cluaupp 1.0.0 → 1.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +46 -0
- package/README.md +28 -16
- package/editors/vscode/extension.js +8 -31
- package/editors/vscode/package.json +2 -2
- package/examples/README.md +5 -6
- package/examples/game/.vscode/extensions.json +2 -1
- package/examples/game/default.project.json +16 -11
- package/examples/game/include/clpp/datatypes.clh +611 -0
- package/examples/game/include/clpp/generated/enums.clh +4920 -0
- package/examples/game/include/clpp/generated/instances.clh +87111 -0
- package/examples/game/include/clpp/libs/arrayindexer.clh +12 -0
- package/examples/game/include/clpp/libs/axiom.clh +154 -0
- package/examples/game/include/clpp/libs/bloom.clh +58 -0
- package/examples/game/include/clpp/libs/coil.clh +37 -0
- package/examples/game/include/clpp/libs/crest.clh +22 -0
- package/examples/game/include/clpp/libs/echo.clh +52 -0
- package/examples/game/include/clpp/libs/ember.clh +17 -0
- package/examples/game/include/clpp/libs/flare.clh +65 -0
- package/examples/game/include/clpp/libs/gleam.clh +111 -0
- package/examples/game/include/clpp/libs/guide.clh +42 -0
- package/examples/game/include/clpp/libs/helm.clh +31 -0
- package/examples/game/include/clpp/libs/hive.clh +20 -0
- package/examples/game/include/clpp/libs/keep.clh +158 -0
- package/examples/game/include/clpp/libs/lens.clh +24 -0
- package/examples/game/include/clpp/libs/mint.clh +28 -0
- package/examples/game/include/clpp/libs/net.clh +31 -0
- package/examples/game/include/clpp/libs/occlude.clh +15 -0
- package/examples/game/include/clpp/libs/pin.clh +28 -0
- package/examples/game/include/clpp/libs/promise.clh +24 -0
- package/examples/game/include/clpp/libs/roster.clh +117 -0
- package/examples/game/include/clpp/libs/shift.clh +22 -0
- package/examples/game/include/clpp/libs/spark.clh +28 -0
- package/examples/game/include/clpp/libs/stage.clh +23 -0
- package/examples/game/include/clpp/libs/sweep.clh +23 -0
- package/examples/game/include/clpp/libs/trace.clh +18 -0
- package/examples/game/include/clpp/libs/ward.clh +18 -0
- package/examples/game/include/clpp/libs.clh +31 -0
- package/examples/game/include/clpp/roblox.clh +42 -0
- package/examples/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
- package/examples/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
- package/examples/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
- package/examples/game/src/ServerScriptService/Components/.gitkeep +1 -0
- package/examples/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
- package/examples/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
- package/examples/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +23 -0
- package/examples/game/src/ServerScriptService/Services/.gitkeep +1 -0
- package/examples/game/src/ServerStorage/Configuration/.gitkeep +1 -0
- package/examples/game/src/ServerStorage/Modules/.gitkeep +1 -0
- package/{templates/game/src/client/init.client.clpp → examples/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
- package/examples/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
- package/examples/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
- package/examples/game/wally.toml +3 -3
- package/generated/cli.js +8 -2
- package/generated/clpp/contract.js +4 -3
- package/generated/clpp/index.js +3 -1
- package/generated/clpp/paths.js +2 -3
- package/generated/clpp/postprocess.js +64 -6
- package/generated/clpp/runner.js +167 -16
- package/generated/compile.js +30 -10
- package/generated/flare/emit.js +222 -0
- package/generated/flare/index.js +58 -0
- package/generated/flare/parse.js +130 -0
- package/generated/flare/types.js +2 -0
- package/generated/intellisense.js +4 -16
- package/generated/libs.js +146 -75
- package/generated/lsp.js +6 -30
- package/generated/native/index.js +482 -0
- package/generated/transpile.js +4 -0
- package/generated/utils/project.js +192 -46
- package/generated/utils/rojo-mapper.js +12 -6
- package/include/clpp/datatypes.clh +40 -14
- package/include/clpp/generated/instances.clh +79876 -5254
- package/include/clpp/libs/arrayindexer.clh +12 -0
- package/include/clpp/libs/axiom.clh +154 -0
- package/include/clpp/libs/bloom.clh +58 -0
- package/include/clpp/libs/coil.clh +37 -0
- package/include/clpp/libs/crest.clh +22 -0
- package/include/clpp/libs/echo.clh +52 -0
- package/include/clpp/libs/ember.clh +17 -0
- package/include/clpp/libs/flare.clh +65 -0
- package/include/clpp/libs/gleam.clh +111 -0
- package/include/clpp/libs/guide.clh +42 -0
- package/include/clpp/libs/helm.clh +31 -0
- package/include/clpp/libs/hive.clh +20 -0
- package/include/clpp/libs/keep.clh +158 -0
