141
-
142
- @return State
143
- ]=]
144
- function State:Extend(stateName: string): State
145
- return mergeTables(State.new(stateName), self)
146
- end
147
-
148
- --[=[
149
- Forcelly changes the current state of our state machine to a new one
150
-
151
- @param newState string -- The name of the new state
152
-
153
- @return ()
154
- ]=]
155
- function State:ChangeState(newState: string): ()
156
- if not self._changeState then
157
- return
158
- end
159
-
160
- self._changeState(newState)
161
- end
162
-
163
- --[=[
164
- Gets the current state of our state machine
165
-
166
- @return string
167
- ]=]
168
- function State:GetState(): string
169
- if not self._getState then
170
- return ""
171
- end
172
-
173
- return self._getState()
174
- end
175
-
176
- --[=[
177
- Gets the previous state of our state machine
178
-
179
- @return string
180
- ]=]
181
- function State:GetPreviousState(): string
182
- if not self._getPreviousState then
183
- return ""
184
- end
185
-
186
- return self._getPreviousState()
187
- end
188
-
189
- --[=[
190
- Changing data request. You can also just Get the data and change the data at run time.
191
-
192
- ```lua
193
- local example: State = State.new("Blue")
194
-
195
- function example:OnEnter(data)
196
- self:ChangeData("color", Color3.fromRGB(255, 0, 0)) -- Change to red :D
197
-
198
- data.part.Color = data.color
199
- end
200
- ```
201
-
202
- @param index string
203
- @param newValue any
204
-
205
- @return ()
206
- ]=]
207
- function State:ChangeData(index: string, newValue: any): ()
208
- if not self._changeData then
209
- return
210
- end
211
-
212
- self._changeData(index, newValue)
213
- end
214
-
215
- --[=[
216
- :::info
217
- This is a **Virtual Method**. Virtual Methods are meant to be overwritten
218
- :::
219
-
220
- Called whenever a state machine is created with this state.
221
-
222
- ```lua
223
- function State:OnInit(data)
224
- print("I was init!")
225
- self.SomeStartingData = tick()
226
- end
227
- ```
228
-
229
- @param _data {[string]: any} -- This is the data from the StateMachine itself!
230
-
231
- @return ()
232
- ]=]
233
- function State:OnInit(_data: {[string]: any}): ()
234
-
235
- end
236
-
237
- --[=[
238
- :::info
239
- This is a **Virtual Method**. Virtual Methods are meant to be overwritten
240
- :::
241
-
242
- ```lua
243
- function State:CanChangeState(targetState: string)
244
- return targetState == "Blue" -- If the target state is blue, we can change to it
245
- end
246
- ```
247
-
248
- @param _targetState string -- The state we are trying to change to
249
-
250
- @return boolean -- Whether or not we can change to the given state
251
- ]=]
252
- function State:CanChangeState(_targetState: string): boolean
253
- return true
254
- end
255
-
256
- --[=[
257
- :::info
258
- This is a **Virtual Method**. Virtual Methods are meant to be overwritten
259
- :::
260
-
261
- :::warning
262
- **OnDataChanged** only gets called when the data is changed by a **ChangeData** call
263
- :::
264
-
265
- Called whenever the data of the state machine changes.
266
-
267
- ```lua
268
- function State:OnDataChanged(data, index, newValue, oldValue)
269
- if index == "SomeStartingData" then
270
- self.SomeStartingData = value
271
- end
272
- end
273
- ```
274
-
275
- @param _data {[string]: any} -- This is the data from the StateMachine itself!
276
- @param _index any -- The index of the data that changed
277
- @param _value any -- The new value of the data
278
- @param _oldValue any -- The old value of the data
279
-
280
- @return ()
281
- ]=]
282
- function State:OnDataChanged(_data: {[string]: any}, _index: any, _value: any, _oldValue: any): ()
283
-
284
- end
285
-
286
- --[=[
287
- :::info
288
- This is a **Virtual Method**. Virtual Methods are meant to be overwritten
289
- :::
290
-
291
- Called whenever you enter this state
292
-
293
- ```lua
294
- function State:OnEnter(data)
295
- data.part.Color = Color3.fromRGB(0, 166, 255)
296
- end
297
- ```
298
-
299
- @param _data {[string]: any} -- This is the data from the StateMachine itself!
300
-
301
- @return ()
302
- ]=]
303
- function State:OnEnter(_data: {[string]: any}): ()
304
-
305
- end
306
-
307
- --[=[
308
- :::info
309
- This is a **Virtual Method**. Virtual Methods are meant to be overwritten
310
- :::
311
-
312
- Called every frame after the physics simulation while in this state
313
-
314
- ```lua
315
- function Default:OnHeartbeat(data, deltaTime: number)
316
- self.timePassed += deltaTime
317
- end
318
- ```
319
-
320
- @param _data {[string]: any} -- This is the data from the StateMachine itself!
321
- @param _deltaTime number
322
-
323
- @return ()
324
- ]=]
325
- function State:OnHeartbeat(_data: {[string]: any}, _deltaTime: number): ()
326
-
327
- end
328
-
329
- --[=[
330
- :::info
331
- This is a **Virtual Method**. Virtual Methods are meant to be overwritten
332
- :::
333
-
334
- Called whenever you leave this state
335
-
336
- ```lua
337
- function State:OnLeave(data)
338
- data.stuff:Clean()
339
- end
340
- ```
341
-
342
- @param _data {[string]: any} -- This is the data from the StateMachine itself!
343
-
344
- @return ()
345
- ]=]
346
- function State:OnLeave(_data: {[string]: any}): ()
347
-
348
- end
349
-
350
- --[=[
351
- :::info
352
- This is a **Virtual Method**. Virtual Methods are meant to be overwritten
353
- :::
354
-
355
- Called whenever the state machine is destroyed
356
-
357
- ```lua
358
- function State:OnDestroy()
359
- print("I was destroyed!")
360
- end
361
- ```
362
-
363
- @return ()
364
- ]=]
365
- function State:OnDestroy(): ()
366
-
367
- end
368
-
369
- export type State = typeof(State)
370
-
371
- return setmetatable(State, {
372
- __call = function(_, properties): State
373
- return State.new(properties)
374
- end
375
- })