cluaupp 1.0.0 → 1.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +46 -0
- package/README.md +28 -16
- package/editors/vscode/extension.js +8 -31
- package/editors/vscode/package.json +2 -2
- package/examples/README.md +5 -6
- package/examples/game/.vscode/extensions.json +2 -1
- package/examples/game/default.project.json +16 -11
- package/examples/game/include/clpp/datatypes.clh +611 -0
- package/examples/game/include/clpp/generated/enums.clh +4920 -0
- package/examples/game/include/clpp/generated/instances.clh +87111 -0
- package/examples/game/include/clpp/libs/arrayindexer.clh +12 -0
- package/examples/game/include/clpp/libs/axiom.clh +154 -0
- package/examples/game/include/clpp/libs/bloom.clh +58 -0
- package/examples/game/include/clpp/libs/coil.clh +37 -0
- package/examples/game/include/clpp/libs/crest.clh +22 -0
- package/examples/game/include/clpp/libs/echo.clh +52 -0
- package/examples/game/include/clpp/libs/ember.clh +17 -0
- package/examples/game/include/clpp/libs/flare.clh +65 -0
- package/examples/game/include/clpp/libs/gleam.clh +111 -0
- package/examples/game/include/clpp/libs/guide.clh +42 -0
- package/examples/game/include/clpp/libs/helm.clh +31 -0
- package/examples/game/include/clpp/libs/hive.clh +20 -0
- package/examples/game/include/clpp/libs/keep.clh +158 -0
- package/examples/game/include/clpp/libs/lens.clh +24 -0
- package/examples/game/include/clpp/libs/mint.clh +28 -0
- package/examples/game/include/clpp/libs/net.clh +31 -0
- package/examples/game/include/clpp/libs/occlude.clh +15 -0
- package/examples/game/include/clpp/libs/pin.clh +28 -0
- package/examples/game/include/clpp/libs/promise.clh +24 -0
- package/examples/game/include/clpp/libs/roster.clh +117 -0
- package/examples/game/include/clpp/libs/shift.clh +22 -0
- package/examples/game/include/clpp/libs/spark.clh +28 -0
- package/examples/game/include/clpp/libs/stage.clh +23 -0
- package/examples/game/include/clpp/libs/sweep.clh +23 -0
- package/examples/game/include/clpp/libs/trace.clh +18 -0
- package/examples/game/include/clpp/libs/ward.clh +18 -0
- package/examples/game/include/clpp/libs.clh +31 -0
- package/examples/game/include/clpp/roblox.clh +42 -0
- package/examples/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
- package/examples/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
- package/examples/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
- package/examples/game/src/ServerScriptService/Components/.gitkeep +1 -0
- package/examples/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
- package/examples/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
- package/examples/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +23 -0
- package/examples/game/src/ServerScriptService/Services/.gitkeep +1 -0
- package/examples/game/src/ServerStorage/Configuration/.gitkeep +1 -0
- package/examples/game/src/ServerStorage/Modules/.gitkeep +1 -0
- package/{templates/game/src/client/init.client.clpp → examples/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
- package/examples/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
- package/examples/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
- package/examples/game/wally.toml +3 -3
- package/generated/cli.js +8 -2
- package/generated/clpp/contract.js +4 -3
- package/generated/clpp/index.js +3 -1
- package/generated/clpp/paths.js +2 -3
- package/generated/clpp/postprocess.js +64 -6
- package/generated/clpp/runner.js +167 -16
- package/generated/compile.js +30 -10
- package/generated/flare/emit.js +222 -0
- package/generated/flare/index.js +58 -0
- package/generated/flare/parse.js +130 -0
- package/generated/flare/types.js +2 -0
- package/generated/intellisense.js +4 -16
- package/generated/libs.js +146 -75
- package/generated/lsp.js +6 -30
- package/generated/native/index.js +482 -0
- package/generated/transpile.js +4 -0
- package/generated/utils/project.js +192 -46
- package/generated/utils/rojo-mapper.js +12 -6
- package/include/clpp/datatypes.clh +40 -14
- package/include/clpp/generated/instances.clh +79876 -5254
- package/include/clpp/libs/arrayindexer.clh +12 -0
- package/include/clpp/libs/axiom.clh +154 -0
- package/include/clpp/libs/bloom.clh +58 -0
- package/include/clpp/libs/coil.clh +37 -0
- package/include/clpp/libs/crest.clh +22 -0
- package/include/clpp/libs/echo.clh +52 -0
- package/include/clpp/libs/ember.clh +17 -0
- package/include/clpp/libs/flare.clh +65 -0
- package/include/clpp/libs/gleam.clh +111 -0
- package/include/clpp/libs/guide.clh +42 -0
- package/include/clpp/libs/helm.clh +31 -0
- package/include/clpp/libs/hive.clh +20 -0
- package/include/clpp/libs/keep.clh +158 -0
- package/include/clpp/libs/lens.clh +24 -0
- package/include/clpp/libs/mint.clh +28 -0
- package/include/clpp/libs/net.clh +31 -40
- package/include/clpp/libs/occlude.clh +15 -0
- package/include/clpp/libs/pin.clh +28 -0
- package/include/clpp/libs/promise.clh +24 -27
- package/include/clpp/libs/roster.clh +117 -0
- package/include/clpp/libs/shift.clh +22 -0
- package/include/clpp/libs/spark.clh +28 -0
- package/include/clpp/libs/stage.clh +23 -0
- package/include/clpp/libs/sweep.clh +23 -0
- package/include/clpp/libs/trace.clh +18 -0
- package/include/clpp/libs/ward.clh +18 -0
- package/include/clpp/libs.clh +24 -17
- package/include/clpp/roblox.clh +21 -10
- package/package.json +9 -18
- package/runtime/ArrayIndexer/init.luau +127 -62
- package/runtime/Axiom/init.luau +605 -0
- package/runtime/Bloom/init.luau +433 -0
- package/runtime/Coil/init.luau +209 -0
- package/runtime/Crest/init.luau +425 -0
- package/runtime/Echo/init.luau +417 -0
- package/runtime/Ember/init.luau +365 -0
- package/runtime/Flare/init.luau +716 -0
- package/runtime/Gleam/init.luau +718 -0
- package/runtime/Guide/init.luau +215 -0
- package/runtime/Helm/init.luau +377 -0
- package/runtime/Hive/init.luau +219 -0
- package/runtime/Keep/Client.luau +114 -0
- package/runtime/{DataService → Keep}/Data.luau +883 -886
- package/runtime/Keep/Engine.luau +211 -0
- package/runtime/Keep/Replicator.luau +298 -0
- package/runtime/Keep/Server.luau +251 -0
- package/runtime/Keep/Store.luau +652 -0
- package/runtime/Keep/Trade.luau +455 -0
- package/runtime/{DataService → Keep}/init.luau +15 -14