- package/include/clpp/libs/lens.clh +24 -0
- package/include/clpp/libs/mint.clh +28 -0
- package/include/clpp/libs/net.clh +31 -40
- package/include/clpp/libs/occlude.clh +15 -0
- package/include/clpp/libs/pin.clh +28 -0
- package/include/clpp/libs/promise.clh +24 -27
- package/include/clpp/libs/roster.clh +117 -0
- package/include/clpp/libs/shift.clh +22 -0
- package/include/clpp/libs/spark.clh +28 -0
- package/include/clpp/libs/stage.clh +23 -0
- package/include/clpp/libs/sweep.clh +23 -0
- package/include/clpp/libs/trace.clh +18 -0
- package/include/clpp/libs/ward.clh +18 -0
- package/include/clpp/libs.clh +24 -17
- package/include/clpp/roblox.clh +21 -10
- package/package.json +9 -18
- package/runtime/ArrayIndexer/init.luau +127 -62
- package/runtime/Axiom/init.luau +605 -0
- package/runtime/Bloom/init.luau +433 -0
- package/runtime/Coil/init.luau +209 -0
- package/runtime/Crest/init.luau +425 -0
- package/runtime/Echo/init.luau +417 -0
- package/runtime/Ember/init.luau +365 -0
- package/runtime/Flare/init.luau +716 -0
- package/runtime/Gleam/init.luau +718 -0
- package/runtime/Guide/init.luau +215 -0
- package/runtime/Helm/init.luau +377 -0
- package/runtime/Hive/init.luau +219 -0
- package/runtime/Keep/Client.luau +114 -0
- package/runtime/{DataService → Keep}/Data.luau +883 -886
- package/runtime/Keep/Engine.luau +211 -0
- package/runtime/Keep/Replicator.luau +298 -0
- package/runtime/Keep/Server.luau +251 -0
- package/runtime/Keep/Store.luau +652 -0
- package/runtime/Keep/Trade.luau +455 -0
- package/runtime/{DataService → Keep}/init.luau +15 -14
- package/runtime/Lens/init.luau +609 -0
- package/runtime/Mint/init.luau +279 -0
- package/runtime/Net/init.luau +33 -2
- package/runtime/Net/src/codec.luau +98 -27
- package/runtime/Occlude/init.luau +64 -1
- package/runtime/Pin/init.luau +306 -0
- package/runtime/Roster/init.luau +678 -0
- package/runtime/SOURCES.md +28 -19
- package/runtime/Shift/init.luau +238 -0
- package/runtime/Spark/init.luau +484 -0
- package/runtime/Stage/init.luau +178 -0
- package/runtime/Sweep/init.luau +257 -0
- package/runtime/Trace/init.luau +210 -0
- package/runtime/Ward/init.luau +178 -0
- package/src/cli.ts +9 -3
- package/src/clpp/contract.ts +14 -2
- package/src/clpp/index.ts +3 -3
- package/src/clpp/paths.ts +2 -3
- package/src/clpp/postprocess.ts +69 -7
- package/src/clpp/runner.ts +188 -18
- package/src/compile.ts +42 -12
- package/src/flare/emit.ts +231 -0
- package/src/flare/index.ts +50 -0
- package/src/flare/parse.ts +147 -0
- package/src/flare/types.ts +61 -0
- package/src/intellisense.ts +5 -16
- package/src/libs.ts +147 -75
- package/src/lsp.ts +6 -31
- package/src/native/index.ts +509 -0
- package/src/transpile.ts +10 -1
- package/src/types.ts +1 -0
- package/src/utils/project.ts +210 -52
- package/src/utils/rojo-mapper.ts +12 -6
- package/templates/game/.vscode/extensions.json +2 -1
- package/templates/game/default.project.json +16 -11
- package/templates/game/include/clpp/datatypes.clh +611 -0
- package/templates/game/include/clpp/generated/enums.clh +4920 -0
- package/templates/game/include/clpp/generated/instances.clh +87111 -0
- package/templates/game/include/clpp/libs/arrayindexer.clh +12 -0
- package/templates/game/include/clpp/libs/axiom.clh +154 -0
- package/templates/game/include/clpp/libs/bloom.clh +58 -0
- package/templates/game/include/clpp/libs/coil.clh +37 -0
- package/templates/game/include/clpp/libs/crest.clh +22 -0
- package/templates/game/include/clpp/libs/echo.clh +52 -0
- package/templates/game/include/clpp/libs/ember.clh +17 -0
- package/templates/game/include/clpp/libs/flare.clh +65 -0
- package/templates/game/include/clpp/libs/gleam.clh +111 -0
- package/templates/game/include/clpp/libs/guide.clh +42 -0
- package/templates/game/include/clpp/libs/helm.clh +31 -0
- package/templates/game/include/clpp/libs/hive.clh +20 -0
- package/templates/game/include/clpp/libs/keep.clh +158 -0
- package/templates/game/include/clpp/libs/lens.clh +24 -0
- package/templates/game/include/clpp/libs/mint.clh +28 -0
- package/templates/game/include/clpp/libs/net.clh +31 -0
- package/templates/game/include/clpp/libs/occlude.clh +15 -0
- package/templates/game/include/clpp/libs/pin.clh +28 -0
- package/templates/game/include/clpp/libs/promise.clh +24 -0
- package/templates/game/include/clpp/libs/roster.clh +117 -0
- package/templates/game/include/clpp/libs/shift.clh +22 -0
- package/templates/game/include/clpp/libs/spark.clh +28 -0
- package/templates/game/include/clpp/libs/stage.clh +23 -0
- package/templates/game/include/clpp/libs/sweep.clh +23 -0
- package/templates/game/include/clpp/libs/trace.clh +18 -0
- package/templates/game/include/clpp/libs/ward.clh +18 -0
- package/templates/game/include/clpp/libs.clh +31 -0
- package/templates/game/include/clpp/roblox.clh +42 -0
- package/templates/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
- package/templates/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
- package/templates/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
- package/templates/game/src/ServerScriptService/Components/.gitkeep +1 -0
- package/templates/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
- package/templates/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
- package/templates/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +24 -0
- package/templates/game/src/ServerScriptService/Services/.gitkeep +1 -0
- package/templates/game/src/ServerStorage/Configuration/.gitkeep +1 -0
- package/templates/game/src/ServerStorage/Modules/.gitkeep +1 -0
- package/{examples/game/src/client/init.client.clpp → templates/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
- package/templates/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
- package/templates/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
- package/templates/game/wally.toml +4 -3
- package/docs/README.md +0 -27
- package/docs/architecture.md +0 -29
- package/docs/cli.md +0 -39
- package/docs/comparison.md +0 -19
- package/docs/config.md +0 -30
- package/docs/cpp-advanced.md +0 -78
- package/docs/cpp-const.md +0 -52
- package/docs/cpp-organization.md +0 -63
- package/docs/cpp-safety.md +0 -62
- package/docs/cpp-types.md +0 -68
- package/docs/examples/_category_.json +0 -5
- package/docs/examples/combat.md +0 -31
- package/docs/examples/data-boot.md +0 -98
- package/docs/examples/hud.md +0 -28
- package/docs/examples/index.md +0 -38
- package/docs/examples/leaderstats.md +0 -69
- package/docs/examples/shop.md +0 -122
- package/docs/examples/sword.md +0 -108
- package/docs/getting-started.md +0 -62
- package/docs/intellisense.md +0 -12
- package/docs/intro.md +0 -38
- package/docs/libraries/_category_.json +0 -5
- package/docs/libraries/dataservice.md +0 -107
- package/docs/libraries/index.md +0 -23
- package/docs/libraries/janitor.md +0 -65
- package/docs/libraries/more.md +0 -81
- package/docs/libraries/net.md +0 -35
- package/docs/libraries/promise.md +0 -27
- package/docs/libraries/ui.md +0 -76
- package/docs/migration.md +0 -38
- package/docs/oop/_category_.json +0 -5
- package/docs/oop/file-tags.md +0 -24
- package/docs/oop/index.md +0 -29
- package/docs/oop/modules.md +0 -88
- package/docs/oop/services.md +0 -76
- package/docs/print-cout.md +0 -91
- package/docs/roblox-api.md +0 -29
- package/docs/syntax.md +0 -80
- package/examples/game/src/client/hud.client.clpp +0 -54
- package/examples/game/src/server/combat.server.clpp +0 -85
- package/examples/game/src/server/leaderstats.server.clpp +0 -28
- package/examples/game/src/shared/PlayerData.clh +0 -20
- package/examples/game/src/shared/config.clp +0 -6
- package/examples/game/src/shared/features.clp +0 -88
- package/include/clpp/libs/chrono.clh +0 -26
- package/include/clpp/libs/cmdr.clh +0 -16
- package/include/clpp/libs/dataservice.clh +0 -138
- package/include/clpp/libs/display.clh +0 -12
- package/include/clpp/libs/ezvisual.clh +0 -16
- package/include/clpp/libs/formatnumber.clh +0 -14
- package/include/clpp/libs/fusion.clh +0 -41
- package/include/clpp/libs/iris.clh +0 -40
- package/include/clpp/libs/janitor.clh +0 -38
- package/include/clpp/libs/math.clh +0 -14
- package/include/clpp/libs/module3d.clh +0 -23
- package/include/clpp/libs/spring.clh +0 -17
- package/include/clpp/libs/statemachine.clh +0 -18
- package/include/clpp/libs/stickybillboard.clh +0 -13
- package/include/clpp/libs/topbarplus.clh +0 -28
- package/include/clpp/libs/twinkle.clh +0 -15
- package/include/clpp/libs/vfx.clh +0 -13
- package/runtime/Chrono/Client/ClientClock.luau +0 -202
- package/runtime/Chrono/Client/InterpolationBuffer.luau +0 -74
- package/runtime/Chrono/Client/ModelResolver.luau +0 -53
- package/runtime/Chrono/Client/Player.luau +0 -113
- package/runtime/Chrono/Client/Receiver.luau +0 -395
- package/runtime/Chrono/Client/Replicate.luau +0 -333
- package/runtime/Chrono/Client/Sender.luau +0 -205
- package/runtime/Chrono/LICENSE +0 -21
- package/runtime/Chrono/Server/EntityGrid.luau +0 -299
- package/runtime/Chrono/Server/Player.luau +0 -141
- package/runtime/Chrono/Server/Receiver.luau +0 -287
- package/runtime/Chrono/Server/Replicate.luau +0 -415
- package/runtime/Chrono/Server/Sender.luau +0 -306
- package/runtime/Chrono/Server/ServerClock.luau +0 -50
- package/runtime/Chrono/Shared/ApplyMounts.luau +0 -137