- package/runtime/Lens/init.luau +609 -0
- package/runtime/Mint/init.luau +279 -0
- package/runtime/Net/init.luau +33 -2
- package/runtime/Net/src/codec.luau +98 -27
- package/runtime/Occlude/init.luau +64 -1
- package/runtime/Pin/init.luau +306 -0
- package/runtime/Roster/init.luau +678 -0
- package/runtime/SOURCES.md +28 -19
- package/runtime/Shift/init.luau +238 -0
- package/runtime/Spark/init.luau +484 -0
- package/runtime/Stage/init.luau +178 -0
- package/runtime/Sweep/init.luau +257 -0
- package/runtime/Trace/init.luau +210 -0
- package/runtime/Ward/init.luau +178 -0
- package/src/cli.ts +9 -3
- package/src/clpp/contract.ts +14 -2
- package/src/clpp/index.ts +3 -3
- package/src/clpp/paths.ts +2 -3
- package/src/clpp/postprocess.ts +69 -7
- package/src/clpp/runner.ts +188 -18
- package/src/compile.ts +42 -12
- package/src/flare/emit.ts +231 -0
- package/src/flare/index.ts +50 -0
- package/src/flare/parse.ts +147 -0
- package/src/flare/types.ts +61 -0
- package/src/intellisense.ts +5 -16
- package/src/libs.ts +147 -75
- package/src/lsp.ts +6 -31
- package/src/native/index.ts +509 -0
- package/src/transpile.ts +10 -1
- package/src/types.ts +1 -0
- package/src/utils/project.ts +210 -52
- package/src/utils/rojo-mapper.ts +12 -6
- package/templates/game/.vscode/extensions.json +2 -1
- package/templates/game/default.project.json +16 -11
- package/templates/game/include/clpp/datatypes.clh +611 -0
- package/templates/game/include/clpp/generated/enums.clh +4920 -0
- package/templates/game/include/clpp/generated/instances.clh +87111 -0
- package/templates/game/include/clpp/libs/arrayindexer.clh +12 -0
- package/templates/game/include/clpp/libs/axiom.clh +154 -0
- package/templates/game/include/clpp/libs/bloom.clh +58 -0
- package/templates/game/include/clpp/libs/coil.clh +37 -0
- package/templates/game/include/clpp/libs/crest.clh +22 -0
- package/templates/game/include/clpp/libs/echo.clh +52 -0
- package/templates/game/include/clpp/libs/ember.clh +17 -0
- package/templates/game/include/clpp/libs/flare.clh +65 -0
- package/templates/game/include/clpp/libs/gleam.clh +111 -0
- package/templates/game/include/clpp/libs/guide.clh +42 -0
- package/templates/game/include/clpp/libs/helm.clh +31 -0
- package/templates/game/include/clpp/libs/hive.clh +20 -0
- package/templates/game/include/clpp/libs/keep.clh +158 -0
- package/templates/game/include/clpp/libs/lens.clh +24 -0
- package/templates/game/include/clpp/libs/mint.clh +28 -0
- package/templates/game/include/clpp/libs/net.clh +31 -0
- package/templates/game/include/clpp/libs/occlude.clh +15 -0
- package/templates/game/include/clpp/libs/pin.clh +28 -0
- package/templates/game/include/clpp/libs/promise.clh +24 -0
- package/templates/game/include/clpp/libs/roster.clh +117 -0
- package/templates/game/include/clpp/libs/shift.clh +22 -0
- package/templates/game/include/clpp/libs/spark.clh +28 -0
- package/templates/game/include/clpp/libs/stage.clh +23 -0
- package/templates/game/include/clpp/libs/sweep.clh +23 -0
- package/templates/game/include/clpp/libs/trace.clh +18 -0
- package/templates/game/include/clpp/libs/ward.clh +18 -0
- package/templates/game/include/clpp/libs.clh +31 -0
- package/templates/game/include/clpp/roblox.clh +42 -0
- package/templates/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
- package/templates/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
- package/templates/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
- package/templates/game/src/ServerScriptService/Components/.gitkeep +1 -0
- package/templates/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
- package/templates/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
- package/templates/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +24 -0
- package/templates/game/src/ServerScriptService/Services/.gitkeep +1 -0
- package/templates/game/src/ServerStorage/Configuration/.gitkeep +1 -0
- package/templates/game/src/ServerStorage/Modules/.gitkeep +1 -0
- package/{examples/game/src/client/init.client.clpp → templates/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
- package/templates/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
- package/templates/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
- package/templates/game/wally.toml +4 -3
- package/docs/README.md +0 -27
- package/docs/architecture.md +0 -29
- package/docs/cli.md +0 -39
- package/docs/comparison.md +0 -19
- package/docs/config.md +0 -30
- package/docs/cpp-advanced.md +0 -78
- package/docs/cpp-const.md +0 -52
- package/docs/cpp-organization.md +0 -63
- package/docs/cpp-safety.md +0 -62
- package/docs/cpp-types.md +0 -68
- package/docs/examples/_category_.json +0 -5
- package/docs/examples/combat.md +0 -31
- package/docs/examples/data-boot.md +0 -98
- package/docs/examples/hud.md +0 -28
- package/docs/examples/index.md +0 -38
- package/docs/examples/leaderstats.md +0 -69
- package/docs/examples/shop.md +0 -122
- package/docs/examples/sword.md +0 -108
- package/docs/getting-started.md +0 -62
- package/docs/intellisense.md +0 -12
- package/docs/intro.md +0 -38
- package/docs/libraries/_category_.json +0 -5
- package/docs/libraries/dataservice.md +0 -107
- package/docs/libraries/index.md +0 -23
- package/docs/libraries/janitor.md +0 -65
- package/docs/libraries/more.md +0 -81
- package/docs/libraries/net.md +0 -35
- package/docs/libraries/promise.md +0 -27
- package/docs/libraries/ui.md +0 -76
- package/docs/migration.md +0 -38
- package/docs/oop/_category_.json +0 -5
- package/docs/oop/file-tags.md +0 -24
- package/docs/oop/index.md +0 -29
- package/docs/oop/modules.md +0 -88
- package/docs/oop/services.md +0 -76
- package/docs/print-cout.md +0 -91
- package/docs/roblox-api.md +0 -29
- package/docs/syntax.md +0 -80
- package/examples/game/src/client/hud.client.clpp +0 -54
- package/examples/game/src/server/combat.server.clpp +0 -85
- package/examples/game/src/server/leaderstats.server.clpp +0 -28
- package/examples/game/src/shared/PlayerData.clh +0 -20
- package/examples/game/src/shared/config.clp +0 -6
- package/examples/game/src/shared/features.clp +0 -88
- package/include/clpp/libs/chrono.clh +0 -26
- package/include/clpp/libs/cmdr.clh +0 -16
- package/include/clpp/libs/dataservice.clh +0 -138