- package/runtime/Chrono/Shared/Bin.luau +0 -31
- package/runtime/Chrono/Shared/ClockUnwrap.luau +0 -70
- package/runtime/Chrono/Shared/Config.luau +0 -264
- package/runtime/Chrono/Shared/Entity.luau +0 -1016
- package/runtime/Chrono/Shared/Events.luau +0 -39
- package/runtime/Chrono/Shared/Holder.luau +0 -210
- package/runtime/Chrono/Shared/InterpolationMath.luau +0 -51
- package/runtime/Chrono/Shared/ModelHelper.luau +0 -122
- package/runtime/Chrono/Shared/Remotes/ClientClockRelay.model.json +0 -3
- package/runtime/Chrono/Shared/Remotes/ClientHeartbeat.model.json +0 -3
- package/runtime/Chrono/Shared/Remotes/ClientLoaded.model.json +0 -3
- package/runtime/Chrono/Shared/Remotes/Death.model.json +0 -3
- package/runtime/Chrono/Shared/Remotes/Heartbeat.model.json +0 -3
- package/runtime/Chrono/Shared/Remotes/Replicate.model.json +0 -3
- package/runtime/Chrono/Shared/Remotes/ReplicateFull.model.json +0 -3
- package/runtime/Chrono/Shared/Remotes/SafeReplicate.model.json +0 -3
- package/runtime/Chrono/Shared/ReplicationRules.luau +0 -122
- package/runtime/Chrono/Shared/Signal.luau +0 -219
- package/runtime/Chrono/Shared/Snapshots.luau +0 -218
- package/runtime/Chrono/Shared/Stats.luau +0 -204
- package/runtime/Chrono/Shared/Ticker.luau +0 -112
- package/runtime/Chrono/Shared/Types.luau +0 -247
- package/runtime/Chrono/Shared/Warn.luau +0 -33
- package/runtime/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
- package/runtime/Chrono/_impl/Client/ClientClock.luau +0 -202
- package/runtime/Chrono/_impl/Client/InterpolationBuffer.luau +0 -74
- package/runtime/Chrono/_impl/Client/ModelResolver.luau +0 -53
- package/runtime/Chrono/_impl/Client/Player.luau +0 -113
- package/runtime/Chrono/_impl/Client/Receiver.luau +0 -395
- package/runtime/Chrono/_impl/Client/Replicate.luau +0 -333
- package/runtime/Chrono/_impl/Client/Sender.luau +0 -205
- package/runtime/Chrono/_impl/LICENSE +0 -21
- package/runtime/Chrono/_impl/Server/EntityGrid.luau +0 -299
- package/runtime/Chrono/_impl/Server/Player.luau +0 -141
- package/runtime/Chrono/_impl/Server/Receiver.luau +0 -287
- package/runtime/Chrono/_impl/Server/Replicate.luau +0 -415
- package/runtime/Chrono/_impl/Server/Sender.luau +0 -306
- package/runtime/Chrono/_impl/Server/ServerClock.luau +0 -50
- package/runtime/Chrono/_impl/Shared/ApplyMounts.luau +0 -137
- package/runtime/Chrono/_impl/Shared/Bin.luau +0 -31
- package/runtime/Chrono/_impl/Shared/ClockUnwrap.luau +0 -70
- package/runtime/Chrono/_impl/Shared/Config.luau +0 -264
- package/runtime/Chrono/_impl/Shared/Entity.luau +0 -1016
- package/runtime/Chrono/_impl/Shared/Events.luau +0 -39
- package/runtime/Chrono/_impl/Shared/Holder.luau +0 -210
- package/runtime/Chrono/_impl/Shared/InterpolationMath.luau +0 -51
- package/runtime/Chrono/_impl/Shared/ModelHelper.luau +0 -122
- package/runtime/Chrono/_impl/Shared/Remotes/ClientClockRelay.model.json +0 -3
- package/runtime/Chrono/_impl/Shared/Remotes/ClientHeartbeat.model.json +0 -3
- package/runtime/Chrono/_impl/Shared/Remotes/ClientLoaded.model.json +0 -3
- package/runtime/Chrono/_impl/Shared/Remotes/Death.model.json +0 -3
- package/runtime/Chrono/_impl/Shared/Remotes/Heartbeat.model.json +0 -3
- package/runtime/Chrono/_impl/Shared/Remotes/Replicate.model.json +0 -3
- package/runtime/Chrono/_impl/Shared/Remotes/ReplicateFull.model.json +0 -3
- package/runtime/Chrono/_impl/Shared/Remotes/SafeReplicate.model.json +0 -3
- package/runtime/Chrono/_impl/Shared/ReplicationRules.luau +0 -122
- package/runtime/Chrono/_impl/Shared/Signal.luau +0 -219
- package/runtime/Chrono/_impl/Shared/Snapshots.luau +0 -218
- package/runtime/Chrono/_impl/Shared/Stats.luau +0 -204
- package/runtime/Chrono/_impl/Shared/Ticker.luau +0 -112
- package/runtime/Chrono/_impl/Shared/Types.luau +0 -247
- package/runtime/Chrono/_impl/Shared/Warn.luau +0 -33
- package/runtime/Chrono/_impl/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
- package/runtime/Chrono/_impl/init.luau +0 -96
- package/runtime/Chrono/init.luau +0 -14
- package/runtime/Cmdr/BuiltInCommands/Admin/announce.luau +0 -21
- package/runtime/Cmdr/BuiltInCommands/Admin/announceServer.luau +0 -17
- package/runtime/Cmdr/BuiltInCommands/Admin/ban.luau +0 -59
- package/runtime/Cmdr/BuiltInCommands/Admin/banServer.luau +0 -30
- package/runtime/Cmdr/BuiltInCommands/Admin/gotoPlace.luau +0 -35
- package/runtime/Cmdr/BuiltInCommands/Admin/gotoPlaceServer.luau +0 -17
- package/runtime/Cmdr/BuiltInCommands/Admin/kick.luau +0 -19
- package/runtime/Cmdr/BuiltInCommands/Admin/kickServer.luau +0 -27
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limitations under the License.
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|
@@ -1,111 +0,0 @@
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--!strict
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--!native
|
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-- Based on https://gist.github.com/Fraktality/1033625223e13c01aa7144abe4aaf54d
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export type Spring = {
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__index: Spring,
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Damping: number,
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Frequency: number,
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Goal: number,
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Position: number,
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Velocity: number,
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new: (dampingRatio: number, frequency: number, position: number) -> Spring,
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Set: (self: Spring, goal: number) -> nil,
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Get: (self: Spring) -> number,
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Step: (self: Spring, deltaTime: number) -> nil,
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}
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local Spring: Spring = {} :: any
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Spring.__index = Spring
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function Spring.new(dampingRatio: number, frequency: number, position: number): Spring
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local self: Spring = setmetatable({}, Spring) :: any
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assert(dampingRatio*frequency >= 0, 'stop that')
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self.Damping = dampingRatio -- damping ratio
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self.Frequency = frequency -- nominal frequency
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self.Goal = position -- goal position
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self.Position = position -- position
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self.Velocity = position*0 -- velocity (times 0 so the types match)
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return self
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end
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function Spring:Set(goal: number)
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self.Goal = goal
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return nil
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end
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function Spring:Get(): number
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return self.Position
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end
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function Spring:Step(deltaTime: number): nil
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local damping = self.Damping
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|
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local frequency = self.Frequency*2*math.pi
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local goal = self.Goal
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local position = self.Position
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local velocity = self.Velocity
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local offset = position - goal
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local decay = math.exp(-deltaTime*damping*frequency)
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|
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|
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-- Given:
|
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|
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-- frequency^2*(x[deltaTime] - goal) + 2*damping*frequency*x'[deltaTime] + x''[deltaTime] = 0,
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-- x[0] = position,
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-- x'[0] = velocity
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-- Solve for x[deltaTime], x'[deltaTime]
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|
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if damping == 1 then -- critically damped
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|
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self.Position = (velocity*deltaTime + offset*(frequency*deltaTime + 1))*decay + goal
|
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|
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self.Velocity = (velocity - frequency*deltaTime*(offset*frequency + velocity))*decay
|
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|
-
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|
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|
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elseif damping < 1 then -- underdamped
|
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|
-
|
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|
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local c = math.sqrt(1 - damping*damping)
|
|
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|
-
|
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69
|
-
local i = math.cos(frequency*c*deltaTime)
|
|
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|
-
local j = math.sin(frequency*c*deltaTime)
|
|
71
|
-
|
|
72
|
-
self.Position = (i*offset + j*(velocity + damping*frequency*offset)/(frequency*c))*decay + goal
|
|
73
|
-
self.Velocity = (i*c*velocity - j*(velocity*damping + frequency*offset))*decay/c
|
|
74
|
-
|
|
75
|
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elseif damping > 1 then -- overdamped
|
|
76
|
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|
|
77
|
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local c = math.sqrt(damping*damping - 1)
|
|
78
|
-
|
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79
|
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local r1 = -frequency*(damping - c)
|
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80
|
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local r2 = -frequency*(damping + c)
|
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81
|
-
|
|
82
|
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local co2 = (velocity - r1*offset)/(2*frequency*c)
|
|
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|
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local co1 = offset - co2
|
|
84
|
-
|
|
85
|
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local e1 = co1*math.exp(r1*deltaTime)
|
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|
-
local e2 = co2*math.exp(r2*deltaTime)
|
|
87
|
-
|
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88
|
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self.Position = e1 + e2 + goal
|
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|
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self.Velocity = r1*e1 + r2*e2
|
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|
-
|
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|
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end
|
|
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|
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return nil
|
|
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|
-
end
|
|
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|
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|
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|
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|
|
96
|
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function Spring:Impulse(velocity: number)
|
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|
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self.Velocity += velocity
|
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98
|
-
return nil
|
|
99
|
-
end
|
|
100
|
-
|
|
101
|
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function Spring:SetGoal(target: number)
|
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|
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self:Set(target)
|
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|
-
return nil
|
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104
|
-
end
|
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|
-
|
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|
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function Spring:Update(dt: number): number
|
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|
-
self:Step(dt)
|
|
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|
-
return self.Position
|
|
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|
-
end
|
|
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|
-
|
|
111
|
-
return Spring
|
package/runtime/Spring/init.luau
DELETED
|
@@ -1,24 +0,0 @@
|
|
|
1
|
-
--!strict
|
|
2
|
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-- Cluaupp Spring — typed border over nightcycle/spring (_impl).