- package/include/clpp/libs/display.clh +0 -12
- package/include/clpp/libs/ezvisual.clh +0 -16
- package/include/clpp/libs/formatnumber.clh +0 -14
- package/include/clpp/libs/fusion.clh +0 -41
- package/include/clpp/libs/iris.clh +0 -40
- package/include/clpp/libs/janitor.clh +0 -38
- package/include/clpp/libs/math.clh +0 -14
- package/include/clpp/libs/module3d.clh +0 -23
- package/include/clpp/libs/spring.clh +0 -17
- package/include/clpp/libs/statemachine.clh +0 -18
- package/include/clpp/libs/stickybillboard.clh +0 -13
- package/include/clpp/libs/topbarplus.clh +0 -28
- package/include/clpp/libs/twinkle.clh +0 -15
- package/include/clpp/libs/vfx.clh +0 -13
- package/runtime/Chrono/Client/ClientClock.luau +0 -202
- package/runtime/Chrono/Client/InterpolationBuffer.luau +0 -74
- package/runtime/Chrono/Client/ModelResolver.luau +0 -53
- package/runtime/Chrono/Client/Player.luau +0 -113
- package/runtime/Chrono/Client/Receiver.luau +0 -395
- package/runtime/Chrono/Client/Replicate.luau +0 -333
- package/runtime/Chrono/Client/Sender.luau +0 -205
- package/runtime/Chrono/LICENSE +0 -21
- package/runtime/Chrono/Server/EntityGrid.luau +0 -299
- package/runtime/Chrono/Server/Player.luau +0 -141
- package/runtime/Chrono/Server/Receiver.luau +0 -287
- package/runtime/Chrono/Server/Replicate.luau +0 -415
- package/runtime/Chrono/Server/Sender.luau +0 -306
- package/runtime/Chrono/Server/ServerClock.luau +0 -50
- package/runtime/Chrono/Shared/ApplyMounts.luau +0 -137
- package/runtime/Chrono/Shared/Bin.luau +0 -31
- package/runtime/Chrono/Shared/ClockUnwrap.luau +0 -70
- package/runtime/Chrono/Shared/Config.luau +0 -264
- package/runtime/Chrono/Shared/Entity.luau +0 -1016
- package/runtime/Chrono/Shared/Events.luau +0 -39
- package/runtime/Chrono/Shared/Holder.luau +0 -210
- package/runtime/Chrono/Shared/InterpolationMath.luau +0 -51
- package/runtime/Chrono/Shared/ModelHelper.luau +0 -122
- package/runtime/Chrono/Shared/Remotes/ClientClockRelay.model.json +0 -3
- package/runtime/Chrono/Shared/Remotes/ClientHeartbeat.model.json +0 -3
- package/runtime/Chrono/Shared/Remotes/ClientLoaded.model.json +0 -3
- package/runtime/Chrono/Shared/Remotes/Death.model.json +0 -3
- package/runtime/Chrono/Shared/Remotes/Heartbeat.model.json +0 -3
- package/runtime/Chrono/Shared/Remotes/Replicate.model.json +0 -3
- package/runtime/Chrono/Shared/Remotes/ReplicateFull.model.json +0 -3
- package/runtime/Chrono/Shared/Remotes/SafeReplicate.model.json +0 -3
- package/runtime/Chrono/Shared/ReplicationRules.luau +0 -122
- package/runtime/Chrono/Shared/Signal.luau +0 -219
- package/runtime/Chrono/Shared/Snapshots.luau +0 -218
- package/runtime/Chrono/Shared/Stats.luau +0 -204
- package/runtime/Chrono/Shared/Ticker.luau +0 -112
- package/runtime/Chrono/Shared/Types.luau +0 -247
- package/runtime/Chrono/Shared/Warn.luau +0 -33
- package/runtime/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
- package/runtime/Chrono/_impl/Client/ClientClock.luau +0 -202
- package/runtime/Chrono/_impl/Client/InterpolationBuffer.luau +0 -74
- package/runtime/Chrono/_impl/Client/ModelResolver.luau +0 -53
- package/runtime/Chrono/_impl/Client/Player.luau +0 -113
- package/runtime/Chrono/_impl/Client/Receiver.luau +0 -395
- package/runtime/Chrono/_impl/Client/Replicate.luau +0 -333
- package/runtime/Chrono/_impl/Client/Sender.luau +0 -205
- package/runtime/Chrono/_impl/LICENSE +0 -21
- package/runtime/Chrono/_impl/Server/EntityGrid.luau +0 -299
- package/runtime/Chrono/_impl/Server/Player.luau +0 -141
- package/runtime/Chrono/_impl/Server/Receiver.luau +0 -287
- package/runtime/Chrono/_impl/Server/Replicate.luau +0 -415
- package/runtime/Chrono/_impl/Server/Sender.luau +0 -306
- package/runtime/Chrono/_impl/Server/ServerClock.luau +0 -50
- package/runtime/Chrono/_impl/Shared/ApplyMounts.luau +0 -137
- package/runtime/Chrono/_impl/Shared/Bin.luau +0 -31
- package/runtime/Chrono/_impl/Shared/ClockUnwrap.luau +0 -70
- package/runtime/Chrono/_impl/Shared/Config.luau +0 -264
- package/runtime/Chrono/_impl/Shared/Entity.luau +0 -1016
- package/runtime/Chrono/_impl/Shared/Events.luau +0 -39
- package/runtime/Chrono/_impl/Shared/Holder.luau +0 -210
- package/runtime/Chrono/_impl/Shared/InterpolationMath.luau +0 -51
- package/runtime/Chrono/_impl/Shared/ModelHelper.luau +0 -122
- package/runtime/Chrono/_impl/Shared/Remotes/ClientClockRelay.model.json +0 -3
- package/runtime/Chrono/_impl/Shared/Remotes/ClientHeartbeat.model.json +0 -3
- package/runtime/Chrono/_impl/Shared/Remotes/ClientLoaded.model.json +0 -3
- package/runtime/Chrono/_impl/Shared/Remotes/Death.model.json +0 -3
- package/runtime/Chrono/_impl/Shared/Remotes/Heartbeat.model.json +0 -3
- package/runtime/Chrono/_impl/Shared/Remotes/Replicate.model.json +0 -3
- package/runtime/Chrono/_impl/Shared/Remotes/ReplicateFull.model.json +0 -3
- package/runtime/Chrono/_impl/Shared/Remotes/SafeReplicate.model.json +0 -3
- package/runtime/Chrono/_impl/Shared/ReplicationRules.luau +0 -122
- package/runtime/Chrono/_impl/Shared/Signal.luau +0 -219
- package/runtime/Chrono/_impl/Shared/Snapshots.luau +0 -218
- package/runtime/Chrono/_impl/Shared/Stats.luau +0 -204
- package/runtime/Chrono/_impl/Shared/Ticker.luau +0 -112
- package/runtime/Chrono/_impl/Shared/Types.luau +0 -247
- package/runtime/Chrono/_impl/Shared/Warn.luau +0 -33
- package/runtime/Chrono/_impl/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
- package/runtime/Chrono/_impl/init.luau +0 -96
- package/runtime/Chrono/init.luau +0 -14
- package/runtime/Cmdr/BuiltInCommands/Admin/announce.luau +0 -21
- package/runtime/Cmdr/BuiltInCommands/Admin/announceServer.luau +0 -17
- package/runtime/Cmdr/BuiltInCommands/Admin/ban.luau +0 -59
- package/runtime/Cmdr/BuiltInCommands/Admin/banServer.luau +0 -30
- package/runtime/Cmdr/BuiltInCommands/Admin/gotoPlace.luau +0 -35
- package/runtime/Cmdr/BuiltInCommands/Admin/gotoPlaceServer.luau +0 -17
- package/runtime/Cmdr/BuiltInCommands/Admin/kick.luau +0 -19
- package/runtime/Cmdr/BuiltInCommands/Admin/kickServer.luau +0 -27
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`#include <cluaupp/libs/...hpp>` is IntelliSense. `cluaupp build` copies the real Luau into `libs/` (`ReplicatedStorage.CluauppLibs`). You do not `require` by hand in C++.