|
|
3
|
-
|
|
4
|
-
local Impl = require(script._impl)
|
|
5
|
-
|
|
6
|
-
export type Spring = {
|
|
7
|
-
Damping: number,
|
|
8
|
-
Frequency: number,
|
|
9
|
-
Goal: number,
|
|
10
|
-
Position: number,
|
|
11
|
-
Velocity: number,
|
|
12
|
-
Set: (self: Spring, goal: number) -> (),
|
|
13
|
-
Get: (self: Spring) -> number,
|
|
14
|
-
Step: (self: Spring, deltaTime: number) -> (),
|
|
15
|
-
Impulse: (self: Spring, velocity: number) -> (),
|
|
16
|
-
SetGoal: (self: Spring, target: number) -> (),
|
|
17
|
-
Update: (self: Spring, dt: number) -> number,
|
|
18
|
-
}
|
|
19
|
-
|
|
20
|
-
type SpringStatic = {
|
|
21
|
-
new: (dampingRatio: number, frequency: number, position: number) -> Spring,
|
|
22
|
-
}
|
|
23
|
-
|
|
24
|
-
return Impl :: SpringStatic
|
|
@@ -1,375 +0,0 @@
|
|
|
1
|
-
local Transition = require(script.Parent.Transition)
|
|
2
|
-
local mergeTables = require(script.Parent.Parent.Functions.mergeTables)
|
|
3
|
-
|
|
4
|
-
--[=[
|
|
5
|
-
@class State
|
|
6
|
-
|
|
7
|
-
Describes one of the many states an object can have. It also declares
|
|
8
|
-
how it should behave when it enters, is and leaves the given state
|
|
9
|
-
]=]
|
|
10
|
-
local State = {}
|
|
11
|
-
State.__index = State
|
|
12
|
-
State.Type = "State"
|
|
13
|
-
--[=[
|
|
14
|
-
@prop Name string
|
|
15
|
-
@within State
|
|
16
|
-
|
|
17
|
-
The name of the state. This is used to identify the state. Usually set while creating the state
|
|
18
|
-
|
|
19
|
-
```lua
|
|
20
|
-
local Blue: State = State.new("Blue")
|
|
21
|
-
```
|
|
22
|
-
]=]
|
|
23
|
-
State.Name = "" :: string
|
|
24
|
-
--[=[
|
|
25
|
-
@prop Transitions string
|
|
26
|
-
@within State
|
|
27
|
-
|
|
28
|
-
A reference for the transitions of this state. This is usually set while creating the state
|
|
29
|
-
|
|
30
|
-
```lua
|
|
31
|
-
local GoToBlue = require(script.Parent.Parent.Transitions.GoToBlue)
|
|
32
|
-
|
|
33
|
-
local State = StateMachine.State
|
|
34
|
-
|
|
35
|
-
local Default = State.new("Default")
|
|
36
|
-
Default.Transitions = {GoToBlue}
|
|
37
|
-
```
|
|
38
|
-
]=]
|
|
39
|
-
State.Transitions = {} :: {Transition.Transition}
|
|
40
|
-
--[=[
|
|
41
|
-
@prop Data {[string]: any}
|
|
42
|
-
@within State
|
|
43
|
-
|
|
44
|
-
Contains the state machine data, it can be accessed from within the class
|
|
45
|
-
]=]
|
|
46
|
-
State.Data = {} :: {[string]: any}
|
|
47
|
-
--[=[
|
|
48
|
-
@prop _transitions {[string]: Transition.Transition}
|
|
49
|
-
@within State
|
|
50
|
-
@private
|
|
51
|
-
|
|
52
|
-
Used to cache the transitions objects
|
|
53
|
-
]=]
|
|
54
|
-
State._transitions = {} :: {[string]: Transition.Transition}
|
|
55
|
-
--[=[
|
|
56
|
-
@prop _changeState (newState: string)->()?
|
|
57
|
-
@within State
|
|
58
|
-
@private
|
|
59
|
-
|
|
60
|
-
This is used to change the state of the state machine. This is set by the state machine itself
|
|
61
|
-
]=]
|
|
62
|
-
State._changeState = nil :: (newState: string)->()?
|
|
63
|
-
--[=[
|
|
64
|
-
@prop _changeData (index: string, newValue: any)->()?
|
|
65
|
-
@within State
|
|
66
|
-
@private
|
|
67
|
-
|
|
68
|
-
This is used to change the data of the state machine. This is set by the state machine itself
|
|
69
|
-
]=]
|
|
70
|
-
State._changeData = nil :: (index: string, newValue: any)-> ()?
|
|
71
|
-
--[=[
|
|
72
|
-
@prop _getState (index: string, newValue: any)-> string
|
|
73
|
-
@within State
|
|
74
|
-
@private
|
|
75
|
-
|
|
76
|
-
Gets the current state of our state machine
|
|
77
|
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]=]
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State._getState = nil :: (index: string, newValue: any)-> string
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79
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--[=[
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80
|
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@prop _getPreviousState ()-> string?
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81
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@within State
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82
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@private
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83
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-
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84
|
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Gets the previous state of our state machine
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85
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]=]
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86
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State._getPreviousState = nil :: ()-> string?
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87
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--[=[
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88
|
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Used to create a new State. The state should manage how the object should behave during
|
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89
|
-
that given state. I personally recommend having your states in their own files for organizational
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90
|
-
purposes
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91
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-
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92
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-
```lua
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93
|
-
local ReplicatedStorage = game:GetService("ReplicatedStorage")
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94
|
-
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95
|
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local StateMachine = require(ReplicatedStorage.RobloxStateMachine)
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96
|
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local State = StateMachine.State
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97
|
-
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98
|
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local Default = State.new("Blue") -- The name of this state is "Blue"
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99
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Default.Transitions = { -- The transitions that will be listened to while in the blue state
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100
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transition1,
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101
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transition2
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102
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}
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function Default:OnEnter(data)
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data.part.Color = Color3.fromRGB(0, 166, 255) --This will turn the part Blue when it enters the state blue
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105
|
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end
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106
|
-
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return Default
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|
-
```
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109
|
-
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110
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@param stateName string?