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| [DataService](dataservice.md) | Player save data, `Init`, `WaitFor`, `GetChangedSignal` |
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Cleans connections, instances, promises, and threads. Header: `#include <cluaupp/libs/janitor.hpp>`. Runtime is [howmanysmall/Janitor](https://github.com/howmanysmall/Janitor). Types come from `_impl` — there is no fake `Has` method.
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janitor->Add(Players->PlayerAdded.Connect(OnPlayer));
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janitor->Add(sectionJanitor, "Destroy", player->Name);
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janitor->Cleanup();
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janitor->Destroy();
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One janitor for the script. A **child** janitor per player, stored under `player->Name`, removed on `PlayerRemoving`. Copy: [Leaderstats](../examples/leaderstats.md).
|
package/docs/libraries/more.md
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|
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---
|
|
2
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title: More libraries
|
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3
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sidebar_position: 6
|
|
4
|
-
---
|
|
5
|
-
|
|
6
|
-
# More libraries
|
|
7
|
-
|
|
8
|
-
Same rule: include the header, call the API. `cluaupp build` already put the Luau in `CluauppLibs`.
|
|
9
|
-
|
|
10
|
-
## FormatNumber
|
|
11
|
-
|
|
12
|
-
```cpp
|
|
13
|
-
#include <cluaupp/libs/formatnumber.hpp>
|
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14
|
-
|
|
15
|
-
print(FormatNumber::Abbreviate(1500));
|
|
16
|
-
print(FormatNumber::Comma(1500));
|
|
17
|
-
```
|
|
18
|
-
|
|
19
|
-
## MathUtils
|
|
20
|
-
|
|
21
|
-
```cpp
|
|
22
|
-
#include <cluaupp/libs/math.hpp>
|
|
23
|
-
|
|
24
|
-
double t = MathUtils::Lerp(0, 1, 0.5);
|
|
25
|
-
```
|
|
26
|
-
|
|
27
|
-
## Twinkle (UI)
|
|
28
|
-
|
|
29
|
-
```cpp
|
|
30
|
-
#include <cluaupp/libs/twinkle.hpp>
|
|
31
|
-
|
|
32
|
-
Twinkle::Fade(frame, true);
|
|
33
|
-
```
|
|
34
|
-
|
|
35
|
-
## Module3D
|
|
36
|
-
|
|
37
|
-
```cpp
|
|
38
|
-
#include <cluaupp/libs/module3d.hpp>
|
|
39
|
-
|
|
40
|
-
Module3D::Attach3D(viewport, model);
|
|
41
|
-
```
|
|
42
|
-
|
|
43
|
-
## VfxUtil
|
|
44
|
-
|
|
45
|
-
```cpp
|
|
46
|
-
#include <cluaupp/libs/vfx.hpp>
|
|
47
|
-
|
|
48
|
-
VfxUtil::Emit(root);
|
|
49
|
-
VfxUtil::Play(emitter);
|
|
50
|
-
```
|
|
51
|
-
|
|
52
|
-
## StickyBillboard
|
|
53
|
-
|
|
54
|
-
```cpp
|
|
55
|
-
#include <cluaupp/libs/stickybillboard.hpp>
|
|
56
|
-
|
|
57
|
-
auto* billboard = StickyBillboard::new_(adornee, gui);
|
|
58
|
-
billboard->SetText("Hello");
|
|
59
|
-
```
|
|
60
|
-
|
|
61
|
-
## Fusion / Iris / Cmdr / TopbarPlus / Chrono / EzVisualz / StateMachine / Spring / Display
|
|
62
|
-
|
|
63
|
-
Cluaupp has **no JSX**. Declarative UI is function calls. First-party: Fusion (reactive) and Iris (immediate-mode debug). Vide and Roact/React use the same C++ spelling (`createElement` / `source`), not `<frame />`. Handbook: [Declarative UI](https://kartzrbx.github.io/Cluaupp/docs/ui.html).
|
|
64
|
-
|
|
65
|
-
Include the matching `<cluaupp/libs/*.hpp>` and call the same names as the upstream README:
|
|
66
|
-
|
|
67
|
-
| Lib | Header | Upstream |
|
|
68
|
-
| --- | --- | --- |
|
|
69
|
-
| Fusion | `fusion.hpp` | [dphfox/Fusion](https://github.com/dphfox/Fusion) |
|
|
70
|
-
| Iris | `iris.hpp` | [SirMallard/Iris](https://github.com/SirMallard/Iris) |
|
|
71
|
-
| Cmdr | `cmdr.hpp` | [evaera/Cmdr](https://github.com/evaera/Cmdr) |
|
|
72
|
-
| TopbarPlus | `topbarplus.hpp` | [1ForeverHD/TopbarPlus](https://github.com/1ForeverHD/TopbarPlus) |
|
|
73
|
-
| Chrono | `chrono.hpp` | [Parihsz/Chrono](https://github.com/Parihsz/Chrono) |
|
|
74
|
-
| EzVisualz | `ezvisual.hpp` | [arxkdev/ezVisualz](https://github.com/arxkdev/ezVisualz) |
|
|
75
|
-
| StateMachine | `statemachine.hpp` | [Prooheckcp/RobloxStateMachine](https://github.com/Prooheckcp/RobloxStateMachine) |
|
|
76
|
-
| Spring | `spring.hpp` | [nightcycle/spring](https://github.com/nightcycle/spring) |
|
|
77
|
-
| Display | `display.hpp` | [nightcycle/display](https://github.com/nightcycle/display) |
|
|
78
|
-
|
|
79
|
-
## Types-only
|
|
80
|
-
|
|
81
|
-
`ArrayIndexer` (`Table<Manifest, "Name">`) and `Occlude` (`Keys<Data, "field">`) are used by generated `{Service}Types.luau`. You rarely include them from game C++.
|
package/docs/libraries/net.md
DELETED
|
@@ -1,35 +0,0 @@
|
|
|
1
|
-
---
|
|
2
|
-
title: Net
|
|
3
|
-
sidebar_position: 5
|
|
4
|
-
---
|
|
5
|
-
|
|
6
|
-
# Net
|
|
7
|
-
|
|
8
|
-
Buffer-packed remotes. Header: `#include <cluaupp/libs/net.hpp>`. Same name on server and client — you do not create `RemoteEvent` instances yourself.
|
|
9
|
-
|
|
10
|
-
```cpp
|
|
11
|
-
#include <cluaupp/roblox.hpp>
|
|
12
|
-
#include <cluaupp/libs/net.hpp>
|
|
13
|
-
#include <cluaupp/libs/janitor.hpp>
|
|
14
|
-
|
|
15
|
-
void OnCoins(Player* player, int amount) {
|
|
16
|
-
return;
|
|
17
|
-
}
|
|
18
|
-
|
|
19
|
-
void init() {
|
|
20
|
-
auto* janitor = new Janitor();
|
|
21
|
-
auto* coins = Net::Event("Coins");
|
|
22
|
-
coins->On(OnCoins);
|
|
23
|
-
janitor->Add(coins);
|
|
24
|
-
}
|
|
25
|
-
```
|
|
26
|
-
|
|
27
|
-
| Side | API |
|
|
28
|
-
| --- | --- |
|
|
29
|
-
| Server | `Fire(player, ...)`, `FireAll(...)` |
|
|
30
|
-
| Client | `FireServer(...)` |
|
|
31
|
-
| Both | `On(callback)` |
|
|
32
|
-
|
|
33
|
-
Functions: `Net::Function("Shop")`, then `Invoke` / `InvokeServer`.
|
|
34
|
-
|
|
35
|
-
Validate everything the client fires. See [safety](../cpp-safety.md). Full copies: [Combat](../examples/combat.md), [Shop](../examples/shop.md).
|
|
@@ -1,27 +0,0 @@
|
|
|
1
|
-
---
|
|
2
|
-
title: Promise
|
|
3
|
-
sidebar_position: 4
|
|
4
|
-
---
|
|
5
|
-
|
|
6
|
-
# Promise
|
|
7
|
-
|
|
8
|
-
[evaera/roblox-lua-promise](https://github.com/evaera/roblox-lua-promise). Header: `#include <cluaupp/libs/promise.hpp>`.
|
|
9
|
-
|
|
10
|
-
C++ names `Then` / `Catch` / `Await` / `Cancel` are aliases of `andThen` / `catch` / `await` / `cancel`.
|
|
11
|
-
|
|
12
|
-
```cpp
|
|
13
|
-
#include <cluaupp/roblox.hpp>
|
|
14
|
-
#include <cluaupp/libs/promise.hpp>
|
|
15
|
-
|
|
16
|
-
void AfterWait() {
|
|
17
|
-
print("1s later");
|
|
18
|
-
}
|
|
19
|
-
|
|
20
|
-
void init() {
|
|
21
|
-
Promise::delay(1);
|
|
22
|
-
}
|
|
23
|
-
```
|
|
24
|
-
|
|
25
|
-
Useful statics: `Promise::delay(seconds)`, `Promise::resolve(value)`, `Promise::reject("err")`.
|
|
26
|
-
|
|
27
|
-
Cluaupp cannot nest lambdas. Prefer `delay` plus a named callback you already have, or keep promise chains in Luau libraries you call from C++.
|
package/docs/libraries/ui.md
DELETED
|
@@ -1,76 +0,0 @@
|
|
|
1
|
-
---
|
|
2
|
-
title: Declarative UI
|
|
3
|
-
sidebar_position: 5
|
|
4
|
-
---
|
|
5
|
-
|
|
6
|
-
# Declarative UI
|
|
7
|
-
|
|
8
|
-
Live handbook (examples, C++ / Luau tabs): **[Declarative UI](https://kartzrbx.github.io/Cluaupp/docs/ui.html)**.
|
|
9
|
-
|
|
10
|
-
roblox-ts can compile [Roact JSX](https://roblox-ts.com/docs/guides/roact-jsx) because TypeScript has JSX. **Cluaupp does not.** There are no `<frame />` tags. You call the library the way Luau does: functions, designated-initializer tables, lambdas.
|
|
11
|
-
|
|
12
|
-
## Pick a model
|
|
13
|
-
|
|
14
|
-
| When you want… | Use | In Cluaupp |
|
|
15
|
-
| --- | --- | --- |
|
|
16
|
-
| A few labels you set by hand | Imperative Instances | `new TextLabel(gui)` |
|
|
17
|
-
| UI that follows state | [Fusion](https://github.com/dphfox/Fusion) | Shipped: `#include <cluaupp/libs/fusion.hpp>` |
|
|
18
|
-
| The same idea, sources | [Vide](https://github.com/centau/vide) | Not shipped — calling convention on the handbook |
|
|
19
|
-
| A virtual tree | Roact / [jsdotlua React](https://github.com/jsdotlua/react) | Not shipped — `createElement`, never JSX |
|
|
20
|
-
| Studio debug panels | [Iris](https://github.com/SirMallard/Iris) | Shipped: `#include <cluaupp/libs/iris.hpp>` |
|
|
21
|
-
| Topbar / fade / rainbow | TopbarPlus, Twinkle, EzVisualz | Shipped — polish Instances you already have |
|
|
22
|
-
|
|
23
|
-
Fusion and Iris are in CluauppLibs. Vide and React/Roact are **not** vendored.
|
|
24
|
-
|
|
25
|
-
## JSX → Cluaupp
|
|
26
|
-
|
|
27
|
-
| roblox-ts JSX | Cluaupp |
|
|
28
|
-
| --- | --- |
|
|
29
|
-
| `<frame Size={u} />` | `React::createElement("Frame", { .Size = u })` |
|
|
30
|
-
| `<textlabel Key="Coins" />` | `.Key = "Coins"` on the props table |
|
|
31
|
-
| `Event={{ Activated: fn }}` | `.Event = { .Activated = fn }` |
|
|
32
|
-
| `<MyButton text="Buy" />` | `React::createElement(MyButton, { .text = "Buy" })` |
|
|
33
|
-
|
|
34
|
-
## Fusion (shipped)
|
|
35
|
-
|
|
36
|
-
```cpp
|
|
37
|
-
#include <cluaupp/libs/fusion.hpp>
|
|
38
|
-
|
|
39
|
-
FusionScope scope = Fusion::scoped();
|
|
40
|
-
FusionState coins = Fusion::Value(0);
|
|
41
|
-
Fusion::New("TextLabel")({
|
|
42
|
-
.Name = "Coins",
|
|
43
|
-
.Parent = gui,
|
|
44
|
-
.Size = UDim2::fromScale(1, 0.1),
|
|
45
|
-
});
|
|
46
|
-
```
|
|
47
|
-
|
|
48
|
-
Wire `coins(newValue)` from `DataService::Client` `GetChangedSignal(Paths.Currencies.Coins)`. Use `Computed` for strings, `Hydrate` for a ScreenGui that already exists in Studio, `Spring` / `Tween` for motion.