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111
|
-
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112
|
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@return State
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113
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-
]=]
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114
|
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function State.new(stateName: string?): State
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115
|
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local self = setmetatable({}, State)
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116
|
-
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117
|
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self.Name = stateName or ""
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|
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self.Transitions = {}
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119
|
-
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120
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return self
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121
|
-
end
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122
|
-
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123
|
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--[=[
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124
|
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Extends a state inheriting the behavior from the parent state
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125
|
-
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126
|
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```lua
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127
|
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local state = State.new("Blue")
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128
|
-
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129
|
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function state:Print()
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130
|
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print("Hello World!")
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131
|
-
end
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132
|
-
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133
|
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local extendedState = state:Extend("Red")
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134
|
-
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135
|
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function extendedState:OnInit()
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136
|
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self:Print() -- Will print "Hello World!"
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|
-
end
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138
|
-
```
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139
|
-
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140
|
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@param stateName string
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141
|
-
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142
|
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@return State
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143
|
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]=]
|
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144
|
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function State:Extend(stateName: string): State
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145
|
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return mergeTables(State.new(stateName), self)
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146
|
-
end
|
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147
|
-
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|
148
|
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--[=[
|
|
149
|
-
Forcelly changes the current state of our state machine to a new one
|
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150
|
-
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151
|
-
@param newState string -- The name of the new state
|
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152
|
-
|
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153
|
-
@return ()
|
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154
|
-
]=]
|
|
155
|
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function State:ChangeState(newState: string): ()
|
|
156
|
-
if not self._changeState then
|
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157
|
-
return
|
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158
|
-
end
|
|
159
|
-
|
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160
|
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self._changeState(newState)
|
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161
|
-
end
|
|
162
|
-
|
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163
|
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--[=[
|
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164
|
-
Gets the current state of our state machine
|
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165
|
-
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166
|
-
@return string
|
|
167
|
-
]=]
|
|
168
|
-
function State:GetState(): string
|
|
169
|
-
if not self._getState then
|
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170
|
-
return ""
|
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171
|
-
end
|
|
172
|
-
|
|
173
|
-
return self._getState()
|
|
174
|
-
end
|
|
175
|
-
|
|
176
|
-
--[=[
|
|
177
|
-
Gets the previous state of our state machine
|
|
178
|
-
|
|
179
|
-
@return string
|
|
180
|
-
]=]
|
|
181
|
-
function State:GetPreviousState(): string
|
|
182
|
-
if not self._getPreviousState then
|
|
183
|
-
return ""
|
|
184
|
-
end
|
|
185
|
-
|
|
186
|
-
return self._getPreviousState()
|
|
187
|
-
end
|
|
188
|
-
|
|
189
|
-
--[=[
|
|
190
|
-
Changing data request. You can also just Get the data and change the data at run time.
|
|
191
|
-
|
|
192
|
-
```lua
|
|
193
|
-
local example: State = State.new("Blue")
|
|
194
|
-
|
|
195
|
-
function example:OnEnter(data)
|
|
196
|
-
self:ChangeData("color", Color3.fromRGB(255, 0, 0)) -- Change to red :D
|
|
197
|
-
|
|
198
|
-
data.part.Color = data.color
|
|
199
|
-
end
|
|
200
|
-
```
|
|
201
|
-
|
|
202
|
-
@param index string
|
|
203
|
-
@param newValue any
|
|
204
|
-
|
|
205
|
-
@return ()
|
|
206
|
-
]=]
|
|
207
|
-
function State:ChangeData(index: string, newValue: any): ()
|
|
208
|
-
if not self._changeData then
|
|
209
|
-
return
|
|
210
|
-
end
|
|
211
|
-
|
|
212
|
-
self._changeData(index, newValue)
|
|
213
|
-
end
|
|
214
|
-
|
|
215
|
-
--[=[
|
|
216
|
-
:::info
|
|
217
|
-
This is a **Virtual Method**. Virtual Methods are meant to be overwritten
|
|
218
|
-
:::
|
|
219
|
-
|
|
220
|
-
Called whenever a state machine is created with this state.
|
|
221
|
-
|
|
222
|
-
```lua
|
|
223
|
-
function State:OnInit(data)
|
|
224
|
-
print("I was init!")
|
|
225
|
-
self.SomeStartingData = tick()
|
|
226
|
-
end
|
|
227
|
-
```
|
|
228
|
-
|
|
229
|
-
@param _data {[string]: any} -- This is the data from the StateMachine itself!
|
|
230
|
-
|
|
231
|
-
@return ()
|
|
232
|
-
]=]
|
|
233
|
-
function State:OnInit(_data: {[string]: any}): ()
|
|
234
|
-
|
|
235
|
-
end
|
|
236
|
-
|
|
237
|
-
--[=[
|
|
238
|
-
:::info
|
|
239
|
-
This is a **Virtual Method**. Virtual Methods are meant to be overwritten
|
|
240
|
-
:::
|
|
241
|
-
|
|
242
|
-
```lua
|
|
243
|
-
function State:CanChangeState(targetState: string)
|
|
244
|
-
return targetState == "Blue" -- If the target state is blue, we can change to it
|
|
245
|
-
end
|
|
246
|
-
```
|
|
247
|
-
|
|
248
|
-
@param _targetState string -- The state we are trying to change to
|
|
249
|
-
|
|
250
|
-
@return boolean -- Whether or not we can change to the given state
|
|
251
|
-
]=]
|
|
252
|
-
function State:CanChangeState(_targetState: string): boolean
|
|
253
|
-
return true
|
|
254
|
-
end
|
|
255
|
-
|
|
256
|
-
--[=[
|
|
257
|
-
:::info
|
|
258
|
-
This is a **Virtual Method**. Virtual Methods are meant to be overwritten
|
|
259
|
-
:::
|
|
260
|
-
|
|
261
|
-
:::warning
|
|
262
|
-
**OnDataChanged** only gets called when the data is changed by a **ChangeData** call
|
|
263
|
-
:::
|
|
264
|
-
|
|
265
|
-
Called whenever the data of the state machine changes.