|
|
49
|
-
|
|
50
|
-
## Vide / React
|
|
51
|
-
|
|
52
|
-
Same subset: **no JSX**. Vide is `source` / `derive` / `create("TextLabel")({ .Parent = gui })`. React is `createElement("Frame", { .Key = "Child" }, child)` plus `Key`, `Ref`, `Change`, `Event` as table fields. Full copies with C++ / Luau tabs: the [handbook page](https://kartzrbx.github.io/Cluaupp/docs/ui.html).
|
|
53
|
-
|
|
54
|
-
## Iris (shipped, debug only)
|
|
55
|
-
|
|
56
|
-
```cpp
|
|
57
|
-
#include <cluaupp/libs/iris.hpp>
|
|
58
|
-
|
|
59
|
-
void DrawEconomy() {
|
|
60
|
-
if (Iris::Window("Economy")) {
|
|
61
|
-
Iris::Text("Coins");
|
|
62
|
-
Iris::End();
|
|
63
|
-
}
|
|
64
|
-
}
|
|
65
|
-
|
|
66
|
-
void init() {
|
|
67
|
-
Iris::Init();
|
|
68
|
-
Iris::Connect(DrawEconomy);
|
|
69
|
-
}
|
|
70
|
-
```
|
|
71
|
-
|
|
72
|
-
Do not use Iris as the live player HUD. Pair every `Window` / `Tree` with `End()`.
|
|
73
|
-
|
|
74
|
-
## One owner per ScreenGui
|
|
75
|
-
|
|
76
|
-
Do not mount Fusion and React on the same gui. Twinkle / TopbarPlus / EzVisualz can decorate that owner’s Instances. Client code must not `Set` persisted DataService paths.
|
package/docs/migration.md
DELETED
|
@@ -1,38 +0,0 @@
|
|
|
1
|
-
# Migrate C++ games to CL++
|
|
2
|
-
|
|
3
|
-
Cluaupp 1.0 compiles **CL++**, not a C++ subset. Language docs: [kartzrbx.github.io/CLPP](https://kartzrbx.github.io/CLPP/).
|
|
4
|
-
|
|
5
|
-
## Files
|
|
6
|
-
|
|
7
|
-
| Before | After |
|
|
8
|
-
| --- | --- |
|
|
9
|
-
| `*.server.cpp` | `*.server.clpp` |
|
|
10
|
-
| `*.client.cpp` | `*.client.clpp` |
|
|
11
|
-
| untagged `*.cpp` | `*.clp` |
|
|
12
|
-
| `*.h` / `*.hpp` | `*.clh` |
|
|
13
|
-
|
|
14
|
-
`#include <cluaupp/roblox.hpp>` → `#include <clpp/roblox.clh>`
|
|
15
|
-
`#include <cluaupp/libs/janitor.hpp>` → `#include <clpp/libs/janitor.clh>`
|
|
16
|
-
Quoted includes: `"leaderstats.h"` → `"leaderstats.clh"`.
|
|
17
|
-
|
|
18
|
-
## Operators and IO
|
|
19
|
-
|
|
20
|
-
| Old C++ subset | CL++ | Luau |
|
|
21
|
-
| --- | --- | --- |
|
|
22
|
-
| `player->Name` | `player.Name` | `.` |
|
|
23
|
-
| `player->GetPlayers()` | `player::GetPlayers()` | `:` |
|
|
24
|
-
| `DataService::Server` | `DataService:Server` | `.` |
|
|
25
|
-
| `"hi " + name` | `"hi " .: name` | `..` |
|
|
26
|
-
| `signal.Connect(fn)` | `signal~>Connect(fn)` | Janitor `Add` |
|
|
27
|
-
| `print` / `error` | `post` / `report` | `print` / `error` |
|
|
28
|
-
| `nullptr` | `null` | `nil` |
|
|
29
|
-
| `[](Player* p) { }` | `func [](Player* p) { }` | `function` |
|
|
30
|
-
|
|
31
|
-
## Workflow
|
|
32
|
-
|
|
33
|
-
1. Install CL++: [github.com/KartzRbx/CLPP](https://github.com/KartzRbx/CLPP) (`cargo install --path .`).
|
|
34
|
-
2. `clpp install` (editor highlighting + IntelliSense).
|
|
35
|
-
3. Rename sources and apply the table above.
|
|
36
|
-
4. `cluaupp build` — `clpp` must be on PATH (`CLPP_PATH` if needed).
|
|
37
|
-
|
|
38
|
-
`"architecture": true` (ForeverHD folders) is not generated in 1.0. One source file still becomes one `.luau` file.
|
package/docs/oop/_category_.json
DELETED
package/docs/oop/file-tags.md
DELETED
|
@@ -1,24 +0,0 @@
|
|
|
1
|
-
---
|
|
2
|
-
title: File tags
|
|
3
|
-
sidebar_position: 2
|
|
4
|
-
---
|
|
5
|
-
|
|
6
|
-
# File tags
|
|
7
|
-
|
|
8
|
-
The **filename** decides the Roblox instance (same idea as roblox-ts).
|
|
9
|
-
|
|
10
|
-
| Source | Instance |
|
|
11
|
-
| --- | --- |
|
|
12
|
-
| `LeaderstatsServer.server.clpp` | Script |
|
|
13
|
-
| `Hud.client.clpp` | LocalScript |
|
|
14
|
-
| `Tools.plugin.clpp` | Plugin Script |
|
|
15
|
-
| `damage.clp` (no tag) | ModuleScript |
|
|
16
|
-
| `PlayerData.clh` | ModuleScript |
|
|
17
|
-
|
|
18
|
-
```
|
|
19
|
-
src/server/boot/DataBoot.server.clpp → out/server/boot/DataBoot.server.luau
|
|
20
|
-
src/client/hud.client.clpp → out/client/hud.client.luau
|
|
21
|
-
src/shared/config.clp → out/shared/config.luau
|
|
22
|
-
```
|
|
23
|
-
|
|
24
|
-
Language details: [CL++ docs](https://kartzrbx.github.io/CLPP/).
|
package/docs/oop/index.md
DELETED
|
@@ -1,29 +0,0 @@
|
|
|
1
|
-
---
|
|
2
|
-
title: OOP structure
|
|
3
|
-
sidebar_position: 1
|
|
4
|
-
---
|
|
5
|
-
|
|
6
|
-
# Structs and methods
|
|
7
|
-
|
|
8
|
-
Language details: [CL++](https://kartzrbx.github.io/CLPP/). Filename tags decide Script / LocalScript / ModuleScript.
|
|
9
|
-
|
|
10
|
-
Declare the type in a `.clh`, implement `Class::Method` in a `.clp` / `.clpp`. Capture one service table in `void init()`.
|
|
11
|
-
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```clpp
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#pragma once
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#include <clpp/roblox.clh>
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#include <clpp/libs/janitor.clh>
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struct LeaderstatsServer {
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static constexpr int STARTING_COINS = 0;
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Janitor* janitor;
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string GetPlayerJanitorKey(Player* player);
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void PlayerEntered(Player* player);
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};
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-
```
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| Page | What you learn |
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| --- | --- |
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27
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| [File tags](file-tags.md) | `.server.clpp` / `.client.clpp` / `.clh` |
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| [Services](services.md) | `init()` singletons |
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| [Modules](modules.md) | shared `.clp` |
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package/docs/oop/modules.md
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1
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---
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title: Modules and structs
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sidebar_position: 4
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---
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# Modules and structs
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Use this when you want a **reusable object** without a tagged Script.
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## Untagged `.cpp` = ModuleScript
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-
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```
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src/shared/util/Coins.cpp
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14
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```
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```cpp
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#include <cluaupp/roblox.hpp>
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19
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int DoubleCoins(int coins) {
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return coins;
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21
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}
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22
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```
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|
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|
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24
|
-
```
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25
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out/shared/util/Coins.luau -- ModuleScript, exported functions
|
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26
|
-
```
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27
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-
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28
|
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Quoted `#include "TemplateData.hpp"` is not inlined when the header has a sibling `.cpp` or is a shared module: `cluaupp build` emits `require(ReplicatedStorage.Cluaupp.constants.TemplateData)` / `require(ServerScriptService.Cluaupp.configurations.PlayerDataVersion)` (Rojo roots from `default.project.json`), never `script.Parent.Parent.shared`.
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29
|
-
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30
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`.h` / `.hpp` are **type modules**. A service header becomes `export type Name = { init: (self: Name) -> (), … }` and a typed table. The sibling `.cpp` is the construction (`NameImpl.luau`); the header `require`s that impl and binds the functions. Data-only structs still emit a constructor so `TemplateData()` works. Untagged `.cpp` without a header is a ModuleScript other Luau can `require`. Prefer headers for the public type, tagged `.server.cpp` / `.client.cpp` for scripts, and the sibling `.cpp` for method bodies.
|
|
31
|
-
|
|
32
|
-
## Structs = data, not classes
|
|
33
|
-
|
|
34
|
-
The subset allows structs for IntelliSense and designated initializers (tables):
|
|
35
|
-
|
|
36
|
-
```cpp
|
|
37
|
-
struct TemplateData {
|
|
38
|
-
struct Currencies {
|
|
39
|
-
int Money = 0;
|
|
40
|
-
int Level = 1;
|
|
41
|
-
} Currencies;
|
|
42
|
-
};
|
|
43
|
-
|
|
44
|
-
TemplateData playerData = TemplateData {};
|
|
45
|
-
```
|
|
46
|
-
|
|
47
|
-
That is your “class fields”. Methods are **named functions** next to them (`EnsureStat`, `ApplyCurrencies`). Cluaupp does not emit `function TemplateData:GetMoney()`.
|
|
48
|
-
|
|
49
|
-
## Methods as functions
|
|
50
|
-
|
|
51
|
-
```cpp
|
|
52
|
-
void EnsureStat(Folder* folder, string name, int value) {
|
|
53
|
-
auto* stat = folder->FindFirstChild(name);
|
|
54
|
-
if (stat == nullptr) {
|
|
55
|
-
cout::print << "EnsureStat: " << name << " not found" << endl;
|
|
56
|
-
return;
|
|
57
|
-
}
|
|
58
|
-
}
|
|
59
|
-
```
|
|
60
|
-
|
|
61
|
-
Pass the instance in (`folder`, `player`). That is composition: the Folder is the object, the function is the method.
|
|
62
|
-
|
|
63
|
-
## Janitor as the destructor
|
|
64
|
-
|
|
65
|
-
There is no C++ destructor. Pair “construct” with a Janitor:
|
|
66
|
-
|
|
67
|
-
```cpp
|
|
68
|
-
auto* janitor = new Janitor();
|
|
69
|
-
janitor->LinkToInstance(player);
|
|
70
|
-
janitor->Add(player->AncestryChanged.Connect(OnAncestry));
|
|
71
|
-
```
|
|
72
|
-
|
|
73
|
-
When the player leaves, `LinkToInstance` runs `Cleanup`. That is RAII for Roblox.
|
|
74
|
-
|
|
75
|
-
## Start / Stop
|
|
76
|
-
|
|
77
|
-
On generated services, `Main.Start` / `Main.Stop` are the constructor / destructor of the **system**. Put connections in Start (or in `init()` / `PlayersManager`). Do not leak `Connect` without a Janitor.
|
|
78
|
-
|
|
79
|
-
## What not to write
|
|
80
|
-
|
|
81
|
-
```cpp
|
|
82
|
-
class Shop {
|
|
83
|
-
int price;
|
|
84
|
-
void Buy(Player* player);
|
|
85
|
-
};
|
|
86
|
-
```
|
|
87
|
-
|
|
88
|
-
Custom classes are **not supported**. Split into a struct (fields) + functions (methods) + a `.server.cpp` or untagged module (lifetime).
|
package/docs/oop/services.md
DELETED
|
@@ -1,76 +0,0 @@
|
|
|
1
|
-
---
|
|
2
|
-
title: Services
|
|
3
|
-
sidebar_position: 3
|
|
4
|
-
---
|
|
5
|
-
|
|
6
|
-
# Services
|
|
7
|
-
|
|
8
|
-
Write **one tagged file per system**. Cluaupp emits **one** Luau instance: `LeaderstatsServer.server.luau` from `LeaderstatsServer.server.cpp`. It does not invent Main / Controller / Types unless `"architecture": true`.
|
|
9
|
-
|
|
10
|
-
## Example: leaderstats
|
|
11
|
-
|
|
12
|
-
```cpp
|
|
13
|
-
#include <cluaupp/roblox.hpp>
|
|
14
|
-
#include <cluaupp/libs/janitor.hpp>
|
|
15
|
-
#include <cluaupp/libs/dataservice.hpp>
|
|
16
|
-
|
|
17
|
-
void EnsureStat(Folder* folder, string name, int value) {
|
|
18
|
-
return;
|
|
19
|
-
}
|
|
20
|
-
|
|
21
|
-
void ApplyCurrencies(Player* player, Data* data) {
|
|
22
|
-
return;
|
|
23
|
-
}
|
|
24
|
-
|
|
25
|
-
void OnCurrenciesChanged() {
|
|
26
|
-
return;
|
|
27
|
-
}
|
|
28
|
-
|
|
29
|
-
void SetupPlayerManager(Player* player) {
|
|
30
|
-
Data* data = DataService::Server.WaitFor(player);
|
|
31
|
-
if (data == nullptr) {
|
|
32
|
-
return;
|
|
33
|
-
}
|
|
34
|
-
ApplyCurrencies(player, data);
|
|
35
|
-
data->GetChangedSignal(DataService::Server.Paths.Currencies).Connect(OnCurrenciesChanged);
|
|
36
|
-
}
|
|
37
|
-
|
|
38
|
-
void init() {
|
|
39
|
-
auto* players = GetService<Players>();
|
|
40
|
-
players->PlayerAdded.Connect(SetupPlayerManager);
|
|
41
|
-
}
|
|
42
|
-
```
|
|
43
|
-
|
|
44
|
-
Typical output:
|
|
45
|
-
|
|
46
|
-
```
|
|
47
|
-
out/server/services/leaderstats/LeaderstatsServer.server.luau
|
|
48
|
-
```
|
|
49
|
-
|
|
50
|
-
Your functions stay in that file. `init()` runs at the end. There is no fake `Main` that only forwards to a Controller.