|
|
266
|
-
|
|
267
|
-
```lua
|
|
268
|
-
function State:OnDataChanged(data, index, newValue, oldValue)
|
|
269
|
-
if index == "SomeStartingData" then
|
|
270
|
-
self.SomeStartingData = value
|
|
271
|
-
end
|
|
272
|
-
end
|
|
273
|
-
```
|
|
274
|
-
|
|
275
|
-
@param _data {[string]: any} -- This is the data from the StateMachine itself!
|
|
276
|
-
@param _index any -- The index of the data that changed
|
|
277
|
-
@param _value any -- The new value of the data
|
|
278
|
-
@param _oldValue any -- The old value of the data
|
|
279
|
-
|
|
280
|
-
@return ()
|
|
281
|
-
]=]
|
|
282
|
-
function State:OnDataChanged(_data: {[string]: any}, _index: any, _value: any, _oldValue: any): ()
|
|
283
|
-
|
|
284
|
-
end
|
|
285
|
-
|
|
286
|
-
--[=[
|
|
287
|
-
:::info
|
|
288
|
-
This is a **Virtual Method**. Virtual Methods are meant to be overwritten
|
|
289
|
-
:::
|
|
290
|
-
|
|
291
|
-
Called whenever you enter this state
|
|
292
|
-
|
|
293
|
-
```lua
|
|
294
|
-
function State:OnEnter(data)
|
|
295
|
-
data.part.Color = Color3.fromRGB(0, 166, 255)
|
|
296
|
-
end
|
|
297
|
-
```
|
|
298
|
-
|
|
299
|
-
@param _data {[string]: any} -- This is the data from the StateMachine itself!
|
|
300
|
-
|
|
301
|
-
@return ()
|
|
302
|
-
]=]
|
|
303
|
-
function State:OnEnter(_data: {[string]: any}): ()
|
|
304
|
-
|
|
305
|
-
end
|
|
306
|
-
|
|
307
|
-
--[=[
|
|
308
|
-
:::info
|
|
309
|
-
This is a **Virtual Method**. Virtual Methods are meant to be overwritten
|
|
310
|
-
:::
|
|
311
|
-
|
|
312
|
-
Called every frame after the physics simulation while in this state
|
|
313
|
-
|
|
314
|
-
```lua
|
|
315
|
-
function Default:OnHeartbeat(data, deltaTime: number)
|
|
316
|
-
self.timePassed += deltaTime
|
|
317
|
-
end
|
|
318
|
-
```
|
|
319
|
-
|
|
320
|
-
@param _data {[string]: any} -- This is the data from the StateMachine itself!
|
|
321
|
-
@param _deltaTime number
|
|
322
|
-
|
|
323
|
-
@return ()
|
|
324
|
-
]=]
|
|
325
|
-
function State:OnHeartbeat(_data: {[string]: any}, _deltaTime: number): ()
|
|
326
|
-
|
|
327
|
-
end
|
|
328
|
-
|
|
329
|
-
--[=[
|
|
330
|
-
:::info
|
|
331
|
-
This is a **Virtual Method**. Virtual Methods are meant to be overwritten
|
|
332
|
-
:::
|
|
333
|
-
|
|
334
|
-
Called whenever you leave this state
|
|
335
|
-
|
|
336
|
-
```lua
|
|
337
|
-
function State:OnLeave(data)
|
|
338
|
-
data.stuff:Clean()
|
|
339
|
-
end
|
|
340
|
-
```
|
|
341
|
-
|
|
342
|
-
@param _data {[string]: any} -- This is the data from the StateMachine itself!
|
|
343
|
-
|
|
344
|
-
@return ()
|
|
345
|
-
]=]
|
|
346
|
-
function State:OnLeave(_data: {[string]: any}): ()
|
|
347
|
-
|
|
348
|
-
end
|
|
349
|
-
|
|
350
|
-
--[=[
|
|
351
|
-
:::info
|
|
352
|
-
This is a **Virtual Method**. Virtual Methods are meant to be overwritten
|
|
353
|
-
:::
|
|
354
|
-
|
|
355
|
-
Called whenever the state machine is destroyed
|
|
356
|
-
|
|
357
|
-
```lua
|
|
358
|
-
function State:OnDestroy()
|
|
359
|
-
print("I was destroyed!")
|
|
360
|
-
end
|
|
361
|
-
```
|
|
362
|
-
|
|
363
|
-
@return ()
|
|
364
|
-
]=]
|
|
365
|
-
function State:OnDestroy(): ()
|
|
366
|
-
|
|
367
|
-
end
|
|
368
|
-
|
|
369
|
-
export type State = typeof(State)
|
|
370
|
-
|
|
371
|
-
return setmetatable(State, {
|
|
372
|
-
__call = function(_, properties): State
|
|
373
|
-
return State.new(properties)
|
|
374
|
-
end
|
|
375
|
-
})
|