|
|
51
|
-
|
|
52
|
-
## Lifecycle
|
|
53
|
-
|
|
54
|
-
You own `init` and Janitor cleanup in the same file. You do not write `class LeaderstatsServer` — name the **file** `LeaderstatsServer.server.cpp` and keep **functions** as the public API.
|
|
55
|
-
|
|
56
|
-
`"architecture": true` is the old ForeverHD split (`Main.Start` / `Main.Stop`, Managers, Types). Leave it off unless you want that.
|
|
57
|
-
|
|
58
|
-
## Boot vs gameplay
|
|
59
|
-
|
|
60
|
-
Keep DataService `Init` in `DataBoot.server.cpp` / `DataBoot.client.cpp`. Keep leaderstats / combat in their own `.server.cpp`. Services `WaitFor` after boot has run.
|
|
61
|
-
|
|
62
|
-
## Opt-in roles (`"architecture": true`)
|
|
63
|
-
|
|
64
|
-
| Your C++ | Generated role |
|
|
65
|
-
| --- | --- |
|
|
66
|
-
| `PlayerAdded`, `GetPlayers` | `PlayersManager` |
|
|
67
|
-
| `Folder` + `IntValue` | `CacheController` |
|
|
68
|
-
| `DataService`, `GetChangedSignal` | `DataController` |
|
|
69
|
-
| `TakeDamage`, `Humanoid` | `CombatController` |
|
|
70
|
-
| `Net::Event` | `NetController` |
|
|
71
|
-
| `UserInputService` | `InputController` |
|
|
72
|
-
| wiring | `Main.Start` / `Main.Stop` |
|
|
73
|
-
|
|
74
|
-
A tiny `print` in `init.client.cpp` stays a single LocalScript.
|
|
75
|
-
|
|
76
|
-
Copy-paste: [Examples](../examples/index.md).
|
package/docs/print-cout.md
DELETED
|
@@ -1,91 +0,0 @@
|
|
|
1
|
-
---
|
|
2
|
-
title: print and cout
|
|
3
|
-
sidebar_position: 8
|
|
4
|
-
---
|
|
5
|
-
|
|
6
|
-
# print and cout
|
|
7
|
-
|
|
8
|
-
Cluaupp has no `<iostream>`. Logging is Roblox `print` / `warn` / `error`. You can still write C++-style `cout` / `cerr` / `endl` — the compiler flattens them.
|
|
9
|
-
|
|
10
|
-
## Globals
|
|
11
|
-
|
|
12
|
-
```cpp
|
|
13
|
-
print("ok");
|
|
14
|
-
warn("careful");
|
|
15
|
-
error("fail");
|
|
16
|
-
```
|
|
17
|
-
|
|
18
|
-
```luau
|
|
19
|
-
print("ok")
|
|
20
|
-
warn("careful")
|
|
21
|
-
error("fail")
|
|
22
|
-
```
|
|
23
|
-
|
|
24
|
-
`print` in C++ takes a string (and chained `cout` pieces). Do not expect full C++ `std::cout` overloads.
|
|
25
|
-
|
|
26
|
-
## Stream: `cout << … << endl`
|
|
27
|
-
|
|
28
|
-
Each `<<` is another argument. `endl` ends the statement (no extra `"\n"`).
|
|
29
|
-
|
|
30
|
-
```cpp
|
|
31
|
-
cout << "EnsureStat: " << name << " not found" << endl;
|
|
32
|
-
```
|
|
33
|
-
|
|
34
|
-
```luau
|
|
35
|
-
print("EnsureStat: ", name, " not found")
|
|
36
|
-
```
|
|
37
|
-
|
|
38
|
-
`cerr` is the same chain, emitted as `warn`:
|
|
39
|
-
|
|
40
|
-
```cpp
|
|
41
|
-
cerr << "failed to load " << player->Name << endl;
|
|
42
|
-
```
|
|
43
|
-
|
|
44
|
-
```luau
|
|
45
|
-
warn("failed to load ", player.Name)
|
|
46
|
-
```
|
|
47
|
-
|
|
48
|
-
## Levels: `cout::print` / `warn` / `error` / `ping`
|
|
49
|
-
|
|
50
|
-
Use `::` to pick the Roblox function. The stream still concatenates with `<<`.
|
|
51
|
-
|
|
52
|
-
```cpp
|
|
53
|
-
cout::print << "EnsureStat test: " << name << " not found" << endl;
|
|
54
|
-
cout::warn << "missing folder for " << player->Name << endl;
|
|
55
|
-
cout::error << "profile failed" << endl;
|
|
56
|
-
cout::ping << "here" << endl;
|
|
57
|
-
```
|
|
58
|
-
|
|
59
|
-
```luau
|
|
60
|
-
print("EnsureStat test: ", name, " not found")
|
|
61
|
-
warn("missing folder for ", player.Name)
|
|
62
|
-
error("profile failed")
|
|
63
|
-
print("here")
|
|
64
|
-
```
|
|
65
|
-
|
|
66
|
-
| C++ | Luau |
|
|
67
|
-
| --- | --- |
|
|
68
|
-
| `cout << … << endl` | `print(…)` |
|
|
69
|
-
| `cout::print << … << endl` | `print(…)` |
|
|
70
|
-
| `cout::warn << … << endl` | `warn(…)` |
|
|
71
|
-
| `cout::error << … << endl` | `error(…)` |
|
|
72
|
-
| `cout::ping << … << endl` | `print(…)` |
|
|
73
|
-
| `cerr << … << endl` | `warn(…)` |
|
|
74
|
-
|
|
75
|
-
`cout::ping` is a debug alias of `print` (no extra Studio highlight).
|
|
76
|
-
|
|
77
|
-
## Call form (no `<<`)
|
|
78
|
-
|
|
79
|
-
```cpp
|
|
80
|
-
cout::print("ok");
|
|
81
|
-
cout::warn("careful");
|
|
82
|
-
cout::error("fail");
|
|
83
|
-
cout::ping("here");
|
|
84
|
-
cout::endl();
|
|
85
|
-
```
|
|
86
|
-
|
|
87
|
-
`cout::endl()` is a no-op in Luau (flush is already the statement). Prefer `<< endl` on a stream.
|
|
88
|
-
|
|
89
|
-
## IntelliSense
|
|
90
|
-
|
|
91
|
-
`struct cout` / `cerr` and `endl` live in `<cluaupp/roblox.hpp>`. Include that header so clangd knows `cout::print` and `operator<<`.
